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No currently up and running thread. So /gd/, what are you working on?
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Absolutely nothing. Today's main plan is to practice ECMAscript 2015-16 so later I am well prepared to learn React JS library and can gradually move away from reliance on jQuery for absolutely everything.

Have started understanding basics of Solidworks so I can work for a burgerfriend who needs metal engraving STL files done from various vector artworks.

Spent last 2 days hunting sets of a porn siterips/domains that are down since 2006 specifically to find sets of some slavic looking slag that have been shot around 2001-2003, with all my web search engine, p2p file sharing network etc. magic until I found a working, full siterip on an obscure Russian tracker with 2 seeders from Poland who seem to occasionally seed that 11GB torrent at a late evenings. Got 56% already since yesterday, wish me luck.

Since I'm currently on a psychiatric medication to get off severe Xanax dependence, sometimes I still have complications, so I'm not in a hurry with moving out from mom's apartment and getting a real job even tho every month or so I receive direct offers of invitations to job interviews due to my existing portfolio and LinkedIn profile.
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I need some feed back on this poster design, let me know what i could do to cover the empty spaces
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>>328640
Some shitty art for a shitty t-shirt fo the place shitty place where I work.
This one problabily the 6th ou 7th design that I did, I alredy tried all kinds of stuff but the bitch that bosses me around don't like anything, always changing ideas and concepts and when I do what she ask's or try my on thing she said that her don't like it in the most vague manne possible.
I know i'm a shitty designer but I just started working for real six months ago, so give me a break, okay? Or kill me, it's mercyfull in both manners.
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>>328651
>let me know what i could do to cover the empy spaces
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>>328651
It's pretty bad anon. You're just trying to fit random text into boxes you've initially made instead of letting the content dictate how to best design it - try design in context. It doesn't read well and it doesn't make any sense. Lay things out rationally and make it easier to follow and read, it doesn't need to be so overly complicated.
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>>328651
MAKE A FUCKING GRID
>>
Branding identity for a moving company. This is my "model" that I'm going to hand-draw over the top.

Also scanning vintage hotel soaps at instagram.com/oldhotelsoaps, check it out, if you're autistic about typography you will probably think it's neat
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working on this paradise lost collage comic thing for my ap lit class.
i like how its turning out so far
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Trying to impinge on modern design with muh style.
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>>328700
Geometric birds with horizontal wings always remind me of this.
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>>328684
looks a lot like the band brockhampton's logo
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>>328640
I'm currently working for an un-published game.
What do you guys think of this logo? The client is satisfied as he asked for: Simplicity, Blood and Strong Letters.
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>>328642

You are a fascinating individual, I wish I was as smart as you.
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>>328684
make the top of the couch curved instead of having hard angles and it's 10/10
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>>328743

Thank you. I seek attention regarding my mundane life events wherever I can on my favorite 4chang boards and Discord servers, because I'm in middle of nowhere, I have had almost unlimited amount of free time for last 8 months and no one IRL to talk to at my age range or trade / interests, yet since my health has rapidly gotten better since, since I found a proper medical professional month or so ago, I've become very expressive in real live and only to the point I become obnoxious. Thank you for (You).

>holds up spork
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>>328776
My last participation in terms of GD was that I gave someone a Dribbble invite on this board week ago. Also some moron 'friend' / employer without a contract I've known for a decade now owes me around 1000 EUR for multiple projects I've done for him with all my heart and soul since the April this year. That's not a small sum in Eastern Yurop.
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>>328714
If that's what he's going for then it's serviceable, my first thought is to make the blood splatter more pronounced to offset the block lettering
>>
Work:
>Website for an agency
>Redesign of a news app

For friends:
>UX/UI/assets for a game - slow ongoing thing when I'm motivated and have some time to spare

Self:
>My own portfolio and branding collateral
>A redesign concept for Steam
>Business planning
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I used the grid and changed the entire design, let me know what you think. If you feel if this is too plain how can i make it less plain
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>>328785
It's better, much easier to follow but still is overwhelming to look at. If you can simplify it by making the design even more minimal and elegant I think it would be more effective. It feels very heavy at the moment. That is just my personal feelings about it.

Some more crit:
>Some of the layout just doesn't feel quite right. The lists of text in the grey boxes (query about career path/option, grievances about team/work environment, etc) going horizontally isn't the easiest thing to read either.
>Check your spelling and random capitalisations. There's quite a lot of typos and misspelled words.
>The icons are all different styles. and different line widths and feels inconsistent. Some are too detailed or abstract to understand. Can you draw a consistent set of icons and maybe just use one for each section?
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>>328785
it has a confused hierarchy/

are the dark bands more or less important than the big text? which should I read through to skim the page?
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blog using only html/css and a bash script

tell me what you think about the layout and colors

pic is the about page

idk how people take those super long screenshots of the whole page so it's just what's above the fold
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>>328808
what a blog post will look like
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>>328781
What do you mean more pronounced? More blood drops/make them bigger?
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what yall think niggas.
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Currently working in UI/UX design for an education app. The app's function is to teach numerous programming languages. A few of which will be featured in the coming exports.

Currently just have a log in design to set out my colour palette. Quite happy with the result.

Can post more if interested.
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>>328875
Make the text in the text fields darker, some people will have trouble reading that.

The buttons and input fields are very tall, how does that work across the app?
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>>328887
Some more crit:
>The input fields are different heights between those two screens.
You're just going to piss developers off for an exception like that with such little payoff. It's best to have a consistent treatment of your forms/buttons/etc.
>What do the input labels do when the user is typing?
It's best practice to have them visible at all times. A common pattern is that when the user taps into the field, the text scales smaller and moves up above where the user is typing.
>Are the button colours the same or different?
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Some friends of mine wanna start designing & printing shirts, asked me for a logo.

The idea was kinda a "lazy sunday" thing, so only enough of the word is drawn so that it's readable, and rather than 'colouring it in' just highlighting it with a fluro highlighter
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>>328913
not that bad but imho it seems a little boring and unmemorable, but the extrude text effect might work well on shirts logos not sure about the color stripe seems out of place and doesn't add anything, the word 'shirts' below could be improved, most online t-shirts companies use a 'tees' at the end of their company name, maybe just experiment more with the 3d shadow effect and try that effect with at least 10-20 fonts, and avoid colors until you get the shapes right.
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>>328875
Input fields feel way too tall, and they lack consistency - why are the login ones the same size as the button? That could cause confusion.
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I made it more simpler .
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>>328809
Very clean man, I like it. Make the about... a bit bigger, hard to read. And a linear list is easier to give it more space to show. Perhaps a bit less whitespace between sections and lower the line height a bit. Makes it harder to read like this.
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>>328875
- text fields too tall
- colors blend to much
- logo too generic. Is this Bill for gravity falls or something? Is the Illuminati?
- Small text hard to read.

Looks good for the rest.
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>>328923
Tbh I liked your first one the best anon.
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>>328913
protip: when picking colors for a logo accent, make sure to desaturate the colors 100% to see how the design holds up. If you still have a good contrast, you have good colors. If you lose contrast or becomes too hard to read, pick different colors or change your design.
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>>328640
working on a logo for an NGO

this'll be one of my proposition to the client.

what d'ya think?
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T shirt I'm working on
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I am working on (should be working on) a poster for a linguistics conference but I don't have any clue about what to do.

Is there any guide for this. Things that are in /gd/ are so nice.
help
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>>329020
keep it simple, i know its cliche, but its the best tip in graphic design. dont think too much about it. just do it.
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Working on a logo for myself.
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>>329029
first logomark associations:

>generic af triangle
>literally a coffee filter
>"ooh it's supposed to be a tip of the pencil, cuz creative type person, i get it now"

i dunno man, maybe back 2 drawing board

i like the font choice of "Lee Vidal" display type tho.
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>>328642
You have to share the torrent if it completes, or screens at least.
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>>328642
HACKERMAN!!!!!!
>>
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>>329052
nigga, im the realest. broke those local library's Windows admin passwords with 2 terminal commands copied from the internet, through Kali GNU/Linux USB boot
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>>329032

Fair criticism.
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i don't frequent this board but i came through to try and get ideas for labeling my mediocre homebrew. i'm printing out on a 200dpi UPS printer onto UPS labels so designs have to be pretty simple. i have about 6 versions so far, i'm liking this one for simplicity but i still feel like it could be jazzed up a little bit
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>>329065
Your font choices are super pedestrian, they're all immediately recognizable as the stock shit that comes with every computer and it gives a bad impression desu. I have some other suggestions, like finding a way to incorporate those 3 images in a way that isn't just chucking them side by side, but you should start with your font choices and placement.

I'm working on redesigning my portfolio site right now, had a janky live version with a bunch of crazy effects and realized I was trying too hard to reinvent the wheel. How do you guys handle your portfolio sites?
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>>329080
your analysis is spot on, i made it in MSword,couldn't get get gimp to print right. i haven't done graphic design since 07 and even then this is pretty shameful but i'm working with free labels in low res thermal transfer. basic as fuck tips would probably help down to font, not making significant money off it but don't want it to look like crap and messing with design again has been fun
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>>329023
I will try to keep it simple but people would like to see something "cool". Also, I do not know how to keep it simple. So far I could only decide on the color of the poster it is some red which is the official color of our university.
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>>329029
Kerning is all over the place. The text itself is unbalanced and not nicely spaced. It's unimaginative and lazy. I'd suggest just experimenting and really pushing your ideas, may even take a few hours until something hits you. Look at other logos that you like and try pick out the characteristics you enjoy about them and recreate in your own style.

>>329080
I really dislike the logo and fonts you're using and how you've styled them. It's just okay but it gives me the impression that you're young, haven't really developed a style, not doing anything special/interesting, and that you're a beginner in this industry. You can definitely do something simple and minimalist that still shows you've got some design skills. I can only suggest really focusing on your typography. Check out typewolf or something to help give you some ideas.
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>>328923
And in the end the client approved this what do you guys think could i have done a better job
>>
What do you think?
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>>329103
is this an anual report? It looks corporate.

it'll be cheap to print since theres only one PMS
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>>329094
Why would you ever want hyperlinks on a poster? Long links seem really stupid to print out and then have someone take a picture or write it down to then go back and write it down again. If this was digitally distributed it should just be a webpage and note a poster.

Still lots of dead space in this one filled with pointless images, shapes are all over the place.. start with cut v in between rectangles, move to circles surrounding text, and the the bottom to rectangles again. Pointless arrows that are stretched vertically to all hell on the bottom, typos... I think a lot more work could have been done to simplify how the design worked with the text (which there is too much of).

I don't think anyone is going to read that poster and get anything of value.
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>>329103
Maybe swap the line and the date? So it goes subject line date sponsor and not subject date line sponsor. Other than that looks great
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>>329108
>>329192
By the way, what is the optimal pixel size(?) for conference posters? Mine is 1588x2246 or something. Is it too small?
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>>328986
Oh honey...
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Latest illustration inspired by an acid trip.

Have any thoughts? I'm not changing anything but I want a general critique.
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>>329222
What?
It has to be approved by some old people
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>>329219
What do you mean by a conference poster? Just make sure your composition is at least A2 in dimensions or larger and at 300dpi or more.
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Portfolio page I came up with
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>>329191
True i also felt pointless , but this is just a sample design for some pointless content that i given to company so that they can give other print and design order, but in the end it got sold right.
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>>329283
How do I check that?
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>>329103 I am the one who posted this.

People above me said that it is too red and I should change the color.
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>>329219
a resolution of 300dpi is the norm, i would not go down 150dpi since its a print. as for the dimension in px, you always calculate those in inches or feet. i made alot of poster 23x35 inches. it's standard size.
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>>329303
before i enlarged the image, I thought it had something to do with blood because of the bright red. Maybe bring down the saturation a bit.
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>>329428
Okay I will check it thoroughly as soon as possible. But I do not know how to check it.
>>329431
Here are some variations. Do you think these are better?
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>>329436
I just checked it, it is a bit longer and narrower than the default Poster template in Photoshop CC
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>>328983
Post that one on pol
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>>328651
Very messy. Another anon already gave you solid feedback to work off of but my two cents would be to drive away from so much text. You're making a poster not an info graph. Our attention spans are shrivelling up so try think "Would I myself take the time to stop and read this." If all the body text is required try think of a hook line and sinker, visually grab your audience by the balls and then shove all the text in their face.
You need to implement some actual design elements, heirachy as an example to get the ball rolling for yourself.

>>328660
Hey guy, don't be so rough on yourself. The thing with design is you're designing for someone, not you. This doesnt particulary sound like something you yourself would buy into so don't let that get in the way. Try taking a few steps back and build up a moodboard or some style images to show your boss and see what they think and then go from there.
With what you have at the moment, restrict the amount of fontfaces you've got going on, usually you'd want to keep it to a strict 3 MAX otherwise things start getting messy.

>>328684
This is actually a pretty neat idea. Another anon mentioned but check out Brockhampton's logo. From there you could just mess with more iterations of sofa's, give hand rendering a shot and then scanning things in to touch them up.

>>329224
Digging the colour palette you're using a lot, makes sense considering all:)
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>>329224

I enjoy this and would like to hear more about your thoughts that were having during your trip.

I've been slowly working on this illustration after having started a job where I've had to interact with those who fetch the products for an online order in a grocery store. It originally started as a poem that I jotted down and with some help revising,

>These thoughts and motions - not my own
>Trapped in this maze - but not alone
>Persona void - Another Drone

To quote Marshall McLuhan

>"Man becomes, as it were, the sex organs of the machine world, as the bee of the plant world, enabling it to fecundate and to evolve ever new forms."

The workers navigate through the grid gathering food for the colony as the faint sound of a handheld beeping can be heard as it guides them in hopes to grow.

I digress.

To critic my own work as it stands.

>Perspective issues
The shelving doesn't work like that

>Color Palette
Sourced from Blade Runner to fit the feels I was going for, but I think it needs some work for this piece
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logo for an exhibition
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>>329578
Jesus Christ..
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I'd make the couch more rounded and thicker. Makes it fit better with the typeface
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>>329579
what ? the green will go eventually
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any tips ?
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>>329582

This would tile well
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>>329583
Working on a logo for a start up that want to create video game controllers for disabled people
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>>329582

Doesn't read well, how does it display in an actual logo format?
>>
I set up bit[dot]do[slash]nhentai a few days ago so that i can torrent my porn more efficiently.
>>
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Developing a personal brand for my freelance gigs, and this is the logo that I came up with (added some text to the wallpaper version you see here). It's close to completion, just needs some final touches here and there. One piece of criticism I got was that it might be too much of an avatar, and not simple enough to be a logo, but I tried using it on social media sites and it looks fairly okay. I don't think I will put it on printed materials any time soon. If push comes to shove, I can make a vector alternative for it in the future.

This is a bit of a personal project, so I am worried it looks more of an art piece than something to be the face of a one-man business, but on the flipside, I can resonate with the idea behind it, much more than I can get behind a serious and professional logo. I hope to rework my portfolio after this is done and gain access to higher tier clients, so this needs to be as polished as possible.

Let me know your thoughts.

>>329607
Not a fan of the grey background.
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>>329607
It looks good but I don't see any connection with "disabeld people controllers". Not that it really has to anyway, but just my thoughts.
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>>329790
i love it, but i don't think its right for what you need it for

also the banana needs pushing right a tad (in my opinion)
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>>329790
yeah it doesn't seem like a logo more like a banner with a photoshoped image, is there a reason for the banana? its kinda cool idea but it took me a few seconds to notice the banana (it looks like an inflatable balloon)
and not sure why theres a little green ring around it, not to mention the 'take it' text is a little hard to read, that idea of the c might look interesting with a stylized pencil as the letter C, again not sure about that next level text, if its for a profile image then the text is innecesary if its for a banner the text doesn't seem interesting enough but its a cool quote though.

>Not a fan of the grey background.
not him but not a fan of yours either most modern agencies are using very flat colorful backgrounds or hand-custom-made patterns.

creativebloq.com/portfolios/examples-712368
>>
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This for my district. They have a pass/card/thing that allows you spend money and put more money on the card at the shops that work with them. (about 1/4th of the shops in the main street) Basically it's a district that organises itself (more than other ones)
They wanted to replace it because the current one is just ugly.

So what do you think of it?
>>
>>329829
>>
>>329831
The current one
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>>329831
>>329832
the current one is 4% better than yours
>>329829
the font on yours is childish, the shadow looks ugly and what is that clipart you added
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little book cover
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>>328700
>modern
>1940s beat u to it
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>>329854
i don't think the edges of the composer are crisp enough
>>
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Working on a book that I want to be an art object with short stories, essays, poetry and interesting designs. I'm fairly new to design so please tear me a new asshole so I can improve :) I'll post a couple of the pages
>>
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>>329872
>>
>>329873
>>
>>329872
>>329873
>>329874
every bit of this scares me, you have no clue about anything you are doing, font, layout, placement etc

have a look at these maybe they will help but really i don't know where to begin with what you've uploaded

https://design.tutsplus.com/tutorials/how-to-create-a-childrens-picture-book-in-adobe-indesign--cms-26483

http://www.wordsandpics.org/2013/08/picture-book-basics-sketches-and-layout.html
>>
>>329875
Thanks. I'm starting from zero here so I've got a long way to go. I'll be back later
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>>328640
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>>329878
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>>329879
guys help
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>>329880
https://www.espressoenglish.net/an-easy-way-to-form-almost-any-question-in-english/
>>
>>329881
thank
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>>329882
lol
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>>329883
ily
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Do my shitty vaporwave art inspired edits belong here?
>>
>>329890
No
It belongs in the recycle bin
>>
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Working on a logo, it's a medical clinic, I'm trying to mix the C and R (Doctor's initials) with a cross, it's the first idea, but I'm not enjoying this R so I can proceed to the colors.
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>>329898
where you are at is less than the sketch stage
you can see why this isn't working, and when fixed why it still doesn't work

the R all tho a little heavy on the left is the only bit i do like
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>2nd day of the year
>Already having an existential crisis that I don't want to do this anymore
>Graduated in 2016 and been applying for jobs since then
>Haven't landed one single job, I'm always the "runner up."

Am I that horrible? Should I just give up and kill myself?
>>
>>329911
why is it blurry
why is the bottom 4 icons off centre
why does it look like scabied skin in the main lettering
>>
>>328640
Please help, i want to fit lots of these buttons inside the shape on the right is there a way to do it? using illustrator btw
>>
>>329103
I would move down the text a bit
>>
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Offered some friends a logo for their semi-pro videogame team.

...
I mean, they love this so far, but I've got a certain je ne sais quoi bothering me about it.
Anything glaring here I'm missing?
>>
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>>329992
Oh wait I think I got it.
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>>330009
the idea of a team logo having the word "TEAM" in it seems wrong to me but that looks sweet
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>>330015
Their idea. It's "Team O."
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>>330026
>Offered some friends a logo
> they love this so far

>Their idea
lol
>>
>>330028
Yep. I'm a collaborator. What can I say.
I just love getting stepped on.
>>
>>329968
CAN ANYONE FUCKING HELP ME PLEASE FFS>>329968
>>329968
>>329968
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>>330040
I draw my logos, man. Sorry.
>>
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>>330040
nice fuck face aint ya
Object > Pattern > Make
i thought you would of figured out something so easy by now (and i don't even use Illustrator)
>>
>>330049
oh and i created a seamless button template from your pic for you to use
>>
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I made this design for a rock band logotype,did I screwed up too much? any recommendations?
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>>330060
btw It is supposed to say ANTAGONIA
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>>330060
i like the top one i'd maybe just change the middle A, the bottom one some of the letters could be anything
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>>330060
Flip the bottom one upside down, and put a line between them
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>>330063
I didn't explained, my bad.The design is the top one,the bottom one is how it would be percieved from a distance because of the high contrast between lines,I kind of liked it cause it seemed an abstract language.
>>
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>>330063
>>330066
>>
>>330070
I like that
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>>330070
that G irked me all last night, that big square block doesn't fit right
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>>330106
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>>328640
nothing special right now but i suppose i post a big project ive finished recently, its a local kite festival but its pretty big (poster), tell me how trash it is
>>
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>>330145
original logo ive made 2
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>>330146
3/3 B&W version
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>>330147
fuuuuck
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>>330108
I think you're right,the original G is more massive and visually striking in comparison with the other letters but this one feels more coherent with the design,
>>
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>>330108
>>330106
>>
>>330168
Ye I instantly didn't like the circle in the g after uploading it, all the other letters had edges on the break off pieces, i think you have a winner there, did you create the letters or manipulate a font either way I like it
>>
>>330145
I like this it's got a kinda oldy movie poster vibe I like, don't have a clue how to follow the letters tho
>>
What do you think of this? Both font and color scheme are client's, so that's not my fault btw
>>
>>330170
Thanks, the festival is called "dragefest" its easier to read if you can speak norwegian i guess. The letters are meant to hang in the air like kites
>>
>>330190
ye i got it in the end but the e's are to artsy placed, having to mentally drag them back in makes me not look at the whole pic, which is a shame because i really like it
>>
>>330184
the font is weirdly placed but i don't have a clue what to say do with it
is the top a apex or the road it's got one of those optical illusion things going on
>>
>>330169
I used a font called Maelstrom,but ended up changing a lot of things because it wasn't legible enough and didn't seem balanced.
Thanks for the feedback guys!
>>
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Some sort of space fascist propaganda poster i'm fucking around with. Thoughts?
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>>330202
I like the idea,are the circles diagrams of the amount of people or what?
fonts used?
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>>330203
The circle diagrams don't really have any inherent meaning. I wanted it to kind of ambiguous and alien-like because it's describing technology that is yet to be invented. I'm using futura because of the retro futuristic look and a font called Virgo 01.
>>
>>330202
love it, especially the colours
one arrow in one arrow out i don't like tho
>>
>>328640
>>
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hey, /o/ here
r8 and h8 muh series poster and give some ideas
>>
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>>330318
h8
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>>329289
I speak Latin. No one else does though. Why is it in Latin?
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>>330350
What is Lorem Ipsum?
>>
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>>328640
This is a logo for a blog i'm working on. what do you guys think? Be brutally honest
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>>330382
i think the blue could look a little more like you've not just downloaded it off google, but i like it all the same
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>>330383
Thank you! To be honest i just found the blue fucking around with the color tool lel
>>
>>329872
>>329873
>>329874
Sam Hyde-ish (not a compliment)
>>
>>330382
Messy, can't read it, pretty bad in all honesty

Derbo?
Verbo?
Lerbo?

What does it mean or fucking say jesus christ.
>>
>>330389
Verba
I thought it was pretty clear
How can i make it better?
>>
>>330318
I don't know, i'm trying with all myself to find it cool but there's something wrong.
Maybe it's too awry
>>
>>328710
The Nazis in Germany were the forefathers of the most brilliant, cutting-edge graphic design that has led us into what we have now in the future. Truly brilliant work, everything they've done - the posters, the uniforms, the branding of the swastika and the color palette. It's pure genius.
>>
>>330382
Get a job in customer service.
>>
>>329790
Text in center gets too lost, especially the "it". Otherwise, this is one of the very few things in this thread I see to have some talent put into it. Bravo
>>
>>329829
Reminds me of a restaurant logo from the 1990s. Colors are gross.
>>
>>329841
>>>329831>>329832the current one is 4% better than yours>>329829the font on yours is childish, the shadow looks ugly and what is that clipart you added
Agree with all of the above.
>>
>>330202
One of the only good things on this depressing thread of untalented people. Good work!
>>
>>329898
Has great potential! Keep going.
>>
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Just some street fighter logo
>>
Been teaching myself after effects and just started an actual course on it today. Here was my first project for that https://youtu.be/jEibdYq85dY
>>
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Having another go at a logo.
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>>330483
fist thing that comes to mind looking at the logo is a house, or a roof
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>>330483
let us know when you start
>>
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a brochure for an interactive installation
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>>330492
the colours are to polorizing (not a word) (to me)
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>>330483
Giving me private security vibes rather than designer
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>>330494
I literally have read this sentence over and over again and still have no clue what you mean.
>>
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>>330319
>>330409
better? worse?
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>>330492
I understand what you're going for here but you need to work on it more because right now it looks kinda sloppy and lazy. Remove the orange ovals or try experimenting with different shapes and colors for starters. The font is very plain, try working with something that stands out. Maybe something like pic related (Noe). Do you have any more copy to work with? Some more text would help.
>>
>>330319
Why is it so dark and posterized? Looks like noire novel cover, not racing poster
>>330525
OK but nothing special. Auto-generated thumbnails look same as this
>>
>>330542
this wasnt him
>>330319
i vectorizes the shadows and threw it back at him just to say i didn't like it, why, i was bored
>>
>>330496
I gasped
>>
>>329898
reads OR or QR or QB with the bottom of the B cropped out
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>>329289
Kinda looks like the CPG's for Ambulance Victoria d e s u
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>>329578
getn eri naoz
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>>329898
I agree with >>330634
I looked at this without reading your comment first, OP
>couldn't tell it was medical (although that's probably the lack of colour)
>couldn't tell that was a c
>couldn't tell that was a r

R is too curvy, looks like a 'B'
>>
>>329917
>scabied skin
I'm not OP, but how uncultured can you get? It's obviously marble you bottom feeder
>>
>>330029
Looks like 'TEAM' and then an eyeball.

reminds me heavily of a football (AFL - ausfag) team shield/logo/whatever
>>
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Want to start a ""clothing"" "brand", just start with blank caps and put on my own designs.

Used the brush tool in PS to make rough sketch and then Illustrator of course.

I like it, it was done in 1 hour. But I always have a hard time deciding.
>>
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What do you guys think? Does it have potential?
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>>330689
>7.68 MB, 2641x2357
compress that shit ffs
>>
These are supposed to represent "book" covers for a horror story site. I'm considering removing some info, but at the same time I feel like most of the info shown is necessary.

Any suggestions on how to redesign these to look less cluttered?
>>
>>330729
just redo them it will only take you another 4 minutes
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>>330730
Ouch... I don't really see any better way to stuff all the information in the little space available. Thinking of just removing most of it and clicking it opening a modal window with all the info.
>>
>>330729
I think I remember your posts
I'd move the stars out of the "covers", putting them below seems like an obvious choice.
Have you tried making them more like actual book covers? Putting author's name at the top and without "by", for example.
>>
>>330729
you've followed the same basic format
thrown on a background, added some text and added the ratings
if we told you what needs doing could you even do it
>>
>>330729
>>330736
Follow up. Guess they're still not great but at least it looks slightly more tidy this way.
>>
>>328640
well, my friend is working in this logo for a micro enterprise. Critiques please?
>>
>>330817
NICE (for a leather jacket motif for a biker gang)
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>>330817
>black outline on everything
this is an eyesore I wish I could unsee it.

>>330729
it's just lazy

>>330689
color composition looks like vomit, design isn't bad. Spend some more time on it and reference with album covers you like

>>330679
just bleh. I hate the u and the i and the kerning is shite

>>330492
move the hands a little bit up. I like it. I like that xray effect it looks sleek. Although I have no fucking idea what those letters are there for

>>330483
I would not hire you

>>329879
I like this one a lot, the others are shit. Mask the dragon in the backround but keep its effect on the text and you'll get a nice trendy teal/salmon camo thing goin on. Would be smoov.

>>329874
>>329873
>>329872
I hate this with every fiber of my being

>>329854
text and framing is wonderful and refreshing to see here. The composer does look very dull give him some more work
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>>330679
So it's not a font; you did it yourself?
>>
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logo i've been playing with, what you guys think?
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>>330884
Give him arms. Also that effect on the staff should also be pixelated, looks very weird like that.
>>
>>330884
you have a lot of frames for whats happening
it's very basic but does the job for what it's for
it won't be seen at this size will it, i'm guessing more the thumbnail size
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>>330884
I'd say the little magic effect ought to begin the instant the staff hits the ground

as for the effect itself, there's an odd-looking block of it on the upper left side that's bigger than anything else, i don't think it gives the visual you want
>>
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Alright, now in the proper thread:
I'd like to have some feedback for my /tg/-related site. I'm neither a graphics designer nor a web designer and this has been my first rodeo, so I could use any advice I can get.
Would you mind having a brief stop and looking at the website under
>http://www.knightsoftheblacklily.com/
before I unleash it on a wider public?

Really any hints, tips or tricks and tweaks are welcome. Also, if it doesn't display correctly on your device, please let me know. Thank you very much.
(Maybe it's just me but I feel the logo's shadow does not look right on lighter backgrounds and the transition at the bottom of page header illlustration doesn't feel a 100% right either. Cany anyone confirm or deny?)
>>
>>330905
>now in the proper thread
thanks
>Cany anyone confirm or deny?
deny, looks pretty good in 4:3 and 16:9 ratios.
logo shadow isn't much a problem since all bgs are pretty dark and I don't mind the header.
it has a baldur's gatesque feel which I really like, would totally try the game
>>
>>330907
Thank you for the feedback, I appreciate it.

>logo shadow isn't much a problem since all bgs are pretty dark
The homepage with the animated will-o-wisp is the brightest, I feel the logos shadow looks a bit out of place there. As an aside, I assume visitors won't notice that the lights are animated because they quickly move on to the other pages?

>it has a baldur's gatesque feel which I really like, would totally try the game
Yeah, it is meant to be fantasy like Baldur's Gate but fantasy turned goth - and it isn't a Computer RPG. Pen and Paper. You play with dice and pencils and so on.
Maybe I should highlight that more to not confuse visitors. But that's not a graphics design issue anyway.
>>
>>330905
Looks great! Try running it through https://developers.google.com/speed/pagespeed/insights/ before you release it.

One thing that confused me is that I expected the home page to have more content. I was trying to scroll down, only to find out there's nothing there.

Also, I agree when you say the bottom of the header transitions strangely into the background. I feel like the transition should be 'harder' as it looks quite soft now.
>>
>>330909
>One thing that confused me is that I expected the home page to have more content. I was trying to scroll down, only to find out there's nothing there.
agree

>>330908
>Maybe I should highlight that more to not confuse visitors
Didn't mean to sound confused. I used to play lots of AD&D and Vampire as a teen and never thought this was a videogame. It was just one of the illustrations reminding me of a rogue/asassin portrait in BG2
>>
>>330909
Alright, I gave the page header illustration a hard edge now. Better?

>One thing that confused me is that I expected the home page to have more content. I was trying to scroll down, only to find out there's nothing there.
Well, the idea is to have an intriguing title page and to make visitors curious to discover what's behind that river's bend. Not sure how to communicate that this is only a cover page. Maybe a pulsating "Click to proceed" message above the menu?

>>330916
Ah, alright, Thanks!

Well, I now re-added an illustrated slide-in that allows to opt-in to a newsletter. If anyone wants to sign up, please be my guest, there's a 'minimal contact' subscription level.
>>
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>>329571

To start, the illustration I made doesn't have much meaning behind it. When I trip I get artsy, and as it happens Snapchat has a great rainbow palette to play with so I was sending rainbow snaps with weird designs to everyone. One stood out (my head at the bottom with long, straight, colorful antlers like pic above) that I decided to refine and make into an actual illustration. The woman isn't me, it's my current fwb that I may like for real and wanted to impress. But I digress.

I'm quite liking the direction that you're taking that art. It looks a lot like another one of my WIPs (been so for almost a year now), pic related. One thing that I immediately want to suggest is to add more contrast. I understand your Bladerunner palette, but even cyberpunk futuristic scenes have a few very bright, usually neon elements that draw the eye and make the image seem like more than just a few dark blobs on a drab background.

To give examples relevant to you, I think the upper half needs something really eye-catching, maybe an abstract cyber bouquet of techy imagery sprouting upwards from the center, or a distant cityscape or the inside of a massive mechanical AI brain chamber. I dunno, I'm just spitballing.

As for perspective, I think what you've got now is a good start. The shelves strike me as too shallow, but that's nitpicking. Just make sure you have a defined centerpoint of your image, and then draw (in a new layer) a starburst of straight black or white lines going off in all directions. Any element, whether it be boxes or tables or whatever, should be parallel to the line that passes through them. It's kinda hard to explain so just look at the pic I posted.

All in all, I love the idea, I think the concept is sort of poetic and Black Mirror-y, and that you should definitely continue it and post your updates in this thread. Assuming you haven't finished it already.
>>
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>>330665
>>330634
Hey guys, what about now?
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>>330945
Get this idea out of your head
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>>330946
Thanks bro, I will
>>
>>330945
The 'R' is better now, however the 'C' still looks like it could an 'O', and in the medical world, OR is Operating Room, which could be confusing.

Sorry man, but I think it's back to the drawing board with this one. I just don't see how it can work in such a way that someone looks at it and instantly knows what the logo is talking about
>>
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>>330918
>Not sure how to communicate that this is only a cover page. Maybe a pulsating "Click to proceed" message above the menu?

If I were you, I'd remove the setting page entirely, and add that below the cover page with a pulsating arrow pointing down.

Now that I look at it again, I think it would look better if you removed the white line and the default white page title and did something like this instead. (pic related)

Some other things I don't like are:
>Navigation links are 400px tall (I think they should be just the size of the text)
>Navigation links don't have a hover effect
>404 page has some cut-off art that should be in the corner
>>
>>330945
It's a good logo, it's just not gonna be worth much to designers who're spastic about retarded 'standards'.
Keep the logo tucked away for a rainy day and go work on something else for now.
>>
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>>328640
I'm working on a personal monogram logo.
The ones on the left fit into a square.
I'd like some feedback on it, and which one do you prefer?
>>
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Putting together an Architecture portfolio to get a job.
>>
>>330974
First of all, thanks for the feedback.

>homepage
I got that it might not be the optimal solution but at this point I'd rather maintain the current structure and more clearly communicate that this is a cover page.
>white line
It serves a nice purpose on smaller displays as it drops down to open the the mobile nav menu.
>illustration bottom edge
Don't you think that a shadow fits the overall shadows-and-light theme better? Of course, it could be combined but that needs to undergo careful consideration. Just as with the logo, I need to balance masculine/martial and softer/feminine elements carefully.
>navigation links
I see no issue with it?
>hover effect
Good point, I should add it.
>404
Also good point, thanks.
>>
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hello, new to the board. I was gonna spend today pain-stakingly recreating this image in higher quality, anyone got any tips?
>>
>>331004
if you're gonna upscale it, make it a svg and export to whatever png you'll want
endless frustration saved from not making it big enough
>>
>>330996
>illustration bottom edge
I guess you do have a point, although I still think looks a bit off. Maybe make the top image fade out in a similar fashion as the images in the content of the page? (like a burnt-away edge?)

>navigation links
It's more of a personal annoyance than anything really.

Also, try resizing the browser window. Slowly making it less wide. On the home page some of the navigation links will start overlapping the tagline.
>>
>>331004
I don't know why you would want to waste time with that since disco and nascar won't take you anywhere but you might try VectorMagic.
It will probably need some cleanup in PhotoShop before to get rid of those jpg compression artifatcs but you will have a vectorized image that's close to it, just delete a bunch of auto-genereted points and you are golden.
However, you might just trace it by hand from scatch on illustrator and save some time since this wouldn't take more than 5 minutes to complete.
>>
>>330991
where does an architect begin? doesn't it take 4 years to build something start to finish?
>>
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Working on a poster background
>>
>>331102
It's nice. The green looks a bit weird in that spot.
>>
>>330987
The 4th one across is my preference. It unites the letterforms well. I would get rid of the text underneath or style it differently.
>>
I ain't doing anything productive. I'm just dicking around with photoshop right now.
>>
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>>330991
Do you happen to live in the Midwest?
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>>331004
This ain't perfect, but here's a freebie. I should be working on my own stuff...
>>
>>331137
>>331005
>>
New ad card for my dojo

Designed to be placed in public places, books, noticeboards and so on. It's not the height of graphic design, but fulfills the purpose of providing information to prospective students.

Front
>>
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Back
>>
worked on this the last few weeks https://www.youtube.com/watch?v=FTY52oVqXP8
>>
Messing around with backgrounds, the portraits were hand drawn with a brush pen. What do you think ?
>>
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>>331145
i see
a picture
a pre designed logo
some text thrown on a page

how are you the go to guy for this

here's about a 10 minute tidy up
>>
>>331158

When printing cards its recommended not to put text so close to the edge.
>>
>>331160
ye i just clipped it off to give him an idea
there is a lot i wouldnt of done here but i just worked with what was there on a coffee break
>>
>>331145
This would work much better without the picture. Just put on a parchment-y background colour and you're done.
>>
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>>331160
also this is where i wanted to clip it to, it makes for a better background pic with the extension cut off, but i didn't think he'd understand why text was cut off lol
>>
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A thing i'm working with for a school project. Trying out some kind of russian constructivism and 70s book cover hybrid. Thoughts?
>>
>>331173
nice
i think you've nailed it
>>
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>>331173
very good as is, surely way better than what you'd come to expect. but it misses the mark for 'great' just a tiny bit, in case you want to go all the way with it.
The reason for this is that you're breaking the rules of modernism. Usually, this kind of stuff style has a rigid grid which it's aligned to. So I tried making a grid for your design, and you can see it doesn't quite snap. There are also some weird parts here, like where the red line goes solid: you can see the rectangles looking a bit longer.
Still this is nitpicking. Good job for the task
>>
>>331199
Thank you very much. Really constructive criticism. I'll try working with a grid!
>>
>>330432
Then why did they shut down the Bauhaus
>>
>>330432
>The Nazis in Germany were the forefathers of the most brilliant, cutting-edge graphic design that has led us into what we have now in the future.
Except this is total bullshit. Today's design is largely indebted to modernism, which Hitler opposed—one of the reasons why he closed Bauhaus. He chose classicism and romanticism over it, which defined every aspect of nazi culture—from posters and paintings to uniforms (aside maybe for the flag).
This is how we know you know shit about design.
>>
>>331208
better. I am making my own version out of interest, I'll finish it soon
>>
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>>331215
I deleted my post because i saw some issues that i wanted to correct.
>>
>>331207
War.
>>
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>>331217
Here
I made some changes to stick more to canon and more rigid grid
>>
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>>331217
…and with the grid.
>>
>>331147
It took you a few weeks to create a particle and engine and apply audio-react?
It's not that it's bad, it's just not enough, specially if we are talking over 2 minutes.

>>331226
>>331227
Bravo!
>>
>>331228
>Bravo
Thx. I'm still figuring out grids though. Not sure if fitting the arrows in the "edges" was the right thing.
>>
>>329872
Yeah yeah yeah I get it, how to bomb us govt isn't something anyone but MDE can replicate, find a new niche bud
>>
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Not sure I'm looking for techincal advice here, but I would like to know if anyone likes this, or if it makes you feel anything.
>>
>>331231
First, stop saving complex images in PNG. Use JPEG instead
Second, while the pic was loading, it looked alright. Then the bottom loaded and it looked like shit
message aside, here are some obvious problems with this
1) Deformed and manipulated body parts look repulsive in 99% of cases.
2) Pay attention to the scale. Don't make the important part tiny unimportant part huge. You can't keep focus like that, and it's confusing as hell. Really, this should be 3 different pictures, with no background.
3) Don't overload the composition with needless elements, they are only distracting. Make the idea of the picture evident. Things need to be connected logically, otherwise it will look like an amateur mess.
4) Learn to edit to avoid uncanny valley/amateur Photoshop feel. Objects you place in the scene need to cast shadow and sometimes have reflections
>>
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>>328640
literally have no idea what im doing
>>
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>>331232
Thanks for the feedback.
I didn't know jpg was better for complex images. Uncanny valley/amateur look is intentional. Stripping things down and focusing is certainly something I need to learn.
Thank you again.
>>
Made some CSS for 4chan for personal use. Would have been an enjoyable experience, except there's some trick to Helvetica on macOS that it renders differently in a browser than it does in graphics editors. I nearly lost it when I figured that out.
Oh, and also for some retarded reason, if in Safari line-height value is 9.9px, it will round down to 9px. I hate everything
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>>331158
>>331161
>>331167

Thanks for the help. I made some changes based on your feedback.

I didn't really like that red though, so I experimented with some other colours and came up with this. I think the green accents the white and yellow much better.

>>331162

Picture is a necessary evil. Normally I wouldn't do it, but customers need to know what the building looks like.
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currently attempting to make a logo based on a buffalo for a security company. anyone got any ideas on where to start?
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>>328640
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>>328640
workin on some game menu cards.

>normal
>hover
>click

horror game from a kids perspective and has a monster under their bed, you have to run from outlet to outlet moving your nightlight to keep you safe while solving puzzles
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>>331240
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>>331240
make it a shield with a buffalo silhouette
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made a poster to promote my high school's upcoming winter dance, thoughts? (DJ OG Mudbone is a placeholder name until we find an actual one, high five to anyone who gets the reference lol)
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Made this for some anons on /fa/.
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>>331256
Technique wise it's passable but aesthetically it's fucking trash. It just looks ugly.
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>>331256
I like it
I just think the middle text is weirdly placed, staring from January down to mudbone
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>>331264
Really? I've tried critiquing it from an objective lens as much as I can and it definitely looks amateur but trash? Can you explain further?
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>>331256
OK for what it is. But I have some critique
—The title font you picked looks like a 2000s thing (square fonts with strong vertical stress). It's not awful, but it's pretty "out of fashion", and gives a feel of something stuck in 2002 which I assume is undesirable here
—Reduce the number of colors a little bit. You have 3 different hues in the top part alone which are not necessary at all. Either choose less colors or simply go with white for some parts.
—Same with font variations.
—I'd strip the gloss/emboss effect from letters. Again, looks like yesteryear—if you want current year look, make it flatter.
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Logo designs for a twitter campaign.
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>>331234
>Uncanny valley/amateur look is intentional.
OK but it's good when it serves purpose, and you have control over it. It's an interesting thing but it's a very risky move in this case: you choose aesthetically unpleasing imagery, and then you eschew aesthetics even further with this. Needless to say my knee-jerk reaction to this was rather negative.
As for the composition, frankly speaking, this mishmash of things in one picture is rivaling renaissance art. For example, I see at least these motives here:
—detachement/dehumanisation
—ugly vs beatiful
—modern vs classical (and also traditional vs digital)
—heaven vs hell
—memes vs serious topics
etc. This feels like trying to fit an epic drama in one picture. All these things should ideally to relate to each other, but with 3 different computer screens there, each with its own scene, it feels like a maze with no exit. It's like a different picture inside a of picture and it's confusing where viewer's eye is expected to go. All their relations are vaguely explained or left unexplored altogether.
And when you remember that there's also huge photo of galaxy in this pic, it becomes simply fatiguing to follow it. With needless distractions such as Runescape reference, the picture is simply not holding together, and the line of thought is broken. It's like one huge sentence where you change the topic several times and forget what you began talking about in the first place.
That's why I'd advice against juggling so many things at once with art. Unless it is absolutely necessary, I'd advice to focus on just a few or even one thing—that's what most digital artists do anyway. In fact, there'd be nothing wrong if your work was several different pictures. It's much like breaking down the sentence with punctuation and paragraphs.
Otherwise, you need much better, deeper planning for such grandiose compositions.
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>>331235
Browsers always render fonts differently than for example Photoshop does.
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>>331250
Isn't the saw rotating in the wrong direction?
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>>331283
Do you mean the way how they're not aligned to baseline but rather have content-box? Then I knew that
I've read an article on how this box is created from font metrics in OS/2 table of TTF. Still I get difference like picrelated (in PS it's normal). Why? I still have no idea. AFAIK only happens to Helvetica. All other fonts I used rendered correctly.
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>>328640

Just kinda of goofing around for a friend that likes warhammer.
Mostly thinking there might be too much dead air between the marine and the silhouette, trying to think of something more to decorate the upper half/upper left, or if even bothering to do so would be overdoing an otherwise complete image.
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>>331284
no, the teeth dig into things rather than slicing it with the other side of the blades.
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>>331256
I really like where this is going, I don't get the reference but it reminds me of late 80s sci-fi and that's nice.
>red text
not sure bout the font but it needs to be bigger
>blue text
bigger
Just resize the colored text to create a big block and it should be fixed

rework ALL white text
add .com to the mail address, people are dumb.
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I have a school assignment to design a cover for lord of the flies. Any suggestions?
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I'm also doing an assignment were I design an ampersand every day for 85 days. Heres one of them that I created alongside my LotF cover
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>>331406
Nice idea. I'd make the degradation even more visible though.
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>>331409
Double that.
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Starting to make my own logo
Initials are BM
Here are some thumbs
Mind picking 2-3 I could work more on?
(Image might rotate)
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>>331517
like the idea
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>>331521
Whats the font of Bratt Meat?
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>>330202

>BOCUMA
>KAINI
>(((Tape Distortion Intensifies)))

Someone's been listening to Boards. Anyway really like this.
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>>331532
Brisa

http://fontsgeek.com/fonts/Brisa-Regular
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>>331099
Almost all of the projects are from school.

>>331136
>Futura
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>>331136

I mean, yeah. I assume it's a dig at this new trend of Midwestern graphic designers all but worshiping Draplin by overusing Futura & thick lines.




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