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File: Gambatte!.png (307 KB, 1062x678)
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Ya know what? It's bullshit that we're a drawing board and can't talk about artsy shit like how to draw or post practice work

>we /i/c now
>Post advices, post practice drawings, reference, help each other out
>>
>>546875
yeah but
why not just go on /ic/
it doesn't make sensemble there's already a board for this very thing
why bring it to the board
that isn't for that thing?
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>>546878
No need for drama. Thread will live or die based on popularity.
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yeah but I want to draw stuff for /i/. i'm a resident here, not there.
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here's more comfy anyways
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>>546878
>crabs
>ngmi tryhard mentality
>a noteworthy amount of anons admit they don't even find art to be enjoyable anymore in the confession threads

i can see why op wouldn't want to go there, though this board isn't a whole lot better
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>>546892
You forgot:
>don't draw anime ever until you have mastered all skillsets in art
>"this is anime. I have no idea really what's wrong with it other than some of ways it's stylized. Lol just read loomis, it's not like an actual personal critique would be useful"
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remember to take a break if you get too frustrated at seeing no results, anger is actually wasting alot of energy that could be used better at drawing/improving
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>>546926
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uploading a bunch of sketches 4 bumps
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>>546875
could I get some advice?
something about this piece has been bothering me, but I havent been able to distinguish what. I haven't cleaned it yet or anything, so if it's just the lineart or messy painting that's up, I can fix that, but I mean moreso like, the composition itself.
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>>547365
Do you draw the underlying figure first, then add clothes later?

The main thing I'm seeing is that the neck is weirdly long and the head seems kind of off center.
This might just be due to how you draw bodies, but it seems really thin, and I think there could be a widening where the hip bones would be since that's more readily apparent on skinny guys.
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>>547365
your lines feel kinda 2D and flat compared to the shading, maybe that's your issue. i dont have the technical skill to try to redline it but work on adding line depth i think.
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>>547365
Draw real people. Get a feel for anatomy.
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How come i always struggle harder with front and back views than side and 3/4?
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>>548251
Because you dont know how to convey depth
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>>548254
how do i convey depth
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>>548255
colour / shadows
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>>548269
I'll try to use shadows more then. thanks
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>>546926
>>
What's the difference between /i/ and /ic/?
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>>548547
/i/ is for people who enjoy drawing more than talking about drawing.
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>>547365
Made a super quick copy and paste of the guy's head. The neck is super long so it throws off the sense of the body's natural rhythm. If the neck is supposed to be on the long side, then you have to be anal about spinal curvature. Take into consideration that the neck would have to support so much weight. Think of how swans and geese have bent necks. I also slightly shifted the head to the right.
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>>548551
Oh I kind of understand now. I'm not a den/i/zen
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did a questionable exercise

>place my reference directly over my painting at 100% opacity
>switch it on and off while i paint to ensure accuracy
>use the color picker to make sure the colors are accurate

i didn't trace it in the traditional sense, but it feels like the next closest thing. still, it taught me a lot about how skin tones work and what the process of painting a face should look like. next step is to paint a portrait with the reference adjacent to rather than directly on top of my work
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How do i get it to 'click' if you get me? Quite unsure where to go with my practice
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>>546875
How do I do this type of line in CSP? Please. I know someone's just going to say hard round lmao but I was able to get a brush that did this type of style in Sai. Ever since I switched to CSP, I just can't find a way to remake it.
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What do
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>>548695
tracing is fine anon, as long as you aren't claiming you did it from pure reference. Tracing is an exercise that most colleges and unis use. Don't be so harsh on yourself. Pro artists use projectors to get parts of their work right, hell, I've watched a pro use a projector and he "traced" the whole face to paint later.

You're fine.
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>>546875
this is a tasty fucking brush
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If only you would spend some time on learning how to set up brushes. You know, basic problem solving. OH WELL.
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>>551203
lol what the fuck are you on about you bitter bitch? that isn't even OP's art
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>>549180
You ought to check out Proko's tutorials on each part of the face and head You're getting there but your facial features need more structure.
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An eye
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>>551254
Better eye
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>>551212
You misunderstand. I'm calling you a lazy idiot.
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Figured I'd ask around here since /ic/'s /ALT/ thread is slow right now.
>Please ignore giraffe neck
>its a little vent doodle

How does the bruising look? I want it to be kind of realistic, or at least give off a "oof that looks painful" vibe? I've become desensitized and I'm not sure if I should do more rendering on it or not? Like maybe throw more yellows and greens into it? Maybe some blues?
>Thanks in advance guys
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>>553206

I like the depth on the face, you seem to have a decent grasp of 3d space even with the minimalistic elements. The ear seems to be the weakest part of the picture as the rendering is confused/flat. The bruising is alright, all I would say is consider the angle at which the aggressor inflicted the bruise and base it off of the grip. That being said this is quite a sad picture, Once again I have to compliment the face as you can see the complacency and wistful delusions of something deeper than the bruises on her neck. So yeah, keep it up and work on those confusing areas.
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>>548695
literally nothing wrong with that as long as you make it a bit harder and slightly improve each time
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>>553209
>Shit I'm late
Dude, thanks! I honestly didn't expect such a nice response! I honestly totally forgot about the ear. You think this looks any better? I'm gonna do more work on the bruise too. I don't have a clear abuser in mind just yet, so I just have to play with it.
>Really feeling good that the emotion is conveyed so nicely
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...but I can't ignore the giraffe neck.
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>>553433
No problem! nice ear, definitely looks better.
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>>553435
Shhh no ignore the giraffe neck lol. I'll adjust it after I finish rendering her and fix her pose up. Then I'll be combining everything, rendering some more, and I'll be adjusting her neck then.
>don't call me out like this bro
>I trusted you /j

>>553436
Thank you!!
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>>553437
Do you post your stuff anywhere?
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>>553439
Honestly I've been on a weird hiatus the past couple years. So I haven't posted much art. Especially of my newer, definitely better, works. Hiatus will hopefully be over sometime in spring of next year if all goes well.
>My Twitter is SGT_Babyhands
>Thank you for being interested in my work!!
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>>548432
Why did I find this so funny
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>>548551
But Anon, why would you want to enjoy drawing when being an artist is suffering?


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Advice please.
Which is better?
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>>554614
They are literally the same trash tier. Stop spamming threads with this crap.
The 1st one is better. The amount of teeth visible seems more anime and suits this trash more. Thst is the only difference right?
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>>554615
>Thst is the only difference right?
Yeap, thanks for the input and sorry for the trouble.
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>>554617
Dont make me feel bad for bully... id redline too but im in bed. Good luck... frien-
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so this is the power of /ic/ then
>>
The first part is the worst part, trying to remember all those old lessons and regain what you've lost, but at least it's interesting.
Then after a few days you quickly start to "activate", and come into your own. By now you're able to win, and the things you've practiced are showing their results. There are still things you've forgotten, but with only a few days there are even new things you didn't know before. You've remembered the words of some old lessons.
For much longer, you start to reach the height of your conditioning, and achieve some of your greatest feats. With this comes a perminant increase in what you can do, and you will have matched the previous generations in most regards, with some aspects or achievements that have had a significant improvement.
Then, it fizzles out, usually with you get distracted by something else, or some insurmountable issue that crushes you. You have to recover your will to repeat again.
Here is the waiting game. You might check out your sketchbook every once in a while, or even draw 1 or 2 drawings, but continuing will generally feel like a big hastle, like some terrible thing you don't want to do at all. It's especially bad considering you're losing conditioning by not continuing, but you just don't want to draw, which really feels bad man.
Much time has gone by, and you're tired of not drawing, or shrugging off every time you decide to draw. You've built up enough will in reserve to push for the climb again.
The the first part is the worst part.
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-p
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>>556351
what kind of fucking face looks like this
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>>556436
your's after I'm done with you.
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>>557092
lmao
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>>546878
>why not just go on /ic/
/ic/ advices are shit 9 times out of 10.
You should only go there for artbooks or for the memes. Also the occasional Illya/Sakimi bashing thread is a guilty pleasure of mine, I like reading those.
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>>557132
>Sakimi bashing
Fuck yes. I always hated artists who whored themselves out on Patreon.
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>>557135
sakimichan and illya culowhatthefuckshisname suck dick. samey pinup bullshit
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>>557135
>>557132
>>557135

I can kind of understand some criticisms of sakimichan(same face syndrome ect ect) but this is the first that i've heard that people hate illya? whats the deal there? That dude seems like he has really good technique? Is it just a lack of variety in his work with them mostly being portraits?
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>>557190
Illya can draw things like buildings , landscapes, and such very well but chooses to waste his time drawing the same black haired bowlcut design over and over with that shitty chromatic abheration added in. Waste of talent
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>>557190
He also used to trace or lean too heavily on reference. He stopped doing it though so whatever.
On the other hand I stopped caring for his work a long time ago, Illya really can't do anything else than portraits of the same cute girls. Have you seen the manga he made? I don't want to judge or shit on anyone's work but I felt a bit embarassed for the guy.
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>>57194
lmao man i guess when you put it like that i can see it.

>>557203
Some of those images look incredibly old. The Rukia(kill la kill) one is kind of weird case. Like he still would need some decent art chops to be able to pull that off as well as he did. Like even if i were to trace over an image, i wouldn't be able to render things the way he did but yeah damn, that is some heavy reliance on references. I honestly had no idea and that DA comment is SO fucking weird and not what i would expect from him wow
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>>557203
He made a manga? Was it just a bunch of portrait shots with the same expression?
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>>557206
It's all over the place. The paneling and framing are awful and it has a ton of issues.
It's called Chromatiq, which is funny considering how much Illya loves chromatic aberration.
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>>557210
At the beginning he goes on for pages and pages about how he's a normalfag because he chose to be one and it tries really hard to be brooding and mysterious but it comes off as edgy and generic. Look at the backgrounds too...
I'm not pretending to be a comic god and Illya draws girls infinitely better than me but I'd be embarassed to make people pay for this.
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>>557210
>>557213
Wow, just wow. Any panel that isnt a face looks incredibly amateur and what the hell is up with the backgrounds? Are those just real photos changed to greyscale?
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>>557266
>>557213

yeah its really jarring the more i look at it. It looks like he took a couple of pictures and then changed it to greyscale and added a couple photoshop filters instead of just drawing them out himself. I mean to be fair, that does save on time and work but aesthetically it doesn't quite mesh together with the drawn characters.
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>>548243
>you need to draw realistic before you can draw anime
Not this dumb /ic/ meme
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>>549239
>tracing is fine anon

That is _not_ what I've been told
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>>546889
>ruby
found the rt fag. hi
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I'm surprised that not a single ngmi even attempted to ask anyone how to draw

:(
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How do you guys keep drawing? Every time I start I get horribly depressed and stop immediately.
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>>560815
well that depends, how good are you? new?
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>>559344
Making mistakes is fine too, but nobody wants you to do it all the fucking time either retard
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>>560816
bad
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I think you might be having the same problem I was having

You should try to win instead of try to stop sucking. When you try to stop sucking, and you succeed, you have no reason to draw any more; you were just trying not to be bad. but not drawing will soon just make you suck again, and you'll have to do this thing all over again. When you try to win, you can never reach the goal - which is much more satisfying. You don't quit (as often) when you're trying to draw something good.

For that depression, i've looked and there doesn't seem to be a way around it, so you just got to go right through. Work on it, work on one drawing and keep going. If you can get one to come out somewhat meh, but you work on it, you should hopefully be able to push it far enough that you see how it is to make things look good again, you'll remember the old lessons, the old spirit, the old spot you used to be in.
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>>560821
>When you try to win, you can never reach the goal
That's the part that keeps me from drawing. I've been at it for several years but I see people drawinb better stuff with mspaint and a mouse.
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>>560823
can you post a drawing? I might be able to help.
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>>560824
I can't because I have people who follow me around 4chan
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okay how about this; are you approximately this bad?
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>>560825
or are you closer to this bad
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>>560827
>>560826
somewhere in between
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>>560828
alright hoooo.

I got only a couple bits of advice. One, is you gotta either push through, or give up for good. Surely you must have had moments of success where you made some progress, and that should be enough for you to know it's possible, even if you aren't able to do it now.

If you haven't really had much progress at all however, then I definitely know what the problem must be, and you can finally start winning now. You probably just aren't really drawing what you're looking at as it is, and so you've probably never really even started on the path to learning.

Here's what I mean, basically everyone knows the gist of what an eye is, a circle with a dot in the middle right? but there are tons of tiny little bumps and nicks that if you were actually looking at a eye wouldn't normally think to draw unless you were looking at one and legit went over every single line. Of course the best way to go over every detail is to actually draw every detail, using a picture of an eye to reference from.

Think of it that you're not drawing an eye, but really just copying each of the lines in the same length, angle, location and such that you see when looking at a picture of an eye. The most important take away is to make comparisons. So you draw your line, you actually look to make sure that line looks the same as the one in the reference. If you can do these comparisons, you can learn how things really look like, and start gitting good.

As in try to draw this pic of shiro from deadman wonderland with this as reference. Do it the same exact way, and really try to make it look close to the original lineart. Keep making comparisons to make sure everything is done right and looking the same. Regardless, it's a fun exercise that is usually fruitful.


If i'm wrong and the real problem is mental, then just stop comparing yourself to others, you're running your own race. Try not to be retarded and make yourself feel bad over this shit, it's nonsense. good luck?
>>
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oops forgot pic
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Ayumi (best girl) was actually one of the first grills I copied in this way. This pic here is one that got bugged out after my computer machine broke. you could draw her too.


Oh and btw I'm assuming your goal is to draw anime. No fuckin idea what you should do if you prefer cartoons.
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>>560833
>>560830

I try as hard as I can to avoid drawing anime styled stuff so I don't really have anything to compare with
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>>560834
Rip

okay well there is bound to be some image from some media that has the artstyle you like. If you're looking for realism, then draw people live, or photographs. In fact really, its a good idea to do that no matter what style you're going for. Realism's always a good idea.

I was hoping you could do some thing somewhat simple with lineart, and manga is usually the best for that, but maybe comicbooks will work too if you have any of those.
>>
i'll just spam a few things, and hopefully a couple of them will pique your interest.
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>>560836
no don't do that the last thing I want is to derail the thread. I originally just wanted to see what inspired people to keep drawing and improving.
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>>560837
well what inspires me now is that desire to make something that looks good, and my recent progress from tackling and trying to understand the parts that I find myself having trouble in.

If I notice that I tend to have trouble on some part, I'll check around it to try and figure out what it is that's doing that. It's helped clear a lot of historic problems for me, which is of course very encouraging. Didn't stop me from getting frustrated though, but I think that's because I'd stopped drawing and forgot how to focus for a bit, and had to grind through some unpleasant stuff to get back. Now i'm actually doing pretty good again.
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What are some free drawing programs for me to use? Right now im using Medibang but im not really feeling it.

Is it worth pirating photoshop?
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>>560839
krita is pretty good
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>>560839
>>560843
Seconding Krita. Some of its tools can be a bit of a fuck but it's pretty nice to use regardless. It can also do some animation stuff if you're into that.
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is this ok
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>>560874
Meh
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>>560874
pretty good if you're new to art
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>>560876
>>560875
Goddamnit
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>>560887
Don't worry, just do. You have your own reason for drawing, do you not? If you do, then cling to it and keep working!
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>>560887
You covered up 90% of the character.
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>>560889
naw, if he had done the clothing really well it would have been good. Something like that you should use reference for.





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