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File: Truck_s.jpg (295 KB, 1250x842)
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Post ya sketchbooks
Tell other anons what you think of theirs
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The last thread got archived immediately after I replied to anon >>3453036

so here's my answer:

Thanks! I'm also
>>3432138 >>3433040 and >>3434626
(and now OP too I guess)

I generally use a ballpoint pen, sharpie fine point, colored mech pencil, or pentel flair (M) pen when I draw - the thin lines really help you keep track of your forms, but you can get repetitive stress injury real fast if you're using your wrist instead of your arm+shoulder... especially if you're trying to hatch everything or make tiny, scratchy strokes.

No matter what or how you want to draw, you'll need:
a firm understanding of perspective and a solid grasp of line weight hierarchy - it's useful even when painting without lines.

To be clear: boxes aren't a meme and neither is loomis. Anyone who says/thinks you don't need to understand perspective to draw well is full of shit. Don't give them your time and definitely don't give them your money.

(case in point: went to RIT for illustration; their Industrial Design program is supposedly one of the nation's top. I took an ID class for freshmen during my last semester and learned more from that one class than I did from 4 years of my actual major. The illustration "program" had no artistic standards and barely any curriculum. Kids were graduating despite not being able to place 2 cubes in a consistent environment or draw a stylized hand.

Don't go to RIT for Illustration. It's a mess. ID seems to be fine tho)

pic related: it's some of the exercises the ID students are required to do to increase dexterity, shape understanding/fluency, speed, and perspective fluency. They are done on regular copy paper and in pen (ballpoint preferably but felt tips are ok as long as they're fine point).

you draw freehand straight lines as straight and evenly spaced as you can get them - shooting for 1/8 inch spacing.
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>>3454536
2/2 on the opposite side of the paper, you'll draw one of the following:

- 20+ freehand perfect squares
- 20+ freehand circles, built using squares
- 15+ cubes, aligned to consistent vanishing points/horizon
- 20+ freehand ellipses
- 15+ cubes with circles on their faces
- cubes attached with cylinders
- cubes divided into more cubes
- cubes attached to each other
- boxes (cubical or non) with an open "flap"

generally we would do 10 or more of one category per week, (trying to do at least 2 a day) and then move on to the next, more complicated category. These exercises are great if your lines are shaky or if you're very slow. just make sure to ALWAYS DRAW WITH YOUR ARM AND SHOULDER. your wrist can't handle large curves, straight lines, or all that stress. your arm and shoulder can.

These exercises are meant to be done at a comfortabe speed in which you can fully control your arm. Not faster than you can manage, but fast enough so that each page takes around 5 -10 minutes to complete after you've done a few.
Part of the goal of these is for your shape construction to become so familiar that it feels as natural as writing.

Keep in mind that these exercises are NOT a goal in and of themselves, but are a means of reaching it effectively. Do them with discipline and reap the rewards, or don't and enjoy your place at the bottom of the bucket.

my feelings about creating content and artsyles are as follows: brevity is the soul of wit, and great designs are a mixture of simple and complex shapes.

simple =/= bad
complex =/= good

Each have their own uses, pros, and cons. There's no point in complexity for complexity's sake unless you're the character designer for the next final fantasy game.

When learning, becoming quick and consistent at constructing+creating simple shapes will allow you to handle more complexity and nuance without massive slowdown or inconsistency.
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>>3454546
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Picking things up again after 3-4 years away

someone kill me please
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>>3454561
I love this so much, the three different strokes and details. I love the little bit of text in the top right. I’m jealous and inspired. The only thing I’d change is the proportion of the right figure but nah, nevermind .... Anywho, recently started to give drawing a chance, it’s rough but my best attempt so far. Any advice from a wise one helps.
>>
>>3454597
Whoops, forgot the photo..
>>
>>3454580
That's pretty nice anon.
>>
My latest sketch. Not sure where I'm going with it, but it was fun...


>>3454530
Awesome inkwork! Love the color too :3

>>3454536
Dem cubes!

>>3454546
I really like that potted plant

>>3454561
Just fantastic

>>3454580
Decent

>>3454602
Ooh that looks badass!
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>>3454530
really pretty old but just scanned them today, i always liked them when i looked back through old sketchbooks, so now i preserve digitally
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>>3454627

>Decent

Hooray, I'm average!
>>
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>>3454536
>>3454546
Thanks for the tips, sounds very much like Dynamic Sketching. Also very very nice line work, like god damn.
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>>3454646
Hey I like these too! Got any more?
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>>3454530
Nicd but the perspective is off on the truck
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>>3454815
no, they're really the only two drawings i did like that, sry
>>
>>3454536
>line weight hierarchy

Any good resource I can read on it?
>>
>>3454883
https://youtu.be/x0zl5NnEAyU
>>
>>3454927
Thanks dude, Robertson have mad skillz.
>>
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Redesigning some old characters from like eight or ten years ago (high school) that looked way too much like Fire Emblem ripoffs. Kind of weeby but I have a soft spot for them.
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>>3455050
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>>3454602
wonderful.
>>
>>3454602
The texture is amazing, but the drwing doesn't feel dynamic.
>>
>>3455052
>>3455058
Thanks for taking the time!
Noted the dynamic comment
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>>3455050
I dig his hair, you need more perspectives to flesh them out.
>>
>>3454546
>>3454561
How easy is it to find job at your level?
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>>3454580

Something else I drew recently. Bleh. I used to be so much better at this.
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drew this yesterday
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>>3454546
cool stuff man
>>3454602
nice
>>3455412
lol. cool i guess


these are from a cafe. haven't drawn in a few months
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more from the cafe
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and a face that ended up coming out of my pen
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>>3456802
>Face of a waitress when your order normal coffee but you sitting in a hipster cafe
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>>3456809
haha
>tfw
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>>3454602
Thank you! And when you say you "just started", what do you mean? Are you in high school/college or are you "on your own"? How much prior experience have you had? You seem to be at very high level for someone "new" to art. Your linework, texture, and form are very tight!

>>3455145
Very difficult, but getting easier. Here's a few words of advice: your portfolio is as much for you as it is your clients. To put it in food terms, it's basically a "menu" with pictures for clients to order from. They'll want to know what to expect for their money. In order to sell your art/services, you you have to perform them consistently AND in a timely manner. And I do mean "perform". Art tests are common for nearly all jobs that pay decent money or higher so high skills don't mean that much if you take half a year to finish a single piece.

Drawing skills and draftsmanship are highly valuable skills and will serve you well. They are NOT the only thing you need, but are very useful in nearly every artistic career. The higher the strength of your fundamentals, the more versatile you can become (switching from storyboard artist to character designer isn't easy, but if there's no storyboard jobs available and studios need designers, you might not have a choice)

Studios (especially Nickelodeon) look at social media (Instagram/tumblr, etc.) And being popular/marketable is a desired skill.

[COUGHS LOUDLY] https://www.instagram.com/matt_gaglione_art / https://mansizedmeatballs.tumblr.com
Sorry, I've been sick.

If a product can't afford its own existence, it won't last - no matter how much people like it. Movies and tv are no different. These jobs are usually temporary, since it technically ends when the show or movie's production does. You have to have the artistic AND social skills required for others to want you on their team. Every production is just one big "group project". If anyone's slacking or being a jerk, they probably won't be sought after.
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>>3454530
Just doodled this while practicing moonrunes in my torn up sketch book
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>>3457359
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>>3457380
That's cool.
>>
1/3
>>
2/3
>>
3/3
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>>3457362
you started off patient but i can tell where you were close to finishing and rushed it until completion, rather wait and continue later when you can finish it properly, it makes a world of a difference. interesting tit shape

>>3457380
love the style, how doy do you know which areas to make darker in advance?

>>3457356
saw your post last thread and recognized your style instantly here, you're killing it. i also saved your entire post as it seems like sound advice. thanks and keep posting please

>>3455412
what's that on his head? really dark and free style you have, also clothes are really difficult to draw to look correct so props on that too
>>
>Rough sketch all day with no problem
>Try inking
>Frustrated at shit results
How the fuck do people do it, I see some of the artists I look up to, and their ink seems so simple but I cannot fucking do it.
>>
>>3457892
Try to draw using only a Pen, with no underdrawing. Check out dynamic sketching/draw a box and do the line exercises.
These are similar to Dynamic Sketching, you could try them.
>>3454536
>>3454546
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>>3457877
thanks anon, I suck at fabrics so that's good to hear. I think I was going for some kinda knickknack in his hat but the strokes reminded me of teeth so I converted it into a goofy maw.
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>>3458003
>>3458006
>Sketchbook thread
>Posts digital

The absolute state
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>>3458096
sad!
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Procrastinating watching youtube.
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>>3458096
>>3458102
Seemed like the most active thread, and they are still sketches. Forgive my indiscretions, fair and just anons.
>>
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Into the trash it goes
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>>3454530
Some old cat studies. Sorry for the doctored up pic. My scanner was shit back in the day.
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>>3457877
Thanks! I will. This one's older, but I gotta adjust my new pix first so they don't look like total ass

If you're interested in more tips and tricks, I made a short lil "art guide" that details anything I think is worth mentioning to someone who's trying to learn. It might help you figure out what to study and focus on.

https://www.dropbox.com/s/o0d4haqj5rfek59/ART%20GUIDE_1.03.pdf?dl=0

Hope it helps, and feel free to tell me what you think - even if it sucks.
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>>3458651
Study Joseph Clement Cole, Franklin Booth and Virgil Finlay and you'll do much better.
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>>3458811
Thanks for the quality posts anon. I usually don't put that much effort into my posts here anymore, but I'll try to write up more helpful stuff.
>>
>>3458651
blog?
>>
>>3458811
>that outlandish but appealing style
>those studies
>the game concept
>that desire to teach others

You're like an objectively better and more motivated version of me. I can't say I don't feel threatened but I'm also proud, my son. Go get 'em!
>>
>>3458896
Thanks, I'll look into that

>>3459052
I don't have any
>>
this thread literally made me cry of joy, i'm not an artist but i really (really) enjoy looking at other's art, and you guys are awesome!!! i don't even know who you are but i'm actually proud of you and your work, patience, practice and originality so KEEP IT UP, YOU GUYS ARE AMAZING INDIVIDUALS, AND YOU DESERVE THE WORLD thank you for making my day.
>>
>>3459115
fuck off
>>
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Straight from college math class boredom.
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>>3454546
Hey anon, do you plot out the cubes or just approximate them?
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>>3457870
>>3457871
>>3457872
Reminds me of parrappa the rappa
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>>3459214
epic bro.
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>>3455412
I like this guy's style.
>>3457356
Ballpoints are the best.
>>3458651
You should post more of your stuff, this is nice.
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>>3458154
nice
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>>3459305
kind of both, actually. The overall goal of these is to get to a point where you've become so used to working with vanishing points that you get a "sense" for VP's once you place them and don't need to constantly stop every 3 seconds to reorient yourself.

when practicing these, I nearly always use a straightedge to define the horizon, and I always recommend new learners to place their Vanishing Points ON the page (usually at either end) - it really makes a difference and your brain NEEDS to be seeing+getting used to straight horizon lines and at least some straight perspective guidelines before you place all those squares and turn them into cubes. You may use a ruler for some of the perspective guidelines, but try NOT to use it when making the cubes. You need to train your dexterity with the goal of making a ruler "optional"

This exercise should be done so that you're making lines at a comfortable speed. Also, DON'T draw over your own lines to try and "fix" them. once they're down, that's it. If your first cubes are wonky (which is inevitable for anyone when they start) just take note of why and make more. DON'T spend all day on one cube. This is meant to increase your production speed!

When we use perspective (which should be 100% of the time when we plan on showing showing 3 dimensions of space, NOT just when drawing architecture or machines) the first forms/lines you draw must be measured more carefully than the rest - because if they are drawn "correctly" in terms of persepctive, you can use THEM as reference when drawing more. If they DON'T follow your established space (horizon/vanishing points) and they SHOULD, they'll confuse you and trip you up as you continue.
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>>3459593
>>3459305
2/2 This is why KJG draws those boxes in his demos. He uses those quick forms to judge the volume, scale, and orientation of whatever he's about to draw. When he was learning, he was doing that visual math on the page. Now that he's so experienced, he does it in his head. It looks like he just "gets it", but that's only because he's so fluent that he can figure these relationships out in his head before he actually draws them.

It's a lot like how we can think of entire words, phrases, and sentences before we write/speak them. We're fluent in English, but as artists, we must be fluent in the language of art. The rules of reality are akin to grammatical rules and sentence structure. Writers (and speakers) break these on occasion, but the most skilled of them fully understand
1) What the rules are, 2) How they work, and 3) WHY they have to break them.
When high level artists break rules (or make their own to facilitate a style), they can do it far better (and usually easier) they are 100% aware of what they are doing, what will happen because of it, and why.

Our reasons for breaking the rules of reality must be the same way in order for us to make the best decisions when we create. It's a gradual process - we learn by doing as we go - but it's something we have to work towards and keep in mind.
>>
>>3459617
Thank you for clarifying
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>>3459617
God damn it I guess you've convinced me to grind the boring drawabox and bargues. I'm seeing myself not progress, pretty sure this is what I need.
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drew some rocks
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>>3460122
Me too
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>>3460385
an unsharpened pencil?
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>>3460393
>>
>>3457872
>>3457871
>>3457870
Reminds me of the insert on Bathing at Baxter's
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>>3459645
>>3459799
No problem! And good luck. Remember to do drawings for YOU every so often - and always use the skills you're practicing while you do them!

Here's a few of my weapons of choice.

These pens/pencils work great with each other for designing and sketching. Would highly recommend.

The Mechanical pencils are 0.7mm Pentel Twist Erase XP. They can use the whole stick of lead, unlike most mech pencils. The eraser can be extended/retracted as well. They usually DON'T come with colored lead, but you can find that on Amazon. The kind in the picture is pentel (which I like) but there are Japanese brands on Amazon that might be cheaper. I tried some of the uni-ball 0.7 mm "blue" lead, which was very cheap and it's great. It is noticeably softer than pentel's lead and as a result it erases + smears more easily - but overall it's still less "smear-able" than regular graphite. The tone is extremely similar to blue ballpoint ink.

The PaperMate Flair pens won't bleed through to the other side of your paper (unlike Prismacolor markers) unless it's SUPER thin and have a variable line weight depending on your pressure. Extremely efficient and convenient.

Bic round stic pens are cheap as shit and reliable, unlike PaperMate's garbage ballpoints. Drawings made with the blue round stics (or really any ballpoint) look infinitely better than the black IMO, especially under decent lighting.
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>>
>tfw I like these threads and everybody's cool sketchbooks with lots of variety and realism but all I can draw decent is animu shit
>symbol drawing though so even my "good" stuff is shit
going to the book store tomorrow though. Hopefully I'll turn myself around.
>>
>>3459141
>>3459115
/ic/ ladies and gentlemen
>>
>>3460419
>>3460421
>>3460422
hey u need more confidence in ur lines, friend. u seem to be getting somewhere though
>>
>>
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1/3
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2/3
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3/3 just doodles
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>>3461836
You can do it anon, you already have the ability to be honestly critical of yourself to the degree that you know you need to improve. That's more than most people have
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>>3462712
blog?
>>
>>3459214
You can't tell me you really consider this to be art? It's so damn ugly. My 7 year old cousin draws better.
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>>3462987
>>3462988
These are very interesting.

>>3463298
Who is that skulker?
>>
>>3463424
I really like this, could you maybe post a complete face or something? Looks really interesting, also to practice for myself.
>>
What size sketchbook do you all like to work with?
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>>3463725
>Who is that skulker?
Just some random robots and not-so-robots.
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>>3463742
>>
>>3463856
Usually 8.5" by 11", but sometimes I go with 5.5" by 8.5" for sketching on the go.
>>
>>3463856
I have an 8.5/11 for home. Something I can full fold over if I want too. So no book bindings. I also have a much smaller one that fits in my side pocket for when I have downtime at work. Before I was just burning through company note pads. I still do sometimes.
>>
>>3464094
>>3464105
>"
ngmi
>>
>>3464094
>>3464105
Cool, thanks!
>>
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>>3459617
>>3459799
>>3459065
Thanks!
Putting up some tutorials in the current thread in case anyone's interested >>3464310

These are things you'll want to memorize and integrate into your drawings/sketches ASAP. They'll feel awkward at first but after a month or so you should start seeing noticeable improvement if you're drawing regularly. You may even see upgrades immediately - it varies by the person.

I recommend printing these (or any other notes/reference you find yourself coming back to) out and taping them INTO your sketchbook for quick and easy access. You'll absorb+memorize the info faster than if you only ever look at it on your phone.
>>
>>3464319
Appreciate all the legit help
>>
>>3464319
>students

Do you do tutoring by any chance? I feel like I could learn a thing or two from you. I know those images you'd made are similar to stuff that I'd read from Loomis etc. which I'm already familiar with, but given our similar tastes I wouldn't mind picking your brain a bit or having the opportunity to watch you work.
>>
>>3464319
>>3458811
thank you I'm glad I stumbled upon these
>>
>>3457380
Hello there Scott
>>
Trying to figure out gouache
>>
>>3465028
What are you trying to figure out?
>>
>>3465049
How to use it without making a mess
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autoportrait, after getting a haircut
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oh and this one, jagoda=blueberry
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>>3465631
try shining a stronger light on the sketchbook next time, i can barely see a thing.
>>
>>
bump. Who's drawing outside today?

https://www.youtube.com/watch?v=MjKEc2a-0rM
>>
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>>3467527
cute
>>
>>3467721
This is the sketchbook thread, not the sketch thread.
>>
>>3467753
Well, I'm gonna post them anyways.
Besides, who made you mayor of Lametown?
>>
>>
>>3467795
>OP asks for specific sketch book
>who made you boss wah wah wah
digital can go anywhere, the entire purpose of this thread is to post sketches from books. fuck off, faggot
>>
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>>3464333
I do! If you're interested, DM me on my Instagram/tumblr or shoot me an email

https://www.instagram.com/matt_gaglione_art / https://mansizedmeatballs.tumblr.com / mcgaglione@gmail.com
>>
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>>3463424
>>3464033
>>
>>3464033
The nose looks flat in this one but everything else is beautiful.
>>
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Each time I looked around, the walls moved in a little tighter.
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>>3454546
Thanks for the excercises! Been doing a few of these daily for about a week now and am starting to notice improvement.
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>>3455051

How do those arms even work? Have you tried doing this yourself with a broomstick? Do it.
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>>3470278
>those teeth
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/beg/ shit
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>>3470417
No problem! Glad to hear you're making progress.
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>>3454530
Stopped drawing when I was 8 but started 2 weeks ago. pls critique, what do you guys see as my weakness and my strengths?
What I could tell you tho, that I'm not good with landscapes and coloring images, will work on that. you guys are actually very helpful when it comes to someone like me.
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>>3470806
Those are some nice trucks.
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>>3470806
what kind of tools do you use to ink?
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>>3470835
Pentel Color Brush [Black]
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>>3470220
please delete this and the next 5 posts
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>>3470220
please delete this and the next 5 posts
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i had fun drawing this, so i dont mind the mistakes as much
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>>3470220
please delete this and the next 5 posts
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because i don't want people who are indifferent and uncaring pigs and brutes to look at my pictures.

>>3470220 #
please delete this post and the following 5 posts.
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>>3472859
I was admiring them. I'd like to see more of it.
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Nasty jpg cumpression
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>>3472859

Um. I don't really understand, no one gave you bad comments. And if they did, well, don't let it get to you I'd tell you. For what it's worth, you have an interesting flow and rhythm to your marks. Protip: you can delete your own posts within a certain time frame by checking the little box and hitting the delete button at the bottom of the page.
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This thread is amazing, I am just too scared to post anything so I will just lurk.
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>>3474131
>I am just too scared to post anything
What are you fucking pussy? Sketchbooks are for bad drawings.
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>>3470450
Have you?
Comparing them now, though, I could have better foreshortened the upper arm receding into space, and tilted the forearm up a bit. Basic shape is correct. Didn't have a photo ref at the time, just quickly checked myself in the mirror using a T square. Also just noticing I goofed placing the bar over the chest instead of over the shoulders. You might have pointed out any of that instead of the kind of useless crit you gave. I guess it did get me to photo-verify, so whatever
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>>3474109
YUH
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>>3475106 thicc
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>>3474969
His question was probably referring to how retarded of a pose it looked with the bar going across the chest instead of the shoulders.
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>>3475231
I really liked that 3d speech bubble, so I tried to steal it. I really like your work dude, oh an Blue pen power.
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>>3457356
I CUMMED
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A few drawings of mouths. When I'm in slumps it's a lot more fun to draw individual parts rather than the whole thing
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>>3475331
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>>3458186
ignore the dumbasses. Sketching is not about the tool.
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>>3476675
Meh...
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>>3476829
Creative! Not a big fan of the bobs burgers faces though
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>>3470894
Part of me wants to learn to use my brush pen left handed because I'm always fighting a lean in my work towards my right hand.
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>>3476829
>>
>>3476694
SketchBOOK thread.
Its about physical analog sketches, dummy.
>>
figure drawing studies
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>>3477444
Cool stuff, I like how dynamic it looks. I agree with this anon >>3477117 , faces are the weakest part.
>>3477679
I like them, looks artsy.
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>>3477444
>>
little outdoor sketch, about 30 mins
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>>3480890
I like dis a lot c:
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would love some style critique, I like doing portraits of people without using references and coming up with stories for them based on their expressions/hair/etc.
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>>3482001
another
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Not my best, but plan to color this in gouache. It is a piece of cheep watercolor paper cut in half. I have a bunch of these 20 min sketches laying around, never to be colored :/
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>>3480890
Messed up on the cat. Oh well...
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>>3482286
i dig your style
show me more stuff
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>>3482286
Damn those lines are clean
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>>3482286
this cat has stile
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>>3482286
Wip
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sketchy mess
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>>3483733
nice book fag
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>>3483733
god this is an eyesore. get some better brushes she looks like a burn victim
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>>3482286
>>3483619
Try having something besides Gorillaz in your playlist.

>>3483733
This. >>3483750
Increase the fucking opacity. Looks like you are scared to death to fully cover at least one of your strokes with another.
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>>3483619
Almost done
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>>3483812
That's it. Till next time.
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>>3483745
>>3483750
>>3483795
thanks for the crit i added a crappy hand istead!
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>>3483857
That's some nice perspective, bud
>>3483871
cute birb
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>>3455058
>Let me just shit out a few buzzwords to make it seem like I know what I am talking about

Your reply is amazing, but the sentence doesn't feel genuine or structured, it lacks depth and insight.
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>>3483861
One more. Trying to draw anime...
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>>3484042
Opps...
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>>3484043
The gun is missing a trigger.
>>
>>3484046
I was "trying" but obviously failed.




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