Post ya sketchbooksTell other anons what you think of theirs
The last thread got archived immediately after I replied to anon >>3453036so here's my answer:Thanks! I'm also>>3432138 >>3433040 and >>3434626(and now OP too I guess)I generally use a ballpoint pen, sharpie fine point, colored mech pencil, or pentel flair (M) pen when I draw - the thin lines really help you keep track of your forms, but you can get repetitive stress injury real fast if you're using your wrist instead of your arm+shoulder... especially if you're trying to hatch everything or make tiny, scratchy strokes.No matter what or how you want to draw, you'll need:a firm understanding of perspective and a solid grasp of line weight hierarchy - it's useful even when painting without lines.To be clear: boxes aren't a meme and neither is loomis. Anyone who says/thinks you don't need to understand perspective to draw well is full of shit. Don't give them your time and definitely don't give them your money.(case in point: went to RIT for illustration; their Industrial Design program is supposedly one of the nation's top. I took an ID class for freshmen during my last semester and learned more from that one class than I did from 4 years of my actual major. The illustration "program" had no artistic standards and barely any curriculum. Kids were graduating despite not being able to place 2 cubes in a consistent environment or draw a stylized hand.Don't go to RIT for Illustration. It's a mess. ID seems to be fine tho)pic related: it's some of the exercises the ID students are required to do to increase dexterity, shape understanding/fluency, speed, and perspective fluency. They are done on regular copy paper and in pen (ballpoint preferably but felt tips are ok as long as they're fine point).you draw freehand straight lines as straight and evenly spaced as you can get them - shooting for 1/8 inch spacing.
>>34545362/2 on the opposite side of the paper, you'll draw one of the following:- 20+ freehand perfect squares- 20+ freehand circles, built using squares- 15+ cubes, aligned to consistent vanishing points/horizon- 20+ freehand ellipses- 15+ cubes with circles on their faces- cubes attached with cylinders- cubes divided into more cubes- cubes attached to each other- boxes (cubical or non) with an open "flap"generally we would do 10 or more of one category per week, (trying to do at least 2 a day) and then move on to the next, more complicated category. These exercises are great if your lines are shaky or if you're very slow. just make sure to ALWAYS DRAW WITH YOUR ARM AND SHOULDER. your wrist can't handle large curves, straight lines, or all that stress. your arm and shoulder can.These exercises are meant to be done at a comfortabe speed in which you can fully control your arm. Not faster than you can manage, but fast enough so that each page takes around 5 -10 minutes to complete after you've done a few.Part of the goal of these is for your shape construction to become so familiar that it feels as natural as writing.Keep in mind that these exercises are NOT a goal in and of themselves, but are a means of reaching it effectively. Do them with discipline and reap the rewards, or don't and enjoy your place at the bottom of the bucket.my feelings about creating content and artsyles are as follows: brevity is the soul of wit, and great designs are a mixture of simple and complex shapes.simple =/= badcomplex =/= goodEach have their own uses, pros, and cons. There's no point in complexity for complexity's sake unless you're the character designer for the next final fantasy game.When learning, becoming quick and consistent at constructing+creating simple shapes will allow you to handle more complexity and nuance without massive slowdown or inconsistency.
Picking things up again after 3-4 years awaysomeone kill me please
>>3454561I love this so much, the three different strokes and details. I love the little bit of text in the top right. I’m jealous and inspired. The only thing I’d change is the proportion of the right figure but nah, nevermind .... Anywho, recently started to give drawing a chance, it’s rough but my best attempt so far. Any advice from a wise one helps.
>>3454597Whoops, forgot the photo..
>>3454580That's pretty nice anon.
My latest sketch. Not sure where I'm going with it, but it was fun...>>3454530Awesome inkwork! Love the color too :3>>3454536Dem cubes! >>3454546I really like that potted plant >>3454561Just fantastic >>3454580Decent>>3454602Ooh that looks badass!
>>3454530really pretty old but just scanned them today, i always liked them when i looked back through old sketchbooks, so now i preserve digitally
>>3454627>DecentHooray, I'm average!
>>3454536>>3454546Thanks for the tips, sounds very much like Dynamic Sketching. Also very very nice line work, like god damn.
>>3454646Hey I like these too! Got any more?
>>3454530Nicd but the perspective is off on the truck
>>3454815no, they're really the only two drawings i did like that, sry
>>3454536>line weight hierarchyAny good resource I can read on it?
>>3454927Thanks dude, Robertson have mad skillz.
Redesigning some old characters from like eight or ten years ago (high school) that looked way too much like Fire Emblem ripoffs. Kind of weeby but I have a soft spot for them.
>>3454602The texture is amazing, but the drwing doesn't feel dynamic.
>>3455052>>3455058Thanks for taking the time! Noted the dynamic comment
>>3455050I dig his hair, you need more perspectives to flesh them out.
>>3454546>>3454561How easy is it to find job at your level?
>>3454580Something else I drew recently. Bleh. I used to be so much better at this.
drew this yesterday
>>3454546cool stuff man>>3454602nice>>3455412lol. cool i guessthese are from a cafe. haven't drawn in a few months
more from the cafe
and a face that ended up coming out of my pen
>>3456802>Face of a waitress when your order normal coffee but you sitting in a hipster cafe
>>3454602Thank you! And when you say you "just started", what do you mean? Are you in high school/college or are you "on your own"? How much prior experience have you had? You seem to be at very high level for someone "new" to art. Your linework, texture, and form are very tight!>>3455145Very difficult, but getting easier. Here's a few words of advice: your portfolio is as much for you as it is your clients. To put it in food terms, it's basically a "menu" with pictures for clients to order from. They'll want to know what to expect for their money. In order to sell your art/services, you you have to perform them consistently AND in a timely manner. And I do mean "perform". Art tests are common for nearly all jobs that pay decent money or higher so high skills don't mean that much if you take half a year to finish a single piece.Drawing skills and draftsmanship are highly valuable skills and will serve you well. They are NOT the only thing you need, but are very useful in nearly every artistic career. The higher the strength of your fundamentals, the more versatile you can become (switching from storyboard artist to character designer isn't easy, but if there's no storyboard jobs available and studios need designers, you might not have a choice)Studios (especially Nickelodeon) look at social media (Instagram/tumblr, etc.) And being popular/marketable is a desired skill. [COUGHS LOUDLY] https://www.instagram.com/matt_gaglione_art / https://mansizedmeatballs.tumblr.comSorry, I've been sick.If a product can't afford its own existence, it won't last - no matter how much people like it. Movies and tv are no different. These jobs are usually temporary, since it technically ends when the show or movie's production does. You have to have the artistic AND social skills required for others to want you on their team. Every production is just one big "group project". If anyone's slacking or being a jerk, they probably won't be sought after.
>>3454530Just doodled this while practicing moonrunes in my torn up sketch book
>>3457362you started off patient but i can tell where you were close to finishing and rushed it until completion, rather wait and continue later when you can finish it properly, it makes a world of a difference. interesting tit shape>>3457380love the style, how doy do you know which areas to make darker in advance?>>3457356saw your post last thread and recognized your style instantly here, you're killing it. i also saved your entire post as it seems like sound advice. thanks and keep posting please>>3455412what's that on his head? really dark and free style you have, also clothes are really difficult to draw to look correct so props on that too
>Rough sketch all day with no problem>Try inking>Frustrated at shit resultsHow the fuck do people do it, I see some of the artists I look up to, and their ink seems so simple but I cannot fucking do it.
>>3457892Try to draw using only a Pen, with no underdrawing. Check out dynamic sketching/draw a box and do the line exercises.These are similar to Dynamic Sketching, you could try them.>>3454536>>3454546
>>3457877thanks anon, I suck at fabrics so that's good to hear. I think I was going for some kinda knickknack in his hat but the strokes reminded me of teeth so I converted it into a goofy maw.
>>3458003>>3458006>Sketchbook thread>Posts digitalThe absolute state
Procrastinating watching youtube.
>>3458096>>3458102Seemed like the most active thread, and they are still sketches. Forgive my indiscretions, fair and just anons.
Into the trash it goes
>>3454530 Some old cat studies. Sorry for the doctored up pic. My scanner was shit back in the day.
>>3457877Thanks! I will. This one's older, but I gotta adjust my new pix first so they don't look like total assIf you're interested in more tips and tricks, I made a short lil "art guide" that details anything I think is worth mentioning to someone who's trying to learn. It might help you figure out what to study and focus on.https://www.dropbox.com/s/o0d4haqj5rfek59/ART%20GUIDE_1.03.pdf?dl=0Hope it helps, and feel free to tell me what you think - even if it sucks.
>>3458651Study Joseph Clement Cole, Franklin Booth and Virgil Finlay and you'll do much better.
>>3458811Thanks for the quality posts anon. I usually don't put that much effort into my posts here anymore, but I'll try to write up more helpful stuff.
>>3458811>that outlandish but appealing style>those studies>the game concept>that desire to teach others You're like an objectively better and more motivated version of me. I can't say I don't feel threatened but I'm also proud, my son. Go get 'em!
>>3458896Thanks, I'll look into that>>3459052I don't have any
this thread literally made me cry of joy, i'm not an artist but i really (really) enjoy looking at other's art, and you guys are awesome!!! i don't even know who you are but i'm actually proud of you and your work, patience, practice and originality so KEEP IT UP, YOU GUYS ARE AMAZING INDIVIDUALS, AND YOU DESERVE THE WORLD thank you for making my day.
Straight from college math class boredom.
>>3454546Hey anon, do you plot out the cubes or just approximate them?
>>3457870>>3457871>>3457872Reminds me of parrappa the rappa
>>3455412I like this guy's style.>>3457356Ballpoints are the best.>>3458651You should post more of your stuff, this is nice.
>>3459305kind of both, actually. The overall goal of these is to get to a point where you've become so used to working with vanishing points that you get a "sense" for VP's once you place them and don't need to constantly stop every 3 seconds to reorient yourself.when practicing these, I nearly always use a straightedge to define the horizon, and I always recommend new learners to place their Vanishing Points ON the page (usually at either end) - it really makes a difference and your brain NEEDS to be seeing+getting used to straight horizon lines and at least some straight perspective guidelines before you place all those squares and turn them into cubes. You may use a ruler for some of the perspective guidelines, but try NOT to use it when making the cubes. You need to train your dexterity with the goal of making a ruler "optional"This exercise should be done so that you're making lines at a comfortable speed. Also, DON'T draw over your own lines to try and "fix" them. once they're down, that's it. If your first cubes are wonky (which is inevitable for anyone when they start) just take note of why and make more. DON'T spend all day on one cube. This is meant to increase your production speed!When we use perspective (which should be 100% of the time when we plan on showing showing 3 dimensions of space, NOT just when drawing architecture or machines) the first forms/lines you draw must be measured more carefully than the rest - because if they are drawn "correctly" in terms of persepctive, you can use THEM as reference when drawing more. If they DON'T follow your established space (horizon/vanishing points) and they SHOULD, they'll confuse you and trip you up as you continue.
>>3459593>>34593052/2 This is why KJG draws those boxes in his demos. He uses those quick forms to judge the volume, scale, and orientation of whatever he's about to draw. When he was learning, he was doing that visual math on the page. Now that he's so experienced, he does it in his head. It looks like he just "gets it", but that's only because he's so fluent that he can figure these relationships out in his head before he actually draws them.It's a lot like how we can think of entire words, phrases, and sentences before we write/speak them. We're fluent in English, but as artists, we must be fluent in the language of art. The rules of reality are akin to grammatical rules and sentence structure. Writers (and speakers) break these on occasion, but the most skilled of them fully understand 1) What the rules are, 2) How they work, and 3) WHY they have to break them.When high level artists break rules (or make their own to facilitate a style), they can do it far better (and usually easier) they are 100% aware of what they are doing, what will happen because of it, and why.Our reasons for breaking the rules of reality must be the same way in order for us to make the best decisions when we create. It's a gradual process - we learn by doing as we go - but it's something we have to work towards and keep in mind.
>>3459617Thank you for clarifying
>>3459617God damn it I guess you've convinced me to grind the boring drawabox and bargues. I'm seeing myself not progress, pretty sure this is what I need.
drew some rocks
>>3460385an unsharpened pencil?
>>3457872>>3457871>>3457870Reminds me of the insert on Bathing at Baxter's
>>3459645>>3459799No problem! And good luck. Remember to do drawings for YOU every so often - and always use the skills you're practicing while you do them!Here's a few of my weapons of choice.These pens/pencils work great with each other for designing and sketching. Would highly recommend.The Mechanical pencils are 0.7mm Pentel Twist Erase XP. They can use the whole stick of lead, unlike most mech pencils. The eraser can be extended/retracted as well. They usually DON'T come with colored lead, but you can find that on Amazon. The kind in the picture is pentel (which I like) but there are Japanese brands on Amazon that might be cheaper. I tried some of the uni-ball 0.7 mm "blue" lead, which was very cheap and it's great. It is noticeably softer than pentel's lead and as a result it erases + smears more easily - but overall it's still less "smear-able" than regular graphite. The tone is extremely similar to blue ballpoint ink.The PaperMate Flair pens won't bleed through to the other side of your paper (unlike Prismacolor markers) unless it's SUPER thin and have a variable line weight depending on your pressure. Extremely efficient and convenient.Bic round stic pens are cheap as shit and reliable, unlike PaperMate's garbage ballpoints. Drawings made with the blue round stics (or really any ballpoint) look infinitely better than the black IMO, especially under decent lighting.
>tfw I like these threads and everybody's cool sketchbooks with lots of variety and realism but all I can draw decent is animu shit>symbol drawing though so even my "good" stuff is shit going to the book store tomorrow though. Hopefully I'll turn myself around.
>>3459141>>3459115/ic/ ladies and gentlemen
>>3460419>>3460421>>3460422hey u need more confidence in ur lines, friend. u seem to be getting somewhere though
3/3 just doodles
>>3461836You can do it anon, you already have the ability to be honestly critical of yourself to the degree that you know you need to improve. That's more than most people have
>>3459214You can't tell me you really consider this to be art? It's so damn ugly. My 7 year old cousin draws better.
>>3462987>>3462988These are very interesting.>>3463298Who is that skulker?
>>3463424I really like this, could you maybe post a complete face or something? Looks really interesting, also to practice for myself.
What size sketchbook do you all like to work with?
>>3463725>Who is that skulker?Just some random robots and not-so-robots.
>>3463856Usually 8.5" by 11", but sometimes I go with 5.5" by 8.5" for sketching on the go.
>>3463856I have an 8.5/11 for home. Something I can full fold over if I want too. So no book bindings. I also have a much smaller one that fits in my side pocket for when I have downtime at work. Before I was just burning through company note pads. I still do sometimes.
>>3459617>>3459799>>3459065Thanks!Putting up some tutorials in the current thread in case anyone's interested >>3464310These are things you'll want to memorize and integrate into your drawings/sketches ASAP. They'll feel awkward at first but after a month or so you should start seeing noticeable improvement if you're drawing regularly. You may even see upgrades immediately - it varies by the person.I recommend printing these (or any other notes/reference you find yourself coming back to) out and taping them INTO your sketchbook for quick and easy access. You'll absorb+memorize the info faster than if you only ever look at it on your phone.
>>3464319Appreciate all the legit help
>>3464319>students Do you do tutoring by any chance? I feel like I could learn a thing or two from you. I know those images you'd made are similar to stuff that I'd read from Loomis etc. which I'm already familiar with, but given our similar tastes I wouldn't mind picking your brain a bit or having the opportunity to watch you work.
>>3464319>>3458811thank you I'm glad I stumbled upon these
>>3457380Hello there Scott
Trying to figure out gouache
>>3465028What are you trying to figure out?
>>3465049How to use it without making a mess
autoportrait, after getting a haircut
oh and this one, jagoda=blueberry
>>3465631try shining a stronger light on the sketchbook next time, i can barely see a thing.
bump. Who's drawing outside today?https://www.youtube.com/watch?v=MjKEc2a-0rM
>>3467721This is the sketchbook thread, not the sketch thread.
>>3467753Well, I'm gonna post them anyways.Besides, who made you mayor of Lametown?
>>3467795>OP asks for specific sketch book>who made you boss wah wah wahdigital can go anywhere, the entire purpose of this thread is to post sketches from books. fuck off, faggot
>>3464333I do! If you're interested, DM me on my Instagram/tumblr or shoot me an email https://www.instagram.com/matt_gaglione_art / https://mansizedmeatballs.tumblr.com / firstname.lastname@example.org
>>3464033The nose looks flat in this one but everything else is beautiful.
Each time I looked around, the walls moved in a little tighter.
>>3454546Thanks for the excercises! Been doing a few of these daily for about a week now and am starting to notice improvement.
>>3455051How do those arms even work? Have you tried doing this yourself with a broomstick? Do it.
>>3470417No problem! Glad to hear you're making progress.
>>3454530Stopped drawing when I was 8 but started 2 weeks ago. pls critique, what do you guys see as my weakness and my strengths? What I could tell you tho, that I'm not good with landscapes and coloring images, will work on that. you guys are actually very helpful when it comes to someone like me.
>>3470806Those are some nice trucks.
>>3470806what kind of tools do you use to ink?
>>3470835Pentel Color Brush [Black]
>>3470220please delete this and the next 5 posts
i had fun drawing this, so i dont mind the mistakes as much
because i don't want people who are indifferent and uncaring pigs and brutes to look at my pictures. >>3470220 # please delete this post and the following 5 posts.
>>3472859I was admiring them. I'd like to see more of it.
Nasty jpg cumpression
>>3472859Um. I don't really understand, no one gave you bad comments. And if they did, well, don't let it get to you I'd tell you. For what it's worth, you have an interesting flow and rhythm to your marks. Protip: you can delete your own posts within a certain time frame by checking the little box and hitting the delete button at the bottom of the page.
This thread is amazing, I am just too scared to post anything so I will just lurk.
>>3474131>I am just too scared to post anythingWhat are you fucking pussy? Sketchbooks are for bad drawings.
>>3470450Have you?Comparing them now, though, I could have better foreshortened the upper arm receding into space, and tilted the forearm up a bit. Basic shape is correct. Didn't have a photo ref at the time, just quickly checked myself in the mirror using a T square. Also just noticing I goofed placing the bar over the chest instead of over the shoulders. You might have pointed out any of that instead of the kind of useless crit you gave. I guess it did get me to photo-verify, so whatever
>>3474969His question was probably referring to how retarded of a pose it looked with the bar going across the chest instead of the shoulders.
>>3475231I really liked that 3d speech bubble, so I tried to steal it. I really like your work dude, oh an Blue pen power.
A few drawings of mouths. When I'm in slumps it's a lot more fun to draw individual parts rather than the whole thing
>>3458186ignore the dumbasses. Sketching is not about the tool.
>>3476829Creative! Not a big fan of the bobs burgers faces though
>>3470894Part of me wants to learn to use my brush pen left handed because I'm always fighting a lean in my work towards my right hand.
>>3476694SketchBOOK thread.Its about physical analog sketches, dummy.
figure drawing studies
>>3477444Cool stuff, I like how dynamic it looks. I agree with this anon >>3477117 , faces are the weakest part.>>3477679I like them, looks artsy.
little outdoor sketch, about 30 mins
>>3480890I like dis a lot c:
would love some style critique, I like doing portraits of people without using references and coming up with stories for them based on their expressions/hair/etc.
Not my best, but plan to color this in gouache. It is a piece of cheep watercolor paper cut in half. I have a bunch of these 20 min sketches laying around, never to be colored :/
>>3480890Messed up on the cat. Oh well...
>>3482286i dig your styleshow me more stuff
>>3482286Damn those lines are clean
>>3482286this cat has stile
>>3483733nice book fag
>>3483733god this is an eyesore. get some better brushes she looks like a burn victim
>>3482286>>3483619Try having something besides Gorillaz in your playlist. >>3483733This. >>3483750Increase the fucking opacity. Looks like you are scared to death to fully cover at least one of your strokes with another.
>>3483812That's it. Till next time.
>>3483745>>3483750>>3483795thanks for the crit i added a crappy hand istead!
>>3483857That's some nice perspective, bud>>3483871cute birb
>>3455058>Let me just shit out a few buzzwords to make it seem like I know what I am talking aboutYour reply is amazing, but the sentence doesn't feel genuine or structured, it lacks depth and insight.
>>3483861One more. Trying to draw anime...
>>3484043The gun is missing a trigger.
>>3484046I was "trying" but obviously failed.