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File: 20190417_174901[1].png (1.64 MB, 1443x1073)
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didn't see one in the catalog
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WHERE IS EVERYONE?!?!?
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File deleted.
Trying to draw from imagination.
Shit's hard af
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>>3896433
image was flipped for some reason
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>>3896454
>>3896472
>>3896475
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>>3896477
Nice stuff
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>>3896483
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>>3896483
>>3896479
i really like these two.
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>>3896487
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>>3896490
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>>3896485
>>3896488
Thanks guys

Now the newest ones
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>>3896501
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>>3896503
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>>3896505
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>>3896507
Okay that’s all I got
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>>3896508
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>>3896508
>>3896511
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>>3896508
>>3896511
>>3896512
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>>3896512
>>3896511
>>3896508
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>>3896514
>>3896513
>>3896512
>>3896511
>>3896508
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>>3896513
>>3896517
They are mad cool
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>>3896501
>>3896487
>>3896444
>>3896454
nice. i like these pictures. it looks like your new. whats your secret?
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Please critique
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bump
can't post from my phone right now
OP pic text should be alot bigger
I fucked up
ah
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>>3896328
WE WUZ KANGZ
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>>3896483
i like this one a lot. nice work anon
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>>3899959
wrong thread?
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>>3896563
Very solid proportions, I think the bend in the little finger of the right hand looks pretty extreme though. Work on your like confidence
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>>3896517
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>>3900368
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>>3900374
You should focus on making clear forms. I have no idea what I'm looking at in a lot of these. If you wan't someone to study, Karl Kopinski's pencil sketches are great.
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>>3900383
>Karl Kopinski
i dont like how those look
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>>3900384
Me neither. Try victor kalvachevs stuff instead
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>>3900467
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Just practicing heads today
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>>3900545
Oh so many heads
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>>3900546
And more heads
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>>3896444
the show must go on
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>>3896328
My first ever sketch. This is hard
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Please critique. I've been trying to get into gesture drawing but I think I spend too much time on it. I use pen on purpose so I can't erase. Is that a good idea?
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>>3901156
You got pretty close for a "first sketch"!

Main issues I see is that you made girl's right arm and hand slightly too big, the hips need to be wider (its even okay to exaggerate their width to an extent), and the lines on the face do not really match up with where the center of her face really is (the vertical line should be tilted slightly to the right).

I made the face too narrow.
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>>3901424
>I use pen on purpose so I can't erase
Its a good exercise but I don't do it all the time.

Gesture drawing is more about finding the flow and movement of figures than it is drawing everything accurately so for that I would use a charcoal pencil.

Drawing with a non-eraseable tool is most useful to improve the accuracy of your strokes and the quality of your lines. For figure drawing I really like to use a brush pen so you can vary your line weight.
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Muh sketch
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>>3901156
Hip on the left is narrower than the one on the right. Look at your drawings in a mirror. It will be obvious that its not symmetrical.
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Bump
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Sketching for an assignment
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Been working on this on and off for awhile now.
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>>3904275
I'm not sure if I'm disgusted or if I love it.
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>>3904275
The torax is really throwing me off but the stylization and rest of it is killer!
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>>3904296
Okay...thats an odd response? What about it is disgusting you?..
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Sketched this out a bit ago. Saw it on the reference pic thread. I liked the light effect on his skin.
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Not going for likeness just some practice thinking about shape to improve perspective and speed.
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>>3896328
>OK KO
Good taste
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I presume everyone nose what subject I was studying last night.
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Some recent sketches. Mostly torso practice
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>>3906424
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>>3906425
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>>3906427
These look really good, keep working
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>>3906435
thanks! will do
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>>3904602
i get what your working on but i think you'd do better if instead of just thinking about the construction of the form to work more on the flow of them. furry animals are made of boxes like everything else but to make them feel soft you have to work on how the forms flow in to each other, like on a cat even the creases are soft shapes
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started out just trying to do some pose practice but you know how it is with these things
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>>3908087
just, uh, ignore the legs in the top of the picture i guess
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>>3904302
take a guess... it's clearly the anatomy.
Like what the hell's going on? but indeed, aside from that it's super
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>>3905796
While you were busy studying the nose; I was busy studying the blade.
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birds
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>>3907580
Thanks for the feedback, I'll make sure to incorporate that into my practice more. Sometimes it's hard to recognize what to work on.
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>>3908301
I like how you're composing them, try to keep an eye on how different parts of the bird fit together. The bottom left looks like a functioning animal, the top left is a sort of tube. Looks promising!
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>>3908328
I think I see what you mean, like the bird on the top left looks as though its bending its neck backwards in a way.
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Here’s some drawing from life, and trying to draw straight with ink with no pencils.
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>>3908788
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some kind of evil force took over for the spongebob-thing in the background.
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Sketched this earlier at church today. A dnd character.
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Does digital count?
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It looks digital but it's just scanned kcbcbajdjaj
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yall mind if i spam a bit
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>>3910563
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>>3910578
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Awkward poses ik but.. here it is, one steaming pile of picture XD
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>>3908945
i've always wished i could do this kind of stuff, where it looks like you just...did it. like, it's kind of sloppy-ish but every line looks like it was considered (but at the same time without really having to think too hard about them)

nice work!
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>>3910609
I really like these anon. Something about the simple character design and the style of your linework works really well together. Keep it up and never be afraid to post these!
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coloring my sketches has definitely given me more satisfaction at the end of a long doodling session
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>>3911249
anotha one
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>>3910609
Really cute
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>>3911323
Don't hide hands and feet, bite the bullet
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>>3910717
>>3911327
;-; thank you guys so much that really means a lot.
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>>3912356
I assure you my compliments are completely self serving

>see art I like
>tell artist I like it
>artist posts more art I like

So keep up the good work. :P
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>>3901156
>not drawing the face
>lined paper
Your drawing is really not bad but those are some high-grade sins.
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Some action from my new sketchbook.
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>>3912528
Also.
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>>3896328
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>>3910573
Too stiff. His body moves with the punch. Unless he's just holding his arm out.
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Perspective and shading practice
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>>3914356
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>>3914357
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Sketching frogfolks in class.
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>>3914356
>>3914357
>>3914359
These are really nice. Very soul.
>>3914451
I like their fat froggy faces.
>>3914462
Cute style, really good faces.
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>>3914359
DRAW BIGGER
>>3914462
bottom left has same energy as ringi from teppu
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>>3914475
Thanks anon :’)
>>3914505
Oh ! You’re right
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>>3914451
I like them. Someone asked about a froguy with tusks in a discord so I delivered. Still sketching in class.
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Noses
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>>3914475
thanks homie
>>3914505
will try to draw bigger :)
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a new page in notebook
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>>3915630
How long this take to make?
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>>3915790
6 hours
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>>3915976
you used 6 hrs on that shit?
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>>3915976
Jesus, I wish I could draw for that long, whenever I get to the 30 minute mark I usually give up, and work on another piece
>>3916476
rood, I like the detail in the image although the values are a little off in some parts
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>>3896328
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>>3914907
Nice style anon.
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>>3914451
I would hold off on the hashtag for a while, no shade
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How big are your sketchbooks? How many pages? How long does it take you to finish 1 on avg?
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>>3901424
Pens great for learning mark making and being decisive about what marks you're putting down but if you're going for gesture try and be a little looser and focus on the flow and action of the poses. Right now it feels like you're too concerned with making it 'realistic' and it's making your drawings a little stiff. Don't be afraid to push the pose a little to make it more dynamic in the gestural phase, you'll be surprised that doing so will actually help to make it look more lifelike. Also, don't be afraid to work with graphite or charcoal, for gestures especially.
Here's a photo of a gesture I did a while back, you can see I'm focusing just on the movement of the body and simplifying, while still being conscious of the underlying anatomy. If you want to really practice just gesture try shortening the time you're drawing to 30 - 60 seconds per pose. Even when doing longer drawings this comes in handy as having a strong gestural base allows you to make a well-rendered drawing dynamic and interesting. I'd try using a brush pen too if I were you, they're super fun for gestural work.
On a side note, I really like the drawings you did. p hot n animatory.
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>>3918225
bruh but why rotate
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>>3918242
here is some thread relevant sketchbook stuff, sorry for the flood
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>>3918253
really got into that dog drawing kick
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>>3918254
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>>3896382
What is your study referring to?
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Monkey studies ;-;
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Also some elephants
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>>3916897
>>3918675
>>3918677
>>3918255
good stuff
>>3918254
>>3918253
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>>3914357
stole your small figure drawing and added a twist to it, you did it clean dude
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keep up the good work people

went to a life drawing session for the first time in almost 2 years, felt good.

small dump inbound
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>>3919689
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>>3919690
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>>3919692
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>>3919694
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>>3919155
such clean and effective linework. im jelly
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saw a man in the supermarket who was in a bad accident.
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The art here is so much better than what I've been pumping out lately.
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>>3920331
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>>3920332
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Having a mental breakdown and burning some of my art.

https://www.youtube.com/watch?v=90tt382o1kY
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>>3920471
that's gonna be a yikeroni pepperoni from me dog
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>>3920302
I really like this. You're practicing the skulls, inking, adding eyes that weren't in the ref and lettering all at once.
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>>3896328

yeah i got some fresh hot garbage for yall. i havent been drawing this year though, this is from january this year before i started working. just now getting around to scanning this absolute crap.

part 1/2
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>>3920966

part 2 resized down 2 different times to be uploaded here.
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>>3920968
>>3896328

and heres some shit i drew last night and this mourning. im... super rusty. my day job at taco bell comes first before my art sadly, got bills to pay and im never gonna be good enough to make money off my art work so what can you do? lol
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>>3920971

ignore the dates. i wrote them down wrong. they are all from last night and this mourning.
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>>3901424
nice sketches. i like the methodology behind using ink. anatomy and perspective are good. strive for consistency in lines. don't get in the habit of sketching if it's meant to be a serious study - get good at making those difficult lines by making mistakes. when you inevitably goof up, don't restart. finish your piece. fail fast to get good quicker.

>>3904275
mirin'. estimate on how long you've been working on that?

>>3906424
>>3906425
>>3906427
nice proportions, values, and perspectives. keep it up.

>>3908886
a man of few words donning some filthy looking armor is looking for you.

>>3914356
>>3914357
>>3914359
nice.

>>3915630
>>3915976
too long. your use of values is decent. i can clearly make out what i'm supposed to. i like the sky too. you need to practice shapes though. you'll have an easier time defining structures if you break them down.

>>3918675
>>3918677
sweet.

>>3920941
needs to eat more. i'm worried for her health.

>>3920971
>ignore dates
sound advice if you want to go home alone.
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>>3919695
>>3919694
>>3919692
>>3919690
these are really nice anon. If you try to add a simple background with color I think it would pop out even more. Example is not mine
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>>3921411
Looks like Jeremy Mann
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>>3920335
the bottom right picture is showing whats wrong, the shapes of mouth nose etc do not follow the angle of the face (centerline) like you drew them. They are set on the head irl
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>>3921416
im not sure i understand what you mean.
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>>3912634
>When she's taking a quick peek in ur sketchbook and hope she doesn't discover your drawn penis ladies
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>>3919696
Y-you too
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I think the teeth on the one on the bottom left are crooked and the jaw is too big and square. Side view teeth are too straight and to view is too wide. Anything else you notice?
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>mfw you don't have a scanner so you have to use your phone to snap pics of your sketchbook

Anyway here's a woman in armor

I think the breastplate came out gud
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1/3
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>>3921451
>>3920335
He means that where her hairline is parting is not centered, nor are her nose or her mouth. It's hard to tell where you ran your line when out were sketching her face, but it looks like it was too straight for that angle with very little curvature. Additionally, her right (our left) eye is too far apart -- it should be closer to the bridge of her nose.

This is why sketching out the face from various angles and perspectives is important when creating a character. They don't have to be quality, but they need to be accurate and consistent.
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>>3923011
I noticed that you're a weeb with bad handwriting
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I've been scanning a few drawings to post online. I'm working on the presentation right now. I can make some adjustments in photoshop but I don't want it to look digital. If you guys have any advice...

>>3926553
It looks fairly accurate to me but you won't get very much from those if you don't start drawing in perspective.

>>3923089
I like the design and it's well constructed. But yeah get a scanner soon. You will use it a lot if you plan on sharing your work.

>>3921411
That's a gorgeous one. Too bad the hand doesn't read well. I thought she had a stump.

>>3920941
Great drawing. The colors and values look a bit bland though. It could be more graphic imo. I like your style though

>>3919692
>>3919694
>>3919695
Those look good anon. Keep doing life drawing sessions.And keep in mind that the hands and faces can be the most important elements in a drawing. Make them count. Anyway your proportions are pretty good overall.
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>>3926704
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>>3926705
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>>3926706
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>>3896483
>>3896501
These pieces are nice. They’re also the only things you posted that aren’t messy clusterfucks.
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>>3896563
Bend in the pinkie is off, otherwise nice. Always trying to position your own hands the way you’ve drawn them.
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>>3900405
Those are hideous
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>>3925351
Not that anon. Do you have any specific tips for practicing perspective in figure drawing. It is really pissing me off
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sorry for using line paper
instead of buying actual sketchbooks i salvage old notebooks to fill with mindless doodles
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>>3926878
The silhouette can be improved. The hand is nicely drawn but it doesn't read well because of the silhouette
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why do these threads always completely ignore the posters that have actual talent???
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>>3926998
if you think that someone worthy didn't get enough (You)'s then write something yourself
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>>3926704
>>3926705
>>3926706
>>3926707
wow these are cool
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>>3926895
>Do you have any specific tips for practicing perspective in figure drawing
https://thevirtualinstructor.com/foreshortening.html
This is more eloquent than I could've managed.

I'll say this: a strong anatomical understanding makes everything related to the human form easier. If you're good with anatomy, I recommend you do some studies with pictures of crowded venues. Carnival in Italy if you want some variety.

So yeah, anatomy first. Then perspective. Then form functioning in an environment.

I know anatomy gets said a lot around here when advice is asked for, but anatomy isn't a meme in drawing. Understanding muscle groups and what they do under certain conditions will make everything related to drawing people easier, including stylizing and developing your own anatomical structures properly.
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>>3927256
>that video
literally the gayest southerner I've ever heard
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>>3927448
I didn't know there was a video. I was just reading the text.
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>>3926998
>said anon
>refusing to link to the post showcasing his embarrassing /beg/-tier garbage
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>>3926704
>It looks fairly accurate to me but you won't get very much from those if you don't start drawing in perspective.
I've been drawing in perspective for quite some time. I just wanted to know how the muscles look in the arm.
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>>3927590
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set of the wolfman, 1941. I know, he looks like he's about to stage a socialist revolution
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>>3927698
Delicious hatching. There is a tangent with the feet and the bottom of the page that is kind of distracting though.

>>3927592
Neat. Think about getting a scanner now.
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>>3927741
yeah im thinking about taking the entire folder of my sketches to a place to be fully scanned in
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had to do something for remembrance day
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>>3928454
sexy cannon
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>>3928454
Thumb is on the wrong side?
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>>3928473
spit or swallow anon?
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>>3900545
>>3900546
>>3900547
You're on the right path. Keep it up, and don't forget that brow ridges are a thing. Foreheads are not entirely flat.
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>>3901156
Learn some methods for figure drawing. For me "figure drawing: design and invention" was the most important for teaching the skill.
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W.I.P. It still needs some cleaning and outline fixing for looking like chicken scratches. Her arm seems fatter than it should be so I gotta fix that one as well.
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hi
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>>3928951
hullo
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Any pointers on improvement? i've been doing more digital art as of late, but it never hurts to improve old skillsets
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idk what the fuck im doing

do they at least look like giants? how could i make it so if not. the mammoth is in there to make em look bigger but it looks off.
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>>3928973
Try NEOX leads
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>>3928979
Hey guy
I think you should stop worrying about details and focus on more defined lines, and perspective. make sketch lines that aren't so hairy. try to make one figure seem a giant first before making a whole scene,too!!
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>>3929010
Are you being snarky with those exclamation signs?

But anyways, on the point of the giants looking like giants before drawing the whole thing out, my idea was that I was gonna make them look gigantic in relation to their environment, since giants dont have any distinctive anatomy when compared to humans (maybe longer legs.)

But you are right that I focus too much on detail. Im sort of trying to learn everything at once. Perspective I didnt use at all though. The idea of using a grid seems very difficult.
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>>3929025
Oh no sorry. It wasn't my intention to sound like a jackass. Honestly, perfecting perspective with a grid was never how I started. I used approximate estimates referencing other images that had about the same angle I was going for. Keep the mammoth, but focus more on one giant in terms of relative size, and of course, keep details for another day. One step at a time. you'l get there partner.
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>>3929044
Alright thanks for the advice lad
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I'm finding noses quite challenging. When you look at an anatomical drawing, the cartilage on the tip of the nose is quite angular and well defined. In real life, my nose doesn't have those shapes. I'm sure it's made up of the same basic parts but they're very round smooth and subtle on my nose. There is no clear plane change. Any advice?
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>>3930638
Look at pic related, the plane changes are very clear. Look for a portrait reference with proper lighting and the planes will be clear as day.
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>>3930673
Yea I know. Those are easy. But in trying to draw my nose which doesn't look like that.
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>>3930896
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>>3930897
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>>3930899
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>>3930901
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>>3930896
>>3930899
>>3930901
>>3930904
i rike you're cots
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>finish drawing
>immediately hate it
Fucking why.
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>>3928926
I tried
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>>3931486
for god's sake, rotate your shit properly
still, really nice stuff
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>>3908258
post blades
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>>3931089
Maybe because the eyes are different shapes and he has a butt chin?
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>>3930904
This is what I want to draw.
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>>3900374
are you studying at Palomar College, by any chance
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not really sketchbook but idc
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>>3928979
I would use an upshot for giants. The camera placement is just as important as scale. Also I feel like well-proportioned human looking giants are a bit of a bad design, in a sense if you want to pull this off you should make them look very heroic, many heads tall to completely write off the sense that you're going to realism. You know what I mean? Otherwise I would make them more bottom heavy, with thick lower legs and chunky feet, to add the sense of weight and make them look like elephants.
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Got bored with head practice so skipped to the body practice for a bit
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and a more finished drawing
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Coffee shop
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>>3931089
>fucking why.
because, and hear me out, it is completely meaningless.

you have apparent skill and a solid understanding of linework. you did that drawing as what, an exercise? character design? perhaps just because you were bored. the guy is purposeless though. it's just a portrait, and not a portrait for the sake of being one either - it's just a face. it's a well made face, but it is not something to be pondered for a long period of time. no one will look at that visage for hours and wonder about it.

there is no story. there is no background. there is no vision here. it's merely good linework; another page in a sketchbook of inconsistent styles, ideas, and thoughts, that'll someday be shelved when it's full, another blank sketchbook taking its place.

with your skill, you should now be defining the things most dear to you. whether it is a story, a masterful illustration, a character you long to bring to life. that is where fulfillment lies. and it lies in greater detail, and you know this i'm sure, than that man. there is ichor and soul in something that you truly desire to bring to life. that picture? merely a display of understanding what you are doing.
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>>3932709
Great advice nigga, thanks. I had noticed that skyrim giants had long legs but the big feet idea had escaped me.
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>>3932931
Did you draw this from real life? It's very noice
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How can anyone enjoy drawing hands
horikoshi is a fucking freak
it made my head throb
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>>3933145
Goddammit
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>>3933023
>with your skill, you should now be defining the things most dear to you. whether it is a story, a masterful illustration, a character you long to bring to life.
It's really nice of you to say that. Funny thing, thats exactly what he is, the character I'm obsessed by. I don't like the term OC, but he's basically who I've been trying to define and bring to life for years. I really hope the skill you talk about is there, because I never feel skilled enough to begin this tale, even if a lot of it is already written.
If you care, the basic story of him is about a guy who attempts to live a happy simple life, but he's selfish and melancholic. I want him to be inviting, but I also want people to stop to look into his eyes and see a broken man.

Fuck I'll do whatever it takes to make that dream a reality, I'll try to put that skill into expressing his character more, I've been too focused on empty realism.
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>>3934210
Sounds like a good story, anon. The picture is also good. As for not feeling skilled enough to start, (and I've never personally been there, so take this for what it is), I believe that starting is the hardest part, but also the most necessary. Many people improve their composition and details over time, especially in comics/graphic stories. Everyone, from Collins to Murata to Miura to Lee, started out with the idea. The execution was (and still is for everyone) a work-in-progress.

A word of advice though. The story is important to you, you mentioned. If it is also something you intend on publishing, please do not make the painstaking effort of making it "finalized" before taking it to a publisher. Draft it, have it properly written, but do not ink it. Have a few good pages inked to show that you can do it, but don't do the entire thing. It is extremely rare that something gets published its first go-around, and I'm sure there is an editor unknowingly awaiting for your manuscript's arrival, only to tell you that this, that, and the other thing need to be worked on a bit more.

Best of luck, anon. You are going to make it.
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how should I push for more "stylization"? Or what are some references for well mix of stylized and a more conservative approach to drawing.
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>>3933105
Thanks senpai
And yeah
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>>3934284
You are a very good person anon, and I'll take your advice at heart, it means a lot to me. Thank you, very much
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>>3934526
I like this, blog or social link? also what did you use for the colors lad?
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>>3934526
You don't need to focus on having a style so much when you're a beginner. For example if you can't draw good hands from observation consistently then then there's no point in trying to draw something you don't really know in your own "style". You need to develop that raw skill in the fundamentals so you can work in any style you want.

Style also just comes naturally from your own habits over time, what you choose to draw, how you render it, your color choice, etc.
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>>
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my foreshortening doesn't seem to be working. it just looks like i made her legs too small. any advice?also overall any advice? ive never drawn bubblegum crisis before. was just winging it, while watching the show. no specific reference or specific character even. decided on a pose first then starting building the suit over it.
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>>3938146
i think her hairline is too low but i like the overall
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>>3938192
Yes, now that you mention it, it does look a tad low. I bungled the hands too, they should be clear of the charging handle and they're a bit too chunky.
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>>3938190
legs too small, try making them larger
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>>3938203
did you even read my comment?
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>>3938223
yes, and i provided a solution
draw her legs bigger
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>>3938227
thats not a solution to foreshortening. that was the wholr point of the drawing
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Some lazy thrones sketches
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>>3939174
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>>3932601
no, why?
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>>3932557
Thanks and sorry anon, here's some more stuff.
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>>3896328
How do you come up with ideas to draw inside a sketchbook?
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>>3940493
Just copy things around you, can be anything really.
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new character lol
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just some dudes
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I'm practically /beg/ tier, but i figured some fun drawing would be good to do between lessons in the sticky. In this case, i drew some birds.
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>>3940642
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>>3933033
I like your style
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>>3920648
loli u can get it in a minute
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>>3940643
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>>3941764

can you sketch a kiwi bird? I like your style.
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>>3942401
>asking for free labor
fuck off m8
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this sketchbook literally had to be ripped apart



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