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F YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Previous thread: >>3965314

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

This thread let's try to well define and shade our forms to elevate our work!
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>>3967812
Huh?
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>>3967813
the boy is a gun
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Am I doing this right? I'm doing it from a loomis page but on his example the ellipse is shorter than I thought it was correct. Why is that?
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ive never had any issue with traditional tools in the time i've used them. but using a (screenless) digital tablet is causing me an inhibiting amount of pain in my fingers. does anyone know why this is happening? i'm left handed, for what it's worth.
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>>3967813
A BOY IS A GUN.
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>>3967818
DON'T, DON'T SHOOT, ME DOWN.
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I'm stuck, I'll take another look at this later.
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>>3967894
try constructing beforehand

or yknow reading the sticky and any books therein
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>>3967897
Good point I suppose.
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>>3967897
Sorry, DON'T, DON'T SHOOT, ME DOWN. Because it started with a mere hello. A BOY IS A GUN.
>>
DON'T SHOOT ME, I'm only the piano player.
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I must say that finishing that single exercise where you draw your feet really helped me in creating this image
Next step is actually doing rest of exercise in book for absolute beginners instead of drawing random things
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I feel like I havent understood art yet and just keep stumbling around
I should definitly draw more environments and objects for one not only crappy characters
So I guess perspective is always a good thing to study

some things from today
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It's the anon who drew the busted orc dude from yesterday.

Been reading through Hampton like a good anon and decided to work on some imagined posing. Thoughts, crit, questions?
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>>3967909
injury reserve is better
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>>3967938
MUST BE THE CLOUDS IN MY EYES.
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>>3967925
The legs and feet are wrong.

Her tits and knees are pointing towards us but her foot is pointing towards the other foot in a painful 90 degree angle.
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>>3967850
>>3967904
A boy has autism.
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>>3967950
You know something YOU'RE WRONG.
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>>3967949
FUCK BOY GTFU GET OF YOUR ASS NIGGA
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>>3967953
rent free
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>>3967958
Sorry I don't listen to NIGGA music.
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>>3967962
>sorry I don't listen to NIGGA music
>listen to igor
nigga lmao
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>>3967968
>>3967959
Have you made the lasagne, jon?
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>>3967971
ok retard
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>>3967978
Where is my lasagne, jon?
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>>3967950
oh shit i didnt notice that
thanks anon
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>>3967968
We were talking about Elton John
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Draw Elton John.
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>>3967851
>>3967986
https://www.youtube.com/watch?v=McYy8pEniUc
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ENOUGH FROM THE CLOWN.
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>>3967993
Honk Honk
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>>3967990
A boy is a guuuuuuuun~
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>>3967990
Yes but we were singing Daniel, god it looks like Daniel. MUST BE THE CLOUDS IN MY EYES.
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>>3967996
>>3967996
A girl has no lasagne.
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>>3968000
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Doing some vilppu method today
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Based on this sketch that I just did, what do I need to work on besides hands and feet?
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>>3968013
You need to work on everything
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>>3968016
Of course, but what specifically stands out as my weakest points?
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>>3967925
That’s pretty stiff, try to exaggerate the pose more
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>>3968013
Construction, form, anatomy, observation, gesture, perspective.
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>>3967894
Well know that I think about it my faces are /draw tier everything else is meh.
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>>3968006
You're getting there, keep in mind how Vilppu draws his lines to lead the eye to create a sense of movement. That's the X factor that can really make a lifelike drawing.
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repost
Does she look off balance? I'm trying to fix this stuff in the sketch phase rather than later
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>>3968022
Her knee appears to be placed too low. Her tits look as if she were naked but she wears a loose shirt. Her head and neck look flat.

Many other things.
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>>3968027
I've been practicing all of these things nonstop, but I'm not getting any better, which is why I'm asking for advice here.
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>>3968052
>I've been practicing all of these things nonstop

I don't believe you.
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>>3968047
>Does she look off balance?
no but what is she doing? i think you need to push the gesture a bit more
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>>3968055
Why would I lie when I want to improve? I know my drawing is bad despite constant practice, and that's why I'm here.
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>>3968047
the forearms are too long. her hands would be past her knees if they were hanging down. and the tits are awful.
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>>3968062
You are a LIAR, A DECIEVER. I never want to see your drawings again! NEVER!
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>>3968052
>practicing all of them at once

start with fundies. get good at form + perspective. grind that for a while, then move on to gesture. Gesture to construction. So on and so forth
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>>3968069
I promise that I won't post them here anymore.
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>>3968056
Supposed to be a hula dancemove, lack of gesture is definitely a problem I'm facjing
>>3968066
I'll try those spots again
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Started to do eyes
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>>3968127
Whoops, very bad screenshot I'm retarded
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>>3968127
eyelids should follow the curve of the sphere in a 3d space.

think loomis head cranium construction
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>>3968127
this is a pointless exercise if you dont consider how the eyes connect with the rest of the face

Huston's constructive head drawing course on NMA has been extremely helpful with this for me
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>>3968137
I agree, I wanted to get a feel for drawing them first
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I found peace in drownin'
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Any idea how I can make this closer to the model? I'm trying but it looks nothing like him.
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Got some animal skulls this time instead of hands.
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>>3968013
Draw bigger, use construction.
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First drawing since I was a child. It's the first exercise from Bert Dodson's Keys to Drawing.
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>>3968285
Damn good eye, you're going to enjoy the rest of the book
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>>3968342
Thank you. I just did the second exercise and I couldn't be happier. Turned out much better than I expected. I'm really enjoying this actually
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>>3968353
Wow your stuff is pretty good for someone who hasn't drawn from childhood. I hope you enjoy the other exercises they're pretty fun
>>
Does anyone know of any books/video tutorials on gouache that start at square 0? It's my first time trying paint after years of only using graphite and charcoal and I don't know ANYTHING, I don't know what my ratio of paint to water should be, I don't know how much paint should be on the brush for each stroke, I don't know how to not contaminate my colors without meticulously cleaning the brush between each stroke, I don't know when I should be blending colors on the palette vs on the canvas (or how to actually blend anything without ending up with mud). Basically I'm looking for the drawabox of painting (specifically gouache) that will explain all this physical stuff and then work from there.
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>>3968248
loomis
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>>3968248
>I'm trying
Not really lol.
Line drawings alone can look surprisingly realistic, but your lines have to actually match how the subject looks. Trace over the crease of his mouth in Photoshop or something, and compare that line to the line that you originally drew for the crease of his mouth. You weren't even close.
Besides just lines, you can also bring in tone to make drawings more realistic. Large patches of color that gradually shift from one color to another (in the case of your black and white photo, gradually shifting from grey to white).
Basically, just start with any "how to draw" book.
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>>3967812
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>>3968468
Go into your brush settings, find the slider for Fade, and set it to no fade or very little. Why does all of IC have blurred-edge brushes?
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>>3968468
middle part of the face is way too stretched, chin, bottom of the nose, brow line and hair line supposed to have roughly the same distance between them
otherwise looks nice
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How do I draw an ass? Any good tips? I'm always just guessing and it doesn't look good. But that's my favorite thing in the world.
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>>3968538
That’s for an ideal face, yeah. OP’s model could very well have a long midface, we don’t know unless we see the photo he studied.
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>>3968542
Here's the reference btw
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>>3968040
What do you mean by this? Like compositionally? What do you mean by movement?
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>>3968538
The skill level looks as though he knows that and exaggerated proportions for effect. It's a caricature.
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>>3968547
come on, even his eyes and ears aren't on the same level, the guy seems to be an actor or model or something of that sort, not a circus freak
>>3968566
i thought so too, but it's feels underdone for caricature
>>
Which one(s) is better for digital art: Photoshop, Illustrator, Inkscape, or other?
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>>3968575
if you are new to drawing in general then it doesn't matter what program you choose, i suggest SAI since it's simple and has everything you'll ever need
otherwise go for Photoshop
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>>3968573
I wish op would just sharpen up the collar and the necktie and I feel like that would be enough. But then again maybe I don't know what I'm talking about
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>>3968248
copy this first
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>>3968542
Construction.
Draw a backwards pelvis and attach the legs on it and then sketch circles in the space where the legs and the pelvis meet.

Wider circles = wider buttocks
Narrow circles = smaller buttocks
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>>3968353
God damn senpai you're fire
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>>3968731
>>3968353
Make a blog, I would love to follow your progress from here to professional
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>>3968733
Same poster, I think your angle was a little off, from what I can remember he says if your fingers are long like yours you put your fingers down too much. Try the exercise again but to where you prettt much can only see your tips coming at you at eye level
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>>3968366
>>3968731
>>3968733
This is really nice and motivating to hear. I'm obviously new here and this is the best welcome I could've hoped for.

>>3968740
You're right. The fingertips are supposed to point directly towards your eyes. I just randomly pointed my hand towards myself and it naturally curled slightly.

I'm gonna try to continue these exercises regularly (1 or 2 a day), but start to take it more seriously when my exams finish in a couple of weeks.
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>>3967925
If that us a male those breasts are definitely wrong
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>>3968857
not a male, though i get confusion. in further drawings I'll play with the hip-waist ratio a little more
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First oil painting, would love some advice bros
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i think i'm getting the groin and hips area
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>>3968983
>>3968983
those look really good anon. the outstretched left leg is kinda disconnected but your forms are amazing. what books you been reading?
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>>3968997
i've never finished any books but i keep coming back to hampton. i'm just trying to get to the point where i can stylize
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If I'm about to draw a figure from a photo or life where the hell do I start? I try it and no matter what I start with I feel like it's shitty.
>>
A friend suggested I draw only using a pen without any rough drawing first to help me nail down how things should look. He did say shit was gonna look wonky for a while but it will pay off, anyone have thoughts on this?
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First off first time in this board.
Never had anyone see my shit.
I need the critisism because i dont think i can move on without it.
Also any tips on making muscles beefier and how to feet.
I apologise for the rotation my phone does that.
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Anyone has good tutorials/guides/tips for drawing hair?
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>>3967812
newfriend here. Is there a name for this glossy coloring style? Can someone point me to a guide on how to achieve similar color gradient style please? I use adobe suite but can download whatever
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>>3969098
another pic for reference
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>>3969098
>>3969099

Beginners shouldn't be concerned with style yet. You don't have the mastery of fundamentals to pull them off successfully
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>>3969105
thank you for the unhelpful signaling that you don't know.
>>
Do you guys have a recommendation for a beginner watercolour set? Ideally on Amazon.
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>>3969098
>>3969099
Don't listen to >>3969105, that's how you end up doing nothing but two minute gesture drawings and shading spheres for your entire life because you feel like you can't move on until you've """mastered the fundamentals""" (whatever the hell that means). Just learn whatever you want.
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>>3969098
1.Draw the image
2.Shade cleanly (no blending, jagged lines etc.) on a multiply layer (cel shading if you will), try to form large blobs then small lines for definition
3.Grab all the shading with magic wand/layer select
4. put a gradient on the shading/airbrush the shading with a different colour for affect
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>>3969098
This is not a very helpful response, but it's literally just gradients of different colors and opacities going in different directions on different layers set to different blending modes (usually multiplicative).
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>>3968968
looks like a ripoff billie eilish but other than that very impressive. Good Job!
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>>3969139
>>3969135
Thank you both
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>>3968013
symbol drawing af

Work on basic shapes in 3D (make sure what you're drawing is right) then start Loomis Fun with a Pencil.
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>>3968127

draughtsman for 1 month here, I'd honestly wouldn't bother with any of the details you're intent on adding like the iris/pupil reflections and blood vessels and further shading attempting depth and shadow, get the shape and structure right, also I'd make sure there's reference to the face.
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>>3967812
critique please
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>>3969161

thumbnail looks rad, but the light source is behind the building so just wondering why it's bright on the unlit side?
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>>3969181
the reference and shadows i used was of a daytime picture, added the moon last...should have thought about it
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explain
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>>3969212
When you draw anything. You must consider the entire form. That means front and back (you have to know where things are even if you cant actually see them from your viewing point. And I mean you need you know exactly where they are. If you look into a mirror and tilt your head to the side so that you can only see one ear. You need to know EXACTLY where your other ear is. Even if you cant see it. As if you were looking through your own head.
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Ignore the filename, the watermarks, and the snippet at the bottom. Can I get some guidance on how to construct a pose like this?
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>>3969031
>I need the critisism because i dont think i can move on without it.
Start critiquing yourself, no one is obligated to give you criticism unless they're your mentor, or you pay them.
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>>3968445
https://www.youtube.com/results?search_query=How+to+paint+with+goauche

> I don't know what my ratio of paint to water should be
> I don't know how much paint should be on the brush for each stroke
I mean, how much hand holding do you require? Do you want us to hold the brush for you, too? I don't understand this reluctance or anxiety over getting some paint, and TRYING IT.
I'm not trying to be mean, but if you can't even take the first steps without detailed instructions, I just can't see you making any headway into painting. It's not rocket science, it's water based paint. How much water? Dunno. Each painting is different. Each artist's preference is different, and they learn how much, by trying it. You have to be willing to experiment and take risks as an artist, you're not going to get step by step instructions like this.
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Any books/advice on quick pen sketches? This took 20mins I wanna get better with proportions and speed.
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>>3969265
Are you familiar with the book Keys To Drawing? If not read it, it pretty much goes into detail of how you can train your eyes better, all you need to do is worry about the subject more than your drawing
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>>3969122
Something like this:
https://www.amazon.com/Winsor-Newton-Cotman-Watercolor-Blue/dp/B002M3KEKO?ref_=bl_dp_s_web_2603784011
You don't need a gazillion colors, and you'd just need to throw a pad of watercolor paper in, to get started, as that comes with a brush. Stick with known brands, like Winsor & Newton, as the "kits" where you get everything are cheap chinese knockoffs.
A decent pad of paper like this:
https://www.amazon.com/Arches-Watercolor-Paper-pound-Press/dp/B01EQHJH10/ref=sr_1_9?keywords=watercolor+pad&qid=1560375263&s=gateway&sr=8-9

Is all you need.
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>>3969265

keep in mind one of the things about sketches is that some work and some don't, they're not all meant to be a magnum opus, don't discard them tho'
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>>3969222
Create a model in your head and just draw that
If you got humanoid tulpa it can pose for you saving you some effort
>>
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>>3967812
/beg( here.
Is this really bad and unappealing? What could i've done better? The pose? The lighting? I'm starting to think i've gotten worse and I'm kind at my wits end since i can't get any feedback anywhere.
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>>3969399
Yes.

Learn to draw before trying to render.
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ive started gesture drawing 3 days ago. 30 minutes daily.. i love doing it! its a blast but am i doing anything in the wrong direction? namaste
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>>3969412
Kind of broad but i think i actually got it. Maybe i should start actually drawing lines instead of painting all over the place. Good advice. Thanks Anon.
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i just opened up vilppu today and tried the first exercise for about an hour.
i dont quite understand what im suppose to be forming since he suggests i should be making stick figures but his examples show more of a light outline of a figure. i hope i figure it out as i get deeper in the pdf.
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>>3969496
it makes a lot more sense if you watch his demonstration videos. But he has a very peculiar way of drawing
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>>3969098
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>>3969581
damn did you make that image tutorial? 100 thanks for you my friend. I'm going to try it out tonight thanks!
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*shrug*
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Is there a good guide for drawing bodies? Fun with pencils doesn't really go into much detail about it.
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>>3969608
Nigga finish it or don't
You don't have fucking fans waiting for this trash you're posting in /beg/ for a reason
Do a study, another girl, or whatever the fuck but stop posting this same shit over and over again fucking hell
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>>3969682
True lulw
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>>3968644
I tried.
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How do hips work? someone please direct me to the hip police.
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>>3969689
Keys to drawing
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>>3969689
You can use negative space to help with accuracy. Look at the white space between his eyes in the reference and then compare it to how much more there is in yours.
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A shitty ear just for the sake of getting something 'done'.
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>>3969260
>Do you want us to hold the brush for you, too?
Yes.
>>
3rd day of gestures drawing
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>>3969503
thanks for the suggestion. i thought he was making stick figures but he's really just throwing down lines to get the shape of the figure.
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>>3969721
>>3969727
I've already completed Keys to Drawing but I guess it wouldn't hurt to go over it again. And yeah I should've used negative space more.
>>
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Thought I was comfortable enough with how features on the face relate to eachother but I've got no idea why this thing is going to haunt my sleep.

Did I do something fundamentally wrong or is it just shit aesthetics? Both? My money would be on both.

I know I've still got a long way to go before I can make something nice but honestly this just gutpunched my motivation something shocking.
>>
I’m very new to painting and today I tried a Bob Ross tutorial for the first time. Any critiques?
>>
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>>3967812
Only recently getting truly into drawing. Felt like doing this after skimming Loomis figure drawing. Will post ref next.
>>
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>>3969862
And here's the ref
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>>3969862
Really bad. Like you didn't even try.
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>>3969212
>>3969220
Could you give a pleb beg some tips on how to open my mind to this concept? Even doing box and sphere studies I still have a lot of trouble grasping the concept of 3d.
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>>3969862
How do you manage to fuck up a /beg drawing.
>>
>>3969867
>>3969869
What can I do better? Going to give it another go.
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>>3969889
Head too small, legs weirdly spaced apart. Hand and forearm too small. Very stiff and flat looking. I can list other issues but these standout.
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>>3969895
Thank you very much.
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Is this the power of loomis? Is it easy to do and apply after the axis and head plane method?
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>>3969900
Yeah it's easy if you've been drawing for a few years lmfao.
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>>3969465
It would pass as modern art.
Have you looked at the books from loomis?
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>>3969900
I'm copying this image hard, will post results.
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>>3969950
Don't worry it'll look like shit anyway. But honestly there's something to be said for practicing the things you want to draw.
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>>3969950
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>>3969950
Ma boi I use hograth and I just study pixiv artists and I've improved. Loomis does a half assed job in teaching.
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>>3969805
Your face is too flat. Your eyes, base of the nose and mouth, chin, are all on the same plane. I'd suggest using boxes instead of spheres first - they are easier to follow and build up at first. Your main target right is not anatomical correctness but just making sure the head is 3D.
>>
>>3969968
Right, I guess you don't like hograth because he's too difficult for your brainlet ass
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>>3969866
tfw someone uses a pic you critiqued and overpainted in /beg/ as a reference. Anon are you sure about this? I mean it feels flattering to me but still...
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>>3969977
Ok nig now post yours >>3969608
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>>3969868
Try to "touch" the object with your mind. Imagine running your pencil around the object in question, as if it actually existed.
>>
Is it me... or is there no default soft edge brush in Krita? So bizarre.
>>
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I'm doing a digital painting study of David and Goliath by Caravaggio. Is there anything glaring you see before I continue, good? bad? anything nitpicky?

Sorry if this is the wrong thread; I still feel like a beginner.
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>>3969980
I mean I don't really know. Your version looked pretty appealing to me and I wanted to take a crack at it.
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Phoneposting this, feedback much loved and appreciated! I want to focus on my traditional art, specifically marker and ink work. Tips for that would be stellar
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>>3970056

a little blurry, but the overall drawing looks pretty good; I might just push the shadows a little more darker so the light source is defined more
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>>3970047
Looking nice so far. Push the dark values deeper, you are painting Chiaroscuro style after all where the darkest parts are still very alive. David's head i slightly tilted on the ref it appears straight on yours keep that in mind. Check the SCM muscle (that V shaped one on the front of the neck) on the ref it is more pronounced and lighter running up by the adam's apple.

Keep going hope to see it finished.
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Trying to make a self portrait, but more contrasty than my reference.

I messed it up when I tried softening color ranges using gaussian blurs... but, anyway, I'd like to know what you think about its vibes or if you think the lighting is ok. My hand is still getting used to the pen so there's a bunch of jagged strokes...
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Feet are much harder than hands. Probably need more practice with them.
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>>3970075
Why did you turn yourself black
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>>3970074

You're very right about the chiaroscuro, it's ultra-contrast shadows and i'm not used to painting this dark, but i'm starting to love the technique. And your right about the head tilt and the v-neck muscle, I think it's more pronounced in Caravaggio's version
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>>3970096
haha, I don't know mate, I look like chocolate now that you mention it
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>>3970106

not him, but your highlight placement is great, I think when you were trying to increase the contrast you picked a darker color rather than a darker value; like the difference between light green and selecting dark green and light green and selecting a dark orange-ish color
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>>3970113
Thank you.

And I thought values were going to be OK given that I made it from a grayscale, well, actually a bluescale.

when you say "selecting dark green instead of dark orange-ish" are you referring to my color selection or color theory?
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>>3969141
man fuck
you make me shed a tear and I dont know if its from how sad I feel over that comment or how fucking hilarious it is, being a zoomer sounds hilarious

watch pulp fiction
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I cry every time
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still getting back into the rhythm of drawing
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>>3969805
You basically have three challenges to work on, and you're at square one in all of them. Which is fine, that's what being a /beg/ is all about. The three areas are:

1) Just learning how to draw in general, independent of any particular thing you're drawing. This primarily means, being able to put your lines where you want them, and also the quality of your linework - being able to have lines transition from light to dark, thick to thin, having dynamic lines rather than the same type of uniform line everywhere. Linework is VERY IMPORTANT and a lot of beginners overlook it. Digital is shit for learning all of this because it doesn't give you the immediate tactile feedback that pencil and paper does, it's not helping you build up artist's intuition, so I'd recommend ditching the tablet for a while and just using pencil.

2) Being able to draw the individual features - eyes, nose, mouth - in a way that's both anatomically correct (as far as the style you're working in requires) and appealing (this is where your linework and your ability to work with tone come into play).

3) Being able to assemble those features correctly on a 3D head.

Once you've made progress in all those areas, THEN you'll start to see a good head come together.

You've got to get a lot of pencil mileage under your belt before you'll be able to start producing work you're satisfied with, so you may as well just play around with whatever you feel like and not worry about how exactly it turns out, as long as you're drawing. Try experimenting with drawing just individual features - learn how to draw just a good eye, or a good nose. That'll be easier than tackling the whole head.
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>>3970047
The biggest problem I have is that I've yet to see a digital photo do justice to a Caravaggio. Same for most artists, but especially for artists like Caravaggio, or Rembrandt, who used rich, dark hues in their work, that doesn't translate well to film, or to digital. Rembrandt's paintings in person are a wonder, because he managed to make dark hues and values almost glow, because of how he layered paint. Caravaggios in person are glorious in their color - almost all of which is flattened and blown out in poor photos like the one you're working from. It's not your fault - digital is a poor form to study actual paintings from, because it's how a digital sensor translates the lightwaves it's receiving, which is different from how the eye does. And then it's blown out more and more with each generation of the file, until you get blown out, contrasty paintings like this, that can't really teach you how Caravaggio approached color, especially cool and warm color, which was a vital part of his technique. That's why museums often let artists work on site, copying the painting, in good lighting, to unlock what's there. This image, I'm thinking is too blown out to really teach you much.
As a beginner piece, it's fine? I guess? But I would pick work that's clearer to see, especially a wider range of hues and values, before diving in one a painting like this where you really can't see what's going on, in a way that would teach you anything. Even for advanced work, it's not a very good painting to work from, unless you live in Spain where it's hanging, so you can see what he was really doing there.
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>>3970291
wow a post from someone who knows what they're talking about, on /ic/

is this you Peter Mohrbacher?
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There will be an attempt to finish this and the last one. Hopefully.
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I really want to improve but I get bored every time I read 5 pages of introduction in a loomis or hampton book.
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>>3970370
If anyone has a routine that I can copy for practice I would love it cause I’m just wandering without any focus.
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Chicken shit lines aside (I’m doing daily line exercises to work on this), I’m working on head construction. I don’t know if doing a bunch of these heads will be useful or not.
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>>3970370
>>3970372
Stop with the chicken scratch
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>>3970338
What is you goal, anon? Got some images of what are you working towards? It seems like you're mastering drawing the same character in the same way but believe it or not, that's not even the best way to get better at drawing her. Practicing other stuff would improve your drawing skills. Or at least show us some drawings of what you'd like to achieve in the future.
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>>3970403
>>3970390
This actually helps a lot thanks!
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>>3970403
This is literally the least helpful advice possible. You may as well tell someone "draw better".
Getting past chicken scratching naturally comes from attempting more complex FINISHED pieces where you're required to have more specific types of linework in order to achieve the specific look you want. Setting some arbitrary standard for how clean your random practice sketches in your sketchbook have to be is utterly pointless. Not that anyone on /ic/ ever tries to finish anything anyway, so maybe you're onto something.
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>>3970412
I found it useful cause I noticed that I grip my pen very rigidly and leave barely any room for movement.
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I watched a few videos on butt and pelvis drawing last night. I like this a little too much. Will do more tonight. I wanna be fucking amazing at this.
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>>3967812
Any tips on doing value studies?
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I'm not an author of this, but I need to know: are the eyes fucked up? Why the closer eye is normal, while the further eye is bigger and under an angle like it was drawn in anime-ish style?
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>>3970485
the closer eye is caved in and makes it look the doctor shot a baseball at her skull as she was coming out the womb. The farther eye is bigger than the closer eye despite the 3/4 angle and is disproportionately further out the skull than the closer eye is. Also the bridge of her nose is all sorts of fucked up the longer you stare at it.

Pic related for added clarity.
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>>3970485
Yes the eye is fucked up and the nose is really ugly.
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>>3970011
Nevermind. I missed the airbrush.
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Posting some gesture drawings I did yesterday. I'm not sure I'm getting the point of the exercises. Is it to get the landmarks of the body or to get the flow down? Or both?
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>>3970522
Part 2 of 3. Annoying that Line of Action doesn't show you your references at the end, but whatever.
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>>3970485
This might alleviate some of the issues you're seeing
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>>3970524
Final part.
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>>3970479

>notice where the light sources are and how they wrap on the form
>separate light and shadows with core

>>add reflected in shadow part if any present, else darken it
>>add midtones on non shadow part (dont make mid tones darker than shadow part)

>>>check highlights

>>>> do some squint tests while working on it


work on the shapes, some of the ones you are drawing are not in the ref (unless you don't care about that)
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>>3970479
start high contrast then work towards midtones. Establish your most dark and light values first, then work midtones.
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Haven't drawn in years and started trying again with these "gestures" I guess. I know they're fucking awful I struggled to even finish with it looking so shitty. I really don't understand drawing at all. I must not have the spark.
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doing drawabox and want to add some draing from reference to the mix before completing the 250 memeboxes challenge.

where do i get good object references ( i don't want to do human body)? any tip for a beginner doing reference drawings? should i grid?
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>>3970526
No matter how I look I can't seem to find a difference between these two
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>>3970621
Look at the nose
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>>3970621
he reworked nose, added more brow, reworked flesh next to the eye on right

its still bad, maybe even worse (specially brow)
not a fix
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>>3970047
The faces are a little off
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>>3970409
I was gonna ask the same thing. I don't want to discourage you but how many times are you gonna draw the same thing. Don't turn into scuba bear Cody.
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Why is every fucking beginner book such useless garbage?
Loomis
>Like, just draw it XD
Keys to drawing
>Like, just draw it XD
Right side of the brain
>Like, just draw it XD
How, dumb bitch, how do I draw it? Give me any tools instead of tell me to draw something made by an expert. Every single stroke I'm making is garbage and I can't even get the length, or angle, or where it is in relation to the other lines. So why not actually teach me how to do that instead of telling me to
>Like, just draw it XD
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>>3970675
Draw a box is what you're looking for, it starts with markmaking. If you can't get through it you can't get through anything.
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>>3970675
read "How to Draw" by Scott Robertson, it's like drawabox except much more detailed and doesn't trick you into thinking that you'll learn how to draw by doing 250 boxes
>>3970561
>>3970554
and i suppose you two should read it too
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>>3970409
>>3970630
Well usually I just keep grinding fundies with the same two three characters because I like drawing them, then I try a more extreme or dynamic pose and it looks so goddamn awful that I drop it after the rough sketching phase since it can’t be salvaged. I don’t post these ones since works that lack everything fundamentally are the most annoying to crit for people. I just post stuff that I think looks good enough here.

As for what I want to go for, I wanna aim for the level where my art looks like it could pass as game concept art or something like that. More interesting composition with multiple characters and dynamic action poses.
Then I’ll try to get things to look like a convincing manga. That’s all the goals I have for now.
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>>3970485
i am no art expert at all, but it seems the second eye is slightly bigger despite being further out, might sits a bit too outside the head(shouldn't the nose bridge cover it slightly too?) and it also feels like the iris/pupil is on the wrong plane. i think it should feel less flat and you should partially see through its side.
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>>3970261
do I really have to beg for a critique on the god damn critique board on the god damn beginner thread AGAIN?
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Don't think it's going well, her upper body still feels pretty fucked. I'm moderately happy with the feet compared to past attempts at them at least, I think they're too small though.
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>>3970261
>>3970709
Sorry, that's how it goes, not everyone cares enough to type up a critique, it's a bit too much effort to do regularly. And most of us begs are too retarded to properly analyze what's wrong with a drawing.

Anyway, keep constructing. the two heads with the horns and the side perspective look the best.

Something about your faces do seem off though. It might be the eyes. Try moving them a bit farther away from each other, that's my best guess. (Usually, for more realistic proportions) The distance between eyes must be enough to fit a third eye between them (the left side head's eyes are too close).
Also your realistic eyes look too much like symmetric ellipses, but the shape is a lot more asymmetric than that. Study a bit.

Other than that the rest of the heads with the construction look mostly solid. solid

(the girl's face on the left with the front view isn't so bad, try more construction next time so her head isn't deformed.
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>>3970692
You are getting better construct Anon, keep rocking!
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>>3970485
It looks like they're trying to an upraised eyebrow expression, which would change the shape of the eye, it's just not done well, it's awkward. Think "skeptical" expression.
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>>3970522
It's about the flow. It's about expression emotion and expression, through implied movement. Don't sweat it that much, you have the basic idea. Too much emphasis is put on it here, it's something to learn, that gets incorporated into more advanced work.
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>>3970554
These aren't gesture drawings. They're poses.

Gesture is just a way to learn how to look at a figure, and how to put expression and implied energy and flow into a stick figure. It's to teach you how to move past rigid, doll like poses, and show movement in figures in a natural way. That's why it's not fully rendered figures, it's just enough to indicate that it's a person, but the most important thing is communicating the movement and expression of the form.
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How do
l fix her Face ?
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>>3970777
Reminds me of that "School shooters as Disney Princesses" pic
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did a loomis-huston study from memory
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>>3970782
>hur dur i dont kno shit about fem aeshteticz
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>>3970777
Learn the proportions and redo it? Or just shrink that nose.
Are you sure you want that head to body ratio? Are you sure about that neck length?
-beginner
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drew someone i liked an icon i dunno if i made it too weeby? or saturated
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>>3970787
Is this supposed to be inspiration or something? This looks terrible.
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>>3970791
diffrent strokes
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>>3970675
Figure Drawing For All It's Worth tells tou the exact lengths to draw everything
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>>3970764
Thanks anon.
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>>3970789
You made him too gay, specially those eyes
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>>3970785
dudes' overall face shapes look more or less okay
girls have manjaw
facial features are terrible, pretty much symbol level drawing
try doing 3/4 views
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>>3970789
background is too distracting, mixes with foreground

everything has a very weird glow effect, don't abuse soft edge brush or whatever you are using
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>>3970773
https://youtu.be/JtaBjtAGsk0
I watched this video and tried to do it like this. I guess I misunderstood what it was teaching I'm an idiot.
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>>3970788
tenk ,ugh the perspectiv is killin meh
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>>3970675
i don't know about you but im having a ball
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first work doodle of the day
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>>3969364
>humanoid tulpa
Tulpae are a spook, urban legend, doesn't exist and /x/, please, go back.
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>>3970261
Loomis
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>>3970959
Reilly loomis method
eat dick
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>>3970838
how do i like make it less gay then?
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>>3970885
ah some devaint art tutorial told me how to do this effect and i thought it was cool he wanted strawberries in the background so how would i incorporate it with out it mixing in too much?
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>>3970963
You're the one crying about advice weren't you?
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>>3970621
Google keystone
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Does anybody have any idea how to get better at color from imagination? I swear every time I try to do a finished drawing/painting I hit a wall with color and just want to stop working on it because nothing looks right.
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This will make me sound like an idiot but how do you use an art book?
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many months hiatus
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>>3971002
Choose color palettes and plan it out before hand, study more color theory. Read the James Gurney book color and light
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>>3971002
I really like this, the colours are the only thing you fucked up is that there is almost no lightning but instead you tried to emphasize the table and the witch with lightning
that feels off. I get what youre trying to do, and it can work, but I think it'd look a lot better if you got rid of some of the highlights especially on the hair and shifted her to darker colours too

you have a very nice artstyle and this has potential to be amazing, its just a tad bit short.
Are you on pixiv or twitter?
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any advice? havent gotten any in a few days
realized halfway through these that the tfl is much more prominent than the medialis (which doesnt even exist unless you're looking from the back), also the asis points are much farther apart than i thought
probably the hardest area to draw cause there are many muscles and you can't often tell which bumps are which
getting sloppier the more i draw, hard to keep in information
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>>3971049
>>3971050
Thanks, I appreciate it. I do have twitter, but I don't really have much to show on it yet. Mainly just oc stuff for a comic I'm trying to make.

https://twitter.com/ActualPendragon Also, my profile isn't a fursona, it's the main character of said comic.
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finished this today, tear it apart.
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>>3971054
boss these are really good. its good to be your own worst critique but fuck I wish I could make girl bods this curvy and well formed. take a break and come back to it maybe. I
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>>3971054
now draw porn
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I drew Abella Danger in a porn. Please give advice! I worked really hard on this and it's still a lil wonky. What should I learn?
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I'm learning proportions right now, should I be using my ruler to get a feel for the heads, or is this handicapping me?
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AAAHH PLEASE HELP ME
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Sometimes I just can't find the muscles in an ass. I don't understand why it doesn't work sometimes.
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>>3971119
My advice is 1, get better pictures of foxes or dogs or other similar animals with better angles and lighting. 2, also do some skulls. And try the Daniel han method from the dynamic Bible of breaking the skull into simpler shapes. I think you need to understand this animals head better in 3d to draw it from a tricky animal. If you can break it down to boxes cylinders spheres cube etc and understand the proportions you can draw anything
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>>3971143
>daniel han
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How bad is it?
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Does this look right for a value study? Any tutorial on how to do them? Haven't had a lot of time lately so I thought doing this kind of rough sketches would be good, but I've yet to found an explanaiton/tutorial on what to do exactly. I'm not using a limited number of values, not sure if that matters.

When rendering I usally use the largest brush I can and then trim things down to shapes with the eraser but here I used a small brush and kinda colored as if I was using color pencils. Is that okay in this context or should I still 'paint like an sculptor'?
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>>3971156
Looks good to me.
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>>3971156
Don't use black to shade.
>>3971162
Don't be afraid to go darker black and whitest white. That's what makes the value so striking and b&w pics so interesting.
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>>3970952
>tfw no qt twink housemate/fuckbuddy/loving wife to pretend to be my personal posing tulpa while we drink, pose and draw long into the night with

The only thing that keeps me going is the hope that one day I'll be able to draw well enough that my psyche shatters and I live a life in my own art-fuelled delirium
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>>3971156
overall it's good
don't shade with black, looks really bad and muddy. Instead use a darker contiguous color on the hue with a bit more saturation.


>>3971162
wrong brush, it's holding you back a lot
that shadow things on the scapula, the stroke you used on ear, the low overall definition, the blurriness, specially on feet

maybe do one study on traditional and then try to compare it with digital, if the tools are not helping do some configuration adjustments until it feels more natural

"Figure Drawing for Artists - Steve Huston" was really helpful for me.
> We only have two responsibilities: separating light from shadow and foreground from background. That’s it!
separate light from shadow with core, add reflected light on shadow part if any, else just darken it, work on the mid tones of light part, get the highlights on the correct places.
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Can someone post construction? Full body if you can
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Here's some animals. Chicken, dog and a tortoise? Or turtle?
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>>3967812
Excuse me, does anyone know where I can perspective in a layman's terms? When I try learning the instruction I receive is either very technical or not explained clearly.
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>>3971184
Tortoise. Turtles have flippers not legs.
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>>3968052
What are your resources for practicing them.
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>>3969482
Don’t even do digital mate.
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>>3969465
Look at this and ask yourself if it’s good. I mean I can give you some tips why are your legs all jumbled up and your heads are tiny. Yes gesture is supposed to be quick but you still have to follow proportions.
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Used a clothed reference so this was tough for me. The gesture is too forward and stiff, and the head was pointed too down than in the reference. Obviously haven't started hands or feet yet, I've been focusing a lot on the head figure, and construction this week. I realize the arms are both t rex arms.
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>>3969898
Btw don’t be discouraged by other anon your not horrible just need more time. If you keep going at it you will get better!
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>manubrium
>anterior superior iliac spine
>thoracic vertebrae
>acromian and coracoid process
All these bones I never knew the name of before
All this knowledge
All this power
Thank you Eaton-kun
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>>3969222
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>>3971401
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>>3971401
Step 1 skeleton
Step 2 check your errors with the mirror technic
Step 3 forget step 1 and 2 and have fun
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>>3971351
>thingie between collarbones
>pelvis wings
>middle of the spine
>shoulder thingies
suck my dick with your fancy terms you nerds
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None of us are going to make it huh?
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Random doodle but I decided to put nipples into this one instead of clothing. Nice change of pace to actually draw nude people.

Also is it normal to fap to your own art? Asking for a friend
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>>3971002
Her are some videos that should help you get a simple understanding of colors

start by watching the "understanding color" video
https://www.youtube.com/watch?v=Qj1FK8n7WgY

then these about how color and environment affects each other
https://www.youtube.com/watch?v=gwLQ0cDb4c
https://www.youtube.com/watch?v=ErI7gIWzxlY

and this which doesn't tell you a lot of new things but a good little summary to use the ideas in practice
https://www.youtube.com/watch?v=e-Zsgv993Os

Hope that helped.
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>>3971245
How else am i supposed to learn it then without wasting paper and pencils?
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Holy shit I'm so productive right now, this is the power of boobies. I'll be drawing in my room for the next 2 months I don't have to hold back and censor myself
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>>3967812
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>>3967812
>>
When I draw the ass how much of the muscle should I be showing? I feel like maybe I should just hide it under fat but then it seems too simple and cartoonish
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>>3971505
Bob Saget! i forgot to attach the picture
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>>3971506
This is definitely not right
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>>3971429
Nice nips
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>>3971458
The nose shape looks wrong. I think it's something to do with the lighting. It looks really flat
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last at-home doodle of the night, this time reference practice chickenscratch
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is it just me or does drawing the center line for the head when figure drawing NEVER feels right?
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>>3971458
Is this African-Chinese dude?
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>>3971584
Focus on the keystone
Nose an mouth protrudes so the line goes through them or wrap around the forms
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has anyone here gotten jewed by nma with there 25% but you have to buy a one year sub? seems like i would actually use it for a full year too at this point
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>>3971667
Oh okay, ill keep that in mind. Thanks!
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>>3968353
Another exercise from Keys to Drawing. One is from memory and one with looking at it. It's pretty obvious which one is which. I used my finger to blend in for shading. I have no idea if I'm supposed to do that, but it made sense to me so I did it anyway
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>get pissed off at a hand I keep trying to draw
>attempt to use my own hand as reference
>now she has a manhand
wtf I wish I was a girl now?
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>>3971429
>Also is it normal to fap to your own art? Asking for a friend
It's normal until you start seeing mistakes you made - immediately kills the mood.
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>>3971730
For both of these, your shadows can be WAY more shadowy - right now these both look super duper flat. You gotta really look for all the shadows in 3d objects and draw them. Shade in 0 if it's the brightest point, if it's the nonbrightest point shade 1/4th, shade the actual shadow in like 3/4ths and then use the really dark stuff for the core shadow and the area underneath (usually shadows have a couple layers cause ambient light hits them). Try drawing a circle and adding shadow till it looks like a ball, it's a really good exercise (find a reference).
For your one from memory, it seems like you forgot about the 3d structure near the top - the stem should be occluded.

Finger shading is fine, also using hatchmarks or stipples are fine. Use a tormillion blending stump if you wanna get fancier, it gives you more control

>>3971464
You need to use more shadows too
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>>3971806
Thanks, will definitely keep this in mind
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>>3971429
Whenever I wanna do some sketching I go to this lines of action site - https://line-of-action.com/
And just draw naked people for a half hour. It's great practice. Drawing from life is better than drawing from your imagination - i think you learn more

>>3971251
I feel like your use of lines to draw the entire clothing texture meant that the value scale of the whole image is strange, like every line that is supposed to add texture actually makes it darker

Also I think the focus of the drawing is supposed to be on her missing hands but that part has way less effort spent on it than the dress. Put the most detail into the main focus of the drawing. I can't even relly see her other hand because the liens of it are so undeveloped and they get lost into teh complicated dress. And her stumps look cartoonish.

Oh wait - are those not stump hands? Are those supposed to be fingers? Yeeeeeah you gotta focus WAY more on what the hand is supposed to look like if that's gonna be the main focus of your drawing.

>>3971184
Dope. Great observation skills, great use of suggesting texture without drawing all of it, especially on the chicken. They feel anatomical and 3d. The chicken is the best then the turtle and the dog is worst. Dog looks kinda flat and the texture of the fur means you can't see shadows vs light - your way of suggesting texture on teh chicken was much better.

For texture, focus on - showing texture where it breaks the silluette, small suggestions of texture like the chicken breast and neck feaethers, and also modulating how much texture you draw by how much light is hitting that area - if an area is well lit don't cover it in lots of obsessive texture liens, it will look dark, that's what happened to the dogs face. and a bit with the turtles back.

But seriously dude these are good
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>>3971002
Generally choosing complementary colors and working with a bunch of hues, shades and tints based off those two colors is a powerful choice.
You can also do split complements or all desaturated to have them look well together.

I'd do some drawings that are abstract, just with color, and play with it. Try to make pleasing designs of color with good contrast and movement and color balance.

Also for your actual drawing, you gotta imagine the actual light source and paint in the colors based on that. That includes specific geometry casting specific shadows based on a specific light source. This is all middle value - there's nothing truely dark or truely white in it (pass it through a greyscale filter to see)

there's some really weird stuff in here, like the books being light purple instead of in shadows, a random highlight on one bottle but not on the other bottle, and no clear light source in teh whole scene. Is it supposed to be candlelit? Cause your candle flame is dark AF.
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charcoal looks nice. well just getting the feel for the stuff so theres some mistakes. critique?
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>>3971856
How big are these? I feel like my instict is to tell you to draw on a bigger canvas. I think you can get even more detailed. Are you using actual Charcoal paper? It is very good.
I think your perceptionn of anatomy is good, especially on the top one - bottom one's a little flatter, eyes are a bit too small.
Anyway overall your proportions and anatomy are good and so are your shadows but I think you need more nuance in the midtones. You can make these things look exactly like skin if you keep working em. Try putting them on the wall and stepping backwards, or flipping them both upside down.

Overall dude, they're great and I love seeing charcoal on here. definitely make more soon!
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>>3970533
>>3970534
okay, for example, after setting the block in values, do you guys check if the edge is planar or spherical then do transitions?
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>>3970533
What is Core? Do you mean Core shadow? Or like midtones?
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>>3970895
>https://youtu.be/JtaBjtAGsk0
Oh nice Proko is a great source.
You're drawinngs aren't bad dude- they clearly show the form and the gesture. I think a few contour lines could show the 3d form, and it might help to think about the 'ribs and hips' of the figure (see the proko video on gesture)
Draw a whole bunch more from lines of action. This is a good track
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>>3971894
Core shadow is what separates shadow family from light family, it's one of the darkest shadows
Mid tones are light family, what you see between core and the highest light value


>>3971890
>do you guys check if the edge is planar or spherical then do transitions?
i don't know if i get what you mean

>every change of plane is a change on value:
>if it's a hard edge like a box the change is 2 steps
1 plane with more light // 1 plane with less light

> if it's a soft edge like a ball it wraps around the form
you use more value steps and use a soft edge core shadow
the smoother the value steps the smoother the planes on the form


I recommend "Figure Drawing for Artists - Steve Huston" it made me understand pretty well
>>3964424
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>>3971730
At this rate, I'm gonna post every exercise from the book.
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>>3971978
if that keeps you going...
try to post stuff with a relevant question, don't spam too much
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>>3971997
not him but the OP says to post any exercises you do, if someone sees something egregious they'll usually speak up about it, I don't think there's anything wrong with it
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just doing line exercises and shit because I don't know what to draw right now.
how do y'all deal with feeling directionless when being self-taught? I try and break it up so I study different subjects every day (anatomy, figure, perspective, composition, etc) but I feel like I'm just scratching the surface of skills I'll need
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>>3972009
yea, i'm not saying he shouldn't post
but he may get better feedback with a question
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>>3972011
books keep you busy and give some direction
don't try to study perspective gesture anatomy value and all that different subjects in a very short time space
focus more on what you want to improve or the area you feel lacking
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getting better, once i deliberately start stylizing i'm sure i'll get faster too
foreshortening quads is difficult, and i need to keep in mind that gesture doesn't perfectly translate into bone structure; i drew the knees and calves bent. in addition drawing legs connecting to the pelvis is hard if they're not going straight down. have to try to determine when the adductors, hamstrings and ass should be visible
need to challenge myself with more actual figures rather floating torsos
i think i should start learning to render properly so i can start making finished products quickly
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>>3972107
good mindset
>i think i should start learning to render properly so i can start making finished products quickly
you can try some simple cell shading and then move to full render

Look up Felicia from Darkstalkers, that style may give you some ideas on your current stuff
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https://chan.sankakucomplex.com/?tags=bad_anatomy&commit=Search
lmao this is a useful tag
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>>3970449
Where did you get your refs from?
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>>3971821
Yeah I didn't attempt the hands at all. For the value scale are you implying I should put more lines in focusing on the lighter side?
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>>3972228
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>>3972267
I mean wherever you add a line, it makes that area look darker. I think you added too many texture lines and it made areas look darker than they should have. You wanna plan your darkness for shadow areas and not just put it everywhere the texture is. It's actually hard to distingish the arm from the dress because of this, and well, the legibility of the limbs ought to be like the most important thing to understanding the image.
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>>3972356
I definitely agree and it's something I just figured out, I'm going to start to think more about each line I ink and really observe the forms I'm inking, and the forms around it. As you can see I've marked down what I thought would look cool with little observation
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>>3972228
some were proko some were imagination. just drawing boxes and connecting the dots following his method.
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>>3972107
>amazing knack for art
>furry
Every time
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>>3972107
not /beg/
<- insert crying wojak
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I used my own hands as reference for hers
hence why her left hand is fucked up since I couldn't hold my hand in a similar position for what I was going for

any advice for finding hand pics?
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>>3972416
Here's a couple books with good hand gestures
https://mega.nz/#F!Tvp1WKrT!UopctytmLgBg2xE1VIft3w

https://mega.nz/#F!67g3jYqD!ZVl5XS02_Vv_vcUdCGojoQ
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>>3972416
Another action oriented one, but I'm sure you'll find a use for these
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>>3972434
this is basically the best thing I could've gotten, thank you
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>>3972436
Of course m80 enjoy, they're JAV idols too so you get two things for the price of one
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>>3971871
its 9"x12" toned strathmore paper. your probably right about the detail. i was just getting used to how the coal breaks and spreads so the more subtle things i didnt bother with. planning to use this stuff a lot more though
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new bread >>3972462
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>>3967834
No you’re not. His arms are very short, try making the circles wider. Actually just don’t use this method at all, seems pretty stupid.
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>>3972389
You do realize that a ton of furry artists are extremely skilled, something I do not like to admit but it's a truth of the world.
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>>3972107
blog?



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