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War, war never changes.

Thread 1
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Thread 7

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I can accept that.
Ill give it a try when i get off work. But im a shit artist just so you know.
The town itself doesn't have to be hexagonal, though that would be cool and actually I'd be impressed.

A regular town with all the basic amenities would be great. Think Tranquility lane even.
Qm are you looking for a town map of what we already have ala Big Mt? Or are you looking for something like a blueprint of what our ideal new town would look like?
The latter.

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>You are Maple Son-Mahogany, one of two young Tuffle twins thrown at Earth starting in early Dragon Ball by your "father," Dr. Raichi

>"Canon" had already taken a sharp turn from the "norm" when you began, and through your actions, choices, and dialogue, took even further turns from the "norm," and will probably continue to do so

>Stats and dice mechanics are used, and can be explained again as needed

>Let's all try to have some fun, ok?

And a pastebin: https://pastebin.com/DyHHgCYE


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We don't just cook food, knock on wood.
>$538,000 over a few years
Jesus. But I guess that kinda fits with Saiyan food intake.
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You've still got a few years worth to go through at this rate. And Bulma may be willing to pay you some more for all your help.

Anyway, I'm getting some rest. Thanks again, anons.
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Forgot my pic
What if we wrote a book for our fans? CC could publish it and Tights could be our editor. It'd probably be a best seller.

Now. What would the title be?

...Mahogany and Monkeys

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Word has spread of that great fallen family and their tragedy. Wanderers throughout the land have gathered to help slay the creatures, pollutants, and mutations which spilled forth that fated day when the crew of miners discovered that damnable portal of antediluvian evil. Now you have arrived and been assembled into your "legion" of 16 brave doomed souls camping out in the ruins of the Estate. How long will it take before you succumb to the physical and mental blows of the horrors you face? How long will it take before they all do?

The way this RP works is that after each scenario I'll wait until a given answer has multiple (2) votes, then I'll take that answer, apply a situation or a roll of the dice as necessary, and see how you and your party turn out. But be warned, once on a mission I will primarily leave you and your party of four to the RNG gods. I will explain more how things work as they happen. With that said, here are the 16 heroes and the locations you can battle in. Choose one hero to be, and 3 companions will come with you on your journey.

The Holy
Leper - A priest with leprosy who has decided to devote the rest of his doomed and shunned existence to slaying unholy creatures.
Flagellant - Like the Leper, the Flagellant would be happy to die for their cause. Too happy. Part of an extremist faction in the church, they are looked down on for their masochistic tendencies.
Crusader - A man who found he could not return home to his family after the Crusades. His family now is war and, hopefully still, God.
Vestal - Assigned by the church to accompany and heal the Crusader in the war, she now finds herself unable to cease his march into death, nor her own following.

The Profiteers
Bounty Hunter - An ex-bounty hunter who was hired by the Grave Robber to protect her.
Highwayman - A man who tried to rob the Grave Robber on her way up, but was bought out instead.
Grave Robber - A wealthy woman who goes to the dungeons to loot the landscape and corpses of friends and foes.
Jester - A man the Grave Robber and Highwayman agreed to take with them to cheer the party.

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Oh hell, I might go to the warrens just to shake things up a bit.
Crusader(deus vult!)

Im going hard mode!
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And here is some art.

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In the far away land of Arizona... In the year 2035.... something incredible is happening...

The Pheonix is rising from the ashes and our young heroes, fresh out of Highschool, now face an even greater threat. College!
Meanwhile something else, perhaps even more sinister, is brewing deep in the heart of the lonely town of Pheonix, Arizona.
Freeze up (heh) before looking at the snowgirl.
>"U-um, are they silver? I think I might've seen them..."

Study combat desu

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You are Allen Starwind, a starship captain and veteran of the Great Interstellar War. Your starship is old, yet (mostly) reliable, and you must take on jobs in order to bring in enough cash to keep it flying. Last time, you arrived on Ganymede and began your mission to rescue Sally. Good luck, and fair skies.

Twitter: https://twitter.com/ZapQM
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Starcaller
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Did you drop a bomb??
Thats ok
Honestly it's probably not if anyone finds out about it.
Nah, I had to use a motorized drain snake to fix the main sewer line in my house. Which meant that I had to remove the toilet to open the pipe itself. Even though it's stuff I used to do regularly at work, I kind of wish I would've just called a plumber.

Anyway, next session is on Sunday afternoon. Hopefully we'll wrap up the thread.
They were very clearly in the same uniform and gear, did you even bother reading this thread?
That could've been camouflage.

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This is a thread created for the "discussion" of civ evo threads, defined as multiplayer games where you progress a player civilization through the course of time. I figure a general will be helpful for those who are looking for feedback, advice, or spitballing ideas for a good civ evo.


Fantasy >>1586714
Apocalypse >>1593113
This thing >>1580467

Discord: https://discord.gg/dmAjxJY

> Players
What sort of settings would you like to play in?

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Get an idea of what you're going to do and how it'll work before you start. When I've done them in the past, nothing saps enthusiasm like getting to a big problem that you have no idea how to deal with and all the players screeching at each other and you about the solution. So yeah, have a plan, write it down. Know what mechanics you're using, have a few ideas of where to take the plot (if appropriate to the style of game), have a couple of emergency back up plans.

If things do go wrong anyway and you need to change the rules you've set, do so firmly and in one go. Say 'that way wasn't working so this is how it is now' rather than 'it's not quite working, what do you guys think I should do?', because the latter will lead to a mess.
Civ threads biggest problem is discontinuity. Nobody ends it, or they leave before they do. The most important thing is to stick to a schedule or have enough time to update. I know I'm still trying to do that now.
Apoc is dead
Should add this
Thanks guys

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Oh shit nigger it's a /qst/ game-thing, yea.

4 persons form a party to do something.
Each person needs at least 1 player to be the voices in their head to tell them what to do n shit.

Just give yourself a name with the character's team color to identify which person you belong to. Ex: "Red Faggot"
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Sure fag


The only survivor from the blast was a Totally a Human and Not A Synth, but he was badly wounded and couldn't even moved.

Which made him an easy target for a passing band of Space Pirates. He then lived the rest of his life as a pirate slave.
Demos are great, fun to see classic ending procedure
Roomba is MVP
>10 bucks says you play huniepop unironically.
I don't tho, but I play DoAX3 unironically
Classic OP. Thanks for the run.

Good to know my leave didn't cuck us during the climax.

There's a Strawpoll going on?
He means the eventual strawpoll when Vampire Hunter ends

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make me reddit ecks dee ecks dee
Sure is cancer our today

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Welcome back to Hollow Adventurer, the "borrowed" story of a lich who seeks his happiness. So far he's obtained an abandoned boy, a youthful sailor, some bait and a makeshift fantasy shotgun.

You head back to the port to check in with Johnny.

"Find something interesting?" He says.

You just respond with a simple nod.

"Not much for talking, eh? Well, I've found a decent ship we can use. Check 'er out!" He says, handing you a photo of a less blocky version of the photo nearby.

It takes some time preparing again, but you manage to finish whilst affected by the poison. The boy looks visibly worried, but you don't care. You've fought long and hard to get here. You've seen men both live and die, regardless of side. You've seen abominations roam through territories few have ever braved. Some poison from the sea isn't gonna do much.

5th encounter: A sailing vessel similar to yours is following you. The night fog is hindering your vision, but you can see their light shining as bright as the moonlight. What do?

>Let them pass, they're not worth our time

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Oh you're the original OP. I have an idea for a story, but I believe I am a pretty bad storyteller so far.
"Who the heck would put a young girl in charge here?" You blurt out.

the under-age buccaneer replies with a sly yet careless shrug.

"That's beside the point, but I bet your wondering why we're following you. Allow me to explain." She starts, climbing up onto her desk.

"I want to join yer crew of misfits so that I-" She continues, her face getting dangerously close.

"Err... we can get to the Isles of Eden!" She says, backing off after correcting herself.

This situation is weird, and letting bloodlust go to waste feels wrong after many years of experience out there. What do?

>Stab her for the lols

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Shoot, screwed up the wording in a joke.

Letting her join in on the ride TO Loli-Lala-Land. Sorry for the wording.

Lol, random slaughter and seduction. Luckily I warned ye
>Let her join the ride to Loli-Lala-Land
My gut tells me this is probably not the best choice, but I can't ignore a loli in need

give me lolis or give me death.
The moment she steps on your boat, she immediately is seduced by the the nameless young boy.

(Heh, wait for my real post)

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The climb to awareness is a slow one. Nothing makes coherent sense. How can you be the very thing you are looking at? No, not like a reflection, but the very object itself? It is this awareness which leads to fragmentation, shattering the pieces of your consciousness which are lost to an unknown abyss. It seems, for now, the pieces are going to have to be sorted one at a time. You begin with what you can see:

Several rooms. It hurts to look at them all at once. It’s like a knife carving into your brain. You choose to look at just one. Your vision isn’t clear: in fact everything you’re seeing is in black and white. You have the vantage point of a spider on the wall, looking down, with a distorted fish-eye, to what looks like a communal living area which is empty of people, but does look lived-in. There’s a table in the middle of the living area, and padded seats making a C-shape around the table. Whoever lives here has no intention of tidying up. There’s stains and broken cubboard hinges, and moulding food on the studded-rubber floors. You find, interestingly, that you can see the living space from another angle: this time you are looking out from the circular table, seeing the empty chairs as your blink-and-move from one vantage point to another.

Can you leave this room? With a sensation like blinking you find yourself looking over a long, pitch-black corridoor which normal eyes wouldn’t be able to see. The steep darkness doesn’t seem to hinder your vision at all. You blink, clip-clip-clip, leaping along the empty corridor. You can see it has a grated metal floor, and soft padding on the walls, and many tubes and thick cables running up, along, and around beneath the metal frames like veins and arteries.

You keep going, clip--clip--clip.

Your vision has brought you to what appears to be a research lab of some kind. It’s the only place you’ve seen so far which looks pristine. There’s a human figure sat at a large computer monitor. You blink, and find you can see from a vantage point which brings you face-to-face (as it were) with an old wrinkly woman in a patched-together labcoat. Her grey hair is tied back into a bun. She has a large nose and small, beady eyes which glisten in the low light of the lab. She has her hands held together.

You might speak to her but you have no mouth with which to speak. You might make a gesture, but you have to body to gesture with. All you can do is blink: clip-clip-clip, around the lab, taking in all the various vantage points; a medical bed, research equipment, the five cameras dotted around the lab which you know to be your vantage points.

“Can you read this message? I will give you access to the message program.”
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Opps. Didnt see that. I thought that last one was a right in option for some reason. My bad.
>Get your hands off me you damn dirty ape!

>inb4 ded quest

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You are James Baker, a wild card according to the strange man known as Igor. Over the past few days you have moved to the town of Birchland with your Great Uncle Carson and started school. You've started to learn more about the town and made a small number of friends. School quickly got weird as you learned of a crack leading to another world that you believe is tied to your own.

More worrying was during an assembly was the green smoke flowing from the crack(maybe it needs a better name) and the strange, impervious wooden door. Students and teachers at your school have begun acting stereotypical and forming cliques when from what you know it was a normal school before. Whatever these Shadows are doing to people you have to stop.

Igor and Abigail taught you the how to combine Personas into new ones. Martin and you had bought new gear from an army surplus store and Ms. Brown, you think, will supply you two with actual guns. For now you have survived to the weekend and have decided to try and contact Ms. Brown.

Announcements: https://twitter.com/TheCrabQM

Pastebins: https://pastebin.com/5H95E8gL

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Crab%2C+Persona

Discord: https://discord.gg/CkH8dwp
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>>Could he help you learn to cook?
>>Just thinking bout mom and dad.
>Dealing with "pressure" at school
>Could he help you learn to cook?
>>Dealing with "pressure" at school
>>Could he help you learn to cook?
>Nervous about helping at the church
>Dealing with 'pressure' at school

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30 miles East of Yuma, AZ
5 years after the End



You are 22 year old Hank Dalton. You and your friends just massacred your way across 30 miles of hell to stop a group of skinwalkers from sacrificing two young girls to the Wendigo, an ancient monster now trapped in the body of a giant buzzard because you killed his last body and he's still pissed about it. One of the two Deputies escorting with you died in the process, the other is badly wounded, but both the girls are safe. And every fucking skinwalker is dead except for Billy Nez, who is heading for the hills in a bullet-riddled '49 Merc despite the two .308 rounds you put through his gut and shoulder. That crazy naked Indian is bleeding all over his battered lead sled's Tijuana whorehouse upholstery, barely keeping it on the road, hellbent on finding the Wendigo before his wounds finally overcome the drugs and sheer lunacy that are keeping him alive.

You hate to give the son of a bitch a head start but you have a feeling you'll need Chief's knowledge and expertise if you want to finish this right. Besides, that Merc's too crippled to let him gain much distance on you. You'll catch him. And when you do, you'll turn him and his pet monster into a wet greasy smear on the blacktop.

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Rolled 96 (1d100)

Rolled 72 (1d100)

Rolled 73 (1d100)


So why the pasbin instead of a link to previous threads? Where they not archived?
That's filthy, she'd never.
Some were on Yuki.la but not all. I suck at archives, I know.
Cool. Your writing is solid by the way. I wont read 3/4 of the stuff on this board but the opening post was all it took to convince me to follow this quest.

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WANDERS BE AMAZED. This is your calling to destiny. Your life will never be the same after this. I am seeking chosen individuals who will be willing under go a quest of bravery and championship. The church has lasted many years but alas has fallen; I call upon you to come and help go riches are ahead pfHUUa is the discord link. My name is Bless. Please please, help

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Previous Thread: >>1563053

. New players are always welcome!

In this quest you assume the role of an aspiring student who is about to enter the Mageknight Academy. You must hone your skills, make some friends (and perhaps also some enemies) and fight battles in order to prove yourself worthy of graduating as a fully fledged Mageknight! Each year (every 100th turn) your character will be tested by the academy to see if your character is progressing well and meeting the Academy's high standards. After the 3rd year your character will head off into a their first mission for a final test.

How to Join:
New players must fill out their character sheets. The sheet must include the following information:
>Anyone can join at any time. Latecomers and laggers are given bonus action points to catch up with the other players.
1) Your character's full name
2) Your character's backstory, appearance and any other useful information.
3) You are given 3 Skill Points. Choose 1 starting spell and 2 other skills or spells.

How to Play:
1) Each turn you will be given 2 [Action Points]. Post your character sheet and your chosen actions along with a 2d100 roll.

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Acquiring and Improving Spells & Skills:
1) Study, research, explore, train or take classes to discover and learn new spells.
2) Training an already learned spell or skill will raise it further to the next tier once enough [Progress Points] are accumulated.
4) The progress threshold is based on the Fibonacci sequence (1,2,3,5,8,...)
>Usually Spell and Skill tiers are named as Basic => Intermediate => Advanced => Expert => Master
>Alternatively you can label the tiers as T1, T2, T3 and so on.
>Passing the 1st year exams unlock Tier 6 to 10; 2nd year exams unlock Tier 11 to 15
>Progress threshold needed for the 6th tier and above becomes a stable 10 points.

Spellcrafting involves fusing spells with various skills, knowledge and even other spells that your character has learned together creating a new spell or skill.
>The name of the resulting new spell will be determined by the QM. By default it will be "Cast A B C..."
>Your dice roll will affect the result of the spellcrafting. Lower rolls will result in weaker or negative version of the intended spell and vice versa.

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Links of Importance:
Website: https://sites.google.com/view/mkam/home
List of Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Mageknight
Basic Rules: https://docs.google.com/document/d/1bsZQwXen2cxxNOns3dqWRC86FdliXxKi-brEXTBQtWE
In-depth Rules Explanation: https://docs.google.com/document/d/13unrqxqUiX3G0rau6CpEu7Pd5FxEsXz54pfVS9PfGEs/edit?usp=sharing
NPC Database for Madrid: https://docs.google.com/document/d/14Rf_RGpYIs0cdy1eUYYs-hr8_hqVaLrkSSvbzACtoFI/edit?usp=sharing
Discord Server: https://discord.gg/pEEkNkr
Rolled 73 (1d100)



Free action: Hand out membership cards to everyone who promised to join the engineering club, including zav and Nicolas Penn.

>Attend: Engineering class.

>Do: alright, maybe searching around the junkyard for scrap metal wasn't a good idea. Let's try searching for magic conducting metal and copper wire online. there has to be a magical metal dealer somewhere on the internet.
Rolled 11, 13, 79, 31 = 134 (4d100)


>Free Action: Pick item set 3

>Go find in the woods where the Deertuar said the rocks with Pappiliodya's life essence was thrown in. [Survival T1]

>Give my family a call. See how things have been.

>Supposedly, using all 5 spoons together can make a legendary dish. I shall attempt to make a legendary dish using the entire set of my artifact spoons! [Legendary Spoon Set, Cooking T5]

>Look in town to see if any new and potentially rare artifacts. Maybe I can get lucky and snag one for cheap. [Artifact Theory T2, History T1]
Rolled 58, 89 = 147 (2d100)


Name: Abby Dragfirm
Backstory: Abby lived in the mountain with her family which was known to have had connections to old wyvern in the far past. Now she has to go into the city school into a new world and become the magic user that her family expects her to be


>Go to nice open place and learn to quickcast my Conjure Scales.
Modifiers: T4 Conjure Scales
>Go To open grounds again and do the Dragon summoning ritual to summon an Elder Red Dragon! Use [Bound Summoning Mode] so it won't go wrong. I just want to learn Ancient Draconic
Modifiers: Intermediate Dragon Summoning Ritual [1/3], [Bound summoning] mode, Intermediate Summoning theory, Basic Ancient Draconic, Basic Modern Draconic.

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Char Sheet: http://pastebin.com/fUKdUWLF
The last hollow of the group me and my peers, including Tora, have been tracking today bellows an earthshaking, bone rattling howl that seems to make even the cool morning air bend away from it in some kind of primal animal like fear. My snow white, bone white hair blows behind me like a dogs wagging tail. Confidently I step forward, as my fellows stay behind me zanpakuto's raised in case our quarry suddenly gets a second wind. And despite the cool mask I wear, my head is filled with stray thoughts. The frown on my face however becomes a smile, the weight of the dreadful secret on my back no longer as heavy as it was, now that I have one more person to confide in it with. Now only three, including myself know of my true nature. I muse, tilting my head as the horned and tusked hollowed roars again, nearly pushing me back as its rusty blood red fur sticks up like its been struck by a stray bolt of lightning and turned to an iron statue.

I cover my face with my free hand, my fellows moving around me into postions as the hollow backs away....Oh, its chosen poorly. Its going to try and break through us by going for me. instead of running or aiming for one of the gaps we've left. Glancing over at Tora as she gets into position, I wordlessly motion to her where she should go with a flick of my wrist. The only reason its taking all of us to take down this particular hollow is because its about as slippery as an eel freshly caught and is fast enough to simply run away from my comrades before most of they could react. And from the expression in the one eyed girl's sole eye, I can tell that she is just tired of this game she's been forced to play, with this idiot among hollows.

The hollow begins to crouch down and curl up, its eyes clearly showings its panic as it screams again and I walk against its massive roar, feeling more disdain for it than usual. Its a coward, and now its going to be executed. I'm sure my disdain is clear for my juniors to see.

But they don't know the extra hate I feel for this thing. Because as much as I don't like it, I am a hollow as well and this thing's existence is insulting me, I feel. I have no idea how something as stupid as it has managed to elude four trained soul reapers and necessitate my and Tora's intervention in bringing it down. It finally decides its time to rush me, and take a chance of catching me off guard. And I smile, already smelling its blood as I begin to enact my planned motions. My smile grows wider and crueler as I let my long hidden blood lust out.

Then my body burns into smoke, my skin flaking away into embers as it tries to bite through me. I reappear on its back and slam my nodachi through its back, pinning it to the ground as it tries to cut me to ribbons with its sharp fur. But it isn't sharp enough to make me bleed or even feel pain.

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Have a good rest my dude.

Around that yeah
thanks, stay hype!
Oh God Clogs is going to be the villain in this quest isn't he.
damn, what a thread to miss. If that quincy has lost her pride and replaced it with more vengeance, then she's gonna forward those docs to the C46 and screw all of us.

Also, Aizen finds Kimi charming, oh what ever could that mean~
Do you mean hat and clogs? Is he called god clogs now or something?

Yes, whatever could it mean

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