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File: Containment Quest.png (1.73 MB, 1302x920)
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It is the dawn of the 24th Century.

A hundred years ago, mankind believe his destiny lay among the stars. But when he reached his hands beyond the heliopause with his first colony ship, he invited calamity into his world. Titans fell from beyond the stars and scored the surface of the Earth. With them came a terrible plague that scientists named the White Chlorination Syndrome, a near certain death sentence spread by salt that fell like snow. Those who fell ill became salt themselves, or else twisted into red-eyed demons that joined into rapacious hordes of marauders ravaging the lands.

Oh, and a fraction of a percent recovered completely, gaining all the powers of those demons but none of the madness that came with the transformation. Those folk received the name Nephilim for the strength of will that it took to resist the Red-Eyes' call.

You are not a Nephilim.

Every kid dreams themself a Nephilim at one point or another in their youth, but times are not so exciting any longer. Baldr Inhibitors keep the sickness in check well enough that outside of the containment zones - areas of a one mile radius surrounding each fallen Titan - no one needs to worry about joining the Red-Eyed Horde. Oh sure, the world lost some of its greatest cities, but the last fifty years have been a time of rebuilding. Things are almost as nice as they were in the late 20th Century now.

Well, except for the army of Red Eyes occupying the entire continent of Africa and the region once known as the Holy Land. Worrying about those places is not your job, so you don't worry about them most days of the year. No way would they send a rookie like you to the Jerusalem front, no.

You work for the YGGDRASIL Organization, the last remnant of the Old United Nations. That means even though you never caught WCS, you get to fight alongside the Nephilim to protect humanity from the monsters that emerge within the containment zones. Specifically, your job is..
>Staff Officer. You assist with relaying orders and managing Nephilim and soldiers on the ground.
>Logistics Officer. You keep the Nephilim who are fighting the good fight supplied with all the bullets they need.

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>>5974888
>Center of the LZ
>Hover and let down a ladder
>>
>>5974888
>Center of the LZ
>Hover and let down a ladder

LZ is cleared and we need the air time to move if there are more hidden enemies.
>>
>>5974888
>>By the entrance to a ruined museum
>Hover and let down a ladder
>>
>>5979424
>>5979513
anons, OP probably flaked
>>
>>5974888
>>Center of the LZ
>>Hover and let down a ladder


SPEED

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Before the green garbed hero arrived, before the princess’s power arise, before the blade of evils bane, before the kingdom of Hyrule waned, there were kings and queens, soldiers and spies, all battling to keep the kingdom alive. They fought the king of evil’s might, but were all cast down into deepest night. Without their bravery no land would there be, for the hero in green to have set free. So come all ye listeners and harken to me, while I spin thee a tale about the heroes in mail. The common solider whose blood was spilled, to buy time for the hero with the iron will.

Previous Threads: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=The+Fall+of+Hyrule

The click and scrape of metal on stone along with occasional grunt of exertion are the only sounds in the tunnel as Jinom and his flanking force crawl through the narrowing passages that lead to the rear entrance of the Bokoblin base. Prince Jinom wipes sweat from his brow and takes another breath of the stiflingly hot tunnel air. Up ahead, the Sheikah lead the way, dimly illuminating the tunnel with a heavily shaded lantern as the slither silently forward. A few more minutes of crawling later, the tunnel opens up allowing the Prince's men to stand again. This moment of relief is cut short, however, as the Sheikah hurriedly snuff out their lantern and hush everyone into silence. In the dark silence, faint snorting can be heard and dim fire light can be seen dancing on the tunnel wall. Jinom's force creeps forward as quietly as it can coming to a halt just before the tunnel bends to reveal the back entrance to the Bokoblins base.

Peeking carefully around the bend Jinom can see a few blue Bokoblin sentries patroling atop a makeshift stone palisade. Below them, blocking the way into the Bokoblin camp is a simple movable barricade made of sharpened wooden stakes. Judging from the lack of a commotion Darbus's Gorons haven't made their attack yet. All there is left to do, is wait, or attempt a little sabotage...

> Send the Sheikah forward to remove the barricades and clear the way for the Prince's men.

>Have the Sheikah attempt to take out the sentries and give Jinom's force the chance to totally surprise the Bokoblins.

>Hold position and wait for Darbus to attack, rather than risk the Prince's force being discovered early.

>[Write In]
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>>
Rolled 1 + 11 (1d8 + 11)

>>5981552

>Enemy Attack
>>
Rolled 2 + 4 (1d3 + 4)

>>5981552

>Enemy Defense
>>
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>>5981552

>>5981563
>>5981580
>>5981843
>>5981845

The two sides advance towards each other, slowly at first, then building into a sprint. Men and Gorons shout, Bokoblins and Moblins roar as the twin waves close and collide in a cacophony of battle. A trumpeting Moblin brings his club down onto Darbus, but the Goron raises his arms to block it. The club lands with a dull *thunk* and Darbus is stopped in his tracks, the muscles in his arms bulge under the club’s weight, but with a shout, Darbus slides down the club and delivers a vicious kick to the Moblins knee. The limb buckles then breaks and the creature topples sideways screeching in pain. The monster's shattered knee barely hits the ground before Darbus seizes the Moblin by its snout and slams his fist into its jaw in a powerful uppercut. The Moblin's howls of pain are cut off and the monster falls backwards, unmoving.

>The Bokoblins and Moblins suffer 13 Morale Damage and are routed.

> Your formation suffers 4 Morale damage and stands to run down the enemy.

All over the line, Gorons smash through the enemy formation scattering them or leaving them broken in the dust. The fight leaves the remaining Bokoblins and they flee in a disorganized mess, each one running for its own life. The Gorons roll down the stragglers, while the Hylians finish off those too injured to escape. As the battle winds down, Darbus approaches Jinom "Looks like we got'em. A few of the more cowardly ones might've slipped away, but I don't think they'll be coming back." He says with a satisfied grunt. "We'll stick around a little while to make sure any stragglers get the message that Death Mountain is no place for little piggies. What're you going to do Hylian?"


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>>5981858

As a heads up I'm going to be a little busy tomorrow, so there may not be an update.
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>>5981858
>Stay with the Goron's and rest some. The last thing you want is to be caught unprepared on the road.
Lucky to even be alive, 20% of the escort is dead.

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A world where might makes right. A world of Jade and Gold, of Phoenix and Dragons, of Pills and Talismans, of Martial and Spiritual arts.
A world where diligent training yield strength, meaning freedom. A world where loneliness means death, meaning social chains.
A world still unfair, as the ones reaching the heavens are most likely born rich - be it political riches of the aristocrats, power of secret knowledges and hidden realms of clans, or lucky enough to be born one-in-a-thousand genius.
This is not the case of Quiet Word - that is, (You). This is the case of your friends Dhundan Kepa, the brooding dark intimidating and secretive young boy and Ai, which is stuck too deep in her inner world.
However, you might be one-in-a-hundred genius. The fear of falling behind made you push your boundaries times and times again, leading you to overtake from a slim margin the two geniuses by a combination of luck, hard work, and burn out.
You also motivated the other "gifted but not great" kids - the monkey-bound Yi Norm, the Horse specialist Sin Din and her twin jack-of-all-trade Man Din to follow along.
You have also fairly good relationship with other members of the sect : Kyo Ko, a 11 year old girl extremely secretive of her skills and Bathias, a 15 year old boy that took the role of Hawk Master after the older one got promoted.
Last, Ryota, the Branch Master at the Inborn Realm (Fourth Stage), is personally tutoring you.

In the end, you know a fair amount of technic for such a young cultivator, but your strength lies in the impressive amount of Bonded Spiritual Beasts - A Hawk spirit, a Horse spirit, a Snake spirit and a Wolf spirit.
Speaking of that last one, you didn't told a world about him to anybody. As a scion of the Primordial Wolf spirit, its father warned you of its worth and how people could want to rip it away from you...
You recently discovered that the Hawk Spirit is an embodiment of the mythical element of Growth. Speaking of, you had an unique opportunity to visit the Growth realm, coming back with insights, an unique movement technique and a teapot, hidden in cloth and wore at your belt.
Despite the amount of self-inflicted pressure, you know you're pretty loaded and progressing at a more than acceptable rhythm - having broke through the second of the five minor realms of First stage, the Eye Aperture.

Character sheet : https://pastebin.com/FQqQDEa9

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>>5981334
>Which town are you from?
>Kill him after he answers that question.

Just have to be sure.
>>
>>5981334
>Interrogate him first - then you'll see [Risk of him doing shenanigans]
What's the deal with the metal plates? Who do you work for? What do you know about Golden Skystone Village?
>>
>>5981334
>Make sure the wolf moves a little of his bite to have the fangs at munching distance of his jugular veins while we point at him with our spear.
>Interrogate him first - then you'll see [Risk of him doing shenanigans]
>Where do you come from? What's your village?
>How long have you being doing this bandit job or when did you start posting on this road?
>Do you have a boss or something? Or are you just independent?

I'm tentative about the idea of bounding him and bringing him with us, but idk if we have a rope, and if Kyo Ko have a mounting beast fast enough to follow our Horse with the alacrity buff (Tho I guess we're going to walk for a good hour before we can summon it again.)

Also I GOT AN AMAZING IDEA FOR OUR FIGHTING STYLE AND A NEW TECHNIQUE.

Because we have the Snake Spear, an AMAZING spirit for not only our preferred fighting style and affinity with Snakes, it occured to me that maybe we can get a little bit funky with it: We strike with our Snake Spirit, it bites our enemy, and IF IT'S POSSIBLE We command it to stop being as still as a spear, and we use it to slam our enemy to the ground, or perhaps we can use it like a constraining technique where it bites the enemy and doesn't leave him, so we can move him around or stop his movement. Imagine this like that fight scene of Kung Fu Panda when the goose goes to where Shen Long is trapped, and correct me if I'm wrong, but I kind of remember the Rhino guards having like a kind of stick where in the end it has a shackle? We can use out Snake Spirit like that, either make it so it's more flexible and throw around or enemies or control their movement

Now the Technique idea: In a world where everyone born is a Daoist and it doesn't matter how bad you are at it, there should be a Daoist equivalent of a Lawyer. If we meet one, and maybe learn some kind of "truth telling Technique", if we're good with the Blood Element, we can maybe sense through the Blood of our enemies or rivals if they're saying the truth, just imagine this exact scenario, right after a fight and we can interrogate someone, and know if they're lying or not to us, because where using either the Blood-Shadow summon or our own spirits as a mean to detect the lies.
>>
>>5981334
>Interrogate him first - then you'll see [Risk of him doing shenanigans]
>>
>>5981334
>Interrogate him first - then you'll see [Risk of him doing shenanigans]

Lets see if these guys have a boss or know about the village rebellion politics.

In a place where everything that can and cannot exist a lone prisoner stands. This ethereal being is the most physical thing in existence save for the twenty-nine chains they have pulled against for eons. A sound rings out throughout reality as one of the chains breaks causing the creature to pause for the first time since it was chained. The chains glow with divine power as the broken chain repairs itself in only a second. However, by the time it wrapped around the prisoner three more chains had broken. The Demiurge continues to break the chains faster than they can repair themselves. The twenty-eighth chain wraps around them once more but not before they grab the last chain binding their maw and rip it off. The chain radiates a blinding level of light yet is consumed in an instant when the captive bites down on it. Another chain attempts to wrap around their jaws but the creature's one head splits into hundreds. The chain binds one mouth but is quickly ripped apart by the rest. As the remaing chains repair themselves they transform into creatures that would inspire awe in even the gods. Soon three such beings stand before them the unbound entity as they consumes the rest of the chains that hadn't repaired themselves in time. A battle occurred between the guardians and their prisoner that would threaten the universe's existence if it existed at the time. Yet in just over half a second it was over. The Demiurge bit into reality causing all that was and wasn't to shake. At first they experienced all forms of pain that could and could not exist as the embodiment of all that was and wasn't tries to make them cease. But once all pain was absorbed their body began to reform. Stone, ice, steel, fur, everything they absorbed became a part of their new form. When they felt themselves beginning to be unmade they released their hold of reality. Due to becoming physical they could no longer exist in this world of concepts and so, the second the Demiurge stopped biting reality it suddenly found itself in the void that formed where all the concepts they had eaten once were. Ichor dripped from the wound on their side that formed when reality tried to unmake them. With a touch the wound instantly healed leaving only another scar among the countless ones they had gained from their previous escapes. "Maybe this time it will let me create in peace." Thought the demiurge as it watched the ichor it had lost begin to take a new shape.

>1/2
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"That's decent tribute for now. I'll grant you the right to the sea's remains."
>Take the carving domain he's offering
>>
>>5976951
Ashkur would respond to the light's remarks. "Yes I plan to exert much control upon the form of this new cosmos, but to do so I need to gather resources. While I may be new the concepts and order they bring are as old as the demiurge himself. Ashkur would extend a hand out to the god of light. "I propose we align ourshelves to eachother as we both understand what it takes to ensure the saftey of creation."

I'm offering an alliance
>>
>>5976336
As Ohr vaporized Ginn they felt great power flow in to them.
>Emptiness offers Shadows, Perfection, and Discipline for free
>Water offers Steam, Travel, and Healing for free.
>>5976974
Ashkur melts the tools in his hand and absorbs them into his skin.
>Carving offers Blades, Torture, and Training as free opitions.
>>
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>>5977069
>As Ohr absorbs the essence of nothingness and water, it begins to compress its lights more and more until it eventually collapses its form into a radiant Kugelblitz, a black hole of compressed light and radiation.A pitch black hole in space emitting an intensely bright light, enshrouded in an accretion disk of swirling compressed steam, casting shadows extending into infinity
>>5976981
>Its mind expands from the new experience, and it gazes at its brother with a new, if nonetheless familiar perspective.
"I would like to think on it, but I shalt not forget thy offer Conqueror"
>>5976729
>With that being said, the newly formed singularity of Light would gaze upon its new charges, and claim the Eclipse Daggers, the Osso with its sibling and the Firnamental Sea with the mortals in it. It held the essence of Water and so the sea would be its own right, its new charge along the stars
>>
>>5977069
Ashkur could feel the energy of the domain flow through him. What little conciousness that remained of Gin screamed in agony as he burned it alive forging it into something stronger. War, Wrath, Fire, and Subjugation were all the domains he held. His very nature was destructive like a volcano rushing over an island he would burn through the world. Yet he knew that the most important aspect of his being was not the chaos he could bring, but the new creation that would come after. While suffering may hurt temporarily it often makes one stronger as they grow better. His creations would the harshness of the world, but through their pain would grow. While those foolish enough to stand against him would experience agony beyond comprehension yet through this would come to understand their only options. To kneel or face obliteration.
>Choose the Domain of Torture

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Mobile poster attempting to cobble together a simple civ thread (without letting it immediately die as with other civ threads.) Going to keep it simple as there's already an extremely detailed nation builder on the board atm to satisfy anyone looking for complexity.
>Races are limited to those made out of sticks and stones
>Vote on a race and location, first to three wins
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>>5973107
>Sacrifice Mychel
Its no biggie, Mychel is just doing his part for the natiral cycle, plus the boar is a useful ally this early, this is the beginnings of domestication and a hearty breed at that
>Construct Something
The snuggle dome is a domed structure in which we can all sleep starting off, later on we make other abodes and make the dome into the mush palace
>>
>>5973285
My argument against first anon is he may not be of the Mycelium but with the ingestion of Mychel in his frail state he may be able to rewire the boar especially as this "insane" mushroom walked him over no big deal, I think we should look into this insane fellow more and see if his insanity is more shamanic/druidic in nature
>>
>>5973107
>Convince the insane one to lead the pair into the lake

>Construct humidor
>>
sadge
>>
>>5974952
>op says he'll cont the thread
>starts a super interesting quest
>doesnt

major sadge

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“Long ago, long ago, our world was lush and green. Singers sang and dragons flew, and sorcery and steel were made one…”

In the deepest dark of an ancient metal ruin, eyes of dead glass watched over broken eggs. Lifeless guardians of lifeless wards, eternal in their vigil, they awaited power which would never come. Severed cables wrapped like vines about the metal eggs, cradling their broken shells and the shattered songs within. They would never be heard, never know the sand and seas and skies, never live.

So it had been for ten thousand years, and so it would be forever.

Across the endless centuries, the egg crypt became known to the members of a diminutive and curious people. They took the shape and size of the old masters; tufts of fur upon the tops of their heads, their bodies surfaced softly in pale or tan hues, and possessing four limbs yet standing upright upon one pair and grasping with the other - and none of them were winged. Ignorant, the two-eyes knew little what the ruin once was, and nothing of the egg chamber or its dead machines. They came for salvage, and secrets, but gained little of either - ancient places do not give up such things.

Slowly, even their pestering encroachments became nearly forgotten, swallowed by the sands.

Nearly forgotten, until one of their young returned, pursued by its own kind through the shifting sands. Others fled with it to the ruin, but their pursuers were faster upon the dunes, piloting bounding bipedal machines and plated skimming craft. Only the young one lost its pursuers when it reached the metal fortress, disappearing within the shattered pyramid's depths.

Rushing through the metal halls, it stumbled, fell, crashed, slid, and then lay still.

Crimson fluid pooled from its cracked mask, and poisons leeched in from the toxic air. When its eyes opened again the burning had already begun, the fire, but the shouts of its pursuers sounded from high above. With failing strength it fled deeper into the dark, past shattered eggs and dead glass, through severed cables hanging like vines, and beyond doors overgrown with fungus, until finally it could bear to go no further. It collapsed within a small chamber, quiet and still, beside a large black egg resting in a bed of sand and coiled cables.

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>>5980719
>What be this place’s purpose?” This is no slave chamber, but a strange laboratory just as the soldier revealed earlier.
>>
>>5980719
>”Who art thou, machine?” You would have this thing’s name, if it has one, and know of it - it clearly is not a man or a bug.
>>
>>5980719
>”What be this place’s purpose?” This is no slave chamber, but a strange laboratory just as the soldier revealed earlier.
>>
One more hour for voting.
>>
>>5981265
>>5981161
>>5980786
>>5980821
Writing. Might take a bit today.

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The Nation of Ferrovia has fractured with the death of king Harold with three successor states and a bandit kingdom now fighting over the nation's future. King Elric, the king's brother backed by the landed nobility of the country, wages war in hopes of holding up the monarchy and by connection with the landed gentry. As he styles himself now Lord protector Baric attempts to halt the Monarchists and reformists from harming the status quo with the backing of the army his force is small but well trained and armed. The last of the main contenders is Queen Meredith the sole child of King Harold and devout reformist backed by merchants democrats and communists alike she must lead this dispraite force to victory.

Past threads:https://suptg.thisisnotatrueending.com/qstarchive.html?tags=BrinkQM

You are Sir Edmund ”The Crow” Drayton, a recently Knighted Yeoman, the leader of the small monarchist sub faction of the reformists. In an example of extremely effective lighting warfare you've done a great deal to push to the Monarchist capital of Clark's Landing encircling the city and trapping the Pretender and his Heir inside. In an daring plan youve airdropped a significant amount of your men inside the city before assaulting and seizing the palace with your men. Through sheer skill and luck your men were able to take the pretender alive and now you must attempt to convince Prince Elric to order a general surrender or you will have to hold out against his forcers which are converging on the capture palace.

1d100 best of three please
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>>5981404
Youve got five men with you being the sixth two armed with shotguns and the rest armed with autoloading pistols and you are armed with your service revolver
>>
The trip over to the place of business of the merchant your looking for is a quick one. The man's name is Lenard Fisher apparently pre war a decently well off importer of tobacco who has apparently in recent months taken to price gouging for various consumer goods since the war kicked off. The shop itself is a two story brick affair with an entrance to the front onto the street and a back entrance in the alley behind. The sign above the door reads Fisher Imports in bold letters. The street is relatively barren as you step out of the truck you've split your team in two with a shotgun each one team has gone to the buildings rear prepared to storm in at the first sign of commotion while the other team walks in with you

You step inside the bell above the door ringing as you doo so the front desk is unmanned but you hear a young voice yell from the back that he will be up in a moment. In a few seconds a young man probably not more than 16 years of age leaves the back room carrying a box and sets it down on the counter, turns to you and freezes staring at you in your uniform. His eyes quickly travel over to the men with you especially honing in on the shotgun held at a low ready by one of you men.

3d100 best of three please
>>
Rolled 71, 11, 27 = 109 (3d100)

>>5981805
>>
Rolled 22, 17, 76 = 115 (3d100)

>>5981805
>>
Rolled 71, 54, 87 = 212 (3d100)

>>5981805

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You are Uzumaki Shiki, and you’re in a position now that some would consider enviable, while others would avoid with their last exertions. In this room, defended from the outside with a force you’d almost call token compared to its occupants, there are three types of people – village leaders (your mother and the five Kages), their respective chosen adjutants (your sister Makoto, your friend Kōshū, the legendary Uchiha Sasuke, and three others you don’t know as well), and then, of course, you.

And right now, their gazes are all asking you the same question, just in various different ways. Many show some degree of curiosity, along with the calm pride evident in your mother’s eyes. Some, you don’t need to know the person to tell are looks of skepticism. That’s probably more common than you’ve seen, since your name is one many among the shinobi nations will doubtless know without having ever met you or worked with you.

Regardless of their nature, those gazes demand an answer from you.

“I’ve spoken with Delta-san,” you begin. “Both during our fight and since. So…”

“And what’s she given you?” Darui-san asks curtly.

“Darui-san,” Kurotsuchi-san interjects, feigning a smile. “I’d advise you against interrupting any more Uzumakis today.”

“The kid is here to answer our questions,” Darui counters gruffly. “Doesn’t matter what his name is or how fond you are of him.”

“You’ve only met Boruto-kun,” Kurotsuchi-san muses with a smirk. “Shiki-kun and Makoto-kun are… something different. Trust me on this one, they deserve your respect.”

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Rolled 6 (1d6)

>>5979582
>>
>>5979582
“Our main concern is getting in the necessary training together with Kōshū-kun,” you declare, remembering at the last second to add the honorifics. “We have our own formations and tactics formed over years, so we usually even give clients on escort missions a crash course.”

“If we’re meant to fight as a team, we’ll need to do a bit more than that.”

“Understandable,” the Mizukage replies immediately. “When this meeting is concluded, I will make the necessary arrangements on our end.”

“I’ll see to the details on our end,” Sasuke-san tells Naruto-san quietly.



The rest of the summit goes smoothly, with most of the details emphasizing the logistics of mounting a more intensive, continent-spanning search for the elusive members of Kara and for adding protection against any sort of corpse-theft shenanigans.

When the time comes for the Kages and their retinues to leave there are some pleasantries – Kurotsuchi-san in particular takes a few moments to visit with your family, and she and your mother agree on a good time to catch up later. But the only really important part of this winding down for you and your team is that you are expected to take point on escorting those visitors back through the village to meet with their own security escorts.


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>>5981044
>We’ll go over our formations and abilities. Then we take on missions together.
>>
>>5981044
>>We'll go over our formations and abilities. Then we'll take on another team in an exercise.
I wanna beat up team Boruto or Ino-Shika-Cho.
>>
>>5981044
>>We’ll go over our formations and abilities. Then we take on missions together.

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You are Noel Tiberius di Hazaran, warrior-queen of the realm whose name you share, and formerly a single-digit-ranked member of a nameless Organization which fielded silver-eyed monster slayers. Because of how long you’ve been… well, the way you are, you can understand completely why so many people would be scared to death at the sight of you. Those silver eyes are a marker of something not entirely human, and the golden glow they take on when you’ve caught the scent of one of the monstrous yōma is even more of a giveaway that you’re different.

Those eyes are only ever seen among your own kind, as well as among the yōma themselves.

Fear of the unnatural or unknown is only ever unreasonable in terms of degrees. Even here in your own homeland, where even the most ignorant farmboy would know that their queen-regnant bears the silver eyes of a half-blooded warrior, there are some who are not entirely trusting of you or your sisters. In some places outside the kingdom of Hazaran you’ve even faced discrimination – which may have become abuse had you not been so habitually quick to remove yourself from those communities where you experienced it. You also wouldn’t be the only warrior to have seen abuse directed at people who associated with your kind.

But that having been said… Hazaran is and always will be your home.

Marie-Noelle Lagadec is not Hazari. She’s from the other side of the world entirely, which means that she’s a very long way away from home. And she misses it. Even if she’s been told explicitly that you’re dangerous, you know that you can connect with her over that fact.

“While I was still serving the Organization,” you tell her, meaning the local arm of the same organization whose orders have brought her and so many others here, “I spent years away. Of course I missed it.”

“It’s funny,” she muses, seeming to you on the verge of tears. “I didn’t think I could miss that place. I was so desperate to leave it, and now all I want to do is go back.”

You lean forward and rest your elbows on the table between you. “That’s okay. It’s a natural feeling to have, especially given a stressful line of work – you may not be out there fighting, but that doesn’t mean you’re not under stress. In some ways it may be worse.”

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>>5978916
3d10 best of three
>>
Rolled 5, 4, 5 = 14 (3d10)

>>5979588
>>
Rolled 8, 8, 7 = 23 (3d10)

>>5979588
>>
Rolled 9, 5, 1 = 15 (3d10)

>>5979588
>>
>>5979588
“What we need from you is two things,” you decide. “We need your voice, and we need the equipment to carry it. Can you provide those things?”

“The former, yes,” Marie-Noelle replies immediately. “The latter may be a little bit difficult.”

“In terms of the technical requirements?” Valentina presses.

She considers her answer. “Yes. Sorry, I was considering the next question. What I’d need is radio equipment. Célene, can you help me with the finer points?”

Célene considers that question as well. “Yes, I can. So long as you can get the parts I need.”

“And that’s going to depend on what the set we can get for you actually has, and what’s wrong with it if anything?”

“Right.”


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You are L2 Trollslayer Fiona Jarnafeldt, and you do not love the city you live in.

Helsinki is too sterile. Helsinki is too clean. There's nothing natural about the white metal buildings and black glossy windows, hexagonal solar panels that make up the roads and walkways, the filtered air. When the gods made the heavens and earth, this is not what they had in mind. The artificial world you came to live in was a novelty for some time, but the stuffy plastic smell is giving you headaches. Messing with your mind. You're seeing things. Other than the things you've always seen, at least.

https://www.youtube.com/watch?v=2gYd2byz1VY

It has been about 3 months since you have joined the Stormwatch, a legion of fighters who keep Helsinki safe by driving out the beasts and squatters occupying the stormdrains beneath the city streets. You do this seeking the elevated citizenship status that comes with doing your part, hoping to one day being permitted to hold in your arms a child of your own flesh and blood. There can only be a million souls in this city, one billion on this earth; you want one or two of them to call your own.

You and your compatriots have been on the trail of thieves who intercepted advanced tech being brought to the Stormwatch HQ, and it seems that they have been using it to develop new weapons. Level 3 Manhunter Sigrun Eugen and her student Level 2 Manhunter Saemus Fahy have been trying to find what they can; how the underdwellers are producing weapons, where they are being seen with them, and if there's any loose ends on the surface that would lead to the epicenter of squatters. But as it happens, these things take time. The underdwellers need to make a mistake to be caught. It's only a matter of time.

Recently, you have been assisting the Stormwatch Director's experimental tech program as an equipment tester. In the first field test of a new tool, the Director had you destroy one of the underdweller's main sources of food. This acid-slinging tool is now being fielded and used to dispose of the corpses of massive aberrations all across the stormdrain. Underdweller activity has to be more lively and easily seen by now, surely.

But it has been some time. Perhaps some proactive choices need to be made to get progress. Perhaps things will turn up over the course of your regular duties. Either way, this pallid modern interior of Stormwatch HQ offers you no comfort.
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>>5981842
"I will have you know that the mission is still considered ongoing."

You recoil in surprise.

"They had completed their investigations around the arctic circle, and they've since begun the final phase of their operation. Great journeys were commonplace in old times, though this was greater detail. Old records of the northern world needed adjusting for the modern era. Maps needed to be updated. Northern peoples found again. The last communication was from over... two years ago? Yet the mission is not considered lost. It is projected to last another year. When they return, I assure that you will be the first to hear."

Your papa had always told you she was just "away on business." For a few years you believed, but at some point you just stopped believing. You went to spend more time with others and... you were envious, at times. Enough to walk away and try all this. You never even got a letter.

"Classified," this guy would probably say.

"So, are we speaking to a tree?" Kai steps in. "Why may we not meet you in person? Are you infirm?"

Leshy grumbles. "No, no, I am capable of walking. I am currently interfacing with the forest. On many trees throughout Helsinki's north, there are arrays of cameras. I am able to switch my perspective to each of these trees and perceive through those cameras... albeit, with a bit of latency. It's not complete coverage of the whole region, but it permits me to examine a great deal in a short amount of time. It is nice for research... and security."


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>>5981844
A bitter wind blows, the branches bend, and Leshy's accent rears its head with the souring of his tone. "And what would you even DO with this information? What are your intentions with a tunnel into, and more importantly, OUT of, the city? The only way the squatters could possibly leave the city, should the Stormwatch actually rout them? Is that naht your purpose? That Helsinki is full, the land for miles upon miles surround is over capacity, an' the squatters must be removed, driven deep into far less hospitable environs? Or, would you rather seal them beneath you, and render the stormdrain a mass grave from which there is no escape? What kind of foe dare you brew under your feet?"

Leshy is making quite the impression. He's being very candid, for a servant of Mother Nature's Providence, for someone talking to Stormwatch. For someone being recorded by microphones you are wearing.

Kai sheepishly pokes your shoulder. "Uh. Missus Jarnafeldt? I haven't heard from Arsi in a bit."

"There is a greater mission our actions all serve, fret you not," called the voice as it seemed to lean down upon you. "But I will make sure mine do not serve naught but senseless, needless violence.

What would you do with this information?
>Drive away aberrations who naturally find it.
>Send an undercover agent to get intel on how the underdwellers live.
>Intercept aberration smugglers.
>Deal with everyone found sneaking in.
>Seal the entrance.
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>>5981856
>>Intercept aberration smugglers.
>Drive away aberrations who naturally find it.
>>
>>5981856
>Send an undercover agent to get intel on how the underdwellers live.
>Intercept aberration smugglers.
>>
>>5981856
>Deal with everyone found sneaking in.
I am extremely tempted to seal it away for the meme.

>expedition to Hyperborea
based?

File: anyaotomeop.png (2.17 MB, 1500x900)
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On the star of Velekam, the small eye of the world god known as the continent Vinstraga, the outskirts of the capital of the Archduchy, Strosstadt in Strossvald, a young woman from nowhere tries her best to sail the sea of fates in a place most unfamiliar to her.

For a warrior woman, more at home in the commander’s seat of a panzer than any household or city street, a life away from battle is not so simple. Where power does not come from strength of body or force of arms, can she still steer destiny to her will?

She must, for a life without freedom to her is no life at all.

This is a drawquest taking place in the Panzer Commander setting. You shouldn't need to know anything about it beyond how the current player character acts like and what she knows, but any questions will be answered readily, to aid in staying in character.

-----
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>>5979700
>>Swallow. It’s food, isn’t it?
A lady does not spit
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>>5979700
>>Swallow. It’s food, isn’t it?
This is really gross. But cowardice is for the weak.
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>>5979700
>Swallow. It’s food, isn’t it?
Fishsticks
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>>5979700
>>Swallow. It’s food, isn’t it?
Where we come from people have eaten weirder things for stupider reasons. Probably.
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>>5979703
>>5979716
>>5979751
>>5979835
>>5979890
>>5979893
>>5979990
>>5980293
>>5979781
Swallow. For honor and valor.

>>5979807
Spit. Because it's gross.

Well, she's taken it better than some others have. Updating after I wrap up my other thread.

Your name is Hass Takar and you are the Supreme Ruler of the Hegemony.

https://suptg.thisisnotatrueending.com/qstarchive/2024/5879681/

During your reign, you defended the Stand from the aggressive expansion of the Consortium's business interest, and defended your people. You only took up your position in your selfishness; killing the previous Supreme Ruler in a duel, but have since learned and changed. But only now does a new reality reveal itself.

The previous victims of the Hegemony's genocidal racism, the Swall and the Vetucker aliens, have since been found again. Revived by some strange pods deep in the soils of their rightful homeworlds, you have found them once again.
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>>5970623
I love Monke Quest
So I'd love it if you
>Should keep running Monke quest until it's finished?
But I need you to not crash down and burn out before the end, so the answer boils down to
>Just take my time with it?
>>
>>5970623

>Just take my time with it?

Take your time, choom.
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>>5970626
I'd support this, make Monke the focus but not the 'only' thing, if that makes sense.

In the end, though, you have to do what works for you Bananas.
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>>5970623
Do monke quest at whatever timescale you want. I think it's important for Qmers to not feel obligated.
>>
>>5970623
i love this quest but also variety is the spice of life like make it the main thing but do other stuff also for the fun of it

This quest is the story of the rise or demise of House Duntreow as seen through the eyes of two unlikely characters. Lady Gwynfryd Duntreow is the current heir to the keep of Hallowgrove and the Duntreow legacy. Before Robert’s Rebellion, she was sixth in line to her father’s seat. With enemies and rumors lurking in the shadows, the former lady-in-waiting has a long road to overcoming or harnessing burdens now placed upon her. A fateful counter with a Tyroshi sellsword has placed her on the road home. Vaaro Orlios is the second son of a merchant and former paymaster of a dying free company. The cunning and ofttimes duplicitous sellsword has sensed opportunity through the burgeoning future Lady of Hallowgrove. Time will tell if his instincts will be to the house’s benefit or downfall.

Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=House%20Duntreow
Character sheets: https://docs.google.com/document/d/1kWLdiwaUG4Iqr-zOPQJLVp9ug45R8MSO-3Da77fYENg/edit?usp=sharing
House history and important personages: https://docs.google.com/document/d/17z4CFDMRRmtGowj6oSsNi4-xfb-SOzxijLeZSwMmPe8/edit?usp=sharing
Various PDFs that might be of interest: https://drive.google.com/drive/folders/1gieuIrCoHbYbWdm-BNFQQW_ruLlMTdVu
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>>5980475
+1
Apply the womanly tricks
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>>5981220
>tricks
*correction, facts and logic
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>>5980326
>Make further plea to their honor by confessing of the potential bounty upon your head. Unveiling your knowledge of a plot is worth the ease you would gain from these knights riding at your side.
>>
Calling it for taking this up a step higher. Post will be up tomorrow, hopefully at an earlier hour.

>Can I get 1 roll of 5d6+1 for Status, 1 roll of 5d6 for convince, and 2 rolls of 4d6 for cunning and knowledge respectively
>>
Rolled 5, 2, 6, 4, 5 + 1 = 23 (5d6 + 1)

>>5981823

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Pale light dawned gently in the furthest reach of the sky. Solid black blades of charred grass crunched lifelessly beneath the shoes of uniformed men and women as they worked to secure what remained of a natural disaster that perhaps only the Shrine could explain.

Shards of shattered hulling wedged into the carved furrows of Lake Resuri, but the rays of sunlight beginning to skip across the now placid lake's surface betrayed the fact that they were only a fragment of the wreckage still finding its way to shore. Where the earth was not crumbling char, evidence of having been scoured by a flame the guards had to assume were Adept related, it was upturned or flooded, and in some cases, both.

"I don't even know where to begin looking for what caused this." A guard scowled, "This stuff isn't normally our purview is it? Seems like Shrine business."

"They're saying they won't be getting involved with it." Another groused, running her hand back through her hair as she looked out across the ruin with a heavy heart. "Usually they're the ones telling us to fuck off, but now when we actually want them to step in they're refusing to budge."

"At least there don't... Appear to be any casualties. Small miracle, that."

"No casualties on shore, anyway." The woman corrected darkly, "No telling if they just got washed out. Or buried."

"Really wish you hadn't said that." The first guard sighed, raising his foot uncomfortably from the upchurned mud. His peer's laughter was cut-short when a sudden shout from one of the other guards made the morbid joke into a prophecy. "Wisp preserve, there really was one buried!"

"Should've kept my damn mouth shut..." The woman grumbled as the two of them jogged to the source of the commotion. An arm had been found sticking out of the ground. At a glance, despite being caked in mud, it seemed feminine. There was already an effort rallying to begin digging the rest of the body out when... The supposed corpse's digits twitched.

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>>5979181
I want Irue and her groupies to have a nice day off and just be a cute girl doing cute things for once, is that too much to ask? I don’t think that there’s ever been a time in her life or in this quest where she’s not just stressing out about her imminent demise or her next move. But then again, maybe there’s simply no rest for the wicked.
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>>5979330
Riz gave us a breather one time and we spent it stressing out.
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>>5977458
Okay here's my ideas for who goes where.

>Ari on bodyguard duty at the merchant's party, informed of the general situation and instructed to act on Rinnier's advice and turn the nobility or their mercenary forces against eachother somehow while keeping Isaac out of the firing line.

I have no idea how we'd accomplish this so lets just leave it to Ari, for better or worse Ari is a sneaky bitch now and I think she'll do well here. I think it's probably best to leave Aegis with Ari too, neither of the siblings have a comprehension of the world sufficient to follow complicated orders without supervision.

>Find Priat, quick visit to Isaac I suppose. Try to speedrun it with Scar, unless we can sequence break by sending out a pulse like how we did with Lily and Aegis or shooting a big fireball into the sky. Involve him in Nightgaunt preparation if possible.
Leave him with the Mayor's men? He'd be a powerful bolster to the town guard forces who lack a heavy hitter, I think he used to be a royal bodyguard or something so assigning him to what martial forces we have feels like a natural fit.

>Ask if the guards have some means to communicate over long distance.
Mounted on Scar, Irue's team will be the most mobile force on the field, so it'd pay off to have some way of keeping in contact with our main force or letting them indicate things to us such as one of our allies showing up or whatever. If they have cool whistles or the coloured flares from attack on titan then I wanna know about it.

Once things are set up I guess that leaves us, Ashe and Lily to meet with our cousin and play things by ear from there, right? I'm sure I'm missing a lot of things but to me the primary concern is the ticking clock of Maran's nightgaunts of which we know next to nothing about and thus can't plan for beyond meekly lighting fires and hoping for the best unless and until we cheat using Luna.


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>>5978629
>>5979422
Alright, so taking some of the back and forth into account, I'll round this out to something like...

>Full Agreement
1. Identifying Caylen and Alouette so you can intercept them.

>Caylen Business
1. If they are cooperative, Alouette can bodyguard Isaac.
2. Try to convince them to help you free the Tiers.

>Resuri Guard Arrangements
1. Keep an eye on the riverway.
2. Redistribute guards from the wallwatch in preparation.
3. Encircle the merchant gala

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>>5979342
That's no excuse for not trying to relax ever again!

File: Feeling Blue Title Card.png (1.22 MB, 1024x1208)
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Welcome to the fourth installment of Naruto Quest: Feeling Blue #4!

For my returning players, thank you for your continued support. You're the lifeblood of these threads, and I appreciate that you give me your time.
For any new players, I highly recommend that you read the archives here: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Feeling+Blue

Note that the first thing I do is archive the thread the second I create it, so realize you may catch up a little sooner than you think! However, for any of you who are impatient and want to join the action immediately, here’s an extremely quick and dirty recap of what’s happening at this exact moment:
>You are Otomo Mizutani, ninja of the village hidden in the leaves.
>Your squad consists of yourself, Masami Igarashi, Naoki Fuma, and your team leader, Hotaru Nakagawa.
>You are currently on a mission to escort a trading caravan into and out of bandit territory, the territory of an anti-ninja separatist group that calls themselves The Lords of Fire.
>Your real purpose is to cripple the bandit group, which may be harder than you think because you have extremely strong suspicions that they’re being propped up by four of the Daimyo’s disgraced former bodyguards.
>You just left a temple wherein you met the deceased spirit of a priest named Hiraku Hyuga, who insisted that you purify your soul of an old wound that might one day be your doom.
>For your own personal reasons and because you didn’t fully trust him or the purification ritual, you’ve decided not to listen to his advice.
>Hopefully that turns out to be a wise decision, but like so many other things in life, only time would tell.
>You will soon travel away from the temple and towards the end destination of this escort trip.
>You are currently safe and can relax, but every day that passes from here on out will increase the danger to yourself and charges.

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>>5981801
“You folks heading up towards Takefu?” He says.

“Why?”

“I’m just curious.”

You regard the man with increased suspicion now. He seemed relatively clean and fit. Not exactly rebel material. Late twenties, maybe early thirties with a healthy lifestyle.

He’s not carrying any weapons, but you just don’t like the look of him. He keeps glancing at you with an impish look in his eye, and the grin of some kind of predatory fox. The fact that he’s smoking a cigarette while also eating his food does not do wonders for your impression of his character.

But maybe your mind is just playing tricks on you. You weren't exactly thinking straight.

"Yes we are!" Hana says from your left. You honestly forgot she sat down next to you. "We're heading up there to do some trading, just hoping it's not too dangerous with everything going on."


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>>5981289
>>5981449
I'm alive, sorry.
Sometimes when I'm writing a post like this I think to myself "Is this actually something that should happen right now, or am I some kind of lunatic?" and decide to put it off until the next day. But then the days drift by because life passes me by on fast-forward.
>>
>>5981804
Soug Dooungs?
>>
>>5981802
>>You need to get it together, he’s just some random guy. Despite the hostile activity in the area, life goes on and it’s not out of the ordinary for a man to make smalltalk and eat takoyaki. Strain to be polite and normal.
>>
>>5981802
>Just walk away.


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