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In a time of global conflict, the elite international task force Overwatch was formed. Soldiers, scientists, adventurers, and oddities: together, they ended the Omnic Crisis and restored peace to a war-torn world. For a generation, the heroes of Overwatch protected the world, inspiring an era of exploration, innovation, and discovery.

After many years, Overwatch became troubled, and finally disbanded. Without them, world conflict and terror rose again. Governments weakened by strife ceded power to mega-corporations. Militaries were replaced by private security forces. Some omnics returned to war with humanity; others remained peaceful, but faced fear and violence.

Overwatch was gone. But the world still needed heroes.

You are a young man who's been many things: adventurer, treasure hunter, freedom fighter, and international criminal. Recently you encountered the re-formed Overwatch: a grand title for two ex-agents, Winston and Tracer, operating as outlaws out of an abandoned Watchpoint. Despite their down-and-out-status, or perhaps because of it, you were inspired to join them. You left your old life behind to become the first recruit of the new Overwatch.

Now you and Tracer are travelling the globe, defending the people of the world from harm and searching for potential agents to rebuild Overwatch. The world needs heroes. Maybe you can be one of them.

Updates: https://twitter.com/ravenkingquests

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Overwatch%20Quest

Discord: https://discord.gg/t7DHUPk
505 replies and 52 images omitted. Click here to view.
Thanks for running.
Thanks for the run. Night
Jacen was a badass before the writing went to shit again.
Thanks for running.

On the one hand, I loved the old EU and am pretty pissed off at the nuking it myself. On the other hand, it's pretty obvious Kylo has some serious mental issues, which isn't that crazy given his gramps wasn't exactly a picture of mental stability either. Seriously, there's an article by legit shrinks diagnosing Anakin with Borderline Personality Disorder. Regarding the future movies though, all we can do is wait.
Thanks for the thread OP!

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You are a bear in the woods what do you do?

You are hungry
You are unhurt
You are happy :)
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What about watermelon berries?
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or salmon berries
Avocado is a berry too.
the more you know
Go make friends
Not categorising mulberries, lingonberries, cloudberries and elderberries.
You need to up your berry game son.

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Capture the flag..
How about instead I capture this 5
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Rolling to capture a fag dice+1d10

Welcome back to BoaC
Notto disu shitto again:

The Chieftain doesn't inform the tribes of the severe consequences of our diplomatic mission, instead he wants to prepare them right away.

He observed the Northern Teals gathering around in a small, open space, where they fight each other for glory. The Chieftain has a better use for that idea.

He takes a couple of stakes and rams them into the ground, outside the village.
Within these borders, he proclaims, all disputes will be settled, by combat.
The Skewjo aren't very fond of that idea, and urge the Chieftain to think of the children.
They propose to use this battleground for religious ceremonies instead, lest either Sun or Moon feel neglected.

Though neither know it yet, the fate of this primitive construct, will dictate our future.
If you're new and interested in playing, here's how it works:

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>Learn to use clay and finally invent pottery
I don't think we can just learn stuff we don't know yet.
"Try to get more weather resilient storage materials" might be more apt
Why not both?
Play with clay and figure out it's properties and fine better ways to preserve/store food stock
Well yeah, that pretty much was the point of clay for most civilzations anyway. Also does this mean you guys don't want to try >>1290393
Ill second both of those action. Pick a witty and smart guy to he the trader,
No trading we CCCP now

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Twitter: https://twitter.com/bookerman32
Discord: https://discord.gg/yz7sDra
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dark%20Gate%20Academy
Character Pastebin: http://pastebin.com/s9JM8xxW
Season 1 Synopsis: http://pastebin.com/SzF8NfW8
Quest Theme: https://www.youtube.com/watch?v=J69oCCM1EcI
NEW YEAR BONUS SCENES: http://pastebin.com/649sZaKK

Far off, nestled in an otherwise small Japanese town lies the Dark Gate Academy. An institution of tremendous size, the Academy holds a long kept secret. Unknown to the outside world, this unseemly town is home to a tear in our reality. A gate between our world and a bizarre dimension known as the Darkworld. The inhabitants of this hellish world breach this gate and attempt to flood into our reality and spread throughout the world on a regular basis. However, the Dark Gate Academy is home to students of truly extraordinary abilities. The ability to sense the presence of these evil Darkworld creatures, and defeat them in combat, sending them back through the gate.

They cannot close the rift between our world and the Darkworld, but the students and staff of Dark Gate Academy have dedicated their lives to using their amazing powers to hold back the darkness that plagues our world, even if it costs them their lives. They have risen up to the challenge and in secret have become great heroic defenders of the world as we know it.

For many years, Dark Gate Academy has held back the forces of the Darkworld, kept this unspeakable evil contained within their walls. But a dark cloud approaches, and times are about to change. A new chapter in the tale of Dark Gate Academy is about to begin.

>Previously on Dark Gate Academy...

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Alice a shit, blocked off one true Golden End.
Its because she's a waifu. Waifus are salvagable. It is anon's way.

Seriously though, Yami is still potentially salvagable, but Tsuki is really realllllllly pushing his luck.

Speaking of Alice. Wonder what she and Concordia were doing during all this.
Now that it was revealed that he hasn't nuked the city he might have a chance. It all depends ON DEM KAZ SOCIAL ROLLS
>Yami is still potentially salvagable
Nah fuck that. Ya gave the guy that recorded himself chainsawing a guy a chance, give the literally dindu nothing guy a chance too. Hasn't even nuked the city. If Tsuki gets shot down and killed off, so should Yami.

Your battle prowess has been tested quite a bit recently, first off against Thera who for some reason was a big bird thing. really who's idea was that? also the second time was with you and quite a few of the crew burning, killing, and flat out annihilating any cultists on your ship, The Raving Truth.

Also on the subject of current crew we have Inquisitor Darvek making an appearance, ya he likes fire and making Valirsa mad.

You are still currently stuck as a girl but thankfully (or unfortunately depending on who you are) this is not permanent.

Now then you are currently trying to convince your inquisitor, who seems reasonable, to investigate a abandoned eldar craftworld even though your Ordo's job is to track down corrupted inquisitors and more often than not murder the fuck out of Daemons. eh if its abandoned you probably could make the argument a daemon is there.

Also Mr.Clown seems to have decided to leave a reward on that place and you want to know what it is.

Welcome to guardsman quest.
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Markal stares both Drauge and the navigator down before leaving, as he leaves the room you hear him start coughing but continues moving.

You then decide to state your question again "alright why did you call me, it cant be because of the Navigator."

Drauge gives his robotic sigh again "I called you here to choose the two that are coming with you. Really I think this is a really bad idea but here we go. For the people I would suggest first off you takeing Mark the fanatic."

"who again?"

"the ex-cultist who now has branded a rosette symbol into his own forehead."

"why are you suggesting I bring a crazy with me on this mission?"

"because he wont ask question and when he goes full 'for the emperor' I doubt anything can stop him. hell he got hit by the lightning the daemon you killed fired out and just got back up."

mental note you can in fact rage death away it seems "ok and who was the other?"

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>[3] find Mark and the unnamed psyker, lets get them ready for the unscheduled raid on the craftworld
You fuckers are coming with me
will be back in about 1 hour, getting food.
back and still waiting for votes
alright i guess we dead for tonight, I will be back at 5pm tomorrow and see where we are from there. see you then

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>Unstable Edition

The coastal town of Diamond Shoals, a popular tourist destination in the summer but otherwise relatively sleepy in the off-season. Occasionally though, there is some supernatural activity abound which is usually seen to by a few strange denizens of the town. For as unnatural as this activity might be though, it usually goes unnoticed by most everyone else. Usually.

You've seen your fair share though and are starting to think you picked the wrong town to move to.
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After that little speech it seems natural that the team would move the boat over to the main starting area with most of the other contestants, and of course there's nothing wrong with that. You came here to put on a good showing for the team, and naturally there's no better way than being there at the starting line, on TV and all...

...and yet, as disingenuous as it may seem, it occurs to you that you could get a head start outside of the starting area. Representing Diamond Shoals is nice, making everyone proud and all that, but that trophy. Well, wouldn't you represent the town better and make everyone even prouder, if you won? There's no buts about it really, the more you think about it.

"Hey, guys? How about we... you know, for safety and all, how about we start over by the Coast Guard station? I mean, everyone knows we're here already, right?"

You try to spin it as concern, and the team seems to buy it. Not everyone is so readily accepting, you're pretty sure you saw a knowing glance from Mr. Starnes about your idea. Either way, it's not untrue that starting over by the Coasties is safer, and you won't be the only ones doing so either. From what you heard, one of the ferries is being used for the event for spectators, so maybe you can ride the wake as it heads out.

Whatever the case, you and the others on board wave and say your goodbyes to those of the team staying behind, as Emily runs the engine and Mr. Starnes steers the boat away from the dock. Already the rough waters even within the marina are shifting the boat around, but you won't let that stop you or the team from having a great time!

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"I'm going to be honest here, this is really boring."

After having made it over to the coast guard area, and leaving the marina with everyone at the start of the event, Mr. Starnes managed to follow after the ferry as planned and your team was one of the first to make it out to the fishing grounds. Along the way though and since reaching the area, the weather picked up and worsened, with stronger winds and heavier rain. Naturally rougher seas too, and in a relatively smaller boat you're all being thrown around for a really rough time, soaked from the downpour and errant high wave, and freezing cold from the wind. Barely any fish are being caught, definitely no big-game, and only with the help of your stabilizing gem necklace are you able to remain standing and keep on trying. The rest of the team meanwhile have all given up pretty much and are just sitting around and hanging on while Mr. Starnes tries to keep the boat from sinking.

"You heard what the Coasties said, no thunder no cancel for the event! I'm sure we can win this one, let's just keep at it! Besides, Mr. Nidevsky is having fun!"

Well, almost the rest of the team. Mr. Nidevsky is standing right at the edge, fighting to reel something in and having the time of his life as he laughs wildly between drinking and singing something in his native language. You're a little relieved to see that other participants are having similar trouble catching anything, unable to keep yourself from laughing when you see Mr. Cosmos' bus-boat rocking around on the sea, and hearing the rising and falling "Whooooaaaah!"s of the passengers with each wave as they all hold their fishing rods out the roll up windows. Some though, like the Wentworths aboard their ocean-going yacht, or the Marlin Club with their professional sport fisher, are getting by just fine. Sure, they may have their all their money and fancy equipment and legal recognition, but you have something they don't, and much more powerful at that.

Teamwork! Spirit! Optimi-

"Fuagh! Blegh-hegh!"

You're promptly get washed over by a random high wave, coughing up saltwater and feeling soaked down to your skin.

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>Use the stability Gem piece on the boat and then make sure to hold into something when fishing.


>Use the stability Gem piece on the boat and then make sure to hold into something when fishing.

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Rolled 1, 4 = 5 (2d6)

Old thread

This is the new thread. To learn to play this game, please check out the OP of the old thread. It takes about ten to fifteen minutes.

I will create, modify, and delete house rules to expand, customize, and fine tune this game. Suggestions are not only welcome, but demanded.

If things get too silly with the number of players we receive, there will be a cap. At this point, more strict drop-rules will be observed.

RP is entirely optional.
If someone wants to establish an OOC thread, go ahead.

I recommend the use of a grid overlay of 100 by 100 to aid in accurate measuring.

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I assume we go on a 1 turn every hour system, right?
>event: the invention of the heavenly writing, the glyphs of the gods, by myself. this system allows the transcribing of the names of the gods and other heavenly spirits, and allowing magic through the words of power they represent. The first of these I place in the sky to give form to the formless lights, making the sun.
>Domain: the sea
>Personality: Tempestuous, Generous, Wrathful
>Appearance: A fishheaded man dressed in driftwood armour, wielding a barbed fishing spear
Oh, the thread was dead or at least inactive... that's a shame.
Rolled 6, 4 = 10 (2d6)

>Name: Bor the Bold
>Domain: Ancestory and Progression
>Alignment: Chaotic Good
>Personality: Bold, Trustworthy, Stubborn, Hot Headed, Loyal to his Word
>Appearance: An 8 foot Barbarian holding a two headed ax, one side rusty the other polished, riding a cloud with hundreds off arrows piercing his chest
Bor the Bold chooses to use all of his points to take the little island from the upper left corner and use it to create a breeding spawn for the Brothers of Bor

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Y'know, it's kinda nice to stay employed by the Management District, despite changes in the management and you not doing anything.

It's been a few months since Whirlpool showed up and straightened out this place with her adventure. A lot of changes are under way but it's taking a long time. Still, there are already notable differences from before her arrival, like the steadily increasing amount of patrons in this place.

Another is that the settlement of the abandoned is under severe renovations. Virtually every inhabitant is granted a living space in the Residential District so they have a place to stay while their home is currently being converted into a scientific settlement as good as the R&D District.

Lastly, several people decided to go back home to Earth. Caffeine wanted to return to her hometown to check up on her pals while Propane retired to go back home to his family and old job. Meanwhile Slalom was expressing frustrated relief at having an opportunity to get out of here, apparently she couldn't put up with what's going on in her life and figured that it isn't worth her time anymore.
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Ask if there are more people like her and that other guy.
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Okay, that afternoon nap shouldn't have taken too much time.

You continue eating anxiously. The meat tastes good but you hope you won't regret it in the long run. You ask Coolie about her non-maintenance job here.

>"We deal with dangerous wildlife. I hear this place took a long time to build and the workers really dug in deep so there's a lot of time for things to leak in. 'sides, it's to help keep this clear. You wouldn't want ugly monsters running around beneath your walls now, do you? It's not a regular mission for us, usually we're reserved for the riskier targets. Small fries the techs can deal with but stuff like Ringoids and Altowyverns are hazardous enough for us. We also had to scare off some scoundrels every now and then, it's an easy life."

>"Yeah, but we tend to spread out for coverage. We meet up occasionally, hanging out for a bit then disperse again. Hmm, how about you come with us after this? You'll get to see us in action."
>Accept offer
>Maybe some other time, you have other plans for the day

Pardon the simplistic drawing, had to cut down on panels if I'm going to redraw the same.
>Accept offer
Fun times ahead
>Accept offer
>Accept offer

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I was banned yesterday so I couldn't make a new thread

MoonQuest: http://lom678.deviantart.com/gallery/61172531/MoonQuest

18 replies and 7 images omitted. Click here to view.
I've made a notquest discord channel for us

come and chat https://discord.gg/3bs5G
It might be better to get a more permanent link, since this one timed out.
I didn't know, thanks

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part 89


Meanwhile, interesting stuff happens with the human-UB hybrids
thanks to the success of the one winged angel,
namely with Hau, Jerry and shovelknight

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You are a simple unicellular organism, how you act defines how you evolve.
You chose to:
>Explore North
>Explore East
>Explore South
>Explore West
>Stay in place
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Investigate farming.
You investigate farming, however due to the spider plaque most of your crops are inedible, resulting in the hunger problem not being entirely solved
You learned how to grow plants!
Number of hungry beings degraded by half!
You choose to:
> Eat spider corpses
> Raid other countries for resources
> Invent canibalism
> Try eating infested crops
>Eat the corpses
>Eat infected Crops.
You told your people to eat the corpses and infested plants. After a bit of hesitating they listen to you and eat them, resulting in you solving the hunger problem and making your people develop teeths. Your troops have also reported that all spiderlings fleed north,so you don't have to worry about them now.
Despite your victory over spiderlings yours kingdoms economy is totally devastated and you need to do something about it
Create a public works project for a communal windmill/watermill

Where once you were a person, now you are a disembodied spirit thrown into a mysterious and alien Europe. You've found that your ghostly visage has influence over one European Royal Family. Do you use your influence to colonize the worlds that lie beyond the Endless Sea? Or do you fall to the other powers and fantastical creatures that desire your new home? Establish your nation and further the royal line of your hosts, or die and become a footnote in a strange world's unfolding history
27 replies and 10 images omitted. Click here to view.

>1. Estonia has been seized by a secret order of Lithuanian Knights, and they’re doing their best to seal the border. We dispatched a military unit, but have heard no word back. We must now consider larger military action. Our spies report strange sights and visions in Estonia, and there is no doubt that the Templar bastards are up to something. Shall we send more soldiers? Try and negotiate with the Order? Or a third option?

>2. The city of Stockholm is experiencing a serious infestation of pests, and the September frost has done little to keep them at bay. We must act quickly to destroy the rats and rodents, otherwise our people’s winter stores will be eaten. We may employ rat-catchers from all over the country, though it will take time and money to organize, or we can pay the mysterious Mousers’ Guild based out of Venice. They have an office in Denmark, and would be more than happy to help. However they are said to be strange, possibly even supernatural. What should we do?

>3. The nobles in western Sweden are asking for land back that they were forced to give up to the Crown fifty years ago. They have grown quite agitated over the last decade, and King Gustav’s coronation has emboldened them. They wish to get a sense of us. Giving them the land would placate them, but also lose us 1 gold per turn in treasury profits. What should we do?
Immanuel Staffen, your court magician, has asked permission to approach the Troll Kingdom and study records about the Troll peoples' lost cousins, the Elfs. He asks for a royal escort, which will cost 4 Gold
And that's turn 1 for all 4 players, any questions feel free to ask me, otherwise I'll wait for your guys' answers
Still open?

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Eyes on the prize, and welcome back to Magical Girl For Hire Quest!

You are Miranda Styles, a relatively unscrupulous magical girl currently working for Silver Eye Solutions, a umbrella corporation for magical girl mercenaries such as yourself, located in scenic The Intersection, a dimensional nowhere and everywhere where you rest, recuperate, live, and get details for your next job.

You’re currently sitting in a kneeling position next to your two friends and workmates Izumi Yayoi and Lorelei Vedder, the both of which you found in a training room. You’re currently aboard a Carrier for Dynamic Methods; another Outgoer mercenary outfit you’ve been subcontracted to help fight a war with. Lorelei just the night before has shown that she’s apparently at risk for...well...involuntary body-puppeting, yourself being the example victim. Naturally, this needs to be sorted out ASAP, and it seems Lorelei agrees.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Girl%20For%20Hire%20Quest
General Pastebin: http://pastebin.com/u/MGFHQHandler
Character Details: http://pastebin.com/9J70gqM2
Miranda's Techniques: http://pastebin.com/eTu7U2PZ
FAQ: http://pastebin.com/8unLWUjF
Twitter: https://twitter.com/MGFHandler
408 replies and 6 images omitted. Click here to view.
Expect an intermission thread tomorrow.
Going super saiyan isn't all sunshine and roses huh
What would using the Flux Wave have done?
>Due to certain accomplishments, Miranda's Mana Capacity has increased to 11000!
Wait wtf I missed that part. What the hell did you do Izumi.
A lot.

Anyway, you guys asked for bad movies.


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Welcome Back Anons.

> Shill stuff:

Tw: @StarbornQ
Cs: https://docs.google.com/document/d/1csg7vC-Yz10aAqk9ZwdCNv24obLGTtM5p6bKkPq1Pgc/edit#heading=h.74gk3dg6mvjp
Discord Invite: https://discord.gg/xM2aCYq
Discord Commands: ?rank [StarbornQuest][CabinQuest][WCNQuest]
Starborn Thread 0: https://yuki.la/qst/486356
Starborn Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Starborn
Lewd Pastebin: http://pastebin.com/u/StarbornOP

> This takes place after the pastebin; The Songbird's Dance

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Oh myyyyyy...
star stop trying to summon cthulhu
Cant wait to read this when i get home
Wew, did not expect that.


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What the fuck do we do in this Quest?
-Your goal is to survive one year on this plot of land.
-Every night a random Cryptid will appear and attempt to kill you and your partner(s)
-By morning it will disappear.
-They cannot appear in the house but they can spawn absolutely anywhere outside the house.
-Where they initially spawn is usually random but they will be within 3000 feet of your house usually.
-When they spawn is also random. It may happen as soon as night falls or it may happen a few hours later.
-You must stay on the plot of land and cannot leave it for the whole year.
-If you survive the year you will get 50 million dollars and any partners or boon you have may also stay with you.
-Cryptids can be killed by conventional means, but some may be harder to kill than others.
Synopsis of the Story so far!
It's day 5 of the year long quest to survive!
-Beaten Giant Grasshopper

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>You decide to pry open the floorboards.
>Underneath the floorboards you can't see much of anything.
>Even shining your flashlight you can only see a few feet.
>"Whats down there, I see nothing."
"It looks like it goes down quite a ways."
>Suddenly something grabs you and pulls you down.
>You begin falling.
>As you're falling you look up seeing Chu.
>"Anon! Ah-"
>You see someone grabbing her.

Comment too long. Click here to view the full text.
Try to find a light source and scope out the situation.

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