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"Black Hearts. Cold Steel. Dark Deeds."

These are the words of the Black Company, the infamous band of mercenaries that has been on one side or the other of every major conflict on the continent since its founding.
The Company has seldom cared who they fight for or the cause so long as they are paid, and paid well, when the killing work is done. Though they may be considered by some to be little more than glorified brigands, it cannot be said that the Black Company is not good at what they do.

Recently the Company has taken up a contract with a new employer, one more powerful than any that have come before. An employer with endless ambition, as well as the means and lack of moral scruples needed to pursue it. An employer that pays well...

----------------------------------------------

Twitter: https://twitter.com/BlackCompany666
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Black%20Company%20Quest
Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/1016204/
Yes, yes I -still- haven't done up the pastebin.
>>
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>BLACK COMPANY QUEST
>>
INCOMING!
>>
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>>1280388
THE TIME HAS COME, AND SO HAVE I
>>
>>1280388
You are Lieutenant 'Prince'. A seasoned NCO of the Black Company that, through a cruel twist of fate, found yourself landed with an officer's commission. Now you find yourself in command of the 7th Kiregstrom Shocktroopers, a position with more responsibility and scrutiny than you ever wanted.

7th Kriegstrom Platoon
Comprised of the most well-armed and armoured troops, 7th Platoon offers the meanest, fiercest and, given the mortality rate, dumbest soldiers to be found in the Black Company. A more bizarre collection of fighting men and women has likely never been seen. Down-on-their-luck heroes with a magic swords and brooding pasts like Cairsun; escaped slaves with a penchant for magik like Nissar; disgruntled veterans of the Nuemunster Legions like Corporal ‘Jack’ Marcus; Scarred Wildborn ‘Smiles’ (because fighting is really all a Wildborn knows); aging Skald huscarls like Hirstun of Ligh that should have retired long ago. You even have a mute rotten undead warrior, ‘Mask’, which is one even you haven’t heard before. Nevermind the fekking Dragon.

They’re your men (and women). Mercenaries, that kill for money. Warriors, with the right degree of pride and stubbornness. Soldiers, that fight for the man next to them. You never wanted this position, deciding who dies where. Dark Father knows it’s only a matter of time before you get them all killed.

Recap
Following the fall of the Neumunster city of Sarsburg several weeks ago, your Employer has sent his unholy host spread throughout the entirety of the western and northern reaches of the Neumunster Nation. While the main part of the Company and the undead went west to Oxenfurt Bridge, you were tasked with the seizure of the northern town of Kresden.

You've done that. And better yet you've taken it almost entirely intact, protecting both buildings and inhabitants alike from the violence (sort of) and the unsavoury attentions of your own reinforcements (mostly). And now the whole of what's left of Northern Nuemunster stretches before you undefended. It's time to project force from your secure town and bring the crumbling 'Empire' to heel.

The Infantry, Ranger and Kreigstrom Platoons follow your command. The Cultist Demagogue has left his forces in your hands, theTurncoat Prince has given you the nod and the Tassenland boys will probably do whatever they were told semi-competently with a bit of instruction. That just leaves the Vampire Coven to have their leashes pulled, and today's dress parade in full view of all the town and your allies provides the perfect opportunity to do that.

Oh, and did we mention that you possessed a fekking Dragon?!
>>
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>>1280466
Kresden Town Square, shortly after dawn

“Fek this.” Trooper ‘Joker’ Schuster grimaces, shifting her weight slightly as she stands in formation. “Taking the watch at an ungodly hour for a sparrow’s fart worth of sleep and then this? Fekking parade? Not even bloody payday.”

”It’s not a pay parade?” Trooper Vendis Durvano murmurs with a suddenly anguished expression.

”No, it’s bloody not. Why are we even here? Town square is full of us idiots on parade and more fool townspeople staring at the idiots. Because that’s what people who get up this early to stand around for fek all are. Idiots.” ‘Joker’ tilts her head at the sorry-looking Tassenland formation opposite them. If you could even call that gaggle a formation. ”Am I wrong, or is that country boy holding a stick?”

”I think it’s meant to be a spear. Poor bastard doesn’t have the blade-tip on top.” The ex-pirate mutters, also curious. He’s looking at a recruit even more lacklustre in equipment, this one short a pair shoes. He winces at the wraps that fail to conceal the lad’s blistering sores, at least at sea you didn’t have to bloody walk everywhere.

”You know what they call a spear without a spearhead, Durvy?” The burned scar-tissue under the Trooper’s helm crinkles.

”What?”

”A fekking stick, you moron.”

”Fek you. And don’t call me Durvy.”

”Rhymes with scurvy. And I charge extra for ugly.”

”…Prick.”

”At least one of us has one then.” ‘Joker’ whispers the last line, mindful of the looming figure of the Lieutenant coming up between the ranks. Or led more like, Trooper ‘Saint’ seems to be almost pushing him along with her hand behind his back.

[1/2]
>>
>>1280479
”What’s up with the boss?” She asks softly in a low voice.

Durvano starts to shrug then, remembering that he’s supposed to be at attention, thinks better of it and remains still.

”Dunno, matey. This was supposed to be some big hoo-hah with the bloodsuckers remember? Maybe he’s shitting himself over that bloomin’ Dragon.” Vendis remembers something with a grin. ”Wasn’t that your idea? Getting a Dragon at the Palace? Should have gone for the fekking Gold, I tells ya. Gold’s never eaten anyone, has it?”

The reluctant career-landlubber glances at his mate, noticing her apparent discomfort.

”Ar, don’t ye worry, matey. The Cap-, er, Sir has always seen us through. He’ll not be done in by some lizard with an attitude.”

Trooper Caroline ‘Joker’ Schuster grunts non-comittantly, her eyes plastered on the broad armoured shoulder of Lieutenant Prince, his black cape shuffling despite the lack of wind. It’s not the Dragon that scared her. The Lieutenant wasn’t displeasing to look at, times were she’d have taken a roll in the hay with him if he’d been so inclined. Grim, hardbitten and a bit brooding at times but she liked that in a man. Always had a thing for bad boys, part of why she left home in the first place. Like that Lord Lorgia guy posturing up front with the other hooded fang-faces. Can they even go down on a girl with those chompers? Meh, ‘Joker’ was willing to forgive a few obstacles when looking at his chiselled jaw, pleasing musculature and smoky bedroom eyes.

”Stupid, sexy vampires…” She grunts, momentarily distracted from her line of thought.
There was something else about the Lieutenant though. A darkness about him, and it certainly wasn’t just the fekking uniform. Her Ma had once said women could sense these things, you could gauge whether a man was the striking type if he had the drink in him. That was a load of bollocks, Ma had gone and married Da hadn’t she? Shows what she fekking knew. The boss was different, he had this demeanour. Like he –always- wanted to hit something, drink or no, but he was just holding back for now. Even if he tried not to let it show. That thing with ‘The Snake’… Schuster shivers involuntarily. He had it coming but shitting hell…

[2/3]
>>
>>1280391
>>1280393
>>1280431
Good to have you!

>>1280501
[3/3]

Still, he was the boss, and ‘Joker’ Schuster would do what she was fekking well told. She didn’t have to like it, or him, for that to remain the case. And it’s not like she wouldn’t bitch about her job either way, that was a guarantee. Better the Daemon you sort of know than the one you don’t. Hence the reason that the vampire bitch Lady Lorgia’s behaviour, poking the bosses’s helmeted forehead with her fan as she rants on about the very-absent Dragon, riled Trooper Caroline ‘Joker’ Schuster up something fierce.

--------------------------------------------------------------

”Well now, that’s just un-fekking-professional.”

”Don’t test him, you stupid bloody bint. Don’t you bloody- aw fek she’s gone and done it.”
>>
>>1280507
>”Well now, that’s just un-fekking-professional.”
>>
>>1280507
>”Well now, that’s just un-fekking-professional.”
>>
>>1280507
”Well now, that’s just un-fekking-professional.”
>>
>>1280507
”Don’t test him, you stupid bloody bint. Don’t you bloody- aw fek she’s gone and done it.”
>>
>>1280507
>Well thats just un-fekking-professional, ya bloody bint.
>>
>”Well now, that’s just un-fekking-professional.”
>>
>>1280603
Haha, seconding this. Love it.
>>
>>1280603
changing to this
>>
I cant wait for that dragon to recite the Company motto
>>
>>1280507
>”Don’t test him, you stupid bloody bint. Don’t you bloody- aw fek she’s gone and done it.”
>>
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>>1280603
>>1280634
>>1280650

Rule number one, and even Schuster knew this, never hang your dirty laundry out in the open. If you have a beef with your peers you sort that shit out behind closed doors. Quiet-like, politely. With sharp objects if necessary. Not out in front of every townsperson and their grandmother.

The Lady Lorgia won’t shut up about how ‘she knew a mortal could never tame a Dragon’ and ‘pitiful bloodbags should know their place’ or ‘my skin is so great because I moisturise using infant blood’. And then the bloodsucker shoves LT Prince and he stumbles back, Saint struggling to hold him up.

”Well now, that’s just un-fekking-professional. Ya bloody bint.” With her hand clenched tightly on the hilt of her Zweilhander, ‘Joker’ barely even noticed the sudden shadow that blanketed the town square.

For the first couple of seconds Trooper 'Joker' simply assumed that the vampire woman in front had been somehow hit by something flung from a trebuchet.

----------------------------------------------------

[2 SUCCESS]

The structural damage to the building you clipped on the way in was minimal. It’s not like that Kresden family –needed- a roof that badly. The gust of wind that heralds your arrival outdoes some storms, sending three Tassenland troops flying into a foodcart and one very unlucky cat thrown clear off a third-story balcony.

The full span of your black wings blots out the sun in most of the market square, a terrifying blackness compounded by the earth itself trembling at your momentous (if a little awkward) landing.

”HHHRAAAAAAAAAAAAAAAAGHHHHHH!!!!!!!!!

Only Three hundred and four figures on parade didn’t flinch at your arrival and thunderous challenge. Three hundred and three of them were undead skeletons, so you guess that doesn’t count, then there was ‘SGT ‘Bad Hand’ Hadrien. You always knew he had more than a few screws loose but he’s halfway to ecstatic as the prospect of a Dragon-rampage.
Your serpentine neck rears up over Lord Lorgia and the rest of his coven, paler than usual even for a bunch of bloodsuckers. You bare your teeth and growl.

Underneath one of your massive fore-talons you feel something squirm feebly. It feels gross.

-----------------------------------

(1)
>”WHY DO YOU NOT BOW BEFORE YOUR BETTERS NIGHTSPAWN?” [Experience]

>”BLACK HEARTS. COLD STEEL. DARK DEEDS.” [Elite]

>”I HAVE STEPPED IN SOMETHING.” [Clever]

>“I AM FIRE AND DEATH. BEHOLD.” [Courage]

(2)
>In Black Tongue, to exert further control over these puny creatures.

>In Common, for the benefit and amazement of all those watching.
>>
>”BLACK HEARTS. COLD STEEL. DARK DEEDS.” [Elite]
>>
>>1280807
>>”BLACK HEARTS. COLD STEEL. DARK DEEDS.” [Elite]

MY DICK ALL OF MY YESSSS
>In Common, for the benefit and amazement of all those watching.
>>
>>1280807
>”BLACK HEARTS. COLD STEEL. DARK DEEDS.” [Elite]
>In Common, for the benefit and amazement of all those watching.

Speaking in Common also possibly implies that the Company has controlled a dragon well enough to make it speak in Common instead of just Black Tongue
>>
>>1280807
>”BLACK HEARTS. COLD STEEL. DARK DEEDS.” [Elite]
>In Black Tongue, to exert further control over these puny creatures.
>>
>>1280817
>In Common, for the benefit and amazement of all those watching
>>
>>1280807
>”WHY DO YOU NOT BOW BEFORE YOUR BETTERS NIGHTSPAWN?” [Experience]
>In Black Tongue, to exert further control over these puny creatures.
>>
>>1280807

>”BLACK HEARTS. COLD STEEL. DARK DEEDS.” [Elite]

>In Black Tongue, to exert further control over these puny creatures.

It's the vampires we need to bring in line, not the others.
>>
>>1280826
this, we got a whipped dragon, lets make it known
>>
>>1280807
>>”BLACK HEARTS. COLD STEEL. DARK DEEDS.” [Elite]
>>In Common, for the benefit and amazement of all those watching.

why not both? actually, one after the other
>>
>>1280890
damnit meant to post both, but yea, why not say both? the motto in common for the troops first then
>”WHY DO YOU NOT BOW BEFORE YOUR BETTERS NIGHTSPAWN?” [Experience]
>In Black Tongue, to exert further control over these puny creatures.
afterwards
>>
>>1280807
>”BLACK HEARTS. COLD STEEL. DARK DEEDS.” [Elite]

>In Black Tongue

We do not give a shit about what the commoners think of us, we give much more of a shit about what the bloodsucking whoremongers think of us. Commoners will be properly cowed anyways.
>>
>>1280909
we give a shit about what the company thinks of us tho
>>
>>1280807
>BLACK HEARTS. COLD STEEL. DARK DEEDS.” [Elite]
>In Common, for the benefit and amazement of all those watching.
>>
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>>1280916
>>1280909
>>1280901
>>1280890
>>1280849
>>1280829
>>1280829
>>1280828
>>1280826
>>1280824
>>1280817

>Company Words
>In Common
>Vampire Domination
>DC Hard 40
>Who's going to argue with a fekking Dragon? +20DC
>No Black Tongue bonus
>DC 60

0 = Vampires are suicidal, apparently.
1 = They will serve you. Up until they have the slightest chance to usurp you.
2 = They will serve. For now.
3 = Power calls to Power. They are yours now.


>Non-Vampiric Loyalty
>Hard 40
>Leader of Men +20DC
>Who is going to argue with a fekking Dragon? +20DC
>DC 80

0 = What will it take to impress these people?
1 = The Tassenland boys will do as you say. Sabn-Abn-Ibad is more independant.
2 = You are in command here, no one is arguing with that.
3 = They now know what true power is. They will follow your lead.



Give us 3 rolls of 2d100. If you DO vote to use My Blood For His, say in your post which roll that it's for or I will assume it is not used at all.
>>
>>1280912
Did you mean the Company, or the commoners. Because the Company is what gives us like any strength and control over that strength whatsoever, and the commoners are just little shits that think theyre better than little shits.
>>
Rolled 75, 78 = 153 (2d100)

>>1280952
>My Blood for His I, vampire roll
>>
>>1280954
Company ofcourse ;3
>>
Rolled 2, 8 = 10 (2d100)

>>1280952
>MBFH II Vampire
>>
Rolled 93, 35 = 128 (2d100)

>>1280952
My Blood for His 1, Vamps
>>
Rolled 72, 62 = 134 (2d100)

>>
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>>1280989
THAT ROLL THO
>>
>>1280989
so effing close
>>
>>1280989
Bow, peons.
>>
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>>1280962
>>1280989
>>1280990
>MBFH I
>-2 HP

>2 SUCCESS
>3 SUCCESS

The Vampires are too prideful to consider a long term servitude deal, but as far as everyone else is concerned you are King Shit of Fek Hill.

”BLACK HEARTS. COLD STEEL. DARK DEEDS.”

The cultists, Tassenland recruits and Ajiyimad mecs are staring in amazement at the fire-breathing death monster’s grasp of the common tongue. A Dragon serving in the Black Company? That is true power.

”Ho. Lee. Fek.” The muttered cuss, a familiar voice you recognise, spills into the cacophonous silence left after your growled statement. Even your own Company is staring at you agog.

A shocked Tassenland lad drops his stick with a clatter and that almost seems to act like a signal. Lord Lorgia twitches involuntarily at the sound… and then he and the rest of the coven bend the knee before you. His arms extended either side of him, Lord Lorgia keeps his eyes cast down before you. ”What is thy bidding, my Master?”

You note that he bows to your human body, not the Dragon. Does he sense your control? In hesitant groups the Tassenland recruits start to bow as well. The old you would have found that immensely embarrassingly. This new you…kinda likes it. And you’ve kind of got the hang of this ‘double body’ experience to the point where you can speak from either if you are close and focus enough.

There is still something squirming underfoot. Removing your fore-leg reveals a much flatter Lady Lorgia. Vampire’s don’t hurt the same as humans, but breaking every single bone In her body has clearly made an impression here. Both literally and figuratively.

”She will recover in time, Master, a few days of rest and regular feeding will see her restored.”

------------------------------------------------------

What is your command?

>”A test of loyalty.” Order Lord Lorgia to destroy his sister Lady Lorgia. [Courage]

>”You and the other commanders will report to the Manor.” It is time to plan the offensive. [Elite]

>”See to your sister, then report to the Manor.” [Clever]

>”Leave her there a while. To reflect on the perils of insubordination.” [Experience]
>>
>>1281146
>”See to your sister, then report to the Manor.” [Clever]
>>
>>1281146
>”See to your sister, then report to the Manor.” [Clever]

Time to get started on building our intel picture.
>>
>>1281146
>”You and the other commanders will report to the Manor.” It is time to plan the offensive. [Elite]
>>
>>1281146
>”See to your sister, then report to the Manor.” [Clever]
>>
>”See to your sister, then report to the Manor.” [Clever]
>>
>>1281146
>”You and the other commanders will report to the Manor.” It is time to plan the offensive. [Elite]
>”Leave her there a while. To reflect on the perils of insubordination.” [Experience]
>>
>>1281146

>”Leave her there a while. To reflect on the perils of insubordination.” [Experience]

Or at least order her to only be fed the blood of animals.

Bitch touched us.
>>
>>1281146
>”See to your sister, then report to the Manor.” [Clever]
>>
>>1281146

>"What is thy bidding, my master?

>It's a disaster, Skywalker we're after!

As for the actual vote:

>”See to your sister, then report to the Manor.” [Clever]
>>
>>1281146
>>”Leave her there a while. To reflect on the perils of insubordination.” [Experience]
>>
>>1281227
>>1281186
>>1281185
>>1281168
>>1281162
>>1281156

> Being nice to Vampires

God damn it we are not having a bloody foursome with White Bitch and Lady Lorgia and The Dark Father you guys!
>>
>>1281146
>”You and the other commanders will report to the Manor.” It is time to plan the offensive. [Elite]
>>
>>1281245
2 out of 3 isn't bad. Though Lady Lorgia will need to be re-inflated.
>>
>”You and the other commanders will report to the Manor.” It is time to plan the offensive. [Elite]
>>
>>1281245
...Not gonna lie, I wasn't doing it for that reason. It's kinda instinct for me to pick the nice person option. I don't think like an asshole by default unlike some other anons are capable of.
>>
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>>1281245
O, rely?
>>
>>1281259
2/3?

I mean these guys are fucking Vampires. Soulless abominations who only understand power.

>>1281265
Well fuck you for being unthinkingly "nice" and ruining shit because of it.

Sorry but that kind of attitude doesn't fly when you're responsible for people like being a commander.

Anyways. If we ARE going to be nice to her like that let's at least make it because we see some use in her . . . Like forcing her to be our Vampire Liason and personal attendant.

Whom we will force to do paperwork.

And also it'll look good to have another monster under or direct command. If we can work on dominating her as well then we can have a spy in the Vampire ranks.

I mean we've already literally crushed her dissent.
>>
>>1281146
>”Leave her there a while. To reflect on the perils of insubordination.” [Experience]
>>
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>>1281270

are, are we gonna cuck a vampire?

Like, fuck the vampire dudes sister?
>>
>>1281245
>Implying the Dark Father won't be wearing us as a meat suit
>>
>>1281301

.......yes
>>
>>1281301
No.
>>
>>1281304

You say that like it's a bad thing...
>>
>>1281290
well I guess people view the crushing as the stick and letting her recover as the carrot, though IDGF I just wanna organize this shit show we call an army before we get stomped
>>
Rolled 8 (1d100)

>>1281301

rolling 1d100 to see if it works.
>>
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>>1281156
>>1281162
>>1281185
>>1281186
>>1281227
>>1281228

It’s weird watching your body speak.

”See to your sister, then report to the Manor."

Lord Lorgia remains kneeling as he clicks his fingers for two thralls to come forward and drag, or scoop, the mangled remains of his sister. As he rises he makes eye contact with you.

”You are most merciful, Master.”

If there is any hint of anger, hurt pride or unchecked ambition in those eyes he’s doing a good job concealing it.


You feel Asgorga No capitals for the motherfekker now! in the back of your mind. Not begging, even the most abjectly defeated Dragon would never beg. But there is a ‘whinning’ tone to his requests to resume control over his magnificent body.
You can’t remain an officer like this unfortunately. And to be honest this is mentally exhausting. You don’t think you could fly straight if you tried to take off now, let alone coordinate and strategize a war meeting. As fun as flight and having the strength to peel a knight in full plate like a fekking orange has been… It’s time to return to your own body.

Before you leave though, your mental form grabs Asgorga by the meta-physical equivalent of the scruff of the neck and leaves some parting words.

------------------------------------------

>”Don’t make me come in here again, because I will.” [Clever]

>”I can, and will, do this again whenever I feel like. So get used to it.” [Courage]

>”Do we understand how this works now? I lead, you follow.” [Elite]

>”That’s why you don’t mess with the bull, Asgorga. You get the horns.” [Experience]

>>1281290
I noticed no one voted for it but if you had gone for making Lord Lorgia kill his sister.
He would have done it with zero hesitation in an instant. Even Prince would have been taken aback by the vicious ruthlessness of it.
>>
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>>1281324
>”Do we understand how this works now? I lead, you follow.” [Elite]

>>1281321
Welp
>>
>>1281324
>”Do we understand how this works now? I lead, you follow.” [Elite]
>>
>>1281324
>”Don’t make me come in here again, because I will.” [Clever]
>>
>>1281324
>”That’s why you don’t mess with the bull, Asgorga. You get the horns.” [Experience]
>>
>>1281324

>”Don’t make me come in here again, because I will.” [Clever]
>>
>>1281304
That's why I said 4some.

>>1281316

I-it'd not like I secretly want to or anything. People on this board are just SICK and probably think that since on is a Vampire and White Bitch is a kinky freak with a blood Fetish and we happen to bleed, like, A LOT and also fucked the freakyness out of her so hard she was willing to do paperwork and EVERYONE heard

That they might think it was the logical next step or something.
>>
>”Do we understand how this works now? I lead, you follow.” [Elite]
>>
>>1281324
>>”Do we understand how this works now? I lead, you follow.” [Elite]
>>
>>1281324
>”Do we understand how this works now? I lead, you follow.” [Elite]

Are there different DCs for different options?

Also

> Fekking Vampires.
>>
>>1281324
>>”Do we understand how this works now? I lead, you follow.” [Elite]
>>
>”Don’t make me come in here again, because I will.” [Clever]
>”Do we understand how this works now? I lead, you follow.” [Elite]
>>
>>1281324
>Hey buddy, I know we had some tough times back there, but I just want you to know that Im here for you. And I will be joining you in here again if you decide to do some fuckin insubordination again. So lets not do something we both regret.

>Right, Buddy?
>>
>>1281324
>”Do we understand how this works now? I lead, you follow.” [Elite]
>>
>>1281427
This
>>
>>1281427
Replace Buddy with Trooper and I think we have a winner.
>>
>>1281427
>>1281324

I support rewarding him for his performance against the Vampires. Tell him he can pick the best of their meals once a month to eat himself.

Then tell the Vampires we're giving it to him because we reward loyalty and they're going to have to accept that the Dragon is more loyal to you and didn't make you sick around like this.
>>
>>1281324
>”You are most merciful, Master.”
I'm an officer, that's Sir Master for you, maggot. Drop down and do me a thousand. After that your men are to rebuild every house destroyed before sundown.
Needs some knifehands up this bitch.
>>
>>1281443
>>1281324
I also switch my vote >>1281377
to supporting this.
>>
>>1281427
changing to this but, remember in this universe it's feck not fuck.
>>
>>1281447
Nobody wants to hear about boot okay?

Also is this a boy dragon or a girl dragon?

Can we make Saint tutor Asgorga since she's concerned about their upbringing?

> Kid, Legless Jenny, our dogman dude, and Asgorga are all getting tutored by Saint to learn reading and writing.

> Lady Legalia teaches Math.

> Cultist Bro teaches science (agrees to hit on Saint)

> White Bitch is handling martial training

> We make the dragon attend all the same classes and even give them the same desk as the others.

> Punishment detail is transcribing for the dragon.

> People are WTFing but nobody stops us because we have a Dragon, a Wolfman, and a Vampire Bitch all up on our dick.

Spin off now. My Daily Highscool Mercenary Life.
>>
>>1281491
>Highscool Mercenary Life
I swear this is already an anime, but I can't put my finger on it
>>
>>1281491
top kek
>>
>>1281500
Meh it's just because the genre is applied to everything


Like I can already see a couple of plot lines.

> Trio of Rangers join the class to stalk Kid

> There's a naive classic Farmboy Hero from the Auxiliaries who is in love with Saint so he joined

> Legless Jenny getting REALLY into mad science/magic with the cultist because she lost her goddamn legs and wants new ones - and then better ones - and then fancy going out legs.

> a couple regular troopers join to be background filler and because they can't read

> A child vampire is forced to join to try and figure out what we're doing. He is constantly angry about this. Especially since Saint keeps warding him hen he disrupts the class.
>>
>>1281533
Shit I forget

> Bad Hand is the morals and guidance counselor. Classes include "Why you don't drop your mates in the cacky", "How to speak to officers" with an advanced course of "Details, when to add them, when to leave them out". " "Relations and relationships on the battlefield and in the bedroom, or "don't Shit where you eat".
>>
>>1281427
Even if he was going to mind-break and/or eat you given the chance, you do have to feel a little sorry for the Dragon. Must be a bewildering experience for your whole alpha predator existence to come crashing down in the face of one mortal with a little rank.

” Hey Trooper, I know we had some tough times back there, but I just want you to know that I’m here for you. And I will be joining you in here –again- only if you go and decide to do some fekkin insubordination again. So lets not do something we both regret. Do you get me, Trooper?”

Asgorga is silent for a lot longer than you find comfortable, you begin to ready yourself for a round two.

”I –said- Do. You. Get me?”

”I ‘get’ you. We will… obey.” Says Trooper Asgorga.

”…Good.”

Who the fek would have ever guessed that you would one day have a Dragon. And now that Dragon does what it is fekking told.

That’s going to come in handy.

-------------------------------------------------

Kresden Manor, Midday

Tassenland capitulated. Borr razed to the grown. Kresden was the key to the Northern Neumunster provinces, the last walled town between you and the now distinctly unguarded realm. And now it’s yours.

This isn’t about taking and holding ground, the plan was to seize Kresden and holding it remains your primary objectives. What this is, is projecting force. Letting the people of Neumunster know that nowhere is safe, the Necromancer’s arm reaches everywhere and they better choose the winning side before they join the dead anyway. If you can hit even a few of these targets the people will know who this land belongs to now.

Your various sub-lieutenants, seniors NCOs and independent commanders are all pouring over the main dining table in the Manor. Over it a detailed map of Northern Neumunster is laid out, places of interest marked and estimated garrison strengths represented by everything from little chess pieces to a broken teacup.
----------------------------------------------

>”Liuetenant [introduce yourself to the Tassenland LT] you mentioned you were due for a column of Free Alliance reinforcements?”

>”Demagogue Jale. What’s this talk about Skarling Kingbreaker’s Mausoleum?”

>”Bloodknight Lorgia. Tell me about this refugee camp you mentioned…”

>”Corporal Hirstun, this river the Skald’s are coming down. There’s a fort here that overlooks it…”

>”LT ‘Hawk’. You mentioned and Abbey that protects an artefact of the Mother…”

>”LT ‘Shaftie’, have your rangers established the locations of the Granaries yet?”

>”Prince Sabn-Ibn-Abad, you spoke to me of an Albani Workshop set up near here…”


You can select more than one to find out more on, just place them in priority with the one of most interest to you going on the top.

I'm feeling that hangover coming back with a vengeance so I'm going to go have a hot bath.
>>
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>>1281533
>Especially since Saint keeps warding him hen he disrupts the class.
>"How to speak to officers" with an advanced course of "Details, when to add them, when to leave them out"

Fekking Kek, I kept a straight face up until that.
>>
>>1281584

>”Corporal Hirstun, this river the Skald’s are coming down. There’s a fort here that overlooks it…”


>”Liuetenant [introduce yourself to the Tassenland LT] you mentioned you were due for a column of Free Alliance reinforcements?”

>”LT ‘Shaftie’, have your rangers established the locations of the Granaries yet?”


>”Prince Sabn-Ibn-Abad, you spoke to me of an Albani Workshop set up near here…”

Magic is gay. Saint can hade the refugees and we can send the Wolfman and that dude who is great at looting with some dudes to rob the Mausoleum.
>>
>>1281591
The Advanced course is required for all Sargent's.
>>
>>1281593
this
>>
>”Bloodknight Lorgia. Tell me about this refugee camp you mentioned…”
>”Liuetenant [introduce yourself to the Tassenland LT] you mentioned you were due for a column of Free Alliance reinforcements?”
>”LT ‘Shaftie’, have your rangers established the locations of the Granaries yet?”
>>
>>1281584
>”Liuetenant [introduce yourself to the Tassenland LT] you mentioned you were due for a column of Free Alliance reinforcements?”
>”Corporal Hirstun, this river the Skald’s are coming down. There’s a fort here that overlooks it…”
>>
>>1281600
We could also let Asgorga and the Vamps "handle" the refugee camp.
>>
>>1281584
>”Liuetenant [introduce yourself to the Tassenland LT] you mentioned you were due for a column of Free Alliance reinforcements?”

>”Corporal Hirstun, this river the Skald’s are coming down. There’s a fort here that overlooks it…”

>”Bloodknight Lorgia. Tell me about this refugee camp you mentioned…”
>>
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>>1281584
>”Liuetenant [introduce yourself to the Tassenland LT] you mentioned you were due for a column of Free Alliance reinforcements?”
Ambushing a moving force, especially with dragon/cultists/vampires/us sounds like a good way to get some easy fear going, diminish the capacity of the enemy to project force to aid any of their other options, and loot armaments.

>”Prince Sabn-Ibn-Abad, you spoke to me of an Albani Workshop set up near here…”
Good to get on a better foot with the prince, and get some better gear for the company, siege equipment?, and outfit our tassenland greenies.
>”LT ‘Shaftie’, have your rangers established the locations of the Granaries yet?”
Keeps us fed, compounds problems with enemy movement and refugees, and if seizing them is too much of and issue (which would be nice, "Hey starving person, join us we have food.") we always have a dragon to do a fly-by-famine.
>>
>>1281584
>”Liuetenant [introduce yourself to the Tassenland LT] you mentioned you were due for a column of Free Alliance reinforcements?”


>”Corporal Hirstun, this river the Skald’s are coming down. There’s a fort here that overlooks it…”

>”LT ‘Shaftie’, have your rangers established the locations of the Granaries yet?”
>>
>>1281584
Goddamn we are getting more and more fekking impressive and terrifying as a leader and a soldier as we keep moving forward, arent we?

[/spoiler] Also I had planned for that bit of dialogue to be vaguely unsettling to Asgorga for the sole purpose of GLORIOUS SHITTPOSTING. Who'd have thought I actually had people agree with what I wrote.[/spoiler]
>>
>>1281593
>>1281614
>>1281672
>>1281699
Hmmm, seems like the refugee camp and fort have alot of interest too. The fort seems a nice way to bleed the enemies going near it (without having to fight fair, aka having a wall) if it can be captured without a great effort. Otherwise it has less appeal to me. Mind you its the sort of thing that if "They're on maximum alert and have bolted up" we can just turn around. The refugee camp seems like it'd be a big liability to the enemy anyway if we can get their foodstuffs from the granaries. After all hungry people don't care about perfectly reasonable circumstances, they just care about not starving to death and will riot/defect. Sure the vampires and cultists don't get as much, but if things go well there will be more than enough figurative and literal blood for them anyway. I'm probably wrong about alot of this though so a pinch of salt and all that.
>>
>>1281584
>”Liuetenant [introduce yourself to the Tassenland LT] you mentioned you were due for a column of Free Alliance reinforcements?”
>”Corporal Hirstun, this river the Skald’s are coming down. There’s a fort here that overlooks it…”

>”LT ‘Hawk’. You mentioned and Abbey that protects an artefact of the Mother…”

>”Prince Sabn-Ibn-Abad, you spoke to me of an Albani Workshop set up near here…”
>>
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>FORT CASCA
>SUCCESS: Remove the Skaldish Assault Wave in 'The Big One'

”Corporal Hirstun, this river the Skald’s are coming down. There’s a fort here that overlooks it…”

“Yes, sir. That’s the Hāastweiser River here.” The old war dog runs his finger down a faded blue line on the map. ”It feeds in from the Skaldish Isles, down through the entire Northern Coast and straight on halfway to Sarsburg. The Skalds have been using to launch raids on Neumunster heartlands for as long as there have –been- Skalds. Only now they’re using it to get reinforcements to the front in days where it would normally take weeks.”

”You would think the ever industrious Neumunster would prepare for such a regular misfortune, no?” Prince Sabn-Ibn-Abad strokes his chin thoughtfully

”We did.” The ex-Legionnaire CPL ‘Jack’ Marcus grunts, tapping a symbol halfway downriver. ”Fort Casca funnels the river into a series of dams and artificial streams that, at a moment’s notice, can be raised to cut off the Hāastweiser entirely. On top of that it's a beautiful building, designing to be both defensible and pleasing to the eye. It’s a marvel of technology, the peak of Neumunster ingenuity and craftsmanship.”

CPL ‘Jack’ Marcus beams proudly as he says that last part before spotting the glances between everyone at his out-of-odds patriotism.

”What? It is. That’s all I’m saying…”

”It was a pain in our fekking arse during the Northern Coast Campaign I’ll tell you that.” CPL Hirstun of Ligh snorts. ”From the riverbank it’s nearly impossible to assail. A half-dozen slack-jawed yokels could hold it. From this side on the land though…”

[1/?]
>>
>>1281944

any more posts?
>>
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>>1281944
>Manzer Pass: Free Alliance Column Ambush
>SUCCESS: One less Neumunster Wave. -20DC to Elven Covering Fire rolls before each assault during ‘The Big One’.

”You there, what’s-yer-face, Doblin.” SGT ‘Bad Hand’ points at the nervous looking Tassenland Lieutenant.

”I-um, Dollin, sir, It’s Liuetenant Dollin.”

”Don’t call me sir, boy, I work for a living!”

”Oh! Sorry sir!”

You and ‘Bad Hand’ exchange a look. If the idea of you making officer was far-fetched then this is just downright ridiculous… He’s a scrawny looking thing in his ill-fitting green uniform that looks not much older than Trooper Kid. The starting wisps of a blonde moustache are just –barely- becoming. He’s at the stage where an adult would keep it shaved but someone his age wants to leave it and see if he can grow a beard yet. At least he –has- evidence of being of the age for starting to grow it. Most of his subordinates are much younger.

”Alright, Lieutenant Dollin. Tell me about this Free Alliance column.”

”Um, yes, right. Before the, uh, agreement between our Lordship and… and You-Know-Who… we were expecting reinforcements moving in from the West. What’s left of the Neumunster Legion XII and an Elven Patriotic Arbalest Detachment.” The young officer speaks shamefacedly. ”They must not have received word of the uh, change in circumstances, because we received a dispatch of their lastest positition and request for an update on how well we were holding out so far.”

”Heh heh heh, they’re going to be fekking disappointed I reckon.” CPL ‘White Bitch’ Tara guffaws, nodding at the map. ”That spot there. If they’re coming in from the West we can catch them flat-foot through the Manzer Pass. And then fek them so hard they’ll call us daddy.”

”Oooh, you’re right.” SGT ‘Bad Hand’ ”We get them in there and they are going to have one bad bloody day alright.”

[2/?]

---------------------------------------

Sorry for the slow updates, gentlemen. I’ll keep at it.
>>
Expect a longer delay, sorry.

But Samurai Jack is on my niggaaas

I guess Mask is a BAD END version of Jack, right?
>>
>>1282086
See now this is the kind of person that could really benefit from Bad Hands classes.
>>
>>1282103
This is fine.
>>
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>>1282103
How fekked would we be against Scatbot?
>>
>>1282181
You wouldn't have your Sword of Sovereignty for long, I'm sure.
>>
>>1282181
> Dragon
>>
>>1281584
>”Liuetenant [introduce yourself to the Tassenland LT] you mentioned you were due for a column of Free Alliance reinforcements?”

>”Corporal Hirstun, this river the Skald’s are coming down. There’s a fort here that overlooks it…”

>”Prince Sabn-Ibn-Abad, you spoke to me of an Albani Workshop set up near here…”

>”LT ‘Shaftie’, have your rangers established the locations of the Granaries yet?”

>”LT ‘Hawk’. You mentioned and Abbey that protects an artefact of the Mother…”
>>
>>1282203
But it's magic! Doesn't that make it more durable?

>>1282206
>giant stone golems
>>
>>1282215
You didn't say 'babe', so no.
>>
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>Camp Haven
>SUCCESS: Triple Strength of both Vampire Strike Force and Cultist positions during ‘The Big One’
>If Vampires assigned = Auto-success

”Bloodknight Lorgia. Tell me about this refugee camp you mentioned.”

The Vampire dips his head in deference. A little sycophantic for your taste but you prefer it to their previous attitude.

”Of course, sire. None of the Free Alliance nations are safe any longer. Here in Neumunster the commonfolk scurry before our Dark Lord’s might, In Chevalisse they scramble to avoid be trod under the boots of the Warlord’s hosts and in Hellenwood they flee the rapacious Wild. A vast number of displaced folk have gathered in a valley not too far from here. Hordes of terrified men too weak to fight, along with their tearful women and mewling whelps. They have nowhere else left to run.

The Vampire licks his lips hungrily.

We have eaten well along the road, but such a feast as this?After feed of that magnatidude, my kind remains so very strong. The sun does not burn, swords do not cut as they one might and our speed is unmatched. And of course, the worthy join our ranks. Though I imagine such pickings will be slim with mostly women and children on the menu.”

Behind you Trooper Saint looks like she’s going to be physically sick. But she doesn't say a word.

Demagogue Jale sits up slightly from his comfortable slouch on a side chair. ”I’m actually with Lorgia on this one. While I understand there may be reservations over such a… ‘brutal’ action, the boon from this is cannot be understated. Once the Vampiric folk are done with their feast with the corpses raised we would virtually have a new army overnight.”

[3/4]
>>
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>Albani Workshop
>Success [+5DC Equipment Upgrade for Black Company units, 1d6 (out of 6) Albani Warmachines break down before ‘The Big One’]

”Prince Sabn-Ibn-Abad, you spoke to me of an Albani Workshop set up near here…”

Naam, Sadiq. There’s an Albani Guildworks a few villages over, looks like they had enough of the war at home and set up shop here. The glint in the exiled Prince’s eye lets you know the irony is not lost on him. ”Apparently it’s the biggest one outside of Albani itself, and most of those are in ashes now anyway. Fully capable of refitting a MK V Armoured Personnel Suit from scratch and any necessary repairs. Or so their pamphlets posted on the Theatre say."

The Free Alliance has Albani Warhmachines?” You ask, not a little alarmed. You saw those at work in the Albani campaigns, both of them, and you never wanted to be on the wrong side of that monstrosity.

”Albani is technically part of the Free Alliance.” The Turncoat Prince reminds you, then he shrugs. ”But truth is last I heard their forces were still stubbornly trying to retake what’s left of their homeland. I doubt there are more than a handful left anywhere.”

*hawk* LT ‘Hawk’ of the Infantry Platoon spits inside a vase you do not think was designed for spitting in. ”Don’t forget it’s not just their little gadgets and repair work, Albani work is damn fine stuff for a soldier to have. Getting our hands on some Albani Runeplate would put our men in a pretty good place.”

[4/4]

(Wow okay, getting back to actual decisions now)
>>
>>1282258
Can we insist the refugees be given the chance to convert first?

And then discretely let the Vamps snack on Cultists.
>>
>>1282365

>Implying converting refugees to our side wouldn't just be killing them all to raise the corpses anyways

Really this way is just more efficient anon
>>
>>1282300
Wait, how come we only get to hear about 4? Please explain all the options. I still want to hear about the granaries and the Abbey.
>>
>>1282086
>-20DC to Elven Covering Fire rolls before each assault
Wait, so the elves shoot our asses even harder now?
>>
>>1282365
They're all going to be mindless corpse soldiers one way or another anon
>>
>>1282397
Ah no, sorry. That's meant to be the exact opposite. It's supposed to mean that elven covering fire is -less- likely to be effective, which gives a plus or negative to any attacking

And yes, if my language hasn't given it away yet even if Prince doesn't know the main battle that will seal the fate of the Free Alliance will take place at...
...a shitty little town called Kresden.

Maybe the elves are just angry that Prince is such a racist.

>>1282389
The bonuses for completing them are up, I just thought I went too long without giving you guys a chance to vote on SOMETHING.
>>
Before we even look at sending which unit where can I please have a roll for LT Prince's command/tactical genius.


>Hard DC 40
>Sword of Sovereignty +5DC
>Cloak of Command +5DC
>Leader of Men +20DC (so people will actually follow your orders instead of going off and doing their own thing)
>DC 70

0 = -5% Base Success. Any Units that fail their mission are devastated or destroyed.
1 = Normal Base Success.
2 = +5 Base Success to each unit.
3 = +5 Base Success to each unit. Auto-Succeed one off your choice.



(1)
3 rolls of 1d100 please.

(2) MBFH? No entry is assumed no.
>No
>Yes, Tier I
>Yes, Tier II
>>
>>1282440
*of your choices

Fek me, I'm wrecked.
>>
Rolled 29 (1d100)

>>1282440
>No
>>
Rolled 73 (1d100)

>>1282440
>>
Rolled 78 (1d100)

>>1282440

>Yes, Tier II
>>
>>1282440
Tier ii
>>
>>1282440
how high would we have to roll for 3 success
>>
>>1282412
Id really like to give the refugees the chance to convert, simply remind them with the bodies of slain adults reanimated into mindless skeleton soldiers after the vamps drain them. Id like to avoid massacring the kids if possible.
>>
>>1282467
You would have a massive amount of 'cultists' that are just civilians and know fuck all then. Even if you press-ganged them into it, most would desert as soon as they got the chance. That's fine, but you would not get the Success reward of a massive boost to the Vampire and Cultist forces.

If it's the children in particular you want to spare, that's fine too. Not exactly out of character for Prince with a certain ex-Heigelen pleading for the lives.

>>1282466
I'll put it up in a moment.
>>
>>1282476
Would children be more combat effective as Undead soldiers, (living) child soldiers, or human shields?

I must ponder this.
>>
>>1282484
Cannon fodder
>>
>>1282492
"Free" them just before battle begins, and send them fleeing into the Alliance forces' ranks. Cue massive confusion and disorganization.
>>
>>1282506
This is a ghoulishly beautiful idea
>>
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>>1282513
>>1282506
>>1282484
>>1282492
You evil fekkers.

The Warlord utilises child soldiers but the psychological damage of versing undead child soldiers must be pretty awful.

---------------------------------

>1 Success
>Standard Success Rate

You look around the room at each of your officers and NCOs in turn as they discuss battle tactics, logistics and argue on the best approach to each objective.

People follow you, they have since a young age. Even in the Orphanage children even in the older years would follow your lead in many things, look to you as an example. Not necessarily a good example but still… You can see it in their eyes here, almost every man and woman would follow your orders to the letter without question. Well, not ‘Bad Hand’ but he hardly counts. This only helps if you know what to fekking do with that sort of belief in your ability. They’ll do what you say.

You just hope you’re saying the right things is all.
>>
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>>1282519

Seize Fort Casca
>SUCCESS = Remove the Skaldish Assault Wave in 'The Big One'

Ambush Free Alliance Column in Manzer Pass
>SUCCESS = One less Neumunster Wave. -20DC to Elven Covering Fire rolls before each assault during ‘The Big One’.

Loot Albani Workshop
>SUCCESS = [+5DC Equipment Upgrade for Black Company units, 1d6 (out of 6) Albani Warmachines break down before ‘The Big One’]

Hold Kresden
>SUCCESS = Fulfilled Primary Objective. Gain a fortification.
>AUTO-SUCCESS IF any unit assigned. Comes with a base 50% even if no unit is assigned.

Massacre Camp Haven
>SUCCESS = Triple Strength of both Vampire Strike Force and Cultist positions during ‘The Big One’
>If Vampires assigned = Auto-success

Sack Abbey of the Mother
> SUCCESS = Remove -10DC from all Chevalisse waves in ‘The Big One’. Revive a single fatal casualty during the battle (must be declared at the time, not saved until the end).

Raid the Province Granaries
>SUCCESS = -5DC from ALL Free Alliance Waves in ‘The Big One’.
>UNSEAL The Mausoleum of Skarling Kingbreaker
>SUCCESS = Gain Artifact: KINGBREAKER HELM
Assign A Unit.
You may assign multiple units to the same objective and their success chance will stack. Don’t try to hit every single objective, but at the same time don’t feel like you have to play it too safe and go for 100% rate either. A single roll under each totalled success rate for each objective that has Units assigned to it will be made.

>Black Company, 7th Kriegstrom Platoon [Direct Control]

>Black Company, 4th Infantry Platoon [50% Success Chance Base]

>Black Company, 2nd Ranger Platoon [33% Success Chance Base]

>Cultists [33% Success Chance Base]

>Ajiyimad Mercenaries [33% Success Chance Base]

>Vampire Strike Force [50% Success Chance Base]

>Tassenland Recruits [33% Success Chance Base] It is assumed you assign some veterans to direct them

>Dragon [80% Success Chance Base]

----------------------------------------------------

This is an important decision fellas since it is your best chance to swing the odds a little bit more in your favour before ‘The Big One’.

Heads Up
This is going to be the last post tonight that will require a vote. I will still be around to answer questions and post up more info on the other objectives not yet listed. The vote will be open the entire time. I encourage discussion, especially on how you want to approach your own objective that you will be going for. I will call the vote later tonight.
>>
>>1282476
Yeah save the children. Forget the women. Maybe save some for Asgorga
>>
>>1282526
Fort Casca
> 7th Kriegstorm
Hold Kresden
> Recruits
Ambush Column
>ASGORGA
Massacre refugees (kek)
>Vampires
Loot Workshop
> 4th Infantry and Rangers
Raid granaries
>Cultists and Ajiyimads

Sounds good?
>>
>>1282506
>>1282519
Can we put makeup on Undead children to make them look like living children, until they can get into biting distance?
>>
>>1282526
Supporting this >>1282542
>>
>>1282526

I say we go for

Seize Fort Casca:
>Black Company, 7th Kriegstrom Platoon [Direct Control]

Ambush Free Alliance Column in Manzer Pass:
>Dragon [80% Success Chance Base]

Loot Albani Workshop:
>Black Company, 2nd Ranger Platoon [33% Success Chance Base]
>Cultists [33% Success Chance Base]
>Ajiyimad Mercenaries [33% Success Chance Base]

Hold Kresden:
>Tassenland Recruits [33% Success Chance Base]

Massacre Camp Haven:
>Vampire Strike Force [50% Success Chance Base]

Raid the Province Granaries:
>Black Company, 4th Infantry Platoon [50% Success Chance Base]

This gives us a very good chance on everything but the granaries, though we have to skip the sacking.
>>
>>1282519
> Ambush Free Alliance Column in Manzer Pass

Rangers and Recruits

> Massacre Camp Haven

Camp Vamps

> Loot Albani Workshop

ASSUMING DIRECT CONTROL with the 7th.

> Raid the Province Granaries

Clearly the Dragons job.

> Seize Fort Casca

4th Platoon and Ajimiyad Mercs.

> Hold Kresden

Cultists. Or I suppose we could risk having them sack the Abbey.

People gonna die regardless though.
>>
>>1282557
Sacking granaries is too important to fail. - 5 DC on ALL alliance units is a big deal
>>
>>1282557
> Not wantI'm to direct control Albani Mechanics for the chance to steal a warmachine.
>>
>>1282562

Eh I would consider it as about equivalent to the workshop looting, we get a +5DC to some of our units and they lose a few really dangerous war machines versus a -5DC for their units
>>
>>1282526

Seize Fort Casca
Black Company, 7th Kriegstrom Platoon

Ambush Free Alliance Column in Manzer Pass
Black Company, 2nd Ranger Platoon
Ajiyimad Mercenaries
Cultists

Loot Albani Workshop
Black Company, 4th Infantry Platoon

Hold Kresden
Tassenland Recruits

Massacre Camp Haven
Vampire Strike Force

Sack Abbey of the Mother
None

Raid the Province Granaries
Dragon

The Mausoleum of Skarling Kingbreaker
None
>>
>>1282557
>>1282526
That's pretty much what I was typing up so sure.
>>
I'm surprised you guys are all 100% the Massacre. Not from Prince's perspective obviously, but I had been thinking Saint might have rubbed off on him a little.
>>
>>1282582
Them dying keeps our guys from dying.

Believe me, in exchange we're going to make the vampires work for it.

I'm down with saving some children though.
>>
>>1282573
Hear me out here:

Seizing a fort is ideally suited for a shock infantry force such as ours.

Ambushing the column is critical. Have the cultists and the Ajis block off each end of the pass. Rangers fire from above. No survivors.

Looting the workshop is nice but not critical. Send in our infantry to make sure that the loot goes to the Black Company.

And of course Dragon will make sure that all granaries are properly BURNINATED.
>>
>>1282595
>>1282582

Also success rates aren't good enough to justify giving up an auto-win.
>>
>>1282582
As long as they try to not kill all the children, just leave them huddling as they watch their family be killed by vampires then reanimated.
That probably isn't as bad.
Look at Jenny, she has no legs and she's fine.
>>
>>1282582

Everyone loves to think of the children, until it's tactically advantageous not to
>>
>>1282597
Dude. Gotta get rid of war machines.
>>
>>1282558
>>1282526

Actually swap the Recruits and the 4th company.
>>
>>1282582
Principles are the first casualty of war.

Now are you going to help me slather makeup on this dead child? Or are you just going watch?
>>
>>1282582
Winning > Children
>>
>>1282608
With our luck, we would end up breaking 1 out of 6.
>>
>>1282611
> Just saying, it might be more efficient to catapult the undead children into their ranks.

Or put no makeup on them and stage it as if they were running away and got slaughtered, only to "activate" them when they were I'm the middle of enemy troops.
>>
>>1282639
Or have them sneak attack the enemy forces from behind? I bet Undead child soldiers can be sneaky sneaky.
>>
considering the way the Ajiyimad Mercenaries reacted to the cultists trying throw the drummer boy/girl into the pit I get the feeling if we go ahead with the refugee massacre we will end up pissing them off, and honestly just because OP gives you an option doesn't mean you should take plus giving the vamps too much power is a bad thing. the vampires get triple strength modifier from this I have no doubt in my mind that it will end with major repercussions from that bonus
>>
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I'm not calling it here just yet, but I am knackered and heading into bed.

I'll do a few minor updates tomorrow and then archive the whole thing. Hit me with any questions and such you might have, and keep the discussion trailing along.

Night, fellas.
>>
>>1282526
>Seize Fort Casca
7th Kriegstorm -> direct control

>Ambush Free Alliance Column in Manzer Pass
Dragon -> 80%. This is something Asgorga can do (as opposed to other options)

>Loot Albani Workshop
Ajiyimad + 2nd Rangers -> 66%

>Hold Kresden
Recruits -> autosuccess

>Massacre Camp Haven
Vampires -> autosuccess , this is a huge boost to our side

>Sack Abbey of the Mother
nobody

>Raid the Province Granaries
4th Infantry + Cultists -> 83%
>>
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>>1282828
>Black Company is alive
Braise.
>>
Have to admit, thought about the vamps getting too powerful. I COULD see those dildos trying to flip the script on us afterwards. I don't like that idea.
>>
Just woke up and started reading

>>1280466
>he boss was different, he had this demeanour. Like he –always- wanted to hit something, drink or no, but he was just holding back for now. That thing with ‘The Snake’…

I never really got this impression from Prince, we've been pretty rational about the whole violence stuff, all things considered. Killing is just business. Snake is the only time we actually flew all fuck off the handle isn't it?

She's projecting hard
>>
>>1282861
plus them being powerful means that their part of the battle will be easy and they will suffer fewer casualties , it dose not mean they will help us they could just sit back and watch as we get slaughtered. if we really want the vampires in our pocket we should seduce the female and kill her brother
>>
>>1282863
You know how people think Ciaphas Cain is a hero of the Imperium? I think that's the same thing here, they think Prince is secretly a berserker under the officer's demeanor.

Doesn't help we put a permanent fear effect on everybody.
>>
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>>1282863
That is Trooper Caroline 'Joker' Schuster's perception of you.

You're a competent boss, bit of a laugh and damn handy to have around in a fight. But at the end of the day she's more than a little scared of you.
>>
>>1282526
>Seize Fort Casca
Black Company, 7th Kriegstrom Platoon
>Ambush Free Alliance Column in Manzer Pass
Dragon [80% Success Chance Base]
>Loot Albani Workshop
Black Company, 4th Infantry Platoon [50% Success Chance Base]
Ajiyimad Mercenaries [33% Success Chance Base]
>Hold Kresden
Tassenland Recruits [Auto success]
>Massacre Camp Haven
Muh secret softy(besides we can let the vampires and cultist go chimpout on the abbey)
>Sack Abbey of the Mother
Cultists [33% Success Chance Base]
Black Company, 2nd Ranger Platoon [33% Success Chance Base]
>Raid the Province Granaries
Vampire Strike Force [50% Success Chance Base]
>>
>>1283030
I'll back
>>
>>1283133
Same.
>>
>>1283030
>Supporting. Let the Grand Alliance feed all those refugues after their graneries have been burnt to the ground.
>>
>>1283240
Exactly. Also keeps the Vamps from getting dumb ideas and can be a PR boon later on.
>>
>>1282526
>>1283030
>Supporting

Fuck Vampires.
>>
>>1283030
supporting this
>>
>>1283030
This
>>
>>1283030
Supporting this one.

Our biggest problem will be dealing with the aftermath of the big battle.
>>
Fucking 1 post samefags
>>
>>1283765
Most likely the votes wont matter either way and we will get the massacre. Too bad I didn't sit at my computer when the quest was running and had to browse on my phone.
>>
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>>1283765
>Fucking 1 post samefags
>implying
Only 2 of those are 1 post IDs, and i just missed the thread when it was live. It prob won't ever matter anyways.
>>
>>1283765
>implying

I haven't caught a live yet.
>>
Way are people just killing all these poor people?
I mean you could send them runing into the army coming for us then they will have to deal with them.
Ir just send troop saint to convert them ir somethen?
Also dont power up the vampiers
>>
>>1283030
surpporting
>>
>>1283765
Honestly I don't give a fuck so long as the Granaries get burnt, Vamps get fed, and that workshop gers fucked up.

But yeah that one dude is samefagging hard.>>1283765
>>
>>1284187
Or perhaps it's because not everyone is a fucking strayan and can't catch the threads live so when it ends on a vote for once they want to play too?
>>
>>1284187
The vamps can get feed by attacking that army marching.
Just eat then at night
>>
>>1283030

Do this but mybe the dragon will want the shingys.
Get saint to look a the refugees
>>
>>1282851
> supporting
>>
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>>1284187
>Waaaah, people are voting an option i don't like
>must be a samefagg
You got me there Sherlock.
>>
>>1283873
holy shit stop samefagging erden. I know your autistic but no need to ruin another quest.
>>
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>>1284359
Litteraly end your life Aristo.
>>
>>1284342
Just let it calm down

This is the best compromise. Although y'all forgot we no longer he any counter for their Cavalry and are going to get fucked.

>>1282526
>Seize Fort Casca
7th Kriegstorm -> direct control

>Ambush Free Alliance Column in Manzer Pass
Dragon -> 80%. This is something Asgorga can do (as opposed to other options)

>Loot Albani Workshop
Ajiyimad + 2nd Rangers -> 66%

>Hold Kresden
Recruits -> autosuccess

>Massacre Camp Haven
Vampires -> autosuccess , this is a huge boost to our side

>Sack Abbey of the Mother
nobody

>Raid the Province Granaries
4th Infantry + Cultists -> 83%
>>
>>1284374
Supporting this
>>
>>1284374

Yer but im not down on the vamps eating all those people.
Couse im sure that they will turn on us latter own.
I mean they can feed on the other people they find during the burning
>>
Pretty sure those weren't samefolks.
>>
>>1284374
>Although y'all forgot we no longer he any counter for their Cavalry and are going to get fucked.
Aren't the Chevalisse dudes the main cav for the enemy, won't taking out the abbey debuff them by -10?
>>
>>1284393
No, they werent. As much as said erdenboi is autistic and probably drunk, he isn't a samefag.
>>
>>1283030
This
>>
>>1284374
>>1284398

Yeah. But nobody wanted to sack the Abbey so . . . .

Remember they were wrecking our company's shit a couple threads back?

Anyways

>>1284374
> I'll support this.
>>
>>1284389

So who on our side do you want to pick to die so our enemies can live?
>>
>>1284463
I suggested we sack the abbey and the post got quite a lot of support. It's 66% with what i propsed tho.
>>
>>1284489
Yeah but you fucked up the vampires eating the camp. Unacceptable.

Like everyone except you voted for that, especially everyone actually in the thread and not samefagging.
>>
>>1284374
>>1282526

Hey I'll switch my vote >>1282558 to supporting >>1282851 although I don't think it's ideal.

I guess I could be okay with getting the vamps to sack the abbey instead.
>>
>>1284473

Well the vampiers can die for all i care
>>
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I'm just a naive little QM in a big grown up world, but I do understand that people live in different timezones. That's what I prefer to believe anyway.

For those worried about samefagging the Vamps out of their 100-course-meal, worry not. I will bring that to a vote later. Anons seem all fine and good with an emotionless decision to slaughter thousands of defenceless smallfolk and then slather their undead children in makeup (what the father, dude).

The final decision on this will be very interesting to write out. I have to head to class in a bit, but I shall be posting later today.

-----------------------------------------

So far what I have locked in is:

>Fort Casca
7th Kriegstrom [Direct Control]

>Ambush at Manzer Pass
Dragon 80%

>Albani Workshop
4th Infantry and 2nd Rangers 83%
It was a little divided on -who- to send but most agreed to send at least two units.

>Hold Kresden
Tassenland Recruits Auto-success. They can't possibly fek that up right?

>Granaries
Cultists and Ajiyimad Mercenaries 83%
Again, divided on exactly who but definitely a majority agreement to send at least two.

------------------------

The only thing in major contention is the Vampires and whether they should be sent to Camp Haven or the Abbey of the Mother.

Obviously, as creatures of darkness, they're going to go about either of them in a fairly brutal way but Camp Haven would be something sinister to witness indeed. The bonus of Camp Haven's destruction will strictly be speaking more crucial to the mechanical aspects of the battle, there's no denying that. There is, of course, a price for that and I don't just mean the unreliability of your Vampire subordinates.

I will follow this up a little later for a vote.
>>
>>1282526
>Seize Fort Casca
7th Kriegstorm -> direct control

>Ambush Free Alliance Column in Manzer Pass
Dragon -> 80%.

>Loot Albani Workshop
Ajiyimad + 2nd Rangers -> 66%

>Hold Kresden
no body 50%

>Massacre Camp Haven
Cultists + Recruits 66%

>Sack Abbey of the Mother
Vampires 50%

>Raid the Province Granaries
4th Infantry 50%
>>
>>1284473
The small town people arnt the people we need to fight ir kill its the solders.
I mean we have let people die but naver realy went out of the way to kill helpess people
>>
>>1284584
I say Cultist and Rangers simply because The Ajiyimad Prince dude sounds interested in the workshop and his mercenaries seem to have bad blood with the cultist,but who doesn't ehh?
As for the vampires, i say that simply because i don't want us to be ostracised by the others because we went full on the darkfather route. On the otherhand maybe with the sacriface of the refugees we could ensure as little deaths for our Company(which would make "Bad Hand" like us again), and we would become something like an edgier "Bad Hand" that everyone is fekking scared(not that people aren't scared of the regular "Bad Hand"). Hmmm, something like a black knights? Maybe a silent guardian, a watchfull protector or some other shit like that idc
>>
>>1283765
Not every fan of the quest can get in live.
>>
>>1284374
No to massacre.
The loyalty of the Vamps is at best a "for now" thing. Buffing them is retarded.

The refugees can be a neat little problem of the nearing alliance armies. Espicially without their granaries. More mouths for them to feed.

Let the vamps nom some priests or something. The fempire wanted to nom our priest before, it could serve as a bit of a motivation.
>>
>>1284584
Saint is gonna murder us
>>
>>1284633
You make an excellent point with regards to the Workshop. The Ajiyimad are kind of technologically ahead of the rest of the human nations, tinkering with Gunpowder where everyone else. I wasn't going to give a negative for them working with the cultists, but I think you've earnt a little something with that point.

Ajiyimad and 4th Infantry swapped. +5% Success bonus to Ajiyimad on the Albani Workshop mission.
>>
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You know what is awesome for me is that you are giving the green light for the cultists to pull the exact same shit from Warcraft III.
>>
>>1283030
Yeah, I'll back this. I'm not a real fan of "let's conduct a huge massacre that will further distance our actual allies and empower the beings that explicitly want to usurp and eat us."
>>
Since I’m not using the same spot, I can’t use those neat QM tools anymore. Oh well. I will call the vote after class finishes in a couple of hours.

----------------------------------------------------------

The room is surprisingly loud as your officers discuss the objectives together and with their own subordinates, available resources and potential pitfalls.

”Sir, you’re needed in the study room.” Saint keeps her head bowed, avoiding your look as you pause in between discussing viable approaches to countering Albani warsuits with Emir Tofuz and Sabn-Ibn-Abad as well as listening to Demagogue Jale’s ‘exciting’ idea to merely tamper with the grain slightly rather than destroy it. The exiled Prince has no love for the cultists, but then again neither does their own leader Demagogue Jale… perhaps that explains why they can stand to be in the same room as each other even if conversation is terse.

”Bloody paperwork, eh?” You grin at those in earshot, receiving a few chuckles in return. Seems like it is the bane of the officer-class everywhere.

You know damn well even before Saint closes the door behind you in the side study that you’re not here for paperwork.

”You can’t do this. Sir.”

”I can’t do what?”

”These people have done –nothing- to you. You can’t order their murder and- and desecration!”

”The people of Sarsburg did nothing to me. Those Tassenland boys I murdered did –nothing- to me. The town of Kresden did –nothing- to me. Doing nothing to me, and doing nothing –for- me gets them…” You open up your empty gauntlet, sweeping it front of you. ”Nothing.”

”This isn’t the same. You didn’t mean to- It’s one thing to kill armed folk and… and I’m beginning to understand that you can’t help it if sometimes innocent people die when carrying out the mission. I get that. I do. But this?” Saint’s own gauntlets clench as she shakes her head. ”You’re going out of your way to doom these people. You’re –targeting- them, and that’s… I can’t even… how can you possibly…”

”Saint. Do you understand that at least twice as many will die from us destroying the granaries? The Free Alliance armies will starve, yes, but the smallfolk will starve first. And the refugees? Those poor fekkers that don’t have anything squirreled away for themselves? They’ll starve the worst.” For a moment you get a distant look in your eyes, you remember what the once beautiful city of Far Sut Rus was like once the food ran out. How little it took for the worst in folk to come out. The worst in you. ”You ever seen cannibalism first hand? I’m not talking about You ever seen a mother peel her own skin and boil it to feed her child? Killing these folk now would be-”

[1/2]
>>
>>1285226
*I'm not talking about stories of sacrifices in far off Rakasha Raj. I mean civilised people gone made with hunger. Less than animals."


---------------------------

[2/3]

”Don’t say it. Don’t you fekking say it’s a mercy, Prince.” It’s only the second time you’ve ever heard the normally demure Trooper Saint swear. You wonder if ‘White Bitch’ is a bad influence on her in that regard. ”It’s not your fekking place to grant them ‘mercy’, you don’t know how this will play out if our side wins. You don’t know what will happen to them if we lose either. It’s not your place, damn you!”

This is going too far. You’ve always been a little lax with Trooper Saint despite the difference in rank. Maybe it’s because you find her attractive, maybe it’s because you feel like you owe her or see something in her. Or maybe some part of you wishes she was right, that there’s still room left for redemption. Or if not redemption, then maybe a slight evening of the score, however little you can. But for some reason whatever it is, you breathe deep and give her a chance instead of rebuking her and slapping her down with some insubordination charges.

”Alright then, Trooper. Give me something. I’m not doing this because I like it, I’m doing this because it puts us on the –winning- side. And the winning side is the side that stays alive.”
Perhaps not so much in this case given you work for the Necromancer, but it still rings true for the Company.

”I… I held my vigil at this Abbey that Lieutenant ‘Hawk’ was talking about. The Heigelen, the Paladins of the Bloody Rose… all united in prayer and devotion. One purpose, to protect the artefact. It’s real. The Tears of the Mother, shed over the broken body of the Father when he was cast down for his defiance. Just standing guard in the room I could feel her –love- for him… her sorrow…”
Saint blinks back tears at the memory. Happier days for her, you’re sure. You can tell that next words do not come easy. It’s not the first, or even second time you’ve brought this woman to tears. The Empathetic Idealist and the Ruthless Cynic, your worldviews could hardly be more opposed.
”I know the strengths of the Honour Guard, I know the secret ways in… If you let these people go… I’ll tell the Vampires everything I know. Please.”
-------------------------

>+10 Success Chance for Vampires assigned to Abbey Sack (Total would be 60%)
>Still Auto-Success if Vampires assigned Camp Haven Massacre
>>
>>1285246
...fuck
>>
>>1285246
Don't bully the pure qt3.14, let the vampires sack the abbey.
>>
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>>1285246

[3/3]

You remain silent for a long, long time. You gain more from massacring these refugees, that much is true. The math's is simply better, even to you. You would almost double your strength with the blood-gorged vampires and raised corpses.

As your other option you have this Abbey. A few monks and holy warriors, a whole lot of trouble for a symbolic demoralisation and... some trinket of the Gods?

You stand to gain a better position by ordering the massacre. But... will you lose something so much more? Maybe not. Maybe you lost that something a long time ago. The things you've done to see your brothers and sisters stand a better chance of seeing out the day... You've done just as bad in the past, if not worse, it's just a matter of scale this time.

--------------------------------------

>”I understand that wasn’t easy for you, Saint. But I have to look after the interests of the Company. Stronger allies on our side when the battle starts means the less lads I have to bury come the next day. If that means a few thousand strangers I’ve never met have to die…. So be it.”

>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
>>
>>1285246

I almost feel bad for her
almost

At least she's learning how the world works though!
>>
>>1284374
Supporting this.
>>
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>>1285301
>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
>>
Rolled 1 (1d2)

>>1285301
1. Order
2. Concede

Let the Dark Father decide
>>
>>1285301

>”I understand that wasn’t easy for you, Saint. But I have to look after the interests of the Company. Stronger allies on our side when the battle starts means the less lads I have to bury come the next day. If that means a few thousand strangers I’ve never met have to die…. So be it.”
>>
>>1285301
>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
Fuck Vampires.
>>
>>1285301
>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defense, but we would have. I hope you figure that out one day, Saint. I really do.”

It's kinda weird because I don't even really feel this- like it's some great foolish sacrifice. I'm more playing the long game in regards to the vampires moreso than any pity for the villagers. I mean...Iunno, man. Like, yeah, the math works out FOR NOW, but later on down the line I'm not so certain.
>>
>>1285301
>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
>>
>>1285301

>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”

You can rally the poor people then
>>
>>1285301
>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
>>
Also if we could take the garinys for our slfs and get saint to rally the refugees to fight for us for food and houseing?
But realy use them as meat shilds
>>
>>1285549
>>1285633

>Rallying the poor
>Implying they have any tactical value whatsoever while alive

They don't anon, this is why we should kill them
>>
>>1285689
Make the free arims kill them
We are going to use them as meat shilds and stop them from runing us down with horses
They can ether fight for us and get feed or die from vamps or die from not eating.
>>
>>1285633
You drunk?
>>
>>1285633
the refugees are mainly women, children and elder people. You want to use them as meat shield?

Would you perhaps want to order Saint to conscript them into the force?

Also you should do something about how you fuck up some words, phone posting isn't really an excuse.
>>
>>1285301
>”I understand that wasn’t easy for you, Saint. But I have to look after the interests of the Company. Stronger allies on our side when the battle starts means the less lads I have to bury come the next day. If that means a few thousand strangers I’ve never met have to die…. So be it.”
If this doesn't win we don't deserve to be an officer for our men.

It would mean that we're putting our / Saint's moral objections above their lives. No real officer would do that.
>>
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>>1284584
Hurray for child murder!

I agree to all of this EXCEPT for the Tassenland Recruits to hold Kresden, because you know what else is in Kresden: the Heir to Neumunster. We have to leave some capable people behind to guard his ass. This is just asking for somebody to quietly open a gate and let the little bastard slip out.
Maybe replace the Recruits with the Rangers wherever they end up?

We still haven't figured out who our spy is.
I don't think it's Saint, that little mention about white hair leads me to believe it's one of Hirstun’s Dozen. Which of course we don't know in character because Mask.

Forgotten QM, how many of our soldiers are from Neumunster originally? Roughly?
>>
>>1285730

She can look after and train the womans in sisters of battle?
Others can keep our sloders warm.
Kids and learn how to fight and join us.
Old people idk vamp food?
>>
>>1285301
>”I understand that wasn’t easy for you, Saint. But I have to look after the interests of the Company. Stronger allies on our side when the battle starts means the less lads I have to bury come the next day. If that means a few thousand strangers I’ve never met have to die…. So be it.”
Being an officer means making the hard choices. The men under our command come first and victory second. Leaving these people alive puts both at risk.
>>
>>1285830

I feel like there is some confusion on your part as to how long it would take for them to be trained enough to actually be useful in a fight, not to mention they despise us and would desert immediately
>>
>>1285301
>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
I was leaning away from killing the refugees because it empowers our only element not completely loyal to us (plus when vampires get hungry/enraged.. eh), so this kinda seals it. That and mothers tears being the real deal likely means we can do some wicked shit with it for an upgrade or ritual.
>>
>>1285301
>”I understand that wasn’t easy for you, Saint. But I have to look after the interests of the Company. Stronger allies on our side when the battle starts means the less lads I have to bury come the next day. If that means a few thousand strangers I’ve never met have to die…. So be it.”
>>
>>1285301
>>”I understand that wasn’t easy for you, Saint. But I have to look after the interests of the Company. Stronger allies on our side when the battle starts means the less lads I have to bury come the next day. If that means a few thousand strangers I’ve never met have to die…. So be it.”
Our own men >>> Bunch of refugees
>>
three things matter to the prince in my view

:the company
:the dark father
:and getting feking paid

personally I don't trust the vampires or the necromancer

In my view the necromancer will see us as a threat soon because of our dragon and will seek for us to have an accident. "and you may say why do you think that" well look at the way he views mages he hates them because they threaten his grip on power so what do you think he see's when he looks at our dragon? he sees an ancient powerful beast that dose not directly answer to him he would no doubt want to kill it and re raise it.

and on top of that whats going to kill more of the company the battle of the big one or the day the sparkel faggot vampire tries to feck us while we are below ground away from our dragon.

now lets say the sparkel fag and necromancer betray us where do we go! who do we trust?Believe we should get buddy buddy with Sabn-Ibn-Abad his soldiers we willing to kill those cultists when they tried to throw the drummer boy/girl in the pit so maybe they'd side with us if we got friendly with them

as for the last point if we spare the refugees we may have an in with another employer, being a good mercenary is not just about knowing how to fight, it's also about keeping your options open and knowing when to get the feck outta dodge
>>
>>1286152
>>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”

my vote btw
>>
>>1285830
I do not think that you could get much out of a useful fighting force out of them, even if you had years not days to pull a 'Make a Man Out of You' montage. That and they also hate you, You've destroyed their lands and livelihoods and (in their eyes) you haven't won yet.


Even directing them towards Kresden would be nearly as difficult as killing them, if not more so.
>>
>>1285301
>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
Just kiss already jeez.
>>
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>>1285786
Neumunster is the single largest human nation on this continent, perhaps the world if you discount the Dominion Territories. Depends if you include the Northern Coast, since that's disputed as all fek. (Like an Alscae-Lorraine and Northern Ireland type deal)

-LT 'Prince' (You)
-CPL 'Jack' Marcus
-Trooper Caroline 'Joker' Schuster
-Trooper 'Saint'
-Trooper 'Kid'
-Trooper Olly Hasselhof
-Trooper Oliver Hasselhof (Maimed)
-Civvie 'Doc' (Chevalisse/Neumunster border)
-LCPL 'Murder' Meriam (Same area as the Doc)
-Trooper Harper (literally haven't written him in a single scene actually. The 'grey man' incarnate)

Hirstun of Ligh and what's left of his 'Dozen' (Godric Golden, Crackfoot and Arlen Rivers) are all from the Northern Coast.

All up between 10 and 14 of your platoon is from Neumunster, roughly half your men.
>>
>>1286187

Ok
That moght be more of a long thing
But how about this we lill them
How much harder or the other arimes going to fight and the towns folk will ahye us wven more.
Thats how you get heros
And the compnay boss is coming soon
Gots to deal with her as well
>>
>>1286278
Who's the best strategist in our company after ourself
>>
>>1285301
>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
>>
>>1285301
>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
>>
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>>1286307

...what?
>>
>>1285301
>>”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”
>>
I am a little leery of the fresh IP's with a single post and no discussion or argument backing it up.

However, I still think holding off on the Massacre does win the vote here even if those are discounted. You may not agree with how I write that up, but I think it does well to capture the indecision of both players and Prince. As a few on here said, they were more motivated by not wanting to give the Vamps too much strength.
>>
>>1286397
>1 vote, no discussion
I was late into this session *shrug*. That said, fuck yes, lets not buff the vamps. When this is done lets find a way to give them a suntan.
>>
>>1286397
Could be explained in character as punishment for them being little cunts who though they could do as they pleased until we showed them where the bear shat in the wood. This kind of thinking is highly frowned upon and will not earn them any free snacks and if they're throwing a bitchfit about it it'll only gets harder for them to get nice things.
>>
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>>1286314
Strategist? The Captain. Followed by a few other LT's depending on who is alive. The 4th Infantry fellow 'Hawk' certainly has more experience.

Sabn-Ibn-Abad can lead men, win their loyalty well enough.

This was supposed to be Count Vermillio's bread, butter and jam (or blood).

Tactics?
CPL 'Jack' Marcus of course. Pietre Verdun also was schooled in the more theoretical aspects of warfare, but that never came up unfortunately.

Bad Hand and Hirstun of Ligh do have some grasp of it, but more through base low cunning than anything else. They know how to get to a fight, and how to win it when they get there.

White Bitch and 'Murder' Meriam get by on cruelty, viciousness and the like.

>>1286412
No worries mate, wasn't calling you out. (You are a real hooman bean I think). I was just pre-empting any arguments that samefags carried the day with their shenanigans.


------------------------------------------------------------

”Alright. You win, Saint. We’ll do this your way. While you may have saved some strangers today, it will mean you will lose brothers and sisters the next. Those smallfolk would never have lifted a blade in your defence, but we would have. I hope you figure that out one day, Saint. I really do.”

It’s as if the very tension in the air was holding Trooper Saint up. The moment you acquiesce to her bargaining she slackens as if her strings were cut.

“Oh Gods. Thank the… thank…”

Before you can register exactly what is happening she rushes you, her front tackle lacking the momentum to knock you over but if she gets a leg under you she’ll have you thrown in an instant. You are halfway to drawing one of your hidden daggers before you realise she is in fact –hugging- you, not attempting to wrestle you to the ground.

You haven't been hugged in... well it's been a long time.

“It’s never too late, Prince. I… I don’t even know what’s right or wrong anymore but I know there are lines you can’t cross.” Her voice is muffled as she sobs into your chestplate. She looks up at you with her tearful angel eyes, begging you for something. Maybe it’s your soul, or what’s left of it, or maybe it’s some human comfort. You wish you fekking knew. “You don’t have to cross those lines, Prince. You don’t have to be that man.”

--------------------------------------------------

>”Hmph. Fraternisation is against the regulations, Trooper.” [Clever]

> “Yes. Right.” Cough politely. [Elite]

> “...“ Hug her back. [Experience]

> "..." Kiss her. [Courage]
>>
>>1286307
I am sorry. I do not understand what you are saying.

Do you mean:
"Don't kill them. The other armies will fight harder and hate us even more?"

Oh yeah, absolutely. Of course, this isn't the first massacre perpetrated by the Necromancer's forces. It would have been the first directly ordered by us though.
>>
>>1286495
> “...“ Hug her back. [Experience]


If we can even remember how. It's hilariously depressing how Prince's reaction to human contact is "how are they trying to kill me now."
>>
>>1286495

>”Hmph. Fraternisation is against the regulations, Trooper.” [Clever]

Gotta keep the cheek going
>>
>>1286495
>> “...“ Hug her back. [Experience]
>>
>>1286504
>It would have been the first directly ordered by us though.
Aye and that's my problem with it if we get bad PR as a brutal monster under the necromancer rather then a merc co for hire it would mean we would be stuck fighting for the necromancer as no one else would hire us.

also the few human elements of the necromancers army would probably be unlikely to back us against vamps and other shit that hates us.
>>
>>1286495
>> “...“ Hug her back. [Experience]
Sometimes you have no other choice than be that man, because the other men who can do it won't handle is as well or will make it much harder to get anything worthwhile out of it.
>>
>>1286495
>> “...“ Hug her back. [Experience
Try not to think about all the village slaughters we've been apart of, or all the babies we've killed in their mothers arms
>>
>>1286495
> "..." Kiss her. [Courage]
>>
>>1286495
> “...“ Hug her back. [Experience]

>>1286524
Could be worse. It could be paper work.
>>
>>1286495
> “...“ Hug her back. [Experience]
>>
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>>1286495
>"..." Hold hands. [Courage]
>>
https://www.youtube.com/watch?v=0JVwfJGfins
King of hugs!
>>
>>1286495
>Hug her back. [Experience]
>>
>>1286397
QM, do you think that we made the right in-character decision for Prince here?

I voted the other way and I'm not looking to bitch, just curious if your interpretation of his personality and morals.
>>
>>1286495
>Hug [Courage]
>>
>>1286495
I would like to go for the kiss but it's not the right moment

> “...“ Hug her back. [Experience]

Also, let's say something cheesy like how we hate the way she overthrew our logic judgment of the situations with her moral/kind way of thinking, and how she has been a pain to deal with since she joined thanks to that, followed by comment on how's the different perspective if affecting prince and tighting the hug
>>
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>>1286619
Lel and stolen.

>>1286668
You have to understand this is just my own interpretation of the character, I don't write him strictly with this in mind.

Prince wants to be the 'good guy'. He wants to be loved by the men. And, even if he doesn't give a shit what non-Company masses think of him, he'd prefer not to kill those he doesn't have to. It used to bother him a lot. These days not so much, only a little.But he wants to win more than that.

And after all that is said and done, he'd throw -everything- I've just said out the window if it meant keeping a few more of his men alive. It gets easier every time he does it.


So yes, I think players made the 'right' decision in that if he hasn't crossed over fully into that dark path. But only because Prince is feeling a twinge of morality AND(or MOSTLY) because he's not okay with giving the 'vaguely loyal' Vampires that much power.


----------------------------------------------------

-Below- it, how does this work? You’re supposed to wrap your arms around them back, right? It’s almost exactly like wrestling except you –don’t- trip and throw them to the ground. Your hands hesitantly out past Saint’s shoulders. There. Sort of. So now you two are… hugging you guess.

Father of Fek, what is this? You can’t exactly feel Saint’s breasts pushing up against you but somehow you’re still intently aware of it. Does she want to fek? Is that what this is? You don’t just dish out human comfort without working some sort of angle. It just doesn’t fekking happen. Still, it takes an surprising amount of willpower to not get an erection. You are only semi-successful. heh

“You don’t have to cross those lines, Prince. You don’t have to be that man.”

You know you crossed some of those lines long ago. You’ve been that man, the one willing to do the things no one else would. And the worst part? Sometimes it wasn’t even strictly necessary. You did it anyway. Just to be safe. Just to be sure. You’re already that man. And men like that don’t deserve hugs.

You feel like you’re dirtying her even with this. Just holding each other. But you don’t want to stop, it feels…. Nice. A particularly cynical part of you wonders if you’d have been a different person if you received a few more of these when you were younger.

Eventually either you or Saint breaks it off, Saint flustered as she wipes her cheek until she realises she’s using your cloak of command to do so. She blushes and apologises profusely . She runs her hand, the one with the missing ring finger, through her hair and stammers something as she doggedly refuses to make eye contact with you. You didn’t catch what she was saying.

“Wha-?”

“I-said-please-sir-may-I-be-excused-thank-you-sir!”

Trooper ‘Saint’ rushes out of the room nearly bowling into Sergeant Bad Hand as she opens the door, apologising to him as well. He raises one bushy eyebrow at you.

[1/2]
>>
>>1286749

“Right. I think we need to level with each other ‘Sir’. What was that all about?” Sergeant ‘Bad Hand’ frowns at you as he leans in the open dooryway. You can guess he overhead most of that.

“You didn’t want to let the Vampires have their way with Camp Haven either, Bad Hand.” You retort calmly, unruffling your cloak. Still wet with her tears, damn it.

“Oh aye, you’re right. But not for the reasons you just gave Miss Waterworks here. I don’t want those bloodsuckers getting too big for the fekkin boots is all, give them an inch and they drag you a mile.” He snorts. “What was all that bollocks? There are lines you don’t cross? She doesn’t know who she’s dealing with. You, me, Whisper and Trots are the last ones left. You know what I’m talking about. What we did in Far Sut Rus. To survive. To win.”

“I know what-“

“No. Sorry Prince, but you’re going to let me finish. That’s your angle, now isn’t it?” SGT ‘Bad Hand’ tugs at his untidy moustache thoughtfully. Your old comrade has never been the most intelligent of individuals, but there is a certain cunning appreciating in the calculating stare he gives you now. “It were never about the right or wrong of it, not about hurting the feelings of that little white-haired filly of yours either. But… you don’t mind letting them think that is how it is.”

[2/3]
>>
>>1286776

[3/3]

You’re glad Saint isn’t here to hear this. For some reason you feel beholden to her, as if she’s your fekking moral guardian. It’s ridiculous. And distracting. Why on earth do you feel like you want it?

“Huh. I get it. Make them think you give two rat’s shits about human decency and morals or whatnot… they’ll never see the dagger in the hand until it’s already in… You always were a clever dog. The smartest fekker out of the old crew by far. Maybe it’s why you’re still alive.” Sergeant ‘Bad Hand’ Hadriens grins. For some reason it’s not the same grin you’re used to. There’s an animalistic understanding there, like when a wolf knows not to change the Alpha. It makes you feel nauseous, coming from him. “Oh you don’t fool me, old friend. I know you’re the same Black-hearted Bastard in there that you have been for the past 10 years. Hide it from all and sundry if you like. I still see you. What you really are.”

There’s a moment where it looks like your old friend ‘Bad Hand’ looks like he’s about to say more. He thinks better of it, settling for a grunt and a nod in place of whatever words he had ready. The divide between you two over how you dealt with ‘The Snake’ still sits between you, but it looks like that wound has been stitched up and so far remains free of infection. It should heal in time, even if there remains a scar.

You can fool ‘Saint’ into thinking you’re not such a terrible human being, or that maybe you stand a chance at redemption. Maybe you can even fool yourself. ‘Bad Hand’ knows you, or at least he thinks he does. But ‘Bad Hand’ also doesn’t care.

Changing the subject Sgt ‘Bad Hand’ sniffs, a good sniff, and looks around surreptitiously.

“So what do we do with that Boy? You know who I mean.”

---------------------------------------------------------------------

>Leave the Heir with the Tassenland recruits. Impress upon them the consequences that will befall them should he escape. [Hidden Roll upon your return]

>The Tassenland will hold Kresden. Mask and the boy shall remain at the same hidden safehouse with some food. [Hidden Roll upon your return]

>The Tassenland will hold Kresden. Meanwhile the boy will stay under the guard of Lieutenant Hawk’s most trusted men. [Hidden Roll upon your return, easier DC. -10% Success Chance for the 4th Infantry’s Granary Raid]

>You’re taking him with you. Maybe we can draw out this spy with him in the open. [Open Roll halfway through the Mission, but DC is harder]

This will be the last vote of the session. After that I will call one by one each operation. Unless we suddenly get extremely quiet, I will not require repeat rolls from the same IP so that everyone gets a chance.
>>
>>1286798
>>The Tassenland will hold Kresden. Mask and the boy shall remain at the same hidden safehouse with some food. [Hidden Roll upon your return]

We really need to play for him soon
>>
>>1286798
>>The Tassenland will hold Kresden. Mask and the boy shall remain at the same hidden safehouse with some food. [Hidden Roll upon your return]
>>
>>1286798
>The Tassenland will hold Kresden. Mask and the boy shall remain at the same hidden safehouse with some food. [Hidden Roll upon your return]
Does Bad Hand know where the safehouse is?
>>
>>1286798
>You’re taking him with you. Maybe we can draw out this spy with him in the open. [Open Roll halfway through the Mission, but DC is harder]
Keeps us on hand and makes rescue involving outside variables hard. Pursuit becomes less of an issue too as opposed to the prince slipping away from a tassenland garrison. There is risk but getting the traitors should be worth it. Can we chain the prince to the company standard ala mad max when storming the fort?
>>
>>1286798
>The Tassenland will hold Kresden. Mask and the boy shall remain at the same hidden safehouse with some food. [Hidden Roll upon your return]
>>
>>1286804
The next session will start up immediately before your assault on Fort Casca, but I am assuming you keep your word to Mask where you can and play for him before you leave.

>>1286810
Bad Hand, 'Jack' Marcus, you, Cairsun the Morning Light and Mask. No one else.

Mask suspects they are being watched though. Moving them again is unlikely to help. At the same time, assigning all Company members out of town does reduce the chance that the traitor will be able to actively assist in any escape attempt.

>>1286818
Why would you want to endanger such a valuable hostage? Neumunster forces, or most of them, would recognise the importance but many Free Alliance guys wouldn't get it.

And even if they did, why would they surrender just becuase you have a hostage? They know he's too valuable to kill (or you're planning to kill him anyway).

I'm just saying while I agree with your other points, he's not exactly a good bargaining chip to break out in the middle of the battle.
>>
>>1286818
This would kinda be cool, but we could also strap him to mask as body armor on top of our immortal killing golem
>>
>>1286798
>You’re taking him with you. Maybe we can draw out this spy with him in the open. [Open Roll halfway through the Mission, but DC is harder]

Cab we get drugs from the Cultist bro to sedate the prince?
>>
>>1286835
>he's not exactly a good bargaining chip to break out in the middle of the battle.
Oh that was mostly a joke and awesome mental image, hence the spoilering. He could make decent bait (if we actually wanted to risk that) but there's no way the forts outnumbered defensive force would come for him.
>>
>>1286798
>You’re taking him with you. Maybe we can draw out this spy with him in the open. [Open Roll halfway through the Mission, but DC is harder]
>>
>>1286841
Sure if I see some more support for it.

Remember though, this is a child. And Saint wasn't even okay with you trying to foist drugs on a fully-grown Dragon, nevermind against their will.
>>
>>1286869
Fuck her. We already saved the refugee camp.

The other options are hobbling him. Cutting his tendons and crippling him for life.

He's not a child, he's Royalty.

Goddammit.

This would just be a sedative to make him sleepy and compliant. Doctors use this shit.
.
>>
>>1286847
Also ties in with wanting our band to eventually make it big time. Is there such a thing as a magic amplifier or enchanted erhu? Cause we need it and a cart/chariot to ride into battle.
https://www.youtube.com/watch?v=1DcqnkzGEFQ
https://www.youtube.com/watch?v=jgnI6mMPuZc
>>
>>1286869
>>1286877
I like the idea. We could also just not tell her. We'll all be busy, saint included soon, so if we're subtle it wouldn't be obvious.
>>
>>1286841
Voting for bringing him along and drugging him
>>
>>1286798
>You’re taking him with you. Maybe we can draw out this spy with him in the open. [Open Roll halfway through the Mission, but DC is harder]

I would rather have him with us and draw out the traitor during the mission than come back afterwords with the possibility of him being gone and use not knowing still who did it.
>>
>>1286798
>>You’re taking him with you. Maybe we can draw out this spy with him in the open. [Open Roll halfway through the Mission, but DC is harder]
>>
>>1286869
It's me >>1284529 at work.

I'll support drugging the kid and not telling Saint. I'd prefer to poison him or something with with a drug only we have the antidote for though.
>>
>>1286904
Typical fekkin Prince though, loses the antitode halfway through right after the ransom deposit is paid.
>>
>>1286798
>The Tassenland will hold Kresden. Mask and the boy shall remain at the same hidden safehouse with some food. [Hidden Roll upon your return]
>>
>>1286798
>The Tassenland will hold Kresden. Mask and the boy shall remain at the same hidden safehouse with some food. [Hidden Roll upon your return]
>>
>>1286895
yeah and if he dose take him away we can sic the dragon on him(as I assume the dragon will be done with his mission in short order)

honestly it might be bad hand considering the way he been reacting to us, think about it when he saw our eyes after the werewolf part while we were looking at the bodies. what if he reacted not out of concern but out of fear if he had been the reason the lycanthopes had been there in the first place us promising revenge would scare the shit out of him, and after what we did to snake he would be shitting himself
>>
>>1286916
>>You’re taking him with you. Maybe we can draw out this spy with him in the open. [Open Roll halfway through the Mission, but DC is harder]
>>
>>1286916
Didn't BH catch the first spy though?
>>
>>1286885
Sounds like a plan
>>
>>1286928
I'll have to reread it then I forgot about that part did he kill the spy btw
>>
>>1286942
>>1286916
>>1286904
>>1286885
>>1286884
>>1286869

Is this enough support?
>>
>>1286961
The fuck did my IP change?
>>
>>1286835
>The Tassenland will hold Kresden. Mask and the boy shall remain at the same hidden safehouse with some food. [Hidden Roll upon your return]

Also voting for sedating the boy with mild sedatives. Or how about just getting him drunk?

My IP is new because I'm on a trip. I'm this anon: >>1282597
>>
>>1286798
>The Tassenland will hold Kresden. Mask and the boy shall remain at the same hidden safehouse with some food. [Hidden Roll upon your return]
Drugging him sounds good though
>>
>>1286998
Agreed. Why not both?
>>
>>1286989
I still say poison that only we have an antidote for is better.

Or a drug that mimics death.
>>
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I think taking him and drugging him does take it.

I should also mention with that you will get Mask's casualty nullify bonus since he's with you.

------------------------------------

“We’re taking him with us. Maybe these Tassenland boys can keep the door locked but looking out for a hostage like that? They practically worship the Emperor here, ‘Bad Hand’. This kid isn’t just royalty, he’s almost a minor deity.”

“Hmmm. I get you.” SGT Bad Hand frowns, an almost permanent feature these days. “Speaking of, we had the Grenn of yours Trooper ‘Pelt’ track down the scent from the note like you said. Led us straight to Kid.”

“Trooper Kid?” You ask, eyebrows shooting up.

“Yep. That’s right. They near shat themselves when they had a Grenn growling at them and me pulling the little shite up by the scruff of his neck… it is –his- neck, right? I’ve never asked and no one seems to really know…”

“We established that the traitor took the list from somewhere and they tacked that last note on?” You ignore SGT Bad Hand’s derailing into Kid’s gender. Why do some many people seem to care? “Trooper Kid handles some (MOST/ALL) of my paperwork these days. This traitor could have gotten those numbers from Kid’s pile of paperwork.”

“-Some- of your paperwork? That is not the impression Kid gave me. Anyway, I figured it weren’t him. No one switches between scared and indignant that quickly without some solid acting. You know he made me fill out a warrant or something? Fekking hell. Besides, with this timetable you’ve got him on between paperwork, medical training, hand signal lessons and whatever else he has no fekking time for treachery.” Bad hand chuckles, but it dies in his throat. His voice is lowered in the next sentence.

“We did manage to establish who had access to that paperwork, the ones that would have solid numbers and sensitive information like that at least. It’s not good. It could be any of our Corporal’s. Maybe not ‘Jack’, he and I uncovered that spy together. Hirstun of Ligh or ‘White Bitch’ Tara also had access but… well I’ve served with ‘White Bitch’ for 4 years now and she’s a mean one. No traitor though, I think. And Hirstun? Maybe, but it’s not his style. If he was the traitor him and his boys would already be trying to hack us up rather than pull this cloak and dagger shit. Only one other person had unrestricted access to that paperwork.”

“Who?”

[1/3]
>>
>>1286798
>You’re taking him with you. Maybe we can draw out this spy with him in the open. [Open Roll halfway through the Mission, but DC is harder]
>>
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>>1287044

“Your little pet project. Saint.” Bad Hand practically grows her name. “Think about it. Ex-Heigelen, as loyal as they come. Bringing the heir to the throne back alive? That’s her ticket back in. She doesn’t want to see the boy handed over to the necromancer, I can tell you that.”

“Huh…” Obviously she’d be set against it. And she’d say as much. But work against you from within? Treachery? You thought you were connecting. Or something. If she hadn’t admitted that she’d murdered a pedeophile Cardinal and gotten away with it, you’d never even suspect she’d be capable of any sort of deception at all. It can’t be her…

“Hmm. Out of town would be the perfect opportunity to help an escape attempt. Or mount a rescue. If they try it at all… they’ll try it then.” You suddenly remember the pillow-case worth of a cocktail of drugs from Demagogue Jale Aldin. You were supposed to use it on the Dragon but… well that never happened. “We use drugs. Psychadelics, Stimulants, Depressenants, whatever. Won’t be such a hassle then.”

“Drugging who now? Hassle what?” CPL ‘White Bitch’ Tara pokes her head through the study door. “Sorry, but you guys left me in there with those fekkin weirdoes and when I heard drugs, well you had my int-OUCH FEK!”

The pale warrior scowls as she bumps her injured arm on the doorway.

“The Grenn Alpha-whatever-the-fek got you good didn’t he?” Your senior NCO grunts. “You should really keep that in a sling.”

[2/3]
>>
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>>1287048
“MOTHER OF A CUNTING WHORE BITCH IN THE ARSE WITH… ahem.” CPL ‘White Bitch’ stops dancing in pain suddenly and smiles at ‘Bad Hand’ chirpily, showing a lot more teeth than necessary. “One more word, Sarge, go on. I will fek you with a rusty spoon, Sergeant. In the eye.”
“What in the fek are you lot doing in here?” Corporal ‘Jack’ Marcus and Corporal Hirstun of Ligh must have been drawn in there by the noise. The greying veteran of the North puffs his whiskers out in exasperation. “In my day when we started up a war meeting we didn’t stop and go off for a chat halfway through. Youngsters these days…”
“Probably the Sergeant was hoping things would go tits up with this battle plan again.” Corporal ‘Jack’ Marcus rolls his eyes, by his own standards a gregarious breach of discipline.

“Oh, nothing of the sort, my dear Corporal ‘Jack’. I get the impression there’s going to be plenty of fight to go around as it is. I’m mad, not greedy you know…”

There’s that smile. The mad grin of ‘Bad Hand’ Hadrien that you’re used to. You’ve missed that smile.

[3/3]


Time to Attack.

I will get one roll for each please. Name the mission you will roll for. I would prefer a different IP for each mission to give everyone a chance. No use of my blood for his, and I am only taking the first roll for each operation.

Before your own 7th Kreigstrom mission next session I will post in the beginning a viewpoint from each other operation, success or fail.

>Ambush at Manzer Pass: Dragon vs Free Alliance Column
1d100. DC 80.

>Loot Albanin Workshop: 2nd Rangers and Ajiyimad Mercenaries vs Albani Runeguard
1d100. DC 88.

>Raid Granaries: 4th Infantry and Cultists vs Free Alliance Patrols
1d100. DC 83.

>Sack Abbey of the Mother's Tears: Vampire Strike Force vs Heigelen and Chevalisse Paladins
1d100. DC 60.
>>
Rolled 7 (1d100)

>>1287066
>>Ambush at Manzer Pass: Dragon vs Free Alliance Column
>>
Rolled 74 (1d100)

>>1287066
>Raid Granaries: 4th Infantry and Cultists vs Free Alliance Patrols
>>
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>>1287066
Oh I almost forgot.

>Hold Kresden:
1d100. Auto-Success. You didn't think it would be that easy did you? I still need that roll. Any but a 100 will see you through just fine. I haven't jinxed it, have I?
>>
Rolled 98 (1d100)

>>1287066
>Loot Albanin Workshop: 2nd Rangers and Ajiyimad Mercenaries vs Albani Runeguard
>>
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>>1287075
I'm sorry, I'm so sorry....
>>
Rolled 72 (1d100)

>>1287066
>Sack Abbey of the Mother's Tears: Vampire Strike Force vs Heigelen and Chevalisse Paladins
>>
Rolled 56 (1d100)

>>1287074
>Hold Kresden:
>>
Rolled 69 (1d100)

>>1287066
>Hold Kresden:
>>
Rolled 23 (1d100)

>>1287074
>>
Rolled 99 (1d100)

>>1287066
>Sack Abbey of the Mother's Tears: Vampire Strike Force vs Heigelen and Chevalisse Paladins
>>
Hm, it could've gone better.
>>
>>1287077
Well, we got the Ambush & the Granaries so that's okay.

And it's the fekking Vampires taking one on the chin here, so that's also okay.
>>
Rolled 35 (1d100)

>>1287086
Congratulations you managed to do worse.
>>
>>1287078
>>1287075

I will say that this shit? This shit is why I wanted us to DIRECT CONTROL one of the important issues.

Instead of crippling multiple waves of cavalry that are stomping the rest of our company's nuts, or getting rid of even one of the War Machines that have had Prince SHITTING HIS PANTS + Get Phat Loot;

We get the chance to get rid of 1 wave of not-Vikings.

Y'all ain't really the best at tactical objectives hey?
>>
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>>1287086
>>1287078

I...I don't think we have to worry about vampires anymore...
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>>1287104
well to look on the bright side the fort is a hard point if everything goes tits up we can hold it against the enemy
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>>1287104
>implying having an entire wave of vikings not show up isn't important
This is a classic example of anon going "reee we didn't succeed enough so you all voted for the wrong things."
>>
>>1287069
This is going to be fun to write.

>>1287073
The people of Neumunster will starve this Winter.

>>1287080
Boring guard duty, yaddah yaddah. That would have been a campaign-breaking crit-fail though so good job.

>>1287075
Oof!

I'll need three rolls for this lot. 3 1d100.
>DC 88

0 = Sabn-Ibn-Abad, LT 'Shafite', everyone. They're all gone.
1 = The Ajiymad mercs made it out. There's not enough left of the 2nd Rangers to be combat effective.
2 = A loss, no way around it. But at least your forces weren't lost in the aftermath.
3 = A partial victory. Choose a single bonus from the attack instead of both. (Rune Armour upgrade or -1d6 Albani Warmachines).

>>1287078
Same deal here. We will do them separately. 3 1d100.
>DC 60

0 = A new Power awakens. The Free Alliance has their Saviour. The Chosen One.
1 = The Vampires are destroyed.
2 = The Vampires return, defeated and hungry.
3 = A partial victory. Choose one bonus instead of two. Either the -10DC for Chevalisse forces or a single Casualty(Death) restoration.
>>
Rolled 18 (1d100)

>>1287116
>Vampire roll
DARK FATHER HEAR MY PRAYERS
>>
Rolled 8 (1d100)

>>1287116
>warmachines
>>
>>1287116>>1287117
>0 = A new Power awakens. The Free Alliance has their Saviour. The Chosen One.
Fek, I wish this got rolled
>>
do we need to do more rolls OP I don't wanna get a nat 100 after those 2 beautiful rolls
>>
Rolled 21 (1d100)

>>1287116
For the Abbey sack.
>>
Rolled 26 (1d100)

>>1287116
Vamps
>>
>>1287116
>Vampire Redemption?
>>
>>1287125
Oh don't worry. That's still on the table.

Just not yet, apparently.

>>1287126
Yep, just two more each. Fek, you're doing good.
>>
Rolled 9 (1d100)

>>1287116
>Warmachines
>>
Rolled 89 (1d100)

war machine roll to get too three,fek by the dark father no 100
>>
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>>1287139
>Off by 1
>>
>>1287139
If you squint the 9 looks like an 8.
>>
>>1287143
What 9 that clearly is an 8.
Let's all agree it's an 8.
>>
>>1287139
Damn.

>>1287143
>>1287148

Nice try, you blighters. I'll make the same offer I made during the Sarsburg Sack.

I will let you re-roll if you vote for it. But. BUUUUT. You must re-roll the first successful Personal Combat Roll (not all three, just the best one) you have next mission. Sort of like a roll 4d100 and discard the best rather than 3d100 and pick the best.

(1)
>Yes. I NEED that Workshop re-roll.
>No. This is fine. I'm okay. It's cool.

(2) Vampire partial-victory
>-10DC to Chevalisse Forces during 'The Big One'
>Revive a single casualty(Death) during 'The Big One'
>>
>>1287156
>No. This is fine. I'm okay. It's cool.
>-10DC to Chevalisse Forces during 'The Big One'
More bonuses for everybody instead of just us. Also, I don't trust the dice to not screw us over in the first round.
>>
Wait, isn't this first three?

>>1287122
>>1287129
>>1287137

should clear it, huh?
>>
>>1287160
Abbey is vampires
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>>1287116
Must sleep but if we get to choose a bonus for the Vamps I vote:
-10 DC for Chevalisse. I'm not man enough to have to decide who gets to live and die. Could you choose between Saint and Kid? Mask and Bad Hand?

Good luck chaps.
>>
>>1287156
>No. This is fine. I'm okay. It's cool.
>-10DC to Chevalisse Forces during 'The Big One'
>>
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Good run, fellas. I'm grabbing dinner so I'll check back on you lot later and call that roll (if you voted for that)


http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Black%20Company%20Quest

Thread is archived. Vote for it and stroke my ego while I stroke my dog.
>>
>>1287156
>No. This is fine. I'm okay. It's cool.
>-10DC to Chevalisse Forces during 'The Big One'
>>
>>1287156
>Yes. I NEED that Workshop re-roll.
>Revive a single casualty(Death) during 'The Big One'
>>
>>1287156
(1)
>Yes. I NEED that Workshop re-roll.

(2) Vampire partial-victory
>-10DC to Chevalisse Forces during 'The Big One'

>>1287113
> Thinking Vikings aren't shit

Okay lulz.
>>
>>1287156
(1)
>Yes. I NEED that Workshop re-roll.
>>
>>1287156
Vampire partial-victory
>-10DC to Chevalisse Forces during 'The Big One'

Almost forgot!
>>
>>1287164
I just checked this out.

I am sad no annalists have figured in this quest.

Also the traitor is Bad Hand. That's why he killed the other dude.
>>
>>1287156
>Yes. I NEED that Workshop re-roll.
>-10DC to Chevalisse Forces during 'The Big One
>>
So instead of turning people into zombies we starve them instead. Sounds just as bad desu. Saint is aware of this, right?
>>
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>>1287292
I've mentioned the guy. I was supposed to railroad you lot into meeting him and getting chockfull of Alternate-Black Company history shoved into you. Prince would personally be bored shitless (apart from the 'live forever in company history aspect' that's neat) but I hope you lot would enjoy it.

I forgot to do that before you separated from the main Company body, so my bad really.

>>1287306
Yep. Prince even says as much.
>”Saint. Do you understand that at least twice as many will die from us destroying the granaries? The Free Alliance armies will starve, yes, but the smallfolk will starve first. And the refugees? Those poor fekkers that don’t have anything squirreled away for themselves? They’ll starve the worst.”

>>1287159
>>1287165
>>1287168
>>1287171
>>1287175
>>1287177
>>1287178
>>1287303
>>1287164


That a 4:3 vote in favour of a re-roll, and a 7:1 vote in favour of the -10DC to Chevalisse forces.


Last roll of the thread, fellas.

>Albani Workshop
>DC 88

1d100, taking the first one in.


If you pass it choose either:
>+5DC to Black Company units
>Negative 1d6 (out of 6) Albani Warmachines

Night lads, and good luck.
>>
Rolled 4 (1d100)

>>1287365
>>
Rolled 6 (1d6)

>>1287365
>>1287384
>warmachines, because they do huge damage
>>
>>1287365
>>1287384
>>1287388


Thanks for the thread!
>>
>>1287384
>>1287388
Shit got wrecked
>>
>>1287384
Yeah okay I >>1287388

...what.

You. Mother. Fekker. I wrote up their whole list and everything, I even went and researched the kinetic force it would take to punch a frikking wall down Iron Fist style and now this...

You couldn't even leave me one. Just one -little- Albani Warmachine...

Good night, you bastards.
>>
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>>1287428
Sorry but not sorry. You can write a dream sequence about them. Or let Prince have a vision during the battle. That way your work wasn't in vain and we get a great story post.
>>
>>1287428
well you could give us a chance to salvage one after the battle if you really wanner write about them
>>
>>1287445
>"Sir, we found this abandoned Dwarven war machine. None of us are small enough to fit into the cockpit though."
>"... Fetch me the legless orphan."

Don't you go thinking that I've forgotten about that one.
>>
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>>1287388
>>1287384
Wew lad.
>>
>>1287507
Wait until it bites us in the ass next first round combat.

Not saying we did wrong. I just trust the dice gods to hate us.
>>
>>1287542
Yee, but it's a personal Combat roll so what we are basically doing is sacrifacing our wellbeing for the sake of our allies not getting blasted away by Warmachines. We are quite good officers my dudes.
>>
>Sabn's nickname is now Rusty.
>>
>>1287434
No thanks sir no fekking way we were going to come out clean against mechs
>>
>>1287453

Yes finaly it is time.
We can put them in thr 3rd company iron blooded
Or armored core
Or ravens
>>
>>1287453
This is a good end.
>>
>>1287388
MVP of the thread right there.

>>1287453
"Prince, you can't! Making the maimed fight for you is wrong! Making children fight for you is wrong! Making maimed children fight for you is so wrong that even you ought to be ashamed! What the fek is wrong with you?!"

"Don't be like that, Trooper Saint. Legless Jessie, I mean, Jessica... she likes it. Right, Jessica?"

"EVEN WITHOUT LEGS, I STILL SERVE."
>>
>>1288891
oe we could be like hay jessica how would you like to be able to walk again??
then put her in this
>>
>>1280507
I'm surprised nobody brought up this meme, but
>that's not a knee
>>
>>1284187
I just work late and dont get the chance to cast my vote often. Im the anon against using children for weapons, thpugh training them as agents of subterfuge is a ok with me.
>>
>>1284584
Vapires take the abbey, it will knock down the enemy cav and leaving a camp of hungery people who now are short defenders is prefered. Qm please dont let the autism of anonymity get away with using the kids as anything more then a food sink for our enemies, prince is an asshole but not 100% "a dick".
>>
>>1289997
>>1290001

This is so late to the thread I don't have a slow enough slow poke.

Like I'll have to post one linking this post at the end of the quest or something.
>>
>>1290001
Also your abysmal spelling kind of shows you up.

It's fucking terrible.

There is literally no device you could be posting on that wouldn't spell check that for you.

KYS.
>>
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>>1290024
>>
>>1290001

Not wanting to use kids/ teens for warmachins.
Do you even Gundam?
>>
>>1290180
Well, if it's broken then who says it'll be a war machine at all?

It can be used to let Legless Jenny walk around, run messages, help build embarkments, carry heavy stuff, AND protect her from getting hurt by accident.


Who said anything about making her fight in it?

Of course if we're letting her use it she'll have to get sworn in.

And then when she's older she can use it to fight.

And cast spells from. Just saying. Why don't we find someone to teach her magic?
>>
>>1290591

You want a flying warmaichn then can cast magic and shit?
If we can use thr drgon to hot drop it in the middle of the fight y
>>
>>1290731
Armour needs infantry protection or else it gets pulled down pretty quick.
>>
>>1291338

Yer but whay eils is going to take it down in this setting?
Part from dragobs and other warframes?
Or big as rocks
>>
>>1291365
A bunch of soldiers swarming it and stabbing it in the joints?

Enemy magic?

Trenbuchets? Wooden Stairs? Some monstrous creature? A holy champion? Burning oil?

Lots of thing's infantry can do to fuck up armor.

Also she's still like eight.
>>
>>1291487

But from the pics qm posted theres now way sloders are going to be able to hit the joints ( we have to wait for gm to tell us how big and all the things)

A few of those im adgreeing with you.
We could just uave here stay back and just lob rounds into the arimes lines from behind us ( yet again fepanding on the wepond it has)
Also she has killed a dogman
And has seent rh horrors of demons
Dont think fighting normal people would upset her that much.
Though im sure saint will be pissed.
Everyone fights no one quits
>>
>>1287075
Hoooollllyyyy shit, some one please crunch the numbers for the odds of this.
Anon I am disappointed, no more rolls.
>>
>>1287428
We could always salvage one and use it
[Spoiler] or the enemy might. [/spoiler]
Will rune armor still be lootable in the future?
>>
>>1291550
Nets, ropes, being surrounded is bad armor. Not saying it wouldn't cause a lot of casualties but we'd lose her and the armor.

Better to have her breaking ranks so our shock troops can tear into them.
>>
>>1292416

I mean that would suck
But she would have done her job
But also what sloders would carry lumbs of roop into a fight unless they know about her?
Early waves shouldnt have any.
And this is moght to be like the finaly battle i think
>>
>>1292927
> Would have done her job

Maybe, but as an Officer we would have failed ours.

Congrats on losing an irreplaceable war machine and a subordinate to win one battle, instead of using them to win them all.

I'm actually kind of concerned you don't seem to understand the concept.

> But it's the final battle

Maybe for the story arc, but not for the characters. This isn't an RTS.

Instead of dropping one unit off alone and unsupported, MAYBE it would be better to use a combined arms strategy so they can kill the enemy AND keep other soldiers alive.

This is Black Company Quest, not weeaboo fightan magic quest version umpteenth where it's best of three and 20s are crits that let you do anything.

It's entirely possible we could lose our commission for doing something so flagrantly wasteful.

And remember, these were the guys who were keeping Asgorga locked up. Heck IF we get a warmachine it'll be looted from the enemy. Do you think they won't have some sort of hard counter for it?

Or do you want to waste a massive force multiplier to kill a bunch of mooks before getting taken out?
>>
>>1280388
>The Black Company
I thought I was the only one who read that series.

stone soldier or bone warrior?
>>
>>1293799
> MFW we still haven't met the annalist.
>>
>>1293799
These threads got me into the booo series
>>
>>1287292
It's saint, she said she slept all night after the vampire meeting but she was all tired as fuck and drowsy eyed, and was fiddling with paperwork when we found her with kid.
>>
>>1299576
In a way I'm kind of glad. We'll be much less of a faggot once she is dead.




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