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File: IQsa7zH.png (264 KB, 416x289)
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Men, I have both good news, and bad news.

The good news, Gentlemen, is that I have managed to get into contact with Segmentum Command. They have informed me, that reinforcements are in-route to assist and relieve us. This however, leads me directly into the bad news...

By our estimates, the relief forces will arrive in-system between nine to twenty-one Standard days from now. Warp storms pending. As such, we are to do what all guardsmen do best: Hold the line, no matter the cost. Weither it be against the traitorous population still on planet, or against the foul Dark Eldar raiders, that strike from the shadows without mercy! Our job remains the same.

>Welcome to ''Field Kit Inspection". A free form roleplay set in the grim darkness of 41st Millennium, and home of the infamous 'Unknown Regiment". Feel free to join in!
>We don't exactly have any requirements for characters, as we've had Xeno infiltrators, Chaos infiltrators, Villains, Heroes, Normal Guardsmen, Crazed Guardsmen, Assassins, Psykers, Space Marines, Squats, and even a very Lewd acting Elysian Commissar... Although anything to do with the Inquisition is highly frowned upon and will generally be ignored. Otherwise, just think of something fun and join in!
>As for dice rolls, we tend to use spoilers for OOC chat, while green-texts are typically used for describing a character's actions. D20s are for combat checks, while d100s are for other things you wish to roll (skill checks, doing first aid, ect), with a higher roll typically being better.
>We have a discord server, so feel free to ask for an invite!
>>
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>Slowly, the Leper trundles into view, hauling along a cart full of the sick and the weak.

>Those in the cart seem to be armed with knives and autoguns, it seems that they were conscripted into service.
>>
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>>1939954
I thought we were exterminatusing this place, nawww...okay what is our objective colonel?
>>
>>1939954
Present and accounted for, SIR!
>>
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>>1939954
I'm ready old chap! What is our mission?
>>
>>1939959
>Adams walks towards Joannes

"Whoa Leper!, Is this your new squad? I see your going for an unwanted warrior theme and everything so I guess It makes sense. Are you going to get them some actual weapons or is this a trial my fire thing?
>>
>>1939959
>the man says nothing, but pulls a small bottle of antibacterial hand sanitiser from within his coat as the cart passes by, spraying it onto his hands
>>
>raise his hand
question

do we have Intel of the traitor ?
>>
>>1939954
Hello yes I'm not dead and such, how wonderful.
Very good Matthias E.C.T...
>>
>>1939974
Not much, I'm afraid. What little information we have been able to pry from the traitors we've captured, would indicate that it started as an uprising, that quickly ended in the undermanned militia and planetary defense forces, being overwhelmed. Only for the rebels to find themselves under attack by Dark Eldar Raiders.

>>1939969
At present, our objective is to hold the line until the relief fleet arrives. Should that not happen, we shall probably not live long enough for it to matter.
>>
>>1939987
One has to wonder how nids got though.
>Jeff looks at his bag
Hmm no grub, maybe we can check that village over there
>Jeff points at a village with sereval pillars of smoke
They must have already killed everyone and fucked off
>>
>>1939970

>He simply stares and speaks shortly as he walks by.

"It was deemed that every hand would be needed. They will give their all, for that is all they can do, now."
>>
>>1939954
> grunt
>>
>>1939995
Ah! Hello again Steve!
Last time I saw you was... I'm not sure actually. Where were you?
>>
>>1939987
well, we are quite fucked
>>
>>1940003
> steve shrugs, almost hitting people behind him with his slab shield
>>
>>1939977
Hello there chap, are you feeling alright, last time I saw you, you were screaming and attacking the traitors, your mouth was foaming and you were screaming something about heretics...
>>
>>1940004
NOW TROOPER, DO NOT SAY SUCH HERETICAL IMPLICATIONS!
>>
>>1940004
You should've seen this place when nids were here, I'm pretty sure there was a bio-titan in the capital, which is now besieged by the traitors and dark eldar
>>
>>1939994
>Adams just gave a gigantic Cheshire grin

"Still though, I think some of those troops are sharing a gun and that small one doesn't even have a weapon. It's pretty heartless charging bodies like that. Did you even ask the Ministorium for weapons or did your martyr complex take over and you were just fine with the idea of getting a group of hopeless killed. I mean we did capture a bunch of las guns from traitors and we aren't exactly a large regiment. I bodies I mean"
>>
>>1940009
then i propose we capture a few more and interrogate them
actually i'm going myself
>>
>>1940014
> Steve grunts
>>
>>1940014
You have fun now!
>>1940011
Puny tyranid creatures will never match the war constructs of the Adeptus Titanicus
>>
>>1939971
Come on you touched filthier things with those
>>1940019
There may have been a baneblade there, but I'm pretty sure it was destroyed when that crazy magos lauched that missile
>>
>>1940023
Ah yes, I heard about that. Well you can never be too careful. I think the missile was justified.
>>
>>1940018
Come on, what's wrong chap?
>>
>>1940025
> Steve shakes his head then grunts loudly
>>
>>1940013

>The squad of the sick and weak slowly disembark as Joannes comes to a stop.

"All I received from the Ministorium is condensation and disgust. We will make do with what we have."

>The afflicted squad seem to bear their burdens with humility seldom seen in most.
>>
>>1940026
If I give you a dead guardsmen boot will you talk?
>>
>>1940025
do you want to go on a little safari ?

we have to interrogate some heretics
>>
>>1940033
But of course chap!
>Barrington has a backpack with everything needed for a safari
I'm always ready
>>
>>1940031
> steve takes his gasmask off for the first time in ages, he opens his mouth, showing his tongue has been cut out
>>
>>1940036
Eh happens...when did you loose it?
>>
>>1940033
May I come? The Ministorum needs to keep tabs on you all.
>>
>>1940036
How ghastly!
What happened!
>>
>>1940038
with all my respect for the Adeptus Ministorum
those vox casters who constantly shout prayers would ruin our cover

plus you would lose your calm very quickly
>>
>>1940029
>Adams give an amused grunt

"Ahh so it's not a penal conscript squad huh. I'm guessing temple world which would make sense but I have no idea why they didn't just give you part of the broken PDF."

>His face melts into an easy smile

"Well it doesn't matter now. Do you mind reading us some verses?"
>>
>>1940041
> Steve crouches down, and with his index finger he makes a crude star, chaos had tortured him during his disappearance
>>
>>1940034
okay do you have a net or something to tie up our prisoner ?
>>
>>1940043

"I suppose, what would you wish to hear?"
>>
>>1940046
>Barrington brings a net out of his backpack
I also have few tranquilazer darts that can be shot via stubber
>>
>>1940044
That's tought buddy, but hey, at least they didn't take some old farts tongue and sew it back into your mouth where your actual tongue is supposed to be
>>
>>1940053
> Steve nods and grunts
>>
>>1940047
"Prime Edicts of the Holy Synod 15;1. When the people forget their duty they are no longer human and become something less than beasts"

"And probably the next few"
>>
>>1940053
That was oddly specific.
>>
>>1940050
great, now let 's go

do we even have a map for the general location of the traitor ?
>>
>>1940066
Just go west. They are normally west.
>>
>>1940066
Ehhhh
>Barrington shows a map made by some slaaneshi cultist...it has some interesting pictures
We can go and investigate that village east of here, the one that pillar of smoke is coming out of
>>
>>1940063

>Sitting down, Joannes rifles through his many prayer books in his small knapsack.

"Hm. I do not seem to have a copy of that text. How odd. Do you have a copy, Adams?"

>The squad of Invalids quietly sit near Joannes in a group.
>>
>>1940073
right

i'll bring my stuff

>he go in his stealth suit

now let's investigate
>>
>>1940077
>Barrington nods and goes to the village, whistling some old imperial tune
>>
>>1940081
> Steve attempts to hum the same tune, attempt being a keyword
>>
Rolled 53 (1d100)

>>1940081
>he jump on a the top of the nearest tree

now let's see if we have company over there
>roll to see enemies
>>
>>1940081
>Michael follows long silently, waving a heresy detector at everything he sees
>>
>>1940090
do you have a mute button on that thing ?
we really don't want to be discovered
>>
>>1940076
"Nah, It's just a personal favorite. You can just mouth off some of yours if you like."
>>
Rolled 58 (1d100)

>>1940093
>Michael aims the heresy detector at a tree
>>
>>1940105
that's a pretty heretical tree innit ?
>>
Rolled 6 (1d20)

>>1940107
Yes.
WE MUST PURGE IT!
>he revs his eviscerator at full speed and carves into the tree
>>
>>1940109
no
you don't blow up our cover just for a tree
if you want to play the lumberkjack you can do it after
now we hunt
>right after the word "hunt" he takes offf and fly in the directoin of the village
>>
Rolled 11 (1d20)

>>1940105
>Steve punches the tree
>>
Rolled 10 (1d20)

>>1940112
>Michael continues downing the tree
>>
Rolled 14 (1d20)

>>1940105
>Michael finds a squirrel in the tree
>>1940109
>It turns out squirrel was mutated and grew wings and claws(and blue fur) and it's now attacking him!
>>1940088
>Hanzo sees that tzeentcian forces are fighting and undivided forces for the control of the village
>>
>>1940116
>in the commbead
huh look like they are fighting one another

perfect

we just have to wait and we kidnap the wounded and the knocked out

do you copy barrington ?
>>
>>1940120
>Barrington is looking at a fight with his binoculars
I do, let's hope they don't summon a daemon in their basement...they do seem to have chimeras
>>
Rolled 12 (1d20)

>>1940116
>Michael swings his eviscerator at the squirrel
>>
>>1940122
daemons ?
>>
Rolled 6 (1d20)

>>1940124
>Squirrel loses one of it's wings, but it tries to jump at priests face, aiming with it's claws at his eyes
>>
>>1940116
> Upon realizing it was tzeetchian forces Steve threw himself into a rage, sprinting down the hill grunting louder than most would think possibly
>>
>>1940125
You never know with these cultists chap, they do have chimeras
>>1940127
Steve, don't
>>
Rolled 4 (1d20)

>>1940126
>Michael drops his eviscerator and punches it in it's stupid squirrel face
>>
Rolled 10, 14 = 24 (2d20)

>>1940130
>Squirrel jumps on his arms and advances towards his face(first roll)
>>1940127
>Some of the cultists see him and open fire(second roll)
>>
>>1940129
no i mean what are daemons ?

also we have to prepare our hunting ground

Barrington prepare some traps, i will inform you on the outcome of the battle
>>
Rolled 4 (1d20)

>>1940133
>Michael tries to do a spinning air kick to kill the damn squirrel
>>
Rolled 71 (1d100)

>>1940134
>Barrington is placing some traps along the main road(roll for that)
Well you see, when chaos takes hold on some place, it's cultists can summon a being from the warp or immaterium, it's also a servant of chaos, but it's much, much stronger than any humans, even astartes
>>
Rolled 19 (1d20)

>>1940129
>>1940133
MMMMMMMMMMMMMM
> he dives into the cultists
>>
Rolled 6 (1d20)

>>1940135
>Squirrel dodges it and floats at his face
>>
Rolled 12 (1d20)

>>1940147
>Steve runs right through the cultists, killing all of those who were supposed to warn tzeentcian forces about an attack
>He runs right into a supply truck
>It's driver attacks him with a machete
>>
Rolled 13 (1d20)

>>1940154
> He rips the driver out of the truck, attempting to rip him in half dispite the machete in his chest
>>
Rolled 10 (1d20)

>>1940149
>Michael tries to hit it with a rock
>>
>>1940157
Steve don't kill them all we need them for interogation just knock one out
>>
Rolled 3, 16 = 19 (2d20)

>>1940157
>Steve rips the driver...almost in half but not fully
>Now he's alone near some supply truck
>There are gunshots in the distance
>>1940161
>Squirrel dodges the rock and jumps at Michaels face...again
>>
>>1940164
>Steve rips a cultist in two, and breaks another's legs with his slab shield
MMMMMMMMMMMMH
>>
>>1940157
Oh Steve what are you doing? At least leave one alive
>>
>>1940168
nice
go get the one with the broken leg here

also go get someone conscious
>>
Rolled 15 (1d20)

>>1940167
AHH MY EYES!
FUCKING WINGED RAT
>he tries punching it
>>
>>1940134
>>1940141
Yup. Very dangerous and powerful. I also here they cook a good bowl of chili
>she flips through a datapad, oblivious or uncaring of the combat around them
>>
>>1940173
>Squirrel flies into the forest, never to be seen again(for now)
>>
Rolled 7 (1d20)

>>1940172
>>1940171
MMMMMMMMMMMMH
> Steve throws a screaming but awake cultist to them, then continues to kill the others
>>
Rolled 38 (1d100)

>roll to detect the issue of the combat
>>
>>1940174
I'm pretty sure the chili production is halted here at the moment, at least any that I'll accept
>Barrington finishes lying traps, making sure no heretic escapes the area
>>
Rolled 3 (1d20)

>>1940178
>Steve fails to kill, or wound anyone
>A cultist from the undivided attacks him with his axe while laughting maniacaly
>>1940181
>Hanzo finds nothing, there is some blue glowing coming out of the central building
>>
>>1940184
Well I got a pot back at camp... I can probably cook something up.
>>
Rolled 3 (1d20)

>>1940191
>Michael walks over and lobs his eviscerator at the cultist from a distance
>>
>>1940191
huh
>>1940184
there is a blue glow emmiting from the central building

we should pick that guy Steve throwed at us and get back in the camp
>>
Rolled 1 (1d20)

>>1940191
MMMMMMMMH?
MMMMMMMMMMMMMMMH
> Steve attacks them with pure hatred
>>
Rolled 6 (1d20)

>>1940193
>Michaels eviscerator hits the nearby well and falls down into it
>>1940195
>Steves arm is stuck in the bulding, making him unable to fight(skip a round)
>Meanwhile the cultist tries to hack his arm off
>>
>>1940198
> MMMMMMMMMMMH
> luckily the cultists cant cut shit
>>
Rolled 8 (1d20)

>>1940194
That's a good idea
>Barrington drags the broken-legged cultist back to the meeting point
>He takes few shots at the cultists with his revolver
>>
Rolled 6 (1d20)

>>1940198
>Michael throws a rock at the cultist
>>
>>1940202
>he jump in front of Barrington

get him on my shoulders

stay here in case Steve got more package for us
or in case the conflict get worse
>>
>>1940194
Hanzo... What building is glowing?
>looks up from the data pad, reading her powerfist
>>
Rolled 18 (1d20)

>>1940201
>Cultist attacks him with his axe again
>>1940202
>>1940205
>They both miss
>>
>>1940210
the one in the center
don't try anything stupid
>>
Rolled 17 (1d20)

>>1940208
Okay chap
>Barrington takes few shots at the cultist and checks the truck for anything
>>
Rolled 1 (1d20)

>>1940212

>Joannes, with the squad of Invalids, are late to arrive, but do not hesitate to aid.

>Joannes swings his blade, while the Invalids fire their autoguns.
>>
Rolled 1 (1d20)

>>1940212
>Michael throws another rock at the cultist
>>
Rolled 10 (1d20)

>>1940212
> this time steve gets hurt, badly
> in his anger and pain he frees himself, and sprints back to camp with the others, attempting to kill cultists as he ran
>>
Rolled 7 (1d100)

>>1940215
>Adams drives the tank to let them use it as cover to try and negate that 1
>>
>>1940214
>he fly off as the man is firmly mag-locked on his shoulder is unconscious
>>
>>1940213
I will go investigate because that is the job of the ranking officer here
>she starts walking towards the pointed out, glowing house
>>
>>1940222
I'll back you up, ma'am.
>The Guardsman falls in behind her, Laspistol at the ready
>>
>>1940232
It might be best not to...
>she draws her "plasma gun" and keeps advancing to the building
>>
>>1940222
>>1940232
MMMMMMMMH
> It seems like steve is trying to warn you, or he is hungry
>>
>>1940237
>>1940239
Uh, right. I just thought backup would be a nice thing to have.
>He quickly shuffles back to a safe distance from the house
>>
>>1940239
>Michael goes over to Steve, before pausing and jumping directly down a nearby well trying to fetch his eviscerator
>>
>>1940245
>Steve face palms
Mmmmmmh
> he follows them, shield held high
>>
Rolled 16, 6 = 22 (2d20)

>>1940215
>Joannes's blade shatters on tzeentcian cultists makeshift armour
>Tzeentcian cultist hits him with his sword(First roll)
>>1940216
>Michaels rocks is intercepted mid-flight by the squirrel
>>1940247
>Which drops it at him while he's in a well(second roll)
>>1940218
>Adam misses
>>1940214
>Barrington hits the cultist that attacked Steve and kills him
>>1940217
>Steve wounds cultist responsible for making heretical soup
>>
>into the base the stealth suit would land, the cockpit open and hanzo would pick up the heretic no longer locked

> he took him and put it on a chair
>he slap him to wake him up

now you have a choice, either you talk and i patch your leg or you don't and i make sure you'll suffer and be converted into a servitor

your choice
>>
>>1940263
>Steve shuffled into the room, no idea how he got here so fast, but he just sat in the corner, silent
>>
Rolled 27 (1d100)

>>1940262
>Michael picks his eviscerator and tries to scramble back up the well
>>
Rolled 14 (1d20)

>>1940262

>A large gash in his armor is left, retaliating, Joannes attempts to lash out with a haymaker across the Cultist's face.
>>
Rolled 15 (1d20)

>>1940262
Suffer, traitors!
>Johannes moves into cover and fires his laspistol at the group of cultists
>>
Rolled 16 (1d20)

>>1940262
>Adams drives his tank to give the Conscript Leper Brigade covering heavy bolter fire
>>
>>1940245
It is.... Can you let Matthias to get over here? Tell him his wife is being strangled by some giant purple tentacle daemon.
>she almost skips off to the house with a smile on her face
>>
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Rolled 16, 2, 10 = 28 (3d20)

>>1940265
>Priest is still in the well
>Some undivided cultists decided it would be funny to throw rotten fruit at him...and some knifes(first roll)
>>1940266
>Joannes stuns the cultist leader who then blindly attacks him with his sword(pic related)(second roll)(Congrats, you found the leader!)
>>1940268
>Sereval cultists fall dead and they decide to shoot back(third roll)
>>1940271
>Adams kills much of the undivided cultists, who decide to go back to the centre of the village
>>
Rolled 10 (1d20)

>>1940281
>Adams tries to run the leader over with his Devil-Dog
>>
Rolled 15 (1d20)

>>1940281
>Barrington takes a shot at the leader of the cultists
>>
Rolled 18 (1d20)

>>1940281
>Johannes sidesteps the incoming shots
We have to bring their leader down, break their will.
>He aims for a clean headshot around the cultist's shield
>>
Rolled 13 (1d20)

>>1940281

>throwing his weight behind the swings of his leprosy-afflicted fists, Joannes aims for the Leader's head.
>>
Rolled 13, 5 = 18 (2d20)

>>1940281
>Having gotten reports that one of the Regiment's scout teams under the command of his wife, was under attack. Matthias had let out a sigh, before ordering that a platoon load up and reinforce them.
>This platoon had then made its way towards their location via two Chimera APC's, and included a squadron of scout Sentinals.
>The Chimera's would open fire with their heavy stubbers (first roll), followed by the GUARDSMEN in each APC, using the lasgun sponsons to fire at the heretic leader. Second roll
>>
Rolled 77 (1d100)

>>1940281
>Michael is scraped badly by the knives, and takes a bad cut to his cheek
>he throws some of them at the walls of the well and uses them to climb up
>>
>Rias is still missing
>>
>>1940308
>>1940303
>The Guardsman voxes the Lieutenant as the platoon moves in
Sir, I think your wife's in trouble in that glowing house over there. There also might be someone shapshifted as her, so be careful.
>>
Rolled 11 (1d20)

>>1940281

>The scout Sentinals would quickly fan out around the surviving scout team. Their large legs allow them to jump over any obstacle int their way, as they unload massive autocannon fire into the cultists.

>"KEEP EM DOWN LADS!"
>>
>>1940286
>>1940289
>>1940294
>>1940291
>Chaos lord(kinda) barely dodges the devil-dog
>But that lines him into Barringtons shot which hits him in the shoulder
>While he's disoriented Joannes punches him right into the Johanneses lasbolt which hits him in the eye
>He drops dead
>>1940303
>Tzeentchian cultists desperse, many being killed by Barringtons traps
>Undivided cultists meanwhile retreat to their fortified part of the city
>>1940305
>Michael leaves the well
>>1940308
>Scarlet is thrown out of the building from which emerges a giant, tongue shaped creature
>>
Rolled 17 + 2 (1d20 + 2)

>>1940328
>Adams gets on the Melta cannon and tries his best to turn the thing into slag

+2 Because of a Blast Melta weapon against a single enemy
>>
Rolled 15 (1d20)

>>1940328
>Johannes cheers
That right there was perfect teamwork, grea-
>He turns and sees the tongue burst through the building
Sweet merciful Emperor, put it down!
>He opens fire wildly with his laspistol
>>
Rolled 14 (1d20)

>>1940328
>Michael charges the tounge
>>
Rolled 4 (1d20)

>>1940328

>With Joannes devoid of a weapon, the Invalids fire their autoguns at the beast.
>>
>>1940328
Fuck!!
>tumbles out and stands up, reading her plasma gun
I found the problem!
>>
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Rolled 12 (1d20)

>>1940281
>Steve is back, again, and now he is loudly grunting while kill cultists
>>
>>1940360
>Over her vox, she would hear Matthias' voice.

Can't leave you alone for five minutes, can I, Darling?
>She could almost hear the smile he was wearing.

Pull back to the nearby hill. I've got a plan.
>>
Rolled 10, 19 = 29 (2d20)

>>1940328
>Matthias' men would keep inside the Chimera's, as they begin pulling back towards a nearby, grain covered hill. Their weapons discharging in the direction of the tongue. First roll for multi-laser, second for heavy bolter.
>>
>>1940369
But...
>the crackle of her powerfist sounds almost sad
Punchy punch...
>>
Rolled 20, 15, 5, 1 = 41 (4d20)

>>1940335
>The beasts sorcerous shield is desrtoyed
>It charges at Adams with it's maw being full of teeth(first roll)
>>1940343
>Johannes makes one of it's tantacles fall down...it turns into a snake and charges at him(second roll)
>>1940349
>Michaels eviscerator rips its side and it attacks him with one of the tentacles(third roll)
>>1940353
>Joannes's leper brigade somehow missed creature the size of a house with shotguns
>>1940363
>Steve kills sereval cultists who were trying to get to the gated off part of the village
>Cultists at the walls open fire at Steve with their heavy bolters(fourth roll)
>>1940371
>Most of the creatures tentacles fall down turning into snakes which run away
>>
Rolled 14 (1d20)

>>1940382
> the cultists shoot at steve, some shoot themselves, and then Steve charges
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMH
>>
Rolled 17 (1d20)

>>1940382

>Adjusting their aim, the Invalids open fire once again.

>Joannes, meanwhile, attempts to search for a decent weapon.
>>
Rolled 13 (1d20)

>>1940382
>Seeing a trooper being eaten alive by some daemon sorceror. The three scout Sentinals turn to face the monster, and open fire at it with their Autocannons on full.
>>
Rolled 16 (1d20)

>>1940382
>Johannes takes wild shots at the approaching snake, he fails to stop it and raises his prosthetic arm to protect himself. The snake begins quickly chewing through it.
Gah, shit. Why does this keep happening?
>He clubs the snake with his pistol
>>
Rolled 25 (1d100)

>>1940382
>The creature smashes his tank apart blowing it's pintle mounter flamer up and breaking through the hull

>Not wanting to die, He tries to get out the side entrance without being set on fire. (Anything above 60)
>>
>>1940396
>But his efforts are in vain as the creature tears the top open waving the flamer at him and setting him on fire.

>He screams and jumps into a well
>>
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>the magos' personal transport lands a fair distance behind the guard's lines
>it disgorges Rodrigal, along with his retinue and a kastelan robot he received after saving his forge world
>>
Rolled 18 (1d20)

>>1940382
>Michael swings his eviscerator around threateningly
>>
>>1940385
>Bullgryn gets through the gate and is getting shot at by everyone in there(Three rolls since you charged right into the middle of it)
>>1940386
>Joannes finds a room in one of the buildings with a man holding sword similiar to that of the tzeentchian leader, only not corrupted
>He also has dead members of what seems to e a family near him
>>1940387
>>1940396
>Devil-dog explodes killing the creature
>>1940395
>Snake is killed by a shot in it's skull
>>1940405
>Michael makes sereval cultists kill themselves
>>
Rolled 45 (1d100)

>>1940412
>Adams really hopes that this well doesn't have knives under it (Anything above a 30)
>>
>>1940412

>Joannes kneels, and, taking the pure sword, gives a short prayer to the murdered family.

>He stands, sword in hand and a fire in his eyes.
>>
Rolled 18 (1d20)

>>1940412
>He looks down at his now half-functional arm
Well, at least I can still fire my pistol.
>He spits on the dead snake and moves in to engage the remaining cultists
>>
>>1940415
>He splashes into the water with a splash and a thud as it was only shin deep.

>He tries to lean on the walls for support but falls on his ass.

"Ughh! Guys, I DON'T WANT TO BE THAT GUY BUT DYING IN A DEEP DARK HOLE ISN'T REALLY ON MY TOP TEN WAYS TO DIE!!! CAN SOMEBODY GET A ROPE AND MAYBE A MEDIC."

>He murmurs to himself

"We really need more medics. Also shit I can't loot the place now"
>>
>>1940425
Sit tight Private, I'll throw a rope down once we drive these cultists back
>>
Rolled 86 (1d100)

>>1940425
>Michael walks over to the well
SOLDIER!
THIS IS NO TIME FOR A BATH!
>roll to loot the general area surrounding the well
>>
Rolled 86 (1d100)

>>1940402
>Jefferson squashes sandwich at his helmet
Yo Magos, how is it hanging?
>>1940434
>Jeff walks in
Nice job, maybe here's a piano here
>Roll for loot
>>
Rolled 5 (1d20)

>>1940412
MMMMMMMMH
> He attacks the cultists with uncontrolled rage
>>
Rolled 44 (1d100)

>>1940437
Hopefully there's something left.
>Johannes turns his attention to looking for anything he can loot
>>
Rolled 12, 16, 7 = 35 (3d20)

>>1940442
>Cultists all fire their weapons at ogryn(first three rolls)
>>1940423
Johannes kills the heretical soup maker
>>1940415
>There are no knives there
>>1940434
>Michael finds a descarded hand-flamer(Now he can burn heretics!)
>>1940437
Jeff finally finds a piano, a mastercrafted wooded, gold encrusted piano that fits his fingers juuust right
>>1940450
Johannes finds a kitchen knife heretical soup maker was using
>>
>>1940455
>He looks at the knife
Eh, it'll do. Mind taking a look to make sure this thing isn't horribly tainted with chaos Michael?
>>
Rolled 5 (1d20)

>>1940455
>The Sentinal squadron quickly fans out, and begin laying autocannon fire upon the remaining cultists
>>
Rolled 33 (1d100)

>>1940455
It's beutiful...
>Jeff brings it to the base
It's been so long
>Jeff cracks his fingers and starts playing
>Roll for performance
>+20 due to quality of the piano
>>
Rolled 2 + 5 (1d20 + 5)

>>1940455
>Rodrigal directs his onager dunecrawler to fire upon the traitor with its phosphor blaster
+5 for ignores cover
>>
Rolled 6 (1d20)

>>1940455
>painful crazed old man laughter
FUCK YES LETS BURN HERETICS!
>>
Rolled 7, 2 = 9 (2d20)

>>1940455
>The two Chimera's quickly unleash heavy bolter hell(first roll) and multi-laser hell(second) upon the cultist forces.
>>
Rolled 7 (1d20)

>>1940455
>He turns his attention again to the cultists
Oh, those are still there, right.
>He fires his laspistol at them
>>
Rolled 18, 17 = 35 (2d20)

>>1940455
>Steve trys to use his shield to not die as hard, then fires his bolter
>>
Rolled 19, 18, 14, 14, 16, 9, 3 = 93 (7d20)

>>1940455
>Meanwhile sorcerer(pic related) gores to the dead tongue and starts crying
Ma baby, what did you do with my baby! Whyyyyyy!?
>He continues crying
>>1940462
>>1940466
>>1940468
>>1940471
>They all miss and are fired in retaliation(First 4 rolls in order of replies)
>>1940465
>He also misses and is attacked by the tentacle snakes(fifth roll)
>>1940464
>Jeff plays and average tune at best
>>1940475
>>1940475
>Steve kills a lot of cultists, but he's still in the middle of the base(last two rolls)
>>
Rolled 14 (1d20)

>>1940484

>Joannes points forth, directing the Invalid's autogun fire at the cultists.
>>
Rolled 16 (1d20)

>>1940484
>the sergeant stumbles out of the rubble of a building
>he appears to be in a heated argument on his voxcaster
What d'ya mean, 'danger close'? They're only g-guardsmen, who c-cares if a couple get a bit *cough* singed? No, it's not cowardice, it's called t-tactical thinkin'. Alright, alright, I'll go f-fight. Over

Oh, hey l-lads. Didn't, uh, realise the line had advanced *wheeze* this far.

>he pulls his lasgun and starts shooting at cultists
>>
Rolled 18 (1d100)

>>1940484
>Adams tries to whistle a jaunty tune, Hoping the battle ends before his adrenaline does and the full pain of the burns appear
>>
>>1940499
>His throat was really hoarse from all the screaming and Adams starts to choke and gag instead
>>
>>1940484
>Michael is slammed with a las cannon beam and falls directly down onto the ground, a charred hole in his gut
>>
Rolled 2 (1d20)

>>1940484
>Barrington shoots at the cultists who man the wall defenses
>>
>>1940484
>The Lascannon shot glances the guardsman's left side, shearing off his arm and critically wounding him.
>This obviously incapacitates him.
>>
>>1940464
Hmmm I need to tune up this thing, maybe there are some new piano strings or something in the village
>>1940506
>Jeff enters the village
Oh not again!
>Jeff picks Michael up
>>1940517
You too? Ugh...
>Jeff picks up Johannes and drags them both back to the base
>>
Rolled 2 (1d20)

>>1940484
>The Chimera's take modest fire. Their armor being melted and blasted through in certain spots. But strong enough to keep together.
>At this point, the Chimera's fall back over the hill, and behind it.
>Following up this would be the feeling over the ground shaking, as serveral "something's", are fired from behind the hill. Only to land and explode around the heretics.
>Seems some basilisks had arrived.
>>
Rolled 53 (1d100)

>>1940528
>with a loud grunt, Michael gets up, some blood seeping through the blooded wound
Guess I'll perform first aid...
>roll to cauterise Johannes arm wound with his flamethrower
>>
Rolled 5, 7, 20, 1 = 33 (4d20)

>>1940489
>>1940498
>>1940505
>They all break open the wall of the fortification and destroy most of the las-cannons...only to find a second wall in it
>All three are under hail of bolter-fire(first three rolls)
>>1940510
>Barrington kills a bird that was delivaring letters to survivors
>>1940529
>Basilisks miss the fortified position
>An las-cannon begins to shoot at the chimera Matthias is in(4th roll)
>>
Rolled 6 (1d20)

>>1940547

>The Invalids slowly move to cover, and return fire. The enemy fire misses greatly.
>>
>>1940538
Uh....get me t-
>The stirring guardsman is interrupted by the flamer doing as it obviously does, incinerating the poor guardsman.
>>
Rolled 1 (1d20)

>>1940547
>Once more, the squadron of Basilisks load in fresh earthshaker shells, and open up. Great plumes of fire and debris sent flying, as the shells explode on impact, in and around the cultists
>>
Rolled 7 (1d20)

>>1940547
>Barrington continues sniping the enemy
>>
>>1940557
>Michael whistles innocently while talking directly away from the scene, making sure not to be spotted
>>
>>1940547
>Adams covered in patches of burnt skin and stuck in a cold, wet, dark hole tries to whilstle to keep his spirits up. Instead he scratches his hoarse throat and starts choking. Just to add insult to injury a stray las cannon shot broke part of the well which dropped on his head knocking him out
>>
>>1940557
Ohhh fucking really? Come oooon, dammit!
>>1940596
Hey don't you runs away!
>Jeff takes out a cleaver
We gotta chop it up and burn it first
>>
>>1940599
>Michael runs very swiftly away before collapsing again, blood seeping out of his chest
>>
Rolled 8, 9 = 17 (2d20)

>>1940552
>Leper brigade misses and the enemy returns las-rifle fire(first roll)
>>1940565
>Turns out munitorium forgot the shells, whoops
>>1940593
>Barrington misses
>One of the snakes attacks him(second roll)
>>
Rolled 16 (1d20)

>>1940614

>The Invalids return fire again, stoically sitting in cover in the face of enemy fire.
>>
>>1940606
They always do that...
>Jeff drags them both to the base
>>1940565
Hey colonel, we have two wounded...no wait one of them is dead...ah well the priest is still alive though, I think, where's the med bay?
>>
>>1940627
>There is static over the vox channel. Even through the Chimera's and Basilisks are pulling back to base.
>>
Rolled 16 (1d20)

>>1940484
MMMMMMMH
> Steve continues to slaughter cultists
>>
>>1940635
>Calls over vox
Whaaaat? I can't hear you
>>
Rolled 2, 1 = 3 (2d20)

>>1940621
>>1940639
>They both break through the second wall and find a valkyrie leaving
>There are sereval leftover cultists and slaves
>Cultists begins to fire at them with heavy bolters and las-rifles(two rolls in reply order)
>>
Rolled 12 (1d20)

>>1940653
> COMMENCE THE NECK BREAKING
MMMMMMMMMMMH
>>
Rolled 13 (1d20)

>>1940653

>Joannes and the Invalids advance, aiming to free the slaves, they open fire on the cultists guarding them.
>>
Rolled 8 (1d20)

>>1940653
>Michael lazily throws a rock in the general direction of the cultists from inside of a building
>>
Rolled 5 (1d20)

>>1940653
>Barrington takes a shot at the culstists
This planet will take a while it seems
>>
Rolled 2, 20 = 22 (2d20)

>>1940658
>>1940661
>The leftover cultists charge in desperate attempts with bayonets, knifes and other sharp pieces of metal...one is using a fellow cultist with a spiky hat as a weapon
>>1940666
>Priests rock hits another building
>>1940670
>Barrington misses
>>
Rolled 15 (1d20)

>>1940674
Oh, m-more of the bastards. Lie down an' die, wontcha?
>he pops some shots at the cultists
>>
Rolled 7 (1d20)

>>1940674
>Steve crushes several cultists, and tries to save joannes by throwing his shield at the charging cultists
>>
Rolled 1 (1d20)

>>1940674
>Michael throws a rock in the general direction of the cultist
>>
Rolled 5 (1d20)

>>1940674

>Joannes takes a terrible hit, a massive gash in his side, he loses strength and falls. The Invalids quickly carry him away from the fight, firing as they retreat.=
>>
Rolled 42 (1d100)

>The Psyker attempts to cast a spell affecting all imperial guard units, giving them +1 to their d20 rolls
>50+ to cast
>>
Rolled 12, 15 = 27 (2d20)

>>1940680
>Kleez kills most of the remaining cultists
>>1940689
>Steves shield hits a nearby wall
>Cultists led by the big one wielding midget with a spiky hat attack him(First roll)
>>1940692
>Michael somehow hits himself with a rock(Second roll)
>>1940694
>Joannes misses
>>
Rolled 90 (1d100)

>>1940700
>Rolling to smite the enemy with warp lightning!
>>
>>1940700
>Michael is knocked out, blood oozing from his chest and forehead
>>
Rolled 98 (1d100)

>>1940708
>The Psyker attempts to cast a healing spell on Michael
Stay on your feet brother!
>>
Rolled 8 (1d20)

>>1940700
>he emmerge of his cloak field and start firing with his burst cannon
EAT THIS
>>
Rolled 17, 4 = 21 (2d20)

>>1940700
HRRRRRRRREEGH
> Steve shoots the bastard in the chest, before engaging him in melee
>>
Rolled 8 (1d20)

>>1940710
>Michael jumps to his feet, suddenly fully able again

THE EMPERORS STRENGTH FILLS ME!

DIE HERETICS!
>Michael charges the cultists, spraying prometheum around him and swinging his eviscerator in deadly arcs
>>
>>1940705
>>1940715
>Every cultist in the base is now dead...wooo
>>
Rolled 80 + 20 (1d100 + 20)

>>1940717

>The Invalids gather around Joannes, several attempt to apply rudimentary first aid.

>+20 to roll due to a lifetime of self-treating wounds.
>>
>>1940717
> Steve is seen taking everyone's boots
>>
Rolled 40 (1d100)

>>1940717
>Michael loots the base
PRIEST CALLS FIRST DIBS
>>
Rolled 57 (1d100)

>The Psyker attempts to loot the base
>>
>>1940722
>He finds a used maxipad

Aw shit...
>>
Rolled 65 (1d100)

>>1940717
>Barrington is looting the base and freeing the slaves
Now chaps, do you want to help us retake your planet?
>Roll for loot
>>
>Healed, Joannes and the Invalids attempt to treat and care for the freed slaves.
>>
>Deeper into the base, screams could be heard with sounds of buzzsaws cutting into meat followed by maniacal laughter and more buzzsawing...
>>
>she's sitting in a hammock of her mechadranites, reading a book and humming to herself then looks up
I should buy a boat....
>she picks up a datapad
Wait... this is just a flight of fancy...
>she looks at the deathstrike her hammock is attached to
Ah ha!! I'll erase that chaos fort to quill my lust.
>the launcher rumbles to life
>>
Rolled 10 (1d20)

>>1940735
COME MEN, I HEAR TROUBLE INSIDE!
FOR THE EMPEROR!
>roll to break down the door
>>
>>1940735
What's that noise?
>>1940736
Oh not this shit again
>Calls over vox
Yo Luciena, can you please tell me what are you gonna shoot with deathstrike?
>>
Rolled 1 (1d100)

>>1940735
hmm
Barrington get me a cover i'm going in

>roll for perception
>>
Rolled 75 (1d100)

>>1940737
>As he tried to break down the door, a booby trap would be triggered, sending a poisonous dart into your body!

>Rolling to see how much damage it causes

>In the future, roll to see if you detect booby traps
>>
Rolled 1 (1d100)

>>1940735
>Adams get dragged out of the hole by medics who try to treat his wounds
>>
Rolled 32 (1d100)

>>1940741
i can't see a thing

>reroll to not be fucking blind
>>
>>1940744
>He gets his head smacked on a wall as they try to drag him out and drive him to base
>>
Rolled 83 (1d100)

>>1940741
Okay chap...
>Barrington takes aim
>Roll to see anything
>>
>>1940743
>the dart would impact him in the chest, doing nothing...
>but then he began to get slower...
>slower and groggier...
>his vision began fading, his skin burning, and his muscles seizing up on the spot
>>
>>1940749
>They see noting but a hallway that gets darker and darker as it goes on

>Turn your flashlights on, idiots!
>>
Rolled 3 (1d100)

>>1940743
> Steve has looted everyone's boots, bow to find other stuff
>>
>>1940740
>he seems to reach her voicemail
>calm elevator music
The party you are attempting to reach is busy doing important work for the Emperor. Please call again later... if this call is for a fire mission please call extention Omega-44
>>
Rolled 24 (1d100)

>Joannes moves to the entrance, and lights a flare.

>roll for effectiveness of the flare.
>>
>>1940759
Uhhh Omega-44?
>He squishes pudding at his helmet
>>
Rolled 7 (1d100)

ok everyone turn on your lumens

i go first
>roll to detect enemy
>>
Rolled 48 (1d100)

>>1940754
>Barrington turns on a flashlight
>Roll to find anything...again
>>
Rolled 4 (1d100)

>>1940765
>Michael staggers over to the entrance, shooting short bursts of fire from his hand flamer to illuminate his surroundings
>>
>>1940770
>He sees something... disgusting
>It would be a man, with legs and arms switched places, shoddily sewn back onto is torso along with his nose cut off and eyes removed
>>
File: Cleave.jpg (9 KB, 276x182)
9 KB
9 KB JPG
Rolled 4 (1d20)

>>1940775

>Joannes makes to cleave the disgusting thing.
>>
Rolled 19 (1d20)

>>1940775
>Michael goes to shoot a long burst of prometheum from his handgun, though his fingers twitch and spasm relentlessly, making it more difficult
>>
Rolled 5 (1d20)

>>1940775
by the Tau'va

>He shoot at the thing with his burst cannon
>>
>>1940770
>An eerily quiet guardsman with eyes the size of small pins and sickeningly pale skin takes leads the group into the darkness with a shotgun. He seems to be carrying a ripper gun

>+30 to search for traps because he's a nightsider
>>
Rolled 13 (1d20)

>>1940775
Well that's a haemonculi work
>Barrington takes a shot at it
>>
Rolled 33 + 30 (1d100 + 30)

>>1940787
Dice
>>
>>1940764
>another automatic machine
Please imput fire coordinates. If none are given in TEN seconds then your location will used... for compliments please used extension bravo-29c... for complaints please input your coordinates then wait ten seconds...
>>
>>1940793
Uhhhh....[Tells coordinats of the capital of the planet]
>>
Rolled 84 (1d100)

>>1940777
>Misses
>The disgusting abomination would gurgle at you, blood spewing all over you before flailing around

>>1940783
The thing is fried to a crisp. It's blood curdling cries strikes fear into you all. Rolling to inflict fear
>>
>>1940795

>Joannes shudders, stepping back, he moves back toward the entrance, unwilling to advance.
>>
>>1940795
oh shit
something very wrong in here
can we just bomb it from orbit ?`
>>
>>1940795
>Barrington takes a step back
Ughhh, that's quite disgusting
>He throws flare at it
>>
>>1940795
Eugh...
>Michael takes a step back, before shaking his head and reluctantly pressing forward.
>>
>>1940795
>the sergeant shudders, lighting a lho
N-Nice. Let's keep movin'.
>he presses on
>>
>>1940806
>Simmons wordlessly follows him
>>
>As you all moved further down into the base, thing would... get more unnerving

>Bodies of guardsmen sewn together would be shown. Entrails spread everywhere. The sight was horrifying
>>
Rolled 59 (1d100)

>>1940812
>Simmons loots them
>>
Rolled 69 (1d100)

>>1940812

>Steeling himself, Joannes moves forward.

>Disgusted, he stays on guard.

>He throws another flare farther ahead.

>Roll for flare.
>>
Rolled 80 (1d100)

>>1940814
don't touch that, maybe they got disease

anyway let's check if we got some traps here
>roll to detect traps
>>
>>1940814
>he watches, slightly unnerved by the specialist's boldness
Yer a fucked up k-kid, ya know that?
>>
Rolled 98 (1d100)

>>1940814
>As he reaches into their pockets, his hand gets shredded by razor blades!
>Rolling for damage
>>
Rolled 5 (1d20)

>>1940812
Men...
Destroy these corpses.
Do it and earn them rest...
>Michael would burn them
>>
Rolled 3 (1d100)

>>1940812
Ugh truly disgusting, okay chaps, both enemies on this planet can do such things...
>He looks at the walls again
But this is work of eldar
>Barrington throws a flare
>Roll to detect traps
>>
>>1940820
>Simmons looks at the stump from where his hand used to be. Shrugs. Then pulls out a las pistol
>>
>As you all venture forth the screams and maniacal laughter would get louder

>You would all reach a big metal door...
>>
>>1940794
>the machine beeps
There's already a missile in the air and you don't have clearance to request that launch.
>the large plume of the missile flyimg into the air with an unknown destination is visible to everyone in a few hundred mile radius
>>
Rolled 31 (1d100)

>>1940839
>he lights a flare and peers at the door, checking it for traps or unusual mechanisms
>>
Rolled 18 (1d20)

>>1940839
>Michael would stand a few metres back and attempt to melt straight through it with a stream of prometheum
>>
Rolled 73 (1d100)

>>1940839
>Barrington lights another flare and tries to detect any traps
Haemonculi coven it seems
>>
Rolled 60 (1d100)

>>1940839

>Joannes wonders if it is unlocked.


>Roll to see if it is unlocked.
>>
>>1940839
okay what if we just knock on the door ?
>>
Rolled 30 (1d100)

>>1940839
>Simmons just watches the flank for enemies
>>
>>1940842
Oh for fucks sake...who even entrusted that bonker this thing?
>>
>The promethium melts through the door with ease...

>Maniacal laughter is louder now...

>Continue?
>>
>>1940839
>knock on the door

hello ?
>>
>>1940854

>Joannes goes first, hoping to shield the others.

>His sword is raised in a ready stance.
>>
Rolled 57 (1d100)

>>1940854
Alrighty, erryone take care. This *wheeze* is gonna be fun.
>he takes cover by the doorframe and lobs a flare through, before peering round
>>
Rolled 97 (1d100)

>>1940854
Be careful for traps...
>Barrington tries to find traps
>>
Rolled 21 (1d100)

>>1940856
>As she walked through, she would step on a pressure plate

>Flames would be thrown into the side of her head!

>Rolling for damage
>>
>>1940861

>The Leper raises his sword, his flesh is slightly burned, but the wounds are negligible.
>>
>>1940864
I told ya, man, be careful, and what *cough* didya do? Ya just w-waltzed on in there. Let that be a l-lesson.
>>
>>1940859
>He finds the now obvious pressure plate trap...
>Roll to disarm it... do it at discretion, failing will be a... hot demise...
>>
Rolled 6 + 10 (1d100 + 10)

>>1940867
>Simmons walks forward completely ignoring his advice.

>Rolling to look for traps again
>>
Rolled 89 (1d100)

>>1940868
ok i got this
roll to disarm
>>
>>1940868
Wish we had Viktor here...
He is immune to fire...
>>
>>1940872
>The trap is disarmed!

>The hallway gets brighter as you venture down before coming to a turn...

>A smell of burning flesh could be detected...

>You all come across what seems to be an infant, face down on the floor...
>>
>>1940871
>he rubs his eyelids with his free hand as the soldier walks off
I p-predict a *cough* long an' profitable career for this one.

>>1940872
Thank the Emprah. Glad w-we got someone *wheeze* competent around here.
>>
>>1940853
>his Vox beeps
You want the next one on you, huh? Say it again. I dare you. I double dare you, motherfucker. Say it again!!
>>
>>1940881
do not aproach this child

> get a stick
>poke the child with a stick
>>
>>1940881

>Horrified, Joannes can only stare.
>>
>>1940881
>Michael walks over to the child
What on earth are you doing here?
>he picks it up to look at it's face
>>
Rolled 20 (1d20)

>>1940881
>Simmons shots it
>>
>>1940889
Go ahead and shoot your own base! Go ahead! I dare you! I'm standing riiight in front of our forces here
>>
>>1940891
>The child's body flips over with the nudge of a stick...

>It's eyes... nose... lips... all cut off...

>It's skin appears to have been peeled off...
>>
>>1940895
WHAT IN THE GOD EMPERORS NAME IS WRONG WITH YOU!
>>
>>1940898

>The Leper looks away, his hand over his face, unable to bear the sight.
>>
>>1940898
dude
gross

what kind of monsters coould have done this

this is not a human being work
>>
Rolled 31 (1d100)

>>1940898
Y-Yeah, that's about *wheeze* what I expected by this point.
>he lights a new lho with the smouldering butt of the lase one, crushes it, and tosses a flare down the corridor
>>
>>1940898
Let's just...go forward
>>1940906
Dark eldar haemonculi chap...they consider this an artform
>>1940902
>Barrington places hand over his shoulder
Let's go chap, soon they will pay
>>
>Further down the hallway... movement could be sighted slightly...

>Continue?
>>
>>1940914
ok guys we evacuate this shithole and we go back to base
>>
>>1940912
>Simmons starts freaking out at the word "Dark Eldar Haemonculi Chap" and gives Barrington a questioning look
>>
Rolled 31 (1d100)

>>1940914

>Joannes throws another flare in an attempt to expose the movement.
>>
Rolled 25 (1d100)

>>1940914
Whoever did this is still here...
WE SHALL PURGE THEM!
>Michael charges cowards with reckless abandon
>roll to luckily avoid traps
>>
>>1940916
Fuck it, we've come this far n-now...

>>1940914
>he flicks on his flashlight, shining it at the source of the movement
>>
Rolled 79 (1d100)

>>1940914
>Barrington tries to find more traps with a flashlight
>>
>>1940916
>>1940924
>>1940926
>>1940930
>Suddenly, a naked man wit his penis, nipples, and and skinned face would walk towards you all, screaming a blood curdling cry and shouting "Help me!"
>>
>>1940933
>Simmons shakes his head at being ignored and preps a grenade for when shit goes down
>>
Rolled 11 (1d20)

>>1940936
Right you are, s-sir.
>he shoots the man in the head
>>
>>1940936
>cut off penis and nipples*

>>1940939
>The man is shot, being put out of his misery
>>
>>1940936
Stand where you are chap, what heppened?
>>1940917
What?
>>
>>1940943
>The nightsider doesn't speak just giving a look of WTF
>>
>>1940943
Ah, s-sorry 'bout that, man. Uh, I don't s-suppose he was in much of a *cough* state for questionin' anyway, for what it's worth.
>>
>>1940948
We could've found out what we were up against, but eh, at least his misery is over
>>1940945
What? I was in service for good 50 or so years, saw quite a bit
>>
>>1940896
........ I've done worse...
>>
>>1940951
>He gives a silent "Ahh" in the dark and waits for somebody to take lead
>>
>>1940936
>Michael is bewildered before pressing forward further, setting the floor in front of him completely aflame to illuminate the entire room
>>
>>1940953
Then go ahead...anyways we both know that this'll just go on until one gives up, let's call it a draw and stop wasting our time. Where did you even send that rocket to?
>>
>>1940941
>he picks up his vox handset and fiddles with a dial, before speaking
Beta Squad to Command, B-Beta Squad to Command, we n-need backup down the *cough* tunnel at 096, 055, that's 096, 055.Some fucked up shit d-down here, over.
>>
Rolled 81 (1d100)

>>1940941
>Barrington searches for traps
Hmmm...
>>
>Suddenly, the laughing would get more hysterical, as a Haemonculus would appear with his genetic pets!

>>1940943
>First roll for haemonculi attacking Barrington with his Hex Rifle, second roll for genetic pets charging you
>>1940945
>Third roll for the Haemonculi's pets charging you with razor sharp claws
>>1940948
>Fourth roll for pets attacking Kleez

>>1940965
>Fifth roll for Pets charging michael
>>
Rolled 8, 15, 2, 7, 16 = 48 (5d20)

>>1940984
>>
Rolled 17 (1d20)

>>1940987
>Simmons tosses a grenade underground
>>
Rolled 19 (1d20)

>>1940987
>Barrington tries to fight off his pets with a sabre
Knew it!
>>
Rolled 14 (1d20)

>>1940987

>Joannes swings his blade at the pets attacking Van Kleez.
>>
Rolled 5 + 3 (1d20 + 3)

>>1940987
En garde, you lil' shits!
>he pulls his icepick and gets to stabbing
>>
>>1940976
>The vox with be picked up.

This is Regimental command. I hear you loud and clear scout team. I'll have a squad sent to your location as soon as possible. Continue your search in the meantime.

Command, out.

>The vox disconnects.
>>
Rolled 16 (1d20)

>>1940984
>some sort of genetic horror would charge Michael, knocking him to the floor and gnawing at his arm, sending blood everywhere.
>with his free hand, he jams his flamethrower into its mouth and pulls the trigger down hard
>-2 for poison and plus 2 for close range, no modifier.
>>
>>1940984

okay now time to die monster
>>
Rolled 4 (1d20)

>>1941004
forgot to roll
>>
Rolled 4, 10, 6, 14, 19, 4 = 57 (6d20)

>>1940992
>Two pets die but they keep attacking...
>Rolling to attack him again, first roll
>>1940995
>The Haemonculus shoots his Hex rifle at Johannes, second roll
>His pets furthermore attacks Johannes, third roll
>>1940999
>The pets are unharmed, and try to claw his eyes out, fourth roll
>>1941003
>Pet's are slaughtered 1 by 1 but more deformed beasts keep on coming, and attack Michael, fifth roll
>The Haemonculus is unnaffected
>His pets try to slash you to pieces, sixth roll
>>
>>1941008
>>1941017
>Last roll was for you
>>
Rolled 1 (1d20)

>>1941017
>another serious blow to michaels limbs sends shockwaves down his body, as he frantically kicks and shouts while trying to burn off his attacker
>>
Rolled 41 (1d100)

>>1941027
>The flamer explodes!
>Rolling to burn michael
>>
>>1941017
Simmons leaves to go get the reinforcements
>>
Rolled 19 (1d20)

>>1941017

>The attacks against him falter, and Joannes cleaves the Haemonculus.
>>
Rolled 10 + 3 (1d20 + 3)

>>1941000
Shit, I w-was fully expectin' to be left for dead. What a *cough* pleasant surpri-

>>1941017
ACHK!
>the beast knocks him over, claws raking down his face, missing his eyeballs by mere millimeters
>he tries to push it off, driving the icepick towards the creature's underbelly
>>
Rolled 7 (1d20)

>>1941017
>Barrington takes sereval shots with his revolver
Damned haemonculi and their pets
>>
>>1941032
GET BACK HERE YOU INSOLENT GUARDSMAN!
>Michael is using his burning hand to swat at the creatures
>>
>>1941034
>The Haemonculus is slashed, and flees while the rest of his pets are unleashed...

>This time... it's his most dangerous

>A huge bioform charges into the room as the haemonculus escapes...

>He doesnt attack them?

>Instead, a small nuclear bomb would be triggered inside the bioform!

>Beeping would go off... two minutes until explosion...

>You all better run!
>>
>>1941056
Okay chaps, gotta go!
>Barrington leaves the base
>>
>>1941060
>As he tries to flee... all the doors in the base are shut!

>Roll to pick the locks!
>>
>>1941056

>Wasting no time, the Leper hauls himself as fast as he can to leave the building.
>>
Rolled 20 (1d100)

>>1941062
Ohhh...wish I took training to do that
>Roll to pick a lock
>>
Rolled 7 (1d20)

>>1941062

>Joannes attempts to cleave the doors open.
>>
>>1941056
>Michael swiftly hops away from the creature, trying his best not to fall as he makes his way out of the building
>>
Rolled 50 (1d100)

>>1941056
WELL WOULDYA L-LOOK AT THE TIME I REALLY *cough* MUST BE OFF
>he runs for it

>>1941062
SHIT, UH, HOLD ON
>he fiddles with his voxcaster, trying to send out a pulse to force nearby locks to open
>bonus for being a goddamn pro?
>>
>>1941056
OH SHIT SHIT
>>
>>1941074
>He picks the lock... barely

>1 minute thirty seconds left!
>>
>>1941082
>Barrington runs for it
Come on chaps, pick up the speed
>>
>>1941082

>Pushing himself, Joannes runs as fast as he can.
>>
>>1941074
KLEEZ MIND GIVING ME A LIFT?
>Michael would be hopping furiously towards the buildings exit
>>
>>1941082
>he activate his jet pack

time to pierce the heaven
>>
>>1941082
>he sighs in relief as the door slides open
Oh thank *cough* the Throne, t-truly the Emprah is with us this day.
ALRIGHT BOYS, W-WE'RE OUTTA HERE!
>he runs for his life
>>
>>1940970
The chaos fort.
>she giggles and smiles a :D forms on the vox
>>
>>1941092
OH FOR FUCK'S S-SAKE MICHAEL
>he quickly dashes back, scooping up the priest before running for the exit
>>
>>1941092
>>1941101
Come on chap
>Barrington helps them to get to the exit
>>
Rolled 94 (1d100)

>>1941086
>>1941087
>>1941092
>>1941096
>They run... but come across another blast door!
>Quickly pick it's lock! One minute left!

>>1941094
>He slams into the blast door, rolling for damage on his cranium
>>
>>1941101
THANKS!
>Michael would be fiddling with the broken remnants of his hand flamer, stuffing them into his robes
>>
Rolled 10 (1d100)

>>1941106
Uhhh...hmm if I...
>>
Rolled 7 (1d20)

>>1941106

>Joannes loses patience, and attempts to cleave through the door.
>>
>>1941106
ouch my head,hopefully i got my suit to protect me
>>
Rolled 46 (1d100)

>>1941106
EMPRAH DAMN IT
>he peers at the lock, frantically trying to get the right signal from his vox
>these things weren't built for this, goddamnit
>>
>>1941109
>>1941111
>>1941114
>YOU ALL FAIL MISERABLY
>THIRTY SECONDS LEFT
>>
Rolled 92 (1d100)

>>1941118
>Barrington tries again
>>
Rolled 43 (1d100)

>>1941114
OPEN UP YOU FUCKING DOOR!
>he kicks it and smashes electronics
>>
Rolled 18 (1d20)

>>1941118

>Once more, heart pounding with desperate adrenaline, he swings at the door.

>+5 to roll due to desperation.
>>
>THE DOOR IS NOW OPEN
>RUN FUCKERS RUN
>TEN...
>NINE...
>>
>>1941130
with his jetpack broken he would just run pushing the ones who were in his way
>>
Rolled 67 (1d100)

>>1941118
>he doesn't yell any more, sweat beading on his forehead
>he fiddles with a dial, then flips a switch labelled 'Not Technically Legal'
>electricity arcs between the aerials
>>
>>1941130
>Barrington leaves the base while carrying Michael
>>
>>1941130

>Joannes runs forward at full speed. His muscles ache.
>>
>>1941130
>he runs as fast as his legs can carry him
>and carry Michael, for that matter
>>
>>1941130
>Michael swings his eviscerator at a panel, closing the blast door behind them as the team leaves
>he then hopes he is carried out fast enough
>>
>>1941136
>>1941135
>>1941134
>>1941133
>As they all leave, the bomb would explode!

>An extremely loud flash would blind you all, before a huge crash would follow it, sending flames pluming out the entrance!

>everyone roll to dodge the nuclear flames!
>>
Rolled 85 (1d100)

>>1941148

>Joannes throws his weight down, he rolls to the side, his head over his hands.
>>
Rolled 40 (1d100)

>>1941148
>rolling to dodge
>>
Rolled 90 (1d100)

>>1941148
>he leaps to the ground, landing on Michael
>>
Rolled 99 (1d100)

>>1941148
Oh can't just catch a break today...
>>
>You are all spared nuclear annihilation...

>Last time I'll do this though, people dont want this much risk
>>
>>1941167

>Simmons arrives at the exit with a squad of medics and a heavy weapons team with flamers. He gives them a wave
>>
>>1941167

>Joannes slowly sits up.

"...That was stressing."
>>
Rolled 13 (1d100)

>>1941167
>roll to loot the base
>>
>>1941176
>he grabs him by the collar
Man, I just dragged you outta that s-shithole. I ain't going back in to get ya.
>>
Rolled 79 (1d100)

>>1941176
>He burns his hands on the searing hot metal!
>Rolling for burn damage
>>
>>1941167
Whew another day another explosion...
>>1941174
You okay chap, would you like some tea?
>>1941176
>Barrington slaps back of his head
>>
>>1941185
Fine...
Thanks by the way.
Here, have some drugs I confiscated from some guardsmen a few weeks ago.
>Michael presents him with a bag almost tearing under the weight of its contents
>>
>>1941190

>He nods silently.
>>
>>1941192
>his bleeding face lights up at the sight
Thanks, man. I'll t-take this as *cough* payment for services rendered, eh?
>>
>>1941099
>>1941099
I hope it isn't the one in the village nearby...cause we already cleaned it up, well others did but I found a piano and saved a priest, that has to count for something, right?
>>1941195
Yo Kleez guess who finally got a piano
>>
>>1941193
>Barrington pours some tea to the cup out of thermos
>He hands it to Valern
Now chap, will you be okay?
>>
>Awaiting the troops at the surface, would be a handful of Chimera transports, A handful of troops, and several medical staff.
>In addition. There would also be one disappointed looking Praetorian Lieutenant Colonel....
>He wouldn't be mad... Just... Disappointed in then...
>>
>>1941195
Yes, sure.
Just put me down by that log over there, if you would be so kind.
>>
>>1941215

>He nods.

>>1941216

>He trundles over to Matthias.

"Forgive me sir, we couldn't secure the area in time to save it. A Haemonculus did such terrible things. Men. Children..."

>He trails off, clearly quite bothered.
>>
>>1941241
>He raises his hand as if to stop the man from speaking.

I understand, trooper.
>>
>>1941197
N-Nice, my man. Ya realise ya gotta g-give us a performance now, right?

>>1941218
>he dumps him down unceremoniously onto the log

>>1941216
He's l-lookin' at us again, ain't he?
>>
>>1941216
MATTHIAS, A FUCKING NUKE WENT OFF AND SIMMONS SHOT A DEAD BABY.
>>
>>1941241
Don't think about it chap...
>>1941247
Colonel Matthias, we have destroyed a haemonculi base of operations...completly
>>
>>1941248
Quite a perceptive one. Aren't you Sergeant van Kleez.

>>1941253
Understood Sergeant. Have your men load up. The medical team will deal with the injuried on the way back to base.

>>1941249
>He would stare the injuried, blind priest in his now white eyes, for barely a moment, before clasping his hands behind his back, turning around, and walking to his command Chimera.
>>
>>1941249
>The trooper waves with his stump and makes make-believe shots with his pistol
>>
>>1941248
Yeah it's very expensive too, didn't practice in sereval decades thought...
>He shows a wooden piano encrusted and decorated with gold and ivory
Also if you loose it in a bet or sell it in a pawnshop I'll kill you...that also includes you Viktor, don't you touch my piano!
>>
>>1941257
HEY!
WHERE'S MY CHIRURGEON.
I CAN BARELY MOVE!
>>
>The poison creeps up on him...
>He can no longer feel his legs...
>>
>>1941257
Ya get a knack for it after a while, sir. It's usually the silence that tips ya off.

>>1941259
>he looks at the piano
Veeeeeeery nice...
>his eyes are twinkling
>>
>>1941270
>Simmons starts to flail his arms in panic for some medics to drag him away for treatment
>>
Rolled 8, 45 = 53 (2d100)

>>1941270
>The only actual doctor, would be busy dealing with >>1941258 whilst cutting into the stump, without giving him anistetics (first roll +5)

>In the meantime, a medic is "trying" to counteract the poison. Second rolk
>>
>>1941276
>luckily, he is already slumped over a log.
>>
Rolled 26 + 20 (1d100 + 20)

>>1941281
>He raises his cleaver
Don't try it...
Anyways I have to practice
>Jeff starts playing
>+20 due to pianos quality
>>
>>1941285
>AAAAAAAAnd Adrian just severed the man's spine, because he moved during the surgery..... Great!
>>
Rolled 40 (1d100)

>>1941286
>Holst attempts to use a spell to heal his friend, Michael
Do not die on me brother!
>>
>>1941285
>He actually drags his hand away refusing treatment and points at the priest instead. Simmons points to himself and raises the mostly dried stump and nods in an "Ok"
>>
>>1941292
I'm not going to die!
It's just a little bit of paralysis, nothing the emperor can't fix.
>>
>>1941295
The poison begins to affect his brain, crippling his use of speech...

>His throat begins to close up...
>>
Rolled 86 (1d100)

>>1941288
Hey, I d-didn't say anythin'. Just appreciatin' the instrument, is all...

>>1941295
Hey man, try summa this Emprah-gel. Good for, uh... Well, I haven't found anythin' it hasn't worked on yet.
>he retrieves a battered but expensive-looking tube from his coat and squeezes a blob of glittering pink paste onto the man's tongue
>>
Rolled 96 + 10 (1d100 + 10)

>>1941295
No brother! Not now not ever!
>Holst, using his skills as a doctor before, tries to save Michael
>+10 due to experience
>>
>>1941301
>>1941300
Michael jumps to his feet, abruptly shouting praises to the emperor!
EMPEROR BLESS US ALL ON THIS FINE DAY.
I DO INDEED THANK YOU FINE LADS WITH MY LIFE!

FOR THE EMPEROR FIXES ALL AILMENTS, AS I KNEW IT TO BE!
NOW LETS KILL SOME HERETICS!
WHAT SAY YOU ALL TO THAT?
>>
Rolled 84 + 20 (1d100 + 20)

>>1941300
I know that look very well Kleez
>He continues practicing
>>
>>1941300
glad to hear you are cultivating a taste in music
>>
File: 250px-Leper.png (99 KB, 250x339)
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>>1941354

>He looks toward the Primarch.

"Be you here to offer aid, Lord?"
>>
>>1941308
I say, uh, I think they're all d-dead, man.

>>1941309
Man, that's a n-nice sound. Maybe I won't *cough* take it to Ol' John- I mean, uh...
>he trails off

>>1941354
Damnit, not *wheeze* you again.
>>
>>1941367
Oh, if only!
But you know how it is, always another heretic cropping up sooner or later.
>>
>>1941354
>the man appears from within a Chimera, pulling a large hood from within his overcoat over his head, concealing most of his face
My lord, the protege is intact. His internment upon the Golden Throne is imminent. Doth thee beseech any more instruction upon this most humble servant?
>>
>>1941382
no, everything is going according to my father's plan
>>1941367
thats a rude way to great your adoptive father
>>
>>1941374
Ack, I'm s-sure. But there's none around right now, an' that's what matters, I figure.

>>1941382
Well ya can fuck right off with all a' that, Vik.

>>1941409
>he looks at the towering figure with tired eyes
Look, man, it's been a l-long day. Maybe *wheeze* gimme a break? J-Just this once?
>without waiting for an answer, he stumbles to his tent and throws himself in
>soon the familiar rasping snores can be heard
>>
>The Leper gathers the other Invalids, and he begins setting up a campfire.
>>
>>1941417
>Adams limps his way into the campfire where he takes a seat. The left side of his face is bandaged and a light wrapping covers his forearm but he doesn't actually seem much different aside from wearing fatigues. He greets the weary squad with a bright smile and large stack of military rations

"Hey Leper. How'd the suicide squad go? I see you're still mostly intact if missing a few faces but when the expectation is death that's pretty good. By the way eat up before somebody finds out I broke into the storage room and the medics find out I'm gone."
>>
>>1941563

>The Invalids gratefully accept the food.

"Thank you, Adams. You do us more kindness than most others. You you like to hear a song?"
>>
>>1941594
"Sure but you're avoiding the question."
>>
>Holst sits at the fire, eating some of is food
>>
>Lucy keeps reading her book on her mechadranite hammock
Didn't I launch a missile?
>>
>>1941599

"The squad? I don't recall losing anyone. Thanks either to fate or the Emperor himself, we all made it."

>One Invalid brings out a well-worn Guitar, and Joannes begins to sing a rather solemn tune.

https://www.youtube.com/watch?v=YlfUcnSbKDA
>>
>>1941615
"Ahh just wounded then. That's lucky"

>He listens silently to the slow tune until it finished

"Nice tune"

"You have a good voice for somebody whose skin is falling off. Amazing finger dexterity too."

>>1941601
"Ohh hello. I didn't see you there, Are you new?"
>>
>>1941605
>Off in the distance, a massive mushroom cloud would be seen. Seconds later, followed by the sound of an explosion.
>It seems she had just destroyed a massive grain hauler city....
>>
File: Tending_Wounds.jpg (12 KB, 236x213)
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>>1941634

"I can at least take solace that my voice has not withered like the rest of me."

>He begins reapplying his bandages. It is a rather pitiful sight. Some of the other Invalids do the same.
>>
>>1941642
>she looks at her datapad
Nope... still orbiting. this thing is nice... target... target... where to drop it...
>>
>>1941649
"Emperor you guys are depressing. Random sickly guy play me a beat"

>Adams starts to sing his own song

"Hear the sound of machine guns-

https://youtu.be/BEY7Ton1gO4?t=50s
>>
>>1941634
Yea, I'm new
>>
>>1941673

>The Invalid attempts to match the tempo, but he cuts his afflicted fingers and bleeds himself on the instrument.

"Perhaps we should put that on the backburner, for now."
>>
>>1941709
"Cool Beans. You want to help me loot the battlefield before the Magus get there. We'd need to 'borrow' a chimera but it shouldn't be that hard"
>>
>>1941725
Well... I... hmm
Stealing is against what the Emperor stood for...
>>
>>1941659
>she taps her Vox
Matthias, fire orders?
>>
>>1941731
>The private gives a confused look

"What are you talking about Man. are you saying we should just leave all the weapons that were created for the Emperor and stolen from his light by traitors? Think of the machine spirits suffering... You know what scratch that think of the people who could benefit from reclaiming what was once rightfully the Imperiums.

>He gestures at the leper squad

Look at these sorry sacks of meat. Weak. Frail. Sickly. Half of them don't even have any weapons aside from some knives. Wouldn't you want to help the Emperor to rightfully provide what was made in his name?
>>
>>1941752
Those people are strong...

In the will of the Emperor...
>>
>>1941735
>Matthias would currently be in his "office", at the base command bunker, when he answers the vox.

...Say again? Fire orders for -What-?
>>
>>1941770
"In faith sure but without The Leper to hide behind they don't have much in the way of weaponry. Also you didn't answer my question of you wanting to waste Emperium equipment. There's a Ministorium verse warning against such waste"
>>
File: Corporal Vinny.jpg (13 KB, 250x350)
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>>1941725
Ehh, you know this place has already been picked clean. After all, I am already here. Tell you what though, I've got all kinds of stuff. Just check under this tarp, half of it hasn't even been exposed to any real battlefield conditions, I mean, can you even see many dents on this Gryphonne IV pattern Mk3 500-pound bomb?

We've got an Attikan pattern M1 motorized Mortar system, spare parts included. Frag grenades, flash grenades, Krak grenades, incendiaries. Not even the quartermaster has access to this kinda stuff. Hold this.

That's a micro-fusion bomb. No pattern, no markings. Why? I made it. Physics degree? Uh, no. It'll make a real pretty mushroom cloud if you detonate it in the right place, I can guarantee that much. I got a reputation to maintain.

Muldarin pattern Mk.2 Landmines--unexploded. These will take the tracks off a tank, and perforate the underside of any hovercraft or retro-grade vehicles with thin cutout armor welded on as an afterthought.

Where is the paperwork for all of this? Look, just try justifying battlefield acquisitions to half of those paper pushers. They want demolitions to dump most of it into a crater for controlled disposal. Me though? I can get most of it working.

If it blows up the enemy, and not you, then it's working. You want a flamerthrower? I got a flamethrower. This thing spits out hot promethium like nobody's business. Stuff only comes off when your skin does.
>>
>>1941783

"...Flamethrower? Hm. Perhaps you could spare one? I could use it, as I get into close combat quite oftern."
>>
>>1941783
Who the fuck said there's things I can't get!?
>she smashes a light pole with a powerfist punch
WHERE THE FUCK IS HE???
>>
>>1941805

"Calm down, Rias. I'm sure he meant no insult."
>>
>>1941783
"Alright. I'll give the coordinates for a cache scraps, some autocannons, and some lascannons as well as just random tank crap for two flamers for the leper brigade, a hand flamer for the Leper and if you have the scrapped slag heap of a Devil-Dog in the battlefield I'd like to have him back. And any las guns you can spare for those unarmed.
>>
>>1941783
(The others in discord wanted me to invite you in, as they love your character, and they say they won't take no as an answer. https://discord.gg/auZx5f

>>1941805
>Matthias would be quick to hold back the quartermaster(mistress?).

Darling, settle down! It's alright! It's alright! I'm sure he didn't mean anything by it!

>The Regimental commander would flash >>1941783 a "shut the fuck up!" Look, before his wife decides to rip him apart.
>>
>>1941817
>plasma pistols his stupid hat off
About face and march!

>>1941809
I'll burn the Lt. Coronal's car to the ground if I need to prove it!
>>
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>>1941809
Please, no one can match my discerning eye in these matters. If you'll excuse me, procuring power weapons takes time and effort. And non-broken bones. If they want to moonlight doing what I do, they can feel free... but nobody does it better.
>>
>>1941839

>He stands.

"Enough, Rias. That is enough."
>>
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>>1941839
>Despite the fact that she had just shot his helmet off. He would continue to pull her away from him. Using "The chains", if he had too...
Lieutenant Rias Wyvern! Stand down immediately! That's an order!
>>
>>1941840
>Adams gets on top of a drum a starts to shout

"OHHH SHIIEEEET! Some Private's starting shit with the Corporal's wife!! I'm taking bets now three to one on Lt. Greymane who's taking"
>>
>>1941840
>she cracks her power knuckles
You wanna bet? What's the best thing you can get?

>>1941847
Never enough...

>>1941854
>she'd violently punch the chains to dust
Fuck.... You.....
>>
>>1941863

"Adams please. I'm tying to defuse the situation."
>>
>>1941873
"WOOO HOOO!! Whoever can get a Devil-Dog sized Melta Cannon first wins the Quartermaster off"
>>
>>1941873
>He begins patting her head tenderly with one hand. Using his other to pull her away from the situation.

Stand down Darling.
>>
>>1941887
"What's this folks? Looks like Lt. Greymane's ball and chain is pulling her away. I wouldn't blame her what with being pregnant and everything. I'm sure she can just blame her lost on something simple like that and that NOBODY would question her abilities!!!
>>
Rolled 95 (1d100)

>>1941887
>Cringes at the word darling

>Looks to >>1941873
>Attempts to cast a paralyzation power
>>
>>1941894
>He would flash the trooper the dirtiest look he had ever seen. The very look in his eyes saying "Keep talking. I execute you"
>>
File: Vinny.3.png (84 KB, 261x295)
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>>1941873
I'm not trying to say you're bad at your job or anything, or questioning your honor or pride. No. No no, not bad any means.

I'm denying their very existence. You see this Bulgarak pattern Melta? You practically have peel these from the cold dead fingers of Sororitas--or the still living detached hands of a Astartes. This one came off a Black Templar last campaign--see these grooves? Craftsmanship. Pure craftsmanship. Feh!

Overt here we have Monstruum pattern Gunblades. That's basically heavy stubbers with sword bayonets attached--but I've got crates full of the stuff. Why the lack of consistent origins? Because lady... I'm overstocked. Can you say the same?
>>
>>1941905
>Adam misreads the face as "keep talking you're my favorite private" then gives him a smile and a nod
>>
>>1941905
>Holst would mumble
>Wow what a cuck.
>>
Rolled 2 (1d100)

>>1941885
I can probably find a hellhammer cannon....

>>1941887
I will not stand down you shit.
>slaps his hand away

>>1941895
>roll for deny
>>
>>1941907
>He moves to be next to the suddenly appeared quartermaster and whispers to him

"Seriously dude I'd love a vehicle sized Melta cannon. My Devil-Dog just blew up and Lt. Greymane doesn't look like she's going to be handing equipment out soon"
>>
>>1941913
>yeet
>>
>>1941913
>he anger simmers as she lays there paralyzed
>>
>>1941913
>He let's out a sigh of relief as his wife freezes in place.
>Dragging her along. He would nod towards >1941895. A thankful smile on his face.

Thanks Holst. I owe you one.
>>
>>1941934
Don't sweat it boss. It's why I'm here
>The 7'6 bald headed burly psyker would walk back to his log
>>
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>>1941926
>As he puts an arm around his shoulder, brandishing explosives with a bright grin and leering at all and sundry.

I have just what you're looking for. See what you need is a detachable turret. I've got a reactor to go with it, you can't find one stabler this side of the Segmentum. Nor smoother power lines or one with more bloodthirty machine spirits.

Hey, can I interest you in some of those Krak grenades? Seriously, every minute they go without exploding the enemy, I feel heart palpitations up in here. Ribcage-side.
>>
>>1941964

"I would still like some flamers for myself and my squad. We could use them."
>>
>>1941964
>Adams returns the sentiment with a laugh

"No No, Nothing too complex just a simple vehicle mounted Melta cannon. The Segementum Pattern Melta is a league of it's own. Beautiful. Deadly. But the detachability and increased range aren't worth the decrease in firepower. If I wanted to strap it onto a vulture then MAYBE."

"As for the Krak grenades, I'd love some. Brings down walls like you wouldn't believe, really puts a new spin on breach and clear but I honestly don't know if the cache I have can pay for too much. It has a bunch of Auto cannon and Las cannons I was able to salvage from a fight with a Dozen Russes but they're all Commons Patterns. The most important equipment is the Melta Cannon and the weapons for Leper Brigade."

>His expression saddens slightly

"I'm not going to lie if you found a slagged husk of a Devil-Dog I'd like to buy it. And also I know I probably won't rebuilt him instantly but I'm still gathering parts. The Melta and Engine being the most Important"
>>
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>The Praefect would be standing in the cold wind with his weapon, looking out to the stars

What a day it's been... definitely nothing like it.
>>
>>1942029
>the man is sat nearby writing a transcript of the secret base's contents in a leatherbound book
Certainly hasn't, this one's gonna go into the section with the books that whisper things to you in your sleep.
The man slams the book shut with a puff of faint dust. It almost sounds like it's quietly screaming
>>
>>1942080
Yeah... huh...

Wonder if my mum and dad are okay...
>>
>>1942112
I could check, if you like. Not accurately, ballpark figure, but it should give an idea. What planet are they on?
>>
>>1942134
Indiga...
>>
>>1941964
goodness how many "procurement specialists" do we have in this regiment?




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