[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Home]
Board
Settings Home
/qst/ - Quests


Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
Draw Width Height
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).
  • There are 22 posters in this thread.

05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
[Hide] [Show All]


Meta on /qa/ only.
All meta discussion of boards is to be redirected to /qa/.


File: Goodest Grief.png (497 KB, 1280x720)
497 KB
497 KB PNG
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=conlang

Other resources:
-Player submitted lexicon: https://docs.google.com/spreadsheets/d/1hg0e7blcaJvL70m3uxC5BcVl43Xh-dbWw3vpR6Dd1Bc/edit#gid=876532056
-Lexicon submission form: https://docs.google.com/forms/d/e/1FAIpQLSfUUhiFOPSrK2x_VBdncqEYOlNVrT3hqVzEq2sDYods5MPNZg/viewform?usp=sf_link
-Discord server for discussion and collaboration: https://discord.gg/EPtMT5j

--

When last we saw the ever vigilant princess Chaz, he and his party had just sat down for dinner with Kertormi Fig, the man who gave them their first quest to retrieve a locket he had left in the city of Wanjish. Upon returning his locket to him at his castle in Vavila, a large, beautiful and dense urban center along the Gwanili river, he skipped thanking the party and went straight to flirting with Chaz because he thought he was a girl. Chaz reciprocated the feelings, becoming flustered at the attention from a rich and powerful man. And now, you once again must take the reigns of the princess, and lead him to accomplishing his grand tasks. And that starts, with a decision...

"E, zhœnhe, vuzedœn delsa no? W' vuko dœnveso no?" Asks Kertormi.

The party looks to you for a decision. You hold the authority, after all. Luckily, you've managed to form a decent grasp on verbs, so you can pick out the two actions from the question.

Now if only I could remember what they mean...

>Delsa
>Dœnveso
>>
>>2066686
Dœnveso
>>
>>2066686
>Dœnveso
>>
>>2066686
Dœnveso
>>
>>2066686
>Dœnveso
Dœnveso
>>
>>2066686
>Dœnveso
>>
>>2066808
>>2066819
>>2066905
>>2067391
>>2067551

"Hn... Dœnveso."

Kertormi smiles. "Bale!"

You look around the table to guage the party's reactions. Katchi sighs, Lelestzam looks indifferent, and both Hflei and Vanrir look slightly relieved.

"Cha, Ve tentasu. Adoze Vavila moisœ." Kertormi stands and bows, and you are escorted to your room for the night. On the bed, next to where you set your bag earlier, lay a silk nightgown. Donning it, you find it to be comfortable. There's also a small box like what Ti had. Remembering that box to be a radio, you open it and listen to the music. You also pay attention to the lyrics as they come, something you couldn't do last time you heard the music from this world.

https://vocaroo.com/i/s1CuLUIl8odI

"Vuze, kovl'do medmayaje,
banhe amoisu tabira moise
nu kobshiso f' atache

Chensem, he lou tsetch kensu no?
He t' oil desu sudemisi peyo,
nu pengy--"


Your attention is brought back by something going bump in the night.

Wait, actually that was just a normal knock. I think I'm getting paranoid.

You go to the door, and there stands Kertormi. He leans against the door frame in his pajamas. He's... Quite tall.

"E, he lou vidos ensœ lun, wota weyan vergarisu. Vitzhi peyo no?"

This seems an invitation. To where, or what, you don't really no. However, you...

>Accept his invitation
>Decline his invitation
>>
>>2069504
>Decline his invitation
>>
>>2069504
>Accept his invitation
>>
>>2069504
>Decline his invitation
>>
>>2069510
>>2069517

Without the words to politely decline you may come off slightly rude, but you're not interested in what he's selling. You slowly close the door on him and go back to the bed, snuggle, and fall asleep. Well that is until...

You wake up preemptively, almost expecting it at this point. Sure enough, something goes bump, and it's in the night. But this time, you're awake. You heard exactly where it came from, and it wasn't your door. No, the noise didn't originate from outside the room at all. This noise came from the wardrobe.

You slide out of the bed to stand up, but as soon as your feet hit the floor your head starts to ache, and everything starts to feel colder.

"Achoo!"

It's really cold now... Flowing from the armoire, clouds of frozen air like a refrigerator left open. I can't stop walking toward it, as if it's drawing me in...

Before you realize, you've taken hold of your bag and swung your jacket over your negligee. You pull open the wardrobe. A girl's laugh, which sounds familiar, echoes through the room. Behind the various clothes hanging, a whisp of snow flutters, and you can see a solitary lamppost.

Dude fuck off, I get to go to Narnia!? I do not regret dying in the slightest.

You step through into the woods behind the coats and mothballs. It's dead quiet. The snow crunches in your step, and you can hear the individual flakes bouncing against the grounded fluff below and leafless branches above.

The laugh bounds among the woods, never feeling like it's coming from one--

"Achoo!"

...Direction. Maybe proper pants would've been a good idea. Unfortunately, it's too late for that. You turn around, and the wardrobe has vanished.

You as a princess have learned to find the positives in things, so rather than feeling trapped you treat it like an opportunity for adventure. You are opportunistically trapped in a world of talking beasts and bible studies, so you...

>Start looking for Mr. Tumnus. He ought to know what's best for a lost t̶r̶a̶p̶ man like you.
>Play it safe. After all, "The whole wood is full of her spies. Even some of the trees are on her side."
>>
\>>2071821


>Play it safe. After all, "The whole wood is full of her spies. Even some of the trees are on her side."
>>
>>2071821
>Start looking for Mr. Tumnus. He ought to know what's best for a lost t̶r̶a̶p̶ man like you.
A man has got to take risks
>>
>>2071821
>Play it safe. After all, "The whole wood is full of her spies. Even some of the trees are on her side."
>>
>>2071835
>>2071951
Calling vote now. Trying to get several updates out tonight.[/i]
>>
>>2071835
>>2071951

You decide not to let this magical children's wonderland get to your head. You've already been isekai'd once, twice is just plain suspicious.

You try not to let the peppering of the snow distract you and you proceed carefully through the woods. Every few minutes, a laugh passes by your ears, or a faint voice perturbs the calm snow. Soon the voices become louder and more frequent, muttering incoherent jumbles of consonants and vowels and some things inbetween.

Then you see the statues.

It's just one at first, a boar, but they become more numerous until it seems as if there's two for every tree. Cats, moles, beavers, squirrels, mice, there's an ark-load of petrified critters of every shape and size littered through this area of the woods. The more statues you see the sicker you feel. Your headache worsens and your nose runs.

With a pound of your temples and a sudden pit in your stomach, your eye falls on another statue.

"Ti!?"

The girl is startled and trips into the snow with an "Eep!" She turns around and upon seeing you slightly calms down, stands up, and brushes the show from her knees. "Oi, Chaz..." She says, looking at you.

"You're not a statue," you say.

I mean, I didn't think she was, not at all.

"E? Nani f' teatjrea you snayinog, of course I'm not a statue. Also jeez, you scared the heck outta me!"

Oh that's trippy.

Her words sound like English to you, but you can hear her speaking that foreign tongue you've grown so accustomed to being completely lost about.

>"Huh. I can understand you."
>"It's not my fault you were standing dead still you walnut."
>"Sorry, I'm just glad you're okay."
>(write in)
>>
>>2072178
>"Stop speaking FRENCH motherfucker!"
>>
>>2072178
>"Huh. I can understand you."
>>
>>2072178
>>"Huh. I can understand you."
>>
>>2072178
>>"Huh. I can understand you."
>>
>>2072178
>>"Sorry, I'm just glad you're okay."
>>
>>2072214
>>2072256
>>2072286

"Oh, you're right, I hadn't even thought about that. Your Hajetmon is really good, just out of nowhere."

"I was gonna say the same about your English. Interesting that you hear me in your language."

"Sort of... It's like I can understand you like you were speaking in Hajetmon, but what I hear is really your strange language. For real dude this is high tide. You think it's magic?"

Your thoughts go back to your stick. Come to think of it, your headache is similar to something you've felt before. When you woke up from your magic mandated nap, you felt the same way.

"I guess it could be. What are you doing here anyway?"

"I uh..." She looks down slightly bashfully.

"If you think it sounds stupid, I walked in through a wardrobe."

Her normal expression returns and she smiles. "Yeah, at least yours is just as stupid as mine. Sucked through a painting." She shoots you a thumbs up.

You reciprocate the friendly gesture. "It's good that we found each other then. We should stick together, it might be dangerous. We don't want to run in to the White Witch."

"The White Witch?" Her eyes widen, "Not gonna lie that sounds pretty cool... You make it sound like you know where we are."

"Well I suppose I kind of do. I think we're in Narnia."

She's silent for a few seconds, looking up like she's trying to remember something. "That sounds made up."

"Odd thing is, it actually is made up. It's from a kids book in my worl--"

Oh, I hope she didn't catch that... I don't know if that's something I can just talk about.

Her gaze shoots toward you and raises an eyebrow. For a second she looks almost frighteningly serious, but her attitude returns. "Your world? Not your country or your homeland?"

>Cede, and tell her about your past
>Play it off as a slip of the tongue
>>
>>2073122
>Cede, and tell her about your past
>>
>>2073122
>Cede, and tell her about your past
>>
>>2073122
>Play it off as a slip of the tongue
>>
>>2073122
>>Play it off as a slip of the tongue
>>
>>2073122
>Cede, and tell her about your past
>>
>>2073152
>>2073183
>>2074844

"Uh, yeah. The word choice was actually intentional. It's probably best I tell you while I've got the opportunity. I'm not actually from your world at all."

"Another world..." Her gaze drifts, mind wandering. "Tell me about it while we walk." She starts further into the garden of statues. She deftly weaves between the stone animals. "The big rumor is that you fell from the sky. Is that where your world is?"

"I did fall from the sky, that much is true. I guess it's kind of hard to explain. I got hit by a truck and died, and I met a deity. He gave me another chance at life by sending me to this world. Or, not this world but yours."

"And you don't know how to get back I suppose." She bounds over an exposed root. "You said you met a deity, are there other lions?"

"Aslan is the only lion I know of... This deity was named Muhammad, although deity isn't really the right word. Maybe 'immortalized prophet', if that even makes it through this magic Google translate thing."

"I'm more interested in what the yakosazbi a Google is."

"Right back atcha miss yako-whatsit. Besides, am I even allowed to try and describe the internet? I feel like that's some kind of middle finger to the prime directive. Well, here goes nothing... When a router and a server love each other very much, sometimes the router will let the server dump its packe--"

"Hold on, that might have to wait... Come check this out."

The trees and statues give way to an icy wall. An open gate marks the entrance to this apparent castle.

"Oh don't even lie to me bro that's awesome! Let's go in!"

You're worried about simply barging inside, but it doesn't look like you'll be able to deter Ti from entering without you. You also think you hear some voices coming from not too far off.

>Enter the castle with Ti
>Investigate the voices on your own
>>
>>2074876
>go into the castle with Ti

but if we can use a write in, tell her thats probably where the evil witch that turned all those animals into statues is.
>>
>>2074876
>Enter the castle with Ti
>>
>>2074876
>>Enter the castle with Ti
>>
>>2074946
support.
>>
>>2074946
>>2074953
>>2075028
>>2076349

"As a heads up I'll bet you anything that this is where the White Witch lives, and that this is a really bad idea."

"Eat my plate princess, I'm on an adventure." Ti enters the castle and you follow.

The interior courtyard is intricate and beautiful, in a somber and slightly morbid way. The walls are tall, and accents thin. Statues of not just animals, but humans, fauns, centaurs, dwarves, all pose elegantly against the deathly white backdrop of ice and snow. Among the hundreds of statues it's hard to navigate within the courtyard, but eventually you find a door to a covered area. The two of you enter. As you do, you hear the clunk of the gate from which you entered closing, but you don't see that anyone entered.

"Hey... Ti something doesn't seem right."

She ignores you and skips ahead. "It's fine, just don't worry about it."

"I get your enthusiasm but I think we might be in actual danger..."

"Oh come on we're almost there!"

"Almost where?"

Before you grasp your situation, you are standing in a large domed room. Five statues stand in the center. The door through which you just entered is behind you, and Ti between you and the statues. Raised around the edge of the room are seats, completely lined with statues of every creature imaginable.

Two voices speak in unison. One comes from Ti who turns and smiles at you despite tears running down her face, the other from behind you. "Here."

You turn around. There stands a tall and intimidating woman. She is draped in fur and stands at least four heads above you. "You, little girl. What business have you in my castle that you should intrude without my permission?"

"Well you see I uh... uh..."

Hang on this bitch just called me little girl.

"Spare me your stammerings, I have seen through your servant girl's eyes no less than an hour. If you knew the nature of this place, then you would have indeed known I would not be forgiving? Then why would you enter my castle? Nay it is of no matter, for I have heard your past. The world from which you come, I have been there once before. You will tell me how I may go to it again."

"Now I say hold on just a minute, you're making a bit of an assumption there. I only look like a girl because of my unhealthy testosterone levels, but that doesn't mean I ain't a man at hear--"

"Perhaps, I made myself unclear! You will tell me how you traveled between worlds, being as you have no magic in you." The witch snaps her fingers, and you hear a noise like a scraping stone. You turn to check the noise, but are met by a knife brandished by Ti. You don't have time to react before you are struck across the arm.
>>
You are finally in combat!

The enemy has taken the initiative based on your choices!

You were struck by Tits Felt with a Dagger for 2 damage.

Your current stats are:

HP: 18/20
AP: 2/2
MA: ?/?

Around you is nothing you could use as a weapon. You have your bag, clothes, and body. Inside your bag you carry your magic stick, Lelestzam's book on magic, and a small pouch of coins.

>What do you do?

You have two action points. An action is counted after two meters have been traveled, or an attack/ability has been used. Speech does not count as an action unless it is a charisma related ability. You may use any item within two meters of you or on your person in whatever way you describe within reason as an action, however I may reward creativity and out of the box thinking. All rolls will be handled via d100+X. I will tell you when to roll and what to modify it with.
>>
>>2076725
We are only here because we are worried about our friend, we tried to warn her but we didn't want her to be in danger alone.
Tell her its not a secret how we got here, we died to a truck in our old world then we met the deity Muhammed. We literally just explained this to Ti and presumably her since she was listening. Make sure to communicate that we don't want to fight since we know both of them are probably better fighters than us. If Ti tries to knife us again, try to dodge the attacks.
>>
>>2076725
The amount of autism of this quest never cease to amaze me, it is truly unbelievable.

>>2076743
aren't we supposed to have magic? Or at least affected by some divine runic magic, we should probably mention it, at least in vague terms.
>>
>>2076725
Tackle her and attempt to disarm her, we can try to use our bag as shield, book should absorb some hits. If speech doesn't cost anything we could try to say something confusing, might work depending on how mind control works here. Since she might be able to understand us here, always wanted to tell her "Your name means boobs in my language, I find that hilarious"
>>
>>2076743
>>2076901
So it seems to me that these are the two votes. I just woke up so I'll give a little more time for discussion but in 30 minutes I'll roll a d2.
>>
>>2076901
>>2076743
>>
Rolled 1 (1d2)

>>
Rolled 19 (1d100)

>>2076743
>>2076901
>>2076867

"If you were listening then you should know how I got here, I di--"

"I also know the marks of a liar. The gods do not give favor to the dead. You will give me the truth soon enough as it is forced from your lungs by fist and steel. And if your story is true, and you cannot travel back, then you are of no use to me alive."

"It is true! I have a sigil on my soul!"

The witch simply laughs, then floats up and sits in an overlook into the colliseum. It seems as though the truth won't be enough.

-

You forgo your 2 action points this turn to prepare a dodge. The 2 points yield you a +20 dodge chance, atop your current +0 modifier from your stamina and boosts. Tits Felt must roll above 40 to hit you.

Ti lunges toward you for another strike and...
>>
>>2077130

Misses!

She stumbles from the miss, placing her 3m to your south. She takes her second action to recover from the stumble, and is now standing.

To your north, the grinding of stone can be heard again. The five statues are starting to move. They will begin taking actions in 1 turn.

The statues are currently too far for you to make out details. They are standing 16m away.

It is a new turn!

HP: 18/20
AP: 2/2
MA: ?/?

Your surroundings and inventory remain unchanged.

>State your action(s)
>>
>>2077137
Shit, this ain't going well.

>Phone up Muhammed real quick, and ask if he could give us some pointers on using spells if he knows any, we ain't got time to read no book.
>In the meantime dodge any attacks from Tits.
>>
>>2076725
>>2076743
>Seconding
Lets not hurt Ti if possible.
>>
>>2077269
Shit. A bit too late.
>>
>>2077239
might as well support :V
>>
>>2077239
Sounds good
>>
Rolled 69 (1d100)

>>2077239
>>2077269
>>2077273
>>2079196
>>2079229

You dial up the number?

The same girl from last time picks up, "Muhammad's Sexy Psychiatry and Hypnotherapy, how can I help you today?"

No, no time, emergency, need the big man right now.

"O-oh, okay hold on I'll get him."

"Hey it's boy meets girl, what's the deal."

I don't have a lot of time, in a very vinegary pickle right now, do you know how to use spells?

"I do."

...And?

"Well I mean aren't you trying to avoid using magic?"

I don't have very many options right now!

"Alright alright, calm down man. It's not that hard. The wand will do all the work for you, so as long as you can hold it without your brain exploding you're set."

What do you mean, I still have to cast it don't I?

"You've got that book right? So long as you've got that everything's good. On all the pages with a sigil there should be a thumbprint. If you touch that thumbprint with one hand and hold the wand in the other, all you have to do is think about casting and your wand will read the sigil and perform the spell. You ever wonder why that dumb stick was so expensive? Well it's because it basically works like this: it's got a--"

Okay exposition later thank you goodbye.


-

Calling Muhammad took a bit more time than you had hoped. Because he wasn't physically present, speaking to him cost 1 AP.

You ready a dodge with your remaining AP, yielding +10 dodge chance. Tits Felt must roll above 30 to hit you.

She spends one action to come within range, and her other to attempt an attack, which she...
>>
Hits, for 2 damage!!

The strike lands on your shoulder as you attempt to dodge.

To your north, the five statues begin taking actions.

They all come toward you. Now that they are closer, you see they are statues of your adventuring party. The statues of Hflei and Vanrir are armed with swords, the statue of Lelestzam with a bow, the statue of Kamyen with daggers, and of Katchi her support bag.

Hflei, Vanrir, and Lelestzam both moved 4m,
Katchi moved 5m,
and Kamyen moved 6m

Tits is 1m to your southeast.

It is a new turn!

HP: 16/20
AP:2/2
MA: ?/?

Your surroundings and inventory remain unchanged.

>State your action(s)
>>
File: Angery.png (182 KB, 460x344)
182 KB
182 KB PNG
>>2079310
Tell the white bitch how Earth isn't that great.
"Hey, why do you want to go to Earth so badly, take it from me that place sucks! Here you've got a cool ice castle and magical powers. On Earth you'll have nothing and society will treat you like trash."
>Pick a random spell from the book and use it on the witch bitch.
"Ya know I was having such a good day too, but you had to turn my friends into statues and make Ti cry. Now I have to go Al Qaeda on your ass."
>Dodge any attacks from Ti.
>>
>>2080070
Roll 1d100+2
>>
Rolled 49 + 2 (1d100 + 2)

>>2080262
>>
Rolled 77 + 2 (1d100 + 2)

>>2080262
>>
Rolled 5 + 2 (1d100 + 2)

>>2080262
>>
Rolled 11 (1d100)

>>2080281
>>2080421
>>2080828

I'm giving the roll to >>2080281, because it's first and because they suggested the winning vote. In the future, would you all prefer give it to the first roll, or the roll of the winning voter?

-

You flip open a random page in the book with a sigil on it. No time for reading or guessing at meanings, just relying on your luck. You prepare to grab your stick, knowing full well that the moment you touch it you might pass out. However, you have to do it to protect your friends. You steel your resolve, and you grip the wand.

Nothing. You're okay. Not even a headache. Time to do this.

Left thumb on sigil, you point the wand above and behind you toward the witch. You think about casting the spell, whatever it is, and lightning emerges from the tip of the wand!

It flashes toward the witch, but strikes to the side of her head.

"So you can use magic? Only further proof that you are lying about your past."

You ready another dodge with a +10 dodge chance.

Ti...
>>
Rolled 55 (1d100)

Misses and stumbles!

She is now 3m to your northwest. She takes her second action to regain her footing.

The five statues take their turns.

Hflei and Vanrir move 2m, and ready a guard, now wary of your spell.
Lelestzam moves 2m and fires an arrow which...
>>
Hits, scraping your leg and dealing 3 damage!

Katchi maintains her position and readies a strong guard behind Hflei and Vanrir.

Kamyen moves 4m, and uses his third action point to prepare an ability for use at the start of his next turn.

It is a new turn!

Now that you have used magic, you can feel how close to your limit you are.

HP: 13/20
AP:2/2
MA: 110/130

>State your action(s)
>>
File: U dumb.jpg (99 KB, 1024x768)
99 KB
99 KB JPG
>>2082242
>It's kind of bad to be standing in the open where everyone can attack us, so let's go find some cover somewhere. I think we're in some kind of stadium right now, so I guess take cover in the stands.
>Shoot another lightning bolt at the witch.
"What???? Doing magic should show that I'm telling the truth, girl you must be thick-headed. Have been listening at all?"
>>
>>2082928
Currently the closest place you could enter the stands is 6m to your west.

You can move 2m closer and shoot another bolt, or you can use both action points for movement and move 4m.
>>
>>2084026
Move closer to stands
>>
>>2084041
For 2 meters and shoot lightning bolt
>>
>>2084044
roll it up
>>
Rolled 32 + 2 (1d100 + 2)

>>2084045
>>
Rolled 94 (1d100)

>>2084048
You run 2m toward the stands, and attempt another lightning bolt toward the witch.

The bolt is successfully cast, but again falls short of its target.

Ti is now 2.1m to your NNE.

She takes one action to approach you, and another to attack, which she...
>>
Rolled 2 (1d8)

Hits critically across your...
>>
Shoulders, dealing 4 damage and causing physical attacks with your arms to be harder to aim!

The statues take their turns.

Hflei, Vanrir, Lelestzam, and Katchi all move 2m, and guard.

Kamyen unleashes his ability. He dashes 5m and slashes, however you escaped his range by a short amount when you moved toward the stands. He is now 1.3m to your NE, however he takes one action to guard.

It is a new turn!

HP: 9/20
AP: 2/2
MA: 90/130

>State your action(s)
>>
>>2084111
Well that changes things.
>Keep moving toward the stands.
>Try to break through to Ti
"Come To I know you don't wanna stab me, break free of her. I believe in you!!!"
>>
>>2084122
*Ti
>>
>>2084122
support
>>
Try a different spell at random
>>
>>2084122
>>2086257
Roll 1d100+4 to attempt to convince Ti she still exists
>>
Rolled 35 + 4 (1d100 + 4)

>>2088696
>>
Rolled 65 + 4 (1d100 + 4)

>>2088696
>>
If it doesn't work, I vote we try to kiss her next turn. Either it works and we save Ti or at least we only die a virgin this time rather than a kiss-less virgin.
>>
^
I am down with this.
>>
>>2091483
This
Aaaaaa a Ti is too good of a waifu to not waifu in our last moments
>>
why do you not use bo3 for rolls?

>>2091483
sure why not
>>
>>2091483
backing
>>
Rolled 92 (1d100)

>>2088899
You head another 2m toward the stands. They are now only 2m away. With your second action, you turn to face Ti.

"I know you can hear me! The witch can't control your heart, break free! I believe in you!"

"I'm sorry... I'm sorry! I don't want to but... She's in my head! She keeps telling me horrible things, things about you, about Viliga, about me..." She turns her head toward the witch, "Why won't you let me go? Let me go! No!!" Her feet begin moving of their own volition, she's running toward you, knife poised for a thrust.

-

Her first action is spent closing the distance you made. The second, she attempts an attack which...
>>
Rolled 2 (1d8)

Hits critically across your...
>>
Rolled 23, 70 = 93 (2d100)

Shoulders, dealing 4 damage and causing physical attacks with your arms to be harder to aim again!

(HP: 5/20)

The statues take their turns.

Hflei, Vanrir, Lelestzam, and Katchi all move 4m. They do not guard.

Kamyen approaches with his first action, and attacks with his two daggers for his two remaining actions.

His attacks...
>>
Both hit, dealing 2 damage each!

It is a new turn!

HP: 1/20
AP: 2/2
MA: 90/130

>State your actions(s)

It seems to me like you all want to do >>2091483, but just in case there's any other ideas you guys want to add to the pot I'm going to leave this open overnight. If there's nothing else when I wake up, we'll go with >>2091483




Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.