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File: RulesCard.png (1.52 MB, 2625x4050)
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File: Round020.png (833 KB, 4560x3176)
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>>2570865
From here until round30, roll 2d100000
>>
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Rolled 83455, 23307 = 106762 (2d100000)

>>2570865
Research Hunting and build a city named Gothussia.
Use the rolls to siege the Copper tribe.
>Gutans
>Boat-Axe Culture
>Grey
>Gold - [3] [0] [20]
>Research - [3] [18]
>Population - [11] [0] [11]
>Bonuses - [N/A]
>Trade Routes - [N/A]
>>
File: Byz Risk.png (50 KB, 957x622)
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Rolled 17000, 61275 = 78275 (2d100000)

>>2570868
Turn 1:
>ACTIONS:
1)Research Sailing 2 (uses my tribal bonus to research for 15 RP)
2)Use the Sea Movement Bonus to move my fleet to Crete
3) Build 1 fishing boat in the Sea Tile marked with the Red Diamond
4) Expand. Orange tiles take priority. Yellow Tiles Come next
Turn 2:
>ACTIONS:
1) Siege the Stone on Crete

>Gold: 5[I]:0[M]:23[T]
>RP: 4[I]: 0[T]
>Pop: 12[G]:1[C]:11[N]
>Bonuses: +1 Sea Movement
>Tribe: Helladic
>>
File: Byz Risk.png (50 KB, 957x622)
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>>2570917
>>2570865
I've decided I also want to build another farm in the red marked tile.

>Gold: 5[I]:0[M]:9[T]
>RP: 4[I]: 0[T]
>Pop: 14[G]:1[C]:13[N]
>Bonuses: +1 Sea Movement
>Tribe: Helladic
>>
Rolled 91399, 46916 = 138315 (2d100000)

>>2570936
>Gold - [7][0][18]
>Research - [4][39]
>Population - [19][1][18]
>Bonuses: +1t against neutrals

First roll takes another single tile east of my chain of farms, along the river, then builds another farm in the newly-conquered tile. Rest of first roll goes to surrounding the copper south of me and then moving towards the stone further east.

Second roll sieges the copper tribe.
>>
>>2570995
>>2570865

>Gold - [7][0][9]
>Research - [4][39]
>Population - [21][1][20]
>Bonuses: +1t against neutrals

Forgot to update signature.
>>
Rolled 37549, 30900 = 68449 (2d100000)

>>2570868
>Regiusinian Republic
>Gold
Gold - [7][0][0]
Research - [3][15]
Population - [16][4][12]
>Bonuses - Printed Cardium
>Trade Routes - N/A

Actions:
- Fleet ships in the tile directly east of Hippo Regius (1p), move existing ships to that tile (1s)?

- Move all ships towards Cyprus (2p)
>>
File: 1526527002225.png (3 KB, 168x136)
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Rolled 20172, 56443 = 76615 (2d100000)

>>2570865
1) Expand towards the Dates Tribe
2) Conquer the Dates Tribe if bordered and use land bonus to claim nearby neutral else expand towards the Dates Tribe
3a) Try again if failed else claim nearby neutrals to neaten borders
3b) Build a city (Vətən) on marked T, research Metalworking (get free Workshop) then build a Port

Dəmirçilər [Indigo]
>Population: Gross (11) / Cost (2) / Net (9)
>Gold: Income (5) / Maintenance (1) / Total (7)
>Research: Income (4) / Total (2)
>Bonuses: Anatolian Culture | Chiefdom [+1 T]
>Resources: Olives (1/3) | Horses (1) | Gold Ore (1) | Copper Ore (1)
>>
>>2570865
>>2571319
Ignore 3a/3b. I had pre-wrote my actions under the assumption we were doing 3 rolls still.
>>
Rolled 64390, 43557 = 107947 (2d100000)

>>2570865
>Gold: +3 [I]: 0 [M]: 23 [T]
>RP: +3 [I]: 21 [T] -15
>Pop: 13 [T]: 0 [M]: 13 [N]
>Bonuses: Megalithic

Turn 1:
1.) Research sailing for 15 RP
2.) Expand southwards towards the Mediterranean
Turn 2:
1.) Attack the gold tribe for the third time.
>>
Rolled 67817, 97071 = 164888 (2d100000)

>>2570868
March south to take the Copper
>>>>Bonuses
>>>>Rah
>>>>Nile Tribe
>>>>Gold: 4[I]:0[M]:11[T]
>>>>RP: 3[I]:6[T]
>>>>Pop: 11[G]:8[N]
>>>>Research:()
>>>>Bonuses; {}
>>
>>2570910
>>2570868
I use the second roll to approach towards the Fur Tribe.
>Gutans
>Boat-Axe Culture
>Grey
>Gold - [3] [0] [8]
>Research - [4] [7]
>Population - [11] [1] [10]
>Bonuses - +2 Sea
>Trade Routes - [N/A]
>>
Rolled 5370, 6127 = 11497 (2d10000)

>>2570868
>>2570865
Starting Stats:
>Tribe of Judah (Blue)
>Mesopotamian Culture
>Gold: 4 [I] | 0 [M] | 7 [T]
>Research Points: 6 [I] | 7 [T]
>Population: 9 [G] | 7 [N]
>Research: Hunting, Agriculture, Masonry, Sailing, Mining
>Trade: Rah
>Allies:
>NAPs:

Actions:
First round build a fleet adjacent to Cyprus and my city.
Second round land on Cyprus. Build a farm, on the river next to my previous.

Stats to start next round pending number of ships:
>Tribe of Judah (Blue)
>Mesopotamian Culture
>Gold: 4 [I] | 0 [M] | 2 [T]
>Research Points: 6 [I] |19 [T]
>Population: 11 [G] | 9 [N]
>Research: Hunting, Agriculture, Masonry, Sailing, Mining
>Trade: Rah
>Allies:
>NAPs:
>>
>>2572681
spill to cut Damircilar off from the dates ;^^^)
>>
File: RulesCard.png (1.53 MB, 2625x4050)
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>>2572684
Tell me if i typod
>>
File: Round022.png (846 KB, 4560x3176)
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>>2572808
>>
File: Byz Risk.png (726 KB, 4560x3176)
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Rolled 99082, 6196 = 105278 (2d100000)

>>2572810
Turn 1:
>ACTIONS
1) Build a farm on the red marked tile
1) Land on Crete. Any spills go to expanding into yellow marked tiles
Turn 2:
>ACTIONS
1)Fleet ships in Constantinople
>>Gold: 5[I]:0[M]:10[T]
>>RP: 4[I]: 8[T]
>>Pop: 16[G]:1[C]:15[N]
>>Bonuses: +1 Sea Movement
>>Tribe: Helladic
>>
Rolled 1942, 7044 = 8986 (2d10000)

>>2572810
updated stats:
>Tribe of Judah (Blue)
>Mesopotamian Culture
>Gold: 4 [I] | 0 [M] | 2 [T]
>Research Points: 6 [I] |19 [T]
>Population: 11 [G] | 7 [N]
>Research: Hunting, Agriculture, Masonry, Sailing, Mining
>Trade: Rah
>Allies:
>NAPs:

Actions:
Research Archery and build another farm on the river. Border the dates, then siege the dates (+1 against tribes)
>Tribe of Judah (Blue)
>Mesopotamian Culture
>Gold: 4 [I] | 0 [M] | 1 [T]
>Research Points: 6 [I] |16 [T]
>Population: 13 [G] | 9 [N]
>Research: Hunting, Agriculture, Masonry, Sailing, Mining, Archery
>Trade: Rah
>Allies:
>NAPs:
>>
Rolled 95464, 79873 = 175337 (2d100000)

>>2572810
Use the first roll to approach towards the fur tribe and the second one to lower its defense (or seize it if 0 or better)
>Gutans
>Boat-Axe Culture
>Grey
>Gold - [3] [0] [12]
>Research - [4] [11]
>Population - [11] [1] [10]
>Bonuses - +2 Sea
>Trade Routes - [N/A]
>>
Rolled 72059, 7698 = 79757 (2d100000)

>>2572810
>Gold - [7][0][23]
>Research - [4][47]
>Population - [21][1][20]
>Bonuses: +1t against neutrals

You forgot to add another farm to the west of my other farms, along the river. I already paid for it in the signature.

Use both rolls to siege the copper tribe, spills surround the cloth near me.
>>
File: IMG_5124.jpg (77 KB, 399x318)
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Rolled 9763, 2475 = 12238 (2d10000)

>>2572810
>Regiusinian Republic
>Gold
Gold - [7][0][14]
Research - [3][21]
Population - [16][6][10]
>Bonuses - Printed Cardium, Gold Chieftain
>Trade Routes - N/A

Actions if landing can be a secondary action:
- Move my ships right adjacent to the marked tile (1p), land on the tile (1sI), trade silver to the Thracians (1sII)
- Move my ships back to the Libyan Sea Region (2p) and capture it (2s?)

Actions if I was being retarded and landing cannot be a secondary action:
- Move my ships right adjacent to the marked tile (1p)
- Land on the marked tile (2p), trade my silver to the Thracians (2s)
>>
>>2572980
Well shit. Just keep trying to move next to that tile then.
>>
Rolled 66154, 50813 = 116967 (2d100000)

>>2572810
1a) Take the Copper and Dates from Judah
1b) Build 2 Farms adjacent to the lake that also border the river
2) Push Judah south of the river by the Copper

Dəmirçilər [Indigo]
>Population: Gross (15) / Cost (0) / Net (15)
>Gold: Income (5) / Maintenance (1) / Total (43)
>Research: Income (4) / Total (44)
>Bonuses: Anatolian Culture | Chiefdom [+1 T]
>Resources: Olives (1/3) | Horses (1) | Gold Ore (1) | Copper Ore (1)
>>
Rolled 96288, 89247 = 185535 (2d100000)

>>2572810
Roll to take that copper than spills to make the borders look cleaner
>>>>Bonuses
>>>>Rah
>>>>Nile Tribe
>>>>Gold: 4[I]:0[M]:19[T]
>>>>RP: 3[I]:12[T]
>>>>Pop: 11[G]:8[N]
>>>>Research:()
>>>>Bonuses; {}
>>
Rolled 29882, 18836 = 48718 (2d100000)

>>2572810
>Gold: +6 [I]: 0 [M]: 32 [T]
>RP: +3 [I]: 13 [T]
>Pop: 13 [T]: 0 [M]: 13 [N]
>Bonuses: Megalithic

Turn 1:
1.) Begin settling into northern Iberia by crossing over the Garonne River.
Turn 2:
1.) Continue our orders from the first turn
>>
File: Round024.png (859 KB, 4570x3180)
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Tell me if i missed something
>>
Rolled 45442, 42499 = 87941 (2d100000)

>>2575306
>Gold - [7][0][22]
>Research - [11][14]
>Population - [21][4][16]
>Bonuses: +1t against neutrals

On first turn, use research to unlock writing and build a library in my capital, increasing my research income by 6.

Use subsequent rolls to capture the cloth tribe. If I somehow take it in the first turn, spills go towards the stone in Lithuania.
>>
Rolled 65470, 46971 = 112441 (2d100000)

>>2575306
Use the lowest roll to take the Fur Tribe
Use the highest roll to take the Stone Tribe
>Gutans
>Boat-Axe Culture
>Grey
>Gold - [3] [0] [18]
>Research - [4] [19]
>Population - [11] [1] [10]
>Bonuses - +2 Sea
>Trade Routes - [N/A]
>>
File: 1526700565460.png (153 KB, 4820x2702)
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Rolled 60770, 94567 = 155337 (2d100000)

>>2575306
>Regiusinian Republic
>Gold
Gold - [7][0][28]
Research - [3][30]
Population - [16][6][10]
>Bonuses - Printed Cardium, Gold Chieftain
>Trade Routes - N/A

Action:
- Land on the cyan-marked tile bordering the Thracians (1pI), then on the cyan-marked tile bordering the Turks (1pII). Research Advanced Sailing (1sI) and buy a lighthouse, placing it on the red-marked tile (1sII). Open a Silver trade route with the Thracians (1sIII).

- Fleet ships from Hippo Regius (2p), send the ships in the Bosporus into the Black Sea (2sABI), landing them on the tile adjacent to the Copper in the Sea of Azov if possible (2sB). Buy a farm and place it on the dark green tile in Tunisia in all cases (2sABII).
>>
>>2576006
Remember my lighthouse and Advanced Sailing bonus.
>>
Rolled 65244, 3039 = 68283 (2d100000)

>>2575306
see
>>2571321
I haven't built a city yet nor researched Metal Working but I did research Sailing a while ago and I built 2 Farms last turn.

1) Border the Dates and push Judah south of the rivers
2) Push Judah south of the rivers

Dəmirçilər [Indigo]
>Population: Gross (15) / Cost (0) / Net (15)
>Gold: Income (6) / Maintenance (1) / Total (53)
>Research: Income (5) / Total (54)
>Bonuses: Anatolian Culture | Chiefdom [+1 T]
>Resources: Olives (1/3) | Horses (1) | Gold Ore (1) | Copper Ore (2)
>>
Rolled 48822, 55286 = 104108 (2d100000)

>>2575306
Research Sailing and cross the Nile to get to the resources on the other side
>>>Bonuses
>>>Rah
>>>Nile Tribe
>>>Gold: 4[I]:0[M]:27[T]
>>>RP: 3[I]:18[T]
>>>Pop: 11[G]:8[N]
>>>Research:()
>>>Bonuses; {}
>>
File: Byz Risk.png (90 KB, 938x565)
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>>2575306
Turn 1:
>ACTIONS
1)Build a lighthouse in Constantinople
2)Fleet ships in Constantinople
3)Take 1 of my ships in the Bosporus and send it into the Eastern Black Sea. Use my sea bonuses and JUST SEND THE 1 SHIP. KEEP THE OTHERS IN CONSTANTINOPLE
4)Expand into the marked territories. Orange get priority
Turn 2:
>ACTIONS
1) Build a second fishing boat in the same tile as the first
2)Finish sailing my fleet into the Eastern Black Sea using sea bonuses.
3)Land near the Gold tribe in the Caucuses marked in red
4)Expand to border the Gold Tribe. If I can, siege it, but I doubt I will be able to this turn.

>>>Gold: 5[I]:0[M]:5[T]
>>>RP: 4[I]: 16[T]
>>>Pop: 17[G]:1[C]:16[N]
>>>Bonuses: +3 Sea Movement
>>>Tribe: Helladic
>>
Rolled 25198, 1511 = 26709 (2d100000)

>>2576312
forgot to roll
>>
>>2576312
>>2575306
Crap I just remembered fleeting is a primary action. Disregard action 4 in my first turn.
>>
>>2576006
pretty sure the lighthouse is just a building that goes in the city. It's not a tile improvement
>>
>>2576361
This is accurate
I will put the lighthouse in City 3 unless he objects
>>
Rolled 849, 6975 = 7824 (2d10000)

>>2575306
Start
>Tribe of Judah (Blue)
>Mesopotamian Culture
>Gold: 4 [I] | 0 [M] | 6 [T]
>Research Points: 6 [I] |19 [T]
>Population: 11 [G] | 7 [N]
>Research: Hunting, Agriculture, Masonry, Sailing, Mining
>Trade: Rah
>Allies:
>NAPs:

Blast this barbarian! We go to war lads. March forth for the tribe. Focus on keeping my farms and regaining my copper on the shortest paths. build another river farm on the second round.

>Tribe of Judah (Blue)
>Mesopotamian Culture
>Gold: 4 [I] | 0 [M] | 5 [T]
>Research Points: 5 [I] | 30 [T]
>Population: 13 [G] | 9 [N]
>Research: Hunting, Agriculture, Masonry, Sailing, Mining
>Trade: Rah
>Allies:
>NAPs:
>>
>>2576361
>>2576006
>>2575306

Considering that my path was blocked

Actions:
- Land on the cyan-marked tile bordering the Thracians (1pI), then on the cyan-marked tile bordering the Turks (1pII). Research Advanced Sailing (1sI) and buy a lighthouse, placing it on the red-marked tile (1sII). Open a Silver trade route with the Thracians (1sIII).

- Fleet ships from Hippo Regius (2p), send the ships in the Bosporus to Cyprus (2sABI), landing them on that island if possible (2sB). Buy a farm and place it on the dark green tile in Tunisia in all cases (2sABII)
>>
File: asdaf.png (82 KB, 663x421)
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Rolled 85173, 16359, 12441, 49453, 75735, 36729 = 275890 (6d100000)

>>2572810
First roll will be for attacking Copper tribe, as part of the holier than thou Metal Crusade to adore the equine deity's which have acted as the notary for this endeavor. Second roll will be for pushing towards the Silver Tribe. Third roll will be vye to ascend to Sea Chief in spite on not researching sailing, or having access to the sea. Research sailing to retract my first statement about the irony of being a sea chief. Claim up to the Caspian with said sailing researched. Final roll will be towards trying to seize the glass tribe.
Foreland
Trans-Mesopotamian
Orange
Gold - [4] [0] [35]
Research - [3] [9]
Population - [9] [0] [9]
Bonuses - [N/A]
Trade Routes - [N/A]
>>
Rolled 30311, 77818 = 108129 (2d100000)

>>2575306
>Gold: +6 [I]: 0 [M]: 44 [T]
>RP: +3 [I]: 19 [T]
>Pop: 13 [T]: 0 [M]: 13 [N]
>Bonuses: Megalithic

Turn 1:
Cross the Seine River in northern France.
Turn 2:
Attack the Silver Tribe for their riches.
>>
File: Round026.png (854 KB, 4570x3180)
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Rolled 40647, 87050 = 127697 (2d100000)

>>2580838
Take the Fur Tribe, spills march towards the copper tribe in the north east
>Gutans
>Boat-Axe Culture
>Grey
>Gold - [3] [0] [24]
>Research - [4] [27]
>Population - [11] [1] [10]
>Bonuses - +2 Sea
>Trade Routes - [N/A]
>>
Rolled 23031, 81011 = 104042 (2d100000)

>>2580838
Expand in the the delta of the Nile then Build a New city called Cairo in the delta
Other roll is used to Take Copper
>>>Bonuses
>>>Rah
>>>Nile Tribe
>>>Gold: 4[I]:0[M]:35[T]
>>>RP: 3[I]:9[T]
>>>Pop: 11[G]:8[N]
>>>Research:()
>>>Bonuses; {}
>>
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Rolled 98270, 87842 = 186112 (2d100000)

>>2580838
1a) Keep pushing Judah away from the Dates
1b) Build a city Vətən on the marked T, research Metalworking (free workshop) and Masonry then build a Temple to form Local Religion (Səmavi) [God: Sky God | Tenet: Craftsmen]
2) Clean up my borders but avoid mountain adjacent Ts where possible

Dəmirçilər [Indigo]
>Population: Gross (15) / Cost (3) / Net (12)
>Gold: Income (7) / Maintenance (1) / Total (12)
>Research: Income (5) / Total (5)
>Bonuses: Anatolian Culture | Chiefdom [+1 T]
>Resources: Olives (1/3) | Horses (1) | Gold Ore (1) | Copper Ore (2) | Stone (1)
>Trade Routes: Regiusinian Republic
>Religion: Səmavi
>>
Rolled 62726, 30861 = 93587 (2d100000)

>>2580838
>Regiusinian Republic
>Gold
Gold - [8][1][17]
Research - [3][0]
Population - [18][8][10]
>Bonuses - Printed Cardium, Gold Chieftain, Lighthouse, Advanced Sailing
>Trade Routes - Silver to the Thracians

- Move what should be four ships near Tunisia one T into the tile North-adjacent to the core of the Libyan sea region (1p), have the Aegean fleet *minus ONE* land on the tile on Cyprus that the Jews own (1sI), and the remainder of that landing contingent of the Aegean fleet left to land on the Cypriot Dyes (1sII). Send the Aegean splinter ship to the tile the Tunisian fleet is on (1sIII).
- If the landing contingent of the Aegean fleet didn't make it to Cyprus, try again (2pA), using the remainder of the points to get the splinter ship to the tile the Tunisian fleet is on to combine the splinter and the Tunisian fleet (2sAI), spilling to having the Tunisian fleet conquer the core of the Libyan sea region (2sAII), further spilling (note the +3 naval bonus to the Tunisian fleet now that the sea region is ours) to send the Tunisian fleet to Cyprus (2sAIII).

-If the landing contingent of the Aegean fleet, three ships strong, makes it to Cyprus, but only takes the empty tiles and not the Cypriot Dyes, do as scenario 2A goes.

-If the landing contingent of the Aegean fleet makes it to Cyprus and takes the empty tile AND the dyes in a smashing success, buy a city and place it on the empty Cyprus tile (2sBI), call it Nicosia. I'd be exactly able to afford this given my new Dyes monopoly bonus from last turn, hypothetically. Unite the Aegean splinter ship with the Tunisian fleet (2pB), take the core of the Libyan sea region with this now-five strong Tunisian fleet (2sBII), then send the Tunisian fleet (now a little bit more swift with the +3 naval bonus in its region) to Nicosia (2sBIII).
>>
>>2581469
>62726
Proto-Christian Republic is blessed brehs

>>2580838
I'm sure you wouldn't forget but just in case, remember my Advanced Sailing bonus and my lighthouse bonus.
>>
File: Byz Risk.png (45 KB, 880x554)
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Rolled 91932, 80988 = 172920 (2d100000)

>>2580838
Turn 1:
>ACTIONS
1) Build a farm in the red marked tile
2) Research Archery
2) Expand. Orange tiles take priority. Yellow after that
3) Take 1 ship from the Constantinople fleet and sail it North towards the Copper tribe on the Northern shore of the Black Sea. Use my sea bonuses
Turn 2:
>ACTIONS
2) Siege the Gold tribe
3) Continue moving my ship towards the Copper Tribe in the Sea of Azov
4)If the ship has already reached the Sea of Azov, land on the coast marked in Green

>>Gold: 7[I]:0[M]:10[T]
>>RP: 4[I]: 9[T]
>>Pop: 19[G]:3[C]:16[N]
>>Bonuses: +3 Sea Movement | +1 Siege Offense vs Tribes
>>Trade Routes: Copper to the Regiusinians
>>Tribe: Helladic
>>
Rolled 84301, 83205 = 167506 (2d100000)

>Gold - [8][0][38]
>Research - [11][21]
>Population - [23][4][19]
>Bonuses: +1t against neutrals

Research Sailing 1 on first turn, build another farm along the chain of farms by the rivers, then cross south towards the gold and use the second roll to capture it.
>>
Rolled 92773, 85653 = 178426 (2d100000)

>>2580838
>Gold: +7 [I]: 0 [M]: 47 [T]
>RP: +3 [I]: 25 [T]
>Pop: 13 [T]: 0 [M]: 13 [N]
>Bonuses: Megalithic

Turn 1:
Cross the Rhone river in southern France west of the unconquered silver tribe.
Turn 2:
Attack the afore mentioned silver tribe for their riches.
>>
File: Round028.png (863 KB, 4570x3180)
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>>
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>>2586717
>>
Rolled 79190, 45573 = 124763 (2d100000)

>>2586717
First roll take the nile delta and build a city(-35g) in the delta and call it Cairo
2nd roll take the copper tribe and research Mining(-15RP)
>>>Bonuses
>>>Rah
>>>Nile Tribe
>>>Gold: 4[I]:0[M]:43[T]
>>>RP: 3[I]:15[T]
>>>Pop: 11[G]:8[N]
>>>Research:(Mining)
>>>Bonuses; {}
>>
File: IMG_5143.jpg (65 KB, 457x318)
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>>2577133

We will have peace if we can both agree to not have any ships in the tile adjacent to our cities near/in Cyprus.
>>
Rolled 31138, 83726 = 114864 (2d100000)

>>2586717
The Gutans have worked the land, crossed rivers, explored beyond the mountains and extracted the amber out of them.
We haven't claimed all the soil but many of us feel the almost vital urge to explore the seas and see what fortune has to offer.
1)Research Metalworking.
2)Build a Workshop in Gothussia.
3)Build a Port in Gothussia.
4)Roll to build a fleet.
5)Use the second roll to build more boats.
[-13]Gold; [+1]Gold Income; [-30]RP
>Gutans
>Boat-Axe Culture
>Grey
>Gold - [4] [0] [32]
>Research - [4] [35]
>Population - [11] [1] [10]
>Bonuses - +2 Sea
>Trade Routes - [N/A]
>>
File: Round028b.png (42 KB, 696x516)
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>>2586745
>>
File: settlers.png (9 KB, 246x169)
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>>2586843
>>2586717
We send more settlers to reaffirm our presence in the map.
Build 2 farms.
>>
File: Byz Risk.png (34 KB, 527x419)
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>>2586717
>>2586952
Turn 1:
>ACTIONS
1) Build a fishing boat in the same tile as the first 2
2) Siege the Gold Tribe
3) Using the Ship near Crete, land on the Green marked tiles
Turn 2:
>ACTIONS
1) Siege the Copper Tribe


>>Gold: 7[I]:0[M]:17[T]
>>RP: 4[I]: 17[T]
>>Pop: 20[G]:4[C]:16[N]
>>Bonuses: +1 Free Tile of Sea Movement |+2 Sea Bonus | +1 Siege Offense vs Tribes
>>Trade Routes: Copper to the Regiusinians
>>Tribe: Hellenic
>>
Rolled 89391, 6206 = 95597 (2d100000)

>>2586990
>>2586952
>>2586717
forgot dice and name again
>>
Rolled 95343, 20487 = 115830 (2d100000)

>>2586717
>Gold - [8][0][54]
>Research - [11][43]
>Population - [23][4][19]
>Bonuses: +1t against neutrals

You didn't count my +1t bonus on the second roll when crossing. I rolled a 5, -2 from the crossing, +1 from bonus, yet got 3 tiles.

Research Archery before anything else.

Both rolls to capture gold tribe again, if spills move towards the very northern tip of the river Dneiper to later initiate trade with the byzantines.
>>
>>2587136
>Gold - [10][0][56]
>Research - [11][43]
>Population - [23][4][19]
>Bonuses: +1t against neutrals

Updated signature for later use.
>>
>>2587136
>>2587137
>Gold - [10][0][56]
>Research - [11][36]
>Population - [23][4][19]
>Bonuses: +1t against neutrals, +1OF against resources

FUCK, I forgot to pay for the Archery and add it to my bonuses.
>>
Rolled 54820, 66199 = 121019 (2d100000)

>>2586717
1) Border the Dates Tribe and push Judah south
2) Conquer the Dates Tribe and use land bonus to claim neutral

Dəmirçilər [Indigo]
>Population: Gross (15) / Cost (3) / Net (12)
>Gold: Income (7) / Maintenance (1) / Total (24)
>Research: Income (5) / Total (15)
>Bonuses: Anatolian Culture | Chiefdom [+1 T]
>Resources: Olives (1/3) | Horses (1) | Gold Ore (1) | Copper Ore (2) | Stone (1)
>Trade Routes: Regiusinian Republic
>Religion: Səmavi
>>
Rolled 93619, 88884 = 182503 (2d100000)

>>2586717
>Gold: +7 [I]: 0 [M]: 61 [T]
>RP: +3 [I]: 31 [T]
>Pop: 13 [T]: 0 [M]: 13 [N]
>Bonuses: Megalithic
Turn 1:
Push into the Swiss lands in the direction of the resource tribe.
Turn 2:
If not bordering it advance further towards the ore tribe. If I am bordering it by this turn than attack them.
>>
Rolled 37014, 44349 = 81363 (2d100000)

>>2586717
>Regiusinian Republic
>Gold
Gold - [8][1][33]
Research - [4][8]
Population - [18][8][10]
>Bonuses - Printed Cardium, Gold Chieftain, Lighthouse, Advanced Sailing
>Trade Routes - Silver to the Thracians

Actions:
- Siege the Cypriot dyes (1p). Buy a city, and place it on the empty Cyprus tile, and call it Nicosia (1sAI). Move the Tunisian fleet adjacent to the Jude fleet using Advanced Sailing (1sAII). Attack the Jude fleet with the Tunisian fleet if possible (1sB).

- Send the Tunisian fleet into the Jude fleet (2pA).
- If the Jude fleet is already destroyed, and the Dyes aren't mine, use Advanced Sailing to move the fleet back to its previous position (2sBI). After that, siege the Cypriot Dyes (2pB).
- If both the Dyes and the Jude fleet are complete, fleet ships from Hippo Regius (2pC) and move the Tunisian fleet to its former position using Advanced Sailing (2sC).

In all cases, buy as many fishing boats as possible and place them on the tile adjacent-North of Hippo Regius (2sABC).
>>
File: Ore sieges.png (78 KB, 689x356)
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Rolled 90937, 47930, 52021, 11517 = 202405 (4d100000)

>>2586717
Attack Copper Tribe again for first roll. Second roll will be towards Second roll will be towards attacking the adjacent Silver tribe. Third and forth rolls contribute towards expanding our lands. Secondary rolls will be for researching Archery, which if possible will contribute to conquering the tribes aforementioned. Purchase Two farms which will be placed according to pic related
Foreland
Trans-Mesopotamian
Orange
Gold - [6] [0] [48]
Research - [3] [16]
Population - [9] [0] [9]
Bonuses - [N/A]
Trade Routes - [N/A]
>>
File: Ore sieges.png (78 KB, 689x356)
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>>2589759
Fixed pic related
>>
File: Round030.png (873 KB, 4570x3180)
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File: Round030a.png (25 KB, 752x600)
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>>2590609
>>
File: Round030b.png (20 KB, 736x492)
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>>2590638
Herding is locked
>>
>>
File: Byz Risk.png (94 KB, 902x606)
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Rolled 99301, 12762 = 112063 (2d100000)

>>2590609
>>2590609
Turn 1:
>ACTIONS
1)Siege the Gold Tribe Again
2) Build a fishing boat in the red marked sea tile
Turn 2:
>ACTIONS
1) Siege the Copper Tribe again

>>Gold: 7[I]:0[M]:24[T]
>>RP: 4[I]: 25[T]
>>Pop: 20[G]:4[C]:16[N]
>>Bonuses: +1 Free Tile of Sea Movement |+2 Sea Bonus | +1 Siege Offense vs Tribes
>>Trade Routes: Copper to the Regiusinians
>>Tribe: Hellenic
>>
Rolled 27613, 93871 = 121484 (2d100000)

>>2590609
1) Border the Glass Tribe
2) If bordered conquer the Glass Tribe else expand to border

Dəmirçilər [Indigo]
>Population: Gross (15) / Cost (3) / Net (12)
>Gold: Income (8) / Maintenance (1) / Total (38)
>Research: Income (5) / Total (25)
>Bonuses: Anatolian Culture | Chiefdom [+1 T]
>Resources: Olives (1/3) | Horses (1) | Gold Ore (1) | Copper Ore (2) | Stone (1) | Dates (1/3)
>Trade Routes: Regiusinian Republic
>Religion: Səmavi
>>
Rolled 13203 (1d100000)

>>2590609
Build a temple in cairo and use rolls to capture resources
>>>Bonuses
>>>Rah
>>>Nile Tribe
>>>Gold: 6[I]:0[M]:30[T]
>>>RP: 5[I]:10[T]
>>>Pop: 11[G]:7[N]
>>>Research:()
>>>Bonuses; {}
>>
Rolled 79072 (1d100000)

>>2590815
Forgot 2nd roll
>>
Rolled 18474, 79029 = 97503 (2d100000)

>>2590609
1. Build Ships
2. Send 5 Ships to capture the Sea Region
>Gutans
>Boat-Axe Culture
>Grey
>Gold - [5] [0] [16]
>Research - [4] [13]
>Population - [15] [8] [7]
>Bonuses - +2 Sea
>Trade Routes - [N/A]
>>
>>2591358
I trade furs for brilliant yellow gem of >>2587140
>>
File: Coastal Offensive.png (214 KB, 1901x845)
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Rolled 19644, 1458 = 21102 (2d100000)

>>2590609
Rolling for the blessed peoples of Foreland to attack the glass tribes in first roll exclusively. Second roll will be towards expansion towards the Gulf of Oman. Secondarys will contribute towards the construction of three farms, with which the third I will invest an additional 9 gold to build adjacent to a mountain.
>Foreland
>Indo-European. Our identity issues have been finally resolved at the first Summit of Self Reflection. As to explain why the Iranians have flowing manes of black hair, and brown skin, the Shaman of Rhages proclaimed that our ancestry lye in the supposed "bridal bed" between horse and man, supported by the fact we have had absolutely no contact with any other civilizations, and thus swaying the issue towards being indo-europeans. Although this will most likely serve as a hedonistic reasoning for the mid 21st century furry movement. We haven't learned how to write yet, and thus this creation myth would have hopefully died with the current shaman of that very region. The factor of starting with horses was settled at game start, so there is no need to slap another one down. (Thanks roleplay for giving me a cheap way out of my mistake at game start.)
>Orange
>Gold - [5] [0] [52]
>Research - [4] [9]
>Population - [7] [0] [7]
>Bonuses - [N/A]
>Trade Routes - [N/A]
>>
Rolled 17510, 49755 = 67265 (2d100000)

>>2590609
>Gold: +7 [I]: 0 [M]: 75 [T]
>RP: +3 [I]: 37 [T]
>Pop: 13 [T]: 0 [M]: 13 [N]
>Bonuses: Megalithic
Turn 1:
Attack the Silver tribe. Our riches must grow.
Turn 2:
If we have failed to overtake the resource tribe try once more. On the conclusion we did, begin our journey north into Germania towards the copper tribe.
>>
Rolled 21540, 85080 = 106620 (2d100000)

>>2590609
>Regiusinian Republic
>Gold
Gold - [10][2][7]
Research - [4][16]
Population - [20][8][12]
>Bonuses - Printed Cardium, Gold Chieftain, Lighthouse, Advanced Sailing
>Trade Routes - Silver to the Thracians

Actions:
- Siege Jerusalem with my five-ship fleet (1p), move my two-ship fleet to the tile adjacent Jerusalem (1sI), combining the two fleets at the end. Sea bonus spills go to landing one ship on the Jew farm adjacent to the Aegean Sea (1sII).

- If Jerusalem is now mine, beeline the farms (2pAI), spill to securing his Arabian territories (2pAII). If I get done with that, secure the Sinai (2pAIII).

- If Jerusalem is not taken, try again (2sBI), and then carry out scenario 2A to the best possible extent.

>The Republic's Senate and House convene on Yom Kippur for discussion of a declaration of war. The King of the Jews has fallen ill, with no clear successor, and the Jews are vulnerable on this venerated day.

>The declaration passes through the House, after urban Regiusinians staged riots demanding the annexation of the Tribes of Judah, though perhaps there were some agitators paid by special interests to kickstart the movement.

>Rural Regiusinian representatives overwhelmingly vote against the war, though the economically faltering Sahara regions tip the vote over enough for the declaration to pass to the Senate.

>In the Senate, Senator Aurelius of Hippo Regius delivers a fiery polemic decrying the immediate threat of the Jews to Nicosia and their disrespect for the sovereignty of their neighbors, and so war's song can be heard filling the chambers with chants of Judah Regius and E Pluribus Unum, with some rural Senators in dissent.

>The declaration passes to the executive, where Consul Marcus Antoninus concurs with the hawks of the two legislative chambers, and commands the admirals to carry out strikes.




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