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Death Korps can't take a doctrine after disembarking edition

Previous >>55836119


>Warhammer Community news(Forge World Preview: The First Ever Primaris Super-heavy)
https://www.warhammer-community.com/2017/10/12/forge-world-preview-the-first-ever-primaris-super-heavy/

>Daily Duncan Playlist
https://www.youtube.com/watch?v=tS51VhDSeQM&list=PLEaPE4sLDA7ucJ0dkiVZSW6ghZUNGFHIW

>GW FAQ (1.1):
https://www.games-workshop.com/en-GB/Rules-Errata#40k-errata

>FW FAQ (1.1):
https://www.forgeworld.co.uk/en-GB/Downloads#warhammer40k

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in properly converted pdf & epub, fully bookmarked and linked with in-line errata annotations
https://mega.nz/#F!bF0ExS4D!_XaMECn0K9HiJKUFSopJLA

>Other Megas
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
>Old Black Library Mega
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q

>WIP Math-hammer doc (Thanks Chart-Anon!)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

>Imperial Guard codex (thanks anons)
>epub
https://mega.nz/#!lfR2RL4Q!Hgfv6ah0Q_lo90V4VMpZ79fVhu3erKCTR8SQ-5lGJVc
>pdf
https://mega.nz/#!30pVCIzI!weouWfwAWkijYm0EhBaLe2_aVc0FErVOcszvwmMCc7o
>>
>>55841077
First for Guardfags go home.
>>
NEED IDEAS FOR A TZEENTCH SENTINEL TO BURN DOWN NURGLES HOUSE
>>
>>55841114
Secon for hyped for nids
>>
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Since Magnus and Mortarion have both returned have they interacted with one another at all? I assume there's plenty of bad blood between them what with the opposing gods and Mortarion's general dickbaggery towards Magnus during the Great Crusade.
>>
>>55841114
But, anon, this is their home.
>>
>>55841134
No, their warzones were completely different. Magnus was at Fenris, and fought Guilliman inside the Warp.

Mortarion is somewhere in Ultramar.
>>
You can summon after disembarking
>>
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Any ideas on how to properly do renegades that fallow Malice?
>>
>>55841134
Well, they made a deal.
Morty helps Magni burn down Fenris and Magni helps bring Morty into realspace.
That;s about it
>>
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>>55841149
And you can go kill yourself after posting shit.
>>
I kinda want to get this mentality out that having just Summoners is "OP". It's not. They're Chaos's TEQ. It's fair if they can have one if you bring some termies or a land raider. If they bring multiple Dedicated Transports, then yes that is pretty cheesy.
Also Movement is shit. It’s just expendable inches. Having a whole army oriented around it would be incredibly boring. If Chaos was able to move the same speed as Eldar then that would be fine.
A "fun" army to play against is something that tries to bring all the neat units into the battle in a combined arms fashion. Not just spamming any one single unit. A good Chaos player would know that a detachment of Characters and Transports is a cheaper and arguably better source of anti vehicle firepower than the other units.
I'm so tired of hearing non-Chaos players complain about "muh Disembarking or muh Summoning" They're there in the codex, they have a purpose, just like the FWs.source then any of the titans. Just because you get butthurt at the cheesemongers doesn't mean that the other Chaos players have to stop using a particular ability. Quit bitching.
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>>55841123
yup
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The best armies can actually control a planet, instead of just threatening the guys in the 'captial' obstinately in charge!
>>
>>55840980
Look at this newfag
>>
Do the Adeptus Custodes clean anything, you know, being the Custodians after all?
>>
>>55841189
They clean the tear in the webway.
>>
>>55841183
>obstinately
>>
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>>55841114
>>55841123
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>>55841077
Sooo I was thinking about starting a SM army. Colors like pic related with maybe a splash of white on a kneepad or shoulder pad. Gonna go for a bear theme (Pelts and Thunder Claws mostly.Maybe armored bears for bikes if I can find cheap enough models. Trying not to go full retard like SWs). Focus on lots of infantry, termies, droppods, and dreads with a rip and tear theme. Probably go BT successors to help with that.

Thoughts? I just moved into a new state and thought starting a new army would be a good way to introduce myself to the flgs. Not sure if BT SM is strong or not but it sounds fun.
>>
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Reposting for C&C, have a no LoW, no FW event this weekend.

Can't use girlyman so am trying to compensate
>>
>>55841209
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>>55841183
>Space Marines
>own entire homeworld
>exempt from tithe

>Imperial Guard
>don't actually own the planet, the governor does
>still has to pay tithes to its own regiment
>>
Which primarch was more autistic: Guilliman or Perturabo?
>>
>>55841156

Haven't they always hated each other? Not just the rival gods thing, the fact that before the Heresy it was the ultimate fedora vs the ultimate wizard
>>
>thread migrated while typing
>inb4 reddit formatting

I'm totally new to the game and I'm considering splitting the Dark Imperium set with a friend. In the end I'd be stuck with the Primaris Marines, and I was curious if I'd be able to convert them into Alpha Legion, and if so what length of kitbashing would I have to go through to do so (i.e. to field them as a CSM force with the Legion bonuses).
>>
Can I get some feedback on this list? Its probably crap but a silly concept I would like to run on a pick up game sometime soon.

2000pts

+ Cadian Spearhead +

Command Punisher [3x Heavy Bolters, Laurels of Command] Warlord [Master of Command]
Command Exterminator [3x Heavy Bolters]

Leman Russ Battle Tank [Heavy Bolter]
Leman Russ Battle Tank [Heavy Bolter]
Leman Russ Executioner [Lascannon, 2x Plasma Cannon]
Leman Russ Executioner [Lascannon, 2x Plasma Cannon]

+ Black Templar Vanguard +

Chaplain Dreadnought [Twin Lascannon, Power Fist]

Venerable Dreadnought [Twin Lascannon, Power Fist]
Redemptor Dreadnought [Macro Plasma, Power Fist & Onslaught cannon, 2x Stormbolters]
Redemptor Dreadnought [Macro Plasma, Power Fist & Onslaught cannon, 2x Stormbolters]

Now I was thinking of running those dreads or 3 Rhinos filled with 2 HQs and Crusaders but I love Dreadnoughts, should I drop the second commander and get a Manticore?.
>>
>>55841237
Of those two? Dorn.
>>
>>55841154
Any advice on how to properly do renegades?
>>
>>55841274
Malefic lords and murders are your friends is all I got.
>>
>new tyranids codex

What do you want to see in it?
>>
>>55841274
Gameplay wise, the valkyrie+12 malefic lords offers a lot of potential, especially with the summoning rules.
>>
>>55841237
Curze.
>>
>>55841297
Wouldn't they all get shot before they coud summon?
>>
>>55841296
>"Written by Robin Cruddace"
>>
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>>55841237
>>55841264

look at him hes adorable
>>
>>55841260
You'll be fine, Russes can shoot twice now if they go half speed or less.
>>
>>55841315
No, you summon the turn they disembark.
>>
>>55841154
>>55841274
Malice dosnt really have a theme like Khorne or Nurgle if thats what you're asking. Since Malice isnt canon anymore it's kinda hard to make a theme for him and it's not like he had much going for him in the first place. Just make it look generally chaosy with lots of black and white paint I guess.
>>
>>55841346
Sons of Malice are sitll canon aren't they?
>>
>>55841346
Malal isn't canon, but Malice definitely is. The Sons of Malice even had a recent short story where they summoned an avatar of his at the end (or it was implied).
>>
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How should I do my hitlerjungen visors?
Jew Ash with a spash of Auschwitz White?
>>
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I know grey tide is universally reviled, but what are your opinions on WIP armies /tg/? Say the same army comes in each week at your FLGS, and each time the amount of unpainted models lessens, with a new squad or vehicle being done.
What if that player consistently has 2/3 their stuff painted on the board at a minimum?

Would this midigate the annoyance of fighting unpainted dudes?

I am guilty of this, but try to get new stuff painted for a game each week, and keep a rule of 1/3 army max is unpainted.

>Pic related, a game back from 7th and my last at that store, 9/10 armies there looked like the one across the board from me and were all truly WAAC. I won this game though
>>
>>55841330
I have an ajtistic neice that I got into 40k much to my sister's chagrin and I have a soft spot for Dorn for exactly this reason. Imagining him playing with model fortresses and seige equipment reminds me of her. Love that kid.
>>
>>55841256
Primaris are at a different scale. Better off buying a bunch of used on eBay and dipping them in isopropyl 90%+ for a half hour, scrubbing off the paint, then repainting, mom frere.
>>
>>55841387
What's up with the center left Ghostkeel? Did it snap its feet off at some point?
>>
>>55841367
>>55841379
Isn't Malal and Malice the same entity? I haven't seen anything for either in a few years. You got a source for the Malice story?
>>
>>55841387
>suits unpainted
I feel like I should be angry.
>>
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>>55841391
dats nice
>>
>>55841452
They're the same thing, they had to change the name cause they didn't hold the copyright. The story was in the big fat Space Marines anthology, "The Labyrinth."
>>
>>55841260

dat low model count
>>
>>55841240
Magnus double-crossed Morty by having the yiffs Exterminatus his due planet before he could take it, so I'd imagine the latter is pretty salty.
>>
>>55841420
"dynamic" pose
>>
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>>55841154

I'm actually working on Night Lords of Malice. My themes are mostly night lord themes, though.
>>
>>55841452
Malice is the "totally not copyright infringing" malal. Same idea and backstory different name.
>>
>>55841387
As long as you're making progress, idc.
>>
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>>55841497
>>
DAEMON FULGRIM FUCKING WHEN?!
>>
>>55841405
So, you mean there's no way to make it work in the rules?
>>
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>>55841484
Hmm thanks I'll give it a read
>>55841154
So I went and looked at the wiki article for Malice cuz I'm fairly bored. A lot of the concept art for Malice deamons have a very skull/bone theme goin on. So bones on everything! If you want to get fancy have some of the cultist have skeletor heads
>>
>>55841528
Never, GW are Squatting Slaanesh and Dark Eldar to replace them with Squats and Sisters of Battle. The new CWE codex will hint at them finding the last Crone sword and the edition will end with a new ynnari book where Fulgim and Slaanesh get fucking dunked on.

Source: I went to a GW this one time.
>>
>>55841502
>inb4 Be'lakor is revealed to be Malice and his hatred for the dark gods is fueling his anti-Chaos tendencies
>>
>>55841562
I swear I would track down carnac and kill him just on principal.
>>
>>55841562
>>55841570

>Malice/Belakor turned Curze into a headless demon prince
>>
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>>55841570
What happened to Carnac anyway?
>>
>>55841570
By then his power will be maximum and he will have transcended this gay Earth.
>>
>>55841548
>the one on the right
>maximum kek
>>
>>55841596
Will carnac become Belakor?
>>
>>55841114
I'm already home, you fucking mong.
>>
What's you opinion on the Maurauders with Sniper Rifles? They're the only way for chaos to get sniper rifles afaik, and they're useful for taking out pesky commissars so I can make use of my morale debuffs
>>
>>55841634
Wait, what if Be'lakor is the 40k version of Carnac?
>>
Anyone know where I can get the .pdf for The World Engine? Been searching google the past hour and found nothing but those useless scam sites.
>>
>>55841590
Why on earth would /tg/ be hanging out with /lgbt/?
>>
>>55841669
Is it in the OP?
>>
>>55841698
because /lgbt/ has almost as many fags as /tg/
>>
>>55841698
Because /lgbt/ spawned Carnac. Apparently he was kicked out/banned after a "Trap War".
>>
>>55841698
Because tg stands for totally gay
>>
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>>55841722
>>
>>55841718
>>55841723
Basically this
>>
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>>55841722
>Trap War
>>
>>55841722
Who the fuck would post traps on >>>/lgbt/
>>
>>55841722
the fuck is a trap war?
>>
How much for a Chad Chariot?
>>
>>55841698
It's Numale infiltration, don't worry about it.
>>
>>55841703
Holy fuck it is. I must have missed it by only looking at what the folders are.

Thanks, anon! These megas are better and more extensive than I thought.
>>
>>55841723
wtf I never want to leave tg now
>>
>>55841796
Your guess is as good as mine.

>>55841822
No problem.
>>
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>>55841799
>Chad Chariot
I shouldn't be laughing at this
>>
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>>55841722
>Trap War is a thing.
I love it when meme become serious shit.
>>
>>55841188
>so retarded he has to go back to a previous thread just to swallow obvious bait.
>>
>>55841799

>No transport capacity
>Fucking tumor growths on each ballsack

More like virgin.. Faggot mobile.
>>
>>55841799
Why does it have what appears to be sideways treads?
>>
>>55841849
They're hover plates.
>>
>>55841486
Live on the edge or die trying!

But yeah 10 models is super low.
>>
>>55841849
They're it's anti-grav plates. The Chadmarines are too good to use mere "treads".
>>
>>55841256
Most would work as alpha legion with just a different paintjob. Probably best as chosen since they're a little bigger.

The inceptors don't really have a Chaos equivalent though, you could maybe use them as a base for more outlandish conversions like saynsome obliterators. But you might be better trying to trade or sell them.
>>
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>>55841387
Different Armies say different things:
>Completely Unpainted Tau (7E) Guard (8E)
I do not give a shit about this army and will drop it the moment something better comes out.
>Completely Painted Tau (7E) Guard (8E) Army
I care a lot about this army and I probably owned it long before the faction became...this...
Everything else can be extrapolated on that scale. Note that a lack of GOOD paint may be a product of the former attitude, but it could also just mean he or she sucks at painting but is really trying.

If I were you, I wouldn't field unpainted units past 1000 points, since that's the minimum points standard for many stores. Once your first 1000 points are done just paint each unit before feilding. Advance by increments of 100-200 depending on army size.

I never field an unpainted unit. Because I have a bit of unwarrented personal pride invested in my army. As a result it is small and I am unable to respond to mass-meta shifts.
>>
>>55841296
Honestly, that its mostly the same but with some points costs tweaks.

I would like to see pyrovores go up to a max squad size of 6, would make sticking them in a spore worth it.
>>
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>>55841077
What's the verdict on the Guard codex? Good? OP?
Has anyone found the leafblower equivalent? What builds aren't powerful?

Pls no bully the last two weeks my life has been in stasis so I just don't know these things
>>
Is it possible to remove the paint from a plastic model without fucking it up?

I'm still new to this and I'm really unhappy with my current paint jobs, colors included.
>>
>>55841916
Some real, reliable reports would be interesting. All I've seen about it so far on here is shitposting, mathammer in vacuum and baseless hyperbole.
>>
>>55841914
Couldn't you just take 2 squads of 3 Pyrovores?
>>
How the fuck am I supposed to fight Mortarion as orks?
>>
>>55841950
Nids can't share pod space, so no
>>
>>55841967
Have you tried more dakka?
>>
>>55841967
Utilize your potent shooting as Reece said!
>>
>>55841941
Soak in methylated spirits.
>>
>>55841967
By bringing more orks. And being the one that charges, otherwise Mortarion will fuck your boyz up without oozing any harder than he normally does.
>>
>>55841980
>200 shootas isn't potent

Da only fing more potent den dat iz 200 CHOPPAZ!
>>
>>55841975
What the fuck? That's bullshit.
>>
>>55841980
Reece also said Morty is too hard to kill. How do Orkfags even compete??
>>
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>>55841941
use this, I like this
>>
>>55841722
how do you get kicked out of a board where anonymous posting is a thing?

Just drop your trip/name.
>>
>>55841994
Unless the DG player has that character that makes you go last when you charge
>>
>>55841967
You don't. You instead politely yet firmly refuse all games against primarchs
>>
If you can only use one reroll per phase and one stratagem per phase, what is the best way to spend CP?

As UM w/ 10 I find myself having like 4 leftover
>>
>>55841980
Actually, 10 Nobz with kombi-skorchas in a open-topped transport is quite a terrifying thing to be on the receiving end of.

But that is the full extend of good shooting Orks have.
>>
>>55841799
I actually really dig this imperial hover tank aesthetic the primaris marines get.

I'd just like to see a propper battletank equivalent.

Maybe when we get those vehicle design rules I'll just make one.
>>
>>55842003
Probably the same way we are able to always identify Carnac. His rampaging autism.
>>
>>55842003
He did, but his posting habits and idiosyncrasies always give him away.
>>
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I just had an absolutely wonderful game against a Tau player today. The entire time the guy was complaining and crying about 2++ invul crusaders and he managed to let them into combat after they footslogged across the board. Near the end he kept crying about how terrible Tau is and how he isn't going to play until their codex comes out. Glad to see this is how taufags act once they start losing.
>>
>>55842019
You need to read the strategem rules again. You can use as many strategems each phase as you like. You're just not allowed to use the same strategem more than once each phase.
>>
>>55842048
See, that's what I thought.

I played a 3 way yesterday and everyone was insistent that we could not. I guess I need to not cave so easily
>>
>>55842019
Any of the following of

Random game length
Initial roll-off if you lose
Seize
Damage rolls
Vehicle explosion rolls if you're a spiteful fuck or if your opponent runs MSU characterballs

>>55842048
Also what this guy said.
>>
What Horus Heresy box set should we expect this year?
>>
>>55842045
That just sounds like horrible target priority and a bad armylist. Drowing something with a 2+ in armoursaves is still a legit strategy, a 2++ should not be that much different specially on 1 wound models.
>>
>>55842045
Glad to see this is how Imperiumfags act once they start winning. Just get fucked Guardfag t. Chaos player

>>55842064
Ded game
>>
>>55842063
Thanks for replyin
>>
>>55842058
When in doubt, re-read the rules.Never trust other's word on it, there are some gigantic faggots out there.
>>
Anyone play any games this week/last weekend?

I played 2000 points against another Guard player at the store. It was a blast. I thought for sure I would be stomped, but we ended up tying 12 to 12. I could have won if I rolled a 3 or higher on my D3 victory points objective, but I didn't.

I brought an Inquisitor, Acolytes, Crusaders, a Priest, Bullgryn, an Ogryn bodyguard with the Deathmask, Straken, another Ogryn bodyguard, 3 Catachan infantry squads, a Catachan Shotgun Vet squad, 2 Cadian infantry squads, a couple of Commanders, a Leman Russ, a Basilisk, 3 Chimeras with double flamers, Rough Riders, Scions, Primaris Psyker, Astropath and an Eversor assassin.

He brought a Cadian list with a Bandeblade, 3 Tank Commanders with 1 being Pask, 3 Ogryn bodyguards for the Tank Commanders, 4 Infantry squads, 2-3 Scout Sentinels with flamers, 2 Autocannon heavy weapons teams, a Techpriest, a Primaris Psyker, 10 Ratlings and 4 or so Commanders.

I seized and bum rushed his lines. We deployed on the short sides of the table which was really difficult for me because he could spread out so nicely to stop deepstriking and outflanking. I pushed his left flank hard and swept inward while sending the penal legion Catachans to the right flank to be sacrificed. This ended up working really well. The criminals died horribly while the better people lived.

The Baneblade blowing up was the highlight of the game for me. It killed 4 of his characters and crippled like 4 units of mine. Deathmask Ogryn bodyguard is amazing and fun. He tanked all the Baneblade shooting and then lost a wound to a Lasgun, then nearly died to the Baneblade blowing up. Regular Russes are great. Rough Riders are so cute and fun. Bullgryn continue to be lovely. Crusaders, my all star unit since 8th started, did nothing but die horribly to the Baneblade blowing up. Double flamer Chimeras are super useful.

Melee is so fun. I've concluded I need more infantry squads and more Rough Riders.
>>
>>55842064
None, Prospero was the last one and Necromunda will take its place this year, Tiitanicus will be released next year.
>>
>>55842045
Somefink smells funny 'ere, Bate I say
>>
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>>55841967
Unleash all the Dakka
>>
>>55842064
plastic imperial army!
>>
>>55842077
Not a Tau player, but Tau have a very hard time dealing with any kind of invuln saves because they dont have access to mortal wounds. With no psykers they don't get any models that can cast Smite.

Seeker missiles are not worth using right now, so an army of 2++ is a nightmare for tau.
>>
so should I be worried about feminists in 40k yet? Part of why I got into the game was because it had yet to be ruined by them. I don't want GW to make things super clean, and friendly to appease an audience that doesn't exist.
>>
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>>55842121
>A million shots with mediocre stats where on average you will hit and wound less than any other faction's shooting

So this is the power of ork dakka

Every other faction in the game has more dakka than orks
>>
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>>55842045
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>>55842149
Source?
>>
>>55842138
What, did Tau lose their enless amounts of shots or something? My terminators were always blasted off the table in a single round of shooting by missile broadsides, because doing tons of wounds meant having no AP 2 didn't matter.
>>
>>55842138
If you're not ready to have tarpit or speedbump units, then it's a shit list. Not every army just wants to shoot you. Crusaders are still just T3 and they were on foot. The Tau player should have been able to slow them down somehow.
>>
>>55842149
What even is this?
>>
>>55842138
It just becomes a matter of vomit loads of STR 5 at them, AP isn't important, single wound and you wound on a 3+
So, luck basically
>>
>>55842112
How do the tanks perform on the table, specifically the Russes and Baneblade? I just can't get over how powerful they look on paper. What are your thoughts after using/facing them?

>>55842165
Broadsides are like twice as expensive now and their middling accuracy just kills them since markerlights are shit.
>>
>>55842190
They're OP as fuck, especially the Vanquisher and the Exterminator.
>>
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>>55842186
the doom of mankind
>>
>>55842188
Don't even need S5. Crusaders are T3 so you only need S4 to get 3 to wound.
>>
>>55841260
Exterminators are really bad, no good reason to take one, particularly one one of your better chassis. Executioner are also just plain better than Battle tanks considering Cadian reroll 1s, relic of lost cadia rerolls, and tank commander rerolls.

Only thing I can recommend is taking a couple of support characters for the guard, like astropaths. At 15 points a pop there really isn't any argument against taking 3-6 of them in every Astra Militarum list.
>>
>>55842146
maybe but only a little bit, outside of adb being a fag we haven't really seen anything worrying yet, having gw say that shit like greyfax is a satisfactory solution to their concerns is probably a good sign that they aren't going to go to nuts about it
>>
>>55842149
I thought this was porn and then I saw the spider and now I don't want it to be porn.
>>
>>55842165
Markerlights are horrid shit now and not worth bringing so instead of hitting on 2+ like in 7th theyre hitting on 4+ now (or 5+ if they moved)

Broadsides also cost a lot more than they used to (I think? Like I said, I don't play Tau)

>>55842188
Best volume fire comes from drones and they can only target the closest unit

The only good Tau list is commander spam + drone spam, and it's pretty easy to play around
>>
>>55842237
The spider only makes it better.
>>
>>55842218
S5 is what Tau have loads of, dunno if they even have str 4
Aside from flamers I guess

>>55842190
GW keeping the Broadside down.
I want the Railside to wreck shit, cause it looks sweet unlike lego glove man.
Excited to build and paint my Railside that I bought recently
>>
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>>55842146
No, you shouldn't. Worst case scenario go full grimdark
>>
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>>55842237
But anon

The spider only makes it even better
>>
>>55842149
>>55842248
>>>/d/
>>
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>>55842248
>>55842264
Is it spider porn or hardcore vore gore?
>>
>>55842236
I want to get grey fax, and file down the tits, and replace the heals with regular shoes, and post it on reddit, but secretly make it a gif, and have word art pop out that says,"There will never be female space marines!"
>>
>>55842237
Wait, the spider?
>>
>>55842276
>vore gore
What is vore? Is it related to Slannesh?
>>
>>55842276
>hardcore vore gore?
Alright, that does -not- make it better.
>>
>>55842243
>Markerlights are horrid
>Only need 1 to hit and everyone can reroll 1's to hit the target
>Meanwhile every other army has to sit in the babybubble with an HQ in order to get rerollables.
>>
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>>55842276
Why not both?
>>
>>55842297
deviantart search it. You'll probably regret it though
>>
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>>55842286
n-nadatto?
>>
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>>55842278
I've never gotten the whole issue over boob-plate. Ridiculous heels, yeah. But why get pissed off with boob-plate when pic related existed IRL.
>>
>>55842302
4+ ballistic skill doesn't significantly change when rerolling ones.
>>
>>55842297
more a Tyranid thing
>>
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>>55841903
I try to keep it to that standard, the new edition/Death Guard releases admittedly drove me from it though as I was eager to try out new stuff. I can respect some painted guard though, the ones near me are either bare minimum airbrush camo with no metal or details, or globbed on paint.
On that note, whats the most recent model you've painted or worked on /tg/?
>>
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>>55842329
Also, if they're complaining about sexualisation, they should see this.
>>
>>55842302
>pathfinders and marker drones are bs4
>Markerlights are heavy 1
>both of these units are high priority targets and are fucking decimated if tau doesn't get turn 1
>>
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>>55842286
Check the image again.
>>55842297
Vore is eating, it usually implies sexual swallowing whole and stuff, I also could have added snuff to the list and it would have been equally accurate and redundant.
>>55842300
That's the part I'm worried about.
>>55842309
Well I wouldn't be a very good Slaanesh player if I didn't ask for sauce then.
Mostly out of morbid curiosity but I won't try to justify myself.
>>
>>55842190
We always have lots of terrain and LoS blocking terrain, so I used that to my advantage. I would say they are powerful, but like any vehicle that doesn't have Fly, they get super dicked over by interrupting them with close combat. I used Chimeras, Bullgryn, the Eversor turn 1, and Rough Riders to basically deny them shooting often. We did 6 turns and I made sure 1 Tank Commander only fired Overwatch all game, the other one and Pask only got to fire 3-4 times. A basic Russ with just the Battlecannon and heavy bolter is amazing because you can hit the entire table anywhere you are and you don't have to worry about moving. 152 points is so cheap too.I would say they are really good, but they didn't feel super OP in either my hands or his today.

The Baneblade was really strong and a huge threat for me. I was too scared to charge it since it couldn't be interrupted, could do real damage in overwatch and also recharge in with Crush them and the dozer blades.
>>
>>55841189
Technically they're the best janitors in the imperium.
>>
>>55842329
honestly I just think boob-plate looks kinda cool in the same way that sixpack-plate like that does
>>
>>55842347
Psh, that's just for when you need to take a banana into battle with you. Gotta keep up that potassium to prevent muscle cramps
>>
Do people usually care if you get Cadian models but call them Vostroyan? They're cheaper and look less silly.
>>
>>55841916
Broken wide open. Everything is way too cheap accross the board.renfrew price
>>
>>55841077
So I don't think I can play Guard this edition.

I thought all the shitposting here was just that, but i finally got my first game with the new dex in and I feel like the villain in a disney movie.

Went up against a deathguard list, something like Morty, typhus, 3 rhinos with marine squads, 2 drones, some characters I don't remember, a blob of zombies, and some terminators who did jack shit the entire game.

I brought a supreme command of tank commanders and a shadowsword, a battalion of scions, and a vanguard of assassins lead by celestine.

I got first turn and by the end of my shooting phase barely half of his army was alive. We decided to call it at the end of turn two when he was almost tabled and I'd only lost 150 or so points of scions.

I feel sick, idk if I'm going to be able to show my face at the flgs for at least a week.
>>
>>55842302
Pretty much every other army is hitting on 3+

4+ is 50%
4+ rr1 is 58%
3+ is 66%
3+ rr1 is 78%

Rerolling 1s matters more when youre hitting on 3+ instead of 4+

Markerlights are also Heavy, so most units trying to hit with MLs are at -1 almost all the time

New markerlights are a good system in theory but it has failed in its implementation, and it leaves a lot of units in the dumpster tier because they're just not worth using instead of more commanders or drones. Hopefully the codex makes it better.
>>
>>55842387
If you paint them close to the Vostroyan colors I'm sure people won't care at all. Red fatigues, gold armor and wooden guns would be fine. If anyone got mad at you at that point, they are being silly.
>>
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>>55842387
Even before those got separate rules people would call you a colossal faggot for doing that.
>>
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>>55842397
>I brought a supreme command of tank commanders and a shadowsword, a battalion of scions, and a vanguard of assassins lead by celestine.
So you brought a WAAC army and were sad when it turned out to be WAAC?
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>>55842397
>I brought a supreme command of tank commanders and a shadowsword, a battalion of scions, and a vanguard of assassins lead by celestine.
>>
>>55842387

If you think Vostroyans are expensive and look stupid, how about you don't play Vostroyans.
>>
>>55842441
This.

The codex literally says 'pick which ever rules you like' for custom regiments. There is literally 0 reason to play one who's aesthetics you dislike.
>>
>>55842469
You can like the rules but not the look of them. Catachan models are derpy and silly, but some people want to be S4 to punch things.
>>
>>55842481
Playing something because you 'like the rules' is being a waacfag
>>
>>55842387
Just don't paint them in standard Cadian colors and it shouldn't be an issue. Even better slightly convert the Cadians with a headswap or something.
>>
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>>55842397
>>
>>55842397
I'm surprised he did that badly. I went up against something like that recently with a silly list and won. It sounds like you barely had any screening units. Easy to totally interrupt you or sneak in some Melta deep strikes.

Anyway, you need to tone it down because you sound like you're a step above a literal retard, and the people you are going up against are literal retards.
>>
>>55842496
>your dudes is waacfagging now
What a time to be alive
>>
>>55842553
>picking the best rules instead of the rules that match your dudes the best isn't being a WAACfag

Yeah okay faggot.
>>
>>55842496
He would be a waacfag for picking Cadian rules actually. Vostroyans are one of the more mediocre Guard regiments. Checkmate dumpster. Don't bother responding, I already know you don't play.
>>
>>55841967
Primeork when?
>>
>Guilliman asks Cawl for a flying super heavy for his Primaris marines
>Cawl designs a really fat Sicaran and calls it a day

What the fuck man?
>>
>>55842553
>converting up a unique army and coming up with a cool backstory for them
>choosing the rules that best suit their fluff
Your dudes
>buying Cadians and painting them red in order to use mechanically superior/preferential rules
WAACfagging

Trying to defend it is like all of the BAfags at the dawn of 5th who played BA with their Ultramarines or fucking snowflake chapter. it isn't fluffy and if you use your dudes as an argument then you're deluding yourself. Then again Guardfags are the new BA/GK/Tau players so I'm not surprised.
>>
>>55842339
It's like an 8% improvement
>>
>>55842580
The Flying Super-Heavy is the Overlord.
>>
>>55842566
>my dudes come from a death world so I use Catachan rules
>my dudes are nobles so I use Vostroyan rules
>my dudes are honestly pretty generic so I'll just use Cadian rules
Wow, what WAACfags
>>55842582
Aren't Cadian rules better than Vostroyan rules though?
>>
>>55842608
That thing is never getting a model, considering the fact it's a warp-capable space ship.
>>
>>55842638
>my dudes are generic
>they also use Cadian models
>but I'm gonna use this other regiment's rules though

Wow so fluffy
>>
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>>55842639
O'rly?
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>>55842666

It looks like what if a Fire Raptor impregnated a Thunderhawk
>>
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>>55842666
Source of this please satan
>>
>>55842666
if a thunderhawk got stung repeatedly in the face by bees, that's what that looks like.
>>
>>55842664
Cadian models ARE the default/cheap guard model though.
I say as I purchase Vostroyans for my R&H
>>
>>55842638
They are. Cadian rules are amazing. Tank Commanders getting the Catachan doctrine on themselves via a Tank order, re-rolling 1s for sitting still, Heavy Weapon Squads re-rolling all hit rolls and potentially getting a second order on a 4+ that could make them re-roll 1s to wound, artillery that get to re-roll 1s and Pask shooting 40 times on BS2+ re-rolling 1s.

You spam Infantry squads, Tank Commanders, Basilisks, Heavy Weapons teams and you'll blow everyone off the board.
>>
>>55842688

So a fair game would be spamming chimeras?
>>
>>55842678
Or just a slightly different Stormbird.
>>
>>55842580
>>55842608
Do you really need more than the two Thunderhawks and Stormbi? They do transport Primaris.
>>
>>55842701
I guess. It would be more fun to fight that's for sure. It's not very fun playing against a gun who sits still all game to get re-rolls. It's also not fun playing against someone with ridiculous Fly movement speed that can zip away over buildings, leave combat and shoot you. It is a lot of fun however to play against someone bum rushing your lines with transports.
>>
>>55841218
Is calgar worth it in my list here?

I feel like I am low on boys, and a cheaper captain could afford me a devastator squad or something.
>>
>>55842681
https://spikeybits.com/2017/06/more-8th-fluff-spoilers-primaris-marine-overlord-flyer.html

>>55842684
>>55842678
So the standard aesthetic of the current Primaris models.

>>55842706
It carries 40 odd Chadmarines, so about the size of the Stormbird.

>>55842717
Only 20 Primaris, though.

And be prepared for GW to "retcon" the ability of them to do that for "unexplained reasons".
>>
>>55842577
I'm wondering what the end results of the Octarius war will bring about
>>
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r8 my list

20 lascannons rerolling all hits and rerolling 1's to wound
>>
Any recommendations for creating a Deathmask for an Ogryn? Are there any AoS heads that could be similarly sized?
>>
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I'm going to start the road to making a model good enough to win the Golden Demon

If I ever win, I will dedicate the win to you guys.
>>
The Warhammer daily being about painting CW Eldar really makes it seem like CWE will release October 28
>>
>>55841967
Same as Robby and any other high-toughness model with lots of wounds and an invulnerable only one worse than their armour: Nobz with Big Choppas and Lootas
>>
>>55842829
Give him a cool shield, like a stormcast or deathwatch shield or something.
>>
>>55842812
If you want to spam lascannons, why aren't you using 5 man Devastator squads with 4 lascannons each?

The idea is hilarious though, I might try something like that once just for giggles.
>>
>>55842759
>spikey bits
Where is the source on the actual image though? It looks as if it was appended to the post when they found it, but where did they get it from?
>>
>>55842858
But when I charge mortarion with nobz, the nobz get knocked down to going last by that one DG character and mortarion removes the entire squad in one turn
>>
>>55842872
He's made a fluffy gunline with embedded heavy weapons, this opposed to random Devspam with backup; the Devs would just be focus fired turn 1, that or they get the first turn, nuke their targets and then become completely redundant for the rest of the game.
>>
>>55842885
DG do not have a character with that ability
>>
>>55842666
>No large side hatches with extendable rails on the side on which the Inceptors can hang before being dropped into the warzone from outer orbit

That most certainly isn't it.
>>
>>55842909
Foul blightspawn
>>
I demand new non-cult CSM models.
>>
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>>55842909
Here it is
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>>55842954
point to where it says he makes enemy units that charged attack last
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>>55842916
There are side hatches.
>>
>>55842962
Read Revolting Stench
>>
>>55842537
Yeah idk why there is so much screaming "waac" I went out of my way not to take any conscripts or even infantry platoons to clog up deepstriking opportunities or screen the tanks. Thing probably would have gone a lot worse for me if he'd gotten first turn, but I don't think it would have turned out that differently, just a few more casualties on my side.
>>
>>55842954
And you can't think of any way to play around that 7'' range on the effect? Like, if mortarion always stays near that character, don't charge him and shoot at it or just kill everything else. Or bait mortarion into charging a sacrificial unit, leaving the effect zone, and then charge mortarion with your orks ...
Also the unit technically just doesn't count as having charged, and since you get to pick a unit to fight with first in your turn, just pick the unit that charged mortarion and it still goes first.
>>
>>55842962
>point to where it says me makes enemy units that charged attack last
>revolting stench: within 7" of this model are struck by a stench so foul that they falter ... such a unit does not get to fight first in the fight phase
are you blind
>>
>>55842954
>>55842885
Since you're the active player you could still choose to fight with the Nobz before any of his stuff. Where this gets tricky is if you charged with the stench effected Nobz and at the same time charge with something else in a area where they were not effected by the blightspawn. In that case you'd be oblidged to first pick that other unit and then the nurgle player could spend 2 CP to activate Mortarion before the Nobz.
>>
>>55843000
Not large enough to have a full Inceptor squad disembark from at the same time.

Did nobody actually read that part from the DI novel?
>>
>>55842852
That's my birthday! I play DE and despise CWE almost unnaturally from playing 5e against the local autismo! What a vreat present, it's like GW is antagonizing me personally!
>>
>>55843024
Assuming you can do all that and charge mortarion with a full squad of nobz with big choppas, you still arent going to kill him in one turn
>>
>>55842954
The Revolting Stench rule doesn't do it alone, the Counter-Attack stratagem lets the Death Guard player murder the charging ORks after the Ork player has activated another charging unit
The Ork player COULD of course just not charge anything else, but that's quite a crippling option for Orks.

>>55843011
>Shoot at it
Character, it'll be hiding behind Morty
as said above, if you want to activate those Nobz first, you have to be sure you don't charge with anything else. As Orks.
>>
>>55843033
If you were actually a Dark Eldar player you would bask in the belittlement like a true masochist.

Also DE shit all over Craftworlds in 5th t. Corsairs player who used both
>>
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>>55841916
Not sure its 100% broken, but it definitely has some points costs fucked up that need to be raised.

Infantry were already great in the index. Nothing went up in price yet they all got regiment traits, extra orders, strategems, relics, and warlord traits. I know this because I run almost nothing but IG infantry. Its kinda weird.

Other things got much needed buffs, like russes which were pretty trash aside from pask, but they didnt need Grinding Advance AND a discount.

95% of the codex would be fixed with some key point changes. Other than that the only other weird thing is some odd interactions with strategems and command points.

Which is a shame because flavor wise the codex is awesome. Theres so many new traits and little nods to the lore in it. Its just a shame whoever wrote it could not into math.
>>
>>55843024
I'm starting to think a lot of the "OMG THIS IS SO OP" complaints are coming from people still playing with the 7th edition mindset, where the whole game was decided with making the armylist. There are a whole lot of things that require proper in-game decisions and tactics now, it's not just picking the strongest units from your codex and only having to think about target priority.
>>
>>55842954
Ork player charges
DG player smells stinky so Orks may not go first for charging
Ork player is still the activating player so he activates the Orks to hit before Mortarian anyway
>>
>>55843069
Stratagems make some pretty big plays. Sorry index kids.
>>
>>55842858
>Nobz with Big Choppas

Assuming a full squad

>30 attacks
>15 hit (-1 to hit morty)
> s7 against t7, 8 wounds rounded up
>morty takes his 4+ save, 4 wounds go through, doing 2 damage a piece for 8 damage
> Disgustingly resilient blocks 2.6 wounds, round this up to 3

Youve done a whopping 5 wounds, you're almost a third of the way done killing him! And at the low cost of an entire nob squad which had to be transported to within charge range!
>>
>>55843081
Yes, but that'll only work if you don't charge with ANY other Ork unit that turn, which is quite a restriction for Orks.
>>
>>55843081
As stated before, that requires him not to have charged with anything else.
>>
>>55843106
What would the math be for 10 nobz with kombi-skorchas unloading with everything before the charge?
>>
>>55843119
Or just don't charge with units that would end up outside the zone of effect.
>>
>>55843106
Where's the -1 to hit from? Psychic powers?
If so you ought to assume the Nobz are optimally buffed too, not that it'll help a lot.
>>
>>55843123
Nah. Just >>55843149
>>
>>55843149
The DG player can place the Blightspawn so that its bubble only covers a short range in front of Mortarion so that only the Nobz will be affected
>>
>>55843134
Add about 4 more wounds onto mortarion, for a total of 9 in one turn


keep in mind that adding kombi skorchas will bring the cost of this nob squad to 450 points, 20 shy of Mortarion's cost
>>
>>55843162
Nah. Just >>55843173
>>
>>55843157
It's a psychic power, and to be fair if Morty gets that one then he should also get the one that makes him T8 S9 as well. Not that it matters since even against GK (the only army I've found that can gib him in a single round) he will get them off semi-reliably since Deny is so shit.

What psychic support do Orks even get? I can only think of Da Jump being relevant to Nobz.
>>
>>55843106
>>55843185
Also, Mortarion can be healed up with psychic power next turn.
>>
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>>55843119
>>55843123
That would make this rule better than Flawless Perfection and Quicksilver Swiftness, so what is stopping him from just activating the Orks in combat with Mortarian before the ones outside the zone of control?
if that IS how Quicksilver Swiftness/Flawless Perfection work I need to beat my LGS judge within an inch of his life
>>
>>55843173
If that is the case you just charge everything but mortarion. Sure, next turn mortarion is free to charge and maul a single unit, but you should have done some serious damage to the rest of the army, and be able to turn around and pile everything onto mortarion.
>>
>>55843197
Weirdboyz can also give a unit +1 Attack
And not Psychic but Waaagh Banner's +1 to combat hits is nice
>>
>>55843209
>what is stopping him from just activating the Orks in combat with Mortarian before the ones outside the zone of control?
The ones outside the zone charged and therefore they fight before units that didn't charge/don't get ASF/have it taken away from then in the fast of FB. After they fight, DG player interrupts combat with the stratagem.

What are you talking about with Quicksilver Swiftness anyway?
>>
>>55843186
>>55843173
If your charge roll is good enough you can potentially daisy chain a unit into the blightspawn's aura. And if you're only charging Mortarion with multiple units that doesn't avtually do much of anything.
>>
This whole conversation doesnt even matter because that nob squad cant even kill mortarion before being annihilated

Meganobz will meet a similar death

Orks have absolutely nothing that can kill Mortarion for a similar points cost
>>
Is there limit on how many detachments one can bring to a game? Or is it possible to just take the bare minimum in each detachment so as to get as many CPs as possible.
>>
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>>55843264
Slaanesh Daemons/Emperor's Children ability is supposed to be able to let you fight first even if you charged.
But it's functionally useless against opponents who charged you since they just activate the most dangerous combat first anyway as the activating turn player.
Recently had a game against nids, Swarmlord charged my Daemon Prince, Hormagaunts charged my Rhino, I figured since the Rhino didn't have the Flawless Perfection rule they'd have to activate the Gaunts first letting me activate my Daemon Prince next, store judge ruled they could activate whatever they wanted as the turn player since "Flawless Perfection and Charge cancel each other out"
>>
>>55843243
Plus Ghaz giving +1A
>>
>>55843306
The """"""""recommended""""""""" is 2 at 1000 and 3 at 2000
>>
>>55843312
That is correct, though. Flawless Perfection is functionally useless outside of on going combat.
>>
>>55843312
>even if you didn't charge*
is what I meant to type
>>
>>55842387
Fuck off.
>>
>>55843306
Page 214 has a little chart that recommends a limit of 3 at 2000 points, and I think most circles treat that as a real rule.
>>
>>55841264
He did pick colours for his legion that require dozens of layers of hell just to look decent

>>55841256
just paint them as alpha legion and they'll be great, hell you could run them with the loyalist codex and it would fit. there's no way a splinter group didn't end up with the new tech "just as planned"
>>
>>55841077
My 1500pt army is 8 dreadnoughts and 2 techmarines. Am i an awful person?
>>
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>>55843359
Here it is
>>
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>>55843344
Which means Death Guard are better at breaking the turn order of combat than Emperor's Children.
Fuck you GW stop giving my army useless rules, Endless Cacophony should be Emperor's Children and Excess of Violence should be Slaanesh in the Stratagems, Icon of Excess is only useful against Imperium armies, and Flawless Perfection doesn't work.
Fuck this, I need a drink.
>>
>>55843395
Just prepping you for the squatting
>>
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>>55843304
A gunline of bubbles and pray for the best
>>
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>>55843409
Kill yourself I'm not in the mood to entertain your weird fantasies today.
>>
>>55843395
Would you say the amount of useless rules is excessive?
>>
>>55843443
Aren't KMK's better?
>>
>>55843318
>>55843359
>>55843378
I always assumed it would be 2 at 1000, 4 at 2000 and 6 at 3000. 1 for every 500 points.
>>
>>55843474
I'm sure they are, but then you can't say you killed Morty with soap bubbles
>>
>>55843443
a ork player at my local GW is doing a 1000 point list with like 10 of those thing for a tournament
>>
>>55843455
No because the worst part is we have some good rules too, but our best things aren't even Legion Specific, just restricted to Slaanesh.
Intoxicating Elixir, Noise Marines, Delightful Agonies, and Endless Cacophony are all great, and then Flawless Perfection is useless, Icon of Excess is okay against Imperium as Excess of Violence is okay against Hordes, and the Blissgiver is okay since it's basically a free upgrade on a Bolt Pistol but there's no way you'd ever use it instead of the Intoxicating Elixir.
The only good thing we have that's Legion Specific is the FW Sonic Dreadnought/Helbrute.
>>
>>55841077
1d4chan says it's not illegal to give a relic to a chaplain Dreadnought. Did that ever get fixed or no?

>1d4chan
>>
>>55842812
That looks like a lot of dumb fun man, you should try it.
>>
How long am i going have to suffer against my friend's death guard before I can shit on Mortarion with my own primarch
>>
>>55843558
1d4 is pre gud site. could use more text though.
>>
>>55843558
Still perfectly legal. Same with Ashmantle.

When Cyraxus drops we'll be able to give a relic to a Leviathan Dread
>>
>>55843591
You cannot give relics to named characters. Never have been able to.
>>
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>>55843580
If we're lucky it'll start getting teased some time next year.
>>
>>55843591
>Same with Ashmantle.

Can't give relics to named characters.
>>
>>55843605
>>55843611
Oh yeah, forgot about that.
>>
How come the Necrons went to slumber for 60 million Terran years after their gargantuan battles and wars?
>>
>>55843057
Sorry, I'm talking about before our new codex came out, when I wasusing the 3e book. You know the one, every unit was trash and it was a game of "how many dark lances are possible to fit into 2000 points."
>>
>>55843605
>>55843611
Wait, so that means Creed can't take the Laurels of Command?
>>
>>55843656
Then that's fair game. Shit, even I wasn't hardcore enough to play that book. The Dais was a fun unit though

>>55843665
Read your codex more closely.
>>
>>55843681
I'm not a Guard player. But I recently lost a game to someone running Creed with the Laurels and the Cadian Warlord Trait.
>>
>>55843650
tired I guess
>>
I thought models are supposed to have trade offs

Mortarion is
>Extremely resilient
>Extremely killy
>Extremely mobile
>Fantastic at buffing himself and others
>Fantastic at debuffing enemies

What is his weakness?
>>
>>55843690
so creed is a cadian named character so he has to use the cadian trait, however, named characters already have their artifacts baked into them and can't take any more.
>>
>>55843681
Eh, I started with Orks and they were arguably in an even worse place at the time so I said fuck it and started playing just for Modeling. I fucking LOVED the old Raider/ravager/talos models, same with the Dias. I still use the old Ravagers as long as my opponents are cool with them. You can imagine how rock solid my dick was wgen we got new models though.
>>
>>55843696
Well, isn't the consciousness of most Necron non-existent? I'd understand if they had to 'recharge' for some reason, but this concept is not even implied at all. Some text even shows Necron as being immortal. Unending. Undying. Forever. Constant.

The 60 million years is a massive deal yet (unless I have missed it) no explanation why. Now I haven't read everything Necron related. But I have read quite a bit about the wars and 60 million years.
>>
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>>55843706
His model is bad.
>>
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>>55843690
Doesn't matter if you play Guard specifically, the same line as pic related is in literally every codex's relics preface. Unless you play a purely index faction, in which case I forgive you but still say you should have been suspicious given how relics were in 7th.
>>
>>55843706
He costs 450 points and still gets shit on by Draigo in the fluff and on the table, also Typhus is objectively better as a character.

Morty just generally is a massive bitch in fluff. He post to Pert. Pert!
>>
So, /40kg/, I have a bit of a problem.

I'm working on a map campaign, sort of like Soulstorm, with players fighting over a whole solar system. The units moved on the map will be detachments - players will run lines of logistics with Patrols and take the fight to the enemy with battalions, spearheads, vanguards, outriders, and brigades. My main issue is that I need to represent all these types on the map, with something I can have physically attached to the map, which will hang on the game store's wall.

Current thought is to print out symbols for the detachments on cardstock, and have the players stick colored pins in them to indicate team affiliation(I already have colored pins)

Does anyone have a better idea than this?

I don't want the maps to be digital and just posted on the facebook group - it feels better if they're actual maps we can hang in the shop.
>>
>>55843710
>>55843720
I'm an Ad Mech player, he told me the Guard codex was different and I was dumb enough to believe him.

I only got suspicious when he managed to get 15 Orders off in 1 turn.
>>
>>55843718
I was under the impression they didnt have much to do and waited for more shit to pop up
>>
Hey SoCal people: how's the Glendale GW? Worth going to? I go to Oakbrook most of the time but I moved away so it's kinda far now.
>>
>>55843769
So they want eternal and universal domination yet intentionally fucked themselves up? Many Necron died during the 60 million year sleep, too.

Not too bright.
>>
>>55843753
For what it's worth, the time my group tried something similar we used plasticard talismans shaped like our chosen faction symbols. They worked out okay, although the campaign was a massive clusterfuck, just like Soulstorm I suppose.

We should have vetted the rules better but to make a long story short an Imperial player kind of gamed the system and ran his Titan lance across the entire planet. It was terrifying to behind but the final stronghold mission was pretty fun. He still won though.
>>
>>55843771
Idk but I go to the Ventura store
>>
>>55843718
In the old lore necrons were ruled by c'tan. Their masters required souls to survive so necrons would go on massive galactic harvests and then back to sleep to let life regenerate back. When they made the new lore they simply forgot to come up with a valid reason for the great sleep and left it like that.
>>
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So a friend of mine is getting out of Magic and into Hearthstone, but he wants a social game since Hearthstone is not that. I ran a demo game with him today and he can't decide between Black Legion or World Eaters. Technically he can do both, since that's how detachments work. There's still a box kicking around that's Kharn and 48 berserkers, but there's nowhere near enough chainswords for the Chainaxe/chainsword squads he wants to run. If he picks up Black Legion chaos squads he gets ten per box, and there's six in the berserker box. Alternatively, would it be worth it to mix in Blood Warriors from Sigmar? Only problem is that takes it up to 58-78 Berzerkers. 88 Bersekers seems fluffy if excessive.

tl;dr: 88 Berserkers or Mixed BL/WE force for a newbie?
>>
>>55843706
It should be that he's expensive as hell to the point where you question wether or not he's really worth it
SHOULD be
>>
>>55843811
Wasn't the 60 million year sleep after they destroyed their rulers (C'Tan) therefore rendering such a huge sleep of life replenishment null?
>>
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Just finished my Brotherhood Champion conversion while watching the finale of Geek and Sundry's Critical Role DnD campaign. Aside from the feels I feel really happy with this dude.

What are you anons working/procrastinating on?
>>
>>55843820
Whatever he thinks is cooler
>>
>>55843759
>15 Orders off in 1 turn.
Holy fuck, how broken are Guard?
>>
>>55843867
The example there is of a player cheating. They are still quite broken however.
>>
>>55843820
Being able to participate in more than two phases of the game is more engaging for a new player and for that reason alone I recommend you start him off with BL and allied Berzerkers.
>>
>cheating in tt
how fucking desperate and retarded does one need to be?
>>
>>55843833
That's the NEW lore. In the OLD lore (pre 5th edition) the C'tan were not shattered. That's why they used to be just C'tan and now they are C'tan shards.
>>
>>55841077
[coming from 7th edition] quick question
when firing with a vehicle with multiple weapons, after the first takes out models of a unit within LoS, can the remaining guns (that need direct fire) shoot at the survivors that are out of sight?
My instincts are telling me no, but the RAW makes it seem possible and my FAQs (1.1) are silent on this
>>
>>55843784
I've run a campaign with Bolt Action on a similar system with a map of Europe, so we have some beta testing down.
>>
>>55843867
>>55843869
It went off as:

>Creed has 3 Orders, plus one because Kell was next to him.
>My opponent manged proc the Warlord trait on all four of them (he spent a CP to do it, though). Said trait let him issue the same order to another unit.
>So 8 Orders. This is where he cheated with the Laurels and used them to proc 4 more orders, another 2 orders off those four and final order off those two.
>So 15 Orders in total.
>>
>>55843867
>>55843869
To be fair a regular unnamed Cadian officer with the Laurels and WT can pull off the same shenanigans.
>3 orders a turn (with stratagem)
>50% chance to double order a unit, meaning reroll hits and 1s to wound usually
>50% chance to overspill this to a nearby unit
And if this wasn't enough the Relic of Lost Cadia is both literally and figuratively broken. The army is capable of spamming more CP and rerolls than fucking Guilliman.
>>
>>55843904
All the shots from the vehicle are declared at the same time and are (effectively) fired at the same time. So yes, that is the power of the 8th edition banana trajectories
>>
>>55843779
40k has a big lore of bad decisions. Eldar boinked their way into a warp entity
>>
>>55843918
>>55843920
Even without Creed, that's only 1 less order. So he would have gotten the 11 or 12 Orders anyway.
>>
>>55843893
Okay, was the 60 million year sleep in the OLD lore? If so, why?

>>55843927
Know where specifically I can read about that warp entity?
>>
>>55843920

The Cadian orders mayhem and Yarrick's inability to give any orders at all with his own trait will almost certainly be FAQ'd.
>>
>>55843861
He has declared all Chaos Marines "Metal as Fuck", so his head's in the right place. His eyes lit up when I told him he could do both so >>55843873 is what I'll recommend. I started with Tau in 3rd, so when I started Crimson Fists the game suddenly felt much deeper.
>>
>>55843940
>Know where specifically I can read about that warp entity?
It's Slaanesh
>>
>>55843820

Chaos in general is very versatile, since you can field all flavors of spiky marines, plus daemons, plus even guard fielded as traitors. There's a lot of room to grow and experiment.
>>
>>55843963
Fuck. I've been meaning to read more up on Eldar and especially, the Chaos gods. I hate not having the time to be 100% autistic about 40k now.
>>
>>55841380
purple

saying that though the only thing that puts me off owning elysians is the goofy-looking visors.
>>
>>55843920
>The bearer can unveil this relic at the start of
any turn. Until the end of that turn, you can re-roll hit and wound rolls of 1 for all CADIAN nits within 12" of the bearer. You can instead re-roll all failed hit and wound rolls for these units until the end of the turn if they are targeting a CHAOS unit.
Wait, so RAW you can use it in every phase? WTF GW?
>>
>>55843940
The nightbringer ate all the c'tan but four and a counter attack by the old ones and the rise of the enslavers forced the remaining c'tan into stasis.
>>
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>>55841114
can someone meme a salty Tau gook in a rice hat yelling at some vietnam catachans 'GO HOME GI'
>>
>>55843979
The models in general are just horribly goofy and their heads are way too big.
They're still better than GW's ogre Cadians but if you're going truescale, FW Guard you really should get Krieg. Or headswap the Elysians at least so they wouldn't have the visors anyway.

They are also FW-quality broken on the table so nobody would play you anyway.
>>
>>55841114
you blew up our home you fucking chaosfag
>>55843920
no way in hell relic of lost cadia isn't going to get FAQed

I hope they don't include a "a unit can only be affected by an order 1 time" in the FAQ though, I need my infinite FIX BAYONETS
>>
>>55843925
thanks
>>
>>55843940
The 60 millions sleep is both in the new and in the old lore. In the new lore it says that the necron suffered terrible losses in the war in the heavens and the eldar had enough power to wipe them out. So the went to sleep awaiting the eldar to die out (which they did) so that when the time was right they would awake and conquer the galaxy. Now wouldn't be the perfect time but szarekh ordered them to wake up anyways because he plans on giving necrons living bodies back somehow and the tyranid fleets he spotted might not be the best thing if you want something still living to be left in the galaxy for you to transfer back in.
>>
>>55844010
>I hope they don't include a "a unit can only be affected by an order 1 time" in the FAQ though, I need my infinite FIX BAYONETS
You can only use 1 Order on each unit each turn already. Unless it's a proc from the Laurels.
>>
>>55844006
maybe the militarum heads (full-plate or beret) would work?

Ive seen some dope FW Cadian respirator headswaps but thats way too expensive for anything more than a squad really.

I guess Anvil industries mite b cool too. for spec-ops tier heads for IG.
>>
>>55844032
*tempestus scions heads even

>>55844024
didnt they go to sleep too because of the enslaver plague? or
>>
>>55841980

Hmm, let's see what other advice he has for us!

"Burna Boyz are ridiculous"
"Tankbustas are great"
"Dakkajet one of the better shooters in the game"
"You don't see a lot of flyers on the table, but Dakkajets are pretty great"
"Stompas are great"
"Ork Dreads are really good"
"Stompa is worth every point"
"Buggies got dramatically better"
"Skorchas are really cheap"
"Rokkits are so good, they do 3 damage"
"Big Guns and Mek Guns are great"
"3 Lobbas are a fantastic unit"
"The Battlewagon is a beast in melee...excellent unit"
"Battlewagons are super strong, really hard to kill"
"Trukks are really good"
"Lootas...amazing"
"Flash Gitz are phenomenal...really great unit to use Da Jump with"
>>
>>55844049
well yeah I guess he could be a miserable prick but then he probably wouldnt be on friendly terms with the GW design team now would he?
>>
>>55842666
>Great flyer capable of transporting army of Primaris, even bigger than stormbird.
>model smaller than thunderhawk
Nope it's not overlord.
>>
>>55844071

I'm sure that blatently lieing is a fantastic attribute in a playtester.
>>
>>55844049
I was waiting for someone to post this.

>>55844071
If they have any sense they would stop letting such an obviously lying shill speak for them, although to be fair they kinda did that already and he's just continuing to spout bullshit from his own site.
>>
>>55844083
implying he wasnt like this shit is underpowered pls buff.

then Robbin Cruddace was like no nothing can be as strong as the new Guard codex because I'm a cunt that needs lynching along with Mat Ward since we managed to destroy the rules and fluff for the most popular miniatures game of all time for the best part of two decades but as long as I suck the CEO's dick im all fine and dandy.
>>
>>55844126
>>55844049

Reece also says Necrons are perfectly strong.
And that IG are perfectly fine right now, nothing broken, and doesn't think people should complain.
>>
>>55842858

>Lootas

Honestly curious, I'll math-hammer this out.

Morty has 18 wounds. DG increases this to 27, and Lootas do 2 damage per hit, so you're looking at 14 unsaved shots.

4+ save either way doubles that up to 28 wounds needed. Str 7 vs T7 doubles it again for 56 hits required. Lootas hit on a 5+, so have to shoot 168 times to generate that many hits. On average, Lootas shoot twice, so you'd need 84 Lootas to down Morty at a grand cost of 1428 points.
>>
>>55844126
1d4chan please go and stay go.
>>
>>55844155
Reddit please go and stay go.
>>
>>55844152
Morty has 4+ DR? Not that that really changes anything.
>>
>>55843918
Not to mention the Cadian Warlord trait doesn't count as 'issuing' an order; the order simply affects two units - so the extra order shouldn't trigger Laurels. At the same time, the Voice of Command specifies that a unit can't be AFFECTED by more than one order (Laurels of Command being a specific exception), which means that (RAW) an unit given an order from the Cadian trait can't be affected by another, whether it's issued to them or just affects them from the Warlord trait.
>>
>>55844147
I haven't watched an FLG podcast for a long time but I bet you're either lying, several months misinformed, or are ignoring when Reece said IG are strong/a little too strong right now. Because even without having to watch their shit I know he will say it, just like he said the same thing about every other army that was strong/OP in the past.
>>
>>55844126
>>55844165
>1d4ddit
>>
>>55844168
He doesn't, but he can use psychic bullshit to be T8 and force -1 to hit, so it's not like Lootas would fare any better against him with more factored in.
>>
>>55844168
5+++

>>55844152
looks reasonable!
>>
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>>55844147
>>
>>55844168

If you have a 5+ Disgustingly Resiliant, you save 1/3rd of all wounds you suffer.

If you cause 27 unsaved wounds on Morty, he would save 9 of them (one third) and suffer 18 wounds, thus dieing.

I know it feels weird that it actually increases your effective wounds by 50% rather than 33% but it's just how it works.
>>
>>55844178
You can summon after going back to 1d4ddit.
>>
>>55841134
Man, Angron's model is gonna suck when it comes...
>>
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>>55844147

No problems whatsoever.
>>
>>55844172
I'm just happy he didn't make the extra orders from the Laurels also affect multiple units.
>>
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>>55844177
He doesn't call them weak, but the point is he thinks that people shouldn't complain
>>
>>55844211
Huh. I suppose you're right.
>>
>>55844241

Those Nids though, oh boy. They're just out of control.
>>
>>55841548
I know I'm a little late but any good bits I could use to give my cultists skulls for heads? As much as it might kill me to paint I want all of them to be half white and half black like>>55841154 pic.
>>
>>55844241

Two weeks is a long time.
>>
>>55844254
Oh and best way to do a daemon prince of malice/malal?
>>
>>55844226
>awesome
>great
>not #1

I guess that means "fine" and "weak" to you.
>>
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Came up with symbols for detachments. Based on NATO ones.

Any thoughts?
>>
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>>55844226
>CSM are top dog!
>>
>>55844282
Vanguard should be different IMO. The use of an X is Infantry only because it is based on the Bandolier and Sword-belt worn by line infantry.
>>
>>55844293
They must be, they have DttFE on everything and DttFE counters Guard, duh.
>>
>>55844301
I figured most Elites options in the game are infantry, and I hadn't used it yet, so...
>>
>>55844228
Also, this is what he did with the Orders
>Order 1 - Infantry Squad
-----Order 1.1 - First Rank, fire! Second Rank, fire!
----------Order 1.1.1 - Take Aim!
---------------Order 1.1.1.1 - Bring it Down!
-----Order 1.2 - First Rank, fire! Second Rank, fire!
>Order 2 - Infantry Squad
-----Order 2.1 - First Rank, fire! Second Rank, fire!
-----Order 2.2 - First Rank, fire! Second Rank, fire!
>Order 3 - Special Weapons Squad (Plasma)
-----Order 3.1 - Take Aim!
----------Order 3.1.1 - Bring it Down!
-----Order 3.2 - Take Aim!
----------Order 3.1.1 - Bring it Down!
>Order 4 - Infantry Squad
-----Order 4.1 - Forwards, for the Emperor!
-----Order 4.2 - Forwards, for the Emperor!
----------Order 4.2.1 - First Rank, fire! Second Rank, fire!
---------------Order 4.2.1.1 - Take Aim!
--------------------Order 4.2.1.1.1 - Bring it Down!
>>
New ere
>>55844367
>>55844367
>>55844367
>>
>>55844293
Arent they winning tournaments with beserkers?
>>
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>>55844301
wow never knew that
>>
>>55844371
FUCK OFF WITH MAKING THREADS 200 POSTS EARLY
>>
>>55844241
>>55844253
What does it matter what Reece thinks? He got shit on by Index Guard at NOVA just like everyone else. Guard won both invitational AND open tournaments.

The faction will continue to win even harder now with the Codex buffs. You can fully expect him to change his views after continuously losing to guard over and over and then he will switch to playing as guard like every other tournament waacfag and keep saying they are balanced.
>>
>>55844329
That's fucking insane. On average a Cadian Officer with the Laurels and 4 Orders (2 from Senior Officer, 1 from Kell and 1 from the Strategem) will get an AVERAGE of 15 orders

>Order 1
-----Order 1.1
>Order 2
-----Order 2.1
----------Order 2.1.1
----------Order 2.1.2
---------------Order 2.1.2.1
--------------------Order 2.1.2.1.1
>Order 3
-----Order 3.1
-----Order 3.2
----------Order 3.2.1
>Order 4
-----Order 4.1
----------Order 4.1.1
---------------Order 4.1.1.1
---------------Order 4.1.1.2
--------------------Order 4.1.1.2.1
-----Order 4.2
>>
>>55844390
Fun Fact, the Single Slash for Cavalry units comes from the fact that Cav only wore a sword-belt and no bandolier.
>>
>>55844415
>What does it matter what Reece thinks?

Because he's one of the main playtesters GW is consulting for balance. So yes, it does matter a whole heap that your top playtester thinks shit like "The Stompa is worth every point" because it is going to directly affect changes GW are going to make.
>>
>>55844454
These are the kind of cool bits of knowledge I appreciate assuming you aren't just fucking with me.
>>
>>55844527
Nah, I'm not fucking with you. This has more info on them.
>https://en.wikipedia.org/wiki/NATO_Joint_Military_Symbology
>>
>>55844553
cheers anon
>>
>>55841213
Something to worry about: bright colors bellow the chest draw the eye too far. Do you want to be the "Kneepads Chapter"?
>>
>>55843650
They were waiting for their enemies to die off.




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