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...Identity Spoofed
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>Welcome back to /srg/, chummer
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>Attack_of_the_AI_Riggers.sim
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>Shoot straight
>Conserve ammo
>Do not buy CGL books
>And never, ever cut a deal with a dragon

Exploits, glitches and dumb rules Edition
What are your favorite moments of SR rules exploits?
>>
>>>57376606
>Elf 3/8
>Surge: Metagenetic Improvment[Charisma] 4/9
>Surge: Glamour just for fun
>Exceptional Attribute[Charisma] 4/10
>Genetic Optimization[Charisma] 4/11
The rest is pump up points and BAM! 11 Charisma! Its really easy.
>>
>>57375704
Make him look ugly. Not so much so that it's off-putting, but just enough that it's disarming. He's just an old guy with a really kind smile, and people just want to do what he says whenever he asks nicely.
>>
>>57376936
>surge
Not him, but my dm would skin me alive if I tried that.
>>
>>57376675

But 2 plus 4 is 6...
>>
>>57377015
chummer, read the spell
Base attribute ratings for humans are 3/3/3/3
>>
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Can you brick a car? It came up last session, and as best as I could figure the rules worked, it bricked almost as easily has a gun. I didn't want to waste the time digging through the rules, so I just let it happen. Seems like a half-decent decker running Hammer and Fork hard-counter to police chases.
>>
>>57377058

Then why does the image say 2?
>>
>>57377113
Those are the character's stats. You'd dump all physical too if you could get 7/7/7/7 for 3 drain.

But don't feel bad. I had the same confusion first time I saw it too. The image relies on assumed knowledge.
>>
>>57377112
Yes you can brick any device
So you can even brick your opponets pants and stop them from looking so slick
If they have wireless on of course
>>
>>57376675
>Humans aren’t paranormal
>Even though they can be mages, techno manners and adepts
>>
>>57377286
So can bears and dogs.
>>
>>57377211
Then I guess my real question is: how would people in-setting prevent deckers from dominating every car chase? Plug a firewall-dongle into the dashboard? Keep the car running "silent" or just offline? Have a spider riding shotgun of every HTR van?

Do cars have program slots? That could help, I think.
>>
>>57376675
>Magicians in critter form cannot perform other tasks requiring speech

Have fun
>>
>>57377015
minus 1 is 5 quick maths
>>
So running gives you a -2 to all checks but melee attacks gives you +4 for a total of +2. Lets say I wanted to cast a touch spell, can I cast it before I run so the spellcasting doesnt suffer then deliver it for the +2?
>>
>>57377416
How do they prevent people from shooting places up with assault rifles? Restrict who can buy them. Or not. It just happens.
>>
>>57377459
On a related topic, is there a martial art in 5E that improves my chances of delivering touch spells?
>>
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>>57377416
>>57377472
My mage drives an old junker with all of that fancy stuff pulled out and sold for beer. He also avoids the rich neighborhoods
>>
What would usually be running silent in the matrix? It seems like it'd be annoying to my decker to make him do a perception test before he can hack literally anything. How should I handle the matrix perception rules?


Asking this again in the new thread.
>>
>>57377437
>Play a neoteny loli
>Learn sign language
>Lead a double life as a mute milf
>>
My gm is describing auras as having different colors that change based on their emotional state. Is this thing made up? I'm looking at assessing and auras on the CRB and I can't find it.
>>
>>57377459
RUNNING MODIFIERS
Characters who are running take a –2 dice pool modi-
fier to all actions performed while running (except for
Sprinting). Characters charging into melee combat gain
a +4 dice pool modifier (making a net bonus of +2
when combined with the general penalty) when running
into melee combat. Characters making a ranged attack
against a running opponent suffer a –2 dice pool penalty
to their attack test. Characters making a ranged attack
against a sprinting opponent suffer a –4 dice pool mod-
ifier to their attack test.

BUUUUUUUUUT

ATTACKER MAKING
CHARGING ATTACK
Running towards a foe makes it a lot more compli-
cated to read just how your attack is going to land,
and it puts a little extra force behind any strikes you
do make. This bonus is gained on any melee attack
made while the attacking character is considered
running (see Movement, p. 161). Along with receiv-
ing this bonus, attackers can ignore the customary –2
penalty to skill checks made when running.

It's +4, you ignore the -2, not just compensate for it.
>>
>>57377975
The bonus is for melee attacks, not spellcasting

>Along with receiving this bonus, attackers can ignore the customary –2 penalty to skill checks made when running.
This should apply to melee attacks only
>>
>>57378016
Should, but not does.
>>
>>57378016
I understand that part but the question was can I cast the spell before I run 'hold the charge' then deliver it after my short sprint to the bad?
>>
File: Switch.pdf (57 KB, PDF)
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Any advice on my character? It's the first one I've ever made so advice on the build/writing are welcome.
>>
Anyone know a good Shadowrun Discord? I'm used to hitting up my hadowrun friends with help designing runs, but all of them are in my current campaign. I've got nobody to bounce ideas off, so I need new Runner-friends.
>>
>>57378038
This is not D&D, nigger.
>>
>>57377884
You don't actually "see" auras, as assensing is not linked to any physical organs. "Color" could be a thing if the assenser deludes themselves for it to be. Most magicians who aren't blind probably see "color" in the astral.
>>
Can a low magic rating character do anything useful?

Been playing a street scum level campaign in the barrens. I've been playing a high edge face drug dealer character.

The GM has given me the option to awaken if I'm willing to pay the karma to get that sweet rating 1 magic rating. (Most likely aspected due to how expensive it is to awaken post CC). Can I do anything useful for this? The only real use I can see is I can now perception magical things and read people astral. No one else is awakened besides a blade adept troll. Any ideas /srg/?
>>
>>57376936
>Changeling II makes your face into a drooling idiot with negatives
>>57377459
No.
>>57377884
It's inaccurate, but how else would you describe the ability to know someone's emotional state by reading their aura? Magic doesn't exactly do ARO tags.
>>57377975
Gotta love contradictory rules.
>>57378055
Shadowcasters Network is okay.
>>
>>57377740
>What is Merlin from the "Seven Deadly Sins" Manga? for 500, alex
>>
>>57378075
Top off healing after using a proper medkit. A point or two of damage off is a day or two out of traction.
>>
>That OP
What's a .zdf file?
>>
>>57378048
get some points in etiquette and sneaking so that you'll have at least 4 in both
>>
>>57378038
>can I cast the spell before I run 'hold the charge' then deliver it after my short sprint to the bad?
I don't believe so.
>>
>>57378127
it's the future version of pdf
>>
https://mega.nz/#!xiYFhRhb!iIOubjneivRqL2xWYAFuhLeLDvCT7YgfS9vRIUD6zrk
Has this been added to the op and/or pastebin, yet?
I kinda want to remove it from my mega soon-ish
>>
>>57378080
I know what watching after Devilman: Crybaby now.
>>
>>57378075
>Can a low magic rating character do anything useful?
Use reagents, git gud (i.e. train spellcasting), and it'll be kinda like you're a real mage only you take physical drain and need to pop like 100¥ of reagents to cast anything strong.

You mentioned assessing. Astral projection may also be an option.

You can also raise your magic rating with karma and training.

It's possible to summon wimpy spirits. They won't be taking anyone down, but they might still be helpful if you're creative.
>>
>>57378223
>Devilman: Crybaby
huh
sounds nice from what I've read so far
>>
>>57378048
>Tailor Switch
Not sure if intended, but it made me actually laugh.
>>
>>57378278
The soundtrack is a nice choir techno blend.

https://www.youtube.com/watch?v=K_bobVii13w
>>
>>57378351
I didn't even notice actually. What's the joke?
>>
>>57378404
Taylor Swift
>>
>>57378098
>>57378255
Hmm thanks for advice anons, I think being a mage is so powerful it might be worth taking it up, plus I have a ton of edge so I can always use that to push the limits.
>>
>>57378404
Taylor Swift -> Taylor Switch

It was just a quick thought that this would be an awesome name for a sam or rigger with a sensibility for old mainstream pop music.
>>
>>57378435
>>57378480
Kek, no I'm just bad at creating names. But now I want to create a pop star character who moonlights as a shadowrunner.
>>
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>>57378048
But on a serious note: Your build seems overall fine. I like that he uses used cyberware. It fits the character very well. Maybe a better commlink could have been an idea. The one thing I as a GM would have like to know is where this phobia comes from and some personal interests and goals. But that's cherry picking.
>>
>>57377638
Personal items are usually not silent, unless you're committing crime. I think it may be illegal to run your commlink on silent, actually. If not illegal, it's suspicious.

Most devices in modern life will be running silent, but that's mostly to keep clutter out of AR. Security cameras will be silent, automatic doors will be silent, street lamps will be silent.

Anything that doesn't need constant communication with the matrix should just have wireless off completely. Cyberware in particular. The game tries to tempt you to keep it on for the tasty Wireless bonus, and you can get away with it often, but as soon as a decker shows up, a standard action to activate your skimmers wont sound so bad.

As for matrix perception: yes, it sucks. It's stupid and easily exploitable in RAW, with just 100 stealth tags. An Anon a thread or two ago mentioned that he house-ruled Matrix Perception to just hit everything under a threshold, and I was thinking of stealing that one.
>>
>>57378822
>An Anon a thread or two ago mentioned that he house-ruled Matrix Perception to just hit everything under a threshold, and I was thinking of stealing that one.
Makes sense, I'm so stealing that.
>>
>>57378716
Thanks for the advice. I had planned to include a story about a near death experience he had with ghouls as a kid when he and a friend went down into the sewers on a dare, he escape but his friend wasn't so lucky. I left it out because I was worried about how bloated the background was already. I hadn't thought about his goals beyond getting revenge though, I'll need to try and flesh out the character a little bit more I think.
>>
>>57378439
>plus I have a ton of edge so I can always use that to push the limits.

Just don't get yourself killed on the drain though
>>
>>57378189
What is this?
>>
>>57379092
Shadowplans map pack 2 and the tileset
>>
>>57379092
Dolphin porn.
>>
>>57379121
Male Dolphin on female would actually be noice, had been looking for something like this for a time.

>>57379109
Thats also alright with me.
Thanks for uploading.
>>
>>57378935
Somewhere at the beginning of Run Faster are twenty questions to answer about the runner's background. I did them a couple months ago with a bunch of new players and at the end, we had characters with more flair and depth than I saw from some seasoned players. They are simply wonderful.

The two most important questions for my runners are always:
>What is he running away from?
>What is he searching for?
Most the time in an abstract sense, but sometimes literally.
>>
>>57377437
Spells don't require speech and communication in combat is best done by trodes
>>
>>57376675
How about the fact that you can buy a toyota gopher, ad rotor propulsion and have a fully functional helicopter, which can also drive off-road, has 14 body, 10 Armor.
And all that for the cheap price of 67K Nuyen.
>>
>>57379427
t. Chrysler-Nissan
>>
>>57379427
While we are already on that topic,
Buying a Kingfisher and adding secondary propulsion (walker) and two mechanical arm (basic)
All that to paint it read and pretending to be a huge mecha crab.
Crazy awesome or just stupid ?
>>
>>57371620
In my campaign the GM made Disney into an AA presence that uses Mouse House luxury resorts to establish its presence in every major metroplex. They're fully featured theme parks, megamalls, and hotels, like a small scale arcology, and are extremely secure to the point my runner uses them to stash his three kids while he's balls deep in Aztlan jungle.
>>
Oh god damn it that was the wrong party number
What i get for phone posting
>>
>>57379716
Awesomely stupid? I don't know, but it makes my pink mohawk tingly.
>>
If someone 'dies' and comes back as a robocop type deal, would their SIN be deleted or turned off, or would they still have their SIN?
>>
>>57380373
A cyberzombie? They would be property.
>>
>>57380415
I mean like they got utterly wrecked, and got rebuilt by the mafia or something instead of dying. Just trying to figure out if my street samurai should buy the SINer trait at char gen.
>>
>>57380373
>>57380462
Depends on just how dead he is. If he's dead enough to be officially dead, his SIN wouldn't be deleted, but it would be marked as deceased, and the SIN number itself would be designated for reassignment, probably. I've heard a story of a runner who got caught with a rating 1 fake SIN because the SIN data said he died 11 years ago.

If he was rebuilt by mafia, it's probably off the books, so he may have been labeled as 'missing' instead of 'dead,' unless there are witnesses to his would-be death. How much Essence does this fella have left?
>>
>>57376675
Ban general threads
>>
>>57380539
I've figured almost full robocop, everything but his skull and down to like .5 essence. We're using priority char gen from 5e and I maxed out my resource priority so I could trick this guy. Figure something like a car bomb blew his ass up, or something no person would reasonably survive.
>>
>>57380539
>his SIN wouldn't be deleted, but it would be marked as deceased
This. No organization in its right mind would willingly delete a gold-mine of data like a SIN
>>
>>57380689
So would he still come up on bio reader or something if some hair or dead skin cells showed up? Honestly, with damn near everything from his fingers to his eyes replaced I'm not sure what else they could read him on for his SIN. My lack of familiarity with the setting kind of hurts here.
>>
>>57380726
>he still come up on bio reader or something if some hair or dead skin cells showed up?
Yeah, probably, but if your GM is picking hair and blood off a crime scene to track you, he's got it out for you. I remember being told the secret rule of Shadowrun is that technology that would make Shadowrunning impossible doesn't really exist.
>>
>>57380817
It's almost as if it's impossible to stop crimes from occurring and only possible to punish people after the fact (if you can catch them)
>>
>>57380817
Gotcha, thanks! I think I'll take the corporate SIN trait since it sounds like it would still be out there, but talk to my GM about how hard it would be to track him through it.
>>
What's the best way to work trucks of peace into shadowrun campaigns? NPCs only or can Shadowrunners make use of them too?
>>
>>57380842
>talk to my GM about how hard it would be to track him through it.
That's the correct answer. Everyone runs SINs differently. I usually don't bug my players about it unless they fuck up majorly, but I've seen a video where a GM burned their fake SINs after the second mission because they bled on the carpet.

>>57380837
Funny how a game about committing crime would favor the criminals, right?
>>
>>57380974
I think that's just how life really works actually
>>
>>57378075
Astral Perception is crazy useful. You kind of glossed over it, but that functionality makes it worth it by itself.
Summoning crappy spirits is useful too. Being able to simply magic up extra eyes and ears is great, and if nothing else they can be used as a distraction.
It opens up metamagic/foci potential. That shit can make you broken.
Basically even having only a magic of 1 opens up a hell of a lot of potential.
>>
>>57379716
Don't forget to buy a tricone and stand on the ship while it charges into the corporate base.
Bonus points for blasting a electro music cover of a classical piece while doing so.
>>
>>57376675
>Human_suddenly_SURGEing_Awakening_AND_Goblinizing_AT_THE_SAME_TIME.trid

Eh, seen worse. Could've turned ghoul too.
>>
>>57381014
not really.
Numbers of unsolved crimes, big and small are still very high, even in developed countries.
>>
I'm considering a technomancer at the moment but one thing's not mentioned in the core rulebook that I've noticed is whether registered sprites are locked to a single grid or if they have to be registered again if they're able to be moved to another grid.
>>
>>57381248
Um, I'm the one saying that in real life crimes are impossible to prevent and difficult to solve, we agree laddie
>>
>>57381026
It is 60 karma to be a magician . I think the toughest part is saving up enough karma to buy it. I've been looking into aspecting but you are giving up some major features for the discount.
>>
>>57381259
Just go to a global grid like SK and register it there, most GMs I know just flat out ignore grids anyway and -2 to a test suck but should not cripple a noteworthy Sprite.
There is also semi official errata out for complex forms, just in case you don't want to lobotomize yourself while doing them.
>>
>>57381259
Nah, you just take them across grids and into hosts by putting them in standby and resummoning them in the target grid/host. Costs a task, but it saves you the effort of reregistering it.
>>
>>57380817
>impossible to run with records on file
The evidence isn't getting shared with other corps. At best it's one place knowing your blood type or whatever. Then you just need to be careful around that particular area until the heat dies down.
>>
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Could the 40 Elephants gang fit into the Shadowrun universe?
>>
>>57381578
Like a glove.
>>
>>57381578
Does the Shadowrun universe come in XXXXXXXL?
>>
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>>57381814
Yes
>>
>>57381814
Ya know that trolls are a thing ?
>>
>>57382061
Someone start posting synecdoche
>>
>>57377286
Humans can develop independent of mana. metatypes can't.
>>
Lets say a magic user with the bear mentor spirit was in a group melee for some reason and an ally shot a nearby enemy who rolled really well on their defense check, random chance putting the bullets into the friendly. Does mr magic user have to roll for berserk against his own friend?
>>
Nah. If it happened again, sure.
>>
>>57386257
You don't roll Berserk against anyone specific. The intent of the Bear disadvantage is to give you the whole angry-mommy-bear-thing. You're entering a state of mind, in which you know that recklessly destroying your enemy means to protect your friends(cubs). This also happens, when your character doesn't know who or where the enemy is. While in this state you're not allowed to use any kind Interrupt Actions because you don't give a fuck about your safety.

Yes, you have to roll for Berserk. No, you aren't going to attack your friend, but the enemies because in some way it's their fault.
>>
Hypothetically, a gunslinger adept is fighting something Immune to Normal Weapons. His gun is a Weapon Focus, but he hasn't invested in any of the Elemental Weapon powers yet. Do the bullets his gun fire count as magical too, or are gunbunny adepts hosed in this hypothetical? (Beyond just throwing enough firepower and dice at the problem to brute-force past it)
>>
>>57387339
Guns can't be weapon focuses.
>>
>>57387417
Derp. I love how I managed to miss the one word in the entire paragraph that would answer my question. Thank you.
>>
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>>57387339
Naw, gotta club him with it for it to count. Ask your GM if there's a way you can get the Alter Ballistics alchemical spell, that allows you to make magic bullets that do weird shit.
>>
>>57387417
Technically, the gun can be, but the bullets wont. I suppose you could, IN THEORY, make a bullet the weapon focus, depending on how you define MELEE WEAPON, but that would be quite expensive.
>>
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>>57387249
I'm not seeing any wording that prevents me from taking interrupt actions. I was actually more worried that I'm forbidden and actually obligated to rush straight for them even if I have a gun and have a clear line of fire from where I'm standing.
>>
>>57387516
>When you’re berserk, you go after your attacker(s) without regards or your own safety.
I admit that's a pretty loose interpretation, but it wouldn't be stated if there was no intent behind it. It makes sense because Berserk expects from you to use all his resources against his enemies.
>>
>>57387506
The thing is that the active focus becomes an extension of your aura and stops being active as soon as it seperates from your aura, which means when you are not holding or carrying it.
So you would need to put the barrle onto the person and then shoot for it to work.
>>
Why would you not mass breed something like crickets, use the nonmagical ones to produce soyfood, and have an assensor on the production line to pick out the magical ones?

The magical crickets could then be used in all sorts of munitions and magical solutions.
>>
>>57390286
Honestly, the setting, right now with 5e, is in a state where it falls apart if you think too hard about it.

Like how are there food problems with their level of thechnology? They could literally build orbital farms and sells pace potatoes, those would be of course still be more expensive then todays potatoes but would still be able to compete with todays nuyen prices for real food.

The cricket thing is probably already being done but bust animals that can awaken are already awakened and get awakened offsprings, basically became their own species, it seems to be different for human awakening.
>>
>>57390437
I dunno, it's always been like that ever since essence existed.
>>
>>57390286
They do breed something like crickets. They breed krill, which are more efficient anyway.
>>
>>57390673
yeah, but you can't pick out the magical krill like you could magical crickets.

They need to be big enough to see unaided.
>>
>>57390689
Insofar as I know, awakened krill have never been mentioned in any capacity. So I would assume the fact you don't have to bother sorting the magical ones from non-magical ones is another plus of krill vs crickets.
>>
>>57390703
anon, you WANT magical ones.
So you can do things like put them inside of a shell to have a magical shell.
>>
>>57390772
Not if you're trying to make food as efficiently and cheaply as possible. Evidently the amount of money made on harvesting magical crickets is not commensurate or superior to cost of sorting them, otherwise we would see them doing this already.
>>
>>57390811
>evidently
I wouldn't say evidently, many things in shadowrun are pants on head retarded for no reason, so we can't assume anyone is going to do a smart thing.
>>
>>57390772
>inside of a shell to have a magical shell
?
>>
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>>57390843
See, I've generally gone the other way. When something is Shadowrun is retarded, I try and figure out why it wouldn't be retarded in setting. I get why one would rather just scrap it and try to make stuff that makes sense from the outset, but at that point I don't see why one wouldn't just try to make a setting of their own from scratch.

Besides, the crickets vs krill thing is something I think actually makes relative sense, so long as we ignore the fact that just growing vat meat should be more efficient than either.
>>
>>57390851
Magical bullets don't work because you have to keep a living magical aura near the magical thing for it to work.

If you could somehow suspend a living magical cricket inside of a tank shell, that shell could be enchanted with whatever bullshit you want.
>>
>>57390772
Also one could argue that making bullets out of magical animals would't count as magical attack since even normal adept punching doens't count as magical attack without buying a certain power.
>>
>>57390870
>If you could somehow suspend a living magical cricket inside of a tank shell, that shell could be enchanted with whatever bullshit you want.
So, your plan is
>Take tank shell
>hollow it out
>install tiny compartment for live magical bug
>put bug in
>somehow make the magic you want to apply be bound to the bug
>fire a possibly magical tank round that could probably be made far easier through alchemy
?

I think I have a better plan
>Take tank shell
>(maybe enchant it)
>FIRE THE FUCKING TANK SHELL
>>
>>57390907
So, your plan involves firing entirely non magical tank shells?
>>
>>57391001
either that, or just enchant them beforehand
>>
>>57391057
cunning plan, i like it.
>>
>>57390772
Check out metadrake and their oil from Parabotany.
Talk with you GM if you can get that stuff for capsule rounds or if too expensive, pick up gardening as a hobby.
Also Spirits aren't immune to attacks they are allergic against, so your bog standard capsule round start to pack quite a punch agains fire, Water and Insect spirits.
>>
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>>57391231
>>57391231
And then there is the fucking piece of shit/miracle worker that is Molu.

Molu doesn't just have one power but two, one is Anaphylaxis, which will ruin your day.
>The victim takes 1 box of damage each Combat Turn until he dies from cardiovascular breakdown, unless he is treated with a First Aid + Logic [Mental] (2) Test with appropriate drugs (such as from a medkit) or an Antidote, Detox, or Heal spell.
That's right, just slinging a spell at it won't cure it, you also need to make a test.
The good thing is here that plant pieces are alive far longer than any boring human pieces so you could whap somebody with your green stick and watch them die.

The second miracle Molu pulls out of it's ass is the fact that eating the a clover gives you magic resistance 1, eating two makes that mr2 and so on with a maximum of magic resistance 4.

Now you might think, gee, that thing sure sounds like it would cost alot of money. You are half right and half wrong.
250 square centimeter of healthy planted molu plants cost 15kNuyen but it's also legal to own and has an availability of 8.
I hope you like garlic.
>>
>>57376675
Not to cause shitstorm, but are there any Cyberpunk systems other than Shadowrun and Cyberpunk books?

I scrolled through Shadowrun rulebooks and I don't think that the system is hard, but the players aren't too happy about the amounts of dice in each roll and combat initiative dynamics (even though one of them GMs GURPS and we play with another girl, there are two more people that I would like to play with for a decent-sized party).

So I'm looking for something simpler, I guess, for typical noir cyberpunk, most likely leaned towards black trenchcoat style.
>>
>>57391441
>Not to cause shitstorm
Nah don't worry almost nobody is here for the system, mostly for the setting.

Sprawl is a thing that you could test out.
>>
>>57391441
You can try "The Sprawl" or "Interface Zero". PDF thread should have them.
>>
>>57391429
>1 box of damage each Combat Turn
>whap somebody with your green stick and watch them die

If you don't mind being dodging bullets for like 30 initiative passes, sure
>>
>>57391474
well, I DO like having a lot of dice, which I like about the system.
Fucking bell curves.
>>
>>57391507
Sexy, sexy curves.

Traveller Mg1e is also a suprisingtly competent system with sexy curves, has a cyberpunk supplement but only needs 2d6 dor checks.
Okay, i'm also shilling my own preferences here, i tend to run alot of SR but Traveller was, is and will always be the RPG closest to my heart.
Running Traveller after some time of SR is a fucking pleasure.
>>
>>57391548
Aaaalso it got a magic supplement which is also pretty neat with the same idea as SR, namely that Magic will kick your teeth in if you don't handle it carefully.
>>
>>57391429
>The second miracle Molu pulls out of it's ass is the fact that eating the a clover gives you magic resistance 1, eating two makes that mr2 and so on with a maximum of magic resistance 4.


Where did you get that from?
Parablabla only states that:
>Usage: Consumption grants temporary protection from magic

And the text also says one can only eat one piece.
>>
>>57392534
further down in the book under awakened drugs.
Search for "Molu Root"
>>
>>57392878
Ah, i see, thanks.
Had to check the PDF.
Sadly, that part didn't make it into the 5e Version of Parabotanology (Kraut only).
Oh well, with a duration of "Essence", it wouldn't have been a good hobby for my 0,6 Essence Sam.
And here i thought i had finally found a useful thing to spend money on ...
>>
>>57393426
well there is always the option of talking with your GM.
>>
>>57393426
If you are looking for things to mess with mages i have a samm list of things that can help.
Water Capsule rounds against fire spirits.
Insecticide capsule rounds against insect spirits.
FAB Sensor array, if that breaks your budget, how about some glowmoss in a glass necklace ?
Dunno if metadrakes made it into the Kraut Krautbuch, but you should take a look at them.
Magic sensitive critter trained to point out the largest magic source nearaby.
Drones, for shit n giggles, buy a MCT, add realistic features so it looks like a potted plant or an odinary object like a suitcase.
There is a whole bunch of mage restraining gear across the books.
Remote detonated bombs are also fun.
>>
Whats the best combination of cyber/bio/adept powers to get max damage?

I was messing around with bone density, calluses, toner, critical strike and penetrating attack. Is there a better combination?
>>
>>57394359
For unarmed attacks, I mean
>>
>>57394359
It's a little difficult, but if you're careful you can replace all of those powers with an assault cannon and fire it point blank and pretend you're just punching them really hard.

Look at elemental body as a power.
>>
>>57387417

Sure it can, it's just that all that means is stabbing soneone with your bayonet or buttstroking them is magicky. The bullets won't be. They're just bullets.
>>
>>57394650
Or just hit them with it, after all, hitting somebody with your rifle does 3+STR damage.
>>
>>57395003
>or buttstroking them
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>>57394383
striking callus x2
bone density
>>
>>57395178
[checks google]
>https://en.wikipedia.org/wiki/Buttstroke
What is this, the british term for rifle-butting?

Not him, but I had assumed 'buttstroke' referred to some kind of weird internet sex meme.
>>
>>57377585
Enjoy getting pulled over by every Lone Star officer who sees you driving it, for Driving an Unroadworthy Vehicle.
>>
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Since Many folktales have real roots in shadowrun or magic is shaped by said tales, depending on who you ask, is there a boogieman in the shadowrun ?
>>
As a general rule, how many words is an acceptable amount for character backstory?
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>>57396849
6
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>>57396849
Twenty words.

But actually, use the minimum number of words necessary to convey the most important details of your character.
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>sending my group to Neo-Tokyo for a job
Any ideas to do while they're there?
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>>57396994
Anime/Doujinshi convention filled with cosplayers and otaku. The team can blend right in.
>>
>>57397063
Remember to have convention-goers laugh at them for their "inauthentic" or "unrealistic" shadowrunner outfits. Or give them advice on making more believable shadowrunner cosplays.
>>
>>57396849
Listen to>>57396957

After all it's a background, a basis on who your character is and how he acts.
It's less important than the stuff you do in the game since your teammates will define you by what you do there.
>>
>>57394359
What you have is good.
Also get powers/augs that increase physical limit, since that's the limit on unarmed attacks. Then get augs/powers that give you more attack dice, since net hits adds to damage.

Technically you can also get a pair of Knucks and toss a Mchine Sprite in there, but that's too cheesy even for me.
>>
>>57396994
Stumble into a runner cosplay convention while working a datasteal in the hotel. The fans refuse to leave because of how realistic their costumes are - oh my god, you even got the trog stink, and that mask is *so ugly*. What part of japan are you from? Any hint of illegal activity and they call the cops.
>>
>>57396994
A wizard offers them 20k apiece if they spend a day going to a filthy nip highschool under a shapechanging spell he will cast and keep an eye out for anything 'weird'. He'll make ominous pronouncements but not tell anything. In reality, he works for Horizon and this is a reality show.
>>
>>57398008
Is there any ware that increases you physical limit directly ?
Because I need that, phys.limit is kinda important.
>>
>>57398981
Enhanced articulation.
>>
>>57397063
>>57397237
>>57398669
This is a pretty good ide--
>>57398693
Holy shit, this is perfect.
>>
>>57398981
Some Geneware does this
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>>57399031
Also simply raising your physical attributes. Some qualities do it as well, and they're cheap.
When I think about it, Unarmed really does seem to have the highest damage potential of any melee option (and most ranged too). It just takes a lot of effort, and it's only practical to go half-way in chargen. But if you focus at it once in-game you can go completely One Punch Man.
>>
>>57399222
Being a troll helps, but it's not necessary. Still, 17P trog punches are a horrible thing to resist.
>>
>>57399222
But Troll/Dwarf is largely a trap option. You need speed to get into combat before you get shot to hell, but those two metatypes take a hefty penalty to speed. This can be overcome, but it's another hurdle.
>>
>>57398693
Will the runners be changed into cute shoolgirls ?
>>
>>57399234
I'm fairly sure you can get over 20P in chargen, and the same for attack dice. Competition to make most awesome Punchrunner?
>>
>>57399284
Sure, why not? For bonus points, make it so they get hired for a second school on another day. But in this one, literally everyone is a collection of runners trying really hard to act like nip schoolchildren. Paid their per diem, and the people the 'audience' votes best get a prize and their face all over prime time television!
>>
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>>57399304
>>
>>57399304
I never knew i needed this so much.

Bonus points, a Humanis poli group attacks the shooting because they show metathumans in a enviroment where "sub humans" should not be (or any other bullshit reason)

Now you have a building full of hardened criminals, trying their best to act like shoolgirls while also fighting off terrorists.
>>
I think we need a Doc Aquatic style table for Shadowrun interlude adventures.
>>
>>57376675
Hey, so has anyone ever had players who have made jobs before they even pass the planning stages go so far south?

My group was given a simple job: to steal some blueprints and a prototype and make sure no documentation of them exists on the servers they were stolen from. The target was Colt. My players decide to hack their duty rosters and put themselves into the security rotations on the floor they narrowed the prototype and plans to be on, so far so good I guess, other than the decker accidentally alerted some of the IC to her presence. The group then decides to look for someone who can forge credentials to sell that they transferred in from another facility and find a guy who turns out to be the local underboss for the Romanian mafia that can help them, or he would have if the face didn't decide to take the underboss' monocle off his face and smash it to assert his dominance. The mob underboss then told them that instead of a measly 20 grand for this, it would be 35 grand and they have to go whack a Vory gambling den if they want to have their disguises.

Am I out of line for wanting to just have the underboss after this attack the gambling den to just thank them and put two bullets into the face's head?
>>
>>57376675

I'm pretty sure that doesn't work. The Critter Form spell doesn't let you assume the form of any critter with a base Body 2 higher than your own, and the hits add BASE attributes, so once you get 2 or more hits, your Body 2 caster won't be able to use Critter form to assume an alternate human form, right?
>>
>>57400816
Tell me the face managed a critical glitch to do something that fucking stupid.

You're not out of line. Maybe give him a warning about not pulling punches in the future, let him live after the job - but have him teach the face some 'respect' - smash his head against his desk a few times, give him a few boxes of stun/physical as a beating before sending them off. Next time? Kill the face on the spot and have him ask the next highest charisma team member if they'd like the deal.
>>
>>57400816
They fucked with the mafia.
If it where my game they would have gotten beaten near death for that shit and would be left on their own.
As I said, in my game.
I think they got off easy but not too easy. I would let the gambling den Job just be a simple smash and grab job and even put some extra stuff (around 10k¥) to steal for smart runners on the site.
>>
>>57400932
Wouldn't that same limitation apply to ANY critter form?
>>
>>57400816
I mean, I (face/mage) played with a small group once and we wanted to hide a Steel Lynx in a big underground garage. (We had the drone on a car truck and a tarp over it)

Only problem was that we had no hacker so our plan on entering the garage depended on getting a guy who lived in the apartment complex to open it up for us.
Ya know, nothing difficult. "Hey bro, lost my keys, can you open up?"

But the guy got a bit suspicious, and I fucked up multiple big times.

First I tried to use magic to control his thoughts - failed.
Then I tried to sweettalk him, using a connection in a high place as an argument - he was unimpressed.
Then I tried to threaten him, showing off a gun in my jacket - he was still unimpressed.
Then I tried to attack him using a hidden taser - missed.

A fight broke out, he edged his way through several attacks of my and my group, and it ended with lead embedded in my amygdala, two times.
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>>57400932
Wut? No. Your available critters are chosen based on your base body. The hits are essentially a bonus.
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>>57400953
Well I was planning on making that job a near death trap since they were going to be hitting something in the heart of Vory territory in Puyallup. It wouldn't be unreasonable to think there'd be some easy cash to grab in a gambling den if you play your cards right. Also I forgot to mention that the underboss asked for the players to film themselves wrecking the place too.
>>
>>57401088
Sound simple but lethal if they mess up, I like it.
>>
Besides, critter form spells are weird. Young dragons learn them to take on metahuman form since only greats get it as an innate ability. Kalanyr uses a troll, that red eastern dragon from.. artifacts unbound, I think, is a human, etc. There's like ten bits of errata floating around.

If your GM is just being a tool, you can always use arcana tow hip yourself up a 'make-me-a-different-human-or-metatype-with-the-same-stats form' spell.
>>
>>57401088
If it's a puyallup den, maybe give the vory like four legbreakers. One 'boss', one uncybered accountant type, two mouthbreathers. The problem can come from the locals gambling there and their entourage/security details.

That gives the face a chance to talk them out of joining on the vory's side or turn it into a colossal fuck up. And the rest of the team to either stick with him and affirm their loyalty or back the fuck away.
>>
>>57390870
Are you going to bond your crickets to the tank shell? Animals aren't that smart.
>>
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>>57399299
Just a quick attempt
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>>57395573
There's every kind of boogieman under the sun. Gnawers and devil rats and that Filipino thing that's some lady's head with a bunch of tentacles. Whatever goes bump in the night is bumping again.
>>
>>57401071

Except it specifically states that the hits increase the base stats.
>>
>>57401740
It says you add one to the stats per hit. The human baseline of 3 doesn't change; that reading of it would mean that the average physical charactristics of the species would fluctuate widely depending on how many people are using Critter Form at any time.
>>
>>57401720
I looked into the magic books and it looks like I was looking for shadow spirits, since one variant literally feeds on fear.
>>
>>57401779
Human average is 3, human base (that the spell description references) is 1.
>>
So, rigger 5.0 rules seriously limits the ability for drones to carry heavy weapons, right? Or am I reading this wrong?
>>
Any tips for a first time GM?
>>
>>57403107
Don't worry too much about sticking precisely to the rules, and don't make too much extra bookkeeping for yourself. If you can't decide on a roll, pick a skill plus an attribute or two attributes. Situational modifiers can be made up on the spot depending on what you feel is appropriate.

You also don't need to fully stat out your mooks. Just decide on a dice pool to shoot with, a dice pool for soak, and a weapon.
>>
>>57402956
Yup. Ask your GM if you can use the vehicle modification rules instead of the drone ones.
>>
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Man I wish Wild Cards were a thing in Shadowrun.
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>>57403947
What are wild cards?
>>
>>57376936
>wasting all that karma for +3 CHA
Charisma bonuses are the cheapest in the game, why would you do this?
>>
>>57404421
Because pushing things to the absolute limit is half the fun of crafting.
>>
>>57403947
I also want to know what Wild Cards are, because from the looks of things, that's a shifter or a changeling.
>>
>>57401071
Goddamn, I wish that was a playable thing you posted.
>>
>>57404588
It is, if you suck your GM good enough.
>>
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>>57404357
There are a lot of parallels with magic and SURGE. The Wild Cards series itself is basically 'aliens dumped a bunch of super soldier serum on earth back in the 40s, it made people transform, here's all these interlinked plots for how shit went wrong after that'. People infected by the virus either died horribly, became Aces, who had awesome powers, or transformed into Jokers who were outcast from society for one reason or another.

Broadly speaking I want changelings to be less completely awful and it seemed like an excuse to post an awesome cover.
>>57404588
Lamia tail is the only impossible part. I have 4E rules for them as a metasapient somewhere, and I know someone was working on implementing a liminal lamia tail cyberware. Multiple arms isn't mechanically helpful, but that's a whole other problem.
>>
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Mundane face: 6 Essence, 0 Magic. Can it be viable?

On that note, can those stats work for any archetype?
>>
>>57404793
Here is the answer to every "6 essence, 0 magic archetype" question
Can it be done? Yes
Can it be viable? Depends on how much the GM pulls his punches
Are you going to be as good as augmented/magical equivalent? No way in hell.
Welcome to cyberpunk where you are in constant arms race with everyone and everything. Being mundane means bringing a stick to nuclear missile fight.
>>
>>57404790
>long cut dress
>red heels
>ugly green legs
>not even pristine chrome
Why would you do this

>walking to the stage
>instrument still in its case
>balancing on one leg while carrying it
Please at least take that thing out and tune it before you perform, that's all I'm asking.
>>
>>57405067
>preform
I hope by that you mean the street sam removing her disguise and taking out her SMG from the violin case to shoot down some people
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>>57405067
It's fine, her balance is augmented. Besides, it's a gun case
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>>57404793
>Mundane face: 6 Essence, 0 Magic. Can it be viable?
If you don't mind folding like a lawnchair the moment someone points a gun in your general direction, and barely pulling your weight in your own specialty.

source: Friend played a squishy face with only 12 dice in negotiation

>>57405129
>street sam removing her disguise and taking out her SMG from the violin case to shoot down some people
Well at least that explains why the case looks so bulky, if she just picked up some roomy bottom-barrel shit to stuff her murder-gear into.
>>
>>57405154
>no marring on the brass deflector
She might as well leave it at home.
>>
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Yo, trying to build the SR equivalent of a bard.
Low damage output, but great at keeping the party alive via buffs and smooth talking.
Is this sort of thing possible with the way magic works in SR?
>>
>>57405240
>not reading anything at all and asking how to build this stupid D&D class instead of playing proper character
But to answer your question both of those can be done.
>>
>>57405240
Buffing the things other people are good at is tricky, since you need a shit-ton of hits to give them a bonus and sustaining a bunch of spells give you penalties. It's easier with technomancers, since you can use sprite Diagnosis to confer a Teamwork bonus to any test your ally makes with a particular device.

But yeah, CHA-based tradition and a bunch of health spells, totally doable to be a buff-based character.
>>
>>57405296
I'm just having a hard time crunching through some of the stuff on magic and thought I'd see what they folks here had to say. Sorry boss.
>>57405326
Sweet dude, thanks.
>>
>>57405459
Three words: Physical Adept Pornomancer.
>>
>>57405576
Please, PLEASE say more
>>
>>57405599
You can use a Leadership (Direct) teamwork test to add your bonuses to an ally's tests. Can't look up rules atm, but it is a COMPLETELY viable build.
Use a character that can buff their face skills into the stratosphere, which usually means a social adept or anthro-ai. Try to have over 20 dice in social skills in chargen. With the right build you can get close to 30.
>>
>>57404793

No, no it cant, the best you can ever do is be a drugged out liability. In addition, there is practically no reason in character to be such a thing,
>>
>>57404793
Sure, pretty easy.
Elf with CHA8, some Wifi-Suit and "first impression" quality.
6 Skill + spec and you are throwing up to 19 Dice when it counts, without Magic or ware.
And thats before you factor in Edge.
>>
>>57405910
>>57405193
>>57405020

see
>>57405934
Face is about the easiest thing to do as a mundane.
>>
>>57405910
>>57405193
>>57405020
Exactly as >>57405956 says. You guys would be right if you were talking about literally any other archetype besides face, that's the one thing an unaugmented mundane can do well.
>>
>>57406004
No the point still stands
You take all this and throw ware and the archetype becomes instantly better
So while your mundane face can only talk the augmented can do it better and do other things
>>
>>57405934
>>57405956
>>57406004

Unfortunately 19 dice situationally is garbage for a face, since face can get to stupid dice pools once you factor in ware, magic or both. A purely dedicated face, which is what you are proposing, wants about 20 for their lowest rolls.

Now the big problem, even if you're in a game where you get to roll your full pool all the time, you go back to useless the second anything other than face time happens. Shadowrun encourages specialization, but having literally no ability outside of that spec is an easy way to get dead.
>>
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I was fiddling around with a character for a living campaign, then remembered that two editions have passed since I last made a serious character and the last details take an awful lot of work for something I'll have to fix anyway.
If someone can be bothered, could you tell me what I messed up and what I still have left to do?
Gear, drugs, weapons and the like I haven't decided on yet, and contacts are governed by the living campaign's rules (I'm gunning for ShadowHaven if it matters, because I've been told it's the least full of shitters and hypersensitive Tumblrites).
The build might be gimped or at least not "optimized" at all, but it should give me a lot of flex to plan and do legwork, hopefully avoiding the need to be a numbers monster.
>>
>>57403274
Reminder that the drone modding rules are purely optional and even the book assumes that you use vehicle rules for drones.
>>
>>57391474
>>57391491
> nobody is here for the system, mostly for the setting.
Ah, I see. I don't visit certain game system threads, but man do I like how civil things are in them.

> The Sprawl
I swear this is one of the most hard to read rulebooks I've seen yet. Even Shadowrun with its amounts of fluff on every page is easier to understand.
The PC characteristics are strange, since you don't get too many buffs and limited in cyberware from what I've read for now. Add that to rolling d12 for everything and the whole thing turns into D&D, where your chances to fail are about the same as chances to succeed. Maybe it's actually good, but I'm not going to bother to find that out.

> Interface Zero
I was looking for mechanics on rolling everywhere until I realized that to know how to play this game, you have to get original Savage Worlds rulebook. So this is like a game expansion or a DLC. Weird.
>>
>>57407594
Yeah we're pretty much abused girlfriends of SR at this point
>>
So I'm thinking about ways to be useful to my gang after I've made myself weak from sustaining spells. Are there any other things I can do in combat other than directing my summon?

Thinking about being the guy that lugs around the assault rifle with a tripod and setting it up for a different pc so they can spend all their actions shooting.
>>
>>57407671
Smart firing plattform with some decent autosoft running from some wall-mart quality RCC.
Just put it up and tell it to spray an area.
>>
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>Raid organ farm thats been abducting and harvesting people
>The owner that we need to capture alive is already cuffed and is begging for his life
>Find room full of kid's corpses
>Already emotionally affected but suddenly receive PM from GM
>"The corpses remind you of your children back home"
I just wanted to shoot future guns!
>>
>>57407727
Then you should play star wars or traveller.
Here we only serve guns with feels.
>>
So what's up with Seattle in Shadowrun? I'm playing the video games, and that city gets mentioned a lot. Do original creators live in Seattle or something?
>>
>>57407727
Alive, or Alive & Unharmed?
>>
>>57408022
And by that I mean I hope that you read into the specific order and took the appropriate actions. There's a great deal you can do to a person before they're no longer technically alive. Especially in Shadowrun. New realms of being able to fuck somebody up.
>>
>>57407727
Begging for his life to who, and why does J. want him alive?
>>
>>57408022
>>57408043
Alive and able to talk, we technically put a lot of stick and shock into him since he put up a fight but I have a gun with regular ammo pointed at him after I saw the room.
>>
>>57408095
If you really want to fuck somebody up and be able to have him be his own executioner,
buy some street grade bliss, and with some i mean alot, stuff is cheap.
get him hooked and watch him burn.
>>
>>57408205
>bliss
thats some weak stuff
>>57408095
Get street grade jazz, sensory deprivation chamber and some paralyzing drugs.
Feed him the paralyzing drugs and drop him in the chamber. All sensation lost and unable to move.
Now start feeding him Jazz. Perception of time slows down and he gets hyperactive yet unable to do anything. Hours pass in a minute.
After the jazz passes the depresion side effect kicks in but you are not yet done. Repeat the procedure for few weeks and watch him get hooked.
And one day, after the jazz have worn out for the n-time, give him a gun and a mirror. Let him see what sorry excuse for human being he have become and whisper in his ear "You can end it all you know"
>>
>>57408205
>>57408336
I'd just cut the guy up and turn in a brain in a jar. You guys are overthinking it.
>>
>>57408365
Look at Mr.Moneypants over here, some of us have mouths to feed and ships to mod.
>>
>>57408336
>thats some weak stuff
Eh, addiction threshold 4, does both types of addiction and costs less than 15 Nuyen per dose.
>>
>>57401035

>face/mage
>failed at control thoughts
How? It's your hits opposed by his willpower.
>failed at sweet-talk
Man, how low are your dice?
>>
>>57408404
Some things are about the principles. Child traffickers and child killers deserve only the best when it comes to making them suffer.
>>
>>57408448
You have a deltaware clinic at your beck and call, omae? I agree on principle, but sometimes you gotta go for the affordable solution.
>>
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>>57408012
FASA were based in Chicago, so it's not that; my personal belief is that it's a combination of being seen as a futuristic tech city back in the 80s (Microsoft's headquarters, Space Needle, etc.) and the awful god damned weather. Say what you will about cyberpunk, a guy in a bloody trenchcoat walking down a rain-soaked alley is basically the canonical image.
>>
>>57408336
Monika get out
>>
>>57408336
Man are you trying to get hired by atztec or something ?
>>
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>>57408713
Except for the flamboyant punk.
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>>57408916
>2077
You know, cyberpunk has been around since before you were born.
At least acknowledge that the original form of the genre existed.
>>
>>57408931
Cyberpunk needs both, are you sure that you aren't just confusing it with techno noir ?
Since cyberpunk needs both, just trenchcoat and you end up with said noir and "edgyier than you" shade faggotry.
Just have punks and you get a splatter Saturday morning cartoon.
>>
>>57408931
>original form of the genre existed.
As much as I accept that the original form of elves where Santa's little slave workers and nondescript spirits.
Was a thing once, not relevant anymore.
Go with the time Oldtimer.
>>
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>>57408012
At the time New York, LA, and Detroit were overdone as urban sprawl/decay settings. Seattle was the hip new thing in the tech world, with the Space Needle/Monorail giving it a futuristic vibe (Seattle in the Sixth World is still disproportionally high tech and corporate, with the Redmond Barrens basically stapled on).

It also has a lot of stuff going on geographically - international port city with mountains and thick forest nearby means a lot of different adventures, lots of Native influence blends well in the Native Rising plotline.

And of course, the grunge counterculture and the rain Yekka mentioned.
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>>57409059
If you applied that philosophy to everything you like, you'd see exactly how much of an excuse it is.
Also, false equivalency.
You're expanding the scope - what I'm saying is more akin to "acknowledge that elves in Christmas movies used to be Santa's little helpers and not the main characters".
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A ridiculous question but I don't know shit about futuristic stuff since most games I played involve stabbing goblins with a rusty knife.
Can you play an assistant for computer based checks without a computer of your own? My first thought was my gm will call me an idiot for attempting to play out NCIS dual hacking but I'm certain standing behind someone and keeping an eye over their shoulder can count as helping right?
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>>57409577
No, you cannot backseat drive the decker. Multiple reasons why, the most important being that he is zonked out on the floor, with his brain uploaded into the matrix to do the hacking, not looking at a CRT.
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>>57406004
>You guys would be right if you were talking about literally any other archetype besides face
He's still going to be squishy and not useful for much beyond facing. I had a face kinda like this on my team, and he would literally get one-shotted by mooks.
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>>57409577
The closest thing I can think of would be a technomancer, but that's probably not what you had in mind.
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>>57406395
a few things
>"SKIN:Can you answer this in 5e?" it's just your skin color. Just pick one you like
>Willpower should be an odd number due to being halved and rounded up during calculation
>INI 10+1d6? That's pretty low. Get yourself some drugs if you don't want to get any INI-boosting ware
>put a point into Etiquette
>you have no native language? If you put no points into a language it's marked as native
>Lofwyr on a golden trike, that's a long backstory
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>>57409675
Get initiative up to two turns, (medical) cram or betameth (even better) should do the trick.
Get murder armor and wear it under a fancy armantee suit.
Get the SMG shotgun from SAG, maybe go so far and remove stock and shorten the barrel and fire medium spread bursts.

Now you have a mundie that doesn't need to be babysitted by the samurai
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>>57409577
>>57409654
this essentially.

only exception being something called a "Deep Run", where you're not as good as a proper Hacker, but you might still be useful.

But Deep Runs are a rather special occassion and not your usual kind of hacking.
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Are Aljernon Half-Dream and Firewing only appear in the game series? They kind of seem important.

Oh, and that red-jacket white-haired dude is totally a dragon, right?
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>>57410631
Feuerschwinge is a canon character the vidya took and added additional story to (getting shot down was the original end). Half-Dream is new to the games.
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>>57410631
>Oh, and that red-jacket white-haired dude is totally a dragon, right?
The Macdaddy gold king himself, actually.
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>>57410631
>>57410810

What are you talking about, Hans Brackhaus is a perfectly normal human being.
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>>57404793
Sure. Max your charisma and take shit loads of drugs
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>>57410825
>golden skin
>almost glowing eyes
>hates being referred to as a servant
He a scaly taily, Mr. Bailey.
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Help a nigga out /srg/. I'm way out of the game and trying to get back into 4e.
What do I absolutely need to do if I'm making a shooty adept to not die or be a detriment to my team?
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>>57410872
Well, yeah, he's literally Lofwyr.
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>>57410872
>golden skin
>almost glowing eyes
um, thats like 2000 nY in your favorite bodyshop, try again sweetie ^.=.^
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>>57376936
>not getting 13 charisma out of chargen
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>>57411300
What the fuck kinda face is that lofwyr
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>>57406290
>>57406049

bullshit
Just because you COULD get higher doesn't mean you need to.
Claiming 19 dice to be not enough for a face is pants-on-head retarded
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>>57406290
be elf, get agi 6 + 6 skill + spec + laserpointer = 15 dice for shooting. Plenty enough to not stand idle as a face in combat.
grab Cram as an easy fix for low ini
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Is there any way to make two weapon combat not cancer incarnate?
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What are some good ways to make npc's realistically respond to spirits? Do muggles with no knowledge and advisers shoot at high force spirits despite it being a futile or do they know enough that its better to figure out who the mage is and target them? Obviously not as simple as it sounds since mages don't always wear pointy hats in this game.

I'd love to hear from GMs on how they divide groups by genre savvyness in dealing with the unknown.
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>>57412093
Push your dice pool up enough so that you can split and still regularly hit the Accuracy
Or use two different kinds of weapons
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>>57390437
The food problems are perpetuated by the megacorp for control and profit.
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>>57391057
Explosions are bad for the manasphere. People forget that explosives can cause background counts when used on areas. So explosions in close proximity can just destroy delicate mana manipulations like enchanting.
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>>57412285
Enchanted items aren't destroyed, just mundane until out of the count. Even preparations aren't warped unless activated in the count.
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>>57412342
That's just an explanation why enchantments fail on modern fire-arm ammunition. Because it's an explosion all around the enchanted object as its gonig through the barrel (and also physically deforming itself due to heat stress and pressure).
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>>57412441
Meh. They should be able to enchant bullets - one at a time. I think it was 4e that needed you to pay karma to finish a spell; if someone wants to drop 10 karma to enchant an entire clip..
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>>57376675
Is the only way to play an AI effectively currently a Rigger? Wouldn't mind playing a Matrix Hunter-Killer AI with the Munge ability to be a tad nasty.

Sounds fluffy but the rules look clunky and nit being a rigger limits you severly in interacting with the meat world.
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>>57391497
>implying people can shoot when their immune system is attacking their own body violently
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>>57413281
>implying people can shoot while they're suffering allergic reactions
I don't know about the edition that Molu came from, but in 5e anaphylactic shock is covered under extreme allergic reaction, imposing a -6 to everything. Which is the equivalent of being blind. For most people that is effectively "you can't hit anything".
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>>57413531
Does it affect spirits, since it's a power ?
Just think about it, walking into a place with a baseball bat covered in garlic stalks.
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>>57413147
No, but you need to buy a deck if you want to be a Matrix god.
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>>57413531
That's another case of the rules being really fucking vague, even in the german version.
Is the allergic shock suffered from Molu the same as from the extreme allergie negative quality ?
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>>57406290
>19 dice is garbage for a face
JFC I knew /srg/ was full of powergamers, but this is just retarded. The only game I ever played where a character could get 20+ dice on a roll (also a face), that one character was leagues ahead of everyone else in power.
Remember kids, unless your group is loaded with munchkins or your GM is a dick, you don't need to powergame.
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>>57415490
16 is plenty for a character defining skill.
Got 17 for Clubs and i can literally pick up trash from the side of the street and disarm HTR troops with it.
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>>57406290
>you go back to useless the second anything other than face time happens
Which... never happens?
Being a Face is a full-time role, anon.
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>>57379109
Is there a map pack #1 and does anyone have it? These look really good, I'd definitely use them if I were still GMing.
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>>57415784
Righto, leaderships and intimidation are good skills to have during combat if your GM isn't a stick in the mud, also any retard can use a Steyr TMP and lay down suppresive fire.
Don't forget that Leadership also increases you limit for the task, which means that a musket can become as accurate as a sniper and the hobo-decker-deck is suddenly pretty nice.
Tell the mage to Mage Harder
The samurai to violence harder
And the decker to nerd harder.
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honk honk!
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>>57416295
oh shitt!! hobo decker with increased limits!!!!!!! blew my mind and broke my game
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>>57416570
Calm your neurons chummer.
All i wanted to do was supporting the argument that face time is never over.
Having somebody with good leadership around is super usefull but not gamebreaking... i'm looking at you summoning.
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>>57416607
oh shiit!! Good Leadership is super useful!!!!!!! blew my mind and broke my game
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>>57416952
Maybe you are just not very good at handeling your games if they break so easily.
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>>57416952
Oh shit!! You're a faggot!!!!!!! blew my dick and broke my ass
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>>57417191
Maybe you are just not very good at handeling your memes if they break so easily.
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If you are rigged into an anthrodrone, and it's shooting a weapon, it uses the rigger's weapon skill but what do you use for agility?

If it's an AI in an anthrodrone, does it use cybercombat + hacking?
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>>57409847
I never got why people who ostensibly read the rulebook and want to play a character screech and wail at the thought of a backstory being longer than a few lines.
You are a literate adult, right?
You do understand that a backstory also serves to put the character in place in the setting and give a perspective on them, right?
You do also understand that if it takes you longer than three minutes to read something like that, it's seriously worrying that you somehow managed to slip through junior high, right?
Are we really in a society that's so phobic of information, detail or spending even a minute on something other people have done that a backstory, something that literally separates a roleplaying game from a boardgame, has been bastardized into something that ought to be "my guys family was killed by corps and also he was a secret experiment who then SUREGd and become a toxic shaman whos also a psychopath (that means he thinks its fun to kill ppl"?
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>>57417877
Hey chummer, I'm not saying that your backstory length is bad, just surprising
Stop being so negative, man!
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>>57417788
The reason I say cybercombat + hacking is because on page 146 of Data Trails, it says:
> If an AI finds itself in a situation not covered in here and a Physical attribute is required use the Foundation Attributes table for conversion (p. 110)

It says that AI aren't able to use certain physical skills but I don't see any specific skills called out. Are they able to learn weapon skills?
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>>57417788
The agility of the arm it's using
By default that's equal to the Pilot of the drone
There have been LONG and drawn out arguments, whether it's always equal to the current Pilot rating of the drone or just the initial one given in the books. Please do not make us replay those
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>>57417978
Ok thanks
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>>57417928
>It says that AI aren't able to use certain physical skills

Not quite.
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>>57417928
Ai can use every skill except magic and resonance. Shooting with an anthro-ai yses the weapon skill if it's HOLDING the weapon in a cyberarm, or GUNNERY if the weapon is mounted/on a turret.
Attribute is usually Pilot/Depth + Cyberarm AGI modification. Then all the other bonuses.
The rules are spread over 4 books, but once you find them it's all pretty straightforward.
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>>57417911
I'm actually sorry for that.
I've gotten sperged on by some very serious-sounding people multiple times about that, and I literally woke up 30 seconds before writing that and hadn't regained patience yet.
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>>57412093
Treat it as a specialisation, maybe?
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>>57418310
>I'm actually sorry for that.
Don't worry
The one backstory I've seen from my players that's actually written down is shorter than that (likely due to that fact that it's written in short sentences and only the most important parts)
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>>57418478
I know what the source of the difference is, though, but I still get pissy when I get confronted with the very video-gamey mindset a lot of American players (not just US, but also South/Central American) players have.
I'm Danish, which means that I'm used to a roleplaying community that developed from the acting and theater community in the country being confronted with roleplaying games instead of the American standard pattern where it came through wargames and video games.
I've also LARPed a chunk and organized games with friends, which means I'm used to getting 2000-3000-word backstories (that's still too long for a LARP character, though) thrown at me, and I write a lot myself, so I find myself just racing along into the multiple thousands of words as I come up with shit that seems like it fits.
To be honest, the "right answer" is probably somewhere between those two extremes - the closest I've found to a good prompt that works for most people but doesn't get too crazy is this.
>Describe your character's history from the moment they were born to where they are now.
>Tell me what makes them tick, how they think and what habits and hobbies they have.
>Tell me how they look and why.
>Tell me what they do now and why it still works for them.
For most people, that ends up somewhere between 500 to 2000 words, and I'll gladly read that. It also manages to get most edgemasters and video-game types to talk without feeling like they're being forced to, and it gives you material to work with instead of having to make it up on the behalf of the player.
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>Multiply Food allows the spellcaster to effectively make copies of any food that she or he is
touching. This food is not created from mana, but
rather, the space around the food is altered to magically speed up and duplicate the natural processes which produced it. For each hit on the spellcasting test, whatever food is touched by the caster is
multiplied by ten. That is, one soyburger becomes
ten soyburgers, two loafs of bread becomes twenty, and so on. Food that has been duplicated in this
manner cannot be duplicated again.

>loafs
CGL!
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>>57419989
So if some memester cast it at Force 12 and got 10 hits, does that mean it becomes 100 soyburgers?
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>>57420097
Yes. Combined with the rest, they're implying that Jesus was a historical figure in SR-canon, a manaspike magician who got in over his head.
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Anyone got any good gif/webm examples of stupidly high reaction/agility characters?

I mean, I could just go raid the clone wars cartoons and steal Jedi fights, I guess.
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>>57420136
Yeah, they mention it in FA's section on benign blood magic too.
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>>57420206
Here's something ridiculous.
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>>57420342
Oh yeah. I mean, that was already a thing with 'self' sacrifice. Even 4e has some metamagics, though it's on a statblock for Jane Foster and all it does is avoid any sort of sacrificing background count from willing victims. But noble sacrifice is so incredibly retarded, from a lore and gameplay perspective. Nothing like it in Earthdawn, and this is basically earthdawn the book. And gameplay!

Just stick the mage in some heavy milspec armour. Put the mage in a little red wagon and have the troll tug it behind him because we all know the fucker won't be strong enough to walk.

Bam. Now the entire team has a suit of it all to themselves. And if the mage actually takes any damage he can just slam more mana into a spell.
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>>57420356
Thanks.
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>>57418908
Saving this excellent prompt, thanks chummer.
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>>57419989

People are ghoul food.
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>>57419989
Yeah, this is far too vague, as >>57420731 points out.
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>>57420731
You probably couldn't duplicate a whole person, but you might be able to duplicate a pound of metahuman flesh. The real question is, does the duplicate manflesh have the Essence to properly nourish a ghoul?
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Could a mage become an adept, technomancer or some other essence based class?
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>>57422480
>class
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>>57422002

Technically it dupes the whole person, complete with edibility by a ghoul.




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