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Previous Thread: >>57408207

Malign Portents Website is up!
>https://malignportents.com/

Resources
>pastebin.com/RcYLw0az

Core rules
>games-workshop.com/en-US/Warhammer-Age-of-Sigmar-Rules
General's Handbook 2017
>mega.nz/#!C5BSgTDK!Sx74f87D86frlU0NZ1XKyGP0WEgar52X1Hatj1OA5y0
Skirmish
>mega.nz/#!jMQxCa6C!9TQ324QTcZ7nDJbv2Q7uQ9xg442K-UA-dtK2wTLxFPw

Army and Skirmish Warband builder
>warhammer-community.com/warscroll-builder/
City generator
>repl.it/Lfm3/2
Art Database
>ageofsigmart.booru.org/index.php
>>
First for Dispossessed
>>
How do you feel about Massive Regiment Discounts?
http://www.strawpoll.me/14829653
>>
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>>57417261
DAWI
AWID
WIDA
IDAW
>>
>>57417316
it's what killed WHFB.
I'd be surprised if GW repeats that mistake, but at the same time not surprised at all that the reason WHFB was inaccessible to new players went completely over their heads.
That's what happens if you use rules as marketing tool.
>>
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Allegiance: Dispossessed
-Warden King General (120)
Grudgebearer

-Runelord (80)
Ancestral Pickaxe

Warriors x40 (280) with GWs shields and a Runic banner

Longbeards x10 (120) with GWs and shields

Cannon (180)

Irondrakes x10 (200) Ironwarden with torpedo

980/1000
>>
>>57417184
>Reading Maggotkin rules and units
>This ability does not affect Nurgle units
>Nurgle units instead heal wounds

CLAN PESTILENS COUNTER FOR MAGGOTKIN CONFIRMED
>>
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>>57417506
Seems okay but I think a Cannon is a bit of a waste in 1000pts. Very similar to mine but you have more bodies.

Allegiance: Dispossessed
Runelord (80)
- Artefact: Ancestral Pickaxe
Warden King (120)
- General
- Trait: Reckless
Auric Runesmiter (80)
- Forge Key
- Allies
10 x Hammerers (180)
10 x Longbeards (120)
- Great Axes & Shields
10 x Longbeards (120)
- Great Axes & Shields
10 x Irondrakes (200)
5 x Auric Hearthguard (100)
- Allies

Total: 1000 / 1000
Allies: 180 / 200
Wounds: 60
>>
>>57417316
I don't think it's game-breaking in general, but for most armies it's kinda dumb. I mean, gobbos and skeletons and whatnot? That's fine. But nobody wants his opponent set down a blob of 30 liberators or some shit like that.
>>
>>57417531
Why do they splitting shit up when they are obviously the same army.
>>
>>57417545
Reckless is a shit trait since the nerf, plus you can't just mix allegiance stuff anymore.
>>
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>Army that is perfect to make themed terrain pieces and markers but has only token allegiance abilities and nearly no lore
>Army that has a good chance for updates and is doing quite well even on budget but is not making my nipples hard
>Army that has great lore and models but was nerfed into oblivion
And here I am, on the verge of lunacy and madness. Why GW is making this so hard
>>
>>57417577
Oh i thought you could always take your GA stuff? And what nerf, I'm out of the loop. I thought it was still reroll charges/run within 10"?
>>
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>>57417184
So, after much deliberation, I think I've decided on waiting on Legions of Nagash before buying anything Age of Sigmar. For my last AoS Project before I switch, I'll just be rebasing my Necromancers, my Skeletons, and converting this Bane Warrior into a Wight King with an Axe.

And than after that, I am going to finish off my Admech army once for all. One more box of Kastellans, and a unique HQ sculpt should be enough.

Pic relates is my Wight King so far.
>>
>>57417613
So that way you keep buying shit you goy.

They are pretty much blizzard or league of legends now.

Everyone bought this champ cause it was OP when it came out. Now lets nerf it rinse and repeat.
>>
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>>57417485
ASUR
SURA
URAS
RASU
>>
>>57417316
Mark me down for fine/good for skeletons or grots or whatever, absolutely not for liberators or blightking style units.
>>
>>57417613
There is only one rule when it comes to choosing a faction: models and lore above rules.
Rules are always shit, always have been shit and never will be balanced or good. People will never stop moaning about it and somebody is always feeling like the big evil corporate overlords have personally slighted them by not treating their special snowflake factions as favourites.
That's all bullshit. Cause every few months the rules change anyway.

The models stay. The lore get's fucked sometimes, but mostly stays the same.

So those should be your priorities.

If you want to get into a GW game mainly for the gaming you are doing it wrong anyway.
>>
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>>57417679
>The models stay.
Meanwhile half my model range is squatted thanks to no keywords
>>
>>57417679
Hey, this guy gets it. So the hard part is picking allegiance to match what you like and deciding on something concrete.

Like that fyreslayer/dwarf guy, good example. Liked both models. Couldn't pick which ones he liked more. I don't think he ever fuckin decided on anything.

Don't be that guy.
>>
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>>57417614
It only affects the general now, aka it's shit.
Could you not have looked this up yourself?
>>
>>57417624
Give him a hand-pet
>>
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>>57417657
SOUP
OUPS
UPSO
PSOU
>>
>>57417679
>If you want to get into a GW game mainly for the gaming you are doing it wrong anyway
Let's be honest - there is no good way to get into GW games just for the gaming experience. I think the only way at all is to buy unpainted army with every new codex or edition to end up as a fuckin waacfag
>>
>>57417722
Well shit! Last time I looked I swore it was different. Ah well, thanks.
>>
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He was too pure for this setting.
>>
Anyone here own the Sigmarite Mausoleum/Garden of Morr kit? It seems to be a good way to make a small gaming-table but I heard mixed opinions about it
>>
>>57417961
It was designed for WHFB when all you needed was 1 square to block a charge.
Its still ok for AoS as in it look cool. but because you are using pile-in and round bases, they aren't big enough to block an entire unit charge.

Stil buy it, its a great value
>>
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Why are all of GWs older models better for the most part?

There are exceptions but it seems like overall there is a downward trend in design.
>>
>>57418119
Oh yeah, I want to buy it for sure but I heard the quality of this kit is quite mediocre. I remember that how terrible the piranha kit was and don't want to fuck with not well fitting parts again desu
>>
>>57418143
First thing - it's subjective so the discussion is pointless
Second thing - most models will look good with a great paintjob
>>
>>57418143
Many models may just be hastily put together to make number, while the more rigorous design process may be reserved for more important stuff like multipart plastic kits and the test model for the factio, and 40k, you can bet your ass the good sculptors and designers only work on 40k projects.
>>
>>57418143
I love most of the old dwarf models and I really like the new dwarfs too. I just don't like running a whole army of space dwarfs or naked dwarfs. Their aesthetic is kinda garish in large amounts. Whereas normal dwarfs are nothing but palatable.
>>
>>57417316
It's a result of them making battalions cost so much, and honestly I wish they'd simply gone in the other direction. I mean, fuck, just make battalions something far more uniform and make the fuckers free and let us wallow in the cancer of the last edition of 40k detachments. It would be so fucking easy to just make 1-2 battalions for each faction, or just 1 that's flexible in the number of units that comprise it.

Massive regiment discounts are just GW howling for shekels by expecting people to buy massive hordes. Just look at the fucking Corsairs. From 400 points for 40 to fucking 260 points.
>>
>>57417961
It'd be decent for playing Vanguard or Frostgrave in. [spoiler[:^) lmao[/spoiler] But seriously, though, it's neat looking terrain and you can do pretty good shit with it. Combine it with some home-made ruins, and you've got a fantastic skirmish table.
>>
Are khorgorath any good?
>>
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>>57418143
Some new stuff is good, some is shit.
Some old stuff is good, some is shit.

A true euphoric enlightened combines the best bits of new and old models. Pic related
>>
>>57418143
More character and they weren't quite so addicted to stuffing in as much possible detail into every single inch of the models. CAD can help them make some really awesome models -- like the Arachnarok -- but it can also let them go mad with the ability to over-design every single part of their miniatures. Most of the new Nurgle models are great examples of that. They're so fucking busy that they just look gaudy when compared to older ones.

Also, not all of the old ones are better. Especially the really old ones, like the mounted Wight King or old school Nagash. The new one might be shitty as well, but so is the old one.
>>
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>>57418402
Fair enough.

I have yet to see an old character model that I completely hated however. Some have not aged well but they have a charm to them.

Even in 40k it is rather obvious. Primarus are really well made however.
>>
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Age of Sigmar is severely lacking giant centipedes.
I want my dorfs to do subterranean battle with centipedes.
>>
Lads, I memed my friend into making a Dispossessed army. Is there any advice I can pass on to him now?
>>
>>57417759
>>57417657
>>57417485
Where are you guys getting those HQ cover pictures??

They are awesome!
>>
>>57418487
Ally in KO or slayers for mobility, otherwise dispossed are a fun army. Tell him dont play against WAAC fags and he will have fun
I play brayherds with warherd allies. I love em.
>>
>>57418487
Irondrakes and Ironbreakers

Utilize them.

Also warmachines suck dick now use them sparingly.
>>
>>57418452
>Primaris
Yeah, they're actually really solid, even if some of them are a little retardedly tacticool. But people had been hungry for truescale marines for a long time, so they fulfilled a niche that people really wanted. That's probably why they stand out so well as a great model line from modern time, is they were still designed with a modicum of restraint and they were something that people already kinda wanted. Unlike mustache-cannons, metal tophats, and balloon bois. Or fat monopose models with floppy flaccid tentacles.
>>
>>57418506
>Liking WHFB art over AoS art
You have no taste sir.
How could you like those over this?

LOOK AT THE MASTERY OF THAT BOLTSOTRM PISTOL.
ARTISTIC P E R F E C T I O N
>>
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>>57418487
Tell him to buy a book to write everything GW does to piss him off in.
Make sure he buys at least one Runelord and a unit of Irondrakes.
>>
>>57418511
u wot, nigga. Organ Gun x2 + Gunmaster is amazing.
>>
>>57418366
Yes
>>
>>57418487
Not really, they're not exactly a competitive army in the first place, so tell him to take what he wants. Irondrakes+Runelord+Ancestral Pickaxe is the bread and butter. Pepper in Longbeards and Warriors to taste. Hammerers and Longbeards are your specialists. One is and offensive beatstick and one JUST WON'T DIE. Thunderers are better than Quarrelers unless you take 30x, and at that point just take Irondrakes. Gyrocopters, Skywardens, and Vulkites are your best Allies.
>>
>>57418544
I don't care about that shit arguments, I like both arts

What I mean is I never can find those pic in such a large resolution so please sauce or gtfo
>>
>>57418554
>taking umgi in a dorf army.
It's like you don't even dorf.
>>
>>57418544
>over designed.
how do you make things look cooler if the basic soldier is some hero in golden armor?
>>
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2 wound Saurus when?
>SCE heroes have 5 wounds
>Saurus heroes have 7
>SCE units have 2-3 wounds
>Saurus units have 1
Seraphon are in a good spot now anyway so I shouldn't really complain.
>>
>>57418583
Then make it the dwarf engineer. All it does is make your warmachines more durable while requiring you spend an extra 20 points.
>>
>>57418614
Umie can shoot his gun 32" and rerolls to hit. Dawi can repair junk. Both give rerolls to their respective machines tho. It's mostly for flavor.
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>>57417184
Soon
>>
>>57418673
You post this every thread like an autistic shit stain.

No one cares. That's why your army got deleted in the first place. Fuck off.
>>
>>57418667
That's expressly my point, you shit-for-brains. I suggested running the cheaper one that gets a nice shooter-gun, and you or some other Dispossessed autist refused to run anything but a duardin. So I suggested the one that costs more but makes your warmachines more durable. Both are engineers which is the real reason you're bringing either one.
>>
>>57418673
Tomb Kings are kinda cool keep posting anon hope you get yours dudes back!
>>
>>57418734
Why you gotta be so mean anon :c
>>
>>57418673
>tfw a full faction gets deleted from the game and a microfaction of 3 units and 2 heroes gets rewritten to fill their exact place in the fluff
lmao
>>
>>57417961
I seem to remember people liking it.

Have the upped the price? I don't remember it costing £50 a while back.
>>
>>57418734
>your not a soup playing WAAC fag so you are autistic

Ironic
>>
>>57418736
>i hope you keep posting the same thing every day like you have a mental illness! Keep not contributing!
>>
>>57418673
Keep posting it anon.

Remember your grudge and keep your hate alive.
>>
>>57418734
>Prioritizing flavor and narrative is autistic.
It must be really shallow playing just to win.
>>
>>57418827
Multiple times a day desu

So how do Dwarfs even do on the table? Are they as bad as the memespouting sockpoops say they are?
>>
>>57418792
Yeah, because there are two garden kits in a single box
>>
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Do you think that Greenskinz army would actually win against BCR in a 2000pts game at this point?
>>
>>57418920
Obviously not. Maybe it was 2000 pts of Greenskinz versus 1000 pts of BCR.
>>
>>57417961
Just bought the Mausoleum last week. Its a nice little kit. Got it mainly for malifaux skirmish but I've been trying to convince the local group to give AOS skirmish a try as well.
>>
>>57408817
Sure it does, there was one warboss before, and there was the same one after.

The Paradox corrected itself.
>>
Long time 40k player here. Anyone else quit 40k for Sigmar? I'm really disappointed in 8th so far.
>>
What's the base size for a Cogsmith?
>>
>>57419120
32mm
>>
>>57416651

this is really awesome thanks!

any chance you could upload page 80?

skips from 79 to 81
>>
Maggotkin of Nurgle battletome pdf fuckin where
>>
>>57419322
You are actually a moron.
>>
>>57418544
Sometimes it feels like the only purpose of this general is to bitch at every piece of news and nitpick everything. What's the point in it? It's just making yourself feel miserable surely?
>>
>>57419425
Mine is to dwarfpost until people stop hating my faction. Which in turn makes them hate it.
>>
Up.

https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA

Error: You must wait 4 minutes 38 seconds before posting a duplicate reply.
>>
>>57418598
How are seraphon right now? I was following them back when they got the generals handbook update. Now they can teleport all over the board and shit. What are good stratages other than skink swarms?
>>
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>>57419497
doing the good work anon, thanks
>>
>>57419255
Thanks, I thought he looked a bit cramped on 25.
>>
I'm thinking about getting into AoS, probably going to go nurgle so I can use the deamon stuff in 40k too. Does a mix of mortals and deamons work or am I better off just picking up a SC deamons box?
>>
>>57419558
Just as a rule put everything on 32s. They just look so much better.
>>
>>57419574
Play whatever you like. Models you think look cool. Make up your won fluff for your guys. Paint them however you like. Just have fun. The only way you might be better off with one thing over another is if you plan on playing ultra competitive.
>>
So /aosg/, do your heroes have names and backstories?
>>
Why does every khorne list I look at revolve around gore pilgrims?
>>
Are Legion of Azgorh up to date? I don't wanna drop a load of cash on an army from last edition.
>>
>>57419805
Yep. Skulltaker. He takes skulls. He's pretty much the best at it.
>>
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>>57419529
I'm a really defensive and new, and bad player so I didn't think that the teleports were going to help much since at first I only thought about turn 1 deep strikes. Then when playing I realized how broken 1-2 teleports every single turn can be. Combine that with Chameleon Skinks and you can be anywhere on the map and you can put so much pressure on the other player it's insane. You can easily get teleport charges off with a Stegadon, since he can give himself a free d6 move in the hero phase, so you essentially have a 3d6 charge, and since Stegadons do better on a charge you have yourself a giant assassin.
Did your Bastiladon get surrounded and somehow lost a few wounds? Teleport him away and shoot the hell out of them on the same turn since it doesn't count as fleeing combat.
Teleporting is fun.

For strategies, Seraphon have so many options.
Want low model count for your battleline, but they'll never die? Eternity Starhost will do that well. Until your Warden gets sniped or your Guard instantly die to mortal wounds.
Mass Skinks while also being able to deep strike a mass of Terradons 3" away from an enemy guaranteeing a free volley of mortal wounds and a turn 1 charge? Shadowstrike is great. If I had more Skinks and more Terradons I'd love to try this out, I heard it plays really well.
Just want to have a bunch of big monsters? Thunderquake is good, and with a Slann they heal d3 wounds per turn while also teleporting around, so good.
If you like Saurus then you can always just go Bloodclaw, I don't use Saurus Warriors, but I heard that they were really strong in units of 40.
If you want to save money you can just buy 4 SC boxes. 4 Canosaurs, 40 Saurus Warriors, and 30 Knights is 1960 points.
Kroak on a Vortex with an Astrolith Bearer is really strong, spamming d3 MW to every enemy unit each turn with only one spell is pretty ridiculous.
tl;dr you can really just pick which models you like most and work from there.
>>
What's the role of Hammerers? They seem really nasty at 2 attacks 3+/3+/-1 but they don't seem all that survivable compared to Ironbreakers, who get 2 attacks at 3+/4+/0. Ironbreakers can reroll saves, ignore -1 rend, and can even cause mortals if you take the pistol/bomb on your captain.

The models are really cool though.

Also what's the merit of Ironbreakers vs. Warriors? For nearly the same price you get 20 warriors with the same weapon. 4+ save over 5+. I guess their re-roll wound rolls of 1 is good, but it's not like you're not making your King your general anyway? I don't understand.
>>
>>57420250
Well they're dispossessed battleline for one . . .
>>
>>57420250
Hammerers are literally your hammer in the hammer/anvil strategy.
>>
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having a hard time with this

the one on the left seems the obvious choice but it looks... weak. the batallions are cripplingly expensive.

the one on the right looks fun, trees everywhere, blightkings showing up anywhere. But it doesnt feel very strong either.

where is the power of maggotkin hiding?
>>
>>57419077
Hate to point this out but age of sigmar and 8th edition have a lot in common. Closest 40k and fantasy have ever been to being similar.
I like 8th edition though, think its fun. AoS looks great
>>
>tfw you want to run dwarf cavalry, but it doesn't exist and there's no way to ally it in without breaking Dispossessed
>>
>>57420330
So dont take 2 battallions?
>>
>>57420330

I only play at 1k, and would like to field pure Daemons. I’m thinking my best strategy will be a support GUO, two units of Plaguebearers, Drones, and two Heralds.

The way I see it, I have to take the Plaguebearers, so I might as well make them more of a threat.

Grandfathers Joy giving them an extra attack, with a Scrivener nearby they re-roll 1’s to hit, 1’s to charge, and saves of 1.

On top of that, Witherstave on the GUO also forcing all enemy units to re-roll hit rolls of 6 could make a very tough core to a daemon army.

I’d love to field a GUO with Nurgle’s Nail, but a support role seems a stronger option. I kind of hate the look of the Bell and the small Bileblade so of course those seem to be the best choices.

Flail looks awesome imo.
>>
>>57420423
Riding animals is very undwarflike.
A Dwarf should always be as close to the ground as possible. Only daredevils and fools would move above the ground.
>>
>>57420696
what about if they ride giant moles that burrow in the earth?
>>
>>57420696
>not riding other ground-dwelling animals, especially ones that keep them close to the earth as well or are renowned for their skill in mountains
Dwarves riding bears, goats, badgers, and moles are all perfectly dwarf-like.
>>
>>57420696

>Laughing Kharadrons
>>
>>57419891
>every khorne list I look at revolve around gore pilgrims?
Do they? Lately it has been hundreds of letters with dogs.
But the reason is #1 Bloodsecrator is just that good. My Bloodletters can do 31 attacks OR 62. Plus disadvantage on all spells and no battleshock? Awesome.
#2 it's just a really fun army to play. Tear open a portal to Khorne's domain and boil non-believer blood with prayers.
>>
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>>57417316
Honestly unit cost makes no sense in the first place. Take a burning chariot.
A burning chariot cost 160pts and comprises of...
>3 Screamers (1 transmogrified into a disc)
>1 Exalted Flamer of Tzeentch
>3 Blue Horrors
How is it that a Burning Chariot cost 160pts when three Screamers cost 120pts, an Exalted Flamer 120, and three Blue Horrors 15pts? The total cost should be something of 255pts, yet it's not. That's insanity. Does a Tzeentchian Sorcerer get some bundling deal explaining as to how his burning chariot cost 95pts less than the materials needed???
>>
So I may be getting a new army soon and I wanted to give something different a shot. I've never seen someone play chaos dwarfs so give me a hand if this list is shitty. Which is better, 20 Ironsworn or 20 Fireglaives? Should I drop the Fireborn for 10 more of each instead? Should I split the squad into 10s?

Allegiance: Legion of Azgorh
Infernal Guard Castellan (120)
- General
- Darkforged Great Weapon
- Trait: Lord of War
- Artefact: Chaos Runeblade
Daemonsmith (100)
- Darkforged Weapon
10 x Infernal Guard Ironsworn (100)
20 x Infernal Guard Fireglaives (200)
3 x K'Daai Fireborn (160)
Iron Daemon War Engine (180)
Magma Cannon (140)

Total: 1000 / 1000
Allies: 0 / 200
Wounds: 66
>>
>>57421051
I have a chaos dwarf army and let me save you some money, they suck. Everything about them is average, to hit, to wound, save, the whole army is 4+. The army is a confused mess that doesnt know what it wants to do, theres shooting but its not long range, or it is and its a single shot, they are decent in melee in a game that focusses on melee.use them as allies, take 2 magma cannons and a daemonsmith and use the to melt heroes
>>
>>57421169
Sounds perfectly fine to me considering I was gonna do an equally shitty army otherwise.
>>
>>57417679
this

desu the competitive scene killed it imo. It's like a fantasy wargame rpg and imo it should've stayed on that path
>>
>>57421229
Comp. ruins everything. Sometime it leads to good things, but generally it just ruins everything.
>>
>>57421229
Yeah the comp scene kills a lot of games. Look how long it took 40k to even get close to fun again after 4th Ed.
>>
>>57421229
Yeah, and it seems like its the worse in cities where it has a minor presence in the face of other games. We've only got a half dozen or so players and it's pure WAAC, all-day e'er-day. Which really kills any ability to motivate new players that just want to have fun™.
>>
>>57418452
Me too dude, the old models have a lot more character
>>
>>57421319
I don't see why WaaC's would even want to play Warhammer. They're not emotionally invested in their army and lore, it's all about Comp & Meta. It's insane how much money some of those guys put down in sake of their list only to shelve their models or sell them because they are no longer "viable".
>>
>>57420945
TFW screamers aren't pink but there's a colour called screamer pink.
>>
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>>57421405
>TFW screamers aren't pink but there's a colour called screamer pink.
There's a color of screamer for every color of the rainbow???
>>
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Ignoring the song title, would this make a kick ass Malign Portents trailer theme?
https://youtu.be/9ePoacOP2lM
>>
Is it just me, or are Dragon Ogres better than minotaurs/bullgors?

So, for 20 points more, minotaurs gain
>-1 rend
>banner effects
>leader model
>extra attack on 6 to wound

But lose
>+1 to save
>1" of movement
>1 wound per model
>ability to be healed and buffed by a cost 5 spell
>>
>>57421583
>Gobbos, SCs, and Chaos all fighting together
What the fuck
>>
>>57421815
Shit's gonna get spooky when Nagash is in town
>>
Slaughterpriest with or without hackblade & wrathhammer?
>>
>>57418466
Then have that be your Dorf's fluff. You're pretty free to do what the fuck ever, and giant centipedes seem like something that'd be right at home in Ghur. Ally in some Fyreslayers and convert a giant centipede in place of a Magmadroth.
>>
>>57422157
I was considering something like that and stealing Alarielle's big beetle dude for a Magmadroth
>>
>Sloppity Bilepiper

This is by far the dumbest miniature name I have ever seen and if I knew this thing existed when I started playing, well, I would never have started playing. It's almost insulting how fucking retarded this is. Jesus fucking christ. Who the fuck thought this was a good idea?

And more importantly, how the fuck would this work out in the lore?
>"SIR, WATCH OUT! THERE ARE SLOPPITY BILEPIPERS OVER THERE!"
or
>"What do you call those things again?"
>"Sloppity bilepipers"
>"Dear god I hope the BLOODGORE GOREBLOOD BLOODGORERS OF GOREGORE BLOODLAND get to them first before they reach us!"
>>
>>57422227
>Slopjaw Maggotmancers
>>
>>57422227
That's just what papa nurgle calls em
>>
>>57422227
I just call them jesters or something. Sloppity Bilepiper sounds hilarious though and I love it.
>>
>>57422227
They usually just call them Bilepipers. You know, because of the bilepipes?
>>
>>57422227
Sloppity Bilepipers confirmed for hard counters against IG players
>>
>>57422607
lol
>>
>>57421815
Based Nagash fostering unity in the mortal realms
>>
Why is Sigmar such a cunt?
>>
>>57422227
Sloppity Bilepipers just sounds to me like GW embracing their British roots. It's like those green texts poking fun at the british naming conventions
>calling a Sloppity BIlepiper a "Jester"
>>
>>57422227
They realized that no name will ever top Slambo, so they gave up
>>
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>>57422954
Working on this atm, how about you guys?
>>
>>57422984
>I will never be able to paint this
>>
>>57422742

>My automated rollinghams attack your sloppity bilepipers with their assault tesco sporks
>Tally ho, good chap. Roll three perpendicular fortuneshires, posthaste
>THREESCORE AND A FANTASTICALATED FIVER, I DO SAY, TAKE THAT YOU RUFFIANS
>>
>>57423009
kek
>>
>>57423009
Brits should be permabanned from playing board games
>>
>>57423216
I agree that the soy thread from earlier was a great hoot of fun, but we need something fresh and new.
>>
>>57423253
How about.


Stormcast are gay as fuck?
>>
>>57423258
With any luck GW is running out of ideas for new Stormcast
>>
>>57423337
With the new Stormcast Engineer, I am afraid we might see Stormcast artillery.
>>
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>>57423366
Bros....

Were being phased out
GW does not want us anymore....
>>
>>57423373
Who needs any of the other GA: Order armies when you have a powerhouse Swiss army knife army that does everything your dudes can do but better.
>>
can an all-Skink army be not shit? I don't even care if it's good or not. I just want 9001 skinks plus some big as fuck dinos plus some tiny dino-lites (flame shooty homies, razorface homies) and maybe even some Belakor-slayers
>>
>>57423394
No retard. Be a good goy and buy your Soycast eternals and win by facerolling.
>>
>>57423389
Just like space marines kekekeke
>>
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Reminder to you faggots.
>>
>>57423428
Who?
>>
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>>57418506
https://trade.games-workshop.com/?page_id=2979
>>
>>57423447
Lurk moar
>>
>>57423428
I should varnish my army?
kek, it's painted dudes not a coffee table.
>>
>>57423478
>The Virgin paint rub
>The Chad varnish
>>
Am I wrong, or is it impossible to take a mixed destruction allegiance army? None of the destruction units seem to appear as battleline other than when you take a faction specific allegiance.
>>
>>57423488
How do I varnish my army?
I have a pot of ard coat, will that do?
>>
>>57423498
Just play SCE or chaos. At this rate they will be the only armies in the game.
>>
>>57423500
I know it says gloss varnish, but use a fucking matte varnish.
>>
https://mega.nz/#!Mg83CDTT!dOWp7J6D3isAPxaBQ1C3ekLPS2Ut-BYalbHb8Ppl6gs
>>
>>57423530
I play dorfs with lots of metallics.
Would mattee varnish ruin them?
>>
>>57423410
>>57423515

daily reminder to kill yourself
>>
>>57423560
No. It's just a clear protective coat. Metallics still look metallic. If you used 'ardcoat, it will make it not shiny, so reapply some after the matte varnish.
>>
>>57422227
Slippetly Sloppity get off Nurgle's property
>>
>>57423560

nope. I use warpainters brush on matte varnish on my stormcast and they look fine
>>
>>57423550
love you, anon <3
>>
>>57422227

woah dude its almost as if that's just what nurglites call them.

Regulars would just say "oh look out for that Herald!" or "watch out for that bearer with the pipes!"

You don't hear chaos blathering on about "oh shit here come the Knight-Azyros!" or "support the flank, incoming Vanguard Raptors with Longstrike Crossbows"
>>
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>>57423560
Post your list
>>
So first I wanted to betray the Chaos gods to join Nagash. But now that it's (almost) confirmed that Malerion is joining the fray............................

What should I do ? Chaos undivided (Everchosen + Slaves to Darkness) ? One of the Four ? Nagash ? Maelrion ?

H E L P
E
L
P
>>
>>57417904
Yeah... poor guy's getting death by snu-snu either by crazy lesbian vampires or crazy lesbian knife-ears.
>>
Here you go lads! I've been working with some of the guys that did the Tomb Kangz fan-made battletome so here's the alpha version of the Battletome - Breton rules.

https://drive.google.com/file/d/1NLkIJ1DqqgEziTu6AkN9-ZO5wWkGYZvR/view

Here's also a stack of fluff in relation to Knightly Orders that is being worked on as well and there's a shitload of fluff about the faction in general that's also being worked on.

https://drive.google.com/file/d/1yKtIYnsdblGQljub-Eouwguc8akOFmSJ/view
>>
>>57419497

Can you upload the missing novels?
>>
>>57418759
This is probably what will happen
>tomb kings, chariots, tomb guard, skeleton warriors all lumped into one faction
>all statue army with Ushabti as main troops and all of the big statues as their supporting monsters
>>
>>57418989
How does the scale compare to malifaux?
Was thinking of getting it for the same reason.
>>
Check out this rad army. Wo-oah!
>>
What did GW say about the unofficial TK battletome?
>>
>>57424020
It's dead on arrival
>>
>>57424020
They thought the guy was cool but gave no official endorsement

I think they gave him a tour of the studios
>>
>>57423895
>missing novels
If someone upload the kharadron one, I will upload Hammerhal.
>>
>>57424118
Tough luck, I only have Nagash: Undying King.

Does it do the trick?
>>
>>57422227
This is a fantastic way to get rid of nofuns it occurs to me.
>>
>>57424142

>Implying you'd be happy if all of your units were renamed to Dildo Dildolords or even just something equivalently dumb to the sloppity name

Do you think I should buy some Kharadron Floatity Shooterscooters or get a few more Jurassicparkian Chompsmashers?
>>
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>>57423698
This is my list I am building towards.
>>
So every beast of nurgle comes with loads of extra bits. But every box only has one body, so you'll have to buy a new box for the second/third/etc. beast anyway, which leaves you with even more of the same bits.

Why did't they just push the price to 40€ and add two more bodies to the box.
>>
>>57424188
https://www.youtube.com/watch?v=2QS5NVe4BfM
>>
>>57424188
Same with GUO.
>>
>>57424179
Honestly I'd replace organ gun and gyro bomber with a second iron drakes unit
>>
>>57424188
Take a guess.
>>
Seraphon players- do skinks come with slotta 25mm round bases, or slotless?
>>
>>57424292
I have them because I like the models.
>>
>>57423887
>Protection from the Spirits
>The Lady Wills It!
>The Lady's Favour
Why not throw Battleshock immunity onto the pile as well? I mean, you're already cherrypicking the best possible skills to have, might as well, right?
>Virtue of Duty
>Louen
Ah, nevermind then.
>>
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>>57423887
FOR M'LADY
>>
>watch tournament
>Order vs Order
>Order soup vs Order
>Tzeentch vs Tzeentch
>Order soup vs Order soup

Bravo, GW
>>
>>57424403
Grand Alliances were a mistake.
>>
>>57424188
Just recast the bodies yourself or use the bits to convert more beasts from different bodies
>>
>>57423887
>I have no idea how game balance works.
I applaud your dedication, but, holy fuck, man, you need to work on that. A lot.
>>
>>57424412
This
>>
>>57424412
As soon as more Order factions get actual allegiance abilities and more models the soup will start to evaporate.

It happened with Chaos, it (was) happening with Death, it can happen with Order.
>>
>>57424412
The only grand alliance that makes sense is the chaos one
>>
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>>57424496
Just give me the Dispossessed battletome already.
>>
>>57424412
>Hey guys check out my EPIC Order list.
>Based on hours of writing unique lore for my models!

>1 Lord Celestant and Sorceress
>2 Pheonixes and Stardrake
>Hellblaster Volley Gun
>4 Retributors and 2 Pheonix Guard.
>Treelord.
>>
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How do you feel about no new stuff for AoS until 31st of march?
>>
>>57424528
>Dispossessed battletome
>GW has no clue to make them fun and just makes defensive duardins with no gimmicks
>no fortification spam with Dispossessed getting access to multiple sort of buildings
>you will never turn game into a hourly Minecraft game with your opponent wanting to blow his brain out
>>
>>57424544
I have a massive backlog, so good.
>>
>>57424571
Oh god, I want this badly now.
Wyldwood 2.0
>>
>>57424504
Given the current lore, the Chaos one is the one that *doesn't* make sense right now, what with the chaos gods being at each other's throats at the moment.
Death - all slaves to Nagash's will
Order - a alliance against chaos of the various gods that made up Sigmar's old pantheon
Destruction - Gorkamorka's fight club
>>
>>57424621
>all slaves to Nagash's will
That's not true. Some FEC courts treat Nagash as their enemy. "Most" maybe but definitely not "all"
>>
>>57424621
Current lore is that the everchosen commands the alliance and the order of the everchosen is absolute on chaos forces, what importance does sigmar have for the fyreslayers, kharadrons and seraphon; what does gorkamorka have to do with ogres?

Nagash's one is not even an alliance, lets not pretend it is an alliance.
>>
>>57423450
thanks a lot!
>>
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>>57424653
This desu.
Sigmar fucking enslaved the Dispossessed after they came to him seeking refuge.
>>
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>>57423698
Here's mine I'm about to play
>>
>>57424727
What's with the knightheraldor?
>>
Today I played my first few games. I played Ironjawz at 800 points with this list:
1 Megaboss (140pt)
10 Ardboys (180pt)
5 Brutes (180pt)
3 Gore-gruntas (140pt)
Ironfist Battalion (160pt)

I did okay at first but got smashed in the later games. What should I add/change for a 1000 point list? Any tips for tactics?
>>
>>57424757
Great output of mortal wounds
>>
>>57424768
You need a warchanter. Consider getting the Skirmish warband box for 5 brutes and 5 ardboyz. You can buy the box of 15 ardboyz then and run a blob of 30. Also what allegiance abilities are you using?
>>
>>57424727
>irondrakes with runesmith and warden king buff gives rend -3 and d6+1 damage on monsters
sounds fun melting those big guys
>>
>>57424793
Ironjawz allegiance, I gave my megaboss the boss skewer and prophet of the waaagh! but he didn't really use either much.

I don't think I can fit another 20 ardboys, 5 brutes and a warchanter in to get from 800 to 1000 points, so what would I want to take?
>>
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>>57424825
The idea of the runesmith and irondrakes is to tunnel them with the ancestral pick, buff them with the extra rend, and have them blaze away 2 shots each giving me 38 attacks, 3+ 3+ -2 D1 anywhere I want on the board
>>
>>57424648
That's why we have FEC and GA Death / LoN.

>>57424653
Gorkamorka (in some of his aspects) is the ogors god because of "they live in Ghur" and don't have the Maw anymore.

Otherwise very true, but if you look at the GA : Order book, you'll see it's divided between
- More or less fleshed out, so quasi independent factions (Fyrelsayers, Sylvaneth, Serpahon, at that you can add KO now)
- Legacy armies like Dispossessed, i.e. the citizen of Azyrheim and refugees in wider Azyr (Wanderer, Freeguild, etc.).

It's only logical for the second category to be the GA : order "soup".

And Disspossed owe Sigmar their survival, it's only logical they help him back in his wars with their own talents. Also they join Sigmar freely because of the whole "grudges vengeance" business.
>>
>>57424544
Meh. I personally will wait for January 25st. LVO's semminar is bound to reveal quite a few nuggets.
>>
>>57421799
The Minotaurs do multiple damage per attack. Combined with the rend bonus, and they're significantly better at dealing with armored enemies. Add the potential bonus of a Doombull general (which, I mean then you're playing Warherds I guess but whatever) and the comparison starts going way in the Bulgors' favor. I would say- if you plan on allying in a single unit, Dragon Ogors are better (remember that only one casting of that spell is possible a turn in matched) If you plan on bringing a few units, or building an army out of them, the comparison starts favoring the cows.
>>
>>57423887
i will not open it, but let me take a wild guess
EVERY cavllery unit in this "battletome" outmatches EVERY OTHER cavallery unit from EVERY OTHER faction in the game pointswise?
>>
>>57424848
Its GorkaMawka for the ogors.
>>
>>57417961
Bought one literally days before the reboxing. I think the kit is amazing. It looks great, has tons of detail and all the narrow passages between the buildings really work well with small AoS games or Skirmish games. No idea how that thing used to work with massive regiments, though.
>>
>>57424875
Yeah WarCom especially mentioned they'll "be holding a very special studio preview".

Could be Aelves (a bit soon I guess).

Add some MP "reveal" on the website, the countdown in February 17th, the book out before the AOS open day...
>>
>>57424175
I'd call them by those names up until the point where (You) leave the store in a hissy fit and then behave like most normal human beings and call the Bilepiper the "Bagpipe Herald" from then on.
>>
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Is there any reason chaos fuckery couldn't bring this guy back? I'm thinking about tzeentch or some 'undivided' stuff bringing him back to fuck with nagash. I never read the endtimes myself, only that his ending was stupid (like everything else in ET), but I guess it wasn't stated something like 'his soul crushed forever' or 'his soul is now a slave to nagash/banished somewhere'?
I want a powerful necromancer to lead my VC soup and somehow this evil fuck grew to me as he is somekind of necromancer working for chaos or at least not following nagash.
>>
Why does Setra say "I do not serve"?
He serves the old gods of Nehekhara. He is the first king-PRIEST.
>>
>>57424403
>caring about fluff in tournaments
why?
>>
>>57425167
>fluff
>not about GW having no clue how to give penalties to all-around soup shit covering each weakness and discouraging mono armies
>>
>>57425176
>GW
>Not making the decision they made with 40k about releasing all the codexes as soon as possible, instead launch a battletome every 6 months and one apendix of rules every single year to try to balance the literally 20 other factions that dont have a battletome yet, making your competitive meta absolute trash

Welcome to Age of Goys
>>
>>57425221
Who are you quoting?
>>
>>57425176
So GW needs to both discourage Mono Armies AND Soup?
>>
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I will regret this, won't I?
>>
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I heard you like Stormcast.
I also heard you like terminators.
>there are people in this world that think this looks good
>>
>>57425268
lmao anon do what you want you fucking attention-hungry loser.
>>
>>57425268
do it fegget.
You don't really need the cards though.
Also if you want wolves/sabertusks, but the space wolves fernersian wolves. You get 5 of them and they look cool
>>
>>57425275
I have to admit the concept itself is interesting. I mean not SCE terminators but SCE heads look good in terminator armours
>>
>>57425268
Yes, GH2017 nerfed them hard
>>
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>>57425275
>2nd guys axe
>>
>>57425275
Nah. This is just someone who tried to add 5 Terminators to his 40k army on the cheap. Look at the reused Stormcast bodies among those Terminators.
>>
>>57425300
This, looks good as Terminators imho.
>>
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>>57425305
No, Its an AoS army.
It is in the cabinet of best painted nominations at Warhammer world for heat 1
>>
>>57425329
>>57425300
>The absolute state of AoS players
Jesus Christ
>>
>>57425302
What even is thay pic? why is the bugman a kraken?
>>
>>57425344
Its a soysquid attacking a KO ship
>>
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>>57425331
This is a mixed order army from the same WH world event.
It looks pretty good when you have the same theme despite the different models
>>
>>57425331
Okay, never mind then. Fucking hell. Though, to be honest, the paintjob is decent, it's just the conversions that are dreadful.
>>
>>57425363
Please, please don't tell me the little trees are unit fillers. Unit fillers make no fucking sense in AoS.
>>
>>57425363
It looks awesome actually
>>
>>57418143
You're wasting your time anon,because you will be bombarded with millennials and shills cherry picking really old minis, but I totally agree. The quality of the new plastics is incredible, but the actual artistic design is fucking dogshit on about 80% of all new releases. Either completely unimaginative and derivative, or bad copy-paste CAD mashups that are so busy with superfluous detail you can't work out what the fuck they're supposed to be and they lack any actual character. See image in OP for example.
>>
>>57425376
I think they're objective markers like the Pheonix stones.
>>
>>57418384
The problem with this is the 'heroic' scale creep, which is now completely out of control and makes it harder to mix and match.
>>
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>>57425386
Well brets are also in the best painting nominations.

How the fuck do you make tall grass like this, and make sure it doesnt fall over or get flattened by dice?
All these armies were playing in games this weekend.
>>
>>57418577
>both arts
Can you are least give a shit about using coherent grammar, you illiterate fuckstain? Art is an uncountable noun in this context, so it's 'pieces of art'.
>>
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>>57425419
Skinks? in MY bretonnian army?
In AoS its more likely than you think.
>>
>>57425441
Where can we get pictures of that amazing exposition?
>>
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>>57425459
They will be all over soon, but the event is literally going on right now.

some of the best armies are being posted here: twitter.com/akrakenbracken but expect to see some on warhammer community and other sites soon
>>
>>57425386
And yet, when I say I like the new Primaris Marines because they aren't overdesigned as fuck and have pleasant proportions, I get flak because I don't "get" the Space Marine aesthetic.
>>
>>57425500
cool thanks!
>>
>>57425500
And here we can see why I will never play in tournaments. Four fucking Lords of Change. Who buys that many? And why do they have financial independence?
>>
>>57425513
The primaris DO look good. When you look at a normal marine now it looks like shit.
Space marines were supposed to be primaris in the first place many years ago. They are just correcting the mistake now
>>
>>57425541
Yet at the last one, a mixed order elf list won the whole thing.
>>
Hi all. I want to start a cavalry heavy army. With brets not really being an option, what is the best way forward? Thinking slaves to darkness with the knights, chariots and marauder horse.
>>
>>57425441
thats a lot of flowers/grass
>>
>>57425563
Yeah, StD are good for shit like this. With the mark of slaanesh they also get nice buffs
>>
So I've been homebrewing a few Additional rules for the Dispossesed, I'd like some feedback from /AoSg/.

Adding to their Allegiances and artifacts, I decided to add Some custom batallions, prayers and so forth tailored around the Duardin ancestor gods.

To improve the Dispossesed Roster I also reintroduced a few things from Dwarfs, though not everything, I tried to stick with the Dispossesed being the more traditonal Duardin, with most of the firearms being Duardian in the Ironweld.

First, the Additions

>Miners
>Far-Ranger
>Grudge Thrower
>Bolt Thrower

Just give these all the dispossesed Keyword.

And now for the Prayers: Runelords can know one additional prayer.

Goes off on a 3+ So a little harder than the standard prayers.

>Rune of Ironbane: Pick an enemy unit within 8" Make D6 armor saves for that unit. For each successful save, suffer a mortal wound.

>Rune of Hearthfires: An ally unit within 12" can restore D3 models.

>Strollaz Rune: An ally unit with 6" and the Priest both gain 3" move and Charge until your next hero phase

>Rune of Quaking: All enemies units within 12" of the Runelord strike last in combat, and half their movement speed until the next hero phase, Cannot effect units with Fly, Cast on a 4+ and if it fails, the Runelord suffers a mortal wound.

>Rune of truesight: Pick an enemy unit the RuneLord can see, Until the next hero phase or until the unit is out of line of sight of the Runelord, Any ranged attacks gain +1 hit.

Just a little taste, tell me what you think if any of this is interesting.

I am trying to base it on Smithing, Stonework and more "Hearth and home" the Dispossessed seem to be fighting for.
>>
>>57425563
I prefer Khrone because you get all those StoD models, plus blood crushers, skull crushers and fleshhounds.

This will add in mortal wounds and you can use all the khorne buffs too.
>>
>>57425563
Slaves are a great way to do it. Cavalry Battleline, Chariots and mounted Heroes.
A mixed Elf soup also works since Ellyrian Reavers are also unconditional Battleline.
A Blades of Khorne army works since a Lord on Juggernaut makes Skullcrushers Battleline and the Skull Cannons make some great fire support.
And depending on your definition of "cavalry", Stormcasts with their Gryph- and drake-mounts works as well.
Other than that, cavalry army are really fucked right now.
>>
>>57425441
>>57425419
That's some really cool perry historicals, but i think youre in the wrong topic?
>>
>>57425602
A mark of Khorne StoD army will wrek a slaanesh StoD army, even if slaanesh gets the charge.
>>
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>>57425563
>slaves to darkness with the knights, chariots and marauder horse.

You said it yourself

Right now, thats probably the best army for both good results and models
>>
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>>57425650
>You will never play 4000pts game with two cavalry armies fighting each other
>>
>>57425640
>stormcast detected
I understand that bretonnian pauldrons are not to your liking, but not everyone likes WoW.
>>
So, let's see if I got this right.

Blades of Putrefaction: Casts on a friendly unit, any hit rolls of 6+ they make deals a mortal wound in addition to other damage.

Chaos Marauders: In big enough units, have a 66% chance of getting a +1 to hit. Reroll 1s To Hit regardless.

Wouldn't that mean if I throw 30 Marauders with Blades of Putrefaction on them at something I'll do 9.69 saveable wounds and 9.716 MWs on average? That seems pretty powerful all things considered.
>>
>>57425363
I think this is the army that won the warhammer world GT last year... Byron is the guys name I think
>>
>>57425744
That fucker is playing right now on stream.
>>
>>57425363
God I fucking hate spray painters...
Lazy ass fuckers and they win every competition.
>>
>>57424435
Anything that stands out as particularly egregious?
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>>57425776
Yeah. I mean, airbrushed models tend to look good, but any idiot can tell when something is airbrushed and it immediately proves they put only the most minimal effort in.
>>
>>57425744
Jesus, literally didn't know that...
>>
>>57425776
I think the guy just rushed the skinks to get 3 color minimum score
>>
>>57425779
>invuln against shooting AND mortal wounds mechanic AND a resource mechanic
>magic that is all over the place; utterly no internal balance between spells
>summoning spell because why the fuck not?
>random portable lake
>magical gear either strong or outright overpowered, nothing is merely 'okay'
I couldn't even bear to look at the warscrolls.
>>
>>57425776
yeah those lazy fucks that uses a chainsaw to chop down a tree instead of an axe
>>
>>57425877

Not who you are talking to but I wonder how people would handle a mortal-wounds-only save in AOS/8e. It's something that came up when discussing SOB (How their shield of faith doesn't actually work on psyker powers any more since they do mortal wounds, despite psyker powers being the thing that they are supposed to be super resistant to). I can't recall anything like that existing right now (As most of them work on normal rounds too).
>>
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>>57425758
>That fucker is playing right now on stream.

what is that? some kind of rebroadcast of the 2017 GT?

https://www.warhammer-community.com/2017/10/09/the-warhammer-age-of-sigmar-grand-tournament-the-winning-army/

the 2018 hotness lists
>>
>>57425903
The shield of a chaos lord gives him a 5+ save against mortal wounds only irrc.
>>
>>57425903
the chaos shields on pretty much every chaos hero says hello.
>>
>>57425950
>>57425968

Ah, I missed those. Interesting, so it's not without precedent.

Thanks.
>>
>>57425990
Nvm, maybe they updated it. Neither the Lord nor the exalted hero has the rule (anymore), but the exalted deathbringer has a 2+ save against 'any wounds or mortal wounds' from spells.
>>
>>57425667
I'm sorry, I was under the impression we're playing a fantasy game, not the war of the roses. Should've told me, brah, I'd have packed my Lancasters.
>>
>>57426033

Huh. That's a hell of a shield, if an odd way of doing it. Thanks again.
>>
>>57425779
- Axe the mortal wounds on the charge. The other two effects are already strong.
- Relics like the cuirass are way too strong. Other armies get a 50% chance to regain 1 wound on an artifact, yours regrows d3 ouright. Rerolling all failed saves or adding +1 to saves and FnP rolls is also bonkers.
- Why is the Green Knight summonable? That undercuts his whole theme.
- Entanglement is absurdly good when cast on 10+. This can fuck over whole armies.
- The whole spell list reads like a grab-bag of the best spells one could hope to have. (Fair Tailwind is fairly tame and a nice idea, but 'moved directly away from the caster' is not something that works too well in AoS)
- Demigryph Duke gets two command abilities baked into one for no reason.
- Demigryph Knights getting cavalry halberds makes no thematic sense.
- Foot Knights? Really?
- Unless the army spends the day before the battle digging a lake on the battlefield the Blessed Lake is weird at best.
- The orders are meant to be what exactly? Alternative battalions?
>>
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>>57426033
https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-chaos-warriors-en.pdf
>>
>>57424845
Pickaxe counts as moving, anon.
>>
>>57425903
In AoS? There are plenty effects like that, though most affect both wounds and mortal wounds.
And 40k 8th has shit like Disgustingly Resilient and other Feel no Pain effects that work similarily.
>>
>>57426098

Oh yeah, I'm aware of the ones that work on both. I was talking purely mortal wound ones like >>57426078
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>>57423428
I actually like this a lot, rather motivating.
Think I'll base one of my armies upon this.

>>57423854
The God you should go with,
begins with a T,
followed by a Z,
followed by an E
followed by another E,
followed by an N,
followed by a T,
followed by a C,
and ending with an H.

>>57424403
>>57425167
>Caring about Tournaments

>>57425381
Literally just a shitty WaaC fag Tournament Legal Paintjob.
>>
>Army choice paralysis
>Been waiting to start aelves since rumors back in last april
>have a smattering of Dark Aelves that can't be run together as a legal force

Being an aelfag is suffering.
>>
>>57425606
honestly to fix dispossessed:
Let them run/charge and keep shield wall.
Pickaxe is a once per game warden king ability on their warscroll.
Runelord buffs stack again.
Irondrakes 180/480
Hammerers 160/400
Allies include dwarfs.
>>
>>57426173
>>
>>57424848
>Legacy
I don't think that means what you think it means.
>>
>>57423428
I love this in idea, but GW makes it just irritating in practice. Especially since you can't honestly run a Freeguild Regiment for under 2000 points.
>>
>>57423428
>>57426230
Mass-handgunners and gryph knights?
>>
>>57426265
>>57423428

if only GW could think like this instead of thinking in terms of selling product.

Not that their product is bad but
>>
>>57426230
Pic related probably what I'd use, as the regiment assigned to a Free City that's known for its aggressive and somewhat bloodthisty troops. Pistoliers instead of Outriders for that reason, as well as Archers over the pretty much explicitly better choices of Crossbows or Handguns.

>>57426265
Yeah, I'd rather not run that. But even if I did, minimum units of cavalry, 20 Greatswords, and 20 Guard+Ranged Troopers ends up at 2100 points. And bringing only 20-man units of Freeguild across the board is just begging to get wiped out. The ranged units lose their gimmick once you deal a single wound to them, the Guard crumble like tissue paper without the bonuses they need from size. And you've got no war machine support.
>>
>>57426173
>tfw want to start pirate-themed KO army focused around heavily converted airships
>can't justify cost of starting a new army whilst I'm looking for a new job
>>
>>57423608
Matte varnish will dull metallics you silly fuck.

Use a satin varnish.
>>
>>57426230
Don't use the battalion stupid (the bonuses are rubbish for all the shit you have to take).
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>>57426299
>Guard crumble like tissue paper without the bonuses they need from size

Even a 20 man unit with swords and shields is reasonably resilient (hell, they're tougher than seraphon).
>>
>>57426366
They're moderately resilient, but they also have no teeth without size bonuses, either. Besides, even if you're just running 20-man units of everything, you're -still- a hundred points over 2k.
>>
>>57426414
>have no teeth
Lol they're an anvil not a hammer. They sit on objectives, tarpit and screen. They're not meant to be a high damage unit by any means.
>>
Is all this malign portents actually going somewhere? Seems like a lot of shit for the sake of four new plastic heroes...
>>
>>57426519
His tactical doctrine is different than yours just a reminder.

Use them however fits our style as a player.
>>
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>>57426042
>false-flagging this hard
>>
>>57426536
Every GA is geting their own battletome

Heroes of Sigmar
Hordes of Gorkamorka
Warbands of Chaos
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>>57426536
no, until 31st of march actually
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>>57426519
Honestly, they can be both. While lacking the rend of Greatswords, a fat blob of Guard with a General using them as 1/3 of his Hold the Line! can turn them into a vicious little tarpit. A 40-man unit hits on 1+ (really 2+ but you have room for ignoring your enemy imposing a -1 to hit as Neftitties or Mourngul), wounds on 3+. Or 2+ if you brought the Writ and pop it. And if you brought an Indomitable general, you've already got a 4+ save, rerolling with shields, so you can even afford to take spears if you want to get in an extra rank of attacks at the cost of not having a 3+ save in combat.

I don't field 'em with spears, personally, but then you lose the extra rank of attacks in order to end up with a 40-man block with 3+ saves and all of the standard Freeguild bullshit to make battleshock meaingless.
>>
>>57426590

God it's like a fucking never ending wheel of rehashing the same shit.

No sooner do we get a book we get another book with the same shit that was covered in the last book.
>>
>>57426536
Just more irrelevant torment until we get an elf/free peoples update that's worth half a shit
>>
>>57426719
Page 6 you mouthbreather.
>>
>>57426719
>page 6
>linked to wrong thread
Just delete it
>>
>>57426075
MW on the charge is the only thing that gives the army any bite really. It has to be a successful charge, successful hit and a high wound roll to go off. It's a damn sight better than SCE auto MW SSM. I think that the Protection of the Lady probably needs to go though.
Most of the relics were "grandfathered in" from the Deus Vult battletome so some tweaking is definitely on the cards.
Easy enough to get rid of the Green Knight summoning.
Entanglement kicker ability does seem a bit too strong, all the other spells are subject to change as well.
The Demigryphs were just ported over and given the Nobility keyword.
There's a fluff precedence for Foot Knights, plus it actually allows for a "bridging unit" between Peasants and Knights.
Yeah I'm not the biggest fan of the lake either.
Orders are just straight up battalions.
>>
>>57426299
Id assume you are useing the cogsmith to reroll the organ guns jam checks? Drop him and replace with gun master, he's an engineer and can shave wounds off characters with his long ride if you're lucky, he's only 80 points so that puts the list down to 1940 so you can get a gryph hound to protect you're shit from being flanked or get a cheeky triumph
>>
>>57426890
I'm aware that I could, but I choose not to. Yeah, the cogsmith's repair ability is pretty much useless, but it also keeps him the same race as my war-machine crew which I like both for my own autism's sake as well as other autists snarling about racial keywords.
>>
>>57426934
I knew you would like to have it how it is, I would have done the same, good man
>>
>>57420945
>Does a Tzeentchian Sorcerer get some bundling deal

Yes, there are bulk discounts when you order daemons from Chaos Mart. The border administration fees entering realspace add up when you only order daemons one at a time.

Choose Tzeentch, where your budget is just planned.
>>
>>57426201
>Allies include dwarfs.
Not gonna happen. The others seem reasonable though
>>
Managed to land a bastiladon and stegadon for $20 a piece. Where do I go from there anons? Also thoughts on this color scheme?
>>
>>57427111
The nebula shit looks good went done well, and it looks like ass when done poorly. Sweaty, slimy, shitty ass. Sorta like Night Shields and Flicker Fields on DEldar units.
>>
>>57427183
I found a pretty simple tutorial with an airbrush and just a piece of paper. Probably gonna test it out on some sheets I have first.
>>
>>57424298
Repeating the question: skinks come with slotta or flat round bases?
>>
>>57427282
slotted
>>
>>57427332

>>57427332

>>57427332
>>
>>57427290
Thank you!




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