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Kickin' it, Drac style, edition

The /btg/ is dead - long live the /btg/!

Old thread: >>59179965

==================================

BattleTech video-game Beta gameplay
https://www.youtube.com/watch?v=rt6FatHHnzI


==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2018-04-14 - Still getting worked on & now has 42597 pics! Any help with tagging appreciated!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord servers, etc.) Last updated 2018-04-05!
http://pastebin.com/uFwvhVhE
>>
With the proliferation of new people asking about AtB, what do people feel is missing that I could add and that they feel should be? Also, ha ha Butte Hold.
>>
>>59190091
Dangit, that's your fifth front leg, and you ain't getting more, samurai-san
>>
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The Protomech contest vote ends in 24 hours. To vote, just follow the link below. Note that you will need to be signed in to google to prevent duplicate voting.

https://docs.google.com/forms/d/e/1FAIpQLSca8b8SIRQiQCO1L2nCAcS_-wZf9DkqQxKDVMb9z9Gg9GwOhw/viewform?usp=sf_link

The final score of each design will be a combined average of two polls: the public one above, and an interal poll among the TRO crew. 2/3rds of the score will be the result of the public poll, while the last third is the result of the internal poll. Note that in the case of designs by the TRO crew, the public vote will be 100% of the score unless the TRO crew score is lower than the public score (in which case it's the normal spilt). That means we can only hurt our own designs' scores, not help them.

The winner, barring some weird stuff like the designer withdrawing the design because they don't like winning, will be put into the TRO.

The polls will close on April 17 at midnight PST.
>>
Decided to choose Wolf's Dragoons as my Succession War era army, what are some good books about them? Battle of Misery for instance.
>>
>>59190164
Sure that's more realistic, but where's the fun in that?

Cartoon villains can be fun sometimes you know. If everyone and every faction was all, "muh tragic backstory, look at muh depth, I have thought about all muh life choices very carefully" it'd get pretty boring after while.
>>
Are the plastic 'mech pavks a good deal if I just wanna test color schemes? They seem like a decent deal for the money, but I'm basically never got to use the models from them in game.
>>
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>>59190367

Cartoon villains, you say?
>>
>>59190367
The MD are the cartoon villains, and they crank it up to eleven. They got the style, the ham, the whole nine yards. Everyone else is just old robes from the historical most robe sympathetic areas.
>>
>>59185641
Whelp... MW5 looks mehh. I agree the tonks look reasonably big and all, and I'm looking forward to destruction physics, but... not holding out for a hero.
>>
>>59190417

I agree. New things are bad.
>>
>>59190417

Re-watching it, just noticed there's dudes on foot getting shot up. It would be interesting if they had a bunch of infantry with RPGs ambush your mech and try legging it with massed SRM fire, or have jump packers board it with satchel charges, but that might be too much to hope for from PGI.
>>
>>59190391
Refuse your what?

>>59190404
Hmm.. Well then, I guess it's poor decision making on the part of the writing staff to not pair the lovable buffoon with the cartoon villains and have the fool clumsily pull out the win in the end instead of what they wrote. Excuse my ignorance earlier I'm a bit of the newcomer to Battletech so I don't know all the ins and outs of the factions.
>>
>>59190091
That thing looks like it's about to start twerking or belongs in a Swiggity Swooty I'm Coming for That Boooty gif.
>>
Also fuck the Capellans and their AC/20 toting hovertanks. RIP Battle Axe.
>>
>>59190605
It makes sense that the Terran garrisons are just dudes defending their home. The ultimate HOGARTH moment would have been him like landing in the wrong spot, getting lost and stumbling on a secret base or something and then hailed as a brilliant strategist for deducing the secret command headquarters for the whole continent.

Or maybe he wins his given objective and throws a Victory Ball with the high level prisoners as guests "Good game old boy. No hard feelings and all that." and their reaction to some Coalition officer at the party outs the guy as a top level WoB double agen by sheer coincidence.

You know, some real Mr Magoo shit.
>>
>>59190729
>Or maybe he wins his given objective and throws a Victory Ball with the high level prisoners as guests "Good game old boy. No hard feelings and all that." and their reaction to some Coalition officer at the party outs the guy as a top level WoB double agen by sheer coincidence.
That would have been peak HOGARTH and therefore the best thing ever
I'll now be forever disappointed by the maximum pulp jihad we could have had but didn't
>>
>>59190770
Jihad had a lot of misses but it was still the best ride we had since Twilight of the Clans. I hope ilClan brings back the collections of articles and mysteries. Untangling that stuff here with everyone was the best part of the Jihad.
>>
>>59190729
Devlin Waugh style Thomas Hogarth when?
>>
How long does it take to train my techs to Elite?
>>
>>59190836
>Jihad had a lot of misses but it was still the best ride we had since Twilight of the Clans

If there's flaws in a story, that makes it not a good story. Stop trying to defend shit writing.
>>
>>59190982
It was like thirty different stories though. And a bunch were good. Nothing wrong with liking the good ones.
>>
>>59190729
From reading those previous stories in the last thread I was thinking of some grander series of blunders for the character to snatch victory from for a send off, but it's all over now.

Think we'll have anything fun to latch onto in the upcoming books from CGL?
>>
>>59190921
Assuming the most recent ruleset, from 5 to 4 Tech/Mech is 40 XP. Assuming you have the options set to 1 XP on 2s and 12s, plus XP per week, it will still take a loooooong fucking time.
>>
>>59191008
>Think we'll have anything fun to latch onto in the upcoming books from CGL?

Their Dark Age stuff has been kinda anti-fun. They killed off pretty much any of the fun plot threads hanging around from earlier DA material. New line dev sounded like he was moving away from that direction though, which is a good sign.
>>
>>59191008
>Horgath salvages an Omega, becomes one of the Republic's best paladins by accident and checks out at a hundred plus, surrounded by almost a battalion of dead capellan/canopian bugs
>>
>>59190982
>If there's flaws in a story, that makes it not a good story. Stop trying to defend shit writing.
Twilight of the clans was shit as well. Pretty much everything but Wolves on the Border is shit, in fact, and that's only decent.
>>
>>59190982
So what in your opinion was the best writing? Ideal War? Far Country?
>>
>>59191226
Star Lord
It accepts what Battletech is at the end of the day and runs with it and has fun
>>
>>59191040
Fug it time to RP some expensive alpha tech. My mechs need limb replacements and engines that aren't swiss cheesed.
>>
>>59190836
Jihad was pretty good. I hope they'll write a few novels even though its over - I'll always want to know what happened on Solaris 7
>>59190514
There was the one in Rending of Falcons where 1 of the Lyrans tries to pickup a Falcon Elemental.
>>
>>59191226

There is no good Battletech writing. It should be a rulebook and a general setting and leave the storytelling to the players, if they feel like it. Game fiction and metaplots are cancer.
>>
>>59191008
>Think we'll have anything fun to latch onto in the upcoming books from CGL?

I wouldn't hold my breath about it. CGL track record has been seriously Grimderping the entire setting from Jihad to Dark Ages. I mean just look at how they treated the one funny person in Jihad, making him a massmurdering asshole just because people playing the game liked him.
>>
How likely is it that any Slings survived the succession wars, buried away somewhere, and eventually made it to a merc unit? I love the little thing but it being extinct is painful.
>>
>>59191267
I really do wonder exactly who came up with the incest/free love part of the clans, because boy howdy has that bit of magical realm been paying them dividends for the last 30 years
>>
>>59191239
Jeesus no. Star Lord reads like someone wrote down their Mechwarrior RPG campaign, badly. The only saving grace it has is that it is set mostly in FWL.
>>
How I imagine CGL reacting to people laughing at Hogarth

http://youtu.be/IlMoDUBIg00
>>
>>59191347
>.Star Lord reads like someone wrote down their Mechwarrior RPG campaign,
Yes, exactly. That's what Battletech IS at the end of the day, and it's at it's best when it embraces that
It's also why Wolf Hunters is the second best, if not tied for first
>>
>>59191292
>I mean just look at how they treated the one funny person in Jihad,

War isn't fun. If you think it's supposed to be, then there's something wrong with you, not the setting.
>>
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>>59191343
There were like thirty of the things ever made. And Kerensky took what was left with him.

Just grab one of these from the Caps.
>>
>>59191344
Someone somewhere said the Clans are the obvious product of fantasy RPG gamers - hyper idealised society of genetically perfect men and women who decide everything by intricately balanced wargaming and fuck for fun at the drop of a hat
>>
>>59191431
That sounds like some kind of space techno viking paradise right now.
>>
>>59191401
Not him but Wolf Hunters is good because they actually have a dude who knows the lore writing it that takes you to all the cool exotic locations, has the interesting machines and a sense of history. Plus Battletech is generally good in a short story format. It's why Shrapnel and the Battlecorps Compilation stuff is neat.

Plenty of other good novels though.
>>
>>59191431
That's uncomfortably likely
I still say clanners being utterly asexual and utterly confused by spheroids would have been much funnier, like
>I don't understand what you are saying, why would anyone care about filthy surat mating when they could care about JAGGING HARDER instead?
>>
>>59191350
In my opinion Grimderping the setting too much with Jihad and DA was partly reason people didn't like either setting and alot of players dropped the game alltogether. There are other bigger issues with CGL but when your setting of your game is driving off established fans and your other actions are keeping new people away you end up in situation where Battletech is now, just teethering on with old fans.
>>
>>59191260
I spent 500k on a mech tech with 2 Tech/Mech. Why can't this be fixed?
>>
>>59191496
Jihad was the biggest resurgence the game had in a decade. They sold the 25th boxes out in like a quarter of the time they did 5th edition with a print run double the size. It's DA and not publishing new timeline stuff the last few years that's sucking the life out. True grogs never bought any Fanpro+ era stuff anyway, except for some CGL historicals.
>>
>>59191428
Then why are you even here. This entire game and setting is about war! Do you just mope around, never having fun? "I GUESS I'll punch you with my Atlas... but it isn't fun cause it's war!
>>
>>59191470
Clans are essentially the Warrior Culture guys from other settings, down to warriors being seen as the ultimate product of their society. With dashes of mongol invasion thrown at it. Their twist is they like to fight at long distance instead of the close combat like most of these warrior cultures do things. Here is link that explains how these societies operata. Granted it's for Stark Trek and their Klingons but alot of it fits with the Clans aswell.

http://sfdebris.com/videos/startrek/yt_worfandklingonhonor.php
>>
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>>59191529
Forgot my pic.
>>
>>59191615
>Granted it's for Stark Trek and their Klingons

>FASA pioneered what would become the TNG style Klingons
>Star Trek RPG gets canned
>Make Clans

Honestly it doesn't bug me a bit. I love that loud hammy nonsense.
>>
>>59191624
Takes a day for them to actually become active in your roster. They can't fix things the day you hire them. At least taking a guess that that's the problem because it happened to me too.
>>
>>59191496
The Jihad by necessity was destined to fuck everyone up and wipe the slate so that Dark Age could connect with the 3067 timeline. It was going to majorly piss off a lot of people for sure, if only because their favourite faction would be hit hard one way or another.
>>
>>59191529
If you mean your mechs, you might have some setting on that screws over the repair rolls under the Campaign settings and Repair and Acquisition tab. Check the OP for the Agaisnt the Bot PDF what could be screwing with your repairs.
>>
>>59191684

Then they shouldn't have tried to connect with Dark Age in the first place. That was a stupid decision that falls squarely on CGL.
>>
Are any of the Clans dishonorable or at least really stretch what their warrior code lets them do?
>>
>>59191592
>"I GUESS I'll punch you with my Atlas... but it isn't fun cause it's war!"
lmao

Also don't take the bait man, they just want attention.
>>
>>59191624
In the Field repair site, no wonder your techs are failing hard, you know you can switch repair sites to atlest to transport bay.
>>
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>>59191725
I got you, bro.
>>
>>59191738
based diamond shark
>>
>>59191731
True it probably is bait but I wanted to throw that zinger.
>>
>>59191489
>why would anyone care about filthy surat mating when they could care about JAGGING HARDER instead?
Is it wrong that this makes me want to waifu a clanner harder?
>>
>>59191678
That was it. Thanks anon.

>>59191702
>>59191678 got it just had to advance a day and Donut Steele was there ready to get wrenching.

>>59191733
Just noticed I'm trying to keep a better eye on it.

>>59191738
>>59191757
I respect Diamond Shark despite them being straight up spaceborne vatgrown shekelmerchants.
>>
>>59191725
All of them do, it's about what you can get away with thats the thing. To a culture like theirs it's all about the external honor, that you appear honorable in the face of your peers. The video I linked in >>59191615 explains the difference of external honor and internal honor.
>>
>>59191431

That's actually super unlikely, unless you want to argue that Battletech itself is a product of Fantasy RPG gamers.

The clans were always planned from the instant they wrote the part about Kerensky leaving with the SLDF. Some details changed(such as the invasion corridor changing from Rim-ward to Core-ward), but they were always going to be fascist genetically engineered super-soliders with better tech.'

There's only 4 years between Battletech being released(5 if you want to count Battledroids) and the Clans being first mentioned in print. There's not a lot of time for them to be a reactionary change.
>>
>>59191429
>There were like thirty of the things ever made. And Kerensky took what was left with him.
The text in Klondike says there were a handful in the periphery at the start of the Amaris Coup, and the lyrans supplied more as it dragged on, so yea it's rare. But they don't say anything about what proportion of them Kerensky had in the 80% of the SLDF that followed him.
>>
>>59190371
>Are the plastic 'mech pavks a good deal if I just wanna test color schemes?
They're like $3-5 a 'Mech in a genre where models cost ~15, so unless you're allergic to money they're fine. Hell, most of the stuff in them is common and well-loved designs from the 3020s, with some oddball shit like the Shogun (why?) and yet another fucking Clint.
>>
>>59191738
Is there a version post-War of Reaving where the non-surviving clans has "a lotta good it did ya now, didn't it?"
>>
>>59191796
>Just noticed I'm trying to keep a better eye on it.
Yeah field repairs are bad shit. Don't do those.
>>
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>>59191953
Not quite
>>
>>59191733

Is there a way to have MekHQ automatically default to Transport Bays? It seems to automatically switch based on how many transport bays you have in dropships, but Dropships are expensive as fuck and mercs owning multiple Dropships is supposed to be rare.
>>
>>59191990
N/A... N/A? N-freaking-A?!
YOU KNOW THAT MEANS DEAD, RIGHT? RIGHT? WHERE IS YOUR TEST TUBE BABY ETHICS NOW, CLANNERS?! WHERE?!
Superior genetics and society my ass...
>>
>>59191899
Well I just wanted to make aure theywbere decent enough quality to be useful for testing paint schemes. I may see if any local shops have them and grab one or two to do some testing on.

In just don't wanna fuck up the nice looking models in the new intro boxes or Warhansa models or something.
>>
>>59192039
No, it's based on whether you have transport space for the ships. Just swap them over to the bays when you arrive.
>>
>>59192091
>fuck up

You know you can strip plastic with just a soak in brake fluid right?
>>
>>59192091
If you can't find any there check what used to be
FRP games; they sell the AS lance boxes cheap. I've seen them for as little as $7 a pop on there.
>>
>>59192100

That's what I thought, just annoying because it'll often swap them after a battle and changing it back every time is tedious.
>>
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>>59191953
Well, you can fill in the blanks for this version I just made up, if you want.
>>
>>59192200
What caused the Hellions to die hilariously?
Also this looks like fun.
>>
>>59191873
Oh sure. Kerensky, SLDF and all that were obvious Chekov's guns. It's the Trial and bidding game, the free sex without even the preliminary of a date, tryhard edgy furry animal motifs that tilt things towards being reminescent of some gaming geeks' ultimate unattainable fantasy....

Battletech itself is an engineer's fantasy anyway. Construction rules and super discrete combat damage - you'd habe to be really technical nerds to love that shit.
>>
Having a problem making an overweight worthwhile M2 Bradley-type vehicle. It's a problem with speed and armor. Can anyone help me out in this? I'm trying for a vehicle that operates in pairs to carry a platoon of infantry or battle armor, is decently armored and can wreck smaller vehicles and infantry.
>>
>>59192214
Attacked Jade Falcons and Hell's Horses territories with lightning speed. They failed as usual.
>>
>>59192200

>Cloud Cobra

Sucking Star Adder Dick

>Goliath Scorpion

Fuck it we're out

>Coyote

Too angry to die

>Nova Cat

Wish they were dead

>Snow Raven

Meh

>Wolf

Meh
>>
>>59192091
They're much better quality than the FanPro/20th Anniversary minis. These are from the same batch/source as the last Intro Box. Decent medium-weight plastic with good detail cuts, slightly soft edges but nothing terribly bad.
Gunji's damned good at what he does, granted, but here's the plastic Shogun from the boxed set.
http://www.camospecs.com/Miniature/Details/7213/shogun-shg-2e

And Gunz doing the Centurion.
http://www.camospecs.com/Miniature/Details/7239/centurion-cn9-a

>>59192112
For plastic, I prefer undiluted Simple Green or Pine-Sol. Both work a hell of a lot better and faster than brake fluid without being nearly as toxic.
>>
>>59192273
>>59192214

To be fair, many survived, they were just non-viable and decided to join with Goliath Scorpion so they could go fast and do drugs, which is all they ever wanted.
>>
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>>59192257
Anon, you have way too much ammo by half, and you can't even carry anything useful with 2t of space. A hover carrier will do your job with twice the mobility and about the same effectiveness bar the questionable LB-10. Tracked tanks are MBTs in BattleTech. If you're gonna continue on the path, consolidate the SRMs into 2 SRM4s, drop one of the pointless spare turret MGs, and swap to an FCE, if nothing else for a little extra speed. Sure you lose the infantry capacity, but to be honest, you're twice as fast. If you have to have infantry, you're gonna have to give up the LB-10 to do it.
>>
>>59192257
>>59192341
I mean, just look at this one. 4 times the troop capacity, 4 times the speed, slightly more sandblasting potential.
>>
>>59192200
>>
>>59192330
Aren't the Scorpions supposed to be relatively relaxed or a bit low key? Doesn't seem like the two groups would mesh well, to the benefit of the audience's amusement though.
>>
>>59192385

Iunno, the Hellions who survived were the ones who were smart enough to follow Connor Rood, their one non-retarded high ranking leader.

And the Scorpions are personality wise way more laid back and cautious yeah - their tactics are similar however, with speed and ambush being important.

There was a probably a lot of adjustment. At the same time, the Scorpions had taken in the last of the Eridani Light Horse in the homeworlds, and the last Fire Mandrills on Dagda too. It was a weird time
>>
>>59192341
>>59192375
Sonovabich... I should have thought of a fuel cell.
I see all of your points. I wanted the SRM-2s and ammo so I could give the crew the ability to hose down tanks, infantry and buildings with infernoes with the possible need for the regular shots. Not disagreeing, but I was kind of making it a flaw and a feature at the same time.

Everything else you say makes sense. I need to consider my options. Tanks a bunch.
>>
>>59192091
make sure you thin your paints
>>
>>59192257
>>59192341
>>59192375
Speaking of an M2-type tank, what tank is the one in the bottom right?
>>
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Anybody know if anti-penetrative affects motive crits as well as regular crits?
>>
>>59192257
Take a Myrmidon, shave some armour, add a squad bay

Dump the SRM or replace the PPC with an LL or downrate the engine, you can pack in a squad of BA
>>59192319
>wish they were dead
Wish granted as of 3145
>>
What was the weight to speed formula for aerospace engine ratings again?
>>
>>59190362
Wolves on the Border is the good one.

The Dragoon Civil War one, Wolf Pack, is shit from many angles.
>>
>>59190362
The Fire for Effect anthology has a bunch of Outreach goon stuff mixed in with the rest of the Jihad material.
>>
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>>59190417
Class, let's compare and contrast. Shall we begin?

First, look at this trailer footage of Mechwarrior 5 from 2009 running on Unreal Engine 3, an engine that was already highly outdated by then. Made by the people who built the core of MW:O and left the company behind after they realised what a shithouse PGI is.
https://www.youtube.com/watch?v=nJU4iA4TWIs

Now compare it with this brand new, spanking super trailer for Mechwarrior 5 made in the 2018's cutting edge Unreal Engine 4 engine!
https://www.youtube.com/watch?v=Cqtebt0DBOo

Indeed, (man)children. This is what people in the business call "MINIMUM VIABLE PRODUCT".
Only these people will ask 60USD for it.
Let that sink in.
>>
>>59192112
Yeah, but I'd rather get it right the first time.

>>59192118
I'll have to take a look, thanks!

>>59192325
Thanks for the pictures! Good to know they've got enough detail that it won't be a super drastic difference when I get the new stuff or some metals.
>>
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>>59192773
ALL RIGHT BOYS, THIS IS NOT A DRILL. WE'VE GOT A CLASS 3 BAIT ON OUR HANDS, DO NOT ENGAGE, I REPEAT, DO NOT ENGAGE.
>>
>>59192furry try hard edgy furry animal motifs
Do you also think anyone with a pet is a furry? I keep seeing the "Clans are furries" thing being tossed around and I'm starting to think people don't know what a furry is.
>>
>>59192808
I think it's just a joke, an insult-meme like calling them test tube babies and the like.
Then again I so literal I crap Comstar moneys.
>>
>>59192802
You can't be serious.
>>
>>59185360
It's on my list. Along with the Flashman and the Maelstrom.

>>59185564
Yeah, though right now I've got several under works already .
>>
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>>59192808
Not him but Clanners literally dress up in furry outfits for formal occasions, from council meetings to bloodright to inducting new people into the clan. It's something that's been swept under the rug in recent years for being so silly. You still see the descriptions of it in stuff like the DA novels but then you have the newer art in the Era Reports for the invasion retconned hard.
>>
>>59192836
There are just too many things wrong with that comparison for it not to be b8 m8. Don't let this spiral into a pointless war without end.
>>
>>59192808
Think you meant to tag me. Insult meme ofc, but one does wonder...

"You Westerosi are all the same. You sew some beast upon a scrap of silk, and suddenly you are all lions or dragons or eagles. I can take you to a real lion, my little friend. The prince keeps a pride in his menagerie. Would you like to share a cage with them?"
>>
>>59192892
PGI shill detected.
>>
https://www.youtube.com/watch?v=1wOpkw1twVY

Just one week until Battletech.
Mods online.
All hype activated.
>>
>>59192889

Furry outfits is really overselling it. They have normal(by battletech standards anyways) military dress uniforms, and they they have a masquerade style mask that's styled after the totem that's only really used for super formal rituals/occasions.
>>
>>59192834
>>59192889
>>59193017
Okay, just wanted to make aure it wasn't the usual 4Chan "someone disagrees with me so they're X" thing.
>>
>>59192892
>There are just too many things wrong with that comparison for it not to be b8 m8.

Like what?
The dates are correct, the engine status as an outdated relic and the current choice for AAA is also correct and the fact PGI lost a huge number of employees during the closed beta phase is common knowledge.

The one thing that's been improved is the mech designs because Alex.
My point was to show just how poor of a trailer it is and how badly the game looks by today's standards that it's actually possible to compare it unfavorably to something made in UE3 back in 2009.
>>
>>59192257
In case you weren't aware, the Bradley isn't very well armored either.
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>>59193206
I can't wait to be able to pick my pronouns whilst simultaneously being unable to customise my Pilots.
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>>59193354
You're either an idiot, or you haven't been paying attention.
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>>59193404
Link me to where they have shown they are delivering on customisable NPC Pilots then. Because we have seen that only the PC Pilot is customisable. Which isn't what the KS reward tier was supposed to be.
>>
>>59193206
>fanfic-tier Donut Steel new nation
>gameplay isn't even proper Battletech
>3025 garbage
Nah.
>>
>>59193462
If you payed attention to the many fuckers streaming the pre-release content, you'd see that you can change all kinds of things on your pilots.

And if you're not too fucking retarded to edit a text file, you can even tweak their stats.
>>
>>59193524
Are we talking about dress up here or actually changing everything about them?
>>
>>59193606
Do you want Glitch to be named Jolly Hop? Congrats, edit the files. Want her to look different? Congrats, you can do that without having a degree. Want her to start with 10 Gunnery? Whoopdifuckingdo, here's the text file you need to edit.

Can you change the voice? Not that I know of, no. Cry me a river.

Can you carry the changes into MP? Only if your opponent has the same files. Whatever.

This isn't hard, people.
>>
>>59193642
Rewind, are you actually able to do changes in game or is it reliant upon editing files?

No one is claiming editing files outside the game is necessarily a difficult thing. This is about whether they delivered on their Kickstarter goal or not by making your NPC Pilots customisable in game.
>>
>>59193666
Some changes in game, but stuff like tweaking stats is for the files. IIRC, you can rename pilots (call signs, that is) and change pictures in-game. Everything else goes to the files.

In any case, I'd suggest making any and all changes in the files anyway, to make sure they stay (so you won't have to make changes every time you start a new campaign).

I should also clarify that this was on the pre-release beta builds the streamers are using. Come launch, things *can* change, but I wouldn't expect it to in regards to that (they're probably just making changes to missions and economy).
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>>59191272
This is, unironically, something Warhammer does extremely well. Or did, up until recently. I haven't been following all the new stuff.
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>>59193728
So in other words they've reneged on their KS goal.

Also the fact that that was a KS goal is pretty pathetic. It's not like it's a major piece of coding. It's the same mindset as having extra save slots as day 1 DLC.
>>
>>59193762
Don't be surprised if they make it just that, dlc.
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>>59193743
>Warhammer

Anon I have some bad news, you may want to sit down.
>>
>>59193762
>>59193784

At least Paradox don't have any control over how they do their DLC and updates. HBS have said that they wanted to add in stuff they couldn't get 100% right and working before the release date that they want to add in as future content.
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>>59190848
>Devlin Waugh

My fellow Kem-Kwong killing technique practitioner.
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>>59193017
>unironically quoting GoT

wew lad
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>>59191272
the 2 can coexist you know. you can just let the fiction run on and play however you want to.
>>
>>59193794
Warhammer is both 40K and Fantasy/AoS.
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>>59193870
if the animal mask fits...
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>>59193887
Even that excerpt is cringe-inducing. It boggles the mind how that series is so popular.
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>>59193882

>Warhammer is both 40K and Fantasy/AoS.

Anon I have some bad news, you may want to sit down.
>>
>>59193904
it wasn't, the novels being more obscure than fuckin Battletech. until HBO made it cool all of a sudden - meaning, paid the right people to say the right things of course. (So remember there's always a hope that BT will be the next in thing, just needs like a billion dollars, is all...)

what do you find cringey about GOT though, curious to know?
>>
>>59193935
...ok, what *other* bad news do you have in mind?
>>
>>59193947
Nah, the novels were pretty popular even before the TV series.

Personally I think there are so many things wrong with the series I don't even know where to begin. But at a basic level, all of the prose is poorly knocked together. It always feels as if GRRM has never actually talked to another person, just read books.
>>
>>59193206
So you can pretty much edit everything?
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>>59194054
Based on that 10 month old video, yeah. Even the voices of the pilots.
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>>59194015
Ah I see. I think that's cause the prose is filled with GOT-speak and structured that way as well. Like Clan talk but much, much more of it. If you like it, its immersive, but if you hate it, its a definite turn-off. Very quotable though, and viewers definitely noticed when the GRRM dialogue ran out.

Was it that popular? I only heard of the series once HBO started the marketing gears churning. Its not like swords and sorcery was a thriving genre in the 00s - being a Potterhead was the 'in' thing then.
>>
>>59192273
You're omitting the most important and very Hellion part where they actually had a truce with the Horses that they wouldn't fuck with each other while invading the the OZs, but some Hellion commander got 2furious and picked a fight with the Horses anyway causing them to get double teamed.
>>
>>59194178
Yeah for genre fiction it was pretty big. Harry Potter overlaps with it (actually first book of GoT was published 1 year before first HP book) but as kids aged out of HP and into their edgy years they turned to GoT.
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>>59194054
Yes. Devs even have said "There are no difficulty settings; if you want harder difficulty and smarter AI, you can go and edit it yourself somewhere in game files".
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>>59193904
>plays BT
>thinks he's too good for GoT
Wew
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>>59194519
>Devs even have said "There are no difficulty settings; if you want harder difficulty and smarter AI, you can go and edit it yourself somewhere in game files".

wew lad
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>>59194543
It's not like I was dumb enough to read the BT novels.
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>>59194434
>for genre
I don't deny that, I just doubt the genre was significant in the big scheme of things!
>into their edgy years they turned to GoT
oi, I resemble that remark!
>>
>>59194620
>he thinks fantasy has only been around since the mid 2000s

nigger

what are you doing
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>>59190124
A non monetary supply system for faction play.
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>>59194633
>he doesn't understand "significant"

poor white trash
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>>59193997
Papa Smurf and the Blue Man Group are saving the galaxy. I hope you worship at the altar of St. Ward.
>>
Question for the veterans: - Is there canon versions of the Schrek, SRM and LRM carriers that have a lot more armor and higher survivability? A Schrek is awfully expensive, and I don't want to throw good tanks after bad.
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>>59193799
>bugfix patches as DLC
>stuff that should have been in at release as DLC.
Foul odour emitted from the anal sacs of a frightened weasel. This is looking even worse than I thought.
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>>59194772

Dunno about bugfixes but the content they want to add will be free just like they did with Shadowrun Dragonfall and Hong Kong.
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>>59194721
ow the edge
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>>59194749
There's an up-armoured canon version of the Schrek called the Schrek (armor). 38 on the front, 26 on the sides. Costs 1005 BV2 and is available from 3072 onwards.

The Primitive, WoB and C3 variants of the SRM carrier all have more armour than the basic model.

The WoB and Primitive LRM carrier variants have more armour than the base model too, though honestly your best bet is to just put LRM carriers behind cover and use a spotter to fire indirectly. Infantry are good for that.
>>
>>59194543
>directly comparing two entirely different things
>s4s memes
Awful poster.
>>
>>59194928
>knows s4s memes
Back to your containment board, faggot.
>>
>>59194950
I only know them from shitposters like you leaking them outside your containment boards. Now >>>/s4s/ and don't come back.
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>>59195008
Nice try but you already outed yourself. Fuck off outta here.
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>>59195082
My instructions to you were quite clear. Obey them, lowly maggot.
>>
I am new here, does btg go off the rails like this all the time?
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>>59194928
You seem like the expert on s4s says.

Go on and get out of here. /btg/ isn't for you.
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>>59195166
Obey.
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>>59195165
We do get spillover from /pol/, /v/, and /s4s/ from time to time. Hence the autism and unrelated Game of Thrones conversation.
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>>59195179
>being this much of a cuck
>probably fapping to his Skyrim porn
Wew lad
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>>59194836
Someone posted a Schrek that replaces two of the PPCs with LB-10Xs and a mess of armor. Also I wondered for a non-canon unit would removing a couple SRM6s or downgrading the LRM20s to 15s be a good idea if it's within someone's ability.
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>>59195185
wut
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>>59195199
You can beef up the SRM carrier, but as I say, an LRM carrier is simpy best not used in a direct fire role. If you want something with LRMs that can take a couple of hits then I'd use a Hunter or similar tank.
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>>59195206
You know exactly wut.
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>>59195185
a daring fusion of /pol/, /v/ and /s4s/ memes
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>>59194543
^this
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>>59195165
It's much worse than usual because there are tons of newfags here with the imminent launch of the new BT game.
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>>59190091

recruited a pilot early on, came with a scorpion that got shot out from under in the first mission. What's a good quad to try and replace it with? or should I give up and move her into a regular mech. It's 3072, so tech options aren't atrocious
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>>59193240

have Call of Duty trailers taught you NOTHING?
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>>59191899
>a decent deal for the money, but I'm basically never got to use the models from them in game.
The plastic lancepacks will do you just fine. Hell, scouring ebay or something for some guys' "Wife is making me sell everything fun" lots will sometimes net you decent pewters for a lowish price, though it's usually the shipping that gets me.

For that matter, you could probably even get buy with second hand clix stuff, too, but the scale will be off, meaning some of your painting techniques might not work on standard Battletech scale.
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>>59192773
It's "Hold off for a steam-sale" product, really.
I've already been dragged around by MWO, got shafted by MWT. HBSBT is shaping up to be decent, so MW5 is going to have a bit to live up to when it comes to making a decent single player campaign.

I have been waiting for a new Mechwarrior game that is single player, yes, but this is giving me an "Instant action for every mission" vibe to it. I'm not pre-ordering, but I'll see how people react to it when it hits. Positive, then sure. Negative, it'll have a 75% off sale soon enough.
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>>59195458
Tarantula is a good backstabber, there's a couple good Goliath variants, Siroccos aren't bad. 12k Scorpion. 4O Xanthos is hilarious too if you can et it.
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>>59195451
It sucks but at least we're getting some new blood.
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>>59192621

Heck I want to say Korvin.
>>
With the introbox mechs are there any that would fit a Com Guard level II? I'm trying to pick four, with the rest of the level II being infantry.
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>>59196119
I don't really have an issue, it's just growing pains. But that's why it might seem more troll-infested than usual.

Also the new game has made itself a bit of a target for trolls so people who aren't really interested are still coming in to hook people.
>>
>A Clan makes an ER Hyper Laser
What happens?
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>>59195774

how do I get megamek to let the tarantula torso twist? It has the extended twist quirk. I guess megamek just sees that it's a quad and says no?
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>>59196715
Its lighter and smaller, has even greater range and damage but will blow up on 1-5.
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>>59190574
But then weapon variety might be encouraged. Can't have that. Flamers and pulse lasers ought to be useless.
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>>59191050
As in resurrecting those killed plot threads or making new ones?
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>>59191873
>Some details changed(such as the invasion corridor changing from Rim-ward to Core-ward)
What? Was it originally going to work its way out from the center?
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Can someone explain metalworking in BT?
The clans have missile launchers that generically weigh half as much as their standard IS counterparts. Yet that weight savings doesn't translate as much into autocannons and artillery and such. What exactly is being processed different to make those changes (other than this being a design element to keep game balance.)

Also if endo steel absorbs as much damage as regular endo steel construction but for half the weight with the restrictions of the bulkiness of the frame, can't armor plating be made out of the stuff to make better armor with possibly higher maximum armor limits?

I ask out of curiosity.
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>>59197466
First off
>FASA
Second, little is actually explained into metalworking/actual construction. I do believe ES needs orbital/zero-g facilities to make, but Why not make other stuff there. It would greatly improve construction for the clans war effort.
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>>59197418
...what? No. Rimward side of the galaxy and towards the center of the galaxy.
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>>59196194
The most Star Leaguey ones like the Banshee, Catapult, Dervish and Whitworth would fit. And there's always the Cicada, Cyclops, Hunchback or Grasshopper.
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>>59192719
Special motive crits still have a table roll, so I would argue yes unless this has been clarified in errata somewhere. I can't find errata for interstellar operations.
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>>59192723
>take the PPC off a myrmidon
If you're doing that then at least slap some medium lasers on it to take advantage of the free heat sinks
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>>59197418
http://www.sarna.net/wiki/Galactic_Directions

So from "south" to "north", thus sparing the Capellan Confederation I guess
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>>59193318
Well it's not a tank but for an IFV it's quite good.
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>>59193642
>Can you change the voice? Not that I know of, no. Cry me a river.
I'm sure you can switch to one of the other voices if you edit a file, and it probably wouldn't be too hard to record new ones either.
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>>59198068
>sparing the capellan confederation

Will the fiat never end?
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>>59198068
I still think the Clans should have invaded along the same route the SLDF left. Having a great big wedge of enemies between them would have encouraged Teddy and Hanse/Victor to cooperate the same way the coreward corridors did. It would have given more cause for the inevitable FCCW ("why, exactly, are Lyran regiments being fed into the meat grinder against the Clans when Hendrik Grimm and the other bastards are raiding our border at will", especially since a large portion of the LCAF and Lyran nobles didn't exactly dig the joining of the states. And as an addendum, it would have spared the Bandit Kingdoms and Rasalhague.

Plus if they came in the same order (Falcons on the right flank, Jags on the left), the Clans would even have proper enemies to face. The Falcons and the Dracs would probably enjoy fighting each other, given the dueling bent of the DCMS, and the Jags would have had their hands full with the Fed Suns übermechs and RCTs.
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>>59194749
Why would you want more survivability for LRM carriers?
>>
What are some good brush wars that I could set a campaign in?
I'm especially looking for the kind of stuff where a battalion or two of PC mercenaries could noticably effect the outcome
>>
How would you feel and would you guys welcome a story reboot/alternate continuity of Battletech?
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>>59198376
Fuck yeah. The setting really needs it after all the changing of hands the IP went through the past 20 years.
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>>59198376
Yes, but only if it's done by new people instead of the crooks at CGL
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>>59198376
Depends on the nature of the reboot, what's being charged
>>59198368
C H A O S M A R C H
H
O
M
A
H
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>>59198000
What? I didn't say that, reread please.

I favour not taking off the PPC actually. Downgrade the engine perhaps to 4/6 and shave some armour or use HFF, it can carry a full BA squad
>>59198257
Gr8 b8 m8
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>>59197633
Then what was changed?
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>>59198368
The Marian wars of the '50s are basically perfect; put a PC battalion or two on the side of the Lothians or Illyrians and suddenly things go from a walkover to a knock-down drag-out brawl that the PCs could conceivably win, with the fate of (small and shitty, but still) nations hanging in the balance
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>>59198327
Possible story where tank crew starts out meh, then becomes a good crew and a nasty LRM Carrier or other tank crew that consistently performs above and beyond a regular tank's abilities? Also I'm an idiot. I want to save my guys as much death as possible while delivering as much death to the opposition.
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>>59198494
Maybe slap on an ERSL as well then.
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>>59198284
The Jags would have to be tweaked a little so they're not full retard or the sheer Davion fiat would end that theatre before it began.
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>>59198593
...the direction, Anon. The Clans invaded through the LC and DC instead of The FWL/CC/FS
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>>59198802
A southern invasion would have been pretty lame in that it'd also wipe out most of the interesting Periphery states on it's way in, and doing that to the bandit kingdoms was bad enough.
I agree with >>59198284, invading along the exit route would have been much better
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>>59198376
Would kill the game. Especially since the main company is kept afloat by the rulebooks and plotbooks and minis are a separate company.

Personally, I've seen every single reboot of any franchise has been worse than what it replaces, and a ton of the current continuity problems in the universe are a direct result of people going back and meddling with the old stuff instead of just leaving it alone and making new things.
>>
>>59199025

>I've seen every single reboot of any franchise has been worse than what it replaces

I guess that explains Teen Titans and Star Wars then.

Speaking of which, since things like the Roadrunner cartoon are remembered in Battletech's future, is Star Wars ever remembered or referenced in the lore?
>>
>>59198284
So would the Outworlds Alliance be filling in for the Wrasslehogs in this AU?
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>>59199164

Sure? They can even plane well enough to kill a khan. But they'd lose every ground battle unless their absurdly small population was retconned
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>>59199270
>unless their absurdly small population was retconned
That's already happened, hasn't it?
I know those numbers were one of the bits of 1629 put on the 'delet this' list and we're replaced with much larger ones in HB:MPS
>>
>>59199083

No. After a century of endless sequels, Star Wars became a forbidden topic. It is believed that copies of Star Wars Episode 87 were used as torture devices pre-Ares Convention.
>>
>>59197466
>The clans have missile launchers that generically weigh half as much as their standard IS counterparts. Yet that weight savings doesn't translate as much into autocannons and artillery and such. What exactly is being processed different to make those changes (other than this being a design element to keep game balance.)
The in-universe explanation for clan missiles is they don't need the cold-launch systems that IS LRMs need, because the IS hasn't figured out a safe way to keep the missiles in the tube armed. This doesn't make one bit of sense when applied to SRMs and being armed has very little to do with the explosiveness of the missiles, but
>FASA
>>
>>59199083
>Star Wars ever remembered or referenced in the lore?

I was heavily back in Battledroids, but after Lucas got all butthurt about anybody else using the short of droid and forced them to rename the game Battletech, never again.
>>
>>59199315
But they were so progressive with every character being a PoC transgender otherkin!
>>
>>59199164
Sure, likely ending up with a tiny remnant of the worlds closest to the IS , and the rest technically clan-controlled, but so rebellious and so totally worthless in terms of resources that they're barely even occupied
>>
>>59197156
If they make small pulse lasers genuine machine guns for use against infantry in an inevitable 3037+ expansion I will be plenty happy.
>>
>>59199448
Oh, nevermind. Just checked again and the campaign is supposed to span 3015-3049. In which case its going to make or break it on release.
>>
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>>59196194
Definitely the Hermes -1S or -1A. People forget about it, but it's a fast, nasty little Light that was CS/FWL-only for a long-ass time.

Catapult is a good brawler that has just enough ammo for the LRMS to burn them off as it closes. It's also the kind of thing CS might have some of (although they usually use a Bombardier for fire support).

I'd pick up the (otherwise FWL-oriented) Recon Lance pack for a Flea and a Spider if you want to go recce, or a Striker Lance for the Guillotine, and then relegate the rest of the 'Mechs in the pack to another force. Note that the Striker Lance pack is actually cheaper than any of the others because the other three 'Mechs are all dupes of the introbox.

If you want to stay introbox only, I'd probably grab the 'Hopper and the Spider or the Whitworth to make a decent, jumpy, multi-range lance.
>>
>>59190091
I don't really frequent this website much, but that is one sexy-ass Scorpion.
>>
>>59199321
That helps explain some of it. Thx.
>>
>>59198713
If you do go that route, shave another 0.5 ton of armour off and make it a small pulse, its at least a handy antipersonnel weapon
>>
For an average mech company composition, how many assaults and heavies would a Lyran force have? Half or more?
>>
>>59200060
Nah, more like ~3 lights, ~4 mediums, ~3 heavies and two assaults in any given company
>>
>>59199164
>>59199270
Epic fighter duels for the possession of planets would be ace (no pun intended). Not only would the OA pilots probably give as well as they got, but it would be worth to see if the old adage about air power not being able to take ground still holds water in the 31st century.
>>
>>59200060
Bring 12 Banshees.
>>
>>59200119
>to see if the old adage about air power not being able to take ground still holds water in the 31st century.
I mean the SLDF found that to be pretty conclusively true during the reunification war, in the OA even
>>
>>59200119
The Outworlds would probably roll their faces in space, honestly
Like, clan pilots are canonically on par with IS ones on average, maybe a bit worse since they're said to be on par despite having better planes, and the Outworlders are the best pilots in the inner sphere, and elites vs regulars tends to go about how you'd expect it
>>
>>59200060

6 bugs, 4 mediums, and 1 heavy. For other states, the last mech is a heavy, but since they're Lyran, the last mech can be an assist mech.
>>
>>59200783
*Assault. Fucking bit by autocorrect after all this time.
>>
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>>59200783
>3145
>Perpetuating the bug meme
>>
>>59200836
Bug meme?
>>
>>59201053
saying shit like
>half of an average company should be bugs
it's factually incorrect and also retarded, but idiots like you keep repeating it for God only knows what retarded reasons
>>
>>59200836

>implying that following the fluff is a meme

Bugs have never explicitly not been called the most common Mechs in the inner sphere. Which means that, until they are, then they're the most common Mechs in the inner sphere.
>>
>>59192729
Exactly like 'Mechs, plus two extra points of thrust for free.

>>59198368
Pick any regular border world and make the PC battalions the sole garrison. Voila.

>>59198376
Unnecessary, misguided, and already happened.
>>
>>59200060
IMHO a generic company should have 3 Lights, 4 Mediums, 3 Heavies, 2 Assault

if you want to roll with the Lyran meme then add 2 more As - probably remove 1 M 1 H.

Bear in mind companies built for specific roles will have different composition to "generalist" ones.
>>59200783
lol what is that a miitia force?
>>
>>59201220
>>59201235
If you want to get technical about it, there should actually be a shortage of bugs in front-line units due to the fact that the canonical numbers for the canonically bug-heavy unlisted militas (two lances per planet on average) would completely absorbed the canon ~6000 bugs in 3025
>>
>>59201235
>never explicitly not been called
lolwut
>>
>>59201470
That's about right for a generic lyran company in 3025, everyone else would more like one assault and five mediums or four mediums four lights
>>
>>59201535
hmm yeah come to think of it yours is better, I always tend to build too heavy. So
>3L 5M 3H 1A
or
>4L 4M 3H 1A
>>
>>59201617
Pretty much, aside from the dracs and probably taurians, who'd look more like
4L 3M 3H 1A
>>
>>59201662
>3025 Taurians
>relevant
kek

Dracs though... how about
4L 3M 4H 1A
or
5L 2M 4H 1A
>>
>>59198068

>thus sparing the Capellan Confederation I guess

That really was the primary reason for the change. When the FASA initially released the game, they had assumed that the Capellan Confederation would be the least popular faction, and initally envisioned the Clan Invasion leading to the Capellan Confederation's death.

But then the CC ended up having the 2nd largest(after the Suns, IIRC), and rather than kill a fairly popular faction, they moved the invasion corridor and used the "new"(and relatively fanless) FRR in CC's place.

You can see the change in the fluff and plotlines. FWL goes pretty much ignored because the one plotline they had(the clan invasion) gets cancelled, the FRR's relevance is extremely brief, and even in the bits of fluff stating the SLDF-in-Exile had a hard time finding suitable worlds(which fits the less star dense rimward[south] direction better).
>>
>>59201728
>4L 3M 4H 1A
Yeah that's what I meant, I put 3 instead of 4 heavies by mistake

Also some of the shittier FS units would probably look like 5L 5M 1H 1A
>>
>>59201779
>(which fits the less star dense rimward[south] direction better).
Uh, you seen a map of the IS? The rimward area has a much denser arrangement of habitable systems than the coreward direction did.
>>
>>59201828
What about spinward and antispinward? Those should be the good directions. Enough heavy elements without too much radiation.
>>
So hey, I've noticed a couple comments about "gundams" here, particularly when it comes to some of my designs. I legitimately want to know, are they turning too much into Gundams?

I'm not personally a fan of the show, though I do have some of their art to look at when I'm trying to find inspiration for shapes and solutions. Should I be focusing more on a military look, or what?

Have a warmup scrawl of the Black Python to bait your attention.
>>
>>59201779
>when FASA
fuck knows I have better things to waste my time on than speculating on what those morons intended

>>59201788
>shittier FS units
yeah well lets not confuse the newguys with variations for now
>>
>>59201939
>I legitimately want to know, are they turning too much into Gundams?
No. People saying that have never seen a modern armored vehicle. They have sensors.

>Should I be focusing more on a military look, or what?
Yes, but be prepared for people to say it looks like a gundam.
>>
>>59201898
Spinward would be along their exit route, and a decent choice, anti-spinward would really make no damn sense, but could potentially make for a weird return scenario
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>>59202107
But what is the habitable world distribution like in those directions?
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>>59201939
I like your work and don't think it's Gundam-u-esque. Dammit, now I'm remembering the old Mobile Suit Gundam theme song from the 70s.
I think one thing that might be helpful if an anon colorized your art to allow the various details to stand out.
Personally for me I've always been a fan of the combination of flat plates next to detailed areas like Dougram, Macross, Gundam and Crusher Joe and the like.
You have done amazing things with some really crappy looking mechs. I sure as hell appreciate it.
>>
>>59202164

Spinward should have a higher star sytems/planet density until you get past the edge of the arm where density falls off abruptly, while anti-spinward should have lower density and gradually get less dense until you're in the space between the arms of our galaxy(where star density is low).

This isn't based directly on the IS map, but just the actual galaxy(and it's motion) so take with a grain of salt.
>>
>through armor crit LRM15 ammo hit and my Thunderbolt explodes
>my Archer fails knockout roll on a 2
>torso gets then gets scraped and lose pilot and mech in an ammunition explosion

...There will be no prisoners taken today

>I can't believe I owe being able to survive this to some Behemoths I fixed up and crewed as an afterthought
>>
>>59202347
>Spinward should have a higher star sytems/planet density until you get past the edge of the arm where density falls off abruptly,
Well as a percentage of star systems it should be about the same, and that should actually be further in the spinward/antispinward directions than in coreward and rimward.
>>
>>59202410
Now you're playing Battletech!
>>
>>59202410
Behemoth tanks or clan mechs?
>>
>>59201939
>I legitimately want to know, are they turning too much into Gundams?
Nah. Remember this is /tg/. If there's some even vaugly mecha people start screaming Gundsm. Hell, people still compare Tau Crisis Suits from 40k to Gundams for fucks sake.
>>
>>59202892
>Tau Crisis Suits
>Not Gundams
wat
>>
>>59202795

Tanks. The cutting edge wonder machines (meaning piles of scrap festooned with introtech weapons literally pointed every which-a-way made barely mobile with an undersized ICE and packed with enough crewmen to make an infantry squad) that debuted in 2950's.

I immobilized a pair of them with a scout lance and decided that since they only needed their engines fixed I might as well keep them.
>>
>>59202164
Realistically speaking, the feasibly reachable envelope is small enough that you aren't going to see meaningful differences
>>
>>59203264
Okay but previous anon said there is a meaningful difference
>>
>>59202892
>people still compare Tau Crisis Suits from 40k to Gundams for fucks sake.

...they should. Fucks sake man, I PLAY Tau, and GWs trying to pull in some sweet weeb bux is apparent even to me. Gundam comparisons are absolutely relevant.
>>
>>59203317
That's for the galactically arm as a whole, not the teeny tiny chunk that Battletech humanity occupies
>>
>>59203346
Okay, but previous anon said otherwise. I don't know what the deal is.
>>
>BT fans
fuck this anime gundam bullshit!
>also BT fans
bring back the original Unseen!
>>
>>59191873
>Some details changed(such as the invasion corridor changing from Rim-ward to Core-ward), but they were always going to be fascist genetically engineered super-soliders with better tech.'
Why do people insist on spreading this trash? The SLDF left via the top of the map, they were only ever coming back the same way.
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>>59203415
>The SLDF left via the top of the map, they were only ever coming back the same way.
They left from east
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>>59203364
See the red dot? That's the entire inner sphere, plus the clans worlds and shit. You're not going to get serious differences in galactic arm composition over the distance away the clans are. Local variations, which are random, are going to be the deciding factor.
>>
>>59203364
the deal is that its just fan theorycrafting about alternatives to an event that happened 25 years ago IRL and 100 years ago ingame

its about as relevant as postulating what kind of milk Luke Skywalker would have drunk if he'd switched places with Leia
>>
>>59202960
>>59203327
Design wise there are *vastly* different. The only comparison is they're both piloted robotic suits of some sort.

But this isn't the place for thia discussion.
>>
>>59203467
inb4 Organic breastmilk har fucking har
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>>59201939
>Gundams

Have you been drawing robots with snow shoes recently?
>>
>>59203445
So then >>59201828 is full of shit?
>>
>>59203492
I'm pretty sure you can discuss gundams in a BT thread. And if you don't think Tau is a gundam ripoff like old BT then you're delusional.
>>
>>59203571
No. As noted above, local variations are a thing and the IS map makes it pretty clear that rimward has more going on than coreward.
>>
>>59203619
There are way too many planets for that to be a statistical fluke
>>
>>59203634
Dude, statistics on a galactic scale are crazy. There's sections of the universe with fucking nothing in them, why not have a thin area in a galaxy? Sounds plausible to me.
>>
>>59203634
Local variation =/= statistical fluke. And, frankly, people are shit at statistics. Clumps happen, but we expect random = even. It doesn't.
>>
>>59195228
Rhino is really good for direct fire role, has alot more armo and that one version with LRM10 and 2xLRM20 is really nice.
>>
>>59203674
Galactic voids aren't the result of random variation on the current scale. Anisotropy in galactic position has increased dramatically since the formation of the universe due to complex gravitational interaction. There is no analog for habitable vs nonhabitable planet placement on intermediate scales within a galaxy.

>>59203703
Maybe you do but I have a strong physics background.
>>
>>59201779
Why was the Capellan Confederation so popular?
>>
>>59203327
Tau Empire is based as fuck
>>
>>59197212
Well he has gone in records that he disliked how Grey Death Legion where killed off, which I agree was kinda shitty way to kill off unit that famous. FFS Lori died to random grenade dropped on her. I am hoping he will roll back some of Herberts grimderpness with Dark Ages, like the snuff film making Bounty Hunter or Katana Tormak being out into literal rape dungeon by the creepy as fuck ISF leader.
>>
>>59203789
>Maybe you do but I have a strong physics background.
So do I. But this is BT, where what systems are habitable is random and all stars are on a 2D plane. You can kinda approximate things by taking a proper starmap of the same radius and smushing it flat, but it's not going to map nicely to inhabited systems in BT. You can thank FASA for not being astronomers (or economists, or military strategists, or much of anything really).
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>>59203866
Because he's pulling all this out his ass with no sources to back his claims up.
>>
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Guys, my google-fu is weak and pitiful. have anyone a good guide to make decals with inkjet decal paper? Lets say that buying from FPG its a bit expensive for me.
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>>59198660
You should really consider upgrading their ride to some better armored LRM boat,like the Rhino i mentioned earlier.
http://www.sarna.net/wiki/Rhino
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>>59201939
Ignore those trolls, Bradigus.

>>59202345
Here, BG, let me help you with that: https://www.youtube.com/watch?v=9q3GUg6gDOU (skip to about 12:29 for your complimentary trip down memory lane).

>>59203602
>I'm pretty sure you can discuss gundams in a BT thread

In some contexts, it's actually required; pic related.
>>
Is there any reason not to main the Federated Suns?

>best regiments
>best mechs
>best planets
>best characters
>best plotlines
>even when they lose they don't really lose
>based history
>muh liberty
>manufacture clantech
>get all the blonde bitches
>coolest insignia

I can't see why anyone would play anything but FedSuns. In a the FCCW you even had Lyrans larping as Feddies because they recognized the superiority of the Suns.
>>
>>59195138
not even your double-ironic shitposting can save you now
>>
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>>59204125
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>>59204114
Great, now that won't leave my head until my best friend brings a brain scrubber. Can't unhear "Gundam-u!"
Still, twas cool. The vocals sounded familiar. I want to say they sounded like the guys who did JAM Project.

Also that Cavalier pic reminds me of the old art done for the first generation Transformers, most memorably Sideswipe for some reason.
>>
>>59204350
Nothing really bait about it.
>>
>>59204300
Haha took you a while to return.
>>
>>59204125
I used to main Steinie-heinies because of the old games pumping the narrative of them being good guys.
And then the FCCW.
Never again. Never trust a german chick- EVA!
Also Feds are fun. Pissing off cappies has never been more fun.
>>
>>59203941
why did battletech have fucking coldsteel the edgehog for a line dev again?
>>
>>59204528
Because you're calling the actions of three different line devs one guy. Also Katana getting sex dungeoned shouldn't be in that list as it's just desserts after us suffering through her storyline. If we could toss Tara Campbell in that dark hole with her, it would be even better.
>>
>>59204626
There's a rape dungeon in battletech? Please... explain. In VIVID detail.
>>
>>59204658
It's called Harebrained Schemes dungeon floor. You have to be this hurr to ride the ride.
>>
>>59204658
You see, Anon, the head of the ISF instead of just being the usual Black Dragon old duplicitous man is an actual Japanese hentai faceless man who loves young women and fucks O5P priestesses against their code for fun. For his sicker tastes he keeps a literal personal dungeon that not even the rest of the ISF know about and usually holds his unconsenting sex toys there. So when he gets ahold of the most infamous dyke in Combine space after her failed coupe, he goes full "Your body doesn't lie" on her.
>>
new thread?
new Thread!
>>59204753
>>59204753
>>
>>59204770
post to kill
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>>59201939
You should just focus on actually doing your work.
>>
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>>59204125
No, because Filtvelt is more fun and has all the good parts of the Suns.
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>>59203941
>Katana Tormak being out into literal rape dungeon by the creepy as fuck ISF leader.

pics or gtfo
>>
>>59204745
>man who loves young women and fucks O5P priestesses against their code for fun. For his sicker tastes he keeps a literal personal dungeon that not even the rest of the ISF know about and usually holds his unconsenting sex toys there. So when he gets ahold of the most infamous dyke in Combine space after her failed coupe, he goes full "Your body doesn't lie" on her.

Living the dream. I wish we could get around to doing that with our neighbors. Nobody'd really miss the Canopians.




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