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The /btg/ is dead - long live the /btg/!

IlClan edition

Old thread:
>>61340705

==================================
Battletech vidya 2018
http://battletechgame.com/
https://old.reddit.com/r/BattleTechMods/

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

>SF
http://www.mediafire.com/file/ythafwrruo9648t/Shattered_Fortress.pdf

/btg/'s own image board: - (2018-07-22 - Active with tagging guidelines & 52437 pics! Any help with tagging appreciated!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord servers, etc.) Last updated 2018-06-17!
http://pastebin.com/uFwvhVhE
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>>61364323
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I say it's time to post cute mechs.
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>>61364499
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>>61364598
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>>61364602
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>>61364499
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>>61364609
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>>61364499
No.
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>>61364598
Well this exists....
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>>61364624
Which Macross is this from, Frontier? It actually looks like it might be worth watching.
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>>61364499
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>>61364665
>Which Macross is this from, Frontier?
Yep
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>>61364624
Jesus what the FUCK is even happening
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>>61364499
Does this count?
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>>61364624

I'm not saying I don't like it, anon, but I'm a lot less impressed by animation when it comes from a computer. There was just something special about hand-drawn 80s Mecha anime.
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>>61364763
Not anon, but the computer stuff can still be damned pretty. I do admit that this obviously cgi stuff is a little off putting, but you can't afford vast farms of Korean animator-slaves anymore.
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>>61364801
Besides, there's plenty of stuff in that scene that was likely rendered in 3d and then drawn over in 2d after the rendering. The smoke trails for one.
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>>61364741
>urbie needs 12 rolls 12
>Atlas was kicked; needs 3 rolls 2
>Atlas takes 5 damage to CT (critical)
>Roll is 12, 3 locations
>engine
>engine
>engine
>***Atlas destroyed by engine destruction!!***
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>>61364944
Hmmm... this gives me an idea for a gif.
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>>61364944
Or worse, if it was HBSBT, that urbie could have melee'd, landed a critical hit on the head and killed the pilot. its happened to me.

didnt save the screencap, so this will have to do. 3 nearly completely pristine assaults, and one utterly hatefucked heavy mech that the AI focused on the entire mission
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>>61364737
>Jesus what the FUCK is even happening
Fairly normie pilot (red plane) is using vectored thrust and an L-AMS to defeat micromissile swarms.
He dumps a couple of micro-missile pods in the enemy's path to nail it.
Borged-up Trueborn/vattie pliot gets shack-on while dodging it.
Video loops.

Pretty simple stuff, really.

>>61364665
Macross Zero has very similar dogfights, and the MAC-1 Monster launching nukes and/or Thermobarics (they aren't really clear in the dialog, but they've already used a TB warhead earlier in the show). It also retcons a bunch of shit in about Roy and the Macross crash, but honestly he's well-handled so I'm willing to go along with it.

Frontier is longer, crazier, and has a LAM version of the fucking Monster. Bit more waifu-pushing than even the original series, which is kinda impressive when you think about it.
Misa forever, you hookers.
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>>61365118
God I love that Focker.
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>>61364801
Yeah but there's just something... bad about CG in anime. Or just CG out of Japan in general.
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>>61364763
hand drawn *anything* really

I don't like Disney's barbie-doll CGI either
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>>61365508
there is a reason the japanese use the term "sakuga" the way they do.
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>>61365054
I too had a fully maxed out pilot get LETHAL'ed by some idiot half my weight punching me.
I swear the game has some hidden spite mechanic where if things go too well for you, it will just dogpile everything onto one mech that *obvioulsy* will lose its arm with a gauss or AC20+++, every time.
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>>61364342
Never watched the show - what WAS the context for this? Was the son being a drama-queen, or was Red just being an asshole again?
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Too big?
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>>61366831
Unless that's supposed to be a superheavy Emperor Crab, yeah
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>>61366831
Best way is to calculate by volume. A King Crab is wide and flat and should be shorter than most other mechs because of that even at 100 tons.

You want about .07/.08 cubic centimeters of mini volume per ton. So the King crab should be about 7-8 cubic centimeter build volume without the included base. .07 is classic era .08 or even .09 is more modern scale creep.
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This man is your friend
He fights for your freedom of turbo grogs in your games
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>>61367597
>Hanse Davion: Killed 100 million Caps and Dracs in the 4th Succession War
>Nicolai Malthus: Stole half a billion people from their homes on a single world
>Devil Stone:Laid waste to the core worlds, ordered the death of the entire world of Kwamashu solely to falseflag a war, shipped two billion people to a slow death by cold and starvation on Phecda
And Thomas Marik still holds the high score
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So, let's say that I was a BT nublet who wanted to get himself and his DnD crew into BattleTech on a level deeper than the new game. Can anyone list the materials I'd need to run a BattleTech RPG?
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>>61366831
that looks like the correct size if ou are using MWO's scaling for mechs.
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>>61367965
Learn classic battletech using the BattleTech Manual first just to see if they like the crunch heavy nature as those rules are going to be the core of a campaign unless you have a massive amount of out of cockpit action.

The new rpgs rule set, a time of war, is a bit iffy. By that I mean its not a simple character sheet and development, you NEED a spreadsheet to do anything I I just felt it took far too long. Personally I prefer the old second edition MechWarrior rule set but then I play mech heavy games with littleor no out of cockpit.
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>>61368048
>MWO's scaling

The one that's 150% canon size and fucked six ways to Sunday? Why on earth would he do that? Especially if he wants to use them with other minis.
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>>61368110

That, and the whole "will it even fit on a hex-map?" thing.
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>>61368110
because in canaon, most mechs are pretty fucking small. People like big mechs, not puny ones.

here is some more MWO scaled battletech mechs. look at the bases, they are still battletech standard.
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>>61368347
I like to think that Raven is attempting to pick something up with its foot
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>>61368347
>People like big mechs, not puny ones.
Then play N-scale you goober.
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>>61368347
Those aren't MWO scale. The Atlas,Mauler, Jagermech, Locust and King Crab are definitely overscaled but they're not a full 50% larger than standard. Most of the rest are actual regular Battletech 1:285
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>>61364323

Oh god damn it all, Regulans ruin *everything*

>do not, DO NOT put the idea in the Sea Foxes heads to start associating war with sex
>because they already associate war with money
>then we're just one stunned epiphany away from them winding down their mech lines and having the vats crank out hookers (with a popular "is boy! no freebirths!" model), 24/7
>and then we'll NEVER see a FWLM equipped with Madcat 4s spilling out of our dropships. After coming so fucking close.
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Just buy warhansa models if you need mwo minis for bt
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>>61368367
Oh look a penny
>>61368606
I'm down for it if they flood the universe with Taytaytae vat clones
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>>61368606
More like everyone ruins Regulus.

Also, did anyone else think it was hilarious how Shattered Fortress outright said the Clan Protectorate considers itself a completely separate state from the FWL and just goes "well, if you give us parliament votes anyway, we're gonna use them but don't think you have any authority over us"

It's like the exact opposite of that "The clanners are a part of the FWL" mantra people were saying.
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>>61368748

No, they consider themselves part of the FWL, and were specifically doing the GMILF's bidding as loyal children of her nation (while noting that she didn't technically say to *stop*).

>it was pretty much the situation the Tamarinds found themselves in a few years later
>congress ain't spending shit to get shit done and never will
>so declare a higher loyalty to the League itself and get those private armies moving
>which unless the Captain General or Parliament actually says to *stop* is allowed
>note nobody was actually told to stop. Censured, yes. Fined, yes. But this kind of mechanism is just too useful to the state.
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>>61368793
No, read it again. They consider it an alliance. "You are our friends" not "We are one of you/"
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>>61366487

The smoking hot redhead who is light-years out of the kid's league and who for no apparent reason is into him, just promised him something (IIRC) like a 2-week camping trip with her and a female friend, and enough sex with both of them during it to make his dick fall off.

The kid is understandably stunned, and Red is basically performing a hard rebooting of is brain. Before the kid's ass gets a hard re-booting.
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>>61368870

The voted in parliament on the issue. They were the only nay-votes, because the cash from the blockade was so good they didn't want it resolved. They still abided by the decision and flipped to conquest mode. They're as FWL as everyone else. That leaves a lot of latitude, though.
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>>61368923
>They still abided by the decision

It was either that or fight FWL forces busting through the blockade. They outright say they are a separate autonomy in the book. The FWL IS trying to pull them in and say they are FWL while the Sea Foxes are saying they're not but making use of any perks thrown their way. Not least of which is because the Foxes are spread all over the Sphere and aren't going to lock down their allegiance. Even Spina Khanate would be in shit with the real Khan if they did.
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>>61368986

Anon, it literally says that they took the Captain General's statements as a mandate to take action secure the League's collective interest.
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>>61369059

>and that's all it says
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>>61369059
>secure the League's collective interest.
More like they saw tacit approval to go make some money and took it. Notice that they didn't attack all three either.

Also
>plans to reintegrate Regulus as well as her continued efforts to incorporate the Clan Protectorate into the Free Worlds League

Which means they aren't incorporated. Though the whole FWL sector is fucked up in that book.
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>>61369178

>More like they saw tacit approval to go make some money and took it. Notice that they didn't attack all three either.

No, secure the League's collective interest. Direct quote, and all that is said about the establishment of the matter.


>Which means they aren't incorporated. Though the whole FWL sector is fucked up in that book.

In the same breath as reeling in the Tamarinds, anon. These aren't binary things, just examples where Federal authority isn't the winning party in an internal tug of war. That is none the less occurring.
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>>61369241
Both those quotes are literally written by the same Stoner Paladin watching from behind the Fortress. But only one is an opinion (why the Foxes might do something) and only one is a fact (that they are not incorporated into the FWL)
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>>61369241

>nor SHOULD it win in these cases, I've got a pallet of C-bills that says the Republic is at the bottom of that cunt Escobas MP and Calvin and Fleck talking heads, specifically to make the league stop working in Stone's interest; put people in the position of either contending against Parliament and public consensus or perish
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>>61369279

Again, being binary in your logic sends you into crazy-town, anon. "Not fully incorporated to either the Captain General's or Parliaments desires" is also the flip of that statement. You're having the opposite of that statement mean that they are a wholely alien power block, which isn't true from displayed events, much less statements.

>I'm actually quite serious about the "binary" thing.
>you're using a logical fallacy to get junk data that purports to be certain
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>>61369408
>is also the flip of that statement.
Except it's not. That's some "I AM THE SENATE" level assumption. FWL as a generative explicitly implies the actual machinery of the country. They're an allied state, like St. Ives or Free Tikonov used to be. The FWL doesn't see it that way or want it that way but they have been unable to force the issue. Not least because the Foxes play Clan Protectorate/Sea Fox games whenever they want to use one end or the other.
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>>61369496

There has only been one test of that authority (the Regulan invasion), and the Sea Foxes functioned as a Parliamentary substate would have in that case. Their other action is reproducible using parties about which there is no ambiguity about the FWL membership (specifically, the Tamarind/Hegemony war). Note that the Captain General and Paliament both are very circumspect where they actually wield power. Mostly they don't.


The situation is that the League is being *very careful* where it puts these things to the test. The state is young, and if the bonds are stressed, they may break.
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So heres a thing, /btg/. I'm running a hbs BT lance. Three identical wolverines and a Thud hero commander mech.

Thud has lrm15, llas, 3 mlas, jj's.
Wolverines have a llas, 2 mlas, an srm6 and jj's

Is this a lance composition that would work on the tabletop?

They all also have near maximum armour and the same amount of jj's so they can leapfrog as pairs or w/e
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>>61369824
You would want to max the Wolverine jumpjets in tabletop. Otherwise they're fine.
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>>61369824
Sounds solid for the most part, but you might want to drop the LL for either bigger lrm launchers and/or more medium lasers and heatsinks. Unless they buffed LL, they do not do enough damage for the heat they generate, and the range increase isnt really worth it since view range is so short. Otherwise you are doing just fine.
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>>61369902
Oh, in the game i modded view range to be much bigger. You can actually see more than 10 metres away from your mech now in mine..

I'm just wondering about translating hbs stuff for the proper BT.
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>>61369964
overall I do like most of the weapon changes that it does, but AC weapons should be stronger (it should be AC5-10-15-20). I hope they do a timeskip up to just before the clan invasion and we have to deal with that shit and get access to critical systems (AMS, double heatsinks, LB10X and the like).
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>>61369902
I heard alot of people talk shit about hbs BT LL, but why? (data mightve changed since then)
ML does 25 for 12 heat
LL does 40 for 18 (its actually more heat efficient)
If anything, it was the PPC that was the giant disappointment, fat in bulk and mass, 50/35 is an awful ratio, more range than a LL but youll never utilise that. And apparently it used to be 40 heat before. Lasers also have really good + versions, PPCs do not.
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>>61370203
Except a medium laser isn't 1 tonne. Because its 1 tonne and two/three sinks. A 5 t llas takes 5 t and 5 sinks. Icbf remembering the math but each mlas gets sinks, and each llas takes sinks that makes it more efficient to just boat medlas.
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>>61370203
The problem is that LL are 5 tons, while medium lasers are 1 ton. You can fire like 9 ML with a decent amount of heatsinks and still be heat efficient on hot maps.
You try to fire 2 to 3 LL in a turn and you will overheat your mech, especially on hot maps if you arent boating heatinks or double heatsinks.

2 medium lasers outdamage 1 large lasers, and it saves you 3 tons that can be used for armor/ammo/heatsinks.
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>>61368893
https://www.youtube.com/watch?v=CBP2Vch5zLY
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>>61370203
You're missing weights. That Large Laser weighs 5 tons. The Medium weighs 1. For the same tonnage as a Large, you can have two Mediums and three Heat Sinks, for a total heat of 15 and damage of 50 compared to the Large's 40 and 18. Less heat, more damage, 100% better.

The only place where a Large is better is if you have lots of tonnage and very few energy hardpoints and don't have the heat for the PPC. The Large has a place in HBS BT but in a vacuum the Medium is just better (and is the best weapon in the entire game, bar nothing; though the Small Laser is more efficient).
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>>61370264
>>61370305
>>61370729

Yeah i suppose that true, but what you say doesnt take
>range
>that alot of the mechs dont have 7 laser mounts
>breeching splitshot is infinitely better against breeched targets than ML spam
into account. Frankly, I found LL to be mostly fine since i could stop much sooner and abuse the shit out of bulwark. But I definitely wish it was a more mainline weapon. LL/PPC spam was my favourite coming from mechwarrior games.

On that note im kinda torn on bulwark. Its frankly overpowered, but on the other hand the game really doesnt give you much bonus for moving and even then only with max jets (which puts extra heat on you). I was expecting movement and flanking to be a much bigger part of the game than it ended up being.
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>>61370396
Heh
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>>61369824
>Is this a lance composition that would work on the tabletop?
Check out the TDR-5SE and the WVR-5M; the warloads you have are very close to the canon gear-up. While the Thud variant has a lot of haters, they're both some of the best designs 3025 has to offer.
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>>61370790
I mean, I specifically did mention that the Large was better when you have less hardpoints, but ok. Range in vanilla is irrelevant since every fight is a knife-fight and getting to medium laser optimal range is incredibly easy. As for Multi-Target Breaching Shot, sure, that's handy if you are splitting fire, but why are you splitting fire? The best strategy in HBS BT is to focus fire something down. If an enemy mech braces, just shoot something else for the turn and wait for the main target to not be braced for the turn. I'm not trying to say the Large is terrible or anything, it's basically fine (I actually quite like the Large in this game), but Med spam really is better in like 95% of situations. Your max damage is better, your heat is better, the range doesn't matter. There are mechs that can't Med spam but even those probably want to carry 1-3 Meds on their energy hardpoints anyway.

>bulwark
So, Bulwark is overpowered as fuck. Because evasion is not permanent, bulwark will virtually always be better than moving. Even a max distance jump for 6 evasion doesn't really matter when the enemy has 8+ units and can burn through those evasive pips super quickly. There's mods to fix this, of course, but using mods as an excuse for making a poor system is not reasonable.
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>>61370790
>Range
having an ammo-less long range weapon is nice, the problem is that once you start getting into brawling range where you are firing 5+ medium lasers, that heat adds up and using the LL WILL overheat you. And the enemy isnt going to let you just snipe it all game long, it will rush you down unless you game the AI, which cant be done in all missions (especially not in story missions).
>that alot of the mechs dont have 7 laser mounts
Your point? 2 medium lasers still out dps a single large laser. Most mechs in the game dont have the tonnage able to fit 3 LL, thats 15 tons there, and it would still do less damage than 6 ML.
LL are just shit because you pay a lot of tonnage for range and not much else. At least PPC's do some stability damage and will fuckup sensors.

>breeching splitshot is infinitely better against breeched targets than ML spam
If you are using breaching skills, you are better off using AC weapons. They offer better damage than the LL, and usually better range and stability damage.

Flanking would be better if light/medium mechs didnt lose their agility stacks every time they got shot at, but at the same time it would make them really fucking hard to kill (even with other light mechs, its that was a legitimate late game strategy) because nothing would be able to hit them in the game. Bulwark is the only legitimate survival skill for late game just because of the sheer number of mechs you have to fight with your 4 man drop.
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>>61370993

I blame the tranny dev.
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>>61367965
Repair rules currently reside in Strategic Operations. Abridged repair and logistics rules might be in Campaign Operations.

Also, grab the first edition MechWarrior RPG from OP's mediafire. It's a thorough, compact overview of the setting, with lots of tidbits no other book thinks to address, and was basically written for exactly the kind of campaign you see in HBS' BattleTech game.

Second edition and Third edition seem to be most popular for actual rules. Second edition because of the fast chargen and how hit points integrate with the boardgame; third edition for the somewhat more expansive skill list and for how switching to 2d10 opens more space for unique piloting bonuses. People who like 4th edition say it's a good game once you get past chargen.

Whatever RPG book you choose, take a quick glance at the equipment chapter to see if there's sensor gear, and if the sensor gear gives what range it can detect various things. If it doesn't tell you what range the IR sensors can detect a mouse, a man and a 'Mech, grab TR:3026 (the original, not revised) from OP's mediafire.
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>>61370867

The hate has to do with the explodium When a 3025 brawler design is carrying ammo, you have to ask if the weapon is worth the mech getting a brew-up.

Thud's a borderline case.
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>>61370893
I frankly cant really agree that range doesnt matter. Alot of enemies tot around long range weaponry, and since its AI they also have spotters and couldnt give less of a fuck about overheating being bad. This means with MLs you need to spend alot of turns moving from target to target, as in not using bulwark. And since the game just loves to drop an equal tonnage lance worth of focus fire in reinforcements turn fucking one, this usually means one of your mechs is missing an arm from the get go, if youre lucky only that. Thats just my experience anyway.

>If an enemy mech braces, just shoot something else for the turn and wait for the main target to not be braced for the turn.

No, what i mean is when you happen upon lancers on the AI side. A really common occurance in my games anyway. You kinda need to deal with bracing in some way, especially if it happens to be the proverbial heat magnet that will fuck you up if you dont deal with it now. Granted, my favourite was still a wolverine/dragon/banshee with arm mod+++ since that just deletes bracing.
>>61370993

>Your point?
My point is alot of the mechs i ran into absolutely did not have the mounts to spam ML as you keep saying. Also while 50 total damage is better than 40, its only on paper. Id take less overall damage into relevent location i can then try to focus over 10 extra damage done to a leg.
>If you are using breaching skills, you are better off using AC weapons.
Thats true and I did, but it also doesnt factor into LL/ML choice.

> really fucking hard to kill
I dont think they would be too hard to kill, they are still lights after all. The thing that irritated me was that even if you snuck a lighter guy behind someone, you were just doing damage to his pristine backside with inferior weapons. And then oon enemy turn you get shot in the back yourself. Just wonders of turn based gaming i suppose.

Straying from the discussion, are there any good mods that tinker with weapon to make then better?
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>>61371235
>Also while 50 total damage is better than 40, its only on paper. Id take less overall damage into relevant location i can then try to focus over 10 extra damage done to a leg.
If you miss with that 1 LL, thats 40 dmg thats gone. shooting 2 ML, missing with one means you still do 25 dmg. Yes not all mechs can spam ML, but very few mechs can carry a LL or two and still be competitive against the 2+ mechs each of your mechs have to kill a mission. If you cant spam ML, then you better take AC and SRM6/LRM15/20. On the vast majority of mechs in the game, they just dont have the tonnage to run LL and still be heat efficient, and be viable against 2+ mechs especially on a hot map. Sure you can do that on a battlemaster or even an awesome, but you cant really do that with anything smaller than thuds.

In nearly every instance possible, it is heat/damage efficient to spam ML than it is to take LL. Its even better to take AC weapons than it is to take LL.
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>>61371235
>This means with MLs you need to spend alot of turns moving from target to target
Not really. I have about 400 hours in the game and with all my Med boats I spend a few turns at the beginning running up to them then I spend the entire rest of the fight standing there and nuking stuff down. Med boating is plenty good. And, since Meds are so light, you have plenty of tonnage to max armor with so that turn of movement doesn't matter too much.

>You kinda need to deal with bracing in some way
Just kill them through it if you have to. 3 Meds through bracing does 36 damage while a breaching shot Large does 40. Except that when the target isn't braced, suddenly those Meds do 75. I'll take the -4 braced damage so I can have the 75 damage the rest of the time. And the number of mechs that can carry 3 energy weapons in addition to their main payload of missiles/autocannons is high. Again though, I *do* actually like the Large Laser but it really isn't better than Med boating. More flavorful, more fun, sure. But if you want the optimal strat, it is correct in 95% of cases to take meds over larges (boring as that is).

>I dont think they would be too hard to kill, they are still lights after all
I've played with Permanent Evasion and yes, they become very challenging to kill until you have 10 gunnery pilots (and can be tricky even then). If you like the idea of permanent evasion, give that mod a shot, it does change the game heavily.

>are there any good mods that tinker with weapon to make then better?
Plenty. Go to the Nexus and search for weapon overhauls, there's too many to count and describe here.
>>
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So after looking at these things for 5 years, or however long they have been out, I finally decided to paint them. I wasn't really worried trying to make them look good, just wanted them painted. I really just drybrushed them. Gotta say I like the way the purple birds came out.
>>
>>61371829
>>61371829
Who's the back left? I like your Dracs, look nice. Not a crazy fan of that Capellan scheme though. You might stand to add a little definition to the Lyrans though, they look pretty flat compared to everyone else.
>>
>>61371829
>I like the way the purple birds came out.
Was there any doubt? Can't go wrong with purple blue and red.
>>
I want to get into Battletech, recommend a Clan lance for me.
>>
So if one was to write Battletech fanfiction should MWO be used for inspiration?
>>
>>61372023
Clans use stars of five mechs, not lances. Why do you want to play as a cult of furry faggots though?
>>
>>61371920
Mercenaries, or "mercenaries", depending on if you believe C* or not.
>>
>>61372023
Clans fight in Stars of 5

A Star comprising a Timber Wolf, Summoner, Mad Dog, Stormcrow and Nova is about as generic as you can get
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>>61372065
it wouldnt be a bad place to start. MWO characters/lore is canon (but we havent gotten a hard yes as to whether the Roughneck or Sun Spider is official canon). It never hurts to have more characters to throw around.
>>
>>61372065
>MWO
What do you mean inspiration? The redesigns are usually nice but that's just general Flying Debris art and he's done tons for regular Battletech that's not gimped by MWO gameplay meta. Otherwise, scale is wrong, speed and tactics are wrong, the ability of mechs is gimped (no physicals or any of the cool stuff they can do), no combined arms, no large battles.

So really, what do you mean?
>>
The jump from 3025-3050 era to post 67 is still jarring for me sometimes. So many mechs I don't know after not playing for a couple decades.
>>
>>61372065
Novels should be your inspiration

BT, other scifi, military, maybe even some mediaeval historical stuff
>>
>>61372023

There's a couple good recommendations for a Clan Star

>Light Star
x3 Puma Prime
x1 Dragonfly A
x1 Ryoken Prime

>Medium Star
x1 Dragonfly A
x2 Ryoken Prime
x2 Ryoken B

>Heavy Star
x1 Ryoken Prime
x1 Summoner B
x3 Mad Cat A

>Assault Star
x1 Mad Cat A
x3 Warhawk C
x1 Daishi A or H

>All-purpose Star
x5 Hellstar
>>
>>61372362
yeah. its kind of weird going between 3050 to 3067. And people still have a problem with MWO's redesigns.
>>
>>61372086
What makes them furries?

>>61372104
Are those available in metal and is that a good star?
>>
>>61372388

I hate you and everyone like you.

>>61372422
>What makes them furries?

They literally, LITERALLY, dress up as animals and have sex. This is a Clan Wolf dress uniform, and the wolf head back there is actually a helmet that they wear.

They are furries. Period.
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>>61372422
>What makes them furries?
Worshipping their totems. Dressing up like furries. Their main fanbase historically being composed of actual furries.
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>>61372477
And the Blood Spirits?
>>
>>61372516

Don't exist so they don't matter.
>>
>>61372516
Dead, and also vampire bats.
>>
>>61372477
>>61372510
I thought they were genetically modified supersoldiers. I don't wanna play them anymore.
>>
>>61372510
Anybody else think Nasty K looks fucking smoking for 77 years old? God damn.
>>
>>61372605

They ARE genetically-modified supersoldiers.

They're also furries. They two are not mutually exclusive.
>>
>>61372605
>I don't wanna play them anymore.

Way to fuck up another potential new player, /btg/. Good fucking job.

You idiots are more of your own worst enemy than CGL is.
>>
>>61372533
>>61372535
Ha! Can't even come up with a plausible animal totem. Blood Spirits confirmed for not being furries, although they still do all the other stupid shit the clans do.
>>
>>61372605
>I thought they were genetically modified supersoldiers.

They are. They're also a bunch of animal worshipping, youth-obsessed, family-hating, sister-fucking nutbars, who think that war itself is the apex human achievement.

If you just like their toys, everyone can have a few. All you need to do is kill a clanner to get one.
>>
>>61371829
Odd choice not to go with the standard SoL for the Dracs. But not bad overall; they do the job.
>>
>>61372649
The second one isn't wrong. The other clans thought they were weird for not having a furry thing so they engineered a super vampire bat to help them fit in.
>>
>>61372661
Or play pretend.
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>>61372661
>sister-fucking

This is a feature, not a bug.
>>
>>61372649
>although they still do all the other stupid shit the clans do
Kind of, except they were the ones above all others that wanted to the SLDF, not the Fur Patrol. They venerated Alex, not Nicky. For that they get the 'basically the best Clan Award (which ain't saying much)'.
>>
>>61372683
Aww, dang it. Stupid fools shouldn't have caved into peer pressure.
>>
>>61372743
Yeah but the other Clans did it. They didn't do it themselves. And it wasn't to help them 'fit in' it was to make fun of them.
>>
>>61372697
>new pregnant vid of one on left just came out
>her second pregnancy
My kind of whore.
>>
>>61372616
Genetics are a blessing, or in Nattys case well picked.
>>
>>61372760
Hmmm, well considering how many Blood Asps are painted up in Blood Spirit colors on Camospecs. I'm sure they found ways to annoy there enemies with their new found super vampire bats.

Also, were'd you read up on that bit of lore? I didn't see anything on like that on Sarna, sadly it's the place where I've gotten most my information.
>>
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>>61372761

Good to see at least one woman remembers her place.
>>
>>61372850
That looks more at home in WH40k than BTG.
Not sure if an insult or a compliment.
>>
>>61372850
We read the sources bro. Homeworld nobodies like the Spirits especially only had a few pages dedicated to them before they were wiped out in WoR so it's not hard to check out. Just flip through Field Manual: Crusader Clans and Mechwarrior's Guide to the Clans like 90% of everything written about them until the orgy of destruction that is Wars of Reaving. WoR is kind of an interesting book because a lot of the fans of stuff like the Spirits actually comes from that book where they were fleshed out more despite it also being their end.

They're also one of the DA mysteries where they don't seem to be completely extinct, which is old Wizkids mystery, not even CGL stringing people along.
>>
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>>61372922
She's an old design. That 3rd sculpt is very accurate to it. Personally I prefer the 2nd sculpt one based on MechCommander 2 but I know a lot of people don't like it for being oversized.
>>
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>>61372850
>>61372922
It kind of does look like a miniature Warlord Titan.
good thing it doesnt cost $110 like the Warlord does for Titanicus
>>
>>61372987
And 2nd sculpt for reference, though most people straighten out the arm gunpods.
>>
>>61372850
http://www.sarna.net/wiki/Blood_Spirit_(species)
>>
>>61372362
TRO 3055, 3058, 3060, 3067

It ain't hard anon
>>61372605
They are, and they also have Amerindian style totem animals whom they try to emulate waaaaaay too much, and there's also the small matter of them being a fascist Nazi eugenicist society out to conquer the universe and only failing by dint of their own backstabbing and chucklefuckery...

....but why let that stop you? Everyone here can point to something that some other faction did wrong. Nobody in BT is "good". Grow a twirly moustache and embrace the villainy.

>t. warcriming Drac and proud of it
>>
>>61373244
>>
>>61373244
>Nobody in BT is "good"
I want to meme about how ComStar did literally nothing wrong and are the only true good guys of BT, but the new guy might get the wrong idea. Damn you, morals! also comstar did nothing wrong
>>
>>61373244
Being a space weeb is better than being a furry IMO, though I like playing Dracs and Falcons. You're right, you just gotta embrace the crazy. That's what makes it fun. But generally somebody wanting to start the game isn't looking for that. They want something a little more normal and also not a mayfly faction. Which is pretty much just the old FWL/FS/LC trifecta. And if it's fancy toys they desire, then reduced to the old FedCom states. There's a good reason those are historically considered the protagonist factions. You generally need to be a bit of a more advanced player for the other ones too. Dracs in particular make you use every part of the buffalo. Makes you learn all the variants too since the decent ones are almost never the primary or are hidden upgrades in the back of some record sheet book with no TRO entry. You'd never find delicious Drac stuff like the C3M Skulker otherwise.
>>
>>61373244
>failing by dint of their own backstabbing and chucklefuckery...
This. Holy shit you fucking retards. I remember when the Clans were a genuinely terrifying threat. Get it together. They should've just bashed Andrews head in right in the beginning.
>>
>>61365614
0:00-0:02 is the most beautiful shot in mecha history.
>>
Okay /btg/. Name some of the silliest Clan stuff you've done.

I once had a Bloodnamed Jag Star Captain character named Niedza Showers.
>>
>>61372477

What did this guy >>61372388 do wrong?
>>
>>61373492

I played a Clan Mechwarrior who refused to fuck their family, refused to play furry dress-up, and who ended up in a committed and loving relationship.
>>
>>61373545
Not him but he made a munchkin size stack of cheese, the kind of list that somebody drops a few mechs and take that BV in offboard artillery and field guns instead.
>>
>>61373545

Those are the only Clan Mechs worth fielding, so I don't see any problem.
>>
>>61373572
Disgusting. I bet they held hands and had freebirth children and everything.
>>
>>61373422
>I want to meme about how ComStar did literally nothing wrong and are the only true good guys of BT,
Not this fucking shit again. Even NEA had to come down hard on idiots that like to claim that shit.
>>
>>61373492
He literally jagged so hard that he got exiled to the inner sphere, then came back and blew up an entire trinery in an insane but successful attempt to get his lifelong monogamous romantic partner out, although by the time all was said and done they had three arms, one leg and an eye left between the two of them
>>
>>61373313
>Crushing New Avalon
>See Fedrats run before me
>and hear the lamentations of the wimmen

Sake tastes best spiced with Fedrat tears
>>61373492
A whole Starful of Bloodnamed Mechwarriors, cause I thought everyone had Bloodnames at the time
>>61373572
I've thought about that one too. But it's always been too Dark Elf for me to try.
>>
>>61373753
1. I said ComStar, not the Word. Fuck the Word.

2. I even pointed out that it was a meme and not a real thing. Don't take offense at someone who is explicitly memeing, man.
>>
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>>61373797
Jokes on you, I have jumped ship from being a FedSun to a Taurian.
>>
>>61373797
>I've thought about that one too.
A more common realistic one is the old Solahma mama, an unbloonamed warrior getting into their late-30's and getting treated like total living garbage. Then some guy they meet at garrison is all "I'll help you pass on your genes if you help me pass on mine."
>>
>>61373959
comstar is still pretty evil by hatefucking anything and anyone who discovers Los-Tech so that they can maintain control of the galaxy. Any kind of technological advance and they send their black ops teams to prevent that tech from getting out.
>>
>>61373971
At least the Fedrats put up a fight when I rape em, you've decided to bitch out and deep-throat Capellan dick for protection

>>61374020
Probably only work out in the more liberal Clans. Most hardcore Clanners would probably prefer dying unremembered than spawn freebirth scum

Inb4 tautology
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>>61374021
>their black ops teams

One of these days I'm going to escape being Forever GM for awhile so I can play as part of a Light of Mankind RPG and just go full ROM SPACEKNIGHT PROTECTOR OF EARTH
>>
>>61374214
I mean it's one that actually has happened a number of times, mostly in the DA when the OZ dudes have started to be corrupted.
>>
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>>61374214
Been a FedRat fan for nearly 20 fucking years, they themselves have stopped giving a shit if they let the Dracs take their capital.

If the FedSuns dont even believe in themselves anymore, why the fuck should I? At least the Taurians can kick their shit in and take the fight to the fucking weaboos.

You all can go to hell, I will go to Texas.
>>
>>61374291
funnel those flames to New Syrtis, soul of the Federated Suns
>>
>>61374291
It's honestly just not special anymore.

>burned it down themselves in the FCCW
>immediately afterward let the Blakist bombard, burn down and occupy for years
>let the Dracs burn down what's left

All the Feddie March capitals are pretty garbage by now from all the bombardments, conquests and stuff. I don't think anyone else has taken that kind of beating to their main stuff so often. Mostly, I think it's because they have so few. Everyone else is spread around. Like the Dracs straight fucking lost Galedon and Dieron got bombed into irrelevance but they have 5 military districts. So they still have places like Benjamin that are totally unscathed.

Taurus is in kind of a similar quandary with Samantha being toasted. Their capital is pretty garbage now too.
>>
What Mechs does the MOC actually make in the Jihad era? All I can find is info on bugs and Shadow Hawks.
>>
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>>61374429
The FedSuns have been getting assblasted for nearly a fucking century, and they dont seem to give a shit about it. And then just letting the fucking Dracs just waltz into New Avalon? Yeah fuck that shit.

I am anally fractured levels of fuckall pissed off at it. At least the Taurians, for all their paranoia have held together (technically) all this time, the least the FedSuns could do is fucking holding their shit together. but no. Its seems like a century of pain and misery isnt enough punishment for being the protagonist for a short stint.
>>
>>61374502
The Anubis got added in like 61, and IIRC they'd started building marauders with taurian assistance around then too
>>
>>61374502
Primitive Shad 1R's. Toros, and Wasp 1's (possibly shut down by DA)

Project Phoenix Locust, Mad, Phawk, Stinger, and Wasp.

Classic Dunianshire still cranking out the old bugs and Shads.

Koschei.

Still own Detroit instead of the Caps at the time so Project Phoenix Ostroc, Marshal, Anubis, Eyleuka, etc.
>>
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>>61374502
Check Detroit. They're making Best Mechfu there
>>
>>61374546
>and they dont seem to give a shit about it

This was really odd to me. But the Regulans were arguably even worse in that department in how they acted in the Regulan War.
>>
>>61374638
Wait really?
I'm including bandersnatches in all my periphery lances from now on if I can point to a reason for it
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>>61374672
No, not really. Read nigga read!
>>
>>61374502

OK, with no memeing and only sourced facts, here's what they make as per Objectives: Periphery (which is IIRC the most complete source for end-of-Jihad gear).

Note that there's a current open question as to whether "Primitive" is correctly applied in this listing, because the text explicitly says that the MoC "was never forced to institute programs to manufacture primitive BattleMechs" (p15). This question has not been addressed nor answered since the product was released.

>BOOKER
>Bermuda Combat Systems
Shadow Hawk
Toro
Primitive Wasp

>CANOPUS IV
>MM&M
Locust
Wasp
Stinger
Phoenix Hawk
Marauder
Heavy Tracked APC

>Canopus Industries Alpha
Pike

>DETROIT
>Detroit Consolidated Aerospace
Troika

>Detroit Consol. Mechwords
Anubis
Eyleuka
Marshal
Ostroc
Stinger
Wasp
Trinity Battle Armor

>Detroit Consol. Veeworks
Danai

>Novis AT-H Inc.
Tamarlane Strike Sled

>DUNIANSHIRE
>MM&M
Koschei
Locust
Shadow Hawk
Leopard & Princess Luxury DropShips
Wheeled APC
Heavy LRM Carrier
Heavy MML Carrier
Light SRM Carrier
Manticore, Pike, Po
Sabre ASF
Bluehawk, Guardian, Light Strike Conventional

>KRIMARI
>Novis AT-H Inc.
Tamarlane Strike Sled

>LOCKTON
>Ceres Metals
Firebee
Icarus
Primitive Ostwar

>MARANTHA
>Alliance Aerospace Group
Lightning
Seydlitz
Thunderbird

>PALLADIX
>Novis AT-H Inc.
Tamarlane Strike Sled

>ROYAL FOXX
>Foxx Infantry Systems
Trinity Battle Armor
>>
>>61374638
>They're making Best Mechfu there
I think you've been confused by fanon here.
I mean that would be nice and I would like it, but it's not canon
>>
>>61374776
Everything at Booker is said to be primitive in the thing. Primitive is even stuck in front of the Shad.

But hey dude, as the resident warship guru can you get someone to mention the Delos fuckup in Shattered Fortress on the OF. I still haven't seen a word about it when it's as egregious as if the Invisible Truth suddenly showed up on the Blakist side at the Battle of Terra in SCOUR.
>>
>>61374835
>Everything at Booker is said to be primitive in the thing. Primitive is even stuck in front of the Shad.

With respect, my copy disagrees.

And I haven't gotten that far in Shattered Fortress. I've been sick and prepping for my campaign game this weekend, plus prepping for a large-scale game in October.
>>
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>>61374927
>yours has it in parentheses
That's fucking bizarre.

Also, if you've read ER3145, it's just a continuation of the same fuckup. They forgot the Thera with the broken back orbiting Oriente is the Santorini and the fully functional monster is the Delos at Regulus. So what they did was call the Santorini the Delos and the Delos completely disappeared.

You would think that would be hard when it was such a big part of Final Reckoning being the flagship of the Regulan fleet. It's even on the cover shelling the shit out of Circinus.
>>
>>61364618
I never knew I needed something so badly until I had it.

Thank you kind anon
>>
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I always forget that the OF is shit, but things like freelance writters shitposting in their favourite factions's enemies thread made me remember.
>>
>>61373492
Gave myself a bloodname to start. Also flew around in a drastically overpowered Millennium Falcon and had the death commandos from Dune with me.
>>
>>61371829
A little tip, with the exception of the back row the rest of your minis could benefit with being hit up with some agrax earthshade or nuln oil or w/e GW calles their "washes" nowadays, it will help define the rest of your mechs details which some look like they need more than others; lyrans I'm looking at you...
>>
>>61370203
PPCs were fucking awesome before they nerfed stability damage into the ground. Once you got the +stab damage versions (Ceres Smasher? I forget) three of those were enough to put an enemy 'Mech at the knockdown threshold.

And since the way reinforcements are handled is retarded, you needed to be dumping enemies on their asses all the time to avoid damage and get kills. Patch has fucked that right up, because no fun allowed.

>>61372065
I wouldn't.

>>61372126
Randall's always been clear that they are fully canon.
>>
>>61375309
>Randall's always been clear that they are fully canon.
he was clear that the stories made in MWO for hero mechs/lore. But the 2 MWO unique mechs (Roughneck and Sun Spider) havent been given official yes. So the stories involving the Roughneck and Sun Spider are canon, the mechs themselves arent 100% confirmed as canon. this is so CGL has wiggle room if they decide to change the model design for those mech names.
>>
If Warship drive and other component plans were on the Helm Core, enough to let people get to work without C* bootstrapping, do you think the great houses would have had anything capable of fighting the clans by the time they showed up?
>>
>>61375391
I'm testing the SunSpider in MWO now. Can't pilot the Roughneck for shit though.
>>
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>>61375437
I love the roughneck, but its its got some quirks about it that I know some people dont like.

I usually like loading the basic variants up with RACs or LBX, srms and maybe machine guns or medium lasers.

The hero mech I love running around with 4 LL. toasty but its real fun to use.

I have the sunsprider, but I dont use my clan mechs as much as I use my IS mechs.
>>
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>>61364944
>>61365026
Here you go, all done.
>>
>>61375412
No. Rebuilding their shattered WarShip yards was a massive project just in and of itself, one that would take over a decade to do. Then you've got to lay down the hulls and do all the rest.

Things like the Fox are pretty capable designs, but the average Clan ship is an Aegis. They're going to get straight bodied in a fight.
>>
Cn someone explain to me why the Taurians are Space Texas, or space wild west? I read the entry on sarna and don't understand. I guess I should ask what to read so that I can understand?
>>
>>61375915

because somebody has to be the bad guys.
>>
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>>61375915
The people who would become the taurians got fucked over by the Star League. So they took off to make their own Las Vegas, with blackjack and hookers. SL didnt like it, so eventually came over to kick the Taurians shit. And after a long war they kind of almost got the Taurians to surrender, but then the amaris civil war happened and everything fell apart. They hate the Greater houses who used their power to push down periphery states, and the Taurians actually had the military power to challenge any attempt the Fed Suns might make to push into their territory.

So yeah, Space Texas.
>>
>>61375928
Sorry, but that explanation doesn't really mean anything to me.
>>
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>>61375915
They're more like an expy of the US Western frontier in general. You got cowboys from Chihuahua to Alberta, but Texas is the most iconic of that lot.

What you should read if you want to understand any of the old Periphery states is their sections of the old 1629. Going to the beginning of anything is generally the smartest move for anything in BT as later stuff tends to summarize stuff that's already been said before. Just keep in mind some of the factory stuff for the Taurians is fucked in that book, so don't pay any mind to random Lyran crap they seem to be cranking out. You want the history and culture sections anyhow.
>>
>>61376031
>>61375981
Thanks. They actually sound pretty cool. To be honest, the great houses all sound like different shades of awful.
>>
>>61375983

Americans are going to be the bad guys of any setting, and Texans are going to be even more bad guys. So by making the Taurians into Space American/Texans, they become the automatic bad guy in the setting. Other factions can shift between been good or evil, but the Taurians will always be the bad guys, no matter what else happens.
>>
>>61376078
FedScums please go.
>>
>>61376078
Look at this fucker false-flagging for the dracs.
>>
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>>61376065
The Great Houses are primary factions. Taurians are the number one contrarian pick for people "who think the great houses are too mainstream bro"

Nothing wrong with liking them, but don't fall into the trap that so many Taurian fans have over the years where they have delusions of being competitive with real Inner Sphere states. Periphery is periphery to the end. Be a fan of what something is, not what you wish it would be. We got enough Medron Pryde bullshit for a lifetime.

Taurians are the farthest actual civilization extends to the Rimward Deep, and the last state that still gives a fuck about space exploration and colonization. Their main enemies are pirates, the elements and their own ancient grudges against the Haseks and their own stolen worlds. Focus outward, because that's where they're good. Focusing inward is nothing but a complete bone-shattering asskicking waiting to happen.
>>
Is the Magclamp Longinus BA relatively easy to get post 69?
>>
>>61376212
Free Worlds Only. Kalidasa should make it too but Stoners tractortech it. So Oriente and Stewart are the only ones who make it.
>>
So what special/unique weapons or tactics do the Taurians have?
>>
>>61375412
Very maybe.
Probably each house would have *some* sort of WarShips flying, but they'd all be crazy retarded shit based entirely on theory and probably wouldn't hold up well against clanners in practice, especially again Thurston's Emerald Erection Eagles and their billion aegaii
>>
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>>61376369
That meme is gold.
I love 40k and haven't seen it before.
Have a mackie.
>>
>>61376369
>Weapons
None really, except maybe that they proportionally love variant PPCs more than anyone else
>Tactics
I guess they technically were the first to come up with combined-arms integrated forces on the company level, and in later years they became total madman who were far more into heavy cavalry mechs than anyone else really was
>>
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>>61376369
They're Periphery and therefore about 50 years behind everyone else, especially once they lose the Blakist handholding. What's special about them is actually that they fight in a similar manner to a civilized core state. Their neighbors rely on amish space fleets and human/conventional waves before committing mechs respectively. In later years they got a weird mix of low tech periphery stuff like rockets on advanced PP mechs and continue to make primitives when everyone else shuts down their lines as well as full revived royals and full advanced chassis

I guess best way to explain them is an everything and the kitchen sink in terms of equipment but a disciplined manner of actual combat. And they aren't afraid to pull out the nukes when shit gets extra ugly.


Actually, they're a lot like the Regulans in all those ways.
>>
>>61376440
>were the first to come up with combined-arms integrated forces on the company level
Care to elaborate? What was their Combined armed company's made up of?

>they became total madman who were far more into heavy cavalry mechs than anyone else really was
Yeah, sounds like something Texans would do.
I am a Texan, and prefer using heavy and assault mechs both in HBSBT and MWO
>>
>>61376524
I'm also a Texan and they're more just frontier. Hell, a third of their guys are Vietnamese and you don't see those numbers unless you head down by Houston

Also it's the Canopians who did the combined arms stuff first in that area of space. And the FWL did the company level first. Taurians were still doing classic Successor State style formations from the Star League era in 3025. They made fast response battalions with their lights and mediums but they weren't combined arms.
>>
>>61376524
>What was their Combined armed company's made up of?
The various Lancer regiments were organized in a weird way with each company consisting of three mech and three tank lances in matched pairs that trained together and fought together as single maneuver units
>>
>>61376656
I have a good idea of the mechs they use, but what kind of tanks and aircraft or support craft/vehicles did they use?
>>
Clanner I barely know 'er
>>
>>61376440
>None really, except maybe that they proportionally love variant PPCs more than anyone else
Literally what. That is the Dracs, by a wide margin.

>I guess they technically were the first to come up with combined-arms integrated forces on the company level,
No, the Eridani Light Horse and FedSuns formations did that earlier. Deneb Light Cavalry or whatever.

>and in later years they became total madman who were far more into heavy cavalry mechs than anyone else really was
Aaand third strike, Heavy cavalry was a Suns thing.

>>61376369
Stubbornness, paranoia, and a belief that their space marine and asteroid-based forces are the shit. In practice none of it maters because their regular opponents are far better skilled and geared, but they can wreck pirates pretty hard.
>>
>>61376703
Tanks were generic but filled basic roles. Vedettes for militia trash and Hunters for LRM support with J Edgars for hovers.

Their aero arm was specialized in ground support because they sucked at space combat so you have lightnings and thunderbirds and such.

>Looking at 1629
>They also make fucking Chippewas

This falls under Lyran bullshit right?
>>
>>61376703
Tanks wise you are looking at primarily, maybe even overwhelmingly LRM carriers, manticores, bulldogs, probably a fair few von luckners and hovercraft on the lighter end; the TDF is said to be overwhelmingly heavy in vehicle terms but with not that many assaults, and highly favoring hovercraft for lighter units
>>
>>61376729
>Heavy cavalry was a Suns thing.
I mean if you look at their 3085 variants, it's pretty apparent that the taurians looked at the FedSuns heavy cavalry mechs kicking their shit in and decided that what they needed to do to win was to heavy cav EVEN HARDER
>>
normal upper arm with lower arm gun (i.e Marauder)>Full arm with gun attached to arm (i.e Atlas)>>>shit>>>gun is whole arm (i.e blackjack).
>>
>>61376791
>They also make fucking Chippewas
>This falls under Lyran bullshit right?
Surprisingly not, even after the retcons that one was actually just established to be a Weird SL Leftover Thing
>>
>>61376835
Manticores are MoC (already highly unusual as a fusion tank). LRM carriers they don't get to make until later and their specialty is their light SRM carrier later. Their primary LRM boat is the Hunter back in the day. Von Luckners are pretty rare in general and they didn't make Bulldogs.
>>
>>61376835
Where the fuck are you getting this information from? The Vedette is the standard vehicle in the game, the armour assets are said to use a lot of hovers, and in the Periphery SBs and FMs after upgrading their forces they are said to basically have nothing over the 70-ton mark, which rules out the Von Luckner as a mainstay.

>>61376791
Later fluff explained that as them stealing the Chippewa and eventually copping to it with a licensing deal.

That being said, the Taurains did focus on space combat, albeit not to the extent of the Space Amish. Just didn't help them in the end because even if their space forces were as hardcore as the Taurians believed them to be, their enemies were more numerous, at least as skilled, and had better stuff.
>>
>>61376882
Well, a heavy bomber like that sure fits the ground support role. I think their only general light fighter is the Sabre.
>>
>>61376910
>hat being said, the Taurains did focus on space combat,

I just read the section of the 3025 stuff and it said their space stuff sucked because they just didn't get to use them much against good opponents so were focused on ground support roles instead. That said, they were looking to bring them up in effectiveness by hiring IS veteran instructors.
>>
>>61376939
They hired Space Amish to do like a Top Gun program. The TDF navy is explicitly said to be the first line of defence for the Concordat and expected to engage the enemy as far away from planets as possible in order to deny them the ability to land. The TDF focuses a lot on their space forces, they just don't have a lot of ASFs.
>>
>>61376905
>Manticores are MoC (already highly unusual as a fusion tank

This is a special kind of bullshit in and of itself. Houses can barely make fusion tanks, and its pretty bullshit that the Periphery state which can make them isn't even the state with a functional tech base.
>>
>>61377000
Yeah. They put focus on it, they're just not that good from not actually fighting for a long time. Ironically all the Successor states are good from skirmishing all the time while the relative peace in the Concordant has made them a bit dull.

>>61377038
Do you doubt very best Quickscell quality my friend? Fusion powered by tank of diesel and PPC by magazine fed shell!
>>
>>61377038
The smart solution would be to just say that the manticore and Patton factories were both actually misidentified factories for some incredibly generic periphery general ICE (with rare fusion variant) MBT and THAT is what is the bulk of tank forces in both places, but alas

But then the entire tank situation in battletech is horribly retarded until basically the DA
>>
>>61377038
I'm pretty sure it's meant to be an SL left-over, but yeah that one doesn't make much sense. Nor does it make a huge amount of sense for the Concordat to be building J. Edgars next door when the Houses were starting to pull fusion engines out of tanks to use on 'Mechs and ASF. Regardless of how dumb it is we're still stuck with it.
>>
>>61377195
>Regardless of how dumb it is we're still stuck with it.

I'm just so tired of author favoritism. There's no reason for Kit to have given the MOC that good of a tank that makes absolutely no fluff sense.
>>
I'd just like to take this opportunity before the REEEEEE starts to say that making the vedette the most common tank was a TERRIBLE decision, on par with making stingers and wasps the two most common mechs.
I don't even care about the peripheREEEE, I just FUCKING HATE BUGS, HATE AC/5S AND ESPECIALLY HATE THAT EVIL AC/5-PACKING BUG ON TREADS THAT IS THE VEDETTE
>>
>>61377250
>I just FUCKING HATE BUGS,
Hey, the locust is a nice mech and fun to play, don't lump it in with the other two.
Other than that I agree completely
>>
>>61377250
Having mooks is great. It's a standard level that makes "good mechs" absolute monsters. Without them, you don't get nice low level warfare. I would be fucking pissed if something like the Fire Javelin was the lowest you could go.
>>
>>61377297
>Shit talkin the Rambo, the 1L with Infernos or even the humble 3R with rapid fire engaged.
>>
>>61377213
The Manticore was from a date way before Kit began his fanboism.
>>
>>61377365
The problem is that in BT the numbers on everything are just too small for mooks to work, because as-is all mooks do is fill up a large portion of extremely limited slots that could be used for fun and interesting designs instead
>>
>>61377407
I disagree. Kickass mechs should be heros, not standard. Plus even using Xotl tables, I've had a ton of luck with the little guys. You just have to view them as fully disposable.
>>
>>61377436
I'm not saying that grasshoppers and awesomes should be the standard, just more like Panthers and enforcers and Pos and shit, not bugs and verettes
>>
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>>61377482
And I like Lords of the Battlefield to mean Lords of the Battlefield.

Crappy tanks are especially good because they give smaller mechs a chance to shine. I've killed 3 Vedette's in a single match with a Stinger 3G despite their far superior range and armor. You just don't have that leeway when everything mounts an AC10.

You make the range of combat scenarios smaller when you move the bar up to an artificially higher level, because there's nothing new opened up at the upper end. A militia armor lance should be like galleons and vedettes. So that way when the manticores and schreks roll out you know shit has gotten very real.
>>
>>61377524
Get out of here Mercer, go play with the ice hellions
>>
>>61373003
God damn dude. I had to take a second and seriously look at this shit before I realized it didnt have two mishaped googly eyes and a protruding tongue... wtf.
>>
>>61377565
U mad cause it works.
>>
>>61377526
I actually agree with you in many respects, bugs, vedettes ect are fine for unnamed vague milita hoards, the problem is making them the majority in actual frontline units, which the fluff does and I think is terrible
>>
>>61377565
>tfw Mercer Ravinnion died before the clan invasion and never became the phelan kell of the ice hellions like he should have
>>
>>61377632
>the majority in actual frontline units, which the fluff does and I think is terrible

That`s not right though. They're 20% of total forces even in OG maddest max. And that's sharing with the other common lights like Panthers, Valks and Commandos. Mediums make up the majority at 30% and there's just as many heavies as lights. Lights just have the most attrition and see the most action as they have the highest production and are sent out on lesser stuff. There's heavies and assaults in prime units that might not see action for a generation until you get a real invasion together, but the 1st Greenhorn Border Militia sure as shit aren't going to have that luxury.
>>
>>61377707
>They're 20% of total forces even in OG maddest max.

>implying canopian forces aren't 99% bugs
>>
>>61377735
>Periphery has shitty forces
AND? That's like complaining pirates are mostly rusty frankenmechs.
>>
>>61377759
Ironically according to the published scenerio packs and RATs, pirates are actually mostly common mediums and heavies, with about as many assaults as anyone else.
Plus canonically the periphery states are the ones who the traditional 30/40/20/10 weight distribution applies to because all the houses vary in one way or another
>>
>>61377814
Most big pirate groups are just people that fucked off from the main states with all their toys.

>TFW both the OWA and Tortugans are just Davions that said they'd make their own place with Blackjacks and Hookers. Only the Capellans had all the Blackjacks, the knaves.
>>
>>61377038

You can't frankenmech a mech with the Manticore's fusion plant that is a whole lot better than the Manticore. Best not to fuck with things, and accept your fight of incredible frontline-grade combat power independent of training mechwarriors.
>>
When did lances stop being composed of 2 heavies, 1 medium, and 1 light mech?
>>
>>61377963
They were literally never like that?
>>
>>61377963
Since the dawn of time. General lances were only a 3rd war thing for independent companies and mercs. You still had panther and dragon bricks and bug battalions from the beginning. Even the Marik original combined arms was two bugs and four Galleons.
>>
>>61365614
ESCA!
FLOWNE!
ESCA!
FLOWNE!
SOMETHINGSOMETHINGSOMETHING LLAATINNN
>>
>>61378044
God, Dance of Curse is top tier mecha soundtack.
>>
>>61377759
>Dissin Taurian Machines
Don't you dis my Bugs n' Thuds nibba.
>>
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>>61378012
>>61377990
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>>61378108
Toros and Thuds would be vastly superior
>>
>>61374471
>>61374546
Geez I was just going Draximum meme for the lulz

Main faction is still Feddie. Keep the faith, dawn is on the horizon.
>>
>>61378165
I'm the asshole with a lance of Toros and Talos, In my localtech, the Lyranshits not a problem, they just build Toros and Talos in place of the eternally bitched about Commando and Hatchetman.
>>
>>61376257
Shit looks like I'm taking a bit of a vacation out of Rasalhague then. I ran a squad of them in one of my other games and they were eviscerating just about everything they came up against.
>>
>>61378279
Well more specifically, the Periphery has a tendency towards making Age of War designs, Hipparchs and Tigers roll around the region alongside more common IS designs, and the IS states make thier older designs in a limited fashion (Ymirs and crossbows pepper Lyran stuff, Gladiators are produced mainly to give to Rasalhague Regular units as a bit of a fuck you by the Dracs etc).
>>
>>61378116
What shit book is this from?
>>
>>61378457
Looks like second edition.
>>
>>61378116
>a plane has only one technician
>a mech has only one technician too
>using this as a good source for anything ever
Anon plz.
>>
>>61378184
>TFW when you play both Dracs and Fedrats but hate Caps and Lyrans

>>61378553
It`s right. One technician plus astechs is still standard today.
>>
>>61378457
Battletech A Game Of Armored Combat
>>
Toro brick company VS Pantherbrick
Who would win?
>>
>>61378666
Depends on Terrain, Toros playing games with indirect lrm sweeps spotted by other Toros dropping direct PPC strikes sounds like a plan.
>>
>>61378666
Toros. They have better damage output (LRM 5>SRM 4 when you're in a long-range fight, which is what this is) and a better move speed.
>>
>>61378666
Pantherbrick, especially if they carry infernos. Toros already run too hot. Primitives are no match for the power of the Dragon.
>>
>>61378579
>one technician
>large super complicated artificial muscle driven war-machine
>>
>>61378666
In dense terrain, the Panthers, Toros in a more open environment
>>
>>61378700
Yes Olly, that's Battletech where ruggedness trumps fancyness every day of the week.
>>
>>61378700
Yeah. Becuase the Technician has Astechs as backup.
>>61378695
Outside of insanely dense terrain, its not gunna be easy for the Panthers to get close and make use of the SRMs before they get fucked up bad by the Toros.
>>
>>61378732
This makes sense, hence tech teams.

>>61378722
This does not.
>>
>>61378666
Toros in any kind of open-ish terrain where their movement can matter. Panthers if the terrain is super super cluttered and movement isn't a thing. Honestly, I really do lean Toros here just because their good conditions are so much more frequent. The odds of a map being so cluttered that 4/6/4 beats 5/8 is lower than the odds of a map being open enough for 5/8 to be useful.
>>
>>61378666
Toros and Panthers teaming up to defeat a battalion of valks
>>
>>61378764
18 Toro, 18 Panther, 36 Burning Valks. I'll take it.
>>
>>61378732
>before they get fucked up bad by the Toros.

10 heat sinks and primitive armor vs 13 and standard armor. Toro's just can't do sustained fire. I know. I played AoW stuff against a buddy before. The 5/8 Toro speed is nice, but they can't keep a barrage worth shit.
>>
>>61378792
There's literally no such thing as a 5/8 primitive Toro, there's the 4/6 LL primitive model, and the 100% introtech 5/8 PPC version
>>
>>61364323
dafuq?
>>
>>61378792
Now you are being purposefully daft, the common use Toro isn't the Primitive. It runs hot but it isn't retarded. The Primitive doesn't even pack a PPC.
And the Panther can hardly be called a cool runner, with JJ's and a PPC its hot as fuck.
>>
>>61378792
...there's no 5/8 primitive Toro, though? Are you sure you've played with Toros, anon? The 5/8 is fully introtech, same as the Panther.
>>
>>61376494
More accurately, the Regulans got turned into what the Taurians were thought to be.
>>
>>61368347
Okay, but why the rando-Inquisitor?
>>
I just realized I don't know shit about the Free Rasalhague Republic. Anything I should know about them like cool mechs or anything or did they just exist to get memed on by the clans?
>>
>>61378913
I'm guessing a scale thing.
>>
>>61378919
They had some interesting cross pollination designs with Comstar in the 3060s but prior to that its mostly castoff Drac equipment, with some gifted stuff from other states (like the awful avenging angel variant Vindicator thrown in by the Cappies).
>>
I wish the Toro swapped an LRM5 for an SRM4. It'd be the perfect Panther then, because honestly? 4 jump is garbage on anything lighter than 45 tons.
>>
>>61378919
They're a rogue Drac province that existed all of six months in realtime before they got steamrolled by the clans and their last seven worlds turned into a Comstar Protectorate.

As an independent group, they're a footnote, not a faction. If you want Hogs then look at the classic ones when they were part of the Combine.
>>
>>61378963
Its the easiest grade refit. Something to look at in campaign play. But I like the LRM 5s, it allows me to split fire and fuck around with variant ammo.
>>
>>61378985
Yeah that's basically the biggest upside to the dual bins. Of course, it going full Super Panther wouldn't be a bad idea either (PPC, 2x SRM4, 1t regular 1t Inferno ammo). Would be one of the best troopers in the Introtech game.
>>
>>61379030
I don't disagree and use it semi regularly, I call it the 'Bullrusher'
>>
>>61378044
>>61378075

Alternate lyrics:
RICE-A!
RONI!
RICE-A!
RONI!
IT'S RICE-A-RONI FROM SAN FRAN CIS COOOOOO

Unhear it if you can.
>>
>>61378457
You underage piece of shit
>>
Aside from the Mackie what are peoples favorite primitive mechs? My last Merc unit got gifted at least three Kyudo KY2-D-01s after missions. They were somehow always in the thick of the shit, dishing it out and absorbing damage beyond what i thought possible.
>>
So, would it be accurate to describe the infantry-scale energy rifles like this?

Standard Laser Rifle = Bolt-Action Rifle (Fires once per trigger pull, excellent sniper weapon)
Pulse Laser Rifle = Auto-Rifle (Fires burst, more technologically sophisticated)

Amusingly, while a Bolt-Action Rifle is considered somewhat primitive to even Succession Wars-era infantry, they have to fight that way with Laser Rifles because the Auto-Rifle equivalent is rare as shit, with it being expensive even when it's in production.
>>
>>61378913
Scale reference and because 40k fags are jealous because you cant get it anymore
>>
>>61379635
>Aside from the Mackie what are peoples favorite primitive mechs?
Man, who can pick just one? If forced to pick a single one, I might go with the primitive Xanthos. Or the Heliopolis. Or the Emperor. Or the Longbow. Oh, or the Swordsman (so stoked that this is getting a mini, gonna buy a whole lance). Man, there's way too many great choices.
>>
>>61380224
I tangled with a Prim Xanthos in a fight where it was backed up seriously and it was pretty gnarly despite BA support to hop in on it.
>>
>>61374471
>>61374429
>>61374291

Suns and lyrans have suffered from authorial hateboner anal rape gangbangs.

As soon as it was 'ok' for either to no longer be sane or reasonable everyone and their dog jumped on to shit them up and make them crap.

Like how colemen decided the yellow peril insane and pants on head retardedly evil caricature cappellans were actually good guys and mandated that they get some totally BS fiat.
The whole jihad is just a terrible mess of stupid everywhere. Blakists make zero sense.
>>
>>61379635
Gladiator.
>>
>>61374546
>>61374653

CGL will never allow the suns to be good again. Theyre still butthurt and reeing about the first and only time they got to be good. So they will continue screeching and running around the suns house shitting on things and setting stuff on fire.
>>
>>61379635
Primitive Thud is still a stud. I'm quite fond of the Hector that ditches the MGs and the Gladiator too. And leaving AoW, the Rook is better than it looks at first glance.
>>
>>61376078
Space texans make for a great antagonist facion that isnt evil.

Kuritan "lol murder anyone we capture becuz honarabu weeeabooo hurrdurrr wimminz is property git bak in da kitchen, slut" flavour of yellow peril was always terrible, even when they decided to make them arbitraily good.

As mentioned before, cappellans were always a terrible rascist caricature and their evilness was stupid, and trying to turn them into good guys just doesnt work.

Same with the furry larping clamtards. Trying to make crusaders NOT the bad guy is silly and stupid.


But with space texas, they just wsnt people to leave them the fuck alone and not to mess with them or their shit. Makes them relateable and understandable.
>>
>>61379902
O, hey, how about that. It's even the one with the powerfist. I got one of those too. Mind you, I've got gobs of oop crap

Really, scale ref to another system tho? Seems like a way to point out that B-Tech is something of a dead system.
>>
>>61380530
>Suns and lyrans have suffered from authorial hateboner anal rape gangbangs.
I thought that said "authorial hateboner and rape gangbangs" and wanted to know more about these rape gangbangs.
>>
>>61378963
That's what the PNT-9ALAG is. Up-engined Panther by losing the jets.
>>
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>>61380805
>wanted to know more about these rape gangbangs.

Ask Cynthy.
>>
>>61378075
>>61378044
And then the fucking inexplicable bagpipe breakdown section cuts in. It's almost like it was >made< for BT.
>>
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>>61380675
I have a lot of OOP shit too, been playing 40k since 3rd edition.

Also Titanicus is DOA, so potentially expect titanicus fags to possibly migrate here. Since dead systems like to congregate.

Even though I know people dont like how bulky and overscaled MWO's redesigns are, but I think they look great and really give the mechs a sense of heft. The old Atlas model does not do a 100 ton mech justice and neither does the King crab, which suffer spindly legs even worse
>>
I'm super drunk and thinking about things. How feasible would it be to create some type of single player RPG elements integrated into my campaign? I've already homebrewed stuff about repair/retirement and am testing it now but I want to add more depth and intrigue to the more human side of things. I guess I could do monthly dice rolls regarding realm politics or employer interactions with some modifiers.
>>
>>61379635
Helepolis
>>
>>61380900
do it motherfucker
>>
Its honestly a miracle how fucking bad aussie and yankee niggers are at video games.
>>
90 minute paintjob for the Battle Pope. Yay for last minute game prep. Told him I'd paint the model just prior to 10pm EST, and finshed the model (save for the snow-base drying; hair drier doesn't work on Snow-Tex) at 11:35. Base was dry by 1am and I've been playing with a new cameras various photo settings since.

I don't know if anyone else has had this issue, but I'm having issues with paint - properly primered, mind - rubbing off of the new boxed set models. It's a similar problem, though not nearly so severe, as with the old vinyl 3rd Edition Boxed Set models. It's not a deal-breaker, but it *is* rather annoying.
>>
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>>61379315
Shit is shit, admit it

Gawd I *wish* I were underage and still free to pork jailbait
>>61380530
Man the fuck up and learn to play exFedCom as underdogs, bitch
>>61380900
>Pic
>>
>>61381038
Sounds like your batch had some of the mold release agent still on them. Did you remember to wash them with soap before Priming?
>>
>>61380530
While the Lyrans have definitely been shat on I find it extremely hard to see how the Suns have been. They literally just BTFOd the Caps and are about to do the same thing to the Dracs, and this isn't even getting into the 4th SW, War of 3039, Clan Invasion, or FCCW. The worst that has ever happened to the Suns are hiccups that get resolved in the next plot arc.

>>61380569
Have you even read the 3145-era stuff? The Suns are full on white hat again and are starting to run the rape train on their neighbours.

>>61381033
I haven't seen anywhere near as many bad Australian players as I have Murricans. How some of them even make it onto the internet baffles me.

I will say that lag makes online gaming a giant pain in the arse for us though.
>>
could merc companies hope to get some long toms and be able to constantly supply, repair, and use them or is artillery pretty much house-only?
>>
New thread.

>>61381190
>>61381190
>>61381190
>>
>>61381189

No. Whole house regiments barely have artillery. No merc unit should have any at all.
>>
>>61381139
>as I have Murricans.

That's because burgers are bad at everything. Stands to reason they'd be shit at gaming too.

Think about how much humanity's collective IQ would go up if some state just wiped burgerland completely off the map.
>>
>>61381038
Thats a real fast paintjob for something of that quality. Also were you using vallejo model color by chance? That stuff is ment for models not ment to be handled and rubs off more than most paint.
>>
>>61380872
Who?
>>
>>61381426
Malvinas sex slave




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