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MTG Arena / MTGO / Paper

Metagame:
https://www.mtgtop8.com/format?f=ST
https://www.mtggoldfish.com/metagame/standard#paper

Card Database:
https://scryfall.com
>>
First he whirl the chain
then he win the game
>>
>>62439172
I don't get why they couldn't have given it "whenever goblin chainwhirler blocks or is blocked, it deals 1 damage to blocking/attacking creature" instead of 3 first strike. The first strike on a 3/3 is what puts it over the top.
>>
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>>62439172
stop right there criminal scum
>>
>>62439206
Don't make me get the listening stick!
>>
BRING BACK DETAIN
>>
>>62439232
Yeah, that's like Chainwhirler but balanced. So why not just make it like that? It would still be strong.
>>
>>62439210
>>62439263
I wonder who's behind these posts
>>
>>62439263
Is that Inferno cop?
>>
Convince me not to buy 2 nu-Vraskas and 2 Relic Seekers.
>>
>>62439353
don't do it
>>
>>62439412
O-okay
I'll spend the money taking my stepson camping instead
>>
>>62439149
This best of one garbage for the quick draft is PISSING ME OFF
FUCKING HAVE TO PRESIDEBOARD FOR THIS SHIT
FUCK OFF WOTC
>>
>>62439353
Just buy a playset of underground seas bro
>>
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>The artist of Nagatoro plays Mono-Red Agro

That's strangely fitting.
>>
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>Take the GB Saprolings precon
>Add a fuckload of Selesnya tokens and convoke shit, dropping all the double B spells

March of the Multitude X=7 on EoT, untap cast Flourish. Opponent was not a happy boy. Abzan is the way lads.

Posted this shit in the wrong thread.
>>
>>62439811
>artist of Nagatoro
>even made her his twitter avatar
absolute madman
>>
>>62439811
>4 cmc and 5cmc cards
thats not real aggro
>>
>>62439900
Monored was casting Hazorets and Glorybringers pre rotation.
>>
Are there any FUN DECKS in this standard format?

Everything just seems midrange beats and TEFERI HERO OF DOMINARIA

I loved UW GPG, heavy cycle combo-y deck, anything similar?
>>
Friends list when? Team events when? Actual chat when? Arena could be so much more than it is.
>>
>>62439941
monored is fun
stompy is fun
I wouldn't call white fun but tokens are kinda fun I guess
>>
>>62439949
Soon
Probably not soon
Never
ask for a real change to the economy instead of the ebic 90 mythic rares for 1 mythic rare 3 rares and 5 uncommons vault
>>
>>62439900

They are finishers. If they are dropping, you should be winning.
>>
>>62439864
Mind sharing a list? Also would Venerated Loxodon be in there?
>>
>resolve 2 steamkins and they stick without an answer from opponent
>go and burn the opponent from 20 to 0 in one go
>mfw
>>
>>62440261
highly skillful and large wiener gameplay
>>
Made a heavy Izzet control deck with 2x Nivs and 3x Rals. Heavy on counterspells and draw. Turned out to be really good and consistent.

The only fucking deck I can't beat is the retarded mono blue tempo one
>>
>>62439864
I'm brewing abzan vampires since they get massive token generators alongside lifeline and shut like sanctum seeker can let you suicide your tokens for absurd lifeslings. Also Abzan with the new bulgari shit, especially Izoni
>>
>>62440364
>all that auto correct shit
I forgot how much I hate getting a new phone
>>
I'm going to make Abzan Knights work, dammit.
>>
>>62440364
baste room temp IQ phonepooper
>>
>>62440337
Do you run the drakes? I’ve been having good luck with izzet too.
>>
>>62440101
Didn't open any Loxodons unfortunately.

3x Healer's Hawk
2x Flower//Flourish
1x Seal Away
2x Kitesail Freebooter
3x Vicious Offering
4x Saproling Migration
2x Assassin's Trophy
3x Yavimaya Sapherd
2x Slimefoot, the Stowaway
4x Conclave Tribunal
1x Undercity Necrolisk
2x Spore Swarm
3x Poison-Tip Archer
2x Tendershoot Dryad
2x March of the Multitudes
5x Plains
5x Swamp
7x Forest
2x Overgrown Tomb
1x Woodland Cemetery
2x Selesnya Guildgate
1x Temple Garden

There's still some filler in there, but I was very lucky with pulls and haven't had to use many wildcards. The Poison Tip Archers, March of Multitudes, Flourish, Saproling Migration and Tendershoot Dryads are what I would consider the key cards.
>>
>>62440747
That make a 2/2 or destroy an enchant would be useful yeah? For best of one games at least
>>
>>62439351
No, its his boss, General Manager Over Justice.
>>
>have to mull to 3 for a decent hand after 5 through 7 are no landers
What a shit shuffling algo.
>>
>>62440858
thoroughly memed
>>
how does Experimental Frenzy work?

So you can't play cards from your hand but you can play your top card. Great, what happens when you hit a land or some creature you can't cast?
>>
>>62439811
>gobbo tribal
is he referencing GS?
>>
>>62441331
Your done for the turn, it's why red aggro likes it. Low cost creatures and spells and smaller mana base than most.
>>
>>62441331
think about it mathematically, it goes until you hit your 2nd land, you're averaging more than if you had an emblem that let you draw an extra card each turn
>>
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A bit new to magic, haven't played in over a decade.

Just started to get into MtG: Arena online.

This is a current red deck Im using.

Any helpful suggestions for it?

2 Goblin Instigator (M19) 142
3 Guttersnipe (M19) 145
4 Shock (M19) 156
2 Sure Strike (M19) 161
3 Act of Treason (M19) 127
2 Lava Axe (M19) 150
2 Boggart Brute (M19) 131
1 Hostile Minotaur (M19) 147
2 Pyromantic Pilgrim (DAR) 278
2 Banefire (M19) 130
2 Thud (M19) 163
20 Mountain (RIX) 195
2 Viashino Pyromancer (M19) 166
2 Fanatical Firebrand (RIX) 101
3 Lightning Strike (XLN) 149
2 Electrostatic Field (GRN) 97
1 Siege-Gang Commander (DAR) 143
2 Torch Courier (GRN) 119
1 Doublecast (M19) 137
1 Chandra, Bold Pyromancer (DAR) 275
1 Inescapable Blaze (GRN) 107

The idea I was going with, with low man cost for most spells and creatures for the biggest bang for the buck.
>>
>>62441467
Only if you say where the sauce is.
>>
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I would think Vance's Blasting Cannons might be a good substitute for Experimental Frenzy. It "draws" an extra card, allows you to play cards out of your hand, and isn't a dead card when you cast Risk Factor and make your opponent choose to draw 3. I think it's a possibility...
>>
>>62441467
This deck is all over the place.
>>
>>62441485
Coming right up.

https://rule34.xxx/index.php?page=post&s=view&id=2689481

Keywords Goblin Animated
>>
>>62441499
Just go full aggro with Ghitu Lavarunner, that Viashino pyromancer that pings the head for 2, risk factor, 4x lightning strike, etc
Guttersnipe is pretty bad, don't bother with it.
>>
>>62441467
faggot
>using the shitty mountains
>>
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>>62441496
Lots of low cost direct damage,
with buffers for the damage like Guttersnipes + Electrostatic walls.

Lots of disposable but strong creatures with low cost was to buff them, or sacrifice them for some effect.

In Arena its won a decent amount, a bit more then its losses.
>>
>>62441523

Thanks
>>
>>62441488
If you're on Frenzy you're on the long game against a control deck anyway. You're gonna pop it at some point unless you topdeck Banefire at the right time.
>>
>>62441546

The fuck?
>>
>>62440337
I'm also curious to your list, as I'm currently running Izzet Drakes and am starting to get frustrated with it because I can't protect them long enough to get the win in game 1, and games 2 and 3 are just me dying to getting out-tempoed or all the Drakes dying from a billion Cast Downs and Vraska's Contempts.
>>
Why is every nigger on Arena running lifegain?
>>
>>62441711
Cheap and effective, has a chance of outlasting monored
>>
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>>62441711
They're trying to figure out how to beat mono red.
>>
>>62441781
>>62441787
I was going full cheapo, so I guess I'll have to dedicate a good amount of wildcards to mono blue at least.
>>
>>62441711
Don't know but i need a wild card or pack to get an answer in my RG daily grinding deck
>>
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Oh come the fuck on
>>
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I really like my matchup against jeskai and azorius control as izzet, fireminds research turning every 2 spells into a draw is just great.
I haven't really run into the apparent red menace, anything glaring i should add/remove?
>>
>>62441933
Would rather have 1 Insight/4 Radical Idea. I'd rather have either the full 4 Electromancer and 2 Crackling Drake. And with 2 Niv-Mizzet I'd rather have no Drakes or have them in the SB. You want 4 Ionize. I'd also get 4 Wizard's Lightning and 2-3 Retort since they're Standard-legal Lightning Bolt/Counterspell with Electromancer on the field. I also feel like you are running 1 land too many but that's just me. I would cut 1 Guildgate.
How is the Arch of Orazca working for you in general? It's interesting to see it.
>>
>>62439900
it's on arena. who gives a fuck.
>>
Has anyone been having a lot of DCs on Arena lately?
>>
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>walk into an lgs for the first time
>everyone is fat and ugly
>>
>>62442447
Yes. I wonder whose nephew they gave the Arena contract to
>>
>>62442485
You are there to play them, not to fuck them.
>>
>>62442485
you're in the lgs too idiot
>>
>>62442485
>implying you hate that
You're the anime girl who gets fucked by faceless fat ugly fucks,. and you keep coming back for more.
>>
>>62442552
Not him but damn can you niggas not shower? It's ripe.
>>
>>62442485
and thats a good thing!
>>
>>
>>62442987
yeeted
*matches you against only decks with superior board presence*
>>
>>62443048
I was playing RG dinos, I only played like 6 games. Got mana screwed on the fourth, but at least i had mountains and forests out the ass

I was almost amazed noone just 'conceeded'
>>
>>62443073
What's your deck list I wanna run a dino deck
>>
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>>62443093
Ain't that great but, it comes out easy. And I've had some clutch games. used to run RGW with Trapjaw Tyrants and Three headed Puppysaur, and some other choice dinos but... three colors was harder to get out.
>>
So why does Arena not directly mirror Standard? I don't mean to be rude to guys like >>62443179, but that deck would not fly at all in a standard tournament.
>>
>>62443238
Which cards are banned in actual standard?
>>
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Is Arena worth it? Or am I going to be punished for not whaling?
>>
>>62443238
Or do you mean it wouldn't really do anything in actual standard?
>>
because it's still in beta and almost everyone is new and those who aren't are just starting to put their decks together
>>62443266
if you lose three times in a row wotc sends a hitman to your house
>>
>>62443238
You can't trade and the wildcard system isn't all that great, so unless you turbo whale it up, most people have weaker decks and gives it a more casual meta.
>>
>>62443266
You'll definitely be punished for not whaling.
>>
>>62443285
LOL, Why hasn't he come to my house yet? Or am I just far down the list?
>>
>>62443309
yeah hes a busy man
>>
>>62443315
Alright, I'll have my Chaos Orb ready!
>>
>>62443285
>>62443295
So is it even worth trying?
>>
>>62443266
>Is Arena worth it?
No. There is no crafting. So you spend money, an amount of money that is higher than every other card game equivalent, to roll for nonphysical cards that you don't want that cannot be traded or crafted and that you are stuck with until they turn the servers off even if they are 1 cent bulk filler crap no sane person would ever use.
>Or am I going to be punished for not whaling?
Yes, you will have to grind for weeks to have a deck close to the one you actually want to play, and until then you will be stuck with the equivalent of Welcome Decks getting your shit kicked in by people who have spent 400 dollars and are still stuck in Silver because of the terrible way the rank system works.
>>
>>62443330
It's worth trying but not worth putting money into.
>>
>>62443334
I'll admit the rank system is goofy as fuck. But who the suck spends 400$ on this shit
>>
>>62443330
If you can burn through cheesy lifegain decks with sideboard cards in your main for the best of 1s,, it's worth trying.
Draft can be ass because you're drafting against an AI, so people can get just much better picks.
If you were to spend money on it, at most just the newbie kit, even then I'd still wouldn't.
>>
>>62443334
So it's shit and stick to getting my shit stomped at FNM, because at least I'll get a handshake and have physical card value. Got it.
>>
>>62443238
Top end players don't play on arena, there is no huge incentive to win consistently, and it's more awkward to buy singles. Added up, it means that timmy loves arena, spike hates it, and Johnny likes it at first, but eventually gets frustrated when their jank rares cost the same as shocks.
>>
>>62443351
>But who the suck spends 400$ on this shit
You have no idea the type of sperglords who spend money on MtG. I think the MtG community is second only to furfags in the amount they will compulsively drop on WotC product. I have no doubt there are people who have already sunk 1000 dollars into Arena.
>>
>>62443351
whales and stream jews who have made it their job to stomp starter decks with their real decks, just in case arena takes off like kikestone or becomes a super epic esport etc
>>
>>62443266
Not really sure yet. It's definitely more casual overall, but you be willing to dedicate to one deck, maybe deck if they share a color, if you go F2P because of how hard it is to get cards you actually want. Personally, I'm just doing my dailies and then logging out for now until they figure out the final set up for the in game economy and 5th copies
>>
>>62443363
Yes, I would still play Arena because WotC is pushing it all-in, they probably will improve it, and it's not much of a time investment. But the game is shit. There is so little content and so much wrong with it. And I would not spend a dime on it.

I'll put it like this: Any money you spend on Arena, you could spend on actual cards you can play with your friends or with people in a store, and that card is yours forever, and if you don't like it you can trade it, sell it, even give it away to some child. But in Arena, you are alone, in the darkness, paying money to roll for packs with no interaction with other Magic players besides fighting total randos who you cannot communicate with at all besides with five sanitized emotes.
It's shit.
>>
>>62443363
Arena should only be played as a free method to play limited, constructed should exclusively be viewed as a means to earn your free currency. As such it's viable to just build decks that win quickly, and concede if you get behind to finish
quests.
If you don't have a flgs our play group, constructed is decent, but don't expect to build more than a single fully formed deck, the lands make having multiple decks infeasible
>>
>>62443384
Ok I can garentee the furries spend more, but god damn. I spent 25$ and just made my dinos, and I was considering NOT doing that because you get... 8 cards a pack. Despite them giving you decks and cards from playing (Max 15 wins of course... and one deck per day before the 100 damage quest and you get 5 more), and it sucks because any number of those cards could be 'demoted' to a "Wild Card" that wont do shit especially if its just an uncommon or Common. Like, wtf.
>>
>>62443436
>demoted
Wild cards are the single best pull from a pack, they replace a card they share a rarity with and can be any card of that rarity.
>>
>>62443463
Yea thats true. But I couldve sworn I had a uncommon wildcard appear in the middle, and a common wildcard appear in place of one of the uncommon cards. Maybe I just wasnt paying attention
>>
I made a UB deck to kill myself with, liches mastery and then i put it back in my hand.
>>
>>62443436
I can't get over how much the 8 card packs hurt and how quickly your collection stops growing after you get all of the starters
>>
>>62443610
Yes. The game's economy is amazingly bad. It's not even shit. It's SHIT. And it will kill the game unless they step the fuck up.
>>
the economy isn't that terrible if you save up 5k gold for drafting, 45 cards for 5k is a bit better than 40 and you can use them to get more cards with a bit of luck and skill putting a deck together
>>
>build RDW to grind constructed
>feel discouraged from building anything else because it won't work as fast/well as RDW
>>
>>62443766
There will be plenty of time for fun decks once you've stolen all of the gold. For now, continue.
>>
>>62443238
Lmao say that to my polyraptor deck faggot
>>
hot take: filling your dino deck with a playset of shock to use on your own polyraptors at the end of your opponents turn to clone them
>>
Niv-Mizzet is a hilariously stupid card.
>>
>>62443828
Polyraptors nice and all but
>>
Why is it that everyone who has the Jace avatar ropes when they're losing?
>>
>>62444180
Not gonna lie, I've roped a few times on accident because I'm usually watching or reading something while I play
>>
>>62444180
>why are people with the shadow the hedgehog of magic profile avatars immature and also unable to just concede
Gee iunno anon
>>
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>>62443266
it's fine to for doing limited, the draft is rigged to give you colors you picked so draft decks are way stronger than IRL, if you're decent you can go infinite. I dropped 5$ on the welcome bundle and got more than my monies worth

Paper fags will cry all day about "muh investments" but me and my friends proxy anything we want IRL, no need to pay out the ass for cardboard. That being said you can't compare Arena to paper, it's more in line with Hearthstone so you can get T1 decks cheap but jank is just as "pricey"
TLDR

If you just want to play standard it the cheapest way to play "legit"

if you want the classic stuff stick to IRL or mtgo
>>
>>62443686
I swear they have copies of cards from GRN (boosters) and GRN (draft) because there's two different kinds of Selesnya guildgates on Arena.
>>
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>playing arena
>go up against the 3rd fucking stall deck in a row
What fucking nerd likes to run these decks?
They get absolutely hosed by ferrox and carnage tyrants or hard aggro and just has to hope people are stupid enough to swing into settle the wreckage.
There's no work on the player's behalf, it just forces your opponent to start playing around your entire fucking deck of counterspells and wraths.
Most of them have 2 win condition in the entire deck.
And by win condition I mean a singular fucking card that can do damage.
All they do is draw into wrath as early as possible and proceed to counter or remove everything from there while getting card advantage with teferi.
I don't even feel satisfied when I win against these fuckers, just glad that it's over. But when I lose I just feel like shit because I see these fuckers make beginner level mistakes and it makes me realize I just lost to someone who sucks ass at magic.
I know everyone has their own form of fun and I'm sperging like a madman but jesus fucking christ this shit is frustrating to watch them slowly lose all their life over the course of 20 turns until they either finally lock the game down or run out of answers.
I only have 3 carnage tyrants right now but as soon as I get another mythic wildcard I'm mainboarding a fourth.
>>
>>62444399
only faggots play like that
come home and into the light of mono red aggro, wotc has given us great tools to smite those idiots.
>>
>>62444436
I've seen RDW do pretty well, I have a playset of Runic Armasaurs to give me an early game wall against them.
As long as I don't get greedy and try to trade face hits I usually do pretty well against it with my monogreen.
>>
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>asked earlier on /vg/ but want to ask /tg/
What would a good 'hand hate' deck look like in the current standard? I haven't seen many netdecks with this focus, just general surveil decks.
/mtga/ suggested some dimir cards for surveil but not sure which besides Disinformation Campaign I should choose.
>>
>>62444348
All the gates have 2 arts because they replace basics in packs anon.
>>
>>62444399
This fucking shit pissed me off as i went up against 3 Teferi decks in constructed event. Fucking pissed me off to no end
>>
>>62444690
They eat up a common slot in arena. Packs don't give basic lands there
>>
Ritual of soot gives me cancer
It should've been three black one colorless or only smites things that are 2cmc or below
>>
>>62444684
Thought Erasure
Disinformation Campaign
Kitesail Freebooter
Pilfering Imp
Fell Specter
The Eldest Reborn
>>
>>62444832
You think Thief of Sanity is worth including?
>>
Do you think Wizard Tribal has any leg to stand on in standard? I was thinking Adeliz/Wee Dragonauts to boost like crazy.
>>
>>62444850
Not really. They work best when you can vomit a ton of spells in one turn and have very bad match ups against anything with removal
>>
>>62444838
I forgot about that thing. That thing is actually really strong and has kicked my ass a few times, so yeah. It's basically a much better Gonti, Lord of Luxury. With how creature-heavy the meta is I'd probably pack 3 Divest/3 Duress in the SB and switch them in and out as needed if I played something like this.
Word of warning: you're going to get your ass kicked by Green decks. Hope you like Phyrexian Scriptures/Ritual of Soot/Plaguecrafter/Golden Demise.
>>
>>62444850
It can work because if you get Adeliz and Dragonauts on the field at once you win the game. The problem is there is a lot of removal flying around. That's why more people are just playing U/R Counter/Burn sinceit's less explosive but more consistent and doesn't need to play the field.
>>
>>62444880
>>62444912
That's a bit disheartening to hear, but I can see your point.
>>
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>>62444690
I mean stuff like this, it's padding out the common slot when you open a reward pack.
They could just have the art be toggable instead, but you could get a 5th guildgate instead of a common you need, or even a common wildcard.
>>
>>62440488
ironic
>>
My golgari recursion deck is pretty decent. Not filled out to prime yet but the one thing im running into is it tends to get beat down by tribals (in particular merfolk)

Advice?
>>
whats ironic fagonzola
>>62445164
ritual of soot fucks them up, merfolk are all about cancerous meme 2 and 3 cmc creatures, far too many to use conventional single target removal
>>
>>62444891
Yeah I don't need a tier 1 deck that beats all, I just want those games that really frustrate the opponent without playing a plain old blue control deck.
>>
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>>62445218
Dunno. Maybe this?
>>
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What's the deal with some cards having gold color?
>>
What's the best way to play Magic Arena?

Does everyone start out with the same decks? Is it feasible to make a good deck as a free player? What booster pack should I focus on?
>>
>>62445309
Multicolor
>>
>>62445384
As someone who never intends to spend any money on the game I can tell you things are moving slowly but I've been getting 2 booster packs a day. One I buy with gold and one I earn from a goal (cast 40 blue or green spells).
The starter decks are ass aside from mono G and maybe mono B. The earned dual color decks are hit and miss but you can have some fun with them. Dominaria and Ravnica are decent boosters but if you dont have a goal in mind you can sorta choose whatever.
>>
>>62443238
Majority of the players you'll face in quick play are still fielding modified starter decks, hell most are using the stock deck. You 'll face the degenerate decks in the constructed event but still not all are fielding the complete tier 1 decks you'll see in paper
>>
>>62445384
Everyone starts with 5 monocolor decks and earns 10 dual color decks over 6 days.
A good deck is feasible if you want to play RDW.
Drafting is the best way to build a collection, but packs contain wildcards. Dominaria and Ravnica are good sets and have dual lands.
>>
>>62445309
Gold color = it is multicolored
>>
1. Never spend any wildcards until you get the 10 free deck
2. Best deal you'll get is grind and collect 2 packs per day
3. I would suggest spending 4.99 with the one time pack deal as its reall worth it imo
4. Get mtgarena pro for tracking
>>
>>62439609
Lmao that thread waa hilarious
>>
>>62445435
>but if you dont have a goal in mind

I am new so I don't know what decks are good but if possible I would like to make a deck with spooky creatures.
>>
>>62445568
Meant to reply to this
>>62445384
>>
who the fuck plays standard? lmfao
>>
Ixalan vampires aren't spooky though. They're the heroes.
>>
>>62445716
you could use the mono black starter deck, or the WB vampire deck, or if you get enough wild cards you could check out this deck.

https://www.youtube.com/watch?v=PUKNBDIyFSA
>>
>>62445263
Did you brew this up yourself cause when i searched the site I didn't find this build.
>>
>>62446029
Yes, I am a compulsive deckbuilder.
>>
What are cards in G/B that:

>exile single targets
>single enchantment/artifact removal (not meteor golem)
>cards that reduce opponents life totals and increase my own
>>
>>62446238
blacks all about single target removal and they've got vampires to increase life
>>
>>62446238
The search engine can help you with that.
But Disenchant for enchantment/artifact removal, or you can play disenchant on a stick, Reclamation Mage, if you don't feel like you need the instant speed and want a body on it.
Assassin's Trophy for cheap single target anything removal.
Vraska's Contempt for exile that can target planeswalkers.
>>
Man, trying to make the play style shift from UR Drakes to UR Counter-Burn is pretty rough for me. Not used to having to think about what to counterspell in the early stages of the game.
>>
>have 23 lands
>get 2 lands in the opening hand
>draw no lands for 5-6 turns
It keeps happening
>>
>>62446302
Might as well go full on wizard tribal while you're at it.
Copying an opt/wizard's lighning with her is some pretty good value that you can still pull off on turn 5.

If you won't be able to establish board presence you'll be wanting to burn all their small creatures and save counterspells for the big uns. Or focus on countering creatures with etb/on death effects.
However the draw may not always be optimal depending on your opponent.
Wizard's tribal is a good mix of aggro and control since you can always top your curve with Nig-mizzles for insane value.
>>
>>62446366
I might shift closer to a UR Tempo deck instead, increasing the curve slightly and top out at Niv-Mizzet, still giving UR Counter-Burn a shot as I figure out if it's a playstyle I can learn.
>>
>>62446358
Tell you what man I don't keep 2 landers anymore unless they're pretty damn good
Like 2 mana with a draw spell or else mulligan. Search for azcanta and it'll be alright

But all the same, if you get a 2 lander, mull, 1 lander, mull, 1 lander 5 and keep. That's just the game homie, maybe you need to up your lands but it'll happen to your opponents sometimes too
>>
I don't get why Arena has a Quick Play mode where you gain and lose rank.
>caring about rank in Arena
I know. But it's stupid anyway.
>>
>Burning mono R to death
>Stomping on G/RG
>Controlling Dimir/Sultai/Golgari
>Counterburn war with UR Wizards
>Faster than Boros
I love Izzet drakes
>>
>>62446379
To add onto this, here's the current shape of my UR Counter-Burn list. Not 100% sure what to swap/change, but I have a few wildcards left of all rarities to make things as needed.
>>
>>62446429
*sideboards lava coils and phoenixes*
nothin personnel izzet homo
>>
>>62446445
>Implying I will not sideboard Spell Pierce and Lava Coil to death
>>
>>62443238
I think players are focusing on making fun decks instead of winning every game, since you don't lose money for experimenting.
>>
>>62446464
I keep forgetting that Spell Pierce is legal again in Standard.
>>
>Playing a multicolor deck
>Come across another multicolor deck
>First four turns is just furious gate dropping and mana ramping
>Kaiju war ensues
>I come out as victor with only 1 health
>Mutual orgasming as we both say good game
I bet this is what sex feels like.
>>
>>62446481
no, multicolor deck fights are better
>>
>>62446481
>>62446492
>tfw playing MtG against your gf then having sex
Feels great, guys
>>
>>62443351
>>62443334
If you care about your rank, you deserve to get ripped off. Plain and simple.
>>
>>62446519
>somehow it's my fault for wanting WotC to do the thing they put in the game right
>>
>>62446529
Magic is, was, and always will be pay-to-win.
Playing a free game competitively means you deserve to be ripped off.
>>
>>62446548
What does that have to do with the system they put in being garbage?
>>
>>62446475
A lot of people seem to forget, and it's wonderful.
Same for Fiery Cannonade and that it is an instant
>>
>>62446548
>>62446555
I'm not saying the ranked system is great or anything, it's buggy af at the moment but that'll get fixed. The real thing is that the rank means nothing, if there were protour invites on the line or prizes for high ranks then someone might give a shit at all
If there's seemingly no connection to matchmaking on rank, and no rewards for it, it's just a number ticking up or down for no reason at all
Why would it matter
>>
>>62446595
>The real thing is that the rank means nothing
I know. But I don't care. They put the ranked system in the game, and it's shit. That's my point, it's shit. It doesn't matter if it matters or not, they put it in the game, they should do it right.
>>
>future sight is in standard
>it’s red

I don’t care what archetype you’re deck is. If you’re playing this card, then you’e automatically maximum Chad.
>>
>>62446641
The chad frenzy
The virgin Izzet mage with 5 cycling cards in hand but terrifed to tap mana as he might not be able to play his three counterspells
>>
>>62446663
>run it in Izzet
>dump the opening hand while harassing the opponent’s field
>drop Frenzy Sight
>drop 4 goddamn spells next turn
>draw spells refill the hand while the opponent takes the bait and makes me draw from Risk Factor
>the fourth one is a Drake
>next turn sac Frenzy Sight and blow my load with my newly refilled hand

This is the most fun I’ve had in years.
>>
>>62444283
>the draft is rigged to give you colors you picked so draft decks are way stronger than IRL
that's not true. the draft ai bots are not typically good at 'reading signals,' pricing individual card quality over deck synergy--hurting them in packs 2 or 3. this is especially relevant in ravnica, where you're rewarded for going deep into a 2 color combination as early as pack 1.
i would argue that, right now, the draft decks are weaker than what i've been drafting irl.
and i draft a lot
>>
>>62446728
oh, meant to say--hurting YOU in packs 2 or 3.
they are more likely to just take a card like Thief of Sanity or Doom Whisperer even if they aren't in those colors, not even guessing if you (or anyone else at the "table" is playing UBx)
>>
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Do you not get a rare from drafting if you don't take the rare in the first pick of the 15 card pack? Going to be have the gold to do a Ravnica draft soon, hoping to snag some free Experimental Frenzys or Risk Factors for my real red aggro deck.
>>
having*
it's too late to be typing
>>
>>62446435
I´m running 2 radical ideas and 2 chemisters insights instead of 4 insights.
Chemisters just isn´t good against aggro and I seem to run out of deck rather than cards in hand against control already which is why I sideboard devious coverup.
>>
>>62446861
Radical Idea is just better. I've tried Chemister's Insight and it's simply too slow even discounted. It's a card you want 1 or none of.
>>
>>62446861
>>62446883
Isn't Risk Factor better than the two?
>>
>>62446896
Not if your gameplan is 10-20 attack crackling drakes, Ral ultimate or Niv-Mizzet.
They´ll just take the 4 damage and then you´re sad.
>>
>>62446896
I run 2 Risk Factors and 3-4 Radical Ideas. Risk Factor is great but Radical Idea for 1 mana is super consistent and the low cost lets you nut with Niv-Mizzet in really stupid ways to close games.
>>
>>62446896
Risk Factor is inconsistant, but is still good because you get to cast it twice for VALUE. Radical Idea is king - especially if you’re running drakes.
>>
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>tfw your opponent casts viashino pyromancer into your shalai and sits there dumbfounded for 10 mins
>>
>>62446938
I sure am glad I bought 20 Shalais when everyone was talking about how it was a trash card and it was a disappointing sub-1 dollar rare.
>>
>>62446435
>>62446861
Also you should probably get some Opts. Its extra cycle and a cheap card that triggers Niv twice and buffs crackling
>>
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How do I improve my meme?
I know my sideboard is a mess, I can't decide which cards I want so it's a bunch of 1ofs. And obviously I need more rare lands, but I'm working on it. I'm not sure about the 0 basic forests either, I should probably be running one or two until I get more green duals, but I'm experimenting and it seems to be working okay right now.

And yeah, I should probably be playing WU or Esper or USA if I want to play this archetype, but BUG is my favourite colour combination so I want to make it work. The tools are there, I think.
>>
>>62446977
Not him but is Opt really worth it? I have my own U/R deck and I don't run Opt at all, it just takes up space for me.

>>62446435
I think you have too many lands at 25. These decks usually have enough draw that 22 lands is fine.
>>
>>62446917
Ah, it might be then because I use the electrogobbo and the other drake too and not Niv-Mizzet that I've found Risk Factor better.
It basically reads, with a couple of gobs out:
RR, discard a card, opponent chooses:
-8 damage to the face
-4 damage and you draw 3
-you draw 6
Doing this instant the moment you attack makes for lethal most of the time
>>
>>62446995
>two creatures
>literally jsut two creatures, god forbid you find a competent opponent who will just run at you with decent 'mons because 3 toughness is fucking nothing
start with that you dumb dumb big stupid idiot control player
>>
>>62446995

And how do you plan to actually...well, win the game? Relying entirely on the nightveils?
>>
>>62447031
There are decks in Modern that just have 4 Snapcasters
U/R Storm just runs 4 Barals
>>
>>62447045
His opponents will give up out of boredom
>>
>>62446918
>>62446977
My beef with Niv-Mizzet is that he’s a 6 mana draw 1 card spell because he never makes it to the next turn. Drakes are way easier to cast and don’t get removed even when next to Goblin Electromancers and Guttersnipes.

Honestly, Guttersnipe is just better since he has half the cmc of Niv, is splashable, and STILL ends the game if he isn’t removed. Oh, and you can leave up mana for counters to guarantee his saftey. By the time you Niv+instant, you should be closing out the game with Banefire.
>>
>>62447031
The creatures aren't there for combat, they're to swing in once after Vraska has ulted, and sometimes to trade into hexproof baddies in a pinch. I normally have enough removal that creature gameplans have no board by turn 6 or so, which does leave me low on life but then you only need one point to win the game.

I do pretty much fold to Carnage Tyrant though, that's true. I wish Mindbreak Trap was in standard.

>>62447045
More or less, yeah. He's evasive and sticky and I only play him when it's safe. And if, somehow, he does bite the dust, I have Cover-Up and Briefing (for Cover-Up) to bring him back into the game.

But most of the time once I get set up they just concede.
>>
>>62447058
Deep down I know you're right but I still like playing the big uncounterable dragon who has built-in Storm.
>>
>>62439811
That's goblins, it's not nearly as cancerous. Flame of Keld with Siege-Gang Commander is cool.
>>
>>62447003
I like it since it allows me to keep 2 landers with more confidence of not fizzling out and dying. Same reason I like dusk legion zealot.
And its a trigger for everything spell related, casting Niv on 7 or 8 and pinging down boards or planeswalkers with Opt saved my ass a few times.
But that might just be personal preference.
>>62447058
Honestly, I tend to just throw down drakes to bait out counters when I run out of space in my hand half the time, not even expecting them to stick.
Niv however is a way to break a stalemate since he can´t be countered. And even if he does get removed you are certain to have at least gained ground and card advantage, if not removed one of their threats through pings.
>>
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>I've heard you like to play Flame of Keld and get to three counters...
>>
>>62447131
This card is unironically better than Cryptic Command.
>>
>>62447131
wow thanks I get to play flame of keld again and draw another two cards
>>
>>62447113
Izzet can stalemate? You’ve got draw, burn, and Future Sight, and Banefire. Your opponent should be shitting himself if you manage to halt his advance mis-late game.
>>
>>62447157
>Implying it isn't played with FoK first ability on the stack to make you discard it
>>
>>62447170
Against Teferi, yes it can.

I´m playing
4 Opt
2 Shivan fire
1 Blink of an eye
2 Essence Scatter
2 Lava coil
2 Lightning Strike
2 Radical Idea
2 Search for Azcanta
2 Mission Briefing
3 Sinister Sabotage
3 Ionize
2 Fiery Cannonade
4 Crackling Drake
2 Chemisters Insight
2 Ral
2 Niv-Mizzet
2 Expansion/Explosion
23 land

The 2 Fiery Cannonnade is probably overkill and should but in the sideboard but fuck Monored.
>>
>>62447284
>Teferi

That’s an extreme example because Teferi is allows you to run a modern deck in standard.
>>
I kind of want to buy a playset of Teferi and be the cancer.
>>
>Spell Pierce a T5 Teferi
Tell me if there is something better
Protip: you can't
>>
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>have both shalai and tajic out against a red player
>>
I stopped playing Arena just because the sheer amount of roping is far too tedious. There is no reason to allow people to take this long.
>>
>>62447431
Cracking Siren Stormtamer in response to a Settle the Wreckage and just watching them hold priority for 15 seconds before shame conceding is legitimately better than most orgasms I've had in awhile.
>>
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I need help with my poorfag niv deck.

I have one mythic token and 2 uncommen tokens and I'm not sure what to buy, other suggestions are also welcome but I have shitter cards because I wasted a lot of my tokens on a different deck.
>>
>>62444850
Built a full-on wizard tribal with Adeliz and Dragonauts. It can win some games, but comes the explosive turns happen too late in the game for the deck to be consistently good.
>>
>UW/Jeskai control gets to run an entire deck full of noncreature removal, draw, wipes, and lots of counterspells
>the deck relies on a developer’s oversight that Teferi can bounce himself to deck the opponent out 40 turns later
>this is considered fair for some reason

Why is shit like this considered legal? Don’t give me that sideboard crap. The deck has every possible tool it could possibly need to dominate in an enviroment that can’t kill in 3-4 turns.
>>
>>62447531
What's worse is not only can teferi tuck himself, they erratted him so that nuking your opponents lands at instant speed doesn't mean they have to untap your lands anymore.
>>
>>62446510
>Gf
Golgari Findbroker? Das gay
>>
>>62447531
>Unmoored Ego nominating Teferi
>>
>>62447594
>errata Teferi
>don’t touch the most broken part of him
>the part that broke Marath

I’m livid
>>
>>62447613
Don't blame me, he's cute!
>>
>>62443238
>tournament
This is why. Arena is not a tournament. It's a place where jank decks get to fight otter jank decks.
>>
I don't understand why more Drake decks don't run quaziduplicate. Double your threat and buff it while drawing a card if you hit it on crackling drake
>>
>>62446796
The bots will pick more rares pack 1 but 2 and 3 you can expect to see extra rares if that's what you are looking for.
>>
>Try to make some deck on Arena
>Only have a few strong cards (f2p user)
>Get pitted against strong decks and rekt all day long
>Use the pre-made decks
>Get pitted against others of the same and have a good time.

It's a little annoying
>>
Monored is actually oppressive. You can't play any slow deck besides Teferi because nothing else is powerful enough to stand up to it.
>>
>>62447998
Also token/lifegain can stop it in its tracks.
Knights has lifegain too.
And too few people use Golden Demise.
Also Creeping Chill.
Using Izzet Drakes I can tell you that you can survive and win, since you can remove their beaters, Ionize their winning condition and everything you have survives whirly.
>>
>>62446938
>casts viashino pyromancer into your shalai
I made this mistake and had to target myself. I was at 2 life.
>>
>won several games because my opponent couldn't block my monsters

Why isn't everyone playing flying creatures?
>>
>>62448075
because they're usually expensive and not all colours have a good fliers. on another note, vampires are awesome lol
>>
What's the best way to play Arena as a f2p player? Should I focus on just one booster? If so the newest one?
>>
>>62448102
I prefer saving 5k and doing a draft of a set you like. Its generally better value than buying packs. Especially when you are starting, as long as you draft a reasonable deck you can use it as the starting point for a constructed deck.
>>
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>>62447494
Hypothesizzle is pretty bad, it costs too much. Either it's a worse Chemister's Insight, or it's only slightly better than fucking Ember Shot. It's great in limited, but in limited you play 5 mana instant speed removal any time you can.
Speaking of Chemister's, it's generally just better for a deck running any number of counterspells to use instant speed draw, not sorcery speed draw. Compare a turn 3 divination with the shields down to a turn 4 chemister's with the shields up, and then realize you can turn dead cards into real cards too. Same thing with the Locket, you don't want to slam it on turn 3, because you want removal, counters, or board presence on turn 3.
I'm not really a fan of Ral, but if you can stick him safely you probably win. Niv is generally a safer wincon though.
Overall, your going to want to decide if you want to play a control or tempo deck. In the meantime, just drop some of the inefficient cards and throw in 2 more crackling drakes, in control they are important because they are must answer threats that cantrip, which is soft protection for Niv later on top of the threat itself, as well as being your anti-carnage tyrant card since you won't have white sweepers. In tempo, it's your top end threat that curves out.
>>
>>62448162
Is the amount of coins you get constant or do you get more in the beginning and then less the longer you play?
>>
Tell me why you shouldn't automatically lose when you run out the clock.
>>
>>62448195
The free theme decks don't replenish unless they release new ones, but gold from quests stays consistent. In the closed beta, you got a huge influx of free stuff at the beginning, 3 of each pack, theme decks, playsets of kaladesh staples and handfuls of other cards when it was released, and way more wildcards, along with a card per win not being limited.
Now it's just the daily quest, the 14/15 game win grind, and the free theme decks.
>>
>>62448162
How long does a draft last, with the games and all?
>>
>>62448235
Quick draft, aka bo1 and costing 5k gold, are to 7 wins or 3 losses. The drafting process itself is entirely on you, but can range from a few minutes to much longer if you don't know the cards. You can also play a match, then back out and come back later.
>>
>>62448195
250/100/100/100 gold (then a trickle of small prizes til you get 15 wins) refreshes each day as well as a quest for 500 or 750. The extra daily quests on the far right are finite

>>62448235
The games are a regular best of 1 game and also count towards any quests you have. The drafting is three regular sized (15 card) booster packs, no time limit just depends on how long you take to open them. In arena you draft with bots so that part is at your own pace
>>
>>62448075
That's monoblue tempo's day job
>>
>>62448176
I kept hypothesizzle because it's helped me out in times where I've needed both of what it does at once but yeah I'm also thinking back to a lot of times where it just sits dead because I'm playing against a control deck or I don't get much value out of it.

>Same thing with the Locket, you don't want to slam it on turn 3, because you want removal, counters, or board presence on turn 3.
Yeah I've kept it has a form of ramp so I can get out niv faster but I noticed that where I just want to want to save up a counterspell more instead.

I've had a lot of success with Rekindling phoenix, would a second one be a good idea? I definitely like controlling the board and Phoenix has been helping with that a ton.
>>
>>62448176
Hypothesizzle has one thing going for it which is you don't need to announce which creature you're going to hit until it actually resolves, or if you're going to hit anything at all.
>>
Is monowhite lifegain a thing, or is it all meme?
>>
>>62448469
Gets fucked in the ass by control
>>
>>62447144
Its more splashable but otherwise not better since CC has two extra modes
>>
>>62447144
Not when you need a counter/tap.
>>
>>62447433
Seems good, hecker lasav'd for double shalai against me.
>>
>>62447433
>not having 2 of each thanks to helm of the host
They need nova to do anything about it.
>>
>>62448197
>Tell me why you shouldn't automatically lose when you run out the clock.

you do?
>>
>>62448469
You can sometimes get out-token'd by things like a saproling decks. The your 15/15 Pridemate wont matter much unless you make them fly or unblockable
>>
Wotc took a week to charge my card the 4.99 for the starter purchase thing, bank declined them.
Arena account banned. Motherfucker.
>>
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Dimir and Izzet are fucking gay
And the only good rare I could pull from the draft was a fucking Risk Factor
Kill me
>>
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Thoughts on this updated Knights list?

Not sure if I should cut down to 20 lands with 4 Flower//Flourish or not and add some more removal.
>>
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>>62448075

But I am

This thing is the most expensive demon ever, fuck
>>
>>62449912

Conclave Cavalier is not that good

There's bound to be a lot of people running vraska's contempt/lava coil and it's pretty hard to cast

Better add more removal
>>
>>62449988
I've been debating cutting it or at least sideboarding it out first.

What could replace it as a creature? Resplendent Angel? Shalai?
>>
>>62449912
>>62449912
3 colors means you want 22 lands. Cavalier is OK but it's a 1-of. I would cut 1, get another Tribunal.
>>
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>doing good in arena competitive
>normally have 3-4 wins per run
>suddenly get matched against two RDW in a row and have to mulligan 3 times for a early game hand
Well there goes 1000 gold
>>
>>62450582
At least they toss you some pity cards. Sometimes you get a mythic even
>>
I have a bunch of promo codes for Arena sealed events. Can i only do it once? Why the fuck won't the others work??
>>
>>62450044

As a creature, shalai is your best bet

If noncreature, the other 2 conclave tribunal

Try trostani if you want to get spicy
>>
Are you literally summoning a wall of electricity, that somehow has 0 attack even though it's supposed to hurt whatever runs into it? Or are you summoning an actual hallway?
>>
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>>62451374
Forgot pic
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>>62451374
That's a question for the lore threads.
However my theory is you're summoning the device, which only only shocks people when you provide some source of power (casting spells)
>>
>>62447594
Honestly it never made sense that he had to target tapped lands in the first place.

Every other effect that says "untap target whatever" lets you target things that are already untapped if you feel like it.
>>
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>start a competitive run
>exit after the first win
>just got back to the computer
>competitive is gone and replaced with singleton
>didn't even get my 500 gold
>>
>>62451374
I think it's a forcefield that pings players when it encounters a surge of power.
>>
Any good advice for drafting GRN? Pretty sure that boros is one of the stronger picks for limited
>>
>>62452133
Boros and Selesnya are good.
Dimir is meh but everyone knows it's meh so it can be powerful if you first pick Doom Whisperer somehow and then take all the Dimir shit everyone else passed over
Golgari sucks
Izzet is OK, leaning towards the weaker side
>>
>>62444399
>t. Low IQ timmy babby

Stay mad
>>
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I too hated Teferi Control decks once but the more I fought against them, the deeper I got into the game and studied them, looking for a way to defeat them, the more I grew to respect them. Their efficiency and artistry...
>>
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Imagine a world where people go to a digital, casual, free to play MtG client and build fun decks instead of nothing but RDW, UWx, Selesnya Tokens or whatever the top rated meta deck of the week is.
>>
>>62452957
Fuck you. They are solitaire machines.
>>
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>>62439149
Any other batshit build opportunists about to unleash some jank on the local store while the meta is undecided?
>>
>>62439432
Don't do it.
>>
>>62453163
They don't give you enough cards to do that so you have to play RDW.
>>
>>62453781
>construct tribal
>on nu-standard
1 month too late buddy
>>
>>62453828
I considered doing construct tribal but its looking more like a blue-green artifice deck thats built around abusing chamber sentry. And the only artifact cards in the deck are probably going to be the ones in the pic.
Ittl be really inexpensive and I'll get to probe the local meta.
>>
>tfw want to build vampires in arena but don't want to waste coins on RIX
>>
>>62454156
Buy gems, goy
>>
>>62452166
According to Limited Resources:
Izzet is the tip top and can be run as control or aggro.
Dimir is second best and builds itself.
Boros is very strong and linear.
Golgari kinda sucks but can be good if you're the only one in it and you completely ignore Undergrowth.
Selesyna is hot garbage.
>>
>>62454405
>Selesnya is hot garbage
I made a mistake going all in with Selesnya Tokens, didn't I?
>>
>>62454277
Not after what happened with Duels.
>>
So what's a draft deck i can shoot for that actually beats Boros?
>>
>>62454524
Oy vey goy, everything will be fine! Your collection won't be wiped or not reimbursable, especially when we dump this for another digital client!
>>
>>62453163
Only in singleton
oh wait rat decks
What is a decent singleton deck anyways?
>>
>>62452957
*autistry
>>
>>62454422
Only if you hate being pushed into Naya
>>
>>62451387
PERFECT! This is perfect for my Wall deck!
>>
>>62453163
Fuck you nigga, I made all my decks well before tournie results, I thought Esper control was gonna be great cause of dream eater and Chromiun along tef, I knew tokens (I love token decks) where gonna be good, so I made my poison arrow abzan token deck, and also my bulgari midrange before any of these big list, I just grounded like hell, and pay 25 bucks total since I've played for 100s of hours
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>>62454727
In Modern, right?
Because I tried playing walls in Standard and it was ugly. And now it's actually uglier with shit like Mentor and all the premium removal.
>>
>>62454605
This keeps having to be said but with the exception of MTGO and Arena all other MtG software ever made has been a licensed game. That's why they all get dumped after a time.
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>>62454735
dumb phoneposter
>>
Is this okay? I have 7 surveil sources for disinfo campaign, and I might cut Ionize even though it helps the crackling drake. I just need to cut one more card and don't know which one to cut.
>>
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>>62454909
Forgot pic.
>>
Rate my jund selfmill

4 Stitcher's Supplier
3 Glowspore Shaman
4 Assassin's Trophy
2 Ritual of Soot
4 Risk Factor
4 Creeping Chill
4 Kitesail Freebooter
3 Doom Whisperer
2 Liliana, Untouched by Death
2 Underrealm Lich
1 Lotleth Giant
1 Costly Plunder
2 Find // Finality
2 Dragonskull Summit
4 Overgrown Tomb
4 Rootbound Crag
4 Woodland Cemetery
5 Swamp
3 Forest
1 Mountain
1 Evolving Wilds
>>
>>62442485
I had a similar experience recently.
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>>62439269
That card is not strong at all
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>>62442485
I can handle being around chubs and uggos but please, please, PLEASE take a shower and brush your teeth before you go spend six hours hanging around strangers.
>>
Would throwing down roughly 100$ on a dino tribal roughly based around the concept of this be a bad idea?

http://tappedout.net/mtg-decks/dinos-of-the-perfect-curve/

be worth it? 60$ of that is the fucking carnage tyrant which is 20$ a pop but hex proof and counter denial is absurd on it. I'm just worried about the price and buyers remorse. I'm kind of new to magic, at least playing magic at FNM places in a semi competitive environment.
>>
>>62454909
Disinfo Campaign is a card you either go all in on in a deck made specifically to Surveil as much as possible, or you don't use it.
>>
>>62455284
>throwing down roughly 100$ on a dino
yes
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>>62455383
I like the way you think.
>>
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Why is there never a limited thread up for me to post my decks on
? Drafters get no respect.
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Would a decent idea for upgrading the RW deck be making it a midrange deck with Deafening Clarion and all that?
>>
>>62454763
It's kitchen table. I just made a creature type deck: Walls. It has spells that allow walls to attack and a bunch of direct damage spells. So it's basically me flinging fireballs from behind a slew of crafted walls.
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>>62455698
boros angels is the midrangy deck
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>>62455691
/stdg/ is the defacto limited thread anyway
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Holy fuck this combo is tearing people up for me in Draft.
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>>62455745
I guess I'll just use replacements for some of the stuff in there.
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>>62455711
So it's what, Jeskai Walls? Sounds fun. I have a Bant Walls deck in Modern with Arcades and Assault Formation.
Walls are truly a patrician deck.
>>
Singleton is back but at 500 gold per entry for Arena. Who's ready for rats? I'm thinking of making some sort of tokens or weanies deck
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>>62455999
Yes, Jeskai. I don't have a lot of White, but the card draw and direct damage do wonders. Roar of the Crowd really surprised my opponents when they almost defeated me.
>>
>>62456070
I typically slant towards white and green because Sylvan Caryatid is an amazing mana fixer and the focus on white lets me lead with t1 Perimeter Captain, have access to Oblivion Rings, play a t2 Wall of Omens, and the insane Wall of Denial. If you're kitchen table then I guess you could go majority green to use Wall of Blossoms for card draw and the red lets you burn while you only need 1 white for Wall of Denial which you can get from Caryatid.
It sounds like an interesting way to build walls that I never really thought about.
>>
the return on singleton games seems unreasonably awful
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>>62456144
But it's "free". I believe you are correct though. I think they are afraid of making casual events a way to go infinite with free play
>>
>no fucking private matches
Ok, calling it now, the reason there's no fucking private matches is so that if you don't shell out dosh, you're matched against whales who spent hundreds of dollars if you bring anything in but a monocolor unedited precon
>>
>>62456196
From what I've played, yes. Although even if it's not tier 1 stuff, they're much better just because of consistency in their decks.
>>
>opponent has a steady mana flow, is able to summon creatures from turn 1, summons oppressive big creatures mid game and any kind of good creature I summon gets destroyed before it can do anything

Am I doing something wrong or are the starter decks bad? Why am I not matched against other noobs like me? Playing Arena is getting depressing. It sure takes a long time to be able to afford just one pack.
>>
>>62439149
So, theoretical here. I have a couple ideas for mechanics and Id like to get your take on them.
>Keyword ability which functions like flashback, but the spell has no actual effect (how much should it cost?)
>A new mana symbol which can be filled by any color, but every instance on the card has to be the same color.
>A keyword ability which makes a card count as more than one card for all counting abilities.
>>
>>62456240
Yes and yes
The starter decks are awful AND the game has been out for two weeks, anyone with a mind to probably has a mostly assembled real deck by now.
>>
>>62456299
Surely there must always be a flow of new players?
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>>62456381
Yeah, but there are way less of them compared to players who know what they're doing now.
>>
>>62456142
I don't have Wall of Denial, sadly. That is the king of Walls. It's Wall of Fire, Wall of Heat, Fog Bank, Wall of Swords, Aether Membrane, Blistering Barrier, Cinder Wall, Crude Rampart, Dark Maze, Wall of Diffusion, Wall of Frost, Wall of Hope, Wall of Omens, Wall of Razors, and probably some others. Everything is tied together with Rolling Stones, Roar of the Crowd, and Djinn Illuminatus to squeeze everything out of those instants and sorceries.
>>
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What the hell do I pick here? Both Loxodon and Conclave are amazing.
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>>62456439
Tribunal since a powerful removal can just win you the game and Tribunal can be free.
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>>62456439
Loxodon because smaller rare pool chance.
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>>62456439
Loxodon's a meme and probably not worth it if you're not runing a filthy amount of tokens.
t. ran loxodon this morning and it was mostly dead in my hand because 6 mana for a 4/4 aint efficient one bit and in draft you're going to really have to scrounge for board presence already without tapping them for mana
>>
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Why are cards like this allowed? In Yugioh any low cost card like this is banned.
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>>62456472
is there no concept of card advantage in yugioh?
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>>62456453
>>62456467
Yeah, that's true. I didn't see any token spawners aside from that one W/G rare I have, so I guess conclave it is! Thanks a lot!
>>
>>62456472
>thoughtsieze but worse
Taking one creature won't really kill them unless they're running izzet like a dummy
>>
>>62456472
Because your Duress could land you nothing in creature-heavy decks and Divest could land you nothing against control decks that play 4 creatures. That's why the only really in-demand versions of cards like that are Thotseize and Thot Erasure which hit everything nonland and then they either cost UB on a crucial turn(whereas t1 you can sneak a lot of shit by even in hyper speed formats) and Thoughtseize is considered super fucking strong.
>>
>>62456489
It's solitaire where you win on your turn or don't because there isn't any resource management in YGO.

>>62456472
1) it's specific
2) MtG is a game with resources while YGO isn't
Any game with resources, these cards are much more balanced.
>>
>>62456416
That sounds really interesting and it's made me interested in looking into the red Walls. Thanks for the inspiration.
>>
Man fuck this card

Do you at any point get a good free deck? With something that can destroy enchantments?
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>>62456530
Put the burning walls on chariots and push them off a cliff. Sure, it breaks immersion somewhat, but it's funny and it works!
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>>62456622
Depends on what colors you play. Red has Smelt. Goblin Cratermaker. Goblin Trashmaster. Green has Reclamation Sage, Naturalize, or Knight of Autumn with the splash. White has Conclave Tribunal, or Ixalan's Binding. Blue can prevent it from being played. or bounce it out, at which point it's an expensive card that has to be played again.
>>
>>62456622
Yeah, Hieromancer's cage can remove permanents and I think you get it for free.
>>
is the matchmaking putting me against certain colors?

when i pick monoblue i get faced vs a high amount of izzet
when i pick goldari i get faced vs a high amount of dmir or selesnya or bw
>>
Why not make Arena with a monthly subscription where you get access to all cards?
>>
>>62456925
Cause they're stupid. There's several better economy styles for both making money and making players happy. They don't care.
>>
HUrrrrrrrrrrrrrrrrr me cast instants at opponents end step me good at magic hurrrrrr
>>
>>62456971
>getting mad about casting things at the most opportune times
Why would you ever cast something like opt during your own turn or on the opponent's turn when you could be holding up that mana for a counter or removal or something.
>>
>constructed event

pick mono u mill
match 1: monored goblin
match 2: monored goblin

this gotta be rigged

>pick goldari
merfolk shitters all over
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>>62456855
your deck has a hidden "meta" score based on the cards you use and it tries to put you against decks of similar strength, what ends up happening usually though is you get a ton of mirror matches or get put against the same deck lists over and over
>>
>>62456925
Nickel and diming makes more.
>>
>>62457028
Huh that explains why all of my matches lately have just been shitty mirror matches against other UR decks for the most part. Wonder if there is a way to make a shitty deck by meta points like some mono-green stompy deck
>>
>>62457028
is it based on rarity? it must have something to do with dual lands as well
>>
>>62456925
thats dumb, just play the game, you'll get all the cards eventually - I'm already 50% of the way there
>>
I’m working on mono-red burn, but aside from the obvious cards, I’m not sure how I want to go with it. Is ‘live fast die young’ burn a solid direction to go, or could I entertain going u/r mostly for beacon bolt and electromancer, or could I wildcard it and do something like “surprise, chromatic lantern + chamber sentry”?
>>
>>62457116
Yes
Mono red until you're dead
>>
>opponent has a creature that accumulates advantage
>can't do anything about it because I have no damage or exile spells

This is really strange coming from Yugioh where you choose what monster to attack.
>>
tfw you spend your wildcards crafting 1/5 of a tribal horse/unicorn/pegasus deck
>>
why does erratic cyclops have 8 toughness
what the fuuuck hes not even a wall
>>
Out of the 4 games I've had in draft so far I've had 2 against Boros and 2 against Dimir. I'm running Brors as well because I cracked an Aurelia somehow. This is weird as fuck though, is it that same shit with how they do match making forcing this kind of stuff?
>>
>>62457307
No, Boros and Dimir are just good guilds to draft around instead of Golgarishit or Izzet
>>
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So I'm 4 days in and I need help /tg/
Pic related is my deck
Here's my remaining wildcards
3x mythic
4x rare
7x uncommon
6x common
What do? Personally I think I should max out on Dragonskull summit and Risk factor, but I'm not sure if I want a third phoenix.
>>
>>62457266
Or is he
>>
>>62457382
Don't burn any of you wildcards till you have all of the precons, there might be a few cards you like in one of the ones that has red in it. Past that I would check one of the sites in the OP and copy one of the red decks from it as best you can
>>
Electrostatic field feels pretty good to use. It's above the lightning strike kill threshold, is literally a wall preventing you from taking combat damage from 3 power and under creatures, and is basically a guttersnipe that no one knows to remove.
I'll bet it'd fit well with Frenzy and the Steam-Kins desu
>>
>>62442485

i know two guys that behave like this, one is a fat slob that's probably going to die from diabetes that only goes to PTQ's to bitch and cry about the LGS and the other one is a an introverted "thank you mr skeleton" type of guy that never speaks and just judges silently

Both of you should honestly stay in your neet homes playing mtg arena or MOL
>>
>>62457590
responding to a decade old post yikes
really added to the non-conversation there bud take a bow
>>
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Beginner here found this deck online that I like the aesthetics of but is it any good?
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>>62457689
Get all the starters beforehand before spending wildcards sinec they may have cards int hat list.
That list looks eh, then again as long as it functions alright it's fine for Arena I guess.

>>62455745
Can some of the stuff be replaced by Leonin Warleader/Militia Bugler?
>>
>>62457689
All them 1-ofs are throwing the consistency out the window but I guess Karn and my boy Josh could get you the city's blessing and make Golden Demise work
Wouldn't recommend Belzenhok either when Rite of Belzenhok exists but whatever
>>
>>62457724
Leonin warleader is just bad, bugler is tutor for weenies
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>>62457757
I put bugler in there for some reason
I'll probably force in Warleader if I can't spare any more wildcards. Only have 2 mythic ones.
>>
>>62457562
>Don't burn any of you wildcards till you have all of the precons
that's an advice I would really have wanted to have when I started. Burned all but one of them for my starting deck and I completely dropped one of the color (Blue) I passed half of my wildcards on. Learned my lesson and didn't expend one since.
> there might be a few cards you like in one of the ones that has red in it.
Well, up to now, one of the precon had the phenix, which I didn't stop playing since.
>Past that I would check one of the sites in the OP and copy one of the red decks from it as best you can
On my way to copy the mono-red aggro one, but I'm missing a lot of commons and I don't want to waste my money on older peck nor waste common wildcards on them for now.
>>
>>62457976
So bad news is that you are kind of fucked then. This game really isn't worth spending money on past the $5 newbie bundle. So it might be a decent idea to make a new account because it's so difficult to get enough wildcards otherwise
>>
>>62458199
Welp. Gonna do my last 3 draft and see what I can get with the daily/Weekly rewards.

Thanks for the head up.
>>
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Just started playing arena a few days ago and I'm really enjoying mono g stompy, How much of a brainlet deck is it?
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>>62457154
A few questions then: Steamkin the only ramp I need? Trying to be clever with Skirk Prospector outside of a Goblin deck would be dumb, and catalyst elemental would be far less efficient?

How can mono r deal with enchantments? It’s part of the “live fast die young” gameplan, they’ll run out of oblivion ring type cards before I run out of threats, or run Meteor Golem if i’m desperate?
>>
>>62458461
Just behind monored aggro, but that's ok. Braindead deck are fun to pilot from time to time and they're quick to farm the win.
>>
>>62458532
What's the biggest brained deck then?
>>
>>62458557
Bug surveil undergrowth
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>>62458557
anything with 4 teferi
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>>62458557
a 61 card monoblue deck with only counterspells and bounce spells.
>>
>>62458199
>new account
That reminds me, was there some limit on ‘only one prerelease code per account’ ?

If so, I may as well make a new account and use my second prerelease code there and i’m not really losing anything.
>>
>>62458619
you should give it away, build some goodwill between you and that guy you've been an asshole to





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