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>Watch your back
>Shoot straight
>Conserve ammo
>Do not buy CGL books
>And never, ever cut a deal with a dragon

Organized Crime Edition
What's your favorite gang or syndicate?
Ever played a ganger/mobster?
When was the last time organized crime played a major role in your campaign?
>>
>What's your favorite gang

The Ancients. Vaguely noble street hoodlums motivated to protect their own kind. And racing freaks.
>>
>What's your favorite gang or syndicate?
Gang? The Vikings (second tier gang that's the main one in Scandinavia). For syndicates, honestly, the plain old mafia.
>Ever played a ganger/mobster?
My current character is a made man in Boston's O'Rilley family. It's pretty fun.
>When was the last time organized crime played a major role in your campaign?
Since my current character is a made guy, basically his entire personal arc is related to the mafia. He spends his downtime with other Irish mob guys, his contacts have gotten our group some runs that benefit the O'Rilleys, etc.
>>
Question regarding movement, is it calculated from natural attributes only or does it count if you are augmented? Let's say there's a guy with unaugmented STR 1, but with augments it's 7. Is the movement calculated from base or augment?
>>
How important is a Fixer meet? The Johnson meet is obviously important, but what about meeting the Fixer?
>>
>>62896757
Only matters if its the first time meeting them. After that the fixer should just be a recurring character in the campaign providing jobs through whatever contact method the group prefers. Personal fixers are another matter of course.
>>
What's the best hard to detect/undetectable automatic weapon?

Kinda annoying looking for it since chummer only lists generic accessories.
>>
>>62896071
>What's your favorite gang or syndicate?
Thrillgangs of any stripe. It's a pity CGL has more or less deleted them from the setting because nothing is quite so perfectly cyberpunk like rich kids from the arcology wearing chameleon suits, hopped up on pharmaceutical-grade combat stimulants, running around skinning poor people because the opera got boring
>Ever played a ganger/mobster?
Yep, cyber-psychosis Face that was attached to the party because he was the muscle the Vory had placed to ensure the money on their debts kept flowing as well as kinda wanting to get rid of him because he was a fucking lunatic even for the Vory. The Russian with major disassociative disorder that midnighted as a hard rocker that I gave some play-by-play for back when I was playing him.
>When was the last time organized crime played a major role in your campaign?
Whenever I get off my ass and run that St. Petersburg game, though I've heavily retooled the Vory for it since the Vory work in Shadowrun is basically just a great big pile of nonsense. The two major campaigns I'd like to run in St. Petersburg is a super street-level game with the PCs playing gangers that might get the chance to become made and a CorpSec-style game with the players employed as an elite MVD unit.

>>62895206
>heroine isn't that bad, anon, because meth is much worse

>>62895949
Russia's a fun one, because metahuman discrimination is actually pretty lax in the Motherland, replaced by good ole fashioned ethnic racism. The Russian Sons of Sauron, for instance, are actually East Slav trogs looking to overcome discrimination from being West Slavs and while they won't team up with Humanis to kick the shit out of churka trogs, they aren't going even consider stepping in. The Church is a bit old-fashioned, but there's metahumans in the clergy now. Metahumanity isn't really a big deal in Russia, though. Instead, it's Russians at the top, including trogs, then European Slavs, then churkas, and then Jews.
>>
>>62896219
Agreed. They're a cool concept, one that's uniquely Shadowrun, and they're just a lot of fun.
>>
>>62897141
>though I've heavily retooled the Vory for it since the Vory work in Shadowrun is basically just a great big pile of nonsense
So, I'm aware that they pulled basically all of the shit for Shadowrun's Vory/Bratva out of their asses (e.g. the "Red vs. White" Vory shit), but in what ways did you change that? I'm interested to see a different take on it than CGL's.
>>
question: RAW, can you stack suprathyroid glands?
4 of the suckers would get that maxed strength, agility, and body.
>>
>>62897361
A lot of it is just reorganization and refocusing, while pushing the fact that the structure of the Bratva is a lot looser and more nebulous than that of something like Cosa Nostra. So in the case of Sankt-Peterburg, it's regional circles with areas of expertise that still kowtow to the official organization even though the majority of them never actually deal with anyone above the Support group.

For the sake of simplicity, I gave each of the smaller gangs a criminal focus to push their identity for the simplicity of it being a roleplaying game, and so that the players can get quick familiarity with contacts and rivals. So the Vasilyevsky gang has a focus on heists and burglary with a specialization in talesma and artifacts due to their location, while the Nikolov gang are the major power in the arms trade, from corporate products to "retired" military-grade weaponry and vehicles. It's a compromise for the sake of gameplay.

The Bratva is the most prominent syndicate in town, but then there's also a smaller contingent of yaks and Triads, along with the viciously-murdered-and-plotting-revenge Albanians working on behalf of the mafia, the Gray Wolves that are more paramilitary merc outfit than gangsters, and then 9 other lesser gangs that range from ethnic go-gangs, a cybercult of singularity seekers, wanna-be Vor that hold a shopping complex as their turf, and Vittuperkele who need no explanation.
>>
>>62897638
nope
>>
>>62898242
>>62897638
alright, where does it say that?
>>
>>62898331
Not him, but it's definitely not valid RAW for the same reason you can't just buy 4 stacks of R1 Muscle Toner to avoid the availability restriction of R4 Muscle Toner.
>>
>>62898331
Same bonus from different sources generally doesn't stack.
>>
>>62898331
I'm going to punch you if you ever show your face at my table.
>>
>>62898441
Only in English rules and even there that assumption is iffy (see drugs).

Besides that 4 " suprathyroid glands" simply doesn't make much sense.
>>
>>62898391
The rules on muscle toner/augs not stacking with itself is written in the description, since they're incompatible with augmentations that increase agility/strength, so multiple of the same wouldn't stack.
>>62898441
Same bonus from different sources generally does stack, no? That's why things like reaction enhancers, wired reflexes, all the bioware stat augs specifically say they don't stack.
>>
>>62897837
>Vittuperkele

Aylmao
>>
>>62898441
since you're here, how do I reorder my street gear?
Drag and drop seems to make everything break
>>
What's with all the people interpreting rules in dumbfuck ways to try and "cheese" their builds
>>
>>62899251
It's not interpreting. It's playing the rules to their retarded writing.
>>
>>62896511
Augmented Agility helps with that. Unless it's cyberarms of course. You don't use those to move.
Strength only matters when you're using the Running skill.

>unaugmented STR 1, but with augments it's 7
Augment bonuses are capped at 4 by the way.
>>
>>62899408
>You don't use those to move.
Says a man who's never seen a power-walker.
>>
>>62896874
HK Urban Enforcer
>>
>>62896071
I actually have a ghoul gang that figures in a surprising amount into the campaign
They go to... "lengths" to hide the whole ghoul thing, but it's kind of obvious. Still have uninfected members, though, even if they're mostly pretty dumb.
>>
>>62898946
Would've been more accurate for me to say 'different instances of the same source type', I suppose.
>>62899123
Right-click drag should work, but I believe there's been some issues with that for a while.
>>
>>62899636
Where does it say that they don't stack generally though? Can a mage cast multiple armor spells on himself and as long as he sustains it, he gets it?
>>
>>62896071
I'm playing a Half-Japanese ex-yakuza member that left his organization in Japan after realizing he'd never be able to ascend because of his hafu status. Now he spends his time upgrading his body with expensive Bioware in Toronto and keeping the rest of his team alive, while trying not to let his racism against metatypes flare.
>>
>>62899512
Yeah, I've got a ghoul gang in Sankt-Peterburg, the Meatgrinders. Primary area of focus being organ-legging for obvious reasons, with supposed contact with the Body Bank in Geneva. Also involved with a decent number of street docs in regards to a two-way transfer of flesh.
>>
>>62896071
>What's your favorite gang or syndicate?
A mix of Ancients and Halloweeners, in the past edition there was another two I enjoyed, but they are gone.
As for syndicates, it is none cause damn, they bore me as fuck, just one good I ask to exist, but no there are none apart from the one down south at Metropole....and barely at that (Frankly I think Metropole needs some rework, but it can be used).
>Ever played a ganger/mobster?
Nah
>When was the last time organized crime played a major role in your campaign?
Nevah
Apart from smuggling, cause that shit is fucking fun, but it was not a plot point more of a 'You got some good connections there'.
>>
>>62896452
>Vikings
Based and redpilled. A group of asshole Scandi bikers/pirates scorning tech and larping as Leif Erikson is Pink Mohawk in the best way.
>>
Is it a bad idea to go on google maps and grab a street address for where your runner lives?
>>
What would a dragonslayer mentor's mask look like? I just learned it was a thing, and this is important for if I decide to try and get my GM to let me take it at some point.
>>
>>62899636
>Right-click drag should work, but I believe there's been some issues with that for a while.

yeah I can take items and put them in as an accessory for another item but I can't seem to re-order stuff without making thing disappear
>>
>>62900111
>What would a dragonslayer mentor's mask look like?
Whatever you want.
>>
>>62900111
>The exact nature of the mask varies based on the character, but at a minimum a glowing version of the mentor's head is imposed over the character's own (thus the "mask" name for the effect) but a second voice like the mentor's cry, fur or feather markings across their body, illusory claws or talons on their limbs, and so forth are commonplace as the threshold lowers.
How does your character see Dragonslayer?
>>
>>62900111
Literally whatever you want it to be like. What's your mentor spirit look like? It looks like something thematically appropriate to that.
>>
>>62896219
Too bad most people play race traitor Elves who’d call their own kind a Keeb for approval from their Trog brothers.
>>
>>62900330
Not me, omae. If I'm rolling an elf, you can BET that there are gonna be heavy undertones of smug superiority.
>>
>>62900088
That’s what I did.
>>
>>62900378
>Smug elf

But how can you be smug when your natural state is having your ear nailed to a barn door?
>>
>>62900330
>Race whose women dominate porn and entertainment
>Allowed to be smug
>>
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>>62896071
Would the Black Lodge be considered a criminal organization?
>>
>>62901302
I would say that they're a little above the level of "organized crime" lol

They are cool as fuck, though. I just wish there wasn't the shit in Dark Terrors saying "oh btw they run literally everything even though we've never hinted before at them having this much influence".
>>
I just played Dragonfall.

Is it canon that the Adversary is evil? I thought he was just a rebellious spirit that rejected authority. Have I been interpreting that wrong this whole time?
>>
>>62901460
Adversary is literally Satan lolololololololololol

Nah, Harrow was just a greedy and violent asshole with a powerful toxic spirit on his side fueling his ambition. Mentors can turn toxic, reflecting their disciple's warped perceptions and beliefs.
>>
>>62901460
>Adversary may also refer to:
>Satan ("adversary" in Hebrew), in Judeo-Christian religion
>>
>>62901520
>Adversary is literally Satan lolololololololololol
But... Adversary *is* Satan.
>>
>>62896071
Favorite gang: Crimson Crush

I played a crimson crush enforcer in a game once, it went pretty well

The last time I played we busted a yakuza saiko-komon out of a lone star maximum security prison.
>>
>>62901113
To be fair, elven men dominate porn and entertainment too.
>>
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>>62901460
Shadowrun doesn't really seem to bother with the word "evil." It's a bit redundant.
If you talk to Aljernon about it, he'll insist that Adversary isn't evil, but also mention that Adversary will ALWAYS betray you. Sadly, the game doesn't have a speech option to say, "so... He's evil?"
>>
>>62901520
>Adversary is literally Satan lolololololololololol

Yeah, that's how I felt about it. Pretty saturday morning cartoon villain-y. Low effort.
>>
>>62897141
Got any good sources that I could read up on to make my own game set in Russia?
>>
>>62901744
As per usual, the answer is pre-CGL fluff. The Russian situation was actually really fucking hype because the last book to really detail it in depth -- Shadows of Asia -- explain how Russia was basically in the middle of a succession crisis that had everyone from SK to the secret police to the Vory to the Orthodox Church jockeying for power and trying to set-up a caucus that could sway their man into center-stage after the leader of Russia was killed by a dragon attack while visiting a military base on the border of Yakut.

Combine that with Russia acting as a true intercessor between the East and the West, the whole Yakut situation, and the fact that SK-Prime has a major hand in supporting Russia directly including in its invasion and take-over of Poland and has a major presence in Moscow while Yamatetsu's corporate HQ is resting in Vladivostok to the east. Oh, and it's also one of the few countries in the Sixth World where long distance travel is not only possible but common, thanks to the Trans-Siberian Railroad.
>>
>>62901594
Satan is A Adversary
the only thing you need for adversary is Rebelliousness
your Adversary can be Prometheus, if you imagine him as the typical rebellious teen, giving fire to humanity to spite the other gods
Adversary can be good or bad. A uprising in a civilized state can be a bad thing (if it turns things bad) or good (if it allows for a better system)
Adversary is that guy that's always arguing against you. And if he convinces you? Well, turns out he now endorses the opposite view
>>
>>62899408
Let's say I have a character with both arms and legs replaced, all of the limbs with Customized and Enchanced Agility and Strength (All Customizations are Rating 6 while Enchancements are at Rating 3). Does that mean having 1 STR and 1 AGI as a base but having those limbs put said character at 7 STR and AGI? And if so, Movement is upgraded accordingly? I also forgot to mention that I'm talking about 5e.
>>
>>62902011
You realize why
>that guy that's always arguing against you. And if he convinces you? Well, turns out he now endorses the opposite view
is a position called Devil's Advocate, yes?
>>
>>62902137
Devils Advocate in English is used when a person puts forward an argument in favor of a view they oppose in order to develop a better understanding of their own argument.
>>
>>62902011
>Prometheus
You can do whatever your GM lets you do, but Fire-Bringer does exist as a separate mentor spirit.
>>
>>62902114
Most GMs I know would simply use the Agility of your legs to determine movement distances.

Talk to your GM. Are they using 4-limb averages? 5? 6? Are they using the German rule that allows FLR characters to use the stats of their limbs to calculate their Physical Limit?
>>
>>62902237
that's why I said
>giving fire to humanity to spite the other gods
If you run Prometheus as the typical
>wants to help others reach their full potential
then Fire-Bringer is obviously better suited
>>
>>62902230
Perhaps in the modern context, but that term directly from the process of canonization where one member of the clergy would take up "God's advocate" when arguing why someone deserved sainthood while another would be the advocate of the Devil and attempt to besmirch and sour a candidate's character, prove miracles to be fraudulent, and so forth. You are very deliberately arguing the Devil's side in condemning a saintly figure into that a charlatan.

I'm just saying, if you're going to argue that Satan isn't the Adversary, don't then reference the Devil's Advocate as further proof.
>>
>>62902393
>I'm just saying, if you're going to argue that Satan isn't the Adversary
who's arguing that Satan isn't the Adversary?
That's certainly true. What isn't true is that Satan is the only Adversary possible.
>>
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I'm honestly upset that Shadowrun:Dragonfall paints Satan as evil. How can Satan be evil?
>>
>>62902369
Oh I know. I just think it's a bit silly to swap mechanics and fluff back and forth between existing mentor spirits.
"I'm an Alligator shaman, but I want the mechanics of Dragonslayer, and here's why..."
>>
>>62902366
I see, Agility of the legs seems like most reasonable thing, thank you. Now out of curiosity, what if only one leg is heavily augmented and the other is normal fleshy one? I assume cybernetic one can't go faster than fleshy one because moving like that would very unoptimal.
>>
>>62902498
remember, the names given are just examples
A psionic with the Alligator Mentor Spirit certainly won't see him as a literal alligator, but as his Sloth or Stubbornness
Maybe he sees Alligator as the dragon tempting him to slay it (and to work towards being strong enough for it). "I am the big scary reptile in your mind that lords over you. Do you believe you can slay me and my kin?"

As long as you only use one Statblock for it I don't give a flying fuck what you call your mentor spirit, as long as you have an Idea of what it is.
Obviously two mages will disagree on what Alligator is if one uses Alligator (and focuses on the slow, lazy apex predator) and one uses Dragonslayer (and sees him as the dragon tempting him).

Maybe your Adversary is Satan. Maybe he's Anansi. Maybe he's Loki.
>>
>>62902728
>psionic
>mentor spirit
>>
Would a chaos magician see Adversary as Pepe or Kek?
>>
>>62902585
That, again, is a question you better ask your GM.

>Cyberlimbs have their own Strength and Agility ratings. When a particular limb is used for a test (such as leading an attack with your cyberarm), use the attribute for that limb (natural or cyber); in any other case, take the average value of all limbs involved in the task. If a task requires the careful coordination of several limbs, use the value of the weakest limb.

Movement per se is not a test, so the rules aren't really clear.
At our table we use 4-limb averages for the overall stats (i.e. only arms and legs count, skull and torso don't have their own attributes) and the average of the legs to determine movement.
But you could easily go the other way and say that movement requires careful coordination of both legs, which means that the lowest stats will get used. Thus: better ask your GM.
>>
>>62896071
I'm kind of partial to Tir Tairngire's "crime corporations", although there isn't much information about them outside of a blurb in the 2e TT sourcebook. Rather than acting like a traditional mafia, it’s a bunch of keebs treating everything exactly like a business that happens to deal in highly illegal things, complete with corporate jargon (wars are "hostile takeovers", executing disloyal members is an "exit interview", purges are "corporate restructuring", etc.). They're also borderline the only real syndicate in the Tir, because of how hard it is for more traditional ones like the Yaks or Mob to infiltrate the country.

In my campaign, I have them as working closely with the Ancients (and essentially treating them as external muscle to use in Seattle/Salish).
>>
>>62902813
That depends on whether he takes his chaos tradition as literal chaos and not the "order by intuition, not by structure" tradition that it actually is that he would know it to actually be if he actually read the fucking book.
>>
Just how rare is a Troll in Seattle for the layperson, or even the average runner?

How much rarer are the trolls with magic and/or extensive cyberware on top of that?
>>
>>62896071
I always thought Triads were pretty cool. Never played a gangster myself. Last time I used the mafia in a run to recover a courier's head which contained a datalock. Turned out a made man was doing some side business and not paying his dues, and wanted the team to make sure nobody found the evidence.
>>
>>62903016
Seattle's population is about 2% trolls. Those are not evenly distributed.
Roughly 1.5% of the world's population is awakened. This includes Magic 1 people who can't do anything with it. About 0.01% full mages, a fraction of that with Magic 6.
Cyberware, even extensive cyberware, is most likely more common than that, but I'm not aware of any official numbers.
>>
>>62902466
Because that's how he's viewed and portrayed in mainstream European culture.

Also Satan and Lucifer get confused a lot, but that's what matters. In any case, in Dragonfall it was a toxic version of The Adversary, identified as Satan because of the above reasons.
>>
>>62902999
I always liked the term 'pragmatic eclecticism' to describe the chaos tradition.
>>
>>62903177
>About 0.01% full mages
Sorry, typo. It's 0.1%. Doesn't change a lot though.
>>
>>62898441
ETA on Shifter initiative fix?
>>
>>62895949
The Vory are divided on ethnic lines rather than racial. Yes, a glorious russian white male is always going to be superior to them, but given the choice between KrogDeShayn, negroid russian troll and Dave, the white guy from the UCAS, they're going with Krog.
>>
>>62903717
>given the choice between KrogDeShayn, negroid russian troll and Dave, the white guy from the UCAS, they're going with Krog
So would I desu, a negroid russian troll named KrogDeShayn seems much more interesting and useful than a random wh*Toid from UCAS
>>
>>62903717
>implying that there's any negroid Russians
Try again. I'm not sure if they'd even count the Muslims from the southern parts of the country that keep trying to secede as real Russians.
>>
>>62903717
Eh, Negroid Russian still puts him near the bottom of the barrel. And he's still not getting picked before a real Russian trog. And probably not even before a real Slav, including East Slavs. He'll be around the level of a churka which is still mountains above a Jew, but that's not saying much.

>>62904040
They don't. They're churkas, and considered more or less the equivalent of filth. The Sons of Sauron, for instance, explicitly don't allow them to join and won't do shit to keep someone from beating the shit out of a churka trog in the streets. Also, remember that Humanis basically has no presence in Russia, largely because of the lack of metahuman discrimination because of all the ethnic discrimination. It's basically just a couple of aristos that were raised and educated in Europe and more the equivalent of a small thrillgang of racist corporate kids that spent their youth in London than anything particularly major.
>>
>>62904090
No shit it does, but he's still russian and so they'll pick him before Dave. That's literally what I said in my post. Fucking hell.
>>
What action does it take to stop sustaining a spell? Can I do it outside of my turn?
>>
>>62901663
Well, if you're evil is it really evil to betray you?
>>
>>62904112
No, they won't. Because he's black, and thus isn't Russian. There's actually a small population of them today that come from when the USSR was pushing hard on the world stage, and they're treated like shit because they're black. There's some hilarious stories where skinheads attack black Russians, and the black Russians get arrested and held for days for interrogation. Hell, they even joke about touching a nigger making you filthy because the dirt on their skin and soul will rub off on you.

A chorn isn't any better than a churka. And in fact, the people of the Caucasus aka churkas are described as "black" right alongside negroids.
>>
>>62904190
What part of 'Russian first' is so fucking hard for you to understand?
>>
>>62904203
The fact you have no idea what you are talking about, and a half-black, half-Russian is a chorn and not a Russian.
>>
>>62904150
>>62904150
Not listed. Run it by your GM, but I can't see anything wrong with doing it outside your turn. It's just relaxing a tiny part of your mind, basically. Like going limp and boneless.
>>
>>62904208
"The vory is likes ethnic lines rather than metatype ones. Here's some bizarre overblown examples".
"REEEEE WRONG WRONG WRONG"

Fucking hell mate. Go drink some milk.
>>
>>62904239
>In recent survey, Moscow Protestant Chaplaincy found that over half of Africans in Moscow had been physically attacked in the past. Attacks in Moscow Metro are common, and "monkey" insults are so frequent that students have ceased reporting them.
Yeah, no. If you're a negro -- whether from partial African heritage or just a Georgian/Serbian that Russians lump in with actual blacks -- you're going to be treated like a piece of shit.

It doesn't matter if you're a trog or keeb, if you're black, you're going to be at the bottom of the barrel. You're just deeply incorrect about how Russians perceive ethnicity.
>>
>>62904208
>a half-black, half-Russian is a chorn and not a Russian.
But he's still going to get picked over some Mexican Irish Jew of an American.
>>
>>62904264
okay so you have autism. That's easy enough. Should have just said so in your first post.
>>
>>62904281
Yes, but only because that one's a Jew. If it was just some Irish American or a Cuban, they've both be above him because they aren't blacks. He isn't considered part-Russian at all because the other half's black.

>>62904290
>t. SJW whining that Russians in the Sixth World treat half-blacks as poorly as they do in the real world
>>
>>62904350
Are you just incapable of reading comprehension or something? Literally every thread has had you sperging out over something for 50 posts and being ultimately disconnected from the original post.
>>
>>62904090
>He'll be around the level of a churka which is still mountains above a Jew, but that's not saying much.
Aren't a lot of irl Vory churkas and Jews?
>>
>>62904430
Yes.
>>
>>62904264
>>62904350
What about Asians, anon? IIRC there's a pretty big Asiatic population in east Russia, isn't there? Would they be willing to recruit a Japanese or Chinese guy?
>>
>>62904450
Asians all think the others are subhuman. The Triads sometimes recruit non-chinese, but they have internal secret societies that are 100% pure han. The Yaks.. well, look at the Korean thing. The Old/New way divide is one of the big things for them in the sixth world. Haven't really seen much on how the Seoulpa do business with racism, only that they have this funny dislike for the japanese. Weird that.
>>
>>62904450
No idea about irl, but a passage from 4e's Runner Havens has a Yak talking about Seattle's syndicates, and when they get to Vory he specifically mentions "they have a hereditary grudge against the Japanese". And while I can't speak to how Russians generally treat actual chinks and nips, Tatars (who have Mongol blood/features) are considered on the level of churkas.
>>
>>62904350
>Russians in the Sixth World treat half-blacks as poorly as they do in the real world
You mean the Russians which you homebrewed, loosely based on some very old material? The ones you're now rambling on and on about, trying to pass them off as official? Tiring and cringy.
>>
>>62904409
>literally every thread
Nigga, what? This is the only thread I've ever talked about this shit in with any detail because you're too either retarded or progressive to understand how ethnic racism works. East Slavs on top, then West Slavs, then South Slavs, then Foreigners, then Far East indigenous, then blacks (churkas and Africans), then Jews. And yes, one drop very much counts for African blood.

>>62904430
Well, Vory IRL doesn't really exist. But as far as Russian organized crime? Yes, but largely then within ethnic sub-divisions. You're not going to find many non-Chechens in the Chechen mafia, for instance.

>>62904450
Asians are generally seen as whatever. Chinks are generally fine, though with Japs you have to remember the pretty strong military grudge against them, and Far East indigenous peoples are tolerated somewhat but still face some discrimination that's maybe one step up from churkas.

>>62904475
He's talking about Russian views on Asiatics, anon, not the internal Asiatic view. I also do kinda squint at how the Old/New divide in the Sixth World views ethnic racism against Koreans completely backwards to how it is IRL. At least it's rooted in something, unlike the Vory, though.

>>62904506
No, IRL Russians whose ethnic racism is explicitly the framework for Sixth World Russians.
>>
>>62904350
nobody is talking about racial politics except you. only ethnic lines
>>
>>62904520
>Well, Vory IRL doesn't really exist.
Yeah, I was lazy and didn't bother properly typing things out. I meant the Bratvas in general, I know calling the whole group Vory and acting like it's a solid entity is just SR shit.

Regardless, there are a lot of Jews spread across the Russian mob irl.
>>
>>62904569
There were a lot of Jews in the American Mafia as well. It seems like it's something that elements of them seem to be drawn to.
>>
>>62904569
Yup, which isn't that uncommon. A lot of organized crime focuses on marginalized people, since the difficulty to earning an honest living combined with resentment of the society you're living in often drives a lot of the movement into such groups. The Yakuza probably being the best example of that, with yaks vastly over-representing Koreans considering their actual demographic. Less than 1% of the population, about 10% of estimated members of the yakuza.

Also, Russian hatred is Jews is one of the weird ones, since the only thing worse than a black is a Jew, but it's mostly just bluster as opposed to actual antisemitism. You get the occasional nutjob on a stabbing spree or an attack on a community center, but blacks face far more regularly persecution than Jews. Hell, Putin's even made a pretty solid push against antisemitism. Churkas face legitimate persecution, while antisemitism in Russia is mostly just jokes.
>>
Can I add services to a bound spirit?
>>
Uh, can a possession spirit possess a drone?
>>
>>62899657
I'd have to dig it up; I have a suspicion it's an inferred rule from the design diaries.
>>62900141
Hrm. I think I know what it might be; does it reappear in the correct order on load?
>>62904738
Nope. You might be able to resummon the same spirit and bind it again once you use up all your services, but there's no way to dodge out of losing the karma for binding the spirit again.
>>
>>62904761
It'll get slapped around by object resistance unless it's a prepared vessel, but yes.
>>
I'm always a fan of the normal Italian-American mafia, and Shadowrun is no exception.
>>
>>62904856
I mean, the Sixth World is also the same setting where Mafia is literally so powerful that it bought a country. So it's hard not to love the fuckers.
>>
>>62904791
>unless it's a prepared vessel
That's just +6 dice for the spirit. Drones have OR 15+. So even with a prepared vessel, which by the way requires Alchemy and dealing with OR as well, spirits in drones are not exactly common.
>>
>>62904738
Have a look at Fettering.
>>
>>62904979
What book?
>>
>>62905012
SG
>>
>>62904898
They own Malta, right? Either way, I definitely love Shadowrun's mob. Both in Europe and America, its concept and lore are just fucking cool.

I've never played anyone in a gang before, but next time I need to roll up a character, I think I may make a Sopranos-style superguido. Tracksuit, gold jewelry, strong ties to the Gianelli Family, and a healthy love of basedgabagool.
>>
>>62905073
>basedgabagool
Huh, didn't know the filter for s.oy was still in place. Always makes discussing sixth world cuisine hilarious.
>>
>>62904979
>>62905027
The spirit gains banishing resistance? What does that have to do with services?
>>
>>62905134
How about you open your eyes and use them to actually read?
>it obeys commands without using up any services
>>
>>62905073
Malta and there's a free pirate island around there that is also hip deep in the Mafia.
>>
>>62905101
For what it's worth, onions sound like a good alternative if not for the high sulfur content.
>>
>>62902011
>your Adversary can be Prometheus, if you imagine him as the typical rebellious teen, giving fire to humanity to spite the other gods
But Prometheus is quite explicitly Fire-Bringer.
>>
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>>62905073
Yeah, Malta. I can definitely jazz the character concept, too. Hell, I was this close to making a cholo gangster as my replacement character before I decided to go for the Hobo with a Manablade.

>>62905174
Talking about pirates, the best pirates in Shadowrun are definitely the Akula. Straight-up rogue Russian navy submarines that pledged their support to keeping the Anarchist Free City of Kronstadt neutral while also raiding the Baltic Sea as undersea pirates that are currently engaged in a gang war with the Vikings. And that fuckin' logo.
>>
>>62905380
So is Raven.
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>ywn play a Mafia foot-soldier who survives off charm, a solid shooting arm and 7 Edge
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>>62905492
What makes you say you will never? Just make it as a character.
>>
>>62905476
Raven is quite explicitly Fire-Bringer?
>>
>>62905569
>What makes you say you will never?
I'm suffering from a malignant form of Stage 4 No Game.
>>
>>62905573
So long as we're being shitpickers who go by literal literary references.

https://www.chugach.com/who-we-are/history-culture/how-raven-brought-fire
>>
If I go full cyberlimb replacement, right down to the skull and torso, is there any real point in increasing strength/body? Or should I just use a drone statline at that point?
>>
>>62905620
Body still affects condition monitor and soak. STR is worthless, though.
>>
Is there any lite equivalents to Shadowrun? Like 40~ pages thing you can run shadowrun in? Even like a lasers & feelings hack would be nice
>>
>>62905732
Quick start rules, food fight.
>>
>>62905769
I really don't like food fight
>>
>>62905777
Quick start rules combined with a fistful of credsticks. It's a nice light adventure, forgiving of mistakes.
>>
>>62905620
>Cyberschädel und -torsos
>Cyberschädel und -torsos werden zwar auch als „Cybergliedmaßen” klassifiziert, sind aber tatsächlich eher Hüllen als echter Cyberersatz (oder tatsächliche Gliedmaßen). Das heißt, sie haben keine eigene Geschicklichkeits- und Stärkestufe (und benötigen deswegen auch keine entsprechenden Maßanfertigungen bzw. Cybergliedverstärkungen).

>Optionale Regel: Körperliches Limit
>Falls ein Charakter alle vier Gliedmaßen durch Cybergliedmaßen ersetzt hat, werden die relevanten Körperlichen Attribute der Cybergliedmaßen (bzw. der jeweilige Durchschnitt, falls ein Attribut bei unterschiedlichen Cybergliedmaßen unterschiedliche Werte hat) zur Berechnung des Körperlichen Limits herangezogen.

Bodyshop, p. 91

Use those rules and you don't have to worry about Strength or Agility. Body is not affected by cyberlimbs though.
>>
>>62905732
GURPS lite
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Fug yeh, elven socialite face commission is done.
>>
>>62905966
>Those boots
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>>62905966
I hope you didn't have to pay much for this.
>>
>>62905966
While I appreciate your gumption and dedication to commission character art... What's going on with her eyes?
>>
How am I supposed to add the Holy Text mentor spirit in Chummer without it crashing on me?
>>
>>62906103
Have you tried pacifying the Machine Spirit
>>
>>62906004
It's a "speed paint" style lineless picture, so no, it wasn't expensive. $32 all things said.

>>62906015
The left eye reflects whatever is the cyan/blue light source, as an approximation of elven lowlight vision. The right eye looks a little to small because of perspective. And the artist, while being both affordable and friendly, isn't as experienced and skilled as other artists out there. But that's a trade-off I'll gladly take for getting art for my third character that'll probably never see play.
>>
>>62905169
How about you suck my dick?
Thanks though.
>>
which is the least autistic living community? wanting to get some play in outside my group, see how others do it.
>>
>>62906004
Rude
>>
>>62906275
No such thing. You have to be mildly autistic to enjoy Shadowrun, and you have to be even more autistic to do it with a bunch of strangers' OCs.
>>
>>62906308
too autistic to read, apparently, since you can't
>>
>>62905966
>>62906004
I simultaneously admire and despise the dedication it must take to pay real money for a picture of your character. It's mostly despisement, honestly. Seems like a waste of money.
>>
>>62906291
I think it's more rude to mutter some stock compliment instead of saying how you really feel about the product. Being a dick about something you drew yourself is one thing, but if money's involved you absolutely should get critical.
>>
>>62906320
I watched a few episodes (in excerpts) of the Corporate Sins twitchcast. YMMV, though, it wasn't for me. Maybe it gets better later on - they streamed for a year and then some.
>>
>>62906275
Just listen to podcasts.
>>
>>62906320
I'm saying there is no "least autistic". They are all extremely and equally autistic.
>>
>>62906366
Corporate SINs is bulldrek, the characters are insufferable and there's clear undertones of favoritism and annoyance that permeates most of their runs (especially with that Orc Sammy.) There's a really good reason the channel dropped Corporate SINs like a bag of unwanted kittens in local river and decided to move onto other games.
>>
>>62906354
I think I'm beyond salvation, anon, I've been getting commissioned art for years, assembled and painted minis for tabletop RPG, built mobile/foldable battle grids with lexan plate surfaces for erasable pens, and commissioned a 108" x 36" table that can be broken down into parts for car transport with a carpenter. Heck, I bought bonafide pokerchips as tangible condition trackers for my players, had native speakers from different countries record scripted audiologs for my game sessions.

Throwing 32 bucks at a starving Brazilian for a picture is one of the least involved things I've done for the sake of RPG.

>>62906410
... okay, so it doesn't get better, and my hunch to stop was right.
>>
>>62906528
>... okay, so it doesn't get better, and my hunch to stop was right.
I'm sure you've heard this before, but if you want quality "actual play" Shadowrun you want to look into The Arcology Podcast and Crit Squad; the latter is quality from start to finish, but the latter starts *rough* and gradually grows into something good.
>>
>>62906578
I'm an idiot, I meant to put a "former" for that second statement.
>>
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Got some good input last time, lets try again. Still Looking for build advice.
>4e
>Ork (Oni meta-variant)
>Primary role - killing things with guns
>Secondary role - social
He's the group's muscle, ironically he's also the group's face. I understand he's not going to be great at social compared to someone focusing entirely on social but it's what the party needs (and I think a charismatic Ork would be fun to play).

400 build points
-25 for Oni
-200 for as many attributes as I can buy at base
-50 for 250,000 nuyen (He's going cyber/bio so I figure he'll need the dosh)
125 left over for skills, qualities and contacts.

I figure soft cap Agility (for shooting). Bring Cha to 4 or 5. Put enough into Reaction and Intuition for initiative and the rest into body for health? How useful is the bioware tailored pharamones? What's the best way to boost initiative passes with cyber/bio? How much body should I shoot for as the party's muscle? How much strength is necessary for melee to be effective? What are some good contact suggestions for a japanese oni street-samurai?
>>
>>62906683
why don't you build him in chummer and give us that?
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>>62906683
>How useful is the bioware tailored pharamones?
Too expensive for what you're going for, ignore it.

>What's the best way to boost initiative passes with cyber/bio?
Narco and a blend of Kamikaze+Betameth for the slumdog option, moving up is Synaptic Acceleration and Kamikaze, and from there you're looking at Wired Reflexes. Reaction Enhancers are okay, but they're more for Reaction-based skills than Initiative.

>How much body should I shoot for as the party's muscle?
7

>How much strength is necessary for melee to be effective?
As high as it can go, but an easier way to determine this is to take the weapon you want to use, look at it's DV / AP, and then understand most opponents will have 11 boxes and 10-12 armor (which translates into 3-4 consistent hits on soak.) Aim for one-hit kills.

>What are some good contact suggestions for a japanese oni street-samurai?
Fixer, DocWagon Paramedic, and an InfoBroker.

SLUM option is to go with Muscle Replacement for your Agi/Str, slap some Orthoskin on for Armor, and then get a Vocal Range Enhancer to fix whatever Social Limit loss came from your Essence dropping like a sack of rocks. If you wanted something more fancy, go the same route as above, but add partial limb replacements for the armor bonuses.
>>
>>62906821
>4e
>limit
>>
>>62904776
>Hrm. I think I know what it might be; does it reappear in the correct order on load?


somehow click dragging seems to work okay now
right click dragging does make things disappear permanently if I drag em to selected gear (load doesn't help)
>>
>>62896071
Ancients. Especially once I found something stating they were mostly situated in Bellevue. I like me some elf violence, what can I say.
(I still need to use that Balkan elves concept in one of my fantasy games)

Also I have two gangster characters, one is said Thrill Ganger Ancient turned runner, the other was yakuza. Heavy on the Was.
I try to make it somewhat prevelant in every campaign, and my players seem to appreciate not just having loose contacts that have visible connections but also aren’t likely to just turn on them for a small paycheck.
>>
>>62908049
okay no wait, it can still make things disappear or become undeletable (and then they disapear when load but seemingly do give a proper refund, but only if I try to delete)

using fake sins with a license attached caused the problems
>>
I've never played Shadowrun but might be soon. Thinking of trying rigger, is driving and controlling drones fun?
>>
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What sort of contacts would a low-level Yakuza enforcer likely have?
>>
>>62908670
One or two 'useful' people he's leaned on in the past for knowledge skills, maybe a techhead elsewhere in his organisation. An armourer, though not a very skilled one - he probably takes care of his own gear mostly, and the armourer is probably more of a gunrunner, and probably doubles as a fixer. Someone related to one of his vices.
>>
What would your runner score as a contact?
I've been rated as a connection 7 loyalty 1.
>>
>>62908756
Connection 4, Loyalty 3. Too friendly for her own good, and many of her old contacts dried up when she retired.
>>
>>62905729
That strikes me is fairly hilarious, given the fact that at that point, you're pretty much a full cyborg.

>>62905620
Don't forget if you do so to use Cyber-Singularity Seeker and to consider Redliner. Redliner's pretty radical, even if it makes you less durable. But with 6 limbs all stuffed with armor, you really shouldn't need much.
>>
Are there any rules for sawed off shotguns in one of the books? Or should I just take one of the double barrel shotguns and reduce the range?
>>
>>62903361
Sometime this weekend, probably.
>>62908969
Hard Targets. Shortened barrel reduces concealment and I think Damage, shortened stock reduces concealment and recoil compensation. have both and you lose accuracy as well.
>>
Is there a way to improve the AP on melee weapons?
>>
>>62908969
>>62908981
There's also the T-250 Short. Loses a point of damage and swaps to the range of a Heavy Pistol for Concealability +4.
>>
>>62909049
You can even do the stock/barrel removal thing on that too! I think
>>
>>62909049
Might as well just get a Remington and chop it up - then you've got magazines instead of the internal magazine.
>>
>>62909049
Add electric firing for +1 accuracy, trigger removal for +1 recoil, and you basically end-up with a gun the size of a thermos can that shoots when you send it a text.
>>
>>62906821
Tailored Pheromones is a lot cheaper in 4e
>>
is 10k a bit much to pay for an armorer drone that just works on hand loads all day
>>
>>62909614
Easy to answer. At what volume and time does the 15% difference in material and labor cost reach 10k?
>>
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So where are the german Karma rules?
>>
>>62909986
Do you mean run rewards?
>>
>>62909986
in the german book
>>
>>62905732

Shadowrun Anarchy is out there, but I've never tried it
>>
>>62909614
Value is what you make of it, comrade.

Is having +1DP or -1AP worth it to you?
>>
>>62910244
I'd argue that -1 AP > +1 DP, especially with three round burst and bulls-eye burst. That's -3 AP!
>>
>>62910307
I don't know that I agree. Denying people dice is cool and all, but ultimately aren't you rolling soak to negate damage anyway? Don't the two of them become functionally the same once you've got enough damage to do physical rather than stun?
>>
>>62910130
Yes.
>>
Did anyone get around to building a shadowrun character yet that satisfies the 'your character IS a Not!Battlemech' chromed up street sam troll / giant

Or a rigger that Drives a Not!Battlemech drone?

Has anyone ever had a PC or NPC rigger taht uses some kind of ultra ginormous tank drone? How about a tachikoma?
>>
>>62910422
last run we went up against a drone that my GM literally described as a tachikoma. still died to apds.
>>
>>62910433
Nuuuuuuuu, it didn't have ablative armour or anything?
>>
>>62910433
Also, why did you kill poor tachikoma? Obviously you were supposed to disable it and haul it back with you as salvage, repair it and let your rigger use it.
>>
>>62910449
I wish I'd been able to use it. That thing broke so many rules.
>>
>>62910457
Have you tried rebuilding it within the rules, like, trying to figure out how you'd 'legally' do it?
>>
>>62910384
You can triple -1AP. You cannot triple +1 DV.

Sufficient AP makes sure your damage is physical and not just stun. And -3 DP Soak isn't the same as needing one more hit on a soak roll.

Let's say you get a rifle with AP -2 base. That's -6 AP on Bulls-Eye Burst.
Add APDS ammo, for -4 on top. Now -15 AP.
Add handloaded for AP -1. Now -18 AP.

That makes sure you can a) shoot through dense cover, b) ignore heavy armor and deal physical damage and c) leave your target with barely any soak dice except for BOD.

That +1DV isn't gonna stack up, nor is it gonna help you shoot through walls.
>>
>>62910596
-2 -4 -1 = -7 * 3 = -21

I swear I can math. But the -20 threshold matters for heavy reinforced construction.
>>
>>62910596
Oh, I didn't actually read the called shot rules. Fair enough.
>>
>>62910230
Are there English translations of the German books? Because sticking all the text you want to read into Google translate seems like a pain.
>>
>>62911085
Your first step should always be looking into the OP pastebin, anon.
>>
>>62910596
It's APDS only so you'll only want the extra ap on those

which also begs the question of why something that negates almost all armor on almost anything for -4 was a good idea
>>
>>62896071
>Organized Crime Edition
>What's your favorite gang or syndicate?
I've been parital to the mafia and vory for their striaghtfowardness
>Ever played a ganger/mobster?
Yeah, my Cuban Elf Rigger was a member of the American Brotherhood, assumed homebrewed smuggler/chop shop cartel, Later jumped ship to the Vory outfit in Miami as the Colombian Cartel started a gang war with the Miaimi Brotherhood, Vory, and Triad. I managed to sway some old assets to sign up with the Vory. Then the party came out on top of the gang war Party had a Vory middle manager as a PC.
>When was the last time organized crime played a major role in your campaign?
Current campaign had a Triad black marketeer help us out in seizing a ship filled with contraband and other illict goods.
>>
>>62909986
It's not really anything different, it just reminds you that the same rules that let you award edge to players can also be used to award them extra karma, like it was in the pre-4e days.
>>
>>62911398
>>62910596
actually it turns out it was errata'd to only count the base weapon AP
>>
>>62910596
>The attack results in an AP increase equal to the base weapon AP multiplied by the number of bullets in the burst, with a maximum modifer of x3.

[(Base Weapon AP -2)x3]+(APDS -4)+(Handload -1) = -11 AP
>>
>>62909986
>>62835130
>>
>>62911772
>>62911744
Oh, okay. Dang. Good to know, and sorry there!
>>
>>62899948
I actually really want to make a Vikings ganger, but it wouldn't really make sense in a campaign set outside of the Scandinavian Union, and my group doesn't really ever play in Europe.
>>
>>62912378
>but it wouldn't really make sense in a campaign set outside of the Scandinavian Union
Viking Giant that started working for Maerks after that whole Winternight nonsense.
>>
Hey, anons. I will be playing Shadowrun 4ed for the first time and I wonder what books are considered core and bonus worthwhile ones. What sort of character archetype is good for 4 people party?
>>
>>62912573
That really depends on what everyone else in your party is playing, but I would say a normal four-person group that covers all the bases is:
>street samurai
>mage
>hacker
>infiltrator/B&E
Most likely with one of those doubling as a face. If it's your first time, I would say pick the samurai, just because that's the easiest to just play while you get used to Shadowrun's admittedly wonky rules.
>>
>>62912844
And what about books, except core? (20th a. one)
>>
>>62912844
I don't really see how infiltrator is distinct from street sam
>>
>>62913104
Human Sammies tend to be Infiltrators, but Orks and Trolls suffer from Skill crunch so those tend to get ignored.
>>
>>62912844
What the fuck is B&E?
>>
>>62913215
Break-in and entering.
>>
>>62913215
Character with Locksmith, Sneak and (usually) Gymnastics.
>>
>>62913104
yeah, the cybered up troll with a hmg in heavy armor is gonna be a fucking infiltration expert I'm sure. Both is definitely doable, but aren't always the same.
>>
>>62913269
Was this supposed to be sarcasm? A Cybered up troll with an HMG can have 9 agility, or even 10 with redliner. That's more than enough attribute-wise to tackle most infiltration-oriented tasks like lockpicking and sneaking, even if you only have 1 die in the skill itself. There's also no penalty for sneaking in heavy armor. They can absolutely be infiltration experts right out of chargen.
>>
>>62913694
>10
My mistake, should be 9. My point stands, that die difference isn't a big deal.
>>
>>62902466
Has there been a resurgence in SubG activity lately? I've been seeing more of you mutants around online and it's quite pleasing....
>>
>>62913694
like I said theres definitely alot of synergy, but they are hardly the same. First of all, the infiltrator will probably also have shittons of agi and more ranks in the various useful skills etc. that will be used in such situations (honestly anybody should put some dice in stealth if at all possible, and spec it for urban in most cases). Also, when doing infiltration the stealthy way you'll probably want to be wearing a chameleon suit or the like, not heavy armor.

Like I said yes a sammy can very much be an infiltration expert out of chargen, but he won't always be.
>>
>>62908374
Riggers are among the most complicated archetypes. I do not recommend one for your first character, unless you mcfucking love rules.
>>
>>62914231
>the various useful skills
Lockpicking and? Physical stealth doesn't really ask for that much skill-wise.

>Also, when doing infiltration the stealthy way you'll probably want to be wearing a chameleon suit or the like, not heavy armor.
A chameleon suit that gives you away in the matrix just to get a bonus?

>Like I said yes a sammy can very much be an infiltration expert out of chargen, but he won't always be.
Why not? If you can shoot well, you can sneak well. Infiltrator as a separate archetype to sams and faces is a silly idea that needs to go to the dumpster.
>>
>>62914423
You can't however, sneak well in the cheapass heavy, clunky kind of armour and weapons a street sam will start out with. Sure, down the line you sneak around in your special armourweave super three piece suit or tactical skintights with a pistol you can shoot without making a sound that can put down anything if you catch it right by surprise... but just starting out, well, youre gonna have chunky ass armour and rifle if youre going liud and stupid, that you cant hide well, if youre expecting combat, or you go without it. And MAYBE a needler with nonlethals and some flashbangs cs gas in case some one fucks up and you have to go loud.

But theres no fuckingnway your chargen'd street sam straight out the gate is going to have the gear needed to fulfill dual roles of sam and infiltrator.
>>
>>62914423
Chargen gives you enough to start off on your path to being sam fisher, OR doomguy. In otherwords. Its not until much later on you got the gear and contacts to be relatively invincible james bond.
>>
>>62914423
>A chameleon suit that gives you away in the matrix just to get a bonus?
1. You should be running your suit on silent. There's always a bunch of silent icons in any given area.
2. Wrapper your shit for when you're not silent. At the very least open up Data Trails and put a wrapper on your suit.
>>
>>62915076
>But theres no fuckingnway your chargen'd street sam straight out the gate is going to have the gear needed to fulfill dual roles of sam and infiltrator.
Says you, I’ve made 40 armor Sams with Chameleon Suits before. It’s about having different suits for different roles.
>>
The shadowrun reddit page is a magical place:
"This is how this goes down.

You attempt to pass in public. You roll 1 die for etiquette, and fail. Grats, you're blown. You try to run away at 4 meters per 3 second, and caught by a the stuffer shack clerk walking up to you at 6 meters per 3 seconds. Seeing a weak joke, the clerk decides to taze you with their 1 rank in pistols. 4(+1 for laser sight) dice to attack and 2 to defend? You get hit, and have to soak 7 +1S(e)/-5. With your 1 Bod + 12-5 armour, you've got 8 dice. You take 5-6 damage after soak, pass over your physical limit and get knocked down.

Next combat turn: clerk goes before you because you have terrible initiative. He shoots you again while you're prone and you pass out.

Congratulations you've failed at being enough of a normal person to buy some fast food.

This isn't a shadowrunner: This is a mechanical abomination that should be completely thrown out because the attempt to balance to massively intensive archetypes is simply not workable, and you have undercut yourself like a ponzi scheme."
>>
>>62915232
I forget, is /srg/ or reddit the place where everyone is required to be a generalist?
>>
>>62915254
Reddit. SRG we're all turbo autists. Our king is that guy who uses his appendix like a weapon while he masturbates and is unable to appreciate even the slightest shade of grey.
>>
>>62915232
can you link it, I can;t find the source with google or plebbit itself
>>
>>62915498
https://www.reddit.com/r/Shadowrun/comments/9v99k9/magedecker_build_help/
>>
>>62915076
>You can't however, sneak well in the cheapass heavy, clunky kind of armour and weapons a street sam will start out with.
Sure you can, there's nothing saying you can't. Even then, you can still rock plenty of armor if your GM is a hardass about putting a chameleon suit on.

>>62915100
You haven't really elaborated on how it's not possible.
>>
>>62915555
The worst part about this is nobody called him out for picking up a negative quality for free karma alone.
>>
>>62915955
I mean

It's the least of his problems
>>
>>62916016
Yeah, but there's a fundamental mindset problem there he needs to fix. I guess it's kinda lumped in with the rest of his build, but I feel like it's more important than people give it credit for.
>>
>>62915254
Depends on who is asking, and answering.
>>
>>62916016
>>62916037
Don't most GMs enforce a minimum 2 threshold on all attributes at creation? I know my group always has and I generally do as a GM.

If you take one of the qualitites that reduces your maximum on an attribute you can have it at 1 for creation, but otherwise you need at least 2 in everything.
>>
>>62916249
No. It's often recommended, but outside of LCs I don't see it "enforced"
>>
What is your favorite Megacorporation to Run for/against? Which provides the best rewards?
>>
>>62916371
For rewards, our table usually trots out S-K or Aztechnology. The first for 'hard' jobs, the second for 'evil' ones.

I fucking hate when we run against Ares, because there are always infested metahumans. Or infested dogs. Infested plants. Infested coffee machines (mostly, they just fire roaches at you). One, an infested filing cabinet (dwarven flesh forms hiding inside. They were casing the office when we trotted along, they had a turn to hide).
>>
>>62916371
>for
Ares
>against
Ares
>best reward
Ares (or Evo, if you want good ware)
>>
Anyone got a good repository for the 5e missions? The pastebin had like 6, and the archive threads all have pretty much the same thing.
>>
>>62916429
>helping out Bugs
Omae...
>>
>>62916371
>Favourite to run for
Ares, cause in lieu of payment you can generally get some nice hardware. Sometimes S-K because if you're running for S-K, you're in the big leagues so the run itself is more fun.

>Favourite to Run Against
Ares, because they don't give a shit about runners and treat runs against them like auditions for hiring in the future. MCT because it's always fun to outwit the GM's best-laid plans for the Zero-zone opposition. Aztechnology 'cause they're the bad guys and even when playing morally-questionable criminals for hire it feels good to be the good guys sometimes

>Best Rewards
Generally whichever mega best suits your role on the team. S-K usually nets you a buttload of cash or some special favours, Ares is good for military hardware, Evo or SpinGlobal for upgrading your 'ware, and Renraku or NeoNET for tech upgrades.
>>
>>62916479
The bugs is why it's good to run AGAINST them. Ares is very divided, and is both infiltrated by bugs and staunchly "gas the bugs" in different sectors.
>>
>>62916249
What is the point of minimum 2? If you care about that then do karma gen
>>
>>62915555
I don't know how this guy fucked up so bad. I was able to make a mage decker just fine. Well, "just fine" as in they only have strength at 1.
>>
>>62916853
I hope his body is low. Then they can just run a bunch of cables to your character, strap him to the back of the troll and put more armour back there. Plug one of the cables into whatever you need hacked. Pocket decker!
>>
>>62916842
>If you care about that then do Karmagen
I do. Almost always. Our group tends to prefer characters who are exceptional at their job and competent at one or two other things though

The point of it is that any stat at *1* is generally viewed as "deficient" in that stat.

So INT, LOG, WIL 1 are mentally impaired in some way, STR, BOD, AGI, and REA are physically impaired in some way. 1 in CHA either means you're socially inept or seriously fucking ugly.

It just seems that the way the system is set up mechanically, having a 2 in an attribute is within a "normal" range for a human. Everything above or below that is the exception, rather than the rule.

It's not a hard and fast thing, it just logically makes sense to our group and it's how we've always played.
>>
>>62916915
>Master Blaster in the Sixth World
>>
>>62916965
Which is wrong. You have negative qualities for those.
>>
>>62916965
>The point of it is that any stat at *1* is generally viewed as "deficient" in that stat.
Some view it that way, but there are definitely arguments around it.

I prefer the perspective that 1s are sub-par, but negative qualities are what makes one deficient or impaired.

That said, I wouldn't be against an edition of Shadowrun where minimum human attributes are raised to 3, but negative qualities can drop attributes below that.
>>
>>62916965
3 is average for a human. 2 is deficient. 1 is grossly impaired.
>>
>>62916371
>Run for
I've generally had good experiences with Ares and the Japanacorps; the former because they're true blue American patriots who are exactly skeevy enough that you should never feel bad about the inevitable betrayal (ideally when the Bug pops out of their torso) while the Japanacorps are either filthy old men in business suits or insufferable dorks who get outed as soon as they order "their usual" at the Meetup.

Outside of the Megacorps, DocWagon is terribly fun to Run for, same with Draco Foundation. Whether extracting a person or extracting an artifact, you're never going to feel bad about taking a job from these people.

>Run Against
S-K and Aztechnology are always exciting to Run against, and it's precisely because they're either evil antagonists or soulless Germans - I really shouldn't think of S-K that way, but they're so frighteningly bureaucratic and stuck in the traditional German mindset regarding work that I can't help but see them as partially robotic.
>Best Rewards
EVO, Horizon and SpinGlobal. EVO offers filthy cheap 'ware (and typically bio, at that) which is more profitable than Ares offering you a "slightly better gun," and the other two offer something that every other Megacorp cannot; exposure. There comes a point in every Shadowrunner's life where they're comfortable where their gear and 'ware stand, and when that happens you don't *want* a bigger gun, you want a bigger house. Horizon and SpinGlobal are *RADICAL* enough to offer that for you, alongside hosts of other fluff items that can range from "mint condition originals" of weapons used on set to rare and exceedingly valuable artwork from Europe.
>>
I need some help with rules and google is being a pain. As of Killcode what is the maximum device rating, and are Custom Decks subject to their ruling? One of my players is arguing that they aren't written in the rules, and I just want to see if he's correct.
>>
>>62917361
7 is the highest statted, though I've seen an 8 in toxic alleys (just for a milspec commlink, and not mentioned in an index. Only 'this milspec commlink has a DR of 8).

When you say 'custom deck', do you mean that garbage one listed somewhere? Like, literal garbage? I don't recall seeing custom decks anywhere. Just custom commlinks.
>>
>>62917702
Yeah, I dunno. They don't put an explicit cap on the Device Rating of the Fuchi custom decks, which is pretty fucking dumb.
>>
>>62917861
Just tell him to go fuck himself and that he can make a custom deck of up to rating 4. If he wants more he should go found his own development house.
>>
>>62917361
The table in the CRB goes up to 6. There's a commlink with DR 7 in the CRB though. In KC they go up to DR 8. KC is broken shit and should be almost entirely ignored.
>>
>>62918078
Or he can just... buy it from Fuchi. 6/6/6/3 is recommended around here.
>>
>>62915232
>>62915555
LeVentNoir is a retarded turbo cunt. But that character might actually be almost as bad as he is. And not chargen legal.
>>
>>62917229
>There comes a point in every Shadowrunner's life where they're comfortable where their gear and 'ware stand, and when that happens you don't *want* a bigger gun, you want a bigger house
Speak for yourself. Someone post that pic that's like
>gets 50k
>spends it on more explosives instead of settling down
>>
>>62918554
To be fair, "settling down" (i.e. a permanent lifestyle plus a bit on top of that) is quite expensive. 50k gets you permanent Squatter lifestyle. 200k for Low, and a juicy half a mill for Middle.
>>
Any suggestions on what to do with an insect changeling? Stealth focused or van decker seem like they'd mesh well with being a kill on sight freak.
>>
>>62918680
This, “getting out of the business” is expensive enough that you could START the campaign with the goal of getting out, and it can take over a year to see that goal realized. It’s even worse if you want a Commercial lifestyle alongside the household.
>>
>>62918884
Kill it with fire? Magical fire to make sure it stays dead?
>>
>>62918884
>a kill on sight freak.
Talk with your group. Remember that shadowrunners aren't normal people, and normal people have not only mostly forgotten about insect spirits, but for a while getting bio and gene mods to look like an insect was a popular thing.
>>
>>62918680
How can you set your sights so low? If you're running for the money, permanent luxury is the bare minimum.
>>
>>62919147
Remember that Shadowrunners can BE insect spirits!
>>
>>62919197
>gets 50k
>spends it on more explosives instead of settling down

If 50k isn't even enough for Low or Middle, it's certainly not enough for Luxury (10mill).
>>
>>62919243
Which should also be killed with fire.
>>
>>62919315
Omae, if you're looking for bugs to squash... Try looking in the mirror first.
>>
>>62919298
They’re called goals, chummer. Something that gives you a reason to get out of bed. You could get a swanky downtown bar and condo for the cost of 20-30 Runs.
>>
>>62919392
I know, talk to >>62918554
>>
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>>62918554
This one?
>>
>>62919315
Despite the section of the player base that can't handle entertaining opposing viewpoints or more than one thought at a time, shadowrunners themselves are commonly pragmatic enough to realise yesterday's enemy can be tomorrow's ally of opportunity.
>>
>>62919580
Insect Spirits are basically Diet Horrors.
>>
>>62919580
And then kill them with fire once tomorrow is over?
>>
>>62919595
And it was a Horror who gave birth to Dragons and Metahumanity.
>>
>>62919392
>You could get a swanky downtown bar and condo for the cost of 20-30 Runs.
1-1.3 million (permanent Commercial + Low/Middle) in 20-30 runs?
>>
>>62919642
I was assuming a 50k payout per Run, otherwise it’s well into 50 Runs after accounting for other expenses. That’s about a year or two of weekly gaming.
>>
>>62919602
Not doing anything to change my opinions, omae.
>>
>>62919630
Wait what

Gonna need a source on that one chummer. I'm assuming it's earthdawn but that seems pretty earthshattering

>>62919642
Don't tell me you're using the published money and karma reward rules in the CRB anon. Those are garbage and literally the first thing that you throw out the window.

Professional runners running only only 5k a head? Get the fuck out with that. Prime Runners don't go for anything less than 25k a head and that's on an easy job.

Same thing with karma, the book gives you too little, but that one is more difficult to judge and will heavily depend on the group you're with
>>
>>62919677
>50k payout per Run
Per runner? Good lord. And you blitz through one run per session?
>>
>>62919722
More like one Run every two sessions, which means either nearly a year for 20 Runs to two years for 50, all playing the same Character.

Easy Mode to achieve this dream is to sell your soul to a Megacorp, of course. Not a bad gig, considering a professional Runner should have at least one Megacorp throwing pebbles at their bedroom window to get their attention like some amorous teen.
>>
>>62919707
>Professional runners running only only 5k a head? Get the fuck out with that.
You really should read and understand the rules before shitting on them.

But hey, if you want your players to swim in money for milk runs, I won't stop you.
>>
>>62919707
>Gonna need a source on that one chummer. I'm assuming it's earthdawn but that seems pretty earthshattering
Yeah, it's Earthdawn. According to Dragon myth, Nightslayer(A dragon-like horror) had a heart, unlike other horrors, and created the Namegiver races(as well as the only Nametaker race, the Dragons).
>>
>>62919706
I think I missed the part which said that that was my objective.
>>
>>62901669
I liked that myself. I enjoyed that part of the glory story not being gray while the rest was. Stop a satan cult was an easy setup
>>
>>62919840
Which book is that in? I've only ever played Shadowrun but I've always been interested in the ED lore and I'm slowly trying to obtain some of the sourcebooks
>>
>>62919930
The Earthdawn book of dragons. Technically never officially released because FASA folded around the time so it just got leaked, but everyone references it anyway because it's pretty neat.
>>
>>62918244
i have no idea how that sub is autistic enough that he keeps posting there and people don't regularly shit on him
>>
>>62919630
He actually ran away from china after getting his shit kicked in there. Draconic creation myths aren't even globally uniform.
>>
>>62915076
>You can't however, sneak well in the cheapass heavy, clunky kind of armour and weapons a street sam will start out with.
Except you can. Very easily. Just out of CharGen. Besides, only faggots don't wear Sleeping Tiger, and that's high armor with a stacking coat, boosts your social limit, and has Ruthenium Polymer. Only actual faggots use anything else, because if you're going to be a Street Sam, you sure as fuck better look like a Matrix reject from the 90's. Hell, I've done it multiple times, and it isn't difficult at all.
>>
>>62920072
>Sleeping Tiger
>wearing trash
>>
>>62919983
Thank you anon, I will go out and find it
>>
>>62919840
>>62919930
It's in Horrors. It's the draconic creation myth. The cathay books paint Verjigorm as one of eight horrors who fled from Cathay (china).

There are a half dozen creation myths, that's just the most earthshaking. It's possible that actually happened at the height of the '0th' world, but I don't think so. Barsaivan draconic myth says he was globally dominant. Prrobably just what he wants them to think.
>>
>>62916574
>the player/DM in your local group that's actually a member of the CGL partnership program autistically spergs that Ares is super anti-runner and will fuck you to death if you touch their shit
I just don't understand. I tell him he's wrong, and he just scoffs and laughs it off while screeching about Thor shots.
>>
>>62920110
>member of the CGL partnership program
Why are you surprised?
>>
>>62916965
>not playing Log 1 with Illiterate and Computer Illiterate
It's a fucking joyride and I love it.
>>
>>62920128
I hope your party gave this character a hat with a propellor on the top
>>
>>62920128
Because you're finally able to look down on someone?
>>
>>62920110
Did you show him literally any book published with anything on Ares ever? I'm pretty sure 5e Market Panic and the 5e CRB mention that Ares is super chill about runners.

I believe the phrase "just part of the cost of doing business" is word-for-word used when describing how Ares reacts to shadowrunners
>>
>>62920125
Because outside of that, he's a pretty solid dude. He just loves drinking the Kool-Aid. I just don't understand why this one thing he breaks completely with all established material.

>>62920172
I haven't pointed citations, but he just doggedly sticks to the claim that Ares will merc your ass if you mess with their guns, with such a bizarre insistence that other members of the group are slowly coming to believe him.

>>62920148
He's the Awakened tapeworm-infested hobo with a manablade that I was spitballing a few threads ago. He basically just gets by with hobo signals. And actually has the highest rated Knowledge skills in the group, along with some of the most Knowledge skills. All Street, though. Took School of Hard Knocks so he's got 6 Knowledge skills at 8 dice after applying the backlog, with one or more specialization in each.
>>
>>62905238
Well, yeah. There's a reason some idiots on /fit/ bought into the meme about them being a superfood.
>>
>>62919846
Everyone missed the part where that matters.
>>
>>62920020
Quite a lot of the regulars are just as bad. Okay, I'm lying. Almost as bad. Nonetheless, he fits right in. It's a circle-jerking clique of people that likes to shit on others.
Sad and broken people (holy fuck is that particular guy broken) that try to mould their own little niche in which they can feel some sort of gratification and satisfaction.
Sadly most of them are actually pretty fucking incompetent when it comes to Shadowrun's rules. There's a couple of good ones, but they are few and far between.
>>
>>62916477
Afraid you'll have to pony up to CGL for that one.
>>
>>62920225
Citations
>CRB pg 31 "Sure they're one of the better megacorps to work for"
>The Ares Section in Market panic mentions that they generally don't screw runners or hold grudges (56-57 Market Panic)

Is the GM a 4e player? As it mentions in market panic there was a 4e source that mentions that Ares jobs are always suicide missions, but that was the result of a retard Freelancer who didn't read the previous eds, where it consistently talks about how good it is to run for Ares
>>
>>62920794
Talking about things that are still missing:

>Shadows in Focus: Casablanca-Rabat
>Letaler Code (German KC)

Does anyone have them?
>>
>>62921012
He actually is, I think. So that might explain things. Coming back from 3 and having skipped 4 entirely, I was just confused as hell by the nonsense he was spouting.
>>
>>62921160
Get him to read the older stuff and then show him the section in market panic where it fully acknowledges that the 4e is inconsistent bullshit without actually correcting it
>>
>>62912378
>>62912454

My group uses Minneapolis-St. Paul as a home base (since we live there IRL) and the Vikings gang has shown up, albeit more in the outstate. Seemed like the kind of thing people around here would get into.

I've also been playing up kind of a post-Winternight lone wolf Asatru terrorism thing. I had the players extract a target who was basically Kathleen Soliah/Sara Jane Olson at some point, and also cloned a lot of local headlines about Somali teens joining ISIS into Asatru teens being radicalized by the equivalent on the Matrix. It's been a good time.

Also have a Verendrye runestone artifact hunt idea brewing....
>>
Why is it impossible for humans that aren't cyberzombies to get 3 cyberlimbs?
>>
>>62923739
ASIST doesn't play nice with it.
>>
>>62923767
Any possibility of implementing the Invoked Memory Stimulator, such as in a houserule, so people can port cyberzombies into 5e because they forgot to add rules for them in Chrome Flesh?
>>
>>62923837
>forgot
Fucking Pat.

Uh. There's an advanced version as nanoware in CF. It does something else, but it features the IMS. The CZ really should work without the magic attribute in the rules. Maybe say the soulcage gives off enough mana to sustain the beast.
>>
>>62924021
I'm aware. There's still no way to actually have it count for cyberzombie conversion in Chummer.
>>
>>62923739
First, answer why you think it's impossible.
>>
>>62924181
The man hates me having three arms, of course.
>>
>>62924193
>get a Balance Tail
>put a Cyberhand on the end of it
>call it a Mechandendrite
>>
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>>62924193
Stick it to the Man by getting 18 then. Fuck that guy.
>>
>>62924193
The man hates you, regardless. That doesn't stop you from acquiring 'ware.
>>
>>62924278
I'm not just talking about the man, man! I'm talking about the man trying to sell me this game!
>>
>>62924294
Ask the man about that man, man, or you'll just be talking to mans about the man who doesn't matter to you or the man, and is just a man. Man.
>>
>>62923837
As best I'm aware the code is all still in there; if you have a bit of cyberware called Invoked Memory Stimulator and a lifestyle called Cyberzombie Lifestyle Addition, Robert's your mother's brother.
>>
>>62924486
Yeah, but I don't want to have to fuss around making custom cyberware and lifestyles for Chummer!
>>
>>62924509
Neither do I! One of us is going to have to budge!
>>
How little armor can I get away with on my mage? I want the lined coat for style.
>>
>>62924592
>lined coat
>style
Just wear an Argentum you fucknugget
>>
>>62924757
You wouldn't understand, dad...
>>
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>tfw a new runner
>tfw you're overwhelmed by a lot of shit of the character sheet
>tfw you wanna get in a pen and paper game
>tfw it makes you feel like a fucking idiot
>>
>>62924871
What are you overwhelmed by, anon?
>>
>>62924884
Mostly the skills section...I'm used to the gurps system, which much more streamlined for brainlets like me
>>
>>62924871
You're not an idiot for not understanding this system, Anon. I've been playing for years and I still don't get it
>>
>>62924871
Just start with a CRB-only character. It won't be minmaxed to the gills, but proving you can make something baseline functional is a good start, and then you can present it to the other players or GM for advice on what you can add.
>>
>>62924913
Well, I'm running a mix of the CRB and the complete trog. So, I'm mostly on starting to make a street samurai Oni. It's more the case of just not what to allocate in period.
>>
>>62924952
>the complete trog
don't
>>
>>62924952
How much have you got so far?
>>
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>>62924997
Qualities, and attributes, a name and most of the details of appearances done. Haven't tackled background yet
>>
>>62924871
>>62924952
Priority Build:
Resources A
Attributes B
Metatype C
Skills D
Magic E

And then you can work from there.
>>
>>62924966
What's wrong with The Complete Trog? It gives you what you need!
>>
>>62925034
The most important thing is skills, omae. You should be studying those. What you do defines you. They're even more important than attributes, because what you do determines what kind of physical baseline you build under them.

That said, if you're going for a melee specialist, you get those weapon skills, you get some skills to help you close the distance in a fight and in stealth, and you're gold. Everything else will flow from there.
>>
>>62925070
I'll never understand how some people build interesting and effective characters with just 22 (or even only 18) skill points.
>>
>>62925170
>What's wrong with The Complete Trog?
Anon, I...
>>
>>62925311
Anything below Priority B just plain hurts.
>>
>>62925311
You cheat and stuff a bit of karma in.
>>
>>62925329
I am a delicate flowery maid ignorant to the cruelties of the world, tell me why it's not a good book.
>>
>>62925311
Automatics 5, Sneaking 5, Gymnastics 5, Perception 3, then a skill at 4 or two skills at 2.
>>
>>62925402
He said interesting, anon. Interesting!
>>
>>62925402
>Perception 3
H-How many dice are you slinging?
>>
>>62925396
It's wish fulfilment. Trolls and orcs are now the backbone for an enormous amount of events to the point where they are their very own mary sue brigade. They're all terribly educated and terrific. In a place with laws against them, they somehow built an area up and managed to fend off an entire goverment (and megacorp) all on their lonesome! They're the only reason Sagan Zaba is winning! They're really vikings with their own special high tech boats! They're all super amazing at whatever it is they do!

And you've got lashings of social justicey shit in there, but your mileage may vary. Not even good stuff, either, just straight from someone's tumblr with 'nigger' replaced with 'trog'. It's one thing if it fits the sixth world, much as I personally dislike it. It's another when it's completely inapplicable to the game universe.
>>
>>62925572
Oh, and don't forget! There's plenty of "hur dur clockwork dumb hur dur smoothies dumb elves can't keep us down".

They don't mention the established troll kingdom at all beyond a throwaway, which is a fucking shame. They just make up shitty new settlements.
>>
>>62925572
>They're really vikings with their own special high tech boats!
This part is actually kinda true to ED, even if it's only coincidental. Trolls were really fucking big on honor and did a lot of raids using sky ships.

>>62925595
But yeah, they didn't really call back to older fluff which is a damn shame for a book dedicated to them.
>>
>>62925595
>troll kingdom
That's been a republic for a while. And there's an entire German splat about it.

And honestly, after how they handled MET2000 in SL, I'd prefer CGL freelancers to not write anything about AGS matters at all.
>>
>>62925648
Yes, I know they did. But they've apparently got super duper longships now that are completely unalike any other designs on the market in a group who are antithetical to megacorporations. But people still hand them over. And everyone knows exactly where they are, but they're still hitting megacorp and government targets with impunity. The reason? "Privateers", apparently. But the area is cut off and officially lawless, so they could literally thor shot it/bomb it and nobody would blink.

It's stupid.





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