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Megaman Zero thread, right now
4 is the best one
>>
bump, keep the megaman threads alive
>>
>>413365493
i always liked zx more anon
zero games are too hard
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>>413366223
ZX really was great and gave us some treasures like pic related
I gotta attract the weebs to make the thread survive
>>
>>413366452
which one did you like more normal zx or advent anon
ill help
>>
>>413367461
Personally I liked ZX a lot more, but I haven't played either of them recently so maybe my tastes have changed. Here's hoping my parents didn't toss out my DS and the next time I head home I can find it
>>
>>413367918
i fucking hate playing on a ds desu it's so un comfy i just play all mega man games on a ds4 controller on my laptop on my lap on my bed for maximum comfiness
>>
3>1>2>4

I still like all of them though.
>>
>>413368046
I played a majority of them on my PSP back in the day. Are DS emulators actually good on PC? I'd assume they'd be weird because of the touchpad
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>>413365493
I liked 3 the best personally. The difficulty curve was just right, lots of items to play with, the boss design really hit the spot and it has the best final boss sequence I've played in a long time. Really great stuff, about my only big complaint is the recoil rod is my least favorite "spear" out of the series
>>
>>413365493
>4 is the best
My nigga. You get all of the QoL enhancements from 3 but without 3's shit level design. Foxtar, Cactank, and Volteel all have absolutely horrendous stages, I cannot take people seriously who rank it best.
4 > 1 > 3 > 2
>>
>>413365493
Start the thread with the best opening

https://youtu.be/Fp4VvJl20wQ
>>
>>413368258
there fine at best and zx doesn't use the bottom screen only advent and neither does the zero collection
>>
>>413368558
the GOAT theme
>>
We gotta get this thread higher than >>413364149 to show that the Zero series is better than the Starforce series
>>
>>413369278
it's a shame zero threads die so quickly
>>
>>413368558
>>
>>413369278
We gotta get it higher than the XC thread to show that it's a better series than X.
Collection with resolution bumps fucking when? I want to play this shit in HD, not X5-X8
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>>413369414
Well, it's what Zero does best.
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>>413368558
THIS IS MY JAM
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>>413367918
I play them on my vita. Oled and the best ergonomic design handheld.

I would prefer the ds version for story mode, but damn is the ds painful to hold. And the sleep mode doesn’t hold a candle to the vita.
>>
>>413369641
how many times has zero died anyway?
>>
>>413369745
I always forget that I can jailbreak my vita now, I need to do that soon
Where can one get a figure like that? I-I'm asking for a friend
>>
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>4 is the best one
Hot goddamn somebody with taste, color me impressed. Best weapon-of-the-week, trimmed the Shield Boomerang fat, fucking finally tied copy moves to elements so they aren't completely outshined by charged sabers/charged shots, some of the best tunes of the series, and the final boss wasn't a complete goddamned disappointment like Omega was. Better end to the series than the intended ending in 3.
>>
>>413369757
Only twice in the X series and once in his series unless I'm forgetting one.
>>
>>413369757
X1, heavily injured in X3, X5 and had no idea of how the hell he was reconstructed, one last time in Zero 4
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>>413369905
>>413369987
jeez and he's kinda in zx too after he dies huh
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>>413369905
>>413369987
He also sort-of dies in ZX Advent, or at least Model Z does, where it's unclear what happened to him.
ZX3 fucking when
>>
>>413369876
It’s super easy if you’re on 3.60.

If you’re on a lower firmware, there is a tutorial to upgrade specifically to 3.60.

There are a lot of YouTube tutorials for hacking vita. You’ll find the answers via googling key words.
>>
Zero 2 is so goddamn impossible with the chain rod swinging mechanic

Everything else is great but fuck me I can't understand the swinging

I jump and attach to those ufo things from the side (absolutely never works from below) but i can't get enough momentum from that point
>>
>>413370229
Just keep swinging and you'll get enough to keep going, give yourself some slack by pressing down
>>
>>413370170
>ZX3 fucking when
didn't advent fucking bomb or something i doubt we'll get zx3 soon
>>
>>413370429
Moreso Advent was just before when Capcom was getting REALLY into outsourcing and put a screaming halt to anything Mega Man related that wasn't a collection
>>
>>413370429
yeah advent bombed, Capcom basically pulled an X7 where they released a megaman game where X wasn't playable and the game had atrocious VA. kinda understandable even if the level / boss design was a big step up from ZX
>>
>>413370494
>>413370541
thats a shame i feel if they're was an advent 3 they could work out the kinks and make it way better
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I've never finished a zero game without using save states because it's too hard
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>>413370541
>Focus on Axle killed x7
>Focus on Axle killed ZXA
HOLY SHIT I FIGURED IT OUT
>>
>>413370628
Having vanilla Model Z as an extra (or main-protagonist biometal if they felt like rehashing Zero) would be a fun step up since they've already exhausted X and even Axl as main characters, and what combinations Z would have with all the rest + quintessential ZX/XZ.
>>
Why the sudden stop of mega man games after the gba and ds?
>>
>>413370815
Didn't the Zero biometal fucking die though
>>
>4 the best
>With that fucking horrendous crafting system

nah
>>
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>>413370628
Mega Man 9 came out the following year, then 10 in 2010, shifting focus back to Classic--and then the whole series just went and died. I always just assumed ZX was part of the collateral damage.
>>
>>413370815
yeah im tired of playing as x and zero
>>
>>413370901
What happened to it was left extremely vague, its own words "I'm not dying just yet" or something to that effect
>>
>>413370697
Do you take no pride in gitting gud? Even in a game that actually ranks how gud you got?

What a shame, you're missing out.
>>
>>413370815
Playing as the 4 Guardians was cool as fuck, they should've done a mixing system between those 4 for the 4th game.
>>
>>413368270
I love 3 but if I had one gripe it's the final levels were really boring and fitting for the supposed "finale" of the series. You literally have to be told the final level is the same place where Zero was found because it looks nothing like it until you fall into the final battle area.
>>
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This scene was fucking kino and the first time my child self felt genuine shock at a plot twist.
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>>413371374
The fucking goofy Wily and Light insignias made out of debris in the background
>>
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>>413371476
and then asshurt that omega's body was a lazy recolor instead of this
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>>413371534
I didn't mind that since I hated Zero's X design
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>>413371053
I first played zero games on emulator 10 years ago, shit was impossible for 12 years old me. I do try play most action games on the highest difficulty now though.
>>
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>>413371737
get out of my sight
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I like the series but it just isn't the same with keyboard controls and not gba on hand.
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>>413371962
Get a flashcart and play it on DS or 3DS through Zero Collection
>>
4=3>2>>1
>>
>>413371962
How do you own a computer, play video games, and not have some half-decent gamepad to go with it?
>>
>>413371737
Zero's X design wasn't exactly great, but I've yet to encounter anyone who preferred "All robots wear spandex" of the Zero series. You're the first.
>>
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>>413368558
>this was my first introduction to Megaman games

Honestly wasn't fair to the other games
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>>413372138
They don't be selling them good gamepads
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>>413371534
As cool as his is, I don’t care for the green boobs.
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How did Megaman end up getting so dark? Some of the shit that happens in X can be a bit extreme, but by the time Zero happens the entire world is fucked and 50% of all human beings are dead
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>>413372167
Not that anon but while there are aspects of the X design that I like I prefer the overall sleeker design of the Zero series.
>>
>>413371962
get literally any hacked handheld, even PSP if you're a poorfag, or Wii U if you're patrician
>>
>>413372167
The more lithe/skinny designs never sat well with me since bulky robots still work just fine in the artstyle, like literally all animal reploids and Fefnir
>>
>>413372251
You could go Super Fancy and get a DS4 if you wanted but a Logitech F310 is like $25 and is perfectly sufficient (and miles above a keyboard for emulation)
>>
>>413372373
>wii u
>not 3DS + DS flashcart for the complete library of all Nintendo handhelds, all NES/SNES/Genesis games, some N64 ports and a boatload of 3DS titles all on two SD cards
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>>413372291
Doesn't the world almost end a few times in X? But yes, things escalate very quickly in the period between X and Zero, especially with Reploids almost being entirely exterminated, and then them turning into second class citizens and some being decommissioned to save energy in the time leading up to Z1.
>>
>>413372580
World is almost irreparably damaged in X5, seems to be getting better by X7-X8, Mavericks never stop being a thing throughout and X/Zero are almost always busy
>>
>>413372167
I feel that the sleeker, slimmer designs of the characters fit the faster gameplay more. The fact I was into Sentai stuff for a bit probably doesn't help that though.

My enjoyment of Sentai stuff is probably why I liked ZX so much tbqh

>>413372291
On this topic at least in ZX the world's pretty much a utopia from what I remember.
>>
I'm not a fan of how IntiCreates design games and the bosses in these Zero games are particularly excruciating and not fun.

The fights are way too drawn out. It takes like 20+ slashes to kill any particular boss and only a few hits kill you. So you gotta die a few times just to learn the boss patterns and then your execution has to be perfect for the 5 minutes, or so, to takes to beat a boss.
>>
>>413372519
Wii U has all that (except 3ds games) on ONE drive (or SD card in usb slot) along with n64, cube, wii, and wii u games. the point isn't really about the system library as much as it is the screen, the 3DS screen is absolute ass and I'd rather play on anything else (even a DS or AGS101 gba) because of it. Especially that nice OLED screen on the Vita.
>>
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I fucking marathoned all 4 when i was like 11 and the only one that left an impression was 2.

You're fucking memeing me if you think that isn't the most kino one.
>>
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>>413372905
>>413372905
One of the more tragic villains, really.

I think he was the only really "tragic" one now that I think about it. The rest were shitters.
>>
>>413373263
Nah, Kraft was a very reluctant villain from the start who completely fails to redeem himself. Would've liked to see either of them referenced in ZX really
>>
>>413372580
X5 has you destroy Eurasia without too much of it hitting Earth. X6 says the bad ending is canon and Zero 4 just rolled with it because the Earth is already a wasteland thanks to Weil so having Eurasia be a paradise lays on a layer of Ironing.
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Was Model A Axl? We know that Model A stands for Albert, but all of the Biometals have the consciousness of deceased reploids. Maybe Axl did die after X8, and he eventually became Model A
>>
>>413371534
If we had gotten this it would have at least shut up the 'why he luk different' retards.

>>413372291
>>413372580
The jump from classic to X was pretty dark too, cain find X in a ruined not Dr Light the savoir of the world's attic.
>>
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>>413373628
Forgot image
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>>413373263
Elpizo is a shit who nearly restarts the Elf war just because his feefees were hurt.

Of course the true stupid award is whoever decided to simply shoot Omega into Space instead dismantling him.
>>
>>413373812
Don't forget whoever decided to render Weil biologically immortal so he could contemplate his crimes forever
>>
>>413373678
Not exactly. Eurasia was still destroyed, but the remaining debris from it crashed into the Earth and really fucked things up. X5 says that only 82% of the colony was destroyed. Area Zero was the most notable crash site.
>>
>>413373891
Well, the games explained that Weil created the judges that sentenced him so...
>>
>>413373812
>LMAO what if I destroyed the body of the greatest hero who ever lived
>LMAO What if I released Armageddon again
Elpizo did everything wrong.
>>
>>413374115
Weil only brainwashed them in Zero 3, Weil didn't create them
>>
>>413374194
Now Zero 3 makes way less sense to me. fug
>>
>>413374194

He was their creator, so they still felt like it was wrong to kill him. Bad move in hindsight
>>
>>413368558
>>413369419
This shit is why Z2 is best
>>
>>413372580
>>413372654
Zero is much more reasonable than X.

Even though conditions are shit in Zero, at least there's a straightforward setup of Big Bad Neo Arcadia persecuting a Resistance. When shit actually goes down in Z4, there's actually emotional weight to it.

In X every other game introduces some new world-ending condition, with whole populations being wiped out being mentioned in plain exposition. X5 and 6 are particularly bad.
>>
>>413372845
I am not trying to be a dick here: You're playing it wrong.

Try watching some speedrun videos (I recommend the Z2 series), and you'll get an idea of how the developers intended the game to be played. It's a rush and a blast.
>>
>>413372845
>equip weakness to do double damage
>fully charge sword
>fully charge gun
>health bar disappears in three seconds
If anything they're too short. You don't even get to see a boss' whole moveset sometimes.
>>
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>>413372845
>The fights are way too drawn out. It takes like 20+ slashes
What the fuck are you saying.
How badly are you playing this game?
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>>413375478
>>413375550
Most players come in assuming you're supposed to be using charged-shots/saber and playing it safe cause the you die so easily.

But what you're actually supposed to do is learn the pattern, solve it, and basically slash away like a maniac every change you get.
>>
>>413371534
would have been sooooo dank
>>
>>413373698
>We know that Model A stands for Albert

Ah yes, that's right, thank you for reminding me of one of the many things I wish I had forgotten about. Fucking cliffhangers that go nowhere.
>>
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4x is too hard for me. The only non spin off megaman I played and beat was 8. I know I'm bad. I think the spin offs with story are more my speed; I enjoyed legends alot. Been thinking about replaying command mission and battle network
>>
>search twitch for megaman zero
>never anything

those poor deprived fools
My ultimate dream game would be the megaman zero series with like.. some kinda mod that replaces the music with the remastered stuff

https://www.youtube.com/watch?v=COkKndE9eg8
jesus
>>
>>413372845
YOU ARE LIKE LITTLE BABY
WATCH THIS
https://www.youtube.com/watch?v=grgfDDK-wlQ
>>
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>>413375968
>mfw there will never be hd remakes for console
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>>413376095
that's nothing like the regular bosses I've fought.

>Hit
>Three seconds of hit invulnerability
rinse and repeat
>>
>>413375968
To stream Zero you'd need the gamecube+GBA player, or some more specialized setup.

I'm just waiting for a switch port.
>>
>>413376302
They don't get invulnerability if you slash. That's why you want to find the attacks you have that don't cause invulnerability.

Watch how others player and learn, and you'll enjoy the game a lot more.
>>
>>413376338

what? Why wouldn't no$gba work with display or window capture?
>>
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>>413376338
>To stream Zero you'd need the gamecube+GBA player
What?
You can just use mGBA and stream it from that.
You could also have a 3DS with a capture card installed and stream the MMZ collection + ZX + ZXA on it.
>>
>>413376523
>no$gba
Pls don't.

http://emulation-general.wikia.com/wiki/Game_Boy_Advance_emulators
>>
>>413376523
>>413376559
Where possible streamers prefer using original consoles. Especially for a game like Zero, where you'd want to compete/show off your skill, you want to be on original hardware so it's "legit".

Also
>a 3DS with a capture card installed
That's the "more specialized setup".
>>
>>413376670
That's only if you're speedrunning the game (because of leaderboard rules), if you're just streaming to show off cool moves there's zero downsides to mGBA, as far as i know the games run pretty much exactly the same.
>>
>>413376786
That's fair, I guess I primarily follow the speedrunning crowd. Also because the Z games should fit nicely with that crowd, and I'm guessing that's why it's not speedrun more.
>>
>>413376302
There's tiered invincibility in the X and Zero games so that you can do combos. Basically as long as you keep doing stronger attacks you'll connect even if the boss is flashing.
>>
>>413376668
>http://emulation-general.wikia.com/wiki/Game_Boy_Advance_emulators

yes yes, whichever. My quoted emulator is years old now, but the bottom line I was trying to get at is "whichever current emulator" and then just direct OBS to capture that portion of display or the window. The emulator choice is kind of irrelevant in whether or not that would work

>>413376670
yeah fair enough, I guess you'd expect to see an older game like that being streamed strictly for speed-running stake, so they'd use whatever console is best for the run / capture that
>>
I've actually considered just making a twitch that's just me playing through all the megaman games. Do you guys think that would do well?
>>
do you have to grind your abilities in Zero 2 and onwards?
>>
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>>413378282
2, yes. 3 and 4, no.
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>>413378282

Just in 2.
>>
>>413378215
Megaman fans are some dedicated mother fuckers. Very friendly(but I’m just friendly) You’ll have a blast talking shop with them.
>>
>>413375091
Check the wiki my dude, Weil didn't make them
>>
>>413378215
heyyyyyyyyyyyy I was thinking of doing the same thing, but I was going to play from Mega Man Classic to ZX.
>>
>>413375478
Elements are fucking stupid and it's the shittiest, most laziest thing that Inticreates has ever come up with and I fucking hate them for it. They can burn in hell.

You don't have to design boss weapons if you just give the player an attribute that makes their regular buster deal twice as much damage! :D
>>
>>413378468
>Very friendly
What the fuck are you smoking.
Classic MM fans can be the biggest assholes on planet earth.
Sometimes they put classicvania fans to shame.
MMX fans are generally chill, mostly because they're "older normies" at this point, aside THAT ONE GUY here on /v/ that for months, every single day would constantly shitpost MMZ games, but he's thankfully gone now.
>>
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3>1>2>4

ZX>ZX2
>>
>>413379265
Hahaha, that’s why I said I’m friendly. Usually it curbs the zealots. Usually, but now I outed myself, and will be tested. Lol.

Yeah, I noticed the mmx fans are usually the chiller ones.
>>
Post more Leviathan
>>
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>>413379465

IT'S GUTSMA- oh.
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>mfw there will never be a Megaman Zero anime
>>
>>413379462
I see you’re a man of taste as well.
>>
>>413379896
I probably wouldn't want it. Just do Legends.
>>
>>413379896
>Best you’re going to get is a 15 sec add

https://youtu.be/zKHY6BsNd50
>>
>>413380213
https://youtu.be/Tp7KtTBz5ac
>>
>>413365493

I don't know,I like 3 better thanks to story and final bosses. Also I hate that robo fucker newschick and her emo ex in 4.

>>413366223

I was under the impression that ZX is harder than Zero aside from the first Zero game. Not that I've played ZX yet.
>>
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>>413369757
>>413369905
>>413369987
>Dies to vile
>""dies"" when he gets perma-KO'd by every player ever in X3 to steal his saber
>Dies in X5
>""dies"" in command mission before coming back 60% in

>"dies" (loses body, is sealed and lost to the world, and essentially dead until cyberelf hax fullrestore him) prior to Zero 1
>Is throught dead by everyone before Zero 2
>"dies" when he kills his own original body in Zero 3
>Dies fore realz in Zero 4

>Cooldude Giro gets model Z, dies like immediately on ZX game start
>Biometal then goes on to kill itself (maybe, possibly, WHO KNOWS) in ZX advent
>>
>>413380213
>>413380284
They only make me want an anime more. An OVA like The Day of Sigma would be so good.
>>
>>413365493
2 is best. 4 is retarded with the dumb difficulty spike for that one guy
>>
>>413379991
I want a wet robot
>>
>>413380678
He really is Wily's son of a sort, isn't he? Keeps getting put down just to come back each time
I mean, Wily didn't die a whole bunch but you know what I mean
>>
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>>413379896
And that's a good thing
>>
>>413375369
This, you can actually feel that Zero 1-4 feel connected, while X1-8 feel disjointed and confusing, you could tell that Zero 1-3 were at least planed from the beginning
>>
>>413381084
haha, delete that right now.
>>
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>>413380762
Craft's fight makes me so fucking wet,
https://www.youtube.com/watch?v=f27LYiRjRNA

but when thirteenyearold me played it, he absolutely felt unfair and undodgable.

The thing that makes him weird (and also really, really memorable) is that he's basically the absolute first enemy in the Zero series that FORCES you to use the fact that your dash lowers your hitbox.

I never fucking realized this, despite having played the first three to multiple times each at the time, and it really feels like complete bullshit when he uses his laser attack and you just can't manage to jump it.

In zero three, you got the double jump chip pretty easily that let you avoid situations where you might otherwise have to dash under things. There, though, I just had to bash my face in against him until I got lucky, since making things requires so much SHIT in zero 4.
>>
>>413381098
What's interesting about Zero 3 is the back of the boxart stating to be the finale,despite a sequel a year later. We almost had a zero game in between 1 and 2.
>>
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>>413381084
>>
>>413381219
Well, it WAS supposed to be the finale, but Capcom really wanted a sequel.
>>
>>413381084
The only thing good that came out of this shitty manga is that fans make lot of fancomics that are actually base on the game
>>
>>413381352
And leaving Weil to not die would be off.
>>
>>413368558
>your inventory UI on this intro stage is the same one from MMZ1, just more damaged
>after you faint and are repaired you have the Zero 2 UI
Kino stuff
>>
>>413381084
>that a good thing
fuck off

https://www.youtube.com/watch?v=moVMNyd0FGM
>>
The GBA is actually the best console of all time. Sure it has shovelware, but the difference between a 2/10 and 6/10 is negligible as neither are worth playing. And the GBA has dozens of 9 and 10/10 games.
>>
>>413370541
>atrocious VA

Speaking of, is there an undub of ZX Advent? Because fuck if most of the voice acting wasn't god damn trash.

Albert was okay.
>>
>>413371476
One neat little touch that gets lost in translation is Omega is voiced by the X Series Zero voice actor in Japanese.
>>
>>413370541
ZX series deserved to bomb for erasing all the X in ZX
>>
>>413381847
>The GBA is actually the best console of all time.
The GBA library is amazing but i will ALWAYS be of the opinion that the hardware itself was shitty.
It was durable but that's about it.
Playing GBA games on any other system but the GBA is the way to go.
>>
why did handheld megaman just fucking die after 2009? You have constant games in battle network and zero and the sequel series ZX and Starforce from 01-09 and now nothing for almost a decade. Why did the 3ds and late ds get ripped off?
>>
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>>413381873
MFW Queenbee the Hymenopteroid starts talking
>>
>>413381995
Two factors:

-Market oversaturation MMZ 4 wasn't even meant to exist, the series was intended to finish after 3 and that was already pushing it, tons of megaman games in general for a long time.

-Too difficult for the new gen as the generational switch started to happen.
>>
>>413381987
Gba origional was comfy as fuck with amazing L and R and a good d-pad. All it needed was recharable battery and backlight which you can mod.

Hardware wise the GBA is great, the artstyle and music of GBA games is godtier, only SNES ports were sometimes disappointing.
>>
>>413373698
It was basically Axl, but with Albert being a neophyte, he took it upon himself to name it after... himself.

It didn't really matter much anyway since most of the forms were trash. You only ever needed ZX and H. MAYBE Chronos to cheese things on Hard Mode.
>>
>>413382097
>the system is good if you mod it
That's not a good argument, it has to be good out of the box.
>>
>>413381873
Prometheus VA was great but holy fuck at literally every animal boss.
>>
>>413382080
Not to mention the high from gba/ds to absolute low from the psp sales.

Damn good games, but that made capcom cautious.
>>
>>413381160
>he's basically the absolute first enemy in the Zero series that FORCES you to use the fact that your dash lowers your hitbox.

That doesn't seem right (unless you're using "force" loosely, which is fair). I feel like there were other boss attack that required dashing to get under, and it feels pretty natural to do and is obvious given attack hitboxes.

But yes, something about Craft's fighting style is very unorthodox.
>>
File deleted.
>>413365493
I was never a fan of overworlds in my platformers, but MMZ is very good. I remember Zero's redesign being very controversial, but I always liked it.
>>
>>413382080
What? I don't just mean zero I mean all megaman stuff. ZX wasn't hard nor was battle network. what is the generational shift? Zero 2 and to a lesser extent megaman platformers was always considered a hard core game.

I would have loved a spiritual successor to network transmission on 3ds or something. I just don't see how they can go from 1-2 high quality games on handhelds every year for almost a decade to fucking nothing out of nowhere for nearly a decade. They saved money by reusing assets/engine and it's not like sales slipped much, they all sold around a million.
>>
>>413375968
I stream the games from time to time. Zero series and ZX are fun as hell. There's usually little attention from English-speaking audiences, but if you time it right, there's a very large amount of Chinese and Taiwanese gamers that will watch. They LOVE Mega Man games.
>>
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>>413365493
>be 10 maybe
>get MMZ on a whim
>play it and really enjoy it but could never beat it (usually got stuck when the base invasion happens)
>drop it
>get MMX2 on a whim like a year or 2 later
>same shit
>beat intro but always get stuck somewhere i the game and give up
>years pass
>MMZ collection comes out
>buy it because of my old memories playing those games
>beat all 4 games in a weekend
>feel like a god

Maybe it was because I played though Maverick Hunter X, ZX, and MM9 or 10 that I hadn't realized I was ready to go back to those games. but man it's really cathartic going back and blowing through games that gave you trouble as a kid.

I'm going to be supporting the X collections and MM11 just in hopes that these games also come to console again.
>>
>>413381987
Meanwhile, the Vita's hardware is 10/10 but struggles to get a good library (there are some very good games for it though).
>>
>>413382183
The core is there. It's much better than most stuff. 3DS built quality for example is trash and nothing compares to first gen vita.
>>
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>>413382352
>ZX wasn't hard
>>
>>413382497
I'm good at games, I was upset with 3 because of the gay cyber space easy mode shit. Zero 2 is kino. These games are great because of the natural progression you get from upgrades combined with the ranking system and general challenge. ZX was bland and boring to me, fun but forgettable, honestly zero 2 is the only game that I really memorized.
>>
>>413382497
I had to do this with a keyboard
It sucked
>>
>>413382384
MMZC has easy mode and the story with all 4 combined makes it for babies.
>>
>>413382658
Zero 2 is indeed kino.

But my point was that that part of ZX was ass.
>>
>>413382724
just put a controller in PCfat.
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>>413382350
wrong pic, that was a shit Zero
anyways, the boss fights were way better in MMZ then in MMX imo. Much harder to cheese.
>>
>>413382497
That is the only section of the game anyone would struggle with. The rest is pretty easy
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>>413382727
you know you can like. . .not play it on easymode.
>>
>>413382750
the only problem with 2 is the story is essentially filler/world building exposition. They really didn't need Elphizo or any of the shit leading up to dark elf.

People who think 3 is the best are plebs though. Story is best and it's very solid but scenerios are somewhat forgettable and it's too easy. At least the weather system in 4 was an interesting take on the easy/hard mode.
>>
>>413382349
Nah, other attacks LET you do it (like aztec falton's feather launch attack where he ducks up and down, or panter flauclaw's lightning-throwing attack), but on those areas you can dodge them in other ways - like, say, by quickly jumping up the wall, or falling between the traincars, or whatnot.

Crafts arena has NOTHING for you. No walls, no dips in the floor, nothing. If he starts using his laser gun in the corner, all you can do is to dash under it; there's no way to lead his shot elsewhere, to get behind him, the beam's just a HAIR too large to jump over - that kind of thing.
>>
List reasons that the Zero series is only 9.5/10 and not 10/10.

>X never became Zero's final Cyber Elf
>We never saw the Guardians sacrifice their lives to help Neo Arcadians evacuate, instead they just die off-screen
>The third weapon is always shit.
>Missable cyber elves, and hunting for crystals in general

I sort of at least stand by weapon grinding in Z1.
>>
>>413382658
The nice thing with 3 is Cyber Space is a detriment. If you actually want a good score, you never go into Cyber Space, since it docks your score.

Except for one particular instance.
>>
>>413382915
That's fair. I guess my point was that in all those cases, you're already "taught" to dash under attacks. So when they take away all other ways of dodging, it still shouldn't be a surprise.

But yes, something about Craft just fucks me up.
>>
>>413383045
Dark Elf wasn't actually Iris
>>
>>413383161
How would that make sense

Also Iris is old and busted, make space for Ciel.
>>
>There is people in right now in this thread that uses elves
>>
>>413383045
>that boat stuff that was hard to jump to in the first try
>having to spend some time slashing sword in enemy to lvl it up a bit
guess it really is... a 9.999/10
>>
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>>413383278

:^)
>>
>>413383045
That always annoyed me about 4. Weil doesn;t get off scott free, we actually see what humans think of this whole mess for a change, a decent plot that for once doesn't rely on "lel elf magic did it"...but we get absolutely no mention of the Guardians at all besides a blurb in some collectors book saying "they ded".

I just don't understand. Is this what's it's like when a series starts getting stupid supplementary material? Was I supposed to listen to a drama CD or something?
>>
>>413383045
Is Zero cocksucking a valid reason?
>>
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>>413383278

>There are people right now in this thread who think its reasonable to punish players who use whatever means available to them overcome difficult gameplay, which is the hallmark of the franchise formula because Inti Creates has an ego problem.
>>
>>413383520

Someone's not played the Gunvolt games
>>
>>413383045
>Needing an entire playthrough in Zero 1 to get enough crystals to level up a single elf
>Everything about cyber elf implementation in 1 and 2, actually
>That that dude said, the one FUCKING jump from the repliforce submarine to get an elf in Zero 1
>How underwhelming Elpizo 2 is, especially compared to the 1st form
>The hilariously shitty multiplayer mode in zero 2
>The fact that my bae, the chain rod, got wrested from my loving arms after but a single game
>The ranking system being just a bit too tight in Zero 1, with it only taking 4 damage points to kill you
>That FUCKING escort mission in the desert
>The weird weather system in Zero 4 essentially being the cyberspace easymode doors from 3, but harder to ignore and constantly rubbing the fact that you're making things harder on yourself for no sensical reason in your face
>The GBA's resolution hampering the more cinematic bits, like how Omega 2 can't move at all because it's so fuckhuge
>The fact that Zero 3 only has a single Z-saber chip associated with each CARTRIDGE, not each save, fuck you dude who had my cart before I bought it from gamestop

The thing that makes the Zero games so amazing is how devoted inticreates were to iterating on their formula. Zero 1 had TONS of flaws, and repetition, and weirdo design choices - but by the time Zero 3 rolled around, it's honestly pretty much flawless.

Like, I spent a good 5 minutes lying here in front of my laptop trying to think of something I dislike in Zero 3, and I just...can't.

E; Oh actually the library mission with the eel dude where you have to memorize four different sets of four doors each in order to get a perfect mission score sucks and I hate it
>>
>>413383365
I am more impress on the fact they had enough e-crystals to evolve all of them. I gave up on that pretty quickly
>>
>>413383593
I fucking love the zero games, but Gunvolt goes way too far for my tastes and I thought the same when I first excitedly bought the original translation version on the 3ds eshop many moons ago.
Inticreates, however, once again proved just how good they are about listening to feedback with Gunvolt 2, bless them for the three-strike system they added to your chain. I hope we get to see an even-better 3 to harken back to the perfection that was Zero 3.

Forcing you to essentiallly no-damage run Gunvolt was stupid, especially in the wake of their Zero experience; ranking systems need a gradiant to them, so there's room to do WELL, but not PERFECTLY. To get A-ranks, instead of S ones. Gunvolt just stole all your score after a hit, it really made me mad, even though I do like the gameplay and had fun with it.
>>
>>413383460
Basically. The extra shit for the Zero series added things to expand on characters like Elpis and the Four Guardians.

I think it became rather clear Z4 wasn't intended to happen with how they just brushed aside things, only really trying to resolve the Weil hanging thread. They even went so far as to allude the "original" end of X5 by having the intro stage be the impact site from X5. And for fanservice, the boss you fight in the jail is the same boss from X3's intro stage.
>>
>>413384189
I was actually going for the other way: Gunvolt games have almost no challenge if you really just abuse prevasion, and there's almost no penalty for that (other than you not getting to listen to cool musics).

The one hard party in the game is the final battle when they suddenly take Prevasion away from you. I was so stoked for something of similar challenge in GV2, but they ended up not having anything at the end that kicked my ass.

Still gun, beautifuln games though. But severely need better stage design.
>>
>>413384279
I've said for the longest time we needed a prequel game with playable Four Guardians. They already have the engine for it based on ZX.

We'll call in Mega Man Zero 0.
>>
>>413384189
Oh yeah, don't forget the back-ported the 3-strike system in GV1 too.
>>
>>413384323
Oh haha I honestly always forget Prevasion even exists, since the moment I opened up my equips and saw what that thing did, I tossed it immediately. Yeah, that's basically just a built-in, automatically-enabled invincibility cheat.

I guess it's because I went in from the mindset of playing the zero games through with S-ranks every time, so when I saw getting hit, with or without it, would instantly zap all your rank away, I saw no point using it one way or another.
>>
>>413384439
They DID??? I bought the striker pack on 3ds the moment it came out, was that in the base version, or patched, or what?
>>
>>413384323
Gunvolt is fine, but copen is the better playable character. He is just too much fun
>>
>>413384579
Switch version and both versions of striker pack I think
>>
>>413384517
I think there's an argument here about game design, but Gunvolt does one thing better in allowing you to redo stages, unlike Zero where you have 1 chance to get your good rank. Obviously this leads to a different experience for the player (e.g. Zero games made me git gud because I had one chance to s-rank each stage), but it's nice QOL.

>>413384579
Hm, looks like they did it in the Switch version. Unclear if they backported it to the 3DS or PC versions, probably not?

>>413384587
>Guys, Gunvolt obviously wasn't edgy enough or OP enough in the first game. What can we do for Copen?
>>
>>413366452
Do it better.
>>
>>413384348
>4 Guardian game never
I wonder when chinese folk will do this, they made a full ZX prequel fangame
>>
>>413366452
>>413384756

Why the fuck did they change characters for ZXA
>>
>>413381084
>tfw the manga was actually alright until it switched from split personality Zero in this fucking shit
The first half wasn't too bad except for the rushed ending and the story being absolutely nothing like the game's plot.
>>
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>>413384756
>>413366452
Aile 2nd best girl
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>>413384348
Megaman 00
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>>413372291
Legends is the Turn-A of Megaman. All smiles from there on out.
After Volnutt comes back from the moon, that is.
>>
>>413365493
i fucking love the zero knuckle
>>
>>413384754
I just like bullet dashing and staying in the air for ever
>>
>>413384910
Zero: Ore wa ROCKMAN
>>
>>413384997
Copen was so fucking broken.

GV games are on the easy side but they're so fun. I just wish there were harder stages that made use of all the mechanics.
>>
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>>413365493
Edgy shit is usually the worst kind of design but Megaman Zero is the best Megaman spin-off if not better than the main series itself
>>
>>413385070
It's interesting. MMZ and MMBN are probably the two best series in the franchise. MMZ goes serious/edgy/gritty. MMBN goes fun and colors. Both work.

Please make magic again Capcom.
>>
>>413384754
Yeah, just popped in my cart, grabbed the latest update, and it doesn't look like they ported it to 3ds striker pack, damn.

Seems weird, too, seeing as they made sure people who had the downloadable copies of 1 were also able to access the non-shit localization when they re-released the game.
>>
>>413370628
if the boss forms didn't suck ass it would be amazing, sucks they are mostly used just for getting past some obstacles
guardians are slightly better but none of them feel as good as zx outside of maybe shadow or harpuia
>>
>>413385224
I mean, probably because they wanted to add some new stuff for a collection. Otherwise it does feel kinda cash-grabby to release 2 collections on adjacent generation consoles, not that far apart.

But I want to support them anyways so I've bought both.
>>
>>413385070
Is anything even remotely serious considered "edgy" here these days?
>>
>>413385181
Zero also has the bosses be about skill and not rock paper scissors
>>
>>413385181
The problem with Battle Network is that it did the "It was me Wily" thing that classic did but applied it to an RPG. Which doesn't really work.

Well sometimes it was his son but the point still stands it was always WWW's fault.
>>
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>>413384348
Four Guardians game you say?

>>413385248
Model F is my third most used form, punching things feels great
>>
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Seriously fuck capcpom for pulling this back then
>>
>>413385654
Was this a fansite or a capcom april fools?
>>
They should make a Megaman Z collection which contains the Zero and the ZX games. Ofcourse it'll be borderline impossible to put the ZX games on there, but whatever.
>>
>>413384348
i never knew how badly i wanted this until now
>>
>>413385717
April fools
>>
>>413385717
April Fools but I don't believe it was capcom idea
>>
>>413386039
Capcom is known for making shitty april fools"We know this is actually what you want but we won't make it" jokes
>>
>>413385627
Can you imagine what that fight would feel like from model ZX's perspective? I want a omega-style superboss where you fight a constantly, instantaneously transforming model A that suddenly shifts from one forms to another in the middle of movement before launching an attack.
>>
>>413385654
Atlas a cute
>>
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Playable Pandora never
Im still mad at Albert

>>413386154
Sounds scary to fight
>>
>>413365493
Zero 2 is my favourite. But I enjoy all of these games.
>>
>chinese made complete ZX prequel
https://youtu.be/9e55Ru-iutU
It has broken english, OCs and recolored bosses, but I enjoyed it.
It's more of a Zero game, where you select either Model X OC or model Z OC at the beginning
>>
>>413383045
>>The third weapon is always shit.
Shield Boomerang was OK and Recoil Rod was based.
>>
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>>413373812
Remember that some criminals deserve fate worse than death: denial of death. Omega and Weil were sent into space to slowly destroy their sanity as they drift in an endless space. Surely more fitting punishment is to make them suffer eternally for killing so many people and reploids, rather than granting them quick death, right?
>>
>>413372291
iirc by ZX every human is part machine and robots all have limited life spans, not sure if either have a choice in the matter
>>
>>413379367
>Exactly same bodies, just different heads and colours
Meh.
>>
>>413386954
Honestly it's just the triple rod that's entirely shit, and even that's fine as a design - if Zero 1 was a game where combo values didn't exist, and you couldn't land three sabre-slashes on a boss without triggering their i-frames, It'd totally work as a weapon that you had to be immobile to use, but DID pierce through invis to do three hits.
As it is, it's just a much, much worse z-sabre.

I love the chain rod and using it to pull enemies around (those pantheons you can pull into the spikes in hylegg ourobuckle's stage always make me smile), the recoil rod sending enemies fucking FLYING is always incredibly satisfying, and the Z-knuckle is...well, it's not actually GOOD, but it IS super ambitious. It adds a whole bunch of versatility and a TON of weapons to play with, but because of how few of them are good, and how clunky it is to aquire them, and because your sabre and buster are more than adequate by themselves, it just feels needless.

Now, if the Z-knuckle let you stockpile enemy weapons in a submenu, allowing you to carry around stacks of maybe three different weapons at a time with a cap on the ammo you could keep on-hand, THAT might be interesting.
>>
>>413386449
Severely underrated.
>>
>>413387360
>the recoil rod sending enemies fucking FLYING is always incredibly satisfying,
I like how they smash into other enemies behind them to do a fair bit of damage. I also like bouncing off enemies' heads with a well timed charge shot.
IDK, the recoil rod is just the most viscerally satisfying secondary weapon to me.
>>
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>>413386154
>omega-style superboss where you fight a constantly, instantaneously transforming model A that suddenly shifts from one forms to another in the middle of movement before launching an attack.
>>
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Best girl.
>>
>>
>>413387360
Whenever I remember dying in Zero 2 it's always because of those damn grappling sections. Fuck the chain rod.

BTW my favorite was the shield. I love blocking shots even if they do peashooter damage to you.
>>
So which game's weapon gimmick did you like best?
>1's enemy pogo
>2's chain swing and pull
>3's big jump and push
>4's weapon steal and climbing mechanics
>>
>>413387882
Zero 2 was my first ever megaman game, and one of my first REAL action games ever.

When I got it home and popped it in my gba, I went through nearly the entire game not knowing you could hold onto a grapple target and adjust the length of your chain as you hung. Led to ridiculous shit like me using the rod too close to one of those targets you need to swing across in the forest stage and being left hanging by a little stubby chode of a chain, forcing me to drop and kill myself. Hated the damn thing.

Then I figured out I was a retard and ever since I often have it as subweapon instead of the buster whenever I replay it.
>>
>>413387725
>>413386154
I had a similar idea for a Mega man game. Instead of an 8 boss refight you instead fight a Copy Chip reploid that shifts rapidly between each of the bosses.
>>
>>413388303
They sorta did that in Megaman 10 and it was great.
>>
>>413388374
The Weapons Archive? Yeah that's an amazing idea.
>>
>>413388141
I'm really happy I had such top tier taste as a kid. I can't imagine other 9 year olds playing megaman zero 2. Don't know how the fuck I knew to buy them but all my GBA games were gold
>>
>>413372167
I like it more. X series probably has the worst aesthetics of all the MM series.
>>
>>413388573
X1-3 looked great

ps1/ps2 shit was dogshit.
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best girl
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best boy
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>>413388926
The only one I think had halfway decent designs was 1. It might be bias though cause I like Zero and BN designs the most and those were my first mega man series. I absolutely love classic too though so I dunno. X always had this weird 90's grime to it that I don't like.
>>
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Yeah, it's about time I replayed this series.
https://www.youtube.com/watch?v=YWcfILNz_0s

>>413389673
I feel the same way. X felt very non-Capcom. Zero was kinda the same, but I still liked its style.
>>
>>413390151
Ciel Model L?
also how far is the Rockman Ciel game?
also mad, that the other Ciel game development is on hiatus
>>
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Zero 4's main theme is so nice. There's like four or five different versions of it, but I like this one

https://www.youtube.com/watch?v=bSkyX9e4j4U
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>>413390392

I wasn't aware such a thing was even in the works. Perhaps it would revolve around the time Ciel built the Models, and she tests them throughout levels.
>>
>>413390529
https://www.youtube.com/watch?v=TcM-_WnXtvU

and the other game, which had weird game physics and is on hiatus
https://www.youtube.com/watch?v=Un6tFABCVXc
>>
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>>413390747

She looks so cute
>>
Zero is my favorite series. Just wish they did a re-release of the games without the screen crunching the DS compilation wasn't that great.
>>
>>413392306
There's actually a romhack that expands the field of view in the DS compilation, but there's loads of glitchy garbage off screen. It would be amazing if they actually put the effort in.

Anyway, I like the DS collection simply because you can use the additional face buttons and the music is no longer muffled.
>>
>>413365493
>diaper fetish
Beyond that solid game
>>
>>413384754
>Gunvolt obviously wasn't edgy enough
Well, yeah. He isn't edgy at all.
>>
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>>413393874
>>diaper fetish
I honestly hate when people say this.
X's Zero design had the same shit.
If anything though, MMZ's design is more like a speedo or a thong then a diaper.
>>
>>413383365
>That rank on Z2 at the end of the game when you're getting the ultimate form.
I think its called Elf Destroyer or something.
>>
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>>413383365
>>413383278
>>413395459

The end justifies the means
>>
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new Megaman allstar racing game when?
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>>413395971
>posting the guy whose ends didn't justify any of his means
>>
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>>413397737

Well, at least he tried
>>
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>>413395971
who is the Emiya Shiro of Megaman? Kraft?
>>
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>>413398140

X's ideal utopia where humans and reploids co-exist, seems very similar to Shirou's wish to become a hero who can make everyone happy. If the Zero series writers went with the original plan where the villain was the original X (rather than a copy), then X is definitely Emiya, who retired innocent reploids to sustain the human race, realizing that sacrifices do need to be made.

Zero is definitely Rin, the more experienced fighter who helps keep his naive partner grounded. Also the whole tsundere thing.
>>
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>>413399484
sanage_semi and ukimukai are a blessing
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>>413366223
ZX's map made it more annoying
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>>413400054
ZX had the annoying map, while ZXA didn't need the map at all

>>413399940
DON'T lewd X's daughter
>>
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>>413400146
it's too late for me
>>
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>>413372275
I like em
>>
>>413400181
I wonder if Ciel secretly wanted to grow into a sexy woman, seeing as she was designing the 4 guardians
>>
Did anyone here have a link for his old doujins?
>>
>>413400865
whose doujin?
>>
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>>413399571

Oh wow
>>
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>>413401129
whoever requested these Aile nude edits in h edit threads, I want to say, thank you
>>
>>413390443
the music direction of zero 4 was actually fantastic compared to the other 3 games, esperanto is one of the best tracks in the entire mega man series https://www.youtube.com/watch?v=pgnvpi-E-nk
>>
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>>413372275
Not a fan of big areolae?

>>413384918
>Turn-A
I love that series. Also love Legends.
>>
>>413401263
>Zero 4 ending
>Ciel dieing
https://www.youtube.com/watch?v=x11sVPn_jjA
right into my kokoro
>>
>>413401263
I disagree, Esperanto and Max Heat are the only tracks I can remember particularly well from Z4. Pretty much all of Z1 is iconic, Z2 has Ice Brain, Cool Water, Departure and Power Bom. Z3 has Reborn Mechanics, Trail on Powdery Snow, High-Speed Lift and fucking Cannon Ball.
>>
>>413401441
I meant Zero dieing and Ciel crieing at the end
https://www.youtube.com/watch?v=cUw9nRNAAd0

also what is with inti and sad ends?
Gunvolt had also a bittersweet ending
https://www.youtube.com/watch?v=67cCVKCy51I
>>
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>>413368558
time to replay all of mega man zero
>>
>>413381665
I fucking love it when games have details like that.

>>413381987
You mean the build or the guts of the machine? The only problem with the latter is the lack of a dedicated sound chip.
>>
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>>413401263

I only just recently realized this one is also one of the Esperanto variations.
https://www.youtube.com/watch?v=vwujf2yHUGM

Apart from those though, I think Deep Blue is quite nice. Reminds me a bit of Pirateman's theme from Megaman & Bass
https://www.youtube.com/watch?v=NTK9z1GNMEY
>>
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>barely much normal Pandora art
It's been slowly expanding, but goddammit
>>
Megaman Zero collection for modern consoles right now Capcom! The distribution of the DS version was utter shit!
>>
You want to know true suffering?
Capcom will never give a Mega Man game enough budget to have HD, hand-drawn graphics like Wario Shake-It or the Monster Boy 3 remake
>>
>>413401512
>forgetting about fucking Falling Down
>>
>>413401978
You're right, mea culpa. Kraft's battle theme is pretty rad too.
>>
Zero 4 tried to layer too much shit and made the game a mess. The weather system, the crafting, the collecting of other shit so you can craft. Also crafting.
>>
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>>413401743
I think I'm to blame for the slowly ever increasing art of Pandora recently
also have my collection of Pandora lewds
https://drive.google.com/drive/folders/1zIPJmk8Ouvbt3u50D0ybkgtoKBMruuM7
https://drive.google.com/drive/folders/1hu8zIWmi2dGRDX63j9IOTUusKEyHS0Ue

>>413401963
while budget may play a factor, you need manpower, talent and time
also one of the reason why Mighty #9 was a trainwreck, inti couldn't into UE4
>>
>>413401963
>tohru nakayama will never work on another game
>>
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>>413401743
also doesn't help, that her normal form was only shadowed in ZXA and only got fully revealed in Gigamix

>>413402382
>what is Dragon Marked for Death
>>
>>413366452
Ah, I want to fuck Aile.
>>
>>413402260
>while budget may play a factor, you need manpower, talent and time
>also one of the reason why Mighty #9 was a trainwreck, inti couldn't into UE4
True, but what Inti/Inafune were also dealing with were mostly rookie staff brought onto a project they weren't prepared for. And they were stuck with UE3, mind you. Capcom on the other hand not only has more proper budget but genuinely qualified and experienced developers.

You may get mismanaged or poorly balanced Capcom games, but most of the bad ones in recent years were outsourced.
>>
>>413403171
>if rumors are to believed, MvCI was outsourced
>BGM was outsourced to movie composers
>graphics weren't polished
I really wish MvCI got more love during the development, but it's such a cashgrab
I can accept bad graphics, but the bad PR and the boring BGM does it for me
shame, I really wanted to play X, maybe I buy it used
>>
>>413403413
As someone not really into fighting games in-depth I never had much interest in MvCI to begin with, but it would make sense for the game to be outsourced. Doesn't remotely look like anything Capcom themselves would make.
>>
said before as you can see line to the right side to the left harmonically squareness the weapon orientation, mid air with a sense of shading, dynamic in motion little details ordered from right to left,
>>
I really need to get around to playing the Zero games in a non-casual fashion. I played the easy story mode of MMZC up to the end of Zero 3 and stopped for some reason.
Until then, I can't believe that only a single one of you niggers posted ANY Mythos tracks.
https://www.youtube.com/watch?v=EsQI7Q4X8Nc
https://www.youtube.com/watch?v=zRAjiv23A3M
https://www.youtube.com/watch?v=zyADNaIGBaI
>>
>>413404190
>Zero has an arm cannon in the X series
>doesn't have it in the Zero series and has to rely on a gun
how do they explain this?
>>
>>413404425
you're not actually zero
>>
>>413404546
Omega Zero doesn't have the arm cannon buster, either
>>
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so did they copy Digimon?
>>
>>413365493
2 was the best
fite me m8
>>
>>413382218
OUR FUTURE...OUR WOOOOOOOORLD!
YEOWCH!
>>
>>413405145
2 is 2hard
>>
test
>>
>>413401512
You say all this and you can still forget about Hell's Gate Open?

https://www.youtube.com/watch?v=_pRN6_A0HdM
>>
>>413381873
there is undub for the PAL version, which only had voiced cutscenes and grunts, so it's not a full undub, as ingame scenes are left voiceless
>>
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Ok this is driving me fucking crazy.
There's this one megaman track, it's either from MMZ 3 or 4 i think.
It's very atmospheric and low key with this catchy theme as the base.
I don't know how to describe it more than that, i've searched the fucking OSTs over and over and i can't find it again, goddamnit.
It's very different from any other track in the series, it's very low key and it sounds darker, more quiet and minimalistic.
>>
>>413402462
Oh god, that drawing is terrible, I'm sorry.
>>
>>413398789
Who's Dr.Weil then?
He's just an asshole who hates everyone
He also doesn't die when killed
>>
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>>413405743
can't be picky with free requests unfortunately
>>
>>413405676
https://www.youtube.com/watch?v=4CmX52Oi9QA
This, maybe?
>>
>>413405921
It has a very, very similiar mood to this one but it's not this.
>>
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>>413405919
It's nice that you saved them but oh god, didn't know i sucked this bad.
>>
>>413394265
I dunno he's got an extreme case of anime protagonist
>>
Damn the zero series was hard as hell to complete it at 100%.The ranking system was so unforgiving especially in the first megaman zero.
>>
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>>413406145
there are worse, so it doesn't really bother me
>>
Jesus, this game was way too big of an obsession for me at 13.
>>
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>>413405676
>>413405921
>>413406042

https://www.youtube.com/watch?v=EUwIuJSvxNM

Found it, it was actually from ZX:A.
Thank god, else it would've bothered me all fucking week.
>>
>>413404425
X was canonically chosen for X5
>>
>>413406510
not sure why, but ZX and ZXA have more memorable tracks then the Zero series to me
https://www.youtube.com/watch?v=J1MYktq7Lhs
>>
>>413406670
Most of ZX and ZXA are too eurobeat for me.
But they do have a couple of hidden gems.
>>
>>413404756
They WANTED to make Omega look like the original Zero, but something went wrong during development and they called it off.
>>
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>>413406853
but Eurobeat is best genre
also I love Snake Eyes, reminds me of Virus stage 2 from X5
https://www.youtube.com/watch?v=SlfwSd-S8ks
>>
>>413405743
No it's not, fag.
>>
>>413406971
Snake Eyes really is the perfect last stage song. It doesn't sound like an ending with the upbeat ryrhm (and it isn't because you're still going through the boss rush) while at the same time hinting that you're close.

I wish battle network had music like this.
>>
What is best way for replay Zero games, GBA games or the Collection for DS
>>
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>>413407153
is this the leitmotif of ZX?
https://www.youtube.com/watch?v=xZ-K9OFr7Pc
>>
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>nobody posted MAGFest 2016 inticreate performance
https://www.youtube.com/watch?v=hnQ1MDxNKrQ
>>
>>413370737
Model A isn't really Axl, strangely enough.
>>
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>>413404425

They retconned it so that X was always the arm cannon guy, while Zero handled a sword.

The saber is actually the base for all his other weapons, including the buster's ability to charge. That's why you can't charge the buster in Zero 1's intro stage.
>>
>>413408038
Doesn't matter for the curse.
>>
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>>413407991

Wonder Panorama and Trap Factory are my favorites there. I wasn't a big fan of the tracks originally, but damn those live versions are good.
>>
>>413408619
aren't both of these tracks the most popular ZX tracks? different taste I guess
>>
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>>413407258

GBA, it's very easy to emulate.

The DS Collection doesn't add anything new to the games individually, and the second screen is barely utilized. The games also suffer from lag in a few areas.
>>
>>413387931
Tie between 3 and 4, Z-Knuckle was by far the most useful of the lot but 3's was a concept with a lot of promise that they didn't do much with.
>>
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>>413408741

Yeah, they're popular, I just was never a fan of the original versions. The live versions are always better I think.

https://www.youtube.com/watch?v=87cKiaWfm6Y
>>
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>>413409002
I can't believe this little girl become a tittymonster
https://www.youtube.com/watch?v=O7CEKmQJ_-c

also if there is a ZX track I really love, it's Grand Nuage - Sky High, something about it is just relaxing
https://www.youtube.com/watch?v=-cWO6Q4FlKE
>>
>>413404756
You can tell he's supposed to since he's firing off more Mega Man-style charged shots, but how Omega was handled was extremely lazy in general anyways. I'm still fucking mad that Omega wasn't constantly moving and attacking in Z3 and even in ZX he's a bit dumb since all they did there was remove delays between his dumb attack-scheme.
>>
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>>413387931

Chain Rod from Z2.
>Batman grapple
>powerful spinny charge attack
>pull shields away from enemies

Also, I quite liked the Z Knuckle. Even though a lot of the weapons could have been more useful, it was a great idea to turn Zero into some combat veteran who's able to procure weapons on-site.
>>
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>>413409251

I think the area in which you fight Omega was too big, it encourages run away tactics and didn't match the boss's slow attack patterns.

He has a cool voice though.
>>
>>413408764
>Lag
M8, did you even play the GBA games? The Anubis boss in Z1 slowed to a crawl. I can't remember any points that caused lag in Zero Collection.
>>
>>413409753
Yeah Omega is hilariously ill-fitting for his environs and even ZX's arena is way too goddamned big. If they really wanted to paint a goofy Light vs. Wily final showdown like they did in the background they should've had a couple walls come down to bring it to normal boss-area dimensions. Either a smaller arena to compensate for the boss's slow pattern, or a substantial speed-up and intelligence increase on Omega to compensate for the huge arena. Either way I think Omega could've used a tuneup regardless, at the very least not making X5's mistake of the shot-shot-saber combo being retardedly slow and in general aping X2's Zero boss fight while being substantially slower and dumber.
>>
>>413410049
ZX's boss fight at least forces you to keep moving and react to different attacks, X2 and X5/X6 Zero fights are unbearably predictable and repetitive.
>>
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>>413407258

The music was actually cleaned up in the DS version.

I also heard the graphics were updated too, but I personally haven't noticed it.

Yeah, get the DS collection
>>
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>>413410049

I think cyberspace Phantom is an example of the direction the boss fight could've gone in. That fight was interesting. You had a small area with no walls to hang onto, and in that limited space, Phantom sets spike mines, and throws kunai at you from above. I personally found it quite challenging without the chip enhancements.

Omega on the other hand, is chasing a small target in too wide a space. He's like a guy trying to catch a mosquito in the dark.
>>
>>413408183
Nope, his replacement body simple didn't have arm buster.
>>
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The NES games are better desu.
>>
>megaman zero thread
Aww yiss time to jam

https://www.youtube.com/watch?v=5UNTW8hFcpk
>>
>>413370874
Because Capcom realized the only good games were the NES games
>>
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>>413411916
Good thing we're talking about the Zero series than you fucknut
>>
>>413411916
Then what are you doing here you blob
>>
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>>413412719
L-Looking for friends.
>>
>>413398789
When has Zero ever been tsundere
>>
>>413401565
switch collection plz
>>
ZERO COLLECTION WHEN
>ZERO COLLECTION WHEN
ZERO COLLECTION WHEN
>ZERO COLLECTION WHEN
ZERO COLLECTION WHEN
>ZERO COLLECTION WHEN
>>
>>413407258
Both are almost exactly the same, so whichever feels better in your hands.
>>
>>413414604
>Zero Legacy Collecttion
>The first two games will be in one disc
>The switch version the other two game are only for download
>>
>>413414764
You kid but:

>Z/ZX Collection
>Z games on cart, ZX games on download
>>
>>413414604
You got one for the DS.
>>
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seeing as Gunvolt 1 was made into a steam/Switch game, chances for a ZX port on Switch?
>>
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>>413365493
>Play Megaman Zero 4 as a teenager
>Wonder where my guardians went
>Just recently read about how they died when Omega exploded at the end of Zero 3
I loved my guys and my girl Leviathan.
>>
>>413415442
goddamnit, I love these longcoats, I blame Seto Kaiba
>>
>>413367918
leviathan is pure sex
>>
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>>413416420
fuck, Megaman girls are so lewd
>>
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*saves your continuity*
>>
>>413385627
This is pretty cool. Never knew changing biometals midfight could be such a strong option.
>>
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>>413366452
You rang?
Also ZX was amazing. I liked ZXA as well but that fucking english voice acting was atrocious. and this is coming from a dubfag
>>
>remember having a lot of fun playing Zero when it came out
>decide to emulate it for old times' sake
>can't even get past the tutorial boss

Was Zero always this hard or was I just a much more skilled player 15 years ago. I swear I remember beating the first two games back in the day
>>
>>413418494
By tutorial boss are you talking about the golem or Aztec Falcon? Because Aztec Falcon is honestly harder than most of the actual bosses in the game.
>>
>>413418665
GOt easier once you learned you could dash under his projectiles to get in for a slash.
>>
>>413418665
Golem I guess, it grabs Ciel. I remember a falcon boss as well and having a hard time with him, but if I can't even get past this guy there's no hope for me
Gotta get back into the groove of megaman games I suppose
>>
>>413415074
Inti has repeatedly said it's up to Capcom
>>
>>413418494
not really hard so much as the controls for zero are pretty tight and especially in 1 getting hurt usually means a good chunk of your life bar gone. Still, golem fights pretty piss easy
>>
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>>413419120
Aztec is a boss of its own but Golem is easy as fuck or so I remember
>>
>>413418494
>>413419120
Are... are you playing with a keyboard? I'm trying to understand why you would struggle on Golem of all things. You really should invest in a PC controller if so.
>>
>>413379019
Yeah I have no idea what they were thinking with that shit. Damage buffs are so boring compared to learning a new attack. It took until Zero 4 to actually give people a chance to get new boss moves on their first playthrough, and even those are missable.
>>
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>>413385616

I'm willing to let Battle Network get away with "It was Wily all along" since they at least give you different final bosses instead of just being Wily Machine & Capsule for the 50th time.
>>
>>413419975
Keyboard yes, but I emulated Zero when it came out so the first time I played it was also with a keyboard.
I gave up after three tries, I'll give it a proper chance later on. I was just baffled that I didn't steamroll it as I didn't remember ever having much trouble with the games. 15 years is a long time though, maybe I did have a hard time with it originally
>>
>>413420465
You should still buy a controller. Zero, or any platformer really, should be played with one.
>>
>>413420252
Zero 2 and 3 had elves that would bring you up to A-Rank for a stage.
I'd also argue that Zero's basic weapon kit is already better than what most Mega Man games give you.
>>
>>413420465
its golem, all you do is climb up the wall and dash jump slash it after it does whatever move it decides on
>>
>>413365493
nope, 3
>>
>>413419975
>>413420602
https://www.youtube.com/watch?v=dFMKhrKKSM4
>>
>>413418665
>Load up Z1 and get to Aztec Falcon
>"I mean, golem was really easy, this should be fine too"
>Game Over
>"Oh, that was a little hard"
>Game Over
>Load up Z4 to play it for the fourth time
>>
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>>413417848
it's probably more effective with ZX to shoot, jump slash into triple slash, I was playing with the combo system of the game a little bit
also Pizza cutter
it's fun to experiment like this in ZX though, general rule for bossfights iframes is projectile, jumping melee, grounded melee

Model A Homing shot can act as a pseudo double buster against boss fights by first shooting the homing shot, then the charged shot
>>
How dark and fucked up do you guys think that the zero games' plot would be if X6 was never a thing(taking into account that the real X was supposed to be the antagonist?
>>
>>413420290
The Wily Machines are fine as long as they spice them up enough. Ironically enough, one of the best ones is in Gameboy MMIV which no one played.

https://www.youtube.com/watch?v=k86Ft0WPxV8
>>
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Did you cry?
>>
>>413421079
X6 happened after Zero 1. It didn't change Copy X being a mere copy.
>>
>>413368558
FUCKING GOD TIER
>>
>>413421281
I cried more with Zero 3's ending with this beautiful piece of music not helping much https://www.youtube.com/watch?v=RW3n77jG1oc
>>
>>413420290
Through that does make it so you mostly don't physically fight the main villain.
Through it was cool when King turned himself into a dragon.
>>
>>413409179
She's a reploid, she can become whatever she wants
>>
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>>413421079
I really think it's for the best that it wasn't X, the series is already a Zero wankfest (which I enjoy) so seeing him go full pragmatic and then later just crazy when Wiel brings him back would've been too much. They would've had to make the whole situation even more bleak for me to believe X would willingly exterminate innocent Reploids.
>>
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>That cyber elf you can only get by stalling the mole tank mission long enough for it to drill through a building near the end.
>>
So is Weil the biggest asshole in the series?
>>
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>>413422053
Reminder that things like the Maverick and Elf wars all just happened because this guy couldn't give Wily some fucking shoutouts
>>
>>413371534
people say this but the reason the Omega Zero reveal works so well is because Omega is a recolor.

Inti Creates actually has a more X series looking Zero in the Omega concept art. But they decided that having a mirror match would be more impactful. it's more striking when the enemy is literally you but stronger, as opposed to looking different, which makes it easier to accept it's not Zero.
>>
>>413372291
people talk about the 90's being edgy grimdark, but that only applies to comics. the early-mid 00's were the edgy grimdark phase of videogames.
>>
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>>413422187
Yeah, Wily clearly had no say in the matter of causing all manner of destruction and chaos.
>>
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>>413422053
>>
>>413421883
If it's the one I'm thinking of you can also get to it by bouncing off a bat in the underground area.
>>
>>413422187
Light is more of an idiot than an asshole(through his capsules are kinda dickish)
>>
>>413366223
fucking bitch
>>
>>413375369
X5 and 6 might as well be the same game, they take place literally like a week apart. X6 is the fallout of X5. and outside of that, there isn't any other major world crushing catastrophe in the X series.

X1 is the sigma rebellion, X2 is the follow up to that, X3 is an isolated event in Dopplertown, X4 has that city crashing into the other city which was pretty gnarly, granted, but thats about it for X4. X5 is the only major global event. after that, even X6 is fairly isolated, X7 is X4 tier but without the space gun or major city catastrophe, and X8 is relegated to industrial robots in industrial areas.
>>
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>>413378392
>>
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>>413366452
Aile is precious
>>
>>413421079
Would've made the whole thing taste much sourer, Inafune's Zero fetish is too much as it is
>>
>>413410365
Music cleaned up (I think they're using the original samples played on better hardware like what Mario & Luigi Superstar Saga's remake did for the GBA music), no graphical changes. DS collection's basically an easy way to get your hands on all four games and actually have access to the e-Reader cards without emulation.
>>
>>413417481
*has a better story than X5 even with asspulls like Zero being alive which is something even he's not too sure about*
*actually references that fucking stupid "Light wipes X's memory after Zero's death" ending with the implication Wily's own capsule-ghost repaired Zero*
*is unfortunately held back by almost no development time even though it was poised to be the greatest of the trilogy*
>>
>>413422426
Why would he crash a space colony down to Earth just because he got paid for it? If the world is destroyed, what good would money do?
>>
>>413422779
based
>>
>>413421086
The Game Boy MMs were fucking terrible up until MM3 at which point they started getting every bit as good as the NES games, MM5 on Game Boy is even its own completely unique game instead of being an NES game mashup
>>
>>413423467
I think Dynamo is just kinda nuts already considering his dialog in the very start of the game when he's talking to Sigma.
>>
in ZXA, which was the best character in terms of ability, Ashe or Grey?
and by ability I mean the skills they get when they a-trans
>>
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>>413423432
>trilogy
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>>413365493
Am I the only one who thinks the art style for Zero was absolute kino?
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>>413422276
I disagree since it'd be more impactful and help illustrate the point that you're using a copy body if Omega were to more heavily resemble the X series' Zero. The helmet design on X is almost 1:1 with the original X series while Zero gets a radically different-looking helmet, for example, so Omega having the original helmet would drag the point home once and for all that it's not just an artstyle change for why Zero looks so different.
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>>413423694
Model A Ashe
Model ZX Ashe
Model F Grey
Model H preference
Model L Grey
Model P Ashe
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>>413423776
PS1 trilogy
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>>413369883
>and the final boss wasn't a complete goddamned disappointment like Omega was
Hold your horses there.
Everything from 3:10 on was fantastic.
https://www.youtube.com/watch?v=OdJSUMZ_HtY

How was this a disappointment?
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>>413423873
>>
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>When the discs are restored in MMZ3
>>
>https://www.youtube.com/watch?v=H5UnnPkiwi4

>https://www.youtube.com/watch?v=kvDh-v1WuRE

>https://www.youtube.com/watch?v=9LfhxEzA1A0

Just like the X series,the Zero games have some underrated sweet ass anime themes(not that many tho)
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>>413387880
I'm pretty sure I did hear her voice somewhere else, but I can't quite put m finger on it
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>>413423432
I personally don't like X6 much, but over time I've come to direct my grievance at X5. X5 introduced a lot of shitty ideas that X6 was forced to carry with it.
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>>413424402
Omega Zero's alright on a plot-tweest and thematic front but the actual boss-fight is a total disappointment, he's too easy. Part of it is that Zero's too powerful because you have shit you could never do before like invincible-dashes or double jumping, the other part of it is that Omega has a huge delay in between all his actions and too much of his time is spent not attacking. Really all of Omega's forms are just braindead, first huge body is a reused tutorial-stage boss, second huge body has about two or three attacks that're easily maneuvered around (and you can't actually see most of it so you have little idea of what the hell it's supposed to be besides half of X's face and Omega's face), Zero's body strolls along at its own lethargic pace and it's another rehash of X2's pattern while being substantially slower and not as intelligent as X2's Zero fight.
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>>413423873
I love the art style, the dude has a lot of neat mech designs. He draws porn too which makes me wish for some official mmz lewds
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>>413422426
Probably because he wanted power, since he was looking for Nightmare Souls in X6, which I guess they're a good source of power
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>>413425741
>He draws porn too which makes me wish for some official mmz lewds
He drew Roll for a while and Capcom actually had to ask him to stop drawing Roll doujins
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>>413423974
Female Zero is THICC
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>>413425751
Meant for >>413423467
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>>413385654
this was never official, this was like an april fool thing done by sigehiro, a really good Zero/ZX style artist
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>>413425792
please please link me
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>>413386989
only omega went to space though, Weil was literally set loose once they made him an immortal cyborg.

they tossed him into the irradiated wasteland he created, to suffer for eternity, because if he ever came back to neo Arcadia, (you know, the last remaining bastion of human life) he'd never be allowed back in.

GEE SURE IS A GOOD THING NEO ARCADIA LITERALLY PURGED HIM FROM THE HISTORY BOOKS HUH. GEE SURE IS A GOOD THING THEY PURGED ALL TRUTH ABOUT THE WARS FROM THE BOOKS TOO AND HID THE PAST HUH. SURELY NOTHING COULD GO WRONG WHEN NOBODY KNOWS THE TRUTH ABOUT THE IMMORTAL MADMAN WHOS STILL OUT THERE
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>>413426126
>sigehiro rarely draws ZX art now
it hurts
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>>413426350
The Zero series seems to be much dumber than I remember it to be
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>>413425792
That was a different artist. The Legends artist, I believe.
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>>413368138

Would switch 1 and 3 but this is prime taste.
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>>413425792
BASED
>>
>>413426520
its not that dumb, stranger shit has happened in real life. Honestly, the kind of idiocy that Neo Arcadia got up to is about on par with how most governments, especially repressive ones, function.

After Stalin died and the whole power struggle to replace him went down, his head of the secret police was shot and killed by kangaroo court because he was an awful human being. after the fact for a very long time, while he wasnt quite erased, they tried pretty hard to cover up his existence because of how bad it made Stalin look by comparison.

So Neo Arcadia erasing history in an attempt to make sure it never happens again isnt that strange. its just that in real life you dont have immortal mad scientists who can come back to exploit that
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Was it ever explained what happened to the original Mega Man between the events of the classic games and X? Is he still alive while X is active or did he get killed by someone? Did he have a set date on which he'd die like the replicants in Blade Runner?
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>>413427883
Never explained.
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>>413427883
No one's dissappearance except the Doctors are explained(they just died of old age or lung cancer)
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>>413427883
q u i n t
u
i
n
t
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>>413426520
Zero series was almost certainly written as it went along, Elpizo was a dumb villain with not a lot of motivation for doing what he did and Weil wasn't thought out at all
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>>413368138
4>2>3=1 but Recoil Rod is one of the best weapons
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>>413381952
No, he voiced by Junichi Suwabe A.K.A Archer
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>>413427883
It is a gap that will never be addressed. Unless the new Megaman producer decides to split with Inafune's decision to leave Classic open forever.

>>413428303
No. That's worse than nothing. Becoming a minor villain for the gameboy spinoffs most people aren't even aware of is no ending for Megaman.
>>
>>413427883
Auto was around in X time. Maybe others were too.
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>>413427883
Original Mega Man's never been explained but neither he nor Roll has a kill-date as far as we're aware (Mega Man 9/10 robots do and it's a consistent theme of the comics), there was that continuity clusterfuck of a Korean MMO planned that showed Mega Man/Proto Man/Bass and Dr. Light/Wily right alongside X series characters plus all the main characters are replicas of X/Zero/Duo/Cinnamon
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>>413428570
That's based in that mechaniloid guarding the armor piece in Sting chameleon's stage, it's more likely it's just a Light robot that happens to share Auto's frame or something
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>>413427883
No, and it's a box best left closed, much like never actually making an X game that tackles the whole Elf Wars thing
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>>413428732
X series largely ignores Mega Man Zero exists and Command Mission even takes place somewhere around when MMZ is supposed to so MMZ is off in its own little continuity-branch with ZX
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>>413427883
Capcom really doesn't want to touch on the period between Classic and X, but it's not as if you can pretend they're in a museum somewhere. X himself, Light's masterstroke of design philosophy and the bridge between man and machine, was found in some capsule in an underground research facility by an archeologist. To me that doesn't speak well of their potential fates.
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>>413428679
I was talking about the mavericks intro in X3 (not sure which one) where Auto makes a brief appearance.
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>>413426520
>>413428334
I sorta went along and didn't pay much mind to the story when playing. something reploids neo arcadia something
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>>413428871
that was a continuity error because noone told the command mission crew to stick to the zero timeline. it only came out 2 years after Zero 1. AKA it was in development around the time Zero 1 was coming out.

that said, the artist then changed X's design to the one we know now, with the slimmer legs specifically because he realized that they were getting close to Zero territory.

that cancelled online game seemed to have an answer for all of that, regarding a split timeline. one that splits off of X6 into the Zero series, and another that splits off of X7 into command mission and the game itself
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>>413365493

4 was trash

fight me
>>
>>413371534

This would of been great but they got lazy and they used recoloured
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>>413423938
Well part of the point is that it's supposed to be impactful not just to previous fans of the series, but then-new fans as well. The impact of that scene would be lessened if the silhouette was completely different from Zero's and the player wasn't familiar with previous games.
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>>413429567
fuck you
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>>413427883
At least we can make some theories based on some information(like the Zero cataclysm or the "everyone got bombed and were buried underground" theories).The Real question is,what happened exactly between ZX and Legends?or what happens AFTER Legends 2?
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>>413400146

>It's a dude
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>>413429973
Master Thomas floods the world because lmao
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> MFW there was no model S in ZX
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>>413430571
It's funny that in the end Sigma was probably the least important villain, timeline wise.
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>>413429567
>*unsheathes light saber*
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>>413430571
Serpent is pretty much just Sigma anyway.
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>>413430571
>Use Model S
>Your character gets a butt chin.
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>>413430571
“GRR! This ends right here! Right now!”
“I will defeat you Sigma!”

MMMHX-kino moment.
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>>413370170
THE WORLD NEEDS TO BE RESET
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>>413365493

Why was the art so trash in Zero and ZX?
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>>413431879
Because you have weak soy eyes.
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>>413432064

>Soy eyes
>Zero art is the very definition of Soy
>How Zero looks compared to his X self

Get out
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>>413431318
Gartha's X always felt too hotblooded to me, considering X's personality.
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>>413369876
Ancient garage kit impossible to find
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>>413432349
It was his character arch.

He was no longer worrying and had a clear enemy.
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>>413432546
That doesn't matter. Considering X's personality, Gartha's voice just felt like a bad fit.
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>>413431318
I'm more of a fan of X telling Sigma to fuck off, he's too busy fixing the Earth to waste time on him and that if he comes back he'll kick his ass again and again, and Sigma immediately going NEENER NEENER YOU SAID IT SO I'LL KEEP COMING BACK TO HAUNT YOU FOREVER in X6
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>>413431879
>>413432273
>soy poster
>god awful taste
checks out
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Megaman Zero Ciel when? i mean, she had to test the biometal Z in someone and that someone must have been the one that sealed model W.
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>>413432940
Wait for the Chinese or whoever to finish the fangame that's essentially that.
>>413430779
Here's your light saber, Reploid.
>>
>>413432940
in 5 years
>>413390747
>>
>>413422779
We got the BN one, I would like see this one too.
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>>413433241
Rockman Ciel is Japanese I think
speaking of China
https://www.youtube.com/watch?v=0z4yYiYtv-8
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>>413432940
Eventually.
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>bump limit
i am impresed, /v/.
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>>413433376
Neat. Way better than that silly Rockman Ciel concept.
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What the fuck was its problem?
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>>413432940
>>413433448
Ciel shouldn't fight. It goes against all the themes of her character.
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After the 4 month hiatus i took since i finished Zero 4,I'm about to continue my main timeline games playtrough and play ZX1 for the first time.Any tips about the game?
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>>413433684
This is my favorite Devil design.
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>>413433719
I want a cute girl to slash stuff with.

>Inb4 Zero
Cheating.
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>>413433779
it has a horrible horrible
Pizza cutter is OP
elemental triangle exists
Overdrive gives your attacks elemental properties
Model HX full charged tornado is OP
Pandora best girl
enjoy the music
>>
>>413433954
Then make up a girl. Ciel shouldn't fight. Out of all the characters in the franchise, Ciel embodies nonviolence and peace the most, so having her fight is pretty much saying "I don't give a shit about this character, I just want her to do what I want her to do".
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>>413433954
but there is already a cute girl slashing stuff
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>>413433719
fuck that, the official backstory on megaman ZX creates a perfect excuse to forced her to fight
>mentions that model W was discovered by a group of reploids and their leader
>model W attacked
>the reploids sacrificed themselves so the leader could escape
>that leader was ciel, she made model Z to fight model W
>is never explained how the fuck model W was sealed
You could make that while escaping, ciel found zero's helmet (yes, i am a evil fucker that loves SUFFERING), with not time to despair, Ciel quickly makes model z out of the helmet and uses it on herself so she could survive.
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>>413434017
>>413433779
horrible map
>>
Good thread. How do the azure striker games compare to MMZ?
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>>413434086
X is a pacifist but he still woudn't mind blowing up Sigma for the tenth time.

Ciel isn't that much of a pacifist. She just uses Zero as an attack dog.

>>413434194
I should've said no ZX..
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>>413434338
not very good in comparison imo
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>>413434356
>using Zero as an attack dog
is Ciel a Pokemon trainer?

>>413434338
decent, but it's not Zero
although Copen in Gunvolt 2 is really fun to use
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>>413434086
Even a pacific must understand that sometimes fighting is the only option, even more against an evil force without reason (model W).
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>>413434527
I don't understand why you people want Ciel to fight so much. It's like every time there's a non-violent female character in an action series, everyone just goes "You know what would make this character better? If she killed things."
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>>413434707
because is fucking cool. Also, she would be fighting a evil force without reason, it wouldn't be against her pacifist beliefs.
>>
>>413434707
I enjoy breaking beliefs of a character.




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