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Will Doom Eternal be as good as Doom 2016?

Anyone else think Doom 2016 was the best single player shooter in a decade or more?
>>
>>423865882
>Anyone else think Doom 2016 was the best single player shooter in a decade or more?
i dunno about that
but i really enjoyed it, beat it a few days ago
>>
>best single player shooter

No. Not even close. I know there are other games that have that title I just don't know what they're called.
>>
>>423865882
It's going to be like Wolfenstein reboot 2.
Lets be real Doom4 was more fun than people expected and it was a good game.. but it wasn't like "Wow I MUST play more of this right now". Just like Wolfenstein.
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>Anyone else think Doom 2016 was the best single player shooter in a decade or more?
well that depends if you count bioshock as an fps which i do. it also depends if you count indie games which i do. pic related is probably my pick for best singleplayer fps in a decade
>>
>>423865882
Yes
Yes
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>>423865979
name them or doom 2016 is the best
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>>423865882
Would a doom with goblins work?
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>>423865882
>arch vile is back
already better
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>>423865882
>Anyone else think Doom 2016 was the best single player shooter in a decade or more?
God, I wish I had such shit taste and low standards as you. My life would be bliss.
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>>423866293
anything in the doom format works.
>>
>>423866536
>intense and blisteringly fast gameplay
>satisfying combat
>well designed arena like levels
>nod to the glorious days of FPS

what do you think is better then faggot
>>
>>423865882
it will be the same shit with new levels
>>
>>423866854
Half-Life 2
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>>423866854
>>intense and blisteringly fast gameplay
LOL. fucking console kiddies these days...
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>>423866854
now i actually think that d44m is one of the better games to come out from the triple-A machine for a while but you have to be shitting me, unless your "glorious fps days" includes serious sam then no fuck off. d44m just has arena battles which is nothing like what most old fps games had, those things were mostly done by serious sam and painkiller and they were fucking boring
>>
>>423867000
came out more than a decade ago
>>
>>423866849
Motherfucking Chex quest man.
>>
>>423867174
proofs in the cereal.
>>
Why didn't they just call it DOOM II?
>>
>>423865882
It will be as shitty as nu-doom, which is not an accomplishment.
>>
>>423867056
I mean he's right though, it was designed that way. A lot of FPSs on the hardest difficulties basically require you to play extremely slow/cautious and take a few shots and slip back into cover. Doom encouraged you to basically run around like a maniac and shoot the shit out of stuff. No one is saying it's intrinsically good/bad/better/worse but given the current landscape of FPS it's different. There's an argument that if you're playing a shooting game it should emphasize the shooting aspect over the not-getting-shot aspect.
>>
>>423866536
>>423867056

I just don't get why boomers need to shit up every Doom thread?
>>
>>423866854
>everything in this post
Is this bait? None of those things are true. In fact, they spit in the face of the truth because they're so blatantly contrary to what's actually correct.
>>
>>423866293
Witchaven.
>>
>>423867334
how much dick you suck daily faggot
>>
>>423865882
They already have the sequel template from Doom to Doom II, literally just the first game but with more of everything.

Doom Eternal just needs to be D44M but with more.
>>
>>423865882
BioShock had a lot of good qualities, but as a pure FPS? DOOM is the best since FEAR
>>
>>423867453
not enough
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>>423867571
its literally hd doom 2
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>>423865882
>Dishonored 1 was good
>Dishonored 2 was a failure

>Wolfenstein: the New Order was good
>Wolfenstein: The New Colossus was a failure

>Doom 2016 was good
>Doom Eternal will be _______

Fill in the blank for me OP, Bethesda's non-BGS studios seem to have a pretty consistent pattern.
>>
>>423867571
>it just needs to be shit with more shit
How about they make a good game first.
>>
>>423867174
>Chex quest
My favorite RPG
>>
>>423867434
except they are true and you're just saying no to them instead of countering them.
>>
>>423866074
:|
>>
>>423867707
All of those games listed were utter dogshit.
>>
>>423865882
If they keep the "awesome button" cinematic takedown trash then Doom Eternal will be just as shitty as Doom 2016.
>>
Not while Ion Maiden exists
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shit game

realized it was repetitive shit in the first hour and refunded it
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>>423866452
>Pain elementals
Already GOTY
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>>423866452
when are we gonna get an actual quake 1 sequel?
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>>423867707
>>Dishonored 2 was a failure
>>Wolfenstein: the New Order was good
citations needed
>>
>>423865882
Doom 2016 is my favorite game of the decade and my favorite FPS since Half-Life 2.
>>
>>423865882
>Will Doom Eternal be as good as Doom 2016?
Probably better. 2016 was held back by a troubled dev cycle and the burden of re-inventing DOOM. Eternal is gonna be strictly better in most ways.
>Anyone else think Doom 2016 was the best single player shooter in a decade or more?
No way. Titanfall 2 exists, Prey exists, Singularity exists, Far Cry 3 exists, Wolfenstein The New Order and Old Blood exist.

But it's certainly up there.
>>
>>423867707
>Dishonored 2 wasn't a better sequel than Wolfencuck Resistance
no
>>
>>423867895
Look up dusk you double-nigger
>>
>>423867895
Hopefully never. They already ruined Doom, and they don't deserve to touch Quake anymore.
>>
>>423865882
I think it will be more of the same and thats good
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>>423867880
>DOOM
>Refund
That is beyond sad
>>
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>>423867895
No.
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>>423867895
Never. Apparently the id Software guys didn't really like Quake, which is why Quake II was originally going to be a completely unrelated IP and then they just called it Quake II for marketing purposes.
>>
>>423867880
Good call. It's legit one of the worst FPS games to come out in years.
>>
What are they going to add besides the Archvile and Pain Elemental? The weapon roster seems pretty filled up
>>
>>423867895
Quake suffers from what people whine about in newer FPSes. Low enemy count, damage sponges. The level design is much better than doom1 though.

I just fail to understand why people dislike d44m. they never provide any non-nebulous reasoning for why.
>>
>>423867895

Not for along time with Champions kicking around.
>>
>>423867954
>cringiest story ever in a game
>a literal demo
>overwrought cutscenes: the game and its expansion
try harder
>>
>>423868160
grenade launcher. i cant remember if d44m had one
>>
>>423865882
>Classic revised enemy designs
>OG doomguy armor
>Archvile
>Pain Elementals
I hope they had the balls to create a UI with the new doomguy's face in the middle. Will see at QuakeCon.
>>
>>423867707
dishonored 2 was a better game than new cuck but worse than dishonored 1
>>
>>423867880
t. Polygon
>>
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>>423868068
They called it Quake because they couldn't get the name they wanted originally. Also Quake Champions is taking the Q1 approach for its aesthetics.
>>
>>423867970
you shouldn't DN people so casually anon, morag tong will come looking
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>>423868181
that's because you're on /v/, the only place you'll even see criticism of that game outside of a Sarkeesian video.
>>
>>423868198
and i think youre trying way too hard
>>
>>423868246
it did, sort of. Shotgun upgrade.

But they could just put quake and unreal inspired guns on it, like the one where you shoot the ball of energy and then shoot at it to make it explode, a sawblade gun, etc.
>>
>>423865882
I want to believe it will be better. That id will have listened to feedback from players and will make the game faster, the levels more varied and dynamic, the enemies more numerous and varied as well, and the runes more game changing.

Of course, I've been burned by believing devs would be reasonable before, so I don't know. If at the very least it's more of the same I will still like it.
>>
>>423868353
you could have at least said FC4, everyone knows it is best since 1
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>>423867150
>Serious Sam
>boring

Opinion discarded
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>>423868462
what
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>>423868309
Polygon are the tasteless cucks who like nu-doom. Only casual modern game journalists with zero ability to play real first person shooters could enjoy nu-doom.
>>
>>423868330
I love this game, i just wish the lag wasn't so awful.
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>>423868438
I have hope, seeing as they scrapped the Call of Doom format they had and went with fast paced action with no reloading. So they're not completely lost.
>>
>>423868345
but there is never any criticism leveled. it's always "it's bad because i said so" and dumb shitposting. The only time i've seen real critique was in bunnyhop's video, and he still mostly praised it.
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I hope there's more levels like the Foundry. Also bring back the Unmaker.
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>>423866293
reminder that this is official art
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>>423868516
3 was way more annoying story wise and in map traversal. best thing about 3 was blood dragon. 2 was trash. and 5 had a shit story that they forcefed you. 1>4>3=5>>>2
>>
>>423868537
You're kidding me, right? Wasn't polygon the one who was complaining that nu doom is too hard and then they started whining about dark souls and gatekeeping?
>>
I hope they added more bosses.

Doom 2016 had nothing but boring levels up until the tower.

If not a 'boss' then some kind of unique encounter and not just an arena change.
>>
>>423868728
Do Japs like D44M?
>>
>>423868737
those are some very hot opinions anon
>>
>>423868330
>Quake Champions is taking the Q1 approach for its aesthetics

no it isn't
>>
>>423868181
>damage sponges
Only people who don't understand that quake has different design philosophy than Doom say this. A lot of guns in Doom are roughly the same tier if used correctly. But Quake is more about careful ammo management and saving bigger guns, while not having any true "super weapons" meant to clear rooms.

It's just different. Not worse.
>>
>>423868728
>corner demon isn't looking at the viewer
Shit art.
>>
>>423865882
No, Prey was also really good.
>>
>>423868825
>old temples and shrines and castles and shit
>no future tech anywhere
>every map is literally set in one of the four Q1 episodes
>>
>>423867707
Dishonored 2 was still a fun game to play, it's just the story direction and the handling of many things were less than ideal, combined with an atrocious PC port. New Colossus on the other hand was just really badly handled and way too short.
>>
Doom Eternal just needs to be D44M but without those horrid locked kill rooms.
>>
>>423868898
I wouldn't even call it a pure FPS though, it is closer to SS2 than DOOM, practically an action RPG/immersive sim
>>
>>423868771
>more bosses.
now id be the first one to say that a game doesnt have to follow the footsteps of the predecessors but doom has never really had bosses outside of spider mastermind in d1 (im pretty sure it doesnt appear anywhere outside of final levels of ep3&4), icon of sin in d2 and cyberdemon in d3. d44m already had way more bosses than the previous ones
>>
>>423868974
Longer levels with more demons everywhere?
How about traps that spawn more demons?
>>
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What would you improve from Doom 4, now that we know things like arachnotrons and archviles will be returning? Also, opinions for what they should do for multiplayer/snapmap. Because we know modding still won't be a thing.
>>
>>423865882
It will be equally shitty, so yes. Nu-Doom is trash.
>>
>>423867954
>TF2
Great game, but the campaign was more "surprisingly decent" than straight-up good. I was more surprised by it being there and how much effort went into it than in its sheer quality.
>Prey
Not exactly the same genre, is it? Prey is an immersive sim. Deus Ex and System Shock aren't FPSes.
>Singularity
Good idea, terrible execution. I genuinely think DOOM has a better story than this game.
>FC3
Please nigga. You could've said Blood Dragon and it would be less wrong.
>TNO
Only one I think was as good in reimagining the original both faithfully and imaginatively, but Old Blood wasn't nearly as good.
>>
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>>423865882
>Anyone else think Doom 2016 was the best single player shooter in a decade or more?

DOOM (2016), now that's a game.
No really, I did enjoy it a lot and you could make a case for it
>>
DOOM™ was just OK. Nothing revolutionary. Kind of safe and not cuhrazy enough.

Glory kills are kind of neat a few times but generally pretty shit. The best part of the game is getting the perk that lets you do them lightning fast.
>>
>>423869092
The multiplayer button should close D55M and open up Quake Champions.
>>
>>423869092
no extended platforming aside from side exploration, all levels can be fully backtracked
>>
>>423869193
>that webm
Looks like he got cacked.
>>
>>423869193
>Kind of safe
The scrapped call of doom game was safe, this was not. This is nothing like the typical singleplayer AAA game in current year
>>
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>>423869193
>faster Glory Kills
>go faster after Glory Kills
>launch into Glory Kills from farther away
If you did any other rune build, you are a faggot and are not going fast enough.
>>
>>423869193
>Kind of safe and not cuhrazy enough.
What if you were to somehow turn Doom into full-on Devil May Cry as an FPS?
>>
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>>423867000
>blisteringly fast gameplay
>satisfying combat
>HL2
i love half-life but this is gonna get a no from me dog
>>
>>423868831
stop. Quake was pushing hardware like nothing else at a time, and it even got like 4 different revisions throughout the years. The real reason combat is slow in quake is just that. They couldn't just have enemies be as weak as doom enemies, so they had to beef them up to make them challenging. It's done this way by necessity, not by choice. Why do you think cover-shooters shat up the place the way they did?

and stop taking offense at what I said just because i said quake had problems. I never said quake was a worse game than doom 1. I thought they did an amazing job considering the limitations.
>>
>>423869356
It would be Quake, which is an actual good FPS. Too bad nu-Doom was just casual trash for console shitters with no fast and no crazy.
>>
If it's more of the same with better maps and a larger enemy/weapon variety I'll be happy. If there's remotely any kind of political agenda or 2deep lore bs, I'll be disappointed.
>>
>>423869343
>not just dodging everything and using the infinite ammo rune that rewards you for keeping your armor full, so you never even have to glory kill
>>
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>>423869343
>not using the rune which allows you have more air control
>>
>>423869343
>>423869498
>>423869506
I hope you guys only leveled up your ammo with argent too, otherwise you are faggots.
>>
>>423868840
Based
>>
>>423866293
They called it Heretic and yes
>>
>>423869092
remove the map. minimaps are a crutch for bad level design. Make the color pallete slightly less dark so that the map and enemies are clearly visible. Add more weapon variety, maybe a melee weapon.
>>
I hope the new soundtrack is more memorable. The last one was good, but be honest, how many songs do you remember well enough to hum?
>>
>>423867280
Why didn't they call it Eternal DOOM
>>
>>423869385
>It's done this way by necessity, not by choice.
So what? This doesn't prove it didn't work. Everything may come as a result of other choices, what matters is execution. And Quake pulled off low enemy counts, because the enemies that were there had impact.

I'm not taking offense, I'm just explaining why you're wrong.
>>
>>423869563
ammo first, 100% completion led me to armor next and health last
>>
>>423869157
>laugh at pic
>realize I have all of those things on my desk and unironically wear that stained walmart muscle shirt every day
>>
>>423869498
I liked glory killing some demons, specially when it takes a fraction of a second.

>>423869506
Not fast enough.

>>423869563
Ammo first, then armor, then HP.
>>
>DOOM Eternal
>Halo Infinite
who will reign supreme?
>>
>>423869621
So its still filled under D to be displayed with any other DooMs
>>
>>423869742
halo has 2 weapon limit and some gay regenerating shield
>>
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>>423866293
>>423868728
Did our memes actually reach Japan?
>>
>>423869742
Half-Life Never
>>
>>423865882
It'll be better. They'll focus on "traversal" ie classic levels, and less arenas, since that was the one big legitimate complaint about the first agme
>>
>>423869584
adding to that: remove loadouts from mp. I think the 2 weapon limit is fine and differentiates it from quake champs, but loadouts is call of duty/halo bullshit that got left over when the devs ported halo 5 into pc and re-skinned it for doom.
>>
>>423866293
Why this person hates goblins so much?
>>
>>423869652
holy shit, read the entire post you mangina.
>>
>>423869847
>They'll focus on "traversal" ie classic levels, and less arenas
source my neger, i will not allow your headcanon to get me excited
>>
>>423869868
To be fair, the D4 multiplayer was the way it was because it was outsourced to Certain Affinity or whatever their names were, who did Call of Duty and Halo map packs and shit. Id tried to "fix it" post-launch but it was too ingrained as it was to truly do so at that point. This is why you don't outsource portions of your game, folks.
>>
>>423869742
How is this even a contest. Even people who liked Halo think it's crap in 343's hands, while Doom almost single-handedly restored people's faith in id.
>>
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>>423869572
But all of Heretic's monsters are demons or the undead.
>>
>>423869790
popular western media always reaches japan, you just may not realize it because they do their own spin of it. The android saga in dragon ball z is terminator.
>>
>>423867280
why would they name it after a game that already exists thats stupid
>>
>>423865882
Doom 2016 had waaaaay too many lame platforming segments
>>
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>>423870043
my faith in id was never lost
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>>423865882
>Anyone else think Doom 2016 was the best single player shooter in a decade or more?
no, you havent played a lot of fps games if you think that
>>
>>423865979
name some that have come out in the past 5 years.
>>
>>423870131
Do you have a single fact to back that up?
>>
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>>423870128
Even after Rage?
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>>423867895
gg
>>
>>423870202
Rage was okay. Short but not bad. Rage 2 is looking pretty good so far.
>>
>>423870202
i never played it
>>
>>423869972
I did. And you're still wrong about what Quake's problems are, even if you CAN begrudgingly admit it did well enough "considering."
>>
>>423869809
>mfw I'm crying in the bath
>mfw I have no face
>>
>>423869062
who would be angry at more bosses/final encounters?

I saw more complaints about infinite arena scenarios.
>>
>>423866293
>Bombs
Bullshit, they haven't invented bombs in his setting yet. However he did make fucking smoke grenades, so the basics for actual grenades is there.
>>
>>423870131
List 27 fps games better than doom released since 2008
>>
>>423870179
number 1: that's terror
number 2: that's terror
>>
>>423870031
i honestly think they should've just removed loadouts and it'd be fine. I like doom 4 being a faster halo 3. I like halo a ton, even if it's slow and clunky sometimes in comparison.
>>
>>423870367
i think its pretty safe to say there are at least 27 indieshit fps games that look like minecraft but have incredible gameplay which nobody has heard about
>>
>>423870473
Desync
>>
>>423867707
>Wolfenstein: The New Colossus

wtf I didn't even know this game had come out.

looks fucking gay .
>>
>>423869993
>source my neger

source is i used to talk to people from id software on irc in 1995, and ive fragged everyone who made quake

i know the companys vision, and they will have invested money in better memory management, so consoles can handle more stuff going on. with that, they will bring back more classic doom/quake gameplay, but arenas will still be part of the game, and necessary
>>
>>423867707
when i saw that you had a cool ass silent hill pyramid head helmet i though "oh i guess wolfenstein 2 will resemble doom" how wrong i was.
>>
>>423867895
I really hope to see a new singleplayer Quake game. Since were on newer hardware, more responsive enemies and more interesting enemies along with unique variants would be awesome.
>>
>>423870570
>i know the companys vision
yeah the same company which had its final original member leave in like 2014 or something, the company which refused to be bought by a publisher and wanted to stay independent. yeah that company
>>
>>423869279
The only other representation of FPS campaigns was CoD for a while. It wasn't exactly crazy to literally anything else, and even then making a Halo-paced locked-arena shooter is nothing unfamiliar. It was pretty safe when you actually think about it.
>>
>>423870352
I like gas weapons in games. Breaks my heart FPS games virtually never have them because of framerate and rendering issues.
>>
>>423870713
there is still an original member there, and there are several people from the quake 3 era. being bought doesnt really matter much :\ it gave them resources to make bigger games in the end

watch, youll see more quake-like levels. i bet they will reveal that they got tim willits or someone onboard to help design the game. screenshot this post
>>
>>423870367
>1.
>2.
>3.
>4.
>5.
>6.
>7.
>8.
>9.
>10.
>11.
>12.
>13.
>14.
>15.
>16.
>17.
>18.
>19.
>20.
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>22.
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>24.
>25.
>26.
>27.
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>>423869809
lol!
>>
>>423868181
I just finished replayed Doom 2016 and while I like it, it's really fucking repetitive. The last level is fucking boring shit, it's mostly just 3 fucking arenas and then a good final boss. The biggest problem with the game is the number of locked arenas where you just kill, plus it's too easy to make the game easy. The upgraded weapons are simply too powerful and the demons are never strong enough to justify it on anything under Nightmare difficulty. This is the kind of game that desperately needed a sequel to fix the issues and I'm glad we're getting one, I'm just disappointed we're gonna have to wait for Quakecon for some gameplay, if they even show any.
>>
>>423870043
this time it will be open world with early Halo aesthetics
>>
>>423869365
It does have pretty fast combat WHEN there is combat. You die fast and don't regen health.
>>
When are we getting a new Turok?

I want spirit based powers, ancient alien shit, and a total reboot
>>
>>423867707
Dishonored was always shit I dont understand bethfags.
>>
>>423865882
>Will Doom Eternal be as good as Doom 2016?
This much is confirmed. To make it as good as D44M they only need to make new maps lol. But they're adding new enemies, new guns and re-designing Praetor suit and some old monsters.
You fucking know it's gonna be better than Doom 2016
>>
>>423871029
i dunno why people keep saying its easy, im very good at fps and im just playing on ultra violence and i dont think its easy. im kinda bad at remembering to use grenades and stuff though

which weapons are so op? because shit seems to take a ton of shots to kill for me. tho I never went back and tried to get more weapon upgrades. yeah it'll be easy if you grind more i guess...
>>
>>423865882
>Will Doom Eternal be as good as Doom 2016?
I hope but I'm worried, Bethesda is kind of infamous for fucking up sequels (TEW2, Dishonored 2, Wolfenstein 2) but I have hope. Its kind of hard to screw up the formula, literally if it was a level pack for 2016 I'd still be fine with it.
>Anyone else think Doom 2016 was the best single player shooter in a decade or more?
Maybe. I dunno if I'd say the best but it's one of the best. There's some needless elements like the upgrade system that make it worse.
>>423866074
as much as i like dusk i can't imagine anyone calling it one of the best FPS games
>>423869092
Have the story still be off to the side but make it more engaging, kind of like Dark Souls
Have an option to play without glory kills so the purist autists will shut the fuck up
More glory kills, especially more context sensitive ones
Remove the upgrade system
More enemies on screen at once
I doubt that they'll do this but I'd like unlockables. Like being able to get classic versions of the guns for completing the game or something.
Really wishful thinking here but a straight up remake of Doom 1/2 with new visuals and everything would be fun
>>
>>423868160
FLAK CANNON
CROSSBOW
>>
I've actually been trying to buy Doom 2016 but my card keeps fucking up. the steam store claims there's a demo but it just takes me to the game's store page that doesn't list any such thing. I just wanna doomguy some demonfags to death ;_;
>>
>>423871292
From what little we've seen on of the new suit in the teaser, it looks a lot closer to original Doomguy's design, so that'll tick off the nostalgia boxes if they do it right.

Plus, spiky imps return.
>>
>>423871368
TEW2 was good
>>
>>423871429
>Plus, spiky imps return.

he didnt look that spikey to me
>>
Hoping they put some sexy demons in the game that I can fap to.
>>
>>423871549
I guess it was better than 1, which is the most positive thing I can say about it
>>
To me DOOM 2016 felt like the company testing the waters of what people want out of a new DOOM game. DOOM 2016 was a game with a really rough development cycle, so it's amazing it even turned out as good as it did. Up to the game's release you could tell id themselves didn't feel all the confident by having the gameplay reveal be exclusive to Quakecon attendees and Bethesda themselves were shilling the shitty multiplayer instead of the great singleplayer. Now that the game has come out and they've gotten tons of feedback about what people liked (the focus on heavy combat and minimal story) and what people didn't like (linear later levels and closed arenas) I have full confidence DOOM Eternal will be a better game in every way.

I feel like DOOM 2016 will almost be like a prototype to what DOOM Eternal is going to be, if that makes any sense.
>>
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>>423865882
>Will Doom Eternal be as good as Doom 2016?
I hope it'll be better and have proper fucking level design as opposed to
>Kill room
>hallway
>kill room
>hallway
>infinite repeat
Because that shit is fucking garbage and the only major complaint i had
>Anyone else think Doom 2016 was the best single player shooter in a decade or more?
Nah, Titanfall 2's single player campaign was somehow fucking incredible. Shame it was so short.
>>
>>423865882
>Anyone else think Doom 2016 was the best single player shooter in a decade or more?
idk, i downloaded the demo but the fuckin thing crashed every 5 minutes so i couldn't really figure out if it's enjoyable or not. needless to say i didn't buy the full game since the demo is virtually unplayable.
>>
>>423871837
you have a virus eating your hard drive
>>
>>423866452
>It does the pose

Finally, embrace the old games and quit trying to reinvent them. One thing I hated was how the monster designs changed so much from the old games to look generic as possible.
>>
>>423871591
https://www.youtube.com/watch?v=_oVwrpfo_QA
0:57
Those are spiky as fuck
>>
>>423871827

The thing is the early levels were pretty good and had lots of multiple paths and exploration to them, but the more you progressed the more of a linear, arena-focused game it became. The first couple of levels actually felt like proper, old-school DOOM maps, while after the map where you return from Hell the game starts to become painfully linear. This makes me believe the game was rushed towards the end due to a rocky development. DOOM Eternal hopefully won't suffer the same problems, now that ID and Bethesda are feeling more confident about the IP.
>>
https://www.youtube.com/watch?v=Fuu_rvDMrBI
>>
>>423871971
bethesda a shit.
>>
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>>423869343
This nigga knows what's up
>>
>>423869092
Have doom 1 and 2 with the game. Not the shitty remakes like in doom 4. The real deal levels
>>
>>423871837
What the fuck is wrong with your computer. My ps4 crashes more often than PC you fucking pleb.
>>
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>>423866074
so yeah that's gonna be a yikes from me
>>
>>423872219
Bethesda is a good publisher and a terrible developer. Prey came out great and well-optimized and even though it sold poorly, it will have a sequel. D44M is one of the best optimized videogames released in past couple of years and is a great game at that. Dishonored 2 had shit optimization because Arcane decided to use their own garbage engine for muh creative freedom - which Bethesda provided them with.
Even wolfenstein reboots were nicely optimized, although garbage games.
>>
>>423869343

>launch into Glory Kills from farther away

Nothing like going full Wesker on demons.
>>
>>423872048
I hope the tentacles have a meaningful presence.
>>
>>423872494
download the demo dumbfuck. it's the only game i've played that crashes like that and i'm not the only one with the problem. my comp is 100% solid, doom demo is just ass and i don't care to find out if the full release is just as broken.
>>
>>423872830
Wonder if they will be part of a new boss.
>>
>>423872894
Why download demo when you can pirate the whole game to see how it runs? You're some special kind of stupid, aren't you.
>>
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More info at Quakecon 2018 and supposedly a playable demo.

Quakecon starts at August 9th so expect some more news about it there.
>>
>>423873109
thanks nig, i'm not going to waste the bandwidth though.
>>
>>423873196
>bandwidth
what is this, 2004?
>>
>>423865979
Name them, pussy
>>
>>423873139
is it going to be available for public to see this time?
>>
>>423866074
I agree with you on the Dusk part. And chapter 3 is not even out yet.
>>
>>423866180
Shadow Warrior 1
Shadow Warrior 2 (2016)
Left 4 Dead
Left 4 Dead 2
Killzone 2
BF: Bad Company 2
Metro 2033
Red Steel 2
Rising Storm
Titanfall 2 (2016)
Prey
Resident Evil 7
>>
>>423871368
Dishonored 2 was great
>>
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>>423873430
>Shadow Warrior 2 (2016)
Holy fuck i havent been this mad over a sequel since bioshock infinite
>>
>>423865882
I recall having fun with Doom, and it might even have been my GOTY 2016 (which is honestly probably more telling on how slow 2016 was), but I have no desire whatsoever to replay it.
>>
>>423873595
Sounds like you have autism then. Game was fun as fuck.
>>
>>423873637
No anon you have to have autism to enjoy the bulletsponge loot shitfest
>>
>>423873697
What is D44M then? Just take out the loot part.
>>
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>>423873292
my isp sure thinks so
>>
>>423873347
Never. Bethesda and whoever owns "QuakeCon" like to keep the "spirit" of the event alive by making everything for the fans despite commercializing it worse and worse every year.

Hell, they didn't even publically show the Fallout 4 gameplay reveal outside of QuakeCon until a month or two later. You are going to get fan reactions and live updates from social media/news sites and you are going to like it you worm.
>>
>>423867895

When the OG ID Software guys and Nine Inch Nails decide to team up again.

https://www.youtube.com/watch?v=qVOHTGYoM6E
>>
>>423873828
was the original d44m gameplay that they showed at quakecon ever released to public?
>>
>>423866063
>just like Wolfenstein
But better
>>
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>>423867895
gg
>>
>>423872316
>republic commando 2 never
>>
>>423873595
>Sid's dad gets his wife back and earns respect from his son
>dies
:(
>>
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>we want you to feel even more powerful when playing as the doomslayer
IS NO ONE ELSE WORRIED ABOUT THIS? Maybe I'm paranoid but when I heard this I immediately came to the conclusion that they were going to add dumb new movements. They did this with wolfenstein 2.
>>
>>423873196
>>423873765
>calls someone a nigger on the internet
>while having garbage pc that crashes randomly
>while also having absolute dogshit 3rd world connection
Can't make this shit up
>>
>>423873762
>Doom
> bulletsponge
Certainly not bulletsponges. Everything in TOOT dies so quickly. Moreso the more upgrades you get.
>>
Instead of Glory Kills, enemies fucking explode with gibs flying everywhere
>>
>>423874572
i havent played wolf2 because i really didnt like tno all that much but new movements would be cool. who the fuck would say no to more mobility?
>>
>>423874572
>they were going to add dumb new movements
If it's new gore kill animations I'm fine with it. They aren't gonna remove the mechanic that's 100%, so might as well refresh the old animations and add the new ones.
>>
>>423874589
>defends a company that can't make a demo not crash every 5 minutes
id pls go
>>
>>423865882
As long as they DON'T pull an SJW shit show like Wolf 2 then yes it will be amazing.
>>
>>423874609
>bigger enemies
>not bulletsponges
okay lol
>>
>>423875107
>still going on about the demo
Why are you still trying to argue? You've embarrassed yourself enough already.
>>
The thing with Nu-Doom was everyone thought it was gonna be shit, so it was pleasantly surprising to see that it wasn't. With Doom Eternal I'm expecting some sort of disappointment because there's no way they can make it better.
>>
>>423875376
id pls fix your horse shit
>>
>>423873430
None of those are better fps games than doom2016 and 4 of those are not even liked for their single player.
>>
>>423875361
So use the bigger guns you dumb nigger.
>>
>>423875242
>putting sjw shit into Doom

I honestly want to see how that would even happen
>>
>>423875421
if they ditch the lazy and retarded serious sam arena battles in favour of level design itll easily be a far better game
>>
>>423873430
The only games on that list that comes even remotely close to being better than Doom 2016 Titanfall 2 and Shadow Warrior.
>>
>>423875443
Works fine on my machine :^)
>>
Literally all they have to do to make it better than the last one is scrap the fucking horrid Snapmap and multiplayer and add co-op while fleshing out the single player.
>>
>>423873430
Resident Evil 7 is first person, and you can shoot a gun, but it is not a first person shooter. That's like saying Gradius is an RPG because you can level up.
>>
>>423875636
classic, thanks for that.
>>
>>423875647
>scrapping multiplayer
No, they need to make better multiplayer. And co-op Doom sounds fucking retarded.
>>
>>423875242
>they LITERALLY made a dyke-looking woman the main boss and the Big Bad in the game
I feel safe in that regard.
>>
>>423875730
>Better multiplayer
>They outsourced multiplayer last time
>Quake champions exists and sucks
What makes you think they give a flying fuck about multiplayer?
>>
>>423875740
They better be saving Mecha Hitler for the last game in the reboot series.
>>
>>423875981
So the solution is to not fucking outsource multiplayer this time
>Quake Champions exists and sucks
Seemed fine when I last played it.
>>
>>423874681
Doom doesn't fucking need it. If you can't see how adding movements is an unnecessary risk you're retarded.
>>
>>423875689
>Doom 2016
>shoot in first person and kill enemies to progress through the game
>FPS
>RE7
>shoot in first person and kill enemies to progress through the game
>not an FPS
>>
>>423875981
>Quake champions exists and sucks
The only reason it sucks is because it's ded. The game itself is actually getting pretty close to being great.
>>
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>>423867707
>Dishonored 1 was good
>Dishonored 2 was a failure even tho it was an improvement over the previous game

>Wolfenstein: the New Order was good
>Wolfenstein: The New Colossus was a failure even tho it was an improvement over the previous game

>Doom 2016 was good
>Doom Eternal will be failure even tho it will be an improvement over the previous game
>>
>>423865979
Titanfall 2
>>
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>>423876308
>New Colossus
>Improvement
The level design was whack compared to the first game's.
>>
>>423876308
>>Wolfenstein: The New Colossus was a failure even tho it was an improvement over the previous game
Removing gameplay in place of shitty cinematics sure is an improvement!
>>
>>423874852
I'm talking about wall running, etc
>>
>>423876276
>Mortal Kombat
>play as character that can shoot gun in third person
>therefore Mortal Kombat is a third person shooter
>>
>>423876529
That isn't an argument. What makes D44M an FPS and RE7 not?
>>
>>423876308
New Colossus was not an improvement
>>
>>423876308
>New Colossus
>improvement
u wot
>>
>>423875730
nigga what, DOOM was fun co-op
>>
>>423876523
Now that would be unnecessary. Double jumping I can forgive at least, even though it's literally just simplified rocketjump for casual babbies.
>>
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>>423868272
>the new doomguy
but it's the same doomguy
>>
>>423871990
I also just noticed that the Imp got it's spikes back, and the armor looking more like the original one, I really hope they really embrace the old design instead of trying meet half and half in doom 4.
>>
>>423867895
gg
>>
>>423867895
gg
>>
I want to say it's really hard to fuck it up but they somehow managed to fuck up Wolfenstien: The New Colossus so who knows?

All they really have to do is make the same game but allow backtracking and less closed arena's.

Every level should be Foundry tier.
>>
>>423866074
Based Duskposter.
>>
>>423865882
I have very high expectations, and I see no reason why Id Software won't deliver.
>>
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>>423866074
Dusk tries to be like Quake but it falls flat in almost every department. The UI is minimal but lacks any personality, the gun effects feel weak compared to how strong everything felt in Quake. The music is more bombastic rather than ambient. The enemies start to feel varying degrees of tankiness rather than varying threats. Dual wielding doesn't do anything to actually improve the combat and the gun variety is not very impressive. Plus unironically the graphics look like shit for what they're trying to imitate.
>>
>>423869742
>series that ruined the FPS genre
or
>series that defined the FPS genre
>>
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I can count on one hand the number of grenades i've used over three playthroughs.
What makes them so forgettable?
>>
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>>423878253
You have lots of movement options, grenades made up for the lack of movement opinions. So they feel useless because their implementation is pointless
>>
>>423875647
>Literally all they have to do to make it better than the last one is scrap the fucking horrid Snapmap
I've put over 60 hours into making one map in SnapMap, and less than 10 into single-player. They'd be retarded to remove it.
>>
>>423868748
They gave it an 85.
>>
>>423878253
Main weapons themselves are already powerful enough and seeing the puny and quick explosion compared to the bombastic and hard hitting guns just make it an after thought.

Hologram and health grenade are even worse because they come way late to the game and serve as utility items for a game where 95% of the strategy is just "shoot everything until it's fucking dead".
>>
If there's one thing Eternal needs, it's hitstun/impact that isn't just setting up for glory kills and the awkward mo-cap stagger. My shotgun should feel like it's blasting an imp pretty hard if it's not killed in the shot, not grazing the damn thing to near-death.
>>
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>>423865882
I finally got to play doom 4
My biggest complain it would be that enemies projectiles feel too fast to dodge them all.
The possessed soldiers have a charge shot that has a splash damage way larger than it should, that accompanied that the game poorly shows that you have taken damage (seriously, even multiplayer and snap map added little 3D arrows to show you where you got hit) results in a "WHERE THE FUCK I'M GETTING HITTING AT" that in my opinion feels like artificial damage, but it doesn't matter all that much because of the smart healing system the game has. so you start with high health/armor. get low on both, kill an enemy/get a glory kill, get those back, and repeat.
it's well balanced, But I'm not sure if it's something you want in your "THIS IS SO RETRO" game.
Much different from the slow projectiles, no Smart drops, and THE ENTIRE SCREEN GOING RED WHEN GETTING HIT not my favorite thing from the original doom.
so that could be looked at now.
>>
>>423871152
I'm with you. I'm happy we're getting doom eternal and such, but i also want a turok revamp as well.
>>
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>>423878861
>artificial damage
>>
>>423871990
Wtf are you talking about, every single enemy is instantly recognizable except for the soldiers. I did prefer the Z-Sec to the wierd blob monster that replaced them.
>>
>>423872316
>Id-made clone trooper game never
>>
>>423878716
While I can see why people complain about the glory kills it makes sense in a design perspective since it ironically keep the overall action fast paced.

Glory kills are made so that when you're in a fucked situation, instead of running away or hiding your strategy is to go further into the offensive and quickly get them into that stun to get some quick health boost. It makes sure that you're always fighting towards the action when in the original 2 games, as fantastic as they still are and overall better then nuDoom, had many moments where the general strategy of the game was to hide in a choke point and cheese the limited AI.

Add that plus the fact that you can still get health just by shooting at their stunned phase and I feel the glory kills get way to much flak then it deserves. I mean, they're literally optional while still retaining its basic mechanic, so what more do you want?
>>
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>>423879270
Fuck man, My post had too many word so I had to shorten it, What I meant it was damage that was poorly shown and it's sound and visuals cue's get lost in the middle of the fight.
didn't mean to use such meme word
>>
>>423874572
A lot of the glory kills were just single punches or kicks that felt kind of lame, especially since you'll end up seeing them a thousand times by the end of the game, making that part better should definitely be on their to-do list.

Hopefully 'making you feel more powerful' will also include bigger battles and an option to turn off the gore janitor on PC.
>>
>>423869343
>Not the vacuum, armor on kill and ammo on kill ruins
Never run out of ammo, never have your health below 50.
>>423869563
This fucker knows whats up.
>>
>>423878861
>My biggest complain it would be that enemies projectiles feel too fast to dodge them all.
my problem is that the monsters have predictive aiming, which results in fireballs flying in front of you often
In the GDC talk they said the aiming system predicts where the player will be and scatters depending on how fast the player is moving, even allowing monsters to have guaranteed hits on higher difficulties, which negates any skill at dodging
It's just over designed nonsense.
Just have the monsters aim at the player and allow them to dodge. At most allow for slight predictive aiming for higher difficulties to require faster movement for dodging
>>
>>423879636
Kicking a man while he's down...
>>
>>423880029
>which negates any skill at dodging
Are you stupid? There are no hitscan enemies in Doom 2016, which means you can beat the entire fucking game without being hit once. I've done multiple nightmare runs and if I'm not slacking I can get to about first hell level without being hit at all.
It doesn't negate skill in dodging, it offers higher skill ceiling you ultra scrub.
>>
>>423867895
gg
>>
>>423869847
How the fuck is D44M combat supposed to work without arenas, it's whole crutch is having a retarded amount of enemies to Rip and Tear, it can't have you fight 6 mancubus 2 at a time through the whole level you need to fight all 6 at once
[Spoiler]and that's a good thing [/spoiler]
>>
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>>423880307
That's pretty low.
>>
>>423865882
>anyone else think Doom 2016 was the best single player shooter in a decade or more?

are you SERIOUS?
>>
>>423865882
I bought it during the Steam sale but I got pretty bored of it early on and ended up refunding it.
The last shooter I played before Doom was Titanfall 2 and I enjoyed the campaign and finished it.
>>
>>423880905
oh anon, you are so good, so good in fact, that It has not been recorded yet!
You could show the world how good you are!
>>
>>423876308
>Improvement
The cinematic bullshit was stupid, the gameplay turned into a 24/7 cover shooter, and the story competed with the level design for which could be more mediocre. Fucking pathetic that they were able to mess up such an awesome gameplay scenario so badly.
>>
>>423868840
What are you, blind?
>>
>>423881626
Yeah I'm pretty good, praise me more. I'm also right. And you're wrong.
>>
>>423867895
gg
>>
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>>423873430
So someone told you you're supposed to dislike Doom 2016 but you have no idea why
>>
D44M is the only fps that makes me wanna replay it in higher difficulties since fucking forever, such a brilliant game.
>>
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>>423882179
There's a big chunk of reasons why people disliked Doom 2016, but these are improvements that can be made in the sequel, that's why a lot of people are excited for Eternal, myself including.
If I had to list out my major problems with Doom 2016, it's:
>Huge emphasis on glory kills which slows down the combat
>Locked in an Arena combat can get very samey
>Weapon upgrading felt pointless at times, the guns feel very meaty without them
>Snap fucking map

I hope Eternal is good, I don't know why people would want the sequel to Doom 2016 to be bad, why the fuck would they want less games to play.
>>
>>423880905
It's even more funny that they complain about that, since the original Doom actually had enemies with hitscan.
>>
Playing this game on PC on nightmare is fucking perfection. They just need to add mod support instead of wasting effort in that snap map bullshit.
>>
>>423882659
>original Doom actually had enemies with hitscan
I know right? They compensated inability to dodge with slower reaction times, so you can kill soldiers without being hit if you're fast enough, but when there are many of them or when machinegunners spot you from across the map, you can't escape still.
>>
>>423882179
Those are all games I enjoyed far more than D44M, especially Titanfall 2 which was the same year. Quit being such a drone.
>>
>>423867827
you need to kill yourself
>>
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>>423867954
>>423871827
>>423867954
>>423876380
>>423881597
>>423885292
>>
>>423886224
Lol what's with all this Titanfall 2 shit
>>
>>423886308
Unlike D44M, TF2 has a great SP AND an even better MP.
>>
>>423867280
why would they do that
>>
>>423869593
I can remember BFG Division, Rip & Tear and Vega Processing
>>
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>Id owned by Bethesda
>Arkane owned by Bethesda
>Bethesda shows they don't care about the actual roleplaying or themes of fallout, just want a shooter with RPG-lite elements
>tfw will never get Id to make the shooting elements and Arkane to do the RPG-lite elements for a Fallout game
>>
>>423869593
I know how the songs go but can't hum them because of the complex riffs and melodies.
>>
>>423874007
only a handful of seconds. the noclip documentary has the footage. it shows a cyberdemon, which looks the same, and a revenant, which looks the same but with different sounds. back in e3 2015 they claimed that the e3 demo had a different rendering engine than the quakecon demo, so i suppose the quakecon demo looks graphically inferior. but i have to imagine most of that footage will just be kept secret forever
>>
Is it just me or is Hayden's voice really bothersome to listen to?
>>
>>423875981
>What makes you think they give a flying fuck about multiplayer?
the fact that Pete Hines confirmed that the multiplayer exists and it's developed in-house this time?
>>
>>423886928
I mean, didn't Id contribute a few art design concepts for FO4? And RAGE 2 is being some weird hybrid of the Mad Max devs with Id's input on combat, but it's weird that Bethesda is so deadset on handling their own stuff yet brain fucking dead in doing so.
>>
>>423866293
>Doom set in America
Might be cool
>>
Why does nothing fucked up ever happen in the hell levels, where's the devil
>>
>>423887335
According to the testament of the Doom slayer, the Fourth Lord of Hell (Doomguy killed the first 3) dug himself to the deepest pits to keep away from the ever angry Doomguy.
>>
>>423887335
yeah hell was pretty tame this time around. doom 3 hell had a way better art direction and had a more fitting atmosphere. atmosphere isn't really doom 4's strong suit though, pretty much every level is a rollercoaster ride
>>
>>423887442
Oh, so the main character in D44M is just Elizabeth from Bioshock Infinite? Got it.
>>
>>423887602
Huh? I don't understand the connection.
>>
>>423887642
>character is just a recurring version of themselves that can time travel through parallel universes and is immortal
>>
>>423867707
>>Dishonored 2 was a failure
>>Wolfenstein: The New Colossus was a failure
you high senpai
>>
>>423865882
I think if the game can break away from the small, closed off area format from 2016 or at least change it up a bit then it could be better.
Walking into a room and seeing a gore nest feels like it's the game letting you know you're about to complete what feels like a bit of a chore.
>>
>>423867895
gg
>>
>>423887743
No, it's the same guy from Doom 1, 2 and 64. 3 is a different universe with a different and 4 also takes place in a different universe but with the same guy from the originals. It isn't time travel and he is not immortal but damn near it. He heals his wounds from demon blood and is nigh incorruptible
>>
>>423865882
We have seen zero gameplay of doom eternal
>>
>>423887921
I never liked Doomguy as a character for this very reason, because it takes the power armor fantasy and just kills it with stupid bullshit like this.
>>
i think the most realistic roadmap to expect is
>gameplay reveal on august 10th (quakecon)
>they stop talking about it until E3 2019
>E3 2019 reveals more gameplay, release window
>spring 2020 release
this is basically what happened with doom 4
>>
>>423867150
>painkiller
>boring
>>
>>423879339
Hell Knight lost his horns, Baron of Hell looks overly-roided, Cyberdemon got shafted hard to a boring brown-grey mess, the imps...the spikeless imps.
>>
>>423867895
gg
>>
>>423888291
>Hell Knight lost his horns
Did I miss something from the Doom 3 design? Because that is what the D44M ones are based off.
>>
>>423876636
>>423876529
You're both arguing for no reason

YES, RE7 is a first person shooter because mechanically the game is fucking first person and you shoot. It just happens to not follow the same formula as a typical FPS like Quake, Doom, CoD, etc

Objectively, RE7 is a primarily survival horror and also a first person shooter so both of you suck each other's dicks already, faggots
>>
>>423888527
>responding to a 3-hour post
what the fuck are you doing, man
>>
>>423888123
Power Armor wouldn't really work because all the dead marines in Doom 1 & 2 had the same armor.
Doomguy is clearly a different breed compared to them.
>>
>>423867895
gg
>>
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>>423867228
>>
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>>423865882
>Doom 2016
>good
>>
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>>423869153
>Deus Ex and System Shock aren't FPSes.
>>
>>423888291
>Baron of Hell looks overly-roided
The demons aren't roided enough in 4
Nearly every monster had a six-pack in 1&2
>>
>>423887335
>Doom 1’s hell
>hellish gothic castles
>demented spikes rock forests
>maimed bodies and rotating faces of fear plastered to a wall
>demonic Tower of Babel built on mars
>gothic demon arena battle with spider-mastermind
>eerie yet spooky skyboxes of hell and mars

The imagery of og doom has yet to be matched. Instead we got a red filter over everything.
>>
>>423868181
I dislike the way it often locks you in an arena for waves of enemies that teleport in. I hate the glory kill system, like seriously fucking despise it. The upgrade system is wholly unnecessary and feels included just to tick off a box for the marketers. And I really hate the soundtrack.
>>
>>423888334
Don’t know. I’ve never played doom 3
>>
>>423865882
it was good but i don't know if it was THAT good. Doom Eternal has potential they need real modding tools and to let you have more than 13 demons spawned at once
>>
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>tfw looking forward to the soundtrack slightly more than the actual game
>>
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>>423867759
>Chex Quest
>>
>>423865882
>Anyone else think Doom 2016 was the best single player shooter in a decade or more?
Close but no Titanfall 2 exist
>>
>>423865882
No and No.

Doom 4 is a soulless and shameless cashgrab by a company known for doing such things.

>b-but id made Doom 4
Zero (0) of the core people from id's glory days work there now and Two (2) minor people do, one of which actively sought to undermine a key reason on whiy Doom was so successful. He is also likely to blame for the garbage that is Snapmap.

Further more the majority of the people currently working for id were hired after Bethesda bought the company and Bethesda pulled people off at will to work on assest for Fallout 4.

Doom 4 is a Bethesda game down to the core and the only reason why id still exists is because the brand still has clout in the gaming industry.
>>
>>423889789
Imagine being this cynical and wrong at the same time.
>>
>>423871341
>thing people say is easy I find difficult
>but I'm very good at it trust me
>>
>>423890118
Wrong? Please enlighten me, you complete dipshit.
>>
>>423888904
>And I really hate the soundtrack.
stopped reading there
>>
>>423867895
>get quake sequel
>it's another generic sci-fi corridors and bases and borg- stroggs
I'd probably kill myself.
>>
>>423886308
The SP is fantastic and has a really high speed
unlike d44m
Dont get me wrong, I enjoyed D44M a lot but it's not fast paced at all
>>
>>423869092
Give the story a proper conclusion
give players proper mod tools
trim down the upgrades
>>
>>423865882
Gameplay reveal livestream August 10th.
Prepare your anus for ripping and tearing.
>>
>>423890428
Doom 4's soundtrack missed the mark only slightly less than the guy who did the Rise of the Triad remake's soundtrack.
>>
>respawn shills trying to shill titanfall 2 again after the failures of titanfall assault and titanfall online
>>
>>423891135
Yes, you do that you faggot.
Typical of the kind of person who would enjoy Doom 4.
>>
I want a Marathon reboot, even if it is nuBungie
>>
>>423878375
Anybody got the full set of comics?
>>
>>423865882
>bethesda
They usually screw with sequels and fuck them up
>>
>>423890428
Well, it was the last thing I said. So that makes sense I guess.

More seriously, the soundtrack was the thing I was looking forward to the most. I fucking loved Mick Gordon's work on Killer Instinct and Wolfenstein and after his collaborations with Fredrik Thordendal I had even higher hopes. I was real excited to hear how he would use that weird ass soviet synth and Then the game came out and the soundtrack is all of the mechanical monotony of Fear Factory's less interesting work splattered with the worst impulses of djent and mid-tempo electronic rythms that were bombastic but never went anywhere interesting.
>>
>>423867000
Overrated trash.
>>
>>423871368
Wolfenstein 2 is the only sequel you mentioned that I'd honestly call worse.

TEW2 was better than TEW, and Dishonored 2 was about on-par for me.
>>
>>423889789
>Doom 4 is a Bethesda game down to the core
>not a buggy shit

check mate atheist.
>>
>>423867895
gg
>>
>>423889789
t. never played the game
>inb4 replies with "yes i have"
No, you clearly haven't.
>>
>>423868181
Quakes enemies are not really sponges. Its just that the shotguns are nowhere near as powerful as they were in Doom. Nailguns and Launchers generally kill most enemies very quickly.
>>
Weapon upgrade and rune system shouldn't have as much of a ludicrous power creep. Game did not feel balanced around them in most places while some arenas are such clusterfucks that unlimited ammo was welcome.

Additional variety is nice, making choices between different upgrades are nice, but try not to go overboard or make some upgrades clearly better than others.

Maybe tie the upgrade system not to finding specific resources but by picking up X amount of weapon copies, which encourages always exploring to find one more copy of X rather than picking exactly what you want from a drone. Also no bully drone.
>>
>>423867970
>when are we gonna get an actual quake 1 sequel
>actual quake 1 sequel
>actual
fucking retard
>>
>>423865882
I think Doom 2016 is vastly overrated. It's great but you faggots jerk it off like it even holds a candle to the originals. Music is trash, too. Fuck that slow baby shit. I want some ambient spooky shit and ass-shredding songs.
>>
>>423867970
Dusk is good, but it more comes across as taking inspiration from Blood than Quake. At least, thats how I felt when playing.
>>
>>423893412
I'll agree that Doom 2016 isnt a 10/10 game. And it certainly misses a lot of elements from the originals.
But I also found it does the arena lockdown style of gameplay far better than any of the Painkiller or Serious Sam games.
>>
>>423886308
I've played both and Doom is better, typical /v/ contrarianism
>>
>>423893726
I'd rather it not do the arena lockdown shit at all and Painkiller most certainly did it better.
>>
>>423893803
>Painkiller most certainly did it better.
No it didn't.
>>
Calling DOOM the best fps of all time is quite a stretch but its definitely one of the best FPS games to come out in the past 10 years and especially 5 years. Who gives a shit about comparing it to the originals, Bethesda is the only company putting out good single player fps games.
>>
>>423893863
thanks todd
>>
>>423867000
Why does /v/ have such shit taste
>>
>>423894009
I don't mean fallout i mean prey, wolfenstein, doom, etc being published by bethesda.
>>
>>423893849
Yes, it did.
>>
>>423894191
Nope. Painkiller's arena lockdowns are insanely boring.
>>
>>423890529
The game starts out slow but gets hella fucking fast when you get airstrafe + increased glory kill speed + increased glory kill proc distance
You will be zipping around like a motherfucker. I wish they added some kind of New Game+ mode which spawned lategame mobs in the early levels though.
>>
>>423893803
I played painkiller recently and my experience involved jumping in circles around the arena while shooting the exact same mob for five minutes.
>>
>>423867150
>hates serious sam and painkiller
do you..................like shooters?
>>
>>423873430
>Shadow Warrior
The sterling definition of Bullet sponge, esp. on insane and heroic
>Shadow Warrior 2
An even bigger disappointment than the first
>>
>>423894736
Not him, but the gameplay of Serious Sam and Painkiller is incredibly shallow compared to mid-90's FPSs.
>>
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>>423866293
>SMT Doom never
even if we only have a handful of the demons I'd still want it
>>
>>423888291
Personally I was most offended by the cyberdemon change.
>>
>>423866293
gobslayer.WAD when?
>>
>>423865882
I don’t like doom 2016 as much as fear, crisis, doom 1, and 2, blood, strife, shadow warrior, heretic and Helen, painkiller, condemned, return to castle wolfeinstein, and some other gay shit. Ask me anything reddit
>>
>>423895398
how are you? :)
>>
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>>423866452
The bane of my existence are back.
>>
>>423895398
Most people say its the best game in recent years which is true, compared to the classics it obviously wont compare but in a sea of modern garbage its great.
>>
>>423893803
>I'd rather it not do the arena lockdown shit
I agree but I think it had more to do with technical limitation than anything else. I'm not sure the engine could've remained stable with the level always available and who knows how many enemies alive.
>>
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>>423893287
>Also no bully drone.
I do love the thought they put behind every single one of Doomguy's animation. Every time we weren't in direct control, whether cutscene or those tiny moments with the drone, were perfect. For a guy that's never had much of a personality, specially in-game, id did a fantastic job.
>>
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>>423888291
I like the IMP redesign
>>
Nu-Doom is the most overrated game in decades

>Circle-strafing 2 Barons of Hell in the second instance of hell
>Rodeo them near some rockets
>Quickly break the strafe and run directly to the ammo
>They both just fucking die through no intervention of my own
>This happens again near the Mastermind but with a Mancubus

If all it takes is for me to play Doom like fucking Doom for your game to break, you are making a big budget fanfiction with shit gameplay.

Not to mention the constant forced arenas and lockdowns sprinkled with points of no return so you can't backtrack for secrets. As well as the pathetic plagiarism of brutal Doom where the entire gameplay is now based around forcing you to break open pinatas constantly.
It's poopy. There's shit in the meat.

Thank fuck the multiplayer still puts everything else on the market to shame. So much goddamn fun.
>>
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>>423895695
>technical limitation
Blaming technical limitations for anything in an Id software game are more damning than anything else in this thread.
>>
>>423895442
Good thank you anon, I started playing edf which was cool. Hope you’re doing well too anon. What’s new?

>>423895670
I can understand that, 2016 was much faster than the shitty FPS games I have played in the past ten years or so, I am also sick of people who view crisis as purely a tech demo. Also rogue warrior is basically a cod games single player campaign with dumb quips
>>
>>423868728
>Demon not looking at the viewer
Smg tbf homs
>>
>>423866074
dusk is overrated trash that falls flat on every aspect it triest to imitate
just play q1 with quakespasm
>>
>>423869873
He was a massive waifufag into kobolds and goblins thanks to towergirl threads and he got Isekai'd and turns out goblins are fucking ugly so he's sperging and killing them all.
>>
>>423866854
>>well designed arena like levels
>>nod to the glorious days of FPS
Choose 1
>>
>>423896160
I've had enemies drop dead mid-fight too. It's fucking retarded and I can't believe it's this common. Fuck D44M. They clearly didn't playtest it enough.
>>
>>423867895
gg
>>
>>423866452
Imps got their original design back too. Brown with spikes.Also Arachnotron and we might fight the icon of sin, that'd be fucking cool.
>>
>>423866854
wolfenstein the new order
>>
>>423896160
>>423896485
I'm almost sure that enemy attacks can hurt one another.
>>
>>423888291
Cyber Demon looked cool but it wasn't the original.
Not like the original had a good design but the new one was too generic.
>>
>>423896559
fuck the new one though
>>
>>423896223
id still has the name but people like Carmack are long gone.
>>
>>423865882

It will be better. Even a monkey can see that they were testing waters with nuDOOM with all the new modernized designs and shit.

Now even Doomguy has his old ass cheesy armor back and most demons look like the old ones. All they'll have to do is maximize the gore and it's gonna be great.
>>
If it were possible to mod out all of the glory kill functionality, particularly the enemies being rendered Down But Not Out instead of just dying when you kill them, you might be on to something. But they went for constant QTEs with health and ammo incentives instead of just making a fast, fluid shooter.

Not for me, at all. Hope they do something about that in future titles.
>>
>leveling up in a doom game
The only “leveling” up you should be doing is using your brain to find secret weapon stashes
>>
>>423881405
ss3 was the epitome of meh
sure it felt refreshing in 2011 but had so many dumb design choices - reloading, colors including brown, black and gray, fucking smoke everywhere, generic destroyed cities, those fucking levels where everything is dark and you move at a snail's pace, hitscan soldiers, those jumping pillar shits, screen going full crimson when you get hit, sniper rifle and laser being secret only, slow as molasses pacing etc
>>
>>423896860
The argent cells and the suit tokens isn't leveling up though. I know what you are complaining about, and agree to an extent, but get the terminology right.
>>
Recommend me Doom wads.

Should I try Brutal Doom?
How about Russian overkill?
Should I just do another Doom 2 full playthrough?
>>
>>423865882
I mean I know it wont come out until end of 2019 at the earliest, but it seems a little too early for the new game. Still excited for the gameplay reveal in one months time
>>
>>423896963
Russian Overkill, Nuts.wad, Pirate Doom, Ancient Aliens, pol.wad, Doom the Way id did, Smooth Doom, D4D...

Actually, someone just post the /vr/ list of Doom wads.
>>
>>423897082
Speaking of, should I download skulltag or Zdoom for wad playing or are the originals ok?
>>
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>>423896963
>Should I try Brutal Doom?
maybe, there's a lot of reason why people love, and love to hate it, worse part of it it's the spaghetti code that sometimes chugs really hard.
>How about Russian overkill?
there's no challenge when playing with it, I recommend to save it until you come across a really difficult mapset and then just fucking destroy everything that gave you a hard time, it's therapeutic.

>>423897082
here you go doom familia.
>>
>>423870135
COD
COD
COD
COD
COD
>>
>>423897365
I'm fucking dumb and posted an outdated image.
>>
>>423866293
GMOTA has knight action, though none of the enemies are explicitly goblins.

https://www.youtube.com/watch?v=viYXORO9VH4
>>
>>423865882
No. It will be as good as Doom, but being a retreat won't have the same exciting feel the last one had (since it was such a pleasant surprise).
>>
>>423866452
>doomguy isn't in the praetor suit, instead he looks to be in his classic doom 2 attire
>archvile reaches for the sky
>literal hell on earth

this might be ok, 2016 doom was fun af. I just hope they fix the multiplayer this time around to be based on pickups instead of a class based load out system
>>
>>423869092
The story/characters. It didn't match Doom or the aesthetic at all. It felt more like some gay, meandering Half-Life port.

Everything about Doom was great except that. Also maybe change up at least one level to not be red/yellow He-Man hellscape or the Mars station. Something with a really different color scheme and feel.
>>
>>423873430
He said single player, not just FPS.

Otherwise the answer would obviously be Insurgency.
>>
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>>423897365
>>423897615
Gracias anon.

On the subject of wads, what are some common mistakes that boil your blood to a piss?
>Slaughterwad has Archviles in a bullshit position somewhere above the kill rooms
>>
>>423873430
>Prey

Oh fuck no. They're both shooters were you're in the first person but their gameplay styles couldn't be more different.

And personally I didn't much care for Prey.
>>
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>>423897992
>timed secrets
>timed keycards

>>423897681
ugh, the praetor suit still pisses me off, it has too many details so ends up looking noisy. good thing they are ditching that shit, even some of the multiplayer suits looked better.
>>
Same directors, same composer, it's gonna be fucking good guaranteed.
>>
>>423878253
The shotgun has a secondary fire that's pretty much a grenade.

And the grenades have underwhelming explosions.
>>
>>423878253
I did use the siphon grenade quite a bit to deal with imps/soldiers
>>
>>423887168
I remember in one of the interviews Todd said they had Id help them with the FPS aspects of 4.

Seriously, load up Fallout 3 and then try Fallout 4. The gunplay and how the character handles is like night and fucking day.
>>
>>423898380
Too bad the weapon animation/balancing is classic Bethesda.
>>
https://www.youtube.com/watch?v=yFiuRKPftoA
>>
Just completed this last week. It's so boring in terms of level design because almost every monster room is the same. I bet you didn't have a moment when you said I can't wait to play this part again because everything is so interchangable.
The oversaturation of collectibles really fucks with the flow of the game and can draw levels out for far too long, not to mention that you have to recollect them on different difficulties.
Single player games are better when they have standout setpieces like the older Call of Duty games or Max Payne 3 and levels where they change things up, like in TF2 where you could switch between timezones with a press of a button.
>>
>>423878196
Man I'm gonna have to disagree with almost every single one of those points. For one thing the Quake influences in design are minimal, there's a lot of SS and Painkiller instead. The UI is basic that's true, I'm indifferent on it. "How strong everything felt in Quake" has to be a joke or bias. The music works for the tone, it has atmosphere when it needs to and goes bombastic when they throw stuff at you. For enemies it's for the majority a lot of "I shoot at you" guys of varying strengths and speeds indeed, but threatening enough on proper difficulty. Dual wielding is ONLY for shotguns and pistols and is just a fire rate power up. The gun variety actually beats Quake although they haven't really put the spotlight on some of the weapons yet so it can't shine as much. The graphics can be tuned until they look very cool IMO, get those filters off.

They're fun both fun games.
>>
>>423898862
> I bet you didn't have a moment when you said I can't wait to play this part again
You have a point but I disagree with this. I always look forward to replaying Foundry, Agent Facility, Kagdir Sanctum, Necropolis and VEGA processing.
>>
>>423895031
>SMT DOOM
i need this
>>
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>>423897992
>pic related happens behind your back once you trigger something
>>
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>>423867000
>>
>>423896481
It's maps are sprawling and full of secrets. The level design was good.
>>
>>423899220
so the entirety of doom 3
>>
>>423866854
>intense and blisteringly fast gameplay
Any FPS designed around playing with a gamepad is inherently not blisteringly fast, it does make up for it in terms of intensity as long as you're not playing on baby difficulties and/or with overpowered upgrades
>satisfying combat
In some cases, but certain weapons are really anemic, explosions have no boom to them, enemies often don't even let out death-rattles, and the audio for glory kills is very lacking in general
>>well designed arena like levels
They're really not, they all follow the same formula, elevation hardly matters since even mancubi can climb around, and you can infinitely abuse jump-pads to become practically invincible
>nod to the glorious days of FPS
I guess so if you include Painkiller, the game that D44M shares its DNA with
>>
>>423896734
The glory kills actually help to make the combat more intense, at least for newer players who are used to CoD tactics of hiding and waiting for health to come back. With the glory kills it encourages players to go into the middle of the battle, even if several other enemies are around.
>>
el puto mejor juego
>>
>>423869652
I could hum most of the soundtrack cause it is amazing. Mick Gordon did a wonderful job.
>>
>repurpose snapmap to randomly generated maps for a bro-op mode
>>
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>>423875361
>I haven't played DOOM at all
>Surely I won't look like a retard posting something retarded
>>
>>423867707
Would you say it was a colossal failure
>>
>>423893147
The first sin the game performs is that it drops a fucking meme in the intro cutscene.

Secondly after killing 3 fodder zombies, you are stuck behind a door doing fuck all while an in game cutscene plays.

Thirdly after that waste of fucking time, You get the Armour. In which another lengthy cutscene occurs.

Then you walk through the door, walk down a very narrow corridor in which yet another cutscene plays where you pick up the shotgun and lift up the door. Then another cutscene plays showing an imp, then you go into a locked arena, something which could be forgiven if it was just in this "tutorial" level (The fact that there is even a tutorial level is garbage) but it's through out the entire game.

After you are done with that garbage, then you are treated with another lengthy "cutscene" in which you ride an elevator, while the game spouts more pointless expository dialogue at you and then the splash screen shows up.

After that the game begins, in which you walk 30 steps of barren mars landscape to yet another locked arena.

I could go into more, but this is the opening 10 minutes or so of the game. It's absolute garbage.
>>
Will Eternal get mod support? I want code source level shit
>>
>anything
>bullet sponge
>gauss shot
>everything up to a hell knight dies
>swap to rl
>enough to kill a hell knight
>swap to gauss
>enough to kill a revenant or a caco
>swap to rl
>mancubus dies
>swap to gauss
>baron of hell dies
maybe you should try using more powerful guns than the shotgun
>>
>>423901213
Ah, so you only played the first level.
>>
Doom 4 was rubbish this will just be more of that crap designed for retards
>>
>>423865882
The enemies shoot projectiles that you can dodge instead of hitscan shit and there's actual enemy variety instead of dude with machine gun/dude with RPG/Dude with shotgun.
That alone makes it the best shooter in a decade because it's the only one who does that.

Shooters that use nothing but real weapons are trash.
>>
>>423902254
Over abundance of Hitscan is trash, but a weak hitscan weapon here and there isn't a problem. Keyword: Weak. Chaingunners have always been bullshit.
>>
>>423867707
Well it doesn't look like they're adding girls and niggers so it might be alright
>>
>>423902397
*weak hitscan enemy
>>
>>423902397
>serious sam 3 is a great game!
>hitscan AR dudes
>hitscan shotgun dudes
>small hitscan chaingun scorpions
>big hitscan chaingun scorpions
>hitscan tentacled chopper that's immune to bullets and can only be killed with explosives
>>
>>423902583
That was my exact point though, there are a time and place for hitscan enemies, but they are used wrong most of the time.
>>
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>>423865882
It better be.
And it better has a ridiculously good OST like Doom 2016.
>mfw BFG Division starts playing
>>
>>423902583
Indeed. Serious Sam 2 was actually the best game out of the bunch once past the hideous opening level due to its very good core mechanics.
>>
>>423897681
Fucking MP DLCs was the final nail in the coffin for D44M MP
>>
>>423901668
No, but I'm not going into a play by play of the whole game via text on 4chan. This is the opening 10 minutes from the newest game in a series in which the original developers created to be as fast and fluid as possible at the time, for which had an extensive story that was scrapped because it slowed things down far too much to be fun and one of the lead developers is quoted as saying "Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important." If you think this is anything but a let down, especially since they marketed this game as a return to the "old school shooters of the 90's" you must be a child.
>>
>>423902823
>Being this dependent on PAPA BFG to save your ass
>Not going to make it
https://www.youtube.com/watch?v=GfqcRQlFVpM
https://www.youtube.com/watch?v=GMmTrCnCMfI
>>
>>423904097
I love these too. BFG Division is just my favorite, my second favorite is Rip and Tear and third being Mastermind. I just love the whole thing really.
>>
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>>423871591
Compare this to Doom 2016's Imp
>>
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>>423871591
This guy has less spikes than the one in Doom Eternal
>>
>>423873828
Witness the worldwide unveiling of DOOM Eternal gameplay at QuakeCon 2018 in Dallas, Texas on August 10th! The reveal will be live for attendees and livestreamed for everyone.
from the teaser
>>
I hope classic camera view will be the default this time
>>
I hope the chainsaw returns as a normal weapon. Make the ammo dropping kills a secondary attack which uses all the fuel or something. Think of sawblades of SW2
>>
>>423868181
>damage sponges
I'm guessing that's because people don't know that some enemies are resistant to grenade/rockets. Hit a shambler with the supernail or thunderbolt and he'll go down in seconds.
>>
>wanting this game to have good multiplayer
It won't since that would be a direct competitor to Quake Champions
>>
>>423888763
More like first person rpg.
>>
>>423866536
Haha I am happy you are not
>>
>>423888904
so you hate the game itself then? worst opinion
>>
>>423865882
>>423865978
>>423865979
>>423866063
>>423866074
>>423866159
>>423866180
>>423866293
>>423866452
I want Zenimax's marketing team to fuck off.
D44M was horrible and this is a blatant advertising thread.
>>423866536
This.
>>
>>423906507
Yes okay Pajeet

Enjoy the 0.01 for that post
>>
>>423906563
you quoted someone that agrees with you you fucking waste of oxygen
mass replying should be an instant ban
>>
I't will be interesting to see how battles work since there shouldn't be demonic precense lockdowns this time. Inb4 they replace them with demonic pillars or walls to block the way until youve killed all demons
>>
>>423873430
I preferred the first Bad Company's single player, personally.

>THERE'S GOLD IN THEM HILLS!
>>
>>423907124
I know they agree with me
Zenimax marketing threads should be an instant ban
>>
>>423867895
gg
>>
>>423867759
>>423889637
*sigh* why am I not surprised to see your blithering idiocy in this topic? You're the child that just doesn't understand you're not supposed to touch a hot stove and does it over and over. It sickens me to see your unflinching, unapologetic ignorance in a topic that I spent over a month crafting—a month that consisted of possibly the most intense research and mental preparation of my life. To say that I am disgusted by your infinitesimal comprehensional aptitude understates the irreparable damaged you have done to my faith in the human intellect.

Chex. Quest. Is. Not. An. RPG.

Leave.
[s]barkley 2 fucking when[/s]
>>
>>423909371
nice spoilers fag




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