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So everyone is pretty much in agreement that this looks like shit right? It's shot, Luigi's Mansion is about the atmosphere, and unless they scrapped a good 90% of the room/ghost designs in that trailer it isn't going to have anywhere near the charm of the original. Simon Belmont's reveal looked like a way better LG3 than what we got.
>>
Why does Luigi's Mansion even need a sequel? It was a perfectly fine standalone game.
>>
>So everyone
No
>Now that the dust has settled
No
>HAHAVHFHDJAGSFKAS,FKJAHKCATSDVJUKJAGJHADFASD
based

Learn the rules, newfag0
>>
I got Dark Moon vibes, which isn't a good thing. Hopefully it's structured like the first game.

The ghost designs suck though.
>>
>>431514230
Dark moon had way more personality and charm especially with regards to luigi. It's also so early in development that they haven't decided the final title so cool your jets
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>>431514230
If it's mission based like Dark Moon I'm not even going to bother.
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>>431514391
I like Dark Moon though. The different houses is cool although not a much of variety in enemies
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>>431514423
The final title is Luigi's Mansion 3, they already confirmed it's not a placeholder
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>>431514531
Are you genuinely retarded?
>>
>>431514423
Not to sound edgy but unless they announce that everything in that trailer has been deleted off a hard drive, there really isn't a point in hoping it gets better
>>
The hotel is pretty fucking big so I'm pretty hyped
>>
Im cautiously optimistic.
The hotel setting is way more interesting than Dark Moon.
>>
>>431514584
NoA literally confirmed it's not a working title or placeholder.
>>
>>431514230
>>431514741
We have literally seen almost nothing. Some rooms, the outside of the main Mansion/Hotel, and a single ghost design. You're a fucking idiot.
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>>431514584
NoA confirmed, at least in America, that's the final title.
>>
>>431514530
I didn't like the way missions were split up and locations were locked off depending on the episode.
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>>431515067
>>431515029
You say that, but their official video of the trailer says working title. Proof?
>>
>>431514391
The logo was over a skyscraper hotel, which makes me believe they're going back to one big location instead of several small ones. I actually really like the look of it so far and it has a lot of potential.
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>>431514531
>>431515029
>>431515067
https://www.youtube.com/watch?v=8w9-31FrjU8

Are you trolling him or did I miss something?
>>
We didn't even see what it looks like you faggot
>>
>>431515082
I'm hoping that was a result of the 3ds hardware limitations more than anything else, hopefully it goes back to its free roam roots
>>
>>431514530
I don't mind having multiple mansions but the way LM2 was structured where you do a specific task and then leave every time was shit. LM3 is going to be the Color Splash to LM2's Sticker Star.
>>
>>431515034
3 ghost designs (2 if you don't count the one with the hat being separate) and a few rooms are way more than enough, what is it you enjoy most about the series? You'd be able to tell from sketches that this is dead in the water.
>>
It just looks really cheap. It's probably one of those first wave of "portable developer is now focusing on Switch" games. Though I don't think even the first game had a particularly high budget.
>>
>generic blob ghosts again
>slightly remixed music from LM2
meh
>>
>>431514230
Hopefully it's not mission based, it's a fucking terrible way to structure a Luigi's Mansion game
>Explore
>Pulled back to level select
>Explore further
>Pulled back to level select
>Explore even further
>Pulled back to level select
It's just shitty padding
>>
>>431515415
It was the GC launch title, I highly doubt they neutered the budget
>>
>>431515258
Well you can see in the title image there's a huge-ass hotel. I think it can be assumed that it's one big tower.
>>
>>431515358
1 design. The dog is a returning character, which shows you don't know what you are on about. Also, what was wrong with the rooms we saw? You are just shooting out insults without any substantial analysis.
>>
>>431515207
https://www.youtube.com/watch?v=TAKdgYsLBd4

Here ya go champ, unless you want to wait for nintendo to post a full walkthrough to get an impression of the game where the entire draw is the art style and tone
>>
>>431515553
Looks great. What's wrong?
>>
>portrait ghosts will never return
it's not fair bros
>>
>>431514230
You're forgetting something: this game is coming to the Switch, which is a console/portable. Putting dark ambiance on a tiny screen is a bad videogame design in all aspects.

But I believe they listened to the fan's major complaints of Dark Moon, since it seems like there's gonna be only one big mansion/hotel to explore.
>>
>>431515627
Prove it?
>>
I kind of like the Dark Moon artstyle, it has like a Tim Burton-esque vibe to it. And as another anon said, Luigi is very expressive and soulful in the newer games. But the goofy clarinet soundtrack and generic boring ghosts need to go. Portrait ghosts need to see a return. I want the atmosphere of the original.
>>
>>431515415
>>431515485

Luigis mansion was a tech demo that was turned into a game when they liked the idea. It had fuck all of a budget or even much of a gameplay concept.
>>
>>431515415
Luigi's Mansion 1 was both a launch title and sort of a tech demo for what the Gamecube could do.
>>
Made a webm of the trailer minus the intro.
>>
>hotel transylvania: dark moon
No thanks.
>>
>>431515850
Other than the ghost designs this looks exactly like the original. What the fuck is everyone freaking out about?
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>>431514230
>developed for a dead shit console like the 3DS
Of course it's gonna be garbage.
>>
>>431515850
Pretty much looks like a cross between the first and second game artstyle-wise. Ghosts look better, but we only have the one.
>>
>>431514230
it doesn't have the Nintendo polish. Luigis shaders & details look pretty bad. the environments also look unpolished. I expected it to look like odyssey but instead we got plastic Luigi with no detail even in his overalls.
>>
I,didn't mind 2 and it's not like 1 was that deep or,complex of,a game. At worst this game will be average.
>>
>>431515850
>fucking goofy hotel setting
>dark moon gimmicks
Miyamoto is behind this, isn't he?
>>
>>431516006
Miyamoto was behind the first game, you seething lunatic.

>fucking goofy mansion setting
>element gimmicks
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>>431515914
Is this your first day on /v/?
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>generic ghosts
Fucking why?
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>>431515918
>3ds
I’ll bite, you earned this
>>
>>431516006
Final boss is corrupt ghost Miyamoto confirmed
>>
>>431516103
As opposed to the generic ghosts in the original? Am I in the fucking twilight zone?
>>
>>431515514
If that is meant to be the dog from 1 they ruined his design, if it's from dark moon I don't care. The white eyes look awful. The rooms have no grit to them, the original game does not look like a fun place to be, it is very drab and uninviting. The lighting was also amazing. There was juxtaposition between these silly mario characters and this bleak mansion. It struck a balance between creepy and cartoony that isn't there in dark moon and this. These basic ghosts are a thousand times better looking than retarded looking caspers
>>
>>431515914
>looks exactly like a 2002 gamecube game.
>What the fuck is everyone freaking out about?
hhhmmmmmmmmm
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>>431516103
You realize the first one had generic mook ghosts too, right? And there's a good chance that we see portrait ghosts later too.
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>>431515914
it looks nothing like the original
>>
>>431514230
Nah I think it looks great.
I loved the original and was very skeptical of Dark Moon at first, but it ended being pretty good in the end. Looking forward to 3.
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>>431514230
I'm cautiously optimistic. Hopefully there are real portrait ghosts instead of generic Dark Moon shit.
>>
I just wish at the least it controlled exactly like it did in 1 but seeing how he uses the flashlight is worrisome and almost confirming it won't be to me. That being said the atmosphere looks like Dark Moon's again which is disappointing based on the soundtrack and lighting.
>>
>>431516364
>a good chance
Don't hold your breath. We're going full Paper Mario now.
>>
>>431516113
Lunch money.
>>
The only thing that really makes me skeptical is the hotel aesthetic. In the original, you had a gym, a fortune teller room, a music room, a gym, a ballroom, a creepy doll room, etc. And even in the second one you had ice mansion, desert mansion, etc. What can you do with a hotel? It's just floor after floor of the same fucking rooms. At most you get a restaurant and a pool. The environments are gonna be boring as shit.
>>
>>431516304
>bedsheet with haedlights and a mouth look better than bedsheet with headlights and mouth
>orange cartoon ghost is scary
>dusty mansion looks worse than dusty mansion
>literally doesn't even know about a basic early character from the game he is screaming about
This is some new-age shitposting. I'm almost impressed. Everything you said about the first game can apply to the second game.
>>
>>431514230
There's always a chance that it won't be mission-based normie garbage, but considering that what we saw looks exactly like Dark Moon, that chance is too small to put any excitement into.
>>
>>431516631
They can personalize the rooms heavily if they want and each floor could possibly even have a theme to it.
>>
>>431514230
I bet for west release it won't have a 3 in the logo and the 3 in the logo will be JP and EU release.

In LM2, the 2 was not in the west logo but it was in JP and EU releases.
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>>431516364
>>431516239
Yeah, can we get those ones instead? Or anything but pic related
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>>431516304
>If that is meant to be the dog from 1 they ruined his design, if it's from dark moon I don't care.
At least try to pretend to know what you're talking about before you spout shit, since Spooky has basically nothing in common with Polterpup and is literally just a big-headed bulldog and one of the weaker designs in the first place. Imagine getting worked up over a Ghostbusters parody with Press A to Mario.
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>>431516631
>in the second one you had ice mansion, desert mansion, etc.
Is this real? Glad I never played it.
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>>431516129
https://youtu.be/tv9s7swLtUk
>>
>Not a serious M rated survival horror game
Fucking Nintendo!
>>
>>431516239
>>431516364
People including myself dislike the designs for the standard ghost a lot, I find them boring outside of the Polterpup who is cute.
>>
Luigi's Mansion is a short, boring, piece of shit game. Dark Moon is better on every front, the mission structure allows for more variety even within the same environments, and between the music and the actually creepy mansions the atmosphere was a thousand times better. Also the sucking controls don't blow complete ass.
>>
>>431516648
See
>>431516756
They are really onto something, they just need to change the color of the eyes, their transparency, their colors, faces/expressions, and body shape. They would probably look pretty dope after that, just a little tweaking.
>>
>>431516756
>>431516304
how are these so different to you that you can form an opinion on them. At least the ones in 2 actually acted and looked significantly different. rather than just S, M, and L generic ghost.

>>431516964
But the newer ones have more design and personality put into them. You'd know that if you had actually played DM instead of shitposting about it.
>>
>zoomer moon defense force running rampant
Based.
>>
That area around the hotel looks really cool. Shame being a tower you'll likely never explore it (ala Secret Mine in Dark Moon)
>>
>>431517081
DURR OLD GAME GOOD NEW GAME BAD
>>
>>431515850
That is one bright ''haunted'' mansion.
What is the point of him holding the torch if the place is so bright
>>
>>431516943
lmao
>>
>>431516849
nah just like 1 would be cool
>>
>>431517070
>rather than just S, M, and L generic ghost.
That's wrong. You'd know that if you had actually played LM instead of shitposting about it.
>>
>>431517143
DURR NEW GAME GOOD OLD GAME BAD
>>
>>431517143
Thats usually how it goes, at least with nintendo.
I think they just need to never make sequels honestly
>>
>>431514230
>So everyone is pretty much in agreement that this looks like shit right?

It entirely depends on one thing:
Whether or not it's mission based vs just progressing naturally and free roam in that massive looking hotel.

If it's mission based it's going to be shit. No if and or butts about it: missions ruined the fucking pacing and style of Luigi's Mansion and made it (at least for me, personally) an unbearable mess I could never really get invested in. The aesthetic and mood is also a little off, like, Luigi's Mansion could be genuinely creepy at times, but the 2nd was pathetic and this one might be too? It's a little early to say.

I'm gonna wait 'till I see actual lengthy gameplay to make any big flagrant opinions.
>>
Do you tards realize how early this footage is? The game will come out next October to coincide with Halloween for marketing purposes. The game will have mostly stopped development a few months before then. So they have about 10-11 months to work on this game. That's almost half the total development time.
>>
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How well does Luigi's Mansion run on Dolphin?
I forgot how much I miss it until now.
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>OLD GAME GOOD
>NEW GAME BAD
>>
>>431516631
I mean you can look at the exterior of the hotel yourself in the trailer to get a small idea of what they'd do with it. One segment seems to be inspired by retro architecture so there could be a diner or something. Also luxury hotels have plenty of places like exercise rooms, pools, casinos, ballrooms, and furry conventions, so it wouldn't surprise me to see such locations.
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I'm looking forwards to it.
I enjoyed both very much.
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>>431517380
Now do one with the portrait ghosts.
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>>431514230
>>
>>431517209
DURR GOOD GAME BAD OLD GAME NEW
>>
>>431516831
It looks bad on paper, wit those generic NSMB world themes. But they did some pretty neat stuff with each theme. Fighting mummies in the desert catacombs was kino, and navigating the overgrown jungle mansion was cool too. It's definitely for the best that they're returning to one big mansion.
>>
>>431517175
The only difference is the noises they make, sperg. Now, not saying all the ghosts in 1 are like that, but the 3 we are talking about are the EXACT same.
>>
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I hear a lot of people talking about how it looks bad visually but the game isn't even close to being done and will probably receive a bunch of upgrade down the line
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>>431517380
>implying the new one don't look like homogenized disney archetypes
>>
>>431517305
it looks like this
>>431515850
now unless they have an extremely radical change of heart, and probably delay it to 2020, it isn't changing enough to be swayed the other way
>>
>>431517380
Yes this image is correct, I don't get the joke. Subtle design changes do a lot
>>431517750
Do you really believe that? It'd have to be really drastic
>>
>>431517510
fair enough, but we haven't seen anything to prove there won't be portrait ghosts in the new one. But between one and two there wasn't a major leap in design for standard ghosts
>>
>>431514230
>38 seconds of trailer
>people already saying is trash
youbare litterally the ruin of videogamea
>>
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>>431517410
If it's like the Luigi's Mansion sized house but with the 10-ish floors that seem to be in that picture then I will cum literal buckets.

of course it will be generic shit ghosts so it'll probably get old real quick.
>>
>>431517718
They have completely different attacks, friend.

>b-b-buh
Please stop.
>>
>>431517948
They better have portrat ghosts in 3, dm's bosses were shitty ant there was way too few of them.
>>
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>>431518020
>drew a map by hand as a kid
>then made the mansion in Sims 2
Those were the days.
>>
>>431517613
Clockworks was cool. the darker sky coupled with the psuedo-abandoned industrial motif really felt good. The outside ambience sounding like Satan passing gas helps.
>>
>>431517380
The more I look at the designs the more I think a big issue is Dark Moon's ghosts look more like slimes due to how transparency is handled (not that the promotional art shows this that well).
>>
>>431518020
It's a hotel, I can't wait to dig in, I just hope that it's good, it looks good visually, although I think Luigi could have more detail.
>>
>>431517750
looked good from the start.
>>
>>431518104
I think they ran out of ideas after the first one desu. The spider boss was pretty fun and creative but the rest were extremely bland. That being said, when you get down to it, the portrait ghosts really weren't all that exciting aside from having fun designs. For the most part it was just do something to expose their heart and then vacuum. They could definitely be more inventive in that department.
>>
>>431518020
Nice half-empty glass of water, I just have a glass of something over here since I don't know what they're going to end up doing when Switch releases seem to so far be delivering on what Wii U/3DS couldn't, but we've seen just the barest minimum of footage so we don't know anything at all. Do you think E. Gadd isn't in the game because we haven't seen him yet? Or Boos?
>>
>>431517750
odyssey didn't change the tone, this game would have to do that
>>
>>431518048
Did we even play the same game? That is some thick autism, bud. All 3 have the exact same attack pattern.
>materialize and make a little shout
>wind up for punch
>swing and move forward
>laugh and vanish if Luigi is hit
Only significant difference is health.
>>
I have an idea: Bring back the tower from dark moon but with better level design.
>>
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NO NO BROS IT WAS DARK MOON'S TURN
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>>431518545
Scarescraper was a neat idea. I wonder if they'll bring it back.
>>
I'm just glad Nintendo didn't shitcan their relationship with NLG after they got fucked over working on Federation Force
>>
>>431518343
You can thank your good friend Miyamoto for that again. he told them to put in bosses that you "Wouldn't expect to see in a game like this". Hence why you fight your Mom's Stairs.
>>
>>431518521
The orange ones do a normal swing, the pink ones wind up a massive DK punch, and the blue ones slam the ground and make an earthquake.
>>
>Luigi had the new Poltergust fit with plunger launching from this game in Simon's Smash trailer as a teaser
Neat
>>
>>431518712
Why? NLG is fucking terrible
>>
>>431518876
>Strikers
>bad
>Punch-Out Wii
>bad
>>
>>431514230
I hate the new ghost designs so fucking much. Why did they change them??
>>
>>431518929
Those are alright, though 7+ years old now. I think they have done more harm than good since then
>>
>>431518975
Next Level Games, should have never been given the IP. Not that nintendo in general can really be trusted in the first place to do a sequel to a gamecube era game, but this is the timeline we saw
>>
>>431518929
>both Strikers games had an extremely unique artstyle, especially for a Mario game
>both of the Luigi's Mansion sequels look generic as hell
What the hell happened?
>>
>>431517156
This
Kind of unfortunate
I remember shivering at the sight of how dark the mansion was: The detailed door opening animation too. It created a sort of mood that was really nice
>>
>>431518975
Its Nintendo, "If it ain't broke then take a fucking sludge hammer to it" is their motto for every fucking thing.

They didn't have to change paper mario but they did.
They didn't have to change Mario Party but they did.
They didn't have to change Luigi's mansion but they did.

What's wrong with making an updated game in the style of the last one with new features? that's all they have to do. they do it with Mario Kart and Smash brothers why can't they do it with their other games? that's why i fucking hate nintendo.
>>
>>431519456
>I remember shivering at the sight of how dark the mansion was
Bro, me too, and when I saw the shadow of Luigi being lynched like an n-word... o_o
>>
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This is now a Bogmire thread
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>>431519538
Well, they fixed Mario Party. Eventually.
>>
>>431519347
>>431519538
It’s such a shame too. I can already see from the glimpse of gameplay that this game doesn’t look as shit as Dark Moon already, but the bright atmosphere and friendly looking ghosts just shits all over it’s potential yet again. I just wish it were genuinely spooky like the original Luigi’s Mansion, and also took place in a single MANSION. Though I suppose one location (being the hotel) will get a pass from me.
>>
>>431519709
Took them 6 games, we still don't have online board games, they're still trying to shove awkward controls into the minigames, and the amount of spaces per board is lower than most Mario Party aside from the first one
Slow & Steady wins the race i guess
>>
>>431519709
Look closer. They didn't.
>>
>>431519538
>They didn't have to change paper mario but they did.
They did. Paper Mario was straying WAY too far from the Mario parody universe it was supposed to be. They needed to be reined in, ISIS fucking the games up is a completely separate problem.
>>
>>431519772
>genuinely spooky like the original Luigi’s Mansion
When i first played Luigi's mansion as a kid and the lightning knock the power out from the mansion and it was completely dark giving the ghost complete control of the mansion and you hear that echo-ing laughter of all the ghost was the only time i was genuinely a bit frightened as a kid staying up all night playing luigi's mansion alone. new luigi's mansion games seem like they'll never capture that magic.
>>
>>431519538

They innovate to keep their series fresh. Unless the game sells like Mario Kart or New Super Mario Bros(e.g. in the 10 million+ range or 5 million+ on failed consoles) they're not going to stay the same.

Hell before they changed Mario Party they were being criticised and getting lower and lower reviews for keeping it the same every entry from 4 onwards.
>>
>>431519538
>sludge hammer
Also did you really actually care about Mario Party past like 3, regardless of how little was changed in the formula since it just got really stale? Did you honestly only distance yourself from it actively with the car gimmick instead of just letting it fade out? Does such a bitter person about a fucking party game even have friends to play it with? Shit like this is why I hate people who play the victim and can't just move on, or take their frustration and turn it into creative works. And I don't mean fangames, but those work out fine too if they're like Sonic Mania and not like The Music Box.
>>
Nintendo is just fucking dead. All they churn out is garbage anymore but put a clone character in a remaster of a mediocre Smash game and /v/ goes apeshit like the children they are.
>>
>>431519538
Yet you are ignoring all the good examples, Nintendo's approach to games has produced far more good than bad.
>>
>>431520068
Not him but i loved Mario Party 1-8 despite my lack of friends
>>
>>431519996
>mildly spooky game for kids mildly spooked you as a kid
>now it can't spook you
Any other gamers know this feel? Luigi's Mansion was literally scarier than 'the
>>
>>431520210
Nintendo hasn't made a good game in 12 years.
>>
>>431514230
TFW you don't realize that this game is probably over a year away and is still in heavy development and will see some extra polish before release.
>>
>>431520319
Most of the games made by this approach to game design are more than 20 years old. You want more of the same successful formula, go play New Super Mario Bros. it stayed largely the same for 4 games with only minor tweaks.
>>
>>431520307
A-anon are you okay?
>>
>>431520068
>Also did you really actually care about Mario Party past like 3
Yep, Mario Party 6 was peak mario party for me and 7 wasn't bad either. 8 was where it started to get shit board-wise and never recovered.
>it just got really stale
nah, i could personally play that shit for hours when i was a kid, especially 6.
>Did you honestly only distance yourself from it actively with the car gimmick
8 is when i got shit for me since i'm autistic about the boards, spaces and use of items which all felt very watered down in 8.
>Does such a bitter person about a fucking party game even have friends to play it with?
Yep, it was especially fun with friends. the mini games were fun and the board had us invested to win the mini games. if the boards are shit then the mini games don't matter.
>>
>>431520227
>continuing to play Mario Party without anyone to play with
I guess that's why you didn't have friends you fucking loser. And I say this as someone who owned 1-3, Advance, and 6-8 and I have almost zero recollection of anything past 3. It stopped being something even worth the time of day, which is hilarious in hindsight since it was just a rotting corpse during the massive market for party games on the Wii. The worst 9 did was take a step in the wrong direction to attempt at regaining people's interest in the series when it was already long, long gone. Changing how it played affected barely anyone who actually cares and most of the bitching came from people who only played the N64 games and wouldn't touch it with a rigged Chance Time after that.
>>
>>431514230
Luigi's Mansion was always shit. It's like a Resident Evil game made for casual mobile audience. Think about it, that's kind of exactly what it is.
>>
>>431520449
No I mean there is a surreal horror fangame known as 'the. https://www.youtube.com/watch?v=SyXmHS5HoOM
Did you think I was killed in the middle of typing my post or something? You're funny, anon, and so was he.
>>
Haven't even got to play the first or second.
>>
>>431517776
But the old ones are the ones that look like disney characters.
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>>431515850
It looks like 2, fuck that
>>
>>431521087
I’ve never heard of this
>>
>>431520385
see
>>431518369
>>431515553
>>
>>431520813
You say Resident Evil for kids like its a bad thing.
>>
>>431520319
An all your posts are now disregarded because you are a shitposter.
>>
>>431520813
A bit worse, since the puzzles are super braindead.
>>
>>431520307
>>now it can't spook you
It can't really spook me now because the atmosphere has been ruined. i'm still easily spooked by scary games even as an adult that's why cheesy horror games are something i always play every october and it never fails to spook me with all the lights out alone late at night.
>>
>>431519456
>I remember shivering at the sight of how dark the mansion was
Oh shut up. It was decently lit until the blackout.
>>
Bump
>>
>>431519456
LM was just a tech demo to show off the gamecube's lighting effects. It was always babby's first ghostbusters and doesn't need to be dark as hell anymore.
>>
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>>431515358
>dead in the water
Just like the Switch was, huh.
>Nintendo fags BTFO
>Nintendo is finished, it's ova!
>>
I'm ready for another helping of LM King Boo's awesome design and personality, this time in HD.
>>
>>431515168
it's a "working" title; that means the title works and they're not going to change it.
>>
>>431522706
The formula ended up working so well. Luigi has always been Mario's sidekick and never had a chance to shine on his own "mario is missing" was shit and doesn't count THe luigi's mansion setting finally allowed luigi to be played in a way only he could without copying his brother.
>>
>Muh classic sheet ghost designs
>Muh yellow eyes
>Muh uninspired non-stylized mansion
>Muh """scary""" atmosphere
Are yall sonic fans?
>>
>>431523147
I bet he gives great blow jobs with that tongue.
>>
>>431514230
I just don't like how they're using dark moon ghost designs again, other than that I didn't see or understand enough to really know what's up. They did the good move of making it switch which is what that Luigi's Mansion 1 port should be been (but fucking coop somehow the hell)
>>
>>431514230
>atmosphere
Do Nintenbabies genuinely believe discount haunted houses are actually atmospheric or scary?
>>
>>431519456
>>431517156
Then turn your Nintendo Switch brightness down?
It's an option on the console.
Problem solved.
>>
>>431515258
But they got Luigi mansion 1 on 3ds just fine, that ain't no limitation that was a design choice for dark moon
>>
>>431523214
>>431523303
They were kids when the original came out.
>>
>>431523164
Funny guy.
>>
>>431523427
I was too, but even I knew that it wasn't at all scary or anything. It's a 4 hour long tech demo if anything. Honestly the thing that made it fun was just catching ghosts and that's it. Once you play through the game the puzzles aren't much of a challenge.
>>
>>431523518
I know. It was also not nearly as free as people pretend it was, they ignore that you were limited to a single path throughout the mansion by the locked doors and that the game was divided in five areas with you also getting booted back to the start each time.
>>
>>431515679
We would have seen at least one in that teaser. They were absent in LM2, and LM3 is being made by the same dev.
>>
>>431514391
It's a massive fucking tower, of course they are going to ruin it by having episodic missions just like Dark Moon 1.
>>
I'm going to kick you fags' asses in the inevitable Neo Scarescraper.
>>
>>431519641
Easily the spookiest ghost from the first game.
>>
>>431523147
I want to see a new final boss like maybe you reach the top floor and beat kong boo but then the real bad guy is actually fucking Tubba Blubba and the reason the boos are in the hotel is because they tried to hide from him after he curbstomped their previous haunt or whatever but all the shit Luigi does in the game only serves to alert him. And then you do the hotel again but top floor to the bottom like symphony of the night trying to get to the secret basement where tubba's heart is while having to run the fuck away from Tubba as you progress because he's like Nemesis in RE3 and he's chasing you and shit and the only thing you can do is run away while he gets to pull a radical Larry on your ass
>>
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>>431523147
>I actually flinched at that King Boo jumpscare

As neutered as the rest of Dark Moon's atmosphere felt compared to the original, they really did a good job at making King Boo feel like an intimidating bad guy.
>>
>>431524174
>anything Paper Mario outside of Paper Mario itself
>anything old Paper Mario in current Paper Mario for that matter
Yeah, I'm sorry.
>>
>>431523408
They did?
>>
>>431524174
I don't trust Nintendo enough to not just have King Boo again because nintendo loves doing the same thing over and over. But hey at least in Dark Moon it wasn't notBowser as the final boss
>>
>It's Luigi's Mansion 2...2

sigh

Dark Moon was okay but it was really bland
>>
>>431524381
It's coming out soon.
>>
Luigi model looks so smooth, I really like it, now if it had more detailed textures it would be perfect.
>>
>>431514230
how does it look like shit the graphics look like what you would think it should look like in hd and its still in beta anyway
>>
>>431514230
>three

wait what?
>>
>>431524747
Jesus anon were you in a coma the last 5 years?

https://en.wikipedia.org/wiki/Luigi%27s_Mansion:_Dark_Moon
>>
>>431524816
I haven't really be into video games for a while I guess.
Been mostly working on my backlog.
>>
why wouldn't they base it upon the successful 6 million copy seller?
>>
i did not know it was possible to make a soulless luigis mansion but now i know it is possible

thanks nintendo
>>
>>431525072
Same reason why according to some of /v/ they should throw away everything from Breath of the Wild for the next Zelda despite BotW being the best-selling in the series and the most critically acclaimed and popular one since OoT.
>>
>>431524426
>Tumblr image
>MHA
>...
>sigh
This post is scarier than people think Luigi's Mansion was when they were literal children instead of manchildren.
>>
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>>431525072
Maybe they should have looked at the sales:console ratio.
>>
>>431525386
Keep on generalizing about anonymous people on the internet I guess, anon

i just wanna talk about luigi's mansion
>>
>>431525176
Did you not play 2?
>>
Here, since people were complaining about designs I compiled every enemy design I could get that was listed on the mariowiki. The only thing I really excluded were straight-up recolors and I guess those fake doors. Make your own opinions based on this.
>>
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>>431525572
Based.
>>
>>431525572
>generic ghosts
Luigi's Mansion >= Dark Moon
>little enemies
Dark Moon > Luigi's Mansion
>minibosses/bosses
Luigi's Mansion >>>>>>>>> Dark Moon

And I think most of /v/ agrees.
>>
>>431525572
I have no strong opinion on the common ghosts in either game, they do their job but aren't particularly memorable.

Of course the portrait ghosts from 1 are cooler than 2's bosses even just on the account of quantity. But I loved some of 2's non-human booses like the spooder and the possessed suit of armor, cool battles too.

King Boo and the Boos as a whole are neat in both games and Polterpup a cute.

I'd put portrait ghosts or an equivalent thereof back as minibosses and I'd go with cool non-humanoid bosses as final area bosses.
>>
>>431525798
ghost mice and bats are spooky and fit with the theme imo. you also instinctively try to vacuum them.
>>
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>tfw nothing can ever match the amount of polish Luigi's Mansion 1 got
>tfw nothing will ever be as atmospheric as the original again
First of all, they should've brought back Luigi's cartoonish expressions, the lighting, and the menacing ghosts from the original game.

let's hope they don't fuck up Luigi's Mansion 3DS and maybe they'll port it to switch
>>
>>431525572
Even the logo is worse.

Left look hollow with the white rims on the eyes, right look like the generic eyes you'd find on bushes in mario.
>>
>>431517510
There were those 3 sisters in LM2. Checkmate fucko.
Why were those the only unique ones? Was Miyamoto out the day they finalized that section of the game?
>>
>>431515476
Like Mario 64? And I thought free roam games were a bad meme now to /v/.
>>
>>431526596
More like Super Mario Sunshine with how it's structured actually.
>>
>>431523275
Can you fags go 5 minutes without being degenerates.
>>
>>431526660
What's the difference?
>>
>>431527006
Linear progression, you usually have 1 main goal you can do per mission like in Sunshine's episodes but you can explore in the mission/episode as well for smaller things. I point this out since SM64 lets you simply explore for any star for the most part.
>>
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>>431526997
>implying anyone on 4chan can go a nanosecond without being a degenerate
>>
>>431514584
That'll be its name in Japan+EU. Luigi's Mansion 2 didn't have the subtitle in those regions so I doubt this one will either.
>>
>>431517321
Late reply but I don't recall having any issues playing it in dolphin. Shit's like magic for seemingly most games.
>>
Nyo hoho nyo hoho ho! I love the theme of this game.
>>
>the only person on the entire planet who loves and plays both games
Is it simply a crime to appreciate both for what they are? The first one is a fucking classic and the atmosphere and tone of the game are top notch. Even though 2's feel is decidedly different I still thought it was good spooky fun. It was less RE and more Ghostbusters, and I was okay with that change. I agree that the mission format sucked giant donkey balls and it should've just been save points again but otherwise I don't have much of a complaint with Dark Moon. Won't lie, I do wish 3 had borrowed more from 1 instead of 2 but I still really wanted Luigi's Mansion 3 and from the looks of things I'm probably going to enjoy it a whole bunch.

Polterpup is a good boy.
>>
>Complaining about graphics in an annoucement for an Nintendo game which isn't going to be released until next year
Nintendo games always look better on release.
>>
>>431525572
Left: Artists with a vision
Right: Artists with a paycheck
>>
>>431530703
So you are saying that paychecks make better ghosts than vision?
>>
Nice. Since the devs went from a 3DS LM to this, I hope Mario & Luigi is next, I'm tired of pointless remakes.
>>
>>431522706
>babby's first ghostbusters

More like anyone's only ghostbusters since there are no decent games like this around.
>>
>>431531095
Ghostbusters on PS3 was legit.
>>
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>>431531005
>M&L in 1080p with super high quality sprite work
Holy shit am I ready. Still would prefer a traditional Paper Mario though.
>>
>>431519641
Thought his name sounded pretty cool until I realized its literally two words that mean Swamp put together.

Fuckin guy is actually called Swampswamp.
>>
>>431531235
In French he's called Mr. Swamp.
>>
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>>431525572
The music room ghost is so fucking hot.
>>
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If Luigi's mansion 1 didn't exist, i would be super excited about the new game, because LM2 was pretty good and this one looks well made too.

But it's bittersweet because i know how good LM can be but they fucking refuse to make an appropriately dark environment and a collection of interesting ghosts with their personality and all. Are they afraid LM1 was too scawy for kids or what? It pisses me off.
>>
>>431514230
I liked Dark Moon... a lot.

But this series deserves to die.
Give Luigi another adventure to go on.
>>
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>>431514230
NEW GAME BAD
OLD GAME GOOD
>>
>>431531939
Why does it "deserve" to die?
>>
>>431531152
I'm looking at footage and it looks pretty sketchy/unpolished. What's good about it?
>>
We better make a soul vs soulless meme about it guys
>>
>>431531939
This series and genre are his thing now, they usually don't have two different spinoff series for Mario characters. Even Wario saw Land eventually replaced by Ware, the same would have to happen with Luigi if they ever decided to make a different spin-off and it turned out very successful.

Let's say it happens, what would you like to see?
>>
>>431514230
Didn't even know it was a seqeul
I DIDNT EVEN NOTICE IT WAS FOR SWITCH

What a poor reveal
>>
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>>431531939
That's fucking stupid. If luigi is worth a damn by himself now it's because of Luigi's Mansion. It's the sole thing going for him and killing such a unique IP with 2 fucking games would make absolutely no sense or whatsoever.

What do you suggest he does? Cook? Why luigi? Why would that game be good at all? Jesus fuck.
>>
>>431532507
Make him a commander and give Nintendo their own RTS somehow (it would be drastically different than pikmin).
>>
>>431531592
Melody was literally my first waifu.
I used to lay in bed pretending to cuddle her, imagining she she was there but i couldn't see her because she's a ghost.
Every time I played through the game and got to her I literally cried because i didn't want to put her in the painting.
>>
>>431515067
>Luigi's Mansion
>Luigi's Mansion: Dark Moon
>Luigi's Mansion 3

Why would they do this to us?
>>
>>431532507
That Dr Luigi game was cute. I hope they do another.
>>
>>431532507
>5 games down the road everybody stops caring about luigi because all he has are some dumb mansion games that aren't as good as the original
>>
>>431514741
>Not to sound edgy.
>goes full retard and demands a full overhaul because of aesthetic.
Okay dumbass.
>>
>>431533025
Now you know how it feels to be a fan of Yoshi's Island.
>>
>>431532737
Luigi's personality does not fit for CO. Andy and Sami are already in.
>>
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I hate Dark Moon and everything it stands for, but there's no reason to assume this is going to be the same thing.
I am a bit worried about the lack of variety in the ghosts they showed, but it is just the reveal trailer.
>>
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>>431514230
Looks EGGCELLENT imho.
>>
>>431532737

>(it would be drastically different than pikmin)

Pikmin is already drastically different than other RTS games. What would this luigi RTS game have going for it? Is luigi more appropriate in this role than in a game where he can make funny faces and look scared?

It's okay if you want an RTS game, but it's stupid to demand THIS CHARACTER IN PARTICULAR so he stops doing his thing. You could aswell ask mario to stop jumping around and do a conversational adventure.
>>
Can one of you fags actually explain how the lighting is "wrong" without use of the soulless meme?
>>
>>431533361
Woolly World was good.

So was Luigi's Mansion 2, don't fucking try to compare it to Yoshi's Story/Island DS/New Island even if you don't like it.
>>
>>431533468
There should be a comfy extra mode where Luigi has to run the un-haunted hotel after the end of the game.
>>
>>431533468

Man, Hotel Mario looks run-down.
>>
>>431533743
Ok
Mechanically, it makes zero sense to include a flashlight function if the game is visible at all times anyway.
The original had incredibly dark rooms that lit up after you cleared them. The flashlight no longer became active after the room is cleared. The purpose of the flashlight was then therefore used to find your way around when the rooms were dark.
>>
>>431533716
>You could aswell ask mario to stop jumping around
i wouldn't mind this too honestly, not "stop" completely but be in a game where he does something else. i mean, Toad somehow became a treasure hunter in his own game. Luigi could probably do something else other than "be scared".
>>
>>431533743
Have you not played 1 and 2? 1 had actual dark rooms and once you cleared a room of ghosts the torch goes off and the lights come on. 2 is significantly less dark and the light is always on because of having to "flash" ghosts now.
>>
>>431534219
>be in a game where he does something else
Hi.
>>
>>431516943
>Also the sucking controls
kys you dumb mobileposting retard
>>
There was a Luigi's Mansion 2?
>>
>>431534219
>be in a game where he does something else

Where have you been in the last 30 years? Mario has done literally everything as far as videogames go. But he never "Stopped jumping". Not even close.

Luigi can star in other games. In fact he does a whole lot. I just don't see how "No more luigi's mansion" is good for anyone, let alone the character. Even more when it's such a unique gameplay concept that has seen so very little use.
>>
IF YOU NEED INSTRUCTIONS ON HOW TO GET THROUGH THE HOTEL, CHECK OUT THE ENCLOSED INSTRUCTION BOOK
>>
REMINDER THAT PORTRAIT GHOSTS ARE COMING BACK

https://gamingreinvented.com/news/nintendo3dsnews/luigis-mansion-dark-moon-interview-is-there-hope-for-a-sequel/
>>
>>431534219
>Toad somehow became a treasure hunter in his own game.

And that was pretty much Toad's "Luigi's Mansion". That's the game that gave both a hint of a personality so i'm not sure what's your point.
>>
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>>431533901
yfw its the mansion E.Gadd built for Luigi at the end of the first game.
>>
>>431535031
>tfw manuals are digital now
It's just not the same, man.
>>
>>431535131
>Personally, I thought the humanoid ghosts of the original Luigi’s Mansion were really lacking in fun and in cool factor.
>In retrospect, I felt we should have had more puzzle enemies and less environmental puzzles.

this does not confirm portrait ghosts
>>
>>431514230
There really are people who are complaining about a game that isn't even close to being done.
>>
>>431535247
It already was in the opening and ending of LM2, the D-rank mansion is the canon one.
>>
>>431534854
>Luigi can star in other games. In fact he does a whole lot.
Other than "Mario is missing" and "Dr Luigi" he's never star'd in anything without just being an addition to mario like "Mario & Luigi" RPG games and character roster games like Smash and sports games there's also that time he just replaced mario in super mario bros.
>>
>>431535496
Yeah but you never really got to explore it would be interesting to see how Luigi's mansion is made with his tastes.
>>
>>431535207
>i'm not sure what's your point
branch out
>>
what do you gain from trying to be the biggest contrarian hater faggot?
>>
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>>431535131
He literally said the humanoid ghosts were lacking in "fun and cool" factor. Yeah, then he says they should have more puzzle enemies, but I think if the puzzles in LM1 were tolerable was because the humanoid ghosts had some personality and lines of text to them.

We're going to get some terrible puzzle ghosts with no background as humans because obviously nintendo would rather hide the fact that ghosts are intrinsecally dead people.
>>
>>431535452
What it confirms is we're instead gonna get 20 posessors who all look identical but have different le epic puzzles

This guy has no idea why people liked the portrait ghosts in the first place. It wasn't because they added anything to the gameplay.
>>
>>431535561
>>431535640

The thing is that there's absolutely no reason to put luigi on a game on his own outside of luigi's mansion because Mario would work just as well, and the game would be more successful.

And even less reason to remove him from Luigi's Mansion. It's his thing now.
>>
>>431535873
I enjoyed reading about the portrait ghosts and their interests or how they died if they weren't already ghosts.
>>
>>431535873
Dont even joke about that lad
>>
>>431536076
>absolutely no reason to put luigi on a game on his own outside of luigi's mansion
i don't think Nintendo has fully explored what they can do with Luigi. Toad wasn't absolutely the only character that could fill that treasure hunter roll in his game nintendo just wanted to give him a game. Nintendo also put in the effort to give Luigi his own platformer in the form of New Super Luigi bros so even nintendo doesn't seem to think that way. if they can just have him fill in for mario in a place holder platformer he could definitely do other things even in spite of mario being just as good. I wouldn't even mind a Luigi RPG game told from his perspective with his personality quirks.
>>
>>431514230
>Imagine being this retard
this was the only good thing of the direct
>>
>>431536839
>i don't think Nintendo has fully explored what they can do with Luigi.

That's because that's not how nintendo works. They come up with a gameplay idea first and then see which franchise/character would fit the best to bring it to life. And if it's different enough, then you get yourself a new IP with new characters and so, like splatoon.

The question is never "what can we do with luigi". Luigi gets a game when there's a perfect match up chance for it. Not the other way around.
>>
>>431537548
>The question is never "what can we do with luigi"
They did just that with new super luigi bros.
>>
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>>431517143
>>431517209
/v/ in a nutshell
>>
>>431538229
They absolutely didn't. They wanted to create more NSMB content but even they were thinking people was starting to get kind of tired of the franchise. So they literally put green mario on the front to make it seem more fresh.

You really think there was a meeting like "hey guys i was thinking luigi deserves a game on its own where we can explore his unique personality" and then came with a literal expansion of NSMBU?
>>
Best reveal in the direct, the wonky artstyle brings back memories and the music is fantastic. Cannot wait for this
>>
>Actually like the setting because it's basically The Shining Featuring Luigi but it sucks how it has to be so bright and angular
>>
>>431538859
What about Star Fox Adventures, a game that didn't really need to exist because Nintendo has Link to fill fox's roll in an adventurous puzzle setting but they did it with Fox's unique spin on it. there's also F-zero, another game that didn't really need to exist (and now doesn't) because nintendo has Mario Kart as their main racing franchise.
>>
It looks like it has the same problems as the second game did.

>Not actual ghosts of dead people with personality and a past life, just colored blobs and that stupid dog again
>Focus only on humour, rather than horror
>Overly cartoony designs
>Not an actual big victorian mansion, just random surreal levels
>Puzzle doors where you have to flash or do other boring shit to open them

Also, this game looks like a 3DS game in HD. Same as Pokémon Let's Go and that new 'Town' game from Gamefreak. Are there even any textures?
Let's hope this is just because the footage was from an early tech demo and that the final game will look vastly different.
>>
>>431532027
It's literally Ghostbusters 3, not even joking.
>>
>>431514230
>set in one hotel (seemingly) so it avoids the multiple mansions of Dark Moon
it's off to a good start
just need to wait and see if it has stupid missions that lock away rooms instead of just progressing through the mansion normally and generic ghosts
>>
The portrait ghost wankery here always baffles me. Most of them barely did anything and it's not like they had any meaningful dialogue. It seems like all you have to do to please this place is just add a whole bunch of random characters to your game.
>>
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>>431531178
You and me both, brother.
>>
>>431539926
Most of /v/ doesn't play games and thus doesn't care about gameplay.
>>
>>431539926
Why have 20 blobs with the exact same design, no personality, no past life, no gimmick and shit?
>>
It looks good at a second glance

All it really needs to do is introduce special ghosts again or just some form of replacement for portrait
>>
>>431540905
Also, the portrait ghosts had matching rooms, which made them really unique and cool. Like the music lady had a room full of interactive instruments and the baby had a childrens room full of toys.

It made the rooms themselves much more interesting.
>>
>>431517560
The luigis mansion one litterally looks like a 3DS model. Did the game start as a 3ds game and then they just changed it to Switch recently? It looks terrible. Make some new 3d models or at least use the engine from Super Mario Odyssey. Don't fucking try to use a 3DS engine for a Switch game.
>>
Luigi’s Mansion fans remind me a lot of Sunshine fags. There’s this weird group of man childish people who grew up with the GameCube and overrate the system and all its games even though it had the worst Mario game and the Worst Zelda games.
>>
>>431539926
>muh mechanics
Even if they were just npcs having uniquely designed npcs will always be better than copy pasted shit.
>>
Bro of course there's portrait ghosts.
Its a fucking luxury ghost hotel.
You really think only mooks are staying there?
>>
>>431541568
I unironically like Sunshine more than Galaxy and beat it multiple times but only beat galaxy once.
>>
>>431514230
We ain't really seen nothing yet.

They can still fix it.

Takahashi wouldn't let it suck, just because Miyamoto would.
>>
>>431541846
Toads. Every boss will be a possessed Toad.
>>
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>>431539392

>Star Fox Adventures

1.Nintendo pushed fox because they probably didn't have much faith in the project by its own to begin with. Fox was similar enough to the furry OC they already had and could provide some additional background story and characters.

2. Nintendo didn't make Starfox adventures but Rare did. Precisely because they already have Zelda.

3. They didn't use link because nintendo would not let Rare use fucking Zelda to make a big budget Zelda-like that would either compete with the Zelda team or ruin the reputation of the franchise.

>F-zero, another game that didn't really need to exist (and now doesn't) because nintendo has Mario Kart as their main racing franchise.

F-zero existed prior to Mario Kart. Even then the 2 franchises are different enough to justify their separate existance. But yeah, it seems nintendo now sees it even more redundant than ever.
>>
>>431541395
please be bait
>>
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>>431541395
the DS and 3DS actually have really good models in some games, it's why upscaling it makes it looks good. The main drawback of the 3DS is it's tiny ass resolution
>>
>>431542385
Depends on the game. Solatorobo looks like ass.
>>
>>431515850

>all lights turned on

what is the fucking purpose
>>
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>>431516691
Don't know but it looks like Mario won't be the only one missing.
>>
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>>431542479
the 3D sections look fine, main issue is that towns and NPCs are mostly 2D so it can't be upscaled well
Dark Moon looks alright though https://www.youtube.com/watch?v=6VXTSKo2dhA
>>
>>431542582
>the GameCube game didn’t have lights

You guys are actually fucking ridiculous and I’m genuinely beginning to wonder that you guys really did play Luigi’s Mansion as a kid.
>>
>>431542948

Luigi's mansion on the gamecube was quite dark before you cleared the areas. Dim candles and lightbulbs but the flashlight didn't look completely redundant.
>>
>>431542948
https://www.youtube.com/watch?v=BPVShu75jd0

The game isn't a dark as people seem to exaggerate but there is something "off" about the textures and the lighting in the hallways that makes it feel like something could jump out at you at any moment.
>>
>>431543346
The flashlight is to stun ghosts, it’s not redundant.
>>
didn't watch anything on this. is it like LM1 or dark moon? cause I did not like the mission system DM used, I prefer the open mansion style LM used.
>>
>>431541395
you're fucking blind, this >>431542805 is what a 3DS model looks like
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>>431543691
It’s a hotel. They didn’t really give any details other than its coming out next year.
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>>431543691
see
>>431515850
literally all footage shown
>>
>>431543975
>>431543919
then how can anyone sperg out over such short footage?
>>
>>431543873
Looks like they just upped the polycount. It's litterally just a slider for them to adjust.
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>>431545526
nothing wrong with that
>>
>>431543573
It's really sad that a game from 2001 has more soul and is even better looking than a game coming out in 2019.

Fucking up your game Nintendo. Litterally.
>>
>>431515258

The 3DS has more RAM than the GameCube did.
>>
>>431515258
the only "limitation" was nintendo thinking that people only play games in handhelds in short bursts of 10-15 minutes then spend 3 hours without playing, it's why sticker star got the world map too
remember they were surprized when people got to rank 10 in splatoon faster than they expected, they thought it would take months and instead people got there in days, they don't know their audience fully well
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>>431514230
Christ, they can't even make Luigi expressive anymore. There he looks nothing closed to scared. He just looks mildly worried that his gay marriage certificate was delayed in the mail.

The original game did this better. In 2001.
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>>431546578
That phylosophy is also leaking into some switch games, as they see it as a handheld too, it's why odyssey and BOTW are big games with small chunks of activity here and there instead of long and more elaborate stages. They want people to pick up and play in short periods instead of one long sitting.
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>>431541568
The Wii had the worst Zelda games, bud.
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>>431532992
>Xenoblade
>Xenoblade X
>Xenoblade 2
Why would they do this
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>>431514423
This post here is a prime example of a newbie in the gaming world. This is someone who hasn't been around, who hasn't seen games develop over time, and who, most importantly, has no idea what a game goes through during development.

Let me make it simple: If you're seeing the actual game, and not just still pictures or concepts, and if you're seeing actual gameplay, and not just bullshots, then you are almost guaranteed to be looking at the actual final game in a development state, meaning that what you see is what you're gonna get. You will probably get more polish, there will be some stuff they kept out of the trailer, but you will be playing essentially what you saw. The reason is that games aren't so simple to make anymore, and shit takes time, especially assets. They aren't making that on a whim, they decided that they want it and that they are going for it. You're not gonna see a dramatic change, you're seeong it in motion, that's the goal. They are practically done with the base level, you follow me? All they're doing now is finishing shit allover, and making sure that what they show isn't utterly reviled. Unless the game devs get told universally to fuck off, you are seeing essentially the final product. So no, you don't have to just cool your jets, because there is zero reason to expect different things. They are showing you the game, it's basically set in stone. Good luck wishing for something else.
>>
Too early to tell.
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>>431514230
If there's no portrait ghosts with connected little tid-bits of lore then it's basically been simplified just like Paper Mario.
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>>431517289
mario galaxy 2
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>>431546832
Dark Moon characterize Luigi very well, I feel like you’re just bitching for no reason at this point. There were plenty of things DM did better over the original.
>>
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the original was better than dark moon, but dark moon's biggest flaw was that it was a 3ds game so 3 is already on track to be better. it's personally the thing i'm looking forward to most for switch releases past smash
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>>431548109
Luigi's Mansion 3DS has the expressive issue too, you fucking shill faggot. Shut the fuck up.
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>>431548491
So instead of making an argument you resort to ad homs? Oh no no no no no no, look at this dude.
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>>431524259
>when Luigi's about to enter the last mansion and King Boo appears right behind him for a second
>could probably have just murdered him right there but he's too busy having fun
I really love how King Boo is just a deranged sadist now. When Luigi vacuumed up Boolossus, KB threw a hissy fit that almost destroyed the entire world of the living.
>>
Nintendo Defense Force is really going all out today
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Calling it now, Luigi's gonna get a Ghost GF in this game.
Daisy's gonna get her man stolen by a spectral hussie
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>>431519362
Probably turnover, those games are both over 10 years old
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>>431515850
Doesn't look bad, doesn't look good either, thanks to crappy Nintendo hardware.
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>>431518764
That wasn't in dark moon?
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>>431517410
are we fucking /persona 3/ in here now?
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>>431525572
>luigi can kill mummies in his own game but not identical mummies in another world
what did they mean by this?
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>>431519538
>What's wrong with making an updated game in the style of the last one with new features?
Oh, is Splatoon 2 suddenly a sequel now then?
I thought it's a port, /v/?
>>
>>431518551
>ceiling surprise
>>
So, how will Luigi end up in the Hotel?
Will he be lured there like in 1, Kidnapped by E.Gadd and forced to fight like in 2, or will it be something completely different, like the Ghosts themselves kidnapping him?
>>
>>431530290
Honestly, my biggest frustration was that the actual gameplay of 2 sucked. I loved the gameplay of 1, the vacuuming, the frantic music, the pulling mechanism rewarding you for not losing them, and then in 2 you get a severely dumbed down equivalent and an auto-win button once you get them halfway down, because somehow it wasn't easy enough, and even without the autowin, it's still just boring to capture the ghosts. I'd be more considerate of the style changes if the second game was fun, it just wasn't at all.
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>>431551369
Since there was a bag with mario's logo on it, I assume they all go out for a vacation and then everyone gets kidnapped except for Luigi, who for whatever reason was not captured.
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>>431535031
And FUCK spaghetti!
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>>431551732
>Instead of just rescuing Mario again this time you're rescuing all of Luigi's friends
That could be cool as fuck.
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>>431552497
Except for the fact that Luigi has no friends
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>>431514230
it was a 10 second pre-production trailer, you chode
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So, everyone agree that OP is a faggot
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>>431549693
No.
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>>431551585
Sounds like nostalgia to me.
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>>431514230
The graphics in the reveal looked realllly bad. I legit thought it was the 3DS remake. Hope its polished more by release.
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>>431554214
it looks better than the 3DS already, look here >>431542805 for how the 3DS models and lighting look like up close
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>>431548782
>Nintendo defense force are people that say we should wait until we have more than a 20 second teaser to know what the game will be like





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