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This is better than the first one, take off your nostalgia googles
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Some of the bosses fucking suck, Wheel Gator and Snail were slow and tedious and the final battle was easy as fuck. Otherwise I agree completely.
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>>434852646
>Wheel Gator and Snail were slow and tedious
Only if you use their weaknesses
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>>434852282
Based.
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>>434852282
Nah. Overdrive Ostritch's stage sucked, Wire Sponge's was simple and forgettable, and Flame Stag's was just annoying. X1 had solid stage design overall, and a more varied sountrack.
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>>434853987
I think Chill Penguin and Storm Eagle are the only non forgettable mavericks in the whole X1, the stages drag for too long and the sigma stages are a nightmare
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>>434852282
X1 didn’t have a meaningless sidequest and had better mavericks and Sub weapon selection. Nothing can top the dynamic of the changing levels in X1 either.
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>>434852282
Nah the first one is still better. I love the Double Buster on the Second armor but the mavericks, music, stages, and sigma fortress are all better than their counterparts in X2.

X2 does have more balanced special weapons. Speed Burner is legit.
>>
>>434854708
None of the mavericks in X1 are forgettable. I'm sorry that you're bad at the easiest X game bar X4.

X1>X2>X4>X5>X3>X8>X6>X7
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>>434852282
Useful weapons in X - All of them though I always thought the spark thing was a little shit
Useful weapons in X2 - Speed Burner, ...
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>>434854832
>Meaningless sidequest
So you didn't like three extra bosses in an action game? Nobody played that game for the story
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>>434855147
Electric Spark's charged version is fantastic but frankly all of them are great charged except Shotgun Ice.

>>434855241
I unironically prefer to just fight Zero.
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>>434855072
>X3 under X5
Also there isn’t an X game or mega man game easier than X4
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>>434852282
>Wire Sponge happened in the 2nd entry of the series.
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>get buster upgrade
>have to stop moving to fire charge shots on the ground if you charge past the first one
Fucking annoying piece of shit, and it happened again in X3.
>>
I think X2 is better than X, but I always replay X over X2.
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>>434855072
Let me correct those hot & nasty opinions for you.
X1>X4>X2>X3>X8>X5>X6>X7
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>>434852282
Maybe but X1 had a way better soundtrack.
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>>434856072
How good even was X3 after all this time?
I've heard about excessive damage values, Zero's lame excuse for dying, bad music, and Doppler's corridor with the snails but not much else.
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>>434852282
>nostalgia goggles
>while comparing it to another game that's almost just as old
Alright
>>
>>434855843
X1 is certainly easier when considering the special weapons but fair I'll concede that X4 is ultimately the easier game. The Sigma Fortress is anything but a fortress its just Iris/Double boss, quick platforming segment, General boss, then 8 mavericks, then 3 Sigma Forms.

I love X4 but shit that is lazy and too easy.

>X3 under X5
X3 has repetitive stale music, pointless ride armors, Zero is pointless as a playable character, and the worst armor with the worst charge shot in the series.

X5 is not good on your first play of the game. But once you understand the game's countdown and the way to acquire parts it becomes a solid Mega Man game. It probably has the most freedom out of any side scrolling Mega Man.
>>
>>434856312
X3 is alright. It was made by a B-Team and it shows. The A-Team moved onto X4 development.

Anyone that puts X3 over X4 or X5 is probably someone that started with X3.
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>>434852282
>shitty charge shot (upgrade)
>underwater stage is much worse than the one in X1, although the music is great
>the bike is just a gimmick
>final Sigma is disappointing
>music is worse overall
>not every subweapon is useful, X1 still has the best selection of the series
>reused centipede stage
>who the fuck needs that head upgrade

that's it, X2 is a 9/10 without a doubt, but X1 still holds the top place with a 10/10
>>
I'm definitely in the minority but X3's SNES soundtrack is stellar. The future arrangements don't work quite right.

https://www.youtube.com/watch?v=ihrty5vF30g
>>
>tfw intentionally skip getting Zero's parts because Sigma fucking sucks in X2 and I need something to make the final level a little more exciting.
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>>434853987
Flame Stag's was awesome
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>>434856617
This, Zero's theme, the intro stage, and gravity beetle are the only tracks I like much.

the X3 soundtrack is blatantly inferior.
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>>434852282
I always thought that, and I've owned those games for so long I can't remember when I first played them.
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>>434856363
>X5 is not good on your first play of the game. But once you understand the game's countdown and the way to acquire parts it becomes a solid Mega Man game

That’s the same type of excuse I see for people defending X6. I don’t recall a level in X3 that was anywhere near as annoying as Tidal whales stage or a blatant rehash like Grizzly Slash. And I feel like X2 and X3’s soundtracks to be the same level of quality which is below that of X1’s and use that same annoying whiny guitar
>>
>>434856363
You posted this yesterday
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>>434856312
X3 has some good ideas, some of your weapons can interact with the stage in a cool way. And the upgrade chips are cool, though I wish you got more time to play around with the Golden Armor. I really like the Sigma fight as well. But the ability to play as Zero (who has one life) and the Ride Armor just feel useless. Overall it always feels like a slog to play through because of how much you have a backtrack through levels to 100% it. But that’s just, like, my opinion, man.
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>>434855241
>So you didn't like three extra bosses in an action game?
Violen was an RNG piece of shit boss
>>
>>434852646
>Charge up Spin Wheel
>all it does is explode into 8 energy shots

They really didn't have anything better huh
>>
>>434856530
Let's not get into that. Most people holding X4 in high regard also started off with that game.
>>
>>434856821

Toxic Seahorse is pretty dope as a Genesis arrangement: https://www.youtube.com/watch?v=LBR_0UwXKM0

My legit favorite theme in the game is Blizzard Buffalo because it was a cold and gray November day when I played it for the first time. It's the best ice stage of any MM game to me. Here's the original composer playing it on a piano. https://youtu.be/z3PJyiKxQhY?t=30
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>>434856897
I worked a 12 hour shift yesterday so that is impossible.

>>434856867
It's not so much of an excuse as it is admitting that the game is heavily flawed, but you can get a lot of enjoyment out of it if you're a fan and willing to peel off some layers so to speak.

I still like the game more than X3 and always have. Better bosses, better music, better armor, a playable Zero that isn't pointless. Really X5's biggest issues are the ones I mentioned, the parts system isn't explained well(at all really), and the countdown shit will throw off any mega man vet at first let alone a newbie.

On Hard, the bosses are good too. Speaking of which, playing on Hard should be mandatory because X5 is even easier than X4 on normal.
>>
>>434857082
You could make the argument about most weapons in the X games. In X1 if you charge the chameleon's shot you become invincible and if you charge armored armadillo's shot you get a shield that makes you marginally invincible. I always thought the chameleon's charge shot was fucking stupid.
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>>434856597
>Shitting on double charge shot
>The bike is a gimmick in all the X games
>Like if rat sigma is any better
>Shitting on radar upgrade when X1 head upgrade literally has one use
>>
>>434857223
>Let's not get into that
Uhhh alright. I'm just trying to rationalize why someone would have X3 as their favorite.
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>>434857365
>The bike is a gimmick in all the X games
Except 1, which is what puts it above
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>>434857332
you can skip some of the more bloated tower sections with the stinger shot charged up
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>>434857082
also breaks any floor or wall the regular wheel would but i agree
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>>434856530

It's true for me. I wear the nostalgia goggles hard for X3. I never liked X2 that much.
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>>434857525
i like all of these games besides X7 and don't understand why other mega man fans bicker so damn much
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>>434854708
to me nothing about storm eagle is forgettable. one of the only fights in the series with a stage hazard
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>>434857517
Doesn't stop it from being a fucking lame way to go through a level and a completely unimaginative powerup that has a more interesting counterpart gameplay-wise.
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>>434857763
>stage hazard in storm eagle stage
???????
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>>434857401
Well, it's not my favorite, but I loved the Doppler stages, Nightmare Police, PS1 soundtrack ( this is one of those rare cases where I find the SNES version of an OST inferior), playable Zero that you can use in conjunction with X, the weapons like Crush Crawfish's, Volt Catfish's level, X's armor (save for charge shot), Vile MK2, and the final boss. Also I like some of the Maverick designs like blast hornet and gravity beetle.

I realize it has some glaring flaws, but there are many aspects of it that too. It's more like X1 and X2 are my favorite though, not X3.
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>>434853357
you spend most of the wheel gator fight just waiting for him to pop up,
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>>434857739

You're on a website where people like to argue.
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>>434857856
i mean i agree that to have both rolling shield and stinger shot do basically the same shit was stupid
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>>434857401
Speaking for myself, I find X3’s mavericks all very memorable. Especially blizzard Buffalo and Neon tiger.
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>>434857918
Oh and I found the ride armors to be pretty cool, even if it took forever to unlock them
>>
X3 > X > X2
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>>434857918
zero is so useless though. its the one time they let us use his arm cannons and it not be nerfed to shit because of "gameplay" differentiation and you get to play him for a total of 30 seconds before you hit the empty room that every level has 4 of just to keep you from abusing Zero's power. To add insult to injury you take so much fucking damage.

the game is a hot mess. I love it but its a mess.
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>>434856964
The X3 Sigma fights were definitely among my favorites in the series
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>>434857863
He can knock you off the airship.
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>>434858070
the ride armors were even more useless than zero
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>>434858291
Spiral Pegasus does the same thing. I didn't really think about it like that before though

>>434858257
>>434858257
yea the sigma fights are good. i can agree.
>>
Bosses are not as cool as first game. Weapons are not as cool as the first game. Music is not as cool as the first game. Stages are not as cool as the first game.
Basically your are a regard and a faggot for even making this thread.
>>
>>434858042
yea the mavericks aren't the problem with X3. It's the repetitive music, the pointless ride armors, the cock tease that is playable X3 Zero, the level design. It just feels like they kept cramming in shit without polishing the core of the Mega Man experience.
>>
>>434857763
Why were all the sky mavericks, their stage and music so based?
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>>434858213
Zero is nice to have in those moments where you're taking a shit load of damage and will probably die soon. Definitely helpful for Doppler stage 1, as there's a long ass stretch before you're forced to switch.

Plus I like the fact zero starts off so much more powerful than X. It feels right. Plus even if it's a short time, I think he's a really fun to use. I love cutting through enemies with that double buster and saber combo. I mean I get why you don't like it, but I have my own reasons for enjoying to use Zero.
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>>434858815
>he thinks I don't enjoy Zero
>he thinks my 9 year old self didn't flip shit when he drops through the ceiling to save X's wimpy robot ass
Dude I get you completely. I was just dissatisfied with how they handled it. Zero to me plays best in X3. If he had his sword techs + his Z buster at full power then I'd prefer him in the subsequent X games but they went and him melee only(basically) for the sequels.

In short he plays great but its just a cock tease
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>>434858337
They were under utilized for sure, but you did need frog armor to get an upgrade, and if I recall one in Blast Hornet's stage. Plus that section in Doppler's lab.

I thought they were cool, even if their potential was sort of squandered
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>>434859124
>squandered potential
X3 in a nutshell.
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>>434859105
Yeah, definitely agree with you on all of that. He was best in X3, but his potential was squandered
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>>434858721
Because, airforce is cool. It's why top gun was so highly regarded
>I'M MAVERICK
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>>434858721
>Storm Eagle
BASED
>Storm Owl
BASED
>Spiral Pegasus
BASED
>>
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>>434859724
>>434859724
>>434859654
>>434858721
>all the sky mavericks were based
Guys you remember that X7 had two wind mavericks right? Wind Crowrang and TORNADO FUCKING TONION
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>>434859883
Oh yeah, I forgot about that. Weirs choice on their part. Two of the same element. I can't think of any other X game which does that
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>>434856617
X3's soundtrack might be inferior overall but Toxic Seahorse has the best theme out of all mavericks in the series tied with maybe Flame Stag.
>>
>>434856530
I started with X1 (or MM2 you could say) and I put X3 over X4. I just like the feel of platforming on the SNES games more than the PS1 games.
Admittedly X4 is a lot more fun to play on the Saturn though.
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>>434860434
Boomer Kuwanger, Squid Adler, Blizzard Wolfgang are all better. Probably more too.
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>>434860437
I actually like the stage themes, like the actual composition. I just think that the instruments they chose for them where abysmal. What pain had decided it was okay to have only one guitar sample for the entire game?
>>
>>434857082
>>434857332
>>434857520
What's funny is that X7 basically has the same weapon (moving wheel) but its charge shot does what Spinning wheel probably should have done, and fire 3 wheels at once, some of them bouncing like they do in Wheel Gator's fight.
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>>434852646
Add overdrive ostrich to the list.
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>>434852282
nope, that being said wheel gator is my favorite maverick in the entire series.
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>>434860501
Yeah the physics felt off in the PS1 games. I mean I still like a few of them, but they don't feel as good to me as the SNES ones. What do you think of X8's physics?
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>>434860434
Wind Crowrang was more the 'cutter' boss because he gives a shitty boomerang weapon while Tornado Tonion goes AROUND AND AROUND and is more electric.
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>>434860928
X5's speed dash part and speedster part really help it feel better
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>>434860843
Really nig? Of all the mavericks, you choose some alligator that throws saws in the mud?
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>>434861006
yet both are considered wind mavericks
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>>434854708
I've never played an X game. Always stuck to classic, but god damn I will never forget seeing flame mammoth's trunk flying off. I wasn't expecting the robots to fall apart as you defeat them and that definitely gives some points to X over classic in my book.
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>>434861461
mega man x is my fav mega man but classic is just way more consistent

either way glad you found more mega man to love anon
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>>434861461
I started with Megaman 3 when I was a little kid, but years later I just went to the X series and skipped over the rest of the Megaman games. I'm glad I went back and gave the classics a chance, they're really good
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>>434860928
Still haven't come around to playing X8. Didn't own a PS2 for a long while. Would've bought one to play X7 but when I played it on rental I realized it wasn't worth it.
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>>434862060
X8 is actually really good if you stick with it and don't puss out from the difficulty. Don't let anyone here meme you into skipping it.
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>>434862060
X8 is a solid game and was what X7 should've been. Had this been the case the alternate timeline X8 could've been glorious.

sadly x7 was so bad x8 sold even worse than x7
>>
>>434861841
Did you play Megaman 3 when it first came out?
>>
>>434860928
SNES physics > PS1 physics > X8 physics. X8 did a lot right in terms of level design coming off of X6 and X7, but the clunky feel of the game compared to the earlier titles and even the likes of X6 makes it hard for me to say it's on par with any of the actually good X games, despite not really being bad.
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>>434862189
>X8
>difficult
i mean if you consider grinding force metals without the Ground Scaravich mechaniloid trick or the glitch then yeah sure. Is X8 really considered difficult?
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>>434862286
Yes. After that I just watched my family and friends play X games. After seeing them play the games when I was little, I was always interest in playing X. But I never got around to playing them until the Megaman X Collection released for Gamecube. Then years down the line I played the classics on my modded Wii.

It's a franchise I have history with, but didn't really delve deep into until years down the line. I regret that somewhat
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>>434862328
A lot of people bitch about the spikes being everywhere, especially Sigma palace. Personally, I love spikes, so I'm happy about that
>>
ITT: actual retards
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>>434862318
I don't feel like it's clunky, at least not more than the PS1 games. Certainly better than X7's godawful physics. Though not quite as good as the SNES physics.
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>>434852282

X1 has better level design, better music, pacing, bosses and atmopshere. The one with nostalgia googgles is you, if not you are a retard with shit atste
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>>434858721
for me, it's fire mavericks
except for THAT one

https://www.youtube.com/watch?v=9mLajpEt_ZE
https://www.youtube.com/watch?v=t5sQTAzzt6s
https://www.youtube.com/watch?v=k0Q9DqzrviA
https://www.youtube.com/watch?v=1EP2pyKKw64
https://www.youtube.com/watch?v=me3Me0jikwE
>>
>>434862189
>>434862217
It's just kinda hard to go back since MMZ really satisfied my MM itch at the time in a big way, and I don't really care about Axl.
Still I figure if I can ever find a throwaway copy of X8 at the thrift store I'll grab it.
>>
>>434863257
>Longer levels
>Subjective
>Pacing? What?
>Atmosphere meme
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>>434864737
X-Hunters kill pacing. If you want the best ending and you enter a stage with an X-Hunter in it, you have no choice but to track down their room. If you somehow get to the boss without finding them, you need to get a game over because they will, for no reason, be removed from the game if you clear the stage without fighting them. Some of the X-Hunter rooms have requirements beyond just basic exploration as well, and you may not know the requirement before you enter the stage, or you may flat out not have the tools required. One of them requires wheel gator's weapon, I think. On your first playthrough you won't know where they are so you'll have no idea you missed them until you're at the boss, so the entire stage will have been a waste of time. Or you won't know they fuck off if you clear the stage and you'll have to start the game over again after you realize they're gone.
>>
>>434864737

>Pacing? What?
>Atmosphere meme

of course you are a retard that can't see it, but I already expected that
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>>434864737
soulless
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>>434865754
It's not like you have to fight them on the stages to win the game. It only change the ending
>>
>>434863526
I wish I saw in MMZ what everyone else seems to rave about. The designs look so jarring and not very Mega Man like to me and the gameplay seems to have more things to it but less things at the same time. Maybe it’s just that I don’t cum in my pants at the thought of Zero
>>
>>434852282
You have to agree the ost is definetey weaker.
It has its heavy hitters, but it is less varied.
>>
>>434864737

>Subjective

X2 soundtrack is absolute garbage consisting of 20 second songs looped, it may be subjective to people like you who likes shit
>>
>>434866559
Art style threw me off at first too, but it really isn't a factor in-game since it still just looks like pixel Megaman. Reploid designs also admittedly feel like a proper evolution since it suggests discerning humans from reploids is a lot harder. Speed feels SNES which I liked. Challenge was there, some good music too.
I also love the continuous plotline and how it wasn't afraid to mix up some conventions...some bosses come back twice while some stay dead the first time, some stages are directly linked, events from the previous game are directly referenced and sometimes revisited. Wasn't a fan of the elves but they never dominated the plot outside of the crucial one, so it never bothered me there either.

I really enjoyed it. Only thing that held back their presentation to me was the fact that they were on a handheld with limited screenspace and soundchip.
>>
>>434854708
Spark Mandrill, Boomer Kuwanger, and Armored Armadillo are really memorable too. The other three aren't really bad either.
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>>434857963
they really aren't the same at all though. Rolling shield is a barrier that kills any 1-2 hit enemies and lasts until it hits an enemy it can't kill. It's fantastic for Boomer Kuwanger's stage.

Chameleon Sting's charge up is a timed invulnerability mostly useful for getting past the shield and flail mavericks in the climbing section of one of Sigma's stages.
>>
The only reason anyone hates X6 is because it's a frustratingly hard.
>>
>>434860928
I blame that lame ass artstyle change. the shitty "look how 3d this looks" perspective fucks up the movement.
>>
>>434868592
And because a good chunk of the levels are total ass regardless of difficulty, like Scaravich's stage being almost devoid of any theme and just having you get randomly teleported into different rooms with no enemy variety, that you'll have to play over and over until the game is gracious enough to let you get the upgrade you need from the stage, or Mijinion's stage being a fucking hallway, or Heatnix's stage completely abandoning having any platforming level design in favour of repetitive minibosses that, yes, even when instantly destroyed with charged anchor, make for a mindnumbing stage comprised of essentially nothing.
>>
>>434868592
X6 has terrible level design and is the worst of the first six games, though I'd argue that it's still got good controls and alright boss fights.
Had it not allowed you to retry sections over and over again I'd be much less kind, but I think as far as bad games go X6 could've been a lot more offensive.
>>
>>434852282
I like the first one better but X2 is REALLY close to being as good.
>>
>>434868592
I liked that X6 is harder than X5, but there's some real jank to it that weighs it down. I still prefer to replay it over X5 though and I think it had a really cool looking set of armors.
>>
>>434856530
Gotta disagree there. X3 is lackluster but it's still better than X4. All X4 has really has going for it is Zero, the rest is basically garbage but it's better garbage than they put out with X5 and X6.
>>
>>434868592
X6 really isn't very hard aside from the red machines in the lava level and some nightmare variants of levels that you can avoid.
>>
I played the Megaman X games for the first time a few months ago, the first game is a lot more streamlined and is a much more fun experience. I'd replay X1 over X2 anyday. The weapons are better, the boss fights are better, and the optional boss fight for the armor is way better than all of the X hunters. X1 rewards me for exploring, in X2 I feel like exploring is mandatory to enjoy the game.

Again, fuck the X hunters.
>>
>>434852282
it's trash, why are the stages so short?
>>
>>434852282
it's the first game with different bosses. X3 is better. still the same shit but you can play as Zero.
>>
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>>434852282
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>>434857921
Yes, the expectation of the next attack was a killer for a kid, I remember being legit afraid when they would attack, good memories.
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>>434852282
The games were released one year apart. I don't think my nostalgia goggles even have that sort of discretion.
>>
Never forget cool green biker dude who dies in the first 10 seconds of the game.
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>>434868592
I would have to go over word limit twice now to list every terrible aspect of X6 In Clear detail. The level design and enemy placements are trash. The nightmare system is trash and makes the enemy placement/level design even worse. Camera is the worse it’s been in a mega man title. Half of the robot masters are trash I’m design and their fights are all garbage that can be brute forced unless You’re an idiot who lets Infinity minginon do his thing. The final levels are trash. The story is trash. The alternate routes are trash. The secrets hunting is trash to the point that the devs just gave up in certain stages.

It’s all trash
>>
neon jump is fun
>>
>>434871703
>>434871703
I really don't see how dude but ok. X4 has better music, better mavericks, better Armor for X. A fully playable albiet nerfed(for gameplay reasons) Zero. It's just better than X3 in every way except the SNES sprites are cooler.
>>
Everyone's talking about the shit that made X2 bad but no one mentioned the second Sigma stage. I'm am the only one who thinks it's total shit and probably the worst Sigma stage in the series?
>Entire level is a bunch of leap of faith's into spikes with tiny platforms and those fuckers who can control you.
I know some people like spike challenges but that was just badly designed.
>>
>>434873512
its a shit game but I legit had fun with it replaying it in the collection. Back in the day i outright hated it, but now as an adult I've found its not as shit as I thought.

>its ALL trash
Not the music

https://www.youtube.com/watch?v=y0ykc8WHPzM
>>
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>X3 Boss
>He's weak to Ray Splasher
>>
>>434874551
THAT is true.

The soundtrack of X6 is basically the best thing about the game and is in fact, the best soundtrack in the entire X series.
>>
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>>434875173
>X1 Boss
>He's weak to Shotgun Ice
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>>434875425
considering how ass the rest of the game is, its a saving grace really
>>
>>434852282
That is correct but it also brought the utter cancer that are bike stages to the series.
>>
X2 is good but it has the most bad moments of the first 3, I think. I used to think it was X3 but I now think X3 rewards replays and honing skill more than the others.

1. X2's weapons by and large aren't useful except for when the stage layout necessitates them and not in an organic way. I think they honestly hurt you in the boss battles too.
2. Agile/Violen/Serges are fluky and typically not fun to fight.
3. Ostrich/Crab have abrupt stages, they're not bad per se but they definitely enabled the gimmicky stages that started in X4.
4. Sigma's stages are the most tedious of X1-3, same goes for the secret item.
5. Sigma himself is pathetic and his final form is a shitty wire-frame face. The other wire-frame boss is stupid too.
>>
>>434875893
At least freezing electrical devices makes sense. lasers should definelty not work on something that spawns a black hole but who knows.
>>
>>434856312
Beat it yesterday and the only things i remember are Toxic Seahorse stage, Cold Buffalo stage, Vile, the gay Hornet and the Zero theme. Oh and Kaiser Sigma because it was shit, probably the worst Sigma fight of the series.
>>
>>434877897

1. X3 has the worst weapons in the series
2. Every boss fight, except Vile, Bit and Byte, is shit.
3. Dopper levels are forgetable
4. Worst buster
5. Kaiser Sigma is a billion times worse than virus Sigma
>>
>>434877897
Here are X1's drawbacks by comparison:

1. Don't start with dash, although because it's the first game and they obviously didn't realize how integral it'd be to the series, I can forgive it.
2. Boomer Kuwanger's heart tank requires the boomerang itself. I don't mind backtracking with most other items in the series but this one sticks in my nuts somehow. Something about going for that long climb a 2nd time just feels tiring.
3. Launch Octopus's stage is a real chore, especially the 2nd vacuum-sub-thing enemy which tries to drag you into spikes, and having to fight another snake enemy for the heart tank.

Otherwise, a near-flawless game. Something I like about X1 that the others don't have is how the boss rush at the end is actually integrated into the stages. Having the teleporter room is just lazy IMO.
>>
>>434878759
I hate Wolf Sigma. It's shit.
>>
>>434852282
Wire Sponge’s weapon will forever be a whale penis to me.
>>
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>>434878749
You probably have a dumb chip on your shoulder for X3 because you heard about the outsourced thing once, but Spinning Blade and Triad Thunder are better for combat than any weapon in X2.
>>
>>434878759
>2. Boomer Kuwanger's heart tank requires the boomerang itself.

You can ride a charged Shotgun Ice and jump to it.
>>
>>434879064
Beat it yesterday. I forgot Spinning Blades because it was the last stage i did.
>>
>>434856363
>X3 has
> the worst armor with the worst charge shot in the series.

You can time where the shots combine so that the scatter shot hits exactly where you want it to. It's versatile as fuck. How do you describe it as worst???
>>
>>434879272
>You don’t have to do Boomer Kuwangers stage twice

NIGGER WHAT?
>>
>>434878749

Triad Thunder, Ray Splasher, Spinning Blade, and Tornado Fang I find useful in places just against normal obstacles. I find every boss fun except Seahorse and Catfish. Doppler's stages are a bit slapdash but they're not too cheap I think.

Buster does suck though, I avoid it. Wolf Sigma is a bit crappy but I actually think it's fun to fight with the sword. At least it feels like a boss, unlike X2.

My main gripe with X3 is that there's no truly good order to do stages in, and even if you've mastered it and just do a random order, it tends to not make the game any more fun. And I never feel like doing anything except Buffalo first because I feel like air dash is essential to X3 (but not so much in X2).
>>
>>434852282

I may be inclined to agree but I think they're both equally good.

Mega Man X is the badass action movie your parents let you watch as a kid and X2 is the Saturday Morning Cartoon it got that expands on it.
>>
>>434879064
X will never fuck her and that makes me mad.
>>
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>>434880831
Build yourself an Alia 80 years from now.
>>
>>434877897
The hadouken is more annoying to get than the shoryuken imo
>>
X4:

1. Crappy voices and sound effects. "READY.. WARNING... READY.. WARNING...)
2. Sprites are huge and look bad, especially naked X, which is the one sprite I really want to look good.
3. Mavericks aren't fun outside of Slash Beast and talk too much. X's powers suck.
4. Peacock/Stingray's stages are gimmicks. Beast's is straight-up boring. Mushroom's is just plain bad.
5. Horribad generic new characters. Tries to make me care about betrayals/deaths from characters that were introduced 5 minutes ago.

But:

1. Zero is fun to master.
2. Best Sigma.
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>>434881096
It's a dumber method for sure, but I think I'd rather just die 3 times in Armadillo's stage than navigate that stupid spike maze, even if it gives you unlimited tries.
>>
>>434881116
It's kind of sad how each X game was so close to being amazing but made stupid mistakes that kept them from realizing their potential.
>>
>>434881828
I think the ideal mix would be with X2's basic structure and stage design, but with Mavericks more like 1. You would still hunt for Zero's parts, but you could do it more rapidly and unlock him like in X6, and from that point on you could freely use either. I'd keep the unlockable armor aspects from X5 and 6 but I'd probably make them focused more on playstyles than on "ways to navigate the stage" or just being plain overpowered. Like there could be a mage armor that lowers your HP and nerfs your regular buster but makes special projectiles cheaper and faster.
>>
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Every time I scratch my head at people thinking X3 is bad and X4 is good. I agree X3 has some "eh" aspects but it has so many cool things it's hard for me to notice. The chip system was interesting, you get the best helmet in the series (item radar that shows you powerups on a map when you begin the stage), it had mostly pretty good boss designs and stages that aesthetically look as nice as X1 and X2.

X4 on the other hand is aesthetically unpleasant as fuck with weird sprites, odd mix of pure 2D sprites and sprites and stage elements that were shaded to look completely 3-dimensional and nightmare rooms that are just awful and boring like this one. Overall boring stage design and probably worst OST in the series. Core gameplay is fine and Zero is fun though since they thought up the saber. I actually thought the stages and music in X5 were better though and you can play as Zero in that one too. The cannon shit / progression was weird but nothing compared to the shitshow that is X6 with it's weirdass stage design and nightmare mechanics.
X1=X2>X3>X5>X4>X8>X6>X7

X8 is surprisingly decent after X7 but suffers from gimmick stage design where traditional platforming and shooting seems to be rare as fuck, either you are running from a giant robot or driving a car or some other fuckery at least half the time.
>>
>>434882745
Tl;dr
>>
>>434863257
X1 is definitely overall better quality but it suffers GREATLY from dash being a powerup you don't start with. Every stage is easy as shit with the dash because it was designed so you can clear it without dashing. Same for every Maverick. Sigma stages are the only real shit.
>>
>>434882952
ts;dr
>>
>>434852282
Content wise? Sure. Music? Hell no.
>>
>>434882745
The helmet was a good idea, but it's ironic that you need the most progress to even get it. Like by the time anyone going in blind has found it they probably know where most of the items are anyway.

But I agree about X5. I think its main problem is that it's too easy, but otherwise it's a fairly fluent game (fuck Volt Kraken though).
>>
>>434883060
Tb;dr
>>
>>434881116
Don’t you fuck talk shit about Storm eagle or I’ll cut you
>>
>>434879778

Yeah. Just use a charged Shotgun Ice and ride that shit, then jump off and get the wall.

The only stages you have to revisit are Chill Penguin for the Heart Tank & Spark mandrill for the E-Tank
>>
>>434883306
Yeah X5 is definitely really easy, especially with the Falcon Armor.
>>
>>434875425

That's not X1, X8 or Corrupted.
>>
>>434882745
>probably worst OST in the series
how does this apply to X4, of all things?
X3 has some of my favorite tracks in the series, and I like replaying X3 more, but even I can admit X4's OST is much better. the select and boss themes alone are a major elevation.
>>
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>>434882745
>The chip system was interesting
Sure was. If you read through the thread people really weren't saying bad things about the chips. It was the ride armor, music, and Zero being nothing more than a cock tease and a way to spice up the intro stage. Maybe a few other things like the special weapons not being as good as 1 and 2's.

The X3 discussion earlier in the thread basically was summed up as it is "the X game with the most squandered potential" and I completely agree. It's weaker than the first two in every aspect except "content" but lets be honest, the Ride Armors in particular were just a means to an end for other items. Frog Armor in particular controls like ass.

>X4 is unpleasant to look at
I disagree. I really enjoy the game's aesthetic even though I prefer the SNES aesthetic. I don't know what you haters expected them to do, not take advantage of the new technology?

Also your pic isn't a nightmare room. X4 doesn't have the nightmare. X6 does.

>X4 has the worst OST in the series
Dude are you fucking for real? X4's OST blows the fucking pants off X3's. I can't take you seriously.

>overall boring stage design
Some segments. Like your cherry picked screen from Split Mushroom's stage. The rest of Split Mushroom's stage is fine even if the mid-boss is EZ as fug.

Anon you can like X3 more all you want, but you really need to convince me what makes X3's music better than X4's in your opinion. Simply saying "its better" isn't enough as X3's OST is by far the most repetitive in the series and has very few bangers. Meanwhile X4 has track after track with hook after hook and never stops being great.

https://www.youtube.com/watch?v=-e3cS99wDkU&list=PL150CA88807D53279&index=23&t=0s

How the fuck is this bad?
>>
>>434883610
Theoretically you don't even need anything at all for the heart but it's like a pixel perfect jump and once you grab the ledge you have like 1 frame to push jump so you don't just drop off, hellish and I've done it exactly once and that was enough.

Wait actually you might need the dash for it to do a dash jump off the wall so you need Chill Penguin stage anyway but you don't need the buster upgrade.
>>
Anybody else have trouble remembering a lot of the mavericks compared to the robot masters? I feel like a lot of them just lend together and I'd have to struggle to remember all of them in a given game outside of X1.
>>
>>434883885
Almost every track is just completely uninteresting. I struggle to think of even one melody when I think of that game, with X1-3 I can think of a ton, with X5 I can think of many, with X6-8 I can't think of anything but I only played those games once.
>>
X3 has the best and worst music in the series. Opening stage theme, Zero's theme, Buffalo, and Catfish are great. Then there's the boss theme, and Neon Tiger...

X4's is just forgettable, I don't have anything good or bad to say about it.
>>
>>434884092
i can name all of them until you get to X7 then all I know is the meme hyenard, the fucking onion, and in X8 I know gravity antonian because its a great level but yeah im with you bro. the robot masters are easier to remember
>>
>>434883909
>Zero being nothing more than a cock tease and a way to spice up the intro stage

You can play him in any stage though but he kinda sucks compared to fully upgraded X, he's nice at the beginning but he's also extremely fragile, permanently benched if you die once as him so kek.
>>
>>434884228
>>434884228
X4's is just forgettable
I really don't fucking know how man. The only boring track in X4 is the Part 1 track to Frost Walrus but part 2 makes up for it.
>>
>>434884304
which is why i and others called him a cock tease
>>
>>434883909
I guess I kinda just want X soundtracks to be metal and X4 is way more tame. Some of the compositions like the one you linked are pretty nice but it doesn't fit the feel of the series much in my opinion. I think this is the worst offender https://youtu.be/wHu9Zel0NYU
>>
>>434884364
What are like, your 2 or 3 favorites? I'm not baiting you, I just legitimately can't even spring any to mind even though I've played through the game multiple times. I think maybe I liked Sigma's theme, and believe it or not I liked the minimalism of Walrus?
>>
>>434884092

Chill Penguin
Storm Eagle
Flame Mammoth
Spark Mandrill
Armored Armadillo
Launch Octopus
Boomer Kwuanger
Sting Chameleon

Wire Sponge
Overdrive Ostrich
Wheel Gator
Bubble Crab
Flame Stag
Morph Moth
Magna Centipede
Crystal Snail

Neon Tiger
Blast Hornet
Volt Catfish
Tunnel Rhino
Blizzard Buffalo
Gravity Beetle
Toxic Seahorse
Crush Crawfish

Web Spider
Cyber Peacock
Storm Owl
Magma Dragoon
Jet Stringray
Split Mushroom
Slash Beast
Frost Walrus

Crescent Grizzly
Tidal Whale
Volt Kraken
Shining Firefly
Dark Necrobat
Spiral Pegasus
Burn Dinorex
Spike Rosered

Option Dragonfly
Rainy Turtloid
Ground Scarab (Scaravich)
Metal Hammerhead (Shark Player)
Blaze Pheonix (Heatnix)
Blizzard Wolfang
Infinity Flea (Mijinion)
Shielded Shellfish (Sheldon)
>>
>>434883835
X1 was the first and has some well done music. So does every other X game wether it’s the legendary Sky lagoon or even stuff that’s come out of X7.

But none of those you mention have great music on all fronts.
>>
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Intro stage theme power ranking

X3
X5 Zero
X4 X
X1
X2
X4 Zero
X6
X5 X
>>
>>434884448
Well technically if you play well you can keep playing as him without just being teased, I do like his array of charged buster shots a LOT more than X's upgraded buster that is cool visually but way too slow and stupid. I know it would have made him OP but in X4-> even though he is way more fun and unique overall it felt dumb his buster was always either nonexistent or bad.
>>
>>434884651
ugh, the Japanese's butchered English names were charming in X1 ("BURNIN NOUMANDER") but the ones in X5-6 make me cringe
>>
>>434884110
>I struggle to think of even one melody when I think of that game
C'mon man. If someone plays the first second of Zero's intro music, everyone in here damn well knows how the rest of it goes. Doesn't matter if they actually like the song or not.
>>
>>434884651
I feel like I can easily recall X1, X3, X4 (kinda), X5 and half of X6 mavericks easily. Good luck reminding me about what’s in X2 or X7
>>
>>434884843
3 > 1

power gap

6 > 4 Zero

the rest

X2
>>
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>>434856530
X3 gets worse the more I play it
>bosses just shoot, charge into Wall, repeat
>all boss arenas are empty boxes
>one mini boss literally just drops crates on the ground in a fixed place for some reason.
>upgrades that require upgrades to collect but one upgrade that requires not getting 4 upgrades
>mechs are forced in and used for extremely brief segments

I would rather play X7 because at least I can have a giggle.
>>
>>434873416
This
>>
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>tfw actually enjoy X5
>even got the best ending on my first playthrough
How do i cure this?
>>
>>434852282
and X3 is better than X2, what's your point?
>>
>>434885554
>bosses just shoot, charge into Wall, repeat
>all boss arenas are empty boxes
Only Buffalo and Rhino use charge as their primary maneuver, and Buffalo at least uses an entire corridor for a unique experience (no other boss incorporates a lot of ground dashing). Other bosses create their own spaces and obstacles like Hornet and Beetle... really this is no more "empty" than most other X boss stages. I mean the most you get is maybe water in one token boss which basically impacts nothing, or perhaps lava? 1 and 2 really only had one interesting boss room each in Mammoth/Ostrich.

>upgrades that require upgrades to collect but one upgrade that requires not getting 4 upgrades
If anything I like that X3 makes it so that forgoing some upgrades actually makes for a much different and arguably better experience. I like skipping the buster, getting the Super leg upgrade, then cheesing my way up to the armor and getting Zero's sword, which has a short charge if you don't get the shitty Super buster.
>>
>>434884656

>Im-fucking-plying

https://www.youtube.com/watch?v=uU6q2c0IMSs
https://www.youtube.com/watch?v=cHqdEcKbfiA
https://www.youtube.com/watch?v=HaKolrJhv5Y
https://www.youtube.com/watch?v=xGD_ii9aIx8
https://www.youtube.com/watch?v=2tPS71AJqZo
https://www.youtube.com/watch?v=zb6IqtoGzQA
https://www.youtube.com/watch?v=CiFZpHaii5g
https://www.youtube.com/watch?v=OOASEZW2tYk
https://www.youtube.com/watch?v=A_8TQ34ibQo
https://www.youtube.com/watch?v=CaRwxM_OiG8
https://www.youtube.com/watch?v=6ZDH2vFUdQg
https://www.youtube.com/watch?v=dwKN9rSryhY
>>
>>434856597
X2's buster upgrade was the best one in the series what are you talking about
>>
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X or Zero?

https://www.youtube.com/watch?v=Pwy49ZIo71U
https://www.youtube.com/watch?v=o_husOd1TqM
>>
>>434886517
X8’s fine but I was never a fan of primrose really. It’s not the best though, far from it.

X1 deserves a lot of credit, especially that boomer and highway track. How you put spark mandrill when armadillo or storm eagle are a thing you could’ve shown is your problem not mine. I say it’s 2nd best in the X series.

Corrupted has the same issues as X2 and X3, the lack of varied instrumentation. Come on man, try harder. They all blend into Eachother.
>>
>>434887562
X, Zero is way more fun to play in his own series.
>>
>>434884843
X4 X = X3
X4 Zero
X1
X5 Zero
X2
X5 X
X6
>>
>>434887562
X. Duh.
>>
>>434884591
Yeah I agree with your sentiment but overall appreciate the X4 OST. Every track for me bar Frost Walrus part 1 is great. I can't not imagine web spider's theme being what it is, and I've found many remixes of it I enjoy.

Like this guy right here, check him out on Bandcamp. https://www.youtube.com/watch?v=Ljba1U5Bncc
>>
>>434852282
>implying anyone who is nostalgic for x1 isn't also for x2
stupid
>>
>>434887562
After X, X2 and X3 i went straight to Zero. I think i've palyed X4 with X like twice
>>
>>434887562
Adulthood is realizing both are godtier
>>
>>434887782
not him, but Spark Mandrill is better than Armadillo and Storm Eagle for plenty of reasons.

When I think MMX music I think of 5 tracks not counting the title screen.

>Opening Stage
>X theme
>Zero theme
>Spark Mandrill
>Boomer Kuwanger

Honorary mention goes to Sigma Fortress Stage 1.
>>
>>434886323
Yeah I like your take on X3 anon. There are tons of ways to play it if you're that type of player.

X3 and X5 give the player the most freedom in completing the game and funny enough, both games are somewhat mediocre.
>>
>>434888045
Fighting General with Zero fucking sucks.
>>
>>434884923
>you can keep playing him
anon you can only call him once per stage, he leaves the stage you call him in if you reach an empty room(in x3 there are like 3 empty rooms a stage meaning you get to play zero for like 20 seconds if you're skilled and a minute if you're not) and he leaves for good if you die with him.

I like how he plays. Said so earlier in the thread. I wish they kept his arm cannons. They even make him use his charge shot for the finisher in canon on Sigma in X5 but lacked the balls to give him any real buster in the gameplay.
>>
>>434888446
true as fug anon.

Zero makes the game a breeze, and then theres General.
>>
>>434886101
skip the dialogue it becomes a pretty good game
>>
>>434888079
I can easily agree with every other part of that listing but spark mandrill. I can listen to Armordilo forever and never really mistake it for something else. I can’t say the same for spark mandril but who knows, it’s probably just me.
>>
>>434888446
sounds like you didnt show him your true power.
>>
>>434884647
Here are my fav tracks from X4

https://www.youtube.com/watch?v=-e3cS99wDkU&index=22&list=PL150CA88807D53279

https://www.youtube.com/watch?v=XhbCxHdlrpo&list=PL150CA88807D53279&index=18

https://www.youtube.com/watch?v=-e3cS99wDkU&index=22&list=PL150CA88807D53279

X's intro stage is good, the game intro song is good, Split mushroom is good, slash beast is alright, etc etc.

It's a good OST. Don't get the hate. It isn't like X3 doesn't have good tracks. The Zero theme, intro stage, toxic seahorse, etc.
>>
>>434888667
I don't know. I like armadillo too and could probably live the rest of my days just listening to that without killing myself but I could do the same with mandrill.
>>
>>434888925
These aren't bad, I recall them now, but I feel like they rely more on the initial shock of being in higher-quality synth than they do being melodically interesting. I mean the same thing happened in mainstream music; as soon as most artists got their hands on synthesizers, it was all about effects and nothing about layered compositions.
>>
Most based theme
https://youtu.be/G1zA_JIS84k
>>
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>>434889284
>I mean the same thing happened in mainstream music; as soon as most artists got their hands on synthesizers, it was all about effects and nothing about layered compositions.
so was Rush just a freak accident? Three guys using synth but not fitting your description at all? lol

anyway I disagree, but I can see where you're coming from. Slash Beast in particular wouldn't sound good without all the extra goods the new tech gave Capcom Sound Team.
>>
>>434887562
I like playing X more, but they're both great.

As for the music, I've always thought of X's X4 intro stage theme as being like his personal anthem, with its moody but hopeful tone.
He grows more weary of the fighting, but knows he needs to push on anyway.
>>
>>434889330
I love X5's OST. Except Crescent Grizzly's stage.

https://www.youtube.com/watch?v=IYlf0JRqzoE&list=PL7oGGg7qjS8FBThZq07Zoub84l0-Eu244
>>
>>434889330
Literally only known because of a meme.

At least he fared better than double
>>
>>434889601
>>434889601
shit anon, I do that shit too. The X5 intro stage theme has similar vibes but the stage itself is way too short to hear much of the track.
>>
>>434889330
Good theme, but despise the character.
>>
Where does Xtreme 2 fit into this?
>>
>>434890037
story wise it takes place between X3 and X4 but aside from the new X2 intro stage boss and the final few stages the entirety of the game is from the first 3 X games.
>>
>>434889521
I said most. I'm not huge on Rush but they're great musicians. Kraftwerk is another band that did good with synth. The Cure, Cocteau Twins, Joy Division into New Order. Plenty of artists were able to integrate it in a helpful or transformative way, for many others it was a flashy toy that got in the way of basic music principles.
>>
>>434889330
>get through the actual hell of Zero Space
>suddenly Sigma is raving
https://www.youtube.com/watch?v=vOpQoAqTTpc&t=3s
>>
>>434890195
>I'm not into Rush
WHAT
>but they're great musicians
whew ok

Anyway well I'm glad we could come to an understanding on each other's taste in Mega Man tunes. For the record, my fav track in X3 is actually one of the more repetitive tracks. Gravity Beetle.
>>
>>434889804
Yeah man. I love that even when MM fans disagree, we still tend to think on the same wavelength.
We all had our made up backstories for stuff as we played, we all had our favorite themes, we all had opinions on menial things like the shapes of buster shots and boss doors. Good times.
>>
>>434856597
The X2 charge shot is actually BASED because it lets you double jump.
>>
>>434872501
Why the fuck would you play as Zero when X eclipses him as soon as he gets a couple of upgrades under his belt? The way he uses the saber is even better.
>>
>>434890319
Cyber Maze Core is legit

https://www.youtube.com/watch?v=F0JIKRC5kIw&index=14&list=PLaCXN_6NGgLqUAkbSe6WBxaKAvotiC0eo

>>434890934
it also tears through shit. much more powerful than the first games buster upgrade.

>>434891112
true but the saber is basically the hadouken of the game man
>>
>>434856072
No, no, the person you replied to got it right the first time, X2 is better than X4. Having actual level design for the final set of stages is enough to set it apart.
>>
>>434891305
i really don't get why they didn't make Final Weapon have you know, stages?

It's basically a boss gauntlet. A good one, its fun and all but why.
>>
>>434891454
Well, they did for the spaceport, then they just said fuck it for the rest.
>>
>>434890319
Zero Space is fun if you use Dark Hold/Gaea Armor. Otherwise it is hell.

>>434890557
Beetle is a solid one, the whole stage's ambiance sort of reminds me of classic anime somehow.
>>
>>434891648
huh you know what, i think i see what you mean. has that 90s anime feel
>>
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>"It was our destiny to fight the jews..."

What did the General MEAN by this??
>>
>>434892005
>My fate is sealed. I have...no choice.
Knowing you're only fighting because Sigma orchestrated it all is cheesy as fuck but god do I love it
>>
>>434891576
Even that part is like a minute long
>>
>>434892568
>>434892568
It's the same shit with the new Mega Man 11

>nice work on the 8 robot master stages team!
>...but we have a problem
>WE HAVE RUN OUT OF MONEY
>shit out the end game

The best Mega Man games are the ones with a set of final stages that really let you know its the end and you need to earn that Credits screen.
>>
>>434892846
i mean wily himself was short on cash
>>
>>434893016
I laughed at that but it doesn't really change the facts my man
>>
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the actual underrated megaman, and anyone who disagrees is a scrub who can't jump and/or slide.
>>
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>>434894196
This. I've always loved this game and found I was in the minority.

>Wonderful animation and sprites
>Great art and style
>Music is a bit different, but top notch as always.
>Shmup segments aren't bad like people say, but they do feel a bit out of place at first
>JUMP JUMP
>SLIDE SLIDE

the first time you get that wily stage down you feel like a god. after that it becomes ez too. If I had any real complaints about it its that it feels slower than the other Mega Man games.
>>
>>434894789
Yeah, that's my only real complaint as well. I haven't done a scroll speed comparison of MM8 vs one of the NES titles, but it certainly feels like you're moving more slowly. But it could also be due to having a larger sprite but at the same speed, I'm not sure. I also think it's more noticeable than it needed to be due to the running animation that doesn't seem to line up with how fast he's actually moving, giving a sort of "zero traction on ice" effect
>>
>>434895176
At the end of it all, its a nitpick. When you actually are in the thick of it, its still Mega Man. Mega Man 8 does a lot the other games don't.

Thunder Claw interacting with Grenade Man's Crash Bomb's is an example of something I wish I saw more in Mega Man games.
>>
>classic series gets de-made/faithful sequels
>X got two wonky 3D sequels 10+ years ago and a couple weird side-games

feels bad
>>
>>434895567
>X8
>Wonkey
>>
>>434852282
X2 was pretty easy, it had some really bad powerups, and it was even more confusing than the first game.

But it did have the shoryuken power-up.
>>
>>434852282
It is more of a challenge than the first X game but it isnt really any better.
>>
wish there was a hack of X that removed the intro stage and gave you the dash at the start

intro stages were a mistake
>>
>>434895567
I can't be the only one who really fucking hates Maverick Hunter X
>>
>>434895894
Intro stages are important to teach new players and give some story exposition which is nice.
>>
>>434895894
1 7 6 4
1 7 8 8
8 7 4 8

>>434895969
I haven't played it, but it seems gross-ish. Playing as Vile is an interesting idea, but the whole thing just reeks of something that didn't need to happen...?
>>
>>434895969
Unironically soulless
>>
>>434895969
And I hate Powered Up graphics and some the dialogue written but there’s some good ideas here and there otherwise. Maverick hunter looks like shit but whose arguing against some nice personalization for the mavericks
>>
>>434895969
it had the best X voice
>>
>>434896495
>KYOOOOOJIIIIIII!!!!!!!!!
>>
>>434895969
The only thing I liked was the ability to play as Vile
That was fun as fuck
>>
>>434896495
Vile sounds totally wrong, though. I always imagined him with like a Saturday morning cartoon villain voice, instead he just kind of sounds like some dashing younger guy.





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