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/vg/ - Video Game Generals



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Last thread: >>173962885

>What the fuck is this
/indie/ is the general for all indie games, such as LISA, Yume Nikki, OFF, Middens, Underrail, Machinarium, DashBored, Vampire of the Sands, Braid, Limbo, Axiom Verge, Guacamelee, The Desolate Hope, Burrito Galaxy, Gone Home, Stardew Valley, etc. as well as other games that just don't fit in any other general such as Atelier, Rayman, Pillars Of Eternity, Rise Of Nations, and Valkyria Chronicles. Absorbed the /lite/ general some time ago.

Mobile or consoles, flash or unity, freeware or early access. This place is a home for the indie game community and indie and obscure games that don't have a home. So be free to talk and share all your hidden gems, forgotten games and starving devs here.

>Can I talk about games that already have a general?
We mostly discuss games that are not popular enough for their own threads (since they have no other home in /vg/), however, all indie games are allowed. So talk about them if you want, but don't overdo it since you already have other generals for that.

>How can I contribute?
All we need right now is people to talk about their loved indie and miscellaneous games, so don't be afraid to post, bump and reply your fellow anons. Also we're looking for anons to make new pastebins/wikis/images and update the ones already made. And please give lots of feel, love, kind and nice to everyone, except namefags. And be sure to make a new thread if nobody else does.

>Recommendations
http://pastebin.com/ZbG0JPSn (embed)

>Booru
http://indiegame.booru.org

>Steam Group
http://steamcommunity.com/groups/indiegamesgeneral
>>
And since I see "Valkyria Chronicles" in the OP, I'd like to ask how that game is. I briefly tried it, and was disappointed by how linear it was, but I heard that it's apparently a lot better than I thought, so could someone be nice enough to give me a rundown of it?
>>
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i don't know why styg would add shotguns when burst firing rifles/smgs did their job in the game as AoE cone damage dealers

how are you guys expecting shotguns to work?
>>
>>174436450
Does Valkyria Chronicles even count as indie by the generals definition? I mean, it was developed and published by a SEGA and I'd hardly call it obscure.
>>
>>174436773
>i don't know why styg would add shotguns when burst firing rifles/smgs did their job in the game as AoE cone damage dealers
I already brought this up many times, both here and on the offical forum.

>I'm also a little worried shotguns will end up too similar to assault rifles. In both cases the defining feature is the ability to shoot a lot of projectiles at once, hitting multiple targets or dealing a lot of damage up close.

Styg's answer was
>This should not be the case. For one, the shotgun's effectiveness against single target drops rapidly with distance (precision drops quickly and the cone of attack is big), which is not so much the case with assault rifles.

So I'm asuming they will be like ARs but without their decent medium range effectiveness with semi-auto, but even more deadly up close. Most likely a total opposite of sniper rifles with ARs being a mix of both.
>>
>>174437460
>Does Valkyria Chronicles even count as indie by the generals definition?

>as well as other games that just don't fit in any other general such as Atelier, Rayman, Pillars Of Eternity, Rise Of Nations, and Valkyria Chronicles.
>>
>>174437696
So /indie/ is kind of like the miscellaneous games general?

To be honest, I've always felt a general like that should exist.
>>
>>174436773
Classic vidya shotgun. Melee weapon.
>>
Bastard Bonds or Battle Brothers?
>>
>>174438076
>So /indie/ is kind of like the miscellaneous games general?
Yes since /jrpg/, /cyb/, /hmg/, and /wrpg/ fell off /vg/ months to years ago
>>
>>174438406
Even a single tile of range beyond melee range is a big deal.

It's such a big deal that Force Emission had to be nerfed, it used to give one extra tile of range to unarmed attacks.
>>
>>174438560
Battle Brothers is a much better game in pretty much every single way imaginable.
>>
>>174436773
hopefully AP costs and shotgun stats are balanced in a way that makes it much more easier and efficient to combo with psi attacks, melee weapons, and traps than it is with ARs
>>
>>174438968
What's wrong with ARs AP cost? You can get as lows as 9 AP/shot with 7.62 Hornet with Rapid Reloader, that's only 27 AP per burst.

Yuo can easily get 2 bursts in one turn with Commando and still have 23 AP to spare for something else, 43 with adrenaline/Blitz, 63 with both.
>>
>>174438076
The 'obscure' allows us to take in people from deid off generals.
>>
>>174438076
>>174438710
>>174439521
/indie/ - dead generals general
>>
>>174439704
/jrpg/ died because SMT and FF and Neptunia split
>>
https://www.youtube.com/watch?v=WtidU8msp7k

Now this is what I call a proper remaster. Even if it's seventeen times (!) bigger than the original CD version.
>>
>>174439704
Pretty much. It's like a nursing home for dying generals. It allows the few remaining people to continue discussing their games until there's no one left. And it's also limbo for games that are in a temporary state of inactivity, where it's not yet certain whether their general will resurrect once more or they'll just die.
>>
>>174436259
remove spider
>>
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Something in the author's notes for The Uncle That Works For Nintendo struck out at me, that if video game heroes were truly intelligent, they would hate us for the hell we put them through. When I was young I occasionally got similar vibes, brief instances where I believed that video game characters MIGHT be real and they hated me for the torture I give them.
>>
>>174439754
I thought /jrpgg/ died because it was such a festering hive of shitposting that there were periods where the mods did not allow it to exist.
>>
Flinthook is really fuuun.
>>
>>174436259
I hope we are going to use her as the OP image forever.
>>
>>174437696
I object to Rise of Nations. It's a RTS, it belongs to /civ4xg/.
>>
>>174439704
/egg/ - Engineering Games General is for this purpose too
We already used to be Space Voxel Games General, but that died since none of those games update very often, and THAT used to Corneroids General.

We usually use skeletons in space suits as our mascot. It seems fitting.
>>
Okay, how do I git gud at battle brothers? I feel like I'm just doing something wrong here in the early game. Do I just recruit a whole bunch of cheap shitters in the beginning to get more bodies, or do I only hire a few more decent guys? Also, what way should I go on the map to get more bandit thugs and less raiders/undead/orcs?
>>
>>174443376
>We usually use skeletons in space suits as our mascot.
Got any images of that saved?
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>>174444030
Here.
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>>174444030
Not any in particular, it's such a common idea we just grab one of the hundreds other people have drawn
We including me draw other silly shit every now and then though
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>>174443810
I'm curios about that too.
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>>174444261
Very cute.
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>>174446229
Thank you.
>>
>>174442248
I encourage you to try and claim /xivg/ for the spiders.

They are very apathetic to thread OPs and won't fight back.
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So now that I've beaten the Dullaha, what am I supposed to do? Do all the quests? I already have all the items and spells.
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>>174450021
>They are very apathetic to thread OPs
Are they now?
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>>174450543
By that I mean you can basically put anything in their OP and they won't even complain about it.

Occasionally one of their resident shitposters does whatever the fuck this is though.
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>>174436259
>>
>>174438776
So are spears a no go?
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>>174452716
Spears? In Styg? What the hell?
>>
Is the shipwreck in The Witness supposed to be a reference to the wreck of Hesperus?
>>
>>174452716
Spears will have the same range as all other melee weapons.

Quoting Styg:
>The weapons have the same reach as other melee weapons. We experimented a bit with increasing the range for spears but that did not work out satisfactory.

The on-hit effect (25% chance to block x mechanical damage) is supposed to represent the advantage spears have instead.

I would prefer if spears had at least one more tile of range too but it is how it is.
>>
>>174440524
Mario was never in any danger though
>>
>>174440524
I always was under the impression that every time I loaded a save after a Game Over, I would just create a new timeline and leave a world where the bad guy won behind me.

Of course, as a kid, I couldn't explain it, so my parents thought I overreacted to game overs.
>>
>>174452840
Judging by one of the audio logs, I'd guess so. Not certain
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>>174451947
Was Yooka Laylee that bad?
>>
>>174454490
Going off of dunkey's and yahtzee's review the game seems like a perfectly fine banjo-like collectathon albeit with some dumb design decisions and some poor signposting. Though if anyone was expecting it to be exactly as good as kazooie they were delusional.
>>
>>174451947
I wonder if dates for the released games would be worthwhile or just clustering the info.
>>
>>174454982
>Going off of dunkey's and yahtzee's review
Stopped reading there.
>>
>>174455391
yet you felt the need to give me a (You)
thanks
>>
>>174454982
Being developed by a bunch of ex-Rare devs with about the same development time and funding as the originals, all on a preexisting engine which cuts out a third of the work for them I expected it to be better than the originals.
At least thats what I expected at the time before more and more kickstarter projects massively disappointed.
>>
>>174455681
>I expected it to be better than the originals.
then I'm sorry to say this but you were stupid for thinking so. Even outside of kickstarters being a crapshot a (relatively) independent game will most likely not achieve the same kind of game that a first party major title will.
>>
>>174455391
It was 100% justified seeing as the asker posted eceleb shit.
>>
>>174455963
>eceleb shit
>mfw I have no clue who the fat fuck in >>174454490 is or who Dunkey or Yathzee are.
>>
>>174456112
dunkey is a fat youtube funny man and yahtzee is a critic

i didn't intend to start e-celeb shit I was just stating the reviews i had seen
>>
>>174455903
It's not impossible, some games have managed to do it like Shovel Knight. There was no reason to doubt Playtonic after they got 2 million dollarinos outside of pure cynicism.
>>
>>174456238
But isn't everyone's a critic? Why is yhatzee's opinion worth more than some random faggot on Steam?
>>
>>174456530
>There was no reason to doubt Playtonic after they got 2 million dollarinos outside of pure cynicism.
I think I would call that more "not having incredibly high expectations" instead of "cynicism".

>>174456605
I didn't say yahtzee's opinion was worth anything more than some random faggot on steam I'm saying those are the two opinions I've seen.
>>
>>174456238
There's nothing wrong with bringing up the criticisms of e-celebs like Yahtzee or Mark Brown of indie games. Stand up for yourself instead of blaming me for posting a yooka laylee image.
>>
>>174456691
Oh, okay. My bad.
>>
>>174456750
>Stand up for yourself instead of blaming me for posting a yooka laylee image.
what the fuck are you even talking about now my dude

My posts on this topic are
>>174454982
>>174455490
>>174455903
>>174456238
>>174456691
>>
>>174456980
then who is >>174455963
>>
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>>174457260
i dunno some guy
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>>174457260
Wasn't me either.

I am
>>174456112
>>174456605
>>174456916
>>
lel what the fuck is going on here?
>>
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>>174453092
Are you sure?
>>
>>174457462
>meanwhile I died in the very first mario level when I was a kid because I couldn't find the button to jump
>>
>>174457635
that goomba's probably the most deadly thing
>>
>>174456691
Its not such a high expectation. The original games werent that great and I could probably design a better sequel myself to be quite honest.
The problem of lack of publisher oversight in indie games compared to AAA is not as relevant to Rare's development of Banjo Kazooie. Yooka Laylee isnt even an indie game, Team 17 published them and extensively assisted Playtonic in development and QA.
I didnt expect the same level of polish but Yooka-Laylee is so below average compared to Banjo that something must have went really wrong
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miageta sora tooku hate demo kagayaki wo ushinawanai
kimi taiyou ga shizumu dakedo hitori kumo no mukou zutto mitsumeteiru
Darkness in the sky munu no kodou close my eyes hitome wo tojite flyin to your heart kaze ni notte kowaresou de todoketakute
>>
>>174458530
Peut-être, mais une omellette au fromage, ça cale la cuirasse quelque chose de bien. Mais rien qu'une sale petite frappe dans ton genre ne peut connaître, la cuisine et le luxe, c'est pas dans tes habitudes, baltringue.
>>
>>174458004
Well yeah the difference bewteen team17 and nintendo overseeing your work is worlds of differences. XCX development has some nice interviews to that topic that make clear how good big n is at pulling and loosing the leash.
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i feel like this should be in every video game from now on
>>
Maybe following main path was a better idea.
>>
>>174459470
Well that was underwhelming. Decent end-fight at the very least.
Not sure what the fuck the girl at the end was about either and apparently the painful mode ending makes even less fucking sense.
>>
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>>174444393
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>>174464207
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I need a cute game.
>>
I need to play Pathologic again, but it's hard to work up the courage. I got to day 4 the first time, but that was on my older computer and save file.
>>
>>174466073
The Grey Garden
Slime Rancher
>>
>>174466798
Googled Grey Garden, it's a TV show of some kind?
Slime Rancher looks good, but it's early access?
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>>174467197
Not that guy but slime rancher has been early access for a while but seems to be doing it properly, they've been adding shit for a while.

I've been thinking about buying it since I first heard of it, but it's on humble sale at the moment and that's as good an excuse as I'll ever get.
>>
>>174467197
http://vgperson.com/games/graygarden.htm
No it's a japanese rpgmaker game.
>>
>>174467337
>cute
>" Violence and gore. Some characters are beaten bloody, one loses an arm, etc. Implied torture and cannibalism in one ending.Implied attempt at sexual assault/harrassment. "
WOW
MUCH CUTE
SUCH ADORABLE
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>>174456112
>he doesn't know who Yahtzee is
He's a successful bar and hat owner
>>
>>174466073
> stardew Valley
it's pure chilling, it really grown on me, have you tried it yet?
>>
>>174467679
he sold the bar years ago didn't he, not to mention he moved to california like a year or two ago
>>
>>174467479
Cute girls doing cute things on a cute adventure.
>>
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>>174467679
He looks like a spider lover too.

>>174467776
I was interested because I kinda like the Harvest Moon games but what I read about it turned me away.
If I remember right, it was :
>art is meh
>it's one of these games where rather than picking a girl because you love her, you just pick the one with the most horrible backstory to make her happy
>spelunking and dungeoning is boring
>>
>>174468000
>>it's one of these games where rather than picking a girl because you love her, you just pick the one with the most horrible backstory to make her happy
isn't that the norm for harvest moon
>>
>>174467781
I said successful, not current.
>>
>>174468054
Not in the ones I played.
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I desperately need the picture of Mae and Bea driving, with Bea going 'shut the fuck up mae'
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>>174469218
it was just in the last thread, i posted it

i don't have it saved though
>>
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Anyone want Spintires on steam?
Just got the Humble Bundle for Slime Rancher and I already have ST.
>>
>>174468000
>art is meh
one positive point I think, as it resembles old school snes rpg, like Zelda and secret of mana
the action combat as well, and pretty smooth running engine if I say so
>waifu picking
the way it seems they have genetic personalities, but develop as your relationship grows,
to be fair i initially thought they were all bitches but now can't choose between them
>terrible past
unless you're /rk9000/ they're fine, just don't expect virgins
>boring dungeon
that's is kind of true, though its not grindy
one of the positive points of the game is that you're switching between gameplay between farming/dungeon/fishing/socialising,
and basically you can completely ignore one of these aspects of you wanted to

if anyone wants to talk more or discuss waifus, I'm open to it
>>
>>174469837
What's this? Is it fun or comfy?

>>174469997
>don't expect virgins
FUCKING
DROPPED
Used goods are for losers and Licorice is mah waifu.
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I'm getting so hyped up for ESA2 I want to play ESA1 again
>>
>>174470118
>Big-ass forests
>Shallow rivers
>Varying terrain
>You drive a big vehicle

That's basically it.
It's a simulator, but focuses on realistic physics between you and the ground instead of vehicle controls.
It is the sort of game a trucker plays after he's retired and feels nostalgic.

It is pure comfy.
>>
>>174470425
Mmm, I'll pass then. I don't like driving, I'd rather have a comfy walking simulator like The Long Dark.
>>
>>174470425
>It is the sort of game a trucker plays after he's retired and feels nostalgic.
Doesn't he have euro truck simulator every year for that
>>
>>174469837
spintires is pretty good
played it pirated for a few hours, if you got spare I could get it
>>
>>174471015
https://www.humblebundle.com/gift?key=ah2Zs7sheh4YF3H2
>>
>>174436773
Why do people have such a hard on for shotguns anyway? Is this some redneck thing? Don't get me wrong, more weapon types is cool and all, but I just don't get what's so great about shotguns that there are people for whom no shotguns is a deal-breaker or at least a massive letdown. Why do shotguns have such an avid fanbase and not, say, grenade launchers?
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>>174472376
most games i can think of have shotguns as really good weapons, or if not amazing good and reliable
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>>174436259
anyone here wanna talk about rain world
>>
>>174472548
I think I killed more people with that gun than I did with the flamethrower.
>>
>>174472548
Yeah, okay, but Underrail already has sniper and assault rifles as great, very reliable weapons. SMGs are also really good. Energy a chemical pistols cover the gimmick niche. And pistols... they exist. Yet until shotguns were announced there always were people who kept asking for it. Why not combat drones? Or something ridiculously gimmick like a gun that scrambles? Or LAWs? God knows I could use one against Dreadnaughts.

Basically, if the appeal is that they are good and reliable, anything should be just as good as long as they fulfill these two criteria, no?
>>
Slime Rancher and Hard West for $13, is there any reason I should pass on this?
>>
>>174474171
Slime Rancher is in Early Access, and Hard West is trash.

There, I gave you two reason to pass on them. They're shit reasons by the way. Get them.
>>
>>174474171
no, slime rancher is a very good time
>>
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>>174472376
https://www.youtube.com/watch?v=EY2lWmZN5TQ

Theyre just intrinsically fun, whether its in real life, film, or games. In most action games shotguns are the most satisfying weapon 9 times out of 10. Its hard to fuck up.
>>
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>>174472376
I think it mostly comes from FPS games

As >>174472548 said, shotguns are usually very good, and they also often fill a niche for "up close and personal" high mobility gameplay
For example, in DooM 2 double barreled shotgun deals twice more damage than a rocket launcher
>>
>>174474361
How bad is Hard West? I love westerns, is the setting and aesthetic enough for me to power through RNG and cruddy gameplay?
>>
>>174474645
I remember the shotgun in Painkiller being a very versatile weapon with plenty of ammo, decent damage, amazing range.

And then the expansion arrived and nerfed it massively until it could barely graze a demon's skin at point blank.
>>
>>174474171
I've been waiting for a reason to get slime rancher for years and this is as good as any
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What is a good mod I can look at to see how making a shooting familiar works?
>>
no one wants to discuss waifus
she is really starting to get to me
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>>174479019
all of the default people look pretty bad

harvest moon had better looking waifus, even
>>
>>174479767
Just use a portrait mod, there's a shitload of them that fit the style of the game. Or you can make them shitty anime styles or even furries.
>>
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>>174480095
There's even pedobait. What a variety.
>>
>>174480669
You say that like it's a bad thing
>>
>>174472675
I'm still at the Shaded Citadel, is 5pebbles as bad as everyone says...?
>>
>>174484719
Death awaits ye, all who enter here.
T. Me.
You'll love the scissor birds tho.
>>
>>174485068
Did they ever hint/explain what's the deal with those scissor birds? I'm really curious as to what their deal is.
>>
>>174485405
I never found anything. But they are purely mechanical so they're one of 3 things.
1. 5Pebbles' personal playthings to just watch run the track when he needs a break from his life's work.
2. Guardians of the Archives placed there to protect the information from intruders.
3. Another of 5Pebbles' experiments, like the blue tentacle demons, but a purely mechanical one that he threw out when he was done.
>>
>>174485753
Damn. This planet is pretty fucked up the deeper you look into it, and that's saying something considered how the starting areas are like.
I thought they also appeared in another area?
>>
>>174486221
Oh, do they?
>>
>>174486467
Well of course I only like halfway through, but I think I heard they might appear on the Subterranean?
>>
>>174486748
They can be spawned in Outskirts via dev tools but not anywhere further

Also who here has a lizard friend?
>>
>>174486831
How do you deal with the grief when they inevitably get dragged away by vultures?
>>
>>174436259

Can anyone tell me about Flinthook?

It looks super fucking fun and I'll probably get it anyway but I always like hearing opinions from here.
>>
>>174454490

Yooka is great. i am taking prelims so I had to take a hiatus, but I've got about 60 pagies and I haven't even unlocked the 4th world yet. Does an absolutely wonderful job of capturing that Banjo Kazooie feel, which is exactly what I wanted as a backer.

If you liked Banjo (REALLY liked Banjo, not just as a 10 year old) then you'll like it.
>>
>>174487050
Get a cute blind one from the Citadel where there are 0 vultures
>>
>>174488557
Will it protect me from spider balls?
>>
>>174488648
Yes my best friend killed one to save me
>>
>>174488739
SOLD
Time to spear me a rat
>>
>>174488910
There's a very good area to tame one near the shelter right before the entrance to the Memory Crypts. Literally one screen above that shelter has at least one lizard and a screen above THAT room always has at least 3 light possums
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>>174489038
Now the only problem is getting them through those damn carnivorous plants...
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>>174489193
no plants where that shelter is, its above the waterway entrance to where they live.

The shelter is at the bottom of the room with a pole leading to an entrance above it
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>>174489038
You have to feed a possum to a lizard to befriend it?
The possums are cute though.
>>
>>174479767
>>174480095
I find the default portraits to be very good
choosing between Hayley, Leah and Penny
>>
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>>174490087
yep, but sacrifices must be made. What have the possums ever done for you?

also the possums are fast and the lizard's blind so he misses sometimes. If they're dead he'll walk over them sometimes too. I fed him about 5 times over the course of 2 days before he didn't want to eat me anymore
>>
Final Station is on sale, for only 5 bucks.

Its a pretty good game, so if you're interested now is a good time to grab it.
>>
>>174490973
What if I'm not interested?
>>
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Are orchards a good investment?

I spent around 80k (nearly as much as I made farming in my first year) to buy fruit trees for the upcoming spring.
>>
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http://entibo.fr/isaac/
Cool site for helping with spawning enities in isaac
>>
>>174497457
>Krampus
Let's fuck with the lasers on him and his head for no good reason.
>>
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>>174497601
>Krampus
Good
>He can rotate now
Yea alright that is okay
>Also he can shoot diagonal now
That is when they went too far
>>
>>174498252
Nice wing ya got there.
Does it give you wings if you carry 2 of them through use of extra Trinket space?
>>
>>174498397
I want it to stop Krampus from appearing and make devil deals always have a deal in them but apparently you can't really do that with the way modding works so I'm looking into if I can have it kill Krampus when you enter his room and spawn two deals. Maybe turn them into a statue. It is his right wing clipped so it isn't there in the statue. I have a horn sprite that would need reworking as an alternative to the wing also.
>>
>>174498252
I'd be fine if his head could do diagonals, but the random spins are pretty bullshit. There are so many needless changes to items it's baffling. They even fucked with Abel and he was already pretty shit to begin with.

>>174498569
>make devil deals always have a deal
You're a saint.
>>
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>>174498675
turning or diagonal would be fine
just not both

That effect is perfect for a trinket level effect just like rib of greed. It was the first idea I had for a mod after the announcement of modding support. I'm not sure if I should try and do it this hacky way or wait and see if they add in the ability to edit room pools with an item.

Here is the old wing sprite before I made it smaller.
>>
Anybody play Orcs Must Die! ? It was good fun. Did not play the sequel. Anyway.

http://store.steampowered.com/app/427270/

New entry is out, seems to be multiplayer focused. Downloading now.
>>
>>174499342
Isn't that the shitty moba.
>>
>>174499495
No, dude 3D tower defense.

>>174499342 (You)
also F2P, released yesterday
>>
>>174499612
Yea it's the moba. It's been out in beta for a few years.

It still has the single player mode in it though, iirc, so it's not completely awful I supppose.
>>
>>174499850
There's no moba here friend. Just competitive or co-op tower defense. There's like 15 different player characters with different skills so maybe that's where you got confused.

It's not very good regardless.
>>
Finally finished it!
It has been a wild ride.
Please enjoy it.

https://selfish-dream.itch.io/unkindled-serenity
>>
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>Day 12
>Have stablized from the shitshow that was pic related
>have a puffy vest, some meat, an alchemy engine
>feels fuckin good because I've been dying on the first world a shitload
>go to burn a tree for some charcoal
>even though I'm not even fucking close to the tree, I get lit on fire for one tick of damage and die instantly because my health was so low (it wasn't even that fucking low, like I had just eaten)

jesus christ this game is so fucking difficult. And not even like, oh the combat is hard it's like I spent fucking 30 minutes mapping an area the coast of an area that had absolutely nothing in it

I'm almost tempted to just spawn in the items I had because seriously man, I can't keep fucking doing this
>>
>>174503358
Don't you tell me what to do.
>>
>>174495152
>meanwhile I'm growing radish

>>174503892
What the hell is that lava lamp on the left?
Also, you change the world's options to make gold and beefalos common, if you really have issues with that.
>>
>>174495152
trees are much more efficient in greenhouses since they fruit all year.
>>
>>174506825
>What the hell is that lava lamp on the left?
You probably mean Chester? It's a portable chest that follows an eye a on stick item.
>>
>>174506825
it's one of McTusk's hounds opening his mouth to bite chester, just looks weird from the front

Also this is adventure mode I'm pretty sure beefalo spawns and all that can't affect it
>>
>>174507560
I think he means the thing to the right of that.
And I think it's a Hound in the middle of attacking chester.
>>
>>174507563
Oh, it's a hound. Now that you see it, it looks like a mouth indeed.
>>
>>174473447
> And pistols... they exist
Are you shitting on pistols? They are great secondary weapons and decent enough on their own.

+7 initative from gunslinger is great. It's easy to reach 40+ initative on pistol builds with Paranoia which virtually guarantees you wil always act first. As a secondary wepaon it's still a great way to boost your initative to 30 if you can.

You can even abuse exiting the zone since the -10 penalty leaves you with 30, which is still enough to act first before everyone else. I easily cleared Fort Apogee on pistol build that way.

No STR/skill requirement and close range/move penalties means they will always work and hit reliably regardless of debuffs. Snipers and AR (wspecially metal armor AR) builds can get fucked hard by multiple stacks of crippling strike or intimtidation from mutants/Carnifex.

Neo Luger with laser sight is by far the best way to apply Kneecap Shot since it has +15% precision bonus and lack of penalties regardless of situation I mentioned before.

Execute crits are devastating and pistols can stack tons of both critcal damage and chance.
>>
>>174508636
What's wrong with shitting on pistols?
>>
>>174511398
It's unhygienic.
>>
>>174511781
Bandits in Chicago used to rub garlic over their bullets, so that the wounds would infect. Shitting on a pistol will make it deadlier.
>>
>>174512085
Nah, shittting on the bullets might make it deadlier.

Shitting on the pistol will only make it more unhygienic, slippery and prone to malfunctions.
>>
>>174512406
Only if you shit on the chamber or on the hammer. If you shit on the cannon, it's fine.
>>
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>serious discussion about shitting on your gun
Seek help.
>>
>>174512579
>2017
>doesn't shit on his gun to make it deadlier and make sure nobody will try to steal it
>>
>>174512510
>>174512406
I think the quality of the shit matters too. What did you eat beforehand? Did you purposely cultivate a bacterial bonanza in your tummy? How sticky is the stuff?
>>
>>174512798
If you want to shit on your gun, you should avoid vegetables, they make your shit hard, so it won't stick to your gun.
Also avoid milk, it makes your shit too liquid.

To shit on your gun, you need to shit the exact sticky poo that will stick to your gun.
>>
>>174512510
Well it's still going to be unhygenic. You might get infected while sligshotting the slide if you have a cut on your hands for some reason.

Slingshotting the slide will also be a lot more difficult if it's covered in slippery shit. The slide cuts are going to be ineffective if they are full of shit.

It might also eventually find its way into the slide rails and jam the slide.

If the grip is covered in shit it's going to hurt ergonomics quite a lot.

Stick to shitting on bullets only.
>>
>>174513342
>WE ARE NOT CAVEMEN
>WE HAVE TECHNOLOGY
Reminds me of ARK, where you can have advanced firearms, be taming velociraptors, wear a full suit, and yet still be petty by shitting in someone else's house.
>>
>>174490973
i played the first chapter or two of the final station
it was kind of annoying, to be honest
>>
>>174503358
Good job, hopefully it was enlightening.
>>
>>174495152
how do you take pictures like that?
and btw let's talk efficient farm designs?
>>
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>/indie/ - Indie & Obscure Games and Defecating on Firearms General
>>
>>174517996
Hey, shitting is serious business. It can really mess you up.
Plus it was really used by hunters to kill animals.
>>
Indies!
>>
>mfw I like the music in Castle Crashers but I find the gameplay absolutely atrocious
>>
>>174520918
yeah, I don't like anything from that team
>>
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>>174521247
I don't really know to think about their games. They have interesting gameplay, fun stories and really good music, but the games themselves are flawed.
Castle Crashers quickly turns into button mashing and grinding, Battleblock Theater sometimes has collision issues because of the way the blocks are drawn, and I heard that Pit People was also very grindy.
>>
>>174520918
I liked that game quite a lot. I have a thing for beatemups and stat grinding I guess.
>>
>>174521837
I like optimizing my stats, but enemies have so many HP I found it frustrating.
>>
>>174521363
That is Saira, right?
Really awesome game by Niflas I gladly would ahve paid money for but it was already free by the time I looked at their games.

I liked how you could listen to radio during the space travel to make the time shorter.
>>
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Did he have a point?
>>
>>174522116
No.
>>
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>>174479767
>Elliott
>Dat hair
>Dat jawline
He's like the 'ridiculously fabulous' joke character in cartoons, who everyone finds handsome
>>
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>>174498252
My main gripe is that like the Angels he can do whichever direction he wants (diagonal or straight) BUT unlike the Angels, there's no indication OR pattern to tell you which he's going to do.
The Angels have different animations and a longer start-up to clearly show which they'll do, making them actually easier to prepare for, and they don't even rotate!
>>
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>>174479767
>>174524020
>Barber: What do you want bruh?
>Sam: Gimme dat SSJ2 Gohan looks from the Buu saga!
>Barber: Say no more senpai!
>>
indies are good
>>
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>mfw wanted to talk about After The Empire with /civ4xg/
>they're too busy with Stellaris
S... So, After The Empire. It's a game.

>>174524020
>still no game allowing you to woo the Handsome Jack
>>
>>174528720
What's with the coloured field seperation on the minimap?
>>
>>174529464
So of these are borders. Others are trade lanes.
>>
>>174528720
>woo the Handsome Jack
I'd prefer a Masked John.
>>
>Choose BoI item
>You have now been told to redesign its purpose entirely
>Like, no similarity to old use at all
>wat do

For example:
>Monkey's Paw
>Still trinket
>No 'active' effect, only activates on death
>When this happens, you get resurrected
>Current floor resets, you return to start
>Character loses all current pickups
>However, all pickups you currently have (i.e. not activated items you've had then dropped at some point) are placed on podiums in the beginning room
>All put in 'spiral' pattern from center of room outwards, so if too many pickups to put in one room, the last ones are lost
>Works three times, Paw disappears on last use
So you're saved from death, but if you were being a cheeky cunt with the shops then you'll lose any good ones you picked up last and the floor/boss is reset. Empty rooms have a lot of space so it isn't too harsh.
>>
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>tfw you implement a save feature to your rougelite
>tfw suddenly everybody's on your dick 24/7

"Pimp pimp hurray, I'm here to save the day!"
>>
>>174531287
what game
>>
>be playing Harvest Moon
>you can woo a girl, have kids, but not actually do to the thing
I know Nintendo's games are mainly intended for kids, but I find it a little frustrating that after wooing a girl for three years, you don't get to do some really kinky sex involving a paddle, a tube of lube, and a ballgag.
>>
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>>174531549
>Dominaupdate.png
>>
>>174532334
Don't play on any console if you want sex..
Same rason why vr on consoles is fucking retarded and crippled since no one can do the sex that 99% of the vr users want.
>>
>>174531287
Are games long? Saving is a rather necessary feature for games like gungeon where runs are frequently an hour, as opposed to NT where runs are like 10 minutes or 20 tops if you're good.
>>
actually probably more than 20, but still not that much
>>
>>174532645
My Nuclear Throne games never lasted more than 5 minutes because I ALWAYS forget that the snipers explode when killed.
>>
>>174533808
yea my runs usually don't make it to 15, but if you're pretty good at the game you can get farther

~11/12 minutes seems to be a somewhat normal time to get to the throne and then there's all the shit post loop things start to slow down
>>
>>174517996
Somehow, even our literal shitposting is very friendly. /indie/ is a magical place.
>>
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>>174517996
>Live on the edge of a nearly-rural town
>Farmer sometimes spreads shit on some fields a short distance away
>If wind is going the wrong way, get some days where entire area just smells of shit
>>
>>174535374
>mfw I remember when a guy brought his extended family for two weeks
>we could hear them protesting that it smelled like shit
>one day, they stopped the farmer when he arrived
>asked him to stop putting shit on his field
>didn't hear the whole thing, but they were apparently polite about "stop using fertilizers and have them growing eco-friendly"
>he came every day until they left to put more fresh, smelly shit
>instead of being the nose-friendly cow shit, it was pig shit
>the worst kind of shit
>>
>>174535575
Holy kek.
>>
>>174535575
>instead of being the nose-friendly cow shit, it was pig shit

I didn't even know there were different levels of shit smell. A magical world of shit education is unfolding before me. This thread is making shit come alive.
>>
>>174536042
>He's never noticed the varying degrees of rank disgust one can smell in a public restroom depending on who shit in it and when
>>
>>174536042
Dude, there are various level of shit.
For animals, horse shit is okay, cow shit is smelly and liquid, pig shit is a stench, and chicken shit is the worst.
Source : I grew up on a farm and I graduated in a horticultural school.

For humans, it differs if they have ulcers or what they eat.
>>
Sewage treatment plants.
>>
>>174535575
>Stop using fertilizers and have them grow eco-friendy

How the fuck isn't natural fucking fertilizer eco friendly? Its literally the exact way its done in nature. Do they think animals just package their shit up and throw it into space in the wild?
>>
>>174536616
I think they were just ignorant. They believed that organic farming meant no fertilizers at all.
We laughed at them a lot.
>>
>>174535575
So at the end of the day, who was the dipshit in that situation?

>>174536616
And this. Only if it was some specific stuff that has to be bought for GMO crops.
>>
>>174536823
They all were.
Both the guy who put shit everywhere, and the bobos who asked him politely but insisted that he did things as they wanted.
They blocked the road, you know? All three of them, with their kid, they walked on the road and stepped in front of his tractor, forcing him to stop.
>>
How's Underrail?

I mean, what kind of game is it? Is it turn based? Real-time based?
>>
>>174538596
It is Undertale but with trains
>>
>>174538596
Turn based.

Imagine Fallout 1/2 but with much better combat, cooldown-based abilites and more than a dozen of unique playstyles.

The setting is kinda like a crossover between Fallout and Metro 2033 but not really, it's pretty unique. Obviously takes inspiration from System Shock as well.
>>
>>174538745
All interest dropped.

>>174538779
>better combat than Fallout
It's possible? I have fond memories of playing Fallout. Even if my habits of trying to save up on Stimpack got me in trouble a lot.
I should reinstall Fallout 2 one day and try to finish it.

How's the melee/unarmed combat in Underrail? Is it satisfying?
>>
>>174538745
>It is Undertale but with trains
I will spare ALL the trains.

Brb reinstalling Railroad Tycoon 3.
>>
What are some games I can play with and manipulate shit in?
I think World of Goo fits the theme.
>>
>>174539707
Define manipulate.
>>
>>174539007
>It's possible? I have fond memories of playing Fallout.
Yes of course because nostalgia is an ugly bitch.
>>
>>174539818
Put it into a new way it flows but I guess methaphorical pieces of shit to manipulate is good too.
>>
>>174539840
Hey, I'm serious. When I discovered that you could change attacks by right clicking on it, my mind was blown.
>>
>>174539007
>It's possible?
Definitely.

Don't get me wrong I like Fallout 1/2 just as much as the next guy but the combat system is extremaly simplistic and a ton of things is not even viable. All gun builds play pretty much the same, the only difference is whether you use bursts or not and whether yoy took Fast Shot or not. Both unarmed and melee play pretty much the same and don't give you many options. Grenades are not viable at all and generally a waste of time. Low luck runs are one of the only unique things Fallout combat has. Aimed shots get old after a while once the eye spam becomes viable.

It's rough around the edges and simple. Which is not necessarily bad, but it is ho it is.

>How's the melee/unarmed combat in Underrail? Is it satisfying?
Everything is really, there is not a single playstyle in Underrail that is not viable or not satisfying.

With melee, you can go for:
>DEX based sneaky knife user that cuts throats from stealth and shanks people up with a lot of attack per turn after that or throws a flashbang to blind enemies and re-stealth

>STR based mobile sledgehammer user in light armor who easily closes in on enemies and fucks them up with a few powerful hits

>STR based sledgehammer in metal armor with little mobility but tons of survivability
The last one is kinda harder to paly though.

With unarmed you can go for:
>DEX based using light gloves and getting as many attack per turn as possible

>STR based using heavy metal gloves and getting tons of bonus damage

>psi monks, generally like DEX based unarmed but also using psi abilites to augment their unarmed damage and give themselves more options
>>
>>174539007
>I have fond memories of playing Fallout

Then say no more senpai, it's 50% off on GOG anyway: https://www.gog.com/game/underrail Beware though, it's mostly one (otherwise very competent) dude's project for CRPG veterans who's looking for challenge and don't need hand-holding.

>>174537364
>They blocked the road, you know? All three of them, with their kid, they walked on the road and stepped in front of his tractor, forcing him to stop.

That just settled for me, I wouldn't be surprised if he unloaded the shit straight on them. I would have felt sorry for the wasted shit though.
>>
>>174540115
I'd kinda like to try an iron knuckle run. I did that for my New Vegas run, it was a lot of fun.
I FALCON PUNCH'd through everything.

>>174540474
Then I'm going.
>>
I think I'm bad at slime rancher.
>>
>>174542114
How can you be bad at it? It's extremely easy.

Tell me more. What are you doing? What's your problem?
>>
>>174542184
I mean yea it's easy, but I'm just going really slowly through the game (i think) and probably doing things horribly inoptimally.
>>
>>174542285
I guess so. Last time I played, I got super rich way too quickly and ended up getting bored once I hit the workshop.

Protip : mix the normal slime (the pink one) with whatever uranium/ore slime you captured to make them easier to feed.
>>
>>174542435
do you mean the rock ones? I have some of those

I haven't gone to any of the extra areas yet, so I only have the normal one, the cat, the rock, and the night time one
>>
>>174542569
You have rock slime, and rare rock slimes. They give different stuffs.

Or you can mix them with tabbies (the cats slime) once you have a chicken production running. They give double the splurt.
>>
Oh I dont know if anyone plays Starsector here, but the new update just hit.
>>
>>174542723
yea i know how the big ones (i don't remember their names) work

is it better to have a ton of normal ones or less of the bigger ones, because the big ones take up a lot of space and can jump out even with higher walls
>>
>>174542845
I prefer bigger ones, because they're easier to feed. Even if you mix them with the pink slime who have a small-value splurt, it refunds by them being easier to feed and keep alive.

Through I don't know if they patched it or not, but it was really easy to abuse back then. You would pick an uranium slime, mix it with a pink slime, and then feed them whatever you had and gather all the uranium, since pink slime eats everything.
>>
>>174542114
There's not really much to be good at in slime rancher
It's just taking care of goldfish that poop expensive materials
The cheap pen upgrades take most of the hassle out of it and even automate interaction
Literally all you should be doing is building up shit to explore and murder the key dispensers, that's the entire goal of the game
>>
>>174543107
i murdered one of them
>>
>>174543238
You can't kill anything in that game.
>>
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>>
Amnesia Fortnight with Doublefine is making progress.
https://www.youtube.com/watch?v=575mAXrDOpQ
>I have no idea is still looking like shit
>Kiln is already looking bretty gud
>>
>>174543723
>Literally all you should be doing is building up shit to explore and murder the key dispensers
you feed it until it explodes
plus you can throw them into the incenerator or off a ledge

you kill the tar things too
>>
>>174543238
You need to get several of them
The starting area branches out into two unlockable areas, and if the incomprehensible MC Esher environments don't make you kill yourself those two areas converge into a third area, and once inside you can get the only slimes in the game that are a challenge to take care of(because they completely bypass the OP containment, great game design)
And then instead of taking care of those slimes you can give up and wait for the next update because that's all there is to do in the game and building up more money beyond that is meaningless
>>
>>174543798
what area should i unlock first
>>
>>174543772
It doesn't explode, it just gives birth.
Plus the ocean is explained as being a giant slime itself.
The tars are just cleaned.

What kind of monster actually uses the incinerator?
>>
>>174543903
Doesn't really matter, they have different slimes but there's nothing that really makes any slimes better than others outside of how expensive their poop is
>>
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>>174544084
I did for the achievement.
>>
>>174544084
>giving birth
No anon, you feed it until it's stomach bursts into treats and small asexually produced copies of itself
That slim is dead, possibly split up into a bunch of philosophical zombies at best
>>
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>>174544213
Monster!
Dickless!
Scrub!
Achievement whore!
Sodomite!

>>174544389
That's not death.
>>
>>174544489
That's totally death
You even said it gave birth, which would make it even more dead than what I'm proposing
>>
>>174544597
It would be death if it exploded into nothingness. The fact that it explodes into other slimes just means it clones itself.
>>
>>174544691
clones means copies
copies means not the original
ergo there's a bunch of drowned hugh jackmans buried under your happy chore simulator
>>
>>174544954
What if not all of them are clones?
>>
>>174544691
Nah m8, it's death.

It's like saying people don't die because our corpses will sustain and eventually give birth to other creatures. The corpse is still dead.
>>
>>174545062
;_;
I'm out of ideas...
>>
>>174545024
Best case scenario each babby slime has a small chunk of the original's mind
It's like some sort of weird reverse ship of theseus
Saying it's still alive would be about the same as saying someone's still alive because they live on in your memories
>>
>>174545062
>>174545024
>>174544954

It could just be that it explosively divides its extra biomass into a bunch of smaller slimes, while sizing down to one of those ordinary slimes.
>>
>>174545665
But are you really living if you're not thicc
>>
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I've got meat for days thanks to Beefalo, but not a lot of ways to restore health.

There's not enough gold to make an alchemy engine, so I can't make a tent or anything to recover it. Permanent winter means all the ponds are frozen over.

And I need to lower my sanity to 30 to get past the Obelisks, but with how low my health is juggling that and shadow monsters might mean I do

what do /indie/
>>
>>174547997
Try to avoid eating the beefaloos. It spawns Krampus, and it means less manure.
>permanent winter
Okay, nevermind, you can't use farms.
I'd say to use mushrooms. They allow you to easily manipulate your sanity.

Otherwise, try to gather grass, you can make a bed roll with it. If I remember right, it gives you half of your sanity and a lot of health.
>>
>>174480669
Only the males are cute here
>>
am i missing something, i bought access to the mines or whatever and there's like an extra small area to go around in but I'm not seeing any new slimes and just ended up back at the ranch
>>
>>174549360
There are doors that don't actually lead anywhere new and are just shortcuts
u got prankd kiddo
>>
>>174524020
He and all those characters are definitely based on that guy that was on the cover art of dozens of romance novels, Fabio, which fits with his character.

http://www.nexusmods.com/stardewvalley/mods/221/
>>
>>174549503
so the actual progress is feeding chickens to the gordo and the other things are just....nothing?
>>
Any lets players that can give me the /indie/ GFE
>>
>>174549602
Hey now, don't get sad
Most of the gordos are also useless shortcuts and don't actually drop keys
And you don't know which are which unless you look them up
So cheer up buttercup, you've got hours of "engaging" "thoughtful" "gameplay" ahead of you- welcome to slime rancher, where the progression is made up and the slimes don't matter
>>
>>174549724
>>>/soc/
>>
>>174550004
i'm just looking for the other species of slime

i know there's not a ton of gameplay but so far I've seen nothing outside of the "starting" area

there /are/ other areas right? I've seen news posts of at least like 3 new areas but so far "the grotto" doesn't look like an actual new area
>>
>>174550130
Oh you meant the farm expansions
Yeah no you have to feed gordos to get keys and then open doors you find out in the wilds
>>
>>174522116
nope. He's just a broken guy. Everything he did only slightly accelerated the world's end, and his Master Plan amounted to "interfere with the saving the world".

For all he masterminded, his life mattered little. Except at the end.
>>
>>174548197
I can't really afford to worry about Krampus. Does your naughtiness level carry between worlds though?

I'll try a bedroll and bring some jerky and beef stew to use once I'm on the other side of the Obelisk. I'll probs hammer everything down to make a new base
>>
>>174550341
well i fed the cat gordo and he just sent me to some place to buy a 5k plot

where am i supposed to go to get new slimes
>>
>>174553159
NO
I just checked, the bedroll does NOT restore your health, only your sanity. And it drains like 50% of your hunger.
>>
>>174553407
doesn't matter died anyway trying to kill some tallbirds because I fucked up the timing ¯\_(ツ)_/¯

I think I have to accept I am literally never going to finish adventure mode. Taking two and a half hours to get halfway through the first world only to die so easily is just too much man
>>
>>174547997
Jerky is pretty good for healing and blue mushrooms give health. Beyond that you're fucked.
20 jerky is a good item to carry into a new world because it does it all.
>>
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1. what chests on the first floor do you open? blue and up? green and up? Do you just destroy brown chests usually?

2. What's the best thing to purchase at the shop? Keys? Weapons? Items?

3. Is it better to kill the boss with your starting pistol, do you get a better weapon out of it than you could in chests/shops on the first floor?

4.If you don't flawless the first boss, is it better to just restart?
>>
>>174554329
1. Depends, usually blue and up, or oubilette
2. Keys are good and of course weapons/items vary item by item
3. If you aren't playing pilot, if you want. I don't remember how boss drops work but I think it's just random
4. Nah it's fine enough
>>
THE DEFEAT OF RUSSIA IN THE EAST
>>
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Anyone been playing a fun clicker lately?
>>
>>174554565
alright thanks man. I can always beat the boss with my starting pistol but I find all of them minus vulcan raven way too hard to flawless. I even find it easy to flawless all the floor 3 bosses. Just not the floor 1 bosses they seem so difficult compared to floor 2 and 3. I should probably start picking up weapons on floor 1
>>
>>174555112
yea floor 1 bosses are easy, and gatling gull is honestly the most annoying to perfect because of the tracking
>>
>>174555516
>floor 1 bosses are easy
Really? I find them more difficult than floor 2 and 3 bosses. (probably because I actually have weapons by then)
>>
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>"whatchu want"
>"gimme an eternal autumn so I can take it easy"
>"gotcha famalam"
YOU FUCKING LIAR
>>
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>>174459470
wait there was another game in the lisa universe?

Also how the fuck do I get this spidermoose to actually go where I want to goddamnit I want that red pebble.
>>
>really want to like Don't Starve
>keep fucking dying so much in adventure mode can barely enjoy the game

Seriously sucks so hard to get 4-5 hours into it, die, and have to restart the entire thing from the beginning.

At this point I'm considering just restarting as an OP character like Wigfrid and try again because of her battle helm, there's rarely healing in adventure mode so you just get whittled down over days.
>>
>>174559281
You don't need to do the Adventure mode, you know?

Or you can just use a mod that makes it easy as fuck. Like the regeneration mod.
>>
>>174436259
http://steamcommunity.com/id/SuccinctAndPunchy/recommended/601810/
My review of Electric Jester
>>
>>174560142
I feel like I can't/shouldn't do the base game before completing adventure mode

I dunno, maybe I will just install something like the regeneration mode. It would help a lot with a lot of the downtime in adventure mode like waiting for night to pass or your body to heat up during the winter levels
>>
>>174561475
>I feel like I can't/shouldn't do the base game before completing adventure mode
It's probably useless, but I'll say it anyway : you're doing it wrong.

You're supposed to try adventure mode AFTER you know your way around sandbox.
>>
>>174559281
dumb frog poster
>>
>>174561473
>developer responded in a butthurt fashion
Nicely done.
When is Freedom Planet 2?
>>
>>174562995
What the fuck.
>>
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>>174562852
>>
>>174562995
January 28 2018
>>
Allright this is my last bump before I go to bed, you better behave /indie/
>>
>>174566734
You're not the boss of me.
>>
>>174550103
That the opposite of /soc/ though, maybe /r9k/?
>>
>>174561473
Are you JustSomeAnon?
>>
>>174567618
We are all anons here.
>>
I am so bad at Rain World. Controls feel awkward to me. Jumping or moving to the correct vent is hard enough without enemies
>>
>>174472376
It is to give a high dmg low rpm alternative without the precision and range of a rifle, while the spread still making it useful at short range. It just fills a specific role, that's all.
>>
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>really enjoying Flint Hook
>now want to dive into Cosmic Star Heroine cause of that Giant Bomb QL

I thought 2015/2016 were great years for smaller titles, but this year has been nothing but constant bangers.
>>
>>174569394
Agreed. This has been an awesome gaming year in general.
>>
>>174568262
Are you using the gamepad or keyboard?
>>
>>174451947
ow do i get me game up there?
>>
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does the dedication achievement still require 31 dailies in a row? I heard it was changed to just 31 in general
>>
>>174438776
Isn't unarmed the best melee in the game anyway? It doesn't seem that odd that having 2 range would be excessive.
>>
Correct me if I'm wrong, but aren't headshots actually BAD in Battle Brothers? You get no multiplier for breaking through armor, which makes up the vast majority of an enemy's EHP, and the head gets more armor than the body. On top of that, the head is harder to hit in general. Only against (rare) enemies with no head armor is hitting the head actually beneficial, in most cases it just means your attack gets absorbed by an entirely different, more efficient HP pool.
>>
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Does anyone have a download link for the old RPG maker game Ghosts of Aliens by Swordofkings128? All I'm finding for it are dead links.
>>
>>174584105
I checked /rpgmg/'s archive but it's not there so can't help you, sorry
>>
i need a good character creation guide for underrail, anyone got one?
>>
>>174571196
>A Hat in Time will ship this year
>Sixense STEM will ship out this year
>>
>>174583124
The head is over a third of the battle brother's body, how hard could it be to hit?
>>
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I don't like The Leg.
>>
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Why haven't you contributed to your favorite indie game's wiki?

Fucking lazy assholes.
>>
>>174591367
That girl didn't deserve that.
>>
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Why haven't you developed a great indie game on your own?

Fucking lazy assholes.
>>
>>174593201
But I have.
Oh you said great.
Oops.
>>
>>174593428
Great is subjective, you don't have to be Notch.
>>
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My hard drive died, and before I had a chance to dump my accumulated Buddys and other collected fanarts at the indie game booru too. My pain can only be expressed with this Tumblr Buddy. pls share some good Buddy arts.

I got to start Pointless and Arkantos all over again too, fuck!

>>174438919

I'm enjoying Battle Bros a lot, but have never played Bastard Bonds, what's wrong with it?

>>174443810
>Also, what way should I go on the map to get more bandit thugs and less raiders/undead/orcs?

I think bandits and brigands tend to hang out near roads, in order to attack caravans.

You also don't need to charge right into battle. If your guys are fast, you can order them to wait, and the melee enemies will head towards you, allowing the guys who waited to now go forward and attack.

Pay attention to weapon types. Skellys are resistant to daggers, spears, and bows, so if you're doing a mission where you expect them, give you guys some other weapons (make sure to keep spare weapons on hand.)

In early game, just hire the cheap shitters. A bunch of regular joes can be better than a handful of pros, because surrounding an enemy both has a chance to weaken his morale (making him easier to fight) as well as increase the accuracy of your melee attacks against him.)

>>174459470

Is that a new fan game?

>>174503892

bookmarked to play later
>>
>>174593540
>Notch
>Great
Getting a lucky break doesn't make your games great
>>
>>174593943
But you can't deny that Minecraft is objectively the most successful (indie) game ever.
>>
>>174594046
That doesn't make it a great game, it just makes it a great product
And it got that way not through any kind of merit, but because it happened at the right place and time to get big
>>
>>174594138
>lel no merits xD
Not sure if joking or just delusional.

It is a great game and claiming otherwise is intellectual dishonesty.
>>
>>174594373
Vanilla minecraft is a bad game
Popular is not synonymous with Good
>>
>>174595215
vanilla minecraft is p good
>>
>>174595215
Let's hear some arguments to support your opinion.
>>
>>174595215
Even vanilla is good tier, and moddability definitely brings the game to excellent tier.

Don't hate on a game just because it is extremely accessible to a very wide audience.
>>
>>174594046
>But you can't deny that Minecraft is objectively the most successful (indie) game ever.
What about Tetris?
>>
>>174594046
What about Pacman? Or Assassin's Creed?
>>
>>174596807
>Assassin's Creed

u wot?

Minecraft has sold more copies than the entire Assasian's Creed series combined.
>>
>>174596912
>Minecraft has sold more copies than the entire Assasian's Creed series combined.
[citation needed]
>>
>>174596964
Assassins Creed has sold 93 million copies as of June 2015.

Minecraft has sold over 127 million copies as of February 2017.

Considering that asscreed hasn't had a new game since then, I sincerely doubt it has sold 34 million more copies.
>>
>>174597053
Oh, sorry, I thought were talking about the entire Ass Creed franchise, not just the first game.
>>
>>174597586
Lot of jerky, as much gold nigger as you can.
>>
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>adventure mode
>game is afoot
>manage to survive winter
>map is so fucking huge it takes me ages to get anywhere, build a decent base in the meantime
>start having fun just building up my base
>now I actually have a pretty comfy place
>don't want to leave

Getting Tam o Shanter and the Walking Cane super helped me out, I've never had them before. I only really got them because MacTusk got MacFucked by a shitload of hounds and spiders he spawned near

I suppose I'll try and make a shadow manipulator for a dark sword to take with. What else should I take with me when I leave all this behind?

>>174597728
no one was supposed to see that I forgot to post my base I know it's not much but it's actually the furthest I've gotten, pls forgive
>>
>>174597536
> The series has sold over 93 million copies as of June 2015.
>>
>>174597728
NUGGET

I MEANT NUGGET
>>
>>174597536
I was definitely talking about the entire series.
>>
>>174597940
Funny, because my sources say that Ass Creed sold over nine thousands copies, and that Minecraft only sold twenty copies.
What are your unreliable sources so that I can laugh at them and accuse you of being a gullible fool that believe every lie of Notch?
>>
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>>174597828
>>
>>174598056
Oh ok
>>
>>174598056
Notch isn't even associated with minecraft anymore, he's off living the billionaire neet life
>>
>>174598241
What a sellout.
>>
>>174598408
>You're a sellout if you take a ridiculous amount of money from a stupid corporation for your half-assed lego game experiment that small autistic children flock to for some reason
He's doing exactly what anyone here would do in that same situation and you know it
>>
>>174598793
>he sold his own baby to greedy corporate
That's a sellout. Financially, it's smart, but he's still a sellout.

At least with him out of the industry, we'll stop having forced minecraft references everywhere.
>>
>>174598918
Only dumb edgy kids care if someone's a "sellout"

Also yes, there haven't been any forced minecraft references in anything in the last two years when he sold it, you're right
>>
>>174599038
>personal attacks
You automatically lost the argument.
>>
>>174599101
What argument, I said only stupid children care about someone being a sellout, not that he wasn't one
>>
>>174598918
>his own baby
kek
>>
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>meatbulbs around my meat effigy

holy mother fuck I wish I wasn't too busy being fucking surprised to take a screencap. Fucking 40 days down the drain

I don't have an image to fully encapsulate my rage
>>
>>174555065
>fun
>clicker
Anon pls immediately stop liking what I do not like.
>>
If I start a new underrail run will I regret it when the expansion comes out?
>implying it's ever coming out

If not, how much fun are sledge builds?
>>
>>174562995
Which characters are confirmed for FP2? Will we just get that extra panda girl and that's all?
>>
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>>174598918
>Make game
>Do pretty much everything you wanted to with it
>And more
>WAY more
>Become a literal millionaire without even planning or trying to
>Dislike the amount of attention you get and the constant harassment from assholes trying to get money off you
>Company offers to buy it off you for stupid money
>"Nah thanks I think I'll keep it"
>>
Notch doesn't even seem to like making video games. After he made his big bucks he kinda faffed around didn't make anything with heart in it.

With that in mind, him selling out (which is fine) is extra unsurprising.
>>
>>174600826
That are the 4 confirmed so far yes. Maybe it will have bonus characters and hidden by story characters again.
>>
>>174594373
Minecraft's main accomplishment lies within it's accessibility and wide audience

I guess it's a merit on it's own, but without it's social component the game doesn't have a leg to stand on
I don't hate the game, it's hard to ignore it's influence on the industry either, but I'm not surprised with people shitting on it
>>
>>174600817
Probably not, unless you are completely against replaying games. If you already know that you will not want to replay it regardless of how much the expansion shakes things up, I guess it would be better to wait, but otherwise go for it. The game is complete and very satisfying already.

As far as I can tell most people who wanted to play sledge loved it. I tried it once just to see what it's like, but for me it made combat too straightforward. But it was a good reason to finally try out the high CON/STR feats for once, and I can definitely see the appeal.
>>
I want to pick underrail.
GoG or Steam?
>>
>>174602368
Steam is a better platform.

But supporting Steam is also supporting their near monopoly on PC vidya
>>
>>174602493
I kinda like GoG, but I think that they're starting to forget about the "old games" part.
Plus since I have a dynamic IP, I have to check my mails each time I want to log in, and it's a chore.

I'll just check which one is cheaper.
>>
>>174602368
Whichever you like more, it doesn't really matter. But it's 50% off on GOG right now.
>>
>>174602368
I was about to say humblestore but for some reason that only has the steamkey without drm free download.
>>
>>174602558
It looks like you only need that email activation code in the web browser. The gog client works without it.
>>
>>174602368
You will get patches/updates faster on Steam. On GoG you usually need to wait a few days.
>>
>>174602493
>Steam is a better platform.

On one hand I hate clients with a passion.
And Steam locks me into a single currency unless I use a VPN. GOG still does regional pricing, and I can't use the currency of my country there either, but at least I get to pick the better exchange rate.

But then waiting for patches on GOG is an absolute insufferable pain in the ass.

So the best option is to own the game on both platforms, and switch to the Steam one whenever GOG feel like annoying the shit out of their customers and sit on patches for days because it's weekend or it's national holiday in potatoland, or they just want to go on a vacation.
>>
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>>174598241
>>174601037
I'm not entirely convinced his life quality is better now. Even more importantly, Notch himself either.

>(Though imho he just can't handle the situation he's in and maximize it's advantages.)

>>174594373
>>174595215
Cross-question for both of you: how do you rate Infiniminer, then?

>>174602368
GOG, as it's a DRM-free version. Not to mention It's still available for half of it's original price.
>>
>>174602893
t. Valve employee
>>
>>174603468
t. didn't play Underrail during its development

Steam version was getting updates immedietaly while GoG took about a week to get a new patch/update.
>>
>>174593745
>but have never played Bastard Bonds, what's wrong with it?

It's not that there's something "wrong" with it, it's just a simple fact that it's worse than Battle Brothers in every way.

It was the guy's first RPG. All he ever made before were gay porn point and click adventures, or so I've heard. So he lacked the experience, and didn't take his time with it like BB, or other small RPG projects.

It's shallow. It's repetitive. It has some good ideas, but doesn't do much with them. It's not a bad game to dick around with for a few hours, and what's there works well enough, but that's all this game is, unless you are in for the homoerotic shit. It has potential though, and if he decides to stick with the genre, his next attempt might actually turn out good.
>>
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I've got a game on Steam. Steam lets you publish immediately with no verification / checks from them.

Within a minute of hitting the publish button all your players can start updating.

Other places probably require a human to check your shit first.
>>
>>174603247
I picked GoG.
On one hand, my unstable Internet will make the downloading of the installation setup a pain in the ass, but I like not being forced to log on Steam once it'll be installed.

Plus it'll be easier to install it on my internetless laptop later if I just move the setup around on an USB drive.
>>
>>174603468
GOG only greenlight patches they personally tested. So it can take a long time. A looooong time.
>>
>>174604042
So the FEZ guy could've fucked up everyone if he wanted to?
>>
>>174604263
It's on the table.
>>
>>174601172
Notch didn't have any kind of hand in it, but Scrolls was the best digital CCG I've ever played. It was such a shame to see it die because Mojang apparently doesn't know jack shit about marketing, and the Minecraft audience has no interest in card games that can take up to 40 minutes.
>>
Jax? Seriously, Piranha Bytes?
>>
>>174604042
>Other places probably require a human to check your shit first.
Sounds like other places are way better then. Steam is still great for beta testing.
>>
>>174603468
Wouldn't that make you a GoG shill, if you're playing that game?
>>
So guys, rate my far please, and also suggestions on design, first the pasture
>>
>>174603247
Where he was, it was either stay under stress forever, or leave and deal with loneliness.
>>
The farm by side, central area of the farm
I liked the design, isn't that much efficient but scarecrows and space are cheap
>>
>>174606269
Needs more green.
>>
>>174606269
fire hazard/10, put those exposed flames farther from your wooden house.

Your pasture could use grass, for one. For aesthetics, put some crops in there that the animals "eat". Berries, etc.
>>
west of the farm pĺots I'm having the produce trees, including the wild ones for syrup
>>
>>174606269
>>174606395
>>174606531
Western Spaghetti/10
>>
>>174606531
you want soft earth for fruit trees, otherwise the fall will damage the fruit.

No, this doesn't actually matter within the game.
>>
And finally the shed, possibly the most time consuming part of the game,
inventory management and organization
seriously, how do you guys do it?
>>
>>174606656
lmao
>>
>>174606487
>>174606430
they have grass, the pasture extends far down to the edge, and there are tons of grass south, just wait on them to grow
hint: clearing up area fro debris helps them growing

>>174606656
lel, it just something to mark the trees so I don't chop them
(actually happened, lost like 10k)
>>
>>174584105
I'd like this too.
>>
>>174436259
>OFF
What's that?
>>
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>>174608590
>>
>>174608590
RPG Maker game, it's good, play it
>>
>>174608818
Is it good? Last RPGMaker game I played was the Crooked Man, and it was some ultra linear thingy that was strangely translated from some barbarian language.
>>
>>174609339
Crooked Man is not that good as the other vgperson translated games.
Anyway OFF is an actual JRPG instead of storydriven walking. Also originates from france instead of japan.
It also has a really odd but great OST https://www.youtube.com/watch?v=V81DlvZkxGE
>>
>>174609339
It's iconic. A little artsy and pretty standard JRPG mechanics but good. One of the couple of games this general was started on.
>>
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This game is finally coming together. I think I really like parser conversations, it makes the game very similar to adventure games. You go around kind of aimlessly until you've finally explored enough and talked with enough people to get an idea what needs to be done and how to proceed.

For example I now know that I'll have to backtrack to the other side of the world to find a guy in the shitty small village and ask him about a magic rope.
I have to buy a shovel, and look around the coastal area in one of the big dungeons to find the buried pirate treasure that has the plans to repair an ancient machine hidden somewhere I haven't found yet.
I'm going to need a ship to sail to the Watchers of the world, and for that I'll have to find a guy in some other backwater village that can teach me, talk to the ex-sailors in the secret hidden town inside one of the dungeons, and repair the shipwreck I saw at the deepest level of yet another dungeon.
Then there is another hidden village you can only find if you know its exact location, and I think I know where to look.

And a lot of other shit I'm not yet completely sure about. With no map and no journal this is actually pretty fun. Really cool how you connect a dozen or so small hints gathered around the world into something that finally makes sense. Wish I started taking notes sooner though, finding some of the NPCs again that mentioned keywords I now know I need is gong to be a bitch.
>>
>>174605158
Piranha Bytes is died with after first Risen.

Elex is going to be shit.
>>
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Does mobile count?

Because if so, Pixel Dungeon is pretty great if you like simple, traditional roguelikes. Has a PC version too if I remember correctly.
>>
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>>174586182
>good
I'm posting outdated stuff that was made when the game was still in the late stage of early access, so a few things have changed. It's still more or less correct though. I can't be bothered to fix it.

1/3
>>
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>>174586182
>>174613193
2/3
>>
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>>174586182
>>174613193
>>174613331
3/3

Also >>174613331 saying that writing isn't good is totally false, it's pretty good, it's just that the best bits of lore take a little work to uncover and thinking to get the bigger picture.
>>
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How to roll and make another tricks?
>>
>>174606660
oh man, isn't there a way to up the size of this shed?
I can already see its going to be a tight fit
>>
>>174613618
>roll
hold down while falling and holding a directional key or something like that.
Backflip by running in a direction, then changing directions and jumping. Slightly higher than a regular jump.
Turn around inside a tunnel, vertical or horizontal by holding the opposite of the direction you are facing and jumping. Not possible in vertical tunnels if facing down and carrying something large, like a giant fly or grapple worm.
>>
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>>174613751
Thanks.
Such a good game.
>>
>>174609747
>originates from france
Je suis déjà vendu, j'en avais marre des jeux en anglais. Je vis sur Google et je reviens vite fait bien fait. Cocorico!
>>
>>174613618
This looks cute as fuck, name?
>>
>>174614446
Rain World
>>
>>174613443
>Also >>174613331 saying that writing isn't good is totally false

Watching the general consensus slowly shift on this was probably the most amusing thing about Underrail threads.
>>
>>174613193
Well, fuck. I hoped I would be able to put all my points into swimming and win.

I'll just go full Dex.
>>
>>174557587
>>174593745
Lisa the Hopeful
It wasn't that great. The gangs were amusing minus the Clearly Just Rando Army Expy. And a decent le power of friendship final boss
>>
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>>174615015
There's a build tool if you want to plan out your build before playing.

Pic related, 4chan considers it spam for some reason.
>>
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>>174599101
>You automatically lost the argument.
holy shit
>>
>>174615130
I don't want to if I can avoid it. I had a lot of fun with Fallout because I had no idea what I was doing and I just discovered the game.
When I tried Fallout 2 a few years ago and tried to go for a specific build, it was boring.

>>174615318
>5 hours later
>>
>>174615015
Also, don't listen to the guide about difficulty. It was not the case back when it was written, but now you'd be doing yourself a huge disservice if you played on anything but hard.
>>
>>174615363
>>5 hours later
I just hopped into this general because I was looking around for rainworld posting. Seriously hope that anon wasn't fucking serious there.
>>
>>174615379
>"that game is unforgiving and doesn't hold your hand"
>"but you should play it on hard"
Unless it's like STALKER were hard means "everything has 25% of their normal HP", I'll probably pass.

>>174615436
Yeah, sure.
>>
>>174615570
The game is not THAT hard. You shouldn't miss out on the not-completely-braindead enemy AI because of it.

But it's your call.
>>
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>my friend and I look for obscure games
>find mundo the game
>mmorpg only 15 downloads a week on sourceforge
>Brazilian game dev
>graphics look like game from the 90s but was out in 2006
>game sound only plays at maximum volume, no tabbing out
>no players online besides us
>play it ironically thinking its the worst game
>receive email from game dev
>goes along the lines of no one has played the game please test out all the creatures
>get quest to kill stone golem, his stats were overtuned
>message robles, he fixed it right up
>this happens for the remaining bosses, we couldn't kill them so message robles to tune them
>my friend and I get to max level after a couple weeks
>final boss remains
>impossible jump puzzle to get to final boss
>message robles
>tells us to get good in portuguese, we thought he was joking and final area was troll
>attempt jump multiple times almost give up
>fall and you teleport back to spawn and have to run back
>make it on 11th attempt
>robles was right we just had to get good
>completed the game and all 100 quests
>robles emails congratulating us on being the first to complete the game in the 11 years its been running
Thank you robles
>>
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>>174616071
You probably made someone very happy.

>>174616020
The difficulty influences the AI?
>>
>>174616071
I love it when indie(and other) devs are so open and thankfull for their players. Always warms my heart when they give a shit and respond to feedback.
I remember playing through Stories of Bethem and making a screenshot everytime I discovered a falsely placed sprite like walkthrough trees and stuff like that. Nothing big but clearly something no one tested. The dev answered on every single screenshot, thanked me for playing and released a patch to fix all those and other things within a week.
>>
>>174616283
Yep. It was a post-release addition, and one of the best if you ask me.

Difficulty used to effect only your HP and the cooldown of healing items, but since that patch it influences AI too. Easy keeps the AI as it was at release, Normal is slightly better, and on Hard it's actually pretty good.
>>
>>174615570
Hard in Underrail means that your health will be calculated just like the NPCs. Normal adds 50%, Easy adds 100%.

So if you had 90 HP on Normal, you would have only 60 on Hard and 120 on Easy.

Health Hypos heal for 50% less and their base cooldown is twice as long. On Normal the base health hypos heals 80 HP and has a 6 turn cooldown, on Hard it's only 40 Hp and 12 turns, on easy it's 160 HP and 2 turns.

Different difficulty levels sldo have different AI. On easy it's braindead. on normal it will rarely do anything clever, on hard it's common for enemies to use game mechanics to their advantage, for example running behind a corner at the end of their turn to break the line of sight and make it impossible to hit them without moving and often losing bonus precision.
>>
>>174616475
>>174616563
It's like it's one of these games where, if you start playing on Easy, you have a really hard time adjusting to a different difficulty level.
>>
>>174616714
I guess. Maybe. Making the jump from original normal to improved hard was more satisfying than difficult, but I only played glass-cannons at that time, so the change wasn't anywhere near as drastic as if I were used to something more dependent on HP and healing.
>>
Anyone have advice on stocking up on hay in Stardew Valley? I lost about 99% of potential hay during Spring and Summer because you don't collect any unless you have a Silo built(seems like pretty bad game design but I'll let it slide) and I had my entire farm cleared out by then. Here I am in Fall and I can already tell I wont have enough food to keep my chickens happy through Winter. I dropped 5k on grass patches, laid them all out and after three days the shit has hardly grown at all. I feel like I'm missing something because at this rate it seems literally impossible to make more hay than even a small amount of animals will eat through.
>>
>>174616563
Does difficulty change anything else than enemy AI and your health?
>>
>>174617957
Beyond what he listed? No.
>>
>>174618361
You sure about that?
>>
>>174618468
Yes. Unless you can only find Two-Headed Mutants on a specific difficulty or some shit.
>>
>>174617957
>>174618468
It changes health, health-restoring items and AI, nothing more.
>>
Oh shit Spiral Knights got new missions?
>>
>>174612827
I want to believe. Elex can't possibly be any worse than Risen 2 or Gothic 3. At the very least it has some armor that I like, and no pirates.
>>
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This is the second door I opened. Is not too soon?
>>
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So this is what feels like getting good at Fast RMX
>>
>>174621694
Is that the sequel Fast racing Neo?
>>
>>174621771
Yes, also to anyone who's reading changing the switch phase button to L helps a lot
>>
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>>174621390
I don't like this place.
>>
What supports do you run on a sledgehammer character? I've had an easy time with my Dex characters because their main combat stat helps with a fuckton of other skills, but Strength on the other hand is completely worthless. There's also no obvious synergies like stealth/throwing on a knife character or telekinetics on a fist user either.
>>
>>174603247
>I have billions of dollars and I am so fucking sad, a bloo bloo

He ever think that maybe the reason girls didn't want to hang out with him is because he's a rather boring and possibly annoying whiner?
>>
Why the fuck does hunger drain so fucking fast in Shipwrecked?
>>
>>174622714
Because paddling is tiring.
>>
>>174622714
Complaining about hunger? That's a padding.
>>
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What with the typos?
Just a bit later that, he complains about being innoncent.
>>
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I officially declare this the saddest general on /vg/.
This is the café of broken dreams.
All these games nobody cares about, some of them with a single post and no reply, disappearing into the void before resurfacing at a later general, still with no replies.
Games ignored by /v/ while clickbait threads get 500+ replies in 2 seconds with loud obnoxious shitposting.
It's the final resting ground for all the unloved.
>>
>>174624186
Au contraire. It's the general where even the unloved receive some attention and care.
>>
>>174624186
Melodrama
>>
>>174623913
Hm maybe it is not the newest version?
>>
>>174624634
I got it from Mortis's website directly.
>>
>>174624186
Hey man, there's some sunlight to these threads. Previously ignored games get some attention, even if for a brief moment.

No one cared about Stephen's Sausage Roll until that one anon posted his progress.
Stuff like that happens all the time
>>
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I like War for the Overworld, even if the gameplay is pretty meh all things considered.

>>174627557
I also liked when that other Anon started posting his progress at Battle Brothers.
>>
>>174609747
What the fuck kind of instruments are used here?
>>
>>174628917
Folklore Jazz?
That is actually a good question. I feel like asking /mu/ but they probably know even less.
>>
>>174628996
I know the one used in the intro is some kind of wind instrument, but that sounds synthetic.
The leitmotiv is... I really have no idea and it bothers me more than it should, even through I know nothing about music. But, really nothing. I can't even read a musical chart.
>>
>>174628917
>>174628996
>>174629184

>>>/mu/72327175

Lets see if anyone responds.
>>
GOG is giving away Fantasy General for free if anyone's interested.
>>
>>174629478
I bet on synthetic.

I know nothing about music, but it's a gut feeling.
I kinda like the drum-like instrument in the first 7 seconds.

>>174629525
Is it like Master of Magic?
>>
>>174629184
The start sounds like a hanging phonograph record and that continues as base beat throughout the whole song. It gives the theme its very unique but also disturbing feel.
>>
>>174629525
Thanks for the info. I saw earlier they made saints row 2 free on both gog and steam too.
>>
>>174629643
I really like that sound. The sound reminds me of Pierre Henry's Psyché Rock.
I left a Youtube link on the /mu/ thread.

My money's still on fyll synth.
>>
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>>174629525
>gog client has a store fornt but actually has no search function
Bravo Poland
>>
>>174630070
Kek, really? Either way, finding the store page won't help, this is a giftcode-type giveaway. Type in FB200KGIVEAWAY and redeem.
>>
>>174630497
Ah ok thanks that works in the client.
>>
>>174584105
I uploaded it
https://www.mediafire.com/?q9vywm1v92b16ud
>>
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>Stephen's Sausage Roll
>the solution for Dead End
I shouldn't be this angry, but I am
>>
>>174631062
I kind of liked it, I just wish they didn't allow you to try that puzzle before getting the necessary sausage
>>
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Surprisingly, there's GOOD fanart.
>>
How difficult/expensive is it for a developper to get a translation for his game?

And I mean a good one, done by professionals, instead of that horrible piece of shit Payday 2 got.
>>
>>174633275
What do you mean surprisingly? The game was a hit with the artblog tumblr for a lot of time so of course there is a lot of good stuff out there.
>>
>Feel like getting sad and disappointed at the state of the world, so decide to look up skateboarding vidya
>The surprise on my goddamn face when there's actually new games on the horizon instead of crushing depression
>One inspired by the Skate games but taking the concept and going even more autistic simulator with it, the other game being developed by Arcane Kids
Fucking radical
>>
>>174633509
Depends on the game. For most games there is no execuse when skullgirls manages to have so many languages as almost killed off indie but then there is also stuff like trails to the sky which has so much text in every niche(most of it optional but still) that just an english translation takes months.
>>
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>>174633573
If you check the filename, you'll notice that one comes from Pixiv, who's mainly Japanese.
And I find it surprising that the Japanese, who are usually very centered on themselves, liked a foreign game.

Then again, it may be a western artist mastering the art of the moonrune.
>>
>>174590004
wheres your silkworm.
>>
>>174633683
What recent stuff did arcane kids do? A new cool skateboarding/snowboarding game would be awesome.
>>
>>174633706
I get the impression japanese are a sucker for rpgmaker games. May has to do with how low spec they are and them refusing to get a pc made in this millenium.
>>
>>174634049
That makes sense.
>>
>>174633817
From their website
>Perfect Stride is a first person skateboarding game for Windows & OSX based on old school FPS movement exploits (Quake jumping, Tribes skiing, CS surfing)

Last thing I remember them doing is sonic dreams collection, don't know if they've released anything since
>>
>>174630863
Sweet, thanks a lot.
>>
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>>174634273
LSD Dreamskateuator
>>
>>174636020
>Perfect Stride
Forever unfinished and forgotten in lieu of meme games.
>>
>>174636405
I thought that too, but there was a kill screen interview last year that brought it up, apparently it's still happening
>Arcane Kids’ current magnum opus is Perfect Stride. Esposito described the project as an online skatepark, where players can shred and hang out. Pulling inspiration from early mods and chat rooms, the game’s social setting aims to emulate the way real skateparks let punk kids teach each other new tricks. Ideally, Perfect Stride will be designed in a way that can be broken. Players can stretch out and find exploits within the game, and share them like magazine cheat codes at recess.

>How those functions will be implemented, on top of the labors of online play, have made Perfect Stride a long-ongoing endeavour.
>>
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>>174637459
I'll believe it when I see it.
>>
>>174621219
>I want to believe.
Anon almost everyone (if not everyone) who worked on Gothic 1/2 are gone. Piranha Bytes is dead, literally.

>Elex can't possibly be any worse than Risen 2 or Gothic 3
It can. Gothic 3 can be kinda enjoyable with community patches/content and if you stay away from melee and use bows/magic instead.

Similarly Risen 2 can be kinda enjoyable if you ignore melee and go with guns, but even then you need to have high tolerance for shit games.

So far Elex looks like Risen 2 in a bland sci-fi setting. I will probably play it anyways because I can't let go but my expectations are as low as it gets.
>>
Are you not allowed to take items past the 2nd world of adventure mode or did my game mess up? The hand just pulled me without any option to put my items in
>>
>>174629478
>ded
Well, too bad.
>>
BEGONE YE PAGE OF THE TENFOLD
>>
>>174644656
Maybe some eggs will help.
>>
>>174616563
>Hard in Underrail means that your health will be calculated just like the NPCs. Normal adds 50%, Easy adds 100%.
>So if you had 90 HP on Normal, you would have only 60 on Hard and 120 on Easy.

No, that's not right. Easy gives double HP compared to Normal, not Hard, so that would be 180 on Easy.

This is the formula on Hard:
30 + Constitution * 4 + Level * (4 + (Constitution * 1.2))

It gets a 1.5 multiplier on Normal, a 3 multiplier on Easy, and at the end floats are truncated.

So a level 1 character with 7 constitution will get 105 HP on Normal and 211 on Easy. And a level 1 character with 6 constitution on normal will have 97 HP and 73 after Psi Empathy.
>>
>>174645683
All of this is correct, I just checked in the build tool to make sure. Touche.

Easy seems crazy easy.
>>
What's this and why is it so fucking expensive

http://store.steampowered.com/app/491770/
>>
>>174647067
A multiplayer game?
>>
>>174647067
Looks like a party game or something
>>
>>174646867
Yeah. On Easy if you max constitution, by the time you hit the level cap you'll have more HP than Tchort. Even without Juggernaut.
>>
>>174647067
It's a multiplayer arena combat game where you play as a ball and bounce around like a retard hitting other balls.
Different game modes. Pretty shit overall. Stay far away.
>>
>>174648926
What do you think of GOCCO OF WAR?
>>
Dammit, Harvest Moon pisses me off.
>Story of Seasons
>can't make a lot of money because I spend everything on seeds and fertilizers
>find out I can buy a weed maker to save on seed
>it's 40k G
>saves money, hope I can buy it quickly
>first Spring is almost done, 10k G
>decides to indulge myself, buy a few recipes so that I can make food and maintain more crops
>suddenly down to 8k
At this rate I won't get the weed maker before the game is over.

And while I'm at it, I understand I'm supposed to water my crop twice a day and use the rest of the day to explore, but nothing I find make any money at all.
>bugs
>20G each
>fish
>30G each
>>
>>174648402
With Juggernaut, pig leather boots, sturdy metal armor and a burrower burger you could achieve almost 3000 HP.

18 CON (16 base +2 from boots/burger) is 2226 HP at level 25. With Juggernaut that's 2782. Add at least 120 HP from a 120 quality sturdy vest and it's 2902.

You could go over 3000 with junkyard surprise or supersoldier drug.
>>
>>174650396
That's amazing. Considering you can much a hypo every other turn, I wager you could do a run with no combat skills whatsoever and still outlast absolutely everything.
>>
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So I didn't love Night in the Woods. I went in without prejudice but ultimately I'm not crazy about it.

Are there any walking simulators that /indie/ likes? I'm a big fan of Yume Nikki but I'm curious what others there are
>>
>>174651004
The Grey Garden has jrpg fights but those are so easy that it is ultimately a walking sim, a very charming one.
LiEat also is in a similar spot.
>>
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>>174650924
>I wager you could do a run with no combat skills whatsoever
I already did that on hard.

No combat skills whatsoever, only killed things with traps (technically not an offensive skill, counts as subterfuge) when it was absolutely needed to progress the main questline.

It was a little tedious but worth it.
>>
>>174651004
oneshot is gud
>>
>>174651004
Gone Home is pretty hated.
Otherwise, there's Ib, I kinda like it.
>>
>>174651680
Keep in mind Ib is horror too. When that is counted then Mermaid Swamp is one of my favourites.
>>
>>174652231
What's Mermaid Swamp about?
>>
>>174652797
A group of friends having a trip and getting fucked up in various sorts.
Has multiple endings and horrifying visualisation of suffering.
>>
>>174653139
Sounds like Corpse Party. A bit too graphic, then.
The horror in Ib isn't that graphic, it's mostly unease.
>>
>>174644656
....are you AHEAD of me!?

jeez, I can't keep up.
>>
>>174651512
I applaud your patience, nicely done. What did you use for the final boss fight? How many hours did it take you?

But I think on Easy it would be perfectly doable to kill everything without combat skills. If you added a crafted shield to the mix it would turn into even more of a joke. And then we still have morphine and aegis.

Man. It would be more challenging to die than to survive. But it would be tedious as hell.
>>
>>174653480
The graphic is only in one scene on a victim friend you can rescure depending on the chouices you make.
There are other disturbing images but not violent in itself, more from the context.
The one thing I speak of is one of your friends getting "cursed" by the mermaid which makes her inflate and suffer. She says she is cold so if you go get her a fire her skin will dry and she will die of her skin exploding.
>>
>>174654092
Are you playing Trails in the Sky SC too?
I am currently gatheing information in both embassies the castle and the Liberl News on behalf of the army.
Was very nice that one embassy had the complete collection of the book collection of the previous game because I missed 2 in that.
>>
>>174655296
I started continuing when you were close to finishing the first game.

But I make sure to talk to EVERYONE and screw around with orbments. I move on fastforward, so I'm also pretty overlevelled from walking everywhere. That limestone boss is still hard without ailment immunities, though.
>>
>>174651004
Honestly I generally dislike walking sims
NITW was more of a an exception for me

Wolf Among Us was pretty good
Jazzpunk was hit and miss
Life is Strange was OK but the ending felt like a cop-out and ruined the thing for me
Murdered was ok but only with cheats, and it gets a bit dull after a while
Beginner's Guide was okay, but it's doesn't have much of a story, it's more like a semi-interactive biographic thing or something
>>
>>174654982
Yeah. I'll pass. I like spooky stuff, but a different flavour of spooky.
>>
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>>174651004
Beginner's Guide is my favourite. It helps that the themes it explores are not typical, at least I don't see them in many pieces of art.

I recently replayed it and I was surprised with how much there's to unfold in it's unreliable narrator.
>>
>>174655487
I fucked myself with limestone since I explored it before getting Tita. Huge mistake since that made me go twice through it and made miss Tita XP. She is really good in there with her ranged explosion default attack. Smoke cannon is also mvp but I think you need a gex orb for that to not miss.
>>
>>174656210
....what? Limestone only unlocks in SC after you're done with the main story in Zeiss, LONG after Tita can join the party.
>>
>>174656102
Yeah I understand. That game is more psycho horror than just walking sim spook.
Very good though if you can stomach that.
>>
>>174656331
I just have a soft spot for unsettling stuff. Where you don't really know what's going on. That's why I liked OFF and Ib.
>>
>>174651004
>>174655709
I liked life is strange but beginner's guide was kinda shit
well, I liked parts of beginner's guide like the level where there were messages everywhere
and yeah Life is Strange ending sucks, it was more fun following it as the episodes came out though
>>
>>174656502
Re:Kinder may wortha look at. It took me quite by surprise for waht theme the game went in the true end that has ~2 hurs extra content but it works very well as a message.
>>
Terraria Gen died again.
I'm not playing Terraria at the moment.
>>
>>174657214
I remember finding Terraria okay, at first.
But then it turned into another shitty game where you mine, and mine, and mine even more, and grind, grind, grind, to get more stuff to kill even more bosses to get more stuff, until you're bored. And don't you dare try to cut corners.
It's impressive how they managed to make a sandbox game so fucking linear.

Starbound managed to be even worse.
>>
>>174657453
i can barely play Terraria anymore. I've played it too much and now there's nothing exciting for me about it
>>
>>174657827
Same here. I tried several time to get the Crimson instead of the Corruption, always failed, and I reached that point where I killed Plantera and I'm supposed to look for the Bee Queen or something, but frankly, it's a fucking pain in the ass and I suspect that shit haven't even spawn.

Fuck survival games where you need to mine. Mining is always a cheap way to artificially make your game longer.
>>
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How do we feel about I Wanna be the Guy and its various fangames?
>>
>>174658202
They're trash. The basic game is a poorly coded piece of shit, and all the others are just riding his dick with a "if I'm even more unfair to the player, people will like me" logic.
>>
>>174658330
What if I told you there's one that's actually a pretty good Metroidvania, that pic related to be precise.
https://delicious-fruit.com/ratings/game_details.php?id=18640
I'm having fun at least.
>>
>>174658514
So you just wanted people to confirm your tastes because you're insecure.
Gotcha, senpai.
>>
>>174658736
What.
I just took it off a friend's suggestion since I like Metroidvanias.
>>
>>174658952
Nobody asked you.
If you need to justify, then something is wrong with you.

Either you ask for opinions or give your own, but don't react to what you read.
>>
> whats up with the trips, using drugs uh Emily?
> (claps slowly)

btw, what the fuck with combat lower in the mines, fucking slimes are fucking owning me, they do like 30 damage
>>
>>174659084
>Justify
Justify what. I wanted to share something.
>ask for opinions or give your own
>Do not interact with other people
It seems you are (You) starved, friend.
>>
>>174659243
>projecting this hard
Lol okay.
>>
>>174659221
stardew combat is not so great. Get your best armor, eat some combat food, and better weapons mainly serve to make you take less time killing things.
>>
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>>174559281
>every fucking time someone who isn't good enough to get anywhere in a game starts talking about who and what's OP
>>
>>174659732
balance exists at all skill levels
>>
>>174659732
Hey, leave me out of this. I just reused the same old OP, I didn't change a thing.
>>
FUCK STEPHEN'S SAUSAGE GAME
>>
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its coming
>>
>>174658202
I'll never get the obsession with unfair platformer games like this and the dumb shit that gets made in Mario Maker. Just seems like they'd be either boring or infuriating and who wants that when playing or watching vidya

And I remember the IWBTG hype from a decade ago, too, but the appeal back then felt like it was for all the old vidya references and creativity using them rather than the difficulty.
>>
>>174661806
>and who wants that
There's a relatively big scene for making and playing fangames actually.
Several thousand players worldwide who actively play them still.
Some really dedicated people who have over a thousand finished under their belt.
>>
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>not one but 2 (two) obelisk gates in fucking adventure mode

I can already tell trying to go through probably 3/4s of this map insane and probably wind up in the final chapter insane is just going to be heaps of fun
>>
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>>174662353
I'll never understand, I get enough stress out of life, I just want to be comfy
>>
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I cant tell which one is my face anymore
>>
>>174662824
I don't entirely understand it myself, but it's cozy.
>>
>>174659723
>>174659221
wtf, didn't image get posted?
>>
>>174664526
ohhh and then.... smootch
>>
>>174480669
Late as hell to the thread, but what the fuck is bottom right based on? I feel like I recognize that smug.
>>
>>174665172
its a guy, long haired, wild nature kind of personality
>>
>beat adventure mode replaces your current playthrough with Maxwell

does that mean if I go back and beat it again, I'll switch back to Wilson?

If I start up a new world will that also have Wilson on the nightmare throne?
>>
>>174664680
hailey is definitely my bae, best girl
question: can you still date the other people?
>>
>>174669465
I'm pretty sure when you choose to date someone officially the game locks everyone else out
>>
>>174621897
What's that, Shaded Citadel? You might wanna head back m8 it's not a good place to explore so soon
>>
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Calamity Mod adds weird things...
>>
>>174671794
I was gonna comment on the terrain gen and then I realized the Lure.
Don't kill it. It's a boss intended to be killed WAY later.
>>
>>174673064
i killed it and got one hell of a shock
>>
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>>174651004
I like David Szymanski and Kitty Horrorshow's games.
>>
>>174673394
What happens?
>>
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>>174630863
Hell yes dude, thank you.
>>
https://www.youtube.com/watch?v=6EIvYGSeGUU

what does it MEAN
>>
Is there a supply/demand side to slime prices in rancher? I sold 20 quantum slimes and the price cut in half.
>>
>>174670189
I don't think so, you can "date" everyone it seems, according to wiki at least
but can only marry one, and then it will be aware and jealous of affairs
>>
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>>174673925
>>
>>174674987
Maybe they changed that in a patch or something, from what I remember the game removes the hearts necessary to get into dating range for everyone except the person you pick to be your boy/girlfriend when that happens
>>
Is Oddity still worth doing on second+ playthroughs? I like the system overall, but I really don't want to sift through every rubbish can in Core City again.
>>
>>174675315
I think the hearts are always locked at 8 for every "eligible villager" (single)
requiring you to give the bouquet to open those hearts option (even though the meter continues)
and it seems that you can still buy more bouquet and give to whoever you can,
will test it tomorrow though to make sure

and even if you can't, it seems you're not locked since even divorce is a feature now
>>
Does Rain World actually have multiple endings, or does it just have the two variations on the normal one?
>>
>>174675987
I always play on oddity but classic is a lot faster. It lets you skip a lot of exploring, you get more than enough XP from quests and combat.
>>
>>174676082
Just the 1 ending currently.
Assuming they deliver on all their promises, there will be 10 more, probably smaller, campaigns in the future.
>>
>>174676154
Will there be a lizard campaign?
>>
>>174676154
>10
what the fuck

how do you even make a new campaign for rain world? New animals, or areas? I can`t even imagine what they could do for a new ending.
>>
>>174676425
I don't know anything about that but the kickstarter also promised multiple gamemodes and multiplayer.
>>
>>174675037
Jesus christ how horrifying.
>>
>>174675037
You know the designs arent too bad, but the shading makes it stand out too much compared to everything else in vanilla
>>
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>>174676425
>new ending
I dunno, maybe.. reunite Slugcat with family?
Also, 2 future campaigns include a 2+ person Multiplayer campaign and a campaign where you lead a pack of Slugcat pups through the early stages of their lives.

And depending on what creatures in the main game were backer rewards, there could be any number of stuff in the other campaigns.
But yeah,
>10 backers get to design a Slugcat
>Which they will get a plushie of and will be a playable breed of Slugcat
They also had an extension on that 2nd one, but only the Plushie aspect.
>>
>>174676486
>multiple amemodes and multiplayer

Out of every game to have these promises in its kickstarter, Rain World is the last one I would assume. Not that Rain World seems necessarily all that `artsy`, but that stuff sounds straight-up arcade-y. It`s like if the hollow knight DLC just gave you a gun and became a cover shooter.

>>174676713
That makes it sound better but it still seems like a major tonal shift from the game itself.
>>
>>174676868
To be honest, Rain World's layouts if cut off would make for great arenas.
>Last Slugcat standing
>A round is only a Cycle long at most
>>
How the do you get past the Palace in Nuclear Throne, I always spawn in and just die immediately to the Nuclear Rammers and Shooters.
Also in general how do you just git gud at Nuclear Throne, like what mutations and weapons are the best.
>>
>>174677260
The one that lets you break walls is actually a good crutch against bad spawns.
>>
>>174677260
>See giant puppy
>Back away from giant puppy
>See good monster charging up
>Shoot it
>See walking goo monster
>Shoot it but not too close
Hammerhead helps.
>>
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Is shipwrecked any good /indie/?

I bought RoG and the orignal DS in a bundle on sale so I don't really know the quality of the first DLC, but I did enjoy the game.
>>
>>174678337
It's supposedly pretty good but it's not being updated anymore
DST is there the party's at.
Which reminds me, /indie/ fucking DST SERVER WHEN
>>
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How did you guys plan your farm?

The image didn't show up properly when it rendered but here is my design plan so far.
I'll have to demolish the livestock buildings later and replace it with something more profitable since having to feed, milk, and pet them everyday is perhaps the most tedious aspect of the game.
>>
>>174680659
desu I really want to try out DST but without a regular server to go to it seems pointless since progress towards bosses and stuff will just be wiped. Sucks not having any friends into don't starve, seems best experienced working towards something like killing the ancient fuelweaver together
>>
>>174651004
I liked LCDDEM.

btw, update video of CLASSIC GAME. I wanna play ch.3 pretty badly. I dunno if this vid is spoilery or not, but whatever

https://www.youtube.com/watch?v=n4LGz8Juuoo
>>
>>174680659
have they ever said anything about adding shipwrecked content to dst? I guess it would kinda undermine the point since the dlc released only like 6 months ago
>>
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This achievement has to be bugged.

I've got 200 slimes in there and you're telling me that somehow only 13 manage to be in stream at one time?
>>
nevermind, "the range" apparently means "not the ranch"
>>
Everything in Underrail feels weak compared to psimonks.
>2 AP attacks
>get back 8 MP every hit
>and then convert MP back into 20 more AP and 300 evasion
>ranged stuns
>walls on demand
>everything you touch is stun/dazelocked
>a million stacking buffs/debuffs for damage
>everything synergizes with everything
>>
>>174683124
My guess would be smaller slimes so more can be influenced by the suction.
>>
>>174685315
that's the smallest they get

but the problem was it has to be off of your ranch

I got it isntantly when I tried off it
>>
>>174677260
Generally just play well which includes knowing enemy patterns. They aren't too bad but plently.
Also personal protip because I did to that my first time: Green glwoing containers explode when you destroy them. So don't smack them with a jackhammer up close.
>>
>>174682498
I've tried to find CLASSIC GAME like 4 times but it's nearly impossible to google. Could you drop a link ? Everything I've heard about it is fantastic.
>>
>>174682498
>>174685879
Nvm I'm an idiot, just found it.
>>
>>174680659
DST is a nightmare to host, Klei is pretty fucking incompetent in that regard

Plus vanilla DST is kinda too frustrating to keep people interested for a while because it's very easy to lose all progress
>>
>>174688023
It's too hardcore for scrubs.

I'm serious, surviving the winter requires a lot of preparation, one guy fucking up dooms everyone.
>>
Bump
>>
>>174692490
How's ARK? All the Steam reviews are whining about how the flying mounts were nerfed.

How is it compared to Don't Starve?
>>
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>>174542807
>ctrl+f starsector
my singular nigga
Have yet to see the new capital ship in action. The lore blurb implies it should be used by the Hegemony but it must be rare because I've been raiding their core worlds for months and nothing
>>
>>174693316
I remember when a guy in /civ4xg/ tried to sell me Star Sector.
The fact that it's not on Steam bothers me, but I should really try it one day.
>>
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Why do I keep hearing what sounds like an Accordian/Foghorn off in the distance in this biome?

It's not the same type of accordion sound clockwork knights make.

also this game becomes a lot more fun when you're not trying to beat adventure mode
>>
>>174693608
Maybe a clockwork rook or another one.

>this game becomes a lot more fun when you're not trying to beat adventure mode
Adventure was designed to challenge you once you know your way around the game.

Don't Starve is the opposite of Startopia, design-wise. In Startopia, the campaign teaches you how to play and prepares you for sandbox. In Don't Starve, it's the opposite.
>>
>>174654226
> What did you use for the final boss fight?
Since I had 16 AGI, Interloper and obscene amounts of stealth, blowing up the tanks with TNT was easy and quick.

For Tchort[/spoiler I simply put as many MK V HE mines around theeye as possible with quick tinkering, then blew them up with a MK V HE grenade. I think I had to repeat this about twice or thrice, sometimes hiding in the safe room.

I think it took les than an hour. MK V mines hit hard.
>>
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Gotta say I like the music so far.
>>
>>174684017
>2 AP attacks
Guess how I know you are full of shit.

Other than that, psi monks are squishy as fuck. If you want to bring your AP cost as low as possible, have Blitz and Expose weakness, you will need to have 10 DEX, 10 AGI, 5 INT and spend all level ups into DEX.

That leaves you with 3 STR, 3 PER, 3 CON, 3 WIL and only three points to put into them.

Assuming you put it in CON, you health will be still pretty low with psi empathy and light armor, especially for a melee build.

3 WIL means your saves are shit and your damage will be lower because of low psychokinesis skill. You oculd go for 6 WIL and 3 CON instead but then your health will be laughable.

3 PER means you will struggle with stealthed enemies. 3 STR means that if you ever get hit by crippling strike you can forget about moving, but that doesn't really matter since you are likely to be dead anyways. Also low carry weight but that's not an issue for everyone.

Problem with builds like this is that when they fuck up, they die. Everything works if you reload on a fuck up.
>>
>nep nep general

Top kek
>>
>>174436259
Kumoguy how are you everywhere? Even the nep general...感動したぜ
>>
>>174695397
>>174695560
What are you talking about? Are you mistaking me for someone else?
>>
What's a good way to farm nightmare fuel? If I set up a bee box next to Maxwell's Door is that gonna be effective enough or am I only gonna average 1 fuel every couple days

I'm playing as Maxwell so going insane is a little annoying
>>
And here I thought I would run out of keys.
>>
>>174695958
i can't even see your character under all the shit
>>
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>>174695994
It was even better in motion.
>>
>>174681586
first I'd like to know how did you take a picture from the whole farm?
second, how do you even build that whole thing up (and complete orchard) without the barn and other upgrades?
>>
>>174623913
Play it in English then lol
>>
>>174696251
fucking hell lol
>>
Why does everyone thing the Batter is Hugo's dad? I though they corrected that line very quickly.
>>
>>174694806
Well shit, you're right. I've been getting so many attacks per turn I never actually noticed that it hits a cap at 4.

Still, I disagree about the durability issue because there's very little reason to ever facetank anything in the first place. Anything you hit gets stunlocked, you can get huge evasion and guaranteed dodge via feats, you can block LoS, you can stun enemies at range, and you can move like 5 times the distance other characters can in the span of a turn. Energy shields also grant EHP, which makes character HP less of a big deal. Yes you die if you fuck up, but that's pretty besides the point, pure Psi also dies if they fuck up but they're broken (probably moreso) regardless.
>>
Literally help me.
>>
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What don you guys think of Broforce?
I was impressed at how well it works with the randomized characters and the entire stage being destructible
>>
>>174697480
>Yes you die if you fuck up, but that's pretty besides the point
Nah, that's the whole point. Psi monk is definetly not something I would attempt to ironman the game with ust because of that, which makes him not that overpowered. Strong ,yes, but not OP.

>pure Psi also dies if they fuck up but they're broken (probably moreso) regardless
Pure psi can be made tanky without sacrificing damage/crowd control. High CON psi is truly OP.
>>
>>174694510
I told you so.
Also revisit purified zones.
>>
>>174698013
I already saw them. Les secrétaires.
No clue what they're doing, or what they are.
>>
>>174695958
>>174696251
Imagine the lag if this was still in flash.
>>
>>174655296
I am detecting a drastic decrease in npc dialogue starting in grancel. Most of them don't say anything new on the second talk.
>>
>>174697229
It is a translation error in the most crucial story scene and that never got fixed in a patch.
>>174698074
>No clue what they're doing, or what they are.
I don't either and I finished the game.
>>
>>174698093
It varies but yeah in sc most have one line/string per story point.
>>
>>174694806
>>174697480
In all seriousness though, Blitz isn't optimal. 20 AP once in a while isn't worth having 10 AGI. Just get 7 or 8 depending on whether you want Maneuvers and put the rest into something else to round the kit off better.
>>
>>174698181
They never fixed it? I saw so many "IT'S NOT WHAT THE LINE SAID" that I thought they fixed it since.

But hey, amateur translations, you know. I remember the French translation for Cave Story translating "Physician" (as in a doctor) into "Physicien" (as in, a physicist, a scientist).
>>
>>174698301
Isn't scientist more accurate? In my memory no one seemed to be doctor of health.
>>
>>174698583
I doubt it. I saw "physician" used to describe a doctor, and Reverso translates it as such.
In fact, Reverso translates it as "médecin". As in, a man who practices medicine.
>>
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>>174695958
It's impressive.
>>
>>174698263
>In all seriousness though, Blitz isn't optimal
It's overrated that's for sure, but it can be worth it depending on the build and how exactly the AP cost of yur weapon is.

It's great for unarmed because 4 AP/attack heavily benefits from bonus 20 AP, that's 5 more attacks.

On the contrary it's not that great fot sniper rifles, but even then it depends.

24 AP spearhead can be shoot 3 times with Blitz+Adrenaline and you will even have enough AP to throw a flashbang, but snipers usually open the fight with Snipe out of stealth o that means no MPs.

Unless you use Sprint and Hit and Run, but at this point it's too much investment. You will also need ambush if yuu want to make the 3rd shot a guranteed crit after Aimed Shot and Snipe, but only if the conditions are met. So it's too much investment for something that will be extremaly situational and only will start working towards end of the game. Meh. Not to mention once adrenaline wears out you are limited to only one shot.

On the other hand it can good in early game with a 35 AP sniper rifle, Blitz would allow you to have 2 shots. So you could start the fight with Snipe, then do Aimed Shot+regular attack on the next. That's a lot better.

>Just get 7 or 8 depending on whether you want Maneuvers
Evasive Maneuvers require 6 but honestly it's kind of a lame feat. More often than not you would be better of just using the MPs to run away or behind a corner and it's useless if you level evasion since it caps and more it's useless to have more evasion beyond a certain point.

Uncanny Dodge on the other hand is great and a good reason to go for 8 AGI. I usually go for 6 because I can't imagine a build that won't benefit from taking Sprint.
>>
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>people are talking about Blitz, sniper rifles and adrenalin
>meanwhile I'm just sitting here with my saturated chain
>>
>>174697990
Not him, but you shouldn't always think with an ironman mentality. Permadeath is always a specific kind of challenge with specific needs that limit what you can do with your build. It's interesting to attempt, but the entire guiding idea behind it is to take all randomness out of the game and create something fail-proof, or at least close to it.

But you shouldn't judge all builds based on how well they would perform on ironman. Anyone who plays normally accepts that death is part of the deal. Sometimes a series of bad RNG dice rolls will just fuck you over. That doesn't mean it will happen often, or that the build's efficiency relies on savescumming.

At the end of the day, if you remove failure as an option, you get the same result as the guy who wants his first hit to have a 100% chance to hit. To create a build like that takes more skill, and careful preparation, and yes, a sense of strategy too. But the result is the same. You minimize the consequences of RNG, of accidents, you are "safe" all the time unless you, personally make mistakes.

But a level of randomness and taking risks is enjoyable. And failing when you did everything in your power to succeed with what you have can be enjoyable too.
>>
>Academagia Steam release
Academagia Year 2 when?

>>174451947
>new Iji update
I should probably replay that.
>>
>>174699527
That enemy was so clever how it summoned speechbubbles.
>>
>>174699904
Indeed it was.
>>
>>174699595
I'm not saying ironman is the only proper and enjoyable way to play. I'm just saying it's the best metric to see if the build is OP or not.

I don't even play ironman most of the time because it can become frustrating after a short while. I usually just don't reload unless I die.
>>
>>174699891
>Academagia
Is the whole game spreadsheets?
>>
>>174697705
Oh wow I forgot to try that game.
The promotional shit is kino,
https://www.youtube.com/watch?v=Q_-J3Jv8kfE
https://www.youtube.com/watch?v=8mOAQ7t9JjY
>>
>>174700193
The best metric would be a diverse array of near-unbeatable combat areas, but because the entire game is beatable by pretty much anything people are forced to improvise.
>>
>>174700468
>The best metric would be a diverse array of near-unbeatable combat areas
Probably but we don't have that. So ironman is pretty much the only metric available.
>>
>>174700193
I don't think that's how most people define OP though. When someone asks for an OP build they are asking for something that can get spectacular results.

I'd argue that a build that will stay ahead of the game's power curve, shrug off all challenge, and destroy everything 95% of the time with a 5% that it takes a bullet to the head and dies is more likely to be considered OP than a good ironman build that will get you through everything, but not necessarily fast or easily.
>>
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>>174700405
>Is the whole game spreadsheets?
Pretty much.
>>
>>174700765
>negation is a start
How do you raise that? By claiming that extermination camps never existed?
>>
>>174700691
Yeah I gues you could define it like that too. It usually overlaps though, like with high CON psi.
>>
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>>174700847
Look, all I'm saying is that the Holo-hoax never happened, but if had happened the Jews would have deserved it.

But seriously, do you really think that you can simply just "raise" Negation? The game is too autistic for that.
Each of the 57 Skills are divided into Subskills, of which there are a total of 246.

Your Skill Level (separate from Study Level) is calculated from the lowest of your top three Subskills. So I have 4 in Negation Methods and 2 Negation Spells, but since I don't know anything about Negation Phemes or the Theory of Negation, my overall Negation Skill Level is 0.

I'm replaying for the first time in years, and while I don't remember it being such a spreadsheet simulator, it's still pretty fun.
>>
>>174701132
Yeah, definitely. High CON psi is like the athlete you build franchises around. A true winner of the genetic lottery. But many ironman builds are the good players who always do their job, but rarely get noticed by the audience.
>>
>>174701452
You lost me at subskill. Good night.
>>
>>174629525
Fuck, was I too slow? It doesn't appear to be free now. Oh well.
>>
>>174698301
>>174698181
It was fixed last year in the gender neutral update. The earlier OFF Rebalance V2 also fixes this. I dont think either update fixes the pages from the library that make up stuff about the queen.
>>
Is there any good indie game with mechs out there?
>>
>>174701927
Nah, the code should be working until tomorrow. See >>174630497
>>
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>>174702104
Oops, got it. Sorry for being a dumb sack of crap.

Cheers anon!
>>
>>174701937
Brigador
>>
It would be much more easier if Steben used American style caseless sausages
>>
>>174702818
but then it would be harder to roll them, wouldn't it?
>>
Is pepper steak actually good?
>>
>>174696384
>how did you take a picture from the whole farm
IIRC you have to force a high resolution using an external tool then screenshot it
>>
Is there anything you can do to cause the giants in Don't Starve to spawn (outside console commands), or is it just random depending on the season?
>>
>>174703091
Psst, Anon.

Sausages
>>
>>174685879
I dunno if I would call it fantastic, but I have a little spot for it. Its cool the karma thing and the cold/warm system. I get the impression it was made with love and it's comfy in a wintery way
>>
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>Didn't bother studying duelling so I'm shit at fighting with magic
>Didn't bother studying duelling incantation or negation so I'm generally not a good conventional mage at all
>Solve all my issues with punching, wrestling and general athletics
Why even learn magic when you can just hit people?
>>
>>174706208
listen man if it was possible to learn magic in the real world I'd be in sorcerer school day one, and I live nearby a boxing gym
>>
>>174706208
>muscle_wizard.txt
>>
>>174706208
>not maxing out bullying and conquering the world with bantz
>>
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>try to do magic
>immediately fuck up and get discovered while trespassing
I wonder how much detention you can get before it becomes an issue.

>>174706496
>not maxing innuendo
>>
>>174696384
I used https://stardew.info/planner/

It's actually not my farm (yet), but you can take a whole picture of your actual farm with this website by loading your saves from your appdata\stardewvalley\saves folder.
>>
>TFW you get stuck in a game with no fucking idea how to proceed cause every path either requires something you lack, information you lack, or leads nowhere
>>
>>174712213
Well, if most metroidvanias have taught me anything, there's probably another path that you just can't see.
>>
>>174712628
Yeah. I'm trying to find it now.
>Found a side area with nothing a currently useless Tablet and a Ring in it
>Hell has nothing, but I'm currently rechecking it all
>Forest has nothing but a dick who wants me out of his study and a puzzle I can't solve because I need a sequence
>Heaven requires a flame or some shit I don't have to proceed
>Waterways I need either more breath or a diving suit
Wish me luck.
>>
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>>174711347
Not him but that's pretty neat. I've been eyeing with Stardew Valley for some time, but it always seemed to be time consuming and I don't like to half-ass anything.

>>174712213
>tfw it's Life: The Official Video Game
>>
>>174712980
By the way, what game are you playing, anyways?
Just curious, I doubt I'd be able to add any insight.
>>
>>174713292
>>174658514
>>
>>174713418
Oh. Neat.
>>
Guess it's back to the graveyard shift.
>>
>>174717747
I agree.
>>
I bet Anon didn't know there's a recently released, Franz Kafka-inspired puzzle-adventure:

http://store.steampowered.com/app/392280

People say it's short and the story might be too surreal, but it might worth a try for $10.
>>
How do you get past the acid mutants in the Old Junkyard? I've spent a few hours last night and most of today trying to get fight/sneak/run past those shitters.

This is related to Underrail by the way.
>>
>>174711347
>>174703193
eg, used something entirely different
this was my farm btw, >>174702110
>>
>>174722073
All of those approaches work if you do the well enough.

What armor do you have? The best you can get for Old Junkyard is crafter light armor from mutant doggos or siphoners, since they give acid resistance so you can move through the acid pools mostly or completely unharmed and don't get the full damage from the mutant's acid vomit.

In general it's good idea to try to keep them from getting to you. Tranq bolts, nets, flashbangs can do the trick, but nets are especially good. Even if you can't throw for shit, as long as you throw things at your feet you'll get 100% accuracy, so if you have enough MPs try to move next to them, throw net, then move away.

And keep in mind that adrenaline (more action points and better dodge/evade) and morphine (lets you tank a lot of damage, just make sure you can heal before it wears off in case too much damage accumulates) are your friends. Never leave home without a dozen or more.

If you want to sneak, keep in mind that you can hit enter combat, makes it easier to move out of their detection range.
>>
>>174712980
You sure you need more breath for getting through the waterways? I managed to get to a boss with just my normal stuff, albeit it was a bit tight.
Unless you're deeper into it than me, of course. Then I have no real idea.
>>
http://store.steampowered.com/app/563560/
Yo Alien Swarm got an update?
>>
>>174721536
I'm not a Kafka expert but this art style seems to be not fitting at all
>>
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>>174724154
Yeah and that gave me the Feather, which I needed to get into Heaven.
That was a really fun boss fight tho.
>>
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>>174724665
And specifically, you can't do these sections without a breath up cause there's 0 air pockets within reach.
>>
>>174724220

It`s a fan expansion isn`t it?
>>
>>174724832
Okay, yeah, you're definitely deeper in there than I am. I've only just gotten to the boss arena and subsequently called it quits for now because i'm a little babby and get frustrated easily
that and i've been awake for like 20 hours
>>
>>174725195
I don't blame you.
I've also only got 3 bosses under my belt and haven't seen one in a long-ass time now. Like 3 hours at least.
>>
>>174722073
>How do you get past the acid mutants in the Old Junkyard?
Tons of ways. Would help if you said what build are you playing.

Beyond what >>174723926 said, a properly placed bear trap will keep the mutant away from you and deal some damage. It's best to either make a whole line between you and the mutant, or place one in a tight passage (like a doorway).

It's possible for enemies to spot traps and take an alternate route, but even then, it's likely it will take them an additional turn to reach you.

You can also make whole minefields that will kill at least one mutant, if not more if you plan it out. You don't even need the mutant to step into one of your mines, simply throw a grenade once he's surrounded by them.

Caltrops are good for slowing them down as well. Crawler poison caltrops are especially good but rare.

Also, make use of those explosive barrels. A well thrown grenade when a mutant is standing right next to one will take most of his HP, if not kill him instantly.
>>
>>174721536
Not sure this artstyle fits the kafkaesque themes. It seems to be a nice game though.
>>
>>174724843
Probably since valve dropped that game so hard but this entry in the steamstore is new to me.
>>
>>174726665
>>174723926
Thanks for the advice lads, i'll try my best to implement them.
>>
>Level Up! is in the reccomended games

Damn so I am not the only one who remembers this game. I have barely heard of it in the last couple years thought I was alone to go back and play it once in a while.
>>
>>174728667
>Rogue-like platformer/shooter with destructible levels and bosses, and procedurally generated levels and enemies
>early access
>>
>>174729318
what the fuck does that have to do with Level Up!
>>
>>174729318
Are you sure you`re talking about the same game as him? Level Up! is an old newgrounds flash game that was an overworld platformer where you leveled up a bunch of pointless skills and then tried not to lose them all against a recurring boss.
>>
>>174728257
Good luck. Depot A can be a challenge when you are new to the game, but it's a brilliant way to force players to learn about different strategies before it lets you loose.
>>
>>174728667
Did that second game ever end up getting made, or any word on it at all? I assume not, but still, it seemed interesting at the time.
>>
>>174729412
>>174729550
My bad then lol
http://store.steampowered.com/app/332150/
>>
>>174730464
That forum is one of the saddes I ever saw.
>>
I heard you can skip the part with all the blue tentacles in Five Pebbles, anyone know where the shortcut is?
>>
If I wanna farm dark petals for fuel in don't starve, can't I just put a bee box around some dark petals from maxwell's door/ring thing/etc and the bees should pollinate the flowers?

I've seen a few people mention using bees for making more dark petals but never with a bee box, does it not work if they're not in a box?
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I wanna fuck this demon
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Fucking rainniggers!
>>
>>174736041
>Bendy
Meh, 2nd chapter is better than first by a landslide, but not amazing.
>>
>>174737259
Dont bully the scavs, they're bros.
>>
>>174722073
I had a lot of trouble with that on a stealth build until I realized where I actually have to go. Its easy once you know where to go and have the key. You can make a mad dash and lock the doors behind you even if youre caught.
>>
Ye pagefold of 10 shall not conquer us.
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£3 in my Steam wallet, any reccs on little cheap games?
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>>174747915
http://store.steampowered.com/app/351150/
Cute plattformer with some rpg-metroidvania elements.
>>
I have two of these flying things from Five Pebbles, do I give them to Moon or something?
>>
>>174436259
Anyone here have the Essential Absurdist games list?

>>174747915
Mountain.
>>
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>>174748670
>Absurdist
>>
>>174748743
Absurdicore? If I remembered the name of the list, I'd have dug through an archive for it by now.
Like a fourth of the list was games by thecatamites.
>>
>>174748670
There's a link to it in the reccomendations pastebin.
>>
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>>174748670
>>
>>174748456
>>174748670
Thanks chums but I'm not really feeling either of those. I think I might try Hylics.

NO THING was in the "more like this", I forgot about that one, it was pretty good.
>>
>>174749180
>Sunfish 2
That's... that's a thing?
>>
>>174749023
>>174749180
Danke.
>>
>>174749382
5 years in the making or something like that.
https://www.youtube.com/watch?v=lOaacVZDejk
>>
>>174749761
I.. Well, I can't fault him for doing what he wants.
>>
>>174749180
>hylics, Bubsy 3D and Worlds
Good list.
>>
>>174749376
Hylics is very standard jrpg at its core but has enough interesting mechanics and of course the audio-visual experience to be a great play.
A bit short imo.
>>
Is Hotline Miami 2 that much worse than the first?
>>
>>174722372
What did you use?
>>
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>>174749180
But where's Frog Fractions?
>>
>>174753281
yes
>>
>>174754131
frog fractions is far from absurdist
>>
>>>/v/374712810

>3D momodora game

Cool.

>dev is on meltdown watch

Shit.
>>
So I just finished frog gactions for the first time

that was a pretty wild ride
>>
>>174758194
have you seen frog fractions 2?
>>
>>174758252
isnt it an arg?
>>
>>174758289
it was an arg for a while, and a joke for years that every indie game that came out for a while was frog fractions 2

this is actually frog fractions 2 though, so if you care about knowing that ""spoiler"" don't look

http://store.steampowered.com/app/536890/
>>
>>174753441
oh yeah, (heavily face palms)
this was it: http://upload.farm/1D2bgW

oh and btw, pic related, bad design, basically waited the fucking whole year for this and nada...

also, just saw a bizarre scene with pierre, where you find something he is hiding in his bedroom?¿
>>
>>174697705

Never got into Broforce, but I plowed through Not a Hero when that was a PS+ game. Would you say they're comparable?
>>
new thread?
>>
>>174763435
Naw, let's take a break.
>>
>>174764183
Nah

>>174766961
>>174766961
>>174766961




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