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Let's make up more shitty mega evolutions.

>Easy mode:
Make a mega for a mon you like without worrying about balance.

>Hard mode:
Make a mega balanced for VGC doubles or Smogon OU singles.
>>
HP: 255
Attack: 10
Defense: 10 -> 50 (+40)
Sp. Atk: 75 -> 105 (+30)
Sp. Def: 135 -> 155 (+20)
Speed: 55 -> 65 (+10)

Ability: Physician
Heals allied inactive Pokemon by 6% each turn this Pokemon is on the field.
>>
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>>33789503
Swap the Def and SpD gains around because I didn't realize how fucking stupid this was at first glace.
>>
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Type: Electric
>Mega stone: Light Ball
>Ability: Overload - Able to take advantage of the effects of Light Ball.
HP: 60
Attack: 90 -> 100 (+10)
Defense: 55 -> 95 (+40)
Sp. Atk: 90 -> 100 (+10)
Sp. Def: 80 -> 110 (+30)
Speed: 110 -> 120 (+10)

I didn't even try to make this ability balanced.
>>
My go-to is Hydreigon, but I'll make my boi Kabutops one instead.
Mega Kabutops.
Rock/Water
Swift Swim
HP: 60
Atk: 145 (+30)
Def: 115 (+10)
SpA: 70 (+5)
SpD: 115 (+45)
Spe: 90 (+10)
>>
>>33789608
Well what's the point of making megas balanced when not even Gamefreak gives a single fuck about balancing them?
>>
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obligatory

in before typhlosion
>>
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Type : Psychic/Ice

HP: 65
Attack : 50 > 70 (+20)
Defense : 35
Sp. Attack : 115 > 165 (+50)
Sp. Defense : 95
Speed : 95 > 125 (+30)

Ability : No Guard

Always thought Jynx would be very good with hundred percent accuracy Lovely Kisses, Blizzards and Focus Blasts
>>
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Type: Ghost/Fighting
>Ability: Soulstealer - Immunity to physical attacks. Increases Atk by 2 stages when targeted by a physical attack.
HP: 90
Attack: 125 -> 165 (+40)
Defense: 80
Sp. Atk: 90 -> 120 (+30)
Sp. Def: 90
Speed: 125 -> 155 (+30)

Easy mode.
>>
>>33789779
>Jirachi/Marshadow fusion
kek
>>
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>>33789787
Google doesn't give me anything good when I look for a Marshadow-Mega picture to use.
>>
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Type: Normal
>Ability: Vital Spirit - Prevents sleep.
HP: 150
Attack: 160
Defense: 100
Sp. Atk: 95
Sp. Def: 65
Speed: 100

Always a classic.
>>
AKA Shantae
Type: Grass -> Grass/Fire? Grass/Fairy?
Mega Stone: Lilligantite
Ability: Dancer (Whenever another Pokémon uses a dance move, a Pokémon with this Ability will immediately use that move as well)
HP: 70
Attack: 60 -> 70 (+10)
Defense: 75 -> 95 (+20)
Sp. Atk: 110 -> 150 (+40)
Sp. Def: 75 -> 95 (+20)
Speed: 90 -> 100 (+10)
BST: 480 -> 480 (+100)
New Moves: Revelation Dance, Fiery Dance, Dazzling Gleam
>>
>>33789469
mega shuckle
No stat changes
Ability: Stance Change
>>
>>33789833
That second 480 should be 580. Dammit.
>>
>>33789830
Should just give it 15 speed to be funny.
>>
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Mega Sunflora

Type: Grass/Fire

HP: 75 >110 (+35)
ATK: 75
DEF: 55 > 90 (+35)
S.A: 105
S.D: 85 >105 (+30)
SPD: 30

Ability: Spring Sunshine

Creates a 7-turn special sunlight that doesnt power up fire moves and transforms Weather ball in grass-type (it becomes precesed sunlight like a solarbeam). The other effects of sunlight works the same.
>>
>Mega Feraligatr
>Water/Rock
>No Guard
>HP: 85 -> 85
>Atk: 105 -> 135
>Def: 100 -> 130
>Sp Atk: 79 -> 89
>Sp Def: 83 -> 83
>Spd: 78 -> 108
>now learns stone edge
Why the fuck is this thing unable to learn stone edge anyway? Fucking grimer, mawile, absol, even darmanitan learn stone edge but not the giant commonly bipedal reptile mon? like come on, even krookodile learns stone edge.
>>
>>33789503
0/5
>>33789517
Okay 2/5

>>33789608
4/5 but straight to AG

>>33789638
3/5 because I can't tell if you're trying to make him a wall or trying to make him an attacker. If you're afraid of making him overpowered, you really shouldn't be. Swampert's already giving him a lot of competition even if you don't minmax him.

>>33789674
>that typhlosion
What the fuck

>>33789743
5/5 it's fucking genius.

>>33789779
Not even gonna rate this one.

>>33789830
5/5

>>33789833
5/5 Grass/Fire would be neat just because of Fiery Dance making sense thematically and it being a cool unused typing.

>>33789839
0/5 didn't even try.

>>33789856
>HP: 75 >110 (+35)
Come on now.
>>
>>33789856
> increasing HP

Anon that's not allowed
>>
>>33789638
My Hydreigon mega is as follows:
92/110/110/160/110/118, Dark/Dragon, with Levitate.
>>
>>33789885
>>that typhlosion
>What the fuck
badger regeneration
>>
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How do we make this OU-viable?
>>
>>33789885
>5/5 it's fucking genius.

The fuck anon, that thing is broken as shit.
>>
HP: 97
Attack: 165 -> 220 (+55)
Defense: 60
Sp. Atk: 65
Sp. Def: 50
Speed: 58 -> 103 (+45)

Ability: Rock Head
As in, why didn't the Rock Pokemon known for fighting with its head get Rock Head in the first place?

Also give it Wild Charge, because why not?
>>
>>33789919
It may be broken as shit but I like Jynx.
>>
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Mega Flygon
Type: Ground/Dragon
Ability: Tinted Lens

HP: 80
Attack: 140 (+40)
Defense: 80
Sp. Attack: 120 (+40)
Sp. Defense: 80
Speed: 120 (+20)
>>
>>33789919
Honestly I would've said it wasn't due to frailty and shitty defensive typing but 100% accurate sleep moves are always a pain in the fucking ass. Blizzard, Lovely Kiss, Shadow Ball, Focus Blast and sleep your checks. Kind of busted, reduce the speed tier to 110 and it'll be a lot easier to handle desu
>>
>>33789743
Still gets fucked by Bullet Punch.
>>
>>33789919
Lovely Kisses can only work on one mon due to sleep clause and any physical attacker which outspeeds it can KO it comfortably.
Helps that it's weak to Bullet Punch, Sucker Punch and hazards being everywhere in this meta, I think it's manageable
>>
>>33789971
Webs, man...
>>
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Type: Dragon
>Ability: Gooey - Contact with this Pokemon decreases the attacker's Speed by 1 stage.
HP: 90
Attack: 100 -> 120 (+20)
Defense: 70 -> 120 (+50)
Sp. Atk: 110 -> 130 (+20)
Sp. Def: 150 -> 180 (+30)
Speed: 80 -> 60 (-20)

Felt like I had to minmax it because I wanted to keep its signature ability and it's kind of meh even with the minmaxing.
Thoughts?

Also what the fuck is with the awful mega Goodra pictures on Google?
>>
>>33789988
This is just Stall: the pokemon
>>
>>33789971
>sleep clause
I'm sorry, when did Gamefreak add a sleep clause?
>>
Was made for VGC, made during Gen 6.

> Togekiss -> Mega Togekiss
Type: Fairy/Flying -> Fairy/Flying
Ability: Serene Grace / Hustle / Super Luck -> Friend Guard or Healer
HP 85 -> 85
Attack 50 -> 70 (+20)
Defense 95 -> 110 (+15)
Special Attack 120 -> 145 (+25)
Special Defense 115 -> 140 (+25)
Speed 80 -> 95 (+15)
BST 545 -> 645 (+100)

Item: Togekite / Togekissite

New Moves:
Togekiss can now learn Healing Wish via Move Relearner.

Role:
Support
Cleric
Pivot
Wish Pass
NPSweeper
Work Up Pass
>>
>>33790000 (Checked)
I prefer the term 「Bulky Offense」
>>
>>33790004
They're talking about Smo-gon or something. Honestly very silly.
>>
>>33789830
Ability: Dicks Out
Once fainted, mega slaking' stats are evenly distributed amongst remaining party members
>>
>>33790004

>>33789469
>Make a mega balanced for Smogon OU singles
>>
>>33790012
Yeah, I didn't see the high-ass attack and special attack.
>>
>>33790024
It still isn't, you homo. Marshadow speed, perfect Focus Blasts and STAB Blizzards off 165 SpA? Fucking stupid. Yeah it's so fucking scared of priority with Top Lel everywhere, not to mention the Psychic boost.
>>
>>33790050
We agree that it's broken but reread the post you're replying to.
>>
Mega Vanilluxe (same new gen gives Vanilluxe new moves)

Ice/Fire
Same stats with a nice hp, def and sp. atk boost

New Ability: Ice Age
Turns every Pokemon in the battlefield into mono-ice type except the ability user. This effect lasts for four rounds or infinitely if the user stays.
>>
>>33789743
>Perfect Accuracy Sleep with 125 speed.
>With that Sp.Atk
Instant Uber.
>>
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Mega Wigglytuff
Type: Normal/Fairy
Ability: Fluffy
HP: 140
Attack: 70
Defense: 105 (+60)
Sp. Attack: 85
Sp. Defense: 110 (+60)
Speed: 25 (-20)

And give it access to Moonlight.
>>
>>33790050
Why do retards get so pissy when I'm just pointing out sleep clause exist in smogon to the anon who asked, like jfc I don't care about whether it's broken or not you dumb fuck
>>
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Shamelessly reposting because I liked this one.

Type: Rock/Ground
>Ability: Impenetrable - Attacks that are Not-Very-Effective deal no damage to this Pokemon. (Secondary effects still apply.)
HP: 115
Attack: 140 -> 190 (+50)
Defense: 130 -> 180 (+50)
Sp. Atk: 55
Sp. Def: 55
Speed: 40

>Weaknesses: Fighting, *Grass*, Ground, Ice, Steel, *Water*
>Immunities: Electric, Fire, Flying, Normal, Poison, Rock
>>
Mega Tyrantrum
Rock/Dragon
Strong Jaw
HP: 82
Atk: 151 (+30)
Def: 119
SpA: 69
SpD: 89 (+30)
Spe: 111 (+40)
>>
>Mega Girafarig
Normal/Psychic
Analytic / Shadow Tag
70/100/75/125/75/110

>Mega Stantler
Normal
Serene Grace
73/125/72/110/75/110
Learns: Mean Look, Sword Dance

>Mega Klinklang
Steel or Steel/Electric
Motor Drive / Magnet Pull / Volt Absorb / Technician
60/125/145/95/95/100
Learns: Rapid Spin, Spark, Flame Wheel, Bulldoze, Drill Run, Rock Slide, Overheat

>Mega Leavanny
Bug/Grass
Technician / Adaptability
75/133/100/90/100/102 or 75/143/80/100/90/102 or 75/143/80/110/80/112
Learns: Bullet Seed

>Mega Maractus
Grass/Water
Water Absorb / Thick Fat
75/111/82/141/82/60 or 75/106/87/141/102/50
Learns: Refresh, Teeter Dance, Brine


>Mega Persian
Normal or Normal/Dark
Technician
65/130/75/45/80/145 or 65/130/80/35/85/145
Learns: Sucker Punch, Tail Slap, Quick Attack, Pursuit

>Mega Delcatty
Normal or Normal/Fairy
Simple
70/85/85/75/75/90*
Learns: Moonblast
*100 with Gen 7 buffs (these mons are from a list that was made during XY so current new buffs have to be applied)

>Mega Stunfisk
Ground/Electric
Dry Skin
109/76/114/101/139/32 or 109/86/114/101/129/32
>>
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Metallurgy

Normal moves become Steel type, get slight boost

Thoughts?
>>
Type: Flying/Normal
>Ability: Stubborn - This Pokemon deals 30% more damage, but it can only select the first move it executes.
HP: 85
Attack: 120 -> 150 (+30)
Defense: 70 -> 100 (+30)
Sp. Atk: 50
Sp. Def: 60 -> 70 (+10)
Speed: 100 -> 130 (+30)
>>
>>33790078
That's a shit load of immunities for it to come in and abuse that insane attack stat

Instant uber
>>
Necrozma mega, because why the fuck not?
Psychic
Prism Armor
HP: 97
Atk: 113 (+6)
Def: 113 (+12)
SpA: 157 (+30)
SpD: 107 (+18)
Spe: 113 (+34)
All new numbers are still prime.
>>
>Mega Sudowoodo
Rock
Trace / Technician / Color Change / Protean
70/140/150/30/100/10
Learns: Horn Leech, Rock Blast

>Mega Cacturne
Grass/Dark
Rough Skin / Iron Barbs / Intimidate / Thick Fat
70/125/80/135/90/65 or 70/135/75/135/75/85

>Mega Goodra
Dragon/Water
Water Absorb
90/120/90/140/180/80 or 90/130/80/140/180/70
Learns: Hydro Pump

>Mega Musharna
Psychic
Telepathy / White Smoke / Oblivious
116/85/105/117/135/29
Learns: Amnesia, Clear Smog

>Carnivine
Grass or Grass/Poison
Levitate / Strong Jaw / Arena Trap / Technician
74/145/87/115/87/46
Learns: Toxic Spikes, Venom Drench, Sucker Punch, Poison Fang, Poison Jab, Acid Bomb
>>
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>>33790151
>All new numbers are still prime.
>>
>>33790171
I wish I could have added prime numbers to each other to get the new stats, but an odd number plus an odd number is an even number.
>>
Mega Audino's new ability: Livesaver

>49% chance of reviving a party member back to 30% HP each turn if the ability user stays in the battlefield, otherwise 9% if the user is in your party.
>>
> Crobat -> Mega Crobat
Type: Poison/Flying -> Poison/Flying
Ability: Inner Focus / Infiltrator -> Speed Boost
HP 85 -> 85
Attack 90 -> 115 (+25)
Defense 80 -> 90 (+10)
Special Attack 70 -> 90 (+20)
Special Defense 80 -> 90 (+10)
Speed 130 -> 165 (+35)
BST 535 -> 635 (+100)

> Crobat -> Mega Crobat
Type: Poison/Flying -> Poison/Flying
Ability: Inner Focus / Infiltrator -> Speed Boost
HP 85 -> 85
Attack 90 -> 115 (+25)
Defense 80 -> 95 (+15)
Special Attack 70 -> 80 (+10)
Special Defense 80 -> 95 (+15)
Speed 130 -> 165 (+35)
BST 535 -> 635 (+100)

> Crobat -> Mega Crobat
Type: Poison/Flying -> Poison/Flying
Ability: Inner Focus / Infiltrator -> Speed Boost
HP 85 -> 85
Attack 90 -> 110 (+20)
Defense 80 -> 95 (+15)
Special Attack 70 -> 90 (+20)
Special Defense 80 -> 95 (+15)
Speed 130 -> 160 (+30)
BST 535 -> 635 (+100)

Item: Crobatite

New Moves:
Crobat can now learn Extreme Speed via Move Relearner.
Crobat can now learn Fire Fang via breeding.
Crobat can now learn Ice Fang via breeding.
Crobat can now learn Thunder Fang via breeding.

Role:
Defog
Phazer
Bulky Support
Bulky Pivot
Roost Curse Taunt Monoattacker
Roost Curse + 2 Attacks
Bulky NP

Crobat has developed stronger wings and a more fit and aerodynamic body.
>>
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>>33790127
>Girafarig
Seems pretty meh but you didn't have a lot to work with.
>Stantler
Same as above.
>Klinklang
I'd say Steelworker over Technician, just to be thematic.
>Leavanny
Adaptability leaves it sitting in Beedrill's shadow and Technician means it gives up Leaf Blade for a mediocre move just so what I assume is Fell Stinger gets a boost. Can't really say it's great.
>Maractus
Can't really say much here. It kinda falls onto the same boat Girafarig and Stantler are riding.
>Persian
This one looks like it could be fun, but you're taking away one of its more interesting niches (a nasty plot sweeper with technician).
>Delcatty
I don't even know what boosting moves it learns. Cosmic Power and Charge Beam, I think?
>Stunfisk
The same boat as the other three.

I do like that you're trying to give the shitmons some love but you gotta go a bit more wild with them. These are all too lukewarm and feel more in line with Audino-Mega than anything in OU or even UU.
>>
>>33790071
>that HP with that fluffy boosted defense stat

actually unkillable on the physical side and pretty damn hard to kill it on the special side too

the ultimate stall mon
>>
No art. Basically imagine Arbok, but bulkier, the face on its abdomen is more pronounced, and it has a rattle like Ekans again. Color scheme reminiscent of Jafar's cobra form.

MEGA ARBOK
Type: Poison -> Poison/Dragon
Ability: Simple
HP: 60
Attack: 95 - > 125 (+30)
Defense: 69 -> 109 (+40)
Sp. Atk: 65
Sp. Def: 69 - > 139 (+60)
Speed: 80 -> 50 (-30)
BST: 448 -> 548
New Moves: Dragon Dance, Dragon Rush, Power Whip

The idea is to switch in with Intimidate, hopefully neutering the opponent and forcing them to switch, and then Mega Evolve to start setting up with Coil. Thanks to Simple, Coil becomes a Swords Dance, Acid Armor, and X Accuracy in one, not only making Mega Arbok insanely bulky quickly despite its low HP, but also allowing it to use Gunk Shot, Dragon Rush, and Power Whip without worrying about their accuracy. It can also forego this and use Dragon Dance as a Swords Dance and Agility in one to attempt a sweep, but its poor base 50 Speed holds it back.

Mega Arbok's main flaws are its subpar HP, and being even slower than Tyranitar means that it will likely have to take a hit, even with Dragon Dance. It hates being burned, which will greatly weaken its attacks and cut anything it attempts to do short, even with Simple. Not helping is that Mega Arbok has no way to sustain itself outside of Rest, and it's weak to Earthquake, one of the most common moves. These factors should help keep it in check.
>>
>>33790260
Huge Power Adaptability Extreme Speed Part Fairy Type +50/+50 Offense and Speed Ariados
>>
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Pic related basically gets longer and has two tails with arcing electricity. Big mane, etc. More edgy. I can't draw for shit.

>>33790141
Forgot to describe this one. Beak becomes a big drill and wings have iron blades at the end, plumage becomes a pale red. Think a more sharp looking reverse skarmory.

>>33790142
Choice Banded Brave Bird spam?

That thing would hit like a truck.

>>33790071
Salazzle fodder

>>33790061
That ability is kind of ridiculous.
>>
>>33790170
>Sudowoodo
This is just me but I always wanted to see a Sudowoodo with a decent speed tier and Chlorophyll, just for laughs.
I do like what you went for, though. The abilities all seem a bit awkward but the stat spread is good.
>Cacturne
It's on the shitmega boat. Doesn't really have anything going for it.
>Goodra
Follows a theme but still ends up feeling a bit lackluster, even compared to its base form wearing specs or an assvest.
>Musharna
The boat.
>Carnivine
The boat.

>>33790353
I'm not saying you need to go 100% overbeedrill, but if the mon struggles to stand on their own then give them a bigger crutch. That's all there is to it. You're competing with the other megas already in the game.

>>33790365
>That thing would hit like a truck.
Doesn't hit as hard as Band Staraptor, actually. Just barely, though. I guess with the speed boost you get a miniature Scarf + Band all-in-one combo.
>>
Dante Must Die: Choose a Pokemon to give an uber with https://randompokemon.com/.

Mega Electrode
Electric/Steel
New Ability: Speed Demon
>This Pokemon will always deal maximum damage with attacks that calculate power with speed.
HP 60
ATK 50 > 100 (+50)
DEF 70
SP ATK 80 > 120 (+40)
SP DEF 80
SPEED 150 > 160 (+10)
>>
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Type: Psychic
>Ability: Analytic - Raises the power of all moves by 30% if the wielder moves last.
HP: 75
Attack: 75
Defense: 75 -> 105 (+30)
Sp. Atk: 125 -> 185 (+60)
Sp. Def: 95 -> 125 (+30)
Speed: 40 -> 10 (-30)
>>
>>33790292
I was going to say quickbanned to AG but then again it's pretty weak to EQ. I think Simple locks it there.

>>33790365
>>33790141

Someone validate my megas and tell me how shit they are.

>>33790081
I like how simple this one is. Rock Head though...RIP head smash.

What would it look like
>>
>>33790365
It's a good concept but it's lukewarm. It doesn't really have the stats or typing to force that many things out and the best use of its ability would probably be capitalizing with big Volt Switches on switches. It's not fast enough to sweep, not strong enough to wallbreak, and not particularly bulky.
Still, I like the idea and Stakeout is a neat ability that could work for it.

>>33790141
I don't really follow the concept here. Why is Fearow suddenly a hyper offense Skarmory?
Beedrill stats with flying stab make it instantly good, even if it's relying on Steel-Return and Drill Peck for damage. I think it gets U-Turn too, right? It really is like an alternative to Beedrill.
Gonna have to explain the theme a bit more, though.
>>
>>33790551
>Gonna have to explain the theme a bit more, though.

I want to take PU mons to OU. Pokedex talks about how magnificent its wings are and how long it can fly, made me think of a fighter jet.
>>
>>33790513
rate mine, anon >>33789884
>>33790365
mediocre but maybe electric terrain + thunderbolt could force switches and nuke things. luxray is pretty bad to begin with though, physical electric-types just don't work
>>33790141
might be cool as a fairy killer I actually dont think it's that bad
>>
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Warning: extreme autism ahead.

Mega Ledian
Bug/Flying
Ability: Comet fists (Punching moves hit 4 times. Secondary effects can only trigger on the first hit)
HP: 55
Atk: 35
Def: 100 (+50)
Spa: 65 (+10)
Spd: 135 (+25)
Spe: 100 (+15)

Comet fists is retarded on a whole other level than huge/pure power, so I did what I could to make it strong, but not broken. No attack boost should be self explanatory. No fighting type means that its fighting moves are kept in check. Speed is good for a wallbreaker, but sucks against offence. Bulk is decent, but not great with no investment. Basicallly you get a pokemon with retardedly strong fighting moves that break subsitutes and has a decent amount of utility. Secondary effects only work on first hit to keep Power up punch in check. 10 points go to special attack because fuck you. Here a possible set:

Ledian @ Ledianite
Ability: Early Bird
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Power-Up Punch
- Mach Punch
- Ice Punch
- Thunder Punch

(wall of calcs in next post)
>>
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>>33790572
>Warning: extreme autism ahead.
Look above you.
>>
>>33790551
>alternative to Beedrill.

In Japanese, Beedrill and Fearow have their names switched.

>>33789884
I think some speed should go to SP so grass types don't shit all over it, but I always like no guard stone miss
>>
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CHALLENGE MODE:
Make a balanced mega with this ability:
>Attacks made by this Pokemon deal damage based on the lower defense of the target (Def vs SpD).
>>
>>33790365
>the ability is kind of ridiculous
You wasted a mega for Vanilluxe.
>>
>>33790572
Power up punch boosts you, and reaches 220 BP when taking into account the attack boost.
Mach punch is priority.
>252+ Atk Ledian Mach Punch (4 hits) vs. 0 HP / 0 Def Diancie-Mega: 88-104 (36.5 - 43.1%) -- guaranteed 3HKO
>252+ Atk Ledian Mach Punch (4 hits) vs. 0 HP / 4 Def Kartana: 144-176 (55.5 - 67.9%) -- guaranteed 2HKO
>252+ Atk Ledian Mach Punch (4 hits) vs. 0 HP / 0 Def Lopunny-Mega: 192-232 (70.8 - 85.6%) -- guaranteed 2HKO
Ice and thunder punch are your wallbreaking tools and have great coverage together.
>+1 252+ Atk Ledian Thunder Punch (4 hits) vs. 200 HP / 0 Def Magearna: 224-268 (63.8 - 76.3%) -- guaranteed 2HKO
>-1 252+ Atk Ledian Ice Punch (4 hits) vs. 252 HP / 216+ Def Landorus-Therian: 368-448 (96.3 - 117.2%) -- approx. 93.8% chance to OHKO
>252+ Atk Ledian Thunder Punch (4 hits) vs. 252 HP / 132+ Def Celesteela: 272-320 (68.3 - 80.4%) -- guaranteed 2HKO after Leftovers recovery
>252+ Atk Ledian Thunder Punch (4 hits) vs. 252 HP / 192+ Def Toxapex: 192-232 (63.1 - 76.3%) -- guaranteed 2HKO
>252+ Atk Ledian Ice Punch (4 hits) vs. 248 HP / 212+ Def Tangrowth: 224-264 (55.5 - 65.5%) -- guaranteed 2HKO
>252+ Atk Ledian Ice Punch (4 hits) vs. 248 HP / 240+ Def Zapdos: 272-328 (71 - 85.6%) -- guaranteed 2HKO after Leftovers recovery
>252+ Atk Ledian Thunder Punch (4 hits) vs. 248 HP / 252+ Def Skarmory: 200-240 (60 - 72%) -- guaranteed 2HKO
>252+ Atk Ledian Thunder Punch (4 hits) vs. 248 HP / 8 Def Sableye-Mega: 140-168 (46.2 - 55.4%) -- approx. 76.6% chance to 2HKO
>+1 252+ Atk Ledian Ice Punch (4 hits) vs. 248 HP / 88 Def Thick Fat Venusaur-Mega: 200-240 (55 - 66.1%) -- guaranteed 2HKO
Outside of niche mons, the only defensive mons you'll fail to 2HKO without at most one attack boost are unaware Clef, Mega Scizor, and Alolawak, which completely cucks you.
Other options include Drain Punch is you want recovery, and Focus Punch to destroy switches.
>>
>>33789884
>252+ Atk Life Orb Sheer Force Feraligatr Waterfall:
208-247
>252+ Atk Feraligatr-Mega Waterfall:
148-175

>252+ Atk Life Orb Feraligatr Stone Edge:
134-159
>252+ Atk Feraligatr-Mega Stone Edge:
186-219

I get where you're going with your mega but outside of a speed boost, he's mostly inferior to his vanilla state. The defense boost is mostly irrelevant because his typing is a lot worse.
>>
>>33790596
Mega Shuckle
+100 speed
>>
>>33790640
dang, that's a shame. the only other thing I saw from these threads with mega gatr that i thought was a neat idea was the water/normal one with stakeout. I think that one hits much harder. going for water/dragon is really dumb imo because dragon is a pretty mediocre typing now and the intention is to try and make it as good as possible without completely breaking it but there's like a million physical water types that are better than it but still not ou.
>>
>>33790668
life orb sheer force is a REALLY hard offensive presence to get rid of with a mega
>>
>>33789469
Mega-Accelgor
Soul-Heart
HP 80
Atk 70
Def 40
SpA 200 (+100)
SpD 60
Spe 145

:^)
>>
>>33790572
Eh still pretty weak even with that absurd ability. Don't think it would even make it into UU
Your nerfs worked too well
>>
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>>33790596
This feels like an ability that would go on a low-tier mixed attacker to help them take advantage of the coverage they have, or a bottom-tier attacker to keep them from getting walled.

I can picture Ariados-M having an ability like this, for some reason.

Type: Bug/Poison
>Ability: Broken Lens - Attacks made by this Pokemon deal damage based on the lower defense of the target (Def vs SpD).
HP: 70
Attack: 90 -> 120 (+30)
Defense: 70
Sp. Atk: 60 -> 70 (+10)
Sp. Def: 70
Speed: 40 -> 100 (+60)

You do get a decent boost against dedicated Physwalls.
>+1 252 Atk Ariados-Mega Sucker Punch vs. 252 HP / 216+ Def Landorus-Therian: 86-102 (22.5 - 26.7%) -- possible 5HKO after Leftovers recovery
>(Broken Lens) +1 252 Atk Ariados-Mega Sucker Punch vs. 252 HP / 24 SpD Landorus-Therian: 126-149 (32.9 - 39%) -- 11.1% chance to 3HKO after Leftovers recovery

>252 Atk Ariados-Mega Megahorn vs. 252 HP / 252+ Def Unaware Quagsire: 148-175 (37.5 - 44.4%) -- guaranteed 3HKO after Leftovers recovery
>(Broken Lens) 252 Atk Ariados-Mega Megahorn vs. 252 HP / 4 SpD Unaware Quagsire: 262-309 (66.4 - 78.4%) -- guaranteed 2HKO after Leftovers recovery

>252 Atk Ariados-Mega Megahorn vs. 0 HP / 4 Def Kartana: 147-174 (56.7 - 67.1%) -- guaranteed 2HKO
>(Broken Lens) 252 Atk Ariados Megahorn vs. 0 HP / 0 SpD Kartana: 445-525 (171.8 - 202.7%) -- guaranteed OHKO
>>
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>>33789469
>mfw Megas are dead
>>
>>33790734
Are you retarded? Did you even read the calcs?
>>
>>33790572
Interestingly enough, that ability is almost exactly like the one I thought of for Mega Ledian. Except, Each hit is for half damage, but I gave it a significant Atk boost.
I also gave it a signature move called Supersonic Fist which is 60 BP Flying move with +2 priority.
>>
>Mega Rampardos
>Type: Rock
>Ability: Hard Headed - Negates any recoil damage, all "Head" moves are STAB boosted

HP: 97
Attack: 165 -> 185 (+20)
Defense: 60 -> 80 (+20)
Sp Attack: 65
Sp Defense: 50 -> 60 (+10)
Speed: 58 -> 98 (+40)
>>
>>33790935
Yes and they look like absolute crap you retard
Not everything is going to be weak to BoltBeam coverage as the calcs only show, the priority is about the same strength as quick attack from mega pinsir which is nothing ground breaking and I guess retards like you would just allow it to set up on defensive mons with power up punch instead of outright killing it huh?

It's strong but it's not as fast as Pinsir to utilise it, can't abuse stabs like Heracross or Pinsir and have 0 defensive utility unlike Scizor.
It's strongest attack is literally fucking ice /thunder punch, other mega's strongest attack include pixilated hyper voice, aerilate return, sun boosted fire blast which outdamages it by a huge amount
>>
>>33791224
>mega venusaur
>weak to boltbeam
>>
>>33791231
majority of the calc only show mons weak to it and the rest shows it with +1 with the exception of mega sab , you should nitpick more to prove your point though
>>
>>33791261
55/100/135 bulk isn't exactly tissue paper. It would find plenty of opportunities to set up and fucks up a lot of mons unboosted, despite lacking a singular nuke.
>>
Mega Raticate (Alolan-Raticate can also use this mega)
Normal
Same stats as regular Raticate

New Ability: Meek World
Pokemon under or exact 450 BST will now swap their stats with the opposing Pokemon.
>>
>>33791279
I'm not that anon, but it loses half its health to Stealth Rock and doesn't have many resistances to fall back on. It has Fighting and Ground, and that's about it. I'm not sure I'd say it wouldn't reach UU, though.
>>
>>33789911
Steel/ground
>Ability
>Perpetual Motion
Each turn this Pokemon uses Rollout as well as it's assigned move.
>>
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Mega for best bird.

HP:106
Atk:130 -> 160 (+30)
Def:90 -> 110 (+20)
Sp. Att:110 -> 110 (+0)
Sp. Def: 154 -> 184 (+30)
Spe: 90 -> 110 (+90)

Ability: Rebirth
If this Pokemon faints during battle, it restores back to full HP. One time only.
>>
>>33791469
Whoops, it's +20 for speed.
>>
Alternate Ledian concept

Mega Ledian
Bug/Flying
Ability: Star Shield - On Mega-Evolution, deploys Light Screen and Reflect
HP: 55
Atk: 35
Def: 80 (+30)
Spa: 95 (+40)
Spd: 125 (+15)
Spe: 100 (+15)
>>
Don't really care about stats. I'm one of the "If looks cool, selected in my party" type of person.
Also I might need your criticism/advice on those.

>Dragonite
(Saurian Dragon)
Dragon/Rock

>Hyredgion
(6 Headed Hydra)
Poison/Dragon

>Goodra
(Crystallized Gelatine)
Dragon/Ice

>Kommo-o
Just the typing, Dragon/Ghost

>Arcanine
(Cerberus)
Fire/Dark

>Rapidash
(Pegacorn)
Fire/Flying

>Tauros
(Minotaur)
Normal/Fighting

>Fearow
(Thunderbird)
(Flying/Water)
Ability: Drizzle

>Arbok
(Horned Serpent)
Poison/Psychic

Eevee
(Maned Wolf)
Normal

>Kingler
(Japanese Spider Crab)
Water/Ice

>Skarmory
(Fighter Aircraft)
Steel/Fire

>Donphan
(Mastodon)
Ground/Steel

>Kecleon
(Kikuyu three-horned chameleon)

>Sigilyph
(Totem Pole)
Psychic/Grass

>Zoroark
(Amaterasu Okami)
Dark/Electric
Basicly a BREAK Zoroark
>>
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Chink game has this.
Health 96
Attack 164
Defense 100
SP.Attack 110
SP. Defence 115
Speed 100
Abilities are Multiscale and, Shed Skin
No type change
>>
>>33791535
BTW here's the link if anyone wants to play, probs chinese only and shit game but still
http://kdyg.ay99.net/
>>
>>33790365
>Choice Banded Brave Bird spam?

I'm not even a particular fan of that Mega suggestion but how is a Staraptor-Mega going to hold a Choice Band? No, Rayquaza doesn't count.
>>
>>33791598
I think he means that the ability is basically acting like a choice band
>>
>>33791546
>http://kdyg.ay99.net/
CHING CHONG BING BONG DING DONG
>>
>>33791704
Zhang wei ba qi dao shang
That's a much better mocking of the Chinese.
>>
I just want cool megas with bullshit abilities or ones that encourage theme-building.
>>
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>>33790071
>Fluffy
>Not Fur Coat
>>
>>33791739
Hinga dinga durgen!
>>
>>33789469
Bisharp
Dark/Steel. Essentially, the pointiest thing ever.
Bladework: Speed Boost, but for attack.
HP: 65
Attack: 170 (+45)
Defense: 105 (+5)
Special Attack: 60
Special Defense: 75 (+5)
Speed: 115 (+45)
>>
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Mega Wailord Sun
Type: Water/Ice
Ability: Analytic
Stats:
Hp - 170
Att - 120 (+30)
Def - 80 (+35)
SpA - 125 (+35)
SpD - 80 (+35)
Spe - 25 (-35)

Mega Wailord Moon
Type: Water/Steel
Ability: Volt Absorb
Stats:
HP - 170
Att - 105 (+15)
Def - 90 (+45)
SpA - 105 (+15)
SpD - 90 (+45)
Spe - 40 (-20)

Sun is more Min-Maxed, Moon is more Balanced.
>>
>>33792038
Ah yes, because we all know America was discovered by the Chinese first.
>>
Incoming Gimmicks.

>Mega Corsola
Water/Rock
Ability: Fragile. Type effectiveness is doubled.
HP: 65
Atk: 55 -> 85 (+30)
Def: 95 -> 65 (-30)
Spa: 65 -> 95 (+30)
Spd: 95
Spe: 35 -> 105 (+70)
Gains access to Horn Leech and Giga Drain.

Design based off of bleached coral, hence fragile. To be used as a mixed offence with wide coverage that gains a bonus on said coverage. High risk high reward. Lower offensive stats offset by the fact it should be hitting at x4 every time it attacks.


>Mega Porygon-Z
Normal
Ability: Reboot. Fully restores its health and clears any status on mega evolving, as well as stat changes. Includes Hyper beam recharge.
HP: 85
Atk: 80 -> 100 (+20
Def: 70 -> 90 (+20)
Spa: 135 -> 155 (+20)
Spd: 75 -> 95 (+20)
Spe: 90 -> 110 (+20)

Design is a sane PZ. Turns out, you just had to turn it on and off again. Gets the defenses back from its prevo and a general upgrade overall elsewhere. To be used as a one time nuke in the base form with hyper beam, and then you mega out of the recharge. Or, just use it as a free heal. Whatever.

>Mega Walrien
Ice/Electric
Ability: Galvanize
HP: 110
Atk: 80 -> 125 (+45)
Def: 90 -> 100 (+10)
Spa: 95 -> 130 (+35)
Spd: 90 -> 100 (+10)
Spe: 65
Gains access to Icicle Spear and Tailwind.

Design is further expanding off the stormy 'beard' walrien has and making it a literal storm. It hits hard and hits with an incredible STAB combo. Has the option of using tailwind to patch up that poor speed should it wish.

>Mega Chatot
Normal/Flying
Ability: Identity Thief. Steals self targeting moves. (Always has the snatch status, like how magic bounce users always have the magic coat status).
HP: 76
Atk: 65 -> 85 (+20)
Def: 45 -> 75 (+30)
Spa: 92 -> 102 (+10)
Spd: 42 -> 72 (+30)
Spe: 91 -> 101 (+10)

Design should just be chatot, but with its themes taken further. Ability is absurdly good, hence a really shitty stat distro. Stops/Steals setup and recovery which is extremely strong. Potent.
>>
>>33792107
Mega Wailord's new ability: Fortress

>Gets +30 Def and Sp. Def boosts for each alive party member and deals 20 water type damage if not on the battlefield
>Wailord can now learn Baton Pass, Volt Switch and a signature water type volt switch with recoil damage.
>>
>>33792448
I like the Porygon Z's ability
>>
>>33789830
Let me show you how it's done:

Type: Normal
>Ability: This Pokemon cannot be statused, and is considered to be asleep.
HP: 150
Attack: 160
Defense: 100
Sp. Atk: 95
Sp. Def: 65
Speed: 100

An improvement on a classic.
>>
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Type: Fighting/Ice
>Ability: Indomitable - Attacking moves that are 4x effective against opposing Pokemon are treated as OHKO moves.
HP: 97
Attack: 132 -> 182 (+50)
Defense: 77 -> 97 (+20)
Sp. Atk: 62 -> 92 (+30)
Sp. Def: 67 -> 77 (+10)
Speed: 43 -> 33 (-10)
>>
>>33790688
could always just go for hustle memeing but I personally dislike hustle + hone claws
>>
>>33790640
It also gets No Guard Dynamicpunch rather than Superpower.
>>
Spinda
Type - Normal/Psychic
Ability - Rhythm - Cannot be statused
HP: 60
ATK: 60 - 120
DEF: 60 - 90
SPA: 60 - 120
SPD: 60 - 90
SPE: 60 - 75
>>
>>33793212
>Indomitable - Attacking moves that are 4x effective against opposing Pokemon are treated as OHKO moves.

Isn't that kind of pointless? How is a Garchomp going to survive a fucking 182 BP STAB Ice Hammer? How is Tyranitar going to survive Close Combat/Superpower?
>>
>>33793991
Thinking about it wrong. Imagine an HP Fire against Scizor or Ferrothorn.
>>
>>33794019
I don't see how being able to meme a OHKO with HP is worth a Mega slot.
>>
>>33794078
It was an interesting thought at least, but you’re probably right.
>>
>>33793212
Here is a better ability for your mega

>Trickery
>Ability user generates the move trick room
>it stays permanent until the user dies or the user gets switched out and after 2 turns are over
>>
>>33794107
But now he's gone from a wallbreaker to completely fucking broken. The only way to even beat him now is to run a choice banded ferrothorn with min speed and iron head.
>>
>>33794207
>completely fucking broken
Yes, and?
>>
>>33794247
Ehh, broken megas aren't my thing. It's easy to make a broken mega. Making a balanced mega is more difficult and more fun.
>>
>>33794107
That doesn’t even fit it desu.
>>
>>33792478
I don’t like making special snowflake abilities just to make something viable. I’d rather work with what’s available at my disposal.
>>
>>33789856
>+hp
also still complete trash, the special sun thing is a waste, it should get fire moves and it needs to be minmaxed by taking points from attack to do be worth it.
>>
>>33793212
>wasting 30 points on special attack on a shitmon that needs all the points it can get
>>
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>>33789469
>want to make something of my bro Primeape
>realize Alolan forms would fit him much better than megas
Screw megas, just give us more Alolan forms GF
>>
>>33794107
>doesn't fit
>would be broken as fuck in doubles
Auto trick room is never going to happen, it would make doubles Trick Room - The Metagame
>>
>>33790078
Love the artwork, where’d you find it?
>>
>>33790439
Sudowoodo abilities are based on its master ruseman mimic skills. It was supposed to be a larger tree baobab or something similar.
>>
>>33790439
*unzips arena trap carnivine*
omgon pls ban!
>>
>>33793212
>still can't belly drum or ice shard or mach punch
>>
>>33794783
VGC is a shit system
>>
>>33794774
Your bro will still suck with either
>>
>>33793944
>+195 BST
you're retarded
>>
Mega Cradily
Grass/Water
Analytic
HP 86- 86
Atk 81- 81
Def 97- 147 (+50)
Satk 81- 111 (+30)
Sdef 107- 157 (+50)
Speed 43- 13 (-30)
Learns Scald, Leech Seed, Strength Sap
>>
>>33789469
Mega Chandelure
Levitate
Ghost Fire

HP: 60
ATK: 55
Def: 100 (+10)
SpATK: 160 (+15)
SpDEF: 100 (+10)
Speed: 115 (+35)

Added the both defenses buff in order to keep Chandelure a little bit bulkier and able to use a Calm Mind set. Levitate offers 3 Immunities for Chandelure being able to predict a Quake from any Scarf user (Lando, Chomp, etc)
>>
>>33795819
>360 BST - 555 BST
Why is this a problem?
>>
>>33795899
for the same reason megas don’t get hp
>>
>>33795962
I didn't add a point of HP?
>>
>>33795969
Megas receive a total of +100 to their bst
>>
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Don't know who made the pic, originally found it ages ago.

MEGA HYPNO
Type: Psychic -> Psychic/Normal
Ability: Bad Dreams
HP: 85
Attack: 73
Defense: 70 -> 100 (+30)
Sp. Atk: 73 -> 113 (+40)
Sp. Def: 115 - > 145 (+30)
Speed: 65
BST: 483 -> 583
Now gets Dream Eater by level-up.

A new Psychic/Normal typing makes Hypno immune to Ghost-type moves, in particular Shadow Sneak and Spectral Thief. Pray Hypnosis hits, then slowly wear away at the opponent with Bad Dreams, or even set up with Nasty Plot or Calm Mind. Dream Eater can work for healing
>>
>>33793212
>Indomitable
Walled By Strudy Aggron.
>>
>>33792078
So, he gets a beast boost, even if he fails to ko the opponent?
>>
>>33792078
Not broken at all desu
>>
Mega Kingdra
Water/Dragon
Swift Swim
HP: 75
Atk: 95
Defense: 95
SpA: 170 (+75)
SpD: 95
Spe: 120 (+25)
>>
Mega Tauros. Just bigger, and 9 tails.
Normal/Fighting
Sheer Force
HP: 75
Atk: 137 (+37)
Def: 108 (+13)
SpA: 44 (+4)
SpD: 99 (+29)
Spe: 127 (+17)
Wallbreaker maybe?
>>
>>33798927
Would be really good if it learned Swords Dance.
>>
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Type: Ground/Ice
>Ability: Hypothermia - This Pokemon's Ice-type attacks do 1.3x damage in Hail.
HP: 110
Attack: 130 -> 150 (+20)
Defense: 80 -> 110 (+30)
Sp. Atk: 70 -> 90 (+20)
Sp. Def: 60 -> 90 (+30)
Speed: 80
>>
Mega Stoutland
Normal/Ghost
True Path: Immune to Dark type, no matter if physical, special, or status.
HP: 85
Atk: 145 (+35)
Def: 110 (+20)
SpA: 40 (-5)
SpD: 110 (+20)
Spe: 110 (+30)
Broken maybe?
>>
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>not posting dex descriptions to go along with your mega evolutions
Weak shit.

So, who wants me to write dex descriptions for their mega evolutions?
>>
>>33799280
Do these:
>>33799252
>>33798927
>>33797689
>>33792078
>>33790151
>>33790081
>>33789899
>>33789638
Yeah. These are all mine. Do any others if you want.
>>
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>>33789503
< When it mega evolves, its maternal instincts awaken. It will care for its injured allies even while being attacked. >

>>33789988
< As a result of mega evolution, the slime it produces has gained the ability to harden in response to physical trauma. >

>>33790078
< Mega evolution has caused its brain to deterioriate to the point where it is less intelligent than even a Rhyhorn. In this state, it only knows how to destroy. >

>>33790142
< Mega evolution has given it a superiority complex. It will even go so far as to ignore its trainer's orders in battle. >

>>33790500
< It waits patiently and watches its opponent with unblinking eyes. It has already taken every possibility into account and created a contingency for it. >
>>
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Mega Eelektross
Type: Electric/Water
Ability: Liquefy (Water-type Refrigerate, etc.)
HP: 85
Attack: 145 (+30)
Defense: 100 (+20)
Sp. Attack: 135 (+30)
Sp. Defense: 100 (+20)
Speed: 50

Seeing as its Dex entries describe them in the ocean, why not a Water-type mega?
>>
>>33799297
Kinda tough without any images to work with, but I'll try a few of them.

>>33798927
< It is in a perpetually blind fury. Scientists have theorized it has a targeted color blindness that causes everything to appear red. >

>>33797689
< It can unleash torrents of water strong enough to flood entire cities. Legends have depicted entire continents sinking in the storms it leaves in its wake. >

>>33792078
< After mega evolving, a Bisharp abandons all sentiments toward its comrades. It feels as though it no longer needs them. >

>>33789830
< What can easily be mistaken as vigor is actually impatience. Slaking hates its mega evolution and simply wants to return to its regular form. >

>>33799181
< Scientists are unable to tell if this is Mamoswine's original form, or if it is an adaptation to an environment it anticipates in the future. >
>>
>>33799531
cringe
>>
>>33790151
Pokedex: The unusual abilities of Necrozma are potentially limitless, and its Photon Geyser is proof of this.
>>
>>33799280
Can you do ones for these?
>>33789833
>>33790292
>>33796103
The second one has no art, though, which I imagine makes it harder.




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