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Skaarj Edition

Unreal/Unreal Tournament General

Share some of your stories from Single-Player/Multiplayer, show off some new maps, mods, mutators, etc and just have fun!

CHECK OUT THE PASTEBIN
http://pastebin.com/KkN7t25R

Thread Music: https://www.youtube.com/watch?v=eYDmFLymfys
>>
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So how many Nalis have you killed today?
>>
What made UT99 bots so special? Seriously I've never had so much fun playing with bots in any other game.
>>
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>>4223430
Out of a lot of games, you were given the option to customize them however you want and some of them had special values to their behavior.
>>
>>4223321
>totalbiscuit is still shilling invisigun
>claiming it's concept is new, novel and innovative
>meanwhile in Unreal 1...
>>
>>4223497
Nali Chronicles had some RPG elements like potion making from ingredients around the map...

you should...borrow..some of these concepts
>>
>>4224070
Nali Chronicles is a toy compared to what I am creating. However crafting for potions will be there.
>>
>>4223332

Please don't bully Nali.
>>
Post necris butts
>>
>>4224220
Will there be dialog choices? NPC companions? New weapons? New maps? Or are you just editing the existing game with minir rpg elements.

Not trying to downplay you at all I think everyone here is grateful and excited I'm just curious if you can tease us with more
>>
>>4224402
I am creating something that does not compromise the contents of the game. It will be similar to Diablo 3 (Adventure Mode), Borderlands, Grim Dawn and Dungeon Siege 2.

No story.
No new maps, because the mod will be compatible with any user-created maps.
No new weapons, because I never understood how to create and import animated 3D models in the game. (there are no guides) , so I'll take something from Unreal Tournament.
>>
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>>4224402
>>
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>>4224465
With a few lines of code, I've created a tool that allows me to add anything to a level without compromising it.
>>
>>4223497

So what is the spirit and intelligence stats do? Are you adding a magic system or something?
>>
>>4224472
Intelligence increases the amount of Spirit (Mana) and the effectiveness of the spells. Another thing I'm thinking of adding.
>>
>>4224480
I wish I knew more to help you. It would be neat to add new items like nali rabbit meat that drops upon hunting them to add to potion, or have rarer ingredient drops like warlord tusks or devilfish tails
>>
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>>4224512
Yes, that's something I'll add in the future.
>>
>>4224542
Does bleeding resistance mean bandages are now an inventory item or is it a general damage over time.

Very excited!
>>
>>4224512
Be able to have some new weapons like the Skaarj's fist blade or the Brute's giant handgun.
>>
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Have you considered adding pre-set unique guns? Uniques using UT99 or old beta models would be pretty cool, like being able to find a UT99 rocket launcher with homing grenades or a Automag with the old beta model (pic attached) that has an alt fire that empties the entire mag at once with alt-fire.
>>
>>4224995
Skaar claws are a thing in the Unreal4Ever mod.
>>
this would be a fun game to coop is there any servers running? like is there a new master server i need to replace the gamespy one with to see servers?
>>
>>4225536
just install oldunreal patch.
http://www.oldunreal.com/oldunrealpatches.html
>>
>>4225550
thanks man I had unreal gold installed but didn't see any servers and never knew about this.
>>
>>4223497
Maybe have a 3D model of the weapon on that open space with a brief description.
>>
>>4225536
I recall playing in coop servers up until 2009, there were a few people I remember like zombie or hyper running the game on endless coop loop servers, some had shittons of mods and some just a little. It's also playable in UT99 through monster hunt servers.
>>
>>4225974
SniperParadise was a good server long time ago.
>>
>>
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Guess what happened here .. or rather those who died.
>>
>>4226323
Nali cuz nalis die by the dozen
>>
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>>4226323
Yes, lol.
>>
>>4227107
I have implemented the currencies. At the moment they do not have a lot of utility.
>>
>>4227107
>>4227110
Will there be some NPCs that can sell you items, perhaps what used to be dead crewmen of the Vortex Rikers?
>>
>>4227115
Yes, I could add them to the exact points of the map, far from monsters.
>>
>>4227305
is it any difficult coding some AI to the NPCs?
>>
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Dug this up from the past
>>
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>>4228205

>All of the "Planet x" sites have been dead for many years.
>Even the sites that spunoff from Gamespy like BeyondUnreal and Seriouszone are dead too.
>>
>>4227983
Nah.
>>
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Any way I can make my HUD larger?
I want to replay the game but I have really bad eyesight and can't make out the HUD.
>>
>>4229598
F5 to cycle through different sizes
>>
>>4229654
F5 only cycles through HUD styles, not sizes.
>>
>>4229598
Jesus, this is so tiny I can barely see it too.
>>
>>4229598

The 227 patch makes the HUD easier to see on larger monitors.
>>
>>4228598
BeyondUnreal was so awesome, modsquad and Nali city gave so many hours of fun.
>>
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>>4229894
Already running 227 (with the updated OpenGL drivers) in that image. Could only find an option to increase the translator size, pic related.
>>
>>4230519
if you're desperate lowering your resolution would work.
>>
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>>4230519
>>4230532
>>4230532
Using DGVoodoo wrapper I was able to make the game think I was using a lower resolution while forcing a higher one in DGVoodoo's options to make the HUD bigger. I had to use the D3D8 renderer to make this happen since its the max DGVoodoo supports.

http://dege.freeweb.hu/
>>
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I GOT THE FLAG
>>
>>4228205
I wish the POTD page wasn't locked.
>>
>>4227107
what are the small squares supposed to be? Resources?
>>
What's the preferable renderer for UT99? I always have trouble with weapons not rendering properly
>>
>>4228598
One of the worst feels. the Gamespy network was my entry into online game interest. Spent so much time on Classicgaming downloading ROMs, PlanetUnreal downloading custom maps and skins, etc, all gone thanks to IGN aka Satan.
>>
>>4231346
Why'd he go black
>>
>>4233687
He was always black
>>
>>4234335
Not in UT99 bullshit
>>
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>>4234639
Looks black to me.
>>
>>4234654
He's barely brown
>>
>>4234654
UT99 - totally white. UT2k4 - Tanned, but still white. UT3 - Malcolm went full nigga.
>>
>>4234693
>tan but still white

Found the muslim
>>
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>>4234693
Nigga Malcolm Best Malcolm.
>>
>>4234720
More like Puerto-Rican or smth.
>>
>>4233473
OpenGL
You can also run it in DX10/11 if you really want to
>>
For some reason I can't get Tactical Ops to run on my computer. Tried OGL and numerous DX renderers, and both 3.4 and 3.5 versions, but it just crashes and gives me a StackHash_0a9e error, while UT99, Deus Ex and other UE1 games run fine.
>>
>>4235071
I would use DX10, but for some reason servers with their anti-cheat mod kicks me because it doesn't recognize the files
>>
>>4234675
>>4234693
you crackers are blind
>>
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>>4231346
AND I'VE GOT YOUR SPINE
>>
>>4233687
he was always black in UT.
>>
any of you guys play on BT servers?

Bunny Track was my shit, there were only a few servers but defrag was the shit in UT99
>>
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>>4234693
malcom was a lightskinned nigga what are you faggots talking about?
>>
>>4236227
Thundercrash are all on mulatto browness spectrum

They indeed wuz kangs and shit
>>
>>4236227
> literally white man, after some beach resort.
> a lightskinned nigga
oh boy...
>>
>>4236585
>thicc nigga lips
>jet black facial hair
>white
>>
>>4236227
The real question is, why are they "Thunder Crash" in the campaign, but "Marine" in the player settings?
>>
>>4236971
weren't they a bunch of marines that went to the Tournament to win it big?
>>
>>4238703
It's funny to me that you're calling fucking a white male (me) a nigger now to rationalise your own racial insecurities
>>
>Is named Malcom
>Has a beret

He's clearly black.
>>
Stupid question but is there a way to play the Unreal maps in UT99 and vice versa?
>>
>>4238869
Literally just copy paste them and type "open mapname" on console. Consider installing oldschool or monster hunt on UT99. If any files are missing, just copy them too (.utx files into textures, .umx into music etc). I've never copied maps from UT99 into Unreal, but it should probably work too, might be easier from Unreal into UT99 though.
>>
>>4238889

U1 to UT99 works because the system has support to automatically convert U1 item entities into their UT99 equivalents. U1 doesn't have this feature, so UT99 to U1 doesn't work.
>>
>>4238869
what are you trying to do exactly? theres already a mod like RTNP which imports the unreal single player campaign with beta content to ut99 with improvements

http://www.moddb.com/mods/rtnp-the-ultimate-edition
>>
>>4238914

That mod is fucking awesome. The beta maps add a lot of meat to RTNP's lacking second half and the surprise map early on makes the shitty village and spaceship maps easier to swallow.

The only thing I genuinely don't like are the flamethrower Krall. You're pretty much dead if even the very tip of their fire trails hit you, which is bullshit. Having DM-ArcaneTemple as an SP map felt out of place at first, but they did a good job converting it into a good single player experience.
>>
>>4238760
people are too blind to see that
>>
>>4238914
I just want the multiplayer maps in Unreal to be playable in UT99.
>>4238889
Thanks I'll try it out soon.
>>
>>4240126
You can also find some coop servers in UT99, possibly another way to download the maps.
>>
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>>4235546
>when Gorge pulls a Bane on Malcolm
>>
>>4236224
I've tried BT years ago, but could never get into it. It was fun though spectating players running through maps.
>>
>>4241397
>if I pull that beret off, will you die?
>>
>>4238914
> want to install this mod
> it appears you have to install also UnrealHD
> also you need oldmodels and oldskool mod
> trying to open oldskool239.umod
> ran out of memory
Anybody expirienced that issue? Wat do?
>>
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>mfw i discovered Unreal 1995 tech demo music
https://www.youtube.com/watch?v=dlbrSfjoZgQ
https://www.youtube.com/watch?v=Y0D-Y-FIaJY
https://www.youtube.com/watch?v=Vwr8UUFZ6Uo
>>
>>4223321
I played unreal tournament goty one whole summer (some 6-7 years ago) because i didn't have internet. Just unreal and dungeon siege 2 for 3 months all fucking day
>>
>>4245282
That doesn't compute, godlike bots are plenty dumb in UT99 but very aimboty

Subsequent UT games improved the already pretty good bots significantly
>>
>>4245282
kek, likewise, I spent summer playing diablo 2 and ut2004, and listening to linkin park
>>
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>>4244861
I dig this shit
>>
>>4245305

UT2k4's AI is noticeably more stupid than UT99's. Ever tried to play a regular CTF match with bots in UT2k4? You basically have to hold their hand the entire match if you want to win, even in regular botmatch mode. In UT99, they can hold their own and cap as long as you don't exceed the recommended player count for a map (so basically no retarded shit, like 16 bots in CTF-EternalCave).

For fun, try a bot-only match in UT2k4's CTF-Magma with the recommended amount of players and see how far the AI gets on their own, then run a match in UT99's equivalent, CTF-LavaGiant with the recommended amount of players. You'll notice the AI actually manages to get a cap off on their own once or twice and can defend well in LavaGiant, while the AI either gets picked off soon after it gets the flag or runs back to the enemy base completely unopposed in Magma.
>>
>>4245916
if you're really good with the bots, you can probably hold on your own against players if you give the bots some orders
>>
>>4244861
>>4245782
http://savagesteel.free.fr/unreal/
This guy had converted .umx into mp3s many years ago, I think he has beta/early build music too.
>>
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>>4246658
Bless you
>>
>>4245916
I'm mainly going by DM metrics, CTF is even less fun with bots. UT's bots were hot shit for the time because of hand placed nav nodoes (holy shit, someone actually traced the possible routes a player might take around the map and made the bots use the navmesh, the future is real) unlike UT's main competitor, Q3A, where bots literally just take the direct path from weapon to armor to a medkit and occasionally engage the player.
Compare that with UT3 or UT4 bots and you can almost see vestigial intelligence in them, bots being able to hide, amubush, crouch walk to reduce siloutte etc, in addition to using movement techniques like lift jumps and wall dodges to get around.
>>
I wish you could talk to the bots in UT99 like in Q3. It was amusing that you could keep up a conversation with them
>>
>>4248718
The Quake 3 bots' AI for responding to chat was insane. I still like how they'll chew you out for using slurs. :v
>>
>>4248762
https://www.youtube.com/watch?v=XKWrbpehhhc
>>
Am I able to play unreal with the hud at a reasonable size yet? I don't like playing games on half my screen resolution just so i can read the fucking hud.

At least System Shock 2 allowed me to modify my config to increase its hud size.
>>
>>4249659
>>4230598
did you miss my post? DGVoodoo2 lets you do this since it can force the resolution.
>>
>>4249663
Ooh, I should get that.
>>
>>4249659
Look through the past posts anon
>>
>/vr/ server is kill
What happened?
>>
>>4244861
It's so weird to see Unreal screenshots from 1995.
>>
>>4223321
https://youtu.be/dpEnx4g3M8E
>>
>>4252530
I'm disappointed that it wasn't longer.
>>
Did anyone back up squacky's unrealed tutorial? I stopped learning them at the movers section and was never able to do anything more.
>>
>>4251651
http://www.moddb.com/games/unreal/downloads/unreal-1995-tech-demo
Its still working on Windows 7.
>>
>Prisoner [8 4 9] is is escaping
>>
>>4254172
>no Unreal remake to capture the spooky atmosphere of the Vortex Rikers
>>
>>4228598

I remember a hard disk crash on beyond unreal with no back up, after that the site went to shit
>>
>>4255852
Took 7 years for Nalicity to become accessible again, never forget.
>>
>>4228598
I wish there was an archive of all the files and pictures they had.
>>
>>4256798
http://www.ut-files.com/

More in the pastebin.
>>
>>4235192
Does it pop up like it's about to load and then crash right away? I used to have the same problem with Empire Earth 2. There was a fix for it by making some sort of batch file and running that as an exe. It was something like

>taskkill /F /IM explorer.exe
>EE2.exe
>start explorer.exe
But this would obviously only work for Empire Earth and not your game.

Maybe looking for something like a .bat fix or something that'll fix your resolution can help your specific game.
>>
>>4256894
Does the website contain archived stuff from Planet Unreal?
>>
>>4256909
Managed to fix it before, was a problem with DEP settings.
>>
Are there any zombie mods for Unreal or UT?
>>
>>4228598
I thought everything on the fileplanet and gamespy network was supposed to be archived.
>>
>>4224061
he's got brain cancer
>>
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>>4259358
the man struggled with plebititus his whole life
then caught the cucks from a TSA cavity fisting
and then he got ass cancer
tb had a hard life
>>
>>4259349
SOme of it is locked away for some reason. I've tried grabbing stuff from the directories of the site but nothing worked out.
>>
>>
>>4226251
Damn, this makes me wish for a 20th anniversary remake... doubt it though. That being said, I would happily continue playing the original.
>>
>>4224221
No joke, I've probably killed over a million Nali in my life so far. I used to spend hours summoning/spawnmassing nalis just to kill them.


I was a really bored kid in middle/high school.
>>
>>4259271
There's dead city for unreal 1. Don't know where to find it though offhand.
>>
>>4261250
Damn, might make a mod that revolves around killing Nali to progress, or just for fun...
>>
>>4261253
Can that be added over to UT99?
>>
>>4262089
It might just work. It uses scripted pawns. If you use an olskool coop gametype, don't see why not.
>>
>>4262190
>>4262089
www dot hypercoop dot tk/indexd.htm

click maps tab on the left

Looks like Dead City 2/3 are the only ones you can download. Now that I read that the author requested removal, Dead city 1 was pretty bad from memory.
>>
>>4223430
they felt fair even on godlike
the voice lines were amazing as well
>>
>>4246658
AIMP plays umx files btw
>>
>>4262207
Thanks!
>>
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>>4238760
>>4239928
>Scottish name
He might not be black, but with a Scottish name he definitely isn't white
>>
>>4265387
or a black Scottish soldier
>>
>>4266009
Black scottish cyclops?
>>
>>
>you will never beat the seniors at the high school fair UT99 demo tourney
>you will never cause the UT99 tourney to make no money after the first hour because everybody ragequit
I literally only ever played against Skilled bots, it's pretty embarrassing for them in hindsight. I would've been trashed online if we had internet back then. Ahh, the good ol' days...
>>
Just got into making maps for UT99. Damn it's fun. Are there single player UT99 mods or is it just unreal?
>>
>>4267643
Operation Na Pali
Deja Vu
Xidia
Seven Bullets
>>
>>4267643
Excessive Unreal 2: Batshit Insane
>>
>>4267643
check out Unrealsp.org for some single player mods.
>>
>>4267132
>robot
>sweating
>>
>>4269130
iirc xan and his pals are cyborgs
>>
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>excited about hosting 2k4 server
>excited because my first server project and its gonna be UT
>pings too high
>I was on 56k upload all along

I made it and its a useless 1on1 where I never ping below 100ms. How disappointing.
How do people host low ping servers? I heard a local high school keeps people's servers and has fast net but I'm not brave enough to go ask if they can keep mine. And they're probably gonna want paid or do weird stuff.
>>
>>4269442
they host it on dedicated server

nobody hosts the games on their PC unless for the lan party
>>
>>4269460
it is dedicated server
>>
>>4269460
>>4269470
But you can run dedicted servers on your home PC
If you have a netbook you can even leave it on 24/7
>>
>>4245305
Nah, UT99 bots have better and more natural movement. UT2004 bots obviously follow rigid paths and they often do shit that doesn't make sense like stopping out in the open and staying completely still to shoot. I've been able to get really good behavior from UT99 bots by playing on Masterful and setting their accuracy to 0-0.5 and other behaviors such as strafing and awareness to 0-1.0. UT2004 bots on the other hand always feel too aimbot-like and always have shit movement. UT2004 bots are better at map control (prioritizing the important powerups and getting them on time) but they're very robotic in shooting and movement.
>>
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>>4267132
>>
>>4269729
Yea they are aimbot like.
I remember being on top of that ramp/tower thing and getting shot from their spawn.
>>
>>4269442
Are you running mods to help with lag compensation?
>>
Looks like Skincity is back-up, but the files are still down. So you can at least check out how the skins look like before you install them.
>>
Are Epic actually retarded? They had a strong cult following for UT which they just threw in the trash. Sure, Gears of brownandbloom and UE3 licences were essentially money printers, but if they had just followed the tried and true formula from previous UTs while adding new stuff instead of the mess that was UT3 and now this joke of a pre-alpha they'd still be able to keep one of their bases, no reason to just waste it. People say that arena FPS are dead today because people want to play different types of games, but they forget that Epic and id Software went full retard and basically killed their fanbases, who then simply had nowhere to go and just declined in numbers during the late 2000s and early 2010s.
>>
Why is everything in Unreal so fucking dark?
It's impossible to see any of the switches without using your flares but since they are very limited you get forced to savescum.
>>
>>4271631
Are you sure you calibrated your screen correctly?
>>
>>4271631
summon searchlight
>>
>>4271631
>savescumming for flares
whats wrong with you
>>
>>4271631
>>4271753
What is savescumming?
>>
>>4271810
What is google?
>>
>>4271810
How do you not know what savescumming is?
>>
>>4271631
Turn on onexblending in your ini file for your renderer if on 227. It's unnaturally dark with multiple blending passes.
>>
>>4267132
Is there more?
>>
>>4271912
i think you have it opposite.
>>
>>4271920
>>
>>4271975
Probably, I was just going from pure memory as I don't have an unreal install in front of me right this second.

Another possibility is brightness (f11 key) got set low but as far as I know some renderers ignore this.
>>
>>4269856
No Im not running any mods and I dont know of any for lag compensation.
>>
>>4272016
You'll want to increase brightness with the F11 key if you have an IPS monitor - Dark areas will be hard to see otherwise. OneXBlending should be false to emulate single texturing, which Unreal was designed for.
>>
>>4269325
They are all robots, nothing organic about them.
>>
Am I making a mistake by playing Unreal on its highest original difficulty for the first playthrough? Every enemy being a boring bullet sponge is really hampering my enjoyment, but I'm not sure if that's just how the game is or if it's a result of the difficulty setting.
>>
>>4274246
>Every enemy being a boring bullet sponge
This is true on all difficulties.
People liked Unreal because of the graphics, atmosphere and multiplayer. Not because of the singleplayer gameplay.
>>
>>4274246
Unreal difficulty (renamed to Very Hard in 227) can be pretty challenging - enemies can withstand a lot before they die. For a first mlaythrough I'd play on either medium or hard, depending on how much experience you have with shooters. The enemies get more interesting to fight later on, as they'll actively dodge attacks and seek backup or feign death when injured.

In the 227 patch, "Unreal" and "Godlike" are intended for co-op gameplay - I advise strongly against playing these singleplayer.
>>
>>4274278

Unreal 1's gameplay is awesome.
>>
I think the Skaarj being able to dodge your shots is what impressed me the most out of the game.
>>
>>4275821
That impressed me and they also rushed me whenever I had the eightball launcher equipped. Enemies would also retreat to where others were stationed when injured.
>>
>>4274246
The only bullet sponges in the game that I remember are the Mercenaries with their fucking shield belts.
>>
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>>4274278
The single player is amazing. I have a lot more fun with fewer, tougher enemies than with being thrown hordes of 2-hittable shitties.
>>
>>4277457
do not lewd the robot
>>
Is there any strategy with the Stinger? The weapons feels like it gets out performed by the other weapons.
>>
>>4278853
It's pretty much the worst weapon in the game. Just use it to dispose of trash and save up ammo for your other weapons.
>>
>>4278853
Primary against weaker enemies, secondary is decent against skaarj
>>
>Minigun and Automag both use the same ammo
Why do games do this
>>
>>
>>4280831
Even in real-life most firearms use the same cartridges.
>>
>>4280831

I don't care because there's so much ammo for both guns lying around by the time you get the Minigun in Sunspire you can go crazy with the Minigun and still have plenty leftover for the Automag to pick off Gasbags.
>>
>>4281465
I remember there weren't many rounds for the Minigun/Automag later in the game so I had to resort to using weapons like the Flak Cannon to take enemies down, plus the Minigun ate ammo like crazy.
>>
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https://www.youtube.com/watch?v=KCLe8rM3BcM
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>>4283336
I hope this guy keeps making more
>>
>>4281315
https://tcrf.net/Unreal_Tournament
>The package "faces.utx" contains an unused mugshot of Xan that calls him "Bane" instead of Xan.
>>
>>4284229
Why does he wear the suit?
>>
>>4284595

Requesting image of Xan as Bane, Brock as CIA, Iron Guard as CIA's guys, and The Corrupt as Bane's Hired Guns.
>>
>>4280831
>all guns use the same ammo
reeeeeeeeeeeeeeeee fucking Invisible War, still hate that game.
>>
https://www.youtube.com/watch?v=TCfqoUIug64
>>
>>4281354
True, but for the sake of the gameplay it shouldn't be a factor.
>>
>>4284229
It feels like there's a ton of stuff they still haven't found, like some of the concept art that's hidden around the internet.
>>
>>
>>4286940
best girl
>>
>>4286970
a shame there are no lewds of her
>>
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>No sexy robots to oil up
>>
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>Fortnite now popular because of battle royale mode
>Team working on UT4 shifts into helping out Fortnite
>>
>>4288935
why didn't they just make a small team to continue working on ut4?
>>
>>4288935
It took them 5 months to respond to the community.
>>
>>4286970

The black version of her is better
>>
http://steamcommunity.com/groups/specksunreal

Group got a nice update. Minor fixes added to help with issues you might have after a fresh install, download links to patches are all up-to-date, links to custom content are more clearly organized, and the group's discord was re-done.

On top of that our redirect is working fine again, so no more slow connections for a while, and in case it ever goes down, we've got a few work around options now. Come check it out!

http://steamcommunity.com/groups/specksunreal

http://discord.gg/y4acqd4
>>
>>
>>4271053
What's stupid is that they have UT4 on hold in favor of developing Fortnite now that it's gotten popular because of battle royale mode.
>>
Minigun is the best girl
>>
>>4294010
no, Rocket Launcher because of the 6 rockets
>>
It'd be cool to see a novel for Unreal Tournament. THey were able to make two novels, maybe they can do it again.
>>
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>>4295846
>Novel centered around some of the Necris assassins before they competed in the Tournament
>Cryss just being a slutty assassin
>>
>>4296162

>Implying she was slutty and didn't just like dressing like that for her husband
>>
When are servers normally populated it?
>>
>>4297898
Somewhere in the afternoon
>>
>>4295846
Some autist in the Beyondunreal forums wrote a huge fanfic about the Necris involving Loque doing his 100% accuracy shenanigans.
>>
>>4299329
Holy shit, link?
>>
>>4295846
There are fanfics, but most of them have nothing to do with the competitors
>>
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>>4299329
Got a link for this fanfic? You got me interested now
>>
>>4299557
>>4301070
https://forums.beyondunreal.com/threads/the-necris-story.72765/

Goddamn I read this so damn long ago, was around 2003-4 I think.
>>
>>4301773
I don't know why I was expecting something serious, but this turned out better.
>>
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>Increase game speed to 150%
>Chainsaws only
>>
>>
>>4267484
>ywn get to play old servers that used to be populated with people

I wish I could go back and play with some of the guys again
>>
>>4291073
do you play with custom maps?
>>
>>4293414
With 7 million players in BR now, it looks like Epic now knows what's more popular.
>>
I played through Unreal 1 for the first time a few months ago. After about halfway through I found it a bit dull.
>>
>You'll never raise a family with Cryss
>>
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>>4308141
>>
https://www.youtube.com/watch?v=wua1VB2e0aQ
>>
>>4307060
What makes it dull for you?
>>
>>4284605
bumping for a drawfag to do this
>>
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>>4269130

that's not sweating...
>>
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What are some maps from well-known authors that are literally impossible to find now? Pic related.
>>
>>4313393
There are some maps from the ut beta that never showed up in the final cut.
>>
>>4312374
then what is she doing
>>
>>4313393
Is there way to grab that map through a snapshot or redirect?
>>
Unreal has got to be my all time favorite FPS environment and one of my favorite FPS ever.

Are there any other games that capture the same magic as Nepali? The closest I can think of is Metroid Prime 1.
>>
I found a mutator for UT2004 that tweaks the AI and no longer makes them always prioritize players over bots. With this mutator and the Smarter Bots mutator, bot matches in UT2004 become a lot more enjoyable and pretty close to being as fun as in UT99.

https://forums.beyondunreal.com/threads/bot-behavior-mutator-needed.197704/#post-2548981

I uploaded a mirror here
http://www.mediafire.com/file/090rqui660drcde/ymModBotsUT2k4_meowcat_25Mar2011.zip
>>
>>4315502
Only custom maps and campaigns for Unreal itself.
>>
>>4315479
This is the webpage where I think the map was originally posted
http://web.archive.org/web/20010606142817/http://www.planetunreal.com/faceless/

This is the unarchived download link for the map found in that page
http://www.planetunreal.com/faceless/dm-hypersg1-te.zip

And that's the furthest I've accomplished in looking for it. I tried to look for it in the gamers.org PlanetUnreal archive but couldn't find it there.
>>
>>4315502
You can always try out the single player mods, Operation Na Pali and Deja Vu both take place on Na Pali.
>>
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>>4295846
Give the Skaarj a chance at a novel. I would like to read about their exploits.
>>
Which song out of the games is the comfiest to listen to during the fall?

https://www.youtube.com/watch?v=es9f56Y1hjk
>>
>>4316229
Have you tried the ut99.org forums? They have threads where they find old forums and websites that are still hosting files.
>>
>>4319383
https://youtu.be/v8O986-i-5k
>>
>>4319383
https://www.youtube.com/watch?v=McyZcb_ptpU
>>
>>4319383
https://www.youtube.com/watch?v=eEcPakW42JU
>>
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I feel like the Unreal games have the potential of making a lot of cool content if Epic made source code free to allow the modders to dick around with the game more. Or at least make a new patch that fixed some stuff and added widescreen support.
>>
>>4322279
both quake and hl are still popular because of the modding scene for them, unreal should've gotten the same treatment
>>
>>4319383

Skyward Fire fucks with me. It's too trippy for me to enjoy it.
>>
>>4322279
But they work with widescreen just fine, you just have to set the resolution and fov with the console or .ini. It is kind of ridiculous that some bugs stayed forever though, like the uncentered crosshair in UT or crounching making it impossible to get headshots.
>>
>>4322279

There's already been a ton of cool stuff made for the Unreal games. You just have to look just a tiny bit.

Unrealscript is surprisingly flexible for something that came out in 1998.
>>
>>4324256
The problem is that it makes you crosshair fuck huge which throws off your aim. I would rather have proper widescreen support than just simple .ini editing
>>
We really should make a list of /vr/-recommended maps and mods for Unreal, UT99, and UT2k4 one day. That'd be nice for those just starting out.
>>
>>4325132
Should be fairly easy to make. I remember someone made a tutorial pic for UT2k4.
>>
>>4325132
UT2004
Maps:CBP1-2, UCMP1-4
Mods:Ballistic weapons
Anything else?
>>
>>4325132
Unreal Tournament 99
Mods: Operation: Na Pali, Xidia Gold, 7Bullets, & Deja Vu: Redux. There are other SP mods that I can't remember
>>
Pretty enjoyable review on UT99
https://www.youtube.com/watch?v=BZq4BqxCh4s
>>
>>4326454
Invasion RPG if you want to spice up the Invasion mutator.
>>
>>4326454
Unreal4Ever and Chaos are both pretty good for weapons
>>
>>4325132
Epic town for unreal tournament 99 is fucking perfect for huge DM matches
>>
>>4322279
Epic can just make something like Quake live and re-release the game with additional features like mic support, better compatibility, etc.
>>
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>>4330357
Batai'dva?
>>
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>>4324271
Not as much as Quake. The series is like the Linux of games; there are a ton of different versions of quake and q3
>>
Unreal is so hilariously shit
>>
>>4330357
>My Nali Girlfriend Can't Be This Popular!
>>
>>4331116

But muh kill count.
>>
>>4332101
I wish ONS has more players, bots just fucking do nothing but camp while I take the nodes and win within a minute.
>>
>>4319383
Step aside
https://www.youtube.com/watch?v=nnGFKvvWtxs
>>
>>4334515

>Not playing ONS as TDM with vehicles like online players do.




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