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which series is better? also what's the best installment of wipeout to play?
>>
F-Zero is far better. Play Wipeout for a while and you'll know.
>>
Wipeout, very deep and engaging physics. All the PS1 games are awesome.
>>
F-Zero if you prefer wilder, more aggro, faster gameplay.
Wipeout if you prefer more of a regular racing game that still feels pretty fast, and feels more like the machines are actually hovering (F-Zero feels more like a magnetic field is between the machines and the soil, which IMO is why it feels swifter)
>>
>>4586318
desu Wipeout always felt faster to me simply because of how tight the tracks are, there is no time to relax what so ever
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>>4586374
>more aggressive grame is babby shit
Explain.
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>>4586297
Fzero
>>
>>4586376
Only babby are aggressive
>>
SNES F-Zero is better than any Wipeout.

But most Wipeout games are better than every other F-Zero.
>>
Wipeout
>>
>>4586397
But F-Zero X is the best F-Zero.
>>
Wipeout/F-Zero crossover game when?
>>
>>4586297
the best f-zero isnt retro, so I cant post it :/ wipeout is trash. It's not just bad compared to fzero its bad by itself. extreme g is much better. Wipeout is too much style over substane..
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>>4586452
This is extreme-g
https://www.youtube.com/watch?v=hLBk1L-l2hk
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>>4586452
>Extreme G anything other than steaming dog-eggs

Opinion fucking landfilled
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>>4586454
Gotta love that silky smooth 3fps
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>>4586454
this video is less laggy, sorry about that:
https://youtu.be/HMan5o1uKaI
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>>4586397
most retarded opinion ITT
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>>4586457
no sorry, you misunderstood. F-zero is without the doubt the best racer. But I think wipeout is trash and xtreme-g is much better than wipeout
>>
F-Zero if you like going fast, Wipeout if you enjoy combat in exchange for speed.
>>4586452
>extreme g is much better
Fuck no it isn't.
>>
>>4586475
Wipeout shines when doing time trials just like all singleplayer racing games
>>
>>4586472
I know what you think. I knew from the beginning.

The only thing which confuses me is how someone with a single digit IQ found their way here to /vr/. Did your legal guardian click the wrong link or something?
>>
>>4586452
>the best f-zero isnt retro
GX is only better with regards to some stage designs and visuals; X completely shits on it otherwise (e.g. controls, atmosphere, music, more features like X Cup, Death Cup, and so on...).
>>
>>4586582
Death Cup is so fucking good.
>>
>>4586297
I prefer Wipeout. I enjoyed the shit outta Wipeout HD.
>>
>>4586582
I'd say GX has better controls overall just because of quick turning and stalling instead of having to do sharp turns with side attacks, but there's a huge variance between the different vehicles, whereas X all the ships mostly control the same with varying grips. Try the Sonic Phantom if you want X-style controls in GX, but even with that you won't get the side attack turns.
>>
>>4586297
I like both series very much, but I'm not sure it's a fair comparison.
Because in Wipeout, you can use weapons to get ahead in the race, while in Fzero, it's all about speed and skill.
Not that Wipeout doesn't require speed and skill either, but havings weapons is a huge difference to me.
>>
f-zero gx has a machine with a booster that has a gunshot sound.
Does wipeout have that?
>>
>>4586610
jesus christ vr doesn't know anything ever, wipeout is all about time attack, no one gives 2 fucks about races which is easy as fuck to win always. When you start playing for phantom times you'll see the ridiculously high level of skill wipeout takes especially xl and 3, the fucking lines and execution are far beyond that gay goofy nintendo shite for talentless shit that ned to drag along the walls. Why are you such a fucking clueless cunt like everyone else who posts here?

>>4586297
>which series is better? also what's the best installment of wipeout to play?
wipeout by far, best style and music and crazy high skill ceiling that doesn't let you be a wall dragging shite like that goober nerdling cunt shit f-zero. Xl and 3 ntsc-u are the best games in the series, 64 is also strong and very underated for the same reasons that cunt nintendo babies hated how much it demanded you learn it properly and you can't hit walls.
>>
>>4586661
take your medicine, jesus
>>
>>4586582
the gc one has better steering, steering via attacks is retarded

64 is cool because drifting is viable, leading to different driving styles

gc has more vehicle variance but there is really only one style and attacking is less important to beat master. gc has better track variance too

for me its 50/50. I'm not buying another nintendo console until they make another
>>
>>4586661
>goober nerdling cunt shit
LOL, what the fuck man, why are you so agitated?
>>
>>4586668
great rebuttal pussyole, unlike you i actually play at a good level whilst you know jack shit.

>>4586676
because I'm sick of vrs utter ignorance on every game ever because they don't play anything to a competent level, shit worthless ppl need to be told how shit they are at every opportunity.
>>
>>4586687
>the walls don't even punish
Right, the F-Zero machines are resistant, they're made to kill, not to be destroyed. Only get trashed if you suck at it.
>hardly any fucking turning
There's turning, sliding and 360 spin of death.

Anyway, it's stupid to argue with fanboys of either side. Both games are only similar superficially.
This anon already told it how it is: >>4586318
>>
>>4586692
>Right, the F-Zero machines are resistant, they're made to kill, not to be destroyed.
yeah like i said dumbed down pleb shite for donuts who can't muster the pure racing concept of execution the best lines for the best times, in either game no one worth a piss plays anything but time trial anyway until you do this you won't understand shit.
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>>4586691
>shit worthless ppl need to be told how shit they are at every opportunity.
Uh, okay anon. Keep up the good work, I guess.
>>
>>4586697
Why are you so angry? Games are different mechanically anyway. The only similarities are the "futuristic racing" aesthetics.
>>
wipeout physics = lol I'm driving a hovercraft
F-Zero physics = Holy shit it's a fucking rocket!!!

Fucking Diddy Kong Racing did better hovercraft physics
>>
Wipeout effectively has delayed turning because of the float. The execution is basically inputting for the very next part of the track rather than the part that you're on, in spite of its relatively slow speed. Bit of an autistic memorization game desu
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>>4586714
>Why are you so angry?
Cee's always like that.
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>>4586717
>Fucking Diddy Kong Racing did better hovercraft physics
actually true, the effective response time is significantly quicker but I'd still rather just use the karts for proper turning.
>>
>>4586691
It seems that you need a stronger medication
>pussyole
jej
>>
Cee, I want you to please answer this honestly. You have an extremely high opinion of yourself and occasionally announce your posts with "cee here". Why don't you use a tripcode?
>>
>>4586297
WipEout by leaps and bounds. For one you actually have to employ the basics concepts of racing such as out-in-out, lane keeping around opponents etc. and hitting the walls is usually punished. The best classic installment for beginners is Wip3out (SE if you can get it) and the best modern installment by far is the Omega collection. Combines HD, Fury and 2048. HD and Fury themselves both containing the best tracks from Pure and Pulse.

F-Zero is also good, but it's a VERY different game that rewards different things. Don't even put them in the same ring, they're not comparable.

>>4586613
Turbo "weapons" in WipEout have a chunky kick to them in Pulse onwards. In the original WipEout HD/Fury, stopping your ship and starting the thruster again will cause a thump.

>>4586717
Try something faster than Vector or Venom.

>>4586610
Weapons can be toggled off in custom races in certain installments.

>>4586714
This, as I said

There's always the music too. F-Zero has memorable tracks just as WipEout has good picks from the era it was released from. WipEout tends to have picks from whatever British nightclubs were playing at the time, since the first game was conceptualised in one (They were playing that beach boys song, hence the name). I think the PS1 games even play their music in a CD player too, but I could be wrong.
>>
Wipeout is trash
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>>4586471
you're wrong, and you don't properly appreciate how much of a masterpiece f-zero was.
>>
The real question is why did nintendo give sega the ok to add four teenagers to the cast in GX/AX
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https://www.youtube.com/watch?v=d2EmIXPJIWY
actually bought fzero x the other day, still havent played it yet though
>>
>>4587091
https://www.youtube.com/watch?v=y3wR5ULN6h0 wrong video
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>>4586964
hitting things is punished in f0, you just aren't good enough at it (not a dig at you) to play at a level that it matters

to beat master you need to not only drive perfectly, but also snipe the top 3 people in the points lead via a side attack (they'll beat you even if you drive perfectly on enough tracks that you need to dot this.) you might have to hunt to get that side attack for 4 tracks by lining up a perfect vector on a turn or straight to hit them. you might only get once chance

I like f0 because the emphasis is reaction time and adaptability. you'll need to change the vector of your turn/drift/line if someone is blocking you, if you need to alter it to snipe a person, if you fucked up your grip on the fun physics on the halfpipe/tunnel/cylinder

also air control

you still need lines, but you cant just put the track to memory, you need to adapt. there are also basically 2 styles you need to master, speed/grip and drifting/no grip
>>
Why is this manbaby so angry.


Shitposter aside, both are too different to compare. I prefer aesthetics and feel of F-Zero, but WipEout is more actually hovercraft-y and better balanced.
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>>4586582
This, I love the comic book aesthetic and heavy metal soundtrack, wish GX kept it. Also sliding >>>>>>>> snaking.
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>>4587440
yeah snaking is gay. I really liked the fact that there had been 2 completely different but viable styles that need completely different inputs like a fighting game

the gc one has pretty good aesthetics though. a futuristic chinese space pirate/bounty hunter acky races vibe
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>>4586726
This is a stupid complaint. Setting yourself up for turns is a key aspect of any proper racing game because of a little something called physics, it's what makes the games fun memorization or not.
>>
This guy screaming that F-Zero X is baby because of the wall stuff at the start (as if that was easy or trivial) seems to be judging the game by looking at some YouTube videos for a bit and that's it. Walls punish you except in that limited circumstance and even then only doing an specific thing, in an specific sliding setting (max accel). Mastering sliding is absurdly hard in that game, and it's not an exploit, it's in the manual. When you get to exploit-y flying tricks the game becomes insane.
Beating the staff ghosts with jumper settings (near max speed) and not abusing anything requires you to be really, really good at the game.
Anyway, does Wipeout run at 60FPS?

>>4586452
One of the very few games I miss being able to discuss here, but not worth the spam of 6th gen garbage.

>>4586964
>F-Zero is also good, but it's a VERY different game that rewards different things. Don't even put them in the same ring, they're not comparable.
This. I hate when these get compared only because of the futuristic aesthetic.
>>
>>4587590
>Anyway, does Wipeout run at 60FPS?
The PS1 games sadly don't, 64 does I believe but I'm not too sure. If you want to play 60+ fps classic Wipeout, play BallisticNG.
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>>4587615
>64 does I believe but I'm not too sure.
Nope, not with those textures; it's 30 max.
>>
>>4586964
wipeout is not a beach boys song my dude
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>>4587590
>>4587615
Only Wipeout Fusion, Wipeout Pure, Wipeout Pulse, Wipeout HD/Fury, and Wipeout Omega Collection run at 60 fps.
>>
>>4587730

fucking magnets, how do they work?
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>>4586297
Wipeout, all the PSX installments support linking up two consoles so you don't have to make do with split screen.
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>>4587615
I'm pretty sure the PAL version of Wipeout 3 runs at 50fps though.
>>
>>4587615
Then how the fuck people even dare to say Wipeout > F-Zero? At least on /vr/. Not 60fps in a futuristic racer, are you kidding me?
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>>4588019
It's much more necessary in F-Zero due to the speed. Slower games don't exactly suffer too much from lower FPS, though obviously higher FPS would be preferable.
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>>4588013
It likely runs at 25fps with how the framerates on old games work then.
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>>4588019
>At least on /vr/
Why would /vr/ be any different when 5th gen is well liked despite being an abomination in terms of performance. Anyway there's more to games than just framerate, the racing mechanics and tracks are so good that the games are GOAT despite the performance
>>
I'm saying F-Zero on this one if only to piss off the kid with aspergers in this thread.

Also, having shooting "weapons" is literally Mario Cart-tier garbage.
>>
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>All this fighting over two series I both love greatly and equally.
I truly don't get it.
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>>4588179
>Also, having shooting "weapons" is literally Mario Cart-tier garbage.
FOR THE LAST TIME YOU STUPID FERAL CUNT, EVERYONE WHO PLAYS THE GAME COMPETITIVELY ONLY PLAYS PHANTOM TIME TRIAL WHERE THERE IS NO FUCKING WEAPONS OR OTHER SHIPS JUST YOU AND THE BEST LINES YOU CAN MANAGE, FUCK OFF.
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>>4588179
Turn off the weapons then. What's the problem? Ironically F-Zero is closer to Mario Kart in mechanics, physics and track layouts.
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>>4588179
>not wanting to fry that one cunt who keeps staying in front of you with a plasma bolt
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>>4588195
Delicious.

I'll try again: F-Zero has better character design.
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>>4588223
>F-Zero has better character design.
if you're 12 and need corny goofy stupid characters.
>>
>>4588179
Don't dismiss Mario Kart. The first game is great and it and F-Zero have a core thing in common. Most racing games are about learning the optimal route and trying to execute it as well as possible each lap. Nothing wrong with that, but something that adds to F-Zero and Mario Kart's replayability is boost power and coins. In F-Zero tracks you often have to choose between a boost plate and an energy field, in Mario Kart you need to get coins to reach your true top speed. This makes it so you can't do the optimal route every lap and every lap is a little bit different. They finally brought the coins back in Mario Kart 8 but the items are so over the top in that one it kind of overshadows it unfortunately. But Super Mario Kart is a great game.
>>
>>4588230
>not being able to appreciate corny designs

Though, AX had some unironically bad designs
>>
>>4588239
Yeah, I guess say what you want about later mario kart titles, but SNES Mario Kart is legitimately more difficult than SNES F-Zero
>>
>>4588029
I'm saying that because we're only including the 5th gen and earlier games and maybe that frame rate fact changes later.
>>4588205
Hey, it's Mario Kart!
https://www.youtube.com/watch?v=9vm2QDpVY5g
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>>4588182
It also makes so little sense. Apart from the vehicles hovering they're as different as racing games can be.
>>
Why don't people like Wipeout Fusion?
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>>4588223
>F-Zero has better character design
Wipeout has character design?
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>>4588426
Maybe he thinks the crafts are characters.
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>>4588443
Well that'd be just silly. Wipeout vehicles look far better.
>>
>>4586691
I guess the UK having free healthcare was a lie after all.
>>
Whats the best way to play the Wipeout games on PC? I know theres PC versions and PS1 versions, i tried the first one on a PS1 emulator but it ran way too fast and i couldn't find a way to resolve that
>>
>>4588205
Psygnosis themselves said they were more inspired by Mario Kart.
>>
>>4586661
>Wipeout has the Cee stamp of approval
>>
Cee, have you gotten into F-Zero X's time attack seriously? It's quite fun, sad to see you fanboying so hard.
>>
Wipeout has the DEEPEST lore.
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>>4588497
Wipeout dosen't need a story mode to have a good backstory unlike F-Zero.
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>>4588502
Actually 99% of F-Zero's story is backstory found in the character/vehicle descriptions. The story mode is barely anything story wise. Seriously just read through the character bios in F-Zero GX, it's actually a pretty engrossing few minutes
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>>4588502
Why do you think I was defending F-Zero? I just hate the stupid focus on muh plot. Even arcade style futuristic racers have storyfag posts, holy shit.
>>
Childhood is idolizing Captain Falcon. Adulthood is realizing E-Unity makes more sense. ;^)
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>>4588486
It doesn't matter what they said when the reality is that besides weapon pick ups and boost pads they are vastly different in every conceivable way
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>>4588526
Why does it matter when it's not a focus of the game? It's like hating on a good OST because technically the game doesn't need music to function. I don't understand why you would hate on the inclusion of a story. Hating on a game focusing on story elements at the expense of gameplay is one thing, but this isn't the case at all for F-Zero or Wipeout
>>
>>4586454
I love XG, admittedly for all the wrong reasons. Gameplay could really used much more, better tracks, corners, drifting and combat. I just really like my racers to have ground contact, and then there's the spectacle of breaking the sound barrier.
I mean, come on, you LITERALLY ride a crotch rocket, how can I resist?
>>
Wipeout is a futer racer that you can show your normie friends and they won't bat a eye at you liking it. Paraphrasing Patrick Bateman - Wipeout has a clear, crisp design, with a sheen of consummate professionalism that really gives the game a big boost.
>>
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This one for me at least
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>>4586964
>The best classic installment for beginners is Wip3out (SE if you can get it)
Nah, get the NTSC-J version. SE has weird floaty controls, while the regular wipeout 3 is tight. You can still do the p-mar project skip with the regular non-floaty controls (even on venom with feisar) if you boost enough.
Also the japanese NTSC version has all the prototype tracks. Gotta love that LS105/GP02.
>>
>>4588584
Fuck those guys.

>>4588815
Nice taste.

thread theme: https://www.youtube.com/watch?v=V974MkN7v94
>>
>>4588013
25 fps you fucking blind, unless you meant to say 50hz
>>
>>4588362
cause it's slow, the controls and camera are weird, the tracks have so many divergent paths that it's unflattering.
>>
>>4589041
Pretty much the only things wrong with Fusion was the track design really was bottom of the barrel, and the camera seemed a bit too low at times. The music is give or take and some classic teams were swapped out, however it's explained why in the manual. It sets up a great excuse for Pure a few years later to return to a more classic-rooted formula.
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>>4588223
pic related
it's wipeout "character design"
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>>4589342
The original Wipeout had pretty cool characters, they had short bios in the manual and they had a win/lose reaction at the end of each race. Each team also had 2 pilots you could select, each with their own paint scheme and logo. Shame they dropped the pilots as playable characters in favor of just the teams in the later games.
>>
>>4586297
If it wasn't for GX, nobody would give a shit about F-Zero. The games are serviceable, but nothing amazing. Wipeout is consistently great, and maybe never tops GX, but it's a better series
>>
>>4586297
wipeout 2097 and 3 are king, 1 can be ignored unless you've got nothing better to do
I've never enjoyed fzero myself but I can see why people do, it's a great series but I never liked it's focus on ultrawide tracks and large amounts of A.I. Makes TT, which is the bread and butter of any ag racer, really boring for me.
>>
>>4589475
Wrong, the series is great, X in particular, too.
>>
>>4589475
>preferring GX to X
how_to_spot_a_pleb.jpg
>>
>>4589481
also if people in this thread complain that wipeout control "clunky" I like to think that they would have an aneurysm if they ever played this.
"so fast omg" isn't an AG-racing thing, it stems purely from diehard fzero fanboys who regard it as the only racer. Nothing wrong with that, but it's an exception to the rule. For me, AG-Racers are about learning to control something very different and challenging compared to the real world (ie. cars) and learning the tracks that are designed for you to control them in. Each game poses it's own challenges and steep learning curves, and the skill carryover is far lesser than standard arcade or sim racers, which is why this little subgenre has always had the biggest draw for me. I feel like people who want everything to control like fzero, or people that want every new ag racer to be fzero, or the people who think the same thing but with wipeout, are kind of missing the point.
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of course i forget the webm because im a dumb nib
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>>4589492

Controls should never be a thing that needs mastering in a racer.

The cources is what needs mastering

https://www.youtube.com/watch?v=p43sYnTJMDw
>>
>>4589520
dude that game sucks!
>>
>>4589520
>Controls should never be a thing that needs mastering in a racer.
Why? Why should every game be a 1:1 perfect player input? Because fzero is like that? First of all it isn't, second you are the type of people that nobody likes within the fzero fanbase.
>>
>>4589524
>Why?

because devs can make whatever sloppy tracks they like, like in most of wipeout series, where most of the difficulty comes from wrestling with floaty controls
>>
>>4589536
If your movement is limited and requires a learning experience to get the hang of, then you are actually completely backwards, because this means the developers of the tracks have to understand what the physics and movement are and aren't capable of, and need to make sure every corner is possible with every ship at every speedclass given these parameters. On a near 1:1 player input, your options are extremely increased as you are not limited by the physics of the craft. Please stop talking about a genre you clearly haven't got much experience in, it's 2AM and I'd like to go to bed.
>>
>>4589472
Wipeout Fusion had the 2-racer-per-team system.
>>
>>4589520
>Controls should never be a thing that needs mastering in a racer.
You are retarded. They have always been the #1 most important thing to master in racing, both in real life and video games. If you dislike that idea then you dislike racing games as a whole, outside of ones where the vehicles handle like plastic toys like kart racers and F Zero.
>>
>>4589520
lol you may have had a point if you posted F-Zero but F-Zero GX's controls have many idiocyncracies that need mastering, especially if you intend to learn more than one vehicle. You obviously don't even understand what's going on in that speedrun
>>
>>4589613
a line in f0 is often half the track

simple, huh?
>>
>>4589659
Are you talking about snaking or some other gay shit? Dropped those games after a few hours and it has nothing to do with my post either way
>>
>>4589036
I meant to say 25fps, of course it runs at 50hz if it's in PAL. Unless it's PAL60, but there aren't any Playstation games that do that. Also, PAL60 is pretty pointless since you lose the extra resolution, it's just NTSC with PAL-color, which serves no purpose since you can just run the games through proper RGB instead.
>>
>>4589667
no. once you boost a couple times in 64 you can make it half around many of the tracks (no flying glitches used) in a single arc, turning as little as possible to maintain momentum

it is much harder than taking a series of conventional turns
>>
>>4589757
I'll give it a try, though honestly that just sounds like how cornering works in every non Kart racing game including Wipeout
>>
>>4589520
>Controls should never be a thing that needs mastering in a racer.
LMFAO the absolute state of vr and proof of the real reason f-zero fans love that gay shit, it's fucking easy cunt shit for mentally retarded loser kids. Every fucking vehicle that ever existed required mastering you fucking meat brained idiot cunt, wtf is rewarding about a game that is pleb bullshit waggle for speed and slide along walls? fuck off you worthless cunt.
>>
>>4589757
>it is much harder than taking a series of conventional turns
play as icarus on phantom in 3 and show me your flawless runs? then you can talk.
>>
>>4589613
>They have always been the #1 most important thing to master in racing, both in real life and video games.
This x10, the absolute state of vr is fucking depressing, every fucking thread no matter the genre is just wall to wall fucking ignorance and stupidity.
>>
>>4589483
Yeah for beginners who hate having to learn as we have established, you're like a sperg kid at xmas dribbling baked beans on his stub cock and tits wooing at the lights, WOOOO LUK AT DA SPEED MOM WHOOSH WOOO, fucking mong and i suppose you love the childish as fuck stupid characters aswell? cpt falcon! woo!

>>4589472
>The original Wipeout
best ost of all time, thats the take from wipeout 1 desu.
>>
>>4589917
Really? I think it's a really mediocre OST. It's like the bottom of the barrel of 90s british electronic music.
>>
>>4589520
Nah, both are important
>>4589917
Are you implying X is easy? Sliding is easy? You seem really ignorant. Also, no one plays Blue Falcon in X, the best machines are Blood/Hell Hawk and Twin Noritta, followed by some others with smaller niches, but never Falcon: his machine is very mediocre. (He's only played in GX's story mode since it's the only machine available; in the original, the best machine is Fire Stingray. I'm not too much into time attack in the GBA ones, I'm more casual with those)
Have you beaten the staff ghosts in X? If you have and then claim it's a baby game compared to the others, then I may concede it to you. Otherwise, you're just shitposting.
>>
>>4589475
you say that but snes f-zero was the best selling f-zero game
>>
>>4590065
>muh sales
Why are you even here then, FIFA 18 shits on all this board then.
>>
>>4589904
>I refer running against a clock instead of 29 opponents. So exciting!
>>
>>4590084
sales imply caring
>>
>>4590206
FIFA 18 = GOAT, then
Fuck off with that fallacy.
>>
>>4590209
You're retarded.
I'm not saying SNES is the best F-Zero game because it sold more. I'm saying people are more likely to care about F-Zero series because they played the SNES game as it sold more.
Don't reply to me or my posts every again, mouthbreather.
>>
>>4590216
Sales, particularly in old games, aren't everything. By your standards, EarthBound is still a niche game in the west.
>>
>>4589904
>the absolute state of x
Alex Jones-viewers pls go.
>>
>>4586297
Wipeout. Both games were occasionally too fast and unresponsive, but at least Wipeout has style and the combat isn't shitty little boost-bumps
>>
>>4590116
More evidence of the piss low level of you shits, beating the computer opponents poses NO challenge AT ALL, whilst i have times you'd take months to even get close to and then some. Keep digging that hole vr it's fuckign hilarious how utterly shit you bunch of know nothing collector douchebags are.
>>
>>4589925
then your ears are shit and you're a cunt.

>>4589937
>You seem really ignorant.
that's rich, let's see your competitive wipeout xl/3 phantom times?

Also learn to fucking read i said nothing about who the best chars are or who plays who, we was talking about how goofy the fuckign design is.
>>
>>4590423
Chill, Cee. Dou you really find F-Zero X's time attack to be that baby after having tried it?
I am not shitting on Wipeout.
>>
>>4590423
cold storage is like diet orbital or something. bland as fuck
>>
>>4586297
I always preferred F-Zero's more out-there level design.
And I like to have a character behind the machine, too. Makes it have more personality.

Zone mode in later not-retro Wipeout games was fun as fuck, though
>>
>>4588483
BallisticNG
>>
>>4590550
>techs I don't want to learn make the games bad
Stop whining about subjective bullshit and just admit you don't want to like the series because the aesthetics piss you off.
>>
>>4590550
You don't like the mechanics, but the game isn't baby at all. Stop trashing games you haven't gotten into, you should know better.
It's like calling Garegga a baby game because you personally dislike how the rank system works, the grey/brown bullets or something.
>>
>>4589763
I like both. there are a couple of cool tracks that let you basically just take one really long turn at an increasingly deep angle if you go fast enough, but if you don't get enough speed, you have to turn both left and right normally

there are a couple that turn the line into a jump off a half pipe and a couple that involve the line going corksre around various geometric objects

nobody has to like captainfalcongame, but it really is pretty creative
>>
>>4590620
>captainfalcongame
This is just a meme, blame Smashers, not F-Zero fans.
>>
What I learned from this thread is that, regardless of if F-Zero or Wipeout is better, Wipeout has definitely the craziest fanboy.
>>
>>4590550
you sound autistic. fusion is great all around and starts to have less boring tracks but you have to admit its not very dynamic
>>
>>4590625
It's just Cee, don't blame Wipeout for that (this is coming from someone that prefers F-Zero)
>>
>>4590636
I know, I'm not blaming the game, and that's why I said "fanboy" and not "fanboys".
>>
>i only want MATURE aesthetics in my MATURE games about MATURE flying cars!
>if you ever touch anything besides time attack you are a filthy casual reeeeeeeeeeee
>I'M GOING TO SAY BAD WORDS AT YOU

As both F-Zero and WipEout fan, this thread is making me actively like WipEout less.
>>
>>4591406
The time trial mode encourages a dangerous type of autism.
>>
>>4591406
We already know you were F-Zero to before you even stepped in. Both games have high level play autism. If you don't think F-Zero isn't this then we have news for you.
>>
>>4591556
>muh autism buzzword
Where do you think you are? I got shat on in the other thread for the same thing despite using it in a sincerely respectful way. In both contexts it just means bordering on the slightly obsessive side, not some flat insult.

And it goes for these series more than most, since to be not shit at either you have to put the time into learning the intricacies.
>>
>>4591556
I know it first hand from pretty much exclusively playing the time trial mode in the original trilogy.
>>
>>4586297
Wipeout is futuristic mario kart. It's a better series in general. Although F-Zero has a more interesting CONCEPT, as do most Nintendo games. Characters, artwork, etc.
>>
>>4587730
no fucking way
>>
>>4586297
I look forward to your next thread, Mario Kart vs Gran Turismo.
>>
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>>4586297
Which one is the better ?
>>
>>4591657
apples have less garbage.
>>
>>4591626
>Wipeout is futuristic mario kart.
no it isn't, only plebs who haven't played them to any extent think this.
>>
>>4591713
>being so anally devastated

we get it, you enjoy your floaty controls
>>
>>4591657

Apples are ready to eat as they are but bananas have nicer mouth feeling and are sweeter.
>>
>>4591710
>3 lap races
>weapons obtained from icons on the ground
>boost pads
>drift boosting
>the weapons you get are influenced by which place you're in

Sure sounds Mario Kartish.
>>
>>4592017
>mouth feeling
You mean texture?
Do you call your sense of taste your "tongue flavour?"
>>
>>4592026
the controls are completely different though. wipeout is like extra floaty hovercrafts
>>
>>4592026
>sounds
come back when you have actual experience.

>>4592058
>wipeout is like extra floaty
stop playing s.e


Btw i hope all of you shitters are playing ballisticNG on steam? why don't we get some /vr/ time trialling on the go between wipeout and f-zero fans?
>>
>>4592058
>stop playing s.e
i only played the first one
>>
>>4592063
>come back when you have actual experience.
>shit he's right, maybe I can deflect by taking his glib bon mot out of context and hope he doesn't notice I didn't disagree
>>
>>4592068
>>shit he's right,
only he's not and the only way you can draw conclusion that it's mario kart is by not having played it and realized the similarities end at technicalities, go back to dribbling baked beans on your tits dickhead.
>>
>>4592026
The airbreak slows you down. You actually get punished for using it too much if you race with a shit team like Feisar.
>>
>>4590415
>beating the computer opponents poses NO challenge AT ALL

>I prefer doing the same thing over and over again with fixed parameters and no need to actually react to changing circumstances. Now that's a real challenge!

You might as well just learn to play an instrument, you know.
>>
>>4592327
Not him, but the AI has a skill cap, while Time Attack doesn't. It's easy to see why he thinks that way; once you get very good the AI can become boring.
>>
>>4592072
So, the details of what it is, what is has, and how it uses them are technicalities? Here's what you can do to disprove that post, are you sitting down? You can make some points of your own that perhaps highlight the contrasts.
>>
>>4592327
you're nmot even worth bothering with, you are completely oblivious to the skill ceiling in going for top tier times, it's copmpletely beyond you. put it this way beating one of my times will take you literally months upon months longer than getting gold medals in the fucking races.

>>4592347
i can but plebs like you won't know what i'm talking about, they control nothing alike, you don't have boost management, you don't have fucking nose dipping and lifting to worry about , they are simply nothing alike unless you have the idiot low skill perspective as you do and can only compare things like "hurr dey both have weapons dey r same", why do you think every wr time is done with a negcon? because it allows left to right analogue precision steering wwith a free thumb on dpad for nose control at the same time aswell as air brakes, it's extremely technical when you get within 10 secs of any top time, head over to wipeoutzone check the records then go have a try and see if you can even manage to get within a fucking minute of the top times.

>>4592327
>You might as well just learn to play an instrument, you know.
maybe i do? i do lots of things as it happens, learning is a way of life for me, mnot a worthless lazy apathetic untalented genetic porridge piece of spastic shit like you.

>>4592137
>The airbreak slows you down. You actually get punished for using it too much if you race with a shit team like Feisar.
dont bother these guys don't understand refinement at all, you might aswell explain algebra to a retard baby.
>>
>>4592528
Cee, I'm not disagreeing, but you seem to get really upset. Is it really worth it to you to still keep coming to /vr/?
>>
Going through the archive of this thread to see the deleted posts gave me some good chortles. Why does this guy get so fucking angry?
>>
>>4592549
F-Zero makes him insecure...
>>
>>4592604
You don't have to buy it if you already had it in your library during the f2p period
>>
>>4586315
but not the first where you hit the wall and stop dead.
>>
>>4591634
if you think thats cool then allow me to up the ante
https://www.youtube.com/watch?v=Zqmdv5iyIOY

its not cgi, check the other vids on superconducting magnets
>>
>>4592702
ah crap that one is cgi

here we go:
https://www.youtube.com/watch?v=VyOtIsnG71U
>>
>>4592691
It can be frustrating but it's still a blast when you get that buttery smooth perfect lap
>>
>>4592604
Where's your source for the "ripped code" from WipEout? The assets you can load via MODS into it?
>>
>>4586297
since both games are nothing like each other, wipeout is better. fzero is, and will always be, a sad joke of a game.
>>
Post comfy Wipeout and/or F-zero runs
https://www.youtube.com/watch?v=qSS7mev_3Fs
https://www.youtube.com/watch?v=GhANf7emu8A
>>
>>4593779

one of the best tracks in the game

https://www.youtube.com/watch?v=9FdN8s_-ptg
>>
>>4592035
god I love this place
>>
So which Wipeout do you think is the best for a newcomer ?
>>
>>4593824
They are pretty much all good. You can emulate Pulse, it has easy physics. and some very good beginner tracks. Get the full save too so you don't have to waste time unlocking the fun tracks. This is assuming you want to do time trial instead of the campaign, if it's the latter then I've got no clue.
>>
>>4593809
lmao look at this junk, it's all straight lines with stupid as fuck arbitrary shit to go faster.

>>4592604
wat? if you had it when free you keep it with updates or are you objecting on moral grounds?


>>4593824
>So which Wipeout do you think is the best for a newcomer ?

play through xl first, it's easy at first and builds gradually then move onto 3, the later ones control so differently that i fear you'll go back to old ones and be stumped. Ballisticng is also a must have and so close it's as good as a sequel.

>>4593779
One of the best players of wipeout xl
https://www.youtube.com/watch?v=7_VbjOxsA0g

https://www.youtube.com/watch?v=JWm49PABiUI
>>
>>4593649
F-Zero is probably Nintendo's best franchise (not too big into Nintendo myself, I'll admit)
>>4593992
>lmao look at this junk, it's all straight lines with stupid as fuck arbitrary shit to go faster.
Cee, stop saying this shit as if every track was like that, c'mon. I thought you were more knowledgeable.
>>
>>4594052
>I thought you were more knowledgeable.
I am and i regularly watch the wr holders on f zero x and gx respectively and in both cases best times are achieved ONLY with arbitrary shit like snaking, leaving the track at some perfect point to land in another perfect point and other stupid glitchy shit, it's fucking junk and wipeout has NONE of that only pure ability and line execution.
>>
in all the history of racing games, very little compares favorably to to GX in terms of difficulty and the amount of techniques you can learn and refine

wipeout is a racing game, GX is basically a high speed bumper car simulator, so in the sense of being an actual racing game, wipeout has a lot of positive qualities

but really anyone who says 'wipeout is better' without qualifications is just one of these people who talks without being familiar with both
>>
For my taste Wipeout simply has too many steps or stages of controls between the player and the game, whereas F-Zero is controlled more directly with 1:1 tactile controls. Wipeout is like playing Microsoft Flight Simulator while F-Zero is more like Star Fox or Afterburner. or Wipeout is like ARMA with negative mouse acceleration while F-Zero is like Quake. Or Wipeout is like Out of this World or Lester the Unlikely while F-Zero is like Mega Man or Sonic.
>>
>>4594068
>i regularly watch
I thought you disliked this passive stuff. Why not forge your opinion by playing?
Snaking is a category, if you dislike that you can play Max Speed in GX, which is closer to a pure racing experience. I get what you mean, X and particularly GX are a bit "exploity" in high level play, but isn't so bad, and it still takes racing skill.
>>
>>4594107
don't waste my time with semantics and cherry picking, i've done both watch and play now fuck off. I don't like anything about f-zero series at all.


>>4594107
>but isn't so bad
yes it fucking is, it's so bad that getting a great time is 100% dependent on doing said tricks.

>>4594098
exactly this which all boils down to wipeout is more technical whilst f-zero is dumbed down easier to get into for plebs.
>>
>>4594153
Your criticism of relying too much on some tricks is quite valid. However, doing those tricks isn't easy nor dumbed down for plebs at all, just not your cup of tea (or not "pure racing skills"). It's not as if this was a long running series still going and babyfied by Newtendo, for instance.
>>
>>4594098
Do you even like racing games generally? Learning your vehicle and how it interacts with the tracks is the biggest source of fun in 90% of racing games outside of a few VERY arcadey exceptions. Even F-Zero is at its most fun when you have to deal with limitations to your controls in my opinion, such as the slide.
>>
>>4594098
I seriously think you've never played any WO. If you think its controls are too complicated, you need to play more games. Wipeout is dirt simple to control.
>>
>>4589520

90% of GX is managing boost power. The turns don't matter.
>>
>>4594310
This. "oh shit there's a vertical axis!" is retarded, especially considering you need to level out jumps in F-Zero anyway
>>
>>4594298
It's one of my favorite genres. I don't mind learnign different types of controls at all, I like the different games and the diversity of vehicles in GX. The style in Wipeout is just a style I really don't enjoy. I like my controls to be instantly responsive. If I press left on the stick I want to immediately start turning left. I don't mind learning quick turns, throttling, stalling, and learnign to play around the slide (i.e. learn to play without triggering my machine to lose grip. I enjoy Death Anchor and Sonic Phantom in GX) , though I hate snaking and don't do the style where you slide intentionally.
>>4594310
It has nothing to do with complexity. It's the sluggishness. It feels like I'm playing in mud and on ice at the same time in Wipeout.
>>4594341
I didn't say anything about a vertical axis either.
>>
>>4594365
Right, so our tastes are the opposite. I like it because it makes it very easy to make minor mistakes when cornering. I like mechanics that make keeping your grip and recovery difficult because they make each turn feed into the next and require my full attention at all times. Plus when you slide deliberately and recover, it's very satisfying. That's on top of just giving the vehicles a sense of weight and presence that F-Zero doesn't have. I prefer simulators over arcade racers in general, though.
>>
>>4594430
>Right, so our tastes are the opposite.
I guess so. I think it's analogous to Quake vs. Counter-Strike. Bullets simply going where your crosshair is pointing vs having to learn spray control, free movement vs having to stand still for accuracy, being fast enough to push chokepoints vs. needing nades to push chokepoints, etc.
>>
>>4594365
>It's the sluggishness. It feels like I'm playing in mud and on ice at the same time in Wipeout.
what on earth are you talking about? which game and hardware? it sounds like you're using a laggy emu to me because wo is never sluggish on unresponsive especially using piranha in xl or assegai in 3.
>>
>>4594430
honestly your taste are so fucking shit and stupid, its entirely lead by what you find easiest confused for whats actually better.
>>
>>4594467
Nope, I'm not talking about input delay. I'm talking about a kind of delay between inputting and getting a meaningful response. It's kind of like GTA III/Vice City/San Andreas vs. GTA IV. I don't find the GTA IV style very fun
>>
>>4594473
Not at all, my tastes are based on what's the most deep and dynamic, everything else is besides the point. There's nothing confusing about sim racing games, especially if you play with all the assists on, but the great detail in the physics engines makes them really fucking good.
>>
>>4594467
Pretty sure he means the turning speed. In Wipeout there's a slight acceleration on your turns while in F-Zero you're at full turn speed almost immediately.
>>
Cleared a few cups earlier in F-Zero X, that game still makes my heart go doki doki.
>>
>>4592604
there is no code from the original games in BNG
>>
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>>4594490
>my tastes are based on what's the most deep and dynamic
>>
>>4586687
Such anger.
>>
people like fzero better because it looks better in gifs and webms which is pretty much what 90% of people know about the game from.
>>
>>4596347
...what?
>>
>>4596347

I personally like F-Zero for batshit crazy tracks

right now cosmo terminal is wrecking my ass, one slip of the finger and you have to restart

https://www.youtube.com/watch?v=iMpBh8PRMhk
>>
>>4596347
Does it? F-Zero X high level play looks like the ship is having a seizure and makes no sense. Then again, good Wipeout play looks effortless so people mistake the whole game for being easy.
>>
>>4590625
>>4590646
Just report the shitter. They're a notorious shitposter who's posted similar garbage in the Doom threads. Sad to see so many people fall for it, too.
>>
>>4596947
wat? i'm cee and have never posted in a fucking doom thread you feral queef engine.
>>
>>4588526
You seriously have to go the fuck back.
>>
guys my wii got a disc read error in GX when I finished sapphire cup on master, just before the interview. I went back and replayed sapphire on standard and then ruby cup on master without disc errors. Should I be concerned or was it a one time screw up? My disc looks fine condition-wise.
>>
why does ballisticng run like shit? Even though it appears to be running at 60fps there are little frame drops here and there that make it annoying to play on an 8700k with all graphics options turned off at 240p settings.
>>
>>4598058
Runs like a dream for me. Did you forget to turn off vsync maybe?
>>
>>4598124
why would I turn off vsync? I hate screen tearing.
>>
>>4598128
Because if the game drops a single frame any time it'll try to automatically cut the framerate in half, making it feel like a stuttery mess. That's not even the biggest problem either, it also adds a very noticable amount of input delay.
>>
>>4586297
I honestly believe that F-Zero provides a better sense of speed despite not being as pretty to look at compared to Wipeout
>>
>>4598058
runs great for me on lesser spec by far, what res are you running it at and whats your screen refresh?
>>
>>4598389
1080p 60hz
>>
>>4593779
https://www.youtube.com/watch?v=9sfF6dg3Hkg
>>
>>4598393
weird, have you turned settings etc off?
>>
>>4598132
Well, F-Zero X runs at double the FPS than the Wipeout contemporaries afaik
>>
Do you guys remember the launch of F-Zero X in 1998? I remember not even reading about it, maybe it's because around that time I stopped buying vidya magazines regularly, but still. Did it have a low key release?
I played it for the first time in 2007 and I was impressed.
>>
>>4598764
Every F-Zero but the SNES game has largely gone under the radar. Naturally, SNES F-zero was a launch title.
>>
>>4598453
yes
>>
>>4598764
ya every magazine compared it to wipeout64
>>
>>4599104

I wonder what they compared wipeout to in the reviews
>>
>>4586297
Wipeout is a series I've tried to get into many times but never have been able to. It sounds awesome (like F-Zero with weapons) but the gameplay is weird. The cars slip around too much and are difficult to control.

The way the cars control is the most important thing in a racing game IMO.
>>
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>>4586475
Wipeout: Pure is pretty quick if you've unlocked Phantom Class
>>
>>4598764
>>4598825
A shame since this series shits on almost every other Nintendo game. But I guess these games are not what Nintendo fans usually look for in their games.
>>
>>4599461
the same fans who are bummed the series hasn't continued?
>>
I bet if a new F-Zero happened it will get awakening'd
>>
>>4599410
Wipeout has a steep learning curve but once you get the hang of the air brakes and how they should be combined with steering, the games feel incredible and very precise. You can try Pure onwards as an entry point, they are much easier to git gud at.
>>
>>4599478
Vocal minority
>>4599515
Which is why I don't ask for a new one anymore, Newtendo is garbage
>>
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2.11 MB WEBM
F-Zero is clearly better.
>>
>>4599689
That looks completely broken
>>
>>4599748
Looks like it worked fine to me.
>>
>>4599748
Are you aware of TAS?
>>
>>4599754
It's not a TAS, it's one of the best players in the world. https://www.youtube.com/watch?v=zP7hdQXoNmw
>>
>>4599748
What's wrong, 2crazy4u?
>>
>>4599759
If by crazy you mean a bunch of glitchy abstract nonsense then sure
>>
>>4599763
>Brainlet literally can't comprehend F-Zero.
>>
>>4599758
It' CGN so it's just real time human TAS anyway EUEHEUEHEUH
>>
>>4599767
No shit since its glitches that have nothing to do with real world physics or other racing games and infact work in the opposite way youd expect compared to other racing games like sliding speeding you up
>>
>>4599773
>its glitches that have nothing to do with real world physics
It's a video game.
>>
f-zero plays more like some obscure fighting game while wipeout plays like an actual racing game
>>
>>4599778
A video game with glitchy abstract (therefore nonsensical to anyone who doesnt play) mechanics yes
>>
>>4599773
>>4599792
>>4599797
Are you seriously complaining about F-Zero not being a sim racer lol
>>
>>4599804
Cant speak for the other guy but Im not complaining, Im explaining an observation
>>
>>4599792
the different tech inputs make it fucking fun. you have different styles rather than simplistic "do this every single time the same"
>>
>>4600558
I guess if you're a total spaz
>>
>>4586397
this
>>
>>4586412
fuck your opinion
>>
>>4586454
81GGD5
>>
>>4586717
>the 64 is the only console
>>
>>4586726
>slow speed
HD in Phantom and the zone races
it's like saying touhou doen't have enough bullets
please stop posting forever
>>
>>4586985
your opinion is trash
>>
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>>4598132
The early classes in Wipeout have you racing pretty slow, where F-Zero starts you off pretty fast right off the bat. Wipeout punishes you by taking away your momentum so once you advance to higher difficulty levels it becomes very difficult to maintain consistent speed, when F-Zero stays pretty fast even if you're not racing well. It also has you driving at over 1000 km/h whereas Wipeout is around 300 km/h. Of course the F-Zero tracks are huge as a result and the Wipeout tracks are more compact.

>>4599410
The learning curve is so dumb in these games that I don't blame people for not getting into them. That being said when you (finally) get a feel for how airbraking works the game feel is incredible. Piloting teams like Qirex on higher difficulty makes you really feel like you're using the brakes to toss this big heavy rocket craft around curves at 300 km/h.
>>
>>4599410
>The cars slip around too much and are difficult to control.
More evidence that f-zero fans are lower tier plebs who can't master anything.

>>4600754
>That being said when you (finally) get a feel for how airbraking works the game feel is incredible.
More vr plebbing, the real learning curve comes when you refine routing to be as fast as possible and this includes removing unnecessary brake use with limited use peppered throughout THEN it gets hard.
>>
>>4600798
Yes, high level play is ridiculous in Wipeout. However I wouldn't call the more obsessive part of time trialing the selling point of the series (although for long time players it is of course where the games shine). Figuring out how wide/narrow to take turns and resisting the instinct to abuse the airbrake is of course how you get impressive lap records.

If I haven't played in a while it's the music, visuals, thrill of speed and satisfaction of chaining consecutive perfect laps that make me want to play, not looping Odessa Keys for hours straight to refine the brake pattern on the last chicane (although inevitably I find myself doing this after a while).
>>
>>4600798
>one poster = all of f-zero fans

Wipeout fanatic, please.
This guy already explained how it is: >>4586318
>>
>>4600828
yeah fair assessment, i can agree then.
>>
>>4600572
>high execution = total spazz
are you like 50 years old?
>>
>>4600798
Hi, I'm Cee. I come to a board to constantly complain about how plebs its posters are. I don't like this community but I will keep coming back to complain some more.
Also, one or a few posters represent the whole board. If I can't complain, I'll just make some baseless assumptions to shift the topic of conversation to "how pleb /vr/ is"
>>
>>4586463
XG3 improves that VERY much
https://www.youtube.com/watch?v=oxWO24_RQjA
>>
>>4600849
Don't respond, just report. Nothing is gained from responding to shitters.
>>
>>4601254

looks fun




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