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Just started playing this, is the warrior class just spamming clicks or do I get some sort of sword skill?

It's not terrible but it's not super fun either as a gameplay
>>
>>5015005
you'll find spellbooks throughout the game and learn spells from them. Every class can learn spells when they meet MAG requirement

https://diablo2.diablowiki.net/D1_Spellbooks
>>
That's how I played. I only ever finished it in multiplayer, with duped staff of apocalypse.

Diablo players didn't like Diablo 3 because it required nonzero use of tactics instead of just standing still and clicking to win.
>>
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>>5015056
>>
>>5015032
I get that but I would've chosen a sorcerer if I wanted to waste my points on magic.
>>
https://www.youtube.com/watch?v=R4c7s1OLJBU
>>
>>5015064
in d1 every class ends up as fighter-mage, that's just how the game works. The game is much closer to roguelikes in this regard.
>>
>>5015064
You will need spells in the later floors.
Warrior = Hard mode

Why didn't you start with sorcerer (easy mode) or rouge (medium mode) if you're new?
>>
>>5015073
Because I wanted to be a warrior and i'm not having problems with difficulty so far other than having to use hit and run tactics when being completely surrounded.

I thought it would be a bit more varied in gameplay, not just clicking.

>>5015072
I see, guess I should start a new game anyways since I know a bit more about the game now
>>
>>5015073
Pretty much this

Warrior - Easy mode to start, Hard mode at the end

Rogue - Normal mode throughout

Sorcerer - Hard mode at the start, but Easy mode at the end.

Warrior is the canon character that killed Diablo though, if you are worried about that.
>>
>>5015068
I liked one better. As crazy as it seems the others looked boring, visually.
>>
>>5015005
Zoomer detected
>>
>>5015076
You're playing a point and click hack n slash. It's just clicking for every class
>>
If you want a real challenge, try a pure roguelike such as Dungeon Crawl Stone Soup. If you're a typical retro gamer, you will never win.
>>
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>>5015120
>hey lets checks whats downstairs to have potential escape plan and then clear the rest of the upper level
>i hate my life...
>>
>>5015169
Why would you do that?
>>
>>5015056
diablo 3 is more click to win than diablo 2 by a mile
>>
>>5015005
all together Diablo is a very simple game. yes, warrior is mostly point and click.

toe jam and earl offers more variety as an action roguelike. if you want a really deep game, but no action, go with nethack
>>
>>5015005
The Sorcerer is the most fun class to play with, and the strongest in the endgame.
I'd still say you should keep up with the Warrior and beat the game, but your second playthrough with the sorc will be more fulfilling.
>>
people shit on hellfire but imo the added classes are superior to the warrior and rogue.
at least they don't rely on spells which is an improvement on itself.

plus if you're a masochist you could roll a stealth bard which changes the whole game
>>
Diablo 1 is best played on PS1, and with the archer bitch. Go to the options and crank that game speed to Fast.
>>
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>>5015005
>is the warrior class just spamming clicks
Welcome to the exciting world of Diablo and its clones.
>>
>>5015005
All Diablo games fall into the trap of characters having only a few useful skills that have to be spammed repeatedly for survival.
>>
>>5016157
Diablo is a clicker up to the caves. Then positioning and abusing chokepoints,corners becomes really important. But be a bitch trivializing what you don't like.
>>
>>5016157
What massive turbo autist made that image? The list is totally incorrect in every aspect.
>>
>>5016157
Never played a Ys game. Are they really like Souls/Skyrim?
>>
>>5016157
>witcher 3
>action
*glasses you*
>>
Dis gonna be gud

https://www.youtube.com/watch?v=-mQCzbLUUq8
>>
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>>5016157
>CRPG
>King's Field
>>
where is the best place to farm a berserker axe for my BOTD?
>>
>>5015072
They do, but there's an inherent advantage in speed each class gets. Warrior always attacks the fastest, rogue always shoots the fastest, and wizard always casts the fastest. By a noticeable amount. So even though everyone gets the same gear and abilities each class feels very different and is best at one role.
>>
>>5015005
Diablo is overrated shit
Literal brainlet's RPG
>>
% to hit is determined by Dex (which you should be dumping most of your early points in) and helped by modifiers some magic weapons will have. It's also far more important than actual damage. 100%+ chance to hit + very fast swing speed = stunlock.

Hold shift when attacking to keep yourself grounded. This is extremely important for Warriors since controlling the amount of assholes attacking you at once is vital to staying alive. Use doors and the architecture to funnel them to you.
>>
>>5019542
>Diablo
>RPG
>uses the word brainlet
>>
Prepare your anus once you get to Hell. You may have to start a new game with your character.
>>
>>5020119
To be fair, that can happen with any class. The shift from primarily physical damage to primarily magical damage can catch you flat footed if you don't have good magical resistances, which you might simply never have available if you've gotten bad luck on drops or what the stores have.
>>
Has there ever been a mod for the original Diablo to make sure that all the quests trigger instead of having one from each of the 5 "categories" lock out?
>>
>>5016119
The PS1 port would be pretty damn solid if it wasn't for that jank ass stuttering camera.
>>
>>5015068
Wow the Diablo 3 fight is an utter disappointment. At least in 2 you had to dodge some of the attacks...
>>
>>5019507
hell cows
>>
>>5020242
Not sure what you mean. I know you can't have the automap open with too much on screen or the game will start chugging though.
>>
>>5015005
you want to play diablo 2
>>
>>5020585
This
>>
For whatever reason, I recently acquired D1 on Playstation, D2 on PC, and D3 on PS3(not retro). I've never played any of the Diablo games and will probably be playing these in single player mode. Would it be dumb to skip the Playstation version of Diablo for now? I think I have the best chance of enjoying D2 and D3 then going back for the Playstation port of Diablo.
>>
>>5023171
Original Diablo is slow and clunky even on pc, still, fun ass hell, d2 is the best, skip d3.
>>
>>5023171
PS1 version of Diablo 1 has the option to set the game speed to fast. I've played the game so much like this that going back to normal speed is unbearable. New player would probably want to play at normal speed first though, naturally it's a little riskier to play that way.
>>
>>5024059
>>5024210
Thanks, boys; I'll probably start with the Playstation version of Diablo and possibly speed the game up as I get the hang of it. I'm not sure I'll play D3 as I imagine I'll be a bit burned by the time I get there but I got it for $5 and thought it might be a good local multiplayer game.
>>
>>5015068
I like youtube gaming vids like this. Interesting and just shows gameplay and makes a point. any other anons got vids like this?
>>
>>5020552
>>5020242
playing diablo 1 on ps1 with my brother is great memories and scary ones as well
>>
Did aussieb ever get his HoZ?
>>
>>5015005
diablo II is the good one
>>
>>5015076
Warrior is easy early on, but becomes bothersome late in the game.
Late ranged monsters are just gonna make you their bitch.
>>
>>5019542
It's a roguelike, you fucking mouthbreather.
>>
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>>5025186
>It's a roguelike
>>
>>5025271
Not that guy, but if you play Diablo 1 and can't immediately see the similarities between it and Rogue I don't know what to tell you. It doesn't have permadeath but everything else about it is a straight evolution of that game.
>>
>>5025284
Not that guy, but if it doesn't have ACSII graphics, it's not a roguelike.
>>
What's the best Druid build for soloing D2?
>>
>>5015005

Diablo gameplay was always kind of meh-tier, what should suck you into the game is the atmosphere and progression (items and/or xp). This whole genre is/was a bit casual to be honest, but I still like it (at least the original, Diablo, due to the 10/10 atmosphere).
>>
>>5015005

Remember that you can hold shift to stand in place while attacking, that opens up a few more tactics. But yes, over-all this whole genre is one step away from cookie clicker.
>>
>>5016157

>XCOM is an RPG
>wtf am I reading
>>
>>5019542

Diablo isn't an RPG in any way, shape or form. It spawned a new genre, the hack 'n slash (I'd prefer click em up).
>>
>>5020585
>>5020798

D2 is literally worse than D in every regard that matters.
>>
>>5024059

Plebeian opinion. D1 is clearly better than D2. It has a better atmosphere, more focused experience overall, and a much more thought out difficulty curve.
>>
>>5025461
>>5025448
I haven't played through D2 so I don't have an opinion on which is better, but D1's strength is definitely in its simplicity and incredible atmosphere. It's pretty minimalist in all aspects and it's a beautiful thing.
>>
Can anyone tell me if I have to play D2 through that horrid battle.net app if I buy it from the Blizzard virtual store today?
>>
>>5025415
definitely wind
>almost no wasted points
>good cold/physical aoe that also does stun and doesn't have pointless casting delays
>decent corpse removal with vine
>pretty good life with oak spirit
>good against elemental damage because of cyclone armor
>>
>>5025464

You might feel the same way I did about D2 then. I appreciate what they tried to do in D2, and the globe-trotting story sure is interesting to follow the first time around since you get a sense of exploration due to visiting different environments, but it feels like it lost something important in the transition, the atmosphere feels diluted and much less oppressive. Overall I don't regret playing through D2, but I much prefer 1 over 2, I've replayed D1 several times over the years and it's always enjoyable, the times I've tried replaying D2 I've always gotten bored an hour or so in and dropped it.
>>
>>5025469

Don't buy 20 year old games ffs, unless they are really cheap. You know what, you can have my old D2-copy, it's right here. Now you own it and can pirate it legally to keep a spare copy in case the disc breaks.
>>
>>5025489
I agree but I found a copy of D2 at a flea market and paid the guy $1 for it. Registered it on battle.net later that day and now I have it forever.
>>
>>5015076

It sort of works in reverse --- the game starts easy and ends hard as a warrior, while it starts hard and ends easy as a mage. The end of the game will be a drag as a warrior. Like a lot of old games, it's not really balanced.
>>
>>5025525
Not him, and it's been some time since Diablo, but I never found the endgame difficult with the warrior. As long as you make sure to have a selection of the three resistances in your defensive protection, and a bunch of heal potions, you can take down the denizens of hell.
>>
>>5025461
shut up nerd
>>
>>5025525

Sure it's balanced, you just wrote out how it was balanced. The Warrior easy->hard, Rogue medium-medium and Mage hard->easy was surely intentional, otherwise it would be more random like in D2, which is just a cluster-fuck difficulty wise.
>>
>>5025528

Yes, you can, but it IS harder than hell is for a mage or rogue. Of course it's doable.
>>
>>5026360
I've never particularly noticed it being easier with the other two classes. As long as you understand how the monster flight mechanics work and corner the magic wielders in corners, it's really not hard at all.
>>
>>5025271
>>5025329
It's extremely similar to a roguelike, the difference being that it's in realtime and has actual graphics.
Very early builds of the game were even turnbased.
>>
>>5020585
Diablo 2 can be fun if you avoid multiplayer with strangers.
Most people online are fixated on stat building and minmaxing to an inch of their lives, resulting in what they're playing being mostly repeated grinding of specific areas, and *extremely* similar character builds.
Granted, Nightmare and Hell plays pretty rough, so you want to make sure your build is strong enough, but with how varied character appearances can actually be, how fun is it when literally every high level sorceress wears the exact same purple set of armor?

Diablo 2 is best enjoyed in singleplayer, or multiplayer with some pals (so, LAN), when the skinnerbox addicts get involved, all the illusions break and all the fun and immersion dies.
>>
>>5023171
It's better on PC.
Also Diablo 3 is less Diablo, and more just World Of Warcraft 2: Electric Boogaloo
The gameplay is garbage, and the writing is some of the worst I've ever seen, Chris Metzen must have suffered a combination of head trauma and a stroke, because Blizzard's writing wasn't absolutely abysmal in the 90's and early 2000's.

It's hard to put into words how unfathomably bad the writing turned with WOW, Starcraft 2, and Diablo 3, it's like they went out of their way to shit on or dumb down every decent story idea they ever had.
To me, WOW destroyed Blizzard and all their games after that aren't canon.

In short, I strongly recommend not playing past D2, the gameplay will not be better, and if you expect closure, resolution, and expanding in the story and world, you will find yourself disappointed over and over.
>>
>>5025448
You should try out the Belzebub mod sometime, it kind adds some more meat to the game (and resolution options, with widescreen), and some quality of life improvements from D2, but otherwise strongly retains the style and spirit of the original game.

>>5025484
I think that Diablo 2 is the strongest in the first two acts, where there's a lot of wonder and adventure, where you explore tombs and eventually fight exotic monsters in Lut Gholien, and you have locales like Arcane's Sanctuary, the sewers, the valley of Tal Rasha, and the insect nests.
Act 3 still has some decent ideas, but feels very thinly spread at times, with Act 4 being very short. The expansion's Act 5 kind of gets more exciting again, but not like Act 2.

It's a shame the battle.net scene devolved into a mindless, endless, quasi-MMO grind. Nobody wants to just go on an adventure.
It's all just MUH STATS
>>
>>5026540
Bothers come with acid spitters being able to corner and pin you down, also having high DPS, acolytes and succubi escaping you trying to engage them in melee, as well as magic resistances in general.

Now, it's all absolutely doable, but the feeble mana pool, lower spell levels, and slow casting speeds, really makes it harder for Warrior.
Firebolt for instance is a waste of time for Warrior, generally, while for Sorceror, he can lay it out like Rogue shoots arrows, at low cost and high speed.
Sorceror can depend on Firebolt for large parts of the game, but Warrior will just find it to suffer horrible DPS.
Fireball does good damage, and the nice explosion has a pleasant AOE, but casting speed, projectile speed, and mana cost, makes it harder for Warrior to use well.
Lightning and Chain Lightning I've found to be the easiest for Warrior to use, but some monsters resist it partially or completely, so while Chain Lightning can save your bacon at critical moments, it can also be worthless at some later parts.
>>
>>5026571
Thanks, I think I can see what you mean. Diablo 3 has no aesthetic charm. For me the most intriguing part of the Diablo games has always been the graphics and atmosphere. They've always seemed really lonely and desperate, in a good way. They've been stuck in the back of my mind as something I want to go back and play for almost 20 years.
Diablo 3 is just too bright and, for lack of a better word, fun.
>>
>>5015120
I'm a typical retro gamer and I've won 8 times. Of course I have 934 games played.
>>
>>5026597
Also, none of this I think is bad, it's a challenge, and it kind of throws the player on his head.
Early Warrior, you're a big cocked Chad, there isn't any obstacle you can't handle.
You reach the catacombs, monsters are meaner here, especially the last two levels, you meet enemies here who really give you trouble. By the caves, and especially hell, you realize a lot of these monsters have bigger cocks than you do, and it's no breeze anymore, the combat becomes less mindless and you need more strategy beyond tanking damage and hacking and slashing, these guys are way craftier and stronger than you'd like. If you haven't focused enough on spells, your chances are poor.
>>
>>5026613
>>5026597
And again, it's been a long time, but I never experienced that. Yes, you need to use strategy. Yes, you can't just rush in and slaughter everything. But I almost never cast anything other than heal, I did almost all of my damage with my weapon. You just have to chase them down and kill them, one at a time, and even the Caves are pretty simple. It's only Hell that things get dicey, and there it's mostly a matter of separating the Wyrms and Knights from the shooters, defeating the melee guys, and then knowing how the Diablo flight mechanics work so you can pin down the shooters into corners where they can't dodge you. If you know enough to zig-zag on your approach and have decent magical resistances, you'll take damage, but it'll be a slow burn with plenty of time to heal before you drop.
>>
>>5026720
Well, I guess you're just better at Warrior than I am.
>>
>>5020246

Your brain is an utter disappointment. The player is obiously vastly stronger than what you should be when first fighting Diablo (3) in that vid.

The boss has multiple attacks you have to dodge or you are dead.
>>
>>5020246
The video was made in 2017, not 2012.
>>
>>5026720
Honestly, I could do all of that, and would, but the acid spitters always made me mad as shit because they do area denial really well.
I find I'm more comfortable as Sorceror.
>>
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What? Why are you here? All these interruptions are enough to make one insane, mhmhmhm...!

Here, take this, and leave me to my work, trouble me no more.
>>
>>5025460
I don't agree.
>>
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>mfw Lo rune dropped in council
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>>5029807
wich runeword can you make with that shit rune?
>>
>>5030624
Grief
>>
>>5025460
The only difference is that the dungeon is "flatter" but has a fuckton more sidepaths.
>>
>>5015005
Yea diablo 1 isnt that great diablo 2 ia much better imo if you want fun gameplay wise only go for diablo 3
>>
>>5030723
*Is(Not ai) auto correct is fucking retarded.
>>
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>>5030723
>if you want fun gameplay wise only go for diablo 3
>>
How friendly are Diablo 2 servers to absolute noobs? I'm playing diablo 2 for the first time and loving it.
>>
>>5032029
Mixed. Back 15 years ago, there were people who wanted to play the game and have fun, but today, most people on B.Net obsess with the perfect stats, the perfect set, the perfect runewords, etc.
As a result, most players spend their time grinding bosses for experience and drops.
Nobody wants to build a character who just fucking sucks, I get that, but people have honed it to a sterile science.
The only thing I'd suggest on character building is to not spend that many points on the Energy attribute, because you'll get so much mana as you level up anyway.

Someone may let you have some leftovers, stuff that's high level to you, but low level to him. Often things you would be too low level to use for quite a while.
Some would gladly also "Taxi" you, ergo, use their high level to safely escort you to the end of an act/difficulty level, so you could go on to the next one prematurely.
Essentially, skipping gameplay.

If you can find someone online who just wants to play the game leisurely, someone who just wants to go on adventures, it's great fun, but you might not always find someone online, you'd kind of need to get some friends involved.
The spambots also ruin immersion, so maybe doing a LAN game is the best route.
>>
>>5032175
I'm glad I burned out before spambots fucked the game. It's completely unacceptable.
>>
>>5032331
You'd think it would be easy enough to write an algorithm to just block level 1 characters that do nothing but repeat lines endlessly.
>>
This has gotten me wanting to try the original Diablo. Only it doesn't seem to run on my computer; which is using Windows 8.1 and a 64 bit operating system. Does anyone have any recommendations to get the game running from the original CD from way back when?
>>
>>5032331
More than spam bots, two other things ruined public games for me (and thus battle.net as a whole because without them or a fixed group, might as well not bother. Everything you trade is hardly legit, too, so that's kinda out of the window):
1) Bots that auto-run baal. Might as well download maphack yourself if you join those games.
2) TPPK scripts in HC. I still remember my first and only tppk in a normal cows game by a bowazon. It was kind of funny that time since I was only level 25, too. But fuck that.
So in the end, battle.net is good for barely more than playing solo, anyway, and then you have the fucking spam bots on top. What a shame.
>>
>>5032579
https://pcgamingwiki.com/wiki/Diablo
>>
>>5032604
>Bots that auto-run baal
Honestly, by that point, why not just use a fucking trainer to build a character with the best stats and best items possible in the engine?'

You aren't even playing the videogame anymore by the point you're just using a program to build a character.
>>
>>5016367
No. The image is retarded.
>>
>>5015080
False. They all killed him, buy Warrior landed the final blow.
>>
>>5026720
This. Warrior is easily more of a tank and can just out muscle everything, assuming the RNG favored you a bit in drops. I always found rogue to be the easiest at all stages of the game.
>>
>>5030701
Not him, but D2 is just a grind and farmfest. D1 does not allow that. Granted, LOD is so damn easy with all of its handouts and runes that neither are needed much.
>>
>>5033341
>but D2 is just a grind and farmfest
If you make it a point to become that, it absolutely will, with purpose, you can grind yourself completely goddamn retarded in Diablo 2.
However, what you can also do is to keep the grind on the down low, and just kind of do the quests and the side dungeons as a series of adventures.

People don't do this much in multiplayer, but with a couple of pals you can. Just try to ignore most of the meta and kind of roleplay a bit. It can be a fun game if you want it to be.
>>
>>5020242
the pc version already stutters like a bitch.
>>
>>5034093
Never had that problem.
>>
>>5034093
PC version doesn't stutter, it's just that it's running at 20 fps. On PS1, your character sprite hitches and stutters a bit when you move.
>>
hi guys

checking in just to tell you about the infernity mod which has finally reached a decent level of polish and is now my favourite way to play D1
https://github.com/qndel/Infernity

it is a source code modification project branched from Devilution, the reverse engineering effort that has surfaced online a few months ago
https://github.com/diasurgical/devilution

the feature list covers some qol fixes and some other minor mods
- game area view increased to 1280x960 pixels
- ddraw patch enhancement (arbitrary windowed/fullscreen resolutions)
- file-based configuration
- import vanilla character
- running in dungeon (when not in combat) and in town
- new 'inferno' difficulty level
- xp bar and life/mana values on orbs
- info overlay for monster, objects and shrines
- 4-tabbed inventory and 100-paged stash
- alternate weapon slot
>>
>>5036609
>old games get opensourced/remade and shit to make them even better
>modern games are locked down complicated behemoth pieces of shit eventually lost in time
nice
>>
why blizzard doesn't care about original diablo anymore?
>>
>>5037038
Because they have obviously only cared about WOW for the past decade and a half.
>>
>>5028823
>>
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>>5016157
>>
>>5037038
There are a few things about original Diablo that probably make it a headache for the new staff, including that you don't need an original cd-key to get on b.net in that particular Blizzard game (no cd-key check, period), there's the Hellfire expansion pack that is in a legal gray area due to not being Blizzard's, and the game probably being considered janky because most people moved on towards the fast-paced action RPG style. Blizzard does care about original Diablo insofar as making that weaksauce tribute to it in Diablo 3 (where you walk along a rigid grid in the original 16 levels of Tristram, but they really missed the point of that one). It's just probably not a game that anyone really clamors to return. Same for Warcraft 1; WC2 is the cutoff point for Blizzard RTSes that anyone gives a shit about anymore.
>>5037045
Well, that's also wrong because there've been new patches for WC3, SC1 got a remaster, SC2 is thriving again after a lot of work, Hearthstone is their primary money printer (and not WoW), and Heroes of the Storm has its own extensive team. I do enjoy criticizing Blizzard, but there's deeper issues at work here.
>>
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>Does every Goodwill have a copy of Diablo 1 or 2?
Every LGR video he always sees Diablo.
>i went to Goodwill to test this theory and Diablo 1/2 little box was there for $4 (beat to shit)
>>
>>5016157
I'd rather see depth vs complexity chart.
>>
>>5015080
Only beat it with the rogue, I never needed spells.
>>
>>5039168
Love that product catalog, the Warcraft 3 poster it folds out into on the other side is just the best thing ever.
>>
>>5028823
I respect him and the goat guy so I never talk to them beyond the point when they get angry and the player and start attacking.
>>
>>5036809
to be fair diablo1 only got open sourced because a debug copy had leaked and guy parsed it through disassembler and put back stuff from newest patch

shame about starcraft source code disk
>>
>>5040693
Yeah, not every game had a benevolent 'Fairy Godmother' like Carmack.

>"You kids want the source code for Doom? Here it is, have fun!"
Most devs didn't publish their source code and tell the fans to go wild with it.
>>
>>5015005
Yeah, the sorcerer is the only one really worth playing now IMO. Warrior and rogue are just too much button mashing with no depth. I think D1 had a better atmosphere and was overall more fun than D2, but I wish a mod would add in classes from D2 to D1.
>>
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>>5036609
>https://github.com/qndel/Infernity
>Black death doesn't permanently decrease health anymore!
>Remove/change permanent negative shrines (In general, things permanently damaging your character)
>>
>>5040940
Those are kind of part of Diablo's roguelike heritage, though.
>>
>>5040956
And they suck.
>>
>>5041052
Git gud, fag.
>>
>>5040914
>the sorcerer is the only one really worth playing
No he isn't. He's easier, but that doesn't mean the others aren't worth playing.

>depth
It's fucking Diablo, focusing more on spells over close combat barely changes the depth, you're effectively just clicking a bunch with the right button instead of the left button.
>>
>>5041329
>It's fucking Diablo, focusing more on spells over close combat barely changes the depth, you're effectively just clicking a bunch with the right button instead of the left button.
Yeah but you get to choose between teleporting, single target spells, AoE spells, etc. It's better than just a single attack and having to button mash as a warrior or rogue.
>>
Replaying D1 at the moment, quite enjoyable still. Are there any Diablo-clones with a similar dark setting?
>>
>>5041654
I didn't play it myself, but from what I hear, Sacred is very much that sort of game and setting, and absolutely colossal in scope as well.
>>
>>5041654
inquisitor
>>
>>5042719
Inquisitor is an absolutely awful game. Please don't recommend it to anyone.
>>
>>5042059
Sacred is one of my absolute favorites; it truly is incredibly vast and surprisingly open for an action RPG. But one thing it is not is dark and/or atmospheric. In terms of mood and tone, it's more comparable to the lighter acts of Diablo 2, if anything.
>>
>>5041654
Torchlight.
It even has the same music composer guy
>>
>>5043296
>Torchlight
>dark setting
fullretard.jpg
>>
>>5043298
Just move your gamma slider to the left xD
>>
>>5024275
crowbcat got famous by accurately depicting how video games took a nosedive in every possible sense of the word and are a dead industry living off gambling schemes and social media shills.
>>
>>5015056
>with duped staff of apocalypse.
Arch Angel staff of Apocalypse 255 charges
>>
>>5041654
Throne of Darkness
>>
>>5015056
I didn't like Diablo 3 because it was a WOW clone with retarded story.
>>
>>5044819
There were plenty reasons to hate D3, I pre-purchased that shit (last time I boarded a hype train) so I'd like to add mine
>auction house
>pvp? yeah, no
>classes horribly balanced, most were shit
>boring areas (and story) that felt like slight overhauls of D2 with an added WoW aesthetic
>blizzard only bothering to start fixing the issues leading up to soulreaver (what a coincidence!)
>general negligence of my favourite series, all those years and we get a mediocre dungeon crawler
but I guess the joke is on me for trusting contemporary blizzard to begin with
>>
I loved D1 and D2, and haven't really enjoyed an ARPG to the same degree since playing those with one exception. I picked up Grim Dawn a couple weeks ago and I've been having a blast with it. It's a much better Diablo than D3.
>>
How old were you when you first played Diablo?
>>
>>5048237
10 years, in 1996
>>
>>5043639
that's cheating

>>5048237
something like 11? it was the PSX version in the early '00s

I still wish someone would rip the assets and port them over to PC
some things just look better, mainly Tristram
>>
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>>5048237
I think I was like, maybe six or something, and the game was really new back then.
It was one of those games which really shaped me. I had grown up with Wizards & Warriors on the NES, and I liked that a lot, it had knights in armor fighting monsters with swords and magic, in a setting which is a little bit gloomy. It also had cool music, castles, and treasure collecting.

So then one day I see Diablo. Oh my god, it was the coolest thing my little mind could imagine. You have dudes in cool armors, with swords, fighting all kinds of evil monsters, like mean skeletons ("Oh my god!"), evil demons, scary zombies, etc. There were magic spells and potions, fireballs flying, thunder cracking, and the setting was very gloomy and somber, with an intense beating track, but which was also creepy:
https://www.youtube.com/watch?v=kjXEx825xig
The brick and mortar work in the Cathedral kind of made me think of medieval castles, and there was all kinds of treasure, with huge piles of gold coins.
Moreover, it was *violent*, the player and the enemies were hacking away at each other with swords, tearing with claws, and it all caused genuine injury, the characters fell over dead, rather than disappearing or flying off the screen.

I've always loved gothic themes ever since, along with copious amounts of fictional violence and cool monster designs, things Diablo had in spades. I would see Doom 2 a year or so later, that's another one that stuck with me, partially because I thought the photorealistic looking monsters (digitized clay models and latex puppets, something I didn't know at the time), was so incredibly impressive, compared to 3D graphics at the time. They looked so real I had a few nightmares, but I still wanted to play it a lot, because it was just so cool.
I still play that one a lot today.
I've just always been a sucker for dark themes, I suppose.
>>
>>5015068
In the vid only in D1 the warrior was taking heavy damage at all; both from NPCs AND Diablo itself.

If D1 had slow potions like D2 it would be a very different game
>>
>>5044819
This shit right here. This is what I been saying since they first showed off how stupid and cartoonish the game looked. Fuck Diablo 3. It is not even a Diablo game Blizzard North was killed for making superior games over Blizzard
>>
>>5049819

I heard the D2 talent left and developed Guild Wars (ArenaNet, 2005).

Would have been many years before D3, 2012.
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>>5049819
>>5049879
Most of Old Blizzard GTFO'd, but they made some great games. Guild Wars, yeah, and more recently Torchlight 1 and 2. You can really tell that the Torchlight games had Diablo vets working on them.
>>
>>5049879
The old Blizzard North talent split and spread with the wind.
Bill Roper made Hellgate London, which I recall hearing extremely lukewarm things about.
A bunch went to ArenaNet, where they made Guild Wars (which I hear was pretty good), and then Guild Wars 2 (which I hear wasn't very good at all).

I'd say it's a shame how things went, given how much Blizzard sucks now, but on the other hand, a bunch of other games spawned out of it, some which I hear was good.
>>
>>5025415
Don't listen to this >>5025473 piece of shit retard, if you're going alone you don't need to freeze enemies for the party, you go Hammer wolf fury build
>>
>>5019542
>>5025186
Diablo is a dungeon crawler, jackasses.
>>
Threadly reminder
D1 > D2
>>
>>5048237
I was 8 or 9 and it was the PS1 version.
>>
>>5049890
Torchlight was really whimsical, though. Not at all like the dark, gothic feel of Diablo.
>>
>>5015005
I know most of you probably like Diablo I more than its sequel because of your nostalgia and because I admit the first one is more atmospheric, but Diablo II is just so much more fun to me. I have played Diablo II only up to the beginning of lategame but then again my time with the game has been a blast and I ntend on finishing it some time.

At the moment though I am playing Diablo I for the first time as a sorcerer and I must say that it's not as fun as Diablo II, of course the ambience the atmosphere and the Butcher and Leoric boss encounters were decent(though I had to spam firewall on Butcher kek) I find myself kinda hard pressed to continue.
>>
How is that popular Belzebub mod? I've played the game way back when as a kid and if I'm returning to the game should I experience the original glory or does the mod add a lot to the original experience rather than 'modernize' and take away from it?
>>
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>>5051425
It does some new things:
>HD resolutions with widescreen
>a stash in town, it has a gargantuan storage which you can use to share items between your characters
>a second weapon set on your character, like in Diablo 2, so you can carry something different at the ready without hogging space in the inventory
>new quests and dungeons, most made with leftovers from the Beta, consider how Hellfire recycled leftover stuff from the Beta to make new things and quests (like graphics and audio recordings), Belzebub does that but instead tries to go for closer to what was intended in the Beta, also based partially on how that stuff was eventually repurposed for Diablo 2
>most of the new quests are side things, like small extra dungeons on the side
>overall Belzebub does a lot of the things Hellfire did, but much better

It adds a bunch of stuff, but the gameplay is still largely Diablo. I think a lot of the new things are pretty good. If you ever felt "I like Diablo, but I wish it had more things", Belzebub does that, with a couple of quality of life improvements. As someone who has played Diablo on and off for 20 years, knowing it in and out, it was very refreshing. The few Diablo 2 style features are nice, without turning the game into the crazy grindpocalypse that Diablo 2 can potentially be.
It's not even that I dislike Diablo 2, I like it, but you know how the game is, and how it's so different from the first game.

https://mod.diablo.noktis.pl/features
I recommend copying the diabdat.mpq from your Diablo CD, and put it in the folder where Belzebub is installed, as this means you don't have to factor your disc drive's speed into loading times, ergo, you don't get the game sometimes freezing up for a split second as it reads something from the disc, like the original game does.
>>
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Raise your hand if you ever beat original Diablo (unpatched) without duping items or using mods.

I imagine I won't see many fingers.
>>
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>>5039168
>>5040690


I miss the days of big box PC software... always so much cool shit inside. The book that came with Diablo was amazing, soooo much lore, story, and kick-ass art.

why you so sexy rouge?
>>
>>5051932
You have one hand. Really, the game isn't that hard.
>>
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>>5052696

It's not super hard, but you can get stuck near the start of caves.

Keep in mind, the game is meant to be played without the dungeon regenerating. Once the floors are cleared, that's all you get for exp/gold.

-No grinding
-No infinite items
-No reloading the game to change the stuff in shops
-Not all quests spawn


And I use 2 hands. One for the click'n, one for Tab+Shift+1,2,3,4.
>>
Is there any way to still play multiplayer on this game?
>>
>>5053483
You don't want to.
>>
>>5053545
Why not? Dungeon romping with a friend sounds really interesting, especially in such a legendary old gem as diablo. I've never seen it before.
>>
>>5052904
>Keep in mind, the game is meant to be played without the dungeon regenerating. Once the floors are cleared, that's all you get for exp/gold.
Yes, I know. It's just not that hard, especially if you play a rogue. The game is more than generous with how much loot it dispenses.

>It's not super hard, but you can get stuck near the start of caves.
Honestly, it's usually Hell that gives me trouble, not the caves. That's when you start to see heavy duty magical attacks, and chances are, you've been gearing your defenses for physical attacks. (Hell, you get Arkaine's valor 2/3 of the time and that should be good for physical protection all the way down) And even then, if you' survived the early game as a sorcerer you can usually Mana Shield your way to nigh-invincibility; the Warrior's the only one who really has trouble, and even then, it's situational.
>>
>>5053483
Local Area Network with a person you know.
Battle.net was deserted a decade ago, with the odd straggler, and there's pretty much ZERO protection against cheating, meaning that anyone that feels like it can just come and fuck you up with hacks, if they're so inclined.
But again, it's a ghost town, so be surprised to find anyone at all.

>>5053590
It can be pretty fun.
The thing though is that in the original game, multiplayer cuts out all but four quests, Butcher, Leoric, Lazarus, and then Diablo, it even cuts out Lazarus' special mini-dungeon, instead just giving him a small room in Hell somewhere. Likewise for Leoric, he's just kind of plopped down on the third floor, without his special level.
You don't get the Poisoned Water Supply, Halls Of The Blind, Anvil Of Fury, Zhar The Mad, Warlord Of Blood, Black Mushroom, Chamber Of Bone, etc, etc, none of the really cool and neat sidequests which makes the game so interesting and atmospheric.

Not bad, but it's not nearly as good as it could be. The game is more barren.
I don't know if Belzebub has any multiplayer at all, but it does feature all the quests, as well as recreating a bunch which were cut during the game's development. If it has multiplayer (presumably via LAN), it likely has all the normal quests in it, along with the added ones.
>>
>>5017667
started off weak as hell but got amazing at the end
>>
>>5053785
really? I vaguely recall at least some of those quests were possible, or maybe I was thinking of open(was that a thing for diablo?) or lan bnet?
>>
>>5055046
Open Multiplayer was only in D2
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>>5033292
I was unaware that a party was formed?
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>>5025284
Diablo was heavily inspired by Moria.
>>
I'm convinced the best way to play this is to make a new character, walk in to the labyrinth, and you don't come out until Diablo is dead. No trips to town.

It really makes your drops and skill worth a damn.
>>
>>5055512
That's retarded. You'll never get as many scrolls of identify as you have magic items that need checking out, so you're essentially restricting yourself to playing with normal equipment.
>>
>>5055608
in d1 you can equip unidentified items
you won't get the stats but you will still benefit from unusual armor or damage values so you can save up identify items for important uniques
>>
>>5055608
There is a shrine that can help with that. Maybe you can even get lucky with a goat shrine or cauldron. I've never been able to beat it that way though, furthest I've made it was hell with a sorc. It's really quite fun.
>>
>>5055625
And you'll never get any of the actually good qualities that you're for sure to need down in the dunegon, like magic resistance, faster hit recovery, faster attacks, etc.

>>5055739
And, you know, if you get it. And of course you'd do best in a totally gear gimped game with the sorcerer, you don't need to identify a spellbook.
>>
>>5055512
I think they called that Ironman or something like that, it was a challenge players came up with.
>>
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So this guy exists in the game's files (I'm pretty sure he's leftover content from the original's development), and I think you can actually see him in the intro to Hellfire, or a guy like him.

I have this memory of actually seeing this guy in town, if you have Hellfire, but I can't find any info on him anywhere. Was he in an unpatched version or something, or did I just imagine it? I swear he was an NPC in Hellfire.
>>
>>5055868
No, ironman is no savescumming. Save only on game exit, reload only when you turn on the game.
>>
>>5051965
>sexy rogue
You disgrace us rogue lovers. That girl is repulsive.
>>
>>5036609
Fuck off, shil.
>>5041502
Bait. Sorcerer is alright, but not the mos fun.
>>
>>5032175
LAN D2 is so much fucking fun
Playing with people who haven't played before is great. It has this feel of discovery and adventure that not many modern games capture well. And a lot of the bosses are genuinely scary.
>LOOKING FOR BAAL?
>>
>>5056442
No, I'm pretty sure Ironman was that you went down into the dungeon, and then you never left, and you could only use the items you found in the dungeon, since you couldn't go to town and buy things.
You couldn't go back up a level, so you would have to be damn sure that you scavenged everything you wanted before proceeding, and if you died, it was game over.
>>
>>5056447
I dunno, man. >>5051965 is waifu-tier character art.
>>
>>5025329
that's not why it's not a roguelike.

It's not a rogueliuke because it isn't turnbased and doesn't have permadeath.

No ASCII means that shit like Elona or Tales of Maj Eyal aren't roguelikes.
>>
>>5051932
I did.

I even found the original Windforce on my first trip to Hell.

Sold it to my cousin for twenty bucks. Then he sold it online for two hundred.
>>
>>5056646
You already explained this, I'm just saying what ironman actually is. If it's different for this game, then ok.
>>5056759
Nah. She's hotter in the game.
>>
>>5057987
how can it not be a roguelike when you can literally play a rogue, huh?
checkmate
>>
>>5058663
Fool. Rogue is a character option. That makes it rogue. If it were roguelike, you'd have a specific option to play a warrior with a leather fetish.
>>
>>5015005
my best friends and I are looking to play Diablo 2. The problem is, one of them is on a macbook, one of those gay newer ones. What's the best way for us to all play easily together?
>>
>>5058965
Uh, Local Area Network I guess? Unless Diablo 2's multiplayer doesn't work across operating systems (but I don't see why that would be).
>>
>>5058853
Drat!
>>
>>5055873
Isn't that just a normal Advocate?
>>
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>>5059302
Not quite, they have fanciful collars on them.
>>
>>5040690
>Respecting gharbad the weak
>>
>>5059420
>PLLLLLSSSS NO HURT ;_;
>>
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>>5058293

>Nah. She's hotter in the game

wut?
>>
>>5051932
Twice even

First with the warrior, spammed potions against Diablo
Second wth rogue, I just kited behind fences
>>
>Hardcore Mode didn't exist in Diablo I, but its existence can be traced back to the game. David Brevik originally wanted to make what would become Hardcore Mode the default state of the game, but was overruled.[1]
Thank fuck.
>>
>>5026587
all the real niggas played hardcore where all the real adventures took place
>>
>>5015068
This is a garbage video because the guy playing is a fucking noob.

>warrior using a 2h and fire wall
>standing in fucking lightning, using bone spear AND skeletons
>taking that long to kill diablo in 3
>>
>>5025528
Are we talking Hell as in dlvl 13-16 or Hell as in the difficulty you unlock after level 30?
>>
>>5051932
>>5052904
>>5053643
none of the diablo games have been hard. is everyone here a zoomer who played the game when they were 3 years old?
>>
>>5062161
desu if you play this multiplayer with like 2 people and you both get killed, it's basically hardcore. Your items drop on the ground and good luck surviving the mass that annihilated you to pick it back up
>>
>>5062904
I'm not sure why you included my post (5053643) with the others. I've stated that Diablo isn't really that hard, and about the only way you can get stuck on a single playthrough is if you can't get magical items that protect you from a frequent attack type you find on Hell. That's a fairly rare event, but it can happen.
>>
>>5062904
clearing d3 inferno on release (hell for probably the first 6 months) was incredibly difficult and involved 100s of hours of farming gear
>>
>>5062923
I wish they kept the release difficulty and RMAH
the always online, retarded story and art design were my real gripes with the game

they made playing through it and farming for shit a 2nd job because I hated everything around me


unpopular opinion, I know, but it's mine and there's nothing you can do about it
>>
>>5062206
Hey, I'm glad it existed, if the option exists for extra challenge and a risk that adds serious tension, that's good, but that's because I like the options of letting players choose their difficulty level.
If I wanted permadeath as a mandatory feature, I would seek out actual roguelikes where that's how those games work.
Permadeath should be a condition for the highest difficulties, for the veteran players and/or those who seek the greater challenge.

To put it in another way, steak should not be banned because the baby can't chew it, but today I feel like a hamburger, I will invest in, and savor the steak, at another time.
>>
>>5062904
Go chase down Multishot Lightning Enchanted unique enemies in Hell difficulty, then tell me it was easy.
>>
>>5062906
Kind of depends on what kills you, and if you can formulate a backup plan.

For instance, one could work as distraction, while the other goes and grabs as much stuff as he can, then escaping to town (set up two portals far apart, at different locations). Repeat as needed.
Optionally, if you're good at the game, and if one of you is just a good spellcaster (sorceror who knows all the right spells and doesn't need all his gear for basic casting).

I can see how it can turn out basically hopeless, but it doesn't have to. You're not *always* killed because you got cornered in the only place of entry, and going back means 100% certain gangrape.
>>
how do you make a nova sorc in D2 at lower levels?
or do you have to slave away with shit spells until you get the proper runes/items?
>>
>>5062947
I'm really conflicted on early d3.

I didn't have a problem with it being incredibly difficult. However, no matter how good you were it was still incredibly gated by gear and had a low skill ceiling. What I would prefer is something more like they are able to do sometimes in WoW where the content is clearable within 1-3 lockouts by ~10 guilds, 100 guilds at 5 lockouts and then even after nerfing the bosses, people having BiS gear, free gear ilvl upgrades and other things people still have trouble downing the last boss and some just cannot do it.

I can see why they went heavy on the gear-farm aspect as a lot of people do enjoy that about Diablo, but it wasn't for me. The part that bugged me the most is I would get gear good enough to progress and then they patched and I would have to farm up a completely different set of gear just to get back to farming gear in my 'current' progression all of the while their constant balance changes and loot changes making very little sense.
>>
>>5063082
your last paragraph describes exactly what went wrong with D3 imo

I think people wouldn't be so averse to the RMAH (since lots of D2 ladder player were already familiar with it anyhow) if the devs weren't turbo jews.
it's one thing to add microtransactions and gate the game behind loot, it's a completely different one to make farming counterproductive so you maximize your profits.
plus the constant, wonky (((balancing))) as you put it yourself.

then they tried to salvage it by removing the AH and tuning down the difficulty, but how do you possibly overhaul a game that was designed around those 2 specific factors?
you don't. and that's current D3. it'd have been much, much better if they stuck by their original decisions. at least they'd retain the original, harcore playerbase.
>>
This seems like an appropriate thread to ask. Can anyone recommend any Diablo-clones, or at least games with Diablo-style gameplay, that don't have randomized loot drops? My favorite part of RPGs is always the beginning when you're scrounging for decent equipment, and I feel like that's sort of undercut when it just randomly drops.
>>
>>5063503
At early levels, you genuinely don't get anything amazing at all, at best in Diablo 2, you find a drop like a ring or a magic staff/wand, with really unremarkable and useless stats, but it's worth maybe 1000-2000 gold, which for someone who's like level 1 or 2, is money you could use to buy a 'decent for level 1' piece of armor or a weapon, but which will not be anything special for long.

You really always will just be scraping by in the early parts, both for Diablo and Diablo 2.
>>
are there any mods for D2 that add the Apoc spell?
I remember having a blast duping staves with Apoc in D1
>>
>>5040693
>the Starcraft source code disk

Absolute travesty. Imagine what could have been created with that.
>>
>>5015056

I'd say that the biggest problem with D3's design is that it allowed for infinite respecs. That decision alone radically altered how the skills are designed, how the items are designed and how the enemies in story mode were designed.

With D2, its fun to start a new character to try and make a crazy build. Sure its also fun to max out your character to a point of absurdity but its also fun to actually, know you, play all of the game rather than just grind the end game content. There was a huge element of randomness built into the entire game that has basically given it infinite replay value to many people.
>>
>>5063518
I've played Diablo; I just figured this thread would be the best place to ask.
>>
>>5062967
Yeah it really made people build characters differently and play slower and since there wasnt many high levels to rush there were always games of people actually running thru complete acts with shitty gear maybe a chanter if you were lucky

But the real fun was building wicked low level duelers and dukin it out
>>
>>5060678
not impressed desu
>>
>>5055064
sonofa...

well played.
>>
>>5051932

hah. I still have my old save file somwhere.

Full legit sorc, perfect naj, 21 dur tc, DF, BSOA (had an AASOW too, but wasn't using it).

Hell. Once I went after a bounty from a local guild who had beef with some guy over stealing his naj.

All I wanted was his ear, but the dork made a duel game on hell, and lured a skelly over. that's 90% of the plan complete, only he botched the last part, where I kill-rez him next to a skellington.
Dude couldn't believe I recovered his naj.
>>
So last I left off from Diablo Belzebub, I was a level 28 Warrior down in Hell, and I got the quest for Izual.
As I remember, Izual would very firmly lift my warrior up on a pinball table and have his way with me, usually because he froze me down and just hacked me to pieces, being unable to run, or when I tried to run from him, he caught up with me.

What's a good strategy for dealing with him in this mod? I was thinking scrounging up some item to stop me from freezing, but I realize he would still likely destroy me with his big and engorged DPS.
>>
>>5062975
Bolts, bolts errywhere!
>>
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Has anyone found a way to Play Diablo 1 on windows 7?

I downloaded and used a few different patches and fixes but it crashes at various stages of launching. I've run it in most compatibility modes but still no luck.

Can anyone hold my hand? I tried my retail disc but it's fucked and more or less only usable as a display piece now.
>>
>>5067795

>>5036609
>>
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>>5067795
For Windows 7, you should run it in Administrative mode, and also find a way to turn off Windows Aero temporarily, you should be able to set up a basic .bat file which when run, turns off Aero, runs Diablo, then when Diablo closes, it starts Aero again.

It should all work properly, I've done this in a Win 7 PC.
>>
>>5061647
Have you not seen the in game pic of her? Much hotter than that shit art.
>>
>>5063518
Ignore LOD then. It hands out equipment like you're on babymode.
>>
I remember in Diablo 1 online multiplayer, you were limited to only 4 available quests. Were the singleplayer quests accessible in LAN play or with the coop on the PS1 version?
>>
>>5069321
On PC, multiplayer in any way was limited to just those 4 quests. I don't really know why, it seems like they should work just fine, or be easy to make work, but that's how it is.

I have no idea about the Playstation version.
>>
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What could have been
>>
so If I play a rogue do I just dump all my points into dexterity? Any other stats I need?
>>
>>5070602
You'll need Strength to wear some of the good armor, also it'll help with damage I'm pretty sure.
Magic is good to have, since you'll be playing the middle of the road caster, so you can actually make pretty good use out of some spells which are just barely, if at all, worth Warrior's time.
For Rogue, Dexterity and Strength is
what I'd go for in the early couple of levels.
Like, you'll use all your attributes as any class, just judge by what you find you need.
>>
>>5015005
The warrior is just a nerfed wizard. It's nearly impossible to win w/o magic.
>>
>>5016157

>being this butthurt
>>
>>5070627
hm and I just reached the butcher who I remember being the hardest boss in the game. I can't seem to kite him very well with the rogue.
>>
>>5070661
>trap him in a downstairs
>hit him with a bow
or even easier
>open door
>cast firewall
>close door
>>
>>5068102
What publication is that from?
>>
>>5070682
Wasn't it the original manual?
>>
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>>5015005
>is the warrior class just spamming clicks
>he didn't play the superior version with a controller
>he didn't get the true warrior experience progressing through hell with just your sword and just enough mana for summoning a portal
step up niglet
>>
>>5070661

>butcher
>kite

Sure is possible for 8 seconds.
>>
>>5072024
and that's why he's the hardest boss in the game
>>
>>5072031
Lazarus is harder, because you're beset immediately by a group of hell bitches.
>>
>>5071639
psx version is great but nothing tops hellfire barb for pure melee

>literally hacking through dozens of blood knights ganging up on you as if they're butter
>>
>>5015072
wizard ends up as full mage though with mana shield
>>
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>>5015005
>>5015005
I've been looking for a way to play this game for a couple weeks now. I used to play it a lot. I can't find anywhere to download it, blizzard wont sell it for digital download, and the only actual places I can see to buy it, it's super overpriced. I've even gone as far as to trying to download a rom for Playstation but I'm having trouble there too.

CAN SOMEONE PLEASE HALP?
>>
>>5073487
Did you try torrents?
>>
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>>5073487
ok here. fucker, now dont say 4chan never did anything for ya.

https://mega.nz/#!iGglFTrB!Xyao4FYGiaSdKTGk2SUbk8CiZOrL8h74q10MGpyruOY
>>
>>5073510
Thank you :)

Lets hope I'm not too stupid to get it to work on my pc
>>
>>5073487
is that you in the picture?
>>
>>5073557
>>5073557
Do you really think thats me?

>>5073510
4chan got Trump elected so I'll consider this favor #2
>>
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>see thumbnail
>looks like a malformed Carmageddon boxart
>>
>>5058965
emulate windows
>>
Mooooo
>>
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https://vocaroo.com/i/s0DJxDFnCM5o
>>
>>5076886
Is there anyone else with a voice like Paul Eiding?
>>
>>5015068
>final boss strategy is to literally have an inventory full of health potions
well thats my worthless post, i am leaving the thread now im just disappointed
>>
AH, FRESH BUMP
>>
>>5015032
I missed this in Diablo 2, chain lightning was rad as shit, and I lamented its absence as a barbarian and paladin.
>>
>>5015864
People shit on Hellfire because it's fucking crude, the new voice acting is poor and horribly downsampled, and a bunch of its content is stuff that was cut from the development of the original game, but very roughly recycled.
From what Brevik says, Synergistic were very unprofessional and hard to deal with, and didn't listen a lot to what they were told.

For the new stuff that is good, a lot of it isn't as good as it could have been, like the new dungeons, or many of the unique items, which by the way you'll never get to see because unique drops are fucking broken.
Also there's no multiplayer.
I don't *HATE* Hellfire, but it IS very flawed and it deserves a lot of criticism.
>>
>>5015056
>Diablo players didn't like Diablo 3 because it required nonzero use of tactics instead of just standing still and clicking to win.

there is no possible alternate dimension of the universe in which this is not bait
>>
>>5015068
Despite the guy playing like an absolute retard, it's fucking hilarious to look at these and notice how D3 looks like some saturday-morning-cartoon bullshit in comparison to the darkness and challenge of the other two.
>>
>>5082486
the new classes are pretty much the only good thing about hellfire
>>
>>5082563
That's not true, the new dungeon themes are actually pretty good sounding.

But seriously, I think that you could probably pick all of Hellfire apart, and then use the good resources for some mod, like Belzebub, or something new.
Basically, imagine that instead of the Crypt being basically a fairly vacant and dull Cathedral reskin, you make an all new layout procedure for it to make something that is actually interesting and new, then also take out the stupid enemies.

For the hive tileset, photoshop it over so it looks less like Alien, and more like some hellish flesh themed level for Doom.
>>
>>5015005
Diablo 1 is all autoattacks if you're not building for spells, but since Mage is the only good spell class, because of his increased casting speed, there's no point make a Warrior or Rogue to do that outside of looks, but they still aren't as good at it.
>>
>>5083196
Is this an ad?
>>
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>>5084542
no its a shit post
>>
decided to play diablo 1 after getting to around level 40 in diablo 2 and up to act 3,
immediately noticing the difference in atmosphere and everything else
>>
>>5086671
Good,play it at late night with lights off for maximum atmosphere
>>
>tfw you played this when you were young
>tfw you picked a warrior
>tfw you can't understand why Leoric won't die
>>
>>5086671
Diablo 1 has a seldom rivaled gothic aesthetic which is just delicious.
That shit shaped me as a kid.

>>5086696
Thing is you can go to Butcher and Leoric as soon as you find them, but they're a beginner's trap, and they'll kick your shit in short order.
I speculate that this was intentional, to give you the idea to grind some first, and to seek out better gear and force you to get ready with potions.
>>
>>5087030
>playing as ranger for first playthrough
>get to butcher
>h-he's fast!
>desperately spend 15 minutes running around trying to fire an arrow before he reaches you
>learn one week later that you can kite them behind fences/gates

One of the tensest moments of my life
>>
>>5087086
Rogue*, not ranger
>>
>>5087086
Diablo was surprisingly good at making you clench your anus, when it put you in the shit, it REALLY put you in the shit.

Succubi and Acid Spitters were my worst nightmare as a kid, because a pack of them would send you a crazy torrent of painful projectiles, and some were immune to my favorite emergency spell, chain lightning.
>>
For people who want to play vanilla, but want a few bugfixes:
https://diablofixed.wordpress.com/about/
It builds upon Version 1.09b, so make sure to update to that first.

More importantly, this will fix the future issue where Diablo will stop generating random levels after the year 2038, so if you want to future proof your classic vidya, here's one for you.
>>
>>5087294
> YEAR 2039 RANDOMIZER ISSUE – The game engine will stop creating random levels after midnight of January 1, 2039. Any game started before January 1, 1970, will also not be random.
This sounds like bullshit. The Y2038 problem doesn't occur on January 1st 2039 but January 19th 2038. The problem shouldn't be that it's no longer random but that such dates simply don't exist since 32 bit UNIX time only covers 2^31 seconds since 1970/01/01.
>>
does diablo 1 feel like a roguelike to anyone else? this is my first time playing it, using bezlebub, it feels amazing and smooth like it could come out now, but i get a roguelike dungeon crawling feel, basically im asking do you feel like it can be described as things other than action rpg?
>>
>>5087252
For me it was spiders. Fucking lightning spiders were the worst damn thing in that game. I've never been a big fan of spiders, but ever since I played Diablo I've been outright hostile to any and all vidya spiders I encounter.
>>
>>5088482
There are no spiders in Diablo, especially no lightning spiders.
Are you confusing them with bats?
>>
>>5088505
I think he means the crawlies that are the Scavenger monster type, because they do crawl like spiders and there's a subtype with a lightning attack. They're mostly notable for regenerating health if they're allowed to feed on fallen monster corpses, but nothing too terrifying.
>>
>>5088523
I don't recall any lightning scavengers.
I saw the corpse eating as an advantage since it would distract them while you could finish off other enemies. Knowing enemy behavior patterns and using them to your advantage was a big part of the game.
>>
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>>5087818
It was heavily inspired by roguelikes, the game was even turnbased early in development.
Belzebub is pretty good, though mind that it adds a lot of new content, new dungeons, new functions, just lots of new stuff.

It also always generates the side quests, unlike the original game, where the game kind of just rolled a bunch when you started, and as you played you would just gradually find out which quests were there, and which weren't.
I guess this was to make sure that there were surprises and new things for a player, like "Woah, 'Chamber Of Bone?' That's a new one!"
If you're a guy like me, however, it's a nice change of pace because you don't have to 'reroll' the dungeon to get the quests you want.
Another change is that in the original, you can save and load the game as you please, however Belzebub does it different, it just saves your progress automatically, as you go (not sure exactly how, maybe between cell transitions), and when you die, it's not just a game over; load last save, it instead respawns you in town, with all your stuff, and full health. The situation you died to is still down there, and you can go down there and find them, at least on normal mode, you get no direct penalty for being killed.

The ability to carry a spare weapon set equipped on your character is a feature from Diablo 2: Lord Of Destruction, and frankly, this feature is a very nice one to have, it lets you be much more flexible in tactics, you could carry a bow or an axe as a secondary weapon (perhaps with specific damage types or abilities), for different situations, or maybe a staff. Gold also stacks higher.
The original game is still great fun, but it's not always so smooth to run on modern PCs, and I've played it in and out since I was a little boy in the 90's, so a lot of what Belzebub does breathes some new life into the game and gives a lot of new content.
A lot of the new things are leftover beta content, which Hellfire also did, but Belzebub does it a LOT better.
>>
>>5088482
You're thinking of the giant lightning scarabs in Diablo 2.

>>5088505
There was a spider enemy in Hellfire, but it spat acid, and looked stupid.

>>5088523
You're mixing it up. There were lightning bats, and there were scavengers, but there was never a lightning scavenger, not in the first game.
Spider enemies were not in the original base game.
>>
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suitably epic end to an epic journey
first single pass melee guardian for me as well, pretty rough going at first but it got a lot better when i ditched fanaticism for a cold based build
bretty fun build though, only hard countered by about half a dozen double immunes, great blocking and res though only a mediocre life pool
>>
>>5089219
is it worth playing bezlebub if you already played tcherno?
>>
So I'm MFing Mausoleum. Should I even worry about breaking the barrels? Seems like a majority just explode or spawn an enemy.
>>
>>5089638
No idea, haven't played that one, what does it do?
>>
Been feeling nostalgic for D1 lately since I haven't played since I previously had a windows 95 PC in the late 2000s. What's the vest way to go about playing it on a modern PC?

Looks like there's some Win10 patch I might need and an "HD" mod for modern resolution/windowed feature support. Anything else?
>>
>>5090091
So to answer my own question, it seems like I might want the Win10 no-cd and the patch from http://diablopat.ch to keep the game mostly vanilla.
>>
>>5087086
Could you slam the door shut in his face and run, or will he just follow you anyway?
>>
>>5090120
Playing without the CD is the best way anyway, cuts out on load times.
>>
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>watch some zoomer play Diablo
>he goes into a room in the Catacombs
>kills the goatmen
>they drop a bunch of garbage loot
>and Book Of Chain Lightning
>he picks up their garbage loot
>he clicks the Goat Shrine
>then Town Portals out of there
>doesn't pick up the fucking book when returning
>>
>>5090573
Not everyone knows the game in and out, anon. Everyone is new at some point.
>>
>>5090824
he picks up every fucking healing and firebolt book, but instead of reading them, he just hoards them or sells them
>>
>>5090050
basically beez with some changes and multiplayer
but it doesn't have quests yet
>>
>>5090882
>but it doesn't have quests yet
To me, that's like a Pizza without the tomato sauce.

I assume the author is intending to join the two projects together at some point? I've always wanted to do the classic Diablo quests in multiplayer.
>>
>>5090849
Is he playing hellfire as a barb or something?
>>
>>5091115
yeah, it just totally isn't the same playing a game that is 99% the same just because in caves 3 there isn't a mushroom you can pick up
>>
I haven't played Diablo in years and have a hankering for it, but feel like something a little different. Is Hellfire worth playing? People shit on it but I remembered wanting it when I was a kid and the new classes sound fun. I also heard of the HD mod which adds a bunch of shit people like, too.
>>
>>5092230
Hellfire is pretty hit or miss, the classes are weird hybrids and most reuse the old character models which cheapens it a bit. The new quests are okay. Qol changes are probably the best part.
If you want to make d1 more like d2 loot wise get HD mod
>>
>>5092321
To be honest, I've never played D2 aside from a very small amount with a friend close to its release that I cant really remember, so I have no idea if I want d2 styled changes.
>>
>>5033292
yeah, and then one by one the heroes that wrecked Diablo were corrupted/went insane
>>
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>Saved and quit the game without using the spectral elixir
>>
>>5091394
Reductionist faggot.

>>5091351
Belzebub as a warrior.
He also does this thing where he'll engage a group of enemies, but then he'll feel overwhelmed, so he'll run past them, then get into a fight with another pack of dudes, and keep going, ultimately drawing shitloads of aggro on himself and then getting himself surrounded or cornered.
It's a wonder he doesn't die more often, he has the situational awareness of a walnut.

>>5092230
Hellfire was really mysterious and foreign when I was a kid, I had all sorts of ideas in my head on what it was, because it was hard to find and I had never seen it.
Actually exploring it for the first time as a teen (a teacher lent me his copy so I could burn a copy), it was really exciting with all these new things to explore, but with an adult perspective, you just have to look at it and see how crude it is, especially knowing now how much of the better stuff is just grabbed from Blizzard North's leftovers, and Synergistic's own new content is uh, kind of varied in quality.
I remember I was fairly critical of it at the time, especially the voice acting.

Give it a try I suppose, but I strongly recommend getting a fan patch to fix the Unique Item spawn rate bug.
>>
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>>5092360
Belzebub adds these kinds of D2 features:
>Character has a storage stash.
>You can carry an extra set of weapons equipped, and swap between them with the press of a button.
>There's *some* minor crafting (but I've never really tried it, I don't know how it works).
>Some of the quests that feature in Diablo 2 are kind of recreated, but it makes some sense in how the ones in question were on the planning stage for the first game, like how they already had the idea for Andariel, Izual and Horazon, when making it, but ended up not putting them in, revisiting them for the sequel. It's about adding more content to Diablo, and it uses stuff that mostly fits.
>Not strictly a Diablo 2 feature, but gold can be stacked ten times higher per space in your inventory.
>Necromancer is featured, and Assassin. I have not tried them.
>Belts, how many potions/scrolls/runes you can have on your hotbar now depends on what kind of belt you're wearing, so this can be upgraded with better gear, you start with a lower capability than in original Diablo, but as you progress you can get a better belt to hold more.
>Amulets make a different sound from rings.
>Set items exist (I've found very few though).
>'Rare Items' exist (think between Magic and Unique)
>Cold damage is a thing now.
>Each character class has a couple of skills unique to them, the more advanced ones are automatically unlocked as you level up. I find them situational, but not awful.
>Rarely, you'll encounter some Champion enemies (think a tiny group of mini-bosses).
It still plays and feels like Diablo, in most ways. Some Diablo 2 stuff is added, but it doesn't much feel out of place or bloated.
>>
>>5015068
>Challenging fight in hell. Walls are made of bone and blood, boss is surrounded by hell knight that erupt in a burst of unholy fire when killed.
>Fight in Hell, not as unsettling as d1 but still 2grimdark4you. Diablo's spells make the playable character's abilities look like childs play, both in terms of damage and visuals.
>Maplestory-tier artstyle, "numbers numbers numbers DODGE numbers numbers CHECKPOINT" fight.

Fuck Blizzard for giving us something that good and ruining it in the worst possible way.
>>
>>5093097
World Of Warcraft basically ruined the company.
>>
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>>5093097
I logged more hours in D3 than any other game I've played. I think it had more to do with it being the newest Diablo available than anything. But after a few seasons of the same boring power gaming, fighting with G-Sync somehow not working when the jank AMD card I had in college ran better, and all the other typical D3 mess, I've about given up.
Some parts were cool enough, like Tyrael almost dying and being restored, some decent FMV's, and Malthael being a decent final boss, but it just doesn't feel the same. Every decent part was surrounded by shit.
I've regressed to building a 98SE/XP dual boot machine with a Voodoo card and a CRT monitor. Radiation at 800x600 because the newest game can't hit the mark, be it thematic elements or simple technology. Well done, Blizzard.
Complaining about D3 aside, I fucking love these games.
>>
>>5092773
Some of those features might be fun. Fuck it, I'll give it a shot. Apparently there's a necromancer in Belzebub, too, so I could roll a class I'd be interested in with 2, as well, for something a bit different.

Thanks for the writeups, /vr/. Time to go full retard.
>>
>>5093656
Yeah, it's pretty alright, I found it kind of fresh and nice having playing it for like 20 years, to have something that's a lot like it, but just with more. If you're rolling a Necro, do tell us how he works for you.

Oh yeah, a pair of tips; in original Diablo, the Staff Recharge and Repair skills would let you do both respectively, for free, but at the penalty of reduced charges, and reduced durability, respectively.
In Belzebub, this penalty is removed, but instead there's a cooldown timer to them, so that you can't easily abuse them in an emergency.
Necro doesn't have Staff Recharge though, AFAIK, but in case you roll a Sorcerer.

The spell Mana Shield is absolutely critical for a high volume spell caster in Diablo, get that as soon as you can. Also, low level spells like Firebolt and Charged Bolt, while weak for slow casters, is tremendously useful for fast casters, due the low cost, and being able to learn from books fast, because of inherent high Magic.
You basically can just use these low tier spells, with some levels to them, in place of regular attacks (because you want to keep a distance).
>>
>>5094104
very no
necros do not use mana shield or dump in magic
you use blood rite and dump in vit
leveling until you get blood rite is playing a shitty sorceror without much spent in magic, with most books being only learned by a stack of +magic items in your stash
>>
>>5094109
I just assumed it was a flavored Mage, but I guess that makes sense.
>>
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>>5070391
at least post the real one and not the shitty mockup.
>>
>>5087252
Acid spitter bosses were worth immediately exiting the game. It got to the point where if you see dogs in the catacombs, on like 6 or 7, you immediately new game and try again.
>>
>>5015087
The first game has such a memorable atmosphere. I also found that while 1 isn't exactly difficult, 2 and 3 were ridiculously easy. My brother and I played diablo 2 (paladin and necromancer) up to near the end of nightmare mode before quitting because neither of us ever even came close to dying and the difficulty just wasn't increasing at all. It and 3 ended up just being games to have on in the background while we chatted on Skype.
>>
>>5070682
No. None of the monsters you find in Hell are in the manual. I believe that picture is from the Diablo P&P.
>>
>>5091394
Wouldn't the lack of quests bar you from several of the dungeons?
>>
>>5095059
It works just like multiplayer vanilla diablo. At certain levels, you can enter dungeons.
>>
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>>5051965
Had to dig mine out of the shelf, just because of you.
>>
diablo 2 hd when?
>>
I play Diablo on consoles when I can if only to avoid the constant clicking that drives me insane. Diablo 3 has the advantage of not having retarded always-online DRM on consoles while looking just as good.
>>
If anyone is looking for a fix for the original Diablo that only makes it run without CD and fixes colour errors on modern Windows, this is the best option, in my opinion. Been using it for a while now.

https://github.com/elishacloud/dxwrapper/wiki/Diablo
>>
>>5049890
>tfw magazines will never publish a chart showing your career changes
>>
>>5095006
They're pretty horrible if you were a warrior, but you can adapt still. Spells tend to work on them, and if you have a decent bow you can manage.
>>
>>5095267
Blizzard is supposedly working on that.

Brevik told them "Good luck with that." because of how it's built around 4:3 aspect ratio.
If you're playing 16:9 or something, what you'll notice is that you'll see enemies on the sides of the screen, but they're not doing anything, until you get into certain range, because the AI is designed to wait until you're close enough.
You could change that, but then you're also changing a lot of things on how the game works.
>>
>>5095658
>Blizzard is supposedly working on that.
oh no, pls no
>>
>>5096113
Yeah. Expect it to be an ugly affair.
>>
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>Diablo
>Lord of Terror from the BURNING HELLS
>Most efficient method of killing him is by burning him to death with Fire Wall
>>
>>5097093
To be fair, in Hell difficulty fire magic will heal him.
>>
>>5097093
>tfw sorcerer
>tfw your magic is so chad that you can burn the devil
>tfw can't stop winning
>>
>>5097457
I did not know that.
>>
>>5097093
Firewall's the most efficient method of killing everything.
>>
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>Would make a character, play to Act 3, and quit as a kid in D2
>Finally play through and beat D2+Lord of Destruction last year for the first time with Skellymancer
>Halfway through Nightmare playthrough, having a blast
>Need to stop playing because moving, college starting, and new job all at the same time
>Everything is a complete clusterfuck, play maybe 5 hours of video games over a course of 3 months
>Finally get the urge to go back to Skellymancer
>Battlenet account deleted
>Realize it was literally the 91st day
I haven't touched it since
>>
>>5097795
This is a Diablo 1 thread.
>>
>>5097795
Breh, unless someone has taken your name, you could still recover him, expired just means his name is up for grabs and he only gets deleted if someone uses the name.
>>
>>5097802
It can be both.
>>
>>5098167
No, the actual Battlenet account that I had the characters on was deleted because it had over 90 days of inactivity I guess
>>
>>5094109
How else does Necro differ from Sorc?
Any difference in casting speed, attack speed, hit recovery?
>>
>>5101548
dunno
ask this guy https://blog.goo.ne.jp/g_w_leibniz/c/c2afd81000c4be5696691972e3aa1208
>>
>>5102130
Those moon runes mean nothing to me.
>>
it's worth playing the psx version or the pc is the only sensible choice?
>>
>>5102396
why would you play the psx version?
>>
>>5102396
Play it on PC.

>>5102412
Because apparently splitscreen multiplayer is really impressive to some people.
>>
>>5102412
I heard this game is a clickfest and I like to avoid carpal tunnel
>>
>>5102587
There's probably some application you can run during which can translate holding down your mouse into repeated clicking, somehow.
>>
>>5102587
Anon, if you're worried you may develop a Diablo-based injury, maybe you have more important things to address in your life than Diablo.
>>
>>5102839
Maybe he's aging but still wants to enjoy some classic vidya? Don't be hating.
>>
>>5033292
thanks to good old Jay wilson having no idea of how to make a compelling story.
>relied on nostalgia
>relied on classic name to sell game

if diablo 3 was a new game it would have flopped, the name is the only thing that gave it sales.
>>
>>5016157
Does CRPG really mean computer RPG? I always thought it was combat RPG for games with more combat than story, like Icewind Dale.
>>
>>5068619
What does she look like in-game then?
>>
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>>5104891
Nothing special, IMO. She's so low res and small on screen that there's little to look at in terms of sex appeal.
>>
>>5104873
yes, to make distinction between paper rpg and computer rpg before the latter gained it's own personality and stopped showing paper rpg systems on computers that were too weak to faithfully recreate it
>>
>>5095018
Try soloing Hell with /players8.
>>
>>5105636
i came
>>
>>5105636
I meant the character portrait.
>>
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>>5106990
Oh. She looks decent for the resolution.
>>
>>5107031
Unf. Would fuck that girl.
>>
Started to play Diablo 2 and 1. I never played D2 as I needed to study back then etc but played D1 quite a lot. However I think even now I like Diablo 1 more than 2. For some reason the Acts etc remind me of D3 and as such I don't like Diablo 3 much at all - I mean I played it for about 100 hours or so but it's not just very exciting or atmospheric. It's more of a slot machine than anything else.
Any idea what is the best way to play D1 on Win10? I've been testing Belzebup mod as it adds support for 60 fps and native resolution (it's handy D1 has the zoom functionality) but as such it also mods the game too much and I'd just like to have a vanilla experience but with better resolution support etc.
>>
>>5107965
Higher resolution is detrimental to the original experience. Originally you had to fire blindly down hallways to lure enemies. High resolutions make that trivial since you can see much further.
>>
>>5107972
Yeah I know but somewhat bigger resolution is much better for eyes. Besides I'm playing Barbarian as for now. So, no answers? I guess I just fuck off then.
Fuck you.
>>
>>5107965
Diablo 3 is like WOW with trace amounts of Diablo 2 in it, you shouldn't have played Diablo 3 at all.
>>
>>5107998
there are like 5 re-implementations of vanilla but i don't know any of them that are really playable
https://github.com/wheybags/freeablo
https://github.com/sanctuary/djavul
https://github.com/dgengin/DGEngine

https://github.com/qndel/Infernity is basically just a vanilla mod + HD but the guy that makes it is annoying and makes dumb changes
>>
>>5108304
I decided that I'll play Belzebup after all. It adds some items and monsters but I don't care as I'll get 60 fps and a alt-tabbable screen among others. It modernises Diablo 1 just enough.
I tried the Infernity but it seems to crash and the resolution scaling is non-uniform or something which results in uneven jaggies. There was DiabloPatchLoader which adds better behaving window BUT this removes bilinear filtering and it's stupid.
So many versions and none of them does what needs to be done: simple UI fixes with better resolution support... Belcepup is best and I wish it didn't add any stuff but so far that's the best. Just killed Butcher and going to play more.
I'm in Act 2 in Diablo 2 and while that's great with -3dfx parameter and glide wrapper (I'm also using reshade to add crt emulation and some glow..) I like Diablo 1 much more - it seems to be more solid singleplayer experience and the atmosphere is great.
[/blog]
>>
WHEN THE FUCK DOES DIABLO 3 COME OUT ON THE SWITCH?!?!?!?!
>>
>>5109507
>DIABLO 3
>SWITCH
Trash on trash. Who cares?
>>
>>5110001
Hey, the Switch isn't that bad!
Diablo 3 is though.
>>
>>5110042
Nintendo hasn't made a real console in years. They make gimmicks that sell based on brand loyalty.
>>
>>5110485
What's a real console?
>>
>>5109507
It comes out in November, 8th if I remember correctly.
>>
>>5048237
6. I used to draw skulls and pentagrams ("Diablo symbols") on my homework in 1st grade.





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