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Post your vector requests and recently done vectors here.
>Previous thread → >>1984859

READ THE OP BEFORE POSTING!

>Before requesting, here are some tips:
– Request an image ONCE per thread. Do not bump or second - once is enough.
– Check the lists below to see if your request has already been previously fulfilled.
– All requests are welcome, within reason, but remember:
– The poorer the quality of an image (in resolution and drawing ability), the less likely it will be picked up. The more detail seen and higher the resolution, the better.
– Full-body images preferred. Images cut off on 3 or more sides are very unlikely to be picked up due to their limited usage; keep this in mind when finding an image to request. (Hair or skirt edges that are barely cut off don't usually count)
– Requests for removing the background from an image (called a RENDER) and resizing requests should go to the IMT threads.
– Refrain from using renders for requests. Try to find the original non-rendered image; it is easier for vectorists to work with.
– Note: Overly complicated images are unlikely to be picked up due to their nature. IF your request is taken, please have patience.

>Check these places before requesting:
http://double-you-vectors.deviantart.com/
https://drive.google.com/folderview?id=0B_VmbVyD4eT3N1VUbGN4Wjd5OVE
http://iqdb.org/
http://yande.re/post/index?tags=vector_trace
http://konachan.com/post/index?tags=vector
http://danbooru.donmai.us/post?tags=vector_trace
http://gelbooru.com/index.php?page=post&s=list&tags=vector*
http://browse.minitokyo.net/gallery?tid=9&index=2
http://browse.deviantart.com/manga/digital/vector/?order=5

>Anime vectoring tutorials:
—online viewable guide (Inkscape): http://sites.google.com/site/jjaaba/main
—downloadable guide (Inkscape): http://www.mediafire.com/?xhj5d254zhui0tr
—Illustrator video tutorials: https://www.youtube.com/watch?v=3g0cRvqYRVE

>Thread archive
http://pastebin.com/PwMNWZD1
>>
File: magilou.png (4.03 MB, 3840x2160)
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requesting magilou again
>>
Re-requesting the one on the left (NSFWish)

https://track5.mixtape.moe/rvmjjs.png
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File: vec.jpg (1.41 MB, 5000x2813)
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>>1999542

Could someone do this girl AND the picture she is holding? Or at least just the picture she is holding?
>>
File: RacingIA(ajigo).png (1019 KB, 848x1200)
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Requesting vector of pic related.
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File: shell2.jpg (361 KB, 1920x1080)
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Vector of Major. Please
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File: contest1.jpg (241 KB, 1450x2048)
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I really regret choosing this image to vector, the shading is super weird and I don't know whether to ignore that shading and try my own or keep trying to do the shade. Do you have any advice? I'm not sure if it'll be done in time for the competition, either way, depending on when you're closing it
>>
File: G5VHTjN.jpg (632 KB, 2300x3133)
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Requesting.
>>
Guess I'll go ahead and request this character cutout again.
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File: 1401763784848.png (152 KB, 700x700)
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Kindly requesting.
>>
>>1999776
It's definitely a tough pick for a vector trace. It's a nice image but it's very sketchy and would require a lot of guess work to make it sharp the way vectors are. Best option I think would be to not follow the shading too close. The way I'd approach it would be to use the placement of the shading but redo it with gradient meshes into something different. Now, I believe that you work with Inkscape so that's a bit of an issue, gmesh wise.

There's still a month before the contest ends (end of march in theory) so I'd recommend picking an image that would give you a way easier time. One month should still be enough if you can find something you find easier. Try and look for an image where the shading can be reproduced with simple linear or radial gradients, if not just solid shapes.

By the way, how is everyone feeling about ending the contest by the end of march? Should we extend? Also, for those who aren't participating, let me know if you'd be interested in judging for the contest.
>>
File: Paimon.png (213 KB, 550x835)
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Can I get a vector and color please?
>>
File: m6HF1rau8dpo12.png (432 KB, 1226x1006)
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>>1999891
reference

> image was too small
>>
>>1999892
Just rehost it someplace else and post a link.

Also this is a sfw board so you should be hotlinking it anyway.
>>
>>1999908
It may be lewd but it's not porn
>>
>>1999867
I'm practically done, just need to contact someone from DA to submit my entry so end of march is fine for me.
>>
Stopping by to ask if anything came off this, or if it turned out impossible to vector after all? Or if I should continue waiting.
>>
File: Mirelle.png (720 KB, 1827x2501)
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Progress. Trying to decide how to make the panties more transparent is not fun...
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File: Mirelle.png (519 KB, 1681x2360)
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>>1999981
Forgot to turn off the backgrounds and add in the stockings layer to the main colors...
>>
I'd love to help judge when the time comes!
>>
File: Kanna.png (278 KB, 1510x2000)
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I should have this mostly done tomorrow, I need to fix some lines still and idk still not happy with the hands.
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>>2000038
looks like she pissed her self i would change the color but up to you
>>
File: Kanna.png (335 KB, 1702x1789)
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>>2000052
Actually I finished it, lmk if u want the svg or something bigger.
It's not perfect but it was a very low quality pic in the first place so
>>
>>2000065
It looks great. Thanks for taking the request.
>>
Could I get Cocona please
>>
>>1999776
Try a light surface blur to smooth and simplify the brushy shading. That should help when colouring.
>>
>>2000048
Nice. Do you have a Deviantart or something else so I can stay in contact with you?
>>
File: Spinoza.jpg (406 KB, 1377x1600)
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Reposting this from the older thread. I know it looks like a strange request (in fact it is) but even with some (huge) semplifications, i'll be fine with the result anyway. He's the philosoper Baruch Spinoza, by the way.

Thank you in advance to anyone who's willing to accept my request.
>>
File: Rem_Ram_WIP.png (361 KB, 2568x1408)
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Small update on something I started a while ago. Teaching a friend to vector has slightly revived my interest.
>>
File: Chibi Yo-02.png (319 KB, 4775x3408)
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It's been years since I've done a vector and I just started up again.
I've always had trouble with long parts like the top of the head here.
Any tips on keeping it pretty much even?
>>
File: CyAWVEhUcAECMGS.png (576 KB, 686x960)
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Making a request. Thanks in advance!
>>
>>2000365
To be honest, I wouldn't keep it even - most people have a part or separation somewhere on the top of their head - you could get away with doing two lines that indent veeery slightly near the top, off-center...
>>
File: Mirelle.png (584 KB, 1827x2495)
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>>2000038
More progress. Any suggestions for making the panties bit look more see-through, so you can see her trimmed parts, and skin contacting?
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>>2000397
Does AI not do opacity on objects? You could literally make it see-through.
>>
>>2000397
First time I have been on the thread in 2 weeks, I think its time you learned gradient mesh Derpy.
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>>2000401
I am trying - this IS gradient mesh for the legs panties and stocking.

That's why I am wondering where I am goimg wrong with my poacities. You know the effect I am going for, and it is falling through.

I might just have to go with no transparency for the panties.. 8(
>>
>>2000399
It *IS* see-through, with gradient mesh in there to try to hint at her having a landing strip that matches her hair color...
>>
File: penguin.png (36 KB, 612x720)
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vector my penguin pls.
thanks
>>
>>2000065
Can i have the svg anon?
>>
>>2000402
My recommendation, make all of the detail with normal colors, not washed out, and then do a semi-transparent gmesh of the panties. where it contacts the skin make it a bit more saturated since the skin can look darker with wet clothing sticking to the skin.
>>
File: 123.jpg (4.11 MB, 4485x6486)
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Requesting.
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>>2000092
Sure message KP44.
>>
File: zYdy51T.png (2.04 MB, 1920x1080)
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If someone would vector this sucy that would be nice
Thank you
>>
>>2000397
is the left boob off or am i high?
>>
>>2000726
You mean the one being squished by her staff, or the one being squished by her bra? They both look fine to me regardless.
>>
File: Murciélago_ch26_29.png (350 KB, 900x1280)
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Vector this please.
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>>2000728
her left and im talking about the line on the right side of the breast when looking at it
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>>2000860
I dunno, I just don't see what you're talking about. If anything wrt her breasts looks strange to me it's the line of her cleavage.
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>>2000864
one is being smooshed. If it wasn't, it's look fine.
>>
File: 115968.jpg (122 KB, 529x826)
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Requesting
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File: 1489448864278.jpg (271 KB, 1920x1080)
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could someone vector Sayaka please? the glass effect doesn't have to come with it
>>
>>1999912
NSFW still stands for not safe for work, and that includes things like gore and nazi propaganda.
Anything that would get you trouble at the workplace is NSFW.

I don't think /w/ has much business being a blue board though. Or something like /3/. A number of boards should be re-evaluated in this sense.
>>
>>2001950
/w/ has every right being blue - there really should be an /ew/ for ero stuff, or let us use spoilers.

If we could use spoilers for ero and naughty stuff, it'd be a fuckton better.
>>
File: fgsd.jpg (93 KB, 899x899)
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requesting this. thank you
>>
>>2002118
If you're going to post a request you should really post the non-cropped version.
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>>2002167
alright thank you for the tip :)

requesting this please
>>
>>2002167
bumping for this request
>>
File: birdy_2_art.jpg (210 KB, 1600x1131)
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Requesting Birdy
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>>2002376
> – Request an image ONCE per thread. Do not bump or second - once is enough.
>>
File: image2993-6-4.png (1.04 MB, 1222x916)
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So I haven't done vectoring in a while and I decided to start it up again because it's fun I decided to vector this image
>>
File: Sushi2.0.png (200 KB, 1222x917)
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>>2002474
This is what it came out to.

The shading was a bit tough because the show colors stood out too much
so I shaded it how I think it should look.
>>
File: pika.png (688 KB, 1920x1080)
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Requesting vector of this.
>>
File: 1484434116324.png (2.82 MB, 3637x2046)
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Requesting
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>>1999935
>s2 never
well at least the manga ended.
>>
File: chiffon best girl2.png (572 KB, 1920x1080)
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requesting for a vector thanks
>>
File: pikachu.png (396 KB, 1920x1080)
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>>2002613
I ended up trying this for myself. How did I do? This is my first vector pls no bully
>>
File: 14900017400542.png (167 KB, 4040x3180)
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>>2002804
Don't. Use. Strokes.

It should look like this... but not lazy
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File: 56695350_p0.jpg (1006 KB, 1050x1460)
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Any updates?
>>
>>2002776
I just wish the the one and only season didn't bomb the way it did. Maybe then somebody would've scanned that picture in a higher resolution.
A lot of anime never see a second season even when they were successful. But at least they get more artwork which is also more likely to be scanned, and all that jazz. Liking unpopular shows is suffering.

Though I guess it could've been worse if even the manga got axed, so yeah, we got a proper conclusion at least.
>>
>>1999542
are there any good madoka images that are in need of vectorising? most of Shaft's output is high quality enough (barring midoka) that they don't really need it. Looking for promotional materials etc to work on
>>
File: Untitled.png (1.34 MB, 1917x1080)
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hi could someone please vector this?
>>
>>1999542
need this vectored please
>>
Streaming.

twitch tv/ninjagaidenguy

Let's see if I can get something done in time for the contest...
>>
File: Capture.png (346 KB, 1920x1040)
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>>2003437
What was done on stream.
>>
I want to say how impressed I am with the artists doing these vector drawings. You guys are amazing! I just finished reading the "how to" guide and wow, it's not only a lot of work, but a lot of talent too! I thought you just run an image through a program like Vector Magic and you're done. I hope everyone requesting pictures read the guide, even if you don't draw, just to see what it takes to get the finished result.
I haven't asked for a render, but I thank you for doing this for us here.
Good work guys! You're awesome!
>>
File: 61921995_p0.png (1.16 MB, 1062x1500)
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>>1999542
hey /w/, requesting a vector of these two cuties

like >>2003519 said, keep up the good works guys !
>>
File: chaos5_img.png (121 KB, 1140x865)
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It's criminal that this is the biggest resolution available for this image. There's a magazine scan but it's obstructed by graphics and logos.

Would greatly appreciate anyone's attempt at vectoring this.
>>
>>2004043
If you post the magazine scan as well, if someone chooses to vector it, it would make it easier on them as the feet/etc are obscured in the one you have there.
>>
File: Miku.png (5.51 MB, 4966x3269)
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My entry for the contest, and somehow finished it in time.
Wanted to outdo my vector from the last contest, probably went a little overboard with some of the meshes.
>>
>>2004075
The scan is even worse of a base to use, because of the aforementioned graphics, but I will post it anyway. Her feet are not visible in any released images of her yet.
>>
>>2004102
This is amazing! I'm kinda new to vector art, but i'm learnig quickly, can you tell me how do you do those perfect shades? Maybe link a tutorial or something
>>
File: 1490634132780.png (255 KB, 496x699)
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requesting this please, there's a render request in the IMT, but a vector would hopefully fix the sharpness issues too, original image is here >>2004236
>>
>>2004229
Thanks. I used mostly gradient mesh for the shading, daul has a tutorial which explains most of it here https://www.youtube.com/watch?v=hx3REUuyxbg
>>
>>2004259
Thank you, do you have deviantart or something where I can follow you? I'm really impressed by your work, I started with inkscape, so i didn't eaven know that's possible to do things like that
>>
>>2004268
I do have a deviantart, http://serukui.deviantart.com

Also check out http://double-you-vectors.deviantart.com most of the vectorists in this thread post their work there.
>>
>>2004270
Got it
>>
>>2004268
If you're using inkscape then gradient mesh works different (i.e. worse) than illustrator. The tool itself is hidden under Preferences > Interface > Keyboard shortcuts > Search - toolmesh > expand Context > assign key
It requires more pre-planning to use effectively or risk having to re-do it entirely. The devs are still working on it, so use at own risk (save often, close and re-launch if it starts to get laggy or something)
>>
>>2004273
Thanks for the info, now i'm trying to learn illustrator because it just feels so much faster.
I'm really looking forward to reach this >>2004102 level.
I always loved the idea of converting my favorite images to an "infinite" resolution lol.
If you have any tip for a beginner i'd love to read them
>>
File: Sinon_PA (1).png (943 KB, 1066x600)
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Requesting vector of this pic and in 1920x1080, please.
>>
Could someone please vectorise (and maybe even complete her foot)? Thank you!
>>
File: 1490567126697 circled.png (5.43 MB, 4966x3269)
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>>2004102
You vectored one of my favorite images, and it looks amazing. Nice work.

Spotted a tiiiiny error, though ;)
>>
File: Shizuru Fujimura.jpg (1.65 MB, 1920x3266)
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Requesting Shizuru Fujimura from Godannar
>>
File: Miku.png (5.51 MB, 4966x3269)
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>>2004412
Thanks, I'm actually kinda amazed that you noticed that.
>>
Just a reminder that there are only 3 days left before the deadline of the contest. Please send me your files in a note on deviantart before the 1st of april.

Also, I'm still looking for a few more people interested in judging the entries. Send me a note on DA or reply to me in this thread if you are interested. Would prefer that you have any experience with vectoring.
>>
File: Artboard 1.png (331 KB, 1265x4001)
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Streaming for a while

twitch tv/nakkinyan
>>
File: 1489536586510.png (91 KB, 1796x1080)
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Anon told me to bring this here for touch up. Is it salvageable?
>>
File: Wiki-background.jpg (218 KB, 1920x1080)
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Can someone vector this to 3675x2175
>>
>>1999542

I respectfully request a vector of Sarada in the right panel.
>>
>>2005102

Manga doesn't really work unfortunately.
>>
File: hisuikohaku-01.png (944 KB, 1513x2331)
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We are almost at the deadline for the contest. In case of any last minute entry, be sure to submit them soon.

I'll use this post to leave an update, might as well.
>>
>>2005135
Woohoo, hype!
>>
File: Artboard 1.png (619 KB, 1265x4001)
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>>2005135
I am not going to make it this time. Fuck work. Can't wait to see all of the submissions. Still willing to help judge of course.
>>
File: hotc.png (2.98 MB, 2986x5000)
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>>2005102
>>2005114
I did this image from a manga panel, manga works fine its just more work.
>>
to whoever requested this, im workin on it.
>>
>>1999542
Requesting this.
>>
>>2005395
please post the original and not the 2x version
>>
File: takagi_34-16.jpg (137 KB, 835x1200)
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>>2005408
That was taken from this page, rotated, and put into waifu2x.

Following post has an earlier page that had a bigger version.
>>
File: takagi_34-12.jpg (141 KB, 835x1200)
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>>2005408
>>2005410
>>
File: Cassie.png (4.1 MB, 5512x3338)
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It's been a few years since I've posted here, but I finally had some free time so I finished up a project that's been bothering me I never got around to finishing.
>>
>>2005481
Oh, man. I haven't seen this in a while. Looks great.
>>
Looks good man
>>
Requesting this screenshot I took please!
>>
File: 1490684262675.png (2.35 MB, 1800x1272)
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Requesting this.
>>
asd
>>
File: puff girl.jpg (81 KB, 1199x892)
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Requesting this <3
>>
Requesting Umaru-chan only (No background)
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File: 1490727516352.jpg (249 KB, 1920x1080)
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Requsting 1
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File: 1490727736647.jpg (304 KB, 1920x1080)
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requesting 2
>>
is there a discord to talk tech, discuss projects, or just help out with other vectorers? if not, anyone wanna start one up?
>>
>>2005885
None that I am aware of, I know nothing about discord but if someone made one I would at least try to figure it out.
>>
>>2005886
It's essentially the new generation's IRC with integrated voice chat. Pretty simple to figure it out.
>>
>>2005887
lol irc that bring be back the last time I used irc was to download all of the Adventures of Mini Goddess.
>>
>>2005886
I can start one up after tax season. It is a pretty good app and we could have a vectorers only room and a room for people asking for help, saying hi, and whatever else. 2 rooms is not a big deal and will make things easier.
>>
>>2005890

Well, I figured out everything with discord to make it manageable... I think. I am linking this on 4chan after all. Don't tell my boss.

Like the Deviant Art site, I have a members section and an open general section for everyone to comment and ask for help. I would like the members section to be for the same members as DA to reduce spam, not be elitist, so things like contests can be discussed. I expect most of our contact, even as members, will be in general. Again, like DA, everyone is free to view the members section, just not post in it.

You can find the Double-You-Vectors Discord at https://discord.gg/xANpQWd

This link is set to never expire so share with people you may think would be interested.
>>
File: konosuba-2-06-19-pause.jpg (153 KB, 1920x1080)
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Can I get a vectorized version of "Paused Press to Start"? It would be much appreciated
>>
>>2006112
You just want the text?
>>
File: Spellbook-of-Secrets.png (572 KB, 679x689)
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spellbook of secrets!
pls
>>
File: launch.jpg (389 KB, 1280x1896)
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Requesting
>>
Some of these contest entries have crashed Illustrator. Yaaaay.
>>
File: maxresdefault.jpg (241 KB, 1920x1080)
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Can be possible do a vector image of the title? I would like to get the japanese words in plain white with the blood in plan red
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>>2005176
much appreciated
>>
>>2006113
Yeah pretty much
>>
File: Ep21 (10).jpg (276 KB, 1920x1440)
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Requesting Miu from Kenichi
>>
Long time lurker that finally posted something in the Discord chat. After I'm done working on the things I want, I wouldn't mind taking some requests here. I've been doing vector work for a while, but not a lot of work like this. It's been really enjoyable and I've always like the community here! Glad to be a part of it!
>>
>>2006601
Just don't do vectors like this >>2005144
You will go nuts taking one on like that too soon. If you keep easing into it, it is fun.
>>
>>2006603

Oh I already went in pretty deep ahah
Just a head for the moment but its a pretty detailed image
>>
Pretty low chance of getting this done, but here's hoping.
>>
can somebody vectorize this?
feel free to make it more anime if you want
>>
streaming at twitch tv/ninjagaidenguy/
>>
File: Capture.png (347 KB, 1920x1080)
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>>2006764
what was done so far
>>
I Photoshoped this together for my dual screens. Would like to have it vectored if possible.

Its to big so here's the Imgur link.
http://i.imgur.com/4c7z2wC.jpg
>>
>>2006815
Nice, that's coming along well so far
>>
>>2006827
Thanks going to finish it up on stream I think, same link.
>>
File: Untitled-dtrhyfdrf1-01.png (1.73 MB, 2981x4059)
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think its done point out any errors if you see them
>>
File: Capture.png (435 KB, 1936x1056)
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>>1999834
Started this thing on stream.
>>
>>2006843
I can't really point out any errors since I'm shite at vectoring and half blind, but I was curious, how did you do the 'splotchy' (for lack of a better term) texture?
>>
>>2006868
Its just a pattern scaled down with the opacity turned way down and the blending mode set to multiply.
>>
>>2006853
You are fantastic and I eagerly await its completion.
>>
I know her feet are cropped, but would someone consider doing this?
>>
File: 1491807271600.jpg (255 KB, 1280x720)
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Requesting
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>>2007067
doing it
>>
File: req-render.png (341 KB, 3840x2160)
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>>2007067
>>2007072

Hope you like it, i'm an absolute beginner, and this is literally my second work.

If one of the experts here would like to critique it, it will be much appreciated.

(this is my first work: http://pre00.deviantart.net/f4ea/th/pre/f/2017/100/0/c/naruto_sage_mode__vector_4k__by_thepi7on-db5amgn.png)
>>
Requesting Watanabe You. The one with red hat and white shirt, second from the right
>>
Could someone vector this for me please?
>>
Can someone touch this up to get rid of the rest of the red please?
>>
>>2007179
Post the original image over on the IMT (Image Modification Thread) we don't do renders here.
>>
>>2007179
If you are looking for a vector, I can do it once I'm actually done playing P5, which shouldn't take long anymore. If you have the image not cutout and not scaled up, that could be helpful.
>>
>>2007184
it's okay I actually meant to ask for a render because I just need it without a background

I appreciate it though
>>
streaming on twitch tv/atomiskk/
>>
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Requesting would like the flowers done too, if you could encircle her in the flowers that would be awesome. If you dont feel like doing that, that is also fine. I would also like the hair color to be dcf2f6 please
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Would this count as a vector? My friend and I were debating on it, I said it was, what do you guys think?
>>
>>2007251
Technically, no, it's a raster since this is a png file. It'd have to be in a format such as .ai or .svg to be considered a vector. But that's probably not what you were arguing about.

The question is, what tool was it made with? The filename implies it's a 3d model? I'm not sure if 3d shapes at their purest are considered vectors. I'd say they are but I don't know much about 3d.
>>
>>2007258
3D shapes are not pure to the vector format, as they are still a rastered media, scaled by the object. It's complicated - it badsically comes doen to:
* The object itself could be considered a vector, because it is infinitely scalable.
* The SKIN on the object is a raster - even if it is just a solid color.

This being the case, the object is more raster than vector - it's like adding a blur to a vector - it thusly becomes a raster...
>>
>>2007079
I like it, thanks. I was pretty sure it would go unfulfilled so I'm really grateful.
>>
Scale on 1-10 how hard will this be?
>>
>>2007897
11
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>>2007899
Fug i wanna request it but i doubt anyone will do it since it has...a lot of shit and the fact the res is 500x634 lol
>>
>>2007901
I don't want to get your hopes up, but this is a pretty interesting image and I like a challenge I might save it to do at some point. I wanted to start taking requests from here anyway.
>>
>>2007897
>>2007919
I'd love to see it done on stream by someone
>>
>>2007939
im streaming now, but not that on twitch
tv/atomiskk
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>>2007919
Thats okay friend i didnt had my hopes up to begin with when i posted it here
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>>2007975
Yeah, it's a lot of work man. Too be honest images like that can take hours upon hours. It's sometimes hard to want to put that effort in unless you REALLY like the image.
>>
>>2008011
**to
God damn I can't type, I need to go rest
>>
>>2008012
Get tons of rest yo i want to do it it myself but ill be just a beginner and there will be no way for me to do that thats why i banked it on here but if it means to be bottom of the queue id be down to wait 11 months later
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>>2008038
It's always nice to see people starting out in vectoring, the more the merrier! But I would definitly say that image is not a 'beginner' image, at least in my opinion.
>>
Progress from the stream the other day and back at it on twitch again right now, i feel like I am spamming the board but I'm in a streaming mode these couple days
tv/atomiskk
>>
Requesting Chtholly plz
>>
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Not sure if this is a hard one to ask for, but can someone vector them?
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Hey. Hope everyone is doing well. Sorry I didn't have anything to enter in the contest I took on a little to much with the image I picked and lost my motivation to work on it. But good job to everyone who entered!

Anyways here is a vector I just finished off, and the original: https://my.mixtape.moe/tmmyau.jpg
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>>2009325
Yeah I know how ya feel man, also I am no expert but the lines like a little bit thin? Might just be me
>>
>>2009330
Hey, thanks for the critique. Personally they look fine to me so I'll just leave them, but I don't think using thicker lines would necessarily be a bad thing. Also usually I find coloured outlines appear thinner than if they were black.
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How would I vector ben-day dot gradients?
Is there a way to generate them?
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>>2009408
You can find patterns like that in Illustrator under Swatch Libraries Menu > Patterns > Basic Graphics > Basic Graphics_Dots.
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>>2009414
Thanks.
>>
File: wwOSL5aa.png (1.47 MB, 3813x6857)
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friend is working on this for me, asked me to post it here
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>>2009487
Das nice
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>>2009495
Kurumi is always nice. I'd post some of his work, but they're all huge .png files, too big for 4chins.
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>>2009487
I like the coloring so far. Was he looking for advice or something?
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>>2009518
I'm sure he'd take it if you gave it to him, if you see anything worth note, let me know and I'll pass it on.
>>
>>2009528
Main issue I can spot is the way he does his lineart, the thickness seems way too inconsistent. I see it go from very thin to very thick in a lot of places which you usually want to avoid because it makes it look lumpy and not very clean. Of course some variation is good but not this much.

A good way to make lineart consistent, if he's not doing so already, is to lay down the nodes in pairs and, for each of these pairs, have the handles in parallel to each other. Then it's just a matter of finding how bold each object should look.

I think he could benefit a lot from that technique to get his lineart to look sharper and cleaner. Might be too late to apply on this vector since he'd pretty much have to start over but I'd recommend practicing this method on his next projects.
>>
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>>2005621
>>
>>2009555
That's lovely, thanks!!!!
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More progress from my friend, who also did >>2009555
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>>2009394
Yeah it doesn't look bad by any measure!
>>
Results for the contest are out.

http://www.deviantart.com/journal/Contest-7-winners-676311171
>>
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Is pic related good enough to be vectored? If so kindly requesting a vector with the background too if possible.
>>
>>1999542
I wanna draw cute oc annie may girls, is vector drawing a good way to go? I am already going through the tutorials and I am liking it so far

I know, like all artistic pursuits, the path is long but that's for me to decide after I give it a try.
>>
>>2009895
If you wanna draw original stuff, I don't think tracing is what you are looking for. It might help in some aspect since there's a lot of observation that goes into vector tracing but overall you're probably better picking up a pen and practicing.

If you are looking for a way to improve already existing images in aspects like resolution and going over mistakes or just rough details then vector tracing is for you.
>>
File: IMG_20170423_101533.png (2.59 MB, 1920x1080)
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Can anyone vectorize the title at bottom left of image? Thanks!
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>>2009928
Didn't do it by hand, so it's not perfect, it's just an experiment
>>
I have a vector request, but I prefer to pay people for their time. Send me an email if you're interested in making a few bux.
>>
>>2009951
Do you want a vector trace of an existing image, or vector drawing from scratch like >>2009895 ?
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>>2009941
Not bad! Thank you :-)
Anyway i am looking for something more accurate
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>>2009953
An already existing image. It's a cute oc annie may girl too, but it's one I came up with myself.
>>
>>2009922
okay, I see. It looks like l can enjoy it though so I will give it a try, thanks anon.
>>
>>2009922
I'm going to disagree with Deko a little here.

If you are goig to do all the digital work, te best thing you will need is a good tablet from wacom. Once you have it and get comfortale with it, you can do the same steps you do in pencil or pen, but in layers.

Which means, you start your base layer with a "skeleton" and each progressive layer after would be refinement, colors, etc. I'd do it thusly:

Base layer: The skeleton and rough sketch done by hand using the paint tools.
Next layer, the "rough draft" of where you wat to place your lines.
Next upper layer: the actual lines.
* Hide the bottom two lines when you are happy with the lines layer.

Now, it gets tricky. Between these hidden layers, you will put your colors, ranging from the base colors on the bottom and between the lines tot he hilights and shadows depending on which order they need to show over one another.

Hope this helps... Once I am through playing Breath of the wild (yaaay, 100% completion!) I'll probably finish up the three I left off (Sorry bell, fujiyama and mirelle) and do one from scratch...
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>>2009968
I see what's a good price range? Looking forward to the one you're making from scratch?
>>
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Requesting this one.
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>>2009970
It all depends on your "professin" are you going to do this professionally? Then you will want one with a lot of surface area.

Though, to get you started: here's a couple lower-ends I have seen people using for a class at one of our nearby colleges:
https://www.amazon.com/Wacom-CTL490DW-Digital-Drawing-Graphics/dp/B010LHRFM2/ref=sr_1_1?ie=UTF8&qid=1492970839&sr=8-1&keywords=wacom+tablets
https://www.amazon.com/Wacom-Bamboo-CTL471-Tablet-Black/dp/B00EVOXM3S/ref=sr_1_4?ie=UTF8&qid=1492970839&sr=8-4&keywords=wacom+tablets
https://www.amazon.com/Wacom-Intuos-Touch-Tablet-PTH451/dp/B00EN27ULS/ref=sr_1_7?ie=UTF8&qid=1492970839&sr=8-7&keywords=wacom+tablets

Price points for these is %55.00 - 200+

Hope this helps...
>>
>>2009995
I'm fine with these, it's good just so I can get a feel for it. Thanks anon, really helped
>>
Looking for kaiji restricted RPS symbols in vector format. I'm sure somebody did them already. If anybody has them can they post it?
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>>1999542
Requesting >>2004798 from the vaporwave thread. Either the girl alone or the girl with the background. I think it would look a lot better cleaned up.
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>>2010108
Did you get that from reddit?
>>
>>2010108
>>
File: osaka-san-arms.png (1.41 MB, 5673x9815)
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I just reworked a vector I had done 3 years ago.
It's my first and only vectoring for now.
What do you think?
>>
>>2010167
It's pretty cool. Tips
1. I'd fatten the lineart in the bottom part of the shirt and the nose.
2. Avoid using straight lines like you did for the shadow in the bottom part of the shirt.
3. The nose would look better with small round line ending.
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>>2010193
Working on it thanks!
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>>2010108
I might pick this up, but I'll see if I'm able to do it properly.
>>
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I've been on the minimalist vector thread for a while now, but I decided to make a "proper" vector for the first time.
Went with something simple.
Can I get a bit of critique?

And how do I convince a friend of mine that for linework, it's better to fill than stroke?
>>
This is pretty weird size, severely cut off, and extremely low quality, but still looks relatively easy.


Hakase is crying becauyse she wants an high quality nano.
>>
>>2010360
...
>>
>>2010358
assuming illustrator, tell them to

1. use variable-width strokes with high miter limit
2. outline the paths
3. simplify the paths to reduce anchor points (96-99% accuracy, each separately)
4. use scissors (i believe they're under C by default) to cut off the unneeded parts
5. fill the result with live paint

this has several advantages
- saves fuckton of time and is only a bit slower than using strokes alone
- you're in better control of the widths than if you went for blind bezier wiggling
- because of step 2 onwards, corners and adjacent lines are not a problem cause you will be able to tend to these manually
- easy to go for colored lineart thanks to live paint
>>
Doing this during project time at work, i need more LWA in my life.
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>>2010367
hey, thanks for the interest! I want to blow up more or less that portion of the image on 4 big 4K monitors. 1280x720 (to be cropped too) is a bit too low res, that's why I requested a vector.
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>>2010367
>>2010386
i meant 3 big monitors
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>>2010358
Try and keep a more constant thickness throughout your lineart. As it is, it has too much variation within the same lines. If you aren't doing so already when tracing the lineart, try to lay down your nodes in pairs and keep their handles in parallel. This helps avoiding lumps.

Overall, lineart is a bit too thick in general and way too irregular in it's thickness. You'll get better at this with practice. Also, I haven't seen the original but I feel like some of those ends could've been sharp points instead of being rounded. I've circled a few examples.

And for your friend, it comes down to how much effort he's willing to put in his vectors. Strokes are a tool at your disposition while fills is a technique. With fills, you have freedom over the thickness overall, variation of the thickness, how to end you points, giving perspective, increasing focus on certain parts by making the lineart bolder and it also avoids a really flat and mechanical looking lineart when that's not what you are looking for.
>>
>>2010386
How is this?
>http://imgur.com/a/kQclW
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>>2010358
I remember this psp game, Prinny I think it's called, I used to play it a lot
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>>2010415
looks great! thanks
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>>2010416
I ain't paying you shit until I see some examples of your work bro.

inb4 strokes
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>>2010167
Gonna side with Anon on this, also the lines in the skirt just look a bit flat and too uneven? It feels like where her shirt stops and the skirt starts it feels really flat. I would have to see the original image though. Keep at it man!
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Requesting 1/3
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Requesting 2/3
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Requesting 3/3
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>>2010412
Thanks.
Like I said, I'm from the minimalist vectoring thread, so I'm not used to putting outlines on things yet.
Is there a way to easily make them have uniform thickness, or do I just have to eyeball it and adjust the node angles manually?

>>2010417
Yep, it's a Prinny from the Disgaea series.
I only played the first standalone PSP Prinny game, though.
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>>2010470
Not Deko, but it's something that you get a feel for and get faster with over time. If you line up the points evenly like he explained and parallel you shouldn't need to do too much adjustment. Again, just something that comes with practice and knowing where to lay down the right points!
>>
>>2010470
see >>2010369
>>
If I wanted to pay someone how much would it cost? I'm checking out fiverr & it doesn't seem that bad. I wouldn't mind paying to have mine chosen.
>>
>>2010512
>assuming illustrator
I'm running Inkscape, because I'm too poor for Illustrator but also too lazy to look for a torrent for it.
I guess I'll just do it manually and learn from experience.
>>
>>2010523
Just make your paths simple, fewer points means fewer adjustments between them, that should cut down on time. But it is a very lengthy processs overall, just be prepaired for that.
>>
Update on this thing
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>>2010525
woop had a random shape in there from moving stuff around
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>>2010518
Depends on the vector artist how complicated the image is and the time spent. I have seen it range from 50 dollars to 5,000.
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>>2010527
holy shit daul, 5,000???
>>
If you charge 60 dollars an hour and put over a hundred hours into an image it gets expensive.
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>>2010531
Yeah I guess, I was just thinking about who would have that amount to spend on a vector haha
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>>2010438
I reworked it a bit. Changed the shadows and you should like what I did between the skirt and the shirt. I think it look way better now.
Yeah the inside of the skirt looks a bit strange but it was even stranger when I exactly followed the original image. Maybe it's because it doesn't have the texture.
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>>2010553
Here is the original image.

I tried to use a bit of "noise" to recreate the texture but it doesn't look good. It isn't minimalist anymore. I think it's better to just leave it as it is.
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>>2010523
Inkscape user here, agree with anon >>2010524 , keep your path simple and also keep the handles on the same side, it makes them easier to adjust (see: http://imgur.com/a/yq99l).
>>
>>2010531
What do I get? Svg, psd and png files?
>>
>>2010535
Business that want high-res wraps on vehicles mainly in my experience.

>>2010580
.Ai not .Svg but yeah, you also get revisions and regular updates on progress and formatting for your specific application.

It's a job at that point not a hobby.
>>
>>2010554
Yeah i think it is missing that texture to really set off how flat the skirt looks. You might consider pulling it into a photo editing program and overlaying a texture with a dialed down opacity or something similar.
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>>2010582
Oh yeah shit, you're right. I'm thinking average Anon and my thought was just "There is no way..." haha
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>>2010590
>Oh yeah shit, you're right. I'm thinking average Anon and my thought was just "There is no way..." haha
>>2010582
>>>2010535
>Business that want high-res wraps on vehicles mainly in my experience.
>>>2010580 (You)
>.Ai not .Svg but yeah, you also get revisions and regular updates on progress and formatting for your specific application.
>It's a job at that point not a hobby.

Lol that's actually what I'm looking for. I want a vector to try to do an itasha design
>>
>>2010604
Well speak of the devil. Which request is yours Anon?
>>
>>2010639
Haven't added anything, just lurking right now. Might try somewhere else that's cheaper (no offense) or try it myself. I might be back though. You know what they say, you get what you paid for. Thanks for the info though.
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>>2010650
Yeah it's a very lengthy process and takes a lot of time to master. It also depends on the complexity of the image, there is no need for it to be that expensive if the image isn't complicated.
>>
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Tried again with something that took a bit more effort.
I still can't get my lines to have consistent thickness, but I'm pretty happy with how this turned out.
Thoughts, /w/?
>>
>>2010849
Not bad Anon, it's good that you are aware of working harder on line evenness problems. Have you watched any of the tutorials that are posted? Those might help you work out some of the details. One of the best ways to handle it, in my opinion, is to place down your points parallel to each other on both sides of the fill. The idea is that you keep both sides roughly the same and adjust the spacing to be equal as needed. It's also really important to take your time. A good vector takes a decent amount of time and if you are eagerly rushing just to get done and post, the result won't look as good. Make sure you really work on each line until it's even before moving on to the next one, this will force you to have to make it better.
>>
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>>2010862
Thanks for the tips.
I wouldn't say I've been rushing, I've just had a fair bit of free time the past few days.
I already try to lay down linework nodes in pairs and have them parallel, I think it's a matter of me not remembering how far I space them apart.
Trying to look for learning resources too, but my problem is that most of the stuff I find (either from the OP or from googling) is for Illustrator.
>>
>>2010870
Not sure if that has much to do with it but it might? I personally use Illustrator and have no experience with Inkscape. It looks like on the screenshot you attached that if you kept the same zoom level you could adjust that line to be thicker near the bottom by just spacing out those left most nodes. Glad to hear you are not rushing! I also have a decent amount of free time outside of work so I get the whole free time thing.
Semi unrelated but I will be streaming here in a bit if you want to see how I work. Its a lot of little adjustments to the same line, can get a bit boring, but you might find something useful from it.
>>
streaming on twitch
tv/atomiskk
>>
>>2010849
disregard >>2010862
it's super, 10/10
>>
>>2010849
>>2010862
To expand on this try this, as well:
Use your mouse pointer as a spacer.

For example: you want a thin line that is even, zoom in 500% and put your nodes one mouse pointer's width away from one another (remember the pointer takes up a square area, so it can be done)

Then you want a thicker line? zoom in to 200% instead and do the same thing. After a while, you'll learn how to do it by hand - remember: it doesn't have to be 100% perfect and UNIFORM - just CONSISTENT.

Hope this helps...
>>
>>2010896
You know, I was going to let this go. But seriously Anon? You are entitled to your opinion on the quality of this guys work but you do not need to 'disregard' my assistance. He pointed out areas he knows he needs to work on and you are saying its perfect as is..? You are basically saying this to Derpy too I guess who is supporting and added to my statement. How are you helping him get any better by telling him to disregard solid advice?
>>
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Should be done, finally.
>>
>>2010950
Awesome work Deko!
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>>2010950
Woohoo! Thanks!
>>
Does anyone here know of any other forums or chats that discuss this kind of vectoring? I would like to meet more people in the same vain of interest. Doesn't have to be on 4chan either.
I still want to come here but forums are fucking slow as shit. I figure looking at a few will keep me busy hah
>>
>>2011060
These threads used to be livelier, but some of the familiar names either lost interest or went on with their lives. I know there are some places on Reddit that do this type of stuff, but the caliber of the work there is shoddy at best.
>>
>>2011062
Yeah it's a shame, I did check Reddit just now and saw a couple of things, might try to post there. There are just not a lot of places to go really. And honestly, Reddits rules have always made me want to punch children...
>>
>>2011060
I only know the reddit community and here, there used to be one on anime papers but that site is no longer around. There are a few good vector artists on deviantart if you look and they tend to talk if you make a comment on a piece.
>>
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First timer, could I get some help with her mouth?
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>>2011065
I guess I'll try to get more active on Reddit, see how that goes. Thanks for the advice!
>>
>>2011076
Hey Anon, so what exactly are you having trouble with in regards to the mouth? Judging by how the hair looks it appears like you are laying down a lot of points, try to reduce the number of points you use to make each line and smooth out some of those more choppy areas a bit.
>>
>>2011121
What I'm trying to do is get this as "flat" as possible while keeping her looking like Satsuki as much as possible. I'm going to be running this through a vinyl plotter to make an affordable diy itasha design. With it being flat I'll be able to only use vinyl instead of having it printed at some fancy shop. The less intricate the better since it'll make the weeding process better.

Tldr: if you could add the mouth so I could trace it again on mine that would be super.
>>
>>2010896
I'm glad you like it, anon, but I won't get any better if I don't acknowledge what I'm doing wrong.

>>2010905
>using mouse cursor
That's brilliant, thanks!
It's probably impractical to do it for every single line, but it'll definitely help.
>>
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>>2011076
>>2011124
I was going to post this before your second post but now this might be irrelevant if you aren't looking for anything sharp and precise. Hopefully it helps anyway. I don't know how printing vinyl works but if what you have is accurate to what it can make, you might wanna simply use auto-trace at this point. It would save you a lot of time and effort and most likely look just as choppy and blocky.
>>
>>2011129
Depending on the Cutter your file would probably work. Everything needs to be merged and really small things are a pain in the ass to weed but can be done if the blade does not catch on a seam and fuck things up.
>>
>>2011129
Thanks Deko, when he originally posted I wasn't sure what he was looking for, definitely did not jump to 'do this for me'. Not that its a problem if that's what he wanted I was just approaching from 'are you trying to get better?'
>>
Chugging through this, at least the lines are done baring any minor adjustments I make along the way.
>>
>>2011129
thank you for this! The image I'm using is from Tumblr so it's pretty low res, so every time I try to trace it, it's a little difficult.

>>2011133
I'm definitely trying to get better but was done trying to do the mouth.
>>
>>2011139
Yeah I get that, no problem asking for help! Be sure to post with any other stuff that you are working on. Trying to keep this topic in general alive
>>
File: futaba3.png (3.69 MB, 1881x2655)
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Requesting best girl
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>>2011141
Man that's cute, I'm gonna save that. Cant promise I'll commit to it but its super up my ally.
>>
>>2011142
Glad someone else thinks so too! If you do that'd be amazing, if not at least Futaba gets more attention.
>>
>>2011143
No problem man, its just hitting a lot of the cute points
>>
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>>2011129
It was a lot more helpful than I thought initially! Thank you again.

>>2011140
Are these threads dying?


>>2011141
>>2011142
https://twitter.com/LordSpectreX/status/857565780606668801
>>
>>2011147
>▶
They have just slowed down a bit so I've been told. I would like to get more people coming here posting more frequently. I guess its just that want for a more active community. If we had more people here trying shit more requests would get done and we could chat more about improvement.
>>
>>2011148
The threads have always been slow, honestly there is a core group that works on vectors and people drift in and out as they get time or interest waxes or wanes we could stand to get new blood and if you have any suggestions on bringing in new people I would be all ears.

The main issue I see is you have to have people interested in a slow and somewhat tedious process so its not like you have a lot of people seeking us out.
>>
>>2011149
Yeah you're right daul, it's a naturally slow process. Not everyone has the time, I get that. I just have way more drive and free time than I can realistically expect from people.
>>
File: Askua.png (1.33 MB, 3575x5000)
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Not sure I have ever posted this anywhere.

Here is an old Vector of Asuka that I did for a friend.
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>>2011155
Don't think I've personally seen that but if it's old that doesn't surprise me
>>
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Going to spam the thread with the images I have done that I am not sure if I have posted here or not and I know I have not posted on deviantart. I'm old and my memory sucks...
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gonna stream a little bit

twitch tv/derpyanswers
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>>2011162
Are you still working on that other Alice one?
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>>2011164
When I get time and I am streaming. So yes but slowly.

Also some of this stuff is really old and has a lot of errors, if you want the files to fix something let me know.
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>>2011157
I dig this so much, I need to make a DevArt that is just vectors when I get enough stuff, I only have a few things right now, wouldnt be worth it
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>>2011172
Just do it, no one cares if you have one or two images there.
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>>2011176
Daul, congrats on all of you works, they all look amazing.
Also thanks for the tutorials, I learnt a lot!
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>>2011173
Okay done haha you should see an invite from
Circulus-Designs, thats me, no vector work up right now except my Bane image
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I'll be starting Futaba from >>2011141 on stream.
twitch tv/dekodere
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>>2011184
daul not Daul. And thanks! That means a lot.

>>2011185
You look to be in already, I think you need to quit and rejoin as a contributor.
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>>2011188
I actually cant remember the last time i joined a DevArt group. I saw the request accept, does that mean I'm not a contributor?
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>>2011195
It means you can not submit images with out it being voted on.
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>>2011196
oh well shit how do i fix that? I just need to leave and come back?
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File: Tsukiko Tsutsukakushi.png (3.39 MB, 3225x4381)
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Finally reached the promised land
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>>2011213
damn need to correct that back shadow hold on ha
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>>2011215
I lied, I like the white background better
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>>2011216
>>2011213
Neet, change the white to transparent in the shadow so you can place the image on any background.
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>>2011218
The way the mesh is its looking wicked bad like that
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>>2011221
Well, I use dark backgrounds so the shadow is more like a spotlight than a shadow.
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>>2011222
Yeah I adjusted the transparency but I really dont like how it looks, I'm gonna go with white on this one unless someone requests otherwise.
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>>2011159
what was done 1/2
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>>2011229
2/2
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>>2011186
Progress from stream.
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Requesting a vector of Gunpuku, would be greatly appreciated.
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>>2005537

Know you posted a while ago but it looked simple enough for a noob like me to get some more practice on. The hair is giving me trouble due to dark red blending with the black so I figured to post what little I've done so far.

Critique welcome. I've been trying really hard to keep the lines consistent, but this is only my fourth vector sooooo
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>>2011323
Lines look pretty consistent to me, except for the elbow and breast. I don't think the variance on the elbow looks bad, but I'd say maybe fix up the breast so the lines above and below her hand are a little more consistent.

I'd also say to make the lines for her lower back a little less pointed. I know the source looks pointy, but I think the lines would look better with softer points.
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>>2011323
Consistency looks pretty good. I think you did well.

Few things I'd like to point out: circled in red are nodes that are too pointy, like Phlux also mentioned. Circled in yellow is a line on the back that I feel is a bit too bold. Circled in green are very small gaps in your lineart that I spotted. And green arrows are my takes on the little finger's nail which seems too long and her elbow that looks a bit too squareish to me.
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>>2011331
>>2011335

Hey thanks.

Yeah that pointy back was weird but like you said the source was like that and I was just following that for now before trying to mess with "correcting it". I appreciate it

Ah yeah the gap on the chin. That those lines were giving me trouble so I've been adjusting them a bunch, thanks for pointing that out.

Okay So those lines on her fingers you think are the fingernails, I was trying to figure out what those were exactly. Thought they might've been the bend in the finger on the underside of a digit.

Thanks for the insight and advice!
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Can someone remove the background and text?
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>>2011355
You'll need to go to IMT for that
>>2011163
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>>2011282
Deko i cant wait to see this! I know that one is going to take some time though
>>
Hey guys, where is a good place to dump NSFW stuff to link to? I'm doing a NSFW one now but I still want to progress post on the board
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>>2011410
Imgur I guess
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>>2011410
You can always post in Discord, right click, Copy link and post said link here. Discord does not modify/compress images. I personally use Monosnap but you would have to make an account to use it.
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>>2011437
I hear Imgur compresses a lot
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>>2011444
Thanks for the tip Nakki, I guess I'll use the Discord as I already have access to that
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>>2011452
>>2011444
Is the discord public? If so where would one find an invite link?
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>>2011453
Up here, anon.
Ctrl-f "discord" >>2005997
It's pretty inactive, though.
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>>2011454
Guess I need better reading skills. Thanks
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>>2011454
The thread is the most active place still but its a nice place to chat
>>
Streaming for a bit on twitch, NSFW
tv/atomiskk
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>>2011453
It is public. You don't have to be logged in to see the images.
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>>2011466
We might want to see about adding it to the OP for next cycle...
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>>2011469
That's a pretty good idea, I'll second it
>>
New NSFW stuff from stream today
https://cdn.discordapp.com/attachments/298836913304109056/308324435121930241/Screen_Shot_2017-04-30_at_3.30.53_PM.png
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>>2011323
Progress.

I'm... not really happy with the hair lines. I wanted to make them thicker than the body lines, which they are. I don't know what was up, but I just couldn't get things to curve like I wanted, so some are pretty lumpy and the thickness isn't consistent :/ (especially the hair in the middle of the forehead) At some point I just had to move on for my sanity.

I did smooth out some of those sharp lines y'all pointed out, but didn't fix everything yet. I threw the eye together without being super careful as well, so.

So I need to redo some of those lines, I want to redo the hand at some point, and I was kinda burnt out so pretty sure a lot of my progress is sloppy. I need to take a break so I don't keep doing stuff I need to redo.

I guess no matter what it's some practice at at least
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Streaming tv/ninjagaidenguy
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>>2011545
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What was done on stream.
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>>2005537
>>2011545
My apologies. I had started this vector and forgot to post about it. Yours is shaping up. Please don't stop because of me.

This is not my first vector, but it's my first time doing a request here.

Critique welcome.
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>>2011598
Few things I noted on attached pic. Overall it's good but I personally don't like the new colors you picked, especially the white of her eyes. I'd also make all the lines dark red, not just the hair and eyes. It looks weird with half red and black. It might look like the lines of her body are black at first glance but SHAFT makes them all dark red in Monogatari, you can still see it in the screenshot. Hope this helps.
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Requesting
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>>2011582
That pattern is looking good daul, this guy is going to be so psyched to finally see this done
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>>2011649
>Megane
>cat
>only female I like

ohh I mig-

>Backlog of three vectors already all lw=ess than half done.

-ht have to pass on this one, unfortunately......
>>
Would anyone be willing to just do the line art for this? I'm trying to do some color swaps.
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>>2011649
I'll try to do this when I have the time.
I actually wanted to take this up when this was posted on the minimalist vector thread, but another anon beat me to it.
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>>2011705
Wow thanks. Good luck
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Could someone do a vector on this? Mainly smoothing out the lines. Coloring would be greatly appreciated but I don't really mind either way.
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Update on Futaba.
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Going to stream some coloring. I'll be happy to answer any vectoring questions or just help if needed. twitch tv/dekodere
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>>2012015
Progress after stream.
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>>2012059
You take commissions?
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>>2012104
I did a few times before, yes. Depends on the image.
>>
Update on lines for Princess Bubblegum NSFW vector: https://images.discordapp.net/.eJwFwTEOwyAMAMC_sBebAAEyZu7QH1SIIIKUAMLuVPXvvfuKz7zEJk7mQRvAUSn1eUjiPmPJsvRerhxHJZn6DZE5pvPOjQmW4L1eg9IajcKAdgWNwbjFWKcW63xw6OC1v5-1ZXqgkqMV8fsDi-MjUg.pnso9RupH8tIdtlaSLTIcpyFe58?width=611&height=751
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>>2012252
Apparently 4chan does not like my url shortener so, you guys get the stupid link
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Requesting the one on the top right with or without the text, either one is fine.
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>>2012315
Requesting the one on the bottom right. Not the original requester.
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>>2012315
Requesting the middle one please
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>>2012315
I will take the full figure on the bottom right! Gotta support high res meme Wendy.
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>>1999542
does vectoring manga scans have any merit? I'm sure not all of them can be but I've seen a few where it can really work out (clear shapes, colouring, etc), it's just a passing thought as I try to get better in vectoring
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>>2012447
Definitely, it just takes more effort than photoshopping when the goal is to releases fast.
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>>2012450
okay sounds good. I'll start mixing that up along with my work, thanks
>>
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>>1999542

Looking to get a vector of this; add in the rest of the leg/feet, maybe spats instead of the drawers. I wanna make this into a itasha
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>>2012539
Thats a lot of work my man.....
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>>2012539
I'm gonna have to side with Anon on this one, this is a pretty heavy request for someone to do. There is not a high chance someone will pick it up.
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>>2012539
Out of a 500x701 image?

Amigo...
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>>2012639
The size of an image is not the issue, I have worked with smaller. It is wanting legs drawn that is the problem.
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>>2012639
>>2012684

Yeah, this image isn't actually a bad res, we just usually don't do that heavy of a recreation here. Her legs are cut off at a pretty high place. I don't mind making up SOME parts of an image if needed but that's a lot to make up.
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>>2012315
Progress on Wendy image
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>>2012543
>>2012625
>>2012714
>>2012684

Alright well its not a big issue if the rest of the legs arnt added on. but id really appreciate you could at least do whats in the image
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>>2012727
I personally have a few things I am working on, but someone else might be willing to take it?
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>>2012353
Actually damn I just realized it was this Anon who asked for the one I am doing its here, work in progress >>2012715
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>>2012715
dangerously thicc.
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>>2012743
it's all the fast food meals
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>>2012727
What car are you doing the itasha on? I'm trying to vector something for my own itasha too.
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>>2012744
thicc like frosties.
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>>2002678
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>>2012777
Hey man! So that's a render, a pretty good one, but it would belong IMT thread.
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>>2012781
*belong in the IMT thread. damn, can't type tonight
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More progress on Wendy
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>>2012814
Looks good dude! I'm pumped up
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>>2012821
Thanks man! It's taking some time but she's getting there
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File deleted.
This one might be difficult due to a not so great quality image but I'd really appreciate this one! No color just the girl in black/white please.

Thank you!
>>
>>2012856
oops didnt mean to upload that file, meant to upload this one. Tried making the lines a little more definite by throwing it into waifu2x with noise reduction.
>>
has this board always been SFW? I've been away for like three years and I just can't remember
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>>2012879
Yes
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>>2012756
a 89 civic hatch
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>>2012879
As Anon said it has always been to my knowledge, but feel free to link to nsfw stuff if you want to request it. As long as it's not posted in the board directly it should be ok.
>>
Thinking about taking commissions under certain circumstances. I have a decent amount of free time after work, but I do work a 9-5 job. For those making designs for your car you might want to highly consider getting a commission from a veteran, it might be a little pricy but at least you know it will be done right.
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>>2012857
If you're gonna post a request, use original images. If the vector artist wants an upscale they know how to waifu2x themselves.
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>>2012911
Are you a veteran?

>>2012895
Nice. Good luck with the steins gate itasha.
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>>2012924
I consider myself to be quite seasoned, but if you want to see for yourself i am working on >>2012814 and I completed >>2011216
I also have another not anime vector here: http://circulus-designs.deviantart.com/art/Spider-Man-Deadpool-Vector-677782445
I've been working in Ai for several years and I am proficient and timely.
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Requesting Motoko from GITS
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Finally got back to it
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Should be an easy one but could someone please vector this?
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Humbly requesting a vector of Azusa (middle character). Please and thank you!
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>>2013437
Good luck with this lol
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>>2013437
Coming up on 2.5 years next month.
I'll be happy to finally see it done!
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>>2013439
I didn't trace it by hand
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And done. (Not by me, by a friend.)
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>>2013566
Nice! I really like the shading
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>>2013566
You should tell your friend to join the community if he can, any reason he can't post these himself?
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>>2013554
Thanks!
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>>2013586
Yeah, he put a lot of work into it
>>2013587
He doesn't much care for vectoring anymore, this might be the last one he does for me. He used to contribute a lot, but lost interest in it.
>>
Forgot, should probably post the original, too.
Everything not seen in this image was pulled from other, smaller images of the same poster/card/pencil board whatever it is.
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>>2013609
Aw what a shame! Even if he doesn't do it that often he should post whenever he does. It's always nice to see strong work.
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>>2013617
I'd post some of the stuff he's done for me, but a lot of it is too big for /w/ :D
Also, requesting.
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>>2013618
Hell, found this, old as fuck.
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>>2013566

Nice Job. Thanks for Sharing.
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>>2013618
You ever consider taking up vectoring?
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>>2013672
I don't have the patience for it.
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some more by the guy
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Streaming for a little while twitch tv/nakkinyan
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>>2013866
What I finished on stream. I didn't like the blue/purple hair since it seemed to be based on the lighting so I made it a natural color.
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>>2013891
That works for me (and it's better anyways)
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requesting this please ; v; thank you in return..
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>>2013891
I'm not sure how far into the work you are, so sorry if I sound nitpicky. I want to share some concerns about the perspective on the gun, which is way off in some places:
1 - the ellipses
2 - the letters
3 - the thingy is rotated, not skewed to fit the perspective
4 - stuff up here looks like a placeholder with no logical sense as to its placement or function
5 - the (_( (_( rings on the flashlight don't share the curvature of its main body
6 - the barrel is not centered on the gun
7 - the hole almost overlaps the body
8 - something's wrong with these cuts and their perspective

Also, you seem to have a stray line - here, marked in blue. But it might be part of the element in the background, so I'm not sure if it's intentional.
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>>2014014
To sum up your concerns, the gun isn't complete, some of it is just to have an object made. Some of the stuff will also make more sense when it is colored.
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>>2014014
Regarding 4, it looks like ATPIAL AN/PEQ-15
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>>2014122
It is. I already have an image at about the same angle so I can recreate it.

It is this device tactical-center.com/product/fma-anpeq-15-green-laser-flashlight-dark-earth/
>>
Streaming, trying to finish Wendy on Twitch
tv/atomiskk
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File: Wendy.png (1.57 MB, 3438x4075)
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Wendy my friends! Doesn't she look smug and lovely?
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>>2014247
Way better export here, sorry about that




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