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New larp thread, now with 67% more pictures from an Elder Scrolls larp called TESC (also I was asked if I show the photos I must mention that they were made by Tibor Rogulja)

Previous thread:
>>9657647
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>>9693516
so about that TESC larp:
It was held in a "castle" nothing fancy really, but the interior was proper with as minimal modern stuff as the price could provide
It used a trust base system for combat but there weren't much combat anyway
It was mostly and political game with backstabbing and stuff
Everyone played a pre-made character that the organizers made and provided for everyone. No special snowflake-ing.
There were a surprising amount of players which were first timers either to larping at all or to fantasy larps
It was awesome.
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also I won't post too much pictures tonight because of computer related problems and it's also getting late
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There was a Elder Scrolls game in Finland too. It was cold, wet and full of memes.
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So which HEMA systems could actually work for LARP? (Supposing it's your average physical combat system-No headshots, not going full force, latex/Calimacil wepons etc.)

Personally I find I.33 somewhat effective, but I'd like to know about more.
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>>9694000
thankfully it was not THAT wet and had slightly less memes.
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also about wet tesc games it reminds me of a previous event of this game, I think it was the second one. There were a fuckhuge storm over croatia and we were going to the event place and just a few km from there the organizers called us to turn back because there is no roads anymore to the game. Or a game area.
there was a landslide and a lot of things disappeared, some people who lived there had to be evacuated through helicopters.
Also somehow a whole minefield got lost too. Crazy times in Croatia.

The event after that was basically held in a swamp because of a storm again. My smile wasn't entirely sincere that time either.
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>>9694043
anything without much binding. I would say various kinds of saber is a good start. Dussack might work too but with modifications.
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also a great plus about this larp was that the organizers provided the makeup for everyone. Which was needed because the game was in Morrowind so lots of dunmers
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>>9694105
Sounds great. What were you playing as?

>>9694098
The mud likes you, it seems.
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>>9694427
>The mud likes you, it seems.
let's not make me tell how muddy Drachenfest were

>Sounds great. What were you playing as?
Basically I was a Cammona Tong member who had very little moral constraints when it came to breaking legs or getting profit. Sadly I couldn't fully play this out but it was fun regardless
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>>9694098
Clearly the gods are telling you to do a Shadowfen-based event. Argonians or GTFO
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>>9694525
and be a reptile slave? fuck that!
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Any French anon in here ? Went to Kandorya some years ago, and wanted to get back in LARP but as Kandorya wasn't that good, is there any other that you'd recommand ?
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>>9694434
Out of curiosity, Hungarian, have you ever played a more moral or knightly character? It seems like you like playing roguish types a lot. Not a bad thing, I'm just wondering.
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>>9695873
I can vouch for the fact that we played non-roguish characters at least twice together.

That one time when we were all-caps LAWFUL STUPID questing knight errants and HLF was a cleric overseeing our heroic acts - all on a larp that was not very appropriate for these kinds of characters

or that other time when we played some petty, smalltime scavengers with MAYBE some radiation-induced retardation on a post-apocalyptic larp.
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>>9695873
there were more than a few during the years. Some were even outright good or even monks with sincere beliefs (not DnD monks, but rather secluded priest)
A few of them were even memorable. Although mostly there aren't good pics about of them so there is that.

But I'm really good at being an asshole so that's what I play most of the time. You sometimes just need someone at a larp that others can sincerely hate.

Also in this game the organizer asked me beforehand if I would be ready to be an asshole who is capable to do a double serbian backstab. Obviously I told him that I usually do triple romanian motherfucking.
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>>9696069
>That one time when we were all-caps LAWFUL STUPID questing knight errants and HLF was a cleric overseeing our heroic acts - all on a larp that was not very appropriate for these kinds of characters
Any anecdotes to share?
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>>9696084
a "few". It was a very special game and not necessearily in a good sense. Some of the organizers were borderline retarded and the rule system was SPECIAL too.

Anyway the background story of the characters in a nutshell:
There were 5+1 of us.

There was AHLF as a lawful stupid knight who went questing so he can marry a princess after he done a great heroic deed. Then there was another guy who we will call Rance now, he was also a lawful stupid knight who also had a love interest (I have to mention that in both cases it was purely platonic and they were deep in the friendzone but none of the characters realized this) who were out there to do a similar heroic deed to win his love interest. Then there was a guy who played a ""hunter"" and servant of AHLF but actually was sent by the brother of AHLF to look after his little brother to doesn't kill himself in this hero job BUT also manage that he should get home too soon either. Also the hunter when was young was molested by a witch for a few years with mindcontroll spells and stuff.
Then there was I as a priest who got into priesting after a failed love interest (a great knight after doing a heroic deed stole my crush) and after a long term alcoholism and a short term "all my property burnt down in a fire" I found the true faith. And helped the two knights on their quests.
Then there were a girl who joined us who we saved from wrongdoers. She was secretly a witch but we were obvious to this as she always greeted us very politely.

And finally there was another guy who joined us who were raised by werewolves but also had a curse and werewolves went insane around them. This was obviously unknown to us.
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>>9696088
Was this all because you knew the game was special and decided to have some fun with it, or was that merely a happy(?) coincidence?
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>>9696092
we knew that the game was special.
Although the characters not really compatible with the rest of the game wasn't clear to us, that was something that we realized on the spot.
It was especially frustrating because we tried to communicate with the organizers as much as it was possible, and sending the character background beforehand was a must have.
But at the end it was more of a game where the organizers made everything for their friends and we were outsiders. Regardless we had fun playing between ourselves and tried to interact with the others which also produced funny things.

Like there were a guy who according to AHLF was so edgy that he could cut into reality itself. I think he was just clinically retarded.
He CONSTANTLY went up to us and tried to shittalk us having noone to back him up, and it was only because of our righteous nature that he was beaten up just once, and that was close to the end of the game.
The guy tried to be a mysterious secret agent/assassin/whatever the fuck but failed miserably. There were several funny talks between him and us but my favorite was when he at one point walked up to us while we were eating, put down his cape at the table and pronounced that every disagreement we had with him or hard feelings were because of his evil twin that he just know killed, pushed down from a hill and only his cape remained. And he brought the cape as evidence.
We were like "Sounds fake but okay" and continued to eat.
To this day I have no idea if he REALLY changed to a different character or just tried the saddest bullshit attempt I've ever seen.
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>>9696071
>You sometimes just need someone at a larp that others can sincerely hate.
Absolutely agree. I think the biggest obstacle to pvp-heavy games working here in the States is that nobody wants to be the bad guy and nobody wants to lose.

>>9696069
>That one time when we were all-caps LAWFUL STUPID questing knight errants and HLF was a cleric overseeing our heroic acts - all on a larp that was not very appropriate for these kinds of characters
A+
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>>9695550
There was this one femanon who said she's going to an Asian-themed LARP called 'Days of the Fog/Mist'. I'd probably recognize the name in French if you typed it.
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What do you all look for in a larp as far as cosmology goes? Defined good and evil, or morally grey? High magic or low? What's your personal preference?
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>>9696972
>Defined good and evil, or morally grey?
Little of column A, little of column B. I like for there to be an option to simply be a good guy fighting evil guys, but there should be plenty of in-between as well. Being a paragon of justice is no fun if you can't run into situations that challenge your morals sometimes.

>High magic or low?
I like it on the lower side. Or at least, if magic is common, make it more subtle and consistent, things like enchanted places that fill you with awe instead of ten different types of fireball spells.
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>>9696972
I hate most of the magick that is used in battles. Someone shouting 'fireball!' without reciting a formular, using reagents or doing some flashy gestures, even more so if the target just answers with a heartless 'counterspell', makes my blood boil.
A well perfomed spell out of combat on the other hand is something I love, and I can get off to a nice ritual.
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Gambeson with or without collar?

With mittens or without mittens?

I can't decide between which model I should choose here
http://aketon.pl/index.php?view=223
http://aketon.pl/index.php?view=389
http://aketon.pl/index.php?view=490

Gonna be used in fantasy larps and at a 13-14th century larp this summer. Gonna take the role as a crossbowman but I kinda want to go plate-knight eventually.
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>>9697276
first one
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>>9697276
Seconding the option one.

Collar is fine both as primary armour and as under-armour padding. No mittens is by far the better option, operating a crossbow in mittens seems pretty awkward and gauntlets for when you go plate would be a real challenge. Way too much bother for a very optional piece of kit at extra cost.

A cool page that uses funeral effigies to track armour development decade by decade in the 14thC. http://talbotsfineaccessories.com/armour/effigy/All-Effigies.htm
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>>9697276

With collar, no mittens. If you're going full plate one day, the collar will keep your neck safe of the gorget, breastplate or any straps rubbing your neck to death.
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>>9697282
>>9697359
>>9697364
Ok so the first option without mittens looks like the best, but I do generally like having an open front.

Maybe ask them to make option three with option one collar?
I know from experience that thick padded collars put a strain on my throat when kneeling/creeping/sitting etc.


>http://talbotsfineaccessories.com/armour/effigy/All-Effigies.htm

Thanks for the overly comprehensive data that I shouldn't really be absorbing at the moment, now I'm getting armour shopping anxiety and a headache.
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>>9696972
Low magic/high magic as a setting is both fine by me, but I really dislike Vancian casting in the hands of player characters.
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>>9697376
Yo're welcome anon. Have a database of funeral effigies and medieval illustrations of armour. On the house.

http://manuscriptminiatures.com/search/
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>>9696972
Moral greyness, but not in the muddy boring way, just in the sense that I like every character to have solid justifications, even if they can't be defined as anything other than evil. And low magic, because WYSIWYG is better. Though I love it when you can use "special effects" like LEDs or smoke to simulate magic. As long as it's not just throwing soft balls or the like.
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What pants type would best fit a late Renaissance noble outfit?
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>>9698371
Which country's style are you aiming at? Maybe give us an example of your top, and colour scheme.

Also what part of the renaissance do you mean? Late renaissance could still be anything from pluderhosen to conjoined tight stockings.
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>>9693516
>all those elves




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