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IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3507406
>>
ESSENTIALS:

>https://warosu.org/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stanislav Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.
>>
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How do you tell where your cursor is when using a Wacom tablet?

I mean, you can't see where the cursor is in the tablet, unless you buy one of those expensive ones that are also a screen, but with a normal one like the wacom, how do you tell where are you drawing?
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>>3513934
Look at the fucking screen it is connected to?
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>>3513934
lmao
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>>3513934
You are supposed to look at the monitor in front of you, not the tablet.
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this is the first digital painting i've attempted. feedback would be greatly appreciated
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>>3514032
reference
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>>3512915
any critique on this? i want to improve my technique when it comes to sketching
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>>3514032
>>3514033
you made her japanese
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>>3514062
fuck. whoops.
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>>3514033
This is an excellent head to practice with. Funky angle, really great. Thanks for it
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Rare young Vilppu
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>>3514122

"young"
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I'm sorta new to digital work, tell me whatcha guys think
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I feel like I butchered this
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>>3514130
Im going to give you an honest critique because I actually see potential in your art.
Your rendering skills are really nice they can be improved but its definitely bordering high quality. I can tell your anatomy is a bit wonky. You should study the muscles and bones of the face more.
Once you achieve that level of realism in the face you could easily be the next big thing.
>>
This is a really retarded question ... but what types of brush tools am I supposed to use with Paint Tool SAI if I just want to doodle anime characters
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>>3514130
bruh
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>>3514160
You want thin ones.
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>>3514130
>beginner btw

>>3514167
Can you post specific settings
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Anything advice helps
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Will learning technical drawing/drafting help me to paint/draw better? Traditional/hand drawn drafting clearly won't make sense speed and difficulty wise compared to computer drafting as a drafter/architect, but what about for artist/painter?
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>>3514178
Git gud
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>>3514178
Dont shade with greys
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>>3514178
bigger breasts :>
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do i really have to draw the entire Igor Stravinsky upside down?
at this point im well aware im bad
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>>3514360
No. Just do what you want to - as long as you're making a conscious effort to improve, you'll improve.

Things like that are more for people who prefer to take a scholastic approach to drawing. There's no one true path to gitting gud.
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>>3514360
this is a meme
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>>3514360
It's not really a test, it's an exercise, it's supposed to make you improve at actually seeing things vs symbol drawing.
But if you wanna do something in a similar vein but more fun, take any sort of picture you like and put it upside down. I believe quickposes has an option for that, even. Do those instead, see how accurate they come out (though I don't recommend doing timed ones, you need to see the real pictures at the end of the exercise). If they don't come out that good just keep practicing.
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>>3514032
Everything is sliding around randomly and out of proportion.
try using a consturctive approach, measure more, plot out where facial features are actually supposed to go before placing them down.
Valuerange is pretty good though.
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>>3514375
>>3514377
>>3514384
thanks for the heads up and advice. i ended up finishing it since i was nearly done anyways. spent two hours on it.

is the idea here that i am a good artist if i can recreate this accurately?
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>>3514408
No the idea is that ANYONE can copy something when they don't try to draw what they think is there and instead just copy it.
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>>3514408
As I said, the exercise is meant to increment accuracy when you copy things, which is good if you wanna do the whole realism thing but also really good when you're studying literally anything, because copying something in an accurate way will make you learn it for what it is. It's a really good thing for beginners to improve on, it basically speeds up their learning process since they can study better.
I also recommend the lessons ctrlpaint has on these subjects like measuring, negative space, blocking in, contour and all that stuff that basically serves the same purpose.
Go check that out.
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>>3514420
reference I used
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>>3514412
>>3514418
thank you again
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>>3514037
draw more and try out some hatching. it doesn't look that bad by itself but some parts are far from what the reference is. the skinfolds over the eyes and the eyebrow placement, the chin/jaw, the shading on the masseter. don't scribble as much. i think you could be more efficient if you used lines that wrapped along multiple faces so that it would give more of an illusion of 3d than needing multiple lines to define planes. think of it as a line that is a contour of the form but also serving an illustrative purpose (like an s-curve that wraps along a cardboard tube used to hold paper). the other recommendation is studying portraits much more, whether that be the abstractions from reilly or loomis or scott eaton's portrait course. knowing the fat deposits and muscles on the face goes a long way.
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>>3514420
please give me some critique
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>>3514420
this eyes looks very stylized and not realistic which doesn't mean it's bad but if you were trying to recreate from reference I think you need to go back and make them a bit smaller
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>>3514420
muddy values and poor edges, watch ctrl+paint's videos on value, blending and edges.
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>>3514420
outer parts of eyes meet perfectly at the tip like almonds when they're not supposed to, she's not some grey alien
note the bit of hair sticking behind her neck, please try to make it so she doesn't have a pixie cut and is slinging a scarf over her shoulder
also her head looks disconnected from the body, can't explain why especially since it matches up with the ref but it needs to be fixed
yeah, I'm kinda pissed that you made her look manlier, fuck that chin you gave her, that's the exact opposite of what you should have been doing with your interpretation
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>>3514178
You forgot to draw a head
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>>3514130
good shit if that's actually yours
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>>3514130
You will surely make it and if you want to improve something try learning more about color theory.
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>>3514033
>>3514032

Here's some basic tips for beginning portraiture.

Watch this lecture: https://www.youtube.com/watch?v=2T7cDY7YDsg (How to draw head by Steve Huston, and painter who has teached at Disney and Blizzard's studios). The lecture part is 1 hour and there are 2 hours extra stuff like looking for examples etc. etc.

I have way better references to drawing eyes if you want me to post them.
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>>3514155
If you started with guidelines that define the center lines and major angles, your figure wouldn't lean forward so much.
>>
Y'all ever traced a body part from a photo you took of yourself to try to get a better understanding of it and when you show your friends and they tell you the anatomy looks wrong
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>>3514651
The sad thing is that I did use guidelines. I started with the action lines, then gesture, then details, and so on.

I probably just need to practice more.
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Welp, took an art lesson today. It was a drop in style class with 4 other students. We were all new so she didn't have much one on one time with me. She showed me a diagram of facial proportions and told me to try setting down the middle lines for the face first. I tried that and feel really bad about the result. I'll go to another class but it's really stressful to do this poorly. Disappointing so far.
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>>3514725
looking at my drawing is really stressing me out. I'm cringing hard :(
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>>3514725
>>3514727

Watch the video in this post: >>3514642

Focus on the lay in stage of the drawing
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I feel like this is purposely bad
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>>3514725
>>3514727
You are going to have to get over that if you really want to improve at this. You're a beginner, you suck, but that's okay, everyone sucks when they are a beginner. Look for improvements instead of getting frustrated because your pieces aren't pro-level yet. Seeing your skill gradually increase will give you some confidence boost to keep working at it.
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>>3514725
Looks like your usual shit.
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>>3514642
>>3514400
thank you for the feedback
i'll watch that video and do some more studies on proportions

those eye references would also be pretty useful thanks
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Do any of the perspective rules change when you're drawing something with a tilted horizon/dutch angle?
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>>3514894
Not really. It might help to just rotate the canvas, since that's all a dutch angle really is
>>
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hands. any thoughts?
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>>3515229
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>>3515241
>>3515246
Yea, I remember struggling a lot with that one, so I set it aside. I guess I never went back to it to fix it before posting. I'll be cleaning it up now

filename made me giggle though
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Another turd
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>>3515345
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>>3515345
looks pretty good to me, shade it
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>>3514490
Thanks I will check it out
>>3514476
I try to fix it
>>3514516
I'm really don't know how to draw the eye, you have some tutorials for it?
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>>3513934
the cursor stays in place on the screen when the pen isnt near the tablet surface. when you hover the pen over the surface or touch it the cursor starts moving
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>>3514420
big irises is an easy way to make a character look inhuman
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GIB PAINT TOOL SAI BRUSH SETTINGS REEE
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not exactly beginner but haven't drawn in about 5 years and i never post here but anyway

wanted to draw fingers gouging eyes, wasn't going for realism obviously instead wanted to focus on what i saw as important features of expression (eye crinkles, creases) and use a minimalist approach for less important but necessary details (middle finger etc)
haven't created the properly pained look i was going for.

any tips for how i can achieve this? more texture?
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>>3515476
dang apologies for sideways pic
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>>3515246
this is it updated. feels less broken. is there anything else with any of the others? any more crit?
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How do I stop feeling ashamed of my drawings because they're bad? Everytime I draw something I erase it right after because it just looks terrible.
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>>3515554
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reference
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>>3515574
what are those eye lines, the edges of eyes don't look like that, your reference doesn't look like that
your reference doesn't have freakishly dilated pupils either
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>>3515554
i think one of the reasons people get so disheartened when they "fail" at drawing is because it's a hobby where every single imperfection is clearly visible and exists in an stative state (if that makes sense)

if you play a song badly it only lasts for as long as the song lasts.
now imagine every time you tried to play a new song you stopped the instant it wasn't played perfectly. you'd never learn a thing.

as cliched as it sounds you just gotta accept the imperfections, theyre part of the process.
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>>3515554
Draw more. Force yourself to keep going
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>>3515580
thanks for pointing this out to me! i tend to struggle a lot maintaining realism and keeping shit looking like it's reference. is there any way i can improve on this? whenever i draw every face looks the same in the end. ty!
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>>3515365
Does it still look OK?
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>>3515598
you cant depend on your lines you have to learn to create invisible lines with edges

watch istebraks critique videos on youtube and pretend shes talking to you.
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>>3513789
Where is OP? Has he posted work before?
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>>3515640
i'll check her out! thanks<3
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Anyone have an example of a well drawn face using only lineart/contours.
Basically no shading, I haven't seen a good lineart only face before.
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Stupid question but, how do I go on learning to draw the human body? I've been drawing heads for so long I've neglected the body, I have no idea on how to draw anything below the neck.
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>>3515636
Much better actually
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my shit!!
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how do i draw without hands
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>>3515808
Make art with your body instead.
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>>3515574
just fix the eyebrows, eye shape, nose perspective, and make the lips more full. Your guy looks like a basement dweller.
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>>3514642
Not that anon, but thank you for this.
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>>3515645
hey there op here. i haven't -seriously- posted in a long time and i dont post on /ic/ anymore because over the past couple months i now know what people are talking about when they say it's not a good environment for artists. i used to defend it by saying that repurcussionless critique with no sugarcoating was the best way to move forward but there's no more of that. it's just literal crabs (whether they realize it or not) and generally low-skilled people; as i've improved over the past two years you notice that the board's average skill level stays the same.

this is evident when you see that outside of the generals, the work that's being posted is 90% of the time beg-tier. you start to connect the dots and realize that very few people actually know what they're talking about (not factoring all the objectively useless critique like "x looks off"/"learn anatomy"/"learn shading"). those who can draw well are too busy drawing and not posting in threads. it dawned on me why people like vetyr/kyle/barcode/bbc/michaelmacrae left

i only come to make this thread when the last one reaches bump limit. hopefully some beginner who hangs around here as their first stomping grounds grows to be the next craig mullins or some shit. very unlikely but a nice fantasy. i hear tales of old /ic/ and i get sad at not being present when this place was what it was. surround yourself with great artists (not just good) and you'll reach new plateaus.

end unwarranted thoughtspew.
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>>3513934
On the subject should I buy a display screen tablet or just a graphic tablet when I have enough shekel
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>>3515956
>>3515956
>as i've improved over the past two years you notice that the board's average skill level stays the same.

Post some work lad, an empty photoshop doesn't count.
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>>3515956

All the free stuff being gathered in one place is the only redeeming factor for /ic/. Thank you for your service <3
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>>3515971
that was to prove who i was?? pic related is around two years apart

>>3515973
i agree with you. the book thread is good and if it wasn't for /ic/ i wouldnt have found cgpeers which basically is a lifesaver.
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>>3515583
I'm a beginner at art and drawing. The learning process is disheartening because all I want to do is draw cute anime people but I draw abominations instead.
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>>3516005
Oh, ok. Pretty cool progress. Maybe I should quit this place too, do you have any alternatives or something. I've been wanting to find a buddy to draw, critique and learn with.
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>>3516005
>to prove who I was
who the fuck are you lol
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>>3516019
read the post lOl
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>>3516010
i have no answer for you, i'm sorry. i've been self-critiquing for the past year or so and at least this far it's been fine. not sure how long i have until i really do need someon else on a long term basis
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>>3516025
Well, I guess if you can do it solo for two years, so can I. I usually get bored after a month or two and quit for a month or two. I'm hoping having someone to personally commit with and just to make it a more fun experience will help.
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>>3516034
you should join las/do art daily
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>>3516036
Worth a shot to try it again, thanks OP
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>>3516005
Dang I'm jealous. I've started around the same time as you, but I'm still struggling with keys to drawing exercises. I need more discipline or something
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I feel like I didn't do good on this one and it looks really bad to me
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>>3516118
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hows my frog?
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couple hours of work. i know theres a lot more i can do to make this more polished and detailed but i dont want to spend too much time on just a color study/drawing practice. too bad im too stupid to translate this into imaginative stuff. going to work on some more of these
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>>3516130
Pretty frogettable
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I'm very new to drawing, always doodled but not until about a month ago I've started using guides and practising properly. Critique me please?
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Here it is, woops
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>>3513789
How can one improve their sense of proportion. A youtube instructor said to use a proportional divider tool and you will eventually start having an eye and talent to freestyle it. I really don't see the point as Proko taught me to measure by eye. Was wondering if there were better methods to learn it, cuz that's like the one thing that I really suck at.
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>>3513934
Get a huion display tablet. They are extremely affordable and almost identical to Wacoms save for two things. The pen needs to be charged and doesn't have an eraser tablet. Other than that, I'm giving my ol' wacom to my niece and not looking back.

The non-display tablets can sense the pen before it touches the canvas, so watch the screen and you'll have a very good idea where the pen is before your stroke lands. It'll become second nature, but I really say go for the display, bruda.
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>>3514868
>>3515900
There was other one maybe better, but I've lost it.
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I feel like I did better on this one. Even if it's not perfect I still feel I got some likeness
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>>3516270
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>>3516256
It's really about the mileage. Do plenty of quick life studies blocking in the shapes and sizes of objects. Do rocks and trees and block in their shadow masses. Be quick and squint a lot to lose the detail. Stop every other 30secs to eyeball the proportions and distances and compare your drawing with the subject. Doodling, copying, using a ruler/measuring devices and doing 20 hour finished renders will not help you with this. Eventually you'll start getting feel to it.

Question is always "how often" or "how long it will take". That depends on you - if you do 30-45mins of these warm up life studies of fruits and trees and rocks from different angles before starting an 1-2h session of doing croquis figure drawings every day, you'll see great improvements of your perception withing few months. If you do this kind of studies only 30mins a day it may take long time. If you do this once or twice a week you may not see much improvement.
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How is it? I messed up the wrist.
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>>3516255
tfw no one critiques you :(
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>>3516276
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>>3516270
>>3516272
He has strong temples and a lean face. You lost it a little bit by losing the shadow masses at the side of his head. You could push the values at the sides of his lips a bit more. Overall very nice drawing.

>>3516255
What are you trying to accomplish - if you want to do comic books or anime style faces you should still learn about proportions of the face. Go study figure drawings and see some anime head guides. Your off to a good start. I like the line variety in the hair. When beginning don't try to do finished drawings of many hours, but study things in life to get a grasp of proportions.

>>3516275
>>3516256
Also check out tutorials of Dorian Iten you might find them helpful.
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>>3514642
You are doing god's work, whatever you are making, I hope it turns out great, golden anon
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a thumbnail I just did a few minutes ago, Got to make a fight between 2 characters, a swordman (Momiji) and a Giant Tengu on a forest
I had trouble with the composition, this is the only thumbnail I liked, I hop you can understand it enough to give me some advice on composition, lighting and whatever video/tip may come in handy
Since it's just a sketch I don't think much can be said about it, but I really trust you guys
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>>3516301
right, just remembered, I got trouble with The left character's legs and head
Also, I want to make this look more dynamic
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>>3516283
Thankya, I'm trying to make my own stylised
graphic novel-ish artwork. I'll look into doing more body and face guides, thanks :)

A problem I seem to keep having is that I want my artwork to appear semi-realistic but I don't know when and what facial features dip into uncanny vally.
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>>3516294
Thanks. I have spent long time studying and taking art lectures etc. I hope I can pass some valuable stuff forward.

>>3516306
Yeah, but don't underestimate the importance of life drawings. Go draw some quick 5-10minute fruits and rocks and trees every day. They'll help you in every field you want. Keep them loose and relaxed but quick. Don't try to capture any detail but just shapes sizes and masses.

The semi realistic comic book face is probably quite deep subject and I'm not that familiar into comics so maybe some other anon can help with that. But if you want to become good at comic book drawing, you need to study everything.

Drawing and art in general is often studying little bit everything. A good artist knows a little bit about cars, castles, rocks, trees, grass, human anatomy, animals, cloud formations, how water diffuses light etc. It's quite a field.
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Finally decided to start messing around with perspective. Sorry it's such a mess. I just started Perspective Made Easy and wanted to test out the horizon and vanishing point. Not really sure where I was going with it though.
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Hey lads what am i doing wrong? Im quite unsure what to focus on as of late which isnt helping me at all. Some advice if you would, please.
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>>3514130
Grifith did nothing wrong :v
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>>3516042
you havent buckled down on discipline in... two years? do you really want to draw?
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>>3516408
>Im quite unsure what to focus on
How about drawing the head from more extrem angles? Frog perspective for instance. Most people that get comfortable with three-quarter views struggle with other perspectives. So, trying this is always a good idea.
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>>3516492
Thank you for replying, ill try that.
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>>3516493
>>3516492
Any other advice you can give friend, is it worth branching out to try dino/animal drawing for example? Would that help me get a better grasp of shape and such
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Alright so I've given up on this photo study but I thought I'd just drop it in here as is for some critique. The purpose of it was teaching myself how to render skin that looks appealing, and by personal taste I think what I've ended up with looks too oily. I was more so aiming for a "powdery" matte texture but I think part of it was a result of the brush I used. As for the colors, I was told that I should incorporate a variety of different tones so I kind of tried to but I didn't know whether to take it farther or dial it down, so I settled where I thought okay without bastardizing the photo. Thanks for your input in advance guys
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How to start watercolour painting? I already have some 300g/m^2 paper, set of 12 different colours and 6 brushes of different size and shape.
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>>3516627
Apply water to your colors, rub your brush through it and make strokes on your paper.
Experiment, more or less water, dry or wet paper, color onto wet color, whatever.
Generally work from light to dark. Have fun.
>>
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how does it look so far? any tips for continuing? im scurred to go hard with the shading :(
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>>3513789i was just wondering if I could get some advice on how I can improve
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why am I like this /beg/ I actually cried
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>>3516781
Do you draw enough?
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>>3516789
started out like a month ago
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>>3516793
Hey, that's cool, It's alright. You started recently, some people spend months to stay on your level.
You just need more time, of course you're not gonna get the results you are expecting on the first month, It's normal, don't stress out.
>>
>>3516793
that says nothing, do you draw every day? are you doing figure studies from reference? Are you attempting to construct using forms? are you actually thinking, or just mindlessly copying? if you are just doing pic related, you will probably not go very far no matter how long you keep at it. I don't know if you used construction for the head shape, if you did, then good job, it looks like a head and has some form; the face features are awfully symbolized and I can tell you did not try to properly place them, for they are in a different angle to the head.

You need to do more drawings from reference, from real life too, focus on drawing what you see and not taking shortcuts and symbol draw it. It may be a good idea to use traditional pencil and paper for your studies, I think it is a better medium when starting out. Also try to read and practice on the basics of construction, that is very fundamental knowledge that you should have. It doesn't have to be complicated, just learn to do the the ragdoll figure and practice it in different poses, try to see a reference and draw the ragdoll in the same pose. Those are the kinds of excercises I did when starting, but most important I think is doing studies from reference a lot.

Sorry for long post and sorry if It seemed rude, just trying to help you out. Fundies come first, then anime
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could anyone explain this?
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>>3516696
i make small progress
please be brutally honest
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>>3516817
this picture is impossible to read. Why do people insist on writing out their thoughts with a brush instead of just fucking typing it out in Times New Roman
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>>3516817
what do you need explain? someone was trying to deconstruct the way krenzcushart gets the noisy texture in his paintings.
so the anon has painted something then with a new layer he paints in the texture with the layer mode set to "soft light"
that's it
>>
>>3516842
I would make the bg darker. As in the ref.
>>
When will you guys stop being so bad and start to get better?
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>>3516616
It looks too oily because the contrast between highlights and lowlights is more intense than in the reference which is almost uniformly bright in the face.
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>>3516521
It's always good to expand your visual library.
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Ahhh this is so wrong and I don't know why. I'm trying to use the construction method my art teacher suggested.
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>>3516899
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>>3516899
It's hard to rate the construction or see where you took the wrong turn if there aren't any construction lines left.
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>>3516862
do you think it should be solid black all over as in the ref, or like pic related to accentuate the darker bits like the right armpit/thigh
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another 30min study on how to render the body, does anyone have tips on how to make this more acceptable?
this time I also used the paint and apply brush, but maybe it blended everything a bit too much, I'm not sure, what brush or combination of brushes would give me better results?
>>
>>3516933
step 1 don't start rendering until your sketch is right
brushes depend on the program you use, but a certain kind of brush isn't going to fix shaky foundations you need to learn to incorporate hard edges
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>>3516943
I wasn't really focusing on doing it precisely like the picture that's why I did a superquick sketch, should I have posted on alt?
Other than that, I know my fundies are kinda shaky this is why I'm practicing rendering, so I can understand where to put the hard edges.
I use csp, using the dense watercolor only gave me hard edges and with P&A I was struggling to get them, that's why I asked for brushes, but if it's not that important I'll just keep practicing and see how it goes. Thanks anyway, I appreciate the critique a lot.
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>>3516005
How did you improve so fast?
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>>3516952
He learned to draw what he sees instead of what he thinks he sees, most (all?) of those are studies
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>>3516957
Except the dva one which is...bad
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>>3516852
They probably have a non-english keyboard.
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>>3516927
I'd do it like this, but with more emphasis on the background of the lit portions of the statue.
>>
>>3516927
Do the background later, start with making some contrast. Don't be scared and try to add values like you see in your reference... Don't leave it flat and washed out.
>>
Someone could point out the flaws here please? What should I practice, learn, study to improve?
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>>3517176
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>>3516957
most lmao exactly half of the now stuff are studies
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>>3517178
Rendering seems good. I would focus on anatomy and construction. The part with the neck and its connections to head and shoulders is really fucked. Which wouldn't have happened with a clearer awareness of the underlying anatomy. You are quite good with copying lines and values though. If you had captured the angles more accurately, nobody would have realized the lack of applied anatomic knowledge.
>>
>>3517197
I surely should learn some anatomy, it was years ago when I properly studied it, thank you!
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I want to give up.
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>>3517790
Not too bad. your skill at reproducing lines is decent. Just keep in mind that for a good drawing you have to reconstruct the threedimensional object underneath your subject.
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>>3517816
Ref. Didn't draw the face long enough, among other things. Was a bitch to do because I'm so green. Didn't have much fun with it.
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>>3517827
>Didn't draw the face long enough
No shit. I thought >>3517790 was supposed to be Burt Reynolds
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>>3517914
Tried to draw the eyes, nose, and mouth before drawing the head around it because generally when I draw the head I draw everything within the head area to small, but in this case I ended up fucking up in another way. Frustrating.
>>
>>3517921
>Tried to draw the eyes, nose, and mouth before drawing the head around it
You should never draw the contents of a structure before the surrounding structure. Define the position and relative sizes of the major segments of your picture before you start with any detailing. So, first put in a box for the head that sets the height/width (even the depth and angle) for the head, then put in boxes/cylinders for the torso and arms. Or start with guidelines that help to frame the boxes.
>>
>>3517941
I find that when I do construction(or try to anyway) things just look worse, but then I feel like I'm shooting in the dark the way I'm currently working and always fucking up the length or width of something, so I don't know. Like I said, I want to give up because I'm more frustrated than not right now but I can't find it in me to throw in the towel just yet.
>>
>>3515476
tsk *raises glasses* guess you are too weak to beat me
>>
>>3517951
I suggest you practice these >>3514384, >>3514418 because I imagine you're not getting accurate measurements and this might help you improve on that.
>>
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>>3516130
cute, draw more froggy boys for me
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>>3516276
cool and nice haha yes
>>
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>>3518156
2 of x
this here was a mistake. i started shitily but i "finished" the scrap anyway.
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>>3518160
3 of x; my 3rd attempt; for some reference i believe in practice every single day on things that im shitty in. literally thousands of failures. im working on learning heads for what they really are.
>>
>>3518161
the torso looks really nice. you need to work on the rest tho
>>
>>3518161
If you want to practice every day effectively I recommend you read on basic construction and start doing studies from reference. After enough studies from reference your knowledge of forms will click, and you'll see improvements in your drawings from imagination
>>
>>3518188
thanks m8;
and yes, i literally have 0 construction. i want to use the skeleton for construction but bruh i'd argue the skele is fucking difficult. namely the ribs and the pelvis. granted, i know the "behavior" of how hips vs waist works, its still a foggy yet and i need more practice with it.
i'll get started immediately.

>>3518179
you think so? ive always thought they were always flawed horribly and i constantly feel i need to do em better;
>>
>>3518193
to add, im gonna tackle on that dynamic anatomy by burne hogarth; ive tried loomis but i'll get to his stuff later;
>>
Is it worth getting into paid drawing courses as a beginner? I know it's possible to learn a lot of shit at home but when you pay for a class you're kinda forced to work otherwise it's a waste. I'm struggling to keep at basic exercises when I'm just drawing like shit right now.
>>
>>3518209
It’s worth it depending on the quality of he classes. Even if you’re someone who’s got a knack for drawing and pretty much self taught, art classes can be a great investment. I’m speaking from the perspective of taking things like figure drawing and fundamentals classes as someone who’s always drawn and had a decent foundation already, they helped me a lot.
>>
>>3518209
it all depends on your discipline. if you believe paying will keep you invested in art, do it without a second thought.
>drawing like shit
bruh. you'd be surprised.
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Sorry if the size is bad took these with an ipad
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>>3518224
>>
>>3518224
margeret needs to shave more than that if she wants me to go down there.
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>>3518226
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>>3518229
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Is Loomis the right place to start for a total beginner if I'm aiming to draw nothing but anime girls?

Here is my current level
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>>3518224
fixed
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>>3518226
>>
>>3518234
Perspective made easy and Fun with pencil worked out as my first 2 books. Some people can't stand Loomis books for whatever reason, I suggest you try them out and judge for yourself.
>>
>>3518234
yo; im curious to see your progress in a certain time frame; do you have a discord?

and to answer your question yes. give it a shot and really grind that book.
>>
>>3518161
literally just ran outta ink just now. favorite pen is dead :,(

any good pen recommendations? i wont be able to go back to digital for quite some time.
>>
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Question because I'm awful at finding things out myself, if I wanted to draw mechs and over the top super robots should I study perspective first or is there something before perspective I should touch up on? Pretty much starting from zero experience. Pic related on goals.
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>>3518320
everything is perspective
but yes you could study that
also form studies of basic shapes
and photo studies of real modern robots is something mech artists always suggest
>>
>>3518323
gigantor
>>
>>3518323
Study form, perspective, and actual machines then pretty much?
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>>3518335
Yep! specifically "form studies" though which is rendering 3d objects in space with a unified/consistent light source.
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>>3518320
Perspective and the Dynamic sketching lessons should help you plenty I think
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>>3518348
Dynamic sketching is the Peter Han thing right? I was looking at that a while ago.
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I realize I have no idea how to render values in pencil. Any tips on that? Also any other critiques are welcome. Pls halp.
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>>3518193
try fun with a pencil or figure drawing for all its worth. It's easy, but if you don't practice you're NGMI
>>
>>3518355
Why did you fuse the deltoid with the brachialis?
>>
>>3514178
>>3514332
i'd have to agree

for shading try using a single colour (like a type of blue red ect) in a multiply layer or careully picking out the colours for each area

(the way i do is once i select the colour i move it slightly towards a colder hue, then bump up the saturation (i do the oposite or highlights)

oh and for white, use a slightly blue tinted shadow
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>>3518353
Yeah, though other resources teaching it are also helpful.
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>>3518337
>>3518353
Anyways thanks for helping me set up a path anons, I'll start studying perspective and go through dynamic sketching.
>>
If you could make every beginner read one book what would it be
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>>3518369
this is shallow advice that only works in certain environments. if youre doing hobby art follow this, if you want to do more than that then actually research light and color theory
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>>3518355
do we really have such convulted muscles in our arm? Curious desu, when i draw arms I always think in terms of about 4 mucle masses, 2 in the forearms and 2 in the arms + hands + shoulder stuff

pic related what I think arms are made of
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>>3518384
Here is the reference I sketched off of.
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>>3518382
Allright
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>>3518384
Yes, and many of the forms you ignored are present in 99% of positions an arm can be in.
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>>3518389
half of those muscles dont actually show definition through skin
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>Be /beg/ tier
>Draw a man
>He starts to come out weird
>Laugh it off, don't care really

>Start to draw a woman
>She starts to come out weird
>Feel extremely embarrassed, like I've insulted her beauty, feel like Napoleon Dynamite, can't stop imagining the reference model is in the room with me angry at my bad drawing of her

Anyone else experience this? How do I cure myself of this literal autism?
The worst part is I'm interested in drawing porn for commissions.
>>
>>3518417
Keep drawing.
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>>3518417
Hey, I went through something kind of similar, so I kept drawing men. Eventually got bored of drawing only guys, so nowadays I'm glad to draw anything else.
I suspect it has something to do with the fact that if you draw a man kind of badly, he probably still looks passable. If you draw a woman badly, she will look like a demon. With women you have to be very precise with facial elements to get the 'beauty' out.
>>
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>>3513789
rate this piece anons
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>>3518491
where are your values anonkun
its flat and boring to say the least
>>
am i on point, /ic/?
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>>3518581
You hit the look of slight retardation spot on with the eyes pointing in opposite directions.
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>>3518102
Done it before. It helped, but I still make fuck-ups like what you saw.
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>>3518591
> slight retardation
is there a fetish category for this i can exploit
>>
What's the best "get gud quick" hack for the lazy?
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>>3518609
there is none you fucking nigger
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>>3518609
Forget you ever had this urge to create something yourself and go back to playing overwatch.
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>>3518609
"Don't even start" would be good advice for the lazy
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>>3514032
>>3514033
>>3514642
im back
focused more on proportions this time round
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>>3518609
there isnt;
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>>3518616
>>
>>3518609
Copy art you like upside down with your left hand.
>>
What do people mean when they say "study an artist you like" to improve?

How do I study someone else's art? What EXACTLY, in plain english, does that mean?
>>
>>3518628
If you like the way an artist does a certain thing, imitate it
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>>3518628
Look at it with your eyes.
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>>3518635
Okay but how do I imitate someone else's art while not being a "symbol drawing pleb"?

>>3518638
Wow I didn't consider that before. Thanks.
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>>3518640
imitating style is not the same as look at this image of an anime i like and draw the eye exactly like it is there
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>>3518646
I'm not saying I want to imitate a style necessarily. I am a beginner so I'm not even thinking about style. I am saying how do I study someone else's art in plain English? What does study even mean in this context? Again, in plain English. How you would explain it to an alien who crash landed in a spaceship 10 minutes ago.
>>
>>3518640
First you study your fundies and then see how your target artist uses and bends the rules. You attempt to understand the techniques the artist uses, not copy them. This applies to everything from perspective to anatomy to colors. No shortcuts unless you just want to copy
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>>3518652
ples dont probe me mr alien
but seriously break down what you're looking at into basic forms and shapes and then build upwards.
>>
>>3518652
studying an art piece is the same as doing it from reference, try to understand the forms that make it up, don't just copy the outline
>>
Is "drawing from the shoulder" a meme?
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Hows my shit drawing?
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>>3518660
You're not drawing big if you have to ask.
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>>3518668
It's shit.

Also, learn 2 line weight
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I was told to "just draw" and after "just drawing" for an hour this is all I could do. What now?
>>
>>3518691
'Just draw is some vague as fuck SHIT advice to someone like you who has clearly never drawn much at all.

fucking try and actually draw something properly, like its something you want to actually draw. If your goal is to draw a person, then draw that as accurately as possible. When you're finished, TRY to identify the ways in which your drawing is SHIT and then use that fucking head of yours to figure out how to fix your fucking mistake. Rinse and repeat ad infinitum.

If you draw without actually THINKING about what you're doing you won't LEARN anything.
>>
>>3518691
1. draw boxes in perspective
2. stack boxes in perspective
3. stack enough boxes so they look like stuff
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>>3518656
Thank you.
>>
>>3518616
same problem as before, no accuracy, measurements or awareness of shapes as far as the overall structure is concerned.
Think more of the overall shape and accuracy before you go into detail.
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>>3518616
>>3518820
here's an example with shifting things around with the liquify tool, it isn't perfect but it should visualize what I'm talking about.
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does keys or keys to imagination also have things like drawing figures, gestures posing or what have you?
i saw a deal for the two of them at this small local book shop not too far away from me and it's a good deal compared to online but the lady behind the counter did the whole "this isn't a library" shit when I opened one of them to have a look at it's content, fuckin fuck
if so I'ma pop down the road and get em while I still have money
>>
>>3518884
fuck it im jus buying cause why not I've already read the only 2 books i currently own
plus ill start reading it before i pay cause that really annoyed me
sorry to blogpost
>>
>Spend 2 hours searching online for local art classes
>Nothing that isn't like 2+ hours away and costs a fortune

Is there anything course or online series that simulates a class? Like with lectures and assignments to do because I'm so unfocused and unsure of what exactly I'm going to practice that it leaves me feeling unmotivated to start.

I have all these learning resources but no general direction in which to tackle them.
>>
>>3518957
there's draw a box
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>>3518957
I honestly just use quick poses and set my own custom timer if I want to take my time. I'm also certain there's a lot of pose books in the threads OP, one of them links, to use.
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I just want to give up on painting and just draw but I don't want to regret not learning.
>>
Today I am finally relatively happy about my heads. Happy enough I can roughly sketch them and it looks alright so good enough for now. So I wanna move from heads to bodies in my focus of learning and to leave my comfort zone. big reason its a hard comfort zone to leave is that im not entirely sure on how to begin studying bodies. I try gesture daily, but I suck and they don't really do anything for me probably cause idk what the fuck I'm even really doing with bodies at all.
I was thinkin if I start with torso skeleton, move onto muscle mass on top and then in diff perspectives/poses/etcetera? and then follow suit with arms, legs, hands, feet, etc? all around the same time, but different days for each, or something.
before it was just like a head and so not too scary but now it's like the rest of the fuckin person and it feels overwhelming. Have I got a good course of action?
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>>3516616
I really liked this so I tried to copy you. I know this is no way to study but hey it was fun. Im new.
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>>3516862
Loose sketch looking at the image and then practicing with pen. I see the position of the right eye it's wrong and applied shadow in the wrong way above so it looks like she was beaten by somebody.

Welp, i like it.
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>>3519140

For reference, if anybody want's to practice too.
>>
I really like sketching and practicing in pen, because it feels like even if I mess up and it doesn't come out the best it's not completely my fault, it's just that I can't erase! And it's a neat and freeing feeling.
Does anyone relate?
I'm usually kind of a perfectionist so not giving myself the option to be also saves a lot of time.
>>
>>3519203
Haven't thought about it but seems like an interesting way to approach it
>>
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>>3518133
Gave it a quick try
>>
Is "problem solving" a skill you need to improve on when drawing? Sometimes instead of doing normal studies, when I doodle I just like to tackle why something looks the way it does, how to improve on it and such, the best or different ways to draw the same thing etc, and I like to do it in a trial and error way, with the aid of reference occasionally.
Is getting better at coming up with solutions when exploring these "problems" a skill I'm improving on that can help me or am I wasting time with this? I've heard it mentioned in the past, I watch a ton of drawing videos but sometimes they're bs so I might be off.
It's still a lot of fun nevertheless, if only for doodling.
>>
>>3519267
>Is "problem solving" a skill you need to improve on when drawing?

Absolutely.
>>
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>>3516301
Not sure if I over did it too much, spend some time fixing the posture but I think I fucked up the perspective, anyways, here it is
Comments and critics please
>>
How the fuck am I supposed to read Loomis? What is this shit supposed to be?
>>
>>3518417
Draw angry women.
>>
>>3519275
Left image is showing you that you can divide the face in 3rds, chin->nose, nose->brow, brow->hairline. The second image is showing you that you can can divide the face into 5ths, and the face is roughly 4 or 5 eye lengths. I think the third image is just showing you the cranial sphere
>>
>>3519327
What's the purpose of that image then? I don't see one other than "lol idk its just how it works"
>>
>>3519335
it's for absolute basic beginners my dude, you're supposed to reference it a couple of times at most, remember it, and apply it to your work you simp
>>
>>3519335
It's teaches you some proportions you can use when you draw your own heads. If you draw a face you can look at it and say 'oh I made it too narrow' or 'I spaced it too closely together.'
>>
>>3519041
Anime heads or real-life heads? If anime heads, can you give any tips to a total beginner?
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>>3519275
>How the fuck am I supposed to read Loomis?
Start with page one.
>>
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i like gondolas
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>>3518609
masturbate to anime all day then draw one five minute picture a week, from imagination.
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>>3519411
mfw this is a viable way to git gud
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Does anyone have any image macros about doing value studies?
pic related
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>>3519414
>>
I feel like I jumped the shark when I decided to buy a tablet, man why can't it be simple like drawing on paper
I want to just start drawing but I'm lost on what to draw on, do I just find some random program and start drawing shit?
>>
>>3518609
What I'm doing isn't "get gud quick", but it's something that I feel is a path to being perhaps mediocre. At the very least, it's something I find entertaining enough that grinding isn't that boring.

I skipped most fundamentals. But I practiced drawing 3d shapes while I got the hang of my tablet.

Then I look for art I like, and I import the images into photostop, lower the opacity, then I draw a new image on top that is a crude sketch (a weird looking mannequin) of what the original image is. Then I delete the layer with the original image, put a new layer on top of the crude sketch, and I move the original image to my 2nd monitor. Then I attempt to recreate the original image using my crude sketch as an overlay, and frequently looking at the original image.

This is only "quick" because I'm stripping away all fundamentals I feel like aren't relevant because all I want to do is draw cute anime girls and I don't care about drawing furniture or plants or landscape and at this point I don't even care about shading or lighting. It's just about getting anatony and facial features down.
>>
>>3519476
Post work.
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>>3519414
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>>3519490
No.
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Started doing 30 second figure drawings, this is day 2 of that.
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I feel like I'm getting meme on by Fun With Pencil.
Are there any good alternatives to construction for beginners?
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>>3514377
>>3518660
>>3519616
What the fuck is with this influx of people worried about "getting meme'd on"?
I understand skepticism but just try it. Reading a short book, trying an excercise or attempting shoulder drawing isn't that much effort, these things are recommended for a reason.
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>>3519616
You're not drawing enough.
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>>3518857
thanks man i appreciate this
it may not look like much but i did spend a while measuring the features and observing their shapes. i ended up rubbing out a lot of the construction in order to properly draw them in.
i feel i might have got carried away when it came to the actual painting bit tho.
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does this look ok
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Why is it so hard to draw a head shape(an oval slightly wider on the top) without is being lopsided or having a pointy bottom?
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roast me
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>>3519476
That's called tracing. It's usually looked down upon.
At least flip the canvas.
>>3519611
You're doing good, but I think 30 seconds might just be too fast for you.
Fastness also comes from how much you do it. Set the time to its maximum and do one to check how much it takes you, while still being as fast as you can.
Whatever time you ended up using: use that. It'll probably be 2-5 minutes but do it anyway.
Keep it up though!
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>>3519538
You're never going to improve. Oh wel.
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>>3519395
sorry I don't draw anime really.
though as a beginner to a beginner your best bet is probably figuring out real life heads first, and then just stylizing or getting help from the anime study thread or what have you.
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Anyone know a good blending guide? Specifically for csp if possible?

I get the concept of blending, but trying to do it with any of the tools I know just results in a hot swirl of garbage.
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>>3519710
Could be worse. Face looks like trash and your perspective on things like the boots aren't consistent. Folds also appear in random places rather than being part of the dress. Feet are flat and in general not very foot like. Weird stuff going on with the top layer of the dress on the bottom.

Decent job for a beginner but get some Loomis for that face.
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>>3519767
Ctrl alt paint has a video on blending.
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>>3519538
ngmi
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https://www.youtube.com/watch?v=pICHWeinrvU
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hi; would this be a good image to work on to try to get a better understanding of heads?
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check these non-quads
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>>3519929
Looks computer generated, but yes looks good in my opinion and it's way more interesting than some static frontal head shot. Maybe the low eye level will throw some people off.
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>>3519611
I actually disagree with the other anon, the shorter gestures are the key to understanding what gesture is all about.
What the really short gestures are supposed to force you to do is focus on what is important, as opposed to scribbling down as much as possible as fast as you can.
Speed is only the byproduct of confidence about what is important.
You shouldn't do short gestures exclusively though, 30sec to 5 min is a good range, as to not get lost in detail.
CroquisCafe on youtube is a good resource you should check it out.
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>>3519746
>>3519837
If I just did fundamentals exercises, I would lose morale and become disinterested in improving. But if I try to cheat my way into being a mediocre artist who can only draw anime, then I will give myself a means to perpetually stay motivated.

And let's not even pretend like half of /ic/ didn't have their humble beginnings as some teenage weeb who copied anime religiously before they actually practiced fundamentals.
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>>3520257
Fancy way of saying you won't post your work because you're ashamed of it.
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>>3519414
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CC and comments welcome. I tried focusing on value and developing my personal style.
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>>3513789
newbie here
is my construct ok?
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>>3520674
Going into my brainlet collection
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>>3520257
see:
>>3520489
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>>3519476
even if you did you all the fundamentals you only on the path to mediocre, it takes even more to get gud
c'mon surely at one point you gonna get sick of drawing one anime girl per pic and trying to do something more complex. Also shading or lighting gonna help your pretty anime girl looks better.
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>>3520765
>this
i let my frustrations build because at some point my anger will cause growth and i'll be forced to find a solution. but thats just me.
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>>3520768
to add; i think i place too many handicaps on myself.
>no guidelines
>dont draw geometric shapes in place of body parts
>only draw the most difficult angles
>always draw in perspective
>only the most difficult drawing tutorials
>attempt to achieve the most possible understanding of biomechanics and anatomy
>use an overly complicated construction method
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>>3520702
No. Look at a tiger skeleton and figure out where the joints are.
And you need to include a simple shape for the muzzle - a ball isn't good enough.
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>>3521686
>No. Look at a tiger skeleton and figure out where the joints are.
ah you are right, drawing leg indeed feel more awkward than the rest
>And you need to include a simple shape for the muzzle - a ball isn't good enough.
yeah was getting a bit too eager to post my work
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>>3518581
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cool.
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>>3521368
If you wanted to build muscle, would you malnourish yourself, fracture your arms, pull your ligaments, and then go straight to lifting 200kg?

Doing the hardest stuff is not always the best way to progress.

And the things you may view as cheats are really just methods.

You sound like someone who refuses to learn anything in science class unless he can come up with it it through his own experiments.

Or someone who will only learn to play an instrument by playing it a lot and refusing the learn scales, techniques, theory knowledge etc.

Over centuries humanity has condensed lifetimes of work and research from many different people into easy to digest lessons. Take them, don't try to reinvent the wheel.




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