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I'm trying to understand how to construct the figure. How do you simplify the human body? I've been trying to understand the Loomis method of doing it but it hasn't clicked yet. If anyone can offer advice or alternative forms of constructing a figure I would appreciate it very much.
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>>3637443
Go to the /ic/ archive and get Hitokaku (pic related)


Also https://www.youtube.com/watch?v=sr0_mTA0rwY
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>>3637443
I personally prefer the Hitokaku rectangle. That way you can easily control orientation and proportions. When you use more complex shapes like Loomis right from the get go even as a beginner you are bound to get the relative placement of the landmarks or the proportions wrong.
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>>3637447
yikes
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>>3637447
thanks
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>>3637447
What am I looking at
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>>3637447
Seems like he’s still using the mannequin, just using the rectangle as a perspective help
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>>3637550
A guy accused me of symbol drawing for doing this.
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>>3637547
A simplification of the torso that even a child can start with.

>>3637550
The mannequin starts simplified and he goes on adding layers of difficulty as you understand better. It's not very different from the whole flour sack/bean bag animation alternative for the torso, only less holistic to a complete beginner.
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>>3637562
To me it seems like a good idea for full frontal poses with a flat perspective , but as the flexion of the spine gets more obvious I think it makes thing more difficult to understand

I suppose his weird “twist” is a way to compensate for that
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>>3637562
If you can't draw Loomis' mannequin or oven any of the other similar methods how the hell is a folded rectangle supposed to help you?
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>>3637567
I have never seen anyone actually using the loomis one
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>>3637565
The twist is supposed to make you aware of the differences between planes. Of course, starting with this mannequin and moving on to a different method once you get familiar, or using more than one method. Drawing is problem solving and you're supposed to have more than one tool in your toolbox, but this is just a way to get started and not lose sight of what matters: representing action through the figure.

>>3637567
A lot of people here find it easier to bend one form as opposed to position several. Why do you think the flour sack is so popular among animators?
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>>3637443
There are a couple of ways to do it and you have to find the one that works for you. I don't really use the the loomis for figure so here are a few suggestions.

Vilppu
https://www.youtube.com/watch?v=pa_2rL1K1mg

Huston
https://www.youtube.com/watch?v=b4SDdm5JzzM

Gnass
https://www.youtube.com/watch?v=FjIy1fYdXlw

Kirk
https://www.youtube.com/watch?v=ZUWGev9z7dg

Marvel
https://www.youtube.com/watch?v=z1FcgZ-7L5I

Reilly (mark westermoe, watts atelier, tim gula etc). They all approach it a bit differently although the concepts don't really change.
https://www.youtube.com/watch?v=7hXxRQJAyRc

and proko of course.
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>>3637567
Loomis sucks, drop that shit and use the easier entry level systems that have been developed in the past 40 years, then complement them with the actually useful Vilppu.

People use and recommend Loomis because his shit's free not because it's good.
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>>3637447
This simplifies posing so fucking much I feel like a retard for never figuring it out despite knowing about the four bag.
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>>3637577
The flour sack is a volume maintenance exercise that has literally nothing to do with this shit. If you can't draw one of Loomis' simplistic constructions then you won't be able to suddenly extrapolate a complete figure from out of a flat 2d plane, period. What the fuck lol.

>>3637828
Like what? Vilppu's shit is basically abstract art, he can't even explain it himself. Hogarth is essentially H.R. Giger and Hampton's bodies look like legos. Don't even get me started on Bridgman.

The real answer is that you have to have a total understanding of real anatomy or your figures will always look like trash no matter what abstraction you try and fail to use.

My point isn't that Loomis' method is good, it's that if you think a beginner will be able to extrapolate a complete figure from a flat rectangle you are a fool.
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>>3637869
>The flour sack is a volume maintenance exercise that has literally nothing to do with this shit.
Uh, no. It's way more than just that, it's a very well known simplification of the torso due how easy it is to position and stretch, used widely in western animation.

>If you can't draw one of Loomis' simplistic constructions then you won't be able to suddenly extrapolate a complete figure from out of a flat 2d plane, period.
Or maybe you do, because people think and learn differently?

Why the fuck does it bother you so much that not everyone is like you or subscribe to your line of thinking, anon?
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Is the floursack a good idea for beginners? I've been trying it out and have no idea how to attach legs to this thing.
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OP Hamptons figure drawing book PDF is free , and its one of the best learning resources for what youre looking for >>3637443
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>>3637893
Study the anatomy of how legs (bones and muscles) attach to the torso.
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>>3637893
Just read Hampton and watch some Proko videos.
Pretty much all Proko does is simplifying Hampton into his video format
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>>3637869
Christ you're a dumbass
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>>3638316
Hampton's Figure Drawing: Design and Invention or whatever its exact name is, yes? Anything else?
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https://www.google.co.za/url?sa=t&source=web&rct=j&url=https://m.youtube.com/watch%3Fv%3DV_GhKAgfAQ0&ved=2ahUKEwj7zYqA0IDeAhXNgVwKHUaqAtAQjjgwAHoECAUQAQ&usg=AOvVaw258XAR5lLkULgcVfYpM6QM
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>>3638365
whats up with this link?
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>>3638388

same anon
it works but why does it look like that?
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>>3638362
>Hampton's Figure Drawing: Design and Invention or whatever its exact name is, yes? Anything else?
Yes, that's the book.
Also Villpu is very good but his best videos are horrible VHS rips, when HD video became a thing he has already grown senile and started mumbling.
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>>3638389
it's copied from google.
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>>3638365
>>3638388
>>3638389
>>3638405
https://www.youtube.com/watch?v=V_GhKAgfAQ0
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>>3637869
NGMI
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>>3637443
Go with Villpu, he is the best at teaching.
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>>3637828
"the easier entry level systems that have been developed in the past 40 years,"

Please expand and recommend resources
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>>3637443
>how do you simplify the human body
Throw Loomis in the trash and look at how Vilppu and Hampton do it.
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>>3637869
>Vilppu's shit is basically abstract art
What?
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>>3637443

Honestly this book has been the most helpful one to me. Not necessarily the prettiest drawings, but no other explained things better for me personally.
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>>3640090
is there a pdf of this book?
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>>3637447
this is great but what if I want to draw real men and not rectangle twinks
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>>3642319
http://libgen.io/book/index.php?md5=E9BD8A48EA4965F4CE93BD6486E967CB
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>>3642322
You increase the distance between the shoulders and shrink the head
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>>3642322
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>>3642322
similar method

source: Animator Jukuryuu Saisoku de Egakeru You ni Naru Kyara Sakuga no Gijutsu, also has been posted here on /ic/

You just need a little **imagination**
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>>3640079
I've been reading hampton and I still have no idea what my figures are supposed to actually look like.
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>>3637447
>>3642340
Please someone get those links. i love loomis but i need something diferent

i dont know how to use ic archive. i only have been using that book tread but never saw this.
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>>3642398
Hitokaku
https://warosu.org/ic/thread/S3588717#p3589536

I'll upload the other one
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>>3642398
https://www.mediafire.com/file/6ewq1fw16zjtp7t/Animator_Jukuryuu_Saisoku_de_Egakeru_You_ni_Naru_Kyara_Sakuga_no_Gijutsu.rar/file

Animator Jukuryuu Saisoku de Egakeru You ni Naru Kyara Sakuga no Gijutsu

Posting it like this so people can search it easily from the archive
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>>3642421
>187.57 MB
Is this dolphin porn
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>>3642358
They're supposed to look like people.
Combine Hampton with Vilppu. Vilppu gives you the concrete drawing procedure (and has some videos on youtube of him going from gesture to a relatively finished drawing), and Hampton will give you the anatomical foundation you need to actually carry out Vilppu's procedure.
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>>3642421
Is there a paperback form? Possibly in English?
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>>3642975
http://www.cdjapan.co.jp/product/NEOBK-2161778
Might be on Amazon too, Japanese name is アニメ私塾流最速でなんでも描けるようになるキャラ作画の技術
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>>3642413
>>3642421
thank you very much. i think that these books are a way more important than the ones found in that book tread. don't get it why people talk so little about this ones
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>>3643345
Them not being available in English is most likely a big factor. I'm all for alternative education methods, so I try to share different solutions whenever possible because I feel a lot of the DUDE LOOMIS LMAO crowd might have good intentions but not understand how they're gatekeeping knowledge. Not everyone learns things the same way and unlike other Western teachers, these books won't just show up if you google related terms.
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>>3643295
Bless your soul
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>>3642622
What books of Villpu? Or do I just stick to the videos. I'd rather have the books.
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>>3644008
I think he only has one book, The Vilppu Drawing Manual.
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>>3644075
Nah, theres a book on drawing on location and on drawing animals. Granted, neither are applicable here, but I just wanted to point out that Vilppu does have other books
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>>3637447
Oddly enough, as simple as this book was supposed to be I had a hard time following the paper folding method. It was after I went through his exercises though did I find Bridgman's/Hampton's method far easier.

>>3640090
I looked past this book initially, guess I'll give it a read.
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>>3637447
Can I get an explanation on this paper thing but in English?
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>>3644154
https://www.youtube.com/watch?v=srK-vV-YzUc
close enough
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>>3644182
book mentioned in this, Simplified Drawing for Planning Animation

https://www.mediafire.com/file/j955xlzksd4v0xy/Simplified_Drawing_for_Planning_Animation.pdf/file
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>>3637447
What a joke. You guys eat up anything that's Japanese.
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>>3644738
good thing you're an enlightened gentleman who will contribute to the thread with other resources, then
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>>3644738
>Simplified Drawing for Planning Animation is packed with information about drawing the human form in a simplified way, for animators, illustrators, character designers and comic artists. It emphasizes simplified structure, balance and posing with sequential images. This book is used by animators at ILM, Walt Disney, Blue Sky, EA and many more. It has been required text at animation schools since 1999.

Same method. Your move.





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