[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/ic/ - Artwork/Critique

[Advertise on 4chan]

Name
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File
  • Please read the Rules and FAQ before posting.
  • There are 40 posters in this thread.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


Self-serve ads are available again! Check out our new advertising page here.


[Advertise on 4chan]


File: force.jpg (31 KB, 600x450)
31 KB
31 KB JPG
This thread is dedicated to the most important fundie: gesture.

I'm looking for a good resource to work on improving my gesture, I'm thinking of picking up something by Mike Mattesi but not sure where to start. I'd also like an alternative resource because I make the most gains comparing and analyzing different methods.

Post anything gesture related.
>>
I found combining vilppu gesture with loomis construction to be the best method that works for me. Build up the gesture and then apply the mannequin as construction.
>>
>>5130914
I've actually finished Vilppu's manual and video course, and while they helped me realize the importance of gesture, I feel like there was very little in them actually going into detail and inner workings of gesture, how to practice it efficiently or how to make it appealing. Loomis' approach to gesture is a bit basic too, but the construction is top notch of course.
>>
you know how he always goes on and on about how he “worked for disney”, was a disney animator” and so on?
He was an inbetweener trainee on one animation. That’s it. That’s him working for disney.
>>
>>5131012
I've always known that he's full of shit, especially when he said that even the old renaissance masters used his FORCE™ method
>>
File: F001-033 (1).jpg (35 KB, 316x544)
35 KB
35 KB JPG
>>5131012
>you know how he always goes on and on about how he “worked for disney”, was a disney animator” and so on?
>He was an inbetweener trainee on one animation. That’s it. That’s him working for disney.

This.

>>5130917
>appealing

The key word to any gesture discussion.

>>5130910
>Mike Mattesi

Picture related. Do you think this kind of trash would get anyone paid work apart from being an "art teacher"?
>>
>>5131699
>he doesn’t use the force
>>
>>5130910
All these old fucks are full of shit. Learn from the true masters of pose and gesture - anime artists
>>
I find Steve Huston a great teacher for combining gesture and structure. I was good in gesture, I was good in structure, but never both at the same time. That is, until I did Huston.

If you can't feel gesture yet, copying force drawings can help you a ton. But it only helped me because I had previous experience with the stuff and force only made it click
>>
>>5131699
he probably saw a few stray lines from old master drawings and used it to reaffirm what he already thinks about drawing and then build entire lessons on them. he teaches anatomy in a digestible way, but if his works are really based on old masters, after decades of studying them, his works would be identical to old master drawings. if you want to study renaissance masters study them difectly without an interpreter.

as for learning from teachers, why learn from mediocre artists, which all of them are, even if the lessons are easy to understand?
>>
explain this force thing. are you guys meming?
>>
File: bnmcgndbf.png (1.48 MB, 953x1344)
1.48 MB
1.48 MB PNG
>>5132009
His neck is thicker than his waist, and his ribcage appears to vanish into 2D space in the bottom part, the whole midsection appears like a symbol drawing. This fanart is disrespectful of Araki's good name.
>>
>>5132009
Nah
>>
>>5131999
I've been looking at TB Choi's work and I like the way she does gesture, to me it looks like her approach shares a lot of the same principles like Mike's force approach so I was under the impression it might help me achieve something similar or that it might've been her own gesture resource in the first place.
>>
File: F001-019.jpg (41 KB, 472x544)
41 KB
41 KB JPG
>>5132023
>explain this force thing.
"Force" is Mike Mattesi's attempt to create a trademark for himself out of something that has always existed - gesture - and that is so basic and simple that it doesn't need any trademarks.

He also cannot draw worth shit. In other words one more american "author" with no skill but a big hunger for money and no conscience against lying and appropriating huge chunks of human tradition as his personal intellectual property.

Just look at this picture. Does this look like the work of someone whose method and skill you want to emulate?
>>
File: 1610317028399.jpg (105 KB, 1106x673)
105 KB
105 KB JPG
VILPPU IS GOD!
>>
>>5132036
More of her work.
>>
>>5132023
not at all, you have to FEEL the force
>>
File: tb-choi-r444.jpg (260 KB, 1920x1044)
260 KB
260 KB JPG
>>5132041
>>
File: EqXm-jKUYAETL0i.jpg (58 KB, 1242x685)
58 KB
58 KB JPG
see, i understand gesture, yah know? ik it just means to capture or exaggerate the flow of a pose, but i can't do it for the life of me. whenever i try to do some lines/cuvers, my hand/brain goes stupid and start to do a shit ton of unnecessary lines. also, it's really hard for me to start to construct the pose from a gesture drawing, but it's easier for me to just start with construction right away. i'm a /beg/ so hopefully i grow out of this retarded phrase after finishing hamptons figure drawing book.
>>
>>5131999
>Picture related. Do you think this kind of trash would get anyone paid work apart from being an "art teacher"?

There are a lot of top notch teachers who's only paid work is teaching so they can pursue their own art in their down time. Not defending Mattesi but of all the things to criticize about him surely you shouldn't resort to parroting what "industry worker" youtube channels tell you to sell their courses.
>>
>>5132049
That's the first step, now you have to train yourself to put it into practice
>>
File: 31ff9602f.jpg (128 KB, 916x1392)
128 KB
128 KB JPG
>>5131999
>>5132039
I mean no one wants to draw like Bridgman yet his books are an invaluable resource for illuminating the forms and masses of the body. The material and its depth and clarity are more important than the artist's work.
>>
>>5130910
I will never understand why western artists spend so much time practicing drawing lumpy old men with hank hill asses and fridge shaped women with blocky proportions, all because some old men wrote books telling you to
>>
>>5130910
just draw
>>
>>5132041
>>5132039
>>5132036
look at all the wasted time drawing this retarded gangly looking alien shit you will literally never use in the business lmao
>>
>>5132177
I will never understand why eastern artists spend so much time practicing drawing completely flat and lifeless anime girls with shovel faces and cylinder limbs, all because some young horny men online are telling you to
>>
>>5132181
It makes the easiest money.
>>
>>5132105
how tho
>>
File: mfw.jpg (182 KB, 2047x1143)
182 KB
182 KB JPG
>>5132177
>>5132181
I will never understand art.
>>
>>5132183
>he's in it for the money
ngmi
>>
>>5132181
>being a homo
unironically ngmi
name 1 fudge packer artist
you can’t
>>
>Eastern artist
soul

>Western artist
soulless
>>
>>5132204
Only eastern art has a giant popular and active culture of literal gay/yaoi and trap art
>>
>>5130910
>most important fundie: gesture
Most important fundamental is perspective.
>>
>>5132049
>whenever i try to do some lines/cuvers, my hand/brain goes stupid and start to do a shit ton of unnecessary lines.
I drew thousands of pictures before getting anywhere near skillful. Now I make good money off my art. You'll probably need less practice than I did. Trust me that it will get very enjoyable at some point, and relax as you go through your initial struggles. It is not emphasized enough that smooth, flowing, natural linework is exactly what artists train for years and years. It's okay if it takes time.
>>
>>5132166
Bridgman absolutely useful, Mattesi absolutely not.
>>
>>5132234
>literal gay/yaoi
made by straight women
>and trap art
made by straight men
go be gay somewhere else, like in a western art thread
>>
>>5132166
>no one wants to draw like Bridgman
it’s funny because a lot of learning digital artists do in fact paint like him without ever actually studying him
he has that amateurish quality
>>
>>5132237
>most important fundie: gesture
>Most important fundamental is perspective
Two intellectuals who can't draw arguing over a false theoretical question. Like a pile of formless, immobile ectoplasm wondering if a leg or an arm is the most "fundamental" limb
>>
>>5132257
well it depends. do these limbs come with hands/feet? if so, arms are. can just use a wheelchair to get to places
>>
>>5132024
Additional note, Araki references Michaelangelo and shit
>>
>>5132257
legs for sure, without legs you/re literally a free male for any predator that comes along, you can always adapt to not having arms
>>
>>5132285
faggot. arms>legs
>>
>>5132257
Kek
>>
>>5132286
>nooooo how can I jerk off other men without arms?? arms are best!
kys fag
>>
>>5132237
Good perspective won't make up for bad gesture, good gesture can make up for the lack of basically everything else. A good gesture is 80% of a successful drawing and everything done on top is done only to enhance and clarify it. We're talking about figure and character drawing of course, since that's what /ic/ is largely focused on, you can use gesture in landscape or environment drawing, but there composition takes over and it still doesn't influence the final work as much as gesture does. Perspective is important in object drawing but I don't think anyone does that for appeal, it's largely a utilitarian concept art field.
>>
>>5132294
* as much as gesture in figure drawing does
>>
>>5132294
>good gesture can make up for the lack of basically everything else
it can’t, and you can’t prove it can because you’re just parroting memes
>>
>>5132292
>evolving to be some pussy ass blob that mainly runs away with their girly ass legs instead of a chad blob that uses their muscular arms to choke out any other
predator
the absolute state of leg fags right now
>>
>>5132303
>arm sissies can't even meme-text right
oh i'm laffin
>>
>>5132300
Yep, it can
>>
>>5132300
these anons are crabs and trolls, don't bother with them
>>
File: 20201231_124919.jpg (24 KB, 419x559)
24 KB
24 KB JPG
>>5130910
Combination of the way Vilppu pulls and pushes on the pen to greatly vary the line-weight and highlight certain curves in the body, with Proko's bean method as a fast way to get the eye to start blocking in other details and to build from there, combined with Steve Huston's method of quickly getting the angle of the head.
>>
File: 20201231_124926.jpg (21 KB, 419x559)
21 KB
21 KB JPG
>>5132049
What this anon said: >>5132243

It does start to click eventually and you start to have far more fun with drawing when your stuff starts to look like the stuff you've been trying to copy when watching these lessons. I know it doesn't feel like improvement is happening at times, but force your way through it.
>>
File: 230.jpg (35 KB, 542x417)
35 KB
35 KB JPG
>>5132300
Think of gesture as interior design, you can use the highest quality pieces and techniques to put a room together, but if the initial idea for the design was bad, nothing is going to salvage it. Most other fundies are largely mechanical and easily replicated by a computer, but gesture is the human touch that makes it come alive, it's something that another living person has to identify on their own, and then relate it to you through drawing.

Even pic related is gesture, because it is using drawn media to relate an emotion to you through exaggeration for effect. A "construction" approach to the same idea would have you face a mirror and show you a real picture of you, which would be technically more accurate, but not nearly what it feels like.
>>
>>5131012
you do realize successful artists dont teach right?
Proko, Vilppu, Sinix, Modern Day James, Marshall.
None of them work in the industry that's why they teach.
Kinda like a real school.
The only exception is L-man himself. One of the most successful illustrators of his time.
>>
>>5132362
would you recommend i switch to vilppu to learn gesture/figure drawing? i'm only on page 30 of hamptons book, so it wouldn't be a big deal to read/watch something else.
>>
File: 1610402217104.png (199 KB, 292x285)
199 KB
199 KB PNG
>>5132285
>free male
>>
>>5132267
>wheelchair
Evolving straight from ectoplasm to a creature that can build a rad wheelchair yet doesn't have legs
>>
>>5132387
yes
>>
>>5132377
I have Hampton's book and it's great, but not that good for really understanding gesture. He's good for learning anatomy. For Vilppu, you want to focus more on his movements and less on trying to copy exactly what he's putting down on the page. I mean in general I recommend looking at as many instructors as possible for a certain topic to see how each one tackles it. It helps things click faster IMO and you'll find someone's method that you prefer.
>>
>>5132377
I like to use vilppu gesture and then apply a loomis mannequin on top of it. It works for me. No rules only tools.
>>
>>5132350
>Vilppu pulls and pushes
Oh, is that what the nervous jerking motions are that all the "atelier" teachers do? I never knew it had an actual purpose, thought it was just an stupid affectation
>>
so when will i be able to draw big boobed brown anime girls with this so called gestured and figure drawing
>>
>>5132367
>you do realize successful artists dont teach right?
Exactly. Look at anyone with truly stunning art on Artstation (or any other site or gallery) and you will never, that is never, see a tutorial or a course, not free and not paid. Nor do the lame course aggregators like Bobby Chiu manage to ever enlist them. If they ever accidentally produce a course on one of the more expensive course sites, it will be gone within a year as they realise how little money they make for giving their personal techniques away to their competitors.
>>
>>5132399
Yeah, it actually does help as weird as it looks. They do this because when doing gesture, you need to go more on pure instinct and letting your eyes guide you and make quick decisions on where a key spot to highlight is. They do this because they're essentially "in the zone" and in auto-pilot mode.
>>
How are you supposed to practice gesture
>>
>>5133692
Vilppu says the best way to practice gesture is to draw from imagination. Or to make your own compositions.

Gesture has nothing to do with being forceful or exaggerating the pose. Its acting, body language, storytelling, posing, and expressiveness. So you can only learn to do that by having an idea and trying to make that idea the best that you can.

I used to recommend people do quickpose gesture drawing sessions but I've come to realize that's about the slowest and worst way to improve your drawing. Best way to improve is to draw from imagination, and then study references when you get stuck. Second best way to do studies (untimed) where you study a reference or another artists' drawing to the point where you got what you wanted to get out of it. (that'll be more clear to you the better you get at drawing) So draw a lot and do your best at drawing.
>>
>>5132166
>no one wants to draw like Bridgman
I do, I think his stuff looks rad
>>
>>5133708
I've never heard Vilppu say that. Though he places considerable emphasis on the benefits of drawing from imagination, he still recommends drawing from the model the same as any figure drawing teacher does.

I also feel like you're focusing too much on the subjective element to gesture. If you think of gesture only in terms of "expressiveness" you miss its utility as a way of describing how the forms of the body connect in a concrete sense. That to me is the most emblematic characteristic of Vilppu's approach.
>>
>>5133739
Vilppu said that in his gesture lecture on new masters. Its 4 hrs long and it surprised me too.

And you're right, gesture is also composition and rhythm. But I don't know how else to study that other than by studying anatomy. A big part of anatomy is how forms link and wedge into each other, and drawing gestural rhythms will never teach you that.
>>
>>5133744
>Vilppu said that in his gesture lecture on new masters
I recalling him saying this is how the old masters themselves drew most of the time, so it makes sense. But they also copied previous masters' artwork for thousands of hours
>>
>>5133744
I've watched that lecture too. I don't recall it.

Composition and rhythm are not what I was talking about. I'm referring to its function as a kind of wireframe that you apply forms on top of. It would not be of much use for that if you weren't constantly thinking about the observable physical behavior of the figure in front of you. "Body language" and so on is just a consequence of that.

Strange that you bring up needing anatomy to show forms linking when that is basically already in his lesson on spheres.

>>5133787
That's not to say, though, that it's the way they LEARNED to draw gesture, let alone "the best way" it could be learned.
>>
This again?

Can't people just accept that gesture is the long axis of a form and that it just takes practice to play with the concepts of what looks natural and how far the natural movement can be exaggerated?

I swear it makes artists look retarded when 90% of any community is waxing poetically about something they clearly don't even understand.
>>
>>5133807
Yes, spherical forms is a function of expressing the gesture. So is the box form, the cylinder form, and the rest of his lecture. All of drawing is to further clarify the gesture.

I bring up anatomy because you can't draw the figure without knowing what it looks like. So if you really want to study how parts flow into each other, you have to study anatomy.

But gesture is the body language and attitude of the figure. He explicitly says it in his drawing manual. That's also why he brings up many ways to capture the gesture. You can do it with the chamois or with straight lines like Rubens, along with his rhythmic method.

Gesture as rhythm comes from composition. It's not just a wireframe. Composition is the rhythm of parts to build to a whole, to tell a story. (at least that's how he teaches composition) So in analyzing the composition of old master paintings, he would draw the figures first with rhythms, then build on top of that. So his way of doing gesture comes from his compositional studies, but there's no hard and fast rules to capturing the gesture.

The gesture is the idea, the story, the pose. The body language and the attitude. when animators study gesture, they don't just study how to exaggerate the pose. They study action analysis. They study the movement of things in reality and how things actually beahve. They study mannerisms, behavior, idiosyncracies, instinctual expressions of animals, the way drapery blows in the wind, etc. Gesture is hard because its basically acting. How do you act? How do you behave? Where do you put your hands when you're nervous and uncomfortable? What does someone's face look like when they're nervous?
>>
>>5132059
Very good points. I never listen to what any teacher says about their own art or the promises they give you though. Their work does the speaking. Mattesi, I have nothing to learn from him.
>>
File: 4866846.jpg (206 KB, 1001x754)
206 KB
206 KB JPG
Rate my gesture
>>
>>5134095
post your work, I guarantee you can’t draw for shit
>>
>Vilppu
essential
>Hampton
Just a watered down vilppu
>Loomis
Can be skipped but has some valuable info
>Proko
shit
>Mattesi
literally who
>Anyone not listed
not worth listening to
>>
>>5132166
i actually love bridgman's style when it comes to full figures, they have a real sturdy feel to them yknow
>>
File: gayendecker.jpg (184 KB, 569x749)
184 KB
184 KB JPG
>>5132204
>name 1 fudge packer artist
dont forget michelangelo too
>>
>>5134964
Bridgman is the definition of thicc
>>
>>5132303
>thinking that puny arm with small muscles can beat legs having naturally huge muscles that carry your whole body around
sorry, but legs are simply bigger and stronger, you can train dexterity with your toes if you grow up without arms and if someone fucks with you you just kick their shit in, legs are longer too so you'll keep some distance, they are just better armfag
>>
>>5134927
Why do you think that?
>>
>>5134095
I'm saying that the gesture already IS "how parts flow into each other." The reason that applying form clarifies the gesture is because the gesture is to begin with an abstraction of form. Body language, attitude, story, etc. are all based in observation of what the form is doing mechanically (twisting, bending, stretching, etc.). The subjective meaning you read into the pose and the physical reality of the pose are two sides of the same coin. That is gesture.
>>
>>5135002
pyw
>>
>>5132237
All other fundies are like the cheerleader effect of drawing, they distract and mask the real idea underneath, gesture is like seeing the girl the morning after without makeup in her true state, if she's still beautiful then you know it's real
>>
>>5135518
post your work
>>
File: superman.jpg (2.47 MB, 1340x2085)
2.47 MB
2.47 MB JPG
Does anyone know any other good websites for poses like sketchdaily? I keep bumping into the same ones.
>>
>>5135518
>a virgin begtard posting about makeup and art
>>
>>5135042
Anon, you're saying the same thing I'm saying. Gesture is the way forms are arranged. It's placement. How is that any different from studying body language, attitude, posing, and acting? It's how parts are related to each other to convey a "whole" or a "total"

>>5135053
>no argument
'pyw' is the weakest thing you could say to anyone in an argument. Give me a better alternative of what you think gesture is. Apparently you believe gesture is just a art-school exercise where you just scribble.
>>
File: 1610748687393.jpg (31 KB, 372x489)
31 KB
31 KB JPG
>>5134565
i tried it too
>>
>>5135608
pyw
>>
File: 1595301491054.jpg (150 KB, 1624x1501)
150 KB
150 KB JPG
I don't have the talent for gesture
>>
File: 1610228361816.jpg (158 KB, 1522x1500)
158 KB
158 KB JPG
>>5135659
thats 1st day gesture
Proko
3rd day Vilppu
>>
>>5135663
It looks like you're copying others' gestures, you should be identifying them in real figures on your own
>>
>>5135667
Those are my own though, would you say that's because I don't have talent
>>
>>5130910
i disagree my friend. proportion and perspective are much more important keys to the drawing. You can get away with no gesture at all, or improper gesture but cannot get away with shitty proportions and bad perspective.
>>
>>5135645
All is well then. I'm just making sure we agree. From what I've seen some people hear that gesture is "the story" and come away thinking that means it's something more esoteric than it is, not realizing that it really is the same thing as "arranging forms" and so on. That's why I think it's important to talk about gesture from as many angles as possible to avoid any confusion.
>>
>>5135645
>noooo you should argue with an obvious /beg/ retard using arguments about his oblivious romanticised idea of drawing
pyw
>>
>>5135594
https://www.quickposes.com/en
http://senshistock.com/sketch/#
http://oh-hi.info/#
Hope these work for you. Also check out Croquis Café.
>>
>>5132377
Don’t get stuck on one instructor. Try multiple (Vilppu, Hampton, Huston etc.) and draw along side them. Hampton also has a video course to go alongside his book so it’s worth checking that out.
>>
>>5134946
Hampton’s method is different to Vilppu’s
>>
>>5134565
That's pretty good, anon!
>>
>>5135752
hampton's book is just having another guy explain vilppu to you
>>
>>5136285
Imo Hampton goes far more in depth with gesture than villpu does, even explaining how the spine relates to the gesture of a drawing and the relationship of the rib cage and pelvis. At least in hamptons book compared to Vilppu it’s better IMO


Also check this video out op:

https://youtu.be/sSzB3ESpfE0
>>
File: ZLr5n.jpg (57 KB, 640x480)
57 KB
57 KB JPG
>>5135739

Thanks, anon.
>>
File: 1608988802994.jpg (117 KB, 736x1011)
117 KB
117 KB JPG
Loomis doesn't bring up gesture because his book was released before gesture became mainstream thanks to Nicholades. The mannequin IS still gesture related, it's just more emphasis on construction.
>>
File: 1.jpg (798 KB, 2221x1579)
798 KB
798 KB JPG
Hey /ic/. Rather new at this and trying to learn vilppu's gesture method since it clicked with me recently. I'm trying to capture the pose but when I'm flowing the lines into each other in the first stage I feel like I'm doing something compositionally wrong so it's not capturing the essense of the pose. Could I get some feedback? Posting samples of practice drawings w/ reference images.
>>
File: 2.jpg (396 KB, 2542x858)
396 KB
396 KB JPG
>>5137268

Cont, felt this one came out better than expected.
>>
File: 3.jpg (808 KB, 2793x1905)
808 KB
808 KB JPG
>>5137271

Cont
>>
File: 4.png (784 KB, 2360x1751)
784 KB
784 KB PNG
>>5137272

Cont
>>
File: 5.jpg (968 KB, 3050x2006)
968 KB
968 KB JPG
>>5137276

Fin.
>>
>>5137268
>>5137271
>>5137272
>>5137276
>>5137277
How did you manage to "feel the form" like vilppu said to?
>>
File: 1584520004966.jpg (31 KB, 600x250)
31 KB
31 KB JPG
Proko makes the most sense when it comes to gesture.
>>
>>5137596
Proko method completely falls apart on any pose that isn't curated like the ones in his videos.
>>
>>5137596
The entire point of gesture is that it's loose and relatable to you, it's the fundie where freedom and your own take are encouraged
>>
>>5137607
how so
>>
>>5137653
Because his poses are unnatural as hell
>>
>>5130910
>makes a thread dedicated to gesture.
>OP isn't even a gesture drawing.

Yup, this is /ic/
>>
>>5137607
>>5137661
Proko is just as valid as vilppu is.
>>
>>5137672
Everything is gesture
>>
>>5137674
Hamptons is the best though
>>
File: mikemattesi.jpg (602 KB, 3050x2006)
602 KB
602 KB JPG
>>5137277
Hi, I'm Mike Mattesi and this is how you use the Force method to draw like the old masters
>>
>>5137679
Gesture is everything
>>
I suck at arms and legs. How do I do it like vilppu?
>>
>>5137288

You start with drawing the head. You can either use an oval or another fitting shape to represent it. I've started doing loomis method of drawing a circle then filling the jaw since I drew these and posted them
because it works with my brain/current drawing skill better. Draw a dot on the top of the head if you need to to help show its orientation. Drawing an axis can help orient the head too. Draw a line coming down from the head in the direction the neck/spine is flowing. This doesn't have to necessarily be the contour of the neck.

From there find curves or lines on the subject's body you can use to "flow" down the body and alternate them. Women with hourglass figures are really easy to do this on. Do this for the body then the subject's legs. Then place some lines on your gesture to represent their arms. Fill in something to represent their feet and hands and you're done. From there you move on to the next stage which is using circles to round out the bits of the body.

I find Vilppu is pretty dreadful at explaining his own method most of the time and rambles on a lot rather than getting straight to the point. I had to piece this all together using various bits of information from him from various sources. Here's some things that helped me understand it:

Watching him draw something from imagination (When you know the process watching him draw is really helpful):
https://www.youtube.com/watch?v=0JqxCEafxeI

Watching the process from someone else:
https://www.youtube.com/watch?v=j1jVuX0nQuc

Vilppu himself explains it a convention or some kind of show:
https://www.youtube.com/watch?v=Ij_-HStl04o

I'm by no means an expert but I understand the basic process. I'm producing "okay" to "bad" gestures at the moment but not amazing ones.
>>
>>5137661
Why doesn't his method work on "natural" poses?
>>
File: 6dd46dc4b27.jpg (1.1 MB, 3000x3000)
1.1 MB
1.1 MB JPG
>>5132402
You will have the knowledge to make the best looking big boobed brown anime girls, you will be able to draw boobs with gesture
>>
>>5135663
o god talent fag, not even that bad stop dude. writing cringe shit and adding x's





Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.