[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/ic/ - Artwork/Critique

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: designdoll.png (709 KB, 1382x945)
709 KB
709 KB PNG
>just trace designdoll, it's not like anyone can tel-
>>
>>5318443
Perma /beg/s trace poorly, hacks trace "properly".
>>
>>5318443
design doll is just good enough to reference perspective at best.
>>
>>5318484
based gesture chad
>>
File: 1515114370852.gif (1.83 MB, 475x475)
1.83 MB
1.83 MB GIF
>>5318443
/beg/ vs non /beg/
>>
>>5318554
Thing is. However made that could also do it without the model and almost surely has made similar works without a model. They're using it to speed up what they already know rather as opposed to using it like a get rich quick scheme.
>>
>>5318562
Yes, and that's why it looks like shit when begs use 3d models, you can easy tell the lack of flow and energy in the images.
>>
>>5318562
>Thing is. However made that could also do it without the model
Not the point. End of story, it's not the tool, it's the skill and result the final product looks like that matters.

You wouldn't even give a shit about OP's image if it wasn't /beg/ dogshit in the first place.
>>
>>5318572
That is absolutely the point because if they lacked that ability to do that it would show. The entire point is that you can't use models as a shortcut only to speed up your workflow.
>>
>5318578
>That is absolutely the point because if they lacked that ability to do that it would show.
No one cares if you use references. If your art is hot people like it, and OP isn't hot.
>>
>>5318580
that's not what this is about though. By all means use reference to learn or for your completed hobbyist or pro pieces. The issue isn't any arbitrary measure of fairness of "cheating". Rather the that tracing over stuff can ever be a substitute for the actual knowledge required.
>>
>>5318582
idea that*
Fucking phone.
>>
>>5318582
I highly doubt this thread was about " don't skip the fundies bro" if you weren't the one that made the thread yourself and used shitposting lingo to hide your true motives. People that make OP just hates tracing from references in the first place, equaling both are bad and only imagination (which is just a cope buzzword) is good.
>>
>>5318587
Who cares op just wanted to laugh kek
>>
>>5318559
/thread
>>
File: Screenshot_2.png (140 KB, 350x321)
140 KB
140 KB PNG
>if you dont get out of /beg/ tracing 3d models in less than 100 pieces, you will never get out.
>if you cant construct bodies better than /beg/ without 3d models after 100 pieces, your lack imagination, you will never get out.
>if you trace 3d models seeking "perfect anatomy" and you cant risk that with stylization because "is not good bro" your work will never succeed in any place.

yes, i believe using 3d models isnt bad. but you shouldnt attach to it, think about it like training wheels, you habe ti remove them as soon as possible so you learn to ride the bike.
>>
>>5318443
it's irrelevant, tracing is always obvious even when done by someone who knows what he's doing
>>
File: designdoll.png (81 KB, 865x1000)
81 KB
81 KB PNG
my try
>>
>>5318761
looks ok, just add a bit more line weight
>>
>>5318767
no its not
>>
>>5318761
Nice
>>5318767
>t. Tracer
>>
>>5318761
Sugoi for a quick sketch
>>
>>5318767
basado
>>
>>5318443
you can actually trace from Design Doll, but that doesn't mean you don't need to know anatomy, retard.
>>
>>5318670
Yeah, and how would you know? How do you know that tracing ISN'T always obvious, and you're simply noticing the obvious cases of tracing, even by supposedly skilled tracers?
>>
File: 00.jpg (131 KB, 865x1000)
131 KB
131 KB JPG
>>5318761
I wonder if these dolls a responsible for that anime knee tumor you always see. This is alright as a whole but that knee is too much. Of course it's a cartoon drawing but some stylings just feel off, that knee simplification is one of them.
>>
>>5318761
You should try tracing Design Doll
>>
>>5318554
>that broken-ass hand
>>
>>5318761
You're already pretty used to tracing 3d models, aren't you, arma?
>>
>>5318443
I trace designdoll and nobody can tell because I was working with 3d animation for 2 years so I can pose really well and I draw with wonky lines at the sketch phase so the final product looks nothing like the model
>>
File: tenor (4).gif (207 KB, 378x440)
207 KB
207 KB GIF
>>5318554
I actually don't understand why anyone would need to do that in the first place though. If you already have a decent enough sense of form and perspective, and can draw well enough to make a 3D model trace not look like shit, wouldn't it be faster to just bang out a "mannequin" and draw over that instead of having to painstakingly pose shit in a 3D modeling program and then trace over it? Not to mention that you're filtering your idea through two entirely different processes, and you have to be at least somewhat competent at both for it to work with any degree of success. If you're shit at drawing, or shit at posing a 3D model naturally (and if you're shit at the former you're most likely going to be shit at the latter, for that matter) your end product is going to be awkward and bad.
I just don't get the point of using something like designdoll at all.
>>
>>5318871
lol
>>
>>5319027
It's faster. If it's for a commission it's likely just faster instead of on your own downtime.
>>
>>5319032
Laugh at it and you don't need to face it, huh?
>>
File: 1616350428255.gif (3.09 MB, 336x178)
3.09 MB
3.09 MB GIF
>>5319042
Oh. I hate this.
>>
>>5319042
This guy has such incredibly shit taste it's not even funny. No wonder the concept art industry is so fucking soulless.
>>
>>5319142
>concept artist
>good taste
Pick one
>>
most artists today are so fucking useless, look at the kind of people they look up to
This motherfucker is really charging 20 bucks for critiques when they cant even draw themselves... https://twitter.com/FTWStudios99/status/1379533612538859523?s=20
>>
File: 16523423424.png (243 KB, 386x402)
243 KB
243 KB PNG
>>5319162
>20k followers
>>
>>5319162
T./beg/ crab
>>
File: EyN9Zy7XMAEdIeb.jpg (492 KB, 2196x2746)
492 KB
492 KB JPG
>>5319162
>20k followers
all this point it's your own fucking fault you're not popular on social media
>>
File: 56454325_p0_master1200.jpg (188 KB, 600x1000)
188 KB
188 KB JPG
>>5318562
>>5319027
Because they don't actually have a decent understanding of form and perspective. Here's what that artist's work looks like when they don't trace
>>
>>5319217
I bet he posted "wow I'm an artist and that is relatable!" comic at some point that got 30k likes
>>
>>5319219
Now post ur work
>>
>>5319224
i dont need to
>>
>>5319219
Shit
>>5319217
Pretty decent, the face need some work though.
>>
Weak bait
>>
>>5319219
>generic moe shit #11413153
Shit, no wonder the fucker has to trace.
>>
>>5319162
>>5319217
i gotta know the type of person to pay $20 dollars for a critique from this man
>>
>>5319228
Are you retarded or just a massive beg?

>>5319219 is clearly better than >>5319217.
>>
>>5318559
how is this bait? hes just making fun of the tracer anon
>>
>>531857
hahahah he even traced the knee circle hows that showing any abilty?
>>
>>5319050
Face my laugh
LOL
>>
>>5319217
he's been on there since 2014. It's just a slow accumulation. He's not even that bad but desu I wouldn't ask him for a critique of my work, least of all pay him for it.
>>
>>5319586
he's a common crab, newfag
>>
>>5319219
looks good
>>
>>5318481
This, and so CSP models, DRAW BOXES
>>
people will be more enticed with drawing boxes and learning to draw realistic humans first if it weren't for the shitbags shitalkers who just give destructive criticism but dont tell you what you can do and chances are they aren't any better themselves,
>>
>>5319995
If your ego needs its little peepee sucked for you to do basic exercises then you're ngmi. Your desire to improve at yourcraft should be more than enough "enticement".
>>
>>5318562
c o p e
you'll never be a real artist
>>
>>5320163
>>5320168
great help you guys.
>>
>>5319027
It's easier to plan drawings and to animate with 3d. It's easier for 2d to look good, he is combining the best parts of 2d and 3d.
>>
>>5319219
It's okay but the hands and feet are a glaring giveaway to the guys lack of skill.
>>
File: 1599280044979.jpg (844 KB, 667x3110)
844 KB
844 KB JPG
>>
>>5320168
ironically saying cope on "shortcuts can't substitute for knowledge" sounds suspiciously like a cope to me.
>>
>>5322518
yikes
>>
>>5318443
I never was the center of attention in my whole life thanks anon

Ive been drawing digitally for about one month, dont have much time cuz of work.
I tried different Tutorials and one was to "Trace" or more like fill in the construction on a finished Body.
I did that and decided to color it. lol
>>
>>5323171
mogs me for when I was one month in
>>
>>5318443
no rulz
>>
>>5323378
just tulz.
>>
>>5319219
>looks just like generic professional weebshit
>>
>>5319027
>wouldn't it be faster to just bang out a "mannequin" and draw over that instead of having to painstakingly pose shit in a 3D modeling program and then trace over it?
It's much faster. The problem is that it requires much more than the ability to
>draw well enough to make a 3D model trace not look like shit
and thus that will still be easier for a lot of people.
>>
>>5318554
This isn't really traced
>>
File: Ej0S6FhWkAAzhAn.jpg (276 KB, 2305x1745)
276 KB
276 KB JPG
>>
>>5324141
not a trace
>>
>>5324141
God these faggots need to work on their writing even more than their art. How could someone read that and find it remotely arousing? Why is it that coomers have such terrible imaginations? Does it stem from a lack of real world
interactions to relate from? I would have thought they’d at least pick it up from film/tv/books but apparently not
>>
>>5323422
lulz
>>
>>5322518
>the stiffness is mostly gone
i don't think so tim
>>
>the sheer bitterness of every thread in this board
If I was an aspiring artist, I would sure as hell avoid this place.
>>
>>5324208
lol better not visit /fit/ if you like exercise or /tv/ if you like tv or /adv/ if you like giving people helpful advice or /vg/ if you like games or. Wait is every board on 4chan a miserable shithole? I wonder if the obscure boards like origami are any different
>>
>>5324208
I mean that's 4chan for you.
>>
>>5324165
nice post
>>
>>5324215
No, this board is particularly worse than some of the bigger board despite being 20 times slower.
>>
>>5322518
So is this a shitty tutorial?, because i actually gave this trick a try.

Can you please instead give people an idea of how to do perspective properly including extreme or fake perspective if you are so avert at using reference?
>>
>>5319027
manga niggas do it every day. it's way faster to just find something similar to your idea. ?? I get what you're asking but I don't at the same time unless it's a moral question or something
>>
>>5322518
this reads like a troll tutorial
you can accomplish the same thing by having the images side by side
>>
>>5326647
that's because they work tight deadlines and have to deliver a chapter a week. even then they rely on assistants more than outright tracing.
>>
>>5324215
/fit/ isnt that bad, /tv/ is based due to not being about tv or movies
>>
>>5326658
yeah thats true it's a whole different world. anyways I was just thinking that when I was reading your comment
>>
>>5322518

Imagine having to trace a model because you can't just draw that end producr. Jesus christ. We aren't talking about elaborate architecture in a huge sprawling city here, but a shitty animu doodle.
>>
>>5326673
pyw
>>
>>5326685
not even him, are you seriously impressed by that anime sketch... you could achieve similar (or better) results just heavy referencing it.
>>
>>5319027
I do it to speed up commissions. If you do it properly nobody will notice and you'll cut time drastically.
>>
File: 20210410_112047.jpg (102 KB, 837x515)
102 KB
102 KB JPG
>>5326685

Here you go, the last thing I drew in my sketchbook.
>>
>>5322518
i would understand doing this if you're on a deadline but this is just laziness at this point
>>
>>5318554
my wrist hurts
>>
Have any of you fucking niggers read vilppu? Don't copy the model. Analyze it.
>>
they got design doll on mac?
>>
>>5318443
did this permabeg nigger seriously just traced the fucking doll joints too?
>>
>>5319027
well, one reason for me at least is group poses. I find them very difficult and design doll allows multiple mannequins
>>
>>5324208
I only come here for the artbooks and free tutorials materials lol. I already work at Nickelodeon so dont worry anon, you'll make it eventually
>>
File: 1617921067200.jpg (1.14 MB, 2305x1745)
1.14 MB
1.14 MB JPG
>>5324141
>>
bumpin
>>
File: keinhasegawa.jpg (1.83 MB, 1472x997)
1.83 MB
1.83 MB JPG
>>5318443
Reminder that tracing is more than enough to sell to retarded coomers. Pic related sold HUNDREDS of commissions on dA just tracing over the default mannequin over and over again and playing with the sliders if she needed 'variety'. Plaster over a stock photo as a background and it's an easy $70-$100 that takes 3 hours of work at most. Stay mad
>>
>>5333152
kek
>>
>>5322518
Digital virgin tracer
>>5326708
Tradchad from imagination
>>
>>5335821
>3 hours of work a
You wish. Maybe if it was me doing ( im fairly skilled if i have to say so myself), but these amateurs are sweating and struggling for at least twice that much even when tracing. Just following a line is a fight for survival to them.



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.