[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/ic/ - Artwork/Critique

[Advertise on 4chan]


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1652406764572.jpg (2.98 MB, 3024x3541)
2.98 MB
2.98 MB JPG
IF YOU ARE A /BEG/INNER OR /INT/ERMEDIATE IN ART, please use this thread to post pieces for critique or ask for advice.

Use this thread instead of making new threads or post in the Drawthread with fundamental exercises.

POST DRAWINGS YOU NEED HELP WITH.

RESIZE YOUR IMAGES TO ~1000 PIXELS using one of the following methods:
1.-screenshot the image and post that instead
2.-change camera capture settings to something smaller
3.-send to computer and resize in MSPaint

READ THE STICKY:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>6055531
>>
>>6057500
What makes you always choose the shittest drawing as thread pic?
>>
>>
>can't study my own body because my anatomy is fucked from years of bad posture and lack of exercise
I'm ngmi specific poses and gestures
>>
>>6057511
I choose something that is interesting, is noticeable in the catalog or has some charm. Don't be a jealous crab. The fact that I make the OP also means I'll never put my own in the OP.
>>
>>6057526
lmfao. I'm fit but that's kind of relatable. I've always been inflexible since a young age, even after stretches. I also have feet like veiny slabs of beef, like straight up hobbit feet sans the hair, so I have to reference other people's feet. At least I have reasonably nice and flexible hands and low body fat.
>>
File: IMG_3085.jpg (580 KB, 1022x1820)
580 KB
580 KB JPG
>>
>>6057511
That drawing is based and you're dum
>>
Guys does anyone here have any advice on where to go from my level? i know how to draw boxes and organic forms in any angle, and combine forms . and lastly

i know how to build forms by modifying/manipulating boxes , but idk how to add them to my sketch without a bunch of construction lines because idk how to replicate them without construction lines. where do i go from here?

from what im seeing dynamic sketchers dont even replicate their form constructions either. they keep saying "once you make a form you should know how to make it from any angle" and i only know how to generalize it with mistakes from any angle. is generalizing form constructions from any angle good enough? i have no idea where im going from here
>>
File: complex fairy pose.jpg (287 KB, 1080x1419)
287 KB
287 KB JPG
how do I check proportions if there are no refs for the pose ? the headbumber bullshit doesn't seem to apply well on pic
she's supposed to look down a bit that's why the neck is fucked
>>
File: sfsfsfsdfsfsdfsdfsfd.png (158 KB, 796x600)
158 KB
158 KB PNG
i am no beg
>>
>>6057652
You really shouldn't be drawing poses without references as a beg.
>>
File: jacket.png (334 KB, 1000x1196)
334 KB
334 KB PNG
I really don't know what the fuck i'm doing. Trying to make folds gave me a lot of trouble, especially when it came down to the wrist and the forearm
>>
File: foobarbaz.png (773 KB, 1000x750)
773 KB
773 KB PNG
feeling stuck.
Looking back at my sketchbook, there's noticeable improvement in drawing heads from 6 months ago, but the past 3 months my heads always look like varying qualities of "not there". Not sure how much more Loomis grinding I can do for my sanity.
>>
>>6057643
Anon, you just have to draw things with construction lines until you reach a point where you can start to draw them without the guide lines. It will take time but you'll eventually get there as long as you keep on drawing
>>
>>6057678
so i have an idea. i lightly sketch everything with pencil because i cant afford the fucking grey marker . and everything is made of overlapping boxes of where the form constructions would be?

"you just have to draw things with construction lines until you reach a point where you can start to draw them without the guide lines" listening to this is daunting because as far as i am looking. none of the dynamic sketchers do this , they draw inaccurate forms but they just seem to know how to get to their final product regardless
>>
>>
>>6057511
You're right, we should only choose masterpieces to represent /beg/.
>>
>>6057710
I wish I had the creativity and motivation to draw that you do.
>>
File: 1652493835618.png (341 KB, 1000x1196)
341 KB
341 KB PNG
>>6057671
you like hotline as well I see so I did a quick 5 min redline
>>
>>6057678
does anyone really draw accurate modified box forms rotated in perspective without guidelines /ic?

i highly doubt this given that most pros dont even draw good boxes most of the time.
>>
>you’re supposed to visualize your drawing on the paper before you draw it
And here I was drawing like a guy with aphasia or letting my unconscious mind take over while a draw and look back and forth of my reference. Damn I’m stupid
>>
>>6057730
But only when I’m high
>>
>>6057835
>>
>>6057836
>>
>>6057838
>>
File: 20220513_230507.jpg (540 KB, 1209x1612)
540 KB
540 KB JPG
Bros, my plan is to go balls deep with this one, Ink+water colour for the final render, any advice on how to proceed? How should I plan the light source in advance?
>>
File: scarlet witch.png (709 KB, 467x621)
709 KB
709 KB PNG
Man, realist styles look weird from time to time.
I follow this artist on Instagram but their latest fanart of the Scarlet Witch looks creepy to say the least.
>>
>>6057857
What a retard, why limit yourself to 3 pencils when you can use 150??? That hair looks horrible
>>
>>6057857
>Man, realist styles look weird from time to time.
thats because its badly drawn
>>
File: xtryugioj.png (572 KB, 1316x1487)
572 KB
572 KB PNG
>>
So which bridgman book should I copy from:
>Constructive Anatomy
>The human machine; anatomical >structure
>Drawing the female from
I want to eventually draw cute anime girls only so probably the last one. I also want to study drapery eventually, but is bridgman's book on the subject good for that?
>>
>>6057672
ditch loomeme take the hustonpill
>>
File: That fucking hand.jpg (154 KB, 1000x420)
154 KB
154 KB JPG
Help me with this one. Something looks off about it but I can't tell what.
>>
>>6057511
perfect representation of beg
>>
>>6057207
not sure what you mean lol sorry
>>
Guys if I am interested in fashion and want to learn drawing for fashion sketching
Where should I start? Is the starting point the same as other drawings?
>>
>>6058003
croquis sketches probably
https://www.youtube.com/watch?v=v-Ej9EIlfoc
>>
File: Deseinhu96.jpg (351 KB, 1754x2480)
351 KB
351 KB JPG
Hours polishing a turd, but at least it's out of my mind now.
>>
>>6058025

The fuck am I looking at
>>
>>6058025
We killed the vampire lord - she said, with the poor man's head on her hand. Religion sure does crazy things to people. They thought they were heroes, they were the devil's servants all along
>>
>>6058025
Not a turd, I like it. The only thing that stands out is the angle her arm is bending to be on the guys head. It feels like her palm should be facing towards us slightly more.
>>
File: SHDG[5195].png (971 KB, 1536x2048)
971 KB
971 KB PNG
I really need some feedback on this shading.
>>
File: fashion sketch 2.png (191 KB, 509x960)
191 KB
191 KB PNG
>>6058003
I watched some british fashion documentary when I was a teenager and they had like one slender figure they drew in three poses that they could quickly sketch from muscle memory and then sketch clothes as blocky forms on top of and I thought it was super cool they could whip out appealing drawings of their outfits so quickly that way so I taught myself more or less the same skill, though I only use it for preliminary brainstorming when I'm drawing characters. That's probably all you need figure-wise as well, but you may want to learn how to draw drapery folds (there are books about that topic in the various pdf repositories in threads around this board, and you can always just do studies from real cloth + artists you like) instead of just drawing different trapezoids over the figure, especially since drapery folds and how they interact with the body are important design elements in some fashion pieces.

Someone in /tg/'s drawthread told me I should consider fashion design but I took that with a grain of salt because 1: I have other aspirations and 2: drawthreads are notoriously circlejerks. Regardless that's my sole credential for my sense of fashion/method for arriving at a character's outfit at least not being total shit. Pic was one of those sketches with bare-minimum polishing for someone who requested a neat-looking fantasy-themed outfit to practice their rendering on iirc (they said it was cool but never posted the result rip).
>>
File: croquis practice.png (2.51 MB, 2400x2400)
2.51 MB
2.51 MB PNG
>when your first sketch is your best
hate that feel
>>
File: musashi art.jpg (27 KB, 254x594)
27 KB
27 KB JPG
>>6058069
Sketching is an expression of your inner state. First sketch of a session you don't care as much about because you've invested nothing and you always have the excuse that it's just a warmup, so you have a clear mind and you do well. Goes for any expressive activity- Dancing, riding a bike, martial arts, singing, etc. In fact it applies to almost everything even moderately skill-based in life; the famous ronin Miyamoto Musashi wrote that all arts are one art, and that mastering the sword was the same as mastering the brush or the tea ceremony, and indeed, later in life he became an artist of more-than-adequate skill and exquisite taste, ostensibly with the same clear-minded discipline he learned as a warrior on the battlefields of the late Sengoku period.
>>
>>6058075
hmm, I'll keep this in mind
>>
>>6058069
One thing that comes out in these sketches is that you're really tense when drawing. I recommend doing the Bridgman meme challenge. I've only done maybe 10-12 sketches from the book, but I've feel like I've gotten a bit looser with my sketches since. Vilppu gestures are also good for this.

Also, never forget that you can erase and correct things, completely start over or any combination thereof. Just because you planned 12 sketches, it doesn't mean you have to that. Redoing one that gave you trouble might teach you more than moving on without understand why that one sketch was so hard.
>>
>>6058076
NO!
DON'T!
That's the point, mind empty.
>>
>>6058084
kek
>>
>>6058082
>I recommend doing the Bridgman meme challenge.
Not him but what's that?
>>
>>6058099
Copy all the drawings in one of the Bridgman books (Constructive Anatomy iirc), then start from the beginning and do it again. "The text is nonsense that's impossible to parse, written by Bridgman's students and not by the man himself, so just copy the drawings" is more or less the line proponents give. Can't personally endorse it except that studies will always give you gains, just sounds like a meme way of doing a bunch of different anatomy studies for people with ADHD.
>>
>>6058099
>>6058101
and don't copy the heads
>>
Any tips on what to do when you don't know what to do with the arms in the picture?
>>
>>6058108
Be more specific. Do you mean how to draw them (eg from a reference or a pose you've already decided on, but the angle is weird or you struggle with the shape or something)? Or how to come up with arm poses? Or what
>>
>>6058111
I usually draw from imagination so the latter. It's rough to come up with interesting arm and hand poses
>>
>>6058101
What are some non meme art books or sources to copy from if I want to study anatomy
>>
>>6058132
Bridgman
Morpho
Goldfinger
Anatomy for Sculptors (don't know the author)
>>
>>6058101
>>6058132
It's actually the complete guide to drawing from life. Also Bridgeman is a non mem book for anatomy, the constructive anatomy one anyway.
>>
>>6058132
the one and only racist transphobe evolution promoting stonehouse anatomy
>>
>>6058121
Well, look at a bunch of reference until something pops.
>>
File: arm poses.png (448 KB, 1754x684)
448 KB
448 KB PNG
>>6058121
I've never thought about it enough to like, compile a guide or something, but here are some example poses and analyses of how they interact with other parts of the character & surroundings to give an idea of the things I think about with poses (focusing on the arms of course). These are all from imagination, however, I've learned better poses in two ways:
>Studying reference, like the other guy said; That means looking at photos and other people's art and copying elements you want to learn about, looking at all the details and trying to figure out the way they are; apply the kinds of analyses I did here to the images you study to make sure you consciously understand why the pose conveys what it conveys and how it works physically; gesture drawings from ref will help you the most for this specific problem and a lot of others (I mostly learned from russian softcore porn, mucha posters and manga btw, also just keep your eyes open and watch people when you're in public)
>Trying to express emotions through poses ALONE (instead of faces like I have here, use the generic cross-faced construction head); you can feel out poses with your own body for ideas (eg imagine you're a granny and you just saw a really cute baby and you're overwhelmed with the urge to hug it, what do you do to show that (besides hug the baby)?)
>>
File: 263.png (942 KB, 1579x1892)
942 KB
942 KB PNG
Wanted to draw tatsumaki to clean my pallet after working a few hours on my comic. Really couldn't bother to look for reference online because laziness, so this is from memory and the design kinda looks off.

Really fun actually. One's design are pretty simple, I think any character of his would do a perfect "draw this on your style" because we have a pretty simple character and a "ceiling" to see how a master would do it since we also have murata's versions also.
>>
>>6058132
Bridgman is non-meme, I just mean that method of doing studies is a meme. It suggests that the only valid way for an artist to learn is to do studies from this particular artist in this particular way. I'd compare it to a fad diet in that it may get results for most people but that doesn't mean that it's the only thing that works, and its disadvantage is that it's not tailoured to the individual. Any study regime of similar length and structure of any valuable material should produce similar results in terms of skill gained. To make it clear, the strengths of this method are
>studying from a master- you're studying someone who was good at drawing anatomy, so you'll learn his techniques and knowledge by copying him. Study from other masters or from life for similar results
>studying a large amount- there's a volume of work that you're copying, so you have more material from which to learn. Study a similar volume of other material for similar results
>revisiting the material later- since you copy everything again after you finish, you revisit everything you've already done, cementing what you've learned, catching things you may have missed or learned badly the first time and marking how much better you've already gotten (at least at copying). Study whatever material you decide to study twice for similar results
>>
File: 263.png (720 KB, 911x1092)
720 KB
720 KB PNG
>>6058185
Done. That should keep me going for a few more hours.
>>
>>6058186
If it's only disadvantage is not being tailored for individuals then it's not really a meme method isn't it? Hardly anyone can afford art class to be instructed individually anyway. I guess it will be more effective to draw from life, but it's not as easy to figure out anatomical details from photographs so the best way seems to be copying from a master. Then again there's a great chance that even a master can have their own styles which may not be perfectly realistic. That's my take as a beg anyway. Copying from both books and real photos seem to be my best bet
>>
>>6058194
Inspirational, anon.

For the dotted shading did you just mask it in from a preset layer or is it a specialty tool/brush?
>>
File: fookinlegs.png (114 KB, 636x673)
114 KB
114 KB PNG
How do I make the pelvis/legs work? Ignore the upper body I'm not really done there yet I wanna get the tilt right first.

Any help or red lines appreciated.
>>
>>6058199
You don't need a nutritionist to tell you that learning male anatomy is irrelevant if you only want to draw lolis.
>>
>>6058200
I used the screetone effect on the filter gallery on photoshop with diffuse glow to add pseudo shadding in a copy of the layer with the drawing and added all in a darker color mask. You can do the same on lighter color if you want white dots and the opacity change the size of the dots instead of actual opacity, is a really interesting effect and totally not accidental with me fucking around with layers and filters.
>>
why does it lose so much three dimensionality without the guide lines
>>
>>6058207
Damn, thank you. Never even considered doing this. The opacity locked to size is ideal.
>>
>>6058208
The anatomy is kinda fucked bro
It's also because contours don't portray the three dimensional planes of the body
>>
>>6058208
How do you get thus far without understanding literally anything?
>>
>>6058228
It's not that bad, don't be a dick. they clearly are grinding out the notion of forms but lack anatomy knowledge, and are trying to jump a few steps while drawing what they find interesting and fun. At least be constructive. I fucking hate this place.
>>
>>6058194
hot
>>
Perhaps i should take simpler angles.
>>
>>6057588
this is now my new discord pfp. thanks alot. its great. keep it up
>>
File: file.png (889 KB, 1518x889)
889 KB
889 KB PNG
>>6057500
>>
>>6058205
I think it looks fine so far, try making a more concrete decision on where her weight-bearing leg is
>>
>>6058208
Anon this waist damn
>>
>>6058208
This is gonna be a hot take but wrapping lines can be a crutch. If the drawing doesn’t look good and 3D without all the internal wrapping lines then there’s probably something wrong with it. If you take a perfect cube and erase the internal lines, it will still feel 3D.
>>
>>6058263
>>6058208

wrapping lines are the proper anatomy and dressing. No forms = no 3-d
>>
I’m finally getting to the point after 3 years where I actually want to draw and I don’t have to force myself every time. It used to be that if I felt even a little bit tired at the end of the day then that would completely stop me from drawing at all, but now I can draw even if I’m tired after work. Having a concrete goal to strive for and a concrete method helps. I’ve been grinding really hard on only gesture for a while now, reviewing my drawings for mistakes, comparing newer ones to older ones and seeing where I’m making progress and where I still need work, etc. The feeling of making progress is addicting and it makes me want to keep drawing.
>>
File: berserk.jpg (646 KB, 1152x767)
646 KB
646 KB JPG
It's finished... On to some OC stuff
>>
>>6057971
goblins? in your /beg/ thread? it's more likely than you think

doesn't look off to me but maybe im too beg to see, if anything I'm mirin'
>>
>>6058258
Hmm okay, I took my own reference doing the pose and now it's making more sense. The weight should be on the leg in front. Therefore it will be up higher than the left at the back. There's a slight tilt.
>>
File: 1652531526798.png (329 KB, 683x769)
329 KB
329 KB PNG
Time to draw new mihoyo waifus
>>
>>6058290
I saw people talking about how good the characters in this look earlier but I'm really not impressed. Reminds me of Code Vein except Code Vein completely mogs it.
>>
>>6058290
Mogging most of the thread
>>
>>6057588
Hard to critique something so stylized. Unless you point us on a specific thing you want feedback on, you should just post it on Ig, twitter or whatever.

>>6057659
Did you finish it?

>>6057672
As the other anon said, try Huston. Type "3 hour head class huston" on youtube (x1,75 speed recommended). Really helpfull stuff. I find Chris Legaspi's videos on portraiture really helpful, too.

>>6057710
Your stuff in general can be hard to read. Since you're on your inking layer on the post I'm quoting, you may as well ditch those insecure lines.

>>6057769
What even.

>>6057971
Hard to see what's happening, to be honest. Sexo?

>>6058025
Nice, congrats on getting shit done. Hands on the girl at the right could express more that she's actually holding stuff. That's what pops out more for me.

>>6058036
Ref? Your hatching is consistent and follows the form but, despite the shading, it doesn't look three-dimensional. You should get better results with a more obvious light source/easier ref to train that hatching. Keep it up.

>>6058194
Hatching can make or break form. I like it, but try being more deliberate when adding lines like those you put on her torso and armpits.

>>6058253
Looking good, though. Good exercise.
>>
>>6058290
very messy but it looks nice can I see some of your finished stuff
>>
>>6058302
it was a shitty quick redline i did with a mouse so he can see that he fucked the hands and the axe
>>
File: 1652532511796.jpg (166 KB, 750x991)
166 KB
166 KB JPG
>>6058304
I did post in prev thread but here
>>
>>6058307
cool clothing material
>>
File: update.png (95 KB, 506x825)
95 KB
95 KB PNG
Does this gun angle throw off the whole piece? It looks weird. Any way to fix it?
>>
>>6058338
the barrel and scope
>>
File: gunsarehard.png (106 KB, 579x594)
106 KB
106 KB PNG
>>6058350
Downwards?
>>
>>6058338
make the barrel aim straight at the camera. for now it looks like shes trying to shoot something above me and not end my miserable life :(
>>
File: straight.png (108 KB, 585x748)
108 KB
108 KB PNG
>>6058356
Like this?
Gun looks like shit cuz no details but is the angle alright?
>>
>>6058366
yup, its better and what gun is that
>>
>>6058366
It's supposed to be a Heckler & Koch MP5 but I didn't draw it like that yet since I was just looking for the angle
>>
>>6058302
>you may as well ditch those insecure lines.
So ... all of them?
>>
File: 264.png (971 KB, 1030x1112)
971 KB
971 KB PNG
>>6058194
Okay, I did another one. I'm getting my ass kicked by this one panel that is lower angle perspective were I have to draw a fucking armor I designed myself and I don't seem be able to not suck at it.

I really should have just done a comic about a little girl getting fucked in the ass or whatever, even a gay comic would be better, I want to draw other things but drawing sexy things is so much more fun.
>>
File: loomis.png (113 KB, 934x735)
113 KB
113 KB PNG
>>6058255
I agree, I think I have a little bit of structure experience and I need to move on gestures, but also I'm too scared of them

Today's Loomis studies
>>
>>6058484
muscular girl's abs erotic!!! UUOOHHHHHH
>>
Is there a way to gauge if my art is shit because I'm a newfag, or if I'm not trying hard enough? Cause I can't tell if I'm doing better, or I'm just being lazy and I should try harder. Or should I just not care at all, and just focus on quantity?
>>
>>6058489
look at your work you've done months ago. Plus only do art to please yourself. You should care about getting enjoyment from doing art. Unless you have a client. They the client should be the one telling you if your work is good enough or not.
>>
>>6057652
3d model program so you can make your own reference. Just look up a as close a reference as you can find to make sure they are doing a natural pose and not doing anything impossible with joints and limbs.

Really cute art style. I love how you drew her tits and eye lashes. But your style seems more whimsical and suited for wholesome art and kids art rather than coom.
>>
>>6057652
Rib cage TOO small
>>
>>6057671
Look up pictures of the same material you imagine the shirt and pose. A stiff uniform won't have many folds vs a soft cotton shirt.
>>
>>6057842
Professionals usually do the background first before the main focus. Apply bright colors then dark so you can cover any fuck ups. If it turns out really fucked up, photoshop lasso tool + water color paintbrush tool are your friends.
>>
File: 1647026902477.png (3.31 MB, 1400x2108)
3.31 MB
3.31 MB PNG
>>6057671
Real life is your best friend, anon.
>>
>>6058491
So just keep doing what I'm doing, and use previous work as a reference for how I'm doing? All right thanks anon, here's a (you) for advice
>>
>>6058519
yes, ask yourself your goal and reach for it but always be sure you are doing what you want to do and not what others think you should do.
>>
Still think the torsos kinda weird, this pose + corset threw me off a lot but time to move on.
>>
File: looming.png (289 KB, 692x896)
289 KB
289 KB PNG
I hate digital drawing, I will never learn how to draw, I can't cope anymore.
>>
>>6058522
I mean the torso is not your only problem, anon.
>>
File: 1623459648675.jpg (36 KB, 604x604)
36 KB
36 KB JPG
>>6058525
I love digital drawing, I love layers, I love different sorts of brushes, I love lasso.
>>
>>6058529
i love you
>>
>>6058529
HOW to learn to use all of these? No matters what i am doing, all my digital drawings look like shit. I will check Udemy course for digital drawing but i'm not sure it will help me.
>>
File: 1647554869567.gif (486 KB, 498x498)
486 KB
486 KB GIF
>>6058531
Anon....
>>
File: wu35.jpg (498 KB, 800x1280)
498 KB
498 KB JPG
Once again testing line confidence as warmup
>>
>>6058535
https://www.ctrlpaint.com/
>>
>>6058270
You've been working on this for like a week, right? You've got an amazing shading and streaking ability. Every streak looks like its continued from beginning to end, and not segmented. Definitely peak intbegsoulkino.

However, the technical side is lacking. Faces seem a bit skewed and slanted here and there. I'd like to see more of your work.
>>
>>6058512
>Professionals usually do the background first before the main focus

I'll be adding minimum background stuff, I have no clue of the direction I want to take it.
>Apply bright colors then dark so you can cover any fuck ups

Makes sense, going from light to dark
>>
File: lineart.png (155 KB, 562x880)
155 KB
155 KB PNG
So for line art, you make the outer most contour the boldest weight and then go thinner from there, correct?
>>
>>6058557
thick outline is western
>>
>>6058542
Yeah I don't get much time each day to work on something like this, with work/social life/gf/chores. Thanks man, really appreciate it, honestly I learned so much about shading doing this piece, and it took up the majority of the time drawing this. And yeah faces are really tough but I've actually just decided I'm sick of studies and floating figures/gestures and loomis heads so I did this and now I'm going to copy a bunch of renaissance style paintings and Frazetta's instead. I'll post them here over the next week or so.
>>
>>6058558
I did 10px so I can go either way from there but what would be the best approach?

Anyone got that video of that Japanese guy talking about line art?
>>
>>6058560
Post your grinding studies.
>>
File: hogarth.jpg (84 KB, 1280x960)
84 KB
84 KB JPG
>>6058565
They are not good anon but I'll post a few things
https://www.instagram.com/lore.enjoyer/
>>
File: bridge.jpg (107 KB, 960x1280)
107 KB
107 KB JPG
>>6058571
bridgememe
>>
>>6058538
Thats a good idea for a warmup.
>>
>>6058577
Some random shit. I never really could do really study grinds. It made me stop drawing, recently I found drawing cool shit that is closer to the art I like is much more enjoyable, and will ultimately get me more mileage which is more important. I learned more from that Berserk piece than my I did in my entire last sketchbook tbqh.
>>
>>6058571
>>6058577
Draw another 1000 pages of Hogarth and Bridgman and you'll make it
>>
>>6058582
I have literally no interest in doing that anymore. I'm gonna draw Dante and Vergil in Hell, then I'm gonna draw some Frazetta/an idea I have for a Bloodborne piece.
>>
File: flesh.png (1.17 MB, 952x1000)
1.17 MB
1.17 MB PNG
I wanted to draw a flesh gun
>>
Skull
>>
>>6058594
>6058594
was this drawn on the wall?
>>
>>6058595
It was drawn in a sketch book but the image is zoomed in.
>>
>>6058578
I think so too, not that I'm in a position to give advice but I think it's good for artists who don't like construction or are struggling with it.
>>
File: IMG_20220514_130835.jpg (1.84 MB, 2672x3609)
1.84 MB
1.84 MB JPG
This fucker turned out cool. I'm stuck between whether or not I want to inkwash him or crosshatch him... I kinda really wanna wash him. I think it would turn out smooth.
I do want something in the bottom left corner but I don't know what.
>>
>>6058587
Is that a reverse cyborg? Very cool.
>>
File: 1631447102878.png (88 KB, 661x690)
88 KB
88 KB PNG
I can't daraw
>>
>>6058571
>>6058577
>>6058580
They aren't bad either; about average for a beginner like yourself. I know you're tired of grinding, but don't stop just yet. Take a break for a week or two if you have to, but don't stop entirely. You've already got a decent foundation. Imagine 5 months from now, you can still be polishing skewed/slanted faces like the berserk one, or something better all around.

If you do nothing else and decide to just copy others work, then at least use grids to line up your critical features so everything matches more.
>>
>>6058656
Correct. Not sure why you posted this. Draw.
>>
>>6058656
have u tried
finishing something
>>
>>6058664
the most I've done is a head
>>
Is it just a huge cope that I keep looking at artwork made by professionals and noting that /ic/ would most likely call them beg/call it shit, or is it probably true?
>>
>>6058658
Well I will be working to improve with each drawing obviously. Making sure I measure more accurately, making sure I get the gesture and proportions right and all that. I don't just stop thinking about the fundamentals, but I'm also not gonna be able to draw perfectly each time regardless of all that. Grinding fundies isn't so fun most of the time, I'll do it sometimes, but I'm mostly trying to enjoy myself, or else what'd the point?
>>
>>6058668
Generally speaking, /ic/ has a good taste for professional work. Its just that a lot of posters are fucking terrible at giving feedback to beginners. That isn't something you should really be worrying about though, its a crab mentality.
>>
>>6058666
Are you afraid of failing? Cause I am too, I havenot been able to finish a single piece of art as well, and by that I mean color and shading
>>
>>6058668
/ic/ has really high standards and that's why I use it. Few if not only this place will look at my work and actually keep it real and say the flaws they see. That is unavailable after you hit certain level.
>>
>>6058677
>Grinding fundies isn't so fun most of the time, I'll do it sometimes, but I'm mostly trying to enjoy myself, or else what'd the point
Fair enough, but grinding isn't really thrilling or fun for anyone, even myself. It is a tiresome learning process, but the lessons /always/ pay off when you start to apply them. You can still make it more enjoyable for yourself, like picking and choosing your references that are intriguing to you.
>>
File: Pastor-Joel_Osteen.jpg (109 KB, 1200x800)
109 KB
109 KB JPG
Anons If you want to figure out the local color of a complex rendered image, what steps do you do?
I have a hard time to decide what local/base color to use.
Or maybe I should ask if local color is the same thing as base color.
For me, for instance, I pick any light and low saturation color for the base coloring, and then I proceed to shade with layers in multiply mode.
Is this the correct way or I am terribly fucking it up?
>>
File: rake 7.png (470 KB, 1366x1408)
470 KB
470 KB PNG
>>
How does this look sofarrrrr
>>
>>6058687
They have high standards for realism and anime and manga art. If you want to be a complete fucking goofball or climb the hill your own weird and special way, you're more than welcome to.
>>
i can't understand how to draw a scene if vanishing points have to be outside paper borders. do I just guess where they are? is there any technique to find them?
>>
>>6058779
Like the average zoomer floating head
>>
>>6058779
greenlit now go draw the boobs
>>
>>6058513
Wow, this guy is literally me.

>>6058558
Japs do it too, though yes, they're copying a westerner, Mucha.
>>
>>6058695
I've studied construction, perspective just enough that I can just copy the things I like and apply them, I'm still learning, just maybe not as fast. But that's fine, if I grinded studies I'd stop drawing, and that's not efficient either. I'm basically doing what youre saying, I'm just doing it in the form of my own art instead of quick and boring studies.
>>
File: lineart.png (46 KB, 611x840)
46 KB
46 KB PNG
How is the line art coming along?

I watched some jap and they also showed brush settings so I feel like this is better than the thick outline
>>
>>6058866
soulless like the japs
>>
>>6058872
How to infuse soul?
>>
what truly is "soul"?
>>
>>6058879
Stylization without normalization
Pokemon today look like generic anime monsters
Pokemon in 1998 looked like Pokemon, and had the style of the manga.
>>
>>6058886
So making something that looks way different from the rest?
>>
File: flesh small.png (1.35 MB, 952x1000)
1.35 MB
1.35 MB PNG
>>6058644
Yep, it's biopunk inspired
>>
>>6058879
The issue is largely one of semantics. It is often agreed that "soul," "spirit" and countless related terms in many languages mean different things, but there is no consensus on what these definitions are and which is which, at least in English.

For example, growing up I read an occult book that defined the soul as that part of the person that looks out from their eyes, decides what to say and do, and contains their likes and dislikes, while the spirit is simply the energy that animates them, which the soul draws upon to move the body and remain "alive." But "spirit" is also often used to refer even to ghosts, disembodied manifestations of all those things that grimoire defined as a "soul," and gods, while the "soul" is sometimes something harder to nail down, some special element of a being that makes them fundamentally special and fundamentally different from the things around them, including other beings with souls.

I'd move that we should instead use the Egyptian terms:
>Khet- the portion of something that is comprised of physical substance
>Sah- the portion of something that is comprised of metaphysical or spiritual substance
>Ka- the animating life-force that makes something alive as opposed to dead
>Ba- those things that make something unique, not only preferences and memories but unusual physical characteristics as well
>Ib- the part of something that feels emotion and makes decisions, which exists in the heart and grows from a portion of the mother
>Sekhem- the idea or shape of something that exists even when that thing is physically and spiritually destroyed
>Shut- any duplicate of something, including its shadow and other likenesses
>Ren- the memories of something, which persist as long as that thing's name is spoken
>Akh- a ghost that exists after a living thing dies, combined with the Ka and Ba
(SOUL in the context of art is pretty clearly referring to the Ba.)
>>
>>6058893
Not that anon but yes, and also not necessarily, it isn't that black and white. Soul usually appeals to our sense of adorableness or sense of genuinity and passion of the work, but especially adorableness.
>>
>>6058893
Making something you can truly call your own & leaving a piece of yourself on your drawing
>>
>>6058912
Thanks for the help Nicolas Cage, pretty interesting desu
>>
File: 1.png (287 KB, 552x790)
287 KB
287 KB PNG
What do you think about my lineart
Also don't you think her head is bigger than is should be?
>>
>>6058963
It's passable and nothing immediately stands out as a miss. Her head is the right size, definitely not too big. Feet position are a bit funky, unless they're supposed to be angled like that.
>>
File: experiment025.png (339 KB, 754x770)
339 KB
339 KB PNG
>>
>>6058965
oh thanks
About feet i just wanted to push as far as i could just to make more dynamic because i started to notice that my poses are all stiff
>>
>>6058963
The back leg is super weird (keep in mind the hips rotate while walking, also it looks like that foot is standing on a different plane than the other foot/rest of the imageand both ankles are broken (the angle of the advancing leg would be fine except with boots, even low ones like that, the bend is higher than the joint would be- boots like that flex with the ankle, they just give it stiffness so you don't roll it). I'd redline but it's hard to draw because I pulled a muscle or something and when I move my drawing arm I get a shooting pain in my shoulder and neck.
>>
File: jsketch.png (1000 KB, 1381x1365)
1000 KB
1000 KB PNG
do I have soul? here is a recent near finished sketch of mine
>>
File: 20220514_151223.jpg (583 KB, 1209x1612)
583 KB
583 KB JPG
>>6057842
Update on this one, I'm happy with the direction its taking
>>
>>6058977
What direction were you trying to push them? Her right foot seems like its facing a bit more outward than it should be. And her left leg looks weird because it looks like its extended almost as far as it can go, and then the foot is also flat on the ground. I get the intention but the placement seems a bit unnatural for a walk. Upper body is good though.
>>6059012
Its hard to answer the question when its asked upfront like that. It looks okay for a rough sketch, hard to say as is.
>>
>>6059039
well thank you for responding
>>
>>6058779
Uooooh
>>
>>6058498
thanks anon I'd love to make whimsical coom that's the hole point
>>6058500
i tried to make her turn around, making her ribcage smaller looked horrible
>>
File: attempt.png (2.29 MB, 2598x2598)
2.29 MB
2.29 MB PNG
been drawing two-ish weeks everyday besides doodling now and then, what do I need to work on?
is iterative drawing the best way to improve?
>>
>>6059114
looks like you're drawing what you see without understanding or feeling the form. That's why some of the images look a little symbol drawn. Some of them have some good form in them tho. IDK how to train feeling form. maybe draw a bunch of shapes and add contour lines all over them to show their form?
>>
>>6059119
I see what you mean by feeling the form thank you, found this explanation very helpful
https://youtu.be/tsdkhQis34U?t=945
>>
>>6059157
>sycra
Anybody know if he is still drawing or not?
>>
>>6059164
I mean his last vid is 9 months ago, and I doubt he'd ever just stop drawing even if he stops making content. Still, I haven't thought about him in years. He's kinda hard to listen to.
>>
>>6059114
heya, nice work i'd say
>but you gotta feel the form!
At your current level, feeling the form on a human body is pretty hard and would not be very productive. These are some good exercises in copying what you see.
You should do these exercises of copying from reference while focusing more on line weight to improve linework, and combine them with gesture studies and maybe some anatomy studies if you feel like doing them (i'd suggest starting with THE SKELETON). These are the things that i wish i had been told when i started drawing.
To thank me for my extremely based advice, can you tell me where you got these pics? I'd love referencing similar poses
>>
What do you think about this drawing of mine? I usually draw cute girls exclusively, but got inspired after reading some lovecraft to draw something like this. I’m not so confident in my technical skill, but is what it portrays interesting at least?
>>
File: animestudies.png (311 KB, 716x1933)
311 KB
311 KB PNG
l am tired now. Will continue tomorrow.
>>
>>6059184
I got it from the figure study thread >>6054856
the model? https://e-hentai.org/tag/vinnegal
Thanks for the based advice
>>
>>6059188
Reminds me of xen from half life, yes very interesting
>>
>>6059188
Yeah, it has balanced composition and good visual interest. It kinda leads the eye off to the left, which isn't necessarily good, but it also looks like a manga spread and if there were a page to turn to there it would be perfectly fine.
>>
>>6059027
Looks good. This is watercolor and not markers, right?
>>
File: 20220514_155303.jpg (559 KB, 1209x1612)
559 KB
559 KB JPG
>>6059214
>Looks good.
Thanks anon, I'm done for today

>This is watercolor and not markers, right?
Yes, watercolor, its very time consuming but I love the result
>>
>>6059188
I don't want to break your heart, but MEH!
Things that float like that don't really make sense in space where there's no up and down. The background is OK but the fact that they're in a row doesn't work that much for me, i think they'd be much better if scattered around, maybe with one of them close to the camera to see how horrific they are in their forms
>>
>>6059224
i mean this doesn't mean you suck it means think your drawings through, especially in such a simple composition that would be really easy to thumbnail.
Do like 20 thumbnails before jumping on the drawiang
>>
If you ask for feedback and nobody responds, does that mean its just not worth reviewing or there is nothing to say about it?
>>
File: file.png (380 KB, 798x790)
380 KB
380 KB PNG
>>6059241
or theres so much wrong that its pointless to point anything out as they need to just carrying on drawing
>>
done without any refs (obvs, I'm sure) but I get sick of studies and like to see where I am when I try to work from imagination. how fucked are these?
>>
File: sweatweather.png (433 KB, 1321x900)
433 KB
433 KB PNG
>>6059273
ehhh forgot to attach
>>
>>6059275
I hate you
>>
>>6059276
why, anon?
>>
>>6059224
>Things that float like that don't really make sense in space where there's no up and down.
NTA but I think you're missing the point. Also around the bottom edge you can see mountains so the pov is on a planet's surface, not free-floating anyway.

>>6059241
It can mean a lot of things. Too stylised to give any feedback without knowing what you were going for (probably also means it didn't particularly appeal to anyone, but /ic/ is allergic to giving praise without turning it into a shit sandwich, so don't take that to heart), no glaring problems (doesn't mean it's perfect, you could draw a plain-looking figure in a neutral pose and do it flawlessly but it's still not good art), so shitty it's impossible to know what advice you need to hear first (at best you might get a "needs loomis" or the new meme "copy bridgman" if you get feedback at all), your art is interpreted as a shitpost for one reason or another, etc.
>>
>>6059224
>in space
theres clouds in space? why does this place get more retarded every time i come back
>>
>>6059292
I mean the mountains (or trees? can't tell) show he's wrong but yes there are clouds in space.
>>
>>6059292
You are retarded if you think space(art) and space(space) are the same thing
>>
>>6059292
are you autistic?
>>
>>6059300
>>6059303
hey good point

>>6059224
see >>6059300 >>6059303
>>
>>6059303
i mean im not the one saying things should be floating around because its in space lmao
>>
File: output.png (313 KB, 1080x6000)
313 KB
313 KB PNG
>>
File: OYE.png (530 KB, 1514x2008)
530 KB
530 KB PNG
>>6059288
>second response
thanks. I actually just noticed I got one quote for my post which was nice and it seems like it falls under the no glaring issues category. >>6058036 (You)
>>6058302
pic related was my reference. The chest didn't look correct so I had to take some liberties to correct the anatomy as best I could. Thanks though.
>>
>>6057672
go to bed dave
>>
>>6059362
you should use a good reference for starters, maybe a real life photo of an actual person
>>
>>6059368
Cant always find references for the poses I want so sometimes gotta make do and adjust
>>
>>6057511
He's some deranged schizo permabeg. I'm pretty sure it was just as a joke. Every thread he has been in he has gotten into shit flinging arguments whenever someone tried to give him advice. Just ignore it.

>>6057521
Actually, getting better bit by bit at figure an anatomy, damn. Good job.

>>6057857
It's just not that well drawn, but I think I get what you mean. A lot of time when its trad and all that and they try to copy a photo it'll look uncanny because of their brushstrokes and the colors themselves.

>>6058307
Love the clothing and what not

>>6058484
Holy shit he's pretty cute. You have a really wide range how do you go about making both men and women look attractive?

>>6058587
Great job on the metal, this really stands out
>>
File: 1621283999518.png (49 KB, 262x409)
49 KB
49 KB PNG
I'm trying to learn how to draw and render dicks in the name of science.
>>
>>6059412
What was your ref
>>
>>6059435
I didn't use one.
>>
>>6059439
you better have used your own cock
>>
>>6058025
yeah, and it's boring...
>>
>>6059114
can you post the refs?
>>
File: 0513221009.png (3.17 MB, 1177x1750)
3.17 MB
3.17 MB PNG
>>6057500
>>
File: MoonChan 1.png (1.25 MB, 1638x1638)
1.25 MB
1.25 MB PNG
Hi /ic/
Here is MoonChan, traced (I admit it), but I'm working of my drawing skills.
>>
File: MoonChan 2.png (1.31 MB, 1638x1638)
1.31 MB
1.31 MB PNG
Moon Chan with redhead (total eclipse for next Monday)
>>
File: 1634165153794.png (127 KB, 323x356)
127 KB
127 KB PNG
And just when I thought I was improving and out of /beg/.
Some moron calls me permapre/beg/ on the power level thread.
Its fucking over.
>>
File: AlixChan 1.png (2.34 MB, 1710x956)
2.34 MB
2.34 MB PNG
This is AliX Chan, the avatar of my car.
No trace this time, I totally drawn Alix by myself.
The car is traced (based on my last YT video).
>>
For the moment, I use my smartphone for drawing.
I save money to buy new laptop and graphic tablet
>>
>>6059477
Why lie faggot?
You made this using a graphic tablet.
Do you think you will level up by pityfagging?
>>
>>6059484
Drawn with SAMSUNG Galaxy note 10+
My actual PC is an old ThinkPad x230 running Ubuntu. I will change soon.
>>
>>
>>6059486
>Galaxy note 10+
Thats almost a graphic tablet fag.
Also good work.
>>
>>6059496
it is a smartphone that is full of qualities, but to make drawings in high resolution it is rather uncomfortable.
next month I'm buying a recent ThinkPad and a bosto HD graphics tablet (both used, I can't afford new ones).
>>
>>6059486
this is really swag
>>
>>
>>6058307
I like it more now that I realize she really is floating in space. Sorry.
>>
>>6057521
JESUS THIS GUY IS ACTUALLY GETTING WORSE ROIFKL
>>
>>6059599
He draws more than most of ic/, the guy is dropping like 4 to 5 pieces, plus hes very unique to himself, pretty much a rarity among the piles of traced coom "studies" you see posted here.
>>
File: homura 5.png (436 KB, 1432x1512)
436 KB
436 KB PNG
>>
how do I get good at drawing with a mouse?
I have poor coordination and I feel like using a pen is too much for me.
>>
Still a wip, but I’m happy with my progress so far. Not totally happy with the way the arms are folding in the middle, but I’ll fiddle with it

>>6058587
Colors are a bit mismatched, but the colored shine on the metal is very nice

>>6058640
Cool looking, I feel like you could push the line weighting more

>>6058963
Can’t find a problem besides she looks a bit stiff. The perspective is extremely competent

>>6059027
I like this style

>>6059188
Sun looks dead and flat af

>>6059275
Eyes are over styled I think, but otherwise a nice feel to these

>>6059412
I don’t like the size of the vein
>>
File: asagi 104.png (227 KB, 1000x741)
227 KB
227 KB PNG
>>
File: 1645234734892.jpg (29 KB, 400x400)
29 KB
29 KB JPG
>>6059707
>I like this style

Thank you anon
>>
File: jacket2.png (491 KB, 1000x1563)
491 KB
491 KB PNG
>>6058306
I tried fixing the hand and the axe, but i'm pretty sure it's as bad as the first iteration of it.
>>6058503
In retrospective it seems really obvious to look up reference material, but it didn't ocurr to me in the moment and i ended up going overboard with the folds i guess.
I'm just gonna stop fooling around and leave this unfinished. Might aswell start trying to take this a bit more seriously instead of dropping it after three or four more days of it
>>
File: 6969420_05.jpg (18 KB, 356x673)
18 KB
18 KB JPG
>>6058205
try to use reference for gun
>>
>>6059542
I quite honestly don't know where I'm going with these drawings anymore

I just wish I could come up with fappable line art

>>6059780
jesus
>>
>>6059781
It's nice, anon. Keep going
>>
File: 777_008.jpg (74 KB, 900x898)
74 KB
74 KB JPG
>>6059781
>>6059781
you're focusing too much on the little bits and bobs of anatomy and missing the appeal. step back a little bit and FEEEEL the AAAPEEEEL and simply the F O R M E S
and don't forget meth
>>
>>6057836
>>6057838
I believe in you, your art has so much personality even in sketch form.
>>
File: Capture.png (1.19 MB, 2636x906)
1.19 MB
1.19 MB PNG
>>6059791
that's a pretty gesture anon

you think the ones on the middle are the kind I should aim form? I feel like those took me too much time but I will try that next

btw, does the ass/hip really overlap the leg like you did? it does look correct but in the ref it looks like the thigh is on top

I might be overthinking but this is my specific current struggle
>>
>>6059791
oh god you're so good
>>
>>6059819
>>6059791
also can you post more of your gestures and give a few gesture tips?
>>
>>6059542
who teaches construction like this? looks very nice
>>
File: slowing it down.png (85 KB, 466x817)
85 KB
85 KB PNG
is using a pencil brush a crutch? i keep using it to cover my messy linework, and everytime i try using another brush it feels scuffed.
>>
>>6059856
No, but you should clean up your lines, even if its with the pencil brush
>>
>>6059860
i keep trying to slow it down, ala villpu's advice, but keep fucking up. You have any tips on how to be more deliberate with my lines?
>>
>>6059819
>does the ass/hip really overlap the leg like you did?
Not him but it can. There's a muscle and bone there that stick out and can provide a contour from some angles.
>>
File: tawnasketch.png (440 KB, 1240x1754)
440 KB
440 KB PNG
>>
>>6059864
try the sphere exercise in his drawing manual for 3 hours a day. Guaranteed to work, but nobody ever follows through
>>
File: Untitled2.jpg (77 KB, 1256x871)
77 KB
77 KB JPG
Deciding the pose for my next shitty drawing. I feel like the left one works better, even though I was more tense when I did.
>>
>>6059864
Go trad and use only felt tip pens, or keep using digital and use a brush with no opacity jitter and very little/no size variation (to emulate a felt tip pen). Don't erase, don't ctrl+z.
>>
>>6059791
>exaggerate ass and thighs
>please clap now
woah...
>>
Reminder that a gesture drawing doesn't have to look like this >>6059791 unless you have time to polish it ( https://youtu.be/aOtVUHgJqQk )

The whole point of teaching is about showing off what you know anyways.
>>
>>6059780
I made the gun. I like the penis gun. Once I draw porn I'll some how include it.
>>
>>6059910
Right one is nice but (her left) arm is kinda stiff looking
>>
Daily.
Again was hardly fucked by bottom up perspective.
But now i even get time to make some shadows.
>>
>>6059976
i like your stuff, i like this and i liked the teapot house, it has a clean professional appeal to it
>>
File: progress.png (172 KB, 839x804)
172 KB
172 KB PNG
Why is lighting so hard
>>
>>6060034
vest shadows?
>>
>>6060036
I haven't done them yet, still working on the hair right now but it's goddamn hard
>>
>>6060034
how i tend to do that when I do is focus on the darkest part first then work my way to the light source
>>
>>6060043
So your base colours would be your darkest shadows and you'd apply the lighting over on top?
>>
>>6060045
nah, it would be the lightest part or at least 75% then the first things I would put down would my darkest shadows then my next darkest but that is another way of doing it as well
>>
File: darktolight.png (106 KB, 454x546)
106 KB
106 KB PNG
>>6060050
Trying to do dark first and then add lights for the hair, but it's quite a puzzle
>>
>>6060051
I've never done that so I cant help you on that front
>>
>>6060034
Should've went with the dick version
>>
>>6060058
Is the gun that bad?
>>
>>6060061
It's pretty flat, my dude. The dick on the other hand is pure 3D.
Also use references for guns, they are quite hard to get right and realistic.
>>
>>6060069
I used 2 references and a 3model
>>
File: 1637327211619.png (179 KB, 399x514)
179 KB
179 KB PNG
>>6060072
Damn, dude. Let's just say, your gun reminded me of shit I was drawing back in the school days. Even if your gun is rotated like this you can still make it look 3D by adding details.
>>
>>6060075
I still have to shade it
>>
>>6060076
Shading certainly helps
>>
File: 1629847957569.png (110 KB, 777x919)
110 KB
110 KB PNG
>>
>>6060034
you are spending way too much time on this, you need to do more study and understanding. small bites.
>>
>>6059998
Appreciate thx.
>>
>>6060123
I'm spending time because I want to, not because I want to create something that's perfect. Finishing something for once is going to give me a good idea of my current skill level and it'll be great to measure my progress from here on instead of only having sketches.
>>
>>6060123
>don't waste time, go do studies
>anon why are you never finishing anything?
god forbid anon has fun drawing
>>
>>6058975
marge
>>
>>6060123
>sketchbook full of floating loomis heads and gestures
>>
>>6060123
Hard disagree. Finishing your works from time to time is important.
>>
>>6060138
never said finish, never said perfect. You should have already noticed that you are struggling with every step. Which lets you know your skill level. It lets you know your weakness and what you need to tackle.

>>6060161
never said waste, never said finish
>>6060193
no
>>6060213
yes, you should push yourself. but if you spend days on something that will not be going into your portfolio.. why..

Guess I shouldn't be posting here. sry. Continue on.
>>
>>6060216
>but if you spend days on something that will not be going into your portfolio
I don't really care about portfolio, but you have a point.
>>
>>6060216
>portfolio
not everyone is drawing for a portfolio
>>
Think I'm about to drop out of this entirely. I've spent 3 weeks solid trying to get how to break down a figure into basic forms and I just cannot do it. I just don't understand how I can watch a youtube video of someone doing it and think 'Oh yeah that's easy and makes sense' but the second I put pencil to paper it's fucking impossible
>>
>>6060258
It just takes longer than 3 weeks man, you gotta stop focusing so much on having good results and focus on trying to get some enjoyment out of drawing. Why are you doing it? Just draw some cool stuff and when you start to feel like you're not happy with what you're drawing, be concious of the thought then throw it aside and keep going
>>
I started to improve a lot the moment I swapped back to my old intuos 3. It took some time to get adjusted to it again but I don't know if my hand not being in the way is the advantage.
>>
>>6060216
>but if you spend days on something that will not be going into your portfolio.. why..
hmmm, why would anon do something fun and challenging, I can't quite put my finger on it
>>
>>6060262
Yeah that's it. I just don't find it enjoyable. I have all these cool ideas in my head but I just cannot fight through the frustration
>>
File: snko.png (526 KB, 1008x743)
526 KB
526 KB PNG
>>6059939
Am I doing gesture drawing right?
>>
>>6060258
Stop being a depressed faggot and post your work.
>>
>>6060266
yeah it seems good, you are just trying to capture the pose as it appears nothing more, nothing less, just don't forget to do simple hands and fingers but its fine the way it is
>>
>>6060265
But you are getting frustrated because you focus too much on having perfect results. I used to be like this, I stopped doing so many studied and started just drawing shit that I thought was cool, even if I didn't think it was gonna turn out amazing I just kept going and it was more fun that way. I get enjoyment out of finishing something now, and working towards that, rather than getting the enjoyment from the quality of the work. It's hard to explain. But really put in to perspective how long this shit is gonna take, just start drawing your ideas now.
>>
>>6060258
this>>6060273
stop trying for perfecion when you just started, just have fun
>>
>>6060266
It's a figure, not a gesture.
>>
>>6060275
so gestures have even less details?
>>
>>6060272
alright
>>
>>6060276
Yep, gesture is all about capturing EMOTIONS and the FLOW. When you start adding details your gesture becomes a figure. Tho you can skip the gesture part entirely(and it sometimes helps), but your drawing will look more stiff as a result.
>>
>>6060280
so can i see an exmaple of what you mean?
>>
>>6060280
https://youtu.be/XpejM-T9YG0
>>
File: 987f65ctuyjv.png (45 KB, 1220x1256)
45 KB
45 KB PNG
>>
>>6060287
pero, por que? Senor?
>>
when I try to
>copy bridgman
should I just capture the gestures or literally copy his drawings as accurately as possible?
>>
What Morpho book should I start with? Anatomy for artists or Simplified forms?
>>
>>6060287

It's almost 5 months into the year and you are still drawing like you did 10 years ago??? Holy shit tonyo.
>>
>>6060357
He's been doing that for what 6 years at this point
>>
File: 20220515_121502.jpg (464 KB, 1316x1065)
464 KB
464 KB JPG
How the FUCK do people draw landscapes from life. This shit is infuriating.
>>
File: FSzmGQpWIAED9Fi.jpg (524 KB, 2048x1152)
524 KB
524 KB JPG
>>6060432
Uhm you look at the thing, feel the shape and then just draw it. You dont even have to look at your paper at the start (drawing blind).

>>6060258
Draw more

>>6059856
I tried to experiment with brushes and honestly they alter the final look of the product a lot, they can even hide imperfections if the edges of the brush are "fuzzy" or blurred but the brush itself cannot fix broken shapen and so on.

Tldr no matter what brush you select, if the shapes are good it will be good. And if they are bad it wont save it.

>>6059487
Sex
>>
Haven't drawn in a few days, tried to get back into it by drawing a few gestures purely on imagination. I feel i should probably go back to drawing with reference and maybe study it a litte more this time.
>>
What do you guys think about this little feller i drew?
>>
>>6060517
I fucking love snails.
He looks really charming.
Crayon background is nice if a bit lacking. Clean up the chickenscratch, maybe fix the angle of his shadow, and this would look like a nice children's book.
>>
>>6060280
stop posting please
>>
>>6060517
i like the background but he doesn't fit
>>
Where OP? Need new thread
>>
>>6060566
why
>>
>>6060601
It's not getting bumped is it
>>
>>6060620
>>6060620
>>6060620
>>
>>6058208
I love how no one gave you a clear answer.
>>
File: boxes.png (200 KB, 1407x774)
200 KB
200 KB PNG
If anyone has any advice or you see any recurring mistakes I make, tell me
>>
>>6058194
great stuff
>>
>>6059027
Color isn’t bad, lines aren’t either. As a criticism though:
His right arm seems small, and so does his presented fist.
Pose feels like you just wanted dynamics without thinking of the why. When would somebody make this pose? Is he relaxed with his hand behind his head? Why then is he presenting his weapon? Characters should have motive behind action, otherwise it feels confusing.
>>
>>6059412
You see a lot of dicks with pussy lips? Is this like a thing gays find attractive?



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.