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File: capeshit quest.png (6 KB, 819x460)
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I'm in the mood to run a capeshit quest, and I'm not too picky about the specifics. Decide between these options, and we'll move on from there.

> Setting:
> Comic Book- Along the lines of Marvel or DC, vaguely similar to our earth, but there's super-powered heroes, villains, and vigilantes duking it out, and a whole lot of gonzo shit thrown around everywhere.
> Real Deal- A slightly different earth that was identical to ours until some arbitrary date in the mid-2000's causes 1-in-10,000 people to develop superpowers and everyone's shit gets fucked.

> Your Alignment:
> Superhero: Whether you're using your superpowers to make the world a better place or get rich and famous without flushing your morals down the toilet, you're on the side of the law, and you don't like killing or causing collateral damage if you can help it.
> Vigilante: Whether you're using your superpowers to avenge a personal loss or satisfy your version of justice, you're on the wrong side of the law for what you're convinced are the right reasons, and when you're dealing with Villains, you prefer permanent solutions.
> Villain: Whether you're using your superpowers to enjoy yourself at the expense of other people, try to cope with your mental illness, or defy the law and get filthy stinking rich because you don't give a shit about morals, you're on the wrong side of the law, for all the wrong reasons, and murder doesn't make any difference to you.

> Your Power Level:
> Street Tier: Your superpowers are strong enough to go toe-to-toe with armed gangsters or the neighborhood police, serious firepower and other capes are a serious, possibly lethal threat.
> Mid Tier: Your superpowers are strong enough to go toe-to-toe with a cartel of armed gangsters or a state's police force, firepower isn't as much of a concern, and capes on your level are rare.
> Cosmic Tier: You won the fucking superpower lottery, and your superpowers are absolutely fucking bullshit, anything short of an entire third world arsenal is laughable, and there's two, maybe three dozen capes total strong enough to give you a run for your money.
>>
>>3035246

Bumping this thread so you fags can see it tomorrow morning.
>>
>>3035246
>Real Deal
>Vigilante/Villain
Would like to play someone who still has some scruples.
>High Street Tier/Low Mid tier
>>
>>3035246
How about a Super Sentai quest instead of gay ass cape shit?
>>
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>>3035974
How about you don't go to threads you don't like to complain about things unrelated to the quest? Go to /qtg/ and complain about the lack of super sentai quests there
>>
>>3035246
> Real Deal- A slightly different earth that was identical to ours until some arbitrary date in the mid-2000's causes 1-in-10,000 people to develop superpowers and everyone's shit gets fucked.
>Vigilante/Villain
> Mid Tier: Your superpowers are strong enough to go toe-to-toe with a cartel of armed gangsters or a state's police force, firepower isn't as much of a concern, and capes on your level are rare.
>>
>>3035994
+1
>>
>>3035246
>> Real Deal- A slightly different earth that was identical to ours until some arbitrary date in the mid-2000's causes 1-in-10,000 people to develop superpowers and everyone's shit gets fucked.
>>Vigilante
> Mid Tier: Your superpowers are strong enough to go toe-to-toe with a cartel of armed gangsters or a state's police force, firepower isn't as much of a concern, and capes on your level are rare.
>>
>>3035974

Because I'm in the mood for capeshit, not weebshit.

>>3035868
>>3035994
>>3036003

It's the Real Deal, and you're a Mid-Tier Villain with a Vigilante bent, or a Vigilante with a criminal disposition or mental illness.

Time to determine your superpowers. You're Mid-Tier, and can choose. Do you want to have a guaranteed 30 Power Points, or do you want to roll 2d20+5 and take the result?
>>
Rolled 4, 14 + 5 = 23 (2d20 + 5)

>>3036074
I'd like to roll
>>
I'm going to have to leave for the next five or six hours in thirty minutes, this'll be your last chance to character build until then.
>>
>>3036116

D'Oh shit, I was going to wait for three votes one way or another, but if you're game, we can run with this.
>>
>>3036074
2d20+5 yields 25.5 on average, we take the assured 30
>>
>>3035246
> Comic Book- Along the lines of Marvel or DC, vaguely similar to our earth, but there's super-powered heroes, villains, and vigilantes duking it out, and a whole lot of gonzo shit thrown around everywhere.

> Superhero: Whether you're using your superpowers to make the world a better place or get rich and famous without flushing your morals down the toilet, you're on the side of the law, and you don't like killing or causing collateral damage if you can help it.

> Cosmic Tier: You won the fucking superpower lottery, and your superpowers are absolutely fucking bullshit, anything short of an entire third world arsenal is laughable, and there's two, maybe three dozen capes total strong enough to give you a run for your money.
>>
>>3036148

You're too late anon.
>>
>>3036162

Aww man.
>>
>>3036140
>>3036123
I'm still in favour of my roll >>3036116
We are already too OP as it is.
>>
>>3036171

Sorry anon.

>>3036140
>>3036174

I'm leaving, if the majority decides on a 2d20+5, I'll allow a re-roll.
>>
>>3036174
just saying, statistically we have only a 1 in 3 chance to roll over 30
>>
Rolled 1, 12 + 5 = 18 (2d20 + 5)

>>
>>3036197
That's something a min-maxer would say. As I expressed before, I'd prefer our power level to be lower. Additionaly, safe is boring. I'd rather have 33% chance to roll higher than sticking by the predictable option.
>>
Rolled 16, 9 + 5 = 30 (2d20 + 5)

>>3036074
watch this roll kiddo
>>
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Rolled 12, 14 + 5 = 31 (2d20 + 5)

>>3036074
Screw it rolling
>>
>>3036140
>>3036185
>>3036197
>>3036221
>>3036116
>>3036198
>>3036228

It seems the majority of you want to roll 2d20+5, but I didn't intend for the win-lose ratio to be so slow, so for the sake of balance, I'm upping the bonus.

Roll 2d20+10, if more than one anon rolls, I'll randomly select the total.
>>
Rolled 2, 3 + 10 = 15 (2d20 + 10)

>>3036453
Here goes
>>
Rolled 14, 4 + 10 = 28 (2d20 + 10)

>>3036453
aight
>>
>>3036458
Fun times ahead
>>
Rolled 19, 9 + 10 = 38 (2d20 + 10)

>>3036453
>>
Rolled 2 (1d3)

>>3036458
>>3036459
>>3036465

Alrighty then. Here's to hoping.
>>
>>3036489

> 28

It's a bit mediocre, but not half as bad as it could be.

Roll 2d6+2 to determine your number of powers.
>>
Rolled 4, 2 + 2 = 8 (2d6 + 2)

>>3036493
>>
Rolled 6, 1 + 2 = 9 (2d6 + 2)

>>3036493
>>
Rolled 3, 5 + 2 = 10 (2d6 + 2)

>>3036493
>>
Rolled 2, 1 + 2 = 5 (2d6 + 2)

>>3036493
>>
>>3036500

You have 8 free superpowers.

Roll 8d110 on the list, if more than one anon rolls I'll equally divide the results.
>>
File: 03.jpg (79 KB, 804x1200)
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Rolled 80, 71, 28, 70, 107, 89, 27, 28 = 500 (8d110)

>>3036509
>>
Rolled 69, 40, 61, 49, 93, 103, 61, 42 = 518 (8d110)

>>3036509
>>
Rolled 69, 5, 94, 35, 26, 73, 59, 47 = 408 (8d110)

>>3036509
>>
Rolled 7, 78, 54, 35, 75, 56, 104, 92 = 501 (8d110)

>>3036509
>>
>>3036512
>>3036527
>>3036546
>>3036555

> 80: Disguise Maker: Given a few minutes, you can change the appearance of anything you touch, including yourself.
> 71: Brain Drain: You are surrounded by a field of mental slowness, and those within it gradually lose their intelligence. The damage is temporary, but it takes time to heal.
> 61: Psychic Constructs: If you focus, you can project your mind to create constructs of psychic energy, the durability of which depends on your willpower.
> 49: Meditation: Given a few minutes, you can enter a mental trance during which, you are completely at peace, and sleep and heal three times as quickly
> 26: Undead Physiology: Your body is dead and will gradually rot to the bones. You cannot feel pain, no longer need to breathe, eat, or sleep, but you can't naturally heal.
> 73: Elemental Kinesis: A specific element of your choice is attuned to you, and you can summon and control it at will.
> 104: Power Copying: If you encounter another super, you can copy one or more of their powers for several hours, afterward, you'll have to contact them again.
> 92: Probability Manipulation: You gain the power to multiply or divide the odds of something happening by a factor dependent on the power's strength.

Not a half bad powerset for a Vigilante/Villain. Let me explain how the power points system stolen and slightly altered from a dead quest works.

> Superpowers range on a tier system from tier 1 to tier 20. A tier 1 power is enough to give a slight edge over an ordinary citizen, a tier 5 power is enough to confront a squad of trained professionals on equal footing, a tier 10 power is enough destroy a small town with little difficulty, a tier 15 power is enough destroy a small country with little difficulty, and a tier 20 power is enough to pose a threat to human civilization.
> 1 in 10,000 people have superpowers, generally, the more superpowers someone has, the weaker each one is, and vice versa. The vast majority of superpowers are between tiers 1 and 5, with uncommon outliers ranging from tiers 6 to 10. Powers at tiers 11 through 15 are extremely rare and widely feared. Powers between tier 16 and 20 range from fleetingly extraordinary to one in a million, and are spoken of only in hushed whispers.
> To determine which tier your superpowers fall under you have 28 power points, as rolled earlier. Power points can be spent to upgrade a superpower's tier at the cost of 1 per tier between tiers 1-10, and 2 per tier between tiers 11-20. If you have an unwanted superpower, you can sacrifice it for 2 extra points.
> Additional power points can be gained in-game through violence and extensive training, which you'll learn more about as the game continues. Once certain powers have reached a specific tier, you'll get the chance to spend power points on closely related powers, and if you wish, you can spend 4 power points for an additional roll.
>>
>>3036674

How do you want to divvy up your power points?

tfw accidentally hit post.
>>
>>3036674

>Undead Physiology
ditch

>Power Copying: 9
>Probability Manipulation: 7
>Elemental Kinesis: 5
>Brain Drain: 4
>Psychic Constructs: 3
>Meditation: 2
>>
>>3036694

What about Disguise Maker?
>>
>>3036674
Okay. I think I understand.

> Sacrifice Elemental Kinesis
> Sacrifice Brain Drain
> Sacrifice Meditation
> Sacrifice Undead Physiology
> Sacrifice Probability Manipulation
> Total points: 38

Disguise Maker: 11
Psychic Constructs: 12
Power Copying: 11


...

We can create psychic mannequins and disguise them as other heroes, even going so far as to make it seem that they have the same powers.
>>
>>3036701
you might underestimate how good probability manipulation is.
Straight up Final Fantasy or reverse Final Fantasy stuff (best montage in deadpool 2 with domino)


> Total points: 36


Disguise Maker: 8
Psychic Constructs: 11
Power Copying: 10
Probability Manipulation: 7
>>
>>3036674
>Disguise Maker
>Brain Drain
>Undead Physiology
get rid of these
>Probability Manipulation: 14
>Power Copying: 6
>Psychic Constructs: 6
>Elemental Kinesis: 4
luck manipulation is too strong not to dump into
>>
>>3036713
Yeah, I am aware of how broken Probability manipulation is.

Honestly, I was debating whether or not I should burn all of the other powers and pour all of the points into probability manipulation, or do what I did.
In the end, I decided that making superpowered proxies would be more interesting, both to write for and to read about.
>>
>>3036715
>luck manipulation is too strong not to dump into
right?
>>
>>3036674
Ill just sort my preferences to completent the choices of other anons
>definitely dont want Undead Physiology
>meh Brain Drain, Meditation, Disguise Maker
>okay Elemental Kinesis, Power Copying, Psychic Constructs
>want Probability Manipulation
>>
Sure we dont want to tone down our powers? We are quite OP no matter what. Or make a commitment of only using certain powers when absolutely necessary - keeping our cards close to our chest.
>>
I've got a four page essay due in six hours, so it'll be a while before I can post. Vote while I'm gone, and if there's a tie, I'll randomly select. Keep in mind, Probability Manipulation is absolute bullshit, but it's not necessarily enough to handle budget bin Superman or a coordinated military strike on your apartment.
>>
>>3036748
> Sure don't want to tone down powers
Not really. Having a specialized niche that you excel in is better than being mediocre at a bunch of things.

> We are quite OP no matter what
How so?

> Or make a commitment of only using certain powers when absolutely necessary - keeping our cards close to our chest.
Let's allow the OP to explain our circumstances before we start planning how we should be behaving.
>>
>>3036748

You're no more bulletproof than the average man, trust me, you're not invincible.
>>
>>3036758
>Superman or a coordinated military strike
we're mid tier, and we're vigilante with villainous tendencies.
Nothing should warrant that kind of response
>>
>>3036759
Being mediocre at a bunch of things is more interesting to play than trying to solve every single situation according to your specialized niche in which you excel.
>>
>>3036775

And if you don't go too far or get too ambitious, it won't.
>>
what does leveling up undead physiology get us?
>>
>>3036799

Not much for the first few tiers, but it's closely related to several extremely nasty powers.
>>
>>3036739
Changing my vote

>Elemental Kinesis (air) 2
>Probability Manipulation 3
dump everything else except
>Disguise Maker
>Power Copying
distribute all remaining points equally between these two

We are master social engineer, or a chameleon
>>
>>3036778
Not necessarily.
I contend that having to creatively solve situations with one powerful tool makes for more substantial gameplay than having a poor tool for every conceivable situation, but having to deal with a 60% chance of failure no matter what you choose to do.
At that point you're just rolling dice.
>>
Rolled 3 (1d3)

>>3036715
>>3036713
>>3036804

Since everyone wants Probability Manipulation, I'll be rolling between these. I'm sorry >>3036701 anon.
>>
>>3036998
Oh well. No hard feelings.
>>
>>3036998
>>3036804

Your starting power-set is:

> Elemental Kinesis: Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

You are able to manipulate an element of your choice to a limited extent roughly as damaging as a .38 pistol, multiply or divide the odds of something happening by three times, perfectly mimic an individual's accent, appearance, and mannerisms down to their fingerprints and retina with nothing but a photograph to work on, and mimic up to three superpowers you've personally witnessed at a time at 0.75 times their original potency for up to a month, two at their full original potency for two months, or one at 1.25 times its original potency for up to three months.

Against ordinary humans, you are a mediocre combatant with slight luck manipulation, but you are horrifyingly good at disguises, and extremely dangerous if you happen to encounter or align yourself with another super. Not half bad, if I do say so myself. Because it would be unfair to deny you all the chance to weigh in on an extremely important decision, I'm going to need you to vote on the element you're attuned to.

> Choose:

> Fire
> Water
> Lightning
> Air
> Earth
> Metal
> Darkness
> Light
> Explosion
> Sound

I'd prefer that you didn't choose Lightning, since DC quest's protagonist is already an electricity controller, but I'm on-board with anything you decide.
>>
>>3037026
> Light

Since it is tier two, I'm guessing it's probably only good for basic distraction, obscuration, and misdirection.
Still meshes decently well with our other powers.
>>
>>3037026
> Explosion
>>
>>3037026
>Air
We going to be mf Ang
>>
>>3037028
>>3037074
>>3037080

If no-one else wants to vote in the next two or three hours, you'll have Air Elemental Kinesis.
>>
>>3037026
>light
or
>sound

whichever has more votes.
>>
>>3037026
> Sound
>>
Rolled 2 (1d3)

>>3036804
>>3037080
>>3037028
>>3037182
>>3037435

Rolling.

> 1: Air
> 2: Light
> 3: Sound
>>
>>3037551

Your starting power-set is:

> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

My apologies to both Air anons and Sound anon, but that's the way the dice fell. Because the setting is the Real Deal, I'm going to need you to fill in some background information.

> What is your full name?
> How old are you?
> What is your physical appearance?
> What 9-5 job have you been working for the last few years or decades?
> And what about your personality or past drove you to embrace dual Villainy/Vigilantism?
>>
>>3037558
> Name
Charles Wolf (in sheep's clothing)

> Age
20's to 30's. I'm not picky.

> Appearance
Unassuming and plain. On closer inspection almost eerily so.

> Occupation
Has passed through numerous office and menial jobs over the years. He seldom earned promotions, often being overlooked by his employers due to being unremarkable.

> Background
Melancholy, unfulfilled, and almost broke.Charles quits his low-paying desk job in search of more profitable ventures.
>>
>>3037558
Supporting the Charles Wolf setup
>>
>>3037558
Pretty sweet deal. I originally built air manipulation for the cool factor but light works even better for that.

>>3037602
>20s to 30s
>Unassuming and plain. On closer inspection almost eerily so.
>Has passed through numerous office and menial jobs over the years. He seldom earned promotions, often being overlooked by his employers due to being unremarkable.
So pretty much the average anon, huh? Don't mind this, except personality/past. Getting rich is all cool and dandy but I'm missing some deeper motivation.

I'm thinking a shooting in which our dad, mom and sis were killed cause a policeman was too trigger-happy. Whatever the truth, our guy now has a strong attitude against people in formal authority positions (this goes for self-appointed superheroes too). Is this too edgy?

In any case, I imagine the first months of our new-found life spent mostly hedonising.
>>
Name: I don't care
Gender: male
Age: early/mid twenties
Appearance: 6'1", short dark brown hair, light brown eyes, barely tamable messy brown hair
Occupation: student (law), unpaid intern at a law firm (mostly checking for grammar and spelling errors in documents while learning the trade)

Background: Born and raised in the big city in a better neighborhood. We believed in justice and forgiving our former enemies (like son goku), and wanted to help the community by becoming a lawyer. However, we had a somewhat rude awakening to how the world works. At first we thought that maybe we could help from the inside of the system and continued our path as a lawyer, but that illusion fell throughout high school as well. When it came to applying for colleges our grades were good enough and it will pay a lot, so why not become another cog in the machine and use it to our advantage?

When we got our powers we got a little bit of hope back, that we can change the world for the better, but we only liked the idea of being a super hero, but we found that doing actual heroing is equally hard work and even when we try our best we get blamed for everything that goes slightly wrong which made us bitter and even resentful towards some of the heroes who seem to pull it off.

When we stopped a higher level drug sale we figured that there was no reason for us not to simply keep the money while leaving the drugs as evidence.
>>
>>3037824

> I'm thinking a shooting in which our dad, mom and sis were killed cause a policeman was too trigger-happy.
So...
The inciting incident of Life is Strange 2?
Also, do we really need to have a sympathetic backstory? Can we not just be a genuine villain for once, or at very least an opportunistic scoundrel.
>>
>>3038032
Support for being a mentally ill opportunist
>>
>>3038008
>>3037602
Can we combine these somehow?
>>
>>3038087
I'm okay with him being named Charles Wolf
>>
>>3038032
I'll vote for >>3037602 if you vote against >>3038008
>>
>>3038088
Yeah, the messy hair does fit our last name nicely
>>
Has op died?
>>
>>3038386
Last post ten hours ago, likely went to sleep and had to deal with something in the morning. Ded questions are valid after two days.
>>
>>3038386

I don't have Endurance powers anon.
>>
>>3037602
>>3037741
>>3037824
>>3038032
>>3038043
>>3038087

Your name is Charles Wolf, failed lawyer and unskilled laborer extraordinaire. Twenty-four years old and almost impossible to pick out of a crowd, all you have to show for it is a dingy apartment in downtown Albuquerque and a gig flipping burgers in one of the nastiest McDonald's you've ever set foot in.

It's not like you care, you could work here a hundred years and barely crack assistant manager. Used to be one of the hardest workers in the industry, but having teens with half your experience and a fourth of your work ethic promoted over you puts a damper on that. You've stopped caring, if your supervisors won't notice you either way, there's no reason to put in any more effort than the bare minimum. Which is what you're doing now.

Working the register while your screaming 5'4, 500 pound boss gets in your face and spits all over the front of your uniform. This isn't the first time this has happened, and you know she'll find someone else to screech at in twenty-odd minutes, but it's still irritating. None of the few customers care enough to stare and you're starting to contemplate the benefits of pan-handling when something hits you out of nowhere.

A blinding white light fills every facet of your being and you collapse, instinctively clutching your head in a vain attempt to stop the agonizing, splitting headache. And then, as quick as it came, the light and the pain is gone, and something feels... different.

Your face, your skin, and even your personality seem malleable, you almost feel you could reach out and touch the light from the ceiling, you have a powerful urge to mimic *something* and suddenly, luck isn't something so mysterious.

You feel *stronger* than ever before, and staring at your boss's fivehead, it's like you've opened your eyes for the first time. You start to get up when she kicks you in the ribs and somehow starts screaming even louder.

> "Dafuq you doin' on the flo' shithead? I don' pay you sit on yo' ass, get dafuq up n' get to scrubbin' out 'dem toilets 'fore I get a belt on yo' ass!"

Suddenly, your dead-end shit job doesn't seem to matter, and your seething disdain ignites to an overwhelming urge to take your petty revenge!

> What's the first thing you do with your newfound power?

> Charles Wolf

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> McDonald's Uniform (worn)
>>
>>3038824
Would be a shame if she slipped on a smudge of condiment and hit her head.
>>
>>3038853
Support.
>>
>>3038853
not maliciously. We are no intentional murderer. We barely know how our powers work yet. That's a natural thought to occur in that situation
>>
>>3038853
>>3038861
>>3038887

> Roll three 1d20's
>>
Rolled 13 (1d20)

>>3038902
>>
Rolled 16 (1d20)

>>3038902
>>
Rolled 11 (1d20)

>>3038902
>>
>>3038912

Without thinking, your mind reaches out, grips slight chance and twists it to certainty. She goes to kick you again but you sway to the side, her foot goes wide and her blubbery bulk slides on the floor. The foot on the floor slips on a burst ketchup packet, and she goes tumbling, slamming her skull straight into the counter-top with an audible snap. The shouting stops, she goes limp, and your former boss's corpse slumps over.

> +2 XP

You're in shock, and not entirely sure how that happened, or what just happened, but there isn't a shadow of a doubt in your mind that you caused it. The customers still aren't paying any attention to you, you realize the cash register is wide open and your only coworker, Deshawn is nowhere to be seen.

> What do you want to do?

> Charles Wolf

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> McDonald's Uniform (worn)
>>
>>3038965
>You're in shock, and not entirely sure how that happened, or what just happened, but there isn't a shadow of a doubt in your mind that you caused it. The customers still aren't paying any attention to you, you realize the cash register is wide open and your only coworker, Deshawn is nowhere to be seen.


uhm tempting
but i think we could fake an incident if we do it right now, like get up turn around and then scream ... then again there are security cameras here ? and is the corpse losing blood ?
>>
>>3038965
I don't think we are in sufficiently coherent state to do anything sensible. Autopilot engaged. Head to employee dressing room, change into our normal clothes and leave just like on any other shift end.
>>
>>3038965
>What do?
call 911
>>
>>3039018
Support
>>
>>3039008

There is a single security camera in the corner of the ceiling behind the counter. The footage is grainy and you know where the tapes are kept but don't have the key to get into the closet. The corpse isn't bleeding, she broke her neck and there's no evidence you had anything to do with the killing.

>>3039018
>>3039036

> Roll three 1d20's
>>
Rolled 11 (1d20)

>>3039037
Is it roll high or roll low?
>>
Rolled 13 (1d20)

>>3039045
What does it matter?

>>3039037
>>
>>3039048
I just like to know
But I also have no idea why we even have to roll right now
>>
Rolled 1 (1d20)

>>3039037
>>
>>3039045

Roll high.

>>3039048
>>3039057

To see if the police aren't otherwise preoccupied. You aren't the only one that's developed superpowers.
>>
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95 KB
95 KB JPG
>>3039065
>>
>>3039065

You'll hear about this on the news later.
>>
>>3039057
Patrons noticing you, patrons calling a police or ambulance, emergency response time, your coworker coming near, availability of signal etc. etc. Shitload of possible things to roll for.
>>
>>3039068
>To see if the police aren't otherwise preoccupied. You aren't the only one that's developed superpowers.
speaking meta here: has everyone developed powers at this second or was it previously known?
>>
>>3039077
From context it seems like a singular, unprecedented event. And anyways, I dont think we should know.
>>
>>3039077

Not everyone with superpowers gains them right this second, but you're among the first and millions will be manifesting superpowers in the next few weeks. After that, the awakening rate die down considerably, but there'll be a consistent trickle for quite some time.

>>3039079

It's certainly unprecedented, but it's not a singular event. The light was only visible to you.
>>
>>3039092
>but you're among the first and millions will be manifesting superpowers in the next few weeks

wait you mean in the whole world or just in our city ? or this is for us to discover ?

Albuquerque has more or less 500 000 people
>>
>>3039018
>>3039036
>>3039065

Fuck, your boss is dead and you fucking killed them. FUCK! Shit shit shit, calm down Charles, don't do anything you'll regret later. Think rationally, there's no proof you did anything, you just have to call the police, report an accident, and wait. You pull out your flip phone, dial 911, and wait for someone to take you off of hold.

Three minutes later, you hear a click and a bored-sounding woman in her late thirties replies.

> "This is the Albuquerque Police Department, what is your emergency?"

You stutter slightly, you're still reeling.

> "T-this is Charles Wolf, I've j-just been involved in a f-fatal accident."

The boredom in her tone shifts to genuine concern.

> "I'll send an agent. What's your address sir?"

You start to reply when you hear the sound of furious rage and the phone dropping. There's panicked screaming, and what like a sounds like a rod shattering a skull, and gunfire pinging off solid steel before the call goes silent.

They hung up, and you get the sinking feeling in your stomach there won't be any police coming to investigate the manslaughter.

> What do you want to do now?

> Charles Wolf

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> McDonald's Uniform (worn)
>>
>>3039159
Guess you have the rest of the day off...

(you don't need to write our powers and inventory every post)
>>
>>3039159
>There is a single security camera in the corner of the ceiling behind the counter. The footage is grainy and you know where the tapes are kept but don't have the key to get into the closet.


who has the key? Our boss ?
then we take some gloves, and take the keys from his pants. go in the closet and give a "fix" to the tapes.
we also take the cash and maybe two or threeknives.

after that some free food and beverages, and put them all in our backpack ... wait do we a backpack for work ? if not take one.
Did someone hear us calling ?

do we have a car ?

if not we could take for some time the one of our boss.... i fear that terrible accidents are happening in other parts of the city too.
>>
>>3039209
wait trousers not pants
>>
>>3039159
check for a pulse

>>3039209
we opted for vigilante with bad tendency, not to immediately go darkside
>>
>>3039514

Hoping against hope, you press your fingers against her wrist. There's nothing and her wrist's limp. In two or three hours, it'll be cold. Good god, this is too much for you to handle right now, you're going to take the rest of the day off, head home, and try to process everything that just happened.

>>3039177

> Roll one 1d100
>>
>>3039159
Usher everyone out, lock up, get Deshawn and write down everything that happened excluding our powers. Something along the lines of:

"I was working at McDonald's cashier when my boss started yelling at me for some reason. I don't remember what, as I had been feeling ill for a few days, but couldn't take time off of work. I had a sudden bout of vertigo and fell to the ground, which is when my boss started to batter me by repeatedly kicking me in the ribs. During this, she slipped on something and broke her neck. I immediately called the police to report it and told the operator what happened, when I heard the sounds of metal snapping and gunfire. I am writing this now, as it seems my state of shock is allowing me to function without panicking for the moment, though I am unsure as to how long that will last."

Include the date and time.
>>
Rolled 81 (1d100)

>>3039557
>>
Rolled 71 (1d100)

>>3039557
>>
>>3039571

We'll use this roll to get home without any incidents.

>>3039564

Is everyone else on board with this? If so, where do you want to leave the note?
>>
>>3039612
Google a hospital to call an ambulance directly and the regional manager to tell them your boss just died and what you should do.

let's stay calm and not leave the scene of a... crime?
>>
>>3039564
>>3039636

So if I'm getting this right, you want to evacuate the McDonald's, notify Deshawn, call in an ambulance, and contact your regional manager before you leave?

> Roll three 1d20+4
>>
>>3039684
I wouldn't leave until some authorities take care of it.
butwecan convince DeShawn to close up shop for the day and we stay.
we did some lawschool after all
>>
Rolled 5 + 4 (1d20 + 4)

>>3039684
>>
Rolled 18 + 4 (1d20 + 4)

>>3039612
well we are already doing this so let s just go with this.... even if that phone calling doesn t seem too good, so just going home meh it s kind of bad.


i mean essentially the police is getting killed on their station. If that is not a bad sign, i don t know what it is.


>>3039684

anyway let s just evacuate the McDonald's, notify Deshawn, call in an ambulance, and contact our regional manager before we leave.... after all what else could go wrong today ?
>>
>>3039684
>>
Rolled 16 + 4 (1d20 + 4)

>>3039684
Oops.
>>
>>3039514
ok
>>
File: Deshawn.jpg (47 KB, 893x670)
47 KB
47 KB JPG
>>3039557
>>3039564
>>3039636

She's fucking dead, you can't just leave a fucking corpse behind the counter for someone else to find. You've got to get Deshawn, fill him on what went down, and close the store early. Being careful not to touch the boss's corpse any more than you have, you head in the back to see Deshawn expertly flipping patties. He's always been an honest and friendly coworker, he'll understand and help you out.

> "Deshawn, don't panic, but the boss slipped on a ketchup pack and broke her neck."

He turns with a half-smile on his face, flipping patties on muscle memory alone.

> "Mayne, save da jokes for April Foo's day."

You insist.

> "I'm serious, she's fucking dead."

When he sees the look on your face, the smile fades and he raises an eyebrow.

> "Real shit nigga? Dayum, we gon' have to get da customers outta here n' call an ambulance 'fore sum lil' kid sees tha' shit. M'kay Charlie ya handle da phone, n' Imma get dis place locked down, aight?"

You nod, and after taking a few seconds to turn off the grill, he rushes past you and you hear him curse. Meanwhile, you dial the hospital phone number and explain the situation, leaving out the details of the police station call and how you think you were responsible for the killing.

The receptionist believes you and informs you an ambulance will be at the McDonald's in fifteen minutes or less. You head to the front of the store and see it's almost empty, aside from where Deshawn's laid the boss's corpse on the floor and is holding her head in place the way it was when she broke her neck. He nods when he sees you.

> "Aight mayne, I got everybody out n' no-one wanna bitch 'bout it. You call da hospital?"

You nod, and he gives a terse smile.

> "Real shit nigga, but I think they gon' need a hearse fo' her... Boss lady was a real bitch sometimes, but ain't nobody need to go out like that, y'know? Shit, ya call da regional manager? Dey gon' wanna know what happened."

Five minutes later, you're off the phone and greatly relieved. The regional manager understood your circumstances, told you to take a week off to get over it, and offered a two dollar pay raise if you decide to stay.

Soon enough, the ambulance shows up with two paramedics. It takes them less than a minute to diagnose her as stone-dead, and you're still reeling from the disaster, but you did everything you could, and that's what counts.

> +1 XP

> Do you want to head home immediately, or do you want to do something else while you're here?

> Charles Wolf

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> McDonald's Uniform (worn)
>>
>>3039899
Man, I'm glad we got a somewhat good end with DeShawn, he's always been an alright dude.

Let's head home, and maybe test out some of our powers if we have an encounter along the way
>>
>>3039899
>Go home but not immediately.


besides there is really something else we can do here ?
>>
>>3039899
let's clear our head just walking through the city, maybe we get lucky and something will happen to cheer us up
>>
>>3039899
> and offered a two dollar pay raise if you decide to stay.
Oh shit, is it fucking Christmas already?
(We are all agreed that we should quit our job at micky dees right?)

> Charles has had a lot of strange, new experiences recently. Despite, witnessing someone die in front of him, he can't help but feel a giddy wonder and excitement build inside of him, of the like he can only vaguely remember feeling when he was very young. Something has changed within him, something substantial. He wants to get back to the privacy of his home so that he can begin exploring these changes.
>>
>>3039938
give me a reason why
>>
>>3039938
of we'll quit the job but we should also first treat carefully. who knows what the future holds
>>
>>3039946
You're asking why we should quit our minimum wage job at McDonalds?
You've... never worked in the food service industry. Have you?
The job itself is more than enough reason to quit, you'd only work in it if you have literally nothing else you can do, or if a parental figure forces you to.

In all seriousness though, we probably should not quit immediately, as in right now. Though I suspect that in the near future our prospects will change dramatically, and should that occur, resigning is a no-brainer.
>>
>>3039966
No i never worked there, but i know it s not good.
still i think it s a good coverage for avoid problems, until we figure out how our powers works.
i should have been more clear first. my bad.

>>3040005
x2
>>
>>3039920
>>3039921
>>3039929
>>3039938

If the restaurant's closed, there's no reason to stay, and besides that, you feel... Excited. When you were on the floor, blinded by that piercing white light, something in you changed for the better. More than anything else, you want to get home, dig deep inside, and see what you can really do.

> "Deshawn, this is all a bit too much for me. I'm going to go home and clear my head."

He nods, and jots something down on a post-it note.

> "Fo' sho' my nigga, Imma bounce. Here's my cell number, ya need to talk, jus' ring me up, aight?"

You fold the note, slide it in your pocket, and say,

> "Thanks man."

Deshawn grins.

> "Anytime Charlie. Peace out."

With that, you part ways and leave the McDonald's in opposite directions. You can't afford a car, but your apartment's ten miles away so you hop on a bike and get riding. The commute feels quieter than usual, but it's an hour past noon and that's to be expected. Luckily you don't run into any trouble, and little over forty minutes, you're in the parking lot.

You're living in a dingy and cramped three room apartment on the fourth floor of an inner city tenement. It's not glamorous and your neighbors are assholes, but it's yours, and opening the door you're happy to be home.

> How is your apartment furnished, and which hobby has been staving off insanity all these years?

> Charles Wolf

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> McDonald's Uniform (worn)
>>
>>3040031
> Austere Furnishings: Charles only bought what he absolutely needed. Budgeting his meager earnings the best that he could. The sole exception was his hobby, which he occasionally splurged on.

What should our hobby be? Something ironic?
Like restoring and repainting mistreated miniatures that we bought secondhand?
That'd give us access to paints and stuff, which could potentially be used by our Disguise-maker power?
>>
>>3040093
This but we don't just restore minitures, just generally anything that interests us
>>
>>3040031
> How is your apartment furnished, and which hobby has been staving off insanity all these years?


>There is not even a chair and we count sheeps all night and day.


nah i guess a bed and 2/6 other things. for hobby, maybe running.

also there is a limit on this right (since our actual job and the description of the tenement) ?


change to this so we can continue
>>3040093
>>
>>3040107
>>3040112
Sure.

Hey. What do you guys think about making and painting masks or something? Its a better fit thematically with the disguise-maker thing than miniatures, but it is also weirder.
I considered it initially, but decided to chose something more conventional instead.
>>
>>3040124
go for conventional, even if it would be cool to make a mask for ourself.
>>
>>3040093
>>3040107
>>3040112
>>3040124
>>3040134

So your hobby is painting miniatures. I thought you'd have gone for weight-lifting or shit-posting online, but that's fine too. What sort of miniatures do you prefer to dabble in?
>>
>>3040124
>>3040031
+1 for some sort of cosplay or costume-making hobby.
>>
>>3040155
not a great expert, i will probably just follow what he >>3040124 says on this matter.
>>
>>3040155
I don't really have a concrete direction in mind here. So, I'll just throw out some ideas to get us started.

> Clowns/Harlequins/Jesters
> Fantasy Monster/Creatures/Heroes
> Medieval knights/Soldiers
> Tanks/Mechas/Robotic Constructs
>>
>>3040174
what is usually more cheap ?

> Tanks/Mechas/Robotic Constructs

i like the idea of robots, but the other things are fine too.
>>
>>3040183
Probably tanks, the former two options are traditionally more colorful and complex. I don't know much about miniature construction, but I'd imagine that more details equals more work, and by extension a steeper price.
Though as I said I have no expertise regarding this matter, and I'm not sure if this really matters in the grand scheme anyway.
>>
>>3040200
then tanks , 3 or 10 of them in total. And at least one that we are working one, just so we have something more to do at home.


i guess the other decision is historical or sci-fi ?
historical are probably more simple and there is plenty of real photos on them, for help on the work.
>>
>>3040174

I meant, more what brand of models you dabbled in but a broad archetype is fine.
>>
>>3040220
and sci-fi is more creative, probably ?
>>
>>3040222
Oh.
Unfortunately, I don't know anything about model brands, or the differences between them

I imagined that we'd pick up the cheapest damaged or poorly painted models secondhand, without regards for type and make, and restore them back to a competent level of quality.
But if I had to choose a type, I'd go with Fantasy or Sci-fi.
>>
>>3040243
should we roll a dice for the options you have made ?

It would be a 1d4 or 1d3 if we want to have less options.
>>
>>3040263
Sure. I'm not married to any idea in particular. However you guys want to handle it is fine with me.
>>
>>3040243

I don't either, beyond /tg/ memes, so I'll probably genericize most of it.

So everyone's on-board with painting miniatures as our hobby?
>>
>>3040435
Yup.
>>
>>3040435
As long as it gets us somewhere interesting
>>
>>3040435
Could we go back to shitposting? I'd rather our guy to participate in Thai basket-weaving forums than paint miniatures.

>>3040031
>How is your apartment furnished
We actually have a pretty generic (that's euphemism for shit) taste (we were studying law after all) so our place looks like a stitch of several posts off /r/malelivingspace.
>>
>>3040435
Yes, let s see
>>
File: Unpainted Miniature.jpg (34 KB, 480x305)
34 KB
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>>3040093
>>3040107
>>3040112
>>3040124
>>3040134
>>3040458
>>3040615
>>3041127
>>3041168

The inside of your apartment reflects your income, beside the bare essentials, bed, table, chair, bathroom, microwave, and dresser, it's empty. You've been budgeting for years, and while you don't have much to show for it, you hoped it'd eventually be enough to leave for somewhere better, wherever that may be. Some might consider you a cheapskate, but they don't understand that you don't spend money on unnecessary things. For the most part.

Sitting on top your dresser, there's a dozen half-finished miniatures. Something about sitting to paint models for an hour or two after a hard day's work soothes your nerves, and it's the only real luxury you allow yourself. You're not a miniatures hobbyist per se, you don't play any games with them, or keep up with any lore, you just enjoy painting and restoring used miniatures is the cheapest way to do it.

But enough about that, something happened at that McDonald's that the laws of physics say that shouldn't have happened, and you want to know more. Already, you can feel a sort of presence inside of you, it's feels alien but it's a part of you in the deepest way possible. If you think, you can flex it, like a fifth limb, only you sense it can do so much more.

> Roll three 1d20 to experiment
>>
Rolled 10 (1d20)

>>3041622
>>
Rolled 5 (1d20)

>>3041622
>>
>>3041622
Howstrong are our light powers?
>>
Rolled 4 (1d20)

>>3041622
>>
>>3041645
we're about to find out
>>
>>3041632

You move to sit on your bed, clench your eyes shut, and focus with everything you have. The presence inside of you tosses and turns, it's not nauseating or unpleasant, but you get the sense it could be if you overdid it. Instinctively, you seize the presence as it shifts, and straining, force it out. Suddenly the lights dim to darkness and there's only a faint, flickering spark floating in the middle of the room. Your jaw drops and you stare for several seconds, stunned, until it fades away.

> +1 XP

On a whim, you check your flip-phone for the time. It's half an hour past 2:00, which means you've been sitting here for well-over sixty minutes. All of that time for something so small... That can't be it, you can do more, and now that you understand how to do it, you can do better! Even more, since you have a week to work on it, and at least twice that in canned soup, ramen noodles, sandwich bread, and fridged bologna.

> Roll three 1d20

> Charles Wolf

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> McDonald's Uniform (worn)
>>
Rolled 13, 11, 10 = 34 (3d20)

>>3041692
>>
Rolled 14 (1d20)

>>3041712
that's one 3d20, you know?
>>
Rolled 17 (1d20)

>>3041692
>>
>>3041692
>It's half an hour past 2:00

sooo... 2:30?
>>
Rolled 8 (1d20)

>>3041692
>>
Rolled 2 (1d20)

>>3041692
>>
Rolled 18 (1d20)

>>3041692
>>
File: Glorious Light.jpg (23 KB, 300x225)
23 KB
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>>3041752

When the spark fades the room's lights flicker back on, but you flick the switch off, grit your teeth, and try to light it up again. This time, it comes easier, the presence- no the force inside of you bends to your will and as you struggle with it, twenty minutes pass. Finally, you manage another spark but this one's a perfectly round sphere, you stare in shock and wonder, then realize that in a way, it's a part of your psyche. You will the orb to move, it levitates to the center of the room, then back to you, then back again. Curious, you release the sphere, and recoil as it explodes in blinding light.

> +3 XP
> 7/5 XP
> LEVEL UP
> +1 Power Point

For an instant, it outmatched the sun and you stared straight into it, but you realize you're it didn't blind or disorient you in any way. Perhaps you're immune to your own ability? That seems right, and whatever it is, you feel like you've broken a barrier. You can conjure the sparks at will, and discover, to your glee, that your palms can glow like a flashlight! The flash-bang sphere still takes half a minute to focus, and trying more than one at a time or too many in rapid succession gives you a bit of a headache, but you've found the switch and the light is yours to control.

Deep inside, your presence grows and you feel you can direct its growth, or contain its potential for later.

> What do you want to do with your Power Point?

> Upgrade Elemental Kinesis (Light) to Tier 3
> Upgrade Probability Manipulation to Tier 3
> Bank it

> Charles Wolf
> 2/10 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> McDonald's Uniform (worn)
>>
>>3041940
> Upgrade Probability Manipulation to Tier 3
>>
Rolled 2 (1d2)

>>3041940

>Upgrade Elemental Kinesis (Light) to Tier 3
>Upgrade Probability Manipulation to Tier 3
I leave this decision up to fate
>>
>>3041940
> Upgrade Probability Manipulation to Tier 3
>>
>>3041943
>>3041947
>>3041948

Hold on, that's Tier 4, not Tier 3. After this next update I have to go for the rest of the day, but I might be able to squeeze in another later tonight.
>>
>>3041940
>>3041959
Level up for doing pretty much jack shit? Man, you don't have to spoil us, we are already hooked on this quest.

I'd like to upgrade our endurance if that's possible: to be slightly more efficient with our powers - lower our mana consumption and fatigue.
>>
>>3041943
>>3041947
>>3041948

The light isn't the only thing you can control. No, there's another part of the force, more intense than the light, it's chaotic and ever-changing, and fluctuates in unpredictable ways every passing moment. You remember what happened in the McDonald's, and in a flash of clarity, realize that when you bend the force to your will, random chance... Isn't so random.

> Probability Manipulation upgrades to Tier 4!

There's power in you, near-infinite potential, and it cannot be contained. You instinctively understand that enhancing the force will become more difficult each time, but it's nothing that can't be overcome with training, or killing others like you, and absorbing the shattered pieces of their force into your own.

You check the watch, it's 2:58, and you have the rest of the night ahead of you. Hmm, you could always do some more modelling, or try taking advantage of your chance control at a casino, or... The realization hits you like lightning out of a clear sky, and stunned, you fall to the floor. Holy shit, you have fucking superpowers, and you aren't the only one out there that does.

> How do you feel about this, and what do you want to do for the rest of the night?

> Charles Wolf
> 2/10 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 3
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> McDonald's Uniform (worn)
>>
>>3041971

Relax, this is your first level, later leveling up will take much more effort. Endurance is a superpower, but you don't have it, you'd have to spend 4 Power Points for a roll and hope you hit it, or 10 Power Points to receive a choice of three closely related powers.
>>
>>3042000
>How do you feel about this?
Empowered, overjoyed and more free then ever before in my life
>Go out for a night walk
>>
>>3042000
>but it's nothing that can't be overcome with killing others like you
I like this, gives the story a dark twist. Wanna be a do-goody superhero? Good luck leveling up when you are unwilling to kill.

>>3042022
support
>>
>>3042022
support
>>
>>3042022
Pussort
>>
>>3042003
Biggity based.

>>3042022
Support.
>>
>>3042022
>>3042074
>>3042116
>>3042276
>>3042343

> Roll 1d100
>>
Rolled 50 (1d100)

>>3042548
>>
Rolled 44 (1d100)

>>3042548
https://www.youtube.com/watch?v=YyknBTm_YyM
>>
Rolled 81 (1d100)

>>3042548
Get rekt noobs, watch this
>>
Rolled 11 (1d100)

>>3042548
>>
>>3042022
>>3042561

The mounting rush of excitement is beyond anything you’ve ever experienced. You have superpowers, and you can’t believe it, so you conjure another light to make sure. The sight of is is exhilarating, vanishing it with a snap of your fingers is energizing, and the knowledge that it finally doesn’t matter whether or not you’re noticed fills you with ecstatic glee! You can’t stay inside on a day like this, you’ve got to get out and move!

It doesn’t take you ten minutes to throw off your uniform and get into your usual outfit, a versatile greyscale hoodie, a pair of cargo pants useful for holding miniatures and materials, and a pair of well-worn sneakers that ran you $20 at a thrift store. Moments later, you’re out the door and on the pavement. The sun is high in the sky and there’s next-to-no traffic, will makes sense, given it’s 3:00 on a Tuesday. You walk until your calves burn and you can’t feel your ankles, but you’ve got an ear-to-ear shit-eating grin and you just don’t care.

You don’t run into anyone, or at least, no muggers or wannabe superheroes. It’s 6:20 by the time you get back home and you’re drenched with sweat. Superpowers or not, you’re not bulletproof, or at least, you think you aren’t, and you don’t want to be out past sundown. You don’t know how many other people have superpowers, or long this has been going on, or hell, even the full extent of your own abilities, but you’re so damned happy you couldn’t care less. You flick the switch to off, collapse on your bed and lay there, marveling at the flickering lights above. Only yesterday, you were a depressed wage slave, a cog in the corporate machine, but now, you have the power to dictate your own destiny!

> +1 XP

Fuck, it’s only 6:40, and you feel like you’re ready to run a marathon.

> What do you want to do with the rest of the night?

> Charles Wolf
> 3/10 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> Street Clothes (worn)
>>
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>>3042679
We should make something to eat, then maybe do some light model painting before bed?(Opportunity to discover disguise-maker?)

How does Disguise-Maker work actually? Is it Mystique-type power, or an [Image related]-type power?
>>
>>3042679
if we are not the only one... check the news
>>
>>3042688

It is a Mystique-type power, and closely related to a handful of extremely dangerous abilities.

>>3042751

> Roll five 1d100
>>
Rolled 20 (1d100)

>>3042789
>>
Rolled 83 (1d100)

>>3042789
>>
Rolled 72 (1d100)

>>3042789

I'm going to roll once, for the fun of it.
>>
Rolled 48 (1d100)

>>3042789
>>
Rolled 98 (1d100)

>>3042789
can we change a chair into a more comfortable one?
>>
>>3042833

No, and I'm impressed.
>>
>>3042835
what can we do with the disguise ability then except changing ourselves
>>
>>3042833
>>3042835
happening within biking distance?
>>
>>3042932
Disguise-maker is nothing to scoff at.
On top of being a powerful infiltration and stealth ability, appearance mimicry in conjunction with our power mimicry allows us to easily defame enemy superhumans and sow chaos and confusion among the general population.
A formidable set of powers indeed.
>>
>>3042979
>Given a few minutes, you can change the appearance of anything you touch, including yourself.
>anything
does not include comfy chairs
>>
>>3043010
>>3043010
Oh, it does say that.
Well, I'd assume that the power can only effects the appearance of objects, not their physical qualities.
For instance, we can make a rock look like a diamond, but at the end of the day it's still just a rock. If you were to build a drill-head from it, it would look like a diamond drill-head, sure, but would perform as though it were made from stone.
>>
>>3042795
>>3042805
>>3042812
>>3042829
>>3042833

You’re not quite in the mood to go for another walk, and beside that, you’re curious. You’re not the only one with superpowers, the rest might not be so low-key, and they might’ve made the news. Pulling the chair to the center of the room, you turn the television the channel 12 and sit inches from the screen. Five minutes of watching a wide-eyed and frantic reporter interview a shivering and terrified policeman beside the Albuquerque police station is enough to answer your questions. No, you aren’t the only super, and yes, some have made the news.

> “Can you describe the suspect?”
> “Y-yeah, he was a b-big guy, easy six foot three, least two-eighty pounds…”
> “And, what did he do?”
> “H-he fuckin’, I can’t, I just fuckin’ can’t.”
> “It’s okay, we’re here for you. Take a deep breath, and tell us what happened.”
> “A’right, so this guy, he’s a real piece’a work, killed some lady for her purse a week ago, he resisted arrest and almost killed an agent, we found illegal firearms on him, and a meth lab in his apartment, the whole nine yards. We’s keepin’ him locked up ‘till court could take him, right? So, earlier today, ‘round noonish, this fucker- Eh…”
> “It’s okay, we saw the video, we understand.”
> “F-fine. I barely believe it myself, but I know what I fuckin’ saw. This bastard, he starts screamin’ about how he’s getting ripped apart by cold steel, so Danny heads over to go check on him, right? The bars on the fuckin’ cell RIP OUTTA THE FUCKIN’ FLOOR and shatter his fuckin’ skull, and this thug steps out, lookin’ like he’s made of steel, laughin’ his ass off, and the bars, they- Fuck, fly fast enough to dent concrete straight through the receptionist’s skull, my partner’s ribcage, and a window.”
> “...”
> “And I pull out my glock, right, and I shoot him center-mass ‘till there’s nothing left to shoot, and he’s just laughin’ his ass off. So I reload, and magdump him, and he didn’t care, i’s like I was shootin’ blanks, and he walks right up to me, spits in my face, shoves me to the floor, and walks right out that door.”
> “That one right there?”
> “Yep, tha’s the one.”
> “And where is he now?”
> “Ma’am, I have no fuckin’ idea, and I don’t think our police department can take him.”
> “T-thank you for your time.”

The screen then shifts to video footage, showing a literal man of steel telekinetically controlled steel bars to massacre three police officers in cold blood, shrug off 20+ rounds of 9mm at point-blank range, and walk out of the station with a shit-eating grin identical to yours. All of this happened barely thirteen miles away, and with a start, you realize he could be anywhere by now. Those innocent men and women beaten to death or torn apart, you don’t know if you’re furious or terrified, but it’s definitely a tense feeling.

> (1/2)
>>
>>3043098

You keep watching, and see four other stories. Thankfully, none of them are as bad as the slaughter at the police station, but government officials are concerned, and top scientists can’t make heads or tails of any of it.

> The US government has put out a $200,000 reward for any superhumans willing to enter a publicly accessible registry, and has tripled funding to law enforcement agencies across the country. So far, only a handful have signed on.
> In Portland, a pudgy super calling himself Plas-Man has declared a war on crime. He had a striking neon-green costume prepared, claims he is inspired by the fictional superman, and is teleporting around the city vaporizing known crack houses.
> In Toronto, a series of devastating earthquakes has destroyed the city hall and caused untold billions in damage. It has been linked to what the media is calling the ‘Super Phenomenon,’ but no-one has any idea who is responsible.
> A horrific accident involving a cruise liner and an iceberg would’ve ended in tragedy, if it weren’t for a super calling herself Valkyrie, who flew to the scene, used super-strength to fly everyone on-board to safety, and if the rumors are to be believed, healed those suffering injuries from the incident.

It's 7:30.

> What do you think about all of this, and what do you want to do for the rest of the night?

> Charles Wolf
> 3/10 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> Street Clothes (worn)

> (2/2)
>>
>>3043105
>What do you think about all of this
already SRA and increased police budget? when has the government ever worked that fast?
>>
>>3043105
>What do you think about this
Christ, sounds like things are gonna be a shitshow for a while. Guess I'm not as special as I thought either. Oh well, superpowers are superpowers, I'm still way better off than I was before.
>What do you want to do for the rest of the night
Work on our models.
>>
>>3043199
This, and try to get an early night's sleep.
>>
>>3043105
>What do you think about all of this
Charles is by no means a stupid man, he can see the way the wind is going to blow. This situation is going to get out of hand and people are going to panic. The government will be forced to do something about the appearance of superhumans, and Charles very much doubts that whatever solution they come up with will be something that he'd like to be subjected to.
Charles decides to be extremely careful with using his power from now on, so as to avoid drawing undue attention to himself.
>>
>>3042679
>a versatile greyscale hoodie, a pair of cargo pants
Of course cargo pants are part of our default clothing

>>3043098
>policemen
>innocent men and women
Yeah, right. Also
>he had a meth lab therefore he is a violent mentally ill sadist

>>3043105
>The US government has put out a $200,000 reward for any superhumans willing to enter a publicly accessible registry
Remember this thing was a big deal in X-men? Too bad these kinds of laws are nowadays not only accepted as a norm, but also supported by majority of population.
Also, is it common in US to have a TV even if you are a young single urbanite? Or is this just a convenient way to do some well-paced exposition?

>>3043218
>try to get an early night's sleep
I don't think we will be able to get an early night's sleep

>>3043136
support

>>3043105
Do we have a favourite outdoor place which is also conveniently in a location from which people can be observed? Do we have anything resembling a close friend or family? If yes, let's meet them.
>>
>>3043841

> Of course cargo pants are part of our default clothing

You're a miniatures fag, and they're useful for holding materials.

>>policemen
>>innocent men and women
>Yeah, right.

Exposition.

>>>he had a meth lab therefore he is a violent mentally ill sadist

No, he is a violent sadist because he is a violent sadist, not because he owns a meth lab.

>>Also, is it common in US to have a TV even if you are a young single urbanite? Or is this just a convenient way to do some well-paced exposition?

They are ubiquitous, we'll assume yours is an older, boxy model that came with the apartment.

>>Do we have a favourite outdoor place which is also conveniently in a location from which people can be observed?

Take your pic,

> The city park bench
> A specific quiet alleyway
> The top of the apartment

>>Do we have anything resembling a close friend or family? If yes, let's meet them.

I'm going to need a 1d12.

>>3043136
>>3043199
>>3043218
>>3043259

> Roll three 1d20 to work on miniatures
>>
Rolled 11 (1d12)

>>3044028
>>
>>3044030
It's litty in the titty
>>
Rolled 10 (1d12)

>>3044028
>>
Rolled 5 (1d20)

>>3044028
>>
Rolled 16 (1d20)

>>3044028
>>
>>3044028
Our favourite place is
>The top of our apartment
Rolling for close friend/family and who knows who else
>>
Rolled 12 (1d12)

>>3044036
>>
>>3044030
>>3044033
>>3044037
3d12s... 10, 11 and 12
probability manipulation ahoy
>>
>>3044030

You have three close friends in Albuquerque, and two acquaintances.

> Uncle Mike, a licensed optometrist and workaholic in his mid-fifties. He has a nice suburban house, three grown daughters, and a happy enough relationship. You don't know each other that well, but family's family, and once or twice, he helped you pay rent when money was tight.
> Mitchell, an early twenties waiter at a high-class restaurant you used to do dishes in. You got along well enough, then you were laid off. You'd forgotten about him until you caught him doing laundry, you both realized you shared the same tenement, and soon became fast friends. He's built like a linebacker and a bit heavy on sports, but he's a bro and has your back.
> Cousin Louie, a nearly obese redneck in his early thirties. He doesn't have any kids, or been in a relationship longer than two weeks, but that's understandable, given he's a compulsive hoarder and you're convinced he's on some sort of substance. He's borderline retarded, but knows everything there is to know about firearms and is always trying to get you in the hobby.

> Peter, a long-haired hippie in his mid-forties. His apartment's in the same hall as yours, most of the time his eyes are bloodshot or he's borderline unconscious, and he usually reeks of weed. He's paranoid and doesn't trust most people, but he claims you give off 'good vibes.'
> Dylan, a late teens kid that's into modelling. You met at the local gaming store while you were fishing for cheap miniatures, and hit it off over a historical tournament. He'd be a 40k fan if he had the money for it, and you're skeptical about his home life, but he's friendly enough.
>>
>>3044034
>>3044035

I'm going to need another 1d20
>>
Rolled 18 (1d20)

>>3044062
https://www.youtube.com/watch?v=jERzLseoAOM
>>
Rolled 18 (1d20)

>>3044062
Ok
>>
File: 1538559586106.jpg (128 KB, 640x2893)
128 KB
128 KB JPG
>>3044064
>>3044066
>tfw probability manipulation
>>
Rolled 9 (1d20)

>>3044062
Dont worry I'll roll a nat 1 for you guys
>>
>>3044080
9 = 1+8
Half life 3 confirmed?
>>
>>3044058

> Peter, a long-haired hippie in his mid-forties. His apartment's in the same hall as yours, most of the time his eyes are bloodshot or he's borderline unconscious, and he usually reeks of weed. He's paranoid and doesn't trust most people, but he claims you give off 'good vibes.'
He's the only one crazy (sane?) enough to believe we have superpowers
>>
>>3044088
> He's the only one crazy (sane?) enough to know that we have superpowers
We shouldn't tell anyone that we are a metahuman. Most definitely not a scrambled, old hippy who we are casual acquaintances with. If he is truly a level 100 spiritual arch-sage then I suspect that he'll be able to correctly identify our current superhuman status by reading the changes in our aura.
>>
>>3044058
> Dylan, a late teens kid that's into modelling. You met at the local gaming store while you were fishing for cheap miniatures, and hit it off over a historical tournament. He'd be a 40k fan if he had the money for it, and you're skeptical about his home life, but he's friendly enough.
>>
>>3044096
>>3044088
Uh. Guys. I don't think OPs asking us to choose.
He stated that Charles has three close friends and two acquaintances, which he then listed.
>>
>>3044064
>>3044066

Whew lads.

>>3044098

Correctamundo.
>>
>>3044091
Exactly. Who would believe some unwashed hippy's drug induced delusions about his neighbour having superpowers?
>>
>>3044100
Normally I'd concede to that but, in this setting, literal superpowers have just manifested throughout the world. People may just be freaked out enough to take his ramblings half-seriously.
>>
File: Finished Miniature.jpg (42 KB, 597x777)
42 KB
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>>3044064
>>3044066

Today's been a long day and your mind's racing a hundred miles a minute. You need to calm down, kick back, and focus on painting some miniatures. The global shit-show can wait, you've got gray figures and fingers itching for a brush. Fantasy's a bit close to home right now, so you grab a sci-fi figure and get to work. It's methodical and repetitive, nothing like the soulless monotony of the McDonald's, here, the time you take has purpose, and as the color starts to set in the endless, slow strokes soothe your soul.

> +2 XP

You finish a handful and set them on display on your tabletop. For the first time in awhile, you really hit a groove there, and if you wanted to, you could've done the whole set, but then you'd nothing to do later tomorrow. When you lay your head to rest, you feel a confluence of fate and your inner presence pulses. It's not a bad feeling to drift away to, and before you know it, the alarm's going off.

It's 7:30 AM.

> What do you want to do?

> Charles Wolf
> 5/10 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Inventory:
> $12 USD
> Street Clothes (worn)
>>
>>3044105
Charles wakes to a buzz of tension ebbing up and down his back. There is a sort of pulse to the sensation. As he rises from bed, he notices an underlying franticness in his slow, sleep-numbed motions. By the time he has pulled himself out of his bed, and into his bathroom, the odd feeling has subsided.
Splashing some cold water on his face, Charles decides that he may as well check in with the 24 hour news cycle. Who knows, maybe the rapture happened while he was asleep. It certainly wouldn't be the weirdest thing to have happened to him recently.
>>
>>3044105
>Be upfront with your players and tell them you're going to mercilessly drop this quest around the fifth thread without a word, just like you did with the AnCap protag and the other three before him.


>>
>>3044120
?
>>
>>3044123
> Protag feels tense
> Get up
> Wash face
> Check news
>>
>>3044121
>Getting upset by op not delivering on 4chan
If they do get upset they deserve it
>>
>>3044105
Make some profit at casino slot machines or make a bet on a horse race or something
>>
>>3044105
Let's do what anon said and test our probability powers with gambling
>>
>>3044135
Not irl gambling though, that invites too much trouble let's do an online casino
>>
>>3044137
Do we have a computer? Is there a cyber cafe nearby?
If so, I'll change my vote to this.
>>
>>3044139
If we don't we could do it trough a library computer
>>
>>3044146
That works.
Though, we might want to consider rotating between locations with public computers. Too many big wins from one place could draw unwanted attention, yeah?
>>
>>3044121
do tell more

>>3044139
>>3044146
>online betting/casino
Can we alter the odds in faraway places? And where are the limits of our powers, anyways? I don't think we can change the outcomes of a rand generator in a server farm or an entire horse race 500 miles away. I think we gotta get out irl and change the way the dealer shuffles the cards.
>>
>>3044174
Well we need to test it first
>>
>>3044174
>What are our limits
No better time than the present to test it.
We're in a largely safe, mellow spot right now, no pressures, no crazy bullshit going down, so the worst thing that could happen is that nothing happens.
>>
>>3044174
Literally the purpose of this test, is to understand the best usage of the power for revenue purposes
>>
>>3044177
>>3044180
>>3044182
Yeah you are right. Im retarded.
>>
>>3044233
No you're not
>>
>>3044120
>>3044123
>>3044124

> Roll three 1d100

>>3044129
>>3044135
>>3044137
>>3044139
>>3044146
>>3044152
>>3044174
>>3044177
>>3044182
>>3044233
>>3044245

You have $12 USD in your wallet, $215 in a Ziploc bag taped to the underside of your bed, and $331 sitting in the bank.

> How much do you want to gamble?
>>
we have twelve bucks, we should try our luck with a scratch card and aim for a return low enough to have it paid out in the store. like a hundred bucks
>>
Rolled 13 (1d100)

>>3044255
100 bucks should get us going
>>
Rolled 2 (1d100)

>>3044255
>>
Rolled 75 (1d100)

>>3044255
https://www.youtube.com/watch?v=PXAlznKcJvA
50 dollars seems like a reasonable sum.
>>
Rolled 39 (1d100)

>>3044255

>>3044259
>>3044260
oh boy
>>
>>3044259
>>3044260

Ouch.

>>3044258
>>3044259
>>3044262

> $12 on a scratch card
> $75 in online gambling

> Roll 3d20

And

> Roll 3d20
>>
Rolled 9, 18, 5 = 32 (3d20)

>>3044266
>>
Rolled 4, 2, 19 = 25 (3d20)

>>3044266
>Online Gambling
>>
Rolled 13, 13, 19 = 45 (3d20)

>>3044266

Also OP haven't you forgotten >>3039072 ?
>>
>>3044279
We're probably going to have a pair of spooks knock on our door one day soon.
>>
>>3044282
Sounds like fun
>>
Rolled 18, 5, 4 = 27 (3d20)

>>3044266
>>
Rolled 16, 1, 8 = 25 (3d20)

>>3044266
Again because i dont know how many rolls we need
>>
>>3044120
>>3044129
>>3044137
>>3044259
>>3044260
>>3044262
>>3044269
>>3044277

You slide out of bed with a faint, buzzing tension that dissolves when you splash a few handfuls of cold water on your face. Random chance and flickering lights aren't the only things that bend to your will, and deep inside you're burning to push your limits and find out what you can really do. But that can wait, for now, you need to check the news.

> In Milwaukee, the crime rate has exploded many times over, with five banks and nineteen stores robbed in broad daylight. Reviewing the footage, police are unable to find who's responsible, only a rapid blur in and out of the structures. Many are concerned a criminal with super-speed is behind the robberies, and others feel some sort of mind-controller responsible. Either way, the implications are terrifying.
> A sudden thermonuclear explosion has all but incinerated the Fiji Islands, with no warning whatsoever. The educated guessers, or 'experts,' claim an unstable super is responsible, but international tensions are rising as paranoia grows.
> On the outskirts of Trondheim, Norway, a super with the power to control ice and lower temperatures to an obscene degree has gone public as 'Kjoleskapet,' roughly translating to, 'The Fridge' and has vowed to use their powers to fight climate change. Perhaps unsurprisingly, they already have a GoFundMe with a goal of $500,000,000 USD by this time next month.

Never-mind the news, if you want to eat you've got to make bank, and the best way to do that with Probability Manipulation is to hit up the casino. Not a physical one though, too many wins from one table could draw too much attention, and that's not something you're willing to risk. Instead, you'll hit up the library, find a computer, and get to spinning those slot machines. Hmm, maybe you'll snag a scratch off on the way there.

Little over five hours later, you're $53 USD richer. $28 of it came from the scratch tickets your meager pockets could afford, with three out of three wins, and $25 of it from an intense game of blackjack in an online casino. For some reason, you can't seem to directly alter a computer program, but material gambling's fair game. You wonder why for a few minutes, then shrug. It's like your force is missing some crucial part it needs to interface with software, and you don't know if it's a good idea to dump much more money into virtual card games.

It's 1:15.

> What do you want to do?

> Charles Wolf
> 5/10 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Bank Account:
> $356

> Inventory:
> $28 USD
> Street Clothes (worn)
>>
>>3044340

Forgot,

> +1 XP
>>
>>3044340
Now might be a good time to run into a random encounter. Celebrating our success by dining out perhaps?
We could snag a few more lucky lotto tickets (from a different store) on the way.
>>
>>3044340
Op do we have a costume yet ? If not can we begin assembling a costume together?
Also let's begin search for other people with powers so we can have some powers to copy( I want us to take the role of a villain/well intentioned extremist) btw
>>
>>3044363
Also let's look into enrolling in acting classes in order to craft a voice and persona different to our civilian one
>>
>>3044279

I didn't forget, that resulted in the massacre in the Albuquerque police station.

>>3044363

You do not, and yes you can, but keep in mind, costumes tend to draw attention.
>>
>>3044376
Ok let's proceed with putting a costume together. If we have spare lets find a way to meet other "supers" or search for nearby acting classes
>>
>>3044363
Do we need a costume, or have a reason to need a costume? Charles has yet to consider the idea of pursuing vigilantism, heroism, or villainy
Besides, our Disguise-maker power basically is a dynamically adjustable costume. Even though Charles hasn't discovered it yet.
>>
>>3044389
Spare time
>>
>>3044390
True , I guess we should come up with some costume ideas so we have a coherent image and symbol for the outside world
>>
>>3044340
>A sudden thermonuclear explosion has all but incinerated the Fiji Islands
Like the good old cold-war times, only with less scruples

>$25 of it from an intense game of blackjack in an online casino
We actually won a online card game without cheating, DDoSing or scripting? Kudos to us.

>>3044340
>>3044360 only we dont celebrate by dinner but >>3044375 checking into some free acting lessons. Lets hit several stores on the way and focus while we are picking out the scratchers. I bet we can select just the ones which give us cool payouts while staying under the threshold in which we have to claim our win out-of-store.
>>
>>3044363
>Costume
I'm not sure about that we have the powerset to jump from rooftop to rooftop at night and afford to draw attention to ourselves
>>
>>3044403
I am down for that. I think we if position ourselves well, we could become a leader of the super who lack order and training. The more supers we have in our group the more powerful our copying will be
>>
>>3044410
This is what I am thinking.
Judging purely from our power set, this character seems to be best suited for undercover cloak and dagger operations. Basically a spy, infiltrator, or saboteur.
>>
ok... we know there is one metal guy walking around.
Against metal we need someone with super hot fire powers.
We need a super hot chick that accidentally burns off her clothes who needs to team up with someone whose powers are to dress someone up
But what are the odds we find a partner who is reliant on us but not the other way around?
>>
>>3044410
My fucking writing holy shit
>>
>>3044421
We can move places anytime we want and same goes for the discount bin Magneto or any other super for that matter. However I cannot but agree with teaming up with a stereotypical fan-servicey fire chick. Now only to find one.
>>
I don't mind looking for cute grils, but I'll be damned if this quest devolves waifu faggotry anons
>>
>>3044515
So far it has done a good job of avoiding it
>>
File: 1542048204594.jpg (39 KB, 968x681)
39 KB
39 KB JPG
Press F
>>
>>3044654
Thank god he died before marvel completely destroyed his legacy
>>
>>3044722
All things considered, MCU isn't that bad.
>>
>>3044654

> F

He's really dead? Damn, I can't believe it. I'm not even a /co/fag, but still. The guy was an icon, and the world would be a different place without him.

>>3044722
>>3044741

In my uncultured opinion, the soul left the comics years ago, but there's still some left in the movies.
>>
>>3044360
>>3044363
>>3044375
>>3044389
>>3044390
>>3044403

> Roll three 1d100

And

> Roll three 1d100
>>
Rolled 19 (1d100)

>>3044783
so six?
>>
Rolled 63 (1d100)

>>3044783
Rolling a one? Rolling a one!
>>
Rolled 44 (1d100)

>>3044783
>>
>>3044783
>>3044788
>>3044790

Fuck, meant d20's, but that's fine.
>>
>>3044780
>the soul left the comics years ago
Indie comics are where it's at.
>>
>>3044812
If I get to keep my 19
>>
>>3044819

My man.

>>3044823

Fair's fair.
>>
>>3044829
Sorry to be a retard but how do I roll?
>>
File: batflek.gif (930 KB, 176x216)
930 KB
930 KB GIF
>>3044842
type in dice+0d000 in the options field
>>
Rolled 5 (1d20)

>>3044842

You type dice+1d20 in the options field, though you can switch out 1 or 20 for any number you please.
>>
>>3044829
What comics have you been enjoying recently?
>>
>>3044862
>recently
define recently
>>
>>3044869
Depends on how old you are cause the older you are the faster the time passes. Let's say, 3 years if you are 28 and 2 years of you are 23. Don't bother replying if you are 19 or younger.
>>
Rolled 3, 13, 14 = 30 (3d20)

>>3044849
>>
>>3044862
Enjoying creator owned stuff lately, wicked and divine , 7 to eternity and black hammer are all pretty good
>>
>>3044873
26
the first few issues of the champions, I had hopes
one part of the last clone arc in spider-man where Fisk was offered a cloned Vanessa
some Rocket Raccoon and Groot stuff

I haven't read a new comic book in about a year now tho
>>
>>3044888
Spiderman has just become utter shit The damage slott did will never be undone
>>
>>3044906
yupp
>>
charles is doing good ! not the same for the world it seems
>>
>>3044862

Not much recently, rereading Outsider's the closest I've come in a hot minute. Any recommendations?

>>3044823
>>3044849
>>3044874

I need one more 1d20.
>>
Rolled 2 (1d20)

>>3044996
>>
>>3044999
Shit
>>
>>3044999

No worries, best of three unless you're attempting a difficult task or in an active combat situation. Can I get a 1d100 to see if you have an encounter?
>>
Rolled 22 (1d100)

>>3045016
>>
Rolled 15 (1d20)

>>3045020

Hmm...
>>
Rolled 2 (1d4)

>>3045025

HMM...
>>
>>3045025
>>3045028
?
>>
>>3045025
>>3045028

Huh.

As long as you're quick on your feet, you should be fine.
>>
>>3044360
>>3044363
>>3044788
>>3044874

You may have superpowers, but if you plan on doing anything flashy in public without federal agents making a stop at your door, you'll have to separate your civilian identity from your super self. Effectively, you'll have to learn to be someone else, and since you're strapped for cash, the best place for that's a community college. If you could duplicate that trick with the lottery tickets, four-five times in different places, you'll have enough to be sitting comfy for a month.

In a way, controlling chance might be cheating, but it's no skin off your back. It's not like there's any sport in it, these lotteries are rigged from the start and if you can fleece a month's rent out of them, you will. Two and half hours of biking to gas stations and corner stores fly by, and you spend every red cent in your wallet on scratch off tickets. Even with your probability manipulation, half are losses, and you barely manage to eke out $92 USD in profit.

> +1 XP

If you could figure out some way to conceal yourself, did some research, set up a schedule, and planned it all out, there's not a doubt in your mind you could haul in five times that much. But you're busy, and for the moment, you'll have to be satisfied with the wide bulge in your near-empty wallet.

Another hour flies by before you find a community college offering acting classes, and you fork over ten dollars admission without a second thought. Under a false name, of course. It's 4:45 by the time you arrive, but class is on until 8:00, so you stay for the lecture. The rest of the room is mostly druggies, hipsters, and homeless who came for the snacks, but the teacher's a hard-nosed old hag with a gnarled cane and a glare that could scrape the paint off a school-bus, that vocally doesn't care about the 'Super Phenomenon' and demands the class's full, unabridged attention.

She goes on all night on the principles of throwing your voice and facing the audience, and it's not very helpful, but there's another class going from 2:00-8:00 PM on Wednesday. That's two days from now, and free to attend since you've already dumped the $10 USD. Honestly, it's a bit boring and you're wary of the way the teacher swings her cane, but you're sure next time it won't be so bad, and besides, it beats McDonald's any-day.

It's 8:00 PM on a Monday night when you leave, and you're a lone, visibly unarmed young man, biking in the inner city. You pull in an alleyway, climb off your bike, and stop to catch your breath when you hear a bat hitting the palm of someone's hand and you realize you're in deep shit. In retrospect, you should've been more careful, but hindsight's always 20/20.

> (1/2)
>>
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>>3045122

Two men are barely visible in the flickering street lights, both in clothes not so dissimilar to yours. Each is holding a weapon, one, a wooden baseball bat, the other, a menacing switchblade he flicks out with a snarl.

> "Fork over the wallet n' the bike lil' piggy, n' mebbe we wont' slit yer throat."

> They're on edge, but they're not expecting you to strike.
> What should you do?

> Charles Wolf
> 6/10 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Bank Account:
> $356

> Inventory:
> $110 USD
> Street Clothes (worn)

> (2/2)
>>
>>3045125
Could we get a description of the alley? Is there another way out? Also, do we have one of those walmart phones?
>>
>>3045125
>>3045125
Tell them to relax and give them 5 dollars, telling them is everything we have. They should arrive near us demanding the rest of the wallet for control it, they will relax a bit knowing we are weak.

At the same time we are moving our bike in front of us, in a natural way. And one of our hands make gestures for emphasize what we say, always in front of us.

When they are in front of us we use our light powers for blind them, then we take the bike in our hands and charge them with fullforce. After that use our feets a lot against their heads, that hurts.
>>
>>3045151
They need to arrive near us for take the 5 dollars
>>
>>3045151
>>3045152
someone has a better idea ?
>>
>>3045151
I am down for this reverse mugging time
>>
>>3045187
are you sure ? it could backfire immensely.


now that i think about we could slith their throats after this (with that knife). Or even now, but still using the excuses.
>>
>>3045132

The alleyway isn't anything out of the ordinary, ten feet wide between two decrepit buildings, you and both would-be mugger are near to the edge of the street, and there's a half-full dumpster close to the center. You could run out the other side, but you'd be leaving your bike and giving them the chance to pursue. Yes, you do have a cheap flip phone with a signal, but you doubt you could get it out of your pockets in the time it would take for either of the thugs to close in on you.

>>3045151
>>3045152
>>3045159
>>3045187
>>3045199

Remember, you can use more than one superpower at a time.
>>
>>3045219
>Remember, you can use more than one superpower at a time.


uhm, true.

we could combine some of this things.
>>
>>3045219
Alright then, try and use probability manipulation to have a cop drive by and/or have one of the muggers trip or fumble with the knife.

Maybe throw in some small light flashes right in front of their eyes?
>>
Just manipulate luck that at this moment police patrols by or maybe a would be hero

If that fails we can try other stuff suggested
>>
>>3045234
>>3045235

i don t think they would be near enough to avoid get us beaten. it sounds like an hard roll
>>
>>3045235
One in a million times 4 is still only four in a million
>>
>>3045239
Eh, that's what what manipulation is: making the improbable probable.

Besides, if that doesn't work we can try something else or hell, don't risk our life for measly 100 bucks and just give them the wallet.
>>
>>3045243
Okay, what about manipulating luck to have a loose brick fall on the head of the mugger with the knife. That should knock him out and the shock of that happening could give us the time needed to flip our bike and drive away from the other mugger.
>>
>>3045249
those are still our money and this punks could still make us a vegetable for fun. And no amount of probability can save us there. And Charles has promise himself a new beggining, so just giving them money, the ones we have work all this years for will sound like betraying ourself literally at the start of our new life.
we can even just leave with the bikes and say there is sll make us a vegetable for fun with those weapons.omething on the wall, and then they turn their heads and say "where eeeeeAAAAAAAAAA" and their eyes burns.

but no money for them.
>>
>>3045255
even that is good
and like Qm said we should combine, so adding a flash with our hands could prevent them to running after us.
>>
>>3045266
that s horrible
read from : there is
(no :sll make us a vegetable for fun with those weapon)
something
>>
>>3045266
well maybe I'm dramatizing too much.
>>
So many replies for something so simple.

>>3045125
As soon as they approach throw up your hands at them and blind them, then ride away. Its like a flashbang to them. If we get a good roll we stay to fight and rob them them instead.
>>
>>3045390
Completely agree
>>
>>3045122
We have to definitely upgrade from some shitty classes to the real deal. I want to act not just sit listening to someone talk about acting.

>>3044996
>indie comic recommendations
I really enjoyed Prison Pit but most folks here think its a bad taste. If thats not your cup of tea, Id try Crossed: Wish You Were Here. Quality takes a sharp turn downwards in the middle of the fourth book though. Summer Blonde from Tomine is quite good too.
>>
>>3045390
This but i wanna steal their knife
>>
>>3045219

I'll support the crumbling masonry approach (>>3045255).
If only one guy is incapacitated, and the other guy doesn't flee, or it just doesn't work, then we can fallback on the flashbang strategy.
Probability manipulation doesn't directly link us to abnormal events, except in the context of trends, which is preferable if we are trying to stay off the authority's radar.
>>
>>3045125
Just flashbang
>>
Rolled 5, 3 = 8 (2d20)

>>3045436

Thanks, I'll have to check those out.

>>3045390
>>3045430
>>3045706

> Roll one 1d20+8 and beat mine
>>
Rolled 2 + 8 (1d20 + 8)

>>3046081
>>
>>3046081
>>3046089
>OP rolls an 8 versus a d20 with a +8 modifier
It doesn't even matter that my roll was garbage.
>>
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Rolled 6, 1 - 4 = 3 (2d20 - 4)

>>3046081
>>3046089

You don't speak, instead you turn from the bike and square up to fight. These types of thugs, they're likely to kill you for the hell of it, wallet or no, and you aren't taking any chances. Switchblade scowls and baseball bat chuckles,

> "Looks like we got usselves anotha dumb-ass. Wha' you say we-"

They've done this before and rush you without warning. If you didn't have superpowers your goose would be cooked, but as it is, these two are in over their head. With a flick of the wrist a ball of light flies from your fingers and explodes in their faces, catching them completely off-guard.

They're blind and totally disoriented, you have the advantage. Even more-so, given you're luckier than any man has a right to be.

> Roll one 1d20+8 beat mine

> Charles Wolf
> 6/10 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Bank Account:
> $356

> Inventory:
> $110 USD
> Street Clothes (worn)
>>
Rolled 6 + 8 (1d20 + 8)

>>3046102
Um... OP.
>>
>>3046104

Probability Manipulation is a bitch and a half to deal with.
>>
>>3046105
Yeah, it seems to be so powerful that its bleeding over into the real world.
By the way, your quest is pretty great so far. I am having a blast, at very least.
>>
>>3046102
>>3046104

You active your probability manipulation rush in, not giving them a second to recover. Stumbling, switchblade slashes and hits nothing but air, and you just so happen to duck, an instant later a panicked swing of a bat shatters switchblade's jaw and leaves him down for the count.

Dropping to the floor, you sweep the thug's legs out from under him and jump to your feet as he eats pavement. Running on instinct, you tear the bat out of his hand, and bring it down on his skull in a devastating blow. You hear the wood crack, feel something give, and realize that you've either killed the man or put him in a lifelong coma.

> +4 XP
> 10/10 XP
> LEVEL UP
> +2 Power Points

Fighting these two gave your inner force an intense rush, and beating them made something change. Again, the presence grows, slightly more this time and the potential is yours to direct.

> How do you want to spend the Power Points?

> Upgrade Elemental Kinesis (Light) to Tier 3 [1 point]
> Upgrade Probability Manipulation to Tier 5 [1 point]
> Upgrade Disguise Maker to Tier 15 [2 points]
> Upgrade Power Copying to Tier 15 [2 points]
> Bank one or both points

And as for the thugs, now that you've beaten them, what do you want to do?

> Make sure they're dead, take their wallets and the switchblade, and go
> Leave them to lay there, take their wallets and the switchblade, and go
> Call an ambulance, take their wallets and the switchblade, and run

> How do you feel about defending yourself like this?

> Charles Wolf
> 0/15 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 14

> Bank Account:
> $356

> Inventory:
> $110 USD
> Street Clothes (worn)
>>
>>3046120
>Call an ambulance, take their wallets and the switchblade, and run
>How do you feel?
I feel justified, these degenerate bastards wanted to gut me alive for a few dollars I merely defended myself although I hope I didn't just murder someone... again
>>
>>3046120
>>3046120
> How do you want to spend the Power Points?
We should probably wait for more anons to trickle in before confirming upgrades.
However, I'm going to lock in my vote, which will be to sink both points into Probability Manipulation.

>And as for the thugs, now that you've beaten them, what do you want to do?
Nervously check for CCTV cameras or witnesses. If you see one: call an ambulance and the police. Otherwise: Make sure they're dead, take their wallets and the switchblade, and go.
They've seen too much. Better to not leave any loose ends.

> How do you feel about defending yourself like this?
Exhilarated by the rush of adrenaline and proud of having stood up for himself, yet also somewhat concerned. Charles feels as though this should distress him more. In movies, usually if an ordinary person is forced to kill someone, they gag, or cry, or lament their violent acts.
Charles on the other hand, doesn't feel much of anything. He doesn't feel good exactly, but he isn't guilty or remorseful either. These scumbags were trying to mug him ten seconds ago, and most of their injuries were self inflicted anyway, so as far as Charles is concerned he owes them no sympathy.
>>
>>3046120
2 points into power copying to bring it to tier 15. Best do this now when can level up fast. At tier 15 we can leave power copying alone for a while.

Dispatch the two muggers, they would just mug another person.
Muggers need to realise robbery is a "dying" trade in a world of supers
>>
>>3046120
>How do you feel about defending yourself like this?
Like we need to train our powers more the world we are in now is too dangerous to get caught off guard
>>
>>3046172
>2 points into power copying to bring it to tier 15. Best do this now when can level up fast.
You make a compelling point. We were told that leveling up would get harder as time goes on.

Hey OP. Are we allowed to level up powers that the character hasn't discovered yet?
>>
>>3046120
> Call an ambulance, take their wallets and the switchblade, and run
>>
>>3046181
And risk having these punks around to knife another poor soul. Nah these motherfuckers came to the wrong neighborhood. The verdict is death
>>
>>3046120
Well that was easy. We performed like this wasn't our first fight.

We are would-be-lawyer, I think we have an idea about the limits of force in self-defense in New Mexico. Act accordingly. I'm yurofag so I'll just ignorantly assume this was all perfectly legal cause muh 'murrica my guns my law and all that spiel
>Leave them to lay there, frisk them and take their wallets and other valuables
Why the fuck would we take the switchblade off them is beyond me. Hint: It's got the blood of one of them on it

Also, my vote goes for leaving them like they are cause it causes more pain and misery than killing them.
>And risk having these punks around to knife another poor soul
Judging by what just happened to them their petty violent crime streak ended tonight.

>How do you feel about defending yourself like this?
What other anons said + feeling like putting on some early Linkin Park.

>Level Up again
Let's bank the points for later. I don't think it cool to level up powers we don't know about yet and Probability Manipulation is too OP (read: makes for uninteresting gameplay).
>>
>>3046197
Loose ends will be the death of us in this quest I am sure of it! If we can kill someone away from.witnesses we should do it. Makes things less complicated. Plus we can make look like they killed eachother
>>
>>3046218
> Loose ends will be the death of us in this quest I am sure of it! If we can kill someone away from.witnesses we should do it.
This.
Though trying to tamper with the situation to lead investigators to false conclusions seems unnecessary, and potentially more dangerous than just finishing them off and moving on. We already have our finger prints all over the bat as it is, and the longer we spend moving their bodies around the higher chance that we'll get caught by a bystander.
>>
>>3046218
Playing it safe is boring. Loose ends make the quest more fun.

Ingame perspective: It's only our second day of being a super and we just won our first serious fight, ever. We are not accustomed to this (not yet). We are not a vidya game character. It's not easy for us to kill in cold blood just like that (not yet).

I don't mind us being a stone-cold killer if you guys vote it in, but there should be a progression into that. It's not like a switch is flipped and we go from regular anon to hardcore villain in one day.
>>
>>3046218
What loose ends? One is with a broken jaw and will never speak again the other has brain damage. They won't tell anyone. And btw taking anything off them is stupid it's just asking for police to get our ass
>>
>>3046227
At this point, we probably have to take the bat. We've already touched it, so it could be tracked back to us. On the other hand, if we take it then that implies to investigators that there was a third party in this incident that fled the scene.
In my opinion, the latter has a higher chance of us escaping clean than the former.
>>
>>3046231
Yeah let's take the bat at least
>>
>>3046226
There will be plenty of excitement for us in future. Let's control what we can for now. Early on caution is best to.ften quests get detailed by devil may care attitudes

>>3046227
A man with a token jaw can still write anon
>>
>>3046237
Broken* posting on a phone is suffering
>>
>>3046120

> Make sure they're dead, take their wallets and the switchblade, and go

They've seen our ACTUAL face so don't take the risk. The government will probably give them a deal to ignore their mugging inexchange for info that will help capture a super*aka us*.

> Upgrade Disguise Maker to Tier 15 [2 points]
>>
>>3046231
Taking the bat would only overcomplicate. Albuquerque police department is in state of chaos and we are not the only super around. No one will bother taking prints off two maimed thugs. There's nothing extraordinary about this, why would someone even suspect a super involvement?

>>3046237
>Early on caution is best to.ften quests get detailed by devil may care attitudes
On the contrary, most anons min-max and take the most rational, safe choices like the robots they are. I mean, just scroll up this quest. What was voted on when when killed our boss back in McDonalds? What have several anons voiced when OP listed our acquaintances? What is the consensus in this choice so far?
>>
>>3046284
Being genre savvy is no problem imo.
Deliberately leaving loose ends for the sake of potential drama will bite us in the ass. Killing them costs us nothing imo
>>
>>3046284
> Taking the bat would only overcomplicate.
How so?

> No one will bother taking prints off two maimed thugs. There's nothing extraordinary about this, why would someone even suspect a super involvement?
Because, when questioned on how they got their injuries, the maimed thugs may mention that a super attacked them. If that were to happen then this humdrum assault case suddenly jumps up in priority for whatever government/law enforcement agency is presently trying to deal with the superhuman problem. At that point it is a simple matter to pressure the thugs for a description of their assailant and then refocus and intensify their investigation.
>>
>>3046237
Write what? A vague description of a guy who he saw in a dark alley and was blinded by using a flashlight?
>>
Reminder that murder is not something you can do easily especially if you are a normal human being with modicum of empathy, a sense of right and wrong and sense of guilt and considering our MC's reaction to accidentally killing his boss killing 2 guys lying on the ground without any remorse is simply out of character
>>
>>3046299
It starts as a partial clue left here and a vague implication left there, but as time passes those meager crumbs of information start to add up.
Then one night a SWAT team breaches through your front door, and suddenly all of that overlooked shreds of evidence don't seem quite so insubstantial.
>>
I vote we let them live
>>
>>3046309
>It starts as a partial clue left here and a vague implication left there
Once we learn how to use disguise maker all of that will become irrelevant
>upgrade elemental kinesis light
>>
>>3046307
Maybe the anons you are speaking to aren't aiming for playing a normal human who has been thrust into extraordinary circumstances. Maybe they're looking to play a closeted sociopath or amoral blackguard, who has been thrust into extraordinary circumstances
>>
>>3046309
>>3046296
You are vastly overestimating the power of government.
>Taking the bat would only overcomplicate.
>How so?
Taking the bat is the same as taking the switchblade. We are now carrying not only hard evidence (blood) we were involved in that incident but also indirect admission of guilt (why did you take the bat?). It also hints at someone's involvement - if the police find the bat and switchblade at the scene it's two guys duking it out. If the bat and/or switchblade are missing the question "Who attacked them?" gets asked.

>when questioned on how they got their injuries
No one's gonna believe them. Hell, no one is gonna ask them. Besides, do you think they are gonna talk? They would only incriminate themselves.

>>3046307
this
>>
>>3046325
>No one's gonna believe them. Hell, no one is gonna ask them. Besides, do you think they are gonna talk? They would only incriminate themselves.
What makes you think this? Superhumans have been showing up everywhere. Not a day ago, a super tore his way out of a jail cell, killing several police officers in the process.
Further, they're the victims of an assault. If taken to a hospital, they've going to be asked how they were injured, and they're going to say that a superhuman attacked them (obviously, when recounting the situation, they would omit the fact that they were trying to mug said super) because it is the simplest response, and also technically true.

> Taking the bat is the same as taking the switchblade. We are now carrying not only hard evidence (blood) we were involved in that incident but also indirect admission of guilt (why did you take the bat?). It also hints at someone's involvement - if the police find the bat and switchblade at the scene it's two guys duking it out. If the bat and/or switchblade are missing the question "Who attacked them?" gets asked.

Unless the muggers do what I described above. In which case, parties interested in superhumans may reopen the case and inspect the evidence more closely. Since Charles' fingerprints are all over one of the weapons, they'll come right for us.

> You are vastly overestimating the power of government.
Maybe. Maybe this incident will slip the net of local law enforcement. Still, I'd argue that it is better to be paranoid than to be imprisoned.
>>
Anons this isn't about playing psychopath we chose to be a vigilante/villain we are protecting ourselves from being identified or discovered in anyway. The resources the government will bring to bear to find us and others will be immense. All the government need do is put in a tip line and potential reward and broken jaw guy will give them them the first hint to our existence
>>
>>3046120
Kill them both with the switch blades, make it look like a mugging and leave. It is the first fucking day of the quest, lets not get our identity compromised or have people looking for us before we've even done fucking something.
>>
>>3046336
What this anon said. It is way too early to be taking risks like this because we didn't want to kill two mugging junkies.
>>
>>3046340
Addendum wipe fingerprints from bat using muggers clothes. Then kill both with new switchblade
>>
>>3046330
Let's assume they are gonna talk. Do you think they are the only ones claiming superpowers? Since yesterday, everyone and their uncle has been swearing by supers if it's convenient for them. Besides, there's no evidence of super involvement. It's not like steel bars are protruding from them, or acid ate them from inside or whatever. Our flashes of light and probability manipulation do not leave material evidence.

>Further, they're the victims of an assault
They are if we take the bat.

>>3046336
>>3046340
Why mix in third party when all the circumstancial evidence points to disagreement gone violent? As it is right now, no one is gonna ask "Who attacked them?". Furthermore, as >>3046340 said they would probably score positive on a drug test (if anyone bothers giving it to them) which discredits them even further. By killing them or taking the bat or whatever we are only getting caught in our own net.
>>
>>3046345
Make it look like they stabbed/killed each other or another junkie did it. They're junkies, they die in alleys all the time. All we need is someone to potentially listen to their story and we're opening ourselves to a whole host of issues. Kill them now, make it look like another mugger killed 'em and leave them in the gutter.
>>
>>3046345
Yes. It's been a day and some change. At this point, how many people could have had reason to invoke the 'supers dun it' excuse. Probably not enough for the police force to become so jaded as to disregard reports involving supers.
Further, the scenario you laid out doesn't quite add up.
So, these two low-lives get into a brawl and wallop each other good. An ambulance is anonymously called, and they are brought into the hospital. When asked by the attending staff how they were injured, they both use the excuse of a superhuman attacking them instead of blaming the incident on the person they were supposedly fighting.
>>
>>3046353
Can we not just use our photokinesis to destroy the bat anyway? Then use the knife to kill them both and throw it down a drain? Or leave it lying there, in one of their hands?
>>
If we are tearing ourselves apart over killing 2 junkies , we are definitely gonna fuck up later cause of muh morality
>>
>>3046359
According to the description of our powers (found here: >>3037026), our photokinesis is roughly as powerful as .38 pistol.
I'm not a gun guy, but that doesn't sound strong enough to reduce a wooden bat into a pile of splinters in a reasonable number of shots. Maybe if we pour our points into it?
Moreover, the additional flashes of light could draw attention, and finding an exploded baseball bat may rise an eyebrow with first-responders and investigators.
>>
>>3046360
If anything, it's a sign of a good quest
>>
>>3046369
Dun think so, when quests have this schizophrenic a split between what people want, it leads to inconsistent writing.

>>3046366
In that case just wipe down the bat and leave it. It's not worth trying to damage.
>>
>>3046316
We ARE playing as him and WE made him regret and feel guilt over killing his boss we SAW his THOUGHTS
>>
>>3046370
>wipe down the bat
That's even worse, police will see someone tried to tamper with the evidence. Just leave the crime scene undisturbed. And btw stabbing them and taking the knife out of the crime scene is very suspicious and leaving the knife will obviously incriminate us since it will have our fingerprints
>>
>>3046381
Wipe the fingerprints and just place the bat and knife in their hands,so it has their fingerprints done
>>
>>3046384
dis, you guys are making a mountain out of a mole hill.

>>3046375
You can feel bad about killing someone without being a hero and we can grow into a supervillain character.That's just character development.
>>
>>3046384
Yeah actually. Let's just wipe down anything we touched and not take anything.
There reason is no reason to rob these soon-to-be-corpses of their shoddy weapons.
We have enough money to buy dozens of far superior knives and bats if we so desired.

I'm still heavily in support of covering our bases by offing them, or at very least leaving them for dead.
>>
If op updates the thread, I think we can all agree that the mooks are dead. There is far more support for that option
>>
I vote we spare them
>>
>>3046431
OP will decide that when he counts the votes, but yes, at the moment it looks like it is leaning that way.
>>
>>3046141
>>3046172
>>3046256
>>3046336
>>3046340

Near as I can tell, you want to kill them both, wipe your fingerprints off of their weapons, and leave the bodies. You'll feel terrible but justified afterward.

> Loot the wallets?
> Y/N

>>3046178

You are, indeed. It seems there's no consensus on how you want to spend the power points, so I'm going to ask again.

> How do you want to spend the Power Points?

> Upgrade Elemental Kinesis (Light) to Tier 3 [1 point]
> Upgrade Probability Manipulation to Tier 5 [1 point]
> Upgrade Disguise Maker to Tier 15 [2 points]
> Upgrade Power Copying to Tier 15 [2 points]
> Bank one or both points
>>
>>3046732
> Upgrade Power Copying to Tier 15 [2 points]
>>
>>3046732
>Upgrade Elemental Kinesis to Tier 3
>Upgrade Probability Manipulation to Tier 5
may as well upgrade what we're using for combat now, who knows when we'll reliably get another super to steal powers off of
don't loot the wallets because then it implies that there was a third party involved
>>
>>3046732
>> Y/N
Yeah, any hobo would rob who comes across them, so it's practically gone anyway

>>3046734
+1
>>
>>3046732
>>3046734
And loot wallets
>>
>>3046734
>>3046742
>>3046744

> Upgrade Power Copying to Tier 15 [2 points]
> Loot wallets

Alrighty then.

> Roll one 3d20 for ill-gotten gains
>>
Rolled 9, 15, 12 = 36 (3d20)

>>3046756
>>
Rolled 12, 1, 13 = 26 (3d20)

>>3046756
>>
>>3046756
Yes success!
>>
Rolled 18, 13, 16 = 47 (3d20)

>>
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287 KB
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>>3046732
>>3046734
>>3046756
>>3046760

Moments ago, these men tried to kill you for the paper in your pocket and there’s no telling how many they’ve already killed. If you let them live, there’s a chance they’ll do it again and you can’t let that happen. You take the switchblade, and wrist trembling, slit its owner’s throat, then take the cracked and splintered baseball bat and cave in the back of the other’s skull. Not letting yourself think it, you use their clothes to scrub your fingerprints from the weapons and place them in their hands. Then, you steal their wallets because ironic justice is still justice and you need the money.

You step away from the scene and summon a glowing orb to survey the scene. This way, there’s no evidence you were involved, it’ll look like they killed each other, and you’re safe from discovery. They’re merciless killers that got what’s coming to them, sooner or later they would’ve run into the wrong man. You did the right thing, or at least, that’s what you tell yourself while you count out their $36 USD. It feels like you’re burning inside, there’s a lead weight in your stomach, the shadows are judging you, and more than anything else you want to get back to your apartment.

Thirty minutes later, you’re stark naked in a cold shower and a wave of nausea hits. You fall to your knees, bend over, and vomit in the drain. The chilling spray washes over your shoulders, forces the bile down the drain, and you break into tears for the innocence you’ve lost and what they forced you to do. You stare at the tiled floor, weeping and heaving until there’s nothing left to give and little by little, the guilt fades, leaving nothing but bleak numbness in its wake. You lay there for what feels like an eternity, you don’t know how much time passes and you don’t care. Eventually, you force yourself to stand, turn the nozzle off, and step out of the shower into the steamy air, forever changed.

> +1 XP

Breaking your boss’s neck at McDonald’s was an accident, but in that alleyway… You slit their throats in cold blood, smashed their skulls in violent rage, and stole their fucking wallets to help pay rent. You’re a killer, plain and simple, and no matter your reasons, deep down you know you’ll never be the same. It’s not just your psyche that’s changed, you can feel the force strengthen and a part of it you haven’t touched develops. Any other day you’d burn with curiosity, but as is, you can’t bring yourself to care. Ten minutes later, you fall into a dreamless sleep and wake up at 7:30 with a hunger in your stomach.

> What do you want to do?

> Charles Wolf
> 1/15 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 15

> Bank Account:
> $356

> Inventory:
> $146 USD
> Street Clothes (worn)
>>
>>3046846
>Get some food and poke this new strenght we have developed
And so it beginns. Our decline into the abyss.
>>
>>3046863
>>3046846
Let's practice the disguise ability on our clothes before we go out .
>>
>>3046846
Eat

>>3046879
we probably don't even need to craft a costume, just make one up
>>
>>3046883
That would be pretty rad man
>>
>>3046863
>>3046879
>>3046883
>>3046888

> Roll three 1d20
>>
Rolled 15, 5, 20 = 40 (3d20)

>>3046904
>>
Rolled 10 (1d20)

>>3046904
>>
Rolled 18 (1d20)

>>3046904
>>
Rolled 85, 64, 16 = 165 (3d100)

This is for the news, nothing to be concerned about.
>>
Rolled 13 (1d20)

>>3046904
https://www.youtube.com/watch?v=BuKft9LpL_0

>>3046936
I'm always concerned.
>>
>>3046936
>there is the someone that can nuke entire islands in the world, and he/she just needs is will for do it .... and maybe a few days of rest. or maybe it was a single-use power?
>>
>>3047055
>"Cast-on-death is a totally legitimate strategy."
>>
File: Nefarious Disguise.jpg (100 KB, 900x780)
100 KB
100 KB JPG
>>3046863
>>3046879
>>3046883
>>3046923

You don’t want to think about what happened last night, so you won’t. Instead, you’ll get something to eat and try to figure out what other secrets your inner force is hiding from you. You’re not in the mood to hit up a McDonald’s and you don’t have the money to waste on anything else, so you heat up some ramen noodles and turn on the television. Every station is broadcasting nothing but news on Day 3 the Super Phenomenon, and desperate to get your mind off of the alleyway incident, you tune in.

> In Tucson, Arizona, a gang of armed looters trying to take advantage of the confusion by robbing a convenience store were foiled by ‘Resonate,’ a super with diamond skin, and if video footage is to be believed, powerful sound and light control. So far, the super has cooperated with the police though he refuses to divulge his identity.
> In Albuquerque, New Mexico, the identity of the steel manipulating super has been released. He is Ennis Randal, 32 years of age, 5’11, and 210 pounds, with brown hair and brown eyes. He is a member of the Albuquerque Active Krew street gang, and goes by the street name ‘Bulletproof.’ The state is offering a $300,000 USD reward for his death, and a $500,000 USD reward for his capture. His current whereabouts are unknown, and if they see him, civilians are advised to flee if possible.
> In Manchester, London, 387 have been killed, and 425 injured in a terrorist attack on a pop concert. Three supers were involved, at least one with telekinesis and laser vision, and video footage shows them holding hands and vanishing after five minutes. Experts believe they teleported away from the scene, and they are currently at large. The UK government has responded by mandating the registry of superpowered individuals, but almost no-one has compiled with the legislation.

After finishing your breakfast, noting the information on Bulletproof, and coming to terms with the bad news coming out of the UK, you turn off the television and decide to explore your superpowers. You can control light to a limited extent and shift probability enough to roll a six four out of five times, but that’s not all you can do. There’s more, different parts of the force that you haven’t touched, and sitting cross-legged, tongue hanging out, eyes closed, you shut the outside world out, dig deep, and focus.

> (1/2)
>>
>>3047099

There’s a part of the presence that seems thicker than the light, and straining, you’re surprised to find it’s exponentially easier to control, and almost eager to exert itself on the world. You pull a piece of it out, letting your instinct guide you, and blink as you feel your bones shift and skin crawl. It’s not an unpleasant sensation, but it caught you by surprise and it’s deeply unsettling. Memories of the shower briefly forgotten, you rush into the bathroom and look in the mirror to see Uncle Mike staring back at you! You almost want to scream, but your flesh warps into a perfect representation of Deshawn and words unbidden come to your lips.

> “Dafuq is dis shit nigga? Aww shit mo’fucka, Imma shapeshifter! Holy shit, Imma see if I ca-”

The image of your coworker is replaced by Cousin Louie, and your fat face grins with missing teeth.

> “Sure ‘nough. Shit, if this ain’t the coolest thang I ever seen. Now how ‘bout...”

You feel your body heighten as hair bursts from every part of it, and you smile at Peter’s reflection.

> “Niiice.”

You spend the next three hours shifting into various reflections of people you’ve seen before, and find that you’re capable of mirroring custom, unique, probably non-existent people in exacting detail. There aren’t any limitations on who you can shapeshift into, but you find you aren’t able to change your body’s height by more than roughly a foot and a half, or its mass by more than forty or so pounds, and you’re unable to shift into any visibly inhuman forms or grow appendages. In addition, you’re able to mimic women, but the process takes a full minute rather than a few seconds, and you feel it’ll take plenty of practice to convincingly pull off female mannerisms.

Interestingly enough, with a bit of focus you’re able to change the appearance of non-living items, but unlike your body, not their properties. For example, you made your wooden chair look like a much comfier recliner, but it still felt as hard on your rear, and made a bar of soap mimic gold, but it was just as fragile and didn’t weigh any more. You’re able to keep your bodily changes indefinitely, but these illusions fade after half an hour, or last up to two hours if you spend fifteen minutes focusing on their creation. If illusory items are making physical contact with you, they last until you lose focus, but it’s easy enough to do so that their duration might as well be indefinite. You’re relieved to find you can shift back into your regular form on reflex, and are extremely excited by the power’s potential.

> +1 XP

It’s 11:00 AM, Tuesday.

> What do you want to do?

> Charles Wolf
> 2/15 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 15

> Bank Account:
> $356

> Inventory:
> $146 USD
> Street Clothes (worn)

> (2/2)
>>
>>3047103
your writing is good, but this is your first quest, right?
>>
>>3047103
go shop for weapons in a new fake identity of a busty lady and just investigate for other supes in the area
>>
>>3047103
> What do you want to do?
Being his most reliable form of income at the moment, Charles decides to head out on the town and pick up some more lottery tickets. Gotta pay rent after all.
On the topic of money, his thoughts turn back to the public bounty placed on 'Bulletproof'. Charles had to admit that it was tempting, A couple hundred thousand dollars would definitely keep him above water for a while. Though, presuming he is somehow able to kill or subdue this hardened, superpowered criminal, how could he receive the reward without surrendering his identity? Charles doubts that he would just be given a dump trunk filled with unmarked bills. Perhaps he could use his shapeshifting ability to acquire information on 'Bulletproof', his daily routine, long-term plans, weaknesses, and anonymously anonymously trade this information piece-by-piece to the authorities for smaller payouts, delivered via deaddrops maybe?
Turning the idea over in his head, Charles tried to remember if there was anything that he knew about the gang 'Bulletproof' belonged to.
>>
>>3047138
support.


now we could leave the job at Mc donalds.
also we need to find a place for be more safe (for now our home is safe. So we are ok) /train our powers without problems.
>>
>>3047103
Ok this gonna get crazy but listen
Rent a van
Let's scope out bullet proofs gang.
Rent a storage locker.
Capture one of bullet proofs gang.
Transport him to storage locker.
Torture him for details on his bank account , social security number.
Kill him and assume his identity.
Ambush bullet proof. Copy powers and smash his head in when he lets his guard down around us.
Capture him and get moneys placed in gang members account.
Use bullet proofs power and gang member identity to take control of gang
>>
>>3047138
This and this
>>3047127
>>
>>3047123

It is not, I've run several other, short-lived quests that I eventually abandoned. Barring a severe accident or homelessness, this one won't be.

>>3047138
>>3047141

> Roll three 1d20

And

> Roll three 1d20
>>
Rolled 7 (1d20)

>>3047310
Do you want two people to roll 3d20 or six people to roll 1d20?
>>
Rolled 13 (1d20)

>>3047310
>>
>>3047358

I'd prefer six roll 1d20, but if no-one replies in an hour, feel free to roll 3d20.
>>
Rolled 15 (1d20)

>>3047310
Can't say I'm a fan of the "roll for this and also roll for this" system here.
>>
>>3047402

I agree, it's pretty inconvenient. In the future I'll probably have each anon roll multiple d20's whenever more than one action comes up.
>>
Rolled 9 (1d20)

>>3047310
>>
Rolled 78 (1d100)

>>3047310
PERFECT HYPNO TIDDIES
>>
Rolled 19 (1d20)

>>3047310
MY BAD
STILL
PERFECT HYPNO TIDDIES
>>
Rolled 3 (1d20)

>>3047310
To round it out.
>>
>>3047138
>>3047141
>>3047402
>>3047450

Taking the stash under your bed, the money in the bank, and the contents of your wallet into account you have $717 USD to your name, and that just isn't enough. You leave your apartment, slide into an alleyway, take on the visage of a homeless bum and sweep the stores you've already been through. No-one notices anything out of the ordinary, and barring a few raised eyebrows and half-hearted, any evidence of foul play.

By 2:30 you've managed to fleece the stores out of $168 USD, and with each five in a row, you’re increasingly grateful cargo pants are a part of your daily attire. It’s enough to pay this month’s $825 rent and leave you with $60 for a rainy day, but it’s not a stable income and there’s no guarantee you can keep gambling indefinitely. You need some serious bank to help you get your feet under you, and the easiest legal way to get paid is to bring this ‘Bulletproof’ to justice. But if you want to do that, you’ll need information, both on Ennis and the Albuquerque Active Krew.

> +1 XP

Normally, it’d be a near-impossible task for a straight-laced Mickie D’s employee, but you can mimic a wannabe thug to a tee, and it isn’t difficult to find a genuine gangster willing to brag about his new boss for twenty bucks. His brain is half-fried with meth and he tends to go on rambling tangents that last for thirty minutes at a time, but you’re a patient person and in six hours you manage to learn the following:

> (1/2)
>>
>>3047644

> Ennis Randal doesn’t do meth or take pills, he just slings it, though if word on the street is to believed he’s a serious fan of psychedelics. As far as street thugs go, he’s relatively slow to anger but has a seething hate for the federal government and law enforcement in general because they killed his cousin in a drug bust gone bad.
> Before he went behind bars, he was an avid boxer and had a 17-4 win-loss ratio in the underground circuit. Allegedly, he can’t aim for shit but he’s quick enough with his steel that it doesn’t really matter.
> As everyone in Albuquerque knows, he can morph his body into a steel-like substance, rendering him immune to low caliber rounds, and manipulate metal to a dangerous degree, but what isn’t well-known on the streets is that he can increase temperatures, making his rods molten hot before they strike and do something to the air around him, making it hazy so there's an off-chance bullets ricochet before they hit.
> The Albuquerque Active Krew is a roughly 400 strong gang heavily involved in drug-trafficking. Aside from a handful of jury-rigged automatic rifles, they don’t have any firepower more intense than glock pistols and pump shotguns. Ennis used to be a rank-and-file lackey, but after he broke out of prison he butchered the former boss when he wouldn’t step down, and declared himself, to quote, “Head Honcho of the AAK Killas.”
> Word on the street about the change in leadership has gotten around, and a steady trickle of turncoats from other gangs has started coming in, three lesser supers among them. If the current rate continues, in two weeks the gang’s size will triple and he plans to start an inner-city gang alliance and start muscling out the Bandidos cartel. Rumor has it, he and eight others plan to rob a bank at 9:00 PM this Thursday, but he doesn’t know the exact location.
> At the moment, the Albuquerque Active Krew doesn’t have a set center of operations but they are known to frequent a handful of crack houses, and it’s likely someone there would know exactly where he’s staying.

> +1 XP

When it’s clear he doesn’t have any other useful information to divulge, you thank him for his time and head home. It’s 9:00 PM when you get there.

> How do you want to spend the rest of the night?

> Charles Wolf
> 3/15 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 15

> Bank Account:
> $356

> Inventory:
> $314 USD
> Street Clothes (worn)

> (2/2)
>>
>>3047645
Charles spends much of the night assuming the identities of all of the people he saw over the course of the day, the novelty of his shapeshifting power still fresh enough to make him a touch giddy. Just before retiring to bed, on a whim, Charles attempts to transform into 'Bulletproof', Ennis Randal's super persona. (Opportunity to discover Power Copying?)
>>
>>3047650
Support


Add some occasional light making and objects levitations, we are a real life jedi ?
>>
>>3047650
+1
>>
>>3047650
>>3047652
>>3047654

> Roll three 1d20
>>
Rolled 11 (1d20)

>>3047657
https://www.youtube.com/watch?v=z7rxl5KsPjs
>>
Rolled 4 (1d20)

>>3047657
>>
Rolled 20 (1d20)

>>
File: WeUchihasNow.png (272 KB, 2000x2000)
272 KB
272 KB PNG
>>3047686
Nice.
>>
>>3046846
>for the innocence you’ve lost and what they forced you to do
This quest is now called The Edge.

>In Albuquerque, New Mexico, the identity of the steel manipulating super has been released
>He is a member of the Albuquerque Active Krew street gang
Guess who were also members of this gang

>>3047103
>>3047645
>What do you want to do?
I'm gonna say it. Shapeshift into whatever girl we are obsessing about these days and proceed to flick our bean.

Anyways, I don't want to get involved in this whole gang thing. I vote for morphing into whoever and go observe in a casino. Later we come to make money.
>>
>>3047650
it really weirds me out that you write your suggestions in prose
>>
>>3047704
You mean in third person?
>>
>>3047715
No he means writing his suggestions in a similar manner to
>>
>>3047715
you write in as were it not a suggestion but what is happening in present tense. it's as if you were continuing the story by yourself without anyones consent.
which was just weird
>>
>>3047859
What I was trying to say but with an standard of English
>>
>>3047650
>>3047686

Once you’re in the apartment, you head straight for the bathroom, stare in the mirror, and begin to put your disguises to the test. First, you shift into dozens of random people you saw for a few seconds at a time on the streets, you don’t know their names, but you instinctively adopt their body languages and speech patterns to the extent their own mother couldn’t tell the difference. This effect takes serious effort to suppress, and feels strange when you do, similar to how it feels to mimic another person’s voice, language, and bodily motions in your true form. Your true form…

It’s mind-boggling to think that you really have superpowers, that this isn’t some idle daydream or video game, no, you can really shapeshift, and that really is Cousin Louie staring back at you. You wonder how long it will take for the supernatural to become mundane, how long it’ll be before you take shapeshifting, light kinesis, and luck control for granted. You suppose it’s inevitable, and small part of you is almost looking forward to taking on a new routine, but the rest doesn’t want the sense of awe to ever end and as you shift into new and varied forms, you feel it never will.

Eventually, you get a bit tired of taking on disguises and your mind drifts to Ennis Randal, the self-declared Bulletproof. If you can mimic ordinary people, maybe you can do the same with supers, and maybe even their superpowers! Eager to test the theory, you morph into the shape of Ennis with a wide-toothed smile, and reach into your inner force. It feels, strange, like it can sense you’re in another super’s body, but it can’t replicate the super’s powers and a large part, the last you haven’t touched, you realize, is churning in frustration. Hang on a minute, you seize hold of this piece of your presence, and direct it into the light. There’s a brief flash, identical to the ones you can conjure, but directed through a different power!

The inner force’s turmoil has stopped, and when you can’t find the new power you panic for a second, before it hits you that there are two lights, and one has an off signature. You will the second light to dissolve, and surely enough, the tossing and turning presence returns. Pulse quickening in anticipation, you attempt the same with your luck, your light, and your disguise one at a time, then try them all at once, and marvel as it handles each and every one without issue. When the implications of this discovery dawn on you, your focus slips and you revert back to your true form with a grin so ecstatic some might mistake it for madness.

> +3 XP

> (1/2)
>>
>>3048377

You have the power to copy powers, and in concert with the rest of your powers, the possibilities for pleasure and profit can’t be counted! Come to think of it, if your identity stays a secret, you could flawlessly impersonate a super and wreak havoc on their reputation, but is that something you’re willing to do? You have the talent, it’d be a shame to leave it untapped, that said, you suppose it depends on the super. Two hours fly by while you experiment, and before you know it, it’s 11:30 PM and you’re on the verge of falling out.

That’s a heavy hit to your rigid day-night schedule, but nothing one or two days of tiredness can’t fix. Then again, if you plan on quitting your job at McDonald’s, perhaps there’s no reason to maintain a clockwork sleep cycle. Either way, you’ve found a few, slightly disappointing limitations to your power copying power. You can copy your own powers but it does nothing to improve their strength, only your focus, before you can copy any powers, you have to witness a super using those powers in person, there is a one-to-three month time limit on how long you can ‘hold on’ to copied powers before you have to re-encounter the super, and you can’t ‘store’ previously copied powers, you have to be actively copying them. Aside from that, and a ludicrous upper limit on the number and strength of the powers you can copy, it is a tremendously versatile utility.

You don’t bother to take a shower and fall unconscious as soon as you hit the bed. Slightly groggy, you’re almost ashamed to see you woke up at 9:30, and unless the Super Phenomenon’s caused a rift in the space-time continuum, it should be Tuesday, exactly one day from the next set of acting classes.

> What’s your game plan for the day?

> Charles Wolf
> 6/15 XP

> Traits:
> Hard to notice

> Superpowers:
> Elemental Kinesis (Light): Tier 2
> Probability Manipulation: Tier 4
> Disguise Maker: Tier 14
> Power Copying: Tier 15

> Bank Account:
> $356

> Inventory:
> $314 USD
> Street Clothes (worn)

> (2/2)
>>
>>3048382
We definitely need to try out this power-copying ability. First things first, we should try to look up any new support groups in our local area. I'd imagine it's likely that people suddenly gaining magical abilities would look for other people with magical abilities to figure out how to cope with the shock (and the potential negative consequences of their powers).
>>
>>3048421
This
>>
>>3048382
well we need to quit our job.

but first take a shower and eat something.

then we go in a library and read some books inside; after that we make the last meal at donalds and quit the job, if Deshawn is there we can greet him.


then we go a bit around and find a shop or a supermarket that sells a decent&cheap backpack, plus take some food.
>>3048421
for that we should check some websites first, they are probably not so easy to open up or find around.
The ones that have open up are already with the Us military, indipendent or something else.
>>
>>3048424
Support
>>
>>3048382
Lying in bed, Chales' eyes flutter open. Thoughts drift lazily through his sleep-addled mind like clouds. Not yet willing to budge from the comfort of his bed, Charles takes the time to reflect on the things he could do today.
Playing the lottery again is a safe enough bet. Swapping between identities allows him to collect a significant amount of winnings without fear of drawing attention to himself, though he is slightly concerned about what will happen when the stores and newsagents that he is fleecing notice the abnormal trend of lottery winners. On the other hand, Charles considers looking for riskier, potentially more lucrative, sources of income. Entertaining such a reckless plan is unlike him, perhaps recent events have boosted his confidence somewhat. Rubbing a fleck of dust from his eye, Charles continues his train of thought. If he was willing to take on more risk, he could extract a handsome payout by using probability manipulation and making multiple runs through a casino.
Alternatively, he could continue pursuing his information gathering campaign on the AAK, or he could attempt to sell off the information he already acquired. Charles supposed that he'd need leave a note or message with the police offering to broker key information about Bulletproof in exchange for payment, as well as devise a way for them to get in contact with him without compromising his anonymity.
Charles waited for a while longer, until his mind firmly settled on a course of action.
>>
>>3048421
>>3048423
>>3048424
>>3048428
>>3048428

Four days isn't much time for open super groups to emerge, but there's bound to be at least one.

> Roll three 3d20
> Roll one 5d100
>>
Rolled 30, 9, 35, 94, 65 = 233 (5d100)

>>3048485
Hopefully we can find at least some useful supers.
>>
Rolled 11, 13, 20 = 44 (3d20)

>>3048485
https://www.youtube.com/watch?v=dbbtmskCRUY
>>
Rolled 3, 92, 75, 47, 65 = 282 (5d100)

>>3048485
>>
Rolled 8, 2, 11 = 21 (3d20)

>>3048485
>>
Rolled 15, 20, 12 = 47 (3d20)

>>3048485
>>
I'm going to be busy, and there might not be an update today. My apologies anons.
>>
>>3048489
Why are you posting classical music along with your rolls?
>>
>>3048967
Trying to empower my dice by harnessing the power of dead musicians.
Seems to be working. Normally I would have rolled a one by now.

>>3048959
Okay OP. Good luck with your business.
>>
>>3048421
>Find super support group
I assume that the plan is to covertly get close enough to the supers to copy their powers, then immediately back off. It would be unwise to associate any identity linked to Charles with this support group.
>>
Ok
>>
>>3048959
Is this dead forever or did something come up?
>>
>>3055939
If OP died I could try my hand at running.
Problem is that OP is, presumably, using tables to generate events and stuff, and I don't have anything suitable to replace that.





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