Work in Progress, Weeb Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
>>97097956Relax, we do this for fun.
>>97097956Do you mean the one you're gifting, or the one you got?
>>97095589I'm gonna work on his robe tomorrow to make it hold him up for a floating effect. He's almost done though but sculpting cloth is annoying. I gotta hang up like a blanket or something for reference.
I want to make furniture for scatter terrain. Chairs and tables seem easy enough, but how do I go about making couches, plush beds, and ottomans?
>>97098033Gifting.
What do you think of combat-focused games with encounter-building budget guidelines and the "dragons should be better" phenomenon?Some combat-focused games have encounter-building budget guidelines. Each monster has a "point cost" (specifics depend on the game). The GM adds up and references these "point costs" to roughly assess how easy or hard the fight will be.I have noticed that some games like to have dragons break those guidelines. For example, in D&D 3.5, dragons are infamously under-CRed. A fight with a dragon of CR X is, more likely than not, going to be significantly more difficult than a combat with some other monster of CR X.I have fought the various dragons of Draw Steel. I can safely say that they very much go above and beyond their listed "point costs." For example, I have found that the level 2 solo thorn dragon, brawling down on the ground without ever using its breath or flight, is a significantly more dangerous enemy ( https://docs.google.com/document/d/1JyrnHfZ1pUTCW4GJMtB-agThnhNjtaw9Dc39tJAqx5M/edit ) than the level 4 solo ashen hoarder or the level 4 solo manticore. (The upcoming adventure of Draw Steel, Dark Heart of the Wood, is currently set to culminate in a battle against a thorn dragon... under an open sky, in a vast map, with the PCs starting at least 20+ squares away from the dragon horizontally and at least 12+ squares vertically below.)13th Age 2e gives dragons significantly better numbers than other monsters of the same "point cost". The bestiary even says:>Freaking tough: We might have gotten the math "wrong" with these guys. Like we said, dragons have reason to believe they are the heroes. Remind the players that we didn’t even try to balance dragons, and their adventurers have the option to retreat.Justifications for this I see include "Dragons should intentionally break guidelines, because dragons are cool" and "PCs are supposed to fight a dragon super-duper prepared, and should never just randomly encounter one."
>>97091880I'd rather leave it to the cell-by-cell random generation procedure I create, opening up possibilities for enemy and environmental combinations I may not have thought of before.
>>97091880Largely depends on the goal of the points costing/CR system. Most ttrpgs aren't really wargames so the challenges aren't balanced in the sense of an even fight, they're designed around however many of those the party is suppose to be able to successfully defeat or win or whatever without it being too easy so everyone can feel good about themselves and get to the next story segment or whatever. If the measurement is a general guide as oppose to a well tested and mathed out measure then you likely still have some wiggleroom to make it work and the effects of the battle being quite difficult compared to others is as intended, its the high end of a range. Overall though, combat focused games with challenge ratings are trash and people need to either man up and do more free form kreigspiel combat as are accepting the consequences of it, or play a wargame. Designing a ttrpg as an analogue jrpg is lame as fuck.
>>97092048So that the GMs are taught that they can't rely on just banging stupid made up numbers together to create fun combat encounters and have to actually think about things, Edna.
>>97091880>game has specific guideline for calculating combat encounter strenght>but game purposely break this guideline for meta reasonsThat's an hallmark of a fecal rulesystem right there, either you give me the fucking tool or not, it's up to me to decide if using the shit. It's beyond me how this could be even acceptable by anyone.
>>97096501NTA. I agree with your point narratively and from the perspective of DM responsibilities. However it bothers me that it's mathematically inconsistent. It would make some DMs/Players lose trust in the system (if dragons are broken, what about _____s?). For me it reveals a structural problem in the design, just as this anon said >>97097899
More scifi settings need Laser Swords.
>>97098108With the help of any human female off the street I can make a bipedal learning machine with proficient use of hands that will certainly outperform any LLM on reasoning and power efficiency in 9 months or so. I can't use the same female to make a heavy industrial tracked machine that can safely self-navigate a worksite, move several hundred lbs with its arms, and also be teleoperated from anywhere in the world in the same time.
>>97098091No matter the circumstance, people are going to want to engage at a distance when able. First it with polearms, then bows, then guns, then cannons and so on and so forth. We have the ability to completely destroy whole cities and countrysides with bombs and yet people can still be beaten to death with blunt objects and stabbed and cut with sharped metal sticks.
>>97098108>It's not magic So one day it ands its functions can be made from scratch, and made better
>>97098241Sure, like I give a shit if it turns out to be a million billion years in the future, and we're building our dyson spheres and chilling with the leopard people from the dark dimension, and some egghead jumps up and shouts "guys, we finally made a biped that can actually do anything at all!"
>>97085774So you admit they're not interchangable?
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97090003
>>97098221>tfw I will become "older" in a few months
>>97098229
>>97098231>>97098230Happy early birthday, anon. Value your experience and try to turn it toward good
>>97098235Fin
>>97097967Ironic that a cyoa about necromancy is what revived the thread.
>The necromancer is just a weird creepy guy but is otherwise harmless>The Illusionist is the real evil guy, able to trap you in a well of unreality
>>97097191if necromancy was somehow possible in our world and we were just finding out right now about it, it would take less than a year before most industries ran on cadavers and we'd have families sign off renting contract and selling their deceased.That's like saying "no way a society would accept a chronomancers elite group taking 1/3 of the population lives away for allowing them to live ! that'd be dumb lol" when it's literally what happens here.For what it's worth, i do think that societies could be built around the idea of serving after death, giving your body away to protect and work your country, like an honor thing.
>>97097112>>The necromancer is just a weird creepy guy but is otherwise harmless...aside from defiling graves, disturbing spirits and channeling raw evil energy. Upstanding bro aside from that, 10/10 would let him raw dog grandma's cadaver.
>>97097112A corpse cannot feel or be shocked or horrified, and illusions are just illusions and can only sometimes harm you. I keep telling you niggers is the Enchanters you need to watch out for.
Magic of ALL kinds is evil and unnatural, and we'd be better off slaughtering every mage, scourcer and witch >T. Famer Joe who watched his town become engulfed in a magic vortex because a wizard made a SLIGHT miscalculation for a spell to boil tea
>>97097191Utilitarianism is evil.
/bgg/ board game general>Previous thread: >>97060702>Pastebin: https://pastebin.com/h8Tz2ze8>Survey results: https://pastebin.com/YJPZ44rq>TQs:>What's your most played game of 2025?>Which game do you wish you would have played more?>What's your most awaited 2026 release?>No more 2-player sessions or no more 4-player sessions, which would you choose if you had to?
You are sleeping on Cyber Monday deals.Monopoly Deal Harry Potter is $0.93 off.Azul is buy 2 get 1 free.Pandemic is list price.
>>97096463>SETII like it, only played once at 4p. Basically replaces Terraforming Mars but also do we really need another Euro that's 300+ cards of mechanically unique things going on?It's good and you can find it cheap. I think it's worth a play>Voidfalla FANTASTIC euro with 4x mechanics/themes. It is, however, a game that actually should've used dice for combat though. I think combat is not that enjoyable as is because its so deterministic you know whats going to happen before it starts.Also teaching the game is aids. It's not hard, but there's 0 reminder text anywhere in favor of icons for FUCKING EVERYTHING. it does have great icnonography tough, you rarely don't know what an icon says, but it is a huge learning curve.
>>97097972Old FFG just had solid ameritrash and a good ecosystem (sleeves, expansions etc). Everyone left after the buy out.
>>97097972>beloved company gets bought out by a company named after a literal demon>wtf why does everything suck nowIt's like poetry, it rhymes
>>97088337>What's your most played game of 2025?Troyes>Which game do you wish you would have played more?Barbarossa>What's your most awaited 2026 release?Nothing, not buying anything in 2026>No more 2-player sessions or no more 4-player sessions, which would you choose if you had to?No more 2 playerUnless I find a waifu to play Barbarossa with
Death and Chaos editionPrevious thread:>>96976208Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster......and any other GW system and board game are welcome.Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V>TQHow did your last game go? Bonus points for pictures!
>>97098023Votann in general just look like total shit compared to necro squats
All this Escher talk made me want to throw together a starting gang even if I haven't been able to get enough interest going. In correct munda fashion, there's some rule of cool over better options. Queen w/Spring Up Plasma Pistol, Shock Whip, LasgunMesh Armor >She's modeled with the whip and pistol, but I have a second with power sword and bolter/needler. They're meant to be the same person, but the other is more expensive by a lot. Champion w/Spring Up Needle Rifle, Lasgun, Stiletto Sword Mesh Armor, Chem Synth >one of my favorite models that shamefully still needs paint. Pic related Specialist Grenade Launcher w/krak, frag, smoke Lasgun Comment too long. Click here to view the full text.
>>97098182Get more champ, more champs = more people doing post battle action
>>97098199The Wyld Runner kinda are the points of another champ, who would probably be an acid shotgunner.
>>97098257Your Wyld runner and her 2 expensive cats will be in the hospital or at the guild house waiting to be sold by the other gangs. In many case it's not even worth it to promote because of the gang fighter (x) balance requirement, and having a prospect promoted is -1 to the free side and +1 to the limited side, which is bad for your gang expansion. Also fast learner.Once became champ you can't buy more cats, and the cats also need to go to hospital, which mean more champs to escort.
Previous Thread: >>97002412For: Creation and discussion of Lewd RPGs; including Solo Rpgs, Homebrews, and Greentexts about your game sessions (specify the system you are using)>DON'T post or ask for "Looking For Group" or "Looking for Players".>DON'T sperg about Hentai logic, Hentai Artists or NTR. Take your meds.>NO Shota/loli crap. Go to /trash/>What's a Solo RPG?1: YouTube (Season 1 of Me, Myself & Die! gives a good explanation)2: Ask in the Solo RPG General: >>970620423: Solo is a good way to test out systems and to avoid problems such s "Schedule Conflict" or "Playing with Weirdos">Solo RPG Toolkit (NPC Generator, Mythic GM Emulator, etc.)https://infinityweavers.link/re-up/solo-rp-toolkitComment too long. Click here to view the full text.
how are your games going, anons? you are playing games, right?
Imagine playing this SEXUAL activity alone.lol. That's it, not even an lmao
What's up anons went on Any new Solo Adventures since last thread.
>>97096824>>97097568Having a blast at learning Labyrinthus
>>97097568>>97096824I'm cooking up a GURPS game to flesh out a sort of world simulation concept I've come up with.
How likable would your character be if you met them in person?
>>97075068I'd have sex with her
>>97096343Based
>>97091578lol
>>97075068>puckee spamming his commission againhttps://www.reddit.com/r/DnD/comments/1mu1m14/artcomm_braggett_hathewaye_the_songsparrow_bard/https://desuarchive.org/_/search/image/aTP0SGus7wzoh2BCsP7MpA/>8 times since August 2025
>>97096343What she look like?
Yu-Gi-Oh! General #588"H*ckin'hands" Edition.Previous thread: >>97039014Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Comment too long. Click here to view the full text.
>>97097771Yes it does. You can't cram 5+ engines into one deck and handtraps are less common (albeit not rare) because you need to balance between your engine and non-engine. The game does not change much for people playing their shitdecks, but it changes substantially for people that just want to play the latest meta.
>>97097771A common complaint is that a lot of the best decks are the same in both formats but that might be biased by the fact that Genesys is too new for people to seriously invest in it or lab it out and people just take their existing advanced decks into it with minimal changes to test the waters and it's good enough that they don't feel the need to do more.I think once the actual serious tournaments start up we'll see a lot more innovation in the format, if we still don't at that point then there really is an issue. Another problem is that they seem to want to do frequent point updates which again messes with how much a format can be explored. The latest point update basically killed the interest for Genesys in my area because it changed too much too fast.It's in a very weird spot due to the existence of advanced, as long as most people are interested in playing both they'll always build for advanced first and for genesys as an afterthought.
>>97097756scratch that this is much better, you still lose in this format if you don't have enough hand traps
>>97098196I think the only deck that complaint is really relevant to is Dracotail imo. It's the only powerful deck in the format that didn't get hit nearly enough, just because people associate it with being the worst Justice Hunter deck. It's a lot like saying that it's the weakest contestant in the strongman competition. Faimena got hit because she's a turn 0 enabler and Ketu got hit because it's a ROTA, but they completely missed the fact that Rahu is Branded Fusion for their deck and that almost every monster in their kit gives them access to their S/Ts (including Rahu) when they're used as material. You can't really hit their archetype without going scorched earth on it, but it really needs to be scorched earth'd because it's too strong in Genesys.
>>97097771QRD>Pend omissionLow-impact. It will be important in a couple of days after Enneacraft releases for the TCG, since it'll insulate its players from all the retarded bullshit that Enneacraft does.>Link omissionMedium-impact. A lot of bad decks caught strays with this change, but it's nice that all the random bridges from decks A/B/C/D into engine W/X/Y/Z aren't there.>Point systemHigh-impact. It's only a pseudo-banlist which means that some old strategies can see play again, since every card that is """"banned"""" in the format is set to the default max value of 100 points. You can run VFD in Generaider if you want, but you won't be able to run anything else, or Laevatein since he's at exactly 1 point. You can also run 3 copies of Pot of Greed at 90 total points if you're on a shitdeck.What this actually does for the format, like I mentioned before, is keep the good decks in-check. When they're appropriately hit (unlike Dracotail), you need to balance between running your Engine, running redundancy within that engine, and your non-engine interruption/boss monsters. Not every deck can afford to run those non-engine pieces, not every deck *wants* to run them in the first place. The end result is that you see that generic non-engine a lot less than you would in Advanced.My biggest gripe is that on the last list, they knocked Nibiru down from 10 points to 5. I would be fine if it were at 7 since that's small enough that it can go in the sidedeck while also imposing a meaningful limit on your deckbuilding, but he dropped a full 5 points and immediately started swarming the format.Comment too long. Click here to view the full text.
Winter wonderland edition>Resources:WFB: https://pastebin.com/qVGrgwwhWM: https://pastebin.com/EsDAgebaWFRP: https://pastebin.com/inbyBsR6Novels: https://pastebin.com/PFqPDr0H>TOW:https://gofile.io/d/fxFgXShttps://www.warhammer-community.com/the-old-world-downloads/>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip>Time of Legends:Comment too long. Click here to view the full text.
>got my 15 USD voucher for buying something a year ago off the storeI feel like I should get an online only item for my Dwarves. As much as I feel like I should get a war machine, Bugman’s Cart calls to me.
>>97094660I like the videos where they talk about the business side of miniature wargaming, problems with Kickstarter, tariffs, the importance of hard plastic for a game. Chatting about the latest GW release etc. Doesn't interest me that much, but I like the poor production values, lack of script and general amateurishness they have in their videos.
>>97097784I don’t see why not. James isn’t opposed to do doing MTO and new releases at the same time.
>>97098292I think their videos are very comfy, probably for the reasons you listed. And basically the same, I don't really care about most product videos BUT that is not counting their hobby stuff with like the shade they showed off last time. That video was super helpful and the greatest shade demo ive seen for a specific paint. I live on the other side of Canada, so I didn't order the shade from them I just grabbed it locally, but they were a massive help.
>>97097489It’s probably preferable to refresh a faction at a time. Dwarf Ironbreakers and Hammerers look strange next to Warriors and Quarrelers cause they’re from different eras basically. Though if they ever start refreshing Dwarves I hope their proportions are more in line with the Warriors.
Apparently this card is good in standard o algoPrevious: >>97028203>News & RemindersAvatar: The Last Airbender is out, you have almost 61 days to complete the mastery setArena Direct TLA November 28-30Several cards were recently banned in Standard, Pioneer, Brawl and Historichttps://magic.wizards.com/en/banned-restricted-listFrom November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"https://magic.wizards.com/en/news/mtg-arena/announcements-november-24-2025>Useful Linkshttps://pastebin.com/QFA0hqaAComment too long. Click here to view the full text.
yet you'll never be cute in anyone else's eyes
Why does Arena have a general here but Master Duel is usually on /v/?
>>97097997Yugimon is gay that's why
>>97097997because not even bots, shills and endless bumps were enough to keep it alive on /vg/
Holy shit this felt so good watching a discard faggot concede in response to seeing this.
Thread #01 Winter Wonderland.Welcome to /un0/, an RP thread for playing a World of Darkness/Chronicles of Darkness Hunter. For any OOC questions about WoD/CofD, check the official general. >>97089644Rules:>We are acephale. There is no storyteller, we are not a quest. >This thread is based primarily but not exclusively in the nWoD/CofD game Hunter: the Vigil. However, Vigil is defined by being highly setting agnostic, with a system for creating entirely custom monsters that do not exist in other WoD/CofD games. Thus, you have significant freedom in what you want to play and what you want to hunt. Feel free to play a member of the Society of Leopold, or a member of the Lucifuge hot on the tail of a Lasombra. >Namefagging is encouraged but by no means mandatory. >Keep in mind that even highly experienced Hunters typically only have fractured pieces of the puzzle, and every table has their own canon. The night is dark and full of misinformation.>/un0/ is conceived of as an experimental end to end encrypted program that is very hard to compromise, retains very little data and purges that data regularly. Please play an actual Hunter. >Spoiler any OOC discussion.Happy hunting.
>>97097876No, I’m currently looking for work after a leech prince tried to enslave me instead of paying me
>>97097793You were EMPLOYED by monsters? How's that work? You didn't hunt us did you?
>>97097793Welcome friend, I have had my own share of questionable employers don't you worry. Never one of the hunt targets though, sounds weird to work for something I might get asked to kill the next day.>>97097876Well, at least werewolves are alive compared to the other ones we can be running into. I haven't actually seen one do any shapechanger things except from a distance so I'm afraid I can't quite see the appeal, and I'm not really sadistic enough to go watch something bleed out on the floor that way. As for the clients, no clue what they are envisioning though seem rather insistent on living quarry. Maybe they're setting up some game reservation in some lawless land like Africa? I remember that being pretty popular in the trophy hunting circles I used to get dragged to in my childhood. My problem is more so trying to capture them alive without getting murdered or resorting to noticeable acts of terrorism.>>97097898I would but the clients really want either one alive or the pelt, and word of mouth around here is that you can't skin them after you kill them, bit of a conundrum. I hope I'm just imagining the market guy out of guilt or something, but it didn't seem to notice me so all should be good. I can't really speak as for Ashwood, the boss hasn't really told us much except he'll pay us to go hunt and kill. I have my suspicions though given the specificity of some of the requests but then again he could just be an independent like my group? The boss keeps mentioning an initiation if we're competent though. It does make me feel rather uneasy, I'm just hunting these spooks as a job. Not sure I'm ready to get dragged into some weird sex cult to get more funding but maybe it's just the boss's initiation and I can keep being impersonal. Anyway, good luck on your snake thing then. I suppose all this crazy shit would inspire someone to learn magic but for now all I I've needed are a few guns and a pipe bomb I bought off the market.
>>97097905Dreadful business. Sounds like you got away for the most part. Hopefully some work ends up in your lap soon.>>97098239Curiouser and curiouser. If you do not mind me asking how did your current boss contact you? Or did they give you a business card?>>97097898Tch, fair enough. I let myself get pulled into the story. I should've cut it short, I apologize. Hopefully something turns up for your wyrm.
>>97098296The boss found me at a bar, said he'd seen my skills at hunting and asked me if I would like to do some hunts "of a more grandiose kind" in exchange for helping my group's financial situation. I thought he meant we'd be hunting hippos, elephants, poachers. Not men who can literally turn into wolves or other weird things. The first red flag should have been when he said we could start the same day in Northern England. Ended up chasing down some fellow who looked like two to three dudes put together when we took off his trench coat. I might be in too deep
Didn't see a thread for it, I'm starting a Weird Wizard campaign in a few days so figured it could use one instead of "Is coffee good for you?" posting that makes up 60% of the board now. Of the non-human and human++ options available in Weird Ancestries, which ones are most interesting or mechanically worth taking the alternative Novice path for? Personally I like Daeva as an idea, being a glorified Stand user with a dedicated summon living in your head is nice and means you don't have to wait a long time for a specific expert or master class if you wanna be a "pet class"
>>97094974The difficulty scale averages didn't change. The sweet spot is not going to be the same at any table and will always require you knowing the game.
>>97090104>>Shadow of the Red Moon Player’s Guide & Shadow of the Red Moon: Door to Darkness>>Mysteries of the Old Gods—Hate>>Book of Demons>>Mysteries of the Old Gods—The Pale Lady>>Mysteries of the Old Gods--WantBased.
D8 and lower got their health reduced>Somehow, the game managed to make Ruffian even MORE useless, since it's ability to double BBD against targets inflicted with fear (basically nothing D16+ due to immunities) ends up being meaningless when shit dies in a single hit regardlessJust scrap the Master Path at this point, jfc.
>>97096254Less than half of stuff 16+ is gonna be immune to frightened under the new rules, but even then if you're only relying on frightened for the ruffian you're doing something wrong. Ruffian (potentially) gets a nice spike from frightened at 10 but really does the most good when there are lots of afflictions about.
>>97090104>Return of the Witch-King Part 7 of 12>Part 7 of 12Jeez, a 12 parter for the return of the Witch King?
Captain Walka!Mrs Walka!Tomorrow-Morrow Land