Previously on /slop/: >>97064543 ▶ Thread Task: Cute/happy characters in dangerous situations.▶ Alternate Thread Task: Dangerous characters in cute/happy situations.▶ Generatorshttps://bing.com/images/create/https://sora.chatgpt.com/https://gemini.google/overview/image-generation/https://perchance.org/ai-text-to-image-generatorhttps://civitai.com/Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.▶ Perchance pastebin of generators and links:https://pastebin.com/XRGqaW4W (embed)Comment too long. Click here to view the full text.
>>97098326What exactly don't you like?
>>97092027>Small stature, limitless courage.
>>97098425
Old gen of a cute little mouse in danger beyond his ken.
>TT
Stuffy Old Edition(s)>Previous Thread>>97081229>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>WoD5 Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyAComment too long. Click here to view the full text.
>>97091963Does anyone else think that Glossolalia is overpowered?
>>97098480>>97098488Perhaps an entrepreneurial young Tremere can get to the bottom of this
>>97098480All the more reason Crimson Pinstripe Suit needs to perfect his Vitaegg chicken revenant
>>97098455Where can I find stats for a morning star in Hunter the vigil 2e?
>>97098496>Still seek power through Jewish mysticism and other occult insanity>Wanting to not prey on humansI feel like a vampire wizard should stick to a single lane. Originally, I envisioned period blood more for some experiments with life energy or something rather than because of vitae though but I figure someone at the chantry must have stolen Assamite magic
All of the stars are here editionHere is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle SpiritsComment too long. Click here to view the full text.
>>97097829Cat in the background staring at her ass always amuses me.
!!!
>>97097829Little girl.>>97097840Jej.
Hey guys! Got into cards with Sorcery. I was drawn in by the art which imo is so beautiful and creative and unlike anything else I’ve seen. I bought and opened a box of alpha and it must have been either a misprint box or I hit the Unique Site jackpot because I got 8 of them in one box. I am excited and holding back from looking at Gothic spoilers.
Equipment in FaB should have just always been in the token slot, it was retarded to make them collectible. It gives the impression that the game is some sort of mens club that you have to pay a certain amount of membership into
Wolves of the Space editionPrevious Thread:>>96781974Check out here for useful links and a catalogue of relevant miniatures retailers:https://pastebin.com/nnNqqFLnThe Rogue Trader magazine article compilation:https://gofile.io/d/yNK9bq
>>97096904
>>97096897A relic from a civilized age.>ChaosOh they are loyal alright.
>>97096897>Who are Angry Marines?Fuck. Is this what getting old feels like?
>>97097049Nah, no way that wasn't bait.
>>97096365I saw the box on my dads shelf and was instantly enamored. He played a game with me, jumpscaring me with Destructor standing right behind the door and wrecked me with surprise genestealer while running away. I played a game with my four year old and with some handholding he played quite decently, even managing to damage the Destructor
I still think this book was the best way to manage martials. 4e's "daily" powers etc for fighters made them all feel samey (at least on the surface). 5e's battle master has no scaling.I'm sure at this point we can all agree the Tome of Battle got too much flak.
>>97097680>that's on players for never dipping wizard 1 on their fighters. No D&D character should ever be a total non-caster, only not primarily a caster.For combat specialists I'm pretty sure Duskblade would be better. PA with True Strike goes hard.
The most balanced way to play 3.5 was to allow Tome of Battle, Psionics, Beguiler, and nothing else.
>>97098359Here is the class list I used for a game once. The beguiler was the strongest of these options or maybe it was just that the player was particularly good.> Beguiler, Dread Necromancer, Crusader, Bard, Swordsage, Binder (without access to the summon monster vestige), Duskblade, Factotum, Warblade, Psychic Warrior
>>97098385Enlightened choices. Sounds like it would have been a fun game. Any particular reason for omitting Warlock if you went that far, though? It's basically "Man with Gun" and a few supporting tricks.
>>97098393Each class was a guild in the setting. I left out Warlock because they’re not very strong. They’re a bit more specialised. Not a bad class and in the right hands I’m sure it could hold its own. But it just lacked the versatility of say a bard or even dread necromancer. Psychic warrior very nearly didn’t make the cut but what it does it does very well and I liked having at least one psionic class.
I contend that based on mechanics, ease of use and adaptation, ease of modification (though I would stick to Pondsmith's version as much as possible as it's just about perfect), it's rules being shown as accurate to real life firefights in a study done recently and the fact that it's modular and can be dropped right in and used in ANY tabletop game with firearms: that R. Talsorian Games/Mike Pondsmith have created the GREATEST tabletop system for gun fights in the history of TTRPGs.Thoughts? If you disagree I'd love to hear why or if you agree please post why. Let's get a discussion going on this stellar and very unique combat system and frankly, game overall itself.
>>97093706comical amounts of blackface
>>97093190.45-70 isn't featured in NIJ standards. Armor deformation is also one reason why armored clothing isn't a thing. Even if a special fabric was to stop bullets, there would be nothing to prevent the clothes from being pushed inside the body as they're loose.
>>97098303>Armor deformation is also one reason why armored clothing isn't a thing.Define armored clothing. Because you can buy all kinds of ballistically resistant jackets and hoodies.https://www.youtube.com/watch?v=NEDJI9PhfAM
>>97092922Damn bro. Good on you for surviving both.
Somewhere along the line, either SP is less for deforming or armour weighs/costs more because we don’t see every random thug dressing up in Kevlar suits to have street battles where Saturday Night Specials have the penetrating power of a baseball bat.
>Ummm ackshully heckin KAOS wins in the end and you can't stop it, chud
>>97097101The bull is living a fantasy for himself.
>>97097009the bull in an NTR doujin isn't the protagonist either, but he's definitely doing what he wants and having a great time.>>97097101>The bull in a cuck fantasy is not himself a fantasy for anyoneEhhh, it can be for consensual cuckqueen, but that's basically a FFM threesome thus an entirely different genre.
>>97097661>the bull in an NTR doujin isn't the protagonist either, but he's definitely doing what he wants and having a great time.Maybe, but the doujins where the "bull"/ugly bastard is the protagonist (and therefore the doujin is catered to that power fantasy) are different to those where he isnt. Narrative focus is important.
>>97097704I don't think you got the original point. The setting is a power fantasy for when you PLAY as chaos, and a disempowerment fantasy when you don't. Look at shit like r/sigmarxism and you'll find people who love playing chaos to "own the right" and who love playing order to self-flagellate.
>>97081746I could be cool with the "chaos always wins" motif if chaos as a whole wasn't so annoying and poorly written. It's cartoon villain edgy, comically stupid and it runs off unfiltered plot armor. It's never humbled or so much as inconvenienced and the writers back it up like an annoying kid's older brother.
Scouts and Saurs Edition>What is this?/TG/ DEVELOPED A GAMEIT IS PLAYABLE. IT HAS BEEN PLAYED.EXPEDITION is a ~1880s era, Jules Verne-inspired retro-futurist, underground blood soaked adventurescape.It is a Skirmish wargame. Two players with their own expeditions, on a hexgrid map, explore & fight each other for victory and profit.3 versions of the rules exist, 2 of which have been playtested. The main one is 2e, to be found :>https://www.mediafire.com/folder/us7vnek39dc6k/AgarthaRulesas with maps, tokens and lore resources.>TL;DR Dochttps://docs.google.com/document/d/1LxdaGoBlJRTMuziMDupG5TeeFwNDnsIW2pfaRAcFDgA>Main Lore Doc, including links to anon-written short stories and additional lore in "Recommended..." sectionComment too long. Click here to view the full text.
>>97098045How many nations would have actual, military-grade subs, though? The germans have the Unterseeboot and the Spanish have the Peral, but from what I've read, nations such as France and the Tsardom have non-armed submarines. Not sure if I've missed other examples.
>>97098299Libertalia has one, more accurately one sub has Libertalia. Atlan has some of questionable functionality, and some of the merc factions like the Golden Syndicate may have recreations of the Fenian Ram or a version of the Sub Marine Explorer pearl diving ship.Also the Netherlands but I try not to mention them to delay someone making the inevitable netherlands faction book for as long as possible.I think figuring out the specifications of each (especially the Uboats) and how/where they're used would be a lark.
>>97098317>Also the Netherlands but I try not to mention them to delay someone making the inevitable netherlands faction book for as long as possible.We'd need their lore first. And genuinely don't know what their angle could be.
>>97098327Their angle is safety bikes. Also maybe the N.E.T.E.C since that one is kind of a fusion of the British EIC and some other groups, being ill-defined as it is.But I'd prefer to define the non-Mu Saur Clans from the chart as a faction before the Netherlands personally.
>>97098045>Also, The Dracon. Is he just a rabidly anti-Ottoman guy from the Danubians or are vampires real and canonical?I believe the original intention was to deliberately never clarify whether or not he’s literally Dracula/a vampire, but he’s not my creation so take that with a grain of salt.
Welcome to the New School Revolution General, the thread dedicated to games derived from the OSR movement.>What is the NSR?the NSR is a subcategory of the OSR, it mostly follows the same play style but experiments further with the mechanics and settings*broadly NSR games**have* a gm, a interesting setting, living world*are* rules light, deadly*and focus on* emergent narrative, external interaction and exploration>What is this thread for?This thread is for system, adventure, setting, mechanics, ongoing campaigns, anything that related to the *actual* gamePOST ART ALSO, inspiration and for the tg threads>What is this thread NOT for?Meta discussions or drama of the games and its creators aka shadowboxing with twitter, reddit and the OSRG (frens with osrbros)Comment too long. Click here to view the full text.
>>97094411I liked MoSh and only after that tried WHFRPG, so it felt like adding rules to something I could easily run. I'm not sure if a lite NSR game is a good way to start before moving into more crunchy games, but in my experiences when seeing the other people at the table it did help a lot.
>>97095871compared to going into it an rpg virgin it obviously helps as long as you re open to different rpgs behaving differently. My experiences are different because i started with crunchy board games just like every person i know and have ever played with and then got into crunchy rpgs till we eventually downsized.I like nsr for the very casual times when i meet some old friends and wanna run a couple of one shots and play something simple because it is the only thing time allows.If we had the option for a full on campaign we would play a crunchy system for sure.
>>97095930I don't know about campaigns needing the crunch, I've been reading Mythic Bastionland and there are some really great ideas for a long story without moving too far away from ItO. There's a lot of growth through actions more than leveling up.I heard it was thematically inspired by Pendragon and that's on my list if I ever get a group willing to go through a multigenerational game that takes a year of weekly play to complete.
I bought the Castles and Crusades print bundle, can't wait to read and play it.
>>97097239What does it contain? >>97096077I am not saying it's necessary, i simply like crunchy games, these were my intro to the hobby.I am sure one can sustain a campaign in Mythic Bastionland.Also Pendragon is excellent and i highly recommend it
What do you think of combat-focused games with encounter-building budget guidelines and the "dragons should be better" phenomenon?Some combat-focused games have encounter-building budget guidelines. Each monster has a "point cost" (specifics depend on the game). The GM adds up and references these "point costs" to roughly assess how easy or hard the fight will be.I have noticed that some games like to have dragons break those guidelines. For example, in D&D 3.5, dragons are infamously under-CRed. A fight with a dragon of CR X is, more likely than not, going to be significantly more difficult than a combat with some other monster of CR X.I have fought the various dragons of Draw Steel. I can safely say that they very much go above and beyond their listed "point costs." For example, I have found that the level 2 solo thorn dragon, brawling down on the ground without ever using its breath or flight, is a significantly more dangerous enemy ( https://docs.google.com/document/d/1JyrnHfZ1pUTCW4GJMtB-agThnhNjtaw9Dc39tJAqx5M/edit ) than the level 4 solo ashen hoarder or the level 4 solo manticore. (The upcoming adventure of Draw Steel, Dark Heart of the Wood, is currently set to culminate in a battle against a thorn dragon... under an open sky, in a vast map, with the PCs starting at least 20+ squares away from the dragon horizontally and at least 12+ squares vertically below.)13th Age 2e gives dragons significantly better numbers than other monsters of the same "point cost". The bestiary even says:>Freaking tough: We might have gotten the math "wrong" with these guys. Like we said, dragons have reason to believe they are the heroes. Remind the players that we didn’t even try to balance dragons, and their adventurers have the option to retreat.Justifications for this I see include "Dragons should intentionally break guidelines, because dragons are cool" and "PCs are supposed to fight a dragon super-duper prepared, and should never just randomly encounter one."
>>97091880I'd rather leave it to the cell-by-cell random generation procedure I create, opening up possibilities for enemy and environmental combinations I may not have thought of before.
>>97091880Largely depends on the goal of the points costing/CR system. Most ttrpgs aren't really wargames so the challenges aren't balanced in the sense of an even fight, they're designed around however many of those the party is suppose to be able to successfully defeat or win or whatever without it being too easy so everyone can feel good about themselves and get to the next story segment or whatever. If the measurement is a general guide as oppose to a well tested and mathed out measure then you likely still have some wiggleroom to make it work and the effects of the battle being quite difficult compared to others is as intended, its the high end of a range. Overall though, combat focused games with challenge ratings are trash and people need to either man up and do more free form kreigspiel combat as are accepting the consequences of it, or play a wargame. Designing a ttrpg as an analogue jrpg is lame as fuck.
>>97092048So that the GMs are taught that they can't rely on just banging stupid made up numbers together to create fun combat encounters and have to actually think about things, Edna.
>>97091880>game has specific guideline for calculating combat encounter strenght>but game purposely break this guideline for meta reasonsThat's an hallmark of a fecal rulesystem right there, either you give me the fucking tool or not, it's up to me to decide if using the shit. It's beyond me how this could be even acceptable by anyone.
>>97096501NTA. I agree with your point narratively and from the perspective of DM responsibilities. However it bothers me that it's mathematically inconsistent. It would make some DMs/Players lose trust in the system (if dragons are broken, what about _____s?). For me it reveals a structural problem in the design, just as this anon said >>97097899
More scifi settings need Laser Swords.
>>97098108With the help of any human female off the street I can make a bipedal learning machine with proficient use of hands that will certainly outperform any LLM on reasoning and power efficiency in 9 months or so. I can't use the same female to make a heavy industrial tracked machine that can safely self-navigate a worksite, move several hundred lbs with its arms, and also be teleoperated from anywhere in the world in the same time.
>>97098091No matter the circumstance, people are going to want to engage at a distance when able. First it with polearms, then bows, then guns, then cannons and so on and so forth. We have the ability to completely destroy whole cities and countrysides with bombs and yet people can still be beaten to death with blunt objects and stabbed and cut with sharped metal sticks.
>>97098108>It's not magic So one day it ands its functions can be made from scratch, and made better
>>97098241Sure, like I give a shit if it turns out to be a million billion years in the future, and we're building our dyson spheres and chilling with the leopard people from the dark dimension, and some egghead jumps up and shouts "guys, we finally made a biped that can actually do anything at all!"
>>97085774So you admit they're not interchangable?
Archives & Other Resources: https://rentry.co/cyoagAllsync: https://cyoa.allsync.com/s/owWor64yLTngDk3Previous thread: >>97090003
>>97098221>tfw I will become "older" in a few months
>>97098229
>>97098231>>97098230Happy early birthday, anon. Value your experience and try to turn it toward good
>>97098235Fin
>>97097967Ironic that a cyoa about necromancy is what revived the thread.
>The necromancer is just a weird creepy guy but is otherwise harmless>The Illusionist is the real evil guy, able to trap you in a well of unreality
>>97097191if necromancy was somehow possible in our world and we were just finding out right now about it, it would take less than a year before most industries ran on cadavers and we'd have families sign off renting contract and selling their deceased.That's like saying "no way a society would accept a chronomancers elite group taking 1/3 of the population lives away for allowing them to live ! that'd be dumb lol" when it's literally what happens here.For what it's worth, i do think that societies could be built around the idea of serving after death, giving your body away to protect and work your country, like an honor thing.
>>97097112>>The necromancer is just a weird creepy guy but is otherwise harmless...aside from defiling graves, disturbing spirits and channeling raw evil energy. Upstanding bro aside from that, 10/10 would let him raw dog grandma's cadaver.
>>97097112A corpse cannot feel or be shocked or horrified, and illusions are just illusions and can only sometimes harm you. I keep telling you niggers is the Enchanters you need to watch out for.
Magic of ALL kinds is evil and unnatural, and we'd be better off slaughtering every mage, scourcer and witch >T. Famer Joe who watched his town become engulfed in a magic vortex because a wizard made a SLIGHT miscalculation for a spell to boil tea
>>97097191Utilitarianism is evil.
/bgg/ board game general>Previous thread: >>97060702>Pastebin: https://pastebin.com/h8Tz2ze8>Survey results: https://pastebin.com/YJPZ44rq>TQs:>What's your most played game of 2025?>Which game do you wish you would have played more?>What's your most awaited 2026 release?>No more 2-player sessions or no more 4-player sessions, which would you choose if you had to?
You are sleeping on Cyber Monday deals.Monopoly Deal Harry Potter is $0.93 off.Azul is buy 2 get 1 free.Pandemic is list price.
>>97096463>SETII like it, only played once at 4p. Basically replaces Terraforming Mars but also do we really need another Euro that's 300+ cards of mechanically unique things going on?It's good and you can find it cheap. I think it's worth a play>Voidfalla FANTASTIC euro with 4x mechanics/themes. It is, however, a game that actually should've used dice for combat though. I think combat is not that enjoyable as is because its so deterministic you know whats going to happen before it starts.Also teaching the game is aids. It's not hard, but there's 0 reminder text anywhere in favor of icons for FUCKING EVERYTHING. it does have great icnonography tough, you rarely don't know what an icon says, but it is a huge learning curve.
>>97097972Old FFG just had solid ameritrash and a good ecosystem (sleeves, expansions etc). Everyone left after the buy out.
>>97097972>beloved company gets bought out by a company named after a literal demon>wtf why does everything suck nowIt's like poetry, it rhymes
>>97088337>What's your most played game of 2025?Troyes>Which game do you wish you would have played more?Barbarossa>What's your most awaited 2026 release?Nothing, not buying anything in 2026>No more 2-player sessions or no more 4-player sessions, which would you choose if you had to?No more 2 playerUnless I find a waifu to play Barbarossa with
Death and Chaos editionPrevious thread:>>96976208Battlefleet Gothic, Blood Bowl, Epic, Kill Team, Man-o-War, Middle-Earth Strategy Battle Game, Mordheim, Necromunda, Shadow War: Armageddon, Titanicus, Underworlds, Warcry, Warhammer Quest, Warmaster......and any other GW system and board game are welcome.Helpful resources: (feel free to suggest additions!)https://pastebin.com/qq9N8V0V>TQHow did your last game go? Bonus points for pictures!
>>97098023Votann in general just look like total shit compared to necro squats
All this Escher talk made me want to throw together a starting gang even if I haven't been able to get enough interest going. In correct munda fashion, there's some rule of cool over better options. Queen w/Spring Up Plasma Pistol, Shock Whip, LasgunMesh Armor >She's modeled with the whip and pistol, but I have a second with power sword and bolter/needler. They're meant to be the same person, but the other is more expensive by a lot. Champion w/Spring Up Needle Rifle, Lasgun, Stiletto Sword Mesh Armor, Chem Synth >one of my favorite models that shamefully still needs paint. Pic related Specialist Grenade Launcher w/krak, frag, smoke Lasgun Comment too long. Click here to view the full text.
>>97098182Get more champ, more champs = more people doing post battle action
>>97098199The Wyld Runner kinda are the points of another champ, who would probably be an acid shotgunner.
>>97098257Your Wyld runner and her 2 expensive cats will be in the hospital or at the guild house waiting to be sold by the other gangs. In many case it's not even worth it to promote because of the gang fighter (x) balance requirement, and having a prospect promoted is -1 to the free side and +1 to the limited side, which is bad for your gang expansion. Also fast learner.Once became champ you can't buy more cats, and the cats also need to go to hospital, which mean more champs to escort.