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Pimped Out Svamplås Arquebus Edition

>Last Thread:
>>92289938

>Thread question:
What game has surprised you the most when trying it for the first time, in a positive or a negative way?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing
>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R
>ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

>/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/

>Naval wargaming stuff:
https://pastebin.com/LcD16k7s

>Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern
https://www.mediafire.com/folder/gdvadj7t6l5w6/Aero_Wargaming
https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://www.mediafire.com/folder/j962ws6h50bqj/Victory_Games
>H&C Megatrove
rebrandly /HexChit
>New Trove Link
https://mega.nz/folder/19kUXC6T#U31scUNwyuVI8cHvX6GIgQ
>>
>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>AK-47 Republic
https://www.mediafire.com/folder/6v39gcjode5ln/Insanely_Based_AK-47_Republic_Folder
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/file/f8a58xjysyweaz8/Black+Powder+Rulebook.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fistful of Lead & Expansions
https://app.mediafire.com/3a570vvs1lxqq
>Flames of War 4th Ed (shhhh)
https://mega.nz/folder/lc1SRajQ#QTDXthNFG-sDoYe08bhV9A
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>GMT
https://mega.nz/#F!D1dHQZCJ!V9pYq0CUc4iCrNiOcBOBtg
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>The Perfect Captain
http://perfectcaptain.50megs.com/captain.html
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>>
>>92357039
>Looks like Speed of Heat, early jet air wars from Clash of Arms
Yes! Thank you very much.
>>
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Got some perry kits coming in the post now. In the meanwhile I've mocked up the scale of my current table setup and how the intended Pathan and British armies scale up on it. (5 ft by 6, not great not terrible)

Anyone have experience running games in that sort of setting? I've got plenty of cardboard and foam and balsa to make all manner of terrain, and the Major General to guide me, but I'd like to hear from people too. I'm somewhat concerned it may be too small without clever terrain placement to make obstacles (Central mountains for example)
>>
>>92366765
Awesome.

I have lived around hipsters too long, I saw ypur map and thought "wouldn't that look good in a gallery blown up" lol
>>
>Additional question, how do you guys base your ancients?

20*40mm for infantry
30*40mm for cavalry

This is for every era and every scale for 15mm and down in my home. No reason to fuck around with different basing for different eras unless you want dioramic bases. 60x40mm bases take a lot of space and demand larger tables. If you go small figures, go small bases also.
>>
Does PSC have any partner stores in the EU or US or can I only buy Battlegroup books straight from them?
I refuse to pay the retardedly high royal mail shipping prices
>>
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>>92368195
Bigger is better. 120x60mm.
>>
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>>92369210
Tangenting off that: 12cm is still perfectly reasonable, practical frontage to work with. Even double that can be fine if it's flexible.

But there's a point people should stop and consider that maybe trying to play a convention game on their typical club table wasn't the best of ideas, and perhaps they should have settled for a smaller scale.
>>
>>92368509
Get the pdf and have it printed and bound. Most towns have a local printer who will do it all for you for dirt cheap.
>>
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>>92369504
ok probably not the best of images, because that is actually a bunch of different units all cramped up, but close enough. People doing this on their 6x4s instead of the smart thing of using an appropriate smaller scale to have a better time than smushing together three units that can't manoeuvre.
>>
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>>92365343
I know Team Yankee has a reputation as a tank parking lot game, but is it salvageable if I play with people who aren't WAAC fags? I picked up an American rifle platoon and some AAVPs yesterday from my flgs and they had the American source book for cheap so I picked that up too.

I already have some other Cold War rules that I like but if Team Yankee can be salvaged I might give that a shot too
>>
>>92369705
>already have some other Cold War rules
Which ones?
>>
>>92369705
try doubling all command distances, problem is that it becomes physically difficult to deploy the amount of tanks needed in a TY game anyway other than Napoleonic line formations. Games with maybe a platoon of tanks max with unlimited (for the purposes of the limited space on a game table) command distance works much better in 15mm
>>
>>92369705
Team Yankee is a tank parking lot specifically because the rules are made for tournaments and to stop WAAC faggotry.

The game has built in shit to stop WAAC faggotry in its core and that leads to dumb stuff that people bitch about but makes it way less of a headache. For example LOS can't be drawn through gaps shorter than 1" so like a tiny space between houses or through windows in buildings meaning WAACFAGs can't argue their tank can target yours because a single fucking IR camera is visible through a 1/2" gap between 2 houses. Another thing is that units cannot see through friendly units (unless they are infantry that stayed still) but can see through enemy units so they can't just conga line behind a high front armor tank. Another thing is that anything not fully covered by an artillery template and only partially covered rolls a D6 and on a 4+ or higher it's hit instead of arguing over it.

When you play it right it plays fast and is pretty good but there is alot of unit list cheese that you just need to learn to counter like cheap tank aircraft or missile team/humvee spam.
>>
>>92365343
What's a good system for frontier conflict in the 18th/early 19th century? Like, say, I wanted to play the Battle of the Wabash?
>>
>>92369864
I like the five core rules, company commander etc. Now that battlefront has their Red Dawn stuff out, I've thought about using Charlie Company to do a guerilla warfare game with American militias taking the place of the VC

>>92370486
I've always liked infantry heavy games anyways so I wasn't planning on doing a shit load of tanks

>>92370560
Sounds like it would make a good narrative game, with predetermined army lists, which I like anyways
>>
>2 T28s, 2 Hellcats, 3 T29/T30/T34
>5 ISU-122/152, 6 T44/T54-1/T55/T55AM2, 3 IS3
>for ~$70
>M103, IS7, T10 (Soviet), and M48A5 already previewed for WoT, multipart kits probably coming
Early Cold War chads, we eating good.
So long as the M48 kit has more options than just the M48, you got a pretty wide range of common vehicles in plastic now. No actual T54 is weird but at least you can add the dome to a T55 turret and pretend its close enough.
Infantry kits are a bit lacking but the kit in the 1950s isn't TOO far removed to what's used in WW2 to be that noticeable at 15mm scale. M1 Garands and M14s and Mosins and SKSs are close enough, though support weapons might be more problematic, let alone actual assault rifles.

Might be a fun project to do first line soviet (T44, IS3, IS7-10) alongside a second line force (T34, IS2) paralleling the future Soviet/Warsaw Pact armor disparity but for ye early Cold War instead. That or I do up sides for the Sino-Soviet conflict, though it's a shame models for PLA infantry from the time period have pretty limited.
>>
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What airbrush do you guys personally recommend?
>>
What's the best way to buy Victrix kits in Australia?
I remember they had a sale on but I can't remember when?
>>92376582
Depends on what you want to do
If it's just priming, base coating and zenithal highlighting, then ebay Chinese airbrushes are perfectly capable of doing all of those things
>>
>>92377069
I've owned 2 Chinese airbrushes and an Iwata HP-CS btw
I had a lot of trouble using the Chinese airbrush, decided that I needed a proper airbrush so got the Iwata and when I struggled with that one as well I realised my issue was with how I was mixing my paints/the psi
>>
>>92377069
caliver books should stock them
>>
>>92370699
British Grenadier and Regimental Fire and Fury if you want battalion-level stuff in the Americas

Muskets & Tomahawks, Sharp Practice, and Fistful of Lead for company/skirmish-level
>>
>>92378771
>>92370699
Oh and there's also Land of the Free but it feels a bit too much like it's trying to do too many things
>>
>>92378771
NTA but Fistful of Lead Horse and Musket specifically for 18/19th century.
>>
Opinion on QRF models?
They have some obscure vehicles that I can use for my ak republic stuff but I've never ordered from them
>>
>>92380260
I can only speak for the ones I have, Lanchester armoured cars for the WWII Malaya 1942 campaign... I bought three vehicles, they were bad: I won't be buying QRF again. Caveat emptor.

3d printing is a better option for niche stuff.
>>
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>>92380260
15~ years ago they were """good""" because they were your only option in 15mm for a vast amount of stuff. Now they are not. Don't bother.
Even back in the day they were blighted by using ancient worn out moulds and very slowly updating and replacing stuff that was clearly long past viability. Image related, the wheels on these were all fucked. Now? Fuck 'em get prints. Good prints.
(and yet they're still somehow better than a lot of the 20mm scene.)
>>
>>92381303
>>92383015
Thanks
Will find a place to print the stuff that I need then, at least until I finally decide to get a printer myself
>>
>>92376582
>>92377095
A cheapo chinese can do 90% of what you need, if you know what you are doing...but that takes time, and practice. I bough a few cheapo ones first to learn, destroyed one by accident and the other gave decent service but wore-out (nozzles, mostly). I then bough and H&S Evolution which has served me very well for 11 years, though it had its own learning curve (H&S can be fickle when you aren;t used to them).

So, what do you want it for? I almost always advise a cheap airbrush up front: learn to use it, to thin paint properly, good trigger and air control, etc. and then go more expensive. Get a decent compressor up-front, one with an air tank (even if small) and a moisture trap built-in preferably.

For more expensive brushes, I tend to buy mid-range as I can't justify the high-end models, but they do the job just as well for the most part. Unless you're an illustrator or doing real fine artwork, the really high-end Abrushes are a bit overkill for wargaming/modelling IMO. See what you can get locally easily as that helps. Badger for example make some great brushes and are easy to get in the US, but you aren't so Badger might not be as good a choice as Iwata, Harder & Steenbeck, etc. You can also get things like the Mig/AMMO Aircobra/Airviper from places that stock Ammo products...and their airbrushes are custom made by Badger for Ammo and are pretty good. There's loads of choices one you start looking.
>>
>>92376582
Iwata NEO CN has done me well as like, a "beginner plus" airbrush
>>
I hate painting so much.
I hate making scenery so much.
I HATE THIS HOBBY SO MUCH!!!
>>
>>92385117
Why? Why are you here then?
>>
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>>92385117
Quit your bitching and get your Hex and Chit (or other grid shape and counter) on then.
>>
>>92385117
>buy massive art scale models that will take the longest to paint plus have to assemble

>be surprised you spend no time gaming

>give up

every time
>>
>>92385545
board wargames are dead
>>
>>92385562
The problem is that they're in the wrong hobby
/hwg/ is all about the modelling and painting, gaming is just an occasion to socialise
>>
>>92385606
nah those hobby types don't drive the culture, they just participate.

Game is in the name, just because you can't get shit done and play games doesn't mean that needs to be the default.
>>
>>92319199
>>92319199
>>92319199
what flats are these?
>>
>>92385545
What game?
>>
Any suggestions for starting SAGA?
>>
>>92387664
Buying models and painting them would be a good start
>>
>>92387664
Start small. Buying and painting 4 points of hearthguards (16 miniatures) is a lot less intimidating than buying 8 points of levies (96 miniatures) to use an extreme example.

Should you want to expand you can always mingle the hearthguard miniatures into units of warriors to look like sergeants.
>>
How "fog of war" in physical wargames work? I watched the Blackmoor documentary and kept wondering what they meant by it.
>>
>>92385582
>muh ded gaem
fuck off to /40kg/ then
>>
>>92365343
Why a dried amaduo
>>
>>92377069
Get them direct, the postage is fine and discounts they send regularly are worth it. Have been slowly adding numidians and germans to spice up my gallic wars stuff, wanna get some spaniards as well

>>92377186
This will be more postage but they do have good books desu
>>
>>92378771
>Muskets & Tomahawks

This is how I want to do Blackpowder. Ancients and Pike and Shotte is blowing out to the point of being less fun, maybe too much for my table really. Is this...mini megalomania? At least my budget has limits
>>
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>>92388519
There's a number of options, the best is "Double Blind" where there are essentially two identical tables separated by a partition or even better, in separate rooms.

So both players can see their own forces on their table, but the enemy forces will only be placed on the table if they are considered to be detected. There is a referee who might have a third table with both sides set up, or might just be looking at both tables, and he makes the call about who can see who, and roll any dice for detection attempts etc.

There's a good example of this here, albeit with some pretty ancient 1990s footage:
https://www.youtube.com/watch?v=18jxZpvK8ZQ&list=PLxP2lws1RkuXZu5YMtRRbUbiqJSrwuHLH&index=2

Pic related is a double blind game I ran set in Chechnya.

The other options are having "blinds" on the table, which are cardboard markers representing units. Each player knows his own blinds, but in order to discover an enemy blind, they will need to roll a detection check, or be in LOS or suchlike.

There are some other options like small upturned boxes that units can move between and detect between, and using co-ordinates a little like battleship.

Generally the best double blind involves some kind of third party referee, but there are ways to bypass or fudge it for two players.
>>
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>>92386098
I made these myself, using images from juniorgeneral.org

https://www.juniorgeneral.org/index.php/figure/figureList/topdowns#89
>>
>>92385606
You forgot about the research part. Hunting obscure 19th century literature to get a different description and maybe a new map of a divisional level encounter in the napoleonic wars may be a multi year endeavor in order to create a small two player scenario.
Players differ in what they want from the hobby, though. Some enjoy pushing stands in generic scenarios all day while others travel to battlefields I order to optimize their hyperrealistic historically accurate scenario specific topographic boards.
„Jeder soll nach seiner Façon selig werden!“
>>
>>92389318
Presumably that burns slower than other mushrooms? The Swedes were short of everything needed to field a proper, modern army at the time - iron, powder, and even matches for matchlocks - hence the bronze mushroomlock guns and the leather guns of the era. Though, in spite of that, they innovated pretty well.
>>
>>92390034
I see. Thank you
>Leather guns
I'd heard of dirt hole cannons but this is silly
>>
>>92390102
The leather guns weren't actually made of leather, but just coated in it so it looked like they were. It was a thin copper tube bound in rope cords, and covered in a leather jacket. Very cheap and easy to locally produce and light enough to to be moved by one or two guys, but they had to be small and, due to ever part of the gun absorbing and retaining heat, they warped and exploded after a few shots if not allowed to cool. Still, they filled the gap and established the regimental gun's value on the battlefield. Scotland used them for a little bit too, for some reason.
>>
>>92390140
>Scotland used them for a little bit too, for some reason.
Lots of Scots on the Swedish payroll at the time so it makes sense the technology would spread that way.
Not that it was very good artillery, but it was something at least
>>
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>>92371812
>Plastic M48
I can't wait.
>>
Has anyone played Napoleon's Triumph and a Musket & Pike title? Which game is more fun?
>>
I've come to realise that the 'clever' systems for command and control, interrupt mechanics and alternating activations are just NOT worth it for me a solo gamer.

I appreciate they SHOULD increase the realism and uncertainty, but in reality it just adds unneccesary cognitive load if you're not playing against another player.

Playing a straight up IGOUGO with command pips/etc. or RANDOM activations (i.e. Bolt Action / Antares) seems to be just a simpler way of achieving the same thing for a solo gamer.

Also, growing up with GW the typical statline is inedibly etched in my brain and I find it a lot more rewarding with comparative rolling (i.e. I have WS3, you have WS4, so I need 5+ to hit you) instead of a flat "I hit on 3+".

Realistically, are there any historicals which fall into this category which aren't 4 hour snoozefests?
>>
>>92390624
Valor & Fortitude comes to mind.
>>
>>92390624
V&F like >>92390849
said. Maybe the warmaster series as well. Especially if you want old school GW
>>
>>92390624
>Text wall of cope for how they will just go back to gw

Cool story bro
>>
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Red Bear, Black Bear, or White Bear?
I've some Boshin War minis coming from Bac Ninh, including several wearing koguma. I love the look of Red Bear, so I'm leaning towards that. However the rest of the imperial infantry is from Satsuma which would be Black Bears, as Red are from Tosa and white Bear are from Chosu. All these different silly hats fought on the same side however so in the end I guess it really doesn't matter. Which do you all think look best?
>>
>>92390849
>>92391128

I actually have the V&F 2e rules pamphlet in paper on my shelf. So far I have avoided Napoleonics beyond One Hour Wargames Horse & Musket (fine, but vanilla) and Lasalle (too 'clever' with interrupts) but maybe now is the time.

All of my rank-and-flank figures are Pendraken 10mm - maybe I should go for Warlords 12mm?

>>92391538

I literally haven't bought or played a GW game since 40k 2nd Edition / WHFB 5th so no, not really. In the last year I have played Mayhem, Dragon Rampant, Renegade Scout, Squadhammer, OPR GDF, GDF Firefight, Five Parsecs, Five Leagues and Xenos Rampant - to say nothing of historicals. So, no.
>>
>>92392001
Red looks best IMO, but go with whatever would be most accurate for the troops you are trying to portray.
>>
>>92392017
WLG Epic range is fine, you can use 15mm recommendations for distances. For 10mm, I would probably use the 6mm recommendations. I haven't tried that combination, though.
The rules themselves are neat beer n pretzel type, pretty straight forward.
>>
>>92392001
It's a bit of a myth that the 'bears' were colour coded to Imperial contingents. The story may have stemmed from how Shogunate stores of the head-dresses were distributed after the fall of Edo castle. But basically, people wore whatever colour of 'bear' they wanted in the Boshin War.
>>
>>92394702
Huh, that's pretty interesting. I'm still doing my research and unfortunately the details and minutiae like this has evaded me. Well good to know! I want to do red, and damnit, I'm going to do red. Tenno Heika Banzai!
>>
>>92392017
Don't bother answering anons with reading comprehension. I can't think of a single GW games that play solo nor with command pips/random activation.

You played way more miniature-systems than me though, do you mind sharing the ones you find the best and why? /hwg/ and /awg/ related too pretty please.
>>
>>92401255
>historical ancient Chinese miniatures
The only one I know off off hand are the Watchful I Studio Qin dynasty figures, but they seem to have disappeared, website and all.
>>
>just noticed battlefront is making a maus and "panther" 88
lol
lmao even
>>
>>92401255
Barons War range sold by Footsore Miniatures.
>>
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What are you working in /hwg/? Any project wip or new stuff your planning?
>>
>>92404436
8 battalions of epic scale (~14mm) napoleonics and my current battlefield project (1813 spring campaign board).
>>
>>92404436
Putting in some anatomy practice for my sculpting. after making a ''true scale'' anatomy figure I am now working on a riggable dolly at 15-18mm scale to use as a base for other projects. I might use it to make some Marrons or rebelling slaves out of the base figure.
>>
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>>92400067

Absolute Emperor for horse & musket. The game has a wonderful interplay of gambling your force morale away to use for rerolls/etc. and simple mechanics showing both unit degradation short term (disordered) and long (degraded).

It has a few rough edges (command range is too small, it has an 'order' system which is better managed through intent than literal rules, etc.) but is deceptively interesting and fun for a game that's so simple.

I have played LOTS of Pikeman's Lament but I think I'm just getting to the end of the line on how interesting a mirror match can really be even with all the little interesting quirks that are thrown up.

I dabbled with DBA when 3.0 was released and I have the rules for both it and Art De La Guerre and I'm tempted to get some Dark Ages armies of quite disparate styles. Pic related shows the interplay of armies - which are mixed, vs cavalry heavy, vs pike heavy, vs spear heavy, vs auxilia heavy - and so with a relatively small number of units you can depict a pretty wide variety of armies of the period. We'll see.

/awg/-wise my favourites has been Renegade Scout by a long shot - it's basically Rogue Trader re-written by someone familiar with modern game concepts and as concise as possible.
>>
>>92401255
Newline Designs do some ancient Chinese figures in several scales (10mm, 20mm, 28mm). Irregular Miniatures make 6mm and 25/28mm Chinese figures as well. There are also several 1/72 plastic sets from other manufacturers, including Caesar and Italeri
>>
>>92404436

Four Black Scorpion pirates are waiting to be primed for my Blood and Plunder crew, otherwise I am waiting for my FLGS to get some of the new Wargames Atlantic Russian Infantry to start my WW1 force.
>>
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>>92404436
doing extremely boring basing of 15 and 28mm minis, and I also have to paint 15mm germans and a bunch of 3mm stuff.
What minis are those?
>>
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>>92406371
>>
>>92406371
professionals from Peter Pig's african range
I'm building a SA-like force and now I need some israelis either from him or Battlefront for regular troops since they had a pretty close kit to late 80s south africa
>>
>>92404436

Test scheme for colonial provincials for blood and plunder.
>>
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>>92404436
finishing off some awi stuff while I wait for another delivery
here's a unit of loyalists that's almost done
only been painting a year or so but I'm starting to add highlights to stuff and it makes it look 10x better
>>
Wooden frames for XPS foam boards, yay or nay?
>>
>>92410480
what scale are those? 15mm?
>>
Anyone here play Barons War? How is it? I saw the new plastic set coming and bought a copy of the book for cheap but havent really dived in yet.
>>
>>92412589
10mm, pendraken
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>>92413020
very nice paint jobs for that size - well done
>>
>>92410795
yay if you have the cash to spare and the tools to cut the wooden frames to the size you need. dont need your boards snapping in half because of some horseshit
>>
can anyone offer up a better option for playing ancient/medieval/early gunpowder large skirmishes at 28mm than just homebrewing the MESBG rules? seems like every ruleset I've encountered for similar sized battles is written by/for retards who want simplicity over fun granularity.
>>
>>92390461
>Napoleon's Triumph
I have it and it's fantastic. If you want a burn, better and smaller version of it, get Triumph at Barnet. It released last year by histoganes.
>>
>>92404815
Cheers anon, I'm a big fan of Nordic Weasel too plus I was so close to buy a copy of Absolute Emperor around a year ago. Didn't happen since I got a good deal on Lasalle but you got me excited for it again.
>>
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>>92404764
Anon here who gave your advice. Good progress, a bit off here and there like the bumpers on the collar bones (they do not stick out that hard in most cases). But this will improve with practice. You got familiar with muscles enough to move to nudes. Art Model Series (picrel) will have you covered for everything the human body can offer, from skinny to muscular to fat. Just buy an issue and use the photos to sculpt a body from. The magazine is for figure drawing, but sculptors do the same pen&ink people do just in 3d. Don't be disheartened, this part will be hard, start with the references that have multi-view. Alternatively, make multi-view photos of your gf/bf/yourself and use those. Have multiple of these so that you can switch when you grow sick of one.

Once you have this step down and have practiced it, we can move over to practice. I'm not in this general weekly, but I'll respond when I see your work. Keep it up, anon.
>>
trying to get a hex and chit game up and running over email/telegram with my dad, but I'm somehow stuck finding a good numbered hex map that isn't 1" hexes. 15 years ago I had one that was like 4x4 16mm hexes and just a generic space type thing but that website is long gone now. Is there a good source for this sort of thing now?
>>
>>92414664
bro your VASSAL modules?
also gimp can generate hex grids in any size you want
>>
>>92414664
Vassal will let you play anything. There are a million modules, and async is no issue, just email the saves to one another. Here I Stand was playtested over vassal because they just couldn't get 6 people together for days on end consistently.
>>
Hey, does anyone have any rule recommendations for the Russian Civil War? I'm running 10mm and was hoping to do larger engagements.
>>
>>92415223
Setting the East Ablaze.
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>>92387664
Which age are you considering?
>>
>>92414690
>>92414839
vassal doesn't have v3 starfire which is a good improvement over 1/2. maybe I'll have to learn how to make my own modules sometime
>>
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Hey I got a quick question for those who might know.

I'm wanting to get Warlord's Macedonian Phalangites and Greek Hoplites for my army, because I like their 'at the ready' poses. But I don't care for really anything else they have.

So I was wondering if the Victrix cav and foot archers are wildly out if scale with the Warlord minis? I know both are supposed to be 28mm, but I know how designers like to push the limit of the word 'scale'
>>
>>92416505
I don't think Warlord or Victrix minis are even to scale with themselves. Warlord has some incredibly TINY ranges (Imperial Roman legionaries, for instance) while others that are more to scale with Victrix (Auxiliaries). The same happens with Victrix -- their slingers are incredibly buff in comparison with other minis, and their cavalry is chonky as hell. At the end of the day, it all looks OK. I've seen some Victrix Companions with Wargames Foundry runners mixed into the base of all things, and they looked OK.
I have never seen the Warlord Phalangites IRL, but I've heard people here recommend against them.
>>
>>92413757
well it might help if you articulate what you like and dislike but I get the impression that homebrewing MESBG might be the best option for somebody of your convictions
>>
What will happen to 15mm manufacturers when all the boomers die off?
>>
>>92418617
Dark age of 28 (actually 32 but soon 40) mm plastic manufacturers taking over with incomplete ranges.
>>
>>92418617
You can 3d print 15mm no problem
>>
>>92413634
I am planning to use 1250x600mm foam boards. The entire project will be 6 boards arrangable 2x3. I have selected a battlefield to model, the project will likely take 3 months to complete. I really want to preserve the boards, as this is a considerable time and money sink. At this time I am considering mounting the foam on MDF and building frames. I still have no idea how to connect the boards in a secure way, though.
>>
>>92416123
I am extremely passionate about the viking age but open to anything
>>
Anyone knows of any free, fast and fun rulebook?

There's Valor & Fortitude obviously, as already discussed earlier:
https://www.perry-miniatures.com/valour-fortitude/
Ruthless for Old West rumble:
http://www.fireballforward.com/ruthless.html
Ravenfeast, for Viking Age skirmish:
http://www.ravenfeast.com/
>>
>>92414584
Cheers friend, I'm going to continue working on the dolly, but will give your advice on the nudes a go for sure for further practice. Should you feel like chatting: I'm Incomp#9389 on Discord
>>
Weird situation anons..

>Be me, up visiting my folks for the eclipse
>My little sister is bugging me about /hwg/ stuff
>She's 25, several years younger than me.
>She's a hardcore Vietnam war nerd
>Spent all day yesterday after I got her nerding out about the war
>Debating tactics, strategies, goals, books, movies, and showing me her collectables
>Going on about how she wants to start table top wargaming it. Wants to start a 15mm project, and how she found some cool Vietnam war minis from flames of war
>Pretty proud of her
>She then comes out to me that she wants to transition to being a guy and wants my support when telling our mother
>Uh, wat.jpg
>Going to talk tonight after dinner..

Did I just get a little bro to wargame with or is this going to be an absolute disaster?
>>
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>>92422255
Seems fine to me.
Got any systems lined up? The flames of war game is pretty trash but there's a bunch of decent game systems out there for different levels of combat. Be sure to consider more than just US forces for more interesting fights, like local Southern units, especially since the models are out there.
>>
>>92422255
She'll never be a man bro, just check the post-op pictures. It's a lie they sell kids to propel a massive industry with shitload of money to make.

Good news is you got yourself a cool opponent! Bad news is you'll have to play at tranny scale. *badum-tss*
>>
>>92422255
all FtMs are fucking depressed and end up looking like cancer patients
>>
>>92422255
Ask her if she wants to be a baby faced manlet with shitty stubble that disgusts everyone around her for the rest of her life. Save your sister, fucks sake!
>>
>>92422255
Kek the only women I ever knew who was into /hwg/ was also a FTM. Everywhere she went she wore the sweater designed to look like a medieval breastplate
>>
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What the fuck is this web design
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>>92423406
I believe that is british web design.
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>>92423406
Talked to these guys at historicon. They get asked about their website often. What they tell everyone is that they can update it but they think the website has a signature early 90s website vintage style now and don't want to change a thing, the only thing they've added is a shopping cart.
>>
>>92423462
yeah well I for one would never buy from a site that looks like that, I wouldn't trust them with my money.

you don't need anything flashy, but for god sake make yourself look at least professional with a simple clean modern design.
>>
>>92423496
>I for one would never buy from a site that looks like that, I wouldn't trust them with my money

It's peterpig. They've been doing this longer than almost everyone else in the biz and have a respected reputation. If anything a grognard-tier miniatures website should be a sign that you can trust a company because it shows they've been in the game since the beginning
>>
>>92423406
Yeah, that's Peter Pig for you. They've looked like that for a decade or so, and that's I shit you not, that's genuinely the upgraded version over what the website used to be. Really.
And there's worse out there in the grog-o-sphere. Though not as eye-straining.

>>92422255
I've actually known a couple of FTMs and, well:
They've been massively happier people since transitioning. Very driven people, and once they sorted themselves out and hormones got balanced or even whilst they were doing that, they just got on with their lives; studied hard and got degrees, worked hard at their jobs. That's it really.

Also The Force on Force supplement Ambush Valley that's often recommended is a bit dated and really shit if you're looking for something with information on the VC side of things. Seriously it has page after page of stuff for everyone else and then for the main force that's going to turn up in most games gets fuck all in the way of coverage because they couldn't even try and hash out a rough structure for units or how to organise it for scenario design. However the card based event system the game uses for traps and other chaotic events, that's quite fun, and portable to other systems with a little work.
>>
>>92422255
Hey, he trusts you enough to be open with you, that's good enough for me. At the end of the day, it's his decision, and he probably just wants support from his brother.
>>
>>92423583
>>92423589
Kill yourselves. Join your 41% brethren degenerate scum
>>
>>92423589
>he
>>
>>92423633
>>92423649
>Then he will say to those on his left, ‘Depart from me, you who are cursed, into the eternal fire prepared for the devil and his angels'
Are you a sheep or a goat?
>>
>>92423406
It's called Soul, i hope they never change it
>>
>>92422255
the US far right has spoken and trans people are the new front in the culture war with which they intend to roll back gay rights, nobody cared 10 years ago
don't trust the sociopathic edgetards of 4chan to give you advice nor this thread now that most of the older posters have been driven away

transitioning is an effective treatment for gender dysphoria (which is real), the tiny minority of detransitioners are almost always under social pressure and end up retransitioning down the line

the culture war is a distraction too, look at how miserable the UK is and yet they're all busy frothing about the trans "issue" to care about the cost of living crisis or rampant pollution, going for a swim in a river, lake or beach risks some sort of 19th c. shitting disease

look after your own, it's an important time to do so
>>
thread ruined
>>
>>92413384
thanks lass
>>92424173
tbqh
>>
>>92424173
Wow have not read up in a while but I guess this is why.

But you know what, hey, this thread reminded me that the first legally recognized gender transition in France for an officer who was around for the revolution.

Look forward to seeing a miniature for them.

twguy
>>
>>92422255
Based. 'nam is a really interesting war that, despite the massive cultural impact it's had here in burgerstan seems very misunderstood from a military history perspective. I hear "Nam" from the FoW guys isn't bad, but I know their stuff tends to be more gamey. What system are you thinking of using?

I remember a few years ago the anon who did Hind and Seek was brainstorming a Vietnam system, I wonder what happened to that
>>
>>92424789
The best company level Vietnam War rules is Charlie Don't Surf. I'm yet to find a platoon or battalion level ruleset I think captures the tactics of the era but I haven't played many
>>
>>92422255
>WAOW I can haz an pooner doodbro?
This will end well :D please keep us posted.
>>
>>92426926
Cheezerburgirz
>>
>>92401255
I'm a big fan of Eureka(fomerly John Jenkins) Warring States Chinese. Wargames Atlantic is dipping their toes in the topic as well.
>>
>>92401255
Please consider the following:
https://www.microworldgames.com/collections/6mm-historical/Chinese_Warring_States
>>
>>92369504
12cm is nearly half a foot
>>
>>92422255
I probably fucked your sister off of Grindr after this.
>>
>>92424156
>just let your relatives butcher themselves or you're far right

No, not even a little bit far right and this shit is madness.
>>
>>92426926
It's just advanced kitbashing really
Hope they don't Trunip 28 it
>>
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>>92424789
>I remember a few years ago the anon who did Hind and Seek was brainstorming a Vietnam system, I wonder what happened to that
It was released after an incredibly agonizing year and a half of gamedev. Probably the hardest game I have ever written!

https://www.wargamevault.com/product/395425/Boocoo-Fire-Mission--Vietnam-Wargame

Wrote a whole blog on the research, design and miniature/terrain painting process, going through all the books I read:
https://thewargameswebsite.com/forums/topic/6mm-vietnam-game-devblog/
Must have read at least 15 first hand accounts of the war
>>
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>>92428859
Here's a photo of the game in action...
>>
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>>92428859
Oh you wrote boo-coo fire mission. I saw this on WGV and was considering buying it but never did because I decided to go with Charlie Don’t Surf for company level action. Maybe I’ll just give it a try. Couldn’t hurt.
>>
>>92428931
pretty keen to get this
are those 3mm aircraft with 6mm troops?
>>
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>>92429193
Same scale aircraft and troops - 1/300 Helis from Heroics and Ros, and 6mm infantry from GHQ

>>92429167
I think both those rule sets are full of flavor. I'm a little ambivalent about my rules, but it definitely weaves some interesting narratives, and the hidden movement system is pretty cool - haven't really seen any other tabletop game do anything similar. Small upturned boxes on the table that units can move between, and detect and attack to and from. Then there's a second optional level of hidden movement where there is a blind under each box, which can be used for Allied recon squads.
So a US recon team could be hidden, watching a VC platoon while they think they're hidden, but really the US player knows exactly where they are...
>>
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>>92429244
Some of my US forces. These were the last miniatures I painted.

Next up I'm looking at WW2 and have some rules in progress, not sure about miniatures though as GHQ infantry seem a bit average, and so do H&R.

Any anons have advice on really nice quality 6mm WW2 infantry? I think H&R will be fine for the vehicles, but I want some infantry with decent detail.
>>
>>92429306
Welp I went for 2D6 wargaming infantry and H&R vehicles / artillery.
Just spent around 183 USD and will get everything needed for German and Soviet company size forces for early, mid and late war.
Enough tanks for full battles in early, mid and late war, so BT-7s, T-26s, T-34s, Early Pz.IIIs and IVs, then T-34/85s and later Pz.IVs / Tigers, Panthers, SU-85s and 76s, as well as all the various recon and armored cars.

2D6 wargaming have some nice company packs where you don't have to think too hard, and can just add in extras like snipers and flag wavers and Fallschirmjäger
>>
Looking for mass battle wargames for various medieval and ancient periods that use DBX style basing but aren't DBX style games
ADLG, FOG, Impetus, etc are all fne but the vast period of time they span means no period flavor.
So what are your favorite games that use a similar basing but are more period specific?
>>
>>92429450
I thought 2d6 was closed
>>
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>>92429495
They're "back and open for Orders"
>>
>>92429507
Oh fucking awesome I only just recently got into 6 mm and was really bummed to see that they were closing before I could even get any of their World War II stuff
>>
>>92429507
>Rhodesian Bush War

IT'S A LONG WAY
TO MUKUMBURA
>>
Anyone know any minis that depict Hypadpists as Hoplites?

For those that don't know, Hypaspists were a Crack macedonian unit of foot soldiers that often held his right flank down. But that's about all we know for certain about them. All the sources we have on them can't seem to agree on their exact battlefield role, or their equipment. They are described by some as being 'light' which some have taken to mean they were very lightly equipped, possibly not wearing armor, even. Some have taken this description to mean that they were simply more mobile that their Greek hoplite and phalangite contemporaries, since the word that's translated as 'light' could close be translated as 'fleetfooted'. Some people belive that they were a veteran unit of Phalangites, because they think that having Alexander's right flank be held by hoplites would decrease the effectiveness of the phalangite phalanx. The Hypaspists were also used in sieges, particularly in wall breaches, where naturally the sarissa used by the phalangite would be much more of a hinderence.

This wildly different descriptions have lead people to believe that Hypaspists were a more flexible unit that operated however the current situation required, using either sarissas or dorys, and even being trained horsemen as well, even though we have no real evidence for this kind of cross training, and non of the sources we have describe anything like it.

I'm saying all this to say that I think they were more like hoplites, if not literally hoplites, and I'm trying to find some minis to depict them as such. But all the Hypaspist minis I'm finding depict them as phalangites. The closest one I've found is maybe the Victrix ones, which still depict them with overly-long spears, but perhaps not quite as long as a sarissa. I know this is probably a long shot, but any help at all would be tremendously appreciated.
>>
>>92430197
Bro, not meaning to fuckw ith you bht even a bunch of hoplites didn't fight like hoplites but more like peltasts ie with javelins. A mix of weapons is fine especially given you'reshowing an abstract block of them in 28mm I assume.
>>
>>92430197
Well the regular phalangites were also trained as peltasts, that's how they fought in sieges and very difficult terrain such as the mountains of Iran and Afghanistan.
The Hypaspists seem to have been crack troops able to fight as hoplites, peltasts and phalangites. It's possible they also used javelins when using the hoplon in the Homeric or Italian style.
The Seleucid empire had two standing cavalry regiments, 2000 men in total, that were the cream of Seleucid society while regular young settler soldiers served in the silver shield corps, 10.000 men, trained as phalangites and peltasts. The monarch thus had access to 12.000 standing soldiers consisting of the kingdoms young Macedonian men (and Iranian nobility), trained and equipped by the state. It's theorised that the young men served a set amount of years before taking their father's place in the reserve.
>>
>>92430834
So in a game context, battlefield role trumps equipment carried yet again, put it in the slate with all the others lol
>>
is it actually too limiting to depict platoons as monolithic units in 3mm cold war/modern era wargames? It seems like in reality a platoon is divided up in squads who are the smallest maneuver units and even in 3mm putting 8 or so guys on a base seems pretty reasonable
>>
>>92430897
Nah, a good set of rules will just allow you to pick which version you want. I also forgot to write that the Seleucid silver shields also included the hypaspists and possibly an even more elite section within the hypaspists.
>>
>>92432333
This is such a gay ass non answer seriously don't ever change. Chinese models guy, the floor is yours
>>
>>92432091
Depends on the game and scale, I'd say. You could do something of true scale (1 inch equals about 50 feet/15m) with a single base representing a squad, but a game like FFT which has a scale of 1"=100m I think it's alright to abstract it out into just representing an entire platoon.
>>
Anyone got the baccus Great War Spearhead II pdf? Or any ww1 system that I can use for my new 6mm great war project?
>>
>>92432091
In my view absolutely not, since those wargames with 1 stand = 1 platoon usually have multiple battalions of not brigades on the table at once.
In such a scenario do you really want to have to manage every single section?
>>
Is Hail Caesar a fun system? Dies it facilitate large battles well?
>>
Does dux bellorum work for medieval wargaming?
>>
>>92437666
its just a slightly different version of lion rampant
not really worth it imo
>>
>>92437772
Dux Bellorum is entirely different to Lion Rampant. It's an update to 'Glutter of Ravens' (Now available at Wargames Vault) which in turn was based on 'Dark Age Infantry Slog.'
>>
>>92434114
>1"=100m I think it's alright to abstract it out into just representing an entire platoon.
That works for infantry without vehicles. Mounted infantry and AFVs would need a 3x3" base to make the footprint accurate. But that still leaves the tactical organization of the platoon opaque.

>>92434628
I'd like a game where the platoon functions and feels like it's 30 or so dudes with half a dozen different weapons and special equipment. There should be a lot of utility and flexibility in the platoon.
In fistful of TOWs for example the units feel like individual riflemen, especially since they die/run away so easily
>>
>>92436633
It's OK. There's better, there's worse. Solidly average. Absolute middle of the road, familiar, inoffensive but simultaneously uninspiring. It's the most 'a game' option.
>>
>>92439639
>It's the most 'a game' option.


yeah that's wrong

the signficantly more popular ADLG is the furthest end of gamification.

Aurelian is not popular but represents much more gamification in an innovative way
>>
>>92439639
>>92439892
So Hail Caesar is more simulationist?
>>
>>92439639
>>92436633
Actually let add to that because trying to define 'average' is one of the harder things than just shitting on or praising:
If the Hail Caesar/Pike &Shotte/Black Powder games were stripped of their Warlord branding, shiny hardback copies, copious miniatures and artefact porn and had to compete on the same production level as say, something from Peter Pig or other grognardy rules publishing barely removed from the days of stapled together monochrome photocopies; they would have an audience of approximately a couple of dozen people, nearly all of them around the Nottingham Lead Belt who game at each other's houses and use them for big casual games.
Because there's basically nothing to commend them mechanically over any other system that isn't a genuinely shit system (plenty of them around) which it isn't, it's fine after all, as having played them I don't hate them, I just found myself enjoying other games a lot more because other games were mechanically more fitting/interesting. Even other broad era covering game-y systems like Impetus let alone more specific systems.

I just think the reason they have any reach at all is because they're widely available, and have a production value that when they were new, was still pretty rare in the historicals scene, and came with the convenience of Warlord & Perry's plastic miniatures turning up in concert. They work fine, they're a bit clunky in places but not overly so, yes they are designed with big battles in mind but they're also not that good at them without them being multiplayer big battles because they're not quite streamlined enough (and that's also the environment they were designed for).

>>92439892
Not 'a game' as in the simulationist/narrativist/whatever scale, but 'a game' as in, it's a game and it's there and you can play it. Like the historical miniatures version of kicking a ball about a yard for a bit.
>>
>>92423406
I don't see any problem here
>>
>>92429306
I can hear "it aint me" playing from this picture



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