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The /btg/ is dead! Long live the /btg/!

Crescent Hawks edition

Last Thread: >>93935250

=================================
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Who uses what 'Mechs?
http://masterunitlist.info/
>Xotl's Faction Random Access Tables (June 2021 update)
https://tinyurl<dot>com/fejwk5f2

Unit Design Software Options
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>SSW GitHub Updates
https://github.com/Solaris-Skunk-Werks
>MegaMek Lab
http://megamek.info/

>Megamek - computer version of BT. Play with AI or other players
http://megamek.info/

>How to do Against the Bot? (updated 2-20-2022)
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf/file
(Current 3.21 rule set included in mekhq package)
http://bg.battletech.com/forums/index.php?topic=56065.0
http://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack

>Rookie guides
https://tinyurl<dot>com/ydtr589e
http://pastebin.com/HZvGKuGx

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives
rebrand ly / BTmags
rebrand ly / BTdrop
rebr@nd(Dot)ly CranstonSnordDropBox
rebr@nd(Dot)ly CranstonSnord

>2018 to 2020 Battletech PDFs & E-Books
https://tinyurl com/2p8p7cew

>/btg/’s own image board:
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>More goodies! Updated 2020-05-17
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>Most Wanted PDFs & Epubs
https://pastebin.com/tYpNtHQ9
>>
say something nice about the loooong boob snoot.
>>
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https://youtu.be/kpnW68Q8ltc
>>
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I've noticed recently that /btg/ has a big problem and it desperately needs to
HIRE A BIG SOLUTION.
AT THE SIDARUS INSERRECTION, THE LEGION OUTMANUVERED, OUT FOUGHT AND OUT LASTED THE REBEL UPSTARTS. RESTORING ORDER TO A CHAOTIC WORLD.
NO LEGIONNAIRE WILL EVERE FORGET THEIR STEADFAST TRADITION OF FIGHTING TO THE LAST.
AT THE MASSACRE OF KENTERAMA, LEGIONNARIES SOLD THEIR LIVES DEARLY WHILE EVACUATING THE ROYAL FAMILY.
ADEPT IN ANY ENVIROMENT, LEGIONNARIES HAVE A LONG HISTORY OF BRINGING THE BATTLE TO THE ENEMY. WHENEVER, AND WHOEVER THEY MAY BE.
NEED AN EDGE ON YOUR INDUSTRY COMPETITORS? LEGIONNARIES ARE EXPERTS IN INDUSTRIAL SABOTAGE AND READY TO PUT YOUR COMPETITORS PROFIT MARGINS SIX FEET UNDER.
NO MISSION TOO DESPERATE, NO JOB TOO DIRTY. KEEP YOUR HANDS CLEAN, AND CALL IN THE LEGIONNAIRES.
>>
>>93954422
Monkee bros..
>>
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>>93954599
taurian fans ignoring the fact they're canonically short because fedsuns are shorter is the most on brand thing
>>
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>>93954599

>space gook cope

You are short, your planets need liberating, your women need to be colonized in the name of Davion Freedom.
>>
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>>93954859
The Taurians are of average height.
>>
HONOR THE DRAGON!!
>>
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have they released a compiled version of the IlClan recog guides yet?
>>
>>93955522
yes they are recognition guide volume 1 and 2. 1 is classics the other is ilclan stuff.
>>
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>mindbroke my friend so hard by backstabbing with a dasher he's now obsessed with getting dashers of his own and trying to do it to me.
>>
>>93955680
Aw shit, here we go again.
>>
>>93955680
Dasher escalation is a common problem these days. What is the solution?
>>
>>93955680
>not using the proper name
>>
>>93955715
>What is the solution?
i blame him for exposing his Nightstar and not increasing it's piloting skill. he was literally inviting me to run up and fire all 8 heavy smalls into the rear arc.
>>
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Why are GB 2nd liners scrapping with Comguards on Tukayyid during the FCCW? Who the fuck cares! Mini batrep from Wednesday night's 16k BV game:
>nsr-9j
>hgn-732b
>hgn-694
>2x mad-5a
vs
>bane 1
>marauder iic
>thunderbolt c
>kingfisher prime
>kodiak 5

Game plan was basically to park the Bane and Marauder in cover, Thunderbolt bodyguards the Bane, and the Kingfisher and Kodiak rush (as such things go) up the middle. In retrospect, I should have kept the Marauder with the Bane and ran the T-bolt up instead. There was no way that it and a Bane 1 were going to hold up to two Highlanders, and they didn't. Of course, having the Marauder smack dab in the middle of my deployment zone on a flat map like this meant that it had shots at almost anything I wanted, which helped a lot with the Nightstar and the Marauders.

Great Notion Orange Creamsicle IPA was the weapon of choice for the evening, so most of the pics came out shitty. (That, and Kyocera cell phones were never known for their quality cameras.) This one was from early game. Not much had happened yet, but note the two Highlanders rushing the left flank. My opponent correctly decided that a T-bolt and a Bane weren't going to put down enough damage to scare one Highlander, let alone two, and that once he got within five hexes I was going to have to abandon my cover or he'd be threatening head kicks.
>>
>>93955930
>attempted Jet Stream Highland Burial
kek.
>>
>>93955930
NEA go back
>>
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>>93955930
From memory, the Highlanders focused the T-bolt down until it died to engine hits, correctly priorizing it over the largely toothless Bane. (I began double-tapping the moment they got to short range and even managed to force a few PSR's solely with AC/2's, but my opponet had spent the points for 3/4 pilots and there were no failures.) Once the T-bolt was gone, they turned their attention to the Bane and went internal on it in short order. I'd just managed to completely deplete the AC/2 ammo in the right torso, so of course he critted the LT and rolled boxcars for crits. With three crits going to a location with 4 critical spots, two of which were ammunition, it was no surprise that it was a double ammo explosion. The pilot took 4 hits, I failed the third consciousness check, which autofailed the 20+ damage PSR, then autofailed the seatbelt check, meaning that the pilot was at five hits and was not going to wake back up. Not that it mattered, he kicked its head off the following turn. In the middle of the board, the Kingfisher and Kodiak brutalized a Marauder II for three turns before the fucking thing would finally die; both Marauder II's and the Nightstar were focusing the Kingfisher in turn, which like the champ it is endured an insane amount of damage before losing both an arm and a leg at the same turn. Refusing to see it used as an initiative sink, he kept firing on it for another two turns before finally coring it out. The Kodiak spent two turns of firing and kicking and still managed not to knock the other Marauder's leg off, but managed to knock it down with damage instead. It then put the boots to it and wrecked it. The Nightstar, finally having had enough of getting pelted with C-ERPPC shots, went after the Marauder IIC and played chasee catchee around the trees before getting wrecked by the Kodiak.
>>
>>93955680
Fire Moth H is so much fun.

I can't get it to work consistently, but for less BV than a Jenner...
>>
>>93954859
Where can I get the quad snib snab
>>
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>>93954599
3m is the tallest Elemental ever.

Most are 220-250cm.
>>
>>93956023
Around this time the bartender announced last call. My Kodiak was in great shape, but the Marauder IIC was missing most of its armor. One Highlander was in decent shape and the other was basically untouched. I think that I could've handled them with 1 turn of decent rolls, but given that my rolling over the last 5 or 6 had been so bad that the Curse of Blake was being mentioned by onlookers, I requested and received hegira.

All the mechs I used were new to me. Takeaways:
>expected little from the bane and was disappointed anyway
>t-bolt c is best bolt
>kingfisher always delivers
>c-erppc on heavy armor is never a bad idea but warhammer iic is better for the points
>kodiak 5 doesn't seem worth the points until you watch that motherfucker crush things
>dangerous at distance, kerensky help you if you get close to it
>clanners should just stay the fuck off tukayyid from now on, nothing good ever happens there
>>
>>93956047
>when your tinkering with genetics finally fucks up
>>
>>93956047
>
He should become a marine and spend most of his time hanging out in zero G.

He can go on an exchange program with the Ravens and it won't even be dishonorabru.
>>
>>93956047
These guy can't cyber-up his spine? I thought Clanners were supposed to be good at medicine.
>>
>>93956047
I thought a Warrior with no bloodname wasn't allowed to rise above Star Captain?
>>
>>93956264

Depends on the Clan.
>>
>>93956047
Grats, you found recognized the reference.
>>
>>93956075
>expected little from the bane and was disappointed anyway
Much as I love it, the Bane 1 is pretty crap in standard BT. If you use it as intended, in the duelling rules, its amazing, able to consistently savage other "better armed" mechs. In standard BT its pretty much reduced to long range harassment and crit/head shot fishing. Though that said, I did have mine sandblast its way through a Gunslinger over the course of several turns as smaller and harder to hit mechs kept it occupied, until the Kraken KO'd the Gunslingers engine.
The other variants are a lot better, the 3 especially is one of the nastiest mechs in the game, able to empty a ton of missiles in a single salvo. And the other variants do everything from brawler to sandblaster to King Crab but better.
>>
>>93956362
I like the one with the AC/10s. It's like an Annihilator but better.
>>
>>93956264
That would probably make things difficult considering how few bloodname slots their are and that they don't come with promotions. There are regular ass base rank warriors with a bloodname.
>>
>>93956598
Yeah but we all know how the Clans like to make things more difficult on themselves.
>>
>>93956598
Generally, Clans have a max of 1000 Bloodnamed Warriors, usually somewhat less (Wolf, Cobra, and Adder might have more from their Absorptions).

Each Galaxy is 9-30 Binaries/Trinaries. Each Clan has 4-20 Galaxies, so 36-600 Star Captains (not counting Naval assets). It could work for smaller Clans.
>>
>>93952398
>it doesn’t give money to Catalyst
>you can print any custom map you want
>So depending on how important those things are, it might be worth it. Right now it’s probably not worth for me.
We have an archive of dozens of OoP maps that have some pretty bullshit secondary market prices.
>>
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How accessible is TSM to mercs in 3050?
>>
>>93956874
It's expensive but available you know the right people
>>
>>93956887
On a scale from 1 to 10, how much would you say that your mercs were actually McCarron's Armored Cavalry?
>>
>>93956047
>Most are 220-250cm.
Remember that they are literally BUILT TO INTERBREED.
>>
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Can anyone give me some advice in setting up an energy weapon loadout to keep TSM up? I am kind of thinking of trying to fit a Blazer in as well.
>>
>>93956993
>black knight with hatchet-shaped hatchet

LAME
>>
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>>93957002
Prease forgive me. I am limited to the equipment of the campaign era.
>>
>>93956993
You can turn off heat sinks. Just say I only activate certain number of DHS.
>>
>>93957013
Sword-shaped hatchet is from 3052, while TSM is 3050. Are you in the post-Invasion, pre-Tukayyid period?
>>
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>>93957062
>Are you in the post-Invasion, pre-Tukayyid period?
Yes. Its after wave 1 at least. Not sure how far along, but we arn't out of 3050.
>>
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what are your guys thoughts on the non standard sheets
https://drive.google.com/drive/folders/18chMT5KQApwqgA6UbEZ4ZfwPO2lyJK7C
>>
>>93956993
>ER large laser and regular large laser in the same mech
Kinda an odd choice. Is it about the BV?
>>
>>93957091
Forgivable, I guess. Though where's the Blazer coming from, then?
>>
>>93957128
I was thinking about flexibility managing TSM.
>>93957133
I don't know if we can get one. I just remembered they existed and a 15 range headcapper seemed neat. It doesnt look like a good idea though. It would be my only weapon that can shoot further than 9. To be honest TSM may not be available. The quartermaster will have to roll for availability next session. I am just spitballing possible upgrades for my Knight.
>>
>>93957168
>don't know if we can get one.

You can't. They only exist as a small number of poorly-functioning prototypes. They only start getting used in the Jihad (or even the Republic period).
>>
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>>93957180
Lame. Do handheld weapons with prototype rocket launchers exist?
>>
>>93957180
There were enough of them for the VP-1 Viper to be a thing. Blazers should have stuck around through the late succession wars anyway. They're literally not lostech, being two large lasers put together.
>>
>>93957194
Not really, sorry.

>>93957201
Shit retconned in the ilClan rec guides does not fucking count.
>>
>>93957226
I give the Viper a pass since it is a very old FASA design.
>>
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>>93957236
A "very old FASA design" that wasn't published for like 35 years. And I'm sure that the original design didn't have Blazers, since those wouldn't appear until decades later (yes, handheld Blazer rifles existed, but there wasn't any breath of Mech-sized ones - unlike, for example, the one-off mention of Snub-Nosed PPCs in the Star League book which IMO makes it okay-ish that Kerensky's Orion had one).
>>
>>93957094
i kinda like em
but ts weird to look for stuff for each individual mech in different places
also holy shit how ugly blackjack used to be
i like the new desighn way more
>>
>>93957260
Sure, but blazers are cool, and the fact that they're a succession war original made using the most basic energy weapon makes it silly that they were lost.
>>
>>93957279
They're not a Succession War original that was lost.

They're a new weapon that someone came up with in the Dark Age, and then someone else was like, "It's retarded that no one ever did this before," so the devs decided to retcon them into always having existed.
>>
>>93957286
>it's not a succession war original because it was first written about in a different era
How do you feel about star league mechs first mentioned in 3025?
>>
>>93957279
it's not lost, it's just that without DHS no one bothered to build them
just like plane sized nuclear reactors aren't lostech right now, but without some form of new tech it's an unviable novelty so they don't exist
>>
I don't mind retconning dead fire LRMs, rocket launchers, rifles, primitive components and other low tech stuff into succession wars era.
>>
>>93957323
At a certain point, I don't even consider backfilling as a retcon anymore. Especially not in an era defined by lost knowledge and degradation of industrial capabilities. The list of shit being used in the succession wars has always been a sampling of the lucky survivors and not a comprehensive list. We'll never know how many variants and even entire models never made it out of the 2nd succession war, or even did but not in big enough numbers to be seen on the average battlefield.
>>
Big red had a good take on backfilling.
https://www.youtube.com/watch?v=emi5x8dK5PU
>>
Other than thr compad/notrputer, what other small things should be updated based on the current tech that 80s writers couldn't think of?
>>
>>93957323
>>93957358
It's also worth remembering that at the start of Battletech, the various weapons types were explicitly stated to be abstractions encompassing a huge variety of actual weapons. Like how autocannons were rated on damage, not caliber, so that an AC-10 could refer to a gun that fired a single large round or a burst of smaller rounds doing equivalent damage.

Even the introduction of UACs and LB-X autocannons 30 years ago was already basically a sort of retcon backfilling..
>>
>>93957303
False dichotomy. My problem is the 30+ IRL years, not the 300 in-game years.
>>
>>93957455
Honestly, Great Houses following Star League standards would be a better explanation why everyone is using the same weapons.
>>
>>93957459
Tactical Operations came out in 2008.
>>
>>93957482
That's what I always figured.

I liked to imagine Victor asking Kai, "Wait, do you know why they call it a 'class 10 autocannon' anyway?"

"I dunno. Star League stuff."
>>
>>93957455
Originally it was just "Autocannon" full stop. They didn't break it down into different classes until later.
>>
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>>93953577
>IWM's? 2023

Been all day, but just got home and wanted to say thank you man!
>>
>>93954875
Fedrats don't have the right call anyone else short when one their greatest Davions was this little manlet.
>>
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>>93957400
It's a decent take but I'm not sure that it's correct. Instead of power creep being some ploy to encourage players to play in later eras, it could just as easily (or more easily) be simple marketing. If the new shit in the new eras wasn't selling, why not introduce new shit in the eras that people were actually playing in?

As for the designs getting better over time, it's simply down to who was doing the writing. Most of the original 3025 mechs ranged from flawed to downright bad, possibly intentionally. The 3050 stuff was meant to showcase the new tech, often inappropriately although again, it came down to the writer. (Case in point: anything by Ashley Watkins being optimized and often designed to abuse pulse laser/TC interactions.) After that, it seemed like more and more designs were optimized, probably to distinguish them from the earlier ones more than anything. Finally, some of the designs pre-BV made a lot more sense than they did post-BV because they couldn't be designed around it, while later designs could be.

His points about FCCW and later were unnecessary and could have more simply been condensed to, "It was a shitty idea, implemented in a shitty fashion, and the result was shitty."

>big red still reads like an overly dramatic faggot auditioning for a high school play
>turn up playback speed to 1.25 to make it tolerable
>not pleasant, but tolerable
>>
>>93957608
I blame Maximum Tech for everything.
>>
>>93957576
>the Jags were killed by a manlet
I always feel bad for Victor. Obviously he wasn't a very good statesman but he turned the Clan Invasion around, got THIS close to mellowing tensions between the Dracs and the Davions, and was apparently such a goddamn badass that he had samurai AND Comstar dudes defect to fight under his banner in the FCCW.
>shitters assassinate your waifu over petty BS
>assassinate your mentor and good friend for... reasons?
>related to Katherine Steiner
>given the choice of leaving the new Star League under the wing of your conniving psychopath of a sister or the Liao with more plot armor than The Fox himself
I guess happy endings don't really happen in Battletech but there are a few characters who I wish had gotten them.
>>
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>>93957666
He was a pussy to hand over the throne after the FCCW. He could have turned everything around if he held control and didn't allow his siblings to blow up the 2nd SL. The Blakists would have pushed for Operation Cleanse the Kluster and we could have been rid of clanners once and for all.
>>
>>93957666
>assassinate your mentor and good friend
who?
>>
>>93957684
>He was a pussy to hand over the throne after the FCCW. He could have turned everything around if he held control and didn't allow his siblings to blow up the 2nd SL.
I still believe that it's FedSuns who were supposed to threw a tantrum in FedCom CW (since all their efforts went into supporting and saving Lyrans), I like idea of Successor States after all centuries completely missing the point of what Star League actually was and how much it needed Terran Hegemony military might to keep status quo.
Reminds you late Roman Empire attempts to recreate Principate
>>
>>93957730
Pretty sure he means Morgan.
>>
>>93957779
That would have been a better storyline, but they fucked up with the March Lords being big Vic supporters and Kat being technically unable to be FIrst Princess due to schizo unable to pilot a mech like Caleb.
>>
ESL question. Regarding the Federated Commonwealth, aren't the federation and the commonwealth pretty much the same thing by definition?
>>
>>93957730
Morgan Hasek got assassinated while the team was going to smoke the Jags. I'm not sure if a reason was ever given but apparently it was revealed in an offhand comment in a much later novel to be WoB. Why they would try to sabotage the fight against the Jags I don't know.
>>
>>93957828
Its a combination of the names Federated Suns and Lyran Commonwealth
>>
>>93957828
In English there is either a historical precedent nobody but historians remember, a technical reason nobody but specialists know, or a mistake everybody makes that becomes accepted over time.
Don't think about it too much.
>>
>>93957828
The faction is a combination of the Federated Suns (under House Davion) and the Lyran Commonwealth (under house Steiner). They just stuck the names together.
>>
So I decided to look online and found a site to build a custom mech instead of doing it on paper myself. A simple Blackjack with 2 Large Lasers. It let me add the weapons, armor, heat sinks, even choose locations, and then calculated the BV for me. Great!
Except I just noticed that it included Lower Arm Actuators and Hand Actuators. Crap. So my question is, do those parts affect calculating the BV for a mech? Can I just take them off and have the BV be the same or will it change?
>>
>>93957828
It's two countries with a combined name
>>
>>93957828
What everyone else said, but it's also a joke because it removes the defining terms from the host states.

Therefore you wind up with a faceless name like Republic Incorporated.
>>
>>93957828
>>93957838
I mean, I was wondering if those two words for the form of government have some difference in their meanings in English, or not enough difference and actually like 'United United' to the English speakers when you look at the meaning
>>
>>93957855
The actuators have a small impact on the C-bill cost calculation, but have no effect on BV. Just remove them and it's fine.
>>
>>93957863
Technically a federation is a joining of states, and a commonwealth is a nation governed by the people. So it makes sense from that regard. It's a supernation made of joined houses, governed by the people of both houses. Not the plebs though. Fuck them.
>>
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In the ruins of a long-abandoned city...
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>>93957855
just use megamek lab
>>
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>>93957875
An Assault Lance from the 1st Free Worlds Guards face off against their counterparts from the Wolf's Dragoons.
>>
>>93957836
Somebody theorizes it could be the WoB in the original novel because they don't want some big mission to succeed that doesn't include them helping.

This is never confirmed and it's much more likely to be Katherine.
>>
>>93957869
Sweet. Thanks man.
>>
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>>93957883
The scenario was a breakthrough: The Dragoons had to get three of their mechs across the board, while the League had to stop two of them.
>>
>>93957875
Oh fuck yes, batrep time!
>>
>>93957869
It literally means a commonwealth with a federal structure at the top level. The IRL British Commonwealth is imperial, different states with a common national ruler (however notional that currently is.)
>>
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>>93957894
My Awesome and Thunderbolt were hidden in the trees, and the entire Dragoon lance happily wandered into its short range. I decided to unmask them, and hammered two PPCs into the Cyclops. The Victor, however, saw an opportunity, and headed straight foor my Awesome. Meanwhile, my Stalker and Orion poured long range fire into the Dragoons. I called in artillery fire on the center intersection, but the Dragoons apparently predicted this. Their Zeus and Cyclops split to the left flank, staying out of the blast radius, while their Victor and Charger hung back to punish my Awesome for sneaking up on them.
>>
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>>93957905
I didn't take any photos during turn 2, but my Thunderbolt unmasked, ineffectually firing on the Victor, which knocked my Awesome over with its AC20 and stomped on it, disabling one of its PPCs. Meanwhile, my Stalker and my Orion (whose callsign is Bottom for reasons unknown) hooked to my right to engage the Dragoons' Zeus and Cyclops, with my Thunderbolt moving to support.
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>>93957914
Turn 4 began auspiciously, with my Thunderbolt slipping and skidding on pavement. Skid rolls always get me. My Awesome managed to regain its footing to fight the Victor, and the Charger moved on, keeping its eye on the objective rather than get bogged down fighting my Awesome, since the Victor seemed to have it handled.
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>>93954328
It's too bad what they did with the lore. Now that the Clans won and all the Houses are pretty much conquered or destroyed the lore has fighting taking place in colosseum fights rather than warfare.
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>>93957925
The Cyclops knocked Leviathan, my stalker, flat on its rear with an AC20 hit, but Bottom managed to headshot the Cyclops with the AC10, scoring a crit that landed on the cockpit, killing the pilot and disabling the mech.
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Have you guys painted 6mm civilians as objectives? How do you usually paint them?
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>>93957937
My Awesome finally managed to disengage from the Victor, which decided to start heading downfield rather than keep fighting, and it dodged the two PPCs my Awesome was able to fling at it. The Charger was already near the board edge. I absolutely had to kill the Zeus.

The Zeus, meanwhile, took advantage of the Stalker having fallen on its back and moved to its rear arc, hammering it with close range fire and scoring a triple crit on its rear right torso with a medium laser. Those crits went into the large laser and the SRM6, narrowly missing the SRM ammo. My Stalker then flipped its arms, blasting it with a pair of medium lasers, followed up by the Orion's AC10 and two more lasers, enough damage to force a PSR, which the Zeus failed.

Bottom then kicked the downed Zeus

Head stomp. Cockpit destroyed. Pilot killed.

With two mechs down to lucky headshots, the Dragoons were unable to score a victory, and we called it there. My tech teams captured the Zeus, while the Dragoons recovered their Cyclops.

Victory to House Marik!
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>>93957969
In the aftermath, I rolled on the lostech table, since this battle was in a city, and recovered a pair of Streak SRM2s. The Dragoons rolled a replacement mech, and pulled an Awesome 8Q of their own, which is pretty much a strict upgrade from the Zeus they lost.

Fun game, overall.
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>>93957980
Glad to see the Dragtroons take a fat L. Glory to Marik!
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>>93957994
The greatest casualty was my Thunderbolt pilot's dignity. Failed a skid roll, next turn failed both his attempts to stand.
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>>93957930
>Now that the Clans won
>Houses are pretty much conquered or destroyed
>Clans depopulated a bunch of their occupation zones to rush Terra, leaving the LC and a reborn FWL to retake a bunch of territory.
>The Dracs wiped out their subordinate clan and have been focused on the Fedsuns
>The Fedsuns have recently taken back their old capital and are focused on the Dracs
>The Capellans have been getting stronger since XIN SHENG and are likely to invade TH space now that Stone's stupid border wall is gone.
>Meanwhile Clan JF is basically fractured into three clans.
>ClannHH have been throwing a shit fit and invading the other clan's occupation zones
>Clan GB underwent a civil war
>Alaric Ward is actively alienating his own clan with his autism.
>Wolf Dragoons are leading the front for FWL because they're fucking pissed.
Anon what the fuck are you talking about?
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>>93958028
He's very obviously baiting based on the 3250 prologues that no one gives a shit about
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>>93958035
Honestly forgot that existed, feels like CGL quietly threw that away when they realized how much people hated it.
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>>93958045
That seems to be the consensus yeah.
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>>93958028
Isn't the fortress wall still up? Thought the Wolf and the JF only bypassed it
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>>93958045
I hope they deep six it as hard as they did the Surrender Your Dreams 3152 Stoners win everything future.
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>>93958090
He probably means how it only encompasses Terra now instead of Prefecture X because it failed because of reasons. Not like Levin implied it would last entire generations or anything...
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>>93957863
>I mean, I was wondering if those two words for the form of government have some difference in their meanings in English, or not enough difference and actually like 'United United' to the English speakers when you look at the meaning

No, it's not like "United Union".

"Federated" means that it's a state composed of many parts together (like the US, Brazil, or Germany, or even arguably the UK, but not like France or Sweden).

"Commonwealth" is basically a Middle English term for a republic.

So the Federated Commonwealth is a republic made of several smaller entities together (e.g. the three FedSuns Marches and the four or five Lyran Provinces). To be honest, though, neither the Lyran Commonwealth nor the Federated Commonwealth are republics, though the FedSuns has enough power in the hands of the Dukes of New Syrtis and Robinson that an argument could be made that the FedSuns is a federal state...but there was no increased devolution of power to local government in the LyrCom when the states merged.
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>>93958196
>Not like Levin implied it would last entire generations or anything...

Wasn't Levin basically hoodwinked by Stone just as much as everyone else? Redburn was close to Stone and might have been given some clue, but Levin was sort of an outsider who became Exarch largely due to exposing corruption, right?
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>>93958227
Redburn gave Levin all the files he had on that secret shit when Levin became Exarch. It's how he knew he could do Fortress in the first place.

Levin mostly became Exarch because Redburn was such a fuckup failure for not rooting out the corruption.
>>
Another ESL question. Am I getting these right?
>'Suns' in the FedSun is referring to the stars, self-luminous gaseous celestial bodies at the center of their own sysyem, and not used in the same vein as the sun in 'sun god Apollo'
>'Worlds' in the FWL is referring to the planets, and not used in the same vein as the world in 'world of warcraft' 'world at war,' etc
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>>93958303
No. You're wrong.
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>>93958303
The only thing you have wrong is thinking that world of x is not referring to a planet. It totally is, a singular one.

World always means a planet.
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>>93958303
Yes to both, though in both case their use in the national name would be an abstraction for the star systems that make up the nation, so a Federation of Suns (the suns representing the individual societies in their respective star systems) and a League of Free Worlds (again meaning the local governing bodies in each system of workds). Of course in both cases subsumed to some degree by the general feudal system/central government.
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>>93958303
>'Suns' in the FedSun is referring to the stars, self-luminous gaseous celestial bodies at the center of their own sysyem, and not used in the same vein as the sun in 'sun god Apollo'

Anon, those both mean the same thing. You know that big bright thing in the sky during the day? It turns out that the stars are all those same things too, but far away.

>'Worlds' in the FWL is referring to the planets, and not used in the same vein as the world in 'world of warcraft' 'world at war,' etc

These are the same sense 99% of the time. Properly speaking, "world" comes from a word referring to everything that humanity is near, around, involved in, etc. (sometimes used in contrast to heaven), so more of the second sense. But it's also referred to the literal, physical planet Earth for centuries. I'd say that most native English speakers wouldn't even think about the distinction unless it was pointed out to them.

It's like asking what's the difference between "clothing" referring to items that we wear that are made of cloth, and "clothing" referring to all items that we wear.
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>>93958303
Suns as stars, not Suns as specifically Sol, the sun of Earth.
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>>93958303
Friend, out of sheer curiosity, would you mind telling me what language you speak natively, and what the two words are in each of those examples that are different words in your own language?
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>>93958239
>Redburn gave Levin all the files he had on that secret shit when Levin became Exarch. It's how he knew he could do Fortress in the first place.

Yeah, but who's to say that Stone A. actually knew all of the details and B. wrote down the truth
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>>93958028
The problem is that the desire for an ongoing narrative conflicts with the need to maintain an equilibrium that allows continued conflict for the game to exist, as well as a need to maintain popular factions to avoid alienating players. What can they possibly do that won't ruin their setting with somebody winning, or be just another almost-winner that suffers a deus ex machina defeat that returns the setting to its status quo? The last interesting thing to happen was the Jihad, mostly because it introduced a new faction with new mechs and, importantly, was telegraphed well in advance ans made sense in-universe. What is the ilClan era offering besides sitcom drama that means nothing once the episode ends?
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>>93955715
Nova-T, targeting computers, Pulse lasers, lbx auto cannons, etc
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>>93958364
That's just Stone being a faggot, like literally. Every wonder why he always surrounds himself with nerdy young twinks?

Anyway, the system itself has no reason for breaking down as it only loses power when people try to breach the wall by burning cores, and that gets rarer into the DA not more common as the reputation for the unbreachable wall spreads.
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>>93958357
>Sun 太陽/日; Star (恒)星
>World 世界; Planet 惑星/行星
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>>93958337
>What are 'First World' 'Second World' 'Third World' (Countries)
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>>93958485
That's a Cold War analogy.
1st World. NATO countries/Western Alliance
2nd World. Soviet Union and allied countries.
3rd World. The undecided undeveloped proxy battlefield countries.
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>>93958430
I wasn't asking about Sun vs star and world vs planet, I was asking "Are there two words in your language, one of which unambiguously refers to the sun only in a physical sense, and one which refers to it in a metaphorical sense?" and "Are there two words in your language, one of which refers to the world in a larger sense and one of which refers to planet Earth, but only Earth and not other planets".

As you yourself show, English obviously has different words for these senses, but I was wondering if there were different words that had distinct meanings in your language but mapped onto the same word in English (for example, Hebrew has no distinct word for leg and foot, while English does).

I wonder if the issue is simply difficulties with the unusual, more poetic use of the words here.
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>>93958368
>The problem is that the desire for an ongoing narrative conflicts with the need to maintain an equilibrium that allows continued conflict for the game to exist
I, for one, would have been happy for the narrative to stop advancing beyond 3025, maintaining a state of status quo in perpetuity and keeping everyone's status at 'content', with no way to actually 'win' the setting.
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>>93958522
>Battletech 3.025K
Eh, it's okay.
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>>93958534
Everyone's gotten too accustomed to having their cake and eating it too. Having to do the job with degenerate tech made parity happen, and it came down to dice and tactics instead of "Who has the better tech installed?" 3025 was the purest form of the game.
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>>93958521
Uh, I guess 日 is a bit more metaphorical and 太陽 is more specific?
地球 is strictly for the Earth, and 世界 is broader. But we use neither words for planet
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>>93958574
>地球 is strictly for the Earth, and 世界 is broader

Interesting. In English, we might say "planet Earth" to be very specific, and people do sometimes (rarely) talk about "other Earths", usually in the context of other planets that might host life.

But yeah, "worlds" can mean either planets or "universes" (for lack of a better word); the first usage is much more poetic.

Similarly, using "suns" to refer to stars is an unusual and poetic term - again, the emphasis here is on how these other stars are similar to our own sun, and have their own solar systems and maybe their own life around them.
>>
Damn, why the fuck the Hatchetman has not a single good variant whatsoever?
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>>93958574
English is blessed with being the most flexible language, but also cursed by being lenient with word usage, so we have tons and tons of synonyms that, depending on use or context, might stop applying to what they're referring to.

Our Sun is a star, and most stars are suns, but we refuse to call our specific sun a star in common usage and instead use it like an adjective, just to hammer it into use. No one gets a "starburn" or puts on "startan lotion", for example. We could fix it by calling our sun by its proper scientific name 'Sol', but we won't. Our sun is the Sun, and it's also a star named Sol.

Every planet is a world, but not every world is a planet. Earth, our world, is undeniably a planet, but other worlds aren't planets going by how we define what a planet is. Hence, the Pluto debacle from a few years back where the revised definition of 'planet' rendered Pluto noncompliant and it got downgraded. It's still a world, because world is a generalized term, but fails the definition of a planet, which is a specific term. But then earth is also a word for dirt, and we should call our world 'Terra', but we don't, because English says we don't have to, and lets the context sort it out.

And to muddy the waters further, because English is a shameless constructed language that steals words from all the other languages it sleeps with, it allows for immense pools of synonyms to be plucked from for the purposes of poetry, diction, and even tone, in everything from common sentences to song lyrics, with few if any actual variables in definitions to set rules for how these words ought to be used.
>>93958671
Axman is the only good Hatchetman variant.
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Playing a different hex based mech Gane tomorrow lads
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>>93958552
3025fags are gay and boring. They are losers who want everything to revolve around heat management and melee combat and shit their old-man diapers whenever their mechs get hit by a Plasma rifle.

They are a weak player base that acts like a ball and chain around the ankle of Battletech as a franchise, preventing us from moving to new conflicts and forcing us to have the same goddamn mechs forever because they won't buy anything else.

The forever clan invasion people are the same shit in a different sandwich.

Ilclan has some questionable narrative direction, and it's understandable that people have gotten sick of clan wolf plot armor at this point in the story, but at the end of the day I'd rather see the in-game universe fundamentally changed then try to appease the whiny retards who want to keep everything locked into the game's period from back in the 80s when they could still get an erection.

Frankly, I just wish we'd stop being bogged down in the Inner Sphere and get some actual major periphery powers going. The Scorpion Empire seem to be going that way, they're probably the most populous and industrialized clan-tech level nation at this point. Can't wait until the writers absolutely fuck them over for no reason because anything outside of the Inner-sphere and invader clan circle jerk is too scary for them to write stories about.
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>>93958688
>>93958671
The Hatchetman 3F is pretty decent for the Points cost in Alpha Strike. 7 point durability and a 2 damage hit out to medium range for 20 PV isn't bad.
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>>93958671
Because it's a testbed design and ultimately relegated to urban defense. If you want a good Hatchetman then use an Axman instead.
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>>93958705
>They are losers who want everything to revolve around heat management and melee combat and shit their old-man diapers whenever their mechs get hit by a Plasma rifle.
Nice try, but plasma rifles weren't a thing in 3025.
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>>93958722
That's the point retard. 3025 fags hate any new weapons types or rules that impact gameplay outside of what their peanut brains are used to.
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>>93956362
The Bane 1 seems to get a surprising amount of love here. My guess is that it's from people that don't actually play the game, play a lot of combined arms and somehow think that 2000 BV is a good value for something that can knock down helicopters and mobility kill tanks, haven't seen what happens when something 80 tons or heavier decides to trade with it, or are suffering from recency bias from when they got a particularly nasty crit six months ago. I'm leaning towards the first and last options. Over 90 shots, I did get one head shot and a couple of potential TACs, but none of them critted. Curse of Blake and all that. I'd like to try it again in a more central location.

>bane 3
Never played one, did print a few out and painted one up. It's a bit of a unicorn for Bears so I haven't fielded one yet, but I discussed it with the guy I was playing with. I actually gave him one of the spares. You can see it in his mini case in the second photo. It looks nasty on paper but I'll want to play around with it a bit before I form a solid opinion. That's a whole lot of ammo in two locations in a very expensive mech and double (or triple) ammo hits are game enders.
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>>93958688
>We could fix it by calling our sun by its proper scientific name 'Sol',

Literally just the word "sun" in a different language. "Terra" is also literally just the word "dirt" in a different language.

>Axman is the only good Hatchetman variant.

But the Axman sucks.
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>>93958730
There shouldn't be "new weapon types" in your degenerating tech game. There should be fewer weapon types going forward. Helm fucked that paradigm up and the game has suffered for it ever since. TRO 2750 didn't have impact on gameplay than what the GDL dumped onto the setting did. Nothing advancing has been good for anyone except Star Wars prequel zoomers wanting Clan toys on their personal shitboxes.
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>>93958756
>Literally just the word "sun" in a different language. "Terra" is also literally just the word "dirt" in a different language.
Remember English stealing words?
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Noob question. Did the Truce of Tukayyid stopped all fighting between 3025~the counter invasion? What happened in between?
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>>93958794
It established the Truce Line which no clan could pass. But they could go sideways and raided into those worlds. It also caused a massive amount of butthurt between the Clans and the Refusal War where the Falcons and Wolves basically destroyed each other over it.
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>>93958794
Not all, just shifted the fighting away from direct IS vs Clans. There was plenty of scrapping between the Clans and not a little in the IS and Periphery too.
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11th Lyrans Guards axe murderers finished except for the clear coat. My freehand kind of (really) sucks (a lot,) but the correct unit insignias are at least suggested.
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>>93958935
I'd hate to fight these in a city.
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>>93955715
proper overwatch.
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>>93958935
One day I'll make a similar lance with the Berserker and the Scarabus come out (so, Q4 2025 at the earliest) and name it the Francisca
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>>93958952
It's a gimmicky lance concept, I'll honestly be happy if they work in any situation. I was just staring at my unorganized mechs and the idea hit me so hard I had to do it.
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>>93959001
At some point I want to do a Kurita Otomo lance of sword wielding mechs. I 3D printed a Hatamoto-chi but it didn't come out as good as I wanted.
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>>93959026
1st Somerset Strikers box has Hatamoto-Chi. Should be a simple kitbash to graft a sword hand on.
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>>93959026
With the Shiro and the Rokurokubi coming out soon^tm the katana boiz would be possible too I guess. I'd call the lance the Shinsengumi if I ever make one
>Fuck you CGL for no plastic No-Dachi
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>>93959067
Give them time, it will come, hopefully along with Akuma.
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>>93958710

I haven't played much Alpha Strike, but I'm curious if the different ruleset/focus on larger battles means that some mechs that suck in Classic get their chance to shine. Are there any regularly sucky mechs that thrive in the AS environment, or are at least better?
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>1/?

When they say plans never survive contact with the enemy, you always think that means the guys controlling the forces on the other side of the table. That’s the enemy, right? Wrong. You start playing, you pick up the dice, and it’s them right there. *THOSE* are the enemy. Not the guys across the table. Not the minis in a foreign paint scheme. Not the helpless PBIs down there on the ground and mud, staring up at you 12 meters above them in your air-conditioned cockpit. It’s the dice. Those are the real enemy. And no plan survives once you start rolling the damned things.
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>>93959052
I could just graft the sword and hand from my disappointing 3D printed one if the pose isn't crazy. I also wouldn't mind a second Bushwacker, but I have no idea what I'd do with a FIFTH Wolfhound. (My next paint project is an "Oops, all Wolfhounds! " striker lance.)
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>>93959106
>2/?


The plan was relatively simple. Break through the Clan Wolf lines, kill a bunch of stuff, go home, get paid. The Numenorean Rangers were outnumbered, but by this point in the campaign, they were a highly-tuned engine of warfare; elite pilots melded to customized Mechs, backed up by years of experience working together. While everyone expected a tough fight, nobody doubted that the plan was going to work. The Clan Wolf forces were strung in a rough line from east to west, with an assault star on point closest to the Ranger deployment zone, and a light Nova holding their backfield on the eastern (Ranger left) flank. The terrain was relatively choppy, and the Rangers as a group held a speed advantage, and a maneuverability advantage in the tight terrain – only a few Wolf Mechs were jump-capable. Blitzkrieg Lance would enter and reinforce on the eastern flank, and the Ranger forces would generally perform a refused flank; the faster lances of Fury and Jazz deployed to the west, prepared to turn and gun to the east, therefore isolating the slow second-line assault star and achieving local superiority on the eastern side. Once they’d established superiority there, a small group of fast units would push to the south to break through to the objective, while the heavy lances of Fire and Lancer formed a screen to prevent the Wolf forces from turning the Ranger west (right) flank.
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>>93959082
Nah, the Akuma is coming out with the Shiro, the Rokurokubi and for some reason the Grand Dragon by (hopefully) Q1 2025
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>>93959106
>You start playing, you pick up the dice, and it’s them right there. *THOSE* are the enemy.
You are so right. I have been fucked over by bad dice more than any by design of my foe.
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>>93959113
>3/?

Everything pretty much immediately went wrong. Ranger Mechs were completely whiffing on salvos hitting on 5s and 6s, while counterfire from Clan Wolf units hitting on 9s and 10s were hitting above a 50% rate. 6 Ranger heavy units pushed up onto the ridge in their middle to take the partial cover there and achieve fire superiority against the Dire Wolf and Warhawk. They failed, and while the Clan assault Mechs fell back a few hexes to grab cover themselves, Fire Lance was struck by 18 weapon impacts, not one of which hit the cover. Fury Lance’s Marauder IIC didn’t fare much better; at one point whiffing on 3 5’s with its primary PPC battery, while being hit 4 times on 4 10s, opening up the right torso and threatening the first serious Ranger damage of the day.
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>>93959120
>4/?

On the right flank, a very hard push by a few fast Wolf forces pinned Jazz Lance in place. This action would draw in elements of Fury Lance, originally tasked with the breakthrough, to save the lives of Jazz pilots. The Wolf forces in this push were annihilated, but not before forcing an XLFE shutdown on the Berzerker, and causing critical internal damage to the Jazz Lance Mad Cat. The off-board Wolf Nagas pounded the Rangers on the left with their Arrow IVs; hitting on 10s, they scored a 50% hit rate on the day, and an astounding 100% damage rate; EVERY SHOT fired by the green solahma gunners today would score either a direct hit or splash damage.
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>>93959124
>5/?
>close action on the Ranger right flank
>The Berzerker would lose this physical engagement.
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>>93959129
>6/?
>Clan Wolf base of fire unit, December 3060 (colorized)
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>>93959132
>7/?

It was only the timely entrance of Blitzkrieg Lance on the Ranger left that stopped a complete rout and retreat. The heavy Mechbrick – a Highlander, Nova Cat, Marauder, and Avatar – pushed forward, scattering the light Clan Wolf forces on that flank and providing such heavy firepower that the Clan assaults fell back off of their position, taking their firepower out of play for a few critical turns. Without the covering fire of the Assault Star, the Rangers were able to rally and close the distance, during the engagement into most of a knife-fight, where their melee skills began to make a serious difference. In particular, on the Ranger right, the Melee Master No-Dachi from Fury Lance would score multiple melee kills, including taking the arm and leg off the Supernova in a single pass and leaving it crippled and unable to further contribute in the fight, smashing the cockpit of the Executioner Prime, and coring the Royal Highlander in an attack from behind (strictly speaking, the twin mace attacks destroyed the left leg, the rear side torso, *and* the rear center torso in an absolutely gratuitous display of excessive force).
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>>93959136
>8/?
>"Squish"
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>>93959143
>9/?

The entrance of Clan Wolf reinforcements, racing to block off the objective zone, was not enough. The Rangers moved sufficient light forces – barely – into the objective zone, and with some intelligent play to neutralize Wolf forces (2 Wolf Mechs were pushed off-board, clearing them from the objective zone). However, Wolf units in the Ranger backfield, left behind by the hard push to the objective zone, caused some serious damage.
Fire Lance lost a Black Hawk KU cored out, and lost a Sunder and its pilot when the Mech’s head was kicked off while screaming for help from Jazz Lance (who wasn’t paying attention and didn’t fire at the dezgra Wolf Griffin pilot who was allowed to make physicals); Sergeant Tyanryu Rich was that player’s *final* surviving pilot from the original Numenorean Rangers campaign.

Jazz Lance had its Berzerker KO’d by engine damage, and had critical gyro damage on its Mad Cat, and lost the engine and gryo of its Stormcrow to a pair of freak TACs on the last turn of the game.

Lancer Lance came through with no Mechs lost, but 3 of its 4 pilots took sufficient hits that they will have to check for Major Injuries and will be laid up for weeks, plural.
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>>93959103
A dramatic difference in AS is that pilots arecassumed to be managing their heat unless ypu deliberately add your Overheat (OV) damage when you declare shooting. So mechs that perpetually run hot in regular Battletech don't even care in AS unless you are REALLY trying to get rid of an enemy mech that turn. Most of the time I don't use the OV damage unless the mech had already been blown up and is getting off its last shot.
So yeah, go crazy with your hotbox mechs in Alpha Strike
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>>93959103
I know a lot of mechs that have the opposite problem. The charger for example.
>only deals 2 damage in short range
>no damage bonus except the one that comes from being an assault mech
>while fast, it still gets outrun by most lights
On the other hand it costs as much PV as a locust so you could make the funniest scout lance in the world.
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>>93959152
>no melee damage bonus
oopsie
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>>93959148
>10/?

And finally, Fury Lance suffered the cruelest indignity of all. The Lance CO’s Marauder IIC was hit *hard* in the first few turns by enemy fire which simply never touched the partial cover, and so played a lot of “go prone – stand up” games to limit LOF from enemy units, which showed a marked tendency to do things like “ignore a stationary UAC/20 carrier 2 hexes away to shoot at the MAD IIC behind partial cover at Range 18”. The Wolf Nova Prime, left isolated behind Ranger lines, managed to get near enough to the Marauder to fire. With an Alpha Strike that left the Nova at 38 heat, hitting on 9s, and with partial cover in play the Nova hit with 11 of 12 lasers, not one of which hit the cover. This much fire tore off both the already badly hurt Marauder’s arms, both side torsos, destroyed *every* heat sink outside the engine, and sent the Marauder to 22 heat, where it fell, KO’d the pilot in the fall as a result of a TAC to the head (and a resultant life support critical hit), and naturally failed the shutdown check.
>cont
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>>93959160
>11/?

The combination of heat and damaged life support systems caused a 3rd point of damage to the pilot. Under Have Mech, Will Travel rules, a pilot who suffers 3+ hits in a game has a chance of a major injury. Determined after the game, the pilot not only suffered a major injury, but lost a limb and suffered brain damage (loss of random attribute). And then, whilst undergoing medical care after the battle, the doctor critically failed her roll, dealing another point of damage to the *same* randomly-determined attribute, rendering the pilot a permanent vegetable and forcing a retirement. This exact fate also befell the previous Fury Lance leader – head hits, medical malpractice via our forum dice-roller, repeated losses of the same randomly-determined attribute, and forced retirement.

The position of Fury Lance CO may be cursed.
>>
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>>93959169
12/12
>see? Not 2 dozen posts

In the end, the Rangers took the day on *pure luck*. We were hemorrhaging players the whole time as people got critical texts or calls from family and left the game. On what we *believed* was the final turn, the Blitzrkieg Lance player got a call that he *wasn’t* needed back home until an hour later than he originally thought, and so he could stay late and we played 1 extra turn. This extra turn gave the Rangers just enough time to achieve 6 scoring units in the Objective Zone and take the day. This scenario sucked, and I want to personally express my displeasure at the absolute asshole who thought it would be a good idea to play it. BattleTech GMs are fucking garbage, and *GOOD* GM would have let us win more easily.

tl;dr? You can beat the guy across the table. You can't beat the dice.
>>
>>93959169
Dr. Beer is a Maskirovka plant. Take her behind the motor pool and shoot her in the head.
>>
>>93959177
At least the melee guys (apart from Berzerker) got to shine. Has mace No-Dachi killed 5 mechs in melee yet?
>>
>>93959149

Don't those mechs tend to have their relative firepower cut down a bit to compensate?

Like a Rifleman in AS is pretty anemic damagewise without its Overheat.
>>
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>>93959187
>Has mace No-Dachi killed 5 mechs in melee yet?

Only just today, I think. Executioner, Supernova, Mad Dog, Highlander, Griffin. I've been Ace-in-a-Day before, but always with a combination of weapons fire and melee. No-dachi was 6 kills today in total; it murdered an IntroTech Rifleman by shooting it from behind the same turn it violated the Highlander.

You can see two pilots in front of the No-Dachi in this pic. That's from the end of that turn, which is why they hadn't started running away yet.
>>
>>93959205
That guy needs a special tic mark or mech sigil or something, a melee ace should be celebrated and fucking feared.
>>
>>93959199
Probably, I don't have a specific case to look at, but it's pretty weird to just not think about heat 99% of the time.
>>
>>93959228

You do think about heat, just in reverse. In Classic with certain mechs you will Overheat unless you choose to lower your firepower. In AS you have lowered firepower unless you chose to Overheat.
>>
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>>93959106
Love the batrep, NEA. Thank you for making it consist of so many individual posts and images.

>>93959187
>>93959205
>>93959217
I want it noted that my Black Knight pilot is still traumatized by mace No-Dachi's existence
>>
>>93959247
Yeah, that's a good way to look at it.
>>
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>>93959152
Though you can always give the other dude a Capellan surprise if he isn't looking too closely at your cards or the PV total.
>>
>>93959269
reminds me of when I got blindsided by a quad blazer charger in MWO, because it's a fucking clownworld
>>
>>93958430
If you need to be super-technically anal, both would translate to "solar systems", as in BT, suns are usually unnamed and inhabited systems take theirs from their first colonized planet. And with many systems containing more than one inhabited planet, "World" too refers to the systems rather than any specific rock with human feet on it.

It's like how you can run a democratic republic with an exalted god-emperor at its helm.
>>
>>93959249
Love is a battlefield....
>>
Are there any mechs in the Mercs kickstarter that you're especially glad to get?
>plastic Javelin!
>>
>>93959468
I don't think love can bloom actually.

>>93959518
I'm looking forward to the Hatamoto-Chi and Mauler, but the hot ticket item for me is actually the FieldTech mat. If only I could ever get a goddamn shipping notification. Stupid Arano coin.
>>
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>>93959530
>Stupid Arano coin.
I regret passing on the map, but I had a suspicion an Arano coin would fuck me so I skipped it and stuck with GDL, Kurita, and Steel Viper ones instead.
>>
>>93958671
It had a fun variant in Battletech 2018 called the HCT-3X. Two medium lasers, two SRM6's, four machine guns, and nearly max armor. Was great at punching holes in armor, then shredding the internals.
>>
>>93959636
Hope FM: Steiner adds some fun variants like they did with FM: Kurita berserker lance
>>
>>93958671
The 5S is pretty good.
>>
Was Takashi Kurita kind kf a person who might have secretly/unknowingly sired illegitimate children?
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>most hatchetmen are 4/6/*
how am i supposed to get into choppy range if my fragile mech is this slow?
>>
>>93959927
Try to not be a 40 tonner.
>>
>>93959927
The Hatchetman isn't a melee mech, it's an AC10 platform that can melee if pressed. If you want a FedCom medium melee mech that's actually worth using, you want the Nightsky.
>>
>>93959893
Arguably not, as one of the big differences between he and Theodore was Theodore being a huge horndog while Takashi didn't even take a concubine after his wife was ruled out from having any more children after Theodore.

If you're looking for someone who might have been dipping his wick into strange pools, you could probably use Takashi's brother Miyamoto, who died at 30 in battle but had succeeded in having at least one kid, Isoroku, before then.
>>
>>93958756
>But the Axman sucks.
>Adam Steiner has entered the chat
>>
>>93960070
I like the Axman 1N and 3S as basically an upgrade to a Hunchback. The 2N that Adam Steiner pilots is more of an alternate Catapult, but it definitely has its moments.
>>
>>93959943
>The Hatchetman isn't a melee mech, it's an AC10 platform that can melee if pressed.
Why does it have jumpjets and Anti-AA targeting if it allegedly wasn't specifically built to clear out boogeys during drop operations?
>>
>>93960276
>Why does it have jumpjets and Anti-AA targeting if it allegedly wasn't specifically built to clear out boogeys during drop operations?
Banzai was showing off.
>>
>>93959980
>Theodore being a huge horndog

Teddy only ever fucked two chicks. His college girlfriend that wound up getting pregnant and getting shuffled off by ISF, and his ISF ninja academy waifu. His dad kept trying to marry him off to a proper woman but gave up when Takashi himself realized he married a peasant girl for love and couldn't keep his son from doing the same.

Arguably, the greatest attack the Red Duke ever pulled off was starting the Dominion War just to make Teddy's waifu kill herself. Now that's some stone cold revenge.
>>
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>>93960276
The in-universe explanation is the flight programming needed for the full head ejection also makes it good at predicting flight paths of enemy planes.
>>
>>93960323
>Teddy only ever fucked two chicks.
That get names. Given how everyone got wet when he walked into a room I'm betting up until he married Tomoe he never lacked for ready pussy.
>>
>>93960349
Prease understand. Teodore onry had two waifus, and Takashi died in his sreep. Theess is the tarutho.
>>
>>93960323
>gave up when Takashi himself realized he married a peasant girl for love
Jasmine Isu? Daughter of Duke Isu of New Samarkand? Peasant girl?
>>
>>93960361
t. Constance Kurita, schlicking herself at the idea of Theodore pushing her down and ravaging her while still in uniform
>>
>>93958739
The Kraken 1 is a good mech. Actually its arguably OP, and it can happily shred opponents of its weight class, but only if you are using the Solaris Duelling rules which it was designed for. Under those rules turns are 3 seconds long each and weapons have a variable recharge/cycle rate. AC20's take 4 turns, PPC's take 3 IIRC, etc, but smaller guns like AC2's and the like can fire every single turn. This means that you are putting out 10 or 20 AC2 shots (depending on if you double tap or not) each turn, whereas something with a few big guns is only firing it's primary battery once every 3 or 4 turns. The Kraken 1 can (and will) shred anything it faces, and those MG's can rapid fire to your hearts content as soon as you close.
In standard BT the main battery of the Kraken 1 is rather poor, amounting to a volley of BB shots per turn and whilst it can act as a long range crit seeker to complement brawlers or other snipers, the other variants are a lot better. Do note that the other advantage it has is that it is the cheapest Clan 100 tonner and one of, if not the, cheapest Assault mechs the Clans have.
>Kraken 2
The Kraken 2 is a better option for general play. It's basically a better Annihilator, being faster and having a better damage output. It's also pricey though.
>Kraken 3
Broken as fuck, capable of emptying a bin of Clan LRM's turn into some poor sod at the receiving end and because they are Clan missile's it has no minimal range. Basically a better Longbow though you pay for it. can also lay monster minefields with Thunder munition's.
>Kraken 4
King Crab but good. Actually has meaningful long range firepower, and those ATM's can contribute at all range's. 10/10 mech
>Kraken 5
Suprisingly good, it's a fixed Kraken 1. 4 Rotary 2's. 2 CLRM10's and a CERLL. It hangs back and sandblasts it's target's, and its also the cheapest next to the 1 at only a hair or 3 over 2K BV.
>Kraken 6
It's a 1 with less range but more close in firepower
>>
>>93960412
>This much wanking over Kraken
>Checks namefag
Yup, checks out.
>>
>>93960323
>His dad kept trying to marry him off to a proper woman but gave up when Takashi himself realized he married a peasant girl for love and couldn't keep his son from doing the same

Takashi married a distant cousin who was also a prominent noble...
>>
>>93960412
>Basically a better Longbow
Dude, it's two and a half Longbows.
>>
>>93960451
It's one of my favourite Assault mechs, what can I say? The unseen mini has it's place as the leader of the first star of my Delta Galaxy 2nd Liner's, and was nicknamed "Organ Grinder" on its debut game as a Kraken 1 owing to the sheer number of critical hits it scored.
>>
>>93960476
Have you run the Kraken 3 with 8 LRM 15s yet? I'm super curious if that actually works.
>>
>>93960486
If what actually works? Launching a full ton of LRMs each turn?

Yes it fucking works. It can one-shot kill s lot of lights. Put it together with a hole-puncher and you're golden.
>>
>>93960486
Not personally, no, I don't get a lot of time for gaming at the moment and I like to vary which units I use so things dont get stale. That said, at near enough 3K BV it is a massive investment before pilot skill increases BUT it is also putting 120 missiles onto a target every single turn and whilst it does heat up it does so slowly meaning you can fire for 6 turns then cut one launcher on the 7th to return to 0 (once in position you do not need to move). 120 LRM's is a horrifying amount to drop each turn, and your only weakness is that 16 turn ammo count, after which you are down to the one-shot SRM4.
You can bolster this with Thunder missiles which deploy minefields. IIRC, and don't quote me because I have never done this and so may be wrong, mines stack to a strength of 20 in a hex, then any excess overflows into the adjacent hex's, which means your one Kraken can effectively mine 14 hex's a turn due to overflow if it dumps Thunder missile's. Do this for a turn or two to block off flanking routes or force bottlenecks, then simply sit and spam regular missiles.
But even without fancy tricks, as >>93960521 says, you are firing 120 missiles every turn. With a decent pilot, you will kill just about anything in a volley or 3. Your only issue might be the BV cost, but you get what you pay for.
>>
>>93958705
>Obvious bait
>Excessive reddit spacing
Yep, it's retarded. Here's your (you) since I know people like you care about that for some strange reason. Now kindly fuck off.
>>
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>>93960459
>>
>>93960244
That's what makes it great, it can be devastating close range or just a long range harasser that chops people up if they get too close and the jump jets make things so easy
>>
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How does Mobile HQ work?
>>
I made a 65-ton 'Hunchback-O' because it seemed odd to me that the Hunchback wasn't chosen as one of the platforms to develop omnimech technology off of. (Well-understood and already frequently-modified design.)
>>
>>93961058
You should call it the King Richard.
>>
Whats the consensus on mapsheets per mech for the best experience? For one mapsheet, could it handle 2v2 at most?
>>
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The Thor is a Thunderbolt IIC.
The Hellbringer is a different conceptualization for the idea of a Warhammer IIC.
The Mad Dog is an Archer IIC.
The Executioner is a Banshee IIC.
>>
>>93960545
He's a faggot but he's right that the only interesting Clan faction is the Scorpion Empire, who are basically just 'what if we re-did the Ghost Bear thing, but used factions no one had strong feelings over and made them much less boring and vanilla?'
>>
>>93961146
Son, that's been known since 1990. Are you familiar with the Virtual Pod conception of the OG omnis at all?
>>
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>>93960960
Bonus rolls to initiative, access to sat uplinks and other coat-coded things have no place in this highly competetive game of giant robot moshpitting.
>>
>>93961178
I was 3 in 1990.
>>
>>93961190
>Born in 1987
Me too? Still, it's a famous story. The original omni crop from the OG 3 Ral Partha Box sets were designed with interchangable parts and many as Clan versions of fan favorite mechs. This went back to the Virtual Pods where the designs like the Madcat were originally made. This is also why the OG TRO:3050 Omni pictures are orthos. They're from the game model references.

Also
>Born in 1990
>Uses Clanner designations instead of the IS ones used on all packaging for 30 years and still the official MUL names
MW2 really did a number on you, huh?
>>
>>93959115
Most of these lance packs come with at least one recast to save money. All of the merc unit packs have mechs with a minor change like a barrel swap or missile launchers added on. At least with Dragons you should have a bunch for true Drac accuracy
>>
>>93961224
>MW2 really did a number on you, huh?
I just generally prefer the Clan names and dislike the double name thing. Uselessly wastes good names. Vulture is better than Mad Dog, though.
>>
>>93961373
Interestingly, most clanners adopted the IS names in the 3060's. Falcons in the DA totally said Thor instead of Summoner. This is why the Madcat Mk II is only called the Madcat Mk II. They're retconning that in ilClan though.
>>
>>93961158
I liked the hanseatic league, not enough to care much when it died but still could've been cool if they fleshed it out more instead of recycling it
>>93961411
I thought the madcat II was called that since it's a dumbed down non-omni version (((diamond shark))) made to shill to spheroids and not a "true" timby sequel
>>
>>93961443
>I thought

It's that way with all the iterations. Madcat Mk II, Mk II Enhanced, Mk III, Mk IV. Only the wolves call the Mk IV the Savage Wolf, and that's not even Timberwolf,.
>>
>>93961466
I mean the madcat line is all diamond shark/sea fox exports the clans hated, so the naming convention stayed the same until a significant clan interest warranted giving the mk IV a name to pander to the clans as well
>>
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woe, 3 CERLL be upon ye
>>
>>93961443

Getting owned by the Scorps is honestly a best-ending for minor Battletech factions. They much prefer to preserve units and cultures. They even kept the EDH around as a unit. Any other faction and you're getting genocided utterly.
>>
since we're on the topic;
now that the Mk IV re-introduced split names for the line, what could the II and. III's retroactive clan names be?
>>
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>>93961373
Code names for foreign equipment are fun.
>>
>>93961539
timberwoolf
timberwooolf
>>
>>93961515
Ravens might be even better, since they didn't even conquer anyone, they just showed up and went
>dude, you like aerospace fighters? I like aerospace fighters! can we, like, crash at your place?
>>
>>93959518
Axman-2N, I need it to hit retail so I can buy multiples off ebay resellers at reasonable prices and shove it into all my lyrans. The Osts as well real happy with how they came out but I wouldn't say no to an ostscout with the pegleg arms

>>93959530
I can't believe it took this long to get a Hatamoto, and it sucks it's only in Somerset Strikers. It's a real cool mini, the Mauler is going to be hell to paint because of all the nooks and crannies on it. Luckily I need to finish my Lyran Regulars first so I can procrastinate.
>>
>>93959572
I too got the GDL coin. Why the fuck is it an Assassin on the reverse side and not a Marauder or Shadow Hawk.
>>
>>93959927
It's a FedCom Panther use it accordingly
>>
>>93960244
It's a better Crusader, it's for fire support that sometimes has to get in close and you can't get an Archer.
>>
The atlus was fun to paint. I think im done with dudes in the blue/green for now though. Im saying fuck it and calling them fed suns. Got more stuff primed and I wanna do a different scneme, but idk scheme/faction i wanna do. At first I was thinking desert colors, free world purple stuff looks cool too atho. WAs also considering red/draconis combine, but a freind is already doing reds/blacks so fuck that.
>>
>>93961841
>It's a FedCom Panther
but that's the wolfhound.
>>
>>93961862
>Painting up Swordsworn
But why?
>>
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>>93961911
Because Im new to battletech, thought the scheme was cool, a friend wanted to get to playing quickly, and im autsitic and wont put things on the table that arnt painted. So I just rolled with it.

I want this next batch of stuff to be at least a little more lore-friendly.
>>
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>>93961890
>cheap trooper/fire support
>striker/light hunter meant to hunt said trooper and his jenner buddies

not even close

>verification not required
>>
>>93958701
Details, anon?
>>
>>93961890
The Wolfhound is not a FedCom Panther, it's a 35 ton Phawk.
>>
>>93961556
Ah, a fellow Zahn aficionado.
>>
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Grendel?
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>>93962196
Huntsman.
>>
I wish we had gotten a Madcat MK.II in one of the new boxes
>>
>>93962330
madcat force box with all 4 when?
>>
>>93962356
Madcat lance box with a Linebacker, Mad Dog, Madcat III, and Rakshasa when?
>>
>>93962330
I'd prefer an Omnimech release.
>>
>>93962330
>Clan Sea Fox Star (Quarter 2 2026)
only 2 more years anon
>>
>>93959518
Hermes II, its old sculpt was scrawny even when it was new. Honestly I was missing a lot of the less than great mechs.
>>
>>93959160
>>93959169
That is an absolutely horrific series of rolls. Time to microwave some dice?
>>
Check out this funky little guy.
>>
>>93961862
>>93961941
Honestly looking at it I'm surprised that wasn't a FedCom scheme. Uses the primary colors for their most prolific units
>>
>>93957828
It's kind of like how the Czech Republic and Slovakia combined their names to make Czechoslovakia, terrorizing spelling bees until 1992.
>>
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I don't know if you guys know this but battletech is pretty fun

Does anyone know where I can get map pack deserts?
>>
>>93962963
>Does anyone know where I can get map pack deserts?
...Have you tried your local FLGS or Google?
>>
Did anyone make a bad PDF or even imagedump of the Mercenaries booklet for us in the Rest of the World? I'd love to take another look into the mercenary campaign rules.
>>
>>93962196
I've been thinking about the Grendel lately, is it good in a highly mobile star? Does it have any deficiencies in any areas I should be aware of? I thinking mainpy the Prime version, it seems pretty balanced.
>>
>>93963005
No. Why would I expect CGL to have things available for sale in store la, instead of only on their website or in person at conventions?
>>
>>93962921
Yeah and then terrorizing Croacians after that.
>>
>>93962842
I don't get the point of the Light PPCs with Capacitors. Why not just use IS PPCs? Is it for the couple extra hexes of range?
>>
>>93963425
Compared to Serbia? Hardly.
>>
>>93963425
The Croats were part of Yugoslavia, which was not even part of the Comblock.
>>
>>93963455
>>93963477
My apologies. I confused Czechoslovakia with Yugoslavia because I'm clinically retarded.
>>
>>93963505
I think the Chechz were busy shitting on their Polish and Hungarian minorities... which is natural because the Chechzs are Germanics.
>>
>>93959518
I need five of them to finish my Kurita battalion: Goliath, Ostroc, Scorpion, Firestarter, Vulcan. I guess I'm most happy about the Goliath since I have never liked the IWM post-Unseen versions. I know it's not a great mech but I have always liked its TRO 3025 drawing.
>>
5000 BV, Late Succession Wars. Your enemy is an unknown lance, in unknown terrain. Which do you choose?
>Cavalry lance
Griffin GRF-1N, 3/4
Gladiator GLD-4R, 3/4
Wolverine WVR-6R, 4/5
Stinger STG-3G, 4/5
>Fire Lance
Stalker STK-3F, 4/5
Archer ARC-2R, 4/5
Trebuchet TBT-5N, 4/5
Valkyrie VLK-QA, 4/5
>Battle Lance
Banshee BNC-3S, 4/5
Marauder MAD-3M, 4/5
Enforcer, ENF-4R, 3/4
Commando COM-2D, 4/5
>Dealer's choice
List your own favourite lance for this kinda setup.
>>
>>93963589
>Your enemy is an unknown lance, in unknown terrain. Which do you choose?
To not deploy. Give me intel or fuck off.
>>
>>93963602
You don't HAVE to be a dick just because this is 4chan.
>>
>>93963589
Cavalry Lance probably.
But what I would personally build for this kind of unknown would be something like:

Grasshopper GHR-5H
Catapult CPLT-C1
Vindicator VND-1R
Phoenix Hawk PXH-1 or Wolverine WVR-6R
>>
>>93963626
You don't HAVE to ask people to build specifics around unknown factors because that's how you get Tukayyid
>>
>>93961565
I hated that connection. The Ravens are the naval Clan first, aerospace Clan second. It should have been the Cobras who randomly show up and say, "You guys like ASFs and religion? We like ASFs and religion! Awesome!"

The Ravens should have migrated into the Bear OZ and created a 2-Clan, 2-IS multipart society.
>>
>>93963631
I can see myself using a similar lance too (my heavy recon lance is a Grasshopper, Catapult, Guillotine and Victor), but why'd you pick the Vindicator there?
>>
>>93963650
If there's a question with four answers and you pick "lol none of the above!", you could just have been quiet all along and not come off as the king of edgelords.
>>
>>93963655
I like the Vindicator as a solid trooper to back up the Catapult or Grasshopper as needed. It can take punishment, fire its PPC, ML, and LRM, and keep up with the bigger mechs. It's the best trooper and no generalist lance should be without one.

Praise the Celestial Wisdom.
>>
>>93962921
Actually, the term Czechoslovakia came first. Under the A-H Empire, the area was referred to as Bohemia. After the CS breakup, the Moravians and Silesians didn't want to just call everything Bohemia again.

They went with Česká republika because Česko had negative connotations and seemed strange to everyone (this word is what you get when you add the modern "place of" suffix to the word meaning "Czech people", and is half of the name of Czechoslovakia, Československo).
>>
>>93963439
LPPC+Cap weighs 4 tons, while a PPC weighs 7. That means you use 2x:PPC+Cap to deal 20 damage every other round or 10 damage every round for 8 tons. Effectively giving you a PPC that can fire in 2 modes, for only 1 extra ton.
>>
>>93963666
It was a stupid question, Satan.
>>
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>>93963589
Oh Anon, you silly.

This literally is a scout lance's job. We just have to make visual contact and fall back while maintaining some awareness of where the other guys are here.

Tarantula ZPH-2A
Tarantula ZPH-2A
Hitman HM-1
Crow Scout VTOL
>>
>>93963589
I'll use
Guillotine GLT-3N
Catapult CPLT-C1
Javelin JVN-10F
Victor VTR-9B
And pray I won't fight in super open terrain.
>>
>>93957969
if something falls on it's back and you move to it's rear arc, is it even really shooting the back or would that be frontal torso because it's the part sticking out of the ground?
>>
>>93963738
Feels gamey, but I respect the combo.
>>
>>93957969
if something falls on it's back and you move to it's rear arc, is it even really shooting the back since that's down in the dirt or would that be frontal torso because it's the part sticking out of the ground?
>>
>>93963773
Those are some REALLY late Succession War era mechs.
>>
>>93959152
Are you actually indicating that the A1A Charger is remotely bad in Alpha Strike? That thing is legitimately one of the best mechs in the entire game.

It has 11 Hit Points on the field, which is basically impossible to pick up with any other non-support vehicle unit for under 20 points, and may as well have a 4/0/0 damage profile because you're never gonna use it outside of melee.

Getting outsped by light mechs doesn't matter because you're only going to use it to kick heavies and assaults to death.

If this thing can hide in cover and then spring into melee with a Timberwolf, it will beat the Timberwolf basically every time for literally 1/3rd of it's cost.

Don't even get me started on the applications of an 18 point assault mech for objective games.

The Charger A1A sits alongside the Urbanmech R60L as the mechs with the biggest glowup in Alpha Strike, and both for the same reason that their relative cost is much less than their actual board impact.
>>
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My wife
>>
>>93963872
Ostscout OTT-7J
Ostscout OTT-7J
Blackjack BJ-1
Hi-Scout Drone Carrier
>>
>>93963842
It's very gamey, but it's fun.
>>
>>93963548

Having Germanic-envy doesn't actually make you a Germanic. Same as having Latin-envy doesn't make Croatians Italian. Or having Greek-envy making Bulgarians Greek. Or having Macedonian-envy making Macedonians Macedonians.

I'm noticing a pattern.
>>
>>93964132
Bohemia was literally considered to be an integral part of Germany until the 19th Century.
>>
>>93964132
>used to be part of the previous Reichs
>your tanks fought for Nazi Germany in all theaters of war
>you're the SS' prime arms supplier, inculding experimental weapon's development
Sure could've fooled me.
>>
>>93964190

Kid, Germany didn't even exist until the 19th century.

>>93964247
Germanic-envy is a hell of a drug.
>>
>>93963846
10/10 saying i got an error first post, but decides to post anyway without telling me
>>
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>>93955715
>fire moth is a problem
Ask me how I know that you are a spheroid, freebirth.
>>
Moooooom, the yuropoors are arguing about their made up subraces again
>>
>>93963263
https://desuarchive.org/tg/thread/93715473/#93721263
>>
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>>93962196
i am BEOWULF!
(sorry)
>>
>>93964548
Car
>>
I have a technical question that I can't find an answer to. I know that if you modify an Omnimech with a non poddable weapon, or if you tear out the fixed equipment (like the Adders flamer), then you lose Omnimech capability. But can you modify an Omnimech at all without losing Omni capability? Say if I wanted to strip off the standard armor and add ferro on a Hellbringer. Inside the context of a campaign, would that let me keep it as an Omnimech?
>>
>>93964735
The Armor, Chassis, Engine, Cockpit and Gyro are non negotiable.

I mean, realistically yes, they should be able to. But the Rules of mech building are pretty strict. Anything that won't fit in a crit slot generally can't be changed.
>>
>>93964735
You already answered your own question, but anything that can't fit into pod space you can't change.
>>
>>93964372
>Kid, Germany didn't even exist until the 19th century.

Imagine being this ignorant of history.

Next you'll say that Italy didn't exist until the 19th Century either.
>>
>>93964773
>>93964829
Ah, I thought armor wasn't fixed equipment. It's just armor. Like the Adder's flamer is fixed equipment, or the Summoner's jump jets are fixed equipment. OK, that sucks.
>>
>>93963939
Need to 3D print one of these and the a Carrion Crow or two. Max Ferro-Lam armor for the tonnage seems crazy beefy, need to try it out soon.
>>
>>93964877
Most Omnis that have jump jets on their prime version are also non negotiable. Just so you know.
>>
>>93964965
It's true of all of the 3050s. I wonder if they originally meant for JJs to be non-pod-able.
>>
Would the Hellbringer be phased out by 3090? Could it still be found in frontline units?
>>
>>93965099
Do Clans ever phase out Omnimechs? Not being snarky, I just can't recall any being deliberately removed from service.
>>
>>93964555
oh nooooo, i am heckin defeated by an old meme!
Ogh! ahk! blah! I'm now dying!

(a life)
>>
>>93965132
Well a bunch of later Omnis have blurbs about how they were designed to replace another omni, and I don't know how many first gen omnis are still being used. Plenty of second gen ones are, the majority of the omnis used in REVIVAL were second gen.
>>
>>93965132

I don't know if the clans ever intentionally phased out Omnis, but a lot of factories were killed off in the Wars of Reaving and never rebuilt.
>>
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>friend wants to use his custom-designed Clan mech in a game this weekend
>headcap it at 18 hexes with my Hollander's gauss rifle
mfw
>>
>>93958771
I would have introduced the 2750 level weapons as what the Successor States had before the Succession Wars and the Successor states were starting to remanufacture. A year or two later I would have introduced what we have as Clan level as what the Royal units of the SLDF had access to and was beyond the capabilities of the 3050 era Successor states to manufacture. Then I would have introduced the Clans with the Royal level equipment and said they simply stagnated and didn't progress and slowly let the Successor states and Clans establish a parity in technology.

Only then would I introduce a new arms race.
>>
>>93965099
>Could it still be found in frontline units?
Why not? There is now laws forbidding Star Commander/Colonel or Galaxy Commander to pilot any mech as long as he can pass the trials on this mech.
Also, direct replacement for Hellbringer was Ebon Jaguar, which is now losttech for IS clans, except of Goliath Scorpion
>>
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>>93965522
Based and Holly-pilled
>>
>>93965522
>make custom charger with reinforced structure, hardened armour and torso mounted cockpit
>hit in the head 5 times and decapitated
>can't see shit
>retreat
Reality itself rejected this Charger.
>>
>>93965522
>>93965675
People use the Hollander?
>>
>>93965716
Second cheapest way to get a GR on the field (after the Yellowjacket).
>>
>>93965716
When I can't afford a 2750 Highlander to get early Gauss, yes.
>>
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>>93965705
I still love this big confused mutie kaiju.
>>
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>>93965705
I made a similar fun DA retard build for something with actual guns. Actually works pretty good. I made it cheap in Cbills for campaign but it's terrible for the BV.
>>
>>93966145
What is that movement profile
>>
>>93965716
I've never but it seems like fun to throw a gauss on the table for that little BV.
>>
>>93966167
Slowboat standard engine and hardened armor (-1 run) with IJJ. You get +3 on the JJ if you go full whoosh. It's good for treehopping or urban combat.
>>
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what star pack would be a good complement to the alpha strike box's clan mechs?
>>
>>93966185
Field guns are the lowest BV most broken way to put a gun on the field.
>>
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>>93966145
>1800 bv for the worst medium ever designed
>>
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>>93966145
>>
>>93966200
Really any of them I think. I would avoid any boxes with Battlemechs, but otherwise go nuts.
>>
>>93966225
NTA but making dumb builds only you'll ever use is fun.
>>
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>>93966214
>>93966225

Because it costs less than 3 Stingers in Cbills and reflects the full schizo DA. I wanted the genuine full retard experience. You want good DA stuff instead?
>>
>>93963589
If i had to choose from the examples I'd probably take the Fire Lance
>>
Anyone have some images of briefing rooms? Would
>>
>>93966263
I want things that make sense. Like that Awsome makes slightly more sense than that medium abomination. Though, I don't get why you're using regular IS PPCs after 3150. Are these for the Periphery?
>>
>>93966263
Needs like a shield or something stupid.
>>
>>93966287
*would like some for my AToW game
>>
>>93966263
Swap one of the PPCs for a Sword Shaped Hatchet for one of it's arms, but don't give it any actuators. Just give it a knife arm.
>>
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>>93966290
You need to look at the heat curve for that machine to understand it. It's only a couple hundred BV more than a standard awesome but way more durable with an extra gun and always runs cool with no volley fire. Here's something 1k BV more expensive if that's your taste. This is an optimized machine with full retard BV.
>>
>>93966319
I feel like I need a supercharger to complete the level of DA retard required here.
>>
>>93966287
Grab some from the old MW2 MW2: Mercs games.
>>
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>>93966230
>I would avoid any boxes with Battlemechs
>>
>>93966364
I think he means "take stuff with Omnimechs"
>>
>>93966321
The heat curve doesn't it make it not stupid. Designing a mech to be not retarded in one aspect doesn't make it jot retarded.
>>
>>93966364
>>93966371
Yeah, and it's really more of a thematic thing than anything else. You can take whatever you want.
>>
>>93966376
Sorry to tell you bro, but the Awesome 9Q for efficiency is only eclipsed by the 10Q, and that is improved with radical sinks. Regular PPC's just work better than hot fuck IS ERPPC's 90% of the time. That's just the game math, whether you like it or not. It's like the efficiency of LRM5's over all other LRM launchers.
>>
>>93966371
>>93966383
Oh I see now because i was going to say "But anon, it's all Battlemechs. That's why we're here"
>>
>>93966396
You can justify it however you want, but that Awsome isn't going to get you laid, and I know how desperate you are.
>>
>>93966405
"It's an omnimech, not a battlemech" is a pretty rare bit of pedantry but it does come up occasionally
>>
>>93966263
At least make them snub nose
>>
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>>93966383
Might I interest you in a volley fire PPC bracket 20 point holepuncher then?
>>
>>93966422
Snub's suck for assaults. They only shine on stuff that gets close and backstabs like jumpy mediums.
>>
>>93966418
I really wish there was some sort of in-universe slur for non-omni mechs, like Normiemechs or Dezgra Shitboxes or something to that effect.
>>
>>93966396
15s are better than 5s.
>>
>>93966440

That would be really awkward for the totem mechs.
>>
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>>93966443
Untrue. Do your due diligence.

>Can't find my LRM file
Fuck me.
>>
>>93966427
The non uniformity of this set up is infuriating and frankly offensive.
>>
>>93966230
>>93966383
doesn't help much with indecision but it's reassuring at least
>>
>>93966454
LRM15s are superior to LRM 5s
>>
>>93966456
>Called Heavyarm
>Has Heavyarm

Hmmm....
>>
>>93966463
For the second time, that is genuinely statistically not true. Do I have to shine NEA signal?
>>
>>93966474
Sure, do so.
Or you could defend your position yourself.
>>
>>93966451
That's because totem Mechs are stupid. Except for the Mandrill.
>>
>>93963589
>Dealer's choice
Grasshopper GHR-5N
Thunderbolt TDR-5SE
Catapult CPLT-C1
Spider SDR-5D

Mobility and scouting ability are key when dealing with unknowns. The Spider is probably the scoutiest of scouts available, and the rest of the lance offers a well rounded mix of mobility and firepower.

A typical raider lance. Able to get in quick, identify targets, and move quickly through any terrain.
>>
>>93966466
The name is irrelevant. Either make both arm PPCs Heavy, or don't bother. Anything less feels like a witless half measure.

Also, fucking with the racial purity of the Awesome for math's sake feels tedious.
>>
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>>93966480
If you insist...
>Verification not required
>>
>>93966492
>Wants even distribution of damage from machine known to favor one arm over the other

Wut?
>>
>>93966493
Is this a chart for the HBS Battletech game? The one that changed all the weapon attributes.
>>
>>93966511
If you can't recognize it as a plain BT damage chart per ton, your soul is already lost.
>>
>>93966520
Yeah, that's why an AC/2 does 25 damage and weapons do stability damage.
>>
>>93966527
You got me. I'm totally smashed and couldn't find the OG chart. LRM5 is genuinely the most efficient launcher though.
>>
>>93966520
>increments accuracy bonuses in 10%
>>
>>93966508
You're already bastardizing it out of boredom. Don't act like whatever monstrosity you dream up is more efficient against the 9Q, especially for over a million more C-Bills. On a single map sheet it'd be oppressive, but on any size matte larger it won't be hard to out-range it.
>>
>>93966542
Efficient is not the same as effective. An LRM 15 is going to cluster better, benefits from Artemis more, and weathers AMS better.
>>
>>93966493
I forgot they buffed the AC/5 a bit in the HBS game
>>
>>93966572
You got the chart? Because we used to have one that showed what was better alone, what did better with Artemis etc.?
>>
>>93966565
>A million more Cbills gives you the ability to dump 1 20point + 2x 15 point + 1 10 point hit every other round with a 3 roll to sink it.

Eh.
>>
>>93966665
You're that wanted efficiency dipshit. 9Q is still more efficient.
>>
>>93966675
You're the one arguing outranging.
>>
>>93966675
>3x10 points at 3/3/2 vs 60/45 points at 4/4
>For 1 million more Cblills
>Less efficient
Okay.
>>
...why can't they figure out how to remove the minimum range off a regular PPC anyway? They did it with the ERPPC, and I'm sure plenty of MechWarriors and mech developers would love to have the option between range or hear efficiency.
>>
>>93966754
It's in TacOps and called Disengaging the Field Inhibitors. Comes with a little risk though.
>>
>>93966765
I guess, but that's not really what I'm saying. With regular PPCs you need to override the safety and use them within minimum range at your own risk, with ER-PPCs there's no minimum range to worry about at all, you just shoot.
>>
>>93966712
You're going to generate 60 heat and then 45 the next turn when you can only sink 42?
>>
>>93966805
Maybe the technology to do that simultaneously converts it to an ERPPC?
>>
Priming a Jenner for painting in non-Kurita colors feels like treason against the Dragon. I'm doing it, but I may have to commit sudoku later.
>>
>>93966805
I suppose you could argue in-universe that by the time they developed the technology there was no longer an interest since double heatsinks and ERPPCs had become the norm. Realistically though, yeah, it seems like something they should implement after a certain point. I'm sure there's a lot of periphery and low end merc unites out there that wouldn't mind the mild refit.

>>93966834
This could also be possible. Maybe whatever allows the minim range also increases the heat output, so it might as well be an ER anyway.
>>
>>93966882
Why wait?
>>
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>>93966898
If you insist.
>>
So I just saw a video on the US military adding some howitzers to a Chinook and it made me think. Surely there's someone who's made a VTOL with one of the full sized Artillery pieces in BT. Would it even be useful? VTOLs get a nice speed bonus from their engines so potentially it could be faster than a ground based artillery.
>>
>>93967085
There's a Karnov with a full sized Thumper, that should scratch your itch.
>>
>>93966200
Heavy star. You get three killers, one fucking murderer, and a lolmech that will occasionally make legends. That plays well with damned near anything.
>or better yet, print them
>but if you must buy, buy this
>>
>>93967085
The Yellow Jacket has an Arrow IV variant.

>>93967133
Don't rules require it to land in order to shoot though?
>>
>>93967139
This but Heavy Striker Star.
>>
>>93967162
That's right, only Arrow IV can be used whilst airbourne
>>
>>93967224
Once again I question why tube artillery exists when Arrow IV pretty much always outdoes it
>>
>>93966887
It would make sense, the entire reason you need an inhibitor field is so the backwash doesn't fry your own shit. If you find a way to take it instead of just keeping it away, then that would logically be as heat. Or damage. Or an automatic critical hit. In a controlled situation with equipment designed to eat it, you'd want heat every time. In an uncontrolled situation, you use the "inhibitors turned off" rules.
>>
>>93967085
>Surely there's someone who's made a VTOL with one of the full sized Artillery pieces in BT.
Karnov

>Would it even be useful?
Yes. Helicopter airdropped field artillery is already a thing in real life. Being able to deploy artillery where ever you need it and then rapidly redeploy it to avoid counter battery is very good.
>>
>>93967235
Sometimes you need to fire from more than 5 maps away.
>>
>>93967263
>More than 5 maps away
What kind of games are you playing.
>>
What kind of mech should I add on to, if the rest of the lance consists of CGR-1A5, Stalker, and Jenner?
>>
>>93966486

I was obviously referring to the Mandrill, what sort of Care Bear do you take me for?
>>
>>93967085
No. Large cannons are heavy as fuck. Even lightweight ones they tried to put on the CH-47C were heavy as fuck. It also requires the helicopter to make a direct and close attack run, which makes it incredibly vulnerable to ground fire.

It's also stupid as fuck in the age of guided missiles, let alone DEWs of the BT future.
>get a nice speed boost
That's the most fucktarded thing I've read in a while.
>>
Speaking of VTOL, I really hope Igor UAC-77 gets canonized and receive a model
>>
>>93967272
That seems like a pretty House Kurita lance. Consider adding a Panther or a (Grand) Dragon
>>
>>93967267
Warhammer 40K
>>
So I'm kinda familiar with what mechs were iconic to the Star League era.

But what tanks were iconic to the Star League? Like if you cracked up a SL cache and it was just armored units what would you expect to find? What would you be looking forward to finding?
>>
>>93967267
The correct kind.
>>
>>93967343
That's where you should go back to.
>>
>>93967349
...Merkava?
>>
>>93967349
Manticore maybe? I remember a lot of OG Manticores got stripped because of their fusion and PPCs which got rarer during the succession wars.
>>
>>93967381
I left because I was sick of seeing your WAACfag face, chimp.
>>
>>93967349
Pumas, Rhinos, Furies, Burkes, Chaparrals, Kangas, Rotundas
>>
>>93967349
Demolisher, J. Edgar, Alacorn, Bulldog
>>
How high do you guys go with Gunnery/Pilot? Any sweet spot for the cost effectiveness?
>>
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After that game against the Aurigans last week, I captured a Jenner. The mech bays have finished reequipping it and it's part of the lance now, a pretty direct upgrade from the Locust I had before.

>>93967511
4/4 is my favorite, but I often field 4/5s for simplicity and cost's sake.
>>
>>93967263
Nobody plays games with more than 2 mapsheets and you damn well know it. Besides, if you played a game that big, you'd never be able to finish it in under 90 minutes, and you need games to be that quick to make tournaments work.
>>
>>93967511
5/6 is ideal. Use the BV benefit to take more Mechs with heavy armor. Staying power is the only thing that actually matters, so taking more basic Mechs will basically always beat fewer and higher tech Mechs. That's the whole reason why everyone who understands the game hates the Clan invasion. It was predicated entirely on 1 Clan Mech killing a whole IS lance at a time, and that's impossible.
>>
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This was prompted by nothing at all, but check out the finale of the old campaign, a 13v12 that took place on an entire 6x4 BFM and took five hours to resolve. Was loads of fun. Team Second Star League defeated the Blakists and their allies.
>>
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>>93967544
Team 2SL consisted of the Eridani Light Horse(team leader), Clan Nova Cat, and House Kurita
>>
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Their opposition was the Word of Blake, House Steiner, and the Outworlds Alliance. The Blakists had refitted their mechs into a full C3i Level II Gauss Wall, hoping to rely on sheer weight of gauss slugs to carry the day against Team 2SL's access to Clan Tech, and the Lyrans and Outworlders followed suit.
>>
>>93967530
Jenner is definitely a bump up from Locust. Shame the Dragtroons also got a bump up with that Awesome for their wrecked Zeus.
>>
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>>93967558
The Blakists took the superior position.

I originally wanted this to be a dropship assault game to make up for the fact that, by virtue of having a Clan star and two captured Clan mechs, Team 2SL had a significant BV advantage, but the Blakists turned that offer down and wanted to do a stand up fight.
>>
>>93967534
I regularly play Alpha Strike on 4 mapsheets.
>>
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>>93967566
Unfortunately, it turned out the Blakists had managed to cram in so many C3 equipped gauss rifles by significantly sacrificing rear armor, and once Team 2SL managed to pierce their formation, relying on their clan tech to open the door, the Blakists were doomed as several mechs had their gauss rifles detonated.

Was a fun game. Love when games take loads of time to play.
>>
>>93967582
>Love when games take loads of time to play.
ok boomer
>>
>>93967349
>>93967386
>>93967400
Magi/Ignis.

https://www.youtube.com/watch?v=9rIZDJhq5PA
>>
What book has the pilot spa's?
>>
>>93967858
None. You have to buy ALL of the lance packs to get the pilot cards which have the current rules printed on them. There's old books that have them, but they've all been updated and errataed, and you can't trust any published book right now to have them right. Buy all the minis and lance boxes, or get the SPA rules wrong. Those are your options.
>theres a rumor that demo agents are playtesting a wholesale rewrite of all the SPAs, deleting a bunch of the broken ones and putting in new ones. I haven't seen any leaks yet though.
>>
>>93967867
Can confirm, that's happening.
>>
>>93967867
Glad I haven't been throwing the pilot cards away.
>>
>>93967921
Any details?
>>
>>93968042
Not much, its still in the early phase where everything is subject to change.
>>
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Is this what we call the good old days before the power creep?
>>
>>93968067
OK, then I won't press, but I do have one important question. We all know that CGL writers don't actually play the game, and the only people involved with BT who still play are the demo guys. So when you say that people are writing all new SPAs, is CATALYST writing new SPAs, or is the DEMO TEAM writing new SPAs?

Because one of those things is good. And the other is not.
>>
>>93968070
That's obviously a noncanon article from battletechnology or a photoshop job or something. Natasha's a redhead, and that's trying to claim she's some boring brunette.
>>
>>93968074
Far as I understand, Xotl is the main rules guy at this point short of Ray. I also saw him talking about the SPA update. He's doing it, with player feedback from the demo team.
>>
>>93968081
Anon, I...
>Fucking shame this cover wasn't used for the book
>>
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>>93968081
Only tourists believe that Natasha is a redhead. The true Natasha is blonde and always has been.
>>
Record sheets have tons of redundant information and wasted space. It's been mostly the same layout since the 80's and there's no reason it couldn't be revamped.
>>
>>93968163
That bitch hair got brown roots!
>>
At same BV, would 5 medium mechs have advantage over 4 heavier mechs? I mean it depends on the mechs, but in general
>>
>>93968226
>it depends on the mechs
yes
>>
>>93968226
They'd have to be really good mediums, or really bad heavies.
>>
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>>93968163
>>93968105
>>93968081
Guys let's be real here, all of you are probably right. Clan trueborn or not, she's still a woman. You think Natasha wouldn't have dyed her hair at least a couple times over the years?
>>
>>93968270
I refuse to believe my boi Gray looks like that
>>
>>93968319
To me he'll always look like he did on that old novel cover where VSD was knighting him and he would clearly be towering over VSD if he hadn't been kneeling.
>>
>>93968361
Assumption of Risk cover, he was being enfeoffed as Baron of Glengarry, not knighted.
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Gray looks too young and Vic looks too old
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>>93968070
>Lynn Sheridan

It's neat that they turned some Dragoon surnames into Bloodnames.
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>>93968270
>You think Natasha wouldn't have dyed her hair at least a couple times over the years?

Considering that A. She's canonically undergone multiple bouts of cosmetic surgery and B. Is still a redhead in her 70s, I feel comfortable asserting that she may have dyed her hair once or twice.
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>>93968208
Yes, and?
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>>93968381
Gray was ageless until the cancer caught up.
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>>93968252
5 Griffins vs 4 Quickdraws

Seriously, though, let's take something like 5 Centurions vs 4 Thunderbolts, perfectly average examples of each weight class. I'd probably wager on the Tbolts.
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>>93968381
>>93968361
>To me he'll always look like he did on that old novel cover where VSD was knighting him and he would clearly be towering over VSD if he hadn't been kneeling

Holy fuck, he's at least a head taller than VSD there. That's awesome.
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>>93968407
That's not that impressive, little Vic is a little guy.
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>Vic being 160cm
Guess he was big dick shota appealing to onee-sans
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>>93968403
I'd go with the T-Bolts as well. It's like the apex of the 65-tonners.
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>>93968439
>Barely 5' 3"
Jesus
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>>93968443
>It's like the apex of the 65-tonners.

Yeah, but 65 is a shitty weight. Tbolts are good but not crazy.

What would be a better "decent but not amazing" heavy. Grasshopper?
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>>93968472
Hey! 160cm is imposing in the FedSuns!
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>>93968483
A T-Bolt 9M beat up a Tempest to remain in production for WoB. Thunderbolt don't fuck around.
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New thread

>>93968682
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>>93963317
It's a great mech when you're playing by rolling on RATs, far less good when playing with BV due to the fast clan mech tax. It is an expensive mech.
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>>93967530
Dust your models. There's visible hairs sticking off all of those save the Jenner
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>>93968381
I wonder if Boris Vallejo did that cover
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>>93968483
>decent but not amazing
>names the grasshopper
That's a joke right?

Try a Crusader. It's the epitome of "doesn't underperform, doesn't overperform"



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