[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: IMG_0926.jpg (413 KB, 750x705)
413 KB
413 KB JPG
Holy shit, someone finally said it.
>>
>finally
People have been shitting on 10th non-stop ever since the Space Marine reroll ability got teased. Everyone in my group stopped playing it after a few games revealed how shit it was. Only tourney trannies play it
>>
>>94045801
You'd be surprised how many grifters change their tunes when the cheques stop coming
>>
>>94045816
OP means someone with a heard voice. If you or I say it no one cares. But if one of the biggest 40K YouTubers say it people will listen.
>>
>>94045817
I don't think this guy ever got free shit from GW
>>
>>94045817
Dude is always leaking shit and shit all over the Female Custodes. GW would never give him stuff.
>>
>>94045853
They do though
>>
>>94045801
My new opinion has arrived!
>>
>>94045817
>>94045887
The *official* anti-10th shilling will coincide with the mid-edition Dataslate that will totally shake up the rules, having all the GW shills saying "The game is fixed and fresh again! Honest!" because they gigabuffed planes or something like that. Then people will realize it's still shit because the core rules themselves are shit and need total overhaul (and have since 2e) and continue to complain until 11e.
>>
>>94045826
lmao no they won't. keep buying bitch
>>
File: my nigga.gif (2.54 MB, 360x202)
2.54 MB
2.54 MB GIF
>>94045911
this man has been around
>>
>>94045801
Unless this fag actively refuses to buy further 40k products and stops promoting them to his audience, he's still a worthless paypig.
>>
>>94045801
Primaris still exist. Still not buying.
>>
>>94046091
he's funny, he's turbo blacklisted by GW now, other people aren't even allowed to post gameplay clips with him in it if they're reviewing or doing sponsored videos for the new space marine vidya. but he STILL shills Warhammer and he does it FOR FREE. man is buck broken

I'll say this for him, you can say he isn't earnest in his love of consooming Warhammer product
>>
>>94046145
I thought he was one of their biggest shills, what happened?
>>
>>94045801
A brocken clock is right twice a day
>>
>>94046158
he said it was his leaking but i think it's also because he will actually say when he doesn't like something (which is rare, dude loves slop)
>>
10th edition of why I don't like warhammer
>>
>>94045801
Nobody sane has liked 40k since 6th edition, newfriend. Valrak and Leutin and the rest of the GW skills are only saying things about it now because their hush money stopped coming in.
>>
Is it like DnD where everyone agrees on a certain edition being good, and ignores the new shit?
>>
>>94045801
I don't like it either, but iwth that being sai; fat.
>>
>>94047135
The only agreement about which DnD edition is good is that it's never the current one.
>>
>>94047135
There are 3 camps in warhammer
>Oldhammer, who like 2e and 3e
>Midhammer, who like 4e and 5e
>Nuhammer, who like whatever the current edition is
>>
>>94047135
No one ever agrees on a good version of D&D.
>>
File: ZcLXtTw.jpg (733 KB, 2048x1536)
733 KB
733 KB JPG
ngl I played around 12 games of 40k 10th edition and I'm taking a break.

Right now I've learning how to play Kings of War and I wanted to get into the newly released 3rd edition of Bolt Action (but at 20mm scale). I play more Kill Team than 40k in the past year. I just have less and less interest in the esportsification and the push for mediocre I go you go rules with $800+ armies.

I think 4th-7th might be the middle hammer golden era with 5th being the more solid edition (6th was basically an errata).
>>
>>94045801
>eternal nogames cry about an edition they dont play thread #868986
youd think by now you guys would have a new take to bait (you)s with
>>
>>94046145
you think he should toss his warhams in the bin, which predate the current GW managment, because he wasn't able to post gameplay vids from a shitty video game that will be forgotten in 2 months?
>>
The only good thing 10th did was get rid of demon saves where your AP meant jack shit because it was just invul saves on crack except the entire army had them.

Also because I played against them in a 9th edition tourney with my salamanders and all my melta guns meant fuck all because once again their T shirt saves were basically invulns.
>>
>>94045801
Crazy enough this take is from people who no life the hobby. I've managed to get a bunch of my friends into the hobby this edition, and because of how GW has mutilated the rules, they are able to pick it up quickly. Also Valrak has been a nogames faggot since the begining of 9th, so I'd take that video with a grain of salt, he just wants clicks.
>>
>>94047173
3.5e died a hero. 5e lived long enough to become the villain.
>>94047213
I never see shilling for 5e, 4e seems like the general consensus for peak midhammer.
>>
>>94047561
Should give Necromunda a go 2bh, alternating actions, very cheap to play (especially compared to any other GW game) and esports tourneyshitters are rightfully shunned by the community.
>>
>>94045801
>Retard finds out what the old guys have been saying since 8th ed.
Wow....its almost like all those old loyal fans who warned about what was going to happen to 40k when you dumbed down the rules to babies first wargame, have been proven right once again.

Everything this guy is bitching about is LITERALLY SHIT WE WARNED PEOPLE ABOUT.
>>
File: file.png (4.69 MB, 1185x1600)
4.69 MB
4.69 MB PNG
Fatrak has spoken
It's time to come home
>>
>>94049886
TLoS was a mistake I'll give you that, and it allowed for some truly disgusting deathstars if your opponent wanted to be a powergaming faggot, but there was so much good Imperial Armour shit by the time 5th came around
>>
>>94049972
4th ed core rule book + 3rd and 3.5e codexes was kino hammer.

Listening to this guys video he i literally everything i despise with modern warhammer fans post 7th ed. All they do is buy the slop and have no fucking idea how good the game used to be. His entire rant about narrative is first of all cringe as fuck with being hyped about anything to do with 8th, but also him bitching about how games arnt narrative is hilarious to me. Games and boarded used to be WAY more fucking stacked for shit like that.
>>
>>94049945
>40k when you dumbed down the rules to babies first wargame
I've played 3rd through 9th, and honestly I dont think they did dumb it down, imo its more convoluted and confusing than its ever been, WAY more mental load than earlier editions, its just shit and not fun at all.
>>
>>94049999
I think ultimately they just shifted the shit pile from one corner of the room to the other. The thing is though, at least in the 3rd - 7th ed style rules the shit pile was next to a window, now they moved it next to a space heater.
>>
>>94049972
bruh this shit mid af fr cant use my primaris [trademarkable nonsense] squads
>>
>>94047135
>>94047213
Midhammer was peak. Game turned really bad in 8th, got worse and worse and now we are at unplayable slop levels of 10.
>>
>>94045801
This man's entire room is filled with warhammer crap. There's no way he's actually going to quit playing warhammer.
>>
>>94047213
Then there is me, the Diogenes of the camps, jerking off in a barrel as I shamelessly admit i enjoyed 7th ed up until angels of death.
>>
>>94047213
I'd say early 4th falls under Oldhammer by essentially being a cleaned up 3rd. It's the later years where things fell off.
>>
>>94045817
you've no idea what you're talking about
>>
10th is better then 9th

Only secondaries disagree
>>
>>94045826
>>94045817
Its sad that customer feedback doesn't mean anything to these companies unless some big fat youtube slob or a literal headline-warrenting outrage comes out. These hobby companies have been treated way too kindly by the flood of normies that they don't even need to read feedback unless its from these two sources.
>>
>>94050834
Not exactly a high bar. (You).
>>
>>94047213
>2nd and 3rd is "populated" by secondaries
>4th and 5th are for nuplayers who came in at 8th and need to pretend they are a veteran
>nuhammer is for people who actually hobby

The true red pill is understanding that all 40k editions have been so mid they aren't worth returning to.

Make sure to post your models when replying to me with your cope
>>
>>94050962

You didn't post yours so I think I'll just dismiss your post entirely.
>>
>>94050983
>on cue the seething secondary can't handle being called out

Isn't there a grog general you can go cry to?
>>
File: 12312323423412.jpg (91 KB, 1024x1011)
91 KB
91 KB JPG
>spends 2 minutes talking about the actual rules
>20 minutes are just an unstructured and borderline incomprehensible rant about GW

Yeah, I'm sure 10th edition is the REAL reason he doesn't play games or paint miniatures, and not because he's a soulless youtube slop man.
>>
>>94050834
10th and 9th are both dogshit.
>>
File: SoulvsSouless.png (2.35 MB, 1561x773)
2.35 MB
2.35 MB PNG
>>94051298
The one thing he danced around was the lack of insperation and narrative and have i have explained this so many times to people.

The problem is, modern GW does not sell you the warhammer setting, or idea, it sells you the warhammer product. The reason you dont see any cool battle fields, or cool armies or thematic shit any more is because its all soulless crap designed to sell you the model.

Look at any modern GW art post gathering storm, everything looks exactly like the model as it would be built, every fucking primaras is whats in the kit, every single character is drawn exactly as they are in the kit So they dont sell you the idea of the character, they jsut sell you the fucking character, AOS is really bad at this more so then 40k.

Now, go back and crack open a 4th ed rule book and look at the art, they sell you the IDEA of 40k, they sell you concept what what a choas lord is, they dont show you the exact model in the box. They show you what the crazy world of 40k was/is, and then you are the one who gets to make it fit in what they are showing you.
Great example of this is the old LR art, pic related vs its new box art. The old art? That sells you the idea of a land raider, what it does in the world of warhammer 40k, how its seen on the battle field, and not how its build in the actual box. The right? here is our sanitized and safe product advertisement.

Like he is asking why there is no narrative and no creativity in thigs like battle fields and matches and missions? Because its being made and marketed by fucking bean counters not nerds.
>>
File: necrons4th.jpg (88 KB, 687x672)
88 KB
88 KB JPG
>>94049993
>>94049972

4th editions, early Necrons, best bug codex. Chaos 3.5. IG doctrines. Good shit.
>>
File: Thatguy.png (777 KB, 694x448)
777 KB
777 KB PNG
>>94051466
Though i know some people dont like it, Daemon hunter codex

I went back and read the 3.5e codex for Chaos space marines and HOLY FUCK. That was pure kino, it was so fluffy so amazing, also back then GW rule writers held nothing back and would tell TFG type of people to go fuck themselves pic related is a FAQ from chapter approved.
>>
File: 1671418932159881.jpg (515 KB, 1440x1800)
515 KB
515 KB JPG
>>94050962

40k sort of sucks as a game. Honestly 4th and 5th were frustrating. It didn't have rules bloat. I played MK2 Warmachine and goddamn that actually felt great to play. Little cards, dry erase markers, bringing 3 different lists to events. Rulebloat also killed Warmahordes.
>>
>>94051497
it really was not that bad, Honestly even in the depths of 7th it was not that bad.
I hate the people that complain about mugh rule blot because yes there were a lot of rules and at any gives time, you used like...20% of them all.
The real thing that killed the 3rd-7th rule set was teh scale of the game.
in 4th ed things like LR, where big ticket items. If you took a LR with a terminator assault squad in it, that was like a massive chunk of your list at the time.
5th introudced an escalation of LOW, and 6th brought in shit like flyers to be more common (I might have that backwards, with 5th being flyers and 6th being LoW)
This is the main problem of 40k in general, the scale of the game has gotten away from what the rules support. 40k was a skrimish game, its turning into a full blown war game thats insanly deadly.

IMO an easy fix to this would be alternating activation, and having casualties from shooting removed at the same time.
>>
>>94051453
>Look at any modern GW art post gathering storm, everything looks exactly like the model as it would be built, every fucking primaras is whats in the kit, every single character is drawn exactly as they are in the kit So they dont sell you the idea of the character, they jsut sell you the fucking character, AOS is really bad at this more so then 40k.
Spot on. Hate this shit. The poses in the art look so fucking goofy
>>
>>94051682
Its because its the pose of the models, like i said in my pic related of that post, if you look back at 4th ed art work and the old box art work before they just started sticking the models on them, that shit was way cooler and inspired so many more people.
>>
File: 1650908916911.jpg (1.33 MB, 1543x1280)
1.33 MB
1.33 MB JPG
Are there any good guides on how to convert wargame rules to any of the RPGs?
I asked this a few days ago in the other general and got a whole lot of nothing.
>>
>>94051664
apoclypse was in 4-5 so LoW were there but only in 3k games
flyers were late 5 but not much, i think it was only the necron one if any.
oh and the valk. pretty sure that was an older then 2010s kit though.

scale isn't the issue it was a platoon level game, i hate modern 40k because of how much of a blob fest it is, play epic if you want larger scale fights
>>
>>94045801
when the biggest nuhammer simp stop simping you know things are bad
>>
File: 1706034283402482.jpg (759 KB, 2158x1235)
759 KB
759 KB JPG
>>94045801

Valrak would be unfun to shoot the shit about Warhammer with. He'd probably be super fun to have in your tabletop group though. Honestly if he adopted one non GW game like Infinity or Dropfleet he would be 40% more tolerable.
>>
>>94051484
I can't believe how human that text is. Today it would be some mixture of
>the chaos mark must correspond to the chaos god whose chaos mark is the chaos mark the model has chosen as their chaos mark
>>
>>94051964
Right? the best part about its, its clear, its understandable. there is no confusion over what it means
>Hey dont be a fag and try and cheese this shit
>>
>>94047213
Which one was around in say, '94?
>>
>>94051985
>six fucking pages of text and it doesn't even actually change the rules
You have fagtron's permission to say what you want but it doesn't change the fact that I'm able to put the mark on the model and nothing happens as a result of it. In countries which aren't GB you wouldn't even need some retard's signed waver to impotently whine in such a way.
>>
>>94052004
>In countries which aren't GB you wouldn't even need some retard's signed waver to impotently whine in such a way.
No, this is a very new things.
40k even in the state before 8th ed was a cordial affair.
You would do things like:
>"Hey man im gonna try running a armor heavy list so just be prepared for that"
>Hey can i use these FW rules/models?
>Do you mind if I bring a Super heavy?
>Hey im gonna run this named character you cool with that?
People before 8th ed actually played casually. 8th and the introduction of the tournament scene turend people into fucking animals.
>>
>>94052081
>it was casual before 8th bro

WAAC fagging has existed since the beginning of this hobby, there was always one guy who would run chimera carpark or something just as dumb in a casual game.

Just because you didn't play before 8th and read 1d4chan doesn't mean you can outright lie about this shit
>>
>>94047213
What kind of a fucking newfag retard do you have to be to put 2e in the same grouping as any other edition but to split 3e and 4e into different ones, holy fuck. When did you start, 7th? You just used all of those terms wrong.

True Oldhammer is literally just Rogue Trader, Midhammer is 2nd edition, 3rd and 4th are early Classichammer, 5th-7th is later Classichammer, 8th onward in nuhammer.
>>
File: 1519075672971.png (79 KB, 170x260)
79 KB
79 KB PNG
>>94045801
It was going alright until he started going off about how cool primarchs are and how much he wants more stories about them in the progressing narrative rather than further talking about how soulless the rules feel compared to older editions
any faggot who likes primarchs on the tabletop or even partakes in that progressing narrative slop GW shits out every edition is automatically not a hobbyist worth listening to. Shame he went off on that tangent most of the video since his audience is mostly consoomer types who could benefit from getting a bit of a hobby blackpill
the real issue with 40k for a long time now has just been lack of soul in every department, there's a decrease in fluffy rules and customization with every passing edition and it feels extremely corporate and shit now. Add in esports zoomers being the new demographic for the game who are incapable of understanding how to play games in a non-competitive manner and it's just not a fun experience, it's why all the actual 40k fans switched over to necromunda or 30k already where the rules still maintain a goal of high customization and battle simulation
>>
>>94052333
>giant wall of text with buzzwords
Holy secondary
>>
>>94052377
>>94052333
No anons, it is you who are the nogames shill consoomer paypig zoomer grognard incel secondaries!
>>
>8th edition
>no progressive turn by turn objective scoring

any edition where the only goal is to kill things ruins unit variety. Just bring back wargear, remove pseudo power level, chill out on secondary objective autism.
>>
>"YOU need to INSPIRE me GW"
>"I have all these things I want to do and I cant because you aren't INSPIRING me enough"

insane cope
>>
>>94045801
>Youtube channels that are ads, with a big monetised following
Vs
>Old Dave in his shed, normally does American War of Independence despite being Cornish, is pushing 70 so paints 40k poorly because he always wanted to give it a go

I know upon which side my bread is buttered. Funny to e
Watch GW pivot from doing no almost ads to letting nerds do their ads independently in the hope of pulling in $50 in ad revenue a quarter.
>>
>>94047561
>Kings of War
>Bolt Action

It's not like I haven't given my money in protest to Mantic and Warlord for years, it's that I wish I had gone 15mm metal earlier. Minis agnostic is where real freedom lies.
>>
>>94051993
2nd edition.
>>
>>94051453
You're just obviously unaware of the Chapterhouse case
>>
>>94049886
>3.5e died a hero. 5e lived long enough to become the villain
3.5 was the villain. 5e was the villain attempting to redeem himself.
>>
>>94051805
Not sure what you want and why.
>>
>>94045801
I didnt know Valrak was capable of disliking anything. 10e must truly be wretched
>>
>>94045801
I grew up with the guy they hired to "run" 40k recently. Played 40k with him since we were like 12.

His entire adult career has been corpo ladder climbing with mobile app games. He sucked at the game and at painting. Good for him that he got the job but also, lol lmfao they aren't hiring the best gamers to make 40k.
>>
What are some of your biggest problems with 10th and how would you improve it? Im a newfag who only started playing tenth so i don't have much reference
>>
I've had fun with 10th personally, then again all me and a friend do is set up terrain around a fun scenario and try and kill each other or just have a singular objective style narrative game
I've never really enjoyed the tournament style deployment games where there are even numbers of objectives and terrain is completely symmetrical, much rather just have a defender v attacker style game where the defender gets some extra defensive terrain and I get a few more points in models to compensate

Remember guys, its only a game. You don't have to play by gw's rules to have fun and if you wanna play earlier editions all you need is the books or pdfs, knock yourselves out
>>
>>94049999
It's a bit complicated. I remember when the first rumours of 3rd were coming out. No hit modifiers? No armour save mods? No (insert lots of different, fiddly, RPG-esque rules here)? There was a degree of truth there (and honestly, I was salty about 2nd, in a way. I ran orks and felt they'd lost character from the Waagh/EWG/F trilogy going to the slim codex system) but really, it WAS easier for larger games, and we had fun. Some weird interactions even then, but mostly we got through it.
But the current iterations do feel a bit too boardgamey, or even /v. We used to mock the hyper competitive no fun autism of the "Page 5 is srs bzns" crowd, now it feels like they've taken over.
>>
>>94047213
Actually there are only 2:

>Old sour farts who always despise any changes and are a fucking cancer that should GTFO of warhammer
>Normal people
>>
>>94053899
>men with taste
>consoooooomer trannies, foot soldiers of the bourgeoisie
>>
>>94053936
>help! I can only communicate with memes and buzzwords!!
>>
>>94045817
This
>>
>>94047213
I still play 1e (with the updates from the Compilation and Compendiums), that's the only real version.
>>
>>94053899
>people who cling to 40k, old or new, like beaten spouses
>reasonable people
>>
>>94047213
And the best part is none of these are good games.
>>
>>94054089
How many of these have you actually played anon?
>>
>>94054120
Enough to know there are better games, in either crunch and balance or flavor and fun directions.
>>
>>94053899
>GTFO of warhammer

I assume this is bait, the games have only gotten worse. Also, janny, thanks for the five minute ban, remember you do this for free
>>
>>94053503
OH no im well aware of chapter house studio and that shit show that resulted in GW rebranding EVERYTHING so they could copy right it all. Shit was stupid.
>>
>>94054607

Hell of it all is that GW actually won that case. But you wouldn't know it from the way they acted since.
>>
>>94050834
I like how it plays a lot smoother and things are slightly less deadly. I dislike how little customization there is and the forced theme lists.
>>
>>94051453
>posting oldhammer vs nuhammer and forgetting midhammer
Boomers let us down by continuing to buy this slop instead of supporting "trve sovl" or whatever the fuck you're huffing. There are 2 or 3 models on box editions of the land raider between 4th and 10th but I suppose its the youtube generations fault for simply being born after Space Marine the Video Game came out. Im very glad we get to play with shittier versions of dads stuff based on crappy renditions of grandads stuff, very enlightening experience.
>>
>>94052406
If your wargame isn't interesting enough to do a simple "Kill the enemy" scenario then it isn't a good wargame
>>
File: where is the soul.png (1.9 MB, 1326x904)
1.9 MB
1.9 MB PNG
>>94054714
>WAAAH
>WAAAH
>WAAH
Where is the FUARKING soul, huh?
>>
>>94049973
Which all works fine in 4th. You can use everything up to IA11 with barely any tweaking at all - in fact, less effort than it takes to apply/make up FAQ stuff for the IA content from 3rd & 4th to run in 5th.
>>
>>94054742
>Look at any modern GW art post gathering storm, everything looks exactly like the model as it would be built
>>
>>94049999
"Complicated" and "dumbed down" are different concepts anon. You can make a system that's incredibly convoluted and intricate and still have it be dumber than a person diagnosed with a clinical disorder that prevents them from speaking.

There's a lot of STUFF in nuGW games, but no matter how many moving parts it has it's still just a Rube Goldberg Machine now, you can often see exactly how a game will play out just by looking at bother army lists and the table layout. 40K was never some super-cerebral milsim affair, there were matchups that were unbalanced, but there *was* a level of play at the table itself as a wargame that could affect the outcome, whereas now it's more like a TCG where all you have to figure out is how to build your deck(which becomes a solved problem almost immediately and cretins can simply netlist) and hope you get the right random results in the right order.
>>
>>94052104
WAAC, cheesyness, beardyness, sure they all *existed*, but they weren't the *default*. There was always *one guy*, or a couple of sweaty tryhards who thought hopping on the train to the big town a few miles away for a tournament made them hot shit, but they were a *joke* to most people. Now the whole structure of the game caters to that mentality and all new players are introduced into it by default.

Disingenuous fuckwit.
>>
>>94053131
The sad thing is youtube wants the latter type of channel to die. Watch anything vaguely warhammer related and your feed will be spammed with Fagrak and Ninjonpoop and that serial killer guy for days on end, and *maybe* you'll get an occasional Sonic Sledgehammer video. The guys still doing shit the way channels like Templarscrusade01 or pre-batshit Terrain Tutor used to? Literally have to get viewers by word of mouth passing the direct link to their channel around, the algo will never surface them.
>>
>>94051453
Underrated, and 300% true.
Stupid retardlets nowadays cry about female custodes as if it was the end of the world, when fucking games workshop has been shooting itself in the foot for real ever since it started being obsessed with copyrighting every single damn Astra Primirarun Segmarine under the sun. All too avoid having some 3rd party "competition" with chapterhouse and others, not understanding that those people were in fact helping them promote their goddamn product in the first place. Same shit with that ridiculous Warhammer TV attempt at locking down cool warhammer content on youtube all for themselves, as if they were gonna become amazon or someshit. Same with them not capitalizing on the lockdown boom by making the hobby even more inviting, instead jacking up prices through the goddamn roof and making their games even more innaccessible than ever before. Fucking stupid ghouls are running this damn company to the ground, and it fucking pisses me off to no end. Bring back the beautiful hand-made boards, the cardboard bunkers and the shampoo-bottle hovercrafts. Who the fuck cares about stupid sexy giant amazonesses with delicious chocolate abs that I'd lick all day, just give me back my childhood you turbo tarded dumbcunts
>>
>>94054681
They won significantly less than half of their claims, and several of those they did would almost certainly have been overturned on appeal given the judge had to practically fold himself in half bending over backwards to interpret things in their favour.
>>
>>94054681
>GW won.
Not really, they lost a lot of the key ones, for example they got told, no you cant copy right Imperial guard, or space marine, its to generic of a term.
Which is why everything became adeptus. x
>>
>>94054902
Idc, I still watch Too Legally Blind to Drive Dave because I like it all, like he does, historicals, fantasy, sci fi, rpgs, board games, wargames, all of it. The "professional" youtubers are forced, commercial and I can smell the desire to molest through my screen.
>>
>>94054715
The ideal situation is that pitched battles are fun, campaign play rewarding, and the scenario options change things up nicely. Sitting on objectives is the new kill everyone just like alternating activations is the new IGOUGO
>>
>>94047135
4e was good fuck you fight me
>>
>>94049993
idk I preferred the updates Guard got with 5e in their command orders but 3rd was workable especially for customization. It just lacked performance. Honestly some of the newer vehicles with the improved sentinels would've gone a long way. It was rough when all you had was a hunter killer missile on an armor 10 multilas platform. I don't think I had a sentinel survive a drop in 4th.
>>
>>94054742
For me it's the bottom left pic
>Model is the focal point of a cool setpiece rather than just sitting in a nondescript blue void like in the top right
The latest one in >>94051453 is alright but there's nothing going on and nothing to really communicate what the model does in-universe.
>>
>>94055431
And thats what my issue is, everything with GW now is so sanitized and corporate, its about showing off the model like its on display, not as a center piece of what it does.
>>
File: s-l1200.jpg (164 KB, 900x1200)
164 KB
164 KB JPG
>>94055475
They only did that in third edition because individual actors had more free reign and less time to take beautiful model shots in a void. The image is reused from codex armageddon iirc and other boxes c. 3e did not have the same level of "in action" material. The army boxes remain about the same however
>>
>>94045911
Most learned man here
>>
>>94054681
The irony is that both parties lost in the areas they actually cared about. Chapterhouse was forced to nuke much of its catalog since it was deemed close enough to infringement. GW was told they couldn't just claim copyright for whatever the fuck they wanted, especially stuff like codex entries that had no models.

Chapterhouse closed soon after. GW was robbed of its ability to bully people, went on a huge rebranding spree, damn near went under and ended up firing a lot of the higher ups and replacing their CEO which to be fair actually turned out better for them.
>>
File: 372071.jpg (186 KB, 400x400)
186 KB
186 KB JPG
>WARHAMMER IS A SHIT GAME STOP PLAYING IT THERE ARE SO MANY AMAZING EPIC GAMES OUT THERE!
Ok cool, what's a good system for my 28mm warhammer miniatures that I spent time building and painting? Or does your game require me to build and paint a bunch more miniatures only to realize it has the same problems, only difference being 5-10 people play it regularly.
>>
File: 1726580854407990.png (63 KB, 1315x451)
63 KB
63 KB PNG
>>94056176
There are none. Everyone ITT is part of a secret discord trying to take down based GW
>>
>>94056131
Its also why bretonia and tomb kings got squatted for a time because they could not copy write Egyptian skeletons or medieval knights.

That entire decision fucked a lot of stuff. And the irony is, Chapter house was going good for GW, and i have also explained this to people is the same reason why 3d printing can help them a lot.

GW does not have the capacity to design, mold, and produce shit like, every chapter shoulder guard, or fucking left handed power kopeshes or something. But small print on demand people can, and that drives people to want to buy models to fit them to.
GW fucked up by forcing this retarded mono pose crap, and making it a bitch to kit bash with bits since they divested from their tried and true, Chest, Legs, Head, arms, shoulder style.

If anything GW should be setting up a division utilizing 3d printers to be able to do this on demand bit printing shit that is making a lot of people a lot of money .
>>
>>94056176
Using them in whatever game you want? Unless you're absolutely deadset on taking your shit to tournaments then most people won't give a shit. Hell, most games don't even have their own miniature line and exist as self contained rules. Failing that you can shove them up your ass I guess.
>>
>>94056176
>Whats a good system.
I shill the fuck outta it because its the most fun i ever had in this fucking hobby to date, and that is 7th ed Herald of ruin Kill team.

Its a fan made kill team system that is way more in depth, way more expansive and free to do cool shit with and its fucking amazing.

Im the dude who has posted here multiple times about when i delivered the emperors eblow from teh top ropes with my Terminator kill team.
Thats right, my kill team when everyone else was playing like 7-10 man tac squads of 15man guard squads was literally just 3 fucking slow ass terminators, and eventually i got a 4th.
But that game let me deliver a diving charge and just shit paste a ork nob.
>>
>>94049945
The problem is that 8th was actually good. 6th and 7th were overburdened with bullshit that only existed ti shill the newest models. 8th actually made tactical marines good for the first time in a decade, and stratagems included a bunch of very cool stuff like orbital bombardment, but offloaded into a secondary resource so you can actually play stuff like it without completely crippling yourself from the get go. Then you had subfactions and various warlord shenanigans to build yourdudes. 8th was on the brink of greatness, only retards complain about templates.
From 5th to 7th rules got MORE complicated, not less, and it still made the game worse.
>>
>>94056251
>name one game
>fails
You and your discord buddies need to think this one through
>>94056267
I'll have to check out Heralds of Ruin again, haven't played it since 7e was current. But I'm looking more for a ruleset for that 40k platoon + fun stuff scale.
>>
>>94056312
>I'll have to check out Heralds of Ruin again, haven't played it since 7e was current. But I'm looking more for a ruleset for that 40k platoon + fun stuff scale
The HoR site uses word press and its bitching about needing some sort of weird plug in, so not sure about that but i fucking loved it, there were some broken ass things you need to self regulate but if you do that, its fine. Ban Assassins, full stop no exceptions. they are broken.

But it sounds like you want IL, which is more platoon and fun stuff scale.
>>
>>94056311
My gripe with 8th is we saw lots of unique wargear abilities be pushed into stratagems, and when stratagems got cut down those abilities never got rolled back into wargear. Like Necron dispersion shields used to bounce shots back 12", then it got moved to a stratagem, then completely forgotten. But 8th was fun and the last really good edition before the tournament brainrot took over the entire community
>>
>>94056326
IL?
>>
>>94056311
>The problem is that 8th was actually good.
eeehhhhhhh it was OK. It had a lot of issues but that was to be expected at the start of a complete rule set change, it went to dog shit after psyker awakening though, and its been down hill ever since. The only reason that was the case was because everyone was working outta indexes at the time.
7th, and this is a hot take, was fine, UNTIL angels of death, post angels of death the game got way the fuck outta hand.
>>94056336
Warhammer Epic, Imperial legion
>>
>>94056327
>Stratagems.
I fucking hate the stratagem system because it was such stupidity. All they did was take the rules that everyone bitched about, and then pushed them into strats.
Whats worse is it actually made the bloat WORSE because now i had to remember all the different stratagems that each army had base, and their specials stratagems.
>>
>>94056359
Epic is company scale 6mm stuff
But based on these responses it seems that 5e modified with alternating activations is still the best way to go since nobody can name a single good alternative ruleset to 40k proper. Thanks for the heads up on HoR though, forgot about them
>>
>>94056392
4th ed with 3 and 3.5e codexes is also super kino.
3 and 3.5 codexes have some of the best rules out there for LOTS of customization.
also chapter approved for them gave a lot of rules for doing coolshit like making your own vehicles.
>Thanks for the heads up on HoR though, forgot about them
For sure, IMO its the best 40k killteam version ever.
>>
>>94050962
Hello James.
>>
>>94056327
>when stratagems got cut down those abilities never got rolled back into wargear
Yeah, 9th and 10th went back on every single good thing that 8th did. It's fucking mind boggling. As if they completely euthanized the 8th writing team and the new team hated their guts.

>>94056359
Even at the height of excess 8th was at least on par with 5th quality-wise, purely because you could run so many of the weird fluffy units that were overcosted to hell and back in pre-8th. That was the gigantic benefit of stratagems in 8th (which got axed with 9th of course)
>>
>>94056429
>Even at the height of excess 8th was at least on par with 5th quality-wise, purely because you could run so many of the weird fluffy units that were overcosted to hell and back in pre-8th.
Eh for me it was a matter of i did not like the core rules of 8th+
I got into 40k because of the ruleset of 3rd-7th, once that changed, 40k lost its magic for me, HH got it though, in spades though it has its own issues that need fixing.
>>
>>94056176
OPR Grimdark Future
>>
>>94056392
Alternating activations are a meme. Getting boardwiped turn 1 is a skill issue. Adding a moronic metagame on top of the game you actually want to play does not make the game better, and it also fucks the feeling of battle up completely. Since the dawn of human history, warfare has been about coordinating people to work together. IGOUGO naturally represents that. Ripping it out because you have ADHD or are just to dumb to deploy properly is utmost faggotry.
>>
>>94056464
>Alternating activations are a meme. Getting boardwiped turn 1 is a skill issue.
Or if you are playing on planet bowling ball. Which happens a lot since people dont focus on building fun boards anymore.

Alternating actions are fine, and with the scale of 40k, it needs it. Back when the game was much smaller and a LR was a center piece model for an army, igougo worked because you were not getting glasses in a single turn. now you can, and there is nothing about skill that will prevent it from happening depending on the army you fight.

Alternating actions are probably a good idea in 40k, and IMO casualties from shooting should be removed at the same time.
>>
>>94056464
>IGOUGO naturally represents that.
>Be the british
>Be in America
>Get shot to shit from the tree lines
>Oh good heavens, ok now its our turn to shoot.
>Another round of your men die
>HOLD ON THATS NOT FAIR ITS MEANT TO BE I GO THEN YOU GO!
>Contineus to get shot.
>My word what a shooting round he has, bastards cheat!
No, i go u go is not how war fucking works, especially since the advent of fire arms, you potato.
>>
>>94056531
To add to this, in other IGOUGO systems, you don't get to inflect full damage with out any return fire, if you look at a lot of turn based stratagy games on computer you have to have your forces fight each other, its not a "Ok my 3 squads are going to all shoot your single squad so they dont get any way to shoot back and damage mine."
If 40k had it so that if oyu shoot at a squad it has the ability to shoot back say once a round per squad, then it would be fine. But one side getting full bore their entire army into your unit with no, to very limited ability to return fire is NOT how war, or most igougo games work.
>>
>>94056312
>muh discord raid!
We used to call people faggots for needing to be spoonfed.
Xenos Rampant, Next War, Asymmetric Warfare (with some fiddling, it doesn't have much sci fi shit if I remember), Zone Raiders (movement rules are really neat), This is Not a Test, Fistful of Kung Fu would be pretty funny. All pretty good, in my experience. Honorable mentions for being really easy to play but kind of vapid: Xenotactics, Stargrave.
>but I want the exact same experience of just showing up that warhammer gives me!
Ask the local game shops and groups instead of 4chan then. Use your boundless charisma to get other people to try shit. If that's too hard: shove them up your ass I guess.
>>
>>94056531
>>94056516
>>94056553
100% skill issue. Deploy better.

>Or if you are playing on planet bowling ball
Then don't?
>>
If alternating activation is so great than why is 40k the most popular wargame on the planet while all its would be competitors are dead ...
>>
>>94056570
>Skill issues
No games detected.
>>
>>94056573
>If alternating activation is so great than why is 40k the most popular wargame on the planet while all its would be competitors are dead ...
What is having a million dollar marketing team do for 500.

GW has a far better marketing team, and have been doing it for far longer. Asking why 40k with igougo is more popular when there are dozens of alternating action games that die is like asking why is McDonalds still in business when there are way better burger joints that have come and gone.

Because on is massive established and can afford to make mistakes, the other can not.
>>
>>94056464
Chess is alternating activations
IGOUGO is a vestige of when Warhammer was a DnD miniature game
>>
>>94056573
Look up the term "network effect"
>>
>>94056560
>Xenos Rampant
The entire rampant series are coffee table "games" meant for boomers who play once or twice a year
>Cold War Historical
>Modern warfare game
>Skirmish game
>Skirmish game
>Meme kung fu game
I do appreciate the recc's, but I've tried all of them and they're all sloppily written and barely played, so nobody actually knows the flaws because most people just read the rules and never try them.

Right now I've been playing using a conversion for Chain of Command I found, but it is lacking and we plan to modify it once we play a few more games to get a handle on things.
>>94056573
If IGOUGO is so great how come it took 10 editions to still not fix the alpha strike problem
>>
>>94056614
>Chess is alternating activations
No it's not. You can move the same unit as often as you like. Comparing that to AA is jewish sophistry.

>>94056635
>it took 10 editions to still not fix the alpha strike problem
skill issue, git gud
>>
>>94056635
>If IGOUGO is so great how come it took 10 editions to still not fix the alpha strike problem
Are you asking why GW still cant write competent rules that have only gotten worse over time?
I mean, its common knowledge GW sucks ass at writing them.
I mean you know how the rule of 3 came to be in 8th ed right?
Before the rule of three, people would spam fly rants as an army. The only reason it got changed, was because some of the boys from GW come over to play in LVO, and got fucking shit stomped by the flying circus list, and only after that did they change it. Its because GW rule writers dont really grasp how barbaric players are with their rules.
>>
>>94056652
>No it's not. You can move the same unit as often as you like. Comparing that to AA is jewish sophistry.
Anon, its alternating action. you get to move 1 piece on your turn then your opponant moves 1 peice.
I go u go in chess would be, "I get to move all my pieces once, then you get to move all your pieces at least once, then we repeat."
>skill issue, git gud
No games post models.
>>
>>94056652
Is it a skill issue if I'm the one alpha striking and ending games early? Even tournament guides say that focussing on just tabling your opponent early is the winning strategy 9 times out of 10
>>94056655
The rule of 3 was added because they changed how Force Org works, it was a band aid fix for taking out the core of how the game functioned.
>>
>>94056721
>The rule of 3 was added because they changed how Force Org works, it was a band aid fix for taking out the core of how the game functioned.
no, it was not, the FOC changed at the start of 8th, and it ran without the rule of three for some time with out issues in terms of how the game functioned.
Rule of three came in a chapter approved for 8th ed after LVO because they saw how fucking busted it was with out it.
>>
>>94056733
That's what I just said anon. 8th removed proper force organization and the rule of 3 was the band-aid fix for that problem.
>>
>>94056721
>Even tournament guides say that focussing on just tabling your opponent early is the winning strategy 9 times out of 10
>alpha strike is a skill issues
>Tournament setting where skilled players go to play other skilled players
>90% of tournament guides say to just shoot for alpha striking
>Bro alpha stike is not a problem
Is Alpha striking is 90% of the guides for skilled level of play, thats a fucking problem with the it.
>>
>>94056769
>8th removed proper force organization and the rule of 3 was the band-aid fix for that problem.
Anon, you are not getting it, 8th ran for several months with out the rule of three. The rule of three was not part of the original rule set, and only came at a chapter approved AFTER the LVO incident.
It was a band aid fix after they realized they fucked up writing rules because GW sucks at rule writing, because they dont think the way most players actually play the game.
>>
>>94056777
And that's why IGOUGO in a system with very little ability to interrupt the enemy turn, and where damage is resolved before your turn even starts, is retarded
>>
>>94056786
Nigger you are retarded, you are just saying the same exact thing as me.
>>
>>94056789
???????????????????
WTF are you talking about? Anon i acknowledge thats what IGOUGO is.
I never said it was not.
Im saying that IGOUGO causes alpha strike problems, its a antiquated system for modern 40k.

40k would be far better served with either alternating phases, OR every unit has the ablity to react to an action, so if you wanna shoot into an enemy unit, they get to shoot back as well before you remove the casualties.
>>
>>94050834
>Shit is better than shit
OK
>>
>>94056789
Sorry disregard this >>94056814

I read your post wrong.
>>
5e > 6e > 8e > 10e > 9e > 7e
>>
>>94056838
For me its
4>5>7(pre AoD)>6>7(Post AoD)>8>9>10
>>
File: 1727703641124936.png (63 KB, 1285x433)
63 KB
63 KB PNG
>>94056560
>NOOO THERE ARE NO DISCORD RAIDS STOP NOTICING THINGS
>>
>>94056861
What did AoD even change? I just remember 7e being super bloated and unfun that it killed my entire local community a year or two in. Then 8th almost revived it only for 9th to kill it again. Seems the only 40k players play tournaments or practice games for tournaments
>>
>>94056880
>It's real

Jesus Christ the people who hate 40k are utterly pathetic. Imagine wasting your life doing this. It's pretty damn clear that /awg/ and /hwg/ are nogame faggots so they have all the time in the world to do this kinda shit
>>
>>94056814
>>94056789
>>94056777
>so bad at the game he needs to read "tournament guides"
>thinks he can comment on game balance
alphastrike is the scholar's mate of 40k
>>
>>94056889
AoD was when they added a LOT of the busted ass formations that ruined it and iirc when they added centurions which came with the joy of Grav spam shit, and iirc its when they added cataphractii campatins which let you convey slow and purposeful to units in drop pods. AND i think AoD also added the drop pod assault formations which was stupid good.

Basically all the broken shit came with AoD supplement.
>>
>>94056880
Holy shit lmao this is peak autism.
>>
>>94056880
My hatred of anti-40k people increases with each and every passing day
>>
>>94056912
Post models + tournament wins
>>
>>94056957
Lmao absolutely seething
>>
>>94056912
>Bro Alpha strike is not a problem
>90% of all tournament guides say 'bro focus on alpha strike'
>all tournament players are operating off of they are going to get alpha strikes
>Bro its totally not a problem.
>>
>>94056966
>Seeth
Post models.
>>
>>94056966
0 models, 0 wins
Skill issue
>>
>>94056990
>Seeth.
>Troon
Post models, no games.
>>
/awg/ trannies and discord raiders are completely anally devastated itt kek
>>
>>94056233
>>94056880
Lol holy shit. This is some next level shill posting and an actual attempt at gaslighting.
>>
>>94057009
You just have to remember that /awg/ doesn't actually play games. They read about games, they make little forces of blobby looking, shitty models for games, and they even practice the game against themselves. But at the end of the day they don't play games, nobody else wants to play FOTM skirmish slop #43
>>
>>94054871
>argument was people were casual before 8th
>anyone who has played before 8th knows straight up this isn't true
>have to move goalposts to desperately try and save your argument
>I'm disingenuous

Filthy fucking secondary
>>
>>94057189
Competitive was no where near as all-encompassing as it is now. I have yet to see a 40k game in the wild that wasn't using ITC/WTC board setups, for example
>>
>>94057195
Wasn't my point,
And also you should go out more because I have seen it, the game can still be played casually.

I'm just not interested in hearing these arguments about everyone ran fluffy lists back in the day when I remember getting absolutely ham fisted by witch bricks or fucking whatever other God awful shit gw decided to put in a armybook.
>>
File: 1727473462187801.gif (3.26 MB, 240x266)
3.26 MB
3.26 MB GIF
>>94056635
Next War covers modern/near future/sci fi though. Wish I knew some good larger scale games, but I just find skirmish more enjoyable and don't really have an issue coming to an agreement on shoddy wording with my mates. Best of luck out there.
>>94056880
Link? Name of server? Anything more concrete? I love a good conspiracy theory.
>>
>>94057240
The ratio between casual and competitive/WAAC types has become a lot more skewed towards the latter rather than the former. I certainly remember fags back in the day, but now it's everyone, its nuts
>>94057251
That's alright, there really aren't any other games trying to hit that same niche as 40k. I know Gates of Antares was an attempt but that died because it looked super bland
>>
>>94057316
>The ratio between casual and competitive/WAAC types has become a lot more skewed towards the latter rather than the former
I can confrim this as well, and i watched it happen in my gaming group and area.
All the way into 8th ed, our entire group had very much a gentlemanly agreement with games, and this extended to every single hobby shop in the city i live in. And we all followed very similar etiquette like the following
>Let our opponent know if we are running a heavy psyker, armor, or elite list
>Ask if they are cool with fieldling super heavies
>Inform them you wanna try running a heavy hitting list
>Ask if they are cool with FW rules/models
>Let them know you are taking a named character.
Rules to the game were also more eventful with things like tactical objective cards being in play, we would even mix it up and do maelstrom of war for even more random objective.
Battlefields were a lot more thematic, we had big center piece terrains which were like 4 story buildings, or have a bunch of catwalks and gantries for industrial area, or do missions where the table was set up like assault and defenders with trenches and shit..

But after 8th every thing changed, everyone in my gaming group just shifted very quickly if not over night. People played their armies close to their chest, they would always assume everyone else is bringing wombo combos so they did as well. Battle fields got more and more symmetrical and boring.

Hell we had a store event IoM vs Chaos and one table had the guard player mention his basilisks had range of the entire store. The organizer said, "If you both are cool with it, ill let you lob shells over to the other table to help your ally against his enemy." Both tables with out even hesitating said fuck yeah.
Shit like that does not happen anymore because its so sanitary.
>>
>>94057409
>>94057316
I think what REALLY caused this to happen, is actually not so much the game, but the massive rise in popularity of online social meida and shit like reddit.

See, the thing is most people are not that clever when it comes to list building, most people are pretty bad at finding the wombo combos and you see running all over the net, and so as a result, you only really ever ran into one, or two of those types of people in your community and you kknew they were good and they did as well. But with the rise of sharing information like Reddit, and shit, players that were not clever, had a lot of access to people who were clever at running bonkers shit.
Taking for example in the start of AOS which was to spam mortal wounds with min squad units and it was fucking gross, my buddy who was the guy who would come up with this shit ended up getting like 80 Mortal wounds in a turn. He made it just to prove to the store owner how broken it was and why they needed to implement a hose rule to prevent it.
Fast forward a bit into 8th, and like everyone started doing shit like that because everyone was posting about it on reddit and crap.

tl;dr The average player who normally would play casually has gotten access to people who know how to make broken as shit so now everyone is running broken ass shit. Its a case of you gave the keys to the corvette to a 16 year old.
>>
What's bad about 10th edition exactly
>>
>>94057470
The rules influence the behavior of the players as well, just look at the list of things that >>94057409
talks about.
You used to, by the rules, have to ask your opponent's permission to bring forge world units or named characters. The rules frequently spoke about working with your opponent, being lenient and doing what would make the most logical sense. But as 9th showed GW the huge revenue stream of the competitive community all of that went away. Now we have overly verbose rules writing meant to close every single loop hole, and no blurbs of ideas for fun custom scenarios or anything unofficial.
You are right that social media has a lot to do with it. Back in the day WAACfags would use niche internet forums to exchange evil list ideas, now every youtuber wants to talk about NEW BEST LIST OCTOBER 2024.
>>94057475
It's just kind of boring. The entire ruleset is built around fighting symmetrical scenarios on symmetrical boards. By the rules, ruined buildings are the only things that block line of sight (more than non-ruined buildings, which don't even have rules anymore). So every board is just this strange looking bombed out imperial city block. Every faction started out as pretty cool and unique, with only a few stinkers. Then everyone got basically the same detachment rules as everyone else. But they were implemented weirdly inconsistent, so if you have a codex 4/6 of your detachments suck and do nothing, 1 is an ok all rounder, and there is always 1 that encourages you to spam a unit type and win. Also
>no more warlord traits
>no wargear points = only the best wargear is always taken
>units forced into "roles" with weird unique abilities that dont match the lore, like grots only being back line objective holders
>game is still super deadly, endless rocket tag of who will step out from behind their ruin first
>Melee anti-tank weapons got FUCKED
>GW still doesn't know what to do with flyers
>Every army keeps losing models to legends
>Psykers got FUCKED
>>
>>94057581
>Psykers got FUCKED
as they should because I don't like them
>>
>>94057619
I play necrons and am pissed they got rid of psykers. It was a cool contrast to my army that relied on tech and wacky little pieces of wargear. Now those pieces of wargear are gone and so are the spells. The game is so fucking LAME now

Also Mortal Wounds were a mistake of a mechanic
>>
>>94057581
I really wish i could redesgin the terrain and LoS rules i feel like the best way to do it, is using what i call the black box terrain system.

Basically each terrain feature is determined before the battle and treated like solid LoS blocking for infentry models, if you move into the terrain feature, you "garrison" the ruins/terrain, at which point if a enemy unit can draw LoS to your models inside that terrain feature ingoring all elements of that terrain they are in, then they can shoot at them, BUT the models in the terrain get the benefit of cover no matter what.

The idea is that is representative of the models garrisoning the terrain feature and positioning up to fight from it, or enemies being able to get shots off from between the rubble.

I hate this constantly bitching and annoying true LoS shit.
>>
Killing the psychic abilities was criminal
>>
>>94045801
>finally
Kill yourself OP. This isn't even the first time a person running a Warhammer Youtube channel has said this.

Fuck you.
>>
>>94054039
You're a dipshit too.
>>
>>94057672
So here is my spicy as fuck take regarding psyker shit.
I dont think there was anything wrong with the psyker phase, the warp charge system sucked, but the psyker phase was fine, and i dont get the logic people who bash it operate under.

I remember when the pysker phase was a thing the biggest complaint people would make was "Oh its bad because your opponent just has to sit there and they cant really do anything to stop you."
Which i always thought that first of all, for some armies, yeah, casting spells is kinda their thing, they do a bunch of shit in this phase but in the assault phase or the movement, or shooting they dont really do much of anything.
Then they would complain about how they dont get to react or stop it, which i always thought made no sense on two fronst.
First, you did not bring psykers so thats on you.
Second, what difference did it make, if you dont get to do anything through out the entire psyker phase while i cast my powers, vs not being able to do anything as i cast the same powers just at different points in my turn?

If anything the psyker phase was cleaner because at least it all happened at once. I still say that ToW does magic/psyker powers the best.
>>
>>94057780
It especially doesn't make sense since you can't do anything during your opponent's shooting phase either, at least during psychic phase you could roll deny the witch tests and stuff
>>
>>94057780
TOW absolutely does not do magic the best.
Warhammer Fantasy did.
2d6+wizard level to cast is crap and boring and gay. 2 to 5d6 based on wizard level to cast is awesome and cool and explosive.
However, of the currently supported GW games, TOW does do magic better than 40k or AoS, but that really isn't a high bar.
>>
>>94057828
>However, of the currently supported GW games,
Thats what i meant, in respect to currently supported games, ToW does it best, with HH being second. IMO
>>
>>94057698
You gonna cry?
>>
>>94057053

Being you must be miserable, i'd feel pity for you if you weren't such an arsehole.
>>
>>94045817

This is why I ignore influencers, I remember a while back some new GIRL ''influencing'' and reviewing the new tools she had been sent, people got all pissy when I pointed out better/cheaper could be got elsewhere and that nobody shouldn't be taking hobby advice from someone either so new they don't realise that gw tools are overpriced shit...or does realise this but shills anyway to keep getting free stuff.
>>
>>94058343
I don’t think about you at all
>>
>>94058377

...Why would you? Also if you are gonna steal an overused quote from mad men, next time use it in the right context (you are not don draper).
>>
>>94056327
The problem with 8th ed was that it’s shrimplification setup the game for failure because it enabled said tournament brainrot to fester so rapidly. It was always doomed.


>>94056392
Go dig up the Fourk thread in an archive, you will find AAAnons very complete AA game hidden in the pastebin.
>>
>>94057780
The psyker phase was dumb because it shoehorned all psychic abilities to need to be designed to be used at this time, instead of just when it makes the most sense. It just didn’t do anything good.
>>
>>94056777
>>94056789
>>94056789
This is how you know /tg/ doesn't play 40k. Alpha strike hasn't been a problem for the whole of tenth. The closest it came was when the Stormraven saw a slight renaissance but that was more a tool to moveblock. No army at the top aims to alpha strike an opponent.

In fact come to think of it, after they solved the planes spam, 9th had no alpha strike list either.
>>
>>94058780
different anon.
on one hand, they were retarded for humouring tourny bullshit in the firstplace.
tournyfags are subhuman.
on the other it doesn't prevent the issue of I go you go.
you have a lot of down time, in a non interactive format, i go you go is a remnant of an older era and is more suited for flank and spank.
even if alphastriking is not an apparent threat.you have a lot of down time, you lose the push and pull of alternating activations. like the fuck do you do while your opponent is resplving all of their unit's shooting in a 2k game? it's even worse if they're new and they're not used to their strata and they're humming and hawing. it's a lot of wasted time. i fucking hate tau players.

Also it again. only really proves people do not play 10th, which is the objectively correct choice. 10th is not warhammer.
alphastrike problems show up so often since late 5e that it's true for every other edition and they explicitly wrote 10th to make everything more durable. i blame it on the community increasing the average size game form 1k to 1.5k to a full 2k and the destruction of the FoC during that time.
>>
>>94058899
>1k to 1.5k to a full 2k
don't forget that awkward time when it was 1850
>>
>>94045817
>everyone I disagree with is being paid
Is one of the signs of autism that you can't conceive of how someone can have a differing opinion from yours? This isn't rhetorical, I'm actually asking
>>
>>94058640
>>94058780
>>94058899
>>94058909
Still trying to figure out how a game gets steadily worse over this time, yet still requires regular editions and buffs.
>>
>>94060174
Games workshop is retarded and wants to enforce a 3 year lifespan on editions with constant balance updates and adjustments but won't use a subscription based service for rules.

I swear if they just had everything on a fucking app and charged 10 a month or some other nonsense half of the complaints of modern warhammer will go away.
>>
>>94060195
I mean yeah, or you could just have a stable game.
>>
>>94060211
Doesn't make money goyim, geedubs wants a 3 year turnover with the buy in for a each edition being hundreds of dollars in rulebooks
>>
>>94060331
Well, I guess I'm priced out. Even the alternatives are too much of a treadmill. I will stick to Alternative Armies I think
>>
>>94056531
>doesn't understand horse and musket warfare

Many such cases
>>
>>94045911
This. I would post the GIF of the otter crying because it eats a watermelon but continues to eat said watermelon if I had it.
>>
>>94045801
What did he say in this video? What are his arguments?
While i believe 10th edition rules are less interesting, than 9th or 8th (most of all roster building), i'm finally starting to move to this game and play it (instead of kill team)
>>
>>94050186
That's what GW wants you to think. In the privacy of your own home or game club, you are only limited by your (and your friend's) imagination.
>>
>>94056570
Deploy better? On a flat two foot square table with two L shaped bits of terrain?
>>
>>94061620
Nogames or just nomodels?
>>
File: 1000000828.jpg (3.64 MB, 4000x3000)
3.64 MB
3.64 MB JPG
>>94050615
Mee to brother. I liked 5th, 6th was ok.7th core was great except flyers). Indexhammer in 8th was funny for one month then it spiraled into a shit tornado.
I think the edition favoritism is also greatly influenced by codices. I played the 4th edition ork codex and it was a blast, no matter the edition. Then 7th orks dropped and I had to switch faction because i havnt felt it anymore. templars were fun though.

My first army 8'(
>>
>>94056880
Anyone who wanted to could fabricate this screenshot in 5 minutes, it proves less than nothing.
>>
>>94061775
Based Deffskullz enjoyer
>>
>>94058899
Again, this is proof people don't play the game, because rarely do you need to shoot your entire army. 40k in recent years for better or worse has been a game of trading units and accruing value. If you and your friends have been walking into the open in a line and shooting every unit like napoleonics that's a skill issue. The game has enough reactive moves and overwatch and firing back that you enough to do on your opponent's turn.

I don't like 10th that much for several reasons but posts like this prove that people here have no idea of how the game works.
>>
>>94056176
No Limits!
Stargrunt 2.
Xenos Rampant.
Renegade Scout.
Mutant Chronicles: Warzone.
And many more, there's a lot of options in the /awg/ folders to choose from, anon. You just gotta go and look.
>>
File: IMG_4154.png (18 KB, 1126x642)
18 KB
18 KB PNG
>>94056233
>>
>>94061832
-spend command point for a minor action
-fight back when in melee
>The game has enough reactive moves
kek, this is your brain on 40k
>>
>>94045801
i have dropped out with primaris and them moving the timeline forward anyway
>>
>>94045911
>the core rules themselves are shit and need total overhaul (and have since 2e)
the whole concept of wargaming at that scale is irredeemably retarded
>>
>>94054081
agreed. also errata'd realm of chaos
>>
>>94056880
Let me guess, Infinity player?
>>
>>94061832
>it's so rare you don't play
this is undiluted autism on your part anon.
I really do have to wonder what game you are playing where all of your models are magically not visible to your opponent after your shooting turn.
this is peak well akctually dah sticky objective guys didn't have los so didn't shoot. oh cool, how many other shooting attacks am i resolving?
nigger i'm not talking about napoleonics. at 2k, on a normal board there will be a lot units and a lot of different weapons especially those who have differing priority such as marker light effects, they are hoping to spread damage this will take fucking time. hum and haw, weigh their fucking options.

this was worse in 8e when they had rerolls along with a lot of command points to spend. and especially true for armies with high model counts, weapon diversity or a very high focus on ranged combat.
this is so fucking hyper idealized it has to be some fucking armchair retarded that spends most of his time mathhammering.

>over-watch
if you think, saving CP, which is a limited resource for a single over-watch attack is riveting reactions you don't play this game. oh you popped overwatch and armour of contempt. hope you didn't need those cp/lord command on your turn. i'm sure the trade off was worth the push and pull of alternating activation. even heresy's 1 reaction (plus warlord) per phase is more interesting.

>i don't like tenth
i don't think that's true anon because your argument was shit.
nigga really rolled up saying "you don't play if your opponents have long turns, just don't ever let them see you models lmao."
40k players keep getting dumber and fucking dumber.
>>
>>94067508
Damn you really have no idea how 40k works at all lmfao.
>>
>>94050874
And those faggy sloptubers won't say negative things to they'll lose access.
>>
File: daffy i see.jpg (19 KB, 399x399)
19 KB
19 KB JPG
>>94067741
oh this was bait the entire time.
it's hard to tell because 40k players are so buck broken they eat shit for gw and ask for 3 thirds .
>>
>>94067807
>talk out of your ass
>now using buzzwords
It's fine to not play games anon just don't pretend you do.

I'm sure you can find more of you at the grog general you fucking loser lmfao
>>
5th edition was the last time I played, so it was the last good edition.
>>
>>94068203
Buzzword is a buzzword at this point.

40k sucks. It will suck until GW AOSify it, then it will suck in hyperdrive
>>
>>94068439
>also hates AoS
Holy fucking secondary
>>
>>94068521
I haven't played a GW game since 1998
>>
>>94068542
Yet you're an expert on modern editions?

Contradicting yourself now secondary
>>
>>94068565
I attempted to get back into 10th, a stable edition of your game doesn't exist. Most GWrats won't lesve the sinking ship because of sunk cost.
>>
>bunch of fags and nomodels bitch about 10e without posting anything about why its bad
>still wont post models
>still wont post any better alternatives to the rules

GW still on top, keep seething tards.
>>
>>94068203
>>talk out of your ass
burden's on you to prove that and you haven't.
your best swing was "lmao just cower behind buildings"
in a game that often revolves around walking onto objective markers.

>buzzword
bait's a buzzword now?

>grogs
do you know what a grog is?
aside from a buzzword.
>>
>>94068728
here is my questing knight on foot and mounted, they're WIP on my desk right now.

>better alternatives
depends on the game, here's one every edition before 10th. preferably 3, 4, 5, 6. heresy. i hear OPR is fine.

Bolt action is better on levels for the same combat scale.

the problem 40k has sat on the system for so long.

>10e why is it bad
1. removes all options, characters now have very limited wargear selection, units are blobs designed for roles. both cases limits the options you have to build your army as your army because you're focused on the abstract mechanical crunch
2. Igougo system, self explanatory
do you need anything else?
>>
>>94068728
post minis
>>
>>94056910
>falls for obvious bait
>not playing 40gay? You MUST be a discord tranny trying to destroy warhams
Jesus Christ! Warhammer is a cult.
>>
>>94045801
You missed the general.
>>
>>94056233
I can smell your wound from here, sigmarxist troon.
>>
>>94052081
It's amazing how D weapon spam and triple Riptides have been memory-holed.
>>
>>94073183
>It's amazing how D weapon spam and triple Riptides have been memory-holed
It was not memory hold and it was notoriously ripped on and pointed out as being TFG if you played tau, and or D spam from eldar.
The difference was back then, no one tried to pretend it was normal or ok, we all know it was a dick move to do it, now brining busted ass shit, is expected.
>>
File: Angron 01.jpg (2.36 MB, 1414x2000)
2.36 MB
2.36 MB JPG
>>94045801
fuck, even this massive shill is hating it?, 10th is a fucking disaster (4e, fixed 8e, Battletech, MotU: Battleground, there is a lot of better wargames out there)
>>94045911
sadly this is probably what's gonna happen.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.