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For the lady edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H
Warhammer Chronicles: https://files (dot) catbox (dot) moe/0xt777 (dot) zip
Time of Legends: https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
ET: https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip
TOW: https://gofile.io/d/ffbanD
https://www.warhammer-community.com/the-old-world-downloads/

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous Thread:
>>94345580 #

>Thread Question:
Should army selection slots be brought back or are you happy with a percentile based system?
>>
>>94364627
>>Thread Question:
no more points in monsters (including mounts, monstrous infantry and monstrous cavalr) + chariots (including mounts) + warmachines altogether than you spend on core troops
no more points in special units than you spend on core troops
no more points in heroes than you spend on core troops

weirder and bigger units have their own limit in number of units you can take
more common elite units can be included as core troops with the appropriate hero
non core units point per point should be better than core units
>>
>>94364722
Not a bad shout but it sounds awkward to implement
>>
>>94364750
you would need to recategorize units and some unit options, yeah
>>
>>94364627
>TQ
Kind of. It could be made differently than back in the day, but some form of limiter is definitely needed.
>>
>TQ
I'm happy with the prercentile system. It's more granular than slots although it can and sort of does do slots as well with some units being limited to 0-1 for every 1000 pts you have, or other units needing a specific character to be unlocked. I think some of the problems with list building aren't inherent to the system itself but how the points are balanced. I hope they stick with this system for future editions and work on refining it instead of attempting to reinvent the wheel and end up with a different set of problems.
>>
>>94364627
>Should army selection slots be brought back or are you happy with a percentile based system?
Definitely. % system is the reason why it all boils down to pointless herohammer and min max optimization. With slots you won't have charcaters on monsters dominating and have units actually being relevant. Old restriction put on flying monsters should return as well so no heroes on big flappers too. There. Big part of the game is fixed.
>>
>>94364891
Extremely plebian and wrong.
>>
>>94364722
Or just buff infantry instead of forcing everybody to play with similar armies.
>>
>>94364722
Give an example. Let's say we play 2k. I spend 500 on core so can take 500 of characters/warmachines/special/rare each as long as it's still 2k, correct?
>>
>>94364932
Retard alert
>>
>>94364921
nah
>>
>>94364936
>Everybody has to build their army the same way for the game to be fun

retard alert
>>
>>94364946
Yes! I don’t want to see some dude bring his aos army of 3 dragons and his core of cavalry
>>
>>94364960
So the game needs ways to counter them. Not just force everybody to have almost identical army composition.
>>
>>94364966
Identical how? You do realize that it's exactly how GW manages their games and why they all suck to an extent?
>thing X is meta because it's too effective
>solutuon1: let's nerf thing X to the ground = effect: thing Y emerges as new meta and cycle continous
>solution2: let's introduce thing Z that stomps thing X = effect: thing Z emerges as new meta and cycle continous
Tell me why making infantry relevant is a nad thing.
>>
>>94364989
>continous
*continues
>>
>>94364989
>Tell me why making infantry relevant is a nad thing.
I initially said buff infantry. take your meds
>>
>>94364935
in essence there's 3 unit categories other than core:
heroes
special
monsters/machines (which includes mounts and monstrous infantry or cav, chariots and artillery)
spend 500pts in cores and that's your cap for each of the 3 categories
>>
>>94364918
>With slots you won't have charcaters on monsters dominating and have units actually being relevant
>with even less of a point investment required in normal units and no limit on how much you can spend on characters there will be less one man army dragonlords
Are you fucking stupid?

You would go from "500pts core" to "200pts core".

>>94364627
The percentile system is a non-negotiable necessity. More units need to be limited on a 0-x per 1k/character/army basis though.
>>
>>94365246
Like in what world is "buy two cheap core units" less of an investment/safeguard against herohammer than "you must have 1/4 of your army be basic core units".
>oh but you cant spam lots of heroes
the armies going "herohammer" arent taking 20 characters, theyre taking two, because the herohammer characters are very expensive and therefore dont use many points. That chaos dragonlord doesent leave much room for other shit, him costing an extra hero slot doesent matter.

Slots ENCOURAGE herohammer because they reward you for investing into maximizing the power of individual units/selections rather than having lots of less powerful things running around. If you only get one lord you may as well make him the biggest thing you possibly can.
>>
>>94365262
Having one lord slot is still better than how it is now in TOW where you can run as many lords as you can fit in your list. Lord/hero slot restrictions should be paired with percentile points restrictions.
>>
>>94365364
>Having one lord slot is still better than how it is now in TOW where you can run as many lords as you can fit in your list
Not quite, a lot of lords are 0-1 per 1k, or even 0-1 per army like the chaos lord.
But thats also not very relevant, because even if you can field 10 empire generals, no one does it. Its not a powerful thing, its not a thing anyone actually bothers with, its not something to worry or balance around.

Herohammer as it exists is taking a small number of characters and kitting them out to the gills with monsters, items and other stuff. The issue isnt the number of characters, its the concentration of power in singular characters. All limiting the number of characters does is further encourage this concentration.
>>
>>94365262
>Slots ENCOURAGE herohammer because they reward you for investing into maximizing the power of individual units/selections rather than having lots of less powerful things running around.
Dumb kiddo exposes himself as a newfag who knows nothing how whfb played before tow. Gtfo
>>
>>94365434
Oh yea man, my golden eye of tzeench dragonlord was very "not hero hammer" as he ran through armies on his own. I loved being able to spend 800pts on a lord in a 2k game.
>>
>>94365408
Retard you do realize that one lord per 2k and one each additional 1k afterwards is how the game was played for 10 years and there was no herohammer? Problem with TOW is twofold, first, joined profiles for monster riders including protective gear + percentages, second is that units, especially infantry are bad compared to the flying faggots. You have 0 idea what you're talking about. Try to implement your idea of slots=herohammer and spend max points on characters and items in games of 6th or 7th and see where it gets you.
>>
>>94365472
>how the game was played for 10 years and there was no herohammer?
lmao
>>
>>94365472
Literally the only difference between how chaos plays now and how chaos played in 6th edition is the number of power dice thrown around.
>>
>>94365408
Level 3/4 wizards used to be lords, anon. It is obscene in the extreme that you can take a fighter lord and a wizard lord at 2000 points. And yes, the 0-1 per 1k is a problem. Lords should not be common. They should not replace heroes. An army should have one lord character. Not two and certainly not three. You should be forced to make a choice between a level 4 and a chaos lord, or an elven prince, or whatever your army's fighter lord is. The slot system from 6th wasn't perfect, as the oft-cited tzeentch chaos lord
on a dragon with the eye of tzeentch can demonstrate(though it should be said this was very much the exception, and if any army deserves to be a bit herohammery in an edition that was decidedly not herohammer, it should be chaos) but A) it's still not as bad as lmao2level4s or lmao2dragonlords and B) it doesn't need to be only slots or only % limits. You can have both! And it wouldn't even have to apply only to characters! 2000 point armies in 6th required 3 units of core. Combine that with a 25% (any higher would be discouraging to new players) core requirement and you'll see armies that actually look like armies again.
Also, wizards shouldn't be allowed to ride dragons, barring certain very rare exceptions, like elves or whatever. Certainly not chaos sorcerer lords, that's for sure. They couldn't ride dragons in 6th and that made sense.
>>
>>94365472
>spend max points on characters and items in games of 6th or 7th and see where it gets you
I wanted to say "VC blenderlord", but then I realized that 2010 was already 8th ed. Holy shit, it's been so long.
>>
>>94365450
>le tzeentch dragonlord costing more than 800pts
>ran through armies on his own
Lmao take your meds faggot. Eye dragon lord was literally the only viable dragon lord against armies that fielded cannons. That's why people quote him. If you want to dwell here and repeat shit after other people at least try to remember entire context you dumb fuck. There is numerous problems with Tzeentchian dragonlord and he was never a big thing but nie can you know that. Now back to your shed.
>>
>>94365472
>problem with TOW is twofold, joined profiles for monster rides and infantry are bad compared to flying faggots
neither problem can be fixed with lords restrictions which is basically OPs point...
>>
>>94365503
>. Eye dragon lord was literally the only viable dragon lord against armies that fielded cannons
he was also the one I took, im not sure what your point is. And yea, he basically ran through armies on his own when I used him.

It helped that it was basically the one way to play HoC.
>>
>>94365518
>It helped that it was basically the one way to play HoC.
>the only way
Just fuck off troll.
>>
>>94365495
>Level 3/4 wizards used to be lords
And they still are, pretty much all of them are capped with the exception of like goblin shaman and empire wizards.
>>
>>94365527
>capped
And how does this cap looks like?
>>
>>94365529
0-1 per 1k, same as basically everything else, often combined with the combat lords of the faction (i.e you take EITHER a black orc warboss or an orc great shaman or whatever theyre called)
>>
>>94365498
>I wanted to say "VC blenderlord"
Even in 8th he was not the real thing though
>>
>>94365540
In slot era it was one Lord choice per 2k. 2 Lords at 3k etc. So 0-1 per 1k doesn't seen like limitation at all
>>
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would you do it?
>>
>>94365504
I think it'd be a good start to fixing the problem and would provide a better foundation for the game going forward. If you want dragon-riding lords to be viable and not immediately die to cannon fire, they need to either come at an immense cost or have another weakness. In TOW, that weakness comes in the form of monster slaying and the armies that have a lot of it are the best armies in the game right now.
>>94365518
There is no one way to play any army, anon. Stop saying that. That's how competitive players talk and they're weenies, for the most part.
>>94365540
That's barely a cap. You used to be able to take one(1) level 4 and if you did, you weren't allowed to take any other type of lord. That level 4 allowed you to dominate the magic phase, but level 2s were still extremely relevant. In TOW, everyone gets a level 4 and level 2s are worthless. You want to fix herohammer, start by limiting the amount of strong characters you can take. Nerfs can come later.
>>
>>94365552
in 8th it was 25% pts, which was the harsher limitation.
The issue isnt that you can field "two lord level characters in 2k" the issue is you have 1000 pts to kit them out with.
>>
>>94365518
>dragon lord of tzeentch was the only way to play HoC
>ran through armies on his own
Anon I don't think you're serious
>>
>>94365556
>There is no one way to play any army, anon
Okay, fine, you CAN play hoc in different ways, they will just suck and be bad. You CAN take lots of chaos warriors and play how chaos warriors should play, the army will just be terrible.

>>94365565
I absolutely am, I am speaking from personal experience with 6e. Where that dragon and the hellcannon were the only redeeming things about that piece of shit army book.
>>
>>94365574
>you can take lots of chaos warriors
you're damn right you can, and it's fun!
>>
>>94365574
>>>94365565 (You) #
>I absolutely am, I am speaking from personal experience with 6e. Where that dragon and the hellcannon were the only redeeming things about that piece of shit army book.
And with that statement you've proved you don't know what you're talking about or are just trolling.
>>
>>94365581
>and it's fun!
Being picked apart with zero agency in the game is not what I would call fun. Being shot off the table before you get to the enemy is not what I would call fun. Fielding the overpriced trash that is 6e chaos warriors is not what I would call fun.

If I want fun or to use my warriors I can play 8e. if I want to throw a dragon at people I will play 6th.
>>
apparently, images of the new Captain of the Empire Model for TOW leaked online somewhere
>>
>>94365598
just the packaging, and the plural probably means it's the old metal models
>>
>>94365574
>Okay, fine, you CAN play hoc in different ways, they will just suck and be bad. You CAN take lots of chaos warriors and play how chaos warriors should play, the army will just be terrible.
Anon just stop. I've played knights/chariots/hounds/horsemen/spawn Slaanesh and it's a very powerful army. And that was my way. People still play HoC with different marks, different builds, mix with BoC for even more combos. Reading your posts is surreal like watching a savage orc trying to learn caligraphy.
>>
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>>94365592
I respectfully and completely disagree. I think the 8th book sucks! But, we've disagreed about this before and I don't think our opinions will change. So, I will say that I am glad you still like chaos as an army even if you are dead wrong and your opinions on it are incorrect, and let that be the end of it.
>>
>>94365618
Somewhat related, I find it funny how the viable units for chaos basically flip entirely. In 8e I was always sad that chaos lords, dragons and chaos lords on dragons were so bad, and that forsaken were just out-performed by chaos warriors. Chaos knights were also a unit I wanted to be better.

And then TOW comes around...
>>
File: Skaven, roster list.png (4 MB, 4000x2645)
4 MB
4 MB PNG
>>
>>94365607
Isn't there an image of the back of the packaging?
>>
>>94365472
>spend max points on characters and items in games of 6th or 7th and see where it gets you.

But anon you're not suggesting playing 6th or 7th, you're suggesting replacing the current % system with a slot system. And if you did that in the system we have now, it would solve the issue as high value dragon lords would still be used.

Simply point at other editions where there was less hero hammer and saying "well this system was part of it, so this system must reduce herohammer" is peak cargo cult behavior.
>>
>>94365646
*wouldn't solve
>>
>>94365556
>come at an immense cost
they have to be available at 2k points while still allowing a substantial force of other units to be deployed, fulfilling core and other points minimums.
>have another weaknesses
I think the weakness of all stronger low model count units should be static combat resolution and flanking being devastating. I don't know how GW never gets this it really is puzzling but for TOW the easiest fix would be to give lords a flat amount of points say 500 which they have to buy everything with from mounts to items. It is fair to say that items wouldn't be very relevant to a man on a dragon so why should the option to have both?
>>
>>94365651
>It is fair to say that items wouldn't be very relevant to a man on a dragon
Why wouldnt they? "oh the vampire is riding his undead behemoth, thank god, I was afraid his cursed blade of death magic was going to matter"
>>
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>>94365634
can't find the listing anymore
>>
>>94365662
fair enough
odd that GW would just ship a several old metal Captain together
>>
>>94365626
Didn't include the plague catapult
>>
>>94365660
because most weapons are impossible to use from the back of a creature 5 times your size, while flying, and armour on the character hardly matters when the dragon is the target. At the very least it would open people up to buying cheaper flyers with more item options and grant some more diversity, and most HQs on a dragon are still ridiculously formidable.
>>
>>94365683
It does include it, although it's named Plague Furnace; GW is selling it as such.
>>
>>94365693
>because most weapons are impossible to use from the back of a creature 5 times your size,
Clearly and objectively not true and has never been the case.
>>
>>94365695
the catapult, anon, not the furnace

why are you making these if you don't know the factions?
>>
>>94365683
>>94365695
Nvm, i see what you mean.
I had a brainfart. I'll had it later.
>>
>>94365713
Cool
>>94365709
Why are commenting when you don't play the game?
>>
>>94365709
>why are you making these if you don't know the factions?
Couple of reasons. I do get to know more about the existing factions whilst making these; and I do enjoy making infographic pics, with the essential information plainly presented in a single format.
>>94365735
Thank you.
>>
>>94365693
>muh realism!!
Wow you're very smart
>>
>>94365702
go watch a compilation of total war lords on dragons/flyers and see how often they use their weapons.
>>
>>94365677
They will but it
>>
>>94365765
>unironically using this as an argument at /wfg/ of all places
>>
>>94365765
>total war
>>
>>94365755
>muh realism
>what is step up
>why shouldn't characters have great weapons, shields and additional hand weapons
>why can't units march backwards
>why do dwarfs move slower than humans
yes anon realism permeates many of the aspects of the game and informs the many of the mechanics, your point is?
>>
>>94365798
Why I didn't realize it was called warhammer realism battle
>>
>>94365771
does an Empire list in TOW even need multiple captains on foot?
>>
Have you ever played a big multiplayer narrative game like pic related? Or have you only played standard GW fanboys competitive balanced points mirror match?
>>
>>94365822
its easy to miss what with the 4D moving of units who astral project themselves across the battlefield while firing rainbows at eachother
>>
>>94365852
We did one on launch day, admittedly it was kind of small at ~4k a side but it was more geared towards showing it off, and we are talking about doing another one that will be bigger
>>
>>94365677
that's how they're packaging some of the old models like dwarf engineers and goblin bosses
>>
>>94365852
yeah

it's not that good, but it's fun, it's a glorified army showcase
>>
>>94365765
Go play total war and check what those equipment options you give lords do to their stats.
>>
>>94365881
>big games aren't fun
Shit rules
>>
>>94365852
>>94365881
they should bring back triumph and treachery
>>
>>94365899
yeah, you need to with discard conventional rules for something more fitting the scale of the game or just handwave a lot and play around a narrative objective

for a good big multiplayer game you want a game master directing things
>>
>>94365896
not the point, which is to nerf dragons in TOW (not that many flying characters in total war aren't also extremely broken and would solo armies on tabletop) and justifying it as items being pointless with the character relying on the giant fucking monster to do the work.
>>
>>94365937
>as items being pointless with the character relying on the giant fucking monster to do the work.

At that point why even put characters on them? By that argument none of their stats should contribute to the monster's abilities
>>
What's some unit filler for Skaven? Just a base of rats in the middle?
>>
>>94365949
>why even put characters on them
it's more that characters have the option to take them, you've locked the option to have a flying lawnmower behind a lord and points restriction. It still will have all the caveats of being a lord character also like leadership auras, challenges etc.

>by that argument none of their stats should contribute to the monsters abilities
or the dragon is represented by the combined statline, which is halfway towards what TOW has done in any case.
>>
>>94365989
>rat mutant
>war litter
>hole in the ground
>altar to their god
whatever you want it to be
>>
>>94366026
>war litter
>>
>>94366029
sure, why not stuff like that too
>>
File: Skaven, roster list.png (4.21 MB, 4000x2850)
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>>94365713
Here
>>
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>Midgard Heroic Battles
>Oathmark
>Billhooks: Fantasia
>OPR
>Warlord of Erewhon
Unironically, why keep using TOW rules when you can have more fun playing Warhammer fantasy with other rule sets? Is it lack of awareness of other rules? Brand loyalty? What's the explanation?
>>
>>94365937
>not the point
lol
>>
>>94366069
>why play warhammer when you can play other, worse, games
gee
>>
>>94366069
Because I don't know those rulesets and neither are the people I play with and they certainly don't seem to be the kind of people who will bother learning a new system
>>
>>94366069
I only care about WHF 6th edition. I don't care about TOW on other irrelevant fantasy games. Just give me 6th.
>>
>>94365852
Neither because both are bad. The latter is dull and cringe, and the former isn't even really playing a game it's just people socialising like normie faggots they just happen to be doing it around a table with models on - nobody ever finishes those games, there's never a proper scenario, they just stand around chatting shit for four hours and when the booze runs out someone makes up some retarded on-the-spot win condition to skip to the end.

The *actual* proper way to play is narrative scenarios at game sizes - typically 1v1, but can be multiplayer providing you don't take the piss and keep it to 1v2 or 2v2 - that are practical, with defined objectives, and which are played to completion because everyone involved is there to play the game not gossip like a fucking bored housewife.
>>
>>94366069
none of those are good rank and flanks and no you can't have more fun with rules that don't reflect the setting or game people have loved for decades and never will.
>>
>>94365852
>Or have you only played standard GW fanboys competitive balanced points mirror match?
That word salad is as retarded as you are
>>
>>94366069
Oh look OPRshill has made it over here. Got tired of being laughed out of 40kg and hhg did you? Imagine making a ruleset intended to be 40K for ADHD retards and then putting out an updated edition so ridiculously shrimplified *even the ADHD retards* think it's juvenile oversimplified sloppa.
>>
>>94365989
A dead mouse in a jar of formaldehyde being carried by skavenslaves/dragged on some rickety contraption.
>>
>>94366116
>dumb nigger thinks WHFB/TOW is a real rank and flank game
/hwg/ is laughing at you
>>
>>94366143
Oh?
Didn't you get ran out of there for trying to instigate autistic conflicts between people who play different scales?
>>
>>94366143
Go back to your shitty containment general. No one cares about how "true" you think WHF is.
>>
>>94366143
go stay in /hwg/ and enjoy your tranny made systems then
>>
>>94365798
That wh rules are an abstarction simulating in a very loose way "real" thing. I feel bad for telling you this but someone has to.
>>
>>94365852
>narrative
Lmao
>>
>>94365937
Go back to /v/ tourist
>>
>>94365798
>why can't units march backwards
TOW has moving backwards
>>
>>94366143
Unironically I agree. A couple rectangular blobs of troops running around independently is not a rank/flank
>>
>>94366185
Who the fuck cares what it's nominally referred to as a gaming system? It's fun, the lore and miniatures are cool. That's all that matters. I couldn't give 2 shits whether it's considered to be a rank and flank game or skirmish. What matters is if I like playing it or not (and I do)
>>
>>94366185
What is then at WH scale?
>>
>>94365555
If you mean headbutt him then yes, also nice quads
>>
>>94366228
ASOIAF and WotR are the onlu legitimate rank and flanks and >>94366069 omitted both, suggesting he knows fuck all.
>>
>>94366228
unrealistic, anti verisimilitude, nonsensical
>>
>>94366231
Are there any gyms at Norsca or Chaos Wastes? Marauders are obviously roiders.
>>
>>94366247
>ASOIAF
What makes it more rnf than WH?
>>
>>94366247
>>94366247
>shitty proprietary miniature games
Lmao, paypiggy until the end
>>
File: IMG_20241111_194233.jpg (5.21 MB, 3000x3109)
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What is on your hobby desk this thread?

I'm basing my spearmen but had to stop midway because my back is killing me.
>>
>>94366247
>ASOIAF
Not interested in a game based on fat, old incel's shitty fiction
>>
>>94366264
>ASOIAF
>proprietary
it was kickstarted by a first time amateur studio retard

>>94366262
basically ranks are multiplicative for overall unit health and frontages are limited so flanking is the only tactical way to increase hits on a unit.
>>
>>94366279
>hurts himself sitting in a chair
The abolition of natural selection was a disaster for the human race
>>
>>94365852
Have you?
>>
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>>94365852
Is that a femoid? On MY Warhammer?!
Unacceptable.
>>
>>94366439
Thats a she/her, formerly he/him. They're becoming quite common in Warhammer circles
>>
Question lads, I started an empire army and bought mortars and now I am confused about the wording of pic rel. Do ALL models (excluding the ones under the small hole in the very center) have to roll 4+ to get hit or does that only apply to models which the template clips but not envelops? The way I understand it is
>model under tiny hole gets hit with S6 and MW
>models wholly under template suffer S2 hits
>models clipped but not wholly within roll 4+ to try to dodge the S2 attack
I dont want to sound like a WAACfag but s2 hits is quite bad? at least s3 will wound on 4's for generic chaff. I really hope I interpreted it correctly because having to roll 4+ on everything not under the central pinhole will make me want to rope fr fr.
>>
>>94366678
>I don't understand the rules
Have you tried not playing warhammer?
>>
>>94366678
It's because you're benefitting from the spread. If you hit 16 minis and get to wound on 5+s with AP- 2, you will statistically kill 4 (ie with an average roll). That's not a bad return
>>
>>94366678
Your interpretation is correct. You only need to roll a 4+ for models whose bases are not completely under the template. S2 hits may not seem particularly effective, but over the course of a game those small hits will add up and will be relevant.
>>94366716
Go back to /hwg/.
>>
>>94364627
TQ: When the selection slots were introduced I just realized how much I hate the percentile based system, so it was a huge downer when they reintroduced it for the ToW. But well, that's the way it is.
>>
>>94366724
Sorry that's obviously presuming everything is in the hit pool which is unlikely if most are partial hits. But even if you halve that that's 2 minis dead, not including the one directly under the hole which is a near guaranteed kill. Still a decent return
>>
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lol I didn't know Giants were a type of chariot.
>>
So let's say I have a unit of black orcs 5 wide with great weapons on the command and shields on the remaining two models, say I take a wound inside of combat do I remove the musician since I am compelled to remove the majority armed models or do I remove one of the shield armed troops and ignore Motely crew?
>>
>>94366820
When you take casualties from shooting you remove based on the majority of the unit, not the front rank. But assuming theres only 5 dudes? you remove an axe dude and one of the shield dude becomes a musician. Like the banner the musician isnt an actual dude like the champion is, theyre just a bit of gear.
>>
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>>94366185
Based and true. Warhammer Fantasy is about as "rank and flank" as Age of Sigmar, the only difference is the shape of the bases.
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>>94366843
Makes sense, I suspected this was the case,I've come to the conclusion I think I hate the Motely Crew rule, it's just so cheesy
>>
>>94366884
Yea, its kinda ass.
>>
>>94366820
>Black Orcs
Are you planning taking on swordmasters?
>>
>>94366007
You're neglecting to remember that many mount options like chariots and some monsters (like a dragon in WoC) can be taken without a lord.
>>
>>94366069
Because I'm not looking to play a generic, setting agnostic ruleset, I want to play a warhammer ruleset
>>
>>94367034
no you're neglecting to admit that the dragons in woc are special characters or units like galrauch and the warpflame dragon and both have fewer wounds.
>>
How bad is Bretonnia in 6th?
>>
>>94366279
I've got a number of warbands in progress, held up by my reluctance to strip the shittily painted models and my newness at manipulating green stuff. I did assemble a single 7e dwarf for an experiment yesterday and I'm annoyed at the torso for not fitting together perfectly without a gap.
>>
>>94367178
Bretonnia is one of the best armies in 6th.
>>
>>94367203
That's not what I've heard but good to know. What makes them strong?
>>
>>94367091
Yeah they have fewer wounds because they don't benefit from the combined statline, which is the point being made. If the rider is simply a tax, why is the dragon stronger with a rider?
>>
>>94367320
>what makes the cav army strong in the cav edition
>>
>>94367348
the rider isn't the tax, the dragon is the tax which takes up most if not all the points needed for magic items. Essentially it is so that you can't combine a dragon with 100 points plus of magic items, which is really the issue with dragons.
>>
>>94366763
It's a long-standing giant tradition, like dwarf bowling and mammoth riding
>>
>>94367362
It was not cav edition you cosplaying retard.
>>
>>94367406
Right but the dragon being more powerful with a rider doesn't support the rationalization that the rider doesn't matter on such a large beast
>>
>>94367576
it's not the rider that doesn't matter, it's the items. The rider is controlling the dragon so controls whether it flees, might take some of the fire from the enemy hence extra wounds etc.
>>
>>94367589
a rider is not larger enough compared to the monster to justify giving it extra wounds in the same way it doesn't justify giving it its armor
>>
>>94367589
That doesn't equal being able to take 66.67% more damage lol, especially if the dragon is supposed to be so large that any weapon the character is holding can't be used.
>>
I have survived the purchasing temptations of GW for 6 months now. I fear I will not be able to survive the HE release, I already bought 4th and 5th edition HE army books. Save me.
>>
>>94367680
>>94367603
the statlines already combine, so that whole feature of TOW would have to be rewritten to change it which is another argument, the discussion here is how could characters with dragons be less obnoxious, the easiest way would be to put mounts into the magic items category to compete with items in a capped points limit.
>>
>>94367362
Gee, play some games first before preaching this false meme anon. Bretonnia is literally an exception to the rule, units of strong cav with combat characters notwithstanding.
>>94367320
You've heard wrong. Bretonnia has
>+
>lance formation capitalizing on devastating charges
>Blessing protects your knights and characters from everything strong
>great customizable combat characters capable of tackling down almost anything when properly tailored
>multiple flavours of heavy cav, all of them great
>casters being able to do magic without line of sight and impossible to snipe down when in units, also providing anti magic buff for the unit
>best unit if flyers in the game
>great magic items
>cheapest longbowmen in the game
>monster mounts benefiting from riders wards
>lots of psychology buffs
>-
>Always outnumbered. Badly. Everything is expensive because heavy cav
>Blessing makes you autoskip the first turn, sometimes not worth it
>lance formation is very cumbersome and susceptible to flank charges, sometimes you have no room in your DP to start in lance formation
>your infantry except for bowmen is dogshit and needs babysitting by knights
>pure cavalry army that just charges is boring (imho)
>if you're not charging you're dead
>>
>>94367770
>units of strong cav with combat characters notwithstanding
What the fuck do you think everyone else does? alpha charge with light skirmish cav?

Thats how you play the game dipshit.
>>
>>94361161
Where does it say anything about blood dragons riding with black knights? You have as much deductive power as an ameba.
>>
>>94367787
Ok you dumb faggot, I was trying to be nice and understanding of your condition but that's what happens when you try to appease retarded mongoloids. If you think that every cav unit in 6th has a combat hero or lord in it , shows that not only you know shit about 6th but also can't do proper armchair analysis. Also noticed (doubt it) when I said STRONG cav? That means hitting on 3+ and wounding on 2+ to maximize the impact and there is very few units that do both against relevant targets. Ale even do, 3+ is all you can get to hit at best. That means statistically 1/3 of your hits go fuck themsleves, when hitting on 4+ it's 50%. Sometimes even worse than that because dice. And it's a top of the cavalry topic iceberg because it all depends what you charge with whom, are there characters in the target unit and what are they capable of. Things you won't be able to comprehend anyway you dumbass.
>>
On the topic of 6th ed tactics, do you guys ever put your wizards in your regiments? I play chaos and I think it's kind of a bad idea to do that, but I'm still very inexperienced so I don't know if I'm right. Chaos sorcerers especially seem like they need to be acting independently to fulfill their role, whether that role is as magical artillery or as a user of the lore of shadow.
>>
>>94367533
Oh alright then.
I just thought it was interesting, since OnG have the Giant's profile as Monster whilst the Ogres have then as Chariot.
>>
>>94367890
have them*
>>
>>94367857
>That means hitting on 3+ and wounding on 2+ to maximize the impact and there is very few units that do both against relevant targets
Yera, like knights of all stripes you fucking dipshit.
>>
>>94367872
Yeah, 6th had rules tailored precisely for casters to be more mobile and running solo. In case of chaos though, it's not as bad. Your dude on chaos steed has 2+ and T4 on top of WS5 and S4. He can survive clash of lines unless you bump into monsters or characters. You can always give them some wards or suprise your opponent and kit them out for combat lol. Never put him in a chariot though. Sorcerers on foot are something I'm not qualified to talk about, I've never run foot Hordes army, Beasts are different matter. When running solo remember to always stay in proximity to relevant US unit so you cannot be picked by shooting and keep an eye for potential charges in your opponent's next turn. Always keep distance from enemy units, unless you're certain that something able to charge your sorcerer is harmless both in damage output and static CR.
>>
>>94367934
>crushing majority of shock cav in 6th being S3 + lance = S5
>doesn't know that dwarfs, orcs, beastmen, ogres, and plenty of other targets are T4 meaning wounding on 3+
>doesn't know that crushing majority of shock cav is WS4 with only 5 units in the game being WS5
>doesn't know WS4 being very common
>whaaa whaaa all knights hit on 3+ and wound on 2+ whaaa whaaa
Just shut up you dumb fuck. Done with you.
>>
I'm just glad no one here is designing TOW. Myself included.
>>
>>94368091
Some people here evidently know more about the game than GW dum dums anon.
>>
>>94368091
I'm not following too much
I just know that as a Skaven player, the cav centric meta fucking annihilates me
I still have fun when a clanrat champion kills a Chosen tho
>>
>>94365592
I can't believe there are retards who still suck off the edition that killed the game in this thread.
>>
>>94367996
Yeah, this. I play the Empire and while IC knights definitely pack the punch when they hit hitting itself is problematic. Majority of units you want to throw them at to make the difference are WS4 or more and hitting on 4+ is not good enough. All is fine and cool when you charge WS3 T3 stuff with your vanilla knights but any of those stats go up and things are not looking so great, not to mention saves and other shenanigans. I've seen lances of 12 KotR charging basic dwarf warriors and doing 2-4 wounds on charge due to WS and T combo backed up by h.armour and shield save.
>>
>>94367054
>NOOOOO YOU CAN ONLY PAINT GW™ MINIS WITH CITADEL™ BRAND PAINTS!!!!!
same energy
>>
>>94364627
Has there ever been a slaneshi halfling?
Seems like something a few of them would do.
>>
>>94368362
Halflings are very resistant to Chaos, and usually beneath the notice of Chaos gods. Neat idea, though. I had an idea for a gnome slaaneshi wizard due to their affiliation with shadow magic and the delightful illusions you could make with it.
>>
>>94368378
Not to be a downer
Have a source? I assume GW just ripped off Tolkien
>>
>>94368385
>ripped off
Anon it's obvious that GW took things left and right and made their own thing. People who use terms like 'ripped off, 'stolen' or other similar in meaning just ezpose themselves as newfags.
>>
>>94368385
Can't recall Tolkien's hobbits being resistant to mutating powers of Chaos.
>>
>>94368385
I dunno. Might be the roleplaying game. I think it was around before then but it doesn't get a lot of mention in the wargame due to halflings not being much of a thing anymore, let alone gnomes. You might find it in 3rd or 4th edition when gnomes were more common.
>>
>>94368378
>I had an idea for a gnome slaaneshi wizard due to their affiliation with shadow magic and the delightful illusions you could make with it
Sounds very 50% rpg, 50% White dudes for harris
>>
>>94368455
In Tolkien's world you were corrupted by your desires. Hobbits are like Amish in that they desire to be left alone, to have kids, to eat good food and to chill out in their small homesteads. Can't really corrupt that.
>>
>>94368455
k
>>94368458
Haven't played the RPG stuff
>>94368477
That's what I was getting at
>>
>>94368342
>NOOOO YOU CAN'T HAVE RULES TIED TO LORE OR THE CHARACTER OF A SETTING, YOU HAVE TO PLAY GENERIC SLOP
>>
>>94368477
Corrupted by whom and how? Still has shit to do with chaos though, which works different to any of ME definition of corruption. It's not like being close to Mordor or being touched by Nazgul gave you tentacles. And you're refering to the effects of the Ring which in time corrupts everyone sans chosen few. Even in WH world "corruption" of mind can be just shitty personality. Also: Gollum.
>>
>>94368473
Kek
>>
>>94368385
Check out 7th ed rulebook fluff section. It literally says what you're looking for.
>>
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The last of the Legacy factions.
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>>94368385
basically all halfling stuff is RPG sources, WFB barely touched them
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These prices are simply ridiculous. Idk what GW is even smoking.
Both Ogre Bulls, but one is metal and costs nearly twice as much.
>>
>>94368835
>nearly twice as much.
it's actually more than double
>>
>>94368835
Because GW has their cock shoved so far down the throat of guys like this >>94367054 that they can charge whatever they want and their cucks will keep coming back for seconds
>>
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>>94368855
go back to your containment thread
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>>94368835
>These prices are simply ridiculous
>>
>>94368835
The idea is that the Badlands Bulls will appeal to an older demographic who has more disposable income, ones looking to relive nostalgic gameplay/models. I don't get how this is confusing to anyone.
>>
>>94368952
I play more WHFantasy than you.
>>
>>94368983
I guess it's confusing because a new player might only expect the badlands ogres to be the only TOW legal orges and then they see the newer orges on the same webstore for a diffrent game way cheaper and then wonder why they couldn't buy the the cheaper option from GW.
I am assuming this theoretical person is a complete idiot.
>>
>>94369009
then post models, discuss the game or fuck off
>>
>>94369158
I've done both of those things, you fag lord
>>
>>94366069
>>Billhooks: Fantasia
This is good bait
>>
>>94369253
no, you haven't fucked off yet
>>
>>94368855
Why does that make you so salty?
>>
>>94369009
Are you really playing Warhammer Fantasy if you're not using the actual rules? I don't think you are and I don't think you actually have a Warhammer army. Give us a battle report of your last game with pictures or something. Do a trick, make yourself useful.
>>
>>94369009
Anon you just complained that people are choosing to play warhammer fantasy
>>
>>94368852
>47.50 x 2 = 95
Anon...
>>
>>94368835
They think less people will buy the old models, but the people who will are likely willing to pay more as the other option to buy them (aside from recasters) is second hand so they're getting the same margin either way and targeting two seperate demographics. I dunno what the originals were going for on ebay before they started selling them but I would bet it was much more.
>>
>>94368477
Anon Hobbits getting corrupted by evil is a major plot element
>>
I find the idea of Settra building a naval fleet and sending an invasion force across the waters kind of lame. Who mans these boats? Do you think little DYEL skeletons have the strength to row a massive boat? Or if it's not a rowed boat, do you really see some skeletons having the nautical know how of maneuvering a ship with sails? It can't all just be "Settra's will". He's hardly using his will to commandeer fleets of multiple ships at once. And "magic lol" is a poor cop out.
>>
>>94371214
Who controls the skeletons, anon?
>>
>>94371214
i think you are a fag for finding an issue with cool shit like naval skeletons
>>
>>94371245
Liche Priests under the command of Settra's will if I'm not mistaken.
>>94371280
Let me guess... You think Vampire Coast are super cool and should be added ASAP
>>
>>94371214
Ushapti rowers being controlled by liche priests of course.
>>
>>94371363
>Let me guess... You think Vampire Coast are super cool and should be added ASAP
yeah i think they're cool too. i'm not a contrarian fag who hates things because they were in a video game
>>
>>94371214
>Do you think little DYEL skeletons have the strength to row a massive boat?
why not? skeletons are arbitrarily strong, tireless and without numbers
>>
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>>94371538
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>>94371540
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>>94371542
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>>94371543
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>>94371547
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>>94371548
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>>94371529
Cool. Play much TWW today?
>>94371538
You need muscles anon. Skellies don't have muscles.
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>>94371557
>Skellies don't have muscles
explain this
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>>94371568
I can't. You win. I kneel.
>>
>love the medieval French aesthetic
>love qt Damsels/Prophetesses
>full plate soldiers with visors are cool
>trebuchets are kino
>the stubbornly traditionalist ethos is also cool
But I don't dig cavalry heavy armies. How retarded would it be to run an infantry heavy Bret list? Not just TOW but 6th as well. Gameplay wise I much prefer the combined arms approach of the Empire but the Bretonnian aesthetic is better IMO. I want to build my 2nd army soon and I'm torn between Bret and the Empire. Alternatively if I could find some late medieval historicals that scale well with Warhammer I could potentially build an army that fits both factions aesthetically.
>>
>>94371753
the arcane journal outcasts army of infamy list is basically bretonnians on foot and they can have cannon. Also dunno if it matters to you but empire is looking to get a very limited release copared to Bretonnia if new units/plastic lords are your jam.
>>
>>94371568
>skeletons with no muscles: S3/T3
>skeleton with muscles:
????
>>
>>94371753
>Alternatively if I could find some late medieval historicals that scale well with Warhammer I could potentially build an army that fits both factions aesthetically.
Was going to give you advice but I won't. Also there's no "late medieval historicals" that fit both mid/late XIV century aestethics Bretonnia has and late XV/early to mid XVI Empire was based on.
>>
>>94371920
>no late medieval historicals that fit both
hence why border princes exist where both exist in tandem
>>
>>94371214
>I find the idea of Settra building a naval fleet and sending an invasion force across the waters kind of lame.
It's not lame it's an old fluff. If anything I find TK's ability to sustain offhome operations larger than raids lame.
>Who mans these boats? Do you think little DYEL skeletons have the strength to row a massive boat?
Ok, now I don't know it you're trolling or autistic
>>
>>94371904
>skeleton with muscles:
Isn't that just a Wight King/Lord? They're S5/T5 (a bone dragon is S6 for reference), almost double as swole and with so much protein they've got Regen 6+
>>
>>94371927
If you mean mixing ranges and aestethics then yes.
>>
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>>94371920
I disagree. I think there are quite a few miniatures that would not look out of place in either an Empire or Bret army like picrel. Yes both factions are inspired by historical entities from certain periods but they are also both fictitious polities in a fantasy setting, so some leeway is expected. Also as the other anon pointed out the Border Princes are a blend of both
>>
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This is all going to end in Perryfagism. Mark my words.
>>
>>94371944
>I think there are quite a few miniatures that would not look out of place in either an Empire or Bret army like picrel
If you completely discard faction identity and established equipment/cultural aspects then most definitely. You can even take imperial romans and cope with "Yes both factions are inspired by historical entities from certain periods but they are also both fictitious polities in a fantasy setting, so some leeway is expected". Which is obiously false and illogical as well. Pic rel has nothing to do with the Empire, it's closer to Bretonnia but only if you squint very hard. Unless you're one of those guys who claim that "dude in armour is just a dude in armour".
>>
>>94371952
Beauty of 4chan, unlimited free speech applying to parties ie. people genuinely invested in WH and fake shitmongers like historicalproxyhomos.
>>
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>>94371961
>If you completely discard faction identity and established equipment/cultural aspects then most definitely. You can even take imperial romans and cope with blah blah blah
That's not what I'm saying at all anon. The late medieval period ends with the late 1400s which then makes way for the Renaissance and beyond, which provides the basis for the Empire's aesthetic. You full plate medieval style knights fought in tandem with cannons and arquebuses irl right?There is potentially a middle ground with SOME units that could straddle both periods. The foot knights I posted prior are hardly that radical of a departure from the Reiksguard.
>>
>>94371992
>The foot knights I posted prior are hardly that radical of a departure from the Reiksguard.
Ok troll
>>
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The Mercenary options look so few.
What other units should GW add, with the eventual release of the rest of the Arcane Journals?
>>
>>94372123
>What other units should GW add
The entire Dogs of War line.
>>
>>94372135
>The entire Dogs of War line.
Lol Never going to happen.
>>
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>>94372103
>>94371961
I didn't get this screeching.
Stat wise it's a unit of humans with heavy armor and a great weapon.
Modelwise it's a unit of humans with heavy armor and two handed weapons.

It's like saying you can't use these as wood elves because REAL wood elves don't have shoes or something.
>>
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>>94372144
Yeah no doubt it's not like TOW brings back old as fuck metals to sell for a small fortune or anything.
>>
>>94367756
>the easiest way would be to put mounts into the magic items category to compete with items in a capped points limit.
That is retarded.
Honestly remove enchanting aura and seed of Rebirth from behemoths and that drastically reigns in dragons.

If you want more structural changes to the game give infantry fight in extra ranks if they hold, and up close order to unit strength 11+
>>
>>94372103
Theyre both wearing plate and literally have the same plumed helmet you triggered drooling retard
>>
>>94372172
>that is retarded
>one change that promotes mount diversity while reigning in all dragon options
>against the 'solution' of banning all behemoths from two random items
I actually wonder how some people on here even manage to play the game

>structural changes like give infantry fight in extra ranks and up close order to 11+
you do realise TOW was made to avoid the mistakes of 8th ed right?
>>
>>94372103
Wuj the fuck are you taking his bait? Stop replying to this faggot
>>
>>94372305
Not him
>you do realise TOW was made to avoid the mistakes of 8th ed right?
TOW was made by retards who do not understand problems previous editions had and on top of making laughably bad core mechanics are incapable of making army lists.
>>
>>94372153
Tbf I wouldn't be able to tell those are even elves if you bought these to the table
>>
>>94367756
Nah they should just take up space in your rare cap as well as your character cap.
>>
>>94372337
they do better than players, see >>94372391
>>94372172
>>
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>>94369986
>>94370751
Warhammer Fantasy is a setting, an aesthetic and vibe, which DOES NOT have to be tied to a specific Officially Licensed™ rules. Rules are just a way of simulating or acting out battles in this setting, and you can use any applicable ruleset to do so. By assuming you HAVE to use official GW™ corporate rules, you're only telling everyone that youve been brainwashed into being a pay piggy. I'm sure you also engage in other corporate advertising wars (for free lmao) like Apple vs Android
>>
>>94372528
Oh, it's you. You literally don't even play Warhammer Fantasy, go away. Your posts are worthless and should be ignored. Go get a job or something.
>>
>>94368378
>>94368362
>Fat slob Halfling who steals everything for his own gratification wants to become fatter and slobbier
Yah, I could see it
>>
>>94372657
>Greasus Goldtooth but he's a Halfling
Sounds fun.
>>
>>94372578
Lmao my job is guaranteed cooler and more respected than yours. I'm literally the irl main character
>>
>>94372724
what kind of story has its main character waste his time shitposting on /wfg/ about why his game of warhammer without warhammer miniatures, without warhammer rules and not set in the warhammer setting is totally heckin valid and cute?
>>
>>94372767
owned
>>
>>94372724
What a shitty story
>>
>>94372510
>rules are shitty and autistic because GW apes are out of touch with common sense and can't write rules to save their lifes
>anons come with bad ideas to fix the issue
>akshulee GW does better job at making rules than anons
Bruh
>>
>>94372724
>I'm literally the irl main character
Being a moderator of homoerotic furry fanfiction group does not count as a job and does not make you main character anon
>>
>>94372528
Right but those rules should be reflective of the setting and not just generic slop that's applicable to all settings

Like this isn't an argument of brand recognition, those other systems aren't simply genetic in branding, they're generic mechanically and anyone wanting to play warhammer fantasy would want a ruleset that reflects the character and setting of warhammer fantasy. Not to say the core rulesets are the best possible example of this, but they're still better in this regard than something like OPR
>>
>>94372337
This totally. Their "fixing the issues" equals to a situation where patient goes to the doctor with a hurting hand and doc's solutions is amputation followed injecting said patient with aids lol. Yes, old 8th ed problem of infantry dominance and absence of cav was solved by making infantry utterly shitty, cav too strong and to top that game transformed into kaiju gay wrestling with magic rules as bad as those in eight only worse actually.
>>
>>94369302
Billhooks fantasy unironically is the best ruleset he mentioned, excellent game
>>
>>94373212
I've been looking at getting into NMtB recently and this fantasy billhooks ruleset intrigues me, can you give me a quick explanation for why it's good
>>
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>>94373224
No. I know how you subversive liars work. I'm going to lovingly describe what I think makes the game great and fun, and then, irregardless of what I say, you will use it to make fun of the game and pretend it's a bad feature or somehow inherently wrong.
>>
>>94373250
I am being 100% genuine but if you don't trust me fair enough, this isn't really the thread for it anyway
>>
>>94373250
>so cowardly you can't even talk about your hobbies for fear that an anon will make fun of you
>>
>>94373250
I used to dislike this mini but I've come to love it. Same with all of the old school Grave Guard, Black Knights and Wights in general
>>
>>94370758
>47.5/6 = 7.92 per plastic ogre plus two 'free' gnoblars
>87.5/5 = 17.5 per metal ogre
>7.92*2 = 15.84
>Anon...
>>
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>>94373303
hes fucking dope, don't let anyone tell you otherwise
>>
>>94373303
Yeah, they have that oldchool charm
>>
>>94364722
So if i take 650 in core, i could take 650 in any of characters/special/rare... hmmm
>>
>>94365555
Marry
>>
>>94373250
Except you pull the same thing in awg, and AWG is a hugbox.
I don't think you've even read the system let alone played it.
>>94373471
>Helmet wings are bigger than his torso
It's goofy and I love it.
>>
anybody make those roster images for the core factions?
>>
Did you know?
Shallya's priestesses, the healers, are in high demand in the Old World. For that reason, any flirting adventurer might be denied a cute, young, unmarried (and inexperience) Shallya Novice, and be instead an old, grouchy, grumpy, twice divorced, once widowed (but very experienced) Shallya Mother Superior who will hasten his recovery from weeks to hours.
Can't do anything for the pain in his ass from her wooden shoe once he's good enough to walk, though.
>>
Lady Duchaard is back in stock for murricans. I remember at least one anon saying he had been trying to get her, so hope he sees this.
>>
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Ladies and gentlemen…we got ‘em
>>
>>94373955
>AHHH AHHH MUST BUY SHIT, OH THANK YOU GW, OINK
>>
>>94373941
Thank you anon for the post, I was that anon, came here to share the good news. Thanks again for the heads up you’re mint.
>>
>>94373963
Yes I’ve been waiting for her and the Green Knight since July. I gladly spent the money. Haven’t bought anything else since.
>>
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>>94373955
>>
>>94368835
That's not gonna help but fyi that box of 6 ogres warriors was like 18€
>>
>>94373969
>green knight
fine
>nuslop
cringe
>>
>>94373955
>receipt posting
>72$ plus tip
I'm happy for you dude, but really? is the land down under so unforgiving?
>>
>>94373969
>Green Knight
He was briefly in stock in september/early october I think. It might be a bit before he comes back, assuming GW only gives NA 1 resin kit at a time.
>>
>>94373999
>resin kit
Green Knight is metal but the sentiment stands
>>
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>>94373955
>$72.00
>>
>>94374021
chinese recaster? It's still very expensive. I wonder if there's a scan available out there
>>
>>94373715
What is the fuck are you talking about you retarded schizo
>>
>>94373955
>paypiggy thinks it's a privilege to blow $70+ on a single miniatures
You really can't make this shit up
>>
>>94373999
Eh I’m in no rush for the GK. I wanted Elise more. GK was more for the painting, as I’ve learned he’s kind of OP and I don’t play tournaments so I have been turned off putting him in my army. I do kind of also want a trebuchet too but again I’m in no rush.

>>94374021
Anon this is my first purchase since July. I’ll be just fine going with the official model.
>>
>>94374032
chinese, slav, who cares
its a fraction of the price, permanently in stock and will most likele arrive sooner
>>
>>94373955
I'm happy you got the model you wanted anon fuck these poorfags and no games. hope you have fun painting and assembling.
>>
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>>94374069
>you don't understand, wasting $72 on a single mini is a GOOD thing!!!
>>
>>94374069
Thanks anon

>>94374094
>wasting
??? Anon why are you even here. You’re in a thread dedicated to an expensive luxury tabletop hobby.
>>
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>>94374104
>luxury
Hahahah good rage bait, it almost got me
>>
>suddenly really like the unga bunga aesthetics of savage orcs both for fantasy and to shove guns in their hands and make feral orks
>after having literal years to grab them
>after the AoS mass off loadings already happened
>now they are kind of hard to find, but also weirdly cheap when I do find their units
>by dragging my feet on stuff i could have got years ago I have mildly inconvenienced myself.
Fuck
>>
>>94374104
NTA but if you're going to "show off" your purchases you really should expect it, it's not something to brag about
>>
>>94374110
If Empire doesn't get female greatswords with big fancy asses then this experiment with female soldiers was a huge waste of time.
>>
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Alright guys, I finally figured it out. This is the official /wfg/ compass. Please place yourself accordingly. By acknowledging all 5 sides we can all live in peace.
>>
>>94374110
It’s a luxury by virtue of not being something that is essential. Miniatures are by definition luxury products. No one needs to play tabletop games to live their life. It’s a choice and a hobby. Once again I ask why you are here?
>>
>>94374064
Can you drop me a clue to find that site? I have a printer but I'm still curious
>>
>>94371937
My rule of thumb is "If you're pretending to be retarded on the internet, you're not pretending."
>>
>>94374059
>Anon this is my first purchase since July. I’ll be just fine going with the official model.
is not about being able to afford it is about the message about price gouging that you send, but you do you
>>
>>94374149
That fight is lost and has been lost a long time ago. GW makes record profits annually. If you don’t want to play Warhammer because of the price, I can respect that, but don’t fool yourself into thinking you’re making a difference.
>>
>>94374129
look for 'resin models' on aliexpress and go from there, ask them for catalogs
>>
>>94374149
>passing on buying a model that is constantly sold out and likely will be again in a few hours is somehow sending a message about price gouging
GW doesn't give a single fuck which 200 people bought their models when they're going to sell all 200 of them no matter what.
>>
>>94374124
>happily 3D print units GW won’t sell or make
>but also troll eBay for shit
>but also happy with proxies if they are within the same art style
>but would also happily buy shit from GW if they actually fucking stocked the shit I wanted

I think I end up like border line no games slight brand loyalty just because I want a consistent art style and will print as often as I buy after market
>>
>>94371944
That has absolutely none of the iconography of either the Empire or Bretonnia, though. They look extremely generic.
>>
>>94374163
>That fight is lost and has been lost a long time ago
>>94374181
>GW doesn't give a single fuck which 200 people bought their models when they're going to sell all 200 of them no matter what.

i will still keep at fightint ppls stupidity, it costs me nothing
>>
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>>94374189
>>94374124
Yeah this is basically where I reside, maybe nogames being middle doesnt make sense.
>>
>>94373963
>>94373972
>>94374056
>>94374094
I'm not going to buy Lady Elise or the Green Knight and I very rarely buy from GW (recast/2nd hand for me) but why do you faggots care what someone does with their money? I can't think of anything gayer than being bothered by what a random stranger on the internet does with their money. In a threat about Warhammer no less, a notoriously expensive hobby. Who the fuck cares? Find more interesting to shit and piss your pants over
>>
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>>94374124
I sit probably around here
>>
>>94374217
>have to make Florida to avoid being declared no games instead of a more organic triangle of what you actually are

Yeah the middle should probably be ‘no preference’
>>
>>94374241
since anon is charting purchases more than games middle would be nomodel
>>
>>94374149
>"First time?"
>>
>>94374124
support thord porty or else!
>>
>>94374249
Eh kind of creates the same issue as no games.
Imagine somebody who only buys second hand and prints to the same degree. If they do that in what they consider equal amounts then the end up in no models territory
>>
>>94374124
>recast erasure
>>
>>94374200
>why don't historical minis have iconography from Warhammer Fantasy!
Really anon?
>>
>>94374178
That sounds like too much work, I found a few websites instead. Including a russian one with amazing prices. Now it's time to figure out the shipping
>>
>>94365677
Metal dwarf lords are sold as a set of 5 only.
>>
>>94374288
>>94374277
I would say recasts falls under Ebay/Second Hand corner as it lives somewhere between jew and brand loyal, if I had to put my 2 cents in.
>>
>>94372153
Stat wise my turd is a unit of humans, but unlike you I don't place it on the table.
>>
>>94373955
Based.
>>
>>94374189
Hobby Libertarians rise up.
>>
>>94372123
Fimir
>>
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>>94374124
Something like this.
Yes, this is a radar chart and you won't convince me otherwise.
>>
>>94374124
I'm a /hwg/ + proxyist enjoyer
>>
>>94374094
It fucking is anon. IF said mini deserves it. That bitch looks like mid 3rd party print, there are way better prints than this and they clock at $10-12. Definitely not a case in $70 point
>>
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>>94374230
>Im not gonna buy them
>BUT
>>
>>94374476
I really don't get what you're trying to imply. If you want to scream into the void and cry about how a random anon on the internet bought a mini directly from GW then be my guest. Post models while you're at it faggot
>>
>>94374448
I bought her months ago when I needed an alternative for when people don't want to play against my lost kingdom queen of the swamp and I don't regret it. She's still cute
>>
>>94374230
I'm a zoomer and TOW got me into WFB, but I'm not paying $1k for an army of shitass models from 2004 when I can get actually nice looking ones for a little over $300. Unless you're a nostalgic grog you're insane to pay GW prices for that garbage
>>
>>94374505
No one asked zoomzoom faggot. The point is no one cares what you do with your money. Having an emotional response to someone buying a model in a Warhammer thread is cringe. Find someone else to be riled up about.
>>
>>94374545
I understand WHY someone would want to buy an ancient dogturd model but I still find it silly. Even if they were reasonably priced I'd probably look elsewhere because of the quality.
>>
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Just got this for shits and giggles
Anything I could do with it?
At the very least it'll be a fun project
>>
>>94374585
Write your own rules for it and make it a ~500 point behemoth. Would be fun for a narrative gaem
>>
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>>94374280
let me fix anon's mistake with a superior graph then
>>
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>>94374621
>>
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>>94374621
>>
>>94374545
>emotional response
The only one emotional here is literally you. People can express their opinions no matter what they are and fuck off with your wannabe censorship you homolib
>>
>>94374104
>an expensive
Hahahahaha
>>
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To anon who plays fast Hordes list: are warriors chariots any good? If so is it worth spamming them?
>>
>>94374763
6th edition of course
>>
>>94374585
Hellpit abominabooboo?
>>
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>>94374621
I'm not sure where 0 is, so if I gave historicals a negative score, that's fine too.
>>
>>94374763
>>94374774
Yes. Chariots are good, and as you want to be playing HoC as a fast elite hammer army you want either chariots or knights in decent numbers.
>>
>>94373941
>2 hour old post
She's out of stock again kek
>>
>>94374862
>black orc command set still out of stock
>hasn’t been available since day one
>NGMI
>>
>>94366134
>>94366143
>>94366179
>>94366264
>>94366300
>>94366716
>>94368855
>>94373963
This place is fucking miserable, even for /tg/
>>
>>94375042
There are lots of no game schizos who are living on daily rations of benzos posting this shit here. No point in losing morale over them.
>>
The Ar-Ulric in The Enemy Within was being blackmailed after the Purple Hand found some love letters he wrote. Is chastity an Ulrican tenet? It's not on the list in the core rulebook.
>>
>>94373991
>old
Good
>new
Bad
>>
>>94374064
>will most likely arrive sooner

Highly doubtful. Depending on your country, even if you're not in the UK, you can GW stuff in days and I've never had a foreign recaster deliver in less than a week, usually much more.
>>
>>94375099
I dont know if chastity is or isnt a thing for them (clergy might also have different rules to laypeople) but theres reasons besides "youre supposed to be celibate" that someone might blackmail you with love letters.

Maybe its an affair, maybe it was an improper relationship for other reasons. It doesent need to be breaking his vows, it just needs to be scandalous enough to be leverage.
>>
>>94374785
Hmm, the base size seems to be correct. I guess I'll need to compare it to my own HPA
>>94374609
I can rip the Mammoth rules from previous editions.
Any ideas on a scenario? Only thing that comes to mind for me is an escort to the opposite side of the map
>>
>>94374110
Anon you know luxury doesn't mean Rolex right?
>>
>>94375042
The rest are replying to me
>>
>>94374149
>price gouging is when you set the price of a nonessential good below demand, ensuring your stock is always out.
>>
>>94375108
>reduction ad absurdum
>good
>>
>>94375143
if you want to understand you will if you don't you won't
>>
>>94375143
Supply is almost completely decoupled from demand with GW. Shit just stays out of stock for months to actual years because their production lines and prioritization is retarded
>>
>>94375120
several ppl in this thread have been waiting 6 months for some resin shit or another from GW online store
a friend of mine took several months to get his hands on the paladin too, but that was the fault of the lgs
add to that fighting to find whatever you want in stock

i have received recaster stuffs in less than 3 weeks
>>
>>94375192
The time for something to come into stock isn't comparable to the time it takes for something to arrive in the mail lol. You're comparing a made to order model to a retail one.

Your friend with a 3-d printers can probably get you a miniature WAY faster than both options, but it's not comparable
>>
>>94375166
Anon that's not even what that is, a reductio ad absurdum argument/fallacy is when you show you argue something to be true by arguing that it being false would be absurd and vice versa.
>>
>>94374763
What he said >>94374836. Mortal chariots are Imho the best unit in the book, best chariots in the game and one of the best units in the game. You pay 120 pts (more it you Mark it, but it's worth it) which is about the price for minsized unit of heavy cavalry like Silver Helms, Empire knights or KotR. What you get is:
>3+ save and T5
Which in case of chariots is the best you can get. Generally speaking 3+ and 4 wounds with T5 is a very resilent unit, though beware of S7 hits that auto destroy your ride no matter what.
>d6+1 impact hits and 2xWarrior attack at S5 and 2xS4 from steeds which is an amazing damage output at charge, impact hits are random but you don't have to roll and that's amazing. Crew attacks are at WS5. Mark of Khorne is a great upgrade for chariots though certain level of xp is needed to manage frenzied units. Both Mok and MoS make your chariots immune to psychology which is gold for chariots, though Undivided chariots are great as well. Chaos chariots essentialy do more certain damage than its point equivalent cavalry.
>no army list restriction
If your general is chaos Mortal you can take as many chariots as you want and they are all core
>cool factor
All chariots are badass
Now, chariots are amazing but I'd suggest you study cavalry rules very carefully because they are not the easiest unit to use. They work great against all targets except for big monsters, US3 monsters units with numbers and cavalry with 1+ armour save and Bretonnian knights. Undead factions are different matter altogether but they work against them as well. Chariots work best in tandems or with other fast unit, try to get a combined charge for max profit.
>>
>>94375331
>you study cavalry rules
*chariot rules
Sorry I'm phoneposting.
>>
>>94375292
no, i'm comparing the time from when you decide to buy something to when you have it at your door, having stock is part of the service you are paying for, just as much as the product or the shipping time
>>
>>94375367
>woah I gave my friend 5 bucks and he printed it in a few hours and handed it to me! GW needs to step up!!!!
>>
>>94375415
3dprints of scans are substantially worse than the real thing, recasts are almost indistinguisable from a good recaster

but keep coping
>>
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>>94375099
there is celibacy but it's purely political rather than an aspect of their faith it's explained in the TPBTT Companion book or the Middenheim city guide
>>
>>94375470
thanks for the explanation
>>
>>94374289
Which is why they wouldn't fit in an Empire or Bretonnian army, retard.
>>
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>>94374289
>I don't think these mini's would look out of place in an Empire or Bretonnia army
>Uh, they DO look out of place because they don't have any of the bits that identify them as either Bretonnian or Empire
>Well OF COURSE they don't have those bits, they're historical models!
Do you smell burnt toast, anon?
>>
>>94375522
Ugh. Get these garbage historical models out of here.
>>
>>94375522
What do you mean, they don't look Brettonian, you stupid faggot?
>>
>>94375331
>All chariots are badass
Except for lion/pidgeon chariot, monowheel DE ones and chaos one with retardbeast.
>>
>>94375522
These look so fucking bad compared to Victrix miniatures.... And they're 4x the price... WHFBsister... Why do we still buy GW shit?
>>
>>94375042
>whaa whaa
Fuck off
>>
>>94375823
cooler hats
>>
Last thread was way better than this thread.
>>
>>94375934
You do not belong here
>>
>>94375934
and the current /hwg/ thread is way better than the previous one, hmmmm how could this be?
>>
>>94375823
Damn those are sick. Do they scale with WH?
>>
Anyone has a picture of goblin wolf riders converted into Knights of the Realm? I think it was pretty funny.
>>
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>>94376002
Considering there is zero continuity with warhammer figure sizing, yes they work fine.
>>
>>94376170
inconsistent sizes with monstrous or magical creatures are irrelevant, bretonnian knights are normal humans
>>
>>94376170
You,ve posted this bait image so many times. Everyone knows it’s a massive reach on your end due to the right one intentionally being in a different scale to the rest of the minis.
>>
>>94376170
>The effects of DHAR on men vs the effects of DHAR on women
>>
>>94376233
dhar is stored in the hair
>>
>>94376207
Not that anon or his low effort bait image, but I could buy a bret knight standing a head or a little more over a normal man just from the kind of life and lineage he would live compared to the average person.
>>
>>94376246
How is that low effort, it's a skeleton from 8th edition and a vampire from underworld
Shit's fucked yo
>>
>>94374763
>To anon who plays fast Hordes list: are warriors chariots any good? If so is it worth spamming them?
Chariots are good but its very easy for them to turn into bumper carts and get stuck in each other if you have them too close to each others
>>
>>94375810
Fortunately none of those exist in 6th edition.
>>
>>94376233
>DHAR
What is this? I googled it and just got some influencer
>>
>>94376445
Read the core rulebook, newfag.
>>
>>94376489
At least I get games
>>
>>94376233
>DHAR
Context please?
>>
>>94376233
What's DHAR?
>>
>>94376233
let me DHARAG my nuts on yer ma's chin
>>
>>94376445
I hope you tried "dhar warhammer" and learned something.
>>
>>94375127
Poors tend to lack sense as well as dollars.
>>
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>>94377288
>dollars
>sense
I see you, motherfucker
>>
>>94365555
Unholy quads
>>
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>>94377116
nta but what kind of obtuse faggot calls dark magic both by it's copyrightable name and also spells said name in all capital letters?
>>
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I am about to start running a WFRP 4e campaign for my friends where they are playing as Skaven. I've put quite a lot of work into getting it ready using the Horned Rat companion and the Under Empire Ratter submission as a base. I asked my wife to draw pic related because there weren't any good pictures of Warp Tokens that I could find. One thing that I am struggling with before starting is the value of certain Skaven items. If we assume a 1:1 Warpstone Token:Gold Crown ratio, what would a Skavenslave cost? A Ratling Gun? Rat Ogre? The Under Empire prices a Ratling Gun at 12 Warp Tokens which seems ludicrously cheap for such a weapon. The warren my players are starting in has a Skryre arms-dealer and Moulder war-beast merchant as well as a slave market, the Warlord and clan thrive on skaven trade. Does anybody familiar with the system have any advice? It would be most appreciated.
>>
>94377864
Assuming this is not dataset scraping, surface items should be made more expensive by the same relative amount that skaven ones are made cheaper.
>>
>>94378096
I'm not sure what you mean by data scraping, but I am specifically asking for the value of a slave or a Rat Ogre. At the very least some kind of reference to use. Like, how would you even value a Rat Ogre compared to a horse? For weapons I could see comparing them to their "close enough" Dwarven and Human counterparts in the core rulebook, but marking it down for the flaws the skaven weapons have (dangerous, etc.)
>>
>>94376170
That's a disingenuous comparison. The left is a Warhammer Fantasy miniature from 2008. The right is a modern day Age of Slopmar mini. Different games, different design philosophies. We all know Slopmar favours BIG BIG COOL. This is a WHF thread however
>>
>>94378384
It's WHU, not mainline wargame. Full scale warhammer is the same scale as it has always been, but boxed games/boardgames/skirmishes like WHU, rebooted Necromunda and BB have larger pieces for a variety of reasons.
>>
>>94378569
So it just consolidates the point even more. It's a distasteful comparison.

Seriously though do Victrix minis scale well with WHF and not any other damn GW game? Those feudal knights are beautiful though I'm guessing the paint job is doing its part to awe me
>>
>>94378596
They don't scale properly. As a rule, figures from one sculptor/studio only have consistent proportions and detail among themselves, and this isn't an issue exclusive to WH. Too many times I've tried to kitbash 1/35 historicals only to find that the helmet from one manufacturer either won't fit on a dude from another, or is comically huge like it's some Spaceballs shit.
>>
>>94378617
That's a pity. Ive found that WGA fit in decently among WHF minis but I've yet to try another studio. I know Mantic scales well but their minis are largely dogshit. Thanks for the heads up
>>
>>94378569
>Full scale warhammer is the same scale as it has always been
Hahahahaha
>>
>>94376441
Aaaaaaaymen!
>>
>>94378569
>Full scale warhammer is the same scale as it has always been
nigga the 8ed skeleton isn't even the same scale as the 6ed skeleton
>>
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>>94379410
there's no 8th ed skeleton
>>
Anyone got reccs for magical items and upgrades for O&G in ToW? I have a 2400 pt tourney and am struggling to make up those extra points
>>
>>94379438
troll hide trousers?
>>
>>94379434
but it is though, and regardless you've just posted proof of the size difference
>>
>>94379499
NTA but it is a 7th ed skelly. You are right though. Same applies to the Grave Guard, they are notably bigger than the previous ones.
>>
>>94379434
Why is GGman shorther than skellyman?! What insanity is this!!!
>>
>>94379434
Were grave guard with great weapons ever viable in WH? Everyone no matter the edition always takes them with shields.
>>
>>94379525
>they are notably bigger than the previous ones.
you can literally see how that's not true in the image
the scale didn't change, the proportions were changed
>>94379548
they're modelled taking a step forward
>>
>>94379438
>struggling to use extra points
>with O&G
This may be the first time I've seen anyone have this particular problem given how many good and cheap magical items they have.
>>
>>94379568
>they're modelled taking a step forward
Just like the skeleton?
>>
>>94379568
>you can literally see how that's not true in the image
>the scale didn't change, the proportions were changed
Are you trying to gaslight yourself and need to do it in public or you're counting on people being dumb and blind?
>>
I want my bretonnian baron to ride something else instead of a hippogryph

Anyone know of any lion or manticore (or similar) models that might be suitable size-wise to replace the hippogryph?

(unfortunately the new AoS one is just TOO big size-wise)
>>
>>94379621
Manticores are used by chaos so that's immensely immersion breaking and I'd refuse to play with you
>>
>>94379635
It's for an exiles army anyway lol

It can be a "winged lion" if that makes it better
>>
>>94379640
Celestial lions are only canon in TWWH
>>
>>94379610
no, more than the skeleton
>>
>>94379640
Stop being gay and just use a hippogryph
>>
>>94379650
>>94379665

Okay - what other mount would you suggest?

Basically the lore of my dudes is that they're following a "King John" type character who's been exiled following his defeat by a rival and they're now stumbling about the border princes taking an 'by any means necessary' approach, including using forbidden magic and doing other unsavoury things

I don't want the mount to be "noblebright", I want it to be somewhat sinister looking
>>
>>94379655
Prove it
>>
New
>>94379680
>>94379680
>>94379680
>>
>>94379669
So make a sinister looking hippogrif? Paint it in dark colours, one eye, missing fearhers, scars etc.
>>
>>94379621
mantic has some units on manticores, but they've got bat wings, assuming you want feathered wings, your best bet is 3d printing

>>94379635
griffins and hippogryphs are chaos-born creatures just like manticores, the only difference is that manticores are so aggressive that only dark elves and chaos warriors (or wizards) try to tame them
headcanoning a subspecies of manticores that's not as inherently cruel as its northern variants is far from the worst offence one can do towards the fluff
>>
>>94379696
This looks really good! I am not too fussed what wing type it has
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>>94379705
then your best cheap options that don't involve 3d printing are reaper and mantic, but I don't know if reaper's is in an appropriate size
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>>94379621
Titan-Forge has some different types of mounts, like lion with wings



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