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Empire's Forces Edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H
Warhammer Chronicles: https://files (dot) catbox (dot) moe/0xt777 (dot) zip
Time of Legends: https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
ET: https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip
TOW: https://gofile.io/d/ffbanD
https://www.warhammer-community.com/the-old-world-downloads/

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous Thread:
>>94455993

>Thread Question:
What was the best game you've ever played?
>>
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Soo... is this a good starter set?
>>
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Nearing the end of the Storm of Chaos to celebrate the 20th anniversary. We'll be doing the Siege of Middenheim at 35k in two weeks
>>
>>94472792
you would only ever want to buy one
>>
>>94472792
>no cav
>no fast cav for hijinks
>no artillery
>no heroes
>stupid 300p rare gimmick model

yeah no it's hot garbo, you need to pick up so many other things to have a functional and fun Empire army. Also you need the hero kit
>>
>>94472792
Ugly models so no
>>
>>94472792
I think its fine if you plan on having a Steam Tank in your army.
>>
>>94472792
it has 2 viable units which is one more than the chaos box, O&G box and Dwarf box so it's not the worst. In a way it's good since you generally only need one unit of all the contents anyway so it's a one and done.
>>
>>94472792
it doesnt even have horses.
>>
>>94472792
infantry is trash so no its bad, if you are playing real WHFB (8th edition) instead of towddler slop then its a good box.
>>
>>94472793
Fucking sick, where's it at?
>>
>>94472876
>real WHF
>proto-AoSlop 8th edition
kek
>>
>>94472876
>real WHFB (8th edition)
dude...at least tell me you houseruled the problems away
>>
What can you all tell me about loec
>>
>>94472998
he's just a funny little guy
>>
>>94472998
it's elven loki

I wonder why 40k has a different name for him while all other elven/eldar gods are the same
>>
>>94473010
the elf gods have this whole cycle thing going on, fantasy should be after 40k so something may have altered him
>>
What do you guys like to see with beastmen armies? I'm going to start one soon and I sorta feel like I can't do it much justice unless I bash random toys and greenstuff dumb shit onto them
>>
>>94472876
>real WHFB
>(8th edition)
newfag go to sleep you're drink again
>>
>>94473010
Because Cegorach is different and Loec is relatively new to Cegorach. Also 40k clowngod is cooler
>>
>>94472793
Ok brother, nie you need to explain yourself cause you got me hooked in.
>>
Are they not re-releasing the old starters? Battle for Skull Pass specifically
>>
>>94473067
no
>>
Wannabe HE player here. Does any iteration of WH encourages army made of massed core choices? in HE case spearmen and bowmen? From what I gather they were not very good units no matter what period.
>>
>>94473037
while a beastmen army heavy on mutations is definitely one ideal, there're reasons why they're practically nonexistent: gathering the bits for conversions may cost too much and greenstuffing everything may take too much time

if you were to try that route anyway I'd go with relatively simpler kitbashes, plastic kits like plaguebearers, bloodletters, frostgrave snakemen, maxmini's bors and gnolls, chaos spawns, possessed marines, and if you find them forsaken warriors, will give you a lot of varied bodytypes, and heads to bash together while overall you wouldn't end up paying significantly more than if you were to have the same number of total miniatures as just normal beastmen
>>
>>94473087
>From what I gather they were not very good units no matter what period.
Pretty much. No matter the edition (iirc) it's always good to have one or two units of archers bcause 30" with reliable BS is always handy but "massed" regiments of archers will get you nowhere. Spearmen were always meh.
>>
>>94472876
>playing 8th
>calling anyone but yourself a toddler
>>
>>94473087
No.

Elf core infantry (of all stripes) has basically always been bad because youre paying elite infantry prices for essentially state trooper statlines due to how irrelevant I is in most editions.

The closest would be 8th ed, where a big horde of elf spearmen (especially high elf) can shit out something like 50 attacks, which in turn makes any sort of buff spell on them hideously effective.
>>
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I wish they released this mini again instead of that fat downey
>>
>>94473176
you can get that from a recaster
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>>94473064
we've been playing all year in a series of chained campaigns
thus far
>Valten stalled by slaaneshi forces (will arrive later at the battle)
>Stirland has been fucked up by vampires making their way up north
>slayer army of dwarves has been trolled to death by goblin forces on wolves/chariots and fewer of them will arrive unscathed to the battle
>orcs have been so severely beaten up by the dwarven allies they might not even arrive at Middenheim

We'll play the 17k vs 17k battle on a 4 meter table with middenheim walls on one edge, with the knights of the white wolf being able to exit the city gates and charge from there. There's the chaos mammoth which will try to breach the walls of the city, and there'll be at least 3 or 4 big monsters around.
We've also been chaining a system of xp for heroes during the whole campaign, some have died during the battles, but the survivors will arrive kitted out with more rules and stats than normal.
>>
>>94473087
>iteration
>massed spears and bows
What other anons said but what you're describing is literally Warmaster HE. Both those units are indispensable and what's more important, extremely solid in 10mm. You can safely build an army based on multiple units of both and be sure to have a great game if your generalship is good.
>>
>>94473361
Wow. Just wow. It all sounds so fucking amazing. Can you tell us what armies participate in the campaign and how long do you play? Are you experiencing any problems regarding rules or army power levels?
>>
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40th clanrat
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>>94473415
wait a sec are u trying to cheat-scam me again
>>
>>94473361
candy coat slaanesh look pretty neat. Makes for a very striking contrast with your other armies and their dipped in streaking grime look.

Are those pikemen converted from the DOW dudes?

>>94472793
Your pootonians looking dirtier than the norse is amusing. The war mammoth is also a lot smaller than I expected desu.
>>
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>>94473409
>Sigmarite forces with Talabheim, Luthor Huss and Valten
>Stirland
>Middenland army with the custom SoC list
>Karak Azul dwarves
>Slayer army of dwarves
>Sea Patrol of High Elves
>Bretonnian Errantry war sent by Louen

>Archaon's Undivided elite
>Slaanesh forces of Styrkaar
>Tzeentch army
>Morathi's Cult of Pleasure
>Sylvania's army with Mannfred
>Northern Ogres looking for a scrap
>Grimgor's 'ard boyz
>Immorktal Joe's chariot riders

thus far we play once a month or every two months. Everyone has to bring all miniatures painted and adapted to their background. Thus far no hero has become "too much" because an ill-brought duel with another hero can permanently cripple or kill any hero if you roll poorly.
>>
>>94472792
Seems they are going for the white and blue scheme for Empire stuff in ToW but wasn't that the scheme of the main city of the cult of Ulric?
Or did they change something so it makes sense to have all the Sigmar details on them at the same time?
>>
>>94473490
I think I recognize that photo and painting style, are you the guy who's also doing a MESBG campaign for the fall of Arnor?
In any case, good shit anon!
>>
>>94473570
yep, that's us doing the Watchful Peace thingy, we're preparing a supplement for the new edition of mesbg, cheers anon
>>
>>94473539
Yes, it's the scheme of Middenheim. In 2007-9, when new Empire models were revealed GW used Talabheim colours.
>Or did they change something so it makes sense to have all the Sigmar details on them at the same time?
Could be an oversight. There might be a fluff explanation, within their upcoming Journal; during TOW's time, Osterlund (whose capital was Middenheim) encompassed multiple provinces (Middenland, half of current Nordland, Ostland and Hochland) and some places the Sigmarite cult is stronger. The Middenheim colours could be a unifying aspect, much like their shared capital.
>>
>>94473539
You put more thought on this on this post that they did or ever will.
>>
>>94473666
Osterland only seems to be a Third Nordland since the only town of note they control being Beackerhoven, Salzenmund doesn't even appear on the map, since it seems to be underneath the Wood Elf logo representing the Luerulorn forest elves
Norden should also be on the Great North Road rather than going off from it
>>
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>>94472742
Can models with more than 1 ranged weapon shoot all of them in the shooting phase?
The core rulebook says 'most models can only shoot once' but is that because most models only have 1 shooting weapon or is it saying that's the restriction that applied to everyone and you need a special rule to ignore it?
Asking specifically for the Steam Tank steam gun/cannon
>>
>>94473870
>Can models with more than 1 ranged weapon shoot all of them in the shooting phase?
No.
>>
>>94473873
So Steam Tank can only shoot one (1) gun per turn?
>>
>>94474077
its in the FAQ
>>
>>94474317
Except it says nothing about shooting cannon and steam gun only cannon and commander's own gun.
>>
>>94473490
You have some xp and injuries table? Can you post it?
>>
>>94473415
>>94473420
Noice! The metal rat ogres look like fun
>>
>>94473361
Oh hey! Those pikemen were homebrew marauders with pikes, correct?

Also; are you using a map for the campaign?
>>
>>94473298
Where?
>>
>>94474441
mysteriousforgery
>>
>>94474458
Shut the fuck up retard. Do you want to post contact details while youre at it? Seriously wtf is wrong with you
>>
Anons were talking about the Lords of the Lance novel a few days and, despite them saying nothing good about it, I decided to give it a shot. Immediately in the first chapter the characters refer to King Louen Leoncoeur instead of Louen Orc Slayer. The lady knights we can blame on DEI but between the wrong king's name and the knights using ranged weapons I wonder how GW published this book without revisions. I don't usually read BL novels - is it common to have errors and conflicts like this? I wonder how many more I'll find as I keep reading.
>>
>>94473870
I'm learning how TOW works but why is steam tank considered good actually? It has abysmal melee, shooting is not spectacular, it's very slow and can injure itself or reduse to move. For 265pts.
>>
>>94474555
>is it common to have errors and conflicts like this?
yeah
there are a couple of minor ones later as well and the Louen Loencouer one even comes up again if you can believe it
>>
>>94474555
Won't ask why you're reading it but no, haven't seen anything like it. There are books where writers to full retard (Time of legends, Gotrek) but I can't recall someone refering to characters not even born in the next 100 years Lmao.
>>
>>94474386
Nta but in a round about way I think the FAQ is saying that the engineer can shoot because he is a different model from the tank. If model could shoot multiple guns there'd be no reason to explain it like that
>>
>>94473361
Could you post more pics from your games?
>>
>>94474555
>is it common for BL
BL is very up and down, the least problematic is where it doesn't conflict with GW lore either because the lore isn't written (heresy) or is about specific characters outside of larger setting narratives (gotrek and felix). The books connected to narrative events are always shit though.
>>
>>94474770
>the least problematic is where it doesn't conflict with GW lore either because the lore isn't written (heresy
Lmao
>>
>>94474553
nta, it's plenty easy to get several casters details, you just refuse to use the sites they are on

also some you can find on google, 4chan archives, or just searching by 'resin models' on aliexpress
>>
Cheers for the voucher GW
>>
>>94474567
>It has abysmal melee
I wouldn't call D6+D3+2 autohits at S6 ap-2 abysmal desu
>shooting is not spectacular
Cannons are fun if you are a betting man. Grape shot is not a joke either
>it's very slow and can injure itself or reduse to move
Yes but it can also be pretty fast and you need to roll a double 1 to suffer both. It has 10w, losing 1 is not the end of the world. It's a pretty tough target with T7 and a 3+sv
>>
>>94474927
or is the Orc Shaman back up for sale last I checked it was sold out
>>
>>94474915
Theres only one recaster that does GW quality casts of Oldhammer metal minis and that anon is going to ruin it for everyone.
>>
>>94474953
Had it on notification lad

It was either him or the £9 Chaos Exalted Hero

No idea why those two are so "cheap" at £9 each. Which is a bit silly for a single metal model compared to Ral Partha or whatever
>>
>>94474981
how can one get such voucher?
>>
>>94474981
yeah GW pricing of the metal characters vs the plastic characters are very random it's probably why they started packaging multiple pewter characters together
>>
>>94475001

GW sent me it randomly, as I bought the reprint of Rogue Trader last year
>>
I hate living in gay zealand
>>
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>>94474399
for xp it's easy
>+1xp for survived battle
>+1 xp for winning (each character)
>+1 xp for winning a duel

when you have 6 points you can either remove an injury or roll on a table with 2D6:
2-3 - get mundane equipment from the faction you fought last battle (wight with pistols and plate armor was one of the results)
4-5 - a unit gains 50p. to spend "for free" on upgrades, banners or magic items (which must be the character's personal guard and he must deploy within)
6-7 - character gains Hatred against enemy faction
8 - character and his unit may re-roll a Psychology test once per battle
9-10 - pick +1WS/BS/I/LD
11 - pick +1S/T/W/A
12 - Chosen by the gods. The character gains a 6++ which can be improved by more results. Also, pick another choice on the table.

The injury table is the one from the General's Handbook, which I'll post in a minute.

>>94474415
those pikemen are chaos marauders with pikes indeed. We tried using a map but playing once or twice a month it was a hassle, so we just linked matches.

>>94474714
cheers
>>
>>94475067
You're slightly better off ordering from Strayan game stores.
>>
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>>94475195
apparently it was from Fantasy Warbands instead of General's Handbook.
I think the worst luck was for a slayer hero which lost his runic axe twice, became lame (after being ran over by a goblin chariot), developed stupidity and forgot his Slayer skills in the process. The other dwarves are just begging for him to be put out of his misery
>>
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>>94474714
didn't fare too well for the skellies
>>
>>94475067
You can throw a fit in some GW store like that woman in your parliament did.
>>
>>94475067
Will you fuckers stop whining about the price already don't get into hobby's you can't afford or at the very least half have a brain and just 3d print or recast ffs. Poorfags deserve the rope
>>
>>94475259
You're playing an awesome campaign and those are some amazingly painted armies with great terrain to boot. Are you living in some parallel universe?
>>
>>94474943
Sorry for being dumb but where does >D6+D3+2 autohits at S6 ap-2
Comes from? Is it per turn or only when charging?
>>
>>94475195
Nice! Are there racial limits to characteristics? Also what happens when you roll something that your character already has like Itp or Hatred? I might be stealing your idea, just saying. Or rather getting heavily inspired by it.
>>
>>94475384
When charging it does impact hits + stomp (grind), normally it does only the grind.

>>94474567
Its a solid all rounder.

Its a very tough unit that only really dies to very dedicated answers (cannons, deathstars, dedicated melee monsters).
It has solid shooting (the cannon isnt the laser of doom it used to be, but its still basically the best shooting in the game).
It has decent - reliable - melee, which combined with its durability means that it isnt worried about being shut down by some enemy unit that got through the cracks, and instead means its going to eat most infantry or cav for breakfast.

Its does everything and it does everything rather well.
>>
>>94473394
This. HE archers are best in the game all things considered and spearmen are just solid sv5+ infantry profile shared with many factions. Of course it's all tied to the best Ld in the game but all the same, even on their own those units are very good.
>>
>>94472876
>Infantry is trash
Except range infantry.
And monstrous infantry.
And undead infantry.
And swarms
And dwarfs.
And swordsmasters.
And Black orcs.
And Night Goblins.
And Forsaken.
And Men-at-arms/Yeomen.
>>
>>94473172
I matters in TOW more than most editions.
>>
>>94475384
It has Impact Hits D6+1, tho this is only on the charge
It also has Stomping attacks D3+1
These are both autohits at I10 and 1 repectively
Heavy Chariots do impact hits at ap-2
It's own rule Grinding Wheels gives it ap-2 on the stomp attacks too
>>
>>94475561
Absolutely. But Elf I is still not good enough to counteract the benefits of being charged (a lot of the time) but its a step towards making the stat good.
>>
>>94475561
Gaslighting attempt: failed
>>
>>94475259
What the hell, magenta stunties?
>>
>>94475589
>>94475590
Elves get initiative 6, which means simultaneous with most chargers.
Which is not great, but it's something.
>>
>>94475614
Yea, its definetly the closest I has come to being sufficiently impactful. But with their I nerf across the board (at least for basic troops) and many other units being moved up in I to I3 elves end up still going at the same time as the other guy.
Elves arent as bad in the infantry game in TOW as they are in some other editions, but theyre still not very good.
>>
>>94475561
>more than most editions
What editions do you mean exactly?
>>
>>94475323
I doubt it's the hobby they can't afford, it's probably more about the ridiculous GW price gouging. Of course some people are just so used to being chump they don't even notice it.
>>
>>94475666
Any edition with step up.
>>
>>94475771
So infantry in TOW matters more than in 8th aka. *the* infantry edition being the only edition with step up.
>>
>>94472807
They're clearly trying to "tech-up" the Empire generally with TOW and are retconning that there were actually loads of them around as staple military units, guaranteed the Nuln list in the journal will heavily feature stanks.
>>
>>94475930
>clearly trying to 'tech-up' the Empire in TOW
for steam tanks it actually makes sense more are around 250 years after they are built than would be 500 years after and the war wagon coming back is actually going backwards technologically speaking. Think the Nuln list is mostly about having a force from Magnus' city and making cannons more viable, same as every other army of imfamy has taken elements of each army and improved it.
>>
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>Release the game's most popular faction way too late to receive before Christmas
>Most likely to release after Christmas
Is James okay? Seems like a genuinely terrible business idea, even for him.
>>
>>94476063
>e the game's most popular faction
They released WOC too early, not too late.
>>
>>94476063
Is Empire a popular faction?
>>
>>94476077
From my understanding it's the generic "good guys" faction, so it tended to be among the biggest. Not Space Marines in 40k huge, it wasn't as one-sided, but if you went to a LGS and there were Empire players but no High Elf players that was completely normal
>>
>>94476063
>>Release the game's most popular faction way too late to receive before Christmas
what do you mean? chaos warriors are out already
>>
>>94476077
Unlike popular belief, no, it isn't.
>>
>>94476077
only due to TWW
>>
>>94476039
>for steam tanks it actually makes sense
It does. But it's top late, they should have thought about that when whfb was rolling.
>>
>>94476063
Empire is only the most popular faction among TWW playing secondaries, which are an insignificant portion of the people who play the game.
>>
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Is Mirminiatures a safe seller?
Thinking about buying some old Forgeworld kits from their site and people on plebbit claim they are good.
>>
>>94476077
Popularity of the Empire equals their (old FB) tabletop performance which can be described as "mid". They have a solid fan/player base, are recognizable etc but much less people gravitate towards it then to elves, dwarfs or chaos. Or VC.
On the other hand Empire Online is one of a handful of oldschool forums that is still active after at least 2 decades. It didn't collapse after wh has died unlike many others so...
>>
>>94476105
Ok newfag I know that you got here thanks to vidya but please understand that your fucking braindead game memes are just that.
>>
>>94476077
Empire has always been the most popular faction. But with so many alternatives I don't think it has ever been the most popular model line.
>>
>>94476172
>always been the most popular faction.
bullshit
>>
>>94476105
>>94476134
>t. white dudes for harris
>>
>>94476077
it certainly isn't the most popular and during 8th it saw very little play despite being very viable.
>>
>>94475195
>those pikemen are chaos marauders with pikes indeed
I imagine you run them as a core choice. How did you calculate the points cost for the pike? Eyeballed it?

Also, its odd to think of marauders with pikes since its a weapon that requires a degree of coordination and discipline you dont expect of the northern tribes.
Then again, slannesh followers can be perfectionists, so makes sense
>>
>>94476201
>TWW secondary who says "summon the Elector Counts! xD" feels called out
>>
>>94476142
>mir
>safe
This word is essentially a meme now. In russian it means "peace", but the common meaning is "you, everyone you know and everything you love will get destroyed".
>>
>>94476241
>constantly brings TWW
Once again zoomie thinks that hysterical projecting will save him from being exposed.sad.
>>
>>94476172
Pretty sure you're falseflagging or are genuinely retarded. I play the Empire since 6th (with pauses) and can tell this: They definitely were not The most popular during 8th. In 7th almost no one played The Empire because how shit the book was and how good other armies were. In 6th they definitely were very popular but never THE. Don't know what was before. Stop spewing bullshit.
>>
>>94476172
WOC has always been the most popular faction
>>
>>94476360
It's always been true. Check the big campaign numbers. Empire always got the most games in. Even when they had shit books.
>>94476528
WOC came close. But Chaos has only ever been the most popular if you lump in demons and beastmen.
>>
I am needing help regarding Bretonnian heraldry. My autistic brain is incapable of accepting bad heraldry but I don't know where to go.
Basically, what does a Knights helmet decoration symbolise? Is it part of his heraldry? Should it match his heraldry, for example putting the stag helmet with a stag decal? Does it form part of his story like where he comes from or stuff he's killed?
Similar note, should knight units be organised so that they come from the same realm? For example, this unit comes from Carcassonne and so has loads of sword emblems? And in that case, should I avoid using any of the helmet options?
>>
>>94476731
>But Chaos has only ever been the most popular if you lump in demons and beastmen.
you mean the least popular aspects of chaos? which only split off in the first place specifically because chaos was popular enough to warrant branching out?
>>
>>94476731
>Check the big campaign numbers.
LMAO
>>
>>94476077
No, and the post you're replying to is bait.
>>
>94476260
Rope ys polnigger.
>>
>>94476738
You have got carte blanche, as they say
>>
>>94476731
>big campaign numbers
Wtf are you even talking about
>>
>>94476738
Do whatever you want.
You can look up the rules for Heraldry if you want ideas, but they were not followed irl, there's no reason to stick to them in a fantasy setting.
>>
Dwarfbros, I'm struggling to think up a scheme for my dwarves. I know I'm going to br using gold and other Metallica but I don't know where else to go from that.

Would anyone have access to offical dwarf schemes I could look at or like to share some other good schemes I could find inspiration in?
>>
>>94476871
6th and 7th armybooks
>>
Is there recaster or 3d printer who sells the 4th and 5th ed plastic monopose troops?
>>
>>94476962
What troops?
>>
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>>94476063
It is, but it means I can get my orcs started before the empire release and maybe even finish my state troops blob

Painting my warboss atm, did a lil football scarf happy with how it came out
>>
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Everyone says to get a metal toolbox and to magnetise your bases to transport your armies. Is it really that much better than foam? I have seen some nice cases with foam carved for various units like Pegasus Knights, which I feel would be safer. I also found this, which looks like it meets the idea of the metal toolbox whilst also displaying things, but it also looks a bit bulky/impractical.

Could you show me examples of a nice toolbox you use/feel is safe? Also where do you get magnetic sheets? Are they are hard to cut and stick to the bases? I have also heard people recommend having magnetised movement trays, along with a spare set, so as you take casualties you move them from one tray to the next.That way they are ready for the next game or packing away.
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>>94477175
>That photoshop job
Anon never buy shit that has to photoshop to that level to show you what its meant to do

I use really useful boxes and magenetic sheets like in this video to store my models

https://youtu.be/eKg8oPF4xfk?si=SpXNKm34JT950PzT

But I don't transport them in this in foam cases.
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Don’t have a printer, what’s a good alternative Warhawk for wood elves
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I just found out that a fimir Meargh appears as an NPC in the Warhammer Roleplay 4e version of Winds of Magic, so I'm curious; are there any other mentions of the fimirs in WFRPG 4e?
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What are my best options for 3d printing or converting some more up-to-date empire knights?

The existing knights kit is a little underscaled relative to a lot of empire models IMO
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>>94475595
They look gud tho
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>>94472792
Its okay but you only want to buy one

Would have been better if it were 20x state troops, 20x handgunners/xbowmen, 8 knights, and cannon/mortar kit, and maybe a commander
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>>94472792
Would be better if the stank was replaced with anything else. Any cav, artillery, or the war wagon would have been better.
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The unhinged response to someone saying empire is popular
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Are there any recasters who have 6th ed ogre kits? The maneaters, golgfag, that sort of thing
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to be fair the tank CAN be a general. I think.
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>>94477979
Can't, an engineer is a stank upgrade, not the other way around
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Does TOW have rules for making a Chaos Warriors army pledged to a specific god?
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Is it worth putting ungors on a list at all?
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>>94477175
Alright, I'm going to give you the ultimate guide on how to deal with all of that.

You go to aliexpress, you order n52 neodymium magnets that are like 5x3mm or something like that. Then you get flexible magnetic sheet that are 1mm thick. They're exactly firm rubber, very easy to cut and work with. You won't need many of them. Three A4 should be more than enough for like 150 minis.
Then to store and move all of that you get one metal file box. The whole setup costs around 35€ or something like that.

Here how it works: you put one magnet under the center of each mini (two in opposite corner for big bases). This will be more than enough that you can put them upside down on the file box, throw the box around and they'll still not move.
The magnetic sheet will be used as movement tray. You'll be able to cut them to whatever shape you want your units to be, you can even cut strips for addition ranks on the rear or on the flank and what's great is that your entire unit will stick to a flexible base so you'll be able to position it on sharp terrain with sharp angles.
You'll be able to store your entire army in that one little metal box for A4 files because you put mini on the bottom, on the sides and on the lid.
They'll also stick to the box WITH the magnetic sheet, meaning you'll put in and take out entire blocks at once.

Here's a picture of my army of roughly 110 minis including a mortis (that I just repaired because it I sent it flying with a power drill btw) and some cav and monstrous infantry and you can see that I still have room for many more minis (probably 80 or so more infantry models).

This is by far the easiest, cheapest, most convenient way to transport minis. And it's as safe as the number (and/or size) of magnets you want to use. My pewter necro has one 1cm wide magnet under the base and I know for a fact I could throw the entire box down the stair and he wouldn't move at all. The superglue is much weaker than the magnet.
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>>94477372
they get a basic statline in the core rulebook and there are some mentioned of them raiding Nordland villages in the salzenmund book
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>>94478190
You can give your units marks, so yes.
There aren't any magic items that are only available to characters with a certain mark, however. There's one exception in the Tome of the Dark Gods, which only wizards with the mark of chaos undivided can use. It lets your undivided wizard swap out the spells he rolls for the chaos lore spells.
Fantasy never really had anything beyond marks for dedicating your army to one of the gods. So, if you're satisfied with that, then the answer is yes. Personally, I prefer having a truly undivided army, with regiments bearing a bunch of different marks, but it really is just personal preference.
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>>94478304
I'm glad you were able to fix your mortis engine, anon! Everything you wrote in your post is correct, though I'd be too worried to leave any of my models on the sides of the box during transport - let alone the top! I've found that the magnets I use are strong enough that they can make the models stick to the metal even if they're in the plasticard movement trays I made, but using magnetic sheets as movement trays is really smart. How many points do those 110 models add up to? I'm running low on space in my toolbox and I'm still only at 1500 points. I really hope I can manage to make the last 500 points' worth of models fit safely. Transporting two toolboxes to a game isn't really feasible for me right now.
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>>94478563
>I'm glad you were able to fix your mortis engine, anon!
Thanks, it's still missing some pieces but I got most of it back
>How many points do those 110 models add up to?
That's 1750 points on a legal list, not counting the extra solo characters. I printed a zombie dragon to get to 2k and over. With magnetized wings I know for sure I can fit him in the middle and still add plenty of minis on the sides and on top.
You seem to have plenty of space in your toolbox if you squeeze all your minis together and stack the trays vertically on one end.
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When did you stop playing TOW and go back to 6th?
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I'm struggling to collect some old Hordes of Chaos Kopinski art for Hordes of chaos armies: until now, the only ones available are Tzeentch and Slaanesh armies (such as the one I've put here), but Nurgle and Khorne armies full artworks are simply nowhere to be found.
Is there any kind anon here who's got them to share? Thanks!
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>>94476231
they are the retinue of Sigvald, coming from a greco-roman city cursed in antiquity by Slaanesh to become as vain as possible. Chaos fuckery has displaced it to the North. They are so obsessed with being perfect that they practice with their formations all day, just to be the perfect soldiers. Also, they all have their tongues ripped out so only Sigvald can hear his marvelous voice.

The pike costs like +4 or +5 points irr, giving you ASF against charges and +1S, it's quite good.
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>>94479051
This is the kind of conversion only the fuckers at GW could do back in the day with all thos Slaanesh champion heads. Unless of course they're mass self recast from the Slaanesh champion head present on the battlefield.
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>>94479051
Noice! Fluff and well painted minis are an unbeatable combo imo
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>>94479051
>giving you ASF against charges and +1S, it's quite good.
iirc, the +1S is when getting charged by cav, chariots and/or monsters (ogre size and above)
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>>94477372
outside of the Statline in the Core book and the named NPC in Winds of Magic, they haven't gotten much else, I guess the Fimir cause some of the events of the adventure "If Looks Could Kill" but they don't show up in person for that, the only adventure I can think of that Fimir show up if the WFRP1e adventure "The Dying of the Light" but that Adventure is full of interesting oddities
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>>94472742
ASSEMBLE THE ELECTRIC CVNTS
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>>94472792
The day White Dwarf stopped using model railway trees was the day the serious decline began. So good to see them again.
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>>94477722
Maybe convert from chaos knights with the chaos stuff trimmed off
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>>94477722
Highland Miniatures, Las Sword miniatures, Reptilian Overlords or even Norba. Seriously when it comes to knights you have loads of great looking models. There are also historical stls of both "gothic" and XVI century variants.
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>>94479738
>The day White Dwarf stopped using model railway trees was the day the serious decline began.
Mentally ill
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>>94479051
What edition are you playing?
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>>94478411
>Fantasy never really had anything beyond marks for dedicating your army to one of the gods
And how else would you like it to look like?
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>>94479969
6th
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>>94480007
I think he means something like locking special aligned units or upgrades/equipment behind monosodium variant lists.
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>>94480007
I don't want it to look any other way. Chaos is perfect just the way it is.
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>>94479955
Damn, they look pretty great
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>>94480126
Nice. How did you deduct pika cost? Also I presume these are marauders nor warriors? Did you import Sigvald rules or is it Lord-counts-as?
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Want to make a Nurgle daemon army led by a Great Unclean One
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>>94480914
Is this a question?
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>>94479051
noise
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Rounds are needed for large units
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>>94480955
No.
Elaborate and make a fool of yourself.
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>>94480914
I never knew the sand was bedsheets.
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somehow, scylla got babies
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>>94481149
korn monke
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>>94481171
I bet modders could make it more hairy
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>>94481203
>>94481149

> slopbrutes
> slopmongers
> slop bloodslop

Truly the End Times are here. Guess Stormfiends and those fat Nurgle cunts are also coming at some point.
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>>94481517
wern't Blood Beasts from Liber Chaotica?
the rest of the things make sense to complain about I guess since it was ET/AoS units
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>>94481517
>those fat Nurgle cunts
I doubt they have another nurgle DLC planned

but nagash and other end time stuff like stormfiends and thanquol on super boneripper will likely happen
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What's the difference between a knight errant and a knight of the realm fluff wise? It's unclear to me
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>>94481533
They are. Which is why I didn't list them.

>>94481550
Sloprot Spume and the Glottkin just became a whole lot more realistic. And yes, Thanquol will be ruined with mega-Boneripper.
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>>94476769
>he feels called out
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>>94481585
if I remember correctly, the knight errants are nobleborn who have yet to prove their worth so they travel a lot (hence the name) in quests and crusades, while the knights of the realms are those nobleborn that have indeed proven their worth and are granted a territory of the realm to rule and protect (hence the name)
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>>94481586
the slaughterbrute wasn't from ET/AOS either
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>>94481585
Errant's are learning, KotR have graduated
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>>94481586
Can't wait to see how absurd Nagash is
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>>94481631
>>94481643
It is now clear to me. Thank you anons
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>>94481642
I meant the Slopreapers but the names are all so fucking shit that I got them mixed up. No I'm not going to learn them now either.
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>>94481719
the inclusion of Khorngors at least means it is more likely for the old models to show up in TOW same with the Pestigors from the previous TWW DLC, no Tzangors or Slangors though
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>>94481517
>>94481586
>>94481719
You sound as mad as CWC, complete with autistic rage and retarded portmanteaus.
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>>94481785
tzaangors got added, but gw forbade the use of beaks
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>>94481807
Just missing slaangors now then.
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>>94481807
but i doubt we will get Tzangor models in TOW Beastmen release is what I'm saying
I fully expect Slanngors whenever the TWW Slannesh DLC hits next year but i don't expect Slanngors in TOW either
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>>94481807
the funny thing is that total war was definitely going to make them with beaks until gw stepped in, there's still a fluff bit in the game mentioning them killing people with their beaks
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>>94481819
I'm curious if they're going to go with infantry Slaangors or the new AOS Slaangors which are around the size of a spawn
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>>94481829
if I had to guess either Javelin throwers or Spear uses if we go by this art from another WF-licensed game
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>>94481829
Well, there arent exactly any non-aos inspired slaangors to go with (no, some ancient 3e stuff isnt a realistic option), so its going to be something similar to those.
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Are Duelist's Blades good in TOW?
They seem fun
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>>94481833
old model too
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>>94481939
can Dragon Orge still take mono god Marks?
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If you give a wizard, with innate Magic Resist -1, Obsidian Lodestones. Does that mean 1 gives Magic Resist -2 up to a maximum of -4 if you buy 3?
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>>94481999
My reading for multiple obsidian load stones is the rules indicate that multiple loadstones stack on each other, but does not indicate they stack on other magic resistance.
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Are there any well spoken and entertaining YouTubers to watch? I tried SB and the non brit hits the vape like a fag and I couldn't cont.
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>>94482206
No
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>>94481999
Yes. The same special rules stack together
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>>94481842
Not really. Theyre very expensive and low AP. Most magic weapons arent worth it over generic weapons (a lance or great weapon usually) with the exception of like, the ogre blade.
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>>94479840
These are kino btw
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>>94479955
GW mogged yet again
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>>94479955
I'd buy these if using my printer wasn't such a hassle, I would use Perry Minis Mounted MaA 1450-1500 but they're TINY!
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>>94482689
*Print not buy, I'm silly
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>>94482689
I know that mace is historically accurate, but it's so adorable
Heroic scale has runied me
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Do you guys have any thoughts on chaos warriors with halberds? My lgs had one of the resin blister packs with 10 halberds in it last time I went there to play and I bought it on a whim, but now I can't decide if I want to use those 10 halberds on Tzeentch or Nurgle-marked warriors. Khorne is out of the question and I already have a regiment if Khorne warriors and I don't want to paint anything pink for a while longer.
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>>94482699
>Heroic scale has runied me
Me too pal, I bought a box of these guys, so excited to use them as Empire proxies, only to be saddened at how small they were. My bigger problem with them is you can only have 1/3rd of all the horses fully with barding which is such a drag
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>>94482700
Tzeentch really only works in a big brick of guys with a wizard to keep that +1 to cast around. so that's out with only 10
Looks like you're doing Nurgle
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>>94482708
Nurgle it is, then. I'll have to come up with something to give to 4 more warriors so the regiment can be a nice multiple of 7, but I'm sure it'll work out. Sorry for all the typos, I am extremely tired.
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>>94482689
They attract tiny. They're just riding historically accurate horses, not up sized Hollywood ones.
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>>94482758
I'm aware, and I expected them to be smaller, I was just surprised by how much
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>>94476039
No it doesn't make sense. Warhammer Fantasy is not 40K, the Empire has a clear progression in its technology and culture broadly analogous to the history of the real cultures it was based upon with the main exception being the stretched out timeline and a handful of anachronisms, from its founding by Sigmar through the time of Mandred Skavenslayer then through the era of Mordheim up to the 2500's of the "current year" setting before GW shat their pants - or at least it used to when GW gave a shit. The handful of steam tanks were a solitary example of "lost tech" that wasn't intended to speak to the Empire generally but rather to reinforce the genius of a specific individual and to give an in-universe justification for allowing Empire armies to contain such an otherwise ridiculous anachronism without making them commonplace.

We're expected to accept, what, that we go from the matchlock firearms and generally 15th century vibes of the Mordheim era all the way to 18th century borderline-steampunk cogfoppery in TOW, then the Empire somehow regresses back to an early-to-mid 17th century wheellock period analogue between the Great War and "modern" Warhammer, despite that period previously being characterised as an almost unparalleled era of peace, prosperity, and innovation after the initial recovery period from the war itself? TOW is shitty fanfic, and all the justifications they come up with for why it isn't just what it should be - closer to Mordheim stylings and technology than WHF as-was - exist purely for three reasons: using existing model lines that have already have all their development costs fully paid off thus making their sales almost pure profit, maximising the presence of Latehammer era ultra-high fantasy stylings to help them continue using legal bullying to shut down competition, and cover to inject faggy idpol nonsense.
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>>94481533
>wern't Blood Beasts from Liber Chaotica?
They're Khorne dedicated Spawn from Hordes of Chaos.
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>>94482809
>all the way to 18th century borderline-steampunk cogfoppery in TOW
what the fuck are you smoking to see that?
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>>94481822
It's such a retarded restriction as well, since they're not even replicating the AoS Tzaangors which have feathers and birdlegs, while these are clearly just regular beastmen with birdfaces and some shiny armour.
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>>94482809
>all the way to 18th century borderline-steampunk cogfoppery in TOW, then the Empire somehow regresses back to an early-to-mid 17th century wheellock period analogue between the Great War and "modern" Warhammer, despite that period previously being characterised as an almost unparalleled era of peace, prosperity, and innovation after the initial recovery period from the war itself?

I don't understand where you're seeing an regression, at best you could argue that they stagnated
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>>94482846
Well we're being told TOW-era Empire are more advanced than WHF-era Empire and that's why every soldier has a steam punk in their hovel's garage or whatever, and the general tech level of the Empire in WHF was roughly late 1600's to early 1700's with an occasional anachronism. How else are they going to achieve "more advanced" than that without pushing to late 1700's and playing up the steam and cog stuff?
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>>94482809
>We're expected to accept, what, that we go from the matchlock firearms and generally 15th century vibes of the Mordheim era
the old world already had gunpowder weapons in its actual 15th century, or at least tilea did, not just in the 20th century.

and it's not even a new thing, so the entire premise of expecting the empire's technological development to make sense goes out of the window in the first place
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>>94482867
A regression is used as the justification for why there are loads of stanks etc and modern progressive concepts of society in there despite those not being depicted later in the timeline. And even if we're meant to take it as strictly stagnation it's still retarded because as mentioned, it was characterised as the exact opposite previously.
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>>94482809
Sorry I didn't read your mental illness spill. Play more games instead of yapping about who gives a fuck nuances.
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>>94482699
it makes sense to make some parts bigger so they can read better and properly show detail at a distance, 'heroic' scale is fine for models this size
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>>94482883
>Well we're being told TOW-era Empire are more advanced than WHF-era Empire and that's why every soldier has a steam punk in their hovel's garage or whatever
No, we aren't.
We are only told that there were more steam tanks because they're a more recent thing and less have been lost so far, that's it.
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>>94482900
he is right, fuck age of shitmar
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>>94482891
Do you need new glasses, or are you just dim? "Matchlock firearms" are gunpowder weapons, dipshit, and I specifically addressed this in my post: the timeline of the Empire is mostly history *stretched out* and distorted, with some periods lasting longer than they should and occasional anachronisms thanks to the Elder Races, but it still broadly follows the history just with each period lasting longer. Fashions, tech, cultural inspirations, all follow the general trend. In Mordheim the common firearm is the matchlock with more advanced examples being incredibly expensive, rare, and likely using dwarfmade mechanisms. By the time of "modern" WHF the Empire are using advanced wheellocks and newer flintlocks and even anachronistic references to engineers developing percussion weapons. So by rights, TOW-era Empire should be using early wheellocks and some snaphaunce mechanisms, ie a level of technology intermediate between how they're depicted in the two previously defined periods either side of this one. But they aren't, they just have the same stuff they have in WHF, because TOW is low-effort sloppa fanfic and everything about its fluff is just cynical justification.
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>>94482915
Putting aside that an inability to grasp hyperbole is a sign of autism, the amount of steam tanks that had ever existed at any point in the Empire's history was previously well defined and didn't even come close to the amount of them they're depicted as having in TOW. There were 12 of them made, ever, at all, period. 8 of those survived into "modern" Warhammer. The nufluff is making out as if ACKSHOLEE the Empire made loads of them between Leonardo's death and the TOW period, but then just forgot how at some point and they got whittled down to the 8 of WHF times. It's contrived bullshit.
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>>94482900
>*gurgleguirgleslorp* MMM yes daddy GW, cram it back in, I love your sloppa mmm who needs standards or self respect ruin me corpodaddy harder harder

You're a literal subhuman.
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>>94482945
>but it still broadly follows
no, it doesn't
the moment your progression is stretched out and distorted to this degree and we have examples of anachronisms or crazy stuff here and there it's the moment you have to put your hands down and accept that lock-autism is irrelevant because the developments never replaced each other instantaneously, especially when the transition periods between the two levels of tech is as stretched as any other period
not to mention how retarded it is to consider the availability of technology to some low life mercenary going to hunt magi-radioactive rocks in a hellhole as indicative of the availability of the same or higher forms of technology in a professional standing army

that's besides the fact tow is a low-effort product that tries to fit two shoes (great war era and end times era) with one foot (bringing back the old range)
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>>94482689
You can always find some printing company and check their prices. My tip: go for ones who do not make printing minis their main business, they will still have great quality but charge you less hahaha
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>>94483002
>but charge you less hahaha
Good to know, never knew this. Thanks anon!
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>>94482964
>the amount of them they're depicted as having in TOW.
which is?
>The nufluff is making out as if ACKSHOLEE the Empire made loads of them between Leonardo's death and the TOW period
No, it isn't.
They're just saying leonardo and the colleges built more than 12 and as they're closer to the time of their manufacture they knew better how they were built and worked and how they could be repaired.
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>>94483002
I've tried to get stuff from guys like this but they tend to not understand what they need to do with minis. They end up wanting to thicken details and shit.
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>>94482984
cry harder, you're just a lonely loser who can't accept that this is just a game. Get a purpose outside of Warhammer fantasy fag lmao. Don't forget to type back.
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>>94481999
>>94482331
>>94482008
Not sure that's right, Magic Resistance says it doesn't stack and Load Stones seem to be an exception of that
But it also talks about different models not the same model

Which raises the question for me whether or no the Grey Seer (-1) stacks with the Screaming Bell (-3) for a total of -4
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>>94482964
This nigga speaks the truth. STs being more common and existing in larger numbers is actually much worse realism wise because (excluding the part where TOW shits on Leonardo's genius) 1) knowledge how to build steam tanks would have been much more widespread and accessible therefore almost "immune" to being lost 2) it would have made Reikland a superpower because why would the College share monopoly 3)period where uh-oh ST production knowledge was suddenly lost goes from 500 years to 200 years and it makes less fucking sense.
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>>94483086
>fluf is irrelevant just buy and play, if you care about fluff you're stupid xd
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>>94483113
>the part where TOW shits on Leonardo's genius
at no point it is said they can build new steam tanks, the retcon is that leonardo and colleagues built more so more are still around in the period closer to their making.
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There a way to find out if an area has a TOW population other than calling all the stores that I can find there? Thinking of moving to Denver
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>>94483248
Check their facebooks, besides that IDRK
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>>94483248
If you don't want to call stores they might have a link to a discord somewhere on their website or social. That's how I found which store near me had the biggest TOW playerbase.
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>>94483086
>this is just a game
>>
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I built this bombard for AoS back when the Cities of Sigmar range still used empire models

Thinking about repurposing it for WFB but not sure what best to use it as - originally was to be used with luminark rules but those are obviously not in TOW
>>
>>94483248
That's one way to do it. You can also check if the store has an event calendar or a weekly schedule. My lgs doesn't really advertise whfb or tow like it does card games or 40k, but it does have Thursday as the day reserved for playing TOW. You should also check if the stores in question have a discord server. I know, discord sucks and is awful, but that's how I schedule all my games of whfb. I'd prefer an e-mail list, a forum, IRC, whatever, but these are the times we live in.
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>>94483248
>Denver
Blue
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>>94482809
>generally 15th century vibes of the Mordheim era
Mordheim is literally the same level of tech that 6th edition was at the time except for all von Meinkopt inventions. It's kinda mess actually.
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>>94483361
That is very clearly a cannon. So, use it as a cannon.
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>>94483361
the Bretonnian exiles army of infamy has a bombard
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>>94483361
that can only be a normal imperial cannon, really

if your gaming group was fine with proxies and houseruls I'd tell you to propose using the rules for the hellcannon, with the instances of the cannon becoming aggressive being justified by the ogre on the crew acting wild or something
>>
>>94483361
the skulls have some moldlines on them, dont let the ruin the great conversion
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>>94483361
Cool build
>>
This came up in my last game

I had my combat characters in the front rank and a weird combat took place that they weren't in base to base with the enemy
I said I'd move my characters into base to base to get full attacks but my opponent said I couldn't do that because they were already in the fighting rank.
So, is there a reason to keep characters in the 1st rank vs the 2nd rank so I can make way and put them into base to base?.
>>
>>94483910
Which edition were you playing?
>>
>>94484002
TOW
>>
Best magic items for Greenskins in TOW? Have some leftover points in my list
>>
>>94484064
troll trousers are a no brainer
>>
>>94484064
The once per game go fuck yourself magic weapon is fun
Slap it on a BSB and have yourself a giggle
>>
>>94483910
I don't think you're allowed to place characters in the second rank (barring exceptions such as damsels in the lance formation, etc). Page 207 of the core rulebook states that "When a character joins a unit, they are placed in its front rank [...] If there is no room for a character within a unit's front rank, it is placed in the rear rank." So, you aren't allowed to just put a character in the 2nd rank.
I'm assuming that what happened in your game was that your unit's first rank was in combat with a unit with a smaller frontage, which made it so that your character was just out of base to base contact. Per the rules, there isn't really anything you can do about that. The section regarding moving characters through ranks states that a character can only move towards the front rank from the back ranks - even if this front rank is technically the unit's flank (see figure 208.1/2) - meaning your opponent was correct and you aren't allowed to move your character within the front rank to get more attacks.
Personally, I think that's stupid! Characters should push their followers aside and move in for the kill! But, rules-as-written, your opponent had the right of it.
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Got a recast helborg
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>>94483361
>Ogre pulpit
abject kino. great work anon
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>>94484502
Nice
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>>94483086
You sound like a 40kiddy faggot.
>>
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>>94481149
>>
>>94484064
How many times are you gonna ask this question?
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>>94483105
>whether or no the Grey Seer (-1) stacks with the Screaming Bell (-3) for a total of -4
I think that's pretty clear that they don't in that case since the grey seer and bell are different models
As for the other stuff, I'd assume, if it's in the same model, they do stack since otherwise why say 'two or more models in the unit'?
>>
>>94484108
>have yourself a giggle
Faggot
>>
>>94483361
Nicely converted, anon
>>
I'm browsing The Old World books and I must say that sepia pages are welcome change after technicolor of AoS.
>>
>>94482206
Mostly watch comfy army building content myself. Yong-Duke Kim and Miniatures and Stuff are two smaller channels that I like
>>
>>94486087
>comfy army building content
https://youtu.be/7wcvNtEgiDE?si=_g28F_0rVQ7O5TWb
>>
>>94486137
Niiiiiice
>>
>>94482206
there's a Japanese club that has an impressively expansive playlist of in-setting narrations
admittedly, it wasn't for me, as much as I respect the effort, but maybe you'll like it
https://youtube.com/playlist?list=PL_tKBj2aNyouq5lkrqbG5oxNY8v9G6xeq&si=2gRlHQoSTkvN7SWd
>>
>>94486147
>starts at #7
>25 videos
>last one is #158
whats going on there
>>
>>94486263
I grabbed the first link at hand, I think they're disseminated through the rest of the channel because not all of them are about or tied to the marco colombo narration
>>
>>94486283
makes sense
>>
2 ideas for painting my skeleton horde type VC army:

1. Paint them like that classic blanche artwork where they're marching in legion under the night sky with a huge twisted oak in the background

2. Paint them like they're in the Plain of Bones - I would do this as a reddish dessert with bones and skulls littered on the basing and little thorns arising from the ground here and there, and give the skeletons themselves a reddish tinge
>>
>>94486404
of these 2 options, I am unsure of what to pick
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>>94486407
This one
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>>94486404
these are mine, very entry level paintjob
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>>94486137
Rob Hawkins is a legend, his army featured in WD many times
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>>94486404
I reckon go for the red desert look - its not often you see an army in that style
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>>94486404
>>94486407
I don't think the two are particularly excluding one another
the important element in the former is the palette while in the second it's the uniformity

plus the thorns on the ground would complement well an occasional twisted oak as unit filler, even if it's arising in the middle of a desert
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Pigeon bombs are soul af, decided to do a lil conversion on my WiP tank.
>>
>>94477175

As others have said, get the boxes and magnet sheets.

I also bought myself a carrying case on amazon, think it was an artists bag. Don't buy official miniature branded shit, the markup is huge.
>>
>>94486629
do they get launched by spinning the turret really fast?
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>>94486640
Nah my idea was the engineer opens hatch, attaches bomb and let's em go. Honestly it would also make sense to have them simply be a communication device considering radio wasn't a thing & keeping birds inside of a sauna isn't a good idea.
>>
>>94486629
>are soul af
Retard spotted
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>>94486653
>simply be a communicatin device considering radio wasn't a thing
cool WW1 tanker reference
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>>94486664
post models or tongue my anus, it's the least you can do for a (you).
>>94486672
ty anon, hoping to attach some of these pigeons to my engineer whenever I get one.
>>
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>>94486629
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>>94485791
Don't worry when you get bored you can always return to AoS
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>>94486773
.....What?
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>>94485791
You should look at the older army books too while you're at it. They're all very pretty and well formatted.
>>
>>94486137
I admire his dedication to rebase his army, as well as having different versions of the same characters.

Plus, he's in the Generals Compendium, so thats a plus
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>>94487089
>dedication to rebase his army
You mean for TOW?
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>>94486749
>tongue my anus
Not him but why would yould you write something like this? It makes you look like an absolute homo
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>>94486404
I'm working on a skeleton horde too. Decided to paint my boys quite bright and clean, similar to the plastic set from the early 90's. Happy with them so far (I have around 60 at this stage) although I am going to re-do the bases (too dull). Shields next.
>>
>>94487195
They look very fine anon.
>>
Quite pleased how the new Stormvermin rank up
You definitely need magnets because they do push each other around but it works
Now, if only they were better
>>
>>94486137
I always forget that nagash is always unnecessarily big. Even before AoS and end times his old model was huge in comparison to other characters.
>>
>>94488327
He's a cool model. But yeah, unnecessarily large
>>
I've got the orcs & goblins battalion box and a orc mob one.

Is it better to run 2 mobs of 30 or 3 mobs of 20
>>
>>94488327
to be fair it IS meant to lead collections of that magnitude, but yeah, they overdid it a lot, I think it all got out of hand when they chose the hat, it unbalanced the figure to a level that it had to be gigantic and levitating otherwise it looks dumb

in fact the only good alternative posing for that model is one where it's sitting on a throne
>>
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What were they thinking?
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>>94488630
Well now I'm confused why Khorne hates Slaanesh with tongue action like that
>>
>>94488630
Gotta pump those bloodletter porn stonks.
>>
Anyone else think TOW should have its own general while this is used for actual WHFB?
>>
>>94488630
I hope we get armored bloodletters as a thing at some point, the "elite" variant of the basic demon infantry was a cool enough idea.
>>
>>94488736
no, the rulesets are comparable, the setting's discussions are the same and any rerelease or new model would get considered in both places in any case.
the only reason to split the general would be elitism... on an anonymous imageboard

I hope you understand how dumb that sounds
>>
>>94488882
> the rulesets are comparable
Average number of dragons in a WFB game: 0
Average number of dragons in a OW game: 4

Average rank bonus for a WFB unit: 3 (per unit)
Total rank bonuses in a OW game: 0 (per game)

I disagree that these are comparable games.
>>
>>94488736
no splitting this general into separate WFB/TOW/WFRP generals would just cause them all to die
>>
>>94488917
>WFRP
>die
Leeeet's do it!!!
>>
>>94488882
Neither the rulesets nor the settings are the same. The models have some overlap, true, but its clear that any new TOW releases are AoS inspired. They dont feel like the same game to me at all. Its not elitism.
>>94488917
I never said splitting away from the RPG stuff. In any case I dont think either general would die. I feel like there are enough posters that like WHF but not TOW.

I just dont care about extra large ugly bases, dragons, dumb lore retcon, "Legacy" factions, modern Games Workshop in general, etc. They can take their olive branch and stick it.
>>
>>94488963
Any other valuable input grogfag?
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>>94488983
Enjoy being milked dry by GW. Those 20 year old kits must sure cost a fortune to rerelease. Oink oink.
>>
>>94489012
Imagine being old and poor. Post hand while you're at it, just to profile you some more.
>>
>>94488963
>the rulesets nor the settings are the same.
might as well ask for a general for every single edition of the game
>>
>>94488909
you clearly never played 5th or 7th edition or TOW, but I'm willing to call it quits at just calling you nogames.
>>
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>>94489041
I make plenty of money anon. Just because you have disposable income doesn't mean you have to spend it sucking GW's dick, faggot. Enjoy being a loyal GW consoomer.
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>>94488963
>Neither the rulesets nor the settings are the same.
Are you just a contrarian baiter, or are you genuinely retarded?
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>>94489195
let's face it they are never baiting in this general and always retarded, ever since aos launched there's been bandwagoning autists building their entire identities around nostalgia fart sniffing and TOW is their next fixation.
>>
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>>94488630
I'm more surprised they gave him the sheev animation
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>>94489195
NTA
You must be fucking brain damaged it you think that both ruleset and setting are not different to the true WHFB
>>
>>94489510
also NTA but if anything the setting of TOW should be way more diffrent than it is presented but outside of the Empire political landscape and I guess Chaos not much is that diffrent, certainly not diffrent enough to not re-use all the WFB models with minimal changes to them
>>
>>94489235
Ok newfag secondary.
>>
>>94489639
But it is different as you said it yourself. And I'm not getting into discussion "good/bad" just stating the fact.
>>
>>94489701
whether the setting is identical wasn't the point

the discussions about it are the same
>>
>>94488736
TOW is effectively 9th edition, so no.
>>
>>94489701
The setting of 1st edition and 8th edition are far more different than 6-7th versus TOW
>>
>>94489795
wait he may be onto something if we can move the grogs, schizos and retards into a containment general
>>
>>94489839
>if we can move the grogs, schizos and retards
lmao, you really think that's possible?
>>
>>94488736
I don't think that's a good idea. I'm very much interested in both WHFB and TOW and I wouldn't want the people who post in this thread to be split across 2 threads. There's already so few people talking about Fantasy, regardless of which edition, it would be foolish to separate the community out even more. Regardless of your (or my) personal preference, we should just be happy that there are people who still care about WHFB.
Also, regarding the points presented here (>>94488909) I don't think it's fair to judge TOW by what competitive players, who are deliberately trying to break the game and optimize the fun out of it, are doing. I've been playing it at my LGS for a while now and it's been good fun! I haven't even seen a single dragon on the table yet, rank bonuses have been extremely relevant (the last time I played, a rank bonus sent my slaanesh knights running off the board...)
With that being said, I really don't get why you would want to separate the thread like that! Speaking from personal experience, I've never enjoyed WHFB more than I have recently and the local scene is doing way better than it used to. I've played more games in the last three months than I have in the last two years, and one of those games was a game of 6th! New players are getting into the game too. Does it really matter if the rules are a little different? Editions come and go, but the spirit of the game is still alive. That's what matters.
>>
>>94489872
>and one of those games was a game of 6th!
NTA but you give me hope that I can find a game that isn't TOW. I met one guy who was part of a bigger 8th community down here where I live and then he kinda just ghosted me, but my LGS has a sizable and healthy TOW community. I'm a newfag so I have like one miniature for this game I plan on painting tomorrow and slowly build up an empire army from there, but I worry I'll just get feelsbad moments playing empire in TOW as I'm told they are terrible. I'm still gonna play them mind you, they're my favorites after all, but I also want to try out 6th and 8th and the odds are that are seeming rather bleak
>>
>>94489890
Don't pay too much mind to the meta, anon, I'm sure your empire army will perform many mighty deeds in time. Get started on painting it first and go in with a positive mindset. You should expect to get your ass handed to you for your first couple games, but don't blame your army! Despite what some people may say, WHFB isn't easy. There's a bit of a steep learning curve, but once you play a couple games you'll figure it out. With regards to playing older editions, I was also worried about that with TOW coming out, but you'd be surprised how many people still want to play 5th, 6th and even 8th. They're still very much in the minority, but I expect that number to grow in the coming months as TOW starts being treated like just another edition instead of the hot new thing.
As for the guy who ghosted you... that's definitely not a nice thing he did. Send him pictures of your army as you paint it and I'm sure he'll respond. He might even invite you to a game or two.
>>
American here
Do tariffs effect buying recasts? Should I order now?
>>
>>94489948
>Send him pictures of your army as you paint it and I'm sure he'll respond. He might even invite you to a game or two.
Maybe, I'll ponder by orb about it
>Get started on painting it first and go in with a positive mindset.
Will do, the one model I have atm is the General on Griffon (now Imperial Griffon as of TOW) but I somehow lost his base? So I bought a 60x100 base tom replace it since that's TOWs base size for the guy, but I might buy a second one of him to put on the 8th base size being 50x100. I'm excited to get into this game desu, gonna paint my empire army as Stirland and the knights as Raven Knights cuz I like Morr. I'm also thinking of making either a Greatswords, Archer, or Sword n Board regiment as Stir River Patrol (green and white rather than green and yellow) to spice it up a tad. Also IDK whether to write the Count of Stirland from TOW's name on the Griffon's breastplate or JUST Stirland, since IDK if I'll ever get a game outside of TOW. On the same note, no clue whether or not to base my guys on older bases and get adapters since my LGS is entirely TOW (afaik)
>>
>>94489968
Assume yes and yes
>>
>>94489984
Godspeed anon. Be sure to post pictures of your models in the thread, it's always nice seeing an anon's army come together. Take your time and enjoy the process. As for your base sizes, I personally recommend going with the old base sizes. It's a lot easier to pretend a base is bigger than it is to pretend it's smaller. Old base sizes, now and forever. Also, don't buy two of the exact model just to have them on different bases. You can very easily just make an adapter tray with plasticard sheets and strips. Save your money and spend it on getting the models you actually want, not extra of models you already have! I assure you, nobody will care about your base sizes that much.
>>
>>94490045
>You can very easily just make an adapter tray with plasticard sheets and strips.
Problem is I already ordered the bigger size base for the griffon and it's too late to cancel the order and get a refund since it arrives tomorrow... I should've thought this through better desu...
>Be sure to post pictures of your models in the thread, it's always nice seeing an anon's army come together.
Will do, one question though, does anyone usually care about 3rd party models in this game? I planm on having some if not at least half my army be official GW minis but I prefer the look of actual pikes to the dinky spears of the empire state troops, perry miniatures and warlord games have some pretty good ranged for 1500s europe and I was thinking of using some of their stuff. One of the things I'm currently debating on is whether to get GW's official Greatswords or Perry's Foot Knights. Biggest problem with the Foot Knights is they don't have swords they have like to handed hammers, axes, and some swords. I'm aware the weapon Greatswords have are just the generic Great Weapons but IDK how much that would bug people. They're also in full plate armor like the Greatswords unit has
>>
>>94479051
the unit it's amazing, wich bits do you use for make it?

Sempre que veig els vídeos aquest exèrcit slannesh em deixa bocabadat i m'agradaria saber d'on heu tret els escuts i els caps perquè la base has dit que és un barbar?
>>
>>94489866
hey it worked for /aosg/ we're the containment general
>>
>>94490140
Pretty sure there's 1 guy here who just shits on everything. It's so consistent at daytime (American) hours that I'm confident it is just 1 dude.
>>
>>94489839
>newcomer secondary gets spergy when called out
Hahaha
>>
>>94490140
>aosg
Your motherboard? Why not return there you eunuch
>>
>>94490285
>>94490277
Obsessed
>>
>>94472792
I remember when Steam Tanks were supposed to be very rare. Like only a dozen in existence.
>>
>>94490870
Still are. They haven't changed that.
>>
>>94490884
NTA but in some WarCom article they said there's hundreds of steam tanks in TOW, if you don't play TOW this doesn't affect you, and in that case fair enough
>>
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>>94490900
>but in some WarCom article they said there's hundreds of steam tanks in TOW
Uh huh. Sure they do. Post it then.
>>
>>94490934
If I find it within 5 minutes of scrolling after this message posts, I'll post it. If i can't find it in 5 minutes I'll have lost all interest. I'm not the only one who says this btw, literally read the thread
>>
>>94490934
Took less than 3 minutes of searching
>>
Would you call me a faggot if I had AoS Gravelord skellies in my VC army? They look so cool...
>>
>>94491086
>>94490934
https://www.warhammer-community.com/en-gb/articles/FqUEcNcs/old-world-almanack-designer-round-table-on-how-the-new-old-lore-was-written/
Source if you want to be extra pedantic, I forgot to link it
>>94491090
No but the biggest problem with them is how armored they are, might conflict with Grave Guard. I agree they look pretty cool... seem hellish to build tho
>>
>>94491090
Honestly I am fine with most proxies. As long as it is not too outlandish and it can fit on a the base its supposed to be
>>
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>>94491086
>>94491097
>>94491097
>there was more than 12
>THEY SAID THERE WERE HUNDREDS OF THEM
Lol. Lmao.
>>
>>94491660
I accept your concession that you were wrong here >>94490884, have a nice night/day
>>
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>>94491666
You've yet to prove jack shit. Forces of Fantasy still says there's only 12. Unless you think warcom is 100% accurate and Kislev and Cathay releases are just around the corner, like some kind of dumb cunt.
>>
I want to make horsemen marauders riding zebras

What are my best options for the horses to use? Thinking they should either been tzeentchy or slaaneshi but not sure which yet
>>
>>94491738
>le forces of fantasy being a source
It also says there are female knights and pistoliers.
>>
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>>94491965
>published material is less valid of a source than a website that's consistently wrong and makes shit up
>>
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Reminder that as the last good edition anything published after 6th isn't canon and shouldn't be used as a source.
>>
Should i use a tomb prince in mortuary cult, or would those points be better served elsewhere?
>>
>>94491090
Yes I would call you a faggot
>>
>>94489839
Post your models
>>
How might I convert these to be flagellants of Manaan rather than Sigmar?

I was thinking of swapping the flail ends for hooks and anchor-like end sections, giving some of them sailor tattoos, and swapping the banner to one that looks more like a (small) broken ship's mast

Anyone else got ideas?
>>
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>>94492280
>>
>>94492280
Eye patches and peg-legs to associate them with ships and water more. The flails could have cutlass-style blades on their ends too, and give a few cat o' nine tails as well.
>>
>>94492280
Great idea, but not the sailor tattoos
>>
>>94492280
If you can get the parts maybe from the night goblin kit or the krakenkiller giant you could gie them fishing nets that they use as flails
>>
New thread
>>94492524
>>94492524
>>94492524
>>
>>94492280
>flagellants of Manaan
This board is populated be cretins
>>
>>94479955
Does anyone have stls for chaos that are on par with what highland/reptilian do for the empire?
>>
>>94489012
I just print my models for about 5-10 cents each. This is the future now old man



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