King of Swords Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)>2024 Official free ruleshttps://www.dndbeyond.com/sources/dnd/free-rules>2014 Official Free Ruleshttps://www.dndbeyond.com/sources/dnd/basic-rules-2014>2024 UAhttps://www.dndbeyond.com/sources/dnd/ua>2014 Erratahttps://dnd.wizards.com/dndstudioblog/sage-advice-book-updates>5etools (2024)http://5e.tools>5etools (2014)https://2014.5e.tools/>TroveThe Trove Vault (seed, please!): mega(dot)nz/folder/uktzzTAI#KfV-EWdhd15FhHNn5HndHg>Resources:https://pastebin.com/X1TFNxckPrevious thread: >>96876165>TQInt often seems like the least important mental stat as long as it’s 10 or more. Below that people act like you’re a retard. Charisma helps with talking to people, wisdom helps with the majority of spell saves. How would you make int into the god of mental stats it should be?
>>96917739Reminder that 10 just means "average, with no real benefit or disadvantage."If you want an example of a character that's actually dumb, there's Grog Strongjaw, Int 6.https://www.youtube.com/watch?v=dYU4dDQGZns
>>96917739>TQIt's because there are *two* classes that use INT, and one of them is artificer. I would make an actual half caster who isn't artificer that uses it.
How are we feeling about 5.5e Heroes of Faerûn's circle magic as a direct, free expansion to spellcaster flexibility and problem-solving, right from level 1?https://5e.tools/book.html#frhof,5,circle%20magicSet aside theorycrafting-level options like hours-long Delayed Blast Fireballs for gajillions of damage, or outdated wording of legacy spells like Earth Tremor. Consider some more practical applications.A level 1 party wants to assassinate some pesky noble from afar. A longbow goes out to only 600 feet, and even that will probably incur disadvantage. No problem: just circle cast Chromatic Orb, Guiding Bolt, Witch Bolt, etc. for +1,000 feet of range per secondary caster. The secondary casters need not expend any spell slots for this.A level 1 party wants to Sleep the enemy side, but a 5-foot radius is insufficient. A 15-foot radius, though, that might do. A secondary caster tosses in their own action and spell slot, and there we go.A level 3 party wants to squeeze more out of Detect Thoughts. They get one secondary caster to burn a level 1 (yes, just level 1) spell slot for +1 hour of duration, bringing such a spell up from 1 minutes to 61 minutes.These are merely level 1 and 2 spells. Who knows what a higher-level party can do?
>>96918036>>96918120The most practical application is to have someone take a couple levels in Warlock, since then you have a couple short rest slots that you can use to circle cast ahead of time with lengthy durations, or otherwise just easily get them back.Martial characters already struggle to be useful, but in a campaign with that rule available it becomes active sabotage to not be playing at least a half-caster. Warlock+Paladin multiclass is probably stronger than ever.
>>96918153Yes, working with warlock slots is definitely a great convenience, though recharging those slots still takes a Short Rest.
>>96918120>gajillions of damageTechnically speaking, twenty-four hours of holding onto concentration on Delayed Blast Fireball is only 50,400 additional damage.
>>96918191>though recharging those slots still takes a Short Rest.Except that doesn't really matter if you're using those slots to extend a spell to an 8 hour duration, or if you're using it to during downtime to create free holy water via Ceremony. It's an extremely minor drawback, especially if you're planning on doing goofy things like augmenting a spell to hit enemies from a half-mile away. It doesn't really matter if you need to take an hour break afterwards if the enemies would need more time than that to track you down.Especially since in 2024 plenty of full casters have other reasons to take short rests more often.
Any opinions on Elder Brain products like "Crown of the Oathbreaker"?
>>96917739>Int often seems like the least important mental stat as long as it’s 10 or more. Below that people act like you’re a retard. Charisma helps with talking to people, wisdom helps with the majority of spell saves. How would you make int into the god of mental stats it should be?Int should be tied to perception, or at least give it a slight boost past 10. Intelligence in real life measures pattern recognition and information retention; I feel like that'd include perception in some way.
>>96918191The only good Gacha game in history, I'd sayhttps://www.youtube.com/watch?v=7SV0ZPdordk
Thinking of a Tom Bombadil-esque patron for my warlock>an eldritch abomination god predating the creation of the world>but rather than a sleeping alien evil it's endlessly fascinated with the world, travelling the world and stopping to wonder at every little stream or giant tree and listen to any story>his favor is as fickle as his attention and he expects you to regularly tell him a new story based on your adventure or an interesting Item you foundProbably going to just use the Great Old One rules and the above description as flavor, opinions?
>>96917739>TQI’ve toyed with the idea of giving extra skills equal to int bonus. But it just seems like it would make wizards even better which is hardly needed.
>>96918728That's literally the reason Monte Cook designed the skill system in 3e the way he did - to make mages better in every possible way, just like every other design decision he made.
>>96917739>>96918728I've seen some variants which just offer tools and languages based on Int mod. Which is still buffing Wizards, but in a way that isn't quite as impactful as full skills
Whats the best Warlock fix?
>>96918653>opinionsi like great old one incognito as a god in the settinglike have a pantheon and the benevolant god of stars/travel etc is actually an ancient eldritch deity that turned goodthen there's a whole campaign arc about revealing truth etcdesna in pf is literally this although never confirmed iirc
>>96917739Hey guys, what do you think about the melee War Cleric? I really like the idea of a full caster with high Strength in 5e 2024, and from what I’ve seen, this subclass seems to be the closest fit.Divine Order: ProtectorStats: 15 Wis, 14 Str, 14 Con, 10 Dex, 8 Int, 8 ChaBackground: Farmer (I just really like the concept of a humble young human, hardworking and down-to-earth, who eventually becomes a hero).Race: HumanOrigin Feat: Tough (extra HP)Second Origin Feat: Magic Initiate (Wizard) — Minor Illusion, True Strike, and Shield as the 1st-level spell (though I’m not entirely sure about that choice yet).That’s as far as I’ve gotten. I haven’t really looked deeply into the Cleric’s spell list or which spells are best for a melee War Cleric.Any general suggestions?
>>96917739Oh to be an Fighter, identity masked by armor who wears the Plate of Fellowship Armor, summoning my Knight to fight in my place and only enter the battle when absolutely necessary. Contributing so little while my true PC is practically the Knight itself, acting like I'm the top dog while who needs a "legitimate reason" to help my team of "weaklings" but always getting my shit stomped by incredibly strong NPCs because my DM and my players not-so-secretly hate me
>>96917739>TQYou don't need to change anything, just actually enforce the skill checks it should govern over. Perception should be sharing the load of observation based checks with investigation and not be the god everyone wants proficiency in. A lot of GMs seem to like to give out lore and information for free rather than asking for an Arcana/Religion/History check.
>>96918120>How are we feeling about 5.5e Heroes of Faerûn's circle magicThat its rules belong nowhere near a game I run, and I'll be disappointed if a DM in a game I play in attempts to introduce them without customising them beyond all recognition.
>Gaze of two minds>Imp familiar>Constantly use its senses to see>Cast spells through an invisible imp that constantly takes the hide action and remains invisible while my body is slumped on the ground in a coma for the fight behind full cover with disguise self to make myself look like a dead fighterWill this just piss off a dm/party?
>>96918120It might be fine for my current group as they wouldn't abuse it but in general I think it's shit. Overpowered, convoluted, and ultimately encourages everyone to have spell slots somehow. I don't like it but will try it with my current group as they're interested.
>>96919606Reminds me of Dave
>>96917739>How would you make int into the god of mental stats it should be?Play at medium levels or higher, where the results of failing INT saves are catastrophic
>>9691879615-minute short rest
Does anyone have a PDF of the 2024 version of Obojima: Tales From The Tall Grass?
>>96919606I wouldn't do it constantly because it would get old fast, but doing it as a cool trick a few times would probably elicit a few impressed or interested reactions.
>DnD 5e>DnD 5.5>DnD One>DnD 2024What the FUCK do I search to find DnD 5e (the newer version) videos? God this naming scheme would make an Xbox employee blush
>>969221992024 works fine for me
>>96919606>imp dies the instant AoE comes out
>>96918120Remember 3rd edition: free metamagic was unfair, but playable and didn't change the game into something completely different, until you found a way to cheat up Persistent Spells.Circle Magic is all fun and games, until your players bust out Prolong.It's not even that bad at level 1, the most abusive thing you can find is all day Divine Favour.But 2nd level spells, already give you options that you might want to keep up all day. At least with Concentration, you can't stack them, but keeping a Flaming Sphere around for 1h or 8 is doable and a very smart way of solving problems at 3rd level. Or giving your familiar all-day Dragon Breath. Or... you get the idea.And for 3rd level spells, you get Sprit Guardians.It makes the game devolve into a Dispel Magic/Counterspell fight.
>>96922764grease at a mile range
legs
>>96917739It annoys me that 2024 let Warlocks add their invocations to other cantrips besides Eldritch Blast, but Warlocks don't get access to Fire bolt, Ray of Frost, or even Shocking Grasp.Would have been nice to have some more customization by getting to choose an alternative main cantrip that doesn't totally suck (even if EB is better).
>>96923156While funny, it's not really going to change anything, is it?By the time your party gets there, the Grease will have disappeared.At higher levels, spell sniping becomes a real thing to fear tho.
A lot of people were like "we are gonna make our own 5th edition". Did anything good (or relatively equal) come out of that? Or is everything daggerheart tier stuff?
>>96923269Chill Touch and Toll the Dead are both solid. Can also get Sacred Flame from Celestial.A bit weird that they didn't put Fire Bolt as an extra Fiend spell, but maybe they're just trying to avoid overlapping with Sorc/Wizard
>>96923321I can see some utility with Chill Touch and Repelling Blast for a more ranged focus Warlock.I don't know how I feel about cantrips with saving throws. Somehow they feel worse than ones with attack rolls that can miss.
>>96923261>not content with neutering orcs, the tranny artists turn their pens to the Goliaths
>Bladesong ends early if you use two hands to make an attack with a weapon.>Bladework. Whenever you attack with a weapon with which you have proficiency, you can use your Intelligence modifier for the attack and damage rolls instead of using Strength or Dexterity.>Song of Victory. After you cast a spell that has a casting time of an action, you can make one attack with a weapon as a Bonus Action.!!! Gunslinging or Hand Crossbow Bladesinger is completely possible now! The only thing is you still can't use a ranged weapon as a Spellcasting Focus for your Wizard spells, but you could just sidearm whatever melee weapon you want when you want to cast a Material component spell.For peak comedy- Gun-using Bladesinger Wizards who got Martial Weapons from a feat or multiclass should sidearm a Greatsword or Pike to hold in their off hand to cast with.
>>96923432Los Orcos Cazadores is the stupidest thing I have seen in years.>"b-but you can just use whatever in your table"One of my groups rioted becaise I told them the tieflings in my setting were super mega cartoonish evil and not whatever it says in the player's handbook. I'd rather not have to ever deal with that, as rare as it is.
>>96923321>but maybe they're just trying to avoid overlapping with Sorc/WizardYeah, but now it's not really as worth it to take Firebolt as a Sorc when you have Sorcerous Burst.
>>96923432what do you mean
>>96923694this feels like a racist caricature
>>96923694suspicious, older model AI-looking fingers. but artists can be terrible without AI, so it could just be regular bad art.
This is a drow?
TFW no Aasimar bf
>>96923816shouldn't he be rolling with disadvantage
>>96923835Aasimar suck. Ardlings should have replaced them.
>>96923922But I want a big beefy fallen angel bubble butt to sit on my nerdy tiefling face.
What's with D&D adaptions portraying drow as "evil" waifus to be lusted after? They're treated as high level goblins in most modules and tabletop games. You're never going to talk to one of them, you're going to be dipping them in a pool of acid you conjured up and cackling as the flesh melts off their bones and their organs spill into the acid pool below.
>>96924009
>>96924009It's very simpleEvil characters are typically proactive to Good's reactionary stateElves are hot and distinctly characterized by being physical perfectionEvil drow women are proactive hot womenPlus since their inception drow have always been the domineering beam girl
>>96924009Blame Baldur's Gate, they gave players an evil drow priestess who falls in love with the hero, only to break things off when it becomes apparent that her enemies wouldn't stop searching for ways to hurt her. Then she turns out to be pregnant with the hero's son, they reconnect while raising him together, their relationship reignites only for her to be murdered by drow assassins and die in the hero's arms, and he raises their son to join him on a brutal crusade against the drow.
>>96924009The reason Tieflings were prettied.People be horny.
>>96924078how does this work if you play a female character
>>96924078Cept Wizards retconned her into being super evil. She got kicked out of the party when she tried to murder Boo and doubled down on being a Sharite. Between BG2 and BG3, she did a lot of evil for the lulz. Also, she was lying about her origin story, at least according to Wizards. She left the Underdark for political reasons, not out of moral objections, and she killed the farmers because they were weak and she could, not because they tried to rape and bury her alive. Wizards was pretty consistent with Drow = genetically/spiritually evil at birth up until around 4E.>>96924128As far as I know, they still have the ugly brow horns and chin horns in 5E, even if the movie had a pretty 2E style tiefling.
>>96923835Feel like I should recognize this image somehow.
>>96924175Male version of Lute from Hazbin Hotel.
>>96924138The brow horns and stuff happened because of a ritual performed by the Toril Thirteen, which overwrote most extant tiefling lineages on Toril with that of Asmodeus. It's been long enough since then that other bloodlines are starting to reappear.
>>96924138That's only because Wizards insists that the shitty novelization that literally no one likes is canon, even when they themselves refute it.
>>96924009what's that from?
>>96924138Wizards massacred her, all to make Drizzt look better.
>>96922199What do you need videos for?
>>96924343Drizzt's not special, Eilistraee long predates that faggot.
Are they going to re-release all the other subclasses like e.g. shadow sorc or giant barb, reworked for the 5.5e rules?I've kinda stopped following all the developments but our campaign is ending soon and the DM wants to move from the 5e rules to 5.5 and I was thinking the content is still kinda limited unless we wanna make him port and balance all the previous content
>>96924376Probably, it'll save them having to print any actual new content for the next couple years at least.
I’m a wizard player who wants to fuck a Paladin or barbarian. Is this normal?
>>96924009Reminder that Eilistraeean Drow have always been around.
>>96924138you gotta not assume that the niche romance arch with viccy in bg1/2 is the defacto canon storyline for that character, or any character for that matter.her neutral ending is pretty close to what happened in bg3 / wotc lore, and that she was written by the OG bald gate writers. The only difference is that she loves shar a lot, but that's pretty reasonable as she had been devoted for a long ass time for that, briefly adventured with Gorians ward, then fucked off and was probably harassed constantly again.
>>96924569The neutral ending had her teaming up with Drizzt to rescue an elven city after throwing off Shar. Her overall arc seemed to tend towards good, even without player intervention.
>>96924643she'd already done 'good' things with Gorians ward, the only difference is that she had been treated very poorly by the surfacers before and theres a non-zero chance she'd be harassed again - ignoring the fact that the gods are very petty, schemers, and need agents on the surface to do their bidding.its not a far stretch to assume she might re-join up with Sharran ideals eventually, after spending years following Shar
>>96924078>>96924343I found the Viconia of BG1 and 2 to be a cruel, heartless, evil, psychotic, toxic, bitch. It is possible to romance her and somewhat redeem her, but you are taking that redemption arc as canon. On average, for most players, it's more likely she stays her same old evil self. Like 99% of her race, she deserves to be put into a camp and dealt with.
>>96924376The same publisher who released one class from 2014-2024? Nah, I think they'll do something fresh.
>>96924818you mean the fact that they've already started playtesting and putting out UA for the psionic class?>Old guard is out btw
>>96924760I think it's fair to assume a past PC generally does everything "correctly" (aka good in this case) except Larian felt like the best route for the game is to assume your character in bg1/2 fucked up quite literally everything everI bet if they remembered Aerie she'd have been left in the carnival
>>96924376>unless we wanna make him port and balance all the previous contentYou barely need to or don't at all, depending on the class & subclass.Champion Fighter got justifiedly improved, while PDK is garbage, so it's not as if you can even expect a uniform level of power and quality from 2024 reprints anyway.
>Start new campaign>There's a few new players so decide to just do the absolute most basic bitch champion fighter>I'm actually legitimately having funWhat the hellChamp is actually good now?
>>96924357He's the most iconic
>>96924885hell yeah brother
>>96924846>aerie was referenced in minsc's hideout in bg3 (we'd assume they travelled together and that the MC of bg1/2 was probably a good guy considering they didn't ascend to be the god of murder)
>>96924887No, the most iconic faggot is Raistlin Majere.
>>96924981Nah raistlin is cool
I just want to make an old man sorcerer that's just pic related from when I read it age 7
>>96924846No, canon Abdel was kind of a failure. The canon choices were usually the neutral ones whenever possible (which makes sense, canonically he's an unkitted TN Fighter). Abdel was the type who rushed the main quest and ignored side content (makes sense, as the main quest is pretty important), didn't romance or redeem anyone, and completed BG2/ToB at a relatively low level (he never unlocked HLAs, and Minsc/Jaheira were stronger than he was). He was killed by accident by noobie adventurers decades later.
>CELESTIALS —Rob Heinsoo (4e)>If you’re a long-time D&D fan, odds are that you’ve already noticed that the tieflings’ promotion to first-rank player character race has left another race behind: the race that was the tieflings’ light-side counterpart, a race of golden humans descended from angels—the aasimar.>Even now I struggle to type that word without spelling it like buttocks.>I’m one of the designers who argued that we should stop using the word “aasimar.” In the aasimar’s place, you’ll meet a race of celestials who have plunged through the same transforming fires as the tieflings.>I won’t lie: making Good-associated creatures as exciting as their Evil-curious counterparts is a challenge. I call the challenge the “Ave Maria” problem, a reference to Walt Disney’s original Fantasia, a wonderful animated film that ended with musical meditations on Evil and Good. Evil got Night on Bald Mountain, accompanied by an evil-storm orchestrated by a whip-wielding demon. Good followed up with barely animated candle-bearing keepers of the faith proceeding across the screen singing Ave Maria. It’s a sweet piece of music, and it certainly speaks to the possibilities of Good, but the animation just didn’t hold a candle to lightning storms on Bald Mountain.>So now you know our mission: celestials who sizzle bright enough to hold their own against Bald Mountain lightning storms. We’re working on it!Why is it that their attempts at "more interesting morally-ambiguous replacements" (Deva, Ardlings during 5.5e playtest, etc) continually turn out more boring and lacking in actual identity? Like, not even being disparaging, I'm just baffled that they couldn't see that "playing a crusading angel" is a very self-evident appeal whereas trying to lift Hindu myth (or make "animal people from the heavens") doesn't have as much obvious appeal besides having less alignment-heavy trappings?
>>96925220There's a sort of myopia effect when you're in a position of creative design authority (in tabletop, vidya, or elsewhere) where you can get so wrapped up in your ideas, you forget what it was like to be the guy opening things up for the first time and thus lose sight of the essential audience perspective - from an operational level (like not thinking about the fact you made a system too rigid because it wasn't hard to work on development-wise) or just blindly rationalizing that players will share your mindset.
I wish liches has an aesthetic that wasn't skeleton or rotting corpse. it's so boring
>>96925506What do you want from them, ghosts?
>>96925157I thought that Abdel (sort of) romanced Jaheira and was killed when Viekang (of all people) came back and fought him during Murder In Baldur's Gate.
>>96924827>UA for the psionic classMan, fuck that thing. Psionics isn't spellcasting.
>>96925637true, but also fuck psionics in general, glad RA Salvatore killed that garystue Kimmuriel finally
>>96925220>playing a crusading angel" is a very self-evident appealIt's also a single, one-note character. The explosion of tiefling popularity hinged on the character tension of defining yourself in spite of your heritage...or succumbing to it. But defining yourself "in spite of" being good isn't much of a hook.
>>96925668consider the flip side. Everyone expects you (the Aasimar) to be successful, great, change the world, etc.
>>96925668YeahTieflings surged in popularity for two big reasons, most players prefer to be good characters (or at least, not evil) and the standard "fight against my heritage" character is fun. And demon people are hot (yeah they're devils I know)Aasimar for the longest time just looked like humans and didn't really have that built in character hook
>>96925668>But defining yourself "in spite of" being good isn't much of a hook.everyone of my campaigns as an aasimar villain with a troubled childhood like a child starlet
>>96925706Yes, maladaptive perfectionism is one route you could take, but that’s a more subtle narrative than just “actually….I’m good!”
>>96917739There is a player in my game whose character keeps stating that she hates niggers. How can I make my attack roll higher and what magical weapons am I entitled to for merely sitting at the game table?
>>96925835Lie about your rolls and ask your DM for better weapons
>>96923345It's good to be able to hit as many different defenses as possible. I'd rather have one attack roll cantrip and one saving throw cantrip than two attack roll cantrips.
>>96925835you are eligible for 2 woke bucks and 1 cheese optimization, you may present your current character now and we can optimize the strategy for it so you can stomp the encounters
>>96925506You can just flavor them however you want. I ran a lich once that was more like a construct because he made himself a cyborg body. It was still the lich stat block but his spell casting was flavored as him cycling magic gems into his palms and firing spells from them. I also made lightning damage heal him so he could heal by lightning bolting himself.
>>96925835>There is a player in my game whose character keeps stating that she hates niggers.If the table hasn't imploded immediately for that, that means you're in VANISHINGLY good company. Don't ruin it by showing favoritism.>sheFor fuck's sake, anon, she's not gonna fuck you. Stop thinking with your dick when it could risk fucking the game over - this is the type of behavior that got the white man into this cultural mess.
>>96925916>just flavor itThis is MtG speak for “only the numbers matter, fantasy fiction is just a veneer.” It’s what passes for dnd now because, look at that, the creations of MtG bought and redesigned dnd starting with 3rd ed on. God forbid you braindead tranny enablers actually read fantasy novels, learn about medieval warfare, folktales, and world religions. Nope. You’re just gonna rebreathe all the stale pop culture fart riffs on fantasy that at this point are the hundredth copy of a copy, enjoyable only to the woefully ignorant
>>96925955retard autist
>>96925955What's your favorite Appendix N novel, anon? Mine is Three Hearts and Three Lions.
>>96925955>pop culture is bad>x1, x2
>>96925835I penalize the player for inappropriately incorporating Latin-derived slurs in a setting that lacks prominent Romanesque elements.
>>96925668It's not a bad thing to have a dirt-simple premise and I'm tired of pretending it is.>Maybe you're the Aasimar Rogue who's gotten used to using your gifts for personal gain that, between your Robin Hood habits and starstriking, convinces you it's still moral even when it isn't.>maybe you're an Aasimar Druid who's idolizing nature and animals for their complete absence of morality as an impulse or conundrum, making you feral as you deem socialness the root of all evil or just seeking to...be.>maybe you're an Aasimar Warlock losing your humanity to some alien Celestial code of conduct or just on the slow slide to falling from grace as you seek the power to do greater things.
>>96926002>>96926061>>96926068>t. samefagYou are fat, bald, bearded, wear thick rim glasses for your weak eyes, enjoy the taste of cat piss ipa craft beers, and will die a loser. You don’t know enough about what’s being called out or what you think you’re attacking to be neither a competent defender of your own corporate slop game nor a competent detractor of your projected osr boogeymen
>>96926124retard autist
>>96926124dipshit, snowflake - fuck you
>>96926124Holy projection
>>96926136>t. samefag, at it again Looks like I struck a nerve. Say whatever you want here, but tomorrow you’ll still wake up a gross retard loser who posts in earnest in the 5eg
>>96926201>Looks like I "pushes glasses up" struck a nerve!!! Say, whatever uuuu want, but TOMOROROROW, you will wake up ???? a gross r***** L0ZER who posts on 4chanpot meet kettle.
Curious, anyone here played with Laserllama content and if so, how did it go?
>>96926318Same. I need to look through their stuff again, but I’m curious if anyone has ever run it.
>Setting's god of death and destruction finally revealed his long game to get the world to go to war>Party can't even blame him for trying to because he's right>Big intraparty divide about whether to use it or not, actual moral quandaryFeels good, man
WHY DOES A GRELL HAVE +6 INITIATIVE??
>>96926691he's very sneaky
>>96924357Eilistraee is literally just Lolth but dressed up to look nicer and with transgenderism, she's still so pro-women that men aren't allowed to gain any real power in her cult unless they agree to magically turn into a woman and earn her favour.
>>96926951>Eilistraee is literally just Lolth but dressed upNah, she's a nudist, she's never dressed up.
>>96926691Why shouldn't it?
>>96926691>>96926743>>96927216I think anon's freaking out because it has initiative expertise
>>96927257Like loads of other creatures from the new Monster Manual?
>>96918880>Background: Farmer (I just really like the concept of a humble young human, hardworking and down-to-earth, who eventually becomes a hero).If possible, do a custom background or an old background and reflavor it to a farmer or other down-to-earth fellaIf you do that, you can have stats like thisSTR: 15DEX: 10CON: 14INT: 10WIS: 17CHA: 8Then, at level 4 you can get War Caster, getting you to 18 WIS, level 8 you can cap Wis to 20. With that, you maximize True Strike! Keep the Shield spell it's really, REALLY strong. Minor Illusion is good, but so is Blade Ward. consider it! Everything else looks good. This is basically how I'd build my War Cleric if I was going STR too.
Is the Critical Role setting any good? I wrapped up a campaign a few days ago and still want to DM but I'm burnt out on home brewing and don't feel like running Faerun. I haven't seen much outside of their cartoon so I don't really know what it's like, but some of my players watch it. For anyone that has run it how is it?
>>96927400I like that points distribution better than the one I posted.>Minor Illusion is good, but so is Blade WardI'll take that into consideration; it seems like a good defensive spell, and extra defense never hurts when you're a full caster melee.It requires concentration, but I can see it combining quite well with War Priest.
>>96926318>>96926427Having played at a table that’s fairly homebrew-friendly, LaserLlama is very clearly better at marketing than game design.
Not sure if this is the best place to ask. I am working on 5e fork, and ran into a conundrum.I am reworking monster manual at the moment, and need more precise system of creature classification.So far I have the type descriptor>aberrant>celestial>construct>elemental>fey>fiend>magical>natural>outsider>plant>undeadand the shape descriptor>beast>dragon>giant>humanoid>monstrosity>ooze>spiritPlus there are specifying suffixes, in brackets, like (golem) or (demon).In that case an eladrin becomes a "fey humanoid", a beholder an "aberrant monstrosity", a mimic a "magical monstrosity", etc. Still not sure if earth elemental should be "elemental spirit" like the rest of primary elementals (spirits are mostly incorporeal), but whatever.Also there probably be "mechanical" or "inanimate" type descriptor for constructs that aren't magical in nature - e.g. a basic catapult.The problem are regular humans, elves, dwarves... "Natural humanoid" sounds extra dumb. Just omit "natural" when talking about regular people specifically? Or is there a better term?
>>96928000“Mortal”
>>96928000I struggle to see how this is better than 3.5 type/subtype
>>96925841With Warlocks, I wouldn't want to use two invocations to have Agonizing Blast for both.On further introspection, I completely forgot Pact of the Tome exists as you can get Firebolt that way.I still would like the option to rp an ice/fire focused Warlock, even at the cost of some utility.
>>96928534On ever further introspection, Pact of the Tome lets you use Sorcerous Burst as a Warlock spell.Would Agonizing Blast apply the CHA modifier for each die rolled?
>>96926951Retarded bullshit. Eilistraee used to have female-only clerics because she is an extremely feminine deity, tied to motherhood of the drow as a race and even female fertility (as per Greenwood). Eilistraee worked to overcome that, it started with the changedance and now males can be clerics normally, without restriction. Moreover, males have always been able to take part in the decision making in Eilistraean communities.
>>96928575No? Why would it? EB gets that because they're separate attack rolls, thus separate instances of damage. SB just gets extra dice added to the singular attack roll's damage pool IF you get 8s on damage roll dice.
>>96928997Yep, her entire thing is being the light in the darkness to lead her people away from her mother's cruel and capricious dominion, why would she copy the oppressive parts of that for half of them?
>>96929322Makes sense, my logic at the time was that Agonizing Blast says it applies for all damage rolls, so I thought each die counted as a separate roll.
>>96927991What’s the issues you’ve found? I’m curious at the whole martials get maneuvers stuff.
>>96924357>Drizzt first published in 1988>Elistraee first appearance is 1991
>>96930286He's very good at creating the illusion of choice by removing features from classes and them offering them back as options. And, far too often, those options fall into the same trap as 3.5 feat chains, with the initial options being relatively meaningless but gating access to abilities that would be reasonable to award normally at the level that you gain access to them. Fucker's addicted to using Roman numerals, but terrible at actual advancement tracks. Pretty much every time someone's brought his material to the table, it's turned out to be very well-templated nothing. Which is what it is: it's meant to be pretty-looking and easily churned out to keep the patreon bucks flowing.>I’m curious at the whole martials get maneuvers stuff.I've seen several different implementation of maneuvers as a unified mechanic. His aren't even in the top ten.
What are some good ways to playtest your own homebrew dungeons? I've never played dnd solo so I'm not sure how I'd go about doing that, but I want to fill out my dungeons better. The first two were super lackluster and my players ran through them really fast.
>>96931230Think about how your players may go through it. My party likes to say "I think we should go left" as a meme, so I have put traps or dead ends behind left turns.
>>96931207Do you have any good homebrew suggestions as an alternative to his work then? I like the idea of martial getting maneuvers but honestly would prefer if they can do stuff all day long.In a way, Weapon Mastery does it but to be honest it doesn't really scratch that itch for me. I just wish martial had more to them, some more options and depth, sure could just play a spellcaster but like it's nice to have the fantasy of a sword wielding hero with a shield and just not have it suck in terms of gameplay loop.
>>96925506If we take the minimal definition of Lich to be a wizard that made himself undead to live forever, we can find more. If you disagree with this minimal definition say so. So what kind of dead exist? Obviously there's the skeleton (skeleton) and bloated corpse (zombie), but you could also have any of the various ghost undead, a banshee lich or phantom lich. You could have a lich who arranged that after he dies and goes to hell he automatically gets returned to the material plane, a Devil lich. You could have a vampire lich. You could have a ghoul lich who eats corpses. Perhaps a lich could imprison himself in a gem and have a golem carrying it designed to follow the commands of the imprisoned wizard. A lich could die in the ethereal plane and manifest intangibly in the real world. A lich could use a mind control spell so powerful it kills the caster to hop from body to body. A lich could use time travel to continuously tutor his younger self and send him into the future. A lich could spend most of his time petrified, with his servants occasionally thawing him out for relevant business. A lich who's the mask from The Mask. Plague Lich. Spider-man Lich. Glass Lich. Lich whose body decayed and bow he's the mushrooms/insects/bacteria who decayed him.
>>96931769A lich who kills hundreds by the means of diabetes or hypertension and uses their souls to transform into a sentient immortal pile of salt/sugar.
>>96931714I would honestly just give all full martials access to Martial Adept as a class feature. Battlemaster would still have a purpose since it gets more access to maneuvers and better superiority dice, but giving Fighter, Monk, and Rogue default access to maneuvers just makes sense. Half-casters all get access to weapon masteries, so I would give the full martial classes weapon masteries and Martial Adept.
>>96928000>dragon not a typeEvery day we drift further from the gods
>>96931714NTA, but what I personally did building off of weapon mastery was to give each martial weapon 2-3 different mastery properties (on top of just expanding the list with new ones), and then also making it so that characters automatically get an upgraded version of any given property at higher levels.Makes it so a weapon with Topple isn't useless as soon as an enemy is prone, since it'll have something else as a fallback.
>>96927300>>96927257The new MM mentioned some monsters having initiative proficiency, but I never saw initiative expertise mentioned.
>>96930638Still the whiniest of all faggots
How do you optimize a dwarf ranger in 2024? Rolled 16, 15, 14, 13, 12, 9. Starting at level 1, no idea how far this goes, so I can't go for something that takes a long time to get going.
>>96931714Guess I’ll throw my hat into the ring with the maneuvers I use in my general bullshit.https://homebrewery.naturalcrit.com/share/E3-DH3pvGh5DI think I have all the other relevant changes described in the introduction so you can reverse them as needed.
>>96932622Does those stats include the stat increases from your background?
>>96932814No. Which backgrounds should I consider? They all get a free feat, right?
>>96932622You can easily start with 18 Dex 16 Wis after attribute bonuses. If your DM doesn't let you customize backgrounds, I'd say go for Scribe or Wayfarer depending on how much you like skills. Guide is an option, but only if you really want cantrips. Stick the 14 in Con and the 13 in Strength if you want to use a Longbow. Beastmaster is much better than the 2014 version, and Gloom Stalker is also a lot worse. Just getting the Sky beast to do flyby attacks with your bonus action is quite solid, though Fey Wanderer is a reliable alternative just for consistent psychic damage.As far as feats go, there's a lot less to work with. Sharpshooter isn't nearly as necessary as it once was, and Crossbow Expert clashes with how much a Ranger relies on bonus actions. Piercer is unironically one of the better feats if you just want to boost damage.There's also something you could do with a Strength based build, getting Handaxes and Light Hammers, where you can focus on Thrown Weapon Fighting with Vex and Nick alongside Hunter's Mark for some quite solid damage at low levels, though that gets messy statwise since you still need enough Dex for medium armor. 18 Str 14 Dex and 16 Wis should still be possible, though you'd miss out on some Con. But if you want to focus entirely on low levels, then there's an edge to be had there.Shortsword and Scimitar can pull off something similar while still using Dex, although that's melee only
>>96932827My idea is thisSTR: 12DEX: 16 + 2CON: 14INT: 9WIS: 15 + 1CHA: 13You'll need either Wayfarer or the Guide background. Wayfarer has a better feat (Lucky), but the starting equipment is worse so it depends on how lenient you DM is.My plan would be to use Great Weapon Master at level 4 so you get your proficiency as damage and your DEX would be +4.The STR boost from GWM will increase STR to 13 allowing you to use a heavy longbow.
>>96932956GWM itself has a 13+ Strength prereq, so you'd need to swap Str and Cha there either way. Plus it lets you use the longbow prior to level 4, and it's not like 13 Cha versus 12 actually does anything useful.
>>96932956>dumping intthis is how you get blasted by the psychic lance and flatlined
>>96932974You're right, I forgot the prereq, I was focused on the requirement for heavy weapon.
>>96932944Shortsword and scimitar sounds simple and effective. I notice that both weapons are in the starting equipment. How big is the melee-only drawback compared to thrown weapons, and which subclasses or feats should I take with this?
>>96932622What subclass are you moving towards?
>>96933010Depends on the sorts of encounters your DM runs as to exactly how much it'll matter. Primary risk is just that you're more likely to lose concentration if you get bogged down in melee. Defensive Duelist can help mitigate that though since you'd have a finesse weapon. Speedy could be as well, but I don't think it'd be my first choice.Dual Wielder is the more obvious one, although because it requires you use your Bonus action again, you'd probably want to use that with Fey Wanderer since it relies the least on your bonus action.Beastmaster is also still an option there though if you forgo the Duel Wielder feat. In that context, you can take Land as a way to knock your enemies prone, and you could even take Sentinel as a way to take advantage of being in melee alongside it.
>>9693310018 DEX, to 19 with Dual Wielder at 4th, to 20 with Defensive Duelist at 8th?How good is Hunter? Colossus Slayer looks like a free damage boost alongside two-weapon fighting.
>>96933136Hunter is fine. I personally prefer Fey Wanderer for the extra spells and the damage being more universally applicable, but making multiple attacks will keep Colossus Slayer active most of the time. Some of the extra reliance on Hunter's Mark might clash with Dual Wielder, but it's not a dealbreaker, especially since it's not a factor until higher levels.
>>96933224Do you recommend Dual Wielder or Defensive Duelist first?
>>96933264Probably Dual Wielder, if you're committing to it. 4 attacks by level 5 is the more immediate payoff. And if you're putting a 14 in Con, then you shouldn't be in that much danger of dying. Although if you find yourself hitting 0 HP a lot at levels 2 and 3, then consider flipping it around.
>>96933344>>96933264Agree with anon here. Just put a bit in your Con if you're going melee.
>>96928000just use tags anon.>Human: Human, Mortal>Elf: Elf, Fey, Mortal>Pit Fiend: Devil, Fiend, Outsider
>>96933344>>96933363Is there anything to be said for going 16+2 DEX and 15+1 CON, not investing that heavily in WIS if I don't use spells that allow a save?Thinking about leaning heavily into Hunter's Mark and utility spells.
>>96933378I'd argue that one of the better reasons to play a Ranger rather than just being a Fighter is because of some of the control spell options. Being able to Entangle some enemies or cast a Spike Growth can help to shape the battlefield in the party's favor.I'd argue the better odds for spells, better Wis saves, and higher Perception are all better than a bit of extra HP. Especially since you're a Dwarf and you'll already have some extra HP, on top of resistance to poison which is the main source of Con saves.
>>96933378Wis as a dump has its downsides. Good luck hunting or spotting things without it. I think 16 Dex total would be fine for what you're going for, maybe even 16+1 so you can up it with a feat later to 18 total. Still, if you take less of a focus on traditional Ranger Skills, you'll be fine with a lower Wis.
>>96917739Anons we have a hyper autistic lolcow shitting up osrg, on a crusade against 2nd edition. He made a /2eg/ thread out of a tantrum and has been samefagging quite badly. What can i do about this? You had any similar issues?
>>96933820Don't feed the trolls.
>>96933852So just report and ignore?
>>96933820Keep your osr drama out of /5eg/ it has nothing to do with 5e
I've been in this homebrew campaign for about 3? years and I kinda like this campaign's level up system.The setting is that the plane the main party is in, is actually a multi-continent spanning demiplane with a clear bottom (under miles of earth) and top (higher than anyone has gone, probably), unbeknownst to most every occupier of the demiplane including the party until about a year into the campaign. The way to 'free' this demiplane and restore it back to the prime material is to physically unlock huge locks around the plane.With each lock opened, the forces binding the demiplane get weaker and thus the level cap is increased across the entire demiplane resulting in an instant level up if you have already met the requisite "milestone". So, not only is leveling up a milestone and a physical task to complete in the campaign, it also raises the ceiling for just how powerful anyone in the demiplane can get, creating potential ramifications.I think it's cute.
>>96933892There might be someone letting an LLM bot loose on 4chan right now trained to post trollshit like this.
>>96934176Probably whats shitting up osrg with the anti 2e posts. Just want to know what to do to remedy it and ill happily leave the thread. Report and ignore right?
>>96934176GPT4chan was one of the first specific-trained LLMs unleashed on the world actually.https://en.wikipedia.org/wiki/GPT4-Chanhttps://www.youtube.com/watch?v=efPrtcLdcdM
>>96917739>Int sucksThat's because WotC can't into good game design.What pillar of gameplay does Int interact with? Combat? Exploration? Social?NONE.APPROXIMATELY:Combat is CON, DEX, STR, WIS, CHA, INT in that order.Exploration is DEX, WIS, STR, CHA, CON, INT in that order.Social is CHA, WIS, DEX, INT, STR, CON in that order.When is INT ever used? Wizards casting spells and knowledge checks during exploration and interactions. That's literally it. DMs don't even want to use Investigation skill because they wasted time on some puzzle or riddle and want players to solve it instead of their characters to recoup the labor cost.They COULD have made it useful by making rules that give bonuses for recalling info about monsters or factions, but instead they gave BMs and Rangers access to checkless info.2024 skills are a joke anyway, they don't even have a skills section in the book, so INT and CHA are effectively the only attributes without derived stats (passive perception is derived), and CHA has obvious use cases anytime an NPC exists plus 3 classes and multiple subclasses that care about it. 2024 has ONE INT class and zero self evident use cases. Unironically once they got rid of skill points they should've rolled INT and WIS together into the same stat.
>>96936842wtf game are you playing where investigation arcana and history arent constantly being usedanother boring 3 kobolds in a whiteroom grindfest?
>>96936842In my world, everything is homebrew and hidden. No metagaming bullshit. You'd be surprised how useful Int becomes when you don't get to abuse all your previous knowledge.>>96936862My players get bonuses when they succeed at knowledge rolls. I even give them my item's detail sheet if they roll high enough.Bonus Points: If they buy a book and research in their downtime, I reveal really cool tricks about things in my world.
>>96936878>In my world, everything is homebrew and hidden. No metagaming bullshit. You'd be surprised how useful Int becomes when you don't get to abuse all your previous knowledge.When I utter the phrase "Would my character know this?" do you recoil like a vampire being shown the cross or just burst into obscenities and try to kick me from the table?
>>96918653Sounds vaguely like a Fey warlock I thought up a while back. I can't remember how I built him, but if I recall the Patron was some Satyr lord that demanded stories. I believe it was a pact of the Tome to write down all the stories
>>96936862Used for what? Recalling fluff? Remembering the name of some guy your character never met so it's irrelevant or recalling name of a guy you character should already know?>>96936878>I homebrewed INT skills to have actual mechanics>you'd be surprised how useful INT can beFucking duh
>>96936965>Used for what? Recalling fluff? Remembering the name of some guy your character never met so it's irrelevant or recalling name of a guy you character should already know?do you even play the game you fucking autist?arcana comes up constantly anytime theres some magical phenomenon, writing, arcane glyphs, magical devices, magic items, any magic, any creature mostly made of magic, planar shit etcinvestigation is for figuring out anything mechanical, finding stuff in rooms, pouring through books and writinghistory is anytime there's an ancient ruin, event, or the party spots some ruins, humanoid or giant settlement
Is Warlock dogshit or do I fundamentally not understand something about the class?Even with resets on Short Rests, you get two, TWO fucking spell slots at level 5. Even if you're playing something more spell-swordy like Hexblade (since I want to try the UA from June) casting Hex takes up HALF of your fucking resources before you reserve to slapping the problem with your sword, or just>Eldritch Blast. Pass.>Eldritch Blast. Pass.>Eldritch Blast. Pass.Again, I get that you're supposed to use your short rests, and the new Magical Cunning helps, but I can't help I'll sound like a kid stuck in the back of a suburban on a road trip saying "Are we there yet?">"Can we short rest?">"Can we short rest?">"Can we short rest?"How the fuck do you play this class. Because even if you're judicious with your slots, I feel you can quickly become OVERLY judicious and never use your spells because "What if a bigger problem comes later before I can short rest"
>>96936965>Used for what? Recalling fluff? Remembering the name of some guy your character never met so it's irrelevant or recalling name of a guy you character should already know?I know you're being hyperbolic but I genuinely cannot fucking stand any DM who demands you roll INT to see what your character remembers from an interaction they may have had a day or two ago in-game.
>>96936889No. In fact, I welcome my players to tell me where in their backstory would give them knowledge about everything in my world.>>96936965Fucking duh, duh!
>>96936999You can identify magic items with a short rest. Unless every single adventure location involves powerful magicians then runes and wards aren't that common.Identifying historical ruins are fun, but it's not generally that important either.Investigation doesn't find things in rooms anymore, which frankly helps clean up the confusion with perception. It's literally just the logic/reading skill now.Honestly I've been pondering Gumshoe style rules, because why are we hiding the keys to the plot behind pass/fail. What do you do when the party fails the skill rolls to open the crypt? You're going to open it anyway because otherwise you built the crypt for no reason. What do you do when the party fails their roll to know the lore about the ruined capital palace? You're going to tell them anyway because you stayed up till 2am writing it.
>>96937032It's quite obnoxious. Just tell the character with history proficiency the history you wrote up and move on. Stop asking me to roll for shit we both know you want to tell me
>>96936999>pouring through books and writingMy character can't become liquid though>history is anytime there's an ancient ruin, event, or the party spots some ruins, humanoid or giant settlementAh yes, all the ruins of old places, ruins of old places, old places or old settlements (places). Not to mention reading magic writing or reading magic writing; or understanding magic phenomena, understanding magic phenomena or even understanding magic phenomena.
>>96937016>do I fundamentally not understand something about the eldritch blast and short rest classnope, think you got it
>>96937045>fucking duhExactly. Point proven
>>96937016You've described how Warlock works, while simultaneously complaining you don't get how Warlock works. You use non-spell slot options more frequently than other full casters but are better at them due to your invocations and subclass features. And every short rest you can bust out spells at your max caster level (Hex is a waste of a 3rd level slot by the way).
>>96937169Why even have spell slots then? Like what the fuck?Hex is a shittier hunters mark, and Im forced to use a level 3 slot, that I only have fucking 2 of? The mechanics and balancing of this make zero sense. Do people like being a cantrip monkey where 90% of your characters career is literally just spamming one cantrip?
>>96937189>why have slotsTo cast spells with then take a short rest. It's not that complicated anon.>EB spamYeah, that's warlock in 5e and has been for over a decade
>>96937016The real question is... is that an issue?It's just like a fighter attacking every turn, and practically as effective.Also the solution is probably dump half your resources into every battle then when you're out tell the party you aren't moving without a short rest and if the DM complains then point him to the rulebooks outlining suggested adventuring day mechanics.Yes, Warlock is more of an RP class than a combat class. Take agonizing blast and some at will spells and ham it up outside of combat
>>96937200>To cast spells with then take a short rest. It's not that complicated anon.I understand it on a mechanical level, I just don't understand it at a resource management and table etiquette level.Either you blow through your spells and bring the pace of the game to a grinding halt because you're tugging on the DMs sleeve for short rests every other hour.Or you create the "Pheonix Down" problem where you start hoarding a resource to such an insane extent because you don't want to waste it on something frivolous, only to end up never fucking using it because of said anxiety.
>>96937045>No. In fact, I welcome my players to tell me where in their backstory would give them knowledge about everything in my world.They've been living in your world for their whole lives, you're just trying to mess with the player by restricting them from accessing the knowledge of their character. Exempted if you run an isekai story exclusively, but then you run into the problem of running I Suck, Aye? exclusively.
>>96937209>tell the party you aren't moving without a short restbonus points if you have a fighter in the party saying the same fucking thing
>>96937233Or you use your slots intelligently. Warlock slots are best used for CC and debuffs and shit. Eldritch Blast is supposed to be your main spell used, just like a fighter uses their sword the most. Why do you think the only options are using every slot in every fight, or to never use your slots?
>>96937189Your spell slots are for casting a big control spell, Hex (the superior Hunter's Mark), or out of combat spells.If you're bored as a Warlock then choose Pact of the Chain to get a familiar to do shit or Celestial Patron to heal people
>>96937209I've heard this argument before. "What's the difference between spamming EB 24/7 and a Fighter just hitting things with his sword or an archer spamming arrows."On paper, I agree, but I think it's a faulty and derivative perspective. With say, Fighter, Rogue, and Barbarian, outside of the more magical subclasses or magical subclass features, you know what you're getting into. You have big stick, you hit thing. You have arrow you shoot.Warlock has all this inherent magical flavorings that really hype up "Woah, dude, look at all this cool magical shit you can do. You work for Cthulu or the King of the Fae and shit. You can have magical pets and shit, isn't that cool?"And then you feel like you got bait and switched as you sit in the back spamming the same fucking cantrip 100 times.I don't even know what you mean by "Warlock is more of an RP Class." Because what? Charisma? Bards and Sorcerors don't have this sort of retard bait and switch. They're both plenty magical and fulfill that fantasy both socially and in combat.Do you see a Bard or Sorceror relegated to slinging cantrips nonstop? Because I haven't, at least not unless we're at the end of a really long adventuring day.
>>96937016You missed subclass features, like how Archfey (especially mixed with Eladrin) gives you a ton of free daily teleports.24's version of Pact of the Blade also makes for a great Gish class.
>>96937265>Warlock slots are best used for CC and debuffs and shit>Cast Hold Person>They pass the save>Actual factual half my resources just went into the trash??????
>>96937275If you take two short rests as per a "standard" adventuring day, that's up to 6 spells, all at your highest slot level. Other full casters get 2 at that level, and 7 of lower levels.Then you have cantrips, which you swing better than other classes, and your invocations and subclass features to round out your kit.If you can't imagine having fun like this, maybe don't play a warlock.
>>96936862>>96936999There's two problems there. The first is that the DM is often looking for an excuse to tell the players about the cool lore they came up with, meaning that Int checks often have low DCs or will have the answers uncovered just by looking. Arcana is the exception, which tends to have higher DCs according to spell levels and CR of magical monsters.The second though is that only one character needs such a skill in order to inform everyone else. So long as you have one Int-based character or someone with expertise in Arcana, the rest of the party doesn't need the skill at all. And if you want to argue that it would mean better chances of success, that's already true if the DM just lets everyone roll, because unless the DC is 20+ they've got a decent chance of lucking into it anyway, and then there's really no reason to bother.
>>96937105>You can identify magic items with a short rest.not in my game, and it's not even homebrew to only allow identify spell to do it. Regardless, there are lots of magical things to identify that arent items to wear> Unless every single adventure location involves powerful magicians then runes and wards aren't that common.retard, a good the world adapts to the characters. If there's a druid with speak with animals, the dm puts animals that witnessed something they need to know. if there's a scholar of the arcane, there are gonna be wizard towers and magical zones>Identifying historical ruins are fun, but it's not generally that important either.what the fuck kind of game are you playing, again? some autist whiteroom shit? half the time the party is exploring the wilderness they come upon ancient ruins. they want to know who they belong to, what treasure might be there, what dangers, etc. History.>Investigation doesn't find things in rooms anymoreinvestigate a pile of notes and journals for important bits of information, like searching a room for clues to the puzzle>What do you do when the party fails the skill rolls to open the crypt? You're going to open it anyway because otherwise you built the crypt for no reason.When the party takes long on their history or arcana or whatever to decipher the password or entrance puzzle or whatever, more time passes, which means the other adventurers made further progress towards the secret treasure chamber, or some critter has time to sneak up on them. Again, basic dm stuff>What do you do when the party fails their roll to know the lore about the ruined capital palace? You're going to tell them anyway because you stayed up till 2am writing it.no, i dontI genuinely hope you're not a dm
>>96937268>Your spell slots are for casting a big control spell, Hex (the superior Hunter's Mark), or out of combat spells.No sarcasm or belligerence when I ask this, have you actually ever seen someone use Hex to the extent you're describing.I know you can curse someone for up to 24 hours but like, when is that ever useful? If you're saying it's an out of combat spell, okay, sure, let's negate the 1d6. What benefit do I get from cursing an NPC's ability checks for such a long period of time?Most out of combat dice NPCs roll are save oriented, no? The only genuine out of combat one I can think of with any use is Perception, but are you really using Hex to just give one person shitty perception for a day?It also completely locks you out of any other debuff or concentration spells for the rest of that day. That seems incredibly pointless and borderline self-hampering.
>>96937311>The second though is that only one character needs such a skill in order to inform everyone else. So long as you have one Int-based character or someone with expertise in Arcana, the rest of the party doesn't need the skill at all. And if you want to argue that it would mean better chances of success, that's already true if the DM just lets everyone roll, because unless the DC is 20+ they've got a decent chance of lucking into it anyway, and then there's really no reason to bother.how is this a problem? the party only needs one STR fighter to push the crypt door open. It's called teamwork and specialization.
>>96937321>not in my gameEntire rest of post discarded. Don't run your mouth if you're not playing by the rules, stupid.
>>96937297sucks to suck>cast hold person>it sticks>paladins crit smites for a bajillionunironically git gud
>>96937336>Entire rest of post discarded. Don't run your mouth if you're not playing by the rules, stupid.You mean the one rule in the first page of the book you keep conveniently ignoring?
>>96937297Save-or-Suck is still the best use of a spell slot in most circumstances
>>96937321>half the time the party is exploring the wilderness they come upon ancient ruinslol
>>96937323>have you actually ever seen someone use Hex to the extent you're describingnta but slot slut hexadins do that
>>96937323Some spells require checks to break out of. Hex combos well with Web, for instance.
>>96937345Or I can play literally any other caster and not piss away half of my resources if a dice roll doesn't go in my favor. What the fuck are you talking about."Warlock is all about debuffs bro." My brother in Christ, Sorceror does it 100 times better with metamagic and Heightened Spell.
>>96937333>how is this a problem?The problem is only in the argument trying to say that Int is useful because a PC might need to make an Arcana check.>the party only needs one STR fighter to push the crypt door openYes, you've correctly identified why Strength is also often a dump stat.But would you then argue that only one party member needs Con? That you only need one character with high Dex in order for the party to sneak past some goblins?This isn't some masterclass of game design. It's the result of some stats being blatantly worse than others.
>>96937370the point of a warlock is that even when you run out of spell slots you have an extremely powerful cantrip that can be kitted out
>>96937370Or you just not build a shit PC that relies on a single spell to not make them useless. Playing another class won't fix you being a retard. All your spells would still fail.>Warlock is all about debuffs broCan you link a post that said that? I'm just wondering exactly how much of a stupid fuck you are>continuous reddit spacingNo wonder warlock is too complicated for you
>>96937378the argument was that history arcana and investigation never come upwhen in fact they are probably the skills that come up the most unless I guess you are playing an autist whiteroom combat grindfest with no substance, just endless whiterooms of combat and youre trying to "optimize" your "build" in fucking 5e for the "most useful" skills instead of PLAYING A FUCKING CHARACTER
>>96937370>half of my resourcesAgain, you're either not getting what's been explained to you, or you think you're missing something but the design of the class simply doesn't work for you.
>>96937361I'd rather not get into multi-classing because that opens up another entire can of worms and interactions and we'd be here for 6 hours, but I will concede Warlock was the ultimate "One Dip Wonder" class in 2014.>>96937368Okay sure but... so what? You're going to waste an entire adventuring days concentration to give something a disadvantage against a spell you yourself can't cast because it is also concentration.It's just alot of setup for disadvantage against one specific ability check. It seems like you're trying to line things up perfectly to argue Hex's out of combat use and I really don't see it.
>>96937400anon got so btfo he had to resort to buzzword salad as a comeback
>>96937392>>96937265Please read the thread for fucks sake.If anons want to make the argument that "Warlock slots are best used for debuffs" that's fine. Sorceror does Save or Sucks considerably better.>Muh Reddit spacingI concede to your retardation and lack of being able to have any meaningful discussion.
>>96937275>I don't even know what you mean by "Warlock is more of an RP Class." Because what? Charisma? Bards and Sorcerors don't have this sort of retard bait and switch. They're both plenty magical and fulfill that fantasy both socially and in combat.Sorcerers and Bards don't really have access to at will casting of Disguise/Alter Self, Silent Image, Invisibility, etc.Tome gives you the most cantrips in the game and some class agnostic rituals without needing them prepared.Chain gives you vastly improved familiars with some OoC utility and RP opportunities, though it'd be nice if your Patron didn't give you abilities with a GP maintenance cost.A character with Prestidigitation, Thaumaturgy, Druidcraft, Minor Illusion, Silent Image, and Alter Self all AT WILL without spell slot cost is an RP dream. You could look like a different person every 6 seconds and shoot off illusions from every orifice.
>>96937400>when in fact they are probably the skills that come up the mostWhich is what I was addressing with >>96937311To say that they never come up is wrong. To say that they come up the most, to the extent that dumping Int is a bad idea, is also wrong. It doesn't help anyone to pretend every option is equally useful. That just leads to people trying to play the character they envision and not being able to.
>>96937404>It seems like you're trying to line things up perfectly to argue Hex's out of combat use and I really don't see it.It doesn't seem like that, because I'm not. I was the one who posted: >>96937176>(Hex is a waste of a 3rd level slot by the way).I also did misread you referring to out of combat casting and just responded to the bit about most spells are save oriented. I posted one of the few examples where Hex is sometimes worth casting after level 2.That said, your "entire adventuring day's concentration" argument is a little silly. You don't cast Hex because you want its benefits for 8 hours. If you ever cast it, or finish a combat still concentrating on it, you concentrate until you want to concentrate on anything else. It having a long duration doesn't restrict options.
>>96937430Why do I need to read the thread when I was the first anon to reply? I'm still waiting for you to link to the post where anyone said "Warlock is all about debuffs bro". Do you mean my post here where I said "Eldritch Blast is supposed to be your main spell used"? Surely you can't be so stupid to think those two things mean the same thing. I would love to have a meaningful conversation with you, but you're too much of a stupid fuck redditor to do that. Multiple anons have explained how warlocks work, but you still don't get it. Probably because you're a stupid fuck.
>>96937323>what benefit do I get from giving disadvantage to an enemies' insight or athletics?A ton I suppose, depending. Also technically you could curse them without their knowledge if you already cast the spell earlier in the day and the previous target has died
>>96937450Honestly? Okay, these are fair points, and I see what you mean, as I did enjoy Book of Dark Secrets in 2014 for doing fun rituals like Spectral Steed.I'll at least bemoan that Invocations still frustrate me because you have stuff like Agonizing Blast which is basically an auto-pick to the point where they shouldve just made it a level 10 class feature or some shit and not an invocation. Or Hungering Blade for Blade Pact because why are you not taking it. You quickly reach this lame bottleneck with Invocations where the "Why Are You Not Taking These" muscle in on the fun ones like Alter Self that can be much more expressive to a characters nature and utility.>>96937457I guess it's more to say I want to wrap my head around when you'd EVER want to cast Hex for longer than one combat, or AT MOST, one "scene." I would literally hand someone 5 grand if they can prove to me they made good use of a Hex of that length
>>96937486Insight, Athletics, and Perception are realistically the only ones I can think of. Mayyyyybe Stealth.But again, I think the resource expended from the benefit you're gaining is just... imbalanced. It's "cute" at best for a resource that can be very costly to the warlock, and in alot of situations there are less expensive ways to work around the checks you're mentioning.
>>96937321>not in my gameLol. Okay. We're talking about the weaknesses of INT RAW. We can make up whatever the fuck we want in fantasy land, but that isn't the issue at hand. Your response to "INT sucks" can't be, "no it doesn't because I completely changed it".>a good DM adapts to the playersSo if my entire party dumps STR and DEX then a good DM doesn't have NPCs roll attacks against them anymore? What are you even saying?>I put ruins and shit everywhere with backstories that I wrote, but I never tell them unless they pass the rollOkay buddy. I'm sure you're having a blast
>>96937528>response to "INT sucks"i never "responded" to int sucks. I simply said any normal game of actual DnD that it isnt some autist's white room shit will feature plenty of history, arcana, and investigation checks>What are you even saying?I'll explain it again because you are clearly retarded: the adventures and environments the DM puts in front of the players are adapted to the abilities and affinities of the characters. If the players decide to play 6 bards, a good dm will come up with some adventure involving an ancient temple to the god of music, or a plot involving a opera performance to impress a noble, etc. Unless, of course, you play whiteroom combat shit.>I put ruins and shit everywhere with backstories that I wrote, but I never tell them unless they pass the rollYes. I don't know what's so shocking about this.>Ancient standing stones at the top of a hill, signalling a hill giant burial ground>does my character recognize anything about these markings>history check = 3>it's not familiar with anything you've seen before, although they look big and heavyno, I dont dump the whole history of who's buried there and why.
>>96937450Depending on your subclass, you're "kind of" wrong, but only cause WotC is shit at design.Invocations SHOULD be a way for the Warlock to express their characters, but lets use Hexblade as an example because that other anon mentioned it.>Gotta take Pact of the Blade, no shit>Gotta take Extra Attack Invo, no shit>Gotta take Mage Armor Invo because it's literally the best armor you can get>Fiendish Vigor highly recommended because you have piss baby Max HP>Eldritch Mind highly recommended so your save or sucks don't get instawiped if something sneezes at youYou can circumvent some of these. Magic Initiate Origin can get you early Mage Armor and you can swap it later. Tough can sort of cover Fiendish Vigor. Edlritch Mind you might be able to skip if youre not doing save or sucks.But ultimately you run out of Invocation slots really fucking fast, so even all that fun Disguise Self Alter Self shenanigans get gimped because you have to focus on using the building blocks you need to use to make the class good.Even caster locks have a similar problem.>Always have to take Agonizing>Almost always taking Mage Armor and Eldritch MindThis problem isn't as bad as you get to higher levels, but in Tier 1 and Early-Mid Tier 2 yeah you're basically stuck taking the necessities.
>>96937498>I'll at least bemoan that Invocations still frustrate me because you have stuff like Agonizing Blast which is basically an auto-pick to the point where they shouldve just made it a level 10 class feature or some shit and not an invocation. Or Hungering Blade for Blade Pact because why are you not taking it. You quickly reach this lame bottleneck with Invocations where the "Why Are You Not Taking These" muscle in on the fun ones like Alter Self that can be much more expressive to a characters nature and utilityAgreed. Blade has a high investment cost to be near or better than just taking Agonizing blast.If you want to be a damage cruncher then you can do a Hexblade. Otherwise just go AB and Celestial/GOO and RP your heart out. It's interesting they nerfed the utility of Aberrant Sorc and buffed(?) GOO so they both fill a similar niche now, though I haven't done the legwork to identify what Enchantment/Illusion spells don't have a material component to be better for GOO than before
>>96937558>I never responded to INT sucksThat's literally the basis of this convo and the literal first words on the comment you initially replied to me on were >int sucksGet a grip guy
>>96937558>>Ancient standing stones at the top of a hill, signalling a hill giant burial ground>does my character recognize anything about these markings>history check = 3And then one of two things happen. Either everyone else in the party rolls until somebody rolls well, or they shrug and move on, because unlike a failed Athletics check while climbing or Perception check to spot a trap, a failed History check hasn't put anyone in danger.And if the adventures are tailored towards the abilities of characters like you say, then a group that dumps Int is going to stumble across very few ancient ruins anyway. Your argument is self-defeating.
>>96937595The thing is, I'm not even that crunchy/number obsessed of a player, but I acknowledge their necessity because they're foundational to the game. Combat is one part of the triangle for a reason.It's just very frustrating when people go "Oh anon you don't get it, your INVOCATIONS are the cool part of Warlock" and I look at the list and go "3 of these are borderline mandatory picks/load-bearing walls so the class doesn't fall in on itself."When WOULDNT you take Agnozing Blast? (sans Hexblade)When WOULDNT you take Fiendish Vigor?When WOULDNT you take Armor of Shadows?If these were swappable day to day like Prepared Spells, sure. You got your combat ones and your more social/intrigue ones. But that's not how they work, and there's too many that feel mandatory so you don't end up a little brown smear on the wall when you hit your first challenging combat.
>>96937570>let's use the worst case as our examplelolYou don't NEED Mage Armor or Eldritch Mind if you're sitting at the back of the class shooting off farts. You just WANT them.Also you can have all three before you get your subclass if you don't take a pact.Generally I agree, but 3 out of 10 abilities being "must takes" isn't that wild.1 - Pact Chain3 - Silent Image, AB5 - Alter Self, Mage Armor7 - Eldritch MindThere you go, you've balanced Combat and RP into the midgame
>>96937651>When wouldn't you take Fiendish VigorI'm not sold that 12 HP is as make or break as people are pretending it is for a ranged character, especially with how many sources of temp hp 2024 has. Sure, it's nice early game, but just tough it out with a couple more potions until that 12HP is less relevant.
>>96937667>Also you can have all three before you get your subclass if you don't take a pact.ANON THE WHOLE FUCKING CLASS FANTASY OF WARLOCKS AS A CONCEPT IS PACTS. PLEASE.>>96937705It loses effectiveness as you level up, but 12 HP of spammable, no cost "Overshield" is huge. On average, a non-Tough warlock with +3 to CON will be like... 40 Max HP? Thats 25% of your HP you can spam on yourself before and after every combat. Hell it can even be emergency "healing" during a fight.Up until like, maybe level 9+, 12 Temp HP is nothing to scoff at, at least from my perspective, and even with all the Temp HP that is freely given in 2024.
>>96937651this is just an argument against the shitty customization opportunities and options in 5e overall, it goes for every classyou can choose very little and when you do, there are choices that dwarf everything else. Spells, features, etc. same thing everywhere
>>96937667NTA but;Is Hexblade really the worst example?I only ever did the 1 Hexblade dip in 14 for my Paladin to go full SAD.I know it's one of the communities favorites, at least flavorwise, and the newish UA seems considerably more interesting than the 14 sub.Is it even that good or are you just playing a shittier Paladin?
>>96937753Pretty much the only thing hexblade has going for it is SAD
>>96937727>the whole class fantasy of Warlocks is pactsYou'll still have a patron. You'll still have a pact even without having an invocation by that name. Alternatively you could have all 3 pacts of you wanted.>the overshield is hugeYea, at lower levels like I said. You could take it and switch it out midgame if you wanted
>>96937749Bullshit. I've played every class in this game except for Artificer and no class feels as "on-rails" with it's features and choices as Warlock does.Not even something like Battlemaster fighter feels anywhere as close to the feeling of "Take this specific choice or you're essentially gimping your character" like Warlock does.Maybe Sorcerer because WotC completely fucked their metamagic progression in a supremely retarded way. That shit shoud've been rebalanced years ago.
>>96937763And it came about because Pact of the Blade was about as broken as Beastmaster Ranger in 5.14. The way PotB and invocations were re-engineered means that if they bring it back they can do something else with it other than "make a melee Warlock viable."
>>96937753Hexblade isn't really in 2024, but we're talking the worst example of invocation reliant builds on a full warlock, not the worst example of a Warlock mechanic period.You're not taking the context of the discussion into your understanding of what is being said
>>96937766Consider that for your average player and printed module, they usually go from 3 to about 12/13, so Fiendish Vigor only becomes bad, what, the last like 15-20% of the entire campaign if your character even makes it that far?
What do you find to be the most useful method of magical intelligence-gathering? Scrying? Shapeshifting? Invisibility? Mind-reading?
>>96937780they should have just remade pact of the blade in xanathars and saved us all the spergouts about hexblade
>>96937782I mean it has two UAs, the second of which seems, at least, mechanically as a subclass, competent and interesting on paper.>>96937780>if they bring it back they can do something else with it other than "make a melee Warlock viable.Literally what they're trying to do. Alot of the UAs core features are melee oriented..
>>96937783I can't theorycraft for every scenario. I'd still rather take extra AC and advantage on concentration over temp HP because both help keep spells up and the temp HP is much easier to replace
>>96937825Even in that scenario you still have>Agonizing Blast>Eldritch Mind>Armor of Shadows>Pact of Tome/ChainSo you get one cool flavor option.
>>96937853You have 7 invocations by level 10 anon.Even if you consider a Pact and 4 others "required" that still makes for 2 "flavor" options
Anyone else think Loviatar has a nice ripe ass?
Of all the creatures for the 2024 rules to nerf...why Axe Beaks?
How would you build a character around your fetish while also making this character mechanically sound and sufficiently compelling to mask that it is built around your perverted tastes, preferences and desires?
>>96938634I'd build a loli succubus vampire around a set of lore specific to a location and that gets drip-fed to foreshadow it so when she turns up nothing about her is a surprise except maybe how unexpectedly erotic it is when she starts appearing to party members in their dreams to seduce them.
>>96938634Enchantment Wizard easy.
>>96938634Warlocks have access to a sprite companion...It's like easy mode for a "friends/coworkers to lovers" with a fairy storyline
Fuck Hunter's Mark. Albatross around Ranger's neck. Simultaneously too powerful that it makes WoTC loop EVERYTHING about Ranger from 5e>5.5 to it, but too weak to actually make a difference long-term while being so mechanically boring.
>>96937727After reading through the pacts again. I feel like taking a Warlock Pact is a trap.Pact of the Blade - Waste like 3 Invocations to be a worse PaladinPact of the Tome - I hope you like cantrips and lvl 1 ritual spells, because that's all you ever getPact of the Chain - Enjoy spending 10gp resummoning your slightly better familiar that still gets insta-gibbed in combatHonestly just use Find Familiar with Tome and you get a 2 for 1 that's almost as good as any of the other Invocations
>>96939352i dont know if 5.5 still has this but i played pact of the tome with find familiar and shillelagh so i got the best of all of the pactsshillelagh would scale with charisma and i also had booming blade so i could still hit decently hard in melee if i had to
>>96939320Woah there brother, looks like you lost your concentration. Looks like you better recast your Hunter's MarkTM. Why do you think we gave you all those spellslots?Spell list? Wtf are you talking about? How the hell did that get in there?Yea, Rangers suck. Gloomstalker is one of the worst designs EVER (hurr, lets just give you perma Invisibility in darkness so that the DM either let's you be unstoppable or invalidates one of your core abilities).WotC is retarded. Wtf does Unarmed Fighting style even exist when it's objectively shit? Why do weapon masteries exist when they just slow down gameplay and make it so every single BBEG needs to either fight indoors or have a fly speed? Wtf is is up with two weapon fighting?
>>96939358You can, though it's probably better to just fire off eldritch blast at disadvantage than use shillelagh, especially at higher levels. 2+ rolls of disadvantage 1d10 is probably better than 1 normal roll at 1d10-2d6
>>96939422my dm has flanking rules so melee with advantage is better than eldritch blast at disadvantage
Are dwarves magical creatures or just really robust?
>>96939767Dwarves come from stones and underground materials, no magic.
How OP will Eldritch Adept be when it releases for 2024, now that the Pact Boons are invocations?
>>96940220>when
>>96940220They’ll release a completely different feat named Eldritch Adept that doesn’t grant invocations specifically to deprecate the existing one. Like the Conjure spells.
>>96932419But factual
>>96931925Except there are fiendish dragons, elemental dragons, undead dragons, etc.
>for our next campaign, the setting will take place after demons invaded the material realm and the church has to step in to maintain order>but the problem is they're taking advantage of the position of power so your characters have to take care of both the demon problem and the church problem
Adulthood is realizing that relationships are what make great campaigns—not plot points, world building, or even characterization.
>>96940643Classics are classic because they are good.
>>96940760emotional investment in characters, either npcs or pcs, is what makes the game more than the sum of its parts
>>96939352>Pact of the Tome - I hope you like cantrips and lvl 1 ritual spells, because that's all you ever getThe one kind of niche thing about new Tome is that, at least RAW, you can swap your rituals frequently, because you put them in when the book is conjured, and there is no downside or actual cost to doing so, outside of needing a rest. This does give your rituals some flexibility, so you can do more utility stuff during rests, which saves your slots for actual important shitThat being said, I really hate that they kneecapped the 2014 Book of Shadows. It really was the perfect feature for Warlocks to not feel so fucking restricted in their casting. WotC is so fucking lame with the whole "We need to get rid of this niche feature because it's muscling in on another classes identity, boohoo."
>>96940760Adulthood is ceasing playing games.
>>96940760Having a party that actually gives a fuck about each other, both above board, but narratively ingame, can take the most dogshit whitebread nothingburger setting and make it feel good.Same with knowing how to make NPCs that both care about the party, and the party cares about.Part of the reason I think Curse of Strahd sucks ass. Ireena is basically thrust upon the party and the game goes "Here's Your Government Mandated Escort Quest. Please care."
>>96940856You live a sad life.
>>96940885I just don't consider myself an adult then.
>>96940814>emotional investment in characters, either npcs or pcs, is what makes the game more than the sum of its partsallies you care forallies who sacrifice themselves for youvillains you hatevillains who redeem themselvesneutrals who betray you neutrals who come to your sidea game without these is soullessthere is no point in playing dnd over any video game if there is no attempt at creating emotional engagement
>>96940924>there is no point in playing dnd over any video game if there is no attempt at creating emotional engagementCounter-argument: dice make a nice noise
>>96940972Correct. That's why you have board games, 40k, OSR, etc. if you just want funny dice noises and don't give a rats ass about narrative investment in the game.
What are somethings you'd love to run bit can't find an excuse to>A revenant Antagonist that was an obviously weaker road bandit the party killed easily and arrogantly after a level up>Partyy Dante Inferno's their way out of the 9 hells after a TPK>False Hydra a player since session 1
>>96941025>False Hydra a player since session 1False Hydra is the most "Dude I read about this thing on Reddit" encounter/monster ever conceived. It is so unbelievably uninteresting and gay and I will never understand people's obsession with it."Dude what if I made up a monster so I could just gaslight my friends for a couple months."It's not even the fun type of gaslighting you get out of a murder mystery or political intrigue game.
>>96941025I literally have the first one brewing behind the scenes. In first session party figured out they had like 3 hexes between them (a hexblade and two people capable of casting hex), so one bandit died with three hexes on him, while the party let the rest of his comrades surrender.One day Gerhart the Thrice-Cursed will pop up and have his revenge.
>>96941025mr freeze villain but instead of cold theme it's mushrooms/spores/etcfriendly awkward necromancy nerd npc who is busted messing around the cemetary but then helps the party figure out some threat if they dont treat him too harshly for accidently raising some zombiesNPC helmet/cassissian angel who speaks with norse accent like a viking or space wofl, of mead,skald,all-father, song, battle etc. one day he saves a party member falling into lava/cliff etc by actually being able to carry them in flight but spending all his energy. I want to achieve my players becoming emotional for a helmet when it dies
>>96940108What about duergar? They have innate spellcasting.
>>96941047>False HydraIt's a cool concept, but once the genie is out your players will never trust you again.>>96941025I want to run a standard campaign against an evil lich with an undead army, but it's cliche to the point that I know my players would be bored as hell to sit through it.
I would like to DM a game for a couple of my internet friends but i'm very high inhibition, awkward socially, an ESL, a half-wit and noot very well-read in any genre so i can't really draw inspiration from anything.
>>96941431>id like to run a marathon but im paraplegicok well id like to have an asian gf but im bald
>>96941441:(
>>96941441NGL i'm sick and tired of not being able to do anything. I've dropped like 10 hobbies already because i'm just retarded.
>>96941465because you're retarded, or because being outed as retarded is not worth becoming good at something?
>>96941612because i'm retarded. I just can't do anything. I genuinely forget what i was doing 0.5 seconds ago sometimes. I think it's neurological but idk. I hadn't read a full book in 4 years, can't watch movies without skipping ahead and i get overwhelmed with information easily.
>>96941047Because people are obsessed with the associated art more so than the concept of the creature itself.
>>96941431draw inspiration? just run phandelver and see if you can make it fun
>>96941431im an introvert and the opposite of a theaterkid, but dming lets me play characters and come out of my shell a bit, it's a controlled environment where i rule. I even manage to be bold enough to embarass my normie players, like when the snow nymph offered to guide them through the frozen marsh in exchange for a night of warmth with one of them
>>96941812bro's just flirting with his players.
>>96940847>You can switch out the lvl 1 ritualsHow many lvl 1 cantrips are there that Warlocks can't already access? 6Alarm - more useful at the start of a rest than the endDetect Poison/Disease and Purify Food/Drink - Niche spells more useful in survival/political games than garden variety adventuringTenser's Disk - Somewhat useful as a litter. It gets annoying recasting it for 10mins every hour if you meed to transport something more than an hour awayIdentify - Largly redundant with the rules and requires a 100gp investment for the joy of reducing a 1 hour activity into a 11 minute activityFind Familiar - Largly useful for scouting and RPSo unless you're using Tome to just free up spell preparations, you're really only getting Find Familiar and a magic litter out of it.A marginal benefit
>>96941926*ritualsNot cantrips. Obviously
I fortunately missed the >Why isn't our game like critical roleCrowd, but now have started DMing for the>Why isn't our game like baldurs gate Crowd. 3/6 players only experience is with D&D is the game, and I'm getting constant questions, confusion and disappointment about shit like>This spell doesn't work like it does in baldurs gate>Why don't we get two bonus actions like in baldurs gate>Are all goblins evil like in baldurs gate?It's annoying, but more importantly detrimental to everyone involved because I have to keep correcting them and they clearly thought that somehow real D&D would be equivalent to a videogame experience.Most importantly all 3 of them can't roleplay for shit
>>96942202>Most importantly all 3 of them can't roleplay for shithow do they go about it?Alsao never watched CR. What do they do that's annoying? I thought it's just a normie game but with pre-written plot.
>>96942202>>Are all goblins evil like in baldurs gate?Yes
QUICK I HAVE A SESSION IN 2 HOURS I NEED DUNGEON MUSIC AND A BOSS THEME
>>96942331https://www.youtube.com/watch?v=Xo3LmYvl61Q
>>96942331Just blast porn audio out of nowhere when things get boring or no one's paying attention.Only audio I've ever needed.
What's the most single target damage you can deal to a target with 25 STR, +9 to all saves before proficiency and ability scores are accounted for, and an effective AC of 35 with a 13th level character?
>>96942331https://youtu.be/IYeRzhTdHBQ?si=EZb3D6ecGngGks7H
>>96942428Oh that's where this song is from
This is my town/tavern songhttps://www.youtube.com/watch?v=WIx4srqU3BE&list=PLAddisIilMHskq3BzyQq3LExYTPdyVV2P
>>96942331What kind of dungeon and what kind of boss, you slungoid?
>>96942529A dilapidated keep, and a medusa
>>96942528I heard a better version years ago that supplanted the original.https://youtu.be/LxbBULX0Aw0?si=YSpLM9MEGJE7a2Gc
>>96942534>a medusahttps://youtu.be/r2wRQGqnhE4?si=bTavL4A1CE7nWKzy
>>96942331https://youtu.be/ZguvzIzx_jU?si=boxO5bHn-aU6UD5o
>>96942534What level
>>96942401Circle magic delayed blast fireball
>>96942534>Medusahttps://www.youtube.com/watch?v=L4dB3etQxvg
new thread?
>>96943017Wait for page 8, anon.
>>96940856>“When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.”C.S. Lewis
>>96942331https://www.youtube.com/watch?v=5G5xqt8C47c
>>96942934How would you even be able to transport the orb around without it exploding? Unless there's a way to get the creatures to you?
>>96943590You'd probably have to cast it near the target. Maybe you can get him to start monologuing or something while you cast. Even if you only delay him 10 minutes you'd still do 100d6. Good luck.
>>96943746Who wouldn't notice a glowing orb nearby them or hear you chanting?
In today's session, my level 5 PC defeated a wyvern in a 1v1, which felt really really good. However, right after, I got charmed by an enemy wizard for several rounds, and my teammates had to save me.
>>96943761Maybe you can subtle spell it. The fireball is just a glowing bead until you stop concentrating.
>Long rest restrictionsDo you impose any restrictions on long resting in your campaign(s)? I've been looking through the new starter set and its built with the assumption that long rests can only occur in from within the walls of the keep, elsewhere you're limited to short rests. I usually just apply an arbitrary time restriction to long rests in my games but the concept of only being able to rest in town has a very gamey appeal to it.
>Session time>Nobody is here>Literally not one person, even the one I talked to 30 minutes ago
>>96943821Long rests only work in my game if you're in a safe place. I won't stop my players from trying to long rest in a dungeon, but they're going to get interrupted by wandering monsters if they haven't found a safe spot.
>>96943821It can help improve things in terms of pacing out an adventure, since it discourages the PCs from trying to constantly long rest.It is somewhat arbitrary, but at the same time, needing a warm bed and a hot meal in order to long rest isn't the most outrageous thing. Casting Tiny Hut might be safe, but it's not exactly comfortable if you're still just putting a bedroll on stone and eating trail rations.
>>96944000That's the approach I generally take. In big dungeons, there might be a spot that monsters won't approach - maybe a hidden shrine that's retained its sanctity over the ages or something.
Fellas, is it gay to join tentacles with your mind flayer bros?
>>96943945Sorry to hear, anon. Hopefully you'll get a group that's on the ball soon.
>>96944169do mind flayers even have sex
New thread>>96944543>>96944543>>96944543
Actual new thread>>96944667>>96944667>>96944667
>>96941441I overtook a bunch of wheelchair competitors in the marathon I ran last month. Technically they didn't "run" it, I guess.
>>96942209>normie game but with pre-written plotIt's not pre-written any more than the average non-actual play game. The players just design their characters and roleplay and improvise for an audience and not the way they would for a non-streamed home game.
>>96943761Illusions from yet more circle casters.