Yu-Gi-Oh! General #587"I couldn't activate a trap card while making this thread" edition.Previous thread: >>96957435Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Manual Sims:●DuelingBook: https://www.duelingbook.com/>TCG Event Streaming●NA: https://www.youtube.com/user/OfficialYuGiOhTCG●EU: https://www.youtube.com/YuGiOhCardEU>Alternative Formats●Official: https://www.yugioh-card.com/en/play/alternate_format_tournaments/●Time Wizard Formats Reference: https://www.formatlibrary.com/●Genesys: https://www.yugioh-card.com/en/genesys/>Useful Links●Current Official Rulebook: https://img.yugioh-card.com/en/downloads/rulebook/SD_RuleBook_EN_10.pdf●Wiki: https://yugipedia.com/wiki/Yugipedia●Hypergeometric Probability Calculator: https://yugioh.party/●Stock Market: https://yugiohprices.com/●Database: https://www.db.yugioh-card.com/●For boomers: https://www.pojo.biz/board/forumdisplay.php?f=10>Decklists●OCG: https://roadoftheking.com●TCG: https://ygoprodeck.com/>News Sites●OCG: https://yugioh-starlight.com/●TCG: https://ygorganization.com/>Upcoming ReleasesOCG:●Terminal World 3 (Nov 22)●Duelist Box: Prismatic Summon (Dec 20)●THE CHRONICLES DECK: Spirit Charmers (All-Foil Edition) (Jan 24)TCG:●Phantom Revenge (Dec 4)●THE CHRONICLES DECK: Spirit Charmers (All-Foil Edition) (Jan 22)● Burst Protocol (February 5)>TQ: What's your favorite deck to play against?>TCaC: Retrain your favorite limited or forbidden card.Source of fanart used in thread image: https://www.pixiv.net/en/artworks/82040789
>>97039014>TQIt depends on matchup. Lately I've been having a lot of fun doing Witchcrafter vs Regenesis variants in Genesys, while my favorite duel of all time was Tearlaments Witchcrafter vs Tearlaments Shaddoll.>Witchcrafter vs Regenesis This could just be from Genesys throttling them, but the grind game is similar between the both of them if both players are competent with their decks. It's an honest-to-goodness effort for both decks to break the other. A guy at my locals likes to run Dogmatika Regenesis (a little harder without the new Fleurdelis but still doable) while online I get a mix of Kashtira Regenesis and Dogmatika Regenesis. Their end basically just has to manage their recursion and removal to keep their gears in motion, for my end it's about finding footing and prioritizing putting Haine on the field to absorb (or invalidate) targeted effects. Really good back-and-forth when things go right.>TearWitch vs TearShadThis one happened in a sim and it was a 45 minute nightmare duel (duel, singular)(with all the shuffling and chaining handled by a machine). This was around the time that the Ishizu millers were still legal at 1 copy. The other guy's deck and gameplan was Tearlaments plus Shaddoll, whereas mine was purely a Witchcrafter grindset where the Tearlaments/Ishizu stuff was strictly used to mill my cards and get one or two bodies on the field for link plays. They also used fusion substitutes like Grapha and Millennium-Eyes, that involved abusing the Damage Step so that they couldn't use those interrupts. I got really lucky on their opening play because they put Winda in front of Anima's zone-- if not for that, I would have lost.The last play ended with them fusing into Mudragon and then overlaying into Bagooska. I linked into Accesscode Talker and removed both itself and Bagooska with its effect, revived my board and proceeded to swing for lethal. Really fucking satisfying duel from start to finish.
Sleeping thread
>>97040340Alt art leaked.
They stopped doing yugioh at my LGS because employees kept crashing out and forgetting to do prerelease events.
speed duel products are kill forever now right? I really liked those.
>>97040377If this one was in the concept art stuff I would believe youBut we may not know if she is fat
>>97040428Very likely, yes. Which is a shame since they pretty much just died because they kept on kicking rocks around the GX era when their product could've kept on going if they just started moving into later eras of the game. They could've had an organic Time Wizard-like system if they just called the post-Synchro era Speed Duel 2 or some shit, did the same shit when you get to the Xyz/Pend/Link animes and turned the game into Duel Links in print instead of nostalgiabait: the product.
>>97039014>TCaCThis isn't *quite* what the prompt wants since I fucking hate Mystic Mine. I just wanted to try my hand at a Mystic Mine retrain.Detoxed Mine>[Field Spell]During the Standby Phase, place 1 face-up Spell/Trap Card you control in your banishment (this is NOT treated as banishing the card). Neither player can activate monster effects, also, negate the effects of monsters you control. Any Battle Damage you take is halved, also, any Battle Damage your opponent takes is doubled. You can only activate 1 "Detoxed Mine" per turn.>place 1 face-up Spell/Trap Card you control in your banishment (this is NOT treated as banishing the card). I was being cheeky with this to get around gamestates where you are not allowed to banish cards, so the maintenance cost is always upheld. The idea is to have it in such a state that you need actual setup for it to work. """"Banishing"""" face-up S/Ts during each Standby Phase means that the card will naturally shut itself off if you activated it haphazardly with nothing to pay its maintenance cost with, which means that your opponent can't just activate it when they're losing to give themselves extra turns to survive, and anything less than a dedicated Stun strategy couldn't keep the card online indefinitely. In return, the effect to prevent effect activations is always online, and while you can still get beaten to death by your opponent's monster, it happens a hell of a lot slower. It would still be an evil and toxic card, but it would be substantially less evil and less toxic than the original.
>>97040962In hindsight, >Banish 1 face-up Spell/Trap Card you control. If you cannot, place this card on the bottom of your deckWould've probably been a cleaner way of doing that. It would banish itself naturally, but if something were to prevent that, it flings itself off of the field.
>>97040428Unfortunately most likely yes
>>97040340
>>97040340>>97040377
She stuck with his lame teacher archetype?
>>97041591I thought her lore was about fighting diabetes
>>97040428>speed duel products are kill forever now right? I really liked those.>>97040801>>97041071Does that mean we'll get rush duel in the west? Because it would have competed with speed duel otherwise.
>>97041796>Does that mean we'll get rush duelNot in the slightest. It's been a year now and there's no indication that it's coming to the west physically. Get comfy with it on duel links or any other digital sim because you might be waiting a while, if not forever.
>>97041600Those are literally called Dream Defenders. Nemleria's story is about protecting her from the Dream Devourer. Both get power from eating the tower, but the Dream Devour does it voraciously while the Defenders only do it out of necessity.
So, the mega Yu-Gi-Oh anime that was going to be the greatest thing ever featuring a bunch of archetypes...Ended up being just two sky strikers clips and then nothing?https://youtu.be/l-QhDJoH3J0?si=KwZLVtLDuM4g7cpQhttps://youtu.be/YIwuA90vT7k?si=JTy8mfFJGi-drbVq
Is there anything similar to Rescue Rabbit, but for effect monsters?
>>97042458Generic e-tele for any archetype? Not really, if there were one for spellcasters exodia would abuse it. The entire "rescue" archetype summons 2 monsters from deck, but they have to be certain types. There's also splitting planarian, who summons two level 3 insects from deck with the same name with their effects negated.
>>97042450Are you ignoring the entire Branded storyline they did on purpose?
>>97042494>>97042494>Are you ignoring the entire Branded storyline they did on purpose?did they?
>>97042458Technically there's Rescue ferret where you make a link, usually Skull Dread because it can summon Ferret from hand and cycles a bunch of cards, with some down arrows and then you link off that link monster [and others if needed] to make Zealantis to "flicker" (Im going to assume you're the new person from MTG still) the entire board and then Ferret's monsters will come back not negated. It's a huge amount of setup and not always certain to work but that's likely the best you're getting as a generic one. There's a few archetypes that have a Rescue rabbit but they aren't common because Ash on that effect is a death sentence.
>>97042576Have you been living under a rock? They started dropping them almost half a year ago at this point.https://youtube.com/playlist?list=PL6roPjQtdsM4NGo1cdZCHQlMfiZy98nO0&si=RC6eswdZcjt-DT8H
>>97042630>Have you been living under a rock?I guess the answer is yes
I bought a child.
>>97042576You cannot seriously tell me that you went to Konami's youtube channel, on which they are publishing all of the Animation Chronicles stuff, ignored all SIX episodes of the Branded story (of which the most recent one came out Yesterday, as their most recent upload), and asked that question.
>>97042832never underestimate how retarded can i be
>>97042743Sorry to hear then. The eps are pretty short at about 5 to 7 minutes per so you can catch up on it in a single sitting. We're at the point where they're leaving the desert for the swordsouls to give you an idea if you care or know about the abyss lore line.
>>97043066Fair enough.Never let people trick you into thinking that Konami is completely obsessed with Striker. They had an entire manga series that was skipped over during their Animation Chronicles adaptation, and meanwhile Branded is getting everything from start to finish. They did Raye dirty, except unironically.
>>97043087I'd like to do dirty things with Raye, but that's a bit different.Roze can watch - that'd be encouraged.
>>97042779you didn't buy her just to flip her over when you activate her... right?
FISH
Other cards like this?>When this card is Normal Summoned, draw 1 card.
>tqI dont even play, i just collect cards i always wanted 20 years ago...But id like to use my buster blader deck against some blue eyes or otherwise dragon player
are there any ritual monsters that are used in meta decks? They seem inconvenient.
Pretty new to YGO. Do I have to have a target in the Extra deck to be able to activate Crimson Dragon's second effect? Can I just use it to bounce an opponents monster without a legal target of my own to special summon?
>>97043474https://ygoprodeck.com/tournaments/top-archetypes/Here's a website with the top archetypes. The answer is Yes, in that Mitsurugi Yummy is basically the best deck in the format and Mitsurugi itself is being splashed into everything.
>>97043535Crimson Dragon bounces itself, not an opponent's monster. The way it works is>Target any Synchro monster on the field>Return Crimson Dragon to the Extra Deck>Special Summon a Synchro Monster from your Extra Deck with the same level as the targeted monsterBecause the Special Summon is treated as a Synchro Summon, it of course triggers any effects that activate when the monster would have been Synchro Summoned. Additionally, it allows you to revive the monster from your GY or banishment if it is destroyed/banished. To answer your initial question; You need a legal target to activate Crimson Dragon's effect.
Getting a Gunkan Suship deck put together, any tips for fun tech or synergies?Mainly going to use this to fuck around against friends’ petdecks.
>>97043898It's not very good but you probably already know that. If you really wanna shoot the piss, put in a miniature Gishki engine using Emilia, Avance, Catastor, and Brionac. You're not using it to summon the monsters, it's just a miniature Rank 4 engine so that you can splash Stealth Kragen in as a samson option.
>>97043966>GishkiSorry, wires crossed. I meant Nekroz.
>>97043898You can add the onomat or ryzeal cards to it, both if you want, but it just turns into a shitty onomat ryzeal deck lol. Sakitama is a free level 4, if your xyz's don't need specific materials, it could be a good option. Level 4 water/fire (can't remember the attributes of suship) means seventh tachyon can reveal SHArk or that one battlin' boxer to search them.
She will be the biggest darklors after all
Shh
>want to get back into yugioh again>hate the nu-card designs and editions being in bottom left corner>new archetypes are too animu girl or shonen for me>want to play older stuff that I thought was cool growing up>not remotely viable with the modern game as or if I plug them into a competative engine I would be playing more than the older cards themselves>if I want to play restricted formats I have to do online and not in person games>games nowadays seem to be more about perfoming negate chaining first turn and hoping you end up on the end of the chain to perfom your combo uninterupted for otk which means you will need animu girl hand traps or cards that don't sync to my deck theme autismThe fact that they crank out support for old archetypes is really cool, but it really does seem like you are fucked and left in the dust if you don't use current engines to carry old archetypes against modern archetype releases. I remember back in 2018 prior to it getting limited using Hornet Drones a ton to just get my old decks compatible for link summoning, but now it seems if you want to run an old archetype based around something like fiends for instance you need to run something like fiendsmith alonside it to even be remotely viable in the present. Even a lot of the archetype support I see is esentially boss monster replacements, so you end up running a deck for an old archetype where most of the bones is modern releases and very little of the original DNA.
>>97044404so they have shota as well now?
>>97044433>so you end up running a deck for an old archetype where most of the bones is modern releases and very little of the original DNA.How exactly are you expecting an archetype to evolve if it's just trying to make the same old cards work? Either they get new support that gives them new starters/extenders/bosses to prop up a handful of the old ones while the new strategies take precedence, or they're left in the dust and nobody except for people begging for trickles of support ever touch them. I don't see any reason to complain about it, given that Konami is pretty good about keeping the spirit of the old decks in mind whenever they inject new support into them (Dragon Ruler for instance, or Unchained, Evil HERO folding more into the heroslop builds, etc). It's only in more extreme cases like Gate Guardian or Yubel where the new strategies completely overtake the old ones, since the old ones were either absolute dogwater or just didn't exist in the first place.
>>97024681>This is doubly /tg/-related, my tabletop group is doing a D&D game based on Yu-gi-oh lore (specifically, the Golden Lands) and I immediately knew I had to make my own OjamOC trio, using a funny Artificer build that gets both Find Familiar and the Homunculus infusion so the other two Ojamas have a physical presence on the board (but if they aren't present for whatever reason they're "Polymerized" into his getup).Could you tell us more about what your game is like and what the other players are doing?
Why are Yu-Gi-Oh cards physically smaller than normal trading and playing cards?
>>97044878They don't call it children's card game for nothing, anon.
>>97044878The two reasons that they are JP Small sized is because the game was intended for kids and some cards would be distributed in card vending machines, where the latter is the bigger reason why they're smaller.
>>97044489Was key mace a boy?I guess there is only 1 way to find out
>>97044404sex>>97044489it's a girlsource: 5D's anime, veiler is also a girl btw
>>97044381Her downfall will be brought about by the most unlikely of heroes
>>97045270Wait until you find out about key mace #2
As an outsider that like the themes and ideas of the archetypes.I see the gameplay, and always looks likePush to build the same board by a bunch of tutors and effects to get everything in board.And the combos are called hard, but if you know the route is not always safe?https://youtu.be/J81t7tDP3MU?si=nDd_qI881VBQ0egmI assume in this example one effect negeate ruins the entire thing, so you need to know how to solve it to not end up with a terrible board?Is that the appeal?
>>97045328It looks like his mace is bigger, too much confidence, while the other is shy and quier
>>97045438It varies deck to deck, some decks (usually weaker ones) are very linear and fold to a single interaction as you say. More competent decks are more modular, you have multiple routes to the same endboard or different bosses to end on depending on the matchup.Going second in yugioh is really disadvantaged so you kind of need to play cards that can stop your opponent from setting up their full board uninterrupted. What this means is that when you go first you are most likely not going to be able to just go through the motions of the combo you learnt absent-mindedly, your opponent is going to interrupt you and at the worst possible time they can so a real skill in Yugioh is either pushing through that interruption to finish your combo as planned or to pivot your lines to end on something despite your effects being negated. A mark of a good player is how well they can do this and the sign of a poor player is someone who plays on auto-pilot and folds to any pushback from their opponent. Combos aren't "hard" when you are just practicing at home but in a tournament situation under pressure and with suboptimal hands they can be difficult.And then on the other hand you have decks like Tenpai which are totally braindead to play. So-called helmet decks which I'm sure you're familiar with if you play any other TCG.Also the deck you mention Memento, isn't really the kind of deck that loses to one negate (unless it opens really poorly), the strength of that deck is that it has many ways to get to it's endboard and it is very easy for it to play through or ignore your opponent's handtraps.
Are there any decent engines which are unlikely to be dismantled via the banlist? Stuff that is at least semi-splashable and "jurst werks"
https://www.pixiv.net/en/users/31144181/artworksMany girls sex
>>970463793 Kashtira Fenrir, 3 Kashtira Unicorn, 1 Kashtira Birth
>>97045438There are also some decks (Odion, Eldlich, Regenesis, Dogmatika, Kashtira) that rely less on combos and more on efficient use of cards that are weaker than an average combo endboard piece, but easier to both get out and recur as the game goes on, where the skill instead comes from having to make the most of a weaker endboard going first or use your mid-power cards to squeeze in under a usually-stronger endboard going second.
Some sex for the road.https://exhentai.org/g/1382653/a0daceb919/
>>97045438>I assume in this example one effect negeate ruins the entire thing, so you need to know how to solve it to not end up with a terrible board?Memento has a bit of redundancy with its combos where it can eat one or two interrupts and still end on a decent board. There's a couple of chokepoints (namely Tatsunootoshigo, really big one) where you can guarantee that your opponent doesn't fullcombo, but they'll still end off on a halfway-decent board most of the time.The main appeal of archetypes is that they work out-of-the-box with oneanother and typically have their own distinct flavor that sets them apart from other cards. A lot of archetypes will homogenize around comboslop patterns, but there's just as many decks that strongly express their own archetype's flavor above all else. Your Mikankos, Sky Strikers, Hecahands, Enneacrafts, and Witchcrafters of the world. Easy to forget about those if you only follow the meta, and easy to overlook as an outsider looking in.
>>97046801NTA; I normally play engineslop midrange piles, and have done for over a decade, since at least HAT format. But Mikanko looks fun to mess with.
I'm something of an oldschool player. I don't hate extra deck stuff, and I actually enjoy playing some decks that center around being able to consistently spit cards out of it to meet a situation (like Gem-Knights). But I will admit that I prefer my decks to focus on exactly one type of extra deck summoning, or to actually be main deck-centric.Aside from the likes of Monarchs, are there any decks that focus on main deck play that are viable to play nowadays? I'm not looking for top meta stuff, just decks that don't crumble apart in seconds from being too slow our too outdated.
>>97046646>anal sex with giving birthMy penis can only get so erect, anon!
>>97047019You're going to have to ask yourself what "viable" means. Do you mean does the deck FUNCTION, can it do its thing without feeling like you're jumping from hoops, is it satisfying to play? Then yes. From stuff that skips the Extra entirely (mostly control/stun like Umi or Labrynth) to stuff that has a single boss in the Extra you lean on but otherwise stick to the maindeck (Millennium) to stuff that's built around rituals so you technically never need to even touch the extra deck but probably should for the utility (Voiceless Voice, most ritual stuff). If you mean "competitively viable" then no. The fundamental problem with maindeck stuff is that to get the cards out of the deck you open yourself up to interruption. Ash, Droll, etc. Extra deck centered playstyles meanwhile only fold to exactly Fuwalos and Maxx C.
>>97045438At its highest level of play, Yugioh is a game about building an end board while the other opponent is constantly trying to throw your cards off the table. Your deck typically has a basic flowchart to make that endboard (play X that searches Y that searches Z), but it doesn't account for your opponent doing something (play X but opponent negates it so it can't search Y). So it's your job to cram in as many cards as possible that let you pivot to alternate routes (play X but opponent negates it so you play A then link X and A into B) to hopefully still end on an impressive endboard. "Difficulty" comes from keeping in mind all potential combo routes at all times, using prior knowledge to determine what interruption your opponent will use, and building your combo in the first place to avoid major turn-ending interruption (no chokepoint, gets to a negate within 5 summons, only adds from the main deck once, etc). The fact this mostly involves using newer cards that were designed specifically to do this isn't a coincidence. Modern decks are often derided as "engine slop" because they're just the modern version of goodstuff decks.Meanwhile if you actually play with friends (or at least someone you can trust won't put the expensive/formerly-expensive "I win the game if I play this" cards in their deck), Yugioh is a game about picking your favorite archetype and trying to pilot it against archetypes. There's typically more focus on actually using your archetype cards, and games can often boil down to "oh welp my opponent's archetype is from 10 years ago so even though I'm tying both my hands behind my back he can't do shit to my literal petdeck".
>>97047019Regenesis!
>>97047019If you're looking for playable and decent, you want Regenesis variants. Kashtira Regenesis, Dogmatika Regenesis (wait for the new Fleurdelis), etc. You could also do Voiceless Voice (Ritual) or pure Mitsurugi (Ritual)
>>97044878Konami saw that Pokémon ended up securing a bunch of sales from Cardass machines, and saw I think it was baseball and other cards were doing the same thing successfully as this allowed for distribution on a wider scale than LGSes and box stores weren't consistently down with card games. However, Pokémon sized ones (which have the same card size as MTG) required some special machines. However, the smaller sized ones used for other cards were already in general use, so they designed around that.The mass success caused a bunch of other JP card games to follow Konami's lead, thus creating the "Japanese size" card.
>>97047367Bandai made the cards the size they are, not Konami.
>>97047019Primite Odion for Advancedhttps://ygoprodeck.com/deck/primite-odion-660052Odion for Genesys (Leans hard on staples, so likely to be affected by points update in December):https://ygoprodeck.com/deck/odion-663147The ED forms more of a utility role for a main deck grind game. This deck can be a bit tricky to play because you need to be effective with what you disrupt which means you do need to have some idea of what your opponent is planning on doing, and you will come across some very odd rulings in regards to Trap Monsters.
>>97047456I still think the funniest thing about Trap Monsters is that they go back to the backrow if you use Book of Moon on them.
Anonymous when he plays Yugioh.
>>97039014Which one of these option would net me a better deck to play at locals? Are there some other options that might be better for the price I'm willing to spend on this game as a newbie? Singles are plenty on my city and there is a large community. I just don't want to get my shit pushed in at every round at my locals.
>>97048402Branded will give you the most options for builds and tutorials, while Blue Eyes goes for nostalgia and a bit stronger/consistent of a deck when its built at its best.The Legendary 5Ds decks are mostly useful for their staples, as the 1x Fuwalos, 1x Purulia, and 1x Meowls alone would cost $30 to buy as singles, and you are getting a good chunk of staples on top of those.
Is Dragon Master Magia actually worth the cost? I want to run it on my Pure Blue Eyes deck, but having to dedicate a spot to BE Chaos Max is the brickiest of bricks.
>>97048402Pure Blue Eyes is a great deck and you really don't need much to upgrade it, beyond creating an a tual functional sidedeck. Unfortunately it is a bit of a noob trap due to modern Blue Eyes being difficult to effectively pilot.
>>97048824It ain't. The only tops it ever got were in 2 OCG events of like 60 people and it won neither of them. Especially since it runs like $35 a copy on TCGPlayer while most of the Extra Deck cards of Primite Blue-Eyes don't even crack fifty cents on the same site a lot of the time, and it's hard to find exceptions that crack a dollar.
>>97048824IMHO, yes. I only play casually and I have never once got tired of summoning him. My absolute favourite boss monster, hands down. If you're playing competitively, I would imagine that the cards expended in order to summon him would be too high a cost when there are decks that can set up a similar number of negates off a single card.
>>97048824Its really only viable in heavy mill piles and even then you'd probably rather your swampking/necrofusion/illusion of chaos be card that actually do shit.
>>97048402The new Branded deck. The 5Ds decks have some really strong staples (particularly the Charmies but others as well), but The Fallen & The Virtuous comes with everything you need to make a Branded/Bystial deck. It's also moderately easy to pilot while also being able to fart out some pretty nasty monsters in the process.
Why would you defend this?
>>97049593Defend what? A half-man half-woman monster? Because it actually has a meaningful reason to be that way since Yubel is based on the alchemical concept of Rebis-- the magnum opus of the alchemical process. Coincidentally, that is also represented by a fucking demon that wanted to annihilate at least 11 universes by fusing 12 of them together.
>>97049593Defend?
>>97049593I like that Yubel decided to cosplay as Flame Wingman after getting no way fag'd so many times by Judai.
>>97049611Where does judai put that?
I am rewatching the first series of the show, this time the sub. Every time the Japanese intro plays, I pause it and fast forward to the end of the opening, and then open the western intro on my phone and watch that, before resuming the subbed episode.
Yu-Gi-Oh = 4chanMtG = Reddit
>My Blue Eyes White Dragon is filled with hatred. Come with me to Hell!
source:https://www.threads.com/@onnoveltet/post/Cu7DBUOBVlL
In light of me beating a Dragoon player I really I shouldn't have clarifications about how some interactions work are in order.If King's Sarc is not on the field Horus monsters do NOT have non-targeting protection.Dragoon's destruction effect is non-targeting so even if the Horus monsters are under Qef's targeting protection you can still destroy them. The Horus monsters are once per turn per effect so if all their effects have already go off you don't risk anything by popping cards.If The True Sun God is on the field that stops special summoned monsters of both players from attacking the turn they're summoned so even if Imesty and Duamutef can come back the next turn using Walls they can't crash or attack over Dragoon.If you don't set that monster that was the last card in hand Dragoon has an omni-negate.If Dragoon is the only monster on your side of the field your opponent can't Lava Golem it.
How are you supposed to actually learn this game by playing in person? The knowledge of metagame is absolutely insane. Do you just have to no-life online simulators to actually get into this game as a complete noob? It is so hard for me to know what the problematic effects are with each deck as a beginner.
>>97050375All it takes is having a friend or someone at locals that plays the game that's open to showing you the ropes. Actually watching people play the game also helps immensely, which for all of Master Duel's faults is one thing it's good for. One of the things that new players don't do is watch how the game is actually played, and one thing that bad teachers do is neglect to do that alongside them. I've given this such long-winded speech in prior threads. To make a long story short, I teach people how to play the game, and I do it with Virtual World. Other decks can do what it does, but it covers enough bases that I just stick with that. You just need to walk them through the default game mechanics, show off some plays while teaching them so they get an idea of how things work when they're in motion, then reinforce that in some mock duels where you let them take the wheel. One of the things I'll also drill into them early on is how PRIORITY works. Not TIMING, but PRIORITY. Timing doesn't make any goddamn sense if you don't have a basic grasp on how priority functions, but nobody in the freaking world will bring it up when they're teaching a new player how the game works.
>>97050337>If King's Sarc is not on the field Horus monsters do NOT have non-targeting protection.Correct, King's Sarc is the thing that says Horus monsters can't be destroyed by effects that do not target them.>Dragoon's destruction effect is non-targeting so even if the Horus monsters are under Qef's targeting protection you can still destroy them. Correct>The Horus monsters are once per turn per effect so if all their effects have already go off you don't risk anything by popping cards.Correct>If The True Sun God is on the field that stops special summoned monsters of both players from attacking the turn they're summoned so even if Imesty and Duamutef can come back the next turn using Walls they can't crash or attack over Dragoon.Correct, also Walls does not copy the effect of King's Sarc it only copies the name.>If you don't set that monster that was the last card in hand Dragoon has an omni-negate.Correct, Dragoon needs a card in hand to use his negate>If Dragoon is the only monster on your side of the field your opponent can't Lava Golem it.Correct
>>97049593It looks like a demonic version of Pearl from Steven Universe and that is fucking hot
>>97050375Being competitive and being competent at just playing the game are two very different levels of skill. However I will acknowledge that the only real way to play in tournaments is competitive which is why it can feel like you're expected to be at a competitive level in order to play.Metagame knowledge is something you gather over time because it is constantly changing. Even pro players have to relearn/update it every format.>It is so hard for me to know what the problematic effects areYou have to learn to do an initial scan read of things. Looking for words like negate, destroy, add to hand, special summon, opponent, cannot, if this card is..., and some others well help you do an initial scan of card text for red flags. Yes it's important to read the entire effect, but being able to scan for text is the same as identifying keywords. New players often make the mistake that they need to digest every single word on a card the opponent plays rather than being able to identify those keywords and then making a generalized determination of what role the card has in their deck.I see this scenario all the time with new players>Timmy has Ash in hand>You play a monster>Timmy asks to read the card to see if he can ash it>Timmy is very dumb and rather than scan for the words that he needs to be looking for instead reads the entire card, only to determine that he cannot ash it>Timmy is now exhausted from creating his own problem when all he had to do was scan card text for the word "deck" because those are the only cards that Ash can interact with, and "special summon/add to hand" to identify function red flags.
>>97049593I mean if I were Judai, I’d do everything I could to defend her
So barring full CaC territory, what's an effect you feel your favorite deck could desperately use or that would make it more interesting to play? The kind of thing that would really tie it all together thematically and in gameplay? Sure, every deck would love to have a Circular-style card that gives you advantage out the ass, but I'm thinking of things a little more novel than that. Feel free to think of effects that break the mold a little bit more, like the Darkness cards in GX or the anime-original combination pieces of the Meklords in 5Ds.
>>97048381
>>97051615so problematic
Would you try other games if they use the yugioh IP?or how you use the cards is the important part of the brand?
>>97051737I enjoyed the Yugioh HeroClix and Dice Masters sets, and played an OC Gishki in a D&D campaign once (premise being that the party were all isekaied from different fantasy worlds to Sigil to settle some issues without anyone tethered to any of the Planes involved).
>>97050375Getting up that learning cliff is one of the harder things to do for the game, and resources to do so are unfortunately hard to find. The easiest to access ones produced by Konami only ever really cover the absolute basics (or activelyconfuse you with the 2 player starter), while having a friend teach you is an unfortunately hard thing to come across.Maybe next thread the TQ should be about tutorials people have found that are good. Compile them into a pastebin for the OP.
>>97050375I thought like this too, until i got into the game and realized how easy it was to learn.>read my cards>learn how they work>learn how handtraps and staples work (i got some of them for my 3 traptrix structures)>time to take it to locals>if i didn't know what a card does... i just ask my opponent to let me read it>in a week i learned the decks of every single man at locals>because i ended up liking the game a bit too much, i made an effort to learn how the game worked in the past>eventually build a deck based on a certain summoning method (supreme king for pendulum, centur-ion for synchro, etc) so i can fully understand how they workYou'd have to be THE dumbest fucking nigger on earth for you to not instantly grasp the game, if you put even a bit of effort into learning it. And this is considering that at least 40% of the playerbase worldwide is comprised of literal niggers.
>>97050545One came before the other FAG
>>97050375every time I try to learn the game, I always get with the learning curve being huge.I think most of the difference with other card games is, because how combo heavy everything is. you have to know what every single card in your deck does even when starting turn one.in other card games you just, look at your hand, do 1 or 2 things, and your oponent goes, and from there you start understanding the game rules and you learn stuff.here that is obsolete and the game is not played like that anymore. so you have to learn to pilot the deck before you learn how to play i think.Is nothing wrong if that is how the game is designed to be played, but dont be suprised when players get stuff wrong.The rule that suprise me is how some tutors, if you dont have a legal target in the deck, you pretty much did an illegal move, you have to know if every card is avaible or you are cheating.
how do you like your Traptrix?Being small monster girlsor being fake girl monsters?
>>97054158>you have to know if every card is avaible or you are cheatingYou just revert the gamestate if you try to tutor something that isn't in your deck at activation of the effect. You'll also get penalized if it's a sanctioned event, but otherwise it's just a thing that happens.
have you played against people with questionable yugioh accessories? isn´t it you right?
>>97054440Someone at the LGS I play at has a full set of Azur Lane ecchi accessories.That whole Mibry set is great.
>>97054168strong monster girls
>>97054168I like the "theyre actually big monsters that conjure images of cute girls to lure in men" angle.
>>97054168I really like the idea of cute girls being lures for monstrous plants to eat unsuspecting prey.I know I for one would die immediately.
I just bought 14 Starlight Rare Nightmare Apprentices upon Anonymous stranger's financial recommendation.Wish me luck!
>>97055048>>97054953
>>97054474so that is how it is called.
>>97054440Yes but only during kitchen table games because it'd be nice to not get kicked out of the LGS. I like my coomer shit as much as the next guy but I'm not stupid and know there's a time and place for it.
>>97055233cuck
Droplet vs DRNM?
>>97055642If you can recoup the card advantage then always Droplet. The atk reduction and you can still do damage lets you still close the game, you can set it as a disruption making it more than a board breaker, and you can even use it to dodge targeted negation sometimes. The card is fantastic.
>>97054168
>>97055764
>>97055792
>>97055802
>>97055764>>97055792>>97055793>>97055802>>97055810Is there one for Sera?
>>97055828No
I am going to buy the 5 Ds decks haha!
Is Ash Blossom the little girl or the actual blossom tree in the background? And what is Joyous Spring - is that the name of the girl?
>>97056094The name is kinda poorly translated, but it wasn't due to it being a troonslation, japanese puns just don't work in murrican. Haru urara is the name of the 5head loli and it's a reference to some jap tale about a dog and a cherry tree.
What is the best way to play yugioh for casuals?
>>97056866I will try to spare you a huge wall of text that typically accompanies that kind of front-loaded question>Me and my friends want to play the game. We have 0 experience with itPick up a Speed Duel box. It is an extremely simplified version of the game that shouldn't be too hard to follow.>Nonono, I want to play the REAL game with my friends, casually. Also, we have 0 experience with it.Read the manual and look up basic tutorials on the game because there's a lot of mechanics that make it harder to pick up than other card games. After that, download one of the digital sims in the OP, or Master Duel if you want to tolerate gacha.>https://ygoprodeck.com/tournaments/top-archetypes/This website has decklists. I linked to the top archetypes by tournament rep and they aren't good for casual players, but they will give you an idea of what's good.>Me and my friends want to play the game. We have some experience with it but can't keep up with the current meta.Play Genesys format.
>>97056903Thanks a lot, anon.We have some experience with the game, but we stopped playing before links. We didn't like how the game became (handtraps and negate after negate).>Speed DuelIt didn't become popular, did it?>GenesysIs it better than advanced? It's fine as long as there is a back and forth, and isn't go first equals 5 minute turn to win
>>97056094>>97056600The little girl is the spirit of a dog that brings its owner luck both in life and afterwards.The dog spirit appears to its owner in a dream and tells him to sprinkle ashes on cherry trees. This causes them to blossom, which impresses the local lord enough that he gives the owner many gifts.
>>97056962Oh and this happened during the spring
>>97056866To add a bit on where to play. Personal level hosted tournaments or games. Here on 4chan, discords, etc."casual" matchmaking in many digital clients is flooded with people practicing meta decks alongside people playing whatever they want. Casual is such a broad term because casual ranges from anime character LARP decks to wannabe comp players that have a negative rank.Locals is about the same as that but with a slightly higher standard because the mentality is that if you're going to spend money on the game you want it to be worth your money.
>>97056962Anons, you wouldn't fuck your dog, right?
>>97057004>casual matchmaking in many digital clientsAs expected. I guess I would have to surrender and match again until I find an opponent playing what I define as "casual">localsYeah, I know. I gave up going to locals for most card games
>>97056954>>Speed Duel>It didn't become popular, did it?It did not. In fact it was discontinued (or at least put on an indefinite hiatus if you're on hopeium). The products are still mostly-cheap though and good for absolute beginners, which you are not.>>Genesys>Is it better than advanced? It's fine as long as there is a back and forth, and isn't go first equals 5 minute turn to winhttps://www.yugioh-card.com/en/genesys/It is a no-banlist format that uses a point system in its place, similar to DP systems from the older videogames if you played those. It doesn't feature pendulum monsters, link monsters, or the extra monster zone, but does allow you to use all modern cards (besides pendulum and link monsters). A lack of Pend/Link monsters doesn't knock the power down, so much as the fact that you can't mash 5 engines together does.Make no mistake. It's a relatively-lower power format, but that's relative to the current format. It's a place where one's petdecks can thrive, but they're still gonna get sized up against other potentially-more-competent builds.They also do point updates once every month (or two since this one's coming in december) and accompany them with blogposts explaining the changes. It's just nice to have that to get an idea of what they want to do with the format.
>>97056954>>97057036Also,>(handtraps and negate after negate)Handtraps still exist in Genesys and you're just gonna have to deal with them, but the common ones take a backseat to stuff like d.d.crow and skull meister (which have 0 points). The point system kind of dissuades people from running them, so the format is more engine-focused.Also, the game shifted away from interruption-through-negation a few years ago. You'll still see a bunch of interactions in a single turn in both Genesys and Advanced.
>>97057006Can I reimagine the story as a eroguro manga with the evil neighbor abusing her and burning her alive?
Wonder if the harpie lady 1 2 3 thing was intentional or not?I would assume it wasn't, but it could have been an easy errata if they wanted.But I guess why would anybody wants them to work like they should
>>97057085i'm still so confused over this, why wouldn't anyone use the three of these and not the regular vanilla one
>>97057036>>97057051>speed duel>discontinued>for absolute beginnersWell, shit =/>GenesysI briefly looked into it. It seems like they are killing the flies instead of throwing out the rotten ham.Maybe I am mistaken and the format is actually good. I think I am going to watch some genesys matches latter
>>97057104Because they'd rather use Cyber Harpie Lady
>>970571043 card limit.
Wonder how the incoming "extended art special limited edition treatments" will affect the product sale.
>>97057104But anon, nobody plays those retrains anymore. OG vanilla harpie lady is actually the best one nowadays.
>>97057112The point system does more than you'd think it would to wrangle the game. Common handtraps like Nibiru are 5 points per copy, but stuff like Ash Blossom (the type of handtrap you're complaining about) is worth 15 per copy. Sidedeck contributes to that count as well, so you can't just haphazardly shove all of the non-engine interruption into your deck that you want and expect your normal engine to just work (especially if said engine has points allocated towards its cards). Some decks can afford to spend nearly half their default point cap total on 3 copies of Ash Blossom, but many cannot, and you're a hell of a lot less likely to see cards like it in the format.One thing you might not pick up on when viewing Genesys duels as someone that put the game down for a while is the variety of decks in the format. I've seen some people complain about the game being unbalanced while they're playing out a Drytron v. Generaider duel, or while they're dueling against a friggin Galaxy-Eyes or Witchcrafter deck. Those words might not mean a lot to you, but those decks never see play these days because they're either old or bad (if not both). There is a *lot* more breathing room to run what you want, with the caveat that you still need to build competently if you don't want to get embarrassed.
>>97057104They're always treated as an existing card at all times, so you can only run 1 of each if you're putting all 3 of them in your deck. Same rules that apply to "Umi" cards (A Legendary Ocean, Magellanica, Pacifis, etc) and the new Fallen of Albaz card.
>>97057123>>97057128>>97057216>>97057235sometimes i feel like i finally have a handle on this game then within a second i feel like a complete retard
>>97057220Like I said, that was the feeling I got after seeing the points list and reading some stuff about it.And you are saying there is more breathing room, so should I take top8 decks with a grain of salt? Also, since older decks aren't good, can I assume that only decks from the lastest sets are viable?
>>97057220I faced Ishizu Fluffal Artmage Gem-Knights at Genesys locals. It's not just dead decks and decks that never had a chance to shine - the point system is encouraging mixtures that never would've happened in Advanced.
>>97057324Nta, but did the deck work?
>>97057334It was extremely smooth, yeah.
STAND BACKLEAVE NIBIRU TO ME
>>97057315>Also, since older decks aren't good, can I assume that only decks from the lastest sets are viable?Not really, no.>https://ygoprodeck.com/tournament/farfa-s-genesys-open-ii-3772If you were to go off of this cut for instance, you have stuff like Mikanko, Super Quant, and Goblin Biker in the running. The common thread among those is that they either came out in the last 5 years or got support some time within that same timeframe. I was also ignoring the elephant in the room that is Nekroz Generaider, which is some silly shit you'd never expect to see getting top cut.A rule I like to follow when assessing decks is that if they came out after the start of 2019, or have gotten direct or indirect support since then, it's a playable deck at least, and potentially viable at most. I personally run Witchcrafter in the format and it just works, because with the small support it got in the form of Lacrima of Light, it's just a really competent deck with a lot of redundancy and protection.
>>97057154Depends if they choose actually good cards or not. On one hand I like having the fun treatments for lots of archetypes but on the other I want to see it do well because the concept is good.I fully expect them to do the most normie, boomer bait, DM era shit out the gate though. I only hope the recent 5Ds focus they've got going to extends to their launch so we get literally anything but DM to start.
Can you bridge amazzoness and harpies into a deck?
>>97057427probably not, i'd rather they be separate anyway, i prefer the idea of main characters having different decks they like to play to switch things up rather than someone's deck being a horrible mess like in the anime
>>97057436i guess that is a better answer.
>>97057397>Super Quant>NekrozI'm feeling old...Too bad Nekroz is just a few cards. And how the fuck he ritual summons without the spells?>playable deck at least, and potentially viable at mostCan you define these? If a deck came out after 2019, can it always put up a fight against anything else (bad matches aside)?
i dont like this.. do you like it?
>>97057545uhh i don't care
>>97057540Generally speaking, yeah. The point system basically serves to make the old justification for handtraps and other powerful generic cards (they help weaker decks keep up with stronger decks!) actually hold true, as most of the stronger decks can't afford to spend points on nonengine.
>>97057540"Viable" is tournament-viable and "Playable" means that the deck is competent enough that you can comfortably get both wins and losses against a wide range of decks. A Viable deck is a Playable deck, but a Playable deck is not always a Viable deck. Important distinction to make.>And how the fuck he ritual summons without the spells?The Nekroz Ritual monsters don't get summoned. Cyberse Sage gets summoned by the effects of Code Igniter, who is summoned using Emilia and Avance. It's part of a long combo line where you start at Emilia+Avance, bridge into World Chalice using Cyberse Sage(Tuner, not listed as such on the website for some reason), then either go into Enterblathnir for handrips or into Generaider for their standard plays. Brionac and Catastor come into play because Brionac searches Emilia who thereafter gets to summon herself, and Catastor can revive either Emilia or Avance.If you wanted to, you could summon the Nekroz rituals with Code Igniter's effect of course.
>>97057583is she alright?
>>97057397I appreciate the Super Quant player running Magnaslayer
>>97057315>And you are saying there is more breathing room, so should I take top8 decks with a grain of salt?The structure of Genesys events is that there are 16 person single elimination tournaments where the 1st and 2nd place winners go on to the Invitational. One of the most recent Konami blogs detailing a post event wrapup indicated that for the Invitational that across the 64 people who qualified, 38 different archetypes were being run, with the most represented one only having like 6 decks.
did it work?
>>97057671Good to know. I hope it stays this way, and they become shy when it comes to giving new decks points>>97057694By tournament viable, do you mean YCS or competitive locals? Well, as long as a playable deck can win against most decks in the format, I'm fine with it.>The Nekroz Ritual monsters don't get summoned.Please, end this game, Konami. It became gay.Jokes aside, you said it's a long combo line. Are the turns long in Genesys too?>EnterblathnirI remember this shit! The art is cool af>>97058117Sounds awesome for competitive. I hope it stays this way and the format doesn't gets solved enough to be the same 3-5 decks. But how does this deck diversity translate to casual?
Totally new, grabbed 3x blue eyes structure deck like a basic bitch because I heard it was cheap, effective and fun.Anything else I should nab for support? Is it worth it getting some BE alternative ultimate for the extra deck since those are apparently in no reprint hell but still pretty cheap? Also, haven't gotten sleeves yet - anything I should know there? I'd rather avoid any unpleasant plastic film feel in the hands but I don't know what textures they give card sleeves.
>>97058160Folds to every handtrap under the sun, so no, not really.
>>97057713depends on your perspective, she could be roaming the card graveyard or she could be in the process of being monster reborned
Favorite Extra Deck summoning method?
>>97058411Imo, putting one monster on top of many is cool af. So, xyz
>>97057036I find it kinda interesting that I can run 3 pots of greed in genesys, since they are only 30 points each.
>>97058160Are they at least twinks?
>>97057694Anon, one more thing, is this deck >>97058160 playable or viable in Genesys?
>>97058539I mean let's be real the effect of pot of greed is you gain two more cards than you drew in the first place.Meanwhile if you buy and play straight out of the box a single blue eyes structure deck, let alone some high end meta abomination made by sweaty tourney guys, you can have one Sage With Eyes of Blue in your opening hand and, just from that, end the turn with like 5 cards in play and 6 in the graveyard, 3 or 4 of which have graveyard effects effectively making them in play as well. And still have three or four cards in hand.Everyone knows why pot of greed is powerful in a game where you don't need to pay a resource tax to play it, but let's not pretend in-archetype cards can't pull off equal or worse bullshit. Taking three pot of greed in genesys means not taking any more exciting banned cards.
https://yugipedia.com/wiki/Card_of_Last_WillHow many points would this need in genesys? 100?
>>97058604>Meanwhile if you buy and play straight out of the box a single blue eyes structure deck, let alone some high end meta abomination made by sweaty tourney guys, you can have one Sage With Eyes of Blue in your opening hand and, just from that, end the turn with like 5 cards in play and 6 in the graveyard, 3 or 4 of which have graveyard effects effectively making them in play as well. And still have three or four cards in hand.Sage with eyes of blue isn't limited in genesys
>>97058820Less than whatever Mirage of Nightmare costs
>>97058820Am I missing something or is this card just ass?
>>97058411In theory, I like Xyz the most. In practice, I enjoy messing around with Synchros the most.
>>97058593I don't see Argostar played often in Genesys, but you probably could if you went with an Argostar/Odion build that leans aggressively into the trap monster angle.
>>97058866It's not OPT and you can make your own monster's ATK become 0 by your own card effect pretty easily.
So when will meta change again? I don't want to invest in some deck that will be outdated weeks after I complete it, learnt my lesson with blue eyes.
>>97048402Neither. You better buy singles to build on of the actual top meta decks like yummy or dracotail otherwise you are wasting your money on some shit deck that will win once every blue moon. I honestly rather spend $500 on a deck that will pay for itself after a while from prizes rather than a poorfag $100 list that won't return a single cent in its lifetime.
>>97059281This. If you're not playing to win, why are you even playing?
>>97059293To inflate the prize pool for the actual winners like a cuck I guess.
>none of the heroes were able to deal with the synchro dimension's dictator and his cyborg, so CHAD atlas had to (forgive me for using this niggerlicious term) rizz him up just like he did evil carly, then neutralize himNearly done with this shit arc i think, they got here in episode 44, i'm on episode 96 and yuya still hasn't dueled jack. I've heard the series sinks even lower after this, but i'm just fucking tired of 5D's wank so a change of scenery is what i need. I don't know what is it about trainwreck anime that appeals to me so much, i also watched happiness charge precure from start to finish despite already knowing how bad it was.
>>97057427speed duel retooled mai's deck into an harpy/amazoness hybrid, and it's not half bad, tier 2 iircgood luck actually finding anyone to play with you though, my locals used to have a small group but it banished after konami introduced the roach to the format and then said they weren't releasing any more products for it
>>97059347Harpie Ladies with out the body suit are much better.they look fresh instead of sweatty... which i guess is a downside for some that is why they get censored.
>>97059325The dark times are almost over. Arc-V doesn't get much better afterwards, but the Synchro arc is easily the lowest point in the series, if not the entire fucking franchise as a whole. And don't let the coping losers try to trick you into thinking that DSoD's production somehow caused the Synchro arc. Katsumi Ono just wanted to wank off 5Ds as much as possible. It's his favorite fucking thing in the world, so much so that he made an entire anime about Junk Warrior being a beautiful woman with a large ass (Symphogear)
>>97059469>so much so that he made an entire anime about Junk Warrior being a beautiful woman with a large ass (Symphogear)Ono became the director after Season 1.
>>97059486I'm going to choose to willingly ignore this message. Long Live Junk Warrior. Long Live Junk Warrior's supple ass.
>>97059469Isn't Symphogear the series that had a gacha with a Kamen Rider Faiz collab?
>>97059134How are you consistently setting up both the trap and a way to reduce your own monster's atk turn zero? All of that just to draw some random cards during opponents turn. Many decks already have ways to accomplish similar things and they either suck or don't bother doing it (Abyss Actors drawing 5 with opening ceremony, Dinomorphia drawing 3 with hope for escape come to mind).
>>97049593>>97049603>>97049729Does yubel appear in the 1st or 2nd season of GX (including cameo apperances)? Or is the fact that Judai had her card in his youth before sending it to space only mentioned in the 3rd season?Was it a planned part of his backstory or was it something they came up with later?
>>97059772Xhe makes a cameo appearance in season 2 when DIO looks at Juudai's future.
I have no idea if I want to watch several hundred episode of old anime. Not as bad as having to watch all the One piece episodes, but it does seem like a bit of a daunting thing.In anycase I never finished reading the original yugioh manga so I'm probably gonna go reread it at some point.
>>97059788dio? Is it connected to this guy?
>>97059789>never finished reading the original yugioh mangaYou should go do that.The anime isn't as daunting as it seems because a good chunk of every series has easily-skippable filler.I watched all of 5DS, GX, read 38 volumes of the first manga, 8 volumes of GX manga, and now I'm going though the OCG Stories manga all in the span of a few months. It's a fun time.
>>97059803Oh sorry I forgot I'm dealing with plebeians. Saiou-sama is voiced by DIO Brando from Jojo.
>>97059807>You should go do that.I'm definitely gonna go read it at least for some of the early shadow games pre-duel monsters which I remember being pretty cool.Like the one where joey and another guy fight while having daggers in their mouth.
>>97059840If you think about it, there's a good chance he was picked to be DIO's voice actor specifically because of how he pronounced The World as Saiou
>>97058337>what support should I buy?BE really wants a supplemental engine with it like Invoked or Primite. Primite is better but what you prefer and want to spend is your call.>should I buy BE alt. ulti. dragon?Unless something has changed in the last week nobody really plays BE alt. ulti. dragon in a completely serious build, so generally speaking no. The deck more focuses on synchro summoning now rather than fusion because the cards are simply better and more relevant to how the game actually works. The BE fusions besides Tyrant are mostly Timmy bait, run them if you want to but know that they are first on the chopping block. Speaking of knowing when to cut off things, knowing when you've outgrown the deck is important. Eventually you're going to want something out of the deck that it simply can't provide like consistency, theme, etc. There is an entire game outside of just BE.>sleevesDragonshields are fine in most cases and you can find them everywhere. Katanas seems to be a popular second choice for most. Avoid ultrapro unless you want cheap binder fodder sleeves.YGO cards are "small"/JP size at 86x59mm.Double sleeves are entirely optional and follow a similar sizing labels as before. If you decide to do it your entire deck must all be double sleeved and one of the sleeves needs to be completely clear. Inner and outer double sleeves both exist but most prefer inners.You're allowed to use 2 seperate colors of sleeves for your main and extra deck for easy seperation.A quick note on brand terms overlapping since you asked. Matte/Gloss refers to the back (color side) for dragonshields and matte/gloss refers to the fronts (clear side) for other brands, it's dumb but not our call. Most brands have matte backs which is what you're looking for.
>>97060208Gloss backs are so shit, dunno why anyone would go with that.
Crimson Dragon's tag effect being treated as Synchro was a pretty clear mistake. Why don't they erata?
>>97060271In what way was it a mistake? They banned the only truly problematic target for it (King Calamity) and only really works in a deck where you're able to swarm the field with synchro monsters, including very specifically level 12 synchros. BEWD can bring out Sifr to protect from destruction effects and some specific engines are able to bring out another monster on quick effect. Those decks would probably be able to bring them out without Crimson Dragon's help, too.>Why don't they erat(t)a?Because there are thousands of copies of it in-print and there's no good reason to do a functional errata for it.
>>97060271Because erratas are a bad practice. It requires us to get a reprint of the card in an affordable rarity if you intend to play it still. (see the firewall dragon and summon sorc issues) and if we have a historic format then you have to deal with erattas giving inconsistent gameplay (see time wizard/time machine issues).They also hardly do erratas anymore, expecting them is kind of a newfag expectation.
>>97060396Does Sifr stop your own synchros from exploding if they were tagged in with Spirit Dragon effect?
BearSeekSeekLest
What's a good brat coded deck I can play?
>>97060487No, it just needs to be on the field. But its base materials are 1 Tuner Synchro Monster and 2+ non-Tuner Synchro Monsters, so it's more practical to cheat it out with Crimson Dragon. It's an OPT negate and OPT destruction protection for your cards, but that's far from the worst thing in the world, and not something that every deck can bring out since you need to be able to spam Level 12 synchros. That isn't the tallest of orders these days, but it's still tall enough to filter most decks from doing it.
>>97060487>>97060675Oh sorry, I misread that. Brain auto-corrected "Spirit Dragon" to "Crimson Dragon". Yes, it does stop them from exploding. That's why BEWD uses it.
>>97060666Live Twin is the most brat-coded deck, but it's not really viable in any format.
>>97060148Probably not because I think Stardust Crusaders anime came out way after GX.
>>97060759That's what I'm saying, they picked him for the Stardust Crusaders anime because of his work in GX
>>97060794Forgive me I can't read.
>Genesys duel>Opponent activates Pot of Greed>It's a Trickstar Burn player>They summon Wonky Quartet>They only summon ONE Wonky Quartet so they only frag me out for half my LP>Get greedy with Madame Verre (3000 ATK) and crash into Candina (1800 atk), ignored the fact that they added Corobane during their opening combo (doubles Candina's ATK)>Hard draw into Confusion off of Upstart and summon Vice-Madame. This game would have been a clean sweep if I was not greedy.>Sweep them next turn after they try setting up Max Metalmorph stuff for actual decent bodiesI love Genesys
Is nurse burn the best burn deck?
>>97061031No. If you're including OCG archetypes, Enneacraft is the undisputed best burn deck in the game. If not, you can attribute that to any deck that's capable of performing Catapult Turtle FTKs in the TCG, which generally speaking will be Rank 8 spam decks. Horus FTK has a pretty braindead combo that can semi-consistently FTK if you bait out interruption at the right times, and Gimmick Puppet is similarly strong but has a gameplan outside of burning your opponent to death.
>>97061031Of all time? Likely trickstar or gimmick puppet FTK.Currently? Gem knight or the soon upcoming ennacraft.Gonna warn you though, burn decks almost always get killed by the ban list if you're looking for deck recs. FTKs and large burn are something konami considers a big no-no.
>>97060666Killer Tune is full of jirai-kei/menhera girls, and they look rather young.
>>97060666P.U.N.K.!
So, the ecclesia chronicles episodes are over with a happy ending going into the sunset?I guess in game there is a little more, because that last picture I don't remember
>>97061264This. Rising Scale is supposedly very bad-mouthed.
>>97042458The other rescue monsters?Hedgehog can get you any level 3 or lower effect monster if it has a matching normal monster.
>>97057713just fine
>>97058593Argostars are playable in genesys yeah
I wonder whats the trap/spell card that does the most direct damage on its own (without needing to meet some condition).
Would this combo work?https://yugipedia.com/wiki/Message_in_a_Bottlehttps://yugipedia.com/wiki/Mystical_Refpanel
>>97061562
>>97061697Kind of prefer the censor since they're fire spirits and those clothes are probably made out of blue flames. As to imply that it's extremely hot.
ride the tiger, bros
>>97061724That's grade-A cope.
>>97061683No. Mystical Refpanel only works for effects that only "target" 1 player. Message in a Bottle explicitly targets monsters. It does not function by making it as though your opponent activated a card or effect instead of you.>https://ygorganization.com/mysticalrefpanel/Here's a comprehensive list of cards that are affected by Mystical Refpanel.>Other Information>As mentioned earlier, the cards listed above have the same basic effects (Life Point changes, drawing, etc.), but if you’re wondering why certain cards aren’t listed that you feel should be, these are things that prevent a card from interacting with it.● Spells that affect both players, such as Upstart Goblin or Card of Demise.● Spells that target a card, Special Summon monsters, or affect specific cards, such as Burning Draw or Raigeki.● Spells that search a card from your Deck or send a card from your Deck to the Graveyard, such as Reinforcement of the Army or Foolish Burial.● Spells that do not apply any effects when they resolve, such as Super Rejuvenation or Frozen Rose.● Any Continuous, Field, Equip, or Ritual Spell, any Spell effect, or the activation of a Pendulum Monster as a Spell.● Mystical Refpanel cannot be activated during the Damage Step, so it cannot be used against Spells such as Sebek’s Blessing or the drawing effect of Crusadia Testament.
Where do I find that "going first wins 80%" of the time statistic?
>>97061733It must suck to be a homosexual like that. I was raised in a time where censorship in the form of skin-tight bodysuits was normal and the appeal of ripping someone's clothes off was firmly baked into my sophisticated mind. A sad coomer like you cannot know such joys.
>>97061817You forgot you enjoying doing mastectomies
>>97061817I would agree maybe in othe cases, but the fire dresses in that art just looks like they are wearing potato sack and dont give them any interesting shape
>>97061871They are already lumpy and potato-like. But what a robust thinker such as myself notices is the slightly translucent parts of the flames where you can barely, just barely see through them. Imagine the eroticism if they were put in the hands of a skilled artist that enjoys drawing naked ladies in revealing clothing.
Does Blue Eyes have a good match-up against Sky Strikers, or are all the Striker players on Master Duel just extremely shit. I cannot lose to this deck, even going second.
>>97061893Ace=Zero and Lemnisgate are in so yeah, the people you're playing against just suck donkeyballs. Before those cards you would need to grind more to tear down a BEWD board since True Light protects half their monsters (they become "Blue-Eyes White Dragon" on the field) and they have multiple ways to protect from an Afterburners blitz. Post-Ace they can bust through your board a hell of a lot more easily, and with Lemnis they can just non-targeting shuffle your cards.
>>97061925>all their monsters become BEWD and are protected by true lightWhat card/effect makes them become blue eyes
>>97061386Not quite, ecclesia lost her sister and aluber got away. Aegirine also lost her entire family and her friendly neighbors. Albaz and ecclesia just fucked off to the desert after freeing dogmatika nation, so who knows what's happening there. Quem was resurrected successfully and is still out there. There's also this one "fallen of argyros" dude that roams the earth looking for a purpose, he's made out of the remains of alba loz and the sprights, and in the latest card that features him we're shown that he just killed all the therions for some unknown reason.
>>97061893Sky Strikers is best going 2nd. People in low ranks are just retards who think Zero + Anchor pass is a real endboard.
Which of the 3 egyptian god cards is the best? (The original 3, you can't answer pick sphere mode).Obelisk is the only one with any kind of protection against effects and the least variable attack.
>>97062344Slifer is by far the best and it isn't even close. A ton of decks just instantly fold to him being summoned on their turn.
Is there a single Yugituber who is any good?
>>97062386Rata
>>97062385because of his board wiping?
>>97062465He's a normal summon/link floodgate. Even a lot of modern decks lose to him. If non-mill/trap decks had a good way to summon him he'd see a decent amount of play.
>>97062344If you're going off of historical precedence, it's Obelisk.If you're going off of value in the current format, it's Slifer>Bro just summon in Defense Position!!Tell that to every Link monster and normal summon
>midway through opponents combo>"one sec.. thinking">opponent stops politely >stare at my hand>check single set card>"cards in hand?">check opponents graveyard>make thinking face for another 20 seconds>check graveyard>check banished>chain something completely irrelevant >let opponent continue their combo
>>97062776Yeah I do this sometimes, especially to brainded niggers when they start activating 30 effects in the end phase, just to confuse them a little.
>>97062386There are some, but technically they aren't "yugitubers" because they don't upload on the daily (because they have real jobs) and their content isn't always the exact same, sometimes it's deck profiles and testing but they also do meta snapshots o whatever you call reviewing/looking back at certain eras of the game.>>97062427>the obese, alcoholic europeon who seriously considers trooning out just because some people told him that his voice is """cute"""lmao
Rank 13 Super Quant XYZ that is all the machines combined together that functions as a one shot OTK/game ender machine when?
why are you punching reveil? are not all the Nemleria Dream friends?just because he devours stuff doesnt mean you summit it
>>97062386Hardleg used to be pretty good but not a fan of his current stuff because it's the same format as many others now. His chaos draft series was good and it's quite the backlog to watch.MBT is the only one trying new stuff ever that is tolerable, but he's bringing Farfa in more and I can't stand the guy. If you can stand Farfa's retardation then it's good. His Pitch Deck series was genuinely some of the most fun content the sphere has made but he killed it after only about 5 eps because it wasn't doing numbers or something, it also didn't have Farfa which was great.The couple of pro players channels are fine if you're looking for comp insight but usually suck for fun entertainment because they bounce off their viewers too much and shocker they're all retards.RATA is a classic but they hardly ever upload. Counter cast is in the same boat, good stuff but only makes maybe 1 video a year.It's certainly become hard to find something decent to watch now because they are all doing the exact same stuff or they're all collabing and need to keep things "brand safe" because one of them is associated with konami. There's a bunch of smaller creators but they have technical issues like shit audio that turns me off of the video. Somehow it's not common knowledge of how to adjust gain, audio stablize, and what a $15 pop filter is.
>>97063523>why are the dream defenders beating the shit out of the dream devourertruly, the mystery of our times
>>97063700>the devourer eats, its a problem>the defender eats, nobody bats an eyedouble standard
>>97063763defenders only have one portion because they are good and responsible. devourer has 3 portions because he's fucked up and evil. he also does not ask permission.
Can just fucking ban Sanctifier already jesus
>>97062386Consistently, no. But some of them are occasionally good. Farfa's Table 500, MBT's Dueltaining, Faker's I Refuse to Read, and LukeVonKarma's Unglued are all enjoyable.
>>97062978Ah, so you're a cunt.
>>97063367Sorry anon, rank 13 is special. Only final bosses and very large birds allowed.
I hate this game and I know it's near-total garbage but I can't stop playing it for some reason.
>>97063367We already have a combo that summons Magnus and gives him his big sword for 10k damage in one turn, I want a reform with the pieces that adds more utility, and maybe a retrain of the carrier to summon them out
>>97061884all you do is think about cock u fag
Fuck this page is cool.
>Going second >Opponent has Ryzeal Detonator>Get hit with Ash>Get hit with Imperm>Get hit with Plasma HoleFucking Christ.
>>97065723Same
What was the difference between volcanic, laval, and flamvell?I got confused because they were all fire archetypes.
>>97066492Laval has cute girls.
>>97044566This tard doesn't realize that DM had dice monsters, capsule monsters, and a shadow game RPG that he all could have ripped off for his campaign.
>>97065723You can always go back to playing tag force and world championship games if you're sick of the modern meta.
>>97062385>>97062715>Slifer was supposed to be Osiris but they changed his name to some TV exec's name.Hello I hate translators.
>>97042450>>97042630Fuck these archetype shows, I want to see an anime with REAL duels in the current meta, of the guy going first taking the entire episode's first half setting up an unbreakable board state, and then the second guy spending the second half of the show setting up his epic OTK.Will the second guy be able deal 8000 pts of damage in one turn??? Or will the first guy end it all on round 3??? Stay tuned for the next episode of master duel yugioh!!!
Do people IRL play with 8000 life points or 4000?>t. only played games where players have 8000 LP.
>>97066603I also want to see OCG Structures get an anime adaptation.
>>97066660I'll allow it but only if the MTG manga gets one too.
When people say they hate floodgates, what do you think they mean?How strong or weak of a gate?
>>97067368The game is just too fast for floodgates. No one cares with some guy shows up with stunshit that runs 30 floodgates because that deck is shit. The problem is when a competent deck runs floodgates. They set up their board of however many interruptions, and then set floodgates. I lost round 1 of a regional because my opponent opened full combo, Dimensional Barrier and Rivalry. The game ended when he flipped Barrier. I couldn't anything under it and would have been OTK'd on the next turn.
>>97067368Every one of the most hated floodgates have the common factors that they do not need setup and completely lock your opponent out of playing the game, with zero setup. Nobody complains about Umi Stun until they get beaten by it, because Umi Stun still gives you openings to play the game after their setup is live. Plenty of people complain about Rivalry/Gozen/TCBOO and Skill Drain/Imperial Order/Imperial Iron Walls since they just invalidate entire strategies for the meager cost of flipping a card and paying a little bit of an expendable resource.
>>97067368>WhySimilar to what the other anon said, activating them before one person even has the chance to address them leads to non games. Or you do have the tools to address them and then it's a non game for the opponent as you now effectively blow them out. It's a shit gameplay experience for someone and that sucks. Even a very inexperienced player can recognize "So I basically can't play now? This sucks."There's also the issue of konami generally limiting or banning the tools to deal with these cards such as red reboot, heavy storm, lightning storm, giant trunade, etc.>How weak or strongUsually you deck build around the floodgate so that way it doesn't affect you. Or you just don't give a fuck because you got to set up your board and then activate it after the fact when it doesn't matter anymore like the other guy said too.Generally speaking floodgates that directly or effectively remove a function of the game are considered universally strong.
Anyone in North America been able to get the 5Ds decks from their LGS? Are they still being delayed?
>>97067930Delayed at mine so far, but they're always behind fwiw.Here's from konami the other day. https://x.com/YuGiOh_TCG/status/1990857021428846623?t=V4KBWNT0x6O6tYF2Hi4DAQDistros are getting the product late so distros are going to be behind sending it out
picking up odion, are you supposed to activate Statue of Anguish Pattern on opponent's Draw? someone said you can just wait for opponent to do something, then chain a trap monster and Anguish Pattern to your own trap monster. how does chaining to yourself even work, do you pass priority to opponent first?
>>97063523>>97063763It's literally part of the "lore".>couette and oreiller only need the eeper to be eeping in the extra deck to be summoned>they only eat when they have to protect themselves or nemleria>reveil is literally an alarm clock, and thus can summon itself by eating through a fifth of nemleria's realm
>>97065737But I want to deal massive overkill damage in one hit, not three hits of good normal damage.
>>97068228>how does chaining to yourself even work, do you pass priority to opponent first?Yes. Priority is passed back-and-forth for Spell Speed 2 effects while constructing a chain. This process repeats until there are no more effects to be added to the chain.>You activate Apophis the Serpent>Pass priority to your opponent. If they have no Quick Effects to activate, priority is passed back to you>You activate Apophis the Swamp Deity>Pass priority. It gets passed back>You activate Apophis the Swamp Deity>Pass priority. It gets passed back>You activate Statue of Anguish Pattern>Pass priority to your opponent. The chain resolves>Statue of Anguish Pattern is summoned.>Swamp Deity is summoned. You can negate 1 card's effect on the field. >Swamp Deity is summoned. You can negate 2 cards' effect on the field. >Apophis the Serpent is summoned. You can Set a third copy of Swamp Deity, and activate it this turn.In the next chain>Anguish Pattern's effect to destroy 1 card on the field triggered 3 times, as it was the first Trap Monster on the field and you summoned 3 Trap Monsters>As the Turn Player, you have priority to activate all 3 of these effects before passing priority back to your opponent
>>97069043(cont.)Because for Spell Speed 1 effects, Simultaneous Effects Go On Chain (SEGOC) before passing priority.>Both you and your opponent control 2 copies of Peten the Dark Clown, and 1 copy of Sangan and Witch of the Black Forest, for some reason.>Your opponent activates Dark Hole. This simultaneously destroys all monsters on the field>Sangan and Witch's effects are mandatory. As the turn player, you have priority to activate them, then pass priority to your opponent>They activate their Sangan and Witch's effects, as they are mandatory, then pass priority.>As the turn player, you have priority to activate the effects of both of your destroyed Peten the Dark Clowns, then pass priority>Your opponent does the same>No more Spell Speed 1 effects can be activated; You move on to Spell Speed 2 effects>You chain Ash Blossom in response to Peten's effect for fun
>>97069047>>Your opponent activates Dark Hole. This simultaneously destroys all monsters on the fieldI was writing that as though you were the turn player, so just pretend that they triggered Torrential Tribute or something instead.
POT OF GREED
>found the book of cards I had WAAAAAY back in primary schoolman, what a nostalgia trip. I thought I was the shit when I had all the egyptian gods collected. we didnt even play the game. We just watched the cartoon and traded the cards. it was like pawn stars
So weird how Solemn looks like a different person in a single card
>>97069532Cool to hear anon, anything special to you in it still? It's fun to hear people's stories.
>>97043087>They had an entire manga series that was skipped over during their Animation Chronicles adaptation, and meanwhile Branded is getting everything from start to finishIt's looking like they are basing the Animation Chronicles off of internal card lore which is separate from Manga lore. Like how the GX, 5Ds, etc all have different lore for their manga and anime.Though when it comes to Striker, I think their actual anime they intended got cannibalized for Master Duel's story mode, while they were forced to rush out new things for the YouTube release.
>>97071444Different artist maybe?
>>97071581>internal card loreis that discussed anywhere?
>>97071961yeah, but also the artstyle and design. I doubt every other Solemn card is the same artist, but is the same "non god" person
>>97071969Master Guide 6 has a section on Sky Striker, and the Master Duel story mode has a large chunk. Other than that, you need to consult the concept arts they've released for notes off to the side. Yugipedia has some of them archived on gallery pages and YGOOrganization has them with translations in some of their articles (though those can be harder to find)
I miss when field spells affected the field
>>97072302play out of the box speed duel
>>97039014Been playing Monarch Twins lately and it's hilarious. You place your cringe anime chicks on the field and bait the enemy into thinking "aw fuck its a cringe waifu deck" but no, actually they are the fuel of boss monsters that hate the Extra Deck and people who use them. Konami please, buff my girls or my kings.I wanna add another dark Fiend monster since the Twins love that shit, and Dark Monarchs have really good effects, so if you got any recs, shoot
The manga is a goldmine for reaction images.
>>97068851>He doesn't want to pull off the classic finisher combo strikeGo play Cyber dragon, poser
>>97065743>talking about semi-translucent clothes revealing the female form>instantly start thinking about cocks
>>97072883ur brain is so full of cock u cant even follow a reply chain LOLbesides, u know what reveals female form better? being naked u gay boi
>>97073137Clothing accentuates the female form and excites the mind. That's why a woman in a golden two-piece or sexy lingerie will always be more erotic than some naked bitch. An immature and underdeveloped mind like you might not understand these types of complex concepts, but you will some day.
>>97071521dug out my original dark magicians. still mintchecked some of the prices on these cards, people are really paying that much?
>>97073217We've already been through this. It only works if the art is good and not sloppily thrown together to censor a card in a children's card game. You know what else excites the mind? Lack of nipples or female sexual organ like the original art.You utter fool.You're massively coping.
>>97073258Post 'em. I highly doubt they're mint.
>>97073137>picrelslut
>>97073560>Imagine the eroticism if they were put in the hands of a skilled artist that enjoys drawing naked ladies in revealing clothing.Common Yugioh reading challenge (Impossible!)
>>97073658Who are you quoting?
>>97073662>claims other people can't follow reply chains>refuses to follow the reply chain, leading to a direct quote by myself
>>97073258So first thing you need to know is that most of those prices are generally bait designed to scam secondaries or they're secondaries that see some expensive cards and assume that every dark magician is worth the top dollar (not trying to be mean, you are likely here). There are very valuble DMs but most aren't, they're decently rare.First thing you want to do is find the set code which is under the picture and it's @@@[@]-EN###. From there you can figure out which specific printing you have of the card and from what set. Note: some cards may have the same set code but are different such as an ultra rare vs super rare foiling to the card. But sites will usually seperate them.Then you can use a site like TCGplayer (pic is from here) or Cardmarket to find your specific card in grey text and it's price IN GREEN, black is lowest listing ao a heavy play or unlimited print often represents that black value. Ebay is all over the place, do not trust it in most cases.For older cards, pre 2016(?), it may have "1st edition" printed on it near the text box to indicate it's 1st ed. but if you don't see it then it's an Unlimited edition print. The value between 1st and unlim. is very big.If this is all too confusing just post a pic of the card and I can help you identify it and link you it's listing page.
>>97064195I don't know why we're playing whack-a-mole with these kinds of effects, just have a rule change that all self-floodgate monster effects have an implicit clause that they only affect the original owner. The general playpattern clearly doesn't belong in the modern game with how fast it is.
This entire arc should have been movie-fied.>>97073695Verre sexxe
>>97073901I hate to break it you but there's a reason the game is like this to begin with, and it's Konami being unfathomably shit. It's a bad game handled by a worse company.
>>97074248A third rate game handled by a fourth rate company?
>>97074274At best, Kaiba-sama.
What should I expect the Kewl Tune Starlight Rare prices to settle at?
>>97066542At this point it's more fun to dissect how bad the game is and laugh at its defenders.
how the fuck are you supposed to track each Maliss effect in paper, are they fucking stupid? so the rules say you can't take notes but somehow players are memorizing multiple once-per-turn effect on each card they play between five zones without counters? magic the gathering is designed by orangutans and still has multiple effects like Exhaust that prevent this clusterfuck
>>97074471Who in the world told you that you can't take notes? The rules are very specific on what kinds of notes you can take, in that they can only be done to maintain a legal game state and can't be used to leave reminders for what to do later on in the turn. If a Maliss card's effect has been activated, you take note of the fact as it is conductive to maintaining a legal game state. If a Maliss card has been banished and uses its effect to summon itself when banished, you take note of that. Both players are expected to maintain a legal gamestate.
>>97074520are you saying I can write a checklist to keep track of soft and hard OPTs, because if so that is great and makes sense. someone said you can only write down mandatory effects like a monster's trigger to die at end of turn after floating or whatever
>>97074520You can take any notes that are directly conductive to maintaining a legal game state, yes. No reminders of optional effects, but reminders of mandatory resolutions like Magnamhut's EP search (after the effect to do it resolves) and things like stats/levels/etc.>https://img.yugioh-card.com/en/downloads/penalty_guide/YGOTCG_Tournament_Policy_v_2_5.pdfSection IV-J on Note Taking.Note-taking in Official Yu-Gi-Oh! TCG tournaments is allowed in the following instances: • You must keep a written record of both Duelists’ Life Points for each Duel. • Tracking of mandatory effect reminders. • Tracking of turns and turn counters. • Tracking of effects or actions necessary to maintain a legal Game State. • Written records are the only acceptable form of note-taking. You may not use generic items such as dice, counters, or tokens as a form of note-taking, as these can be confused with other game elements. • Notes must be taken quickly, so as not to disrupt the flow of the Duel. Slow Play or other penalties may apply if note-taking slows down the Duel. • The “Notes” function of NEURON may only be used during a Match for tracking the specific examples above. • Notes, both on paper or in NEURON are considered Public Knowledge and must be provided to the opponent or tournament official upon request. You may not use outside notes during a Match, which includes in between Games of a Match. You may consult a copy of your Deck List between Matches (not in between Games of a Match), to ensure you have restored your Main Deck, Side Deck, and Extra Deck to the proper condition. Then it lists a couple of examples of Do's and Dont's. Point is that you can take notes, as long as they are explicitly to the end of maintaining a legal game state.
>>97074577Misfire>>97074551
>>97074520Also because I'm stupid and did not answer directly after two posts, >are you saying I can write a checklist to keep track of soft and hard OPTsYeah. That's "(...) actions necessary to maintain a legal Game State". You cannot leave a note reminding yourself that you haven't activated an optional effect yet, however you can leave a note that you've already activated it after the matter. If it's a soft or hard OPT, both players need to know that it's already been used and cannot be used again during that turn (or until a cooldown like Mirrorjade's banish wears off).
>>97073137why is she so small? Onahole sized.
>>97074773She's a shoulder angel and also a huge slut.
The most sex YGO girl for me is Mithrilium. I miss when Metalfoes were good.
>>97074960Too bad her upgraded form is still banned in the tcg despite doing fuck all for years in both the ocg and master duel.
>>97075025At this point they need to do a retrain of it for Metalfoes like how they did Halq for Crystrons, even if it's for completely different reasons
>>97075089I'd like to see retrains of the whole cycle. Maybe the Bujin one won't be completely unplayable this time around.
>>97073813>>97073565Dont get me wrong, im never selling these things. I just went trough and pulled whatever holographic ones I had and googled it a bit.
>>97075113Post 'em anyway I wanna see your cool cards.
baking the breads again because you all forget to update the news and post the subject>>97075332