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File: 545374.png (1.74 MB, 1074x719)
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Imperial Renaissance edition

>Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H

>TOW:
https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/

>Warhammer Chronicles:
https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:
https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
>The End Times:
https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip

>Alternative Models:
https://pastebin.com/xPeM9szL

>Previous thread:
>>97045193

>Thread question:
What is some of your favorite Warhammer fantasy art? share it!
>>
>TQ
Cover of Death on the Reik
>>
This is not the best, but it's good, and someone shared a high quality photo of it.
>>
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>>97052797
Feeling cunty today. Might spread sedition among the factions.
>>
>>97052824
How much did this art piece sell for now?
>>
Random question, but I was eyeing old KF on Deathclaw for a while now. Is the Old World's General of the Empire on Imperial Griffon is the same sprue, or did GW erase any mention to Karl Franz from it?
>>
>>97052797
>TQ
I genuinely love this portrait of Magnus the Pious. IIRC it's from some old discontinued card game or something and this picture is the cropped out art from the card. If anyone has a higher resolution version of this image I would love to see it.
>>
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Love this one, back when marauders were men.
>>
>>97052859
Same thing.
You can still build karl out of that kit.
>>
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i cant decide if i wanna splurge on the mto halberds for a cute little detachment or if i should abstain. i have 20 spears, 20 swords, 12 handgunners, a cannon, and a militia kit to paint, but the fomo…
>>
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>>97052886
Didn't expect the bloke who charged the forces of chaos outside Kislev pelennor fields style to have a top-knot or whatever his hair is.

>TQ
Any of this era box art.
>>
>>97053096
More of a queue than a topknot I'd say. It's plaited down his back.
>>
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>>97052797
>What is some of your favorite Warhammer fantasy art? share it!
I refuse to associate with anyone who says Teclis doesn't look tuff as Hell in this image
>>
Love the painting of Asavar Kul, but I've only found pretty crappy quality pics of it. Here's me praying that we'll see more high res (and new) art of Asavar Kul. I think his design and demon sword are really, for a lack of better term, metal.
>>
>>97053129
I can see why he's an incel.
>>
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>>97052797
>TQ
Anything from 4th edition or earlier.
>>
>>97052797
I saw this again recently online and it really just stood out. That Orc Warboss is both gnarly and massive! Still got my old 6th ed Orc and Gobbo book.
>>
>>97053129
Ulthuan has fallen, billions (of humans) must die
>>
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>>97053129
his brother has the superior presence
>>
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>>97053150
Another good example
>>
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>>97053129
>>97053177
wait, I just realised this is teclis again on the dragon

did he ever ride a dragon?
>>
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>tq

i like this art a lot lol. it speaks to a more individual adventure dungeoncrawly rpg side of the world which is cool and activates my imagination and stuff yep yep yep
>>
>>97053186
>>
>>97052797
>What is some of your favorite Warhammer fantasy art?
Feel like we had this question some threads ago, but I post it again. The art from this book is superb.
>>
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>>97052797
>TQ
Iconic
>>
>>97053187
Iirc in 4th you could buy magic items etc. for named characters same way you can for normal heroes.
So sure why not.
>>
>>97053257
Im pretty sure they had specific options. So you could buy teclis, and then buy him the moon staff or his sword or whatever. But those were his options.
>>
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>>97053243
>pic
You guys would get a full back tattoo of your army's art right? You're not secondaries are you?
>>
>>97053364
I like Japanese hot springs too much to get one.
>>
>>97053364
Can't that much ink give you cancer or something
>>
>>97052797
I adore this! It looks very Chaosy with a tight aesthetic.
>>
>>97053385
>cancer
Those tumors are a gift from the gods you unenlightened boor
>>
>>97053364
I'm too hairy to get tattoos, but I wouldn't get a Warhammer tattoo regardless, that's cringe
>>
>>97053055
If you have the money, you might as well, it's going to take a while for the eMTO to get you if the Beastmen MTO is any indication
>>
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>>97052797
>What is some of your favorite Warhammer fantasy art? share it!
This is one of my favorites, even though it's just a Gor it shows how massive they are compared to a regular person, earning that T4 statline along with showing how ruthless they can be,
>>
>>97053463
Nah I'd win
>>
>>97053463
Can beastmen still ruminate?
>>
>>97052797
>the gryphon and the hammer are the symbols of the state, the hammer and the comet are symbols of the religion.
KINO world building symbology. reminds me of french/english symbiology, the lions/flower were specifically state symbols, the cross of Denis/George were both religious and state symbol, the cross itself was specifically a religious symbol.
>>
>>97052939
based.
>>
>>97053364
nah tattoos are hella gay
>>
>>97053498
yes but only about how fucking much they hate civilization, people, regular men, themselves and the Chaos Gods, in that order
otherwise they can't since they have human bodies and only one stomach. no need to either, with all that meat and blood they consume
>>
I FINALLY GOT THIS WARBOSS ORDERED! THE WAAAGH CAN BEGIN
>>
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>>97053582
This is a great model, the best warboss in my opinion, the bsb from this set is also one of the greatest, I want to convert my Gorebull bsb with the standard from this set one day
>>
>>97053582
That's one hell of a hunchback, whew.
>>
>>97053673
I agree, the black orc warboss looks weedy compared to him.

>>97053716
I like it. Makes him seem more top heavy.
>>
>>97053673
>slayer nailed to the banner
It's over, his ghost is going to have to take the slayer oath.
>>
>>97053582
Congrats. This is a cool set.
>>
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Finally finished my tzaanbull conversion
>>
>>97053996
>bicephalus
wild
>>
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How do my fellow orc players run their squig hoppers? With the impact hits I feel like going for skirmishers seems like the best option to try and maximise base to base charges no matter what size of unit you're hitting, but the inability to disrupt doesn't feel ideal when you'll almost always be trying to hit flanks. Light armour feels like a waste of points (particularly as my mates pack a lot of guns), but spears might be worthwhile? I'm also weighing up whether a bigger unit of 12 will be more worthwhile than 2 smaller units, but they might just get focused more easily.

>>97053673
Agreed, I've got that BSB on my to do list, it's a cracking model even if I'm a little worried about freehanding on the very rough surface of the banner.
>>
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>>97053996
Rear side, the third arm is magnetized
>>
>>97053996
>>97054021
That's a very cool mix of new and old bits.
>>
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>>97054021
Also I can field him on foot as a musician in my minotaur herd
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>>97054050
Damn
>>
>>97053996
Sorry for this rather ignorant question, but what is he made out of?
What is the difference between the Green and Purple stuff that you used?
>>
>>97054102
Grey and purple are resin, green is usual greenstuff. I prefer to convert using resin or plastic istead of metal, it's much easier
>>
>>97053506
>symbology
I'm sure the word you are looking for is sssymbolism, Detective " Alapopskalius.
t. expert of nameology.
>>
>>97054021
really cool, anon. Tzeentch must be happy
does it hold up nicely? The minotaur + disk look heavy and there's just the flaming bit holding the whole thing on top of the base
>>
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>>97054018
>>97054044
>>97054207
Thank you, anons
>>97054207
Yeah, it holds firmly, I pinned the flame to the base and to the disc, glued it and then added a lot of greenstuff to the connection point
>>
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Renegade crowns are really something, styled my force after a Spanish Condottieri company in the Italian wars. Daemons were no match
>>
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>>97054261
one cannonball from a bombard, 1 wound from a charging knight, and a windblast from a garbage level 3 wizard is all that was needed to take the bloodthirster down
>>
>>97054261
>>97054269
Based Italian Wars appreciator. Aesthetically, warfare peaked there.
>>
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>>97054277
hell yeah, Its just a damn shame RC didn't allow pikes as an option, I would've definitely gone that route instead of full plate halberdiers (who are so far unbeaten in the three games I've played the army in) But I truly wish to one day be able to go proper pike and shot in this game
>>
>>97054355
Don't thrusting spears count as pikes basically?
>>
>>97054366
Originally pikes could attack from THIRD rank.
>>
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>>97054366
I don't think they properly represent how pikes would perform and be used on the battlefield historically, I'm trying to go for authenticity to how these units were used in the past.

my two units of hireling outriders here for example, I was able to give them feigned flight, reserve move, and vanguard to properly represent the caracole tactics mounted pistoliers where they ride up to you, shoot point blank range, and ride away
>>
>>97054366
>>97054379
for pikes to be properly represented, I'd argue they'd have to reverse the charge initiative when being charged, pike hits you before you hit the pikeman, fight an extra rank, and probably give a -1 to hit modifier to whoever is attacking it as its quite difficult to push through the wall of pikes, all these only from the front mind you, they should be very vulnerable to flank attacks
>>
what do dwarves think of glass makers?
>>
>>97054424
If you wanted to be super autistic, you could say first rank hits, second ranks hits, then opponent charge hits, then third rank hits.
>>
>>97054558
Are they dwarf glassmakers or glassmakers of another race
>>
>>97054558
Based on my reading of dwarf books and culture:
Vital suppliers of glassware for lanterns and engineering lamps, for those mining parties who don't have a place to engrave runes of lighting yet, or where an open flame might risk disturbing flammable gasses. If they're a dwarf, that is.

Human glassmakers? Shoddy umgak that might as well be warming up sand and calling it a day, with how careless and sloppy their work is. No tempering at all.
>>
making some lore for my warriors of chaos warband

>name
Knights of Iron
>where do they live
near zorn uzkal, north of the road of skulls and slightly south of the frozen sea (close enough that they can launch a sea invasion from there, which they regularly do)
>whats their deal
warband of chaos undivided that does not shun mono-god worship
they reguarly recruit from the baersonlings tribes, however do not possess any marauders of their own, in exchange for assistance from kislevites etc, the tribes must pay a tithe of 10 of their best men for selection in the fighting pits, 5 of will become chaos warriors, 5 will be traded to the chaos dwarfs as slaves in return for gear
so far this arrangement has kept all parties happy (well, except the slaves)
>warband colours
dark iron armour with dark red cloaks
>who do they fight
pretty much everyone, kislevites mostly as they're the closes but also marauding orcs and goblins, anyone using the road of skulls (e.g cathayan caravans), ogres from the east, uppity chaos dwarfs who think they reneg on a deal signed in daemon-blood, anyone who's there when they land a sea invasion
>>
>>97054724
Sounds cool.
>>
>>97054020
You definitely want to be running them as skirmishers, the mobility of Random Move+Skirmish is frankly unreasonably good, the disruption thing is negligible especially when you want to be killing whatever you charge, rather than winning on CR. I upgrade mine with armour and spears, the logic being that a 1/6 chance sometimes to save a wound on a 12-14 point model for 1ppm just seems worth it, plus adding strength and AP to that 4th attack also just seems worth it for the cost, a lot of the time you'll be physically limited to how many models you can actually get into base contact and you will need to kill whatever you charge, so increasing that chance and potentially saving having to take an attack back is good imo. Units of 6-8 work best imo, I think that if you go too many you'd struggle to charge anything where you get everything in B2B, if you're finding that you need ablative wounds because they're getting targeted consider investing in some Manglers, they really draw fire.
>>
>>97054724
I should get around to making my own empire knightly order. been meaning to for a while. Ive been defaulting to Knights of the everlasting light cause I like their heraldry and whole schtick of being don quixote-core where they are noble and all that crap but SUPER, like SUPERNATURALLY unlucky.
>>
>"dwarves don't fall to chaos, they break instead"

There any instances of this?
>>
>>97054802
No, because dwarfs do fall to chaos.
>>
>>97054814
chaos dwarves are kind of an outlier
>>
>>97054832
Alaric the Mad, the guy who forged the Runefangs, fell to chaos.
>>
New player here. I'm gonna take the advice I got earlier and start wih 500 points instead of trying to build 2000 point armies without knowing what I need and what will go tits up without his or that.

But I have a general battlefield question.
Do I need more than 1 block of units that exist just to tie up the enemy?
I'm gonna play dwarfs and I realize that I need bigger blocks than I thought, even with our tougher profile. Or would it be worth the points to have 2 slightly smaller (but more points and models overall) blocks of warriors?
Or do people typically run 1 block of chaff so they can get more fun stuff?
>>
>>97054814
The dude who forged the chaos runesword and runeshield was a fallen runesmith who worshipped chaos in secret.
>>
>>97054814
Cult of Gorlaz
>>
>>97054911
meant for >>97054832
>>
>>97054854
Ill be honest with you: it all depends.

Bigger units can be more impactful, but MSU can allow you to exert more battlefield pressure and control.

Some people run massive amounts of chaff, some run none (me). Its all down to what you want your list to do and what sort of force youre expecting.

With dwarfs, you probably dont need too big a unit because youre already rather durable - your unit isnt likely to get wiped out unless you face something really overwhelming anyways. And the ability to defend more positions (and therefore keep the guns you need to win firing longer) might be good.
>>
>>97054854
It's generally not a bad idea to have one beefy unit in larger games and have multiple small units to support/make use of that one big unit. However, since you're just starting, I would recommend building and painting two small units of 12-15 models for now. If you're using the battle march rules to play games at 500 points, you'll need two non-character units anyway (and you'll need three when you play bigger games), so you may as well do that now. You can worry about expanding them to 30+ model hordes later, it's better to have some amount of tactical freedom now especially since you need to learn the game. Get your core in order first and paint up a character once your first regiment is done, it'll be a good motivator. Then... I mean I won't say the sky's the limit, because 500 points go by real quick, but once you have your core handled the hard part is over. Then you can paint the fun stuff! So focus on that first, worry about the rest later. Two units! One character! Get it done, then post your models, then ask for more advice. Get to it, anon!
Also, you're playing dwarfs. Everything you have exists to tie up the enemy. That's how you win.
>>
>>97054911
>Gorlaz
Always got a kick out of that one, because it's really close like the French slang word for dick "Gorlo" wonder if it was on purpose?
>>
>>97054957
>>97054976
Thanks, lads.
I watched a Dawi After Dark video about whenever the rules change dropped that put the front 2 ranks into combat and it got me really excited for my dwarfs.
I might even get slayers (eventually) just to see what 2 ranks of giant slayers with additional hand weapons, and 1 rank of great weapons behind them can do in a single round of combat.
>>
>>97055033
Dwarf warriors do look very tasty atm. Its what, 7ppm 3+ armor (in melee) with t4 ws4. Very good holding ability. Just needs something to do the damage.
>>
Kislev bros...soon
>>
>>97055274
March
>>
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>>97055346
to MORDOR
>>
>>97055428
Forever mad those designs never appear again in the movie. Just have them show up at pellenor field or at the battle of the black gate or something.
>>
Started getting around to the Nathan Long Gotrek & Felix books and I regret taking so long, these are a blast, stronger than Vampire Slayer and Giant Slayer imo. Orc Slayer is kino.
>>
>>97055346
to where?
>>
>>97055274
You misspelled Tilean bros
>>
Is Grudgelore the sort of book that’d get a reprint in the TOW Format? Would like some Dwarf stories that isn’t super expensive to own physically. Though I should probably finish my Sigmar book first before talking about buying more lmao.
>>
>>97054020
Skirmisher is the way to go and frankly it gives you more survi than Light Armor. You are right that Light armor is a waste of points and not worth taking, almost everything has -1 AP at a minimum so the chances you'll ever make use of it are almost zero. Lances are worth it I think. You are taking hoppers mainly for the squigs, but going from S3 to S4 with AP -1 is a bretty big boon even with WS2. I've tried to run smaller units and in theory it always seemed like a good idea, but in practice it tended to make them a high priority target to shoot off the board.

Adding a night goblin character on a giant cave squig into the unit can make it exceedingly lethal as well. They will chew through infantry and your opponent will not believe how deceptively strong they are because most people tend to focus on the rider rather than the mount, although in the case of the boss on cave squig both are very killy (and cheap).
>>
>>97055460
They are actually at Minas Tirith but their scenes were cut. You can actually spot them behind the Orcs when storming the gate.
>>
>>97052925
>Back when Marauders were BDSM leatherdaddies that remind me of the gay nightclub I used to frequent
>>
>>97052797
how often did battles of this magnitude even take place in lore?
doubt that the empire has millions of people, judging by the amount of cities and the average city population of medival German cities.
>>
>>97056040
Probably relatively often? In the high middle Ages (1000-1340) a fair chunk of Europe hit populations that it wouldn't hit again till the 1800s prior to the black death.
Total population between 1000 and 1350 hit a peak somewhere between 75-100mil.
>>
>>97056040
I'd say 20,000 men on each side would already be a very large engagement. It's not just about the population, it's also about keeping soldiers and horses fed at a time when armies had to get most of their supplies locally.
>>
>>97056040
Well at least in 4e of wfrp, Ubersreik alone has a population of roughly 5000 humans and another 1000 dwarfs, plus some few hundred halflings. And apparently some 500 or so of the people are members of the city guard, which presumably help act for fighting wars and such, and this is all despite the black death and the population of the empire being crushed to something like a fifth within the last 500 years.
Easier example is Miragliano has something like 25k people as well. with a standing garrison of something like 2500 soldiers plus another 3000 militiamen. So there's theoretically enough people for giant engagements, especially in the border princes, but actually getting that many people equipped, trained, and ready would be hard.

Really it's hard to decide when it's GW not knowing numbers and when it's something approaching realistic but still unlikely.
>>
>>97056195
I know it's all fictional but 10% of the population being standing troops sounds way too high.
>>
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Finally finished my skelly archers.
High Priest and Necrotect next.
>>
>>97054261
>>97054269
>>97054355
>>97054389

>Peculiar companions

You've got great taste. I've got their Tatars and Muscovites, but they are mostly display pieces in my vitrine.
>>
How based and funpilled would a 30 strong block of Gors be, dual handed weapons for 2A each,

No armour save, take the banner that gives -1 armour save to everything within 6", basically no downside.

Chuck a slug skin wargor in there so the whole unit is -1 to hit.


Sounds disgusting I don't know if I'm missing something
7ppm T4, 2A, S4 on the charge, -1AP
>>
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>>97056249
I run blocks of 20-30 two handed weapon Gors and they are quite fun. Haven’t done what you’re suggesting, but the feeling of charging into combat, rolling a double for primal fury to give everyone frenzy for a whopping 3 attacks each with S4 in the first round of combat.
>>
>>97056249
It's a pretty standard build. Usually they go with daemonic vessel for +1S +1A and 1AP as well.
>>
Just saw some of the new updated chaos warriors/chosen.
They’re both going on 40s.
The warriors are half naked (no shirt, they have gauntlets and the pants though), and are wearing fur capes, chosen however are only wearing armored greaves. Only warriors have shields, chosen will have the option to dual wield or don heavy weapons
>>
>>97056488
Did you seem them along the new Kislev range?
>>
>>97056492
…I saw something like them on rounds with some weird symbols that weren’t thematic to Kislev at all. They had bardiches though. The color scheme was odd too, they were predominantly red.
>>
Sorry, posted about Shugengan Lord yesterday but it's still the same thread and it's floating about in here somewhere. Should I focus on the Ligma Lord as a caster or a beatstick? Not sure whether my points should go towards better melee weapons or towards making her a level 4 caster and giving her better magic utility is the best way, or also whether an expensive jack of all trades is too much
>>
>>97056496
(you)
>>
I have 33 metal stormvermin and I feel the urge to pick up a few more to get to a round number.
>>
>>97056512
>not giving your opponent anxiety by showing up with a list full of uneven numbers
>>
>>97056498
currently, I mainly play them as caster, who prey on weak links and go only into melee if the oppertunity arises but when the other generic caster are released, I might equip mine more melee oriented.
>>
>>97056308
Love the lil' tongue conversion!
>>
>>97053996
Neato!
>>
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>>97056561
Thank you, I just just playing around with bits and got the idea to make a little mutation on a gor, perhaps he is on his way to becoming warped.
>>
>>97056530
Here's what I'm fiddling with at the moment.
>>
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hmmmm
>>
>>97056771
>Soldats de L'Empire

Vive L'Empreur! - Reiklander (probably)
>>
>>97052797
>What is some of your favorite Warhammer fantasy art? share it!

Old art is so much better than Nu art. It's not even close.
>>
>>97056771
Amazing how older empire sculpts still hold up while the equivalent era skaven look like monkey ass
>>
>>97053673
The slayer nailed on there is pretty metal
>>
>>97056818
Modelling humans is easier than modelling Giant furred bipedal rats
>>
>>97056781
now show it without the black and white filter
>>
>>97053673
When is this stupid kit coming back from being out of stock I've been waiting for ages.
>>
>>97056209
It's under occupation by Altdorf troops at that point, so not entirely representative.

>>97056818
Meanwhile Jes Goodwin Skaven from the 80s are still good. It's down to the sculptor.
>>
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>>97056195
Those population numbers from the Gazetteers?
I think that being retcon so that the population number counts as taxpayers in the town/city rather than the full population which is higher
>>
>>97052797
>What is some of your favorite Warhammer fantasy art? share it!

https://www.instagram.com/karlkopinski/
https://www.instagram.com/david.gallagher.art/
Who does GW have today that can match the old cadre of artists? Do they even bother attributing credit to their digital illustrators?
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>>97056881
The Ubersreik numbers are probably fine as they are. You can't really apply the householder fudge to everything easily. The population of Altdorf is given as a million, for example, which is pretty extreme to begin with. Multiplying that up would be silly.

It all depends on who wrote the numbers and whether they were trying to keep them in scale with the ancient gazetteers or whether they were focused on making a single location make sense.
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>>97056922
>Do they even bother attributing credit to their digital illustrators?
No, but at least the artist can put their work on their socials so we can figure out who did it.
Couldn't you find a Karl Kospinki Fantasy piece you liked?
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>>97056771
The all-blue paintjob is a bit lazy. Still, they look at lot better than the later state troops.
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>>97056932
The Householder justification was post hoc to justify the low of numbers.
Remember the Gazzerter is used for the trading system for WFRP, which defines Population size as a major factor for finding trade commodities and they only split Population number up into 4 groups so which is why Altdorf has such a high number compared to basically every other city
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>>97056922
I'm sure there's plenty of skills in a number of artists currently working at gw, but they have definitely changed the type of pay, deadline, medium and purpose of the artworks they ask for, so the results are rarely of ever as iconic.

I like kevin chin, he's hit and miss but he's got some good ideas.
alex boyd still produces pieces, but he doesn't seem he's allowed or willing to ever finish one.
up until some time ago lewis jones and tomas elliott were the top, pic related is a fanart by the latter

currently they have one guy that made some undead artworks for aos that to me look in tone (not in skill) a renaissance fresco and that's promising
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>>97056985
the art in question, it's nothing extraordinary, but it's got something I like in the presentation

phil moss and max fitzgerald are also good pencils
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>>97057037
Yeah I thought you'd post this nighthaunt piece, it's pretty cool
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>>97056031
Anon I think you're projecting.
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>>97054269
Based BeastChad in the background.
Did he win? Did you play him?
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>>97053364
Tattoos on a fat guy are like makeup on a fat bitch, you're not impressing anyone
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>>97057296
Hes right those, old marauders are dressed like van darkholme
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>>97057377
They're made to look like Frank Frazetta barbarians. No offence and I know that the thing you're referencing is part of wider internet culture via osmosis but seeing a conan expy and instantly drawing upon your vast encyclopedic knowledge of gay subcultures requires a unmatched fluency in polari. The Diderot or Dr. Johnson of buggery is >>97056031
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this old lighter plastic is crazy soft, and the command squad is all metal bits
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>>97057513
I think they expected everyone to pin the metals to the plastic
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>>97057482
>They're made to look like Frank Frazetta barbarians.
And they failed at that and ended up with leather gimp homos who'd look comfortable in a Tom of Finland picture.
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>>97057482
>They're made to look like Frank Frazetta barbarians
Yes, thats presumably the intent. I dont imagine 2000's GW was into esoteric internet homoporn.

But they didnt really stick the landing. They are - ironically - too dressed up to really look like frazetta (whos works often seem focussed on showing off the male anatomy and musculature, the focus is the vitality of the barbarian and the minimal clothing is there to make it more evident). While the random leather straps the GW models have just distract from it.

You know what marauder did actually get the aesthetic pretty close imo? The darkoath chieftain. The greater level of detail and pose really have his physique on full display.
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>>97057570
Hes still overdressed for your usual frazetta protagonist, but hes got the detailed body and pose to evoke it. And he is (honestly kinda importantly) not wearing trousers. It gives him another aspect to his physicality.
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>>97052797
I really like this one. The only (official) art piece that depicts the Teutogen Guard.
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>>97057576
Meanwhile: this is what the old marauders looked like.

Obviously this comparison isnt entirely fair: one is a fairly modern plastic (what, 2018?) and a character sculpt, the other is a set of mass produced infantry from before 9/11(?). But you can still see the differences in design philosophy in places. (and those plastics werent exactly "good looking" even when they were released/new).

As much as a marauder redesign more in line with their "heroic" (because thats the term for the aestehtic I would say) roots would be (and we have some ideas of what that may look like from AoS, both the chap posted above and the warcry warbands) interesting and potentially good looking. The old marauders were bad, and a step down from the old metal marauders (which themselves had issues, mainly with the poses and weapons)
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>>97057548
He just can't stop awing with his phd in the florentine vice and all things relating to it.
He's taken council with ganymede, drank deep and greedily of the sugary suttung mead, done things that dare not speak their name to the salmon of knowledge.
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>>97057601
Shit take.

They are kino and look straight out of Conan
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>>97057482
>They're made to look like Frank Frazetta barbarians.
No they don't, that's the look they were going for but they failed to pull it off. You also don't need encyclopedic knowledge of faggotry to say they look like BDSM homos, because they do. Anyone who had the misfortune of witnessing a pride parade could tell you as much.
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>>97057601
I will stand by my appreciation for these models. They're cool. I need to get around to painting more of them.
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>>97057847
What you say, queerboi
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>>97057847
They're ugly as fuck. The metal ones were much better. They're the worst out of the three,
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>>97057847
dope as hell, really stand out from the million other 'barbarians from the north' furclad slop you see in every other setting.
>>
Does anyone here have any good examples of freshed out Warhammer fantasy post 13 ever chosen with fantasy Survives. there's been damaged to quite a few facts since some name characters have been killed or probably quite a few of sudden facts since but maybe the Empire man still exist . I'm open to be given multiple from the same person possible post Archaon the Everchosen and Archaon didn't need to necessarily die in the end but have failed his dramatic ever chosen missing of destroy in the world Mean in his events as the ever chosen has officially failed.
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>>97057899
Not that anon, but of course the metal ones are better. That ought to go without saying. They're also about ten times as expensive and six thousand times rarer. My usual source for old models (troll trader) only has a handful of the metal marauders available and a single one of them goes for something like $25. It's ludicrous. A MTO run from GW would be cheaper, but we all know they'll never do that.
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>>97057847
Those niggas look like they are on the way to Stonewall to use the glory hole before fighting some cops
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>>97057576
This guy is probably modern gw's finest mini, just 'gets' what darkoath is going for like nothing else. The actual darkoath marauders were such a letdown with this guy as a prototype.
>>
Do you guys normally just prime in black? Was thinking of doing some Wraithbone primer for my Dwarves since I’m gonna paint a lot of white/grey beards.
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>>97057939
What's the majority of the model going to be.
If it's a lot of flesh, a warm color is fine. If it's mostly armor, probably a black. If you just want to slop chop it, then a darker grey.
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>>97057847
>They are kino and look straight out of Conan
But they dont.
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>>97057847
they look like Judas Priest groupies, not Frazettian Sword & Sorcery characters
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>>97057593

I am interested in running a KotWW Knightly Order army specifically to spam Teutogen Guard. They seem rock-solid for the points and they look awesome.
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>>97054802
>There any instances of this?
Slayers.
>>97054355
>I would've definitely gone that route instead of full plate halberdiers
That still fits Dogs of War, as paymasters bodyguard.
>>
>>97057601
>>97057847
>>97058056
it's not as if you guys don't have options anyway
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>>97058056
I fail to see the problem with that. Both aesthetics are cool.
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>>97057847
>>97057896
Anons, your miniatures are cool and well painted
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>>97058073
Those guys are also kinda ugly. Theyre just deformed in little ways and have weapons that are both too large and too small at the same time.
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>>97058106
how many types of half naked chaos guys do you need gw to release before you find one you like or find them elsewhere?
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How are sword and board Orc boyz considered? Thinking of taking two blocks of them, including one being big uns.
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>>97057962
It is just gonna be Dwarf Warriors for now, though thinking more on it, I might just go plain old black.
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>>97058125
I like the cairic acolytes (the lore is stupid, but they actually do look like conan/frazetta dudes), half the warcry warbands (even if I wish they came as proper kits so you could have a whole bunch of them, and the new marauders.

The Darkoath cavalry are also pretty decent. And the wylderfiend (even if its unrelated)
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>>97058125
If there was any justice in the world they would still be selling the metal ones from 5th edition.
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>>97058056
Rob Halford wasn't even out in the 80s. Heavy metal leather-and-studs, punk fashion, Frazetta and fantasy art, they were all influenced by each other and GW was influenced by all of them.
I mean, fuck, look at the Marauders' progenitors; the Chaos Thugs
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>>97058158
any particular reason?
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>>97058201
Those do not look like the models I'm talking about, but they are quite nice nevertheless. I like the "warriors of wrath" kit that manufacturer has too. If I wasn't already 3000+ points deep into a chaos army, with 2000 points of models with a 3rd-5th era aesthetic and the rest being models from 6th and onwards, I would use them. I still might end up buying them for a separate project.
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>>97058133
Might as well get the Blorc if you want sword and shield
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>>97058201
is that NMM on those modes?
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>>97058277
>>97058133
The best use for orcs with shields are as Bannermen. They tend to stick around a bit better than expected and it's an easy way to get a useful banner into a fight that other punchier units won't normally take like the warbanner.
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>>97058330
if it's a metallic paint it's not a very good one
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>>97058133
Decent for a tarpit unit, or a small mob that squats on an objective in back.
Like the other anon said, Blorcs(2+ in melee thanks to Parry) are the real threat mob. Throw in a Warboss and Bogboss as a BSB and you've got a great, durable anchor unit for your army
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>>97058404
Parry is only to 3+ save maximum.
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>>97055953
Books imo are a bit different than models assuming you don’t read. I am buying every fantasy book GW rereleases just so I don’t have to pay 3-5x the price on eBay when I eventually get around to reading it.
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>>97053096 already posted my absolute favourite for the TQ.

GW's pricing decisions are incomprehensible with these classic made-to-order minis. The regiments are obviously overpriced. but the troop commands and captains are for GW's standard relatively cheap? If they were only collectables I'd get it, but you can use all of these in Empire armies easily, and they probably are legal for the tourneyfags as well? You're getting five captains for just over the price of the regular captain in the store, and you can easily use some of the troop commands as captains as well.

I'd rather continue boycotting GW, but these miniatures are generally much harder to get through third party or the Russians, so I've bitten the bullet and ordered those three packs for my Hochlanders.
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>>97057847
Your minis are cool and well painted genuinely but personally the old marauders were what stopped me from ever considering WoC. The old chaos warriors held up great imo, the marauders did not.
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>>97057847
Looking great, much better than the game of thrones rejects that will replace them.
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>>97058451
The quality might be shit for these models Some of the other MTOs have suffered from overally severe Flash and lots of lost details
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>>97058513
That's fair. I have some experience with working on old GW reject miniatures from Wargames Foundry, so if they come out with some missing details I can probably fix it with a tiny bit of greenstuff or just some tactical painting.

I primarily want to use that knight in the bottom right, and I hope it's a simple enough mold that comes out pretty well. The same goes for most of those Empire miniatures.
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>>97054776
>>97055995
Thanks anons. Might see if I can tweak my list to lose a few hoppers but throw a Night goblin boss on squig in there somewhere.

>>97058133
I'm going to disagree with some of the other Orc Warbosses of this thread a little. While Black orcs are one of the core units par excellence for the whole game, let alone just orcs, I do think there's room for the humble choppa and shield boys.

I take a big unit of 28 of them, 7 wide, for one reason; they can all have warbows for exactly zero extra points. Being able to march up the table turn one and start dropping 19 arrows minimum into the enemy forces them to have to come to you, giving you good opportunities to counter charge, and when they get there having been whittled down a fair bit, there's still a whole block of 4+ (in melee) T4 orcs ready to either hold a good position or countercharge to get those Choppas swinging. I personally find that if you can get Evil Sun Risin on a wizard to enable your big archer block to throw out reroll 1s to hit and -1ap, you can quickly punch above your weight while being enough ablative orcs to be really difficult to shift. It provides a bit more tactical flexibility that I really like.
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>>97058590
>>
So: Marauder berserkers with flails and the new +1T gift. Sound good? 10ppm~ for a frenzied T5 Ws4 dude with a flail.
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>>97058451
the pricing is based on the expense (staff time) taken on casting, and regardless of the detail casting one model takes less time than 10, so the units are exponentially more expensive.
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>>97057601
GOOOOODS GIVE ME BACK MY NIPPLES
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>>97058414
Whoops.
>>
Tried them yesterday actually and they felt much better. Still limited since you need to get a charge off to do anything, but that toughness upgrade helps them so much.
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>>97058774
>12ppm 2+ save dudes
youre a silly man anon
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>>97058777
Meant for>>97058746
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>>97058787
Yea, the (stupid) change to frenzy seems like it really hurts them. I would almost consider 2hw if they werent s3.
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>>97058850
Yes, a senseless change. Frenzy wasn't broken, but now its just bad.
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>>97058914
Yea. I dont even know what they were trying to nerf there, they just made it furious charge but worse.

Heres hoping it gets reverted.
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>>97058922
I think they were worried that frenzied units with 2 ranks of fighting would be broken, but that would have been disproven with any amount of playtesting.
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>>97058937
>I think they were worried that frenzied units with 2 ranks of fighting would be broken,
But the 2nd rank doesent get the extra attacks?
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>>97059007
It does against some things, like lance formation.
>>
Kislev when?
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>>97057863
You evidently don't understand what "made to look like" means. Not going to read the rest of your post as in view of that intellectual car crash.
>>97058125
How many game of thrones extras do you need?
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>>97058746

I just can't endorse Berserkers as a serious unit until they get erratad to 30mm bases, because otherwise they will not survive the next big game reset.
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>>97059069
All marauders are moving to 30mm in the january errata.
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https://www.youtube.com/watch?v=xwgruP1sN34 Useful snow basing video for the upcoming marauders.
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>>97059104
Have any YouTube channels done a painting guide for the new Marauders?
I guess all the painting channels are laser-focused on getting the Warhammer Quest minis done for Saturday
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>>97059030
we keep having rumors about them, so at the very worst they're coming out next summer
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>>97059116
I only saw the first assembly videos like 2 days ago or so, I think most are probably painting Dark Water but I am sure we will see some marauders painted up next week
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>>97059104
Did you post this in the 40k general too you fucking shill?
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>>97059037
It's Current Year +10, you can just admit you're into leatherdaddies.
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>>97058590
>I do think there's room for the humble choppa and shield boys.
I don't understand why so many people are sleeping on them. 7pts (with the big un rule) for S4 T4 core units is bonkers good. You probably want to stick a character in with them so they don't get baited into a charge if you want to park them somewhere to capture a strategic location. The orc shaman is also a nice thing to stick in with a block of regular orcs since they get the +1 to casting from that. Pair it up with the Staff of Baduumm and it's unlikely you'll flub a cast or get dispelled. The only reason I haven't done this myself yet is because I went a bit crazy with the goblins and got 160 of them and burned myself out on greenskin, but it's something I'll add to my list eventually.
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Who else here is hog wild for chaos?
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>>97059704
I am going chaos marauder wild for chaos (can't post a pic they haven't arrived yet)
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>>97059704
My chaos peak is dwindling desu anon. After playing loads of games with my Chaos Horde I am feeling a bit tired of them. I am considering swapping my Warriors for my Battle March army for more marauders or even dump my hounds for more marauders. The loss of Khorne mark hurts a lot but, sword and board marauders aren't bad apparently.

Also might use my Champion on foot instead of Daemonic Mount.
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>>97059898
Sick looking chaos lord anon, may he claim many souls to the dark gods
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>>97060004
Sorry bro, i just took that from google but thanks anyway.
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>Kislev is a reference to Kiev (or a hebrew month)
>Romanoff is a reference to Romanov
>Look for the historical inspiration behind Bokha
>Find out that Vodka in Russian is spelt "вoдкa"
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>mfw I learn “ Miao Ying “ is Mandarin for “bad driver”
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Does anyone know what the source for this skinwolf art is from the WoC AJ? I assume it's not new art?
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Just snagged a box of these cunts for less than $120 USD. I love being Canadian.
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why is the marauder box selling so well anyway?

don't WoC players already own all their marauders?
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>>97060992
>don't WoC players already own all their marauders?
I assume the number of chaos players that own marauders are surprisingly small because most people collect the army for the armored guys that look like a death metal cover and not conan the barbarian.
The new marauders just look better next to chaos warriors, so more people are interested in them.
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>>97060209
its kyislev
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>>97060863
Ffffffffff
I'm jelly, but then again at least I'm not Canadian
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>>97061029
KYS-lev
>>
>>97061200
KISSLOVE will come soon and so will I
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>>97058065
with the ulric priest prayer that gives them d2 damage they seem great. Running a little sigmarite warband right now but I might have to pick up an Ulrican contingent. I really hope they do more with the Morrites.
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>>97060863
>I love being Canadian.
After being in Toronto and Brampton I can't even mock you for this, its so fucking sad. I hope you're able to pick up GW products at low rates until they euthanize you.
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painted this musician chap for my stir river patrol. Looking at him now I could see him being confused for a Hochland lad lol
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>>97060863
>I love being Canadian
You must be excited for Ind
>>
>>97061288
>>97061529
You know you don’t have to kick us when we are down we didn’t vote to become India. It was forced on us.
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>>97061532
Bloody bastard bitch moment
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>>97060863
>I love being Canadian.
hope they come in completely destroyed
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>>97060863
God willing Gurpreet steals it off your porch immediately
>>
Ohhh it’s Perrynigger I should have known
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>>97060863
Go back to India.
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>>97061532
Sorry, anon. Most of us are in the same boat with different browns. Looking forward to seeing your marauders. Keep your head high and impregnate your girlfriend/wife.
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>>97060450
monstrous arcanum
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>>97056209
Like the other guy said, that is counting the Altdorf State Army being present as occupiers, though at the same time that did result in a number of the Ubersreik Army deserting with the old ruler so there was a bunch gained and at least some amount also lost. The population of 5000 humans plus others is *after* the main loyalists for the Jungfreuds left.
I was also significantly wrong, as the Guide to Ubersreik lists the garrison at 1000 troops instead of about 500, though they also note in the same note that's a massive inflation specifically because of the occupying army.

>>97056881
I mean the old world just has big population some times. In this screenshot from the Guide to Ubersreik, they estimate that there's something like 40,000 people in the duchy as a whole, even with some leeway from shoddy information or mercenaries being gathered to help the nobility that plan to try and fight the Altdorf army, that's a massive population when 5000 people for a barony is considered depopulated or that 40 years ago one county had four times as many people as it does in 2512. I guess you always need big numbers to justify massive battles.
The second set are from the Up In Arms book, and some of the other big settlements in the area of Tilea and Estalia have somewhat similar numbers, though Miragliano is by far the biggest as far as military numbers go; though not for general population. I think it's Luccini that has some 30k people?
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>>97061919
Remas has the biggest population at 40,000, but multiple other cities are hovering at around 35/36,000 people, like Tobaro and Verezzo
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>>97060863
>yfw you're painting your war dolls while pajeet paints the insides of your sister with his seed.
This is brownhammer 2k25
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>>97062289
nta, but fucking kek, the delusion.
>>
A sorcerer lord using the lore of the shadowlands (god I hate that name) equipped with the tome of the dark gods, a spell familiar, and the rod of the damned can potentially have the Blue Fire of Tzeentch, The Summoning, Maelstrom of Chaos, and Blackened Bolts. This might be impactful.
>>
How do you guys like Battle March? I don't want to buy into a full-scale army but I wouldn't mind assembling a 750-1000pts force. I've been eyeing the WoC Battalion set for a while now. Would it make a decent out-of-the-box army for BM?
>>
>>97062394
No
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>>97062394
You're still going to buy multiple kits even if you only play small points games and no the WoC battalion box is a good starter for an elite army but you won't be able to be as elite at 750-1000pts.
>>
>>97062394
750p with one 0-X per 1000 points is a great format
>>
How big should my big block of sword and board jade warriors with shield wall banner and a bsb ne?
>>
tzaangors as chosen/warriors
y/n?
>>
>>97062536
no
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>>97062536
Go for it, although I've been thinking about tzaangors as Forsaken
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>>97062532
0x0

Play beastmen instead pussay
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>>97062536
Would work but definitely use the one with the split da8hg
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>>97062559
*split head
Dont know how i brainfarted that.
>>
>>97062532
blocks of 20-30 seems to be the sweet spot for most infantry blocks unless you're doing something more specialized with them.
>>
>>97062545
I've got beasties too, so no, u.

>>97062589
Hmm. 3 ranks of 7 with the bsb making it 21 then?
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>>97062245
I stand very much corrected. I kneel.
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>>97062597
Post beasties
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>>97056771
Monopose trash
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>>97062597
7 dudes wide has worked for me with 25mm base size inf. You can always reform wider for combat engagements, but it's good to not deploy too wide otherwise you'll have issues with things taking up too much board space, especially if you like using lots of impassable or dangerous terrain. Since Jade Warriors can take drilled you'll have even less of an issue here and you could potentially deploy in a smaller 5 rank unit or even just go marching column so you can rush the strategic locations if you have those.
>>
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Working on characters now.
>>
>Mogs your infantry
>>
Why did GW force the 'no marks for marauders' thing down everyone's throat?

Like give us Army of Infamy that's norsca flavoured if you want that has the alternate system and leave the default rules alone
>>
>>97062718
Why are the horns green
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>>97062789
Nta but they ate warpstone.
>>
>>97062782
Because they’re remaking warriors of chaos into norsca so it’s distinct from the usual warriors of chaos we know. Chaos warriors and chosen might follow suit to become more like frydall. We might even see more female chaos warriors.
>>
>>97062782
I'm not saying I like the new cult mechanics but Marauders having the same Chaos god blessings as Warriors was thematically garbage and needed to go.
>>
>>97061227
god I hope the Mishenka model is hot
>>
>>97060992
It's a lot of new people as well, a lot of the zoomers are of the mind "I like Old World but don't I need to have the new models and also only official GW models but also not just buying AoS models to use in Old World." No I don't understand it either but that's a good proportion of people under 30 who are interested in Old World.
>>
>>97062802
It's weird that they retconned brettonia lore to add female knights but didn't add female models to Marauders which have always been canonically open to both genders.
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>>97062789
They're new to the tribe
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>"I like Old World but don't I need to have the new models and also only official GW models but also not just buying AoS models to use in Old World." No I don't understand it either
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>>97062947
what anon was clearly implying is that there's third party options
not just tow proper, or old fantasy models, or even aos
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>>97062853
That was when the DEI PC shit was still being funded. Since its gutting, its clear things are dialing back in a noticeable way.
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>>97062782
>>97062802
I take it as a sign that they're laying the groundwork for proper mono-god Chaos in the future.

>We might even see more female chaos warriors.

I'd like that very much. The Chaos Warrior from the first Gotrek & Felix book leading that beastherd is probably my all time favourite depiction of a follower of Chaos, and I'd love to see a unit of flying valkyries for norscan themed WoC. I'd also love a buffing unit based on the migrating germanic tribes habit of having their women as a sort of motivating cheerleading squad with a habit of flying into a wild rage in which they started killing any of their menfolk who tried to flee the field. Seems like it would make for an interesting tactical unit.
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>>97063000
>flying valkyries
chaos barely has mutations nowadays and you expect a unit where everyone is mutated and in the same fashion?
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>>97063000
/aosg/ post
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>>97052797
Does anyone have a proper version of this Paul Dainton art from the inner cover of the 6th edition rule book?
Because that would be my favorite.
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>>97063024
image search only returns this
not much better
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>>97062853
silly anon. Women are supposed to be in the big positions of chaos. they're going to be 5/10 of the chosen models that you cant modify.
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>>97062988
>Since its gutting, its clear things are dialing back in a noticeable way.
I believe it when i see it.
Now to go back to warhammer, I'm planning to make a dogs of war army and want to recreate most of the units in pic related.
Its obvious that for the pikes i can use historical minis just fine, that leaves the non human units.
For the ogres i thought about using ironguts and sculpt some chainmail with greenstuff, to give them a more organised feel.
AOS has some nice wolfriders that fit the aesthetic, but they lack hobgoblin infantry so that is a problem.
I thought about using normal dwarf warriors but i feel like there are maybe some alternatives that feel more mercenary.
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>>97062813
I can see what you mean, even if I don't necessarily share your opinion. To me a marked unit of marauders signal them being a hardened squad of fighters who have all taken atleast a couple of steps on their path to daemonic ascension, in that the gods have actually started to pay attention to them throught their deeds. That being so I'd actually prefer it, thematically speaking, if even the mark of undivided was an upgrade for marauders.

>>97063005
Expect? No. Would love to see? Yes.

Besides, seems to me like you're looking at things from the wrong end. Such a unit wouldn't be implausible from the standpoint that everyone in it has the same mutation. Rather that would be the reason why they were formed into a unit in the first place. No use wasting Clive Clip-Clops new centaur body by having him form up with the infantry.
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>>97062813
I kinda get what you mean but at the same I think it would make more sense for paying for mixed marked units instead rather.


though I guess thats a pain to keep track, god I wish this game had more fucking options.
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>>97063046
>No use wasting Clive Clip-Clops new centaur body by having him form up with the infantry.
but that looks far better, these are the hordes of chaos, marauders, cultists, mutants, not conveniently organised and classified regiments of drilled units
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>>97063039
>For the ogres i thought about using ironguts and sculpt some chainmail with greenstuff, to give them a more organised feel.

If you're looking to greenstuff chainmail armour then consider just buying a box of the regular ogres. The Ironguts kit is just a lesser amount of regular ogre bodies with an extra sprue for some heads, weapons (and their arms), gnoblars, stapled on shields, and a nice banner.
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>>97063063
>but that looks far better
I'm not arguing against that. I do adore me mutant hordes.

>these are the hordes of chaos, marauders, cultists, mutants, not conveniently organised and classified regiments of drilled units

There's a big difference between a professional structured army and a warband simply making the obviously best use of their god-given gifts. If you're capable of flight you wouldn't not use that to your advantage and if there are others who share that capacity you'd not only have safety in numbers if you operated together but would be able to bring together your shared capacity in a way that would allow you to accomplish deeds you'd never be able to pull off (yet) by yourself.
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>>97063039
allegedly the gitmob chariots come with more goblins than shown, it might be pricey, but you could get some of those chariots, tear them down, use the wolves as hounds and unit fillers, and the goblins as infantry, if you really like their look

the chariots' wicker frames could be reused for supply/pay carts, once outfitted with cheap toy mules to pull them, to maximise the use of the kit
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>>97059704
I have a big pig I need to build into a GCS at some point.
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>>97063039
all those nighas are based off the old minis if you really wanna match the artwork
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>>97063039
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>>97063035
Thank you for trying, anon. It means a lot to me.
The knowledge of your compassion more than makes up for the absence of a high res version of the full painting.
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>>97052797
>What is some of your favorite Warhammer fantasy art? share it!
The 7e dark elf book has some all time of my absolute favorites. Theres just something so refreshing about the "normal" look of the dark elves, like yea theyre clearly evil - lots of sharp edges and stuff - but they still look like regular dudes, theyre just militarists.
Morathi was a childhood crush of mine
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>>97063169
Also: While the 8e dark elf warriors do look good and fine, its a bummer this close faced aesthetic for the helmets was abandoned. Look at it! They have the Corinthian close faced thing going on.
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>>97063190
The dark elf designs still look "elvish" but distinct from their high elf counterparts (that are far more sleek/elegant and show more skin - making them seem more "human" and less militaristic)

The new warriors just look like high elves with shoulder pads. Which works in the sense that "thats what the dark elves are" but it does kinda undermine the fact that there has been what 5000~ years of cultural drift between the two?
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Like look at these guys. They look great! But if you remove the skulls and say "oh, theyre actually high elves" people would believe you. And in fact ive seen people use the dark elf warriors (or seaguard) as updated high elf spearmen because the old ones are kinda outdated

Also, that is not light armor.
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>>97063064
>The Ironguts kit is just a lesser amount of regular ogre bodies with an extra sprue for some heads, weapons (and their arms), gnoblars, stapled on shields, and a nice banner.
I see, good to know
>>97063103
>allegedly the gitmob chariots come with more goblins
Thats cool, if i can get some for cheap its a viable option.
>tear them down, use the wolves as hounds and unit fillers, and the goblins as infantry, if you really like their look. the chariots' wicker frames could be reused for supply/pay carts, once outfitted with cheap toy mules to pull them, to maximise the use of the kit
Good idea!
>>97063117
The equipment looks too ramshackle for what i have in mind, but i keep it in mind
>>97063126
Those look cool! But they probably cost a ton in comparison to historical minis
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i personally enjoy warhammer fantasy. i like the art and the setting and the miniatures and painting them and stuff like that
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>>97063212
>Those look cool! But they probably cost a ton in comparison to historical minis
Oh, 100%. Even recasts will be more than historicals.
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>>97063223
proonts can be cheaper though
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Got the last of my Beastmen army built and ready for priming but i want to do a bit more with the bases. I always make my bases like a little diorama that tells a story. In this case i want my Beastmen to look like they are coming out of a forest in autumn to raid a little village.

Trouble is i'm running out of none character stuff in my bits box. Ive used the bit of rubble on a chain from a giant for some broken doorway, took a knights shield and bent it so its taken a blow to be cast aside in the leaves. But i really dont have any bits that scream "village under attack" bar the one screaming dude in the giant kids.

Anybody know of any company or 3d stuff that is some nice "farming settlement under seige" bits?
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painted this lad from 1992. He's on a round base since I will gift him to someone who own the goff rockers who lack a drummer
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>>97063395
incredible
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>>97063395
ngl, purple orks look great
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>>97063395
>>97063397
Damn it
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Does anyone make tufts that look like wheat or bullrushes and not just coloured grass?
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>>97063319
Jeez, these miniatures, do grifters have absolutely no shame?
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>>97063395
>>97063403
This is peak orcposter kino
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I am doing a fanfiction mainly based in Sylvania with a good Necromancer who did not want to be a necromancer but a blacksmith like his father who specializes in summoning and wearing spirits. Any advice?
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>>97062947
No as in they like these models (somehow) but also don't want to buy them to use in Old World. I've seen similar people talk about Skaven.
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>>97063555
Ah, ok. In that case you have a point for sure. I play Skaven and have a mix of minis from the 80s all the way up to AoS. Disregarding arguments of taste, there could be the issue with ranking up AoS minis. Otherwise I don't see why you need everything to be made specifically for that one game, and I think that's also kind of dumb on GW's part that they sort of encourage it.
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>>97063542
define spirits here, since there difference between Nature spirits and things like ghosts or spectres in Warhammer fantasy
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>>97063629

The ghost of dead people type.He can summon the spirits of people who died recently to get revenge on the people who just killed them, usually beastmen he does this against.
I'm thinking he has five main spirits who are constantly with himhanging out because of his powers . One is an Empire veteran Soldier, another one is a dwarf and then the 3 is a halfling. I want some good ideas for the last two of you, his ghost friends And the good at killing enemies especially the veteran but if his powers turn off he can't summon them.Think less spirits who are doing his bidding and more like the spirits who follow around Belegar Ironhammer in total war Warhammer.
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>>97063542
necromancy is corruptive by nature in warhammer, if he uses necromancy, but is ultimately a good man at heart, then a significant part of his characterisation must be about the unspoken temptations and corruption of dark magic seeping into him and altering his body and mind.
and it shouldn't just in terms of him learning on how to be safe and practical with more and more dangerous forms of it, there must be a slow but significant change in his way of thinking and in what he values.
perhaps what he considers a line that shouldn't be crossed early on eventually becomes a line he crosses commonly and doesn't think too much about it, like ordering the spirits of the dead against their will rather than asking for their consul and help in a common interest; perhaps little natural things, like sunlight, start becoming fastidious to him; perhaps what used to be minor character elements like skepticism grow over time into glaring flaws like paranoia; perhaps his common discourses with the dead around him make him value less the voices of the living (who logically would have less experience or missing certain metaphysical perspectives), or recognise no more whether someone he sees or hears is actually a living person or a dead soul, or his mentality about life and dead gets so twisted he stops valuing life, or considering death a big deal, desecrating tombs or harvesting organs and blood with a similar nonchalance as a butcher would cut apart a pig.
But it must be a slow and believable descent.
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>>97062640
They are literally not monopose...
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>>97063542
This sounds dumb.
Sure, you can do the "good necromancer" thing, but necromancy isnt something you just randomly stumble onto. You dont wake up one day with the knowledge of Nagash's black art in your brain.

You cant become a necromancer "on accident", not really.

Now, if you want to have your guy be some incredible exception, someone born with abnatural magical gifts (like seeing the spirits of the dead)? You can do that, but there is still nothing necessarily linking that with "I cast van hels danse macabre".
If your dude became a necromancer "out of necessity"? Then that works, but its ultimately a choice. Black magic may not have been his dream career but it was something he still picked to do.
>wearing spirits
This sounds stupid. Also, why would "wants to be a blacksmith" change how his magic works (the implication from your post). Magic is magic, the son of a cobbler doesent suddenly do fire magic differently.
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A good necromancer sounds like something out of aos
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>>97063899
Lich priests in nehekhara are mostly good necromancers. Prior to nagash going super villain they operated as a normal priest class for the people and many still do. There are definitely many evil focused ones, but the average one just keeps the population intact. At the border lands with some nations there are humans that live in their cities, and the undead are basically guards.
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>>97063947
lich priests weren't necromancers

and they weren't good, just in charge
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>>97062782
There is no rhyme or reason to any of the decisions GW has made for Chaos as an army in TOW. None. They have continually nerfed or outright removed the army's niche/off-meta units & options while leaving the objectively overpowered units more or less alone and even letting you to take more of them by allowing exalted champions to ride chaos dragons. The less said about the armies of infamy the better, wolves of the sea was a mistake (a well-intentioned and passionate one, mind you) and heralds of darkness just doesn't do anything interesting. The items added by the arcane journal are either completely worthless (the talisman of the soaring eagle) or extremely powerful (taskmaster scourge, rod of the damned, daemonic platemail). The Chaos lore spells are also either terrible or amazing with nothing un between. I dare you to find a single use case for Winds of Chaos. A movement debuff on an army that wants to get into melee as soon as possible. What were they thinking? I could say more but I won't. I love Chaos. I don't like how GW has handled it in TOW. If they go all-in on Norsca being the main theme for Chaos I will not be pleased. Chaos is not Norsca. Chaos is Chaos.
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>>97063899
Certain Death magic or Blessing of Morr could be considered necromancy in the strictest sense since they commune with the dead and even control them with the Compel Spirits Spell but I think using a human soul as a reagent for blacksmithing would probably be considered heretical and proper Dhar Necromancy
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>>97063469
I mean, what is there to be afraid of? That GW throws a fit over the faction whose existence they've been actively avoiding to acknowledge for more than a decade?
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>>97063973
yes chaos is the faction that GW has treated the worst.
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>>97063973
>allowing exalted champions to ride chaos dragons
This one still baffles me
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>>97064168
I dont know if youre being sarcasting? But yea, kinda.

Its not the weakest by any means, the faction is entirely playable and has some very strong units. It is however badly designed, lacking in care and flavor, and stripped of essentially all of its traditional character.

>theyre the elite faction
nope
>theyre the strong character factions
(dragon asides) nope
>theyre the armor faction!
nope

Chaos is just an AoS army now, 2/3 centerpiece models running around some random chaff and mobility pieces.
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>>97064242
I'd describe them as the new millenial style writing of the "bad guy" faction. They're the villains and they are supposed to be threatening, but lose to the "good guys".
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>>97064291
But thats the thing, their issue isnt necessarily "power" (although they are kinda a kingmaker faction, it is (or was, havent been keeping up with the meta) hard for chaos to win an event, but easy-ish for them to place high)

WoC has a lot of strong tools and units. The AJ gave them even more. Its just also an army that lends itself to a repetetive and boring style of play.

three dragons will win many games. Three dragons is not a very skill expressive army, nor is it an army that has a lot of skill in countering. You simply bring three dragons and see if the other guy has an answer or not, if not? You won, congratulations, you can skip the dice rolling and go shake hands. If yes? tough luck, you can skip the dice rolling and go shake hands.
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yeah probably not playing warriors of chaos until they get the ability to summon demons. Or at least have the basic decency of letting hero turn into chaos spawn or demon princes. even aos in third edition let you do that. I mean sure it was still kinda shit, but still.
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>>97064291
this new millenial style writing that has been going on since the 80s
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>>97064469
>summoning
fuck no, that system has been aids literally every single time its been tried
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>>97064753
Bro. Vampire counts have it. And they’re fine.
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>>97064766
Vampires are a faction basically entirely built and balanced around it. They summon the worst infantry in the game, and even then the mechanic repeatedly proves itself problematic and makes them absolute terrors to deal with.
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>>97064771
Also: Zombies

Do you remember WoC with skaven soup from ET? Do you remember how aids that was? Now imagine them with zombies.

Faction balance, in regards to what units are available, is actually rather delicate. You cant even give WoC the vampire summoning mechanics, let alone let them summon units from an elite faction like DoC.

And if you want to know what it looks like when people summon elite units? Have a gander at the lore of undeath (also from end times) and how much fun people had summoning 2000pts of free and disposable high tier undead units.
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Empire wizards can take Necromancy in TOW. That's it, no need for funky lore or something.
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>>97064831
Necromancy in TOW is not the same as lore of vampires/lore of undeath in previous editions.
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it would be cool and fun to be a chaos warrior
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>>97064873
>Grim Age mod assets.

Such a shame that mod died in development. Had some great models in it. Warsword uses most of them now as far as I'm aware.
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>>97064873
aren't they fused inside their armour? Pretty miserable exist whe you think about it.
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>>97064975
>aren't they fused inside their armour?
Sometimes?

Theyre sustained by it, and some cant take it off, but theres examples of things like chaos lords buying themselves new chaos armor, or finding new armor and putting it on (like archaon with the armor of morkar) so its not a uniform thing.
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>>97064873
doesn't look like it, I'd rather be a saurus warrior
>born with your water brothers
>have lots of brothers from other waters
>enjoy hunting together
>enjoy basking in the sun together
>enjoy playing ball together
>enjoy playing wargames together
>enjoy combat roleplays together
>live content in the assurance that you are perfectly suited to fulfill the precise role in the universe that wiser minds ordained
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>>97064873
I think the most joyous life you can live in Fantasy would probably be being an Orc.
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>>97065234
hardly, they still feel pain and fear even if they want to fight. The best existence is far and away being a high elf on Ulthuan which has virtually no downsides, its eternal life fucking everything that moves with the best of everything from all lands at your disposal and no real threat.
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>>97065234
>>97065434
best life in Fantasy is the life of an Ogre
>wake up
>take a shit
>eat
>get out of bed
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Man these arcane journals are absolutely not surviving the next edition.
Warped gors, the entire marauder aoi. Shit none of it is lasting.
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>>97065454
and that's a good thing.
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>>97065454
Yea, probably not. If it doesent have a model its at risk in edition changes. Thats how it is.

You might see a nod to it here or there, maybe marauders get a "biggun" style upgrade or whatever in some future WoC armybook, but obviously all the different AoI are like the white dwarf lists or whatever have you.
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>>97065454
Yeah, I'm not expecting much of the resin to survive either.
By tow3.0, 90% of the game will be legacy rules.
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>>97065454
>>97065554
I think they will keep the resin until they replace it with plastic kits. As for the AOI AJ units, if you make new units for them, you can always use them as proxies. Warped Gors can just be Gors with dual hand weapons etc.
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>>97053055
missing the glasses
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>>97065554
too many products still not in plastic

>preytony, cockatrice, jabberslythe
>doombull, razorgor, tuskgor chariot
>centigors, centigor lord, special centigor
>special shaman

>special engineer, special slayer king
>dwarf command set, engineers
>dwarf lord with gun
>imperial dwarfs
>anvil of doom, bugman cart
>goblin hewer, doomseekers, slayers
>flame cannon, bolt thrower, grudge thrower

>special knight hero, special general
>necromancer, battle wizard, elementalist
>empire command set
>imperial ogres
>grand masters, warrior priests, whunters
>teutogen guard, priests of ulric

>merwyrm, (great eagle)
>lothern special gal, chrace special guy
>handmaiden, special lionguard hero

>special foot knight
>lady on unicorn, foot lady, prophetesses
>trebuchet, squires, mounted yeomen
>green knight, battle standards
>knight on foot, other knight on foot
>questing knights, grail knights
>pilgrims and reliquary

>orc shamans, shaman, special shaman
>big uns, nasty skulkers
>pump wagon, snotlings, wolf chariot
>doom diver, rock lobber, spear chukka
>gob shamans, gob bosses, wolf bosses
>ngoblin bosses, ngoblin shamans
>orc wyvern
>giant, bonegrinder giant
>night goblin command set
>orcs command set, black orc big boss
>common trolls, troll hag, badland ogres

>casket of souls, creaming skulls catapult
>tomb scorpion, bone giant, carrions
>tomb swarms, apophas
>tomb king on chariot, necrotect
>emissary of settra, settra
>ushabti melee, ushabti bows

>chaos dragon, warpfire dragon
>sorcerer on steed, champ, lord on steed
>hellcannon, gigantic chaos spawn
>skinwolves, chaos trolls, chaos ogres
>great weapons, halberds upgrade
>chosen, shaggoth
>special warrior heroine

>forest dragon, orion, hawk riders
>lord on steed, lord on stag, foot nobles
>mage chawk, lord on eagle, foot mages
>drycha, treekin, treeman, beasts pack
>waywatchers, wardancers, watcher hero
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>>97065931
>creaming skulls catapult
not the cream!
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>>97065554
>>97065931
Feels like a bit of a fuckup to have your new releases be 90% resin characters only to mandate resin be removed less than a year later
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>>97066020
I'll cream on your skull gayboi
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>>97066105
First time dealing with James?
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>>97066105
all the resin special characters they've made are like the B-tier ones
>not nagash, but his herald
>not morghur, but his prophet
>not orc slayer, but a dude on foot
>not asavar, but the chaosgal before
and likewise with the timeline, we're skirting way before the important stuff of this age

I believe they made these because tow was in some kind of trial run, salewise
so, only the bare minimum of plastic and no important stuff yet

then tow proved successful and they started releasing actual kits, especially cathay
and now the siege of the great bastion might be our first big event, between two factions that both got big plastic waves
>>
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>>97052797
>TQ

Sigmar sitting on his throne at the back end of the 6th edition rulebook is pretty fucking metal.
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>>97066126
>>97066105
First Time?
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>>97066165
>not nagash
what the fuck? I swear I wrote settra
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>>97066020
>Creamed skulls
Yes an old family recipe.
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>>97066165
>I believe they did this because tow was one some kind of trial run
Yeah I think that's the obvious conclusion here, and to be clear I'm not at all surprised that they launched this game with so much resin, just that they're scrapping it so soon. But yeah definitely some legal issue, even mesbg and necromunda seem to be moving to plastic.
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>>97066186
And you call them creamed skulls, despite the fact that they are obviously grilled...?
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>>97066172
Yeah but this was removed because it was replaced with a plastic kit
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>>97052797
Do you think in ToW lvl 1 wizards having +1, lvl 2-3 having a +2 and lvl 4 having a +3 could work? I know magic spam was egregious in 1.0, but I do like having the cream of the wizard crop having a little more than the second best. and its not as extreme as the +1,2,3,4 of 1.0
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>>97059898
I like your mini very much I have saved it on my phone and have been looking at it multiple times today.
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>>97066233
no, we would go back to everyone taking a lvl4 wizard in every situation
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>>97066233
There are already a ton of ways for mages to get the +3 or even +4 so I don't think so from a balance perspective. I'd rather see LVL 4 mages get a reroll on spell selection and LVL 2 costing 15 pts but adding 15pts max magic item limit.
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>>97066265
>>97066267
think thats fair.
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1 character down, 99 more to go.
I can't be the only Tomb King player that just loves spamming characters in my list, can I?
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>>97066105
Getting rid of resin is a good thing. I don't really have anything against the resin James uses, but plastic is just much easier to work with, especially for kitbashing. The bigger worry I have isn't that they are getting rid of resin and metal, it's that I got baited into playing The Old World because it'd be like the old games, and now they are slowly pulling the rug underneath me by replacing old kits with entirely different model designs that aren't comparable at all to the old style, and that they might start shifting the game design into a different direction as well. It'll still be rank and flank but in a completely different way. Of course this is just conjecture at this point and I'm not crying that the sky is falling, but I am a bit suspect. And at the end of the road it could end up being better, too.
>>
What unit will be updated next?
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>>97054261
Neckbeards on the other table need to paint their f*cking minis. We have contrast paints and youtube now-- there is no excuse
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>>97066332
chaos warriors, chaos knights, chosen
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>>97066332
Why do Tzeentch flavored Chaos Warriors always look like dogshit when done by GW's own painters.
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>>97066332
Skeleton Warriors predate the millennium.
I'm surprised they weren't first.
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>>97066374
Blue is the good guy colour.
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>>97062802
>We might even see more female chaos warriors.
I hope not, the triumph of the Marauders over DEIoath shows that appealing to masculinity is still the way to go to sell toy soldiers.
>>
>>97066388
Skelletons are in starter boxes, so I wouldn't expect them to be replaced at least until next edition. Marauders were always Online only for TOW on the Warhammer Webstore
>>
>>97066332
>Contrast sloppa
That stuff always makes models look terrible when it's used like this.
>>
How should I base my Bloodherd?
I have a big sand texture paint which could be interesting for Minos in the desert
>>
>>97066349
I doubt that just because AoS has upgraded models for these units and they work for TOW
Well, maybe not the Chosen since they are big
>>
>>97066520
Nah, TOW version would rank better and have options like Great Weapons.
>>
>>97066520
Bro, Darkoath? Also the guy who made the AoS Slaves to Darkness sculpts is now working on TOW.
>>
>>97066529
Good point

>>97066547
I thought it was the Undead guy?
>>
any inspiration for a possessed looking guy?
conversion or otherwise, I struggle with this
infantry sized, no armour preferred
>>
>>97066564
Undead guy, too. TOW team is poaching all the talent currently.
>>
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>>97066623
>>
>>97066374
GW hates Tzeentch, yes: even more than Slaanesh
>>
>>97066332
AAAAAA IT'S THE RAINBOW WARCOM CONTRAST SLOPPER SAVE ME DUNCAN MAN
>>
>>97066675
this
the studio loves slaanesh but the suits stop him from being used excessively (heh) due to looking bad in front of 12yo timmy's mom
tzeentch has no such restriction yet gets shit on
>>
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>>97066643
A shame Legacy will get nothing but more support is awesome
>>
>>97066655
might be one if my only options

looking for a possesses for mordheim is all, ideally I want inspiration for something to convert than just a 1-to-1, but will definitely keep that guy in my mind as potential
>>
>>97066685
Someone at GW HQ in a leadership role pushes Nurgle to the front for 40k+AOS
>>
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>>97066623
only one or a unit?
>>
>>97066705
only one, see: >>97066696
>>
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>>97066696
Maybe this guy, less mutanty and more burning with otherworldly power.
>>
>>97066711
Maybe look into the Unmade for Warcry.
Blood Bowl also has some nice minis, but they're expensive: Withergrasp Doubledrool needs some conversion to be a bit less mutated, Max Spleenripper needs a conversion to be a bit more mutated, but they're both impressive models.
>>
Any reccomendations on how to best represent road wardens? I'm going to have a unit of them with a captain being the guide to a large group of flagellants and their warrior priest. I'm thinking the GW kit or the highlands minis STL with the white wolf knight heads, maybe just the greatsword heads with fancy hats. Ideally I'd like to sculpt hoods/masks/cloaks but haven't yet tried that.
>>97061288
>>97061532
I'm sorry for being a cruel idiot, you don't deserve the jeetification.
>>
>>97066730
could definitely be cool with a headswap

my guys are themed more around a religious cult (call the congregation of chaos) so I think a guy on fire could serve well
>>
>>97065554
>Yeah, I'm not expecting much of the resin to survive either.
Thats silly of you then, given this is resin they literally just released (and are continuously re-releasing).

The metal stuff like the marauder giant or the dragon company? Yea, that might not survive. That fancy new monster they just painstakingly re-released? Thats staying.
>>
>>97065434
Elves in WFB don't live forever, unless they are powerful mages. They live hundreds of years, but they aren't like Tolkien's elves.
>>
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>>97066769
Many of the Cities of Sigmar units give me a "discount mall cop" vibe that may fit a road warden on foot. You always have to remove/fix the helmet somehow though.
>>
>>97066852
Just remove the entire head and replace it with one from the state troopers or greatswords kit.
>>
>>97066233
Remove casting bonuses, lower casting requirements accordingly and have the Wizard level provide a save against miscasts instead from none at lvl1 to 6+ for level, 5+ for lvl and 4+ for lvl 4 to represent the fact weaker wizards are actually more dangerous to themselves and their comrades than powerful ones.
>>
Anons i haven't played in forever, but i was an Orc n' gobbos player, what ever happened to the rule of a hero joining a troll unit? Apparently they cant anymore since when?

Heck, i even remember a battle report where an orc boss on boar joined a troll unit against slayer pirates
>>
>>97066963
make every double miscast
>>
>>97066966
As of ToW monstrous units have a special rule that means only monstrous units can join them. The "reasoning" being that smaller things are too concerned with being accidentally stepped on to do it.
>>
>>97066967
>1 in 6 chance to blow up
They're wizards not artillery dice, anon.
>>
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had a vision and I think i've found the perfect model to base my mordheim possessed on

my guys are all in robes, and the old changeling is the perfect size and base design to fit the warbands aesthetic!
now, i'll swap out his arms, but what should I give him instead? claws? talons?
>>
>>97067005
Give him regular arms and make him your Magister instead.
>>
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>>97067008
would be cool but i've got my model lined up already (yes he's doubling as my TOW sorceror)
>>
>>97067016
Cool dude! Then, I'd go with something slender that fits the overall silouette, maybe something like bladed limbs? He's clearly not a bruiser so something more sleek or sharp should work well with the swathed in robes look.
>>
>>97067029
might just give him arms with hands thay have sharp fingers/nails, think it'd fit his aesthetic quite well

otherwise a claw or tentacle depending how I upgrade him
>>
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i want to be a state troop irl i want to fight evil stuff and travel around the empire i want to die in battle
>>
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>Randomly searching for bits on ebay
>Find a 2003 Metal Beastlord with great weapon nobody bid on
>Starting bid £8
>Ends in 3 minutes at 12:30am, very poorly timed
>Bid
>Win
>Mfw
>>
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>>97066294
hey gay idiot fag, these look good. nice job anon <3
>>
Am i retarded or did the original Warcry big box come with plastic chaos harpies? did they not get released seperately?
>>
>>97067129
they come as a kit alongside the chaos turkey hounds or whatever they're called, GW still sell them but you only get like, 3
>>
>>97067121
>those paper banners
Pure SOVL, I want to go back to 5e and goblin green bases please.
>>
>>97067146
I wish I could use those turkeys as hounds but there is no way they'd rank up
>>
>>97067146
>Harpies can be included in a beastmen army in skirmish units of 5+
GEEEDDUUUUBBSSS
>>
>>97066294
Love the glow effects on that priest, good job anon. Painted the natural way?
>>
>>97054558
Pretty useful. Basically infinite resource and it's light so it doesn't slow your dwarfs down when they carry it, and unlike clay you don't need to glaze it. I also like making windows out of it, but I have never gotten a clear glass industry up, I don't even remember what you need for clear glass. I haven't tried making it into blades and stuff because I heard that it doesn't break and that seems silly and a bit exploitative.
>>
>>97065454
Some of AC’s haven’t even lasted this year, let alone this edition.
>>
This is what goes on in a Cathay players head:
>https://www.youtube.com/watch?v=Px5AGynognc
>>
>>97067449
I wish my brain had fun :(
>>
>>97067501
Talk to a psychiatrist and get drugs that make your brain not realize it isn't having fun
>>
>>97067638
But i don't wanna play HH
>>
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>>97067638
>WE'VE GOT YOU SURROUNDED
>COME PLAY AGE OF SIGMAR
>>
>>97067088
Very cool

Sometimes I do also wish to fight and die in a war but there are no worthwhile wars these days
>>
>>97068091
>>97068091
>>97068091
>>97068091
New



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