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What is the FATAL\Hybrid\Racial Holy War of the modern age? Or has the age of gibbering madmen writing pro-rape manifestos in the form of broken rpg systems past?
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>how can be EDGEy. And I don't mean 9-5 EDGE. I mean school shooter tier EDGE that'll help me alienate everyone. The kind of EDGE where I'm better off killing myself cause I won't top this trrpg
>>
It's still FATAL and Racial Holy War.

It's actually a lot of work to write hundreds of pages of RPG rules systems, so anyone who does it has to be both extremely motivated as well as unhinged. Not a lot of those people around. And anyone who does create such a system would have to do it in a more bombastic and edgy way than the ones you mentioned if they want to get attention...which I presume is actually the goal of someone who writes and publishes such a work.

Like, imagine the scenario of someone wanting to write their edgy autistic rape simulator system, except you know for a fact that anything you create will have to be compared to FATAL. And then you start to read FATAL and realize that it's got many many tables and math that doesn't always make sense, and you realize that you just can't out-edge what's already been done, and that everyone will mock your half-hearted attempt. Then you move on to something like making edgy short-form videos for attention instead of writing a book.
>>
MYFAROG I guess.
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>>97056077
Shadow of the Demon Lord has the historically correct scat magic, I think.

And if it's accurate, extensive and detailed race-based character templates, GURPS got your back for home brewing that.
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Does a convicted sex offender's manifesto/revenge fic dressed up as an rpg count?
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FATAL represents a style of game design that is largely fallen out of favor, with a lot of different fiddly mechanics. The people who still would want to design that kind of game today aren't going to be humanities majors who suddenly developed an obsession with normal distribution like Byron Hall was.
Nowadays, shitty RPG designers are releasing smaller, less mind-boggling rulesets. Or supplements for a D20 system. No one would have cared about FATAL if it was a 12 page rules-lite system.
The madmen who made FATAL are still around, they have just become more mundane
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>>97056220
Fatal is memorable because of a combination of unwieldy mechanics, shock value and some rather blatantly retarded design philosophy.
The kind of people who made fatal are either shoved to the outskirts of the industry or change into the kind of people who made Apocalypse World.
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>>97056159
Honestly, no. There's a salvageable concept deep inside Beast and the mechanics are Chronicles of Darkness 2e, which is to say great. FATAL and Racial Holy War are hard to understand and play in a way that makes them uniquely shit. As for Hybrid, I have no idea. I only know the name.
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>>97056604
Fatal has useful snippets, like their entire magical mishap table, but the effort necessary to use it is not really worth it in most cases.
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>>97056134
Yeah, as an RPG it's banal, shit and boring, but if you're going for actual unsafe edgy factor, literal church burning and murder sets a high bar.
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>>97056125
>you just can't out-edge what's already been done
You can. You just have to deep dive into the planes of madness and evil while retaining just enough sanity to form a text that's mostly coherent to human readers. Whether it's worth sacrificing your mind is up to you.
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>>97056715
Do it for the meme.
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>>97056220
The style has migrated to PC games, where it doesn't matter how many D100s the computer rolls before it concludes that your internal anal storage space has been expanded.
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>>97056727
>sacrifice your literal mind and long-term health for the meme
No u. Do it for the meme. Come one, I'll wait.
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>>97056077
I think that on some level, there's really no point to looking into worse than those three. Why? Well, because half the reason those works are as astonishingly horrid as they are is because the creators sincerely believed in the slop they wrote and stuck it into a rpg format. Otherwise, all the other components are just what you could find anywhere on the internet. Unplayable jank systems are a dime a dozen now. Nihilistic and racist screeds are a dime a dozen Autistic ramblings that go on infinitesimally are a dime a dozen.

And if you're going to look for shock value, the only real things that might surpass that are the ones that intentionally go out of their way to remind the players that they're terrible, terrible wastes of human spaces filling an empty void, like kill puppies for satan, Power Kill and Violence the RPG. But when you get on that level, then it starts becoming less of a game and more of a way to just vent your spleen at the gamers that exist in your head that you hate with all your heart for the crim of playing games the wrong way. And as retarded as FATAL was, the creators at least supposedly thought someone might actually want to play their stupid game instead of lecture them how they're playing imaginary games wrong.
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>>97056077
There's literally a FATAL-tier freakshit game called Thirsty Sword Lesbians with some fat bearded faggot in a schoolgirl uniform as an iconic character but because of modern day brain disease it's hailed as beautiful, stunning and brave instead of ridiculed for how disgusting and ugly it is. Face it, only acceptable targets are acceptable. You know exactly what I'm talking about.
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>>97057041
Sadly, I know this statement to be wrong, because there's no dilation mechanic in that game, just PBTA slop.
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>>97057072
>mechanic
Like you said, it's PBTA. Dilation is in as a hard move.
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>>97056890
>infinitesimally
I love it when nerds try to use big words without knowing what they mean. You wanted to say "infinitely".
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>>97057041
You've misunderstood the premise or perhaps misunderstood just how poorly over-designed FATAL and RaHoWa actually are. Thirsty Sword Lesbians is a bad game made by ugly retards with terrible taste. Few will debate this on /tg/. However, TSL, as a game is playable and works more or less as intended. Other than the distasteful tumblr faggotry theming, which is admittedly quite hard to get past, the game works and doesn't make you spend hours rolling hundreds of dice and solving equations just to get a character with the soapmaker profession who can't actually make soap.
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>>97057142
You're not wrong, but I'm going to take the moment to retroactively pretend I meant to make up a word that means "saying so much while saying so little at the same time". But yeah, fair cop.
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>>97057227
>Few will debate this on /tg/.
Bruh
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>>97057256
Congrats. You're one of the few. Sorry to hear about your shit taste and your ability to be impressed by mechanics copy-pasted out of other PBTA games.
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>>97056613
"I cast Magic Missile...oops my genitals fell off!" or "I cast Cure Light Wounds...oops I destroyed the World" are real useful. Nothing in FATAL is useful.
>>
There was a mass shooter RPG someone was working on a couple years ago. But he stopped posting about it, so he was probably taken away by the police.
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>>97056077
too many prudes, too many puritans, too many autistic manchildren who think you're their parent and can't stop screaming but daaa children. when puritan garbage is destroyed then more FATALs will be born
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>>97056159
But setting that aside, how edgy is it?
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>>97057374
Between the gamergate stand-in spider bitch, the thing that sunk the titanic, and the guy who piss/shit/cums eggs that makes everyone else he infects piss/shit/cum eggs...maybe 5 or 6 on the edgelord meter, considering this is WoD, and they've already got misandrist castration-happy ecoterrorist werewolf bitches and making vampires responsible for the chechnyean gay death camps
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>>97057341
FATAL is a work of undiagnosed autism and psychosis from a proto-redditor who believed he was enlightened by his own obsession with statistics. Your weird boner about puritanism has nothing to do with it.
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>>97057392
Mixing up old and new WoD there, but you're not wrong. Anyway in my opinion the edgiest part of Beast is the premise itself. You're a human whose soul was eaten by a horror from the dreamscape of humanity and sustain your existence by emotionally torturing people? That's edgy as fuck, almost as edgy as some of the stuff that came out of the old World of Darkness.
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>>97057491
Byron Hall ended up disowning the game and moving on with his life, but nerds on the internet are still digging it up and still treating it with overwrought faux-awe and holding it as the worst thing ever, discussing it to death two decades after. Who's the real autist here?
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>>97056077
>>97056125
I have genuinely been considering designing an edgy, over-designed, simulationist game for years now as some sort of weird kind of shitpost where people start wondering if it is a legitimate piece of work or not but I always back out of it because it would both kinda be a waste of time for a gag that only I find funny and I also think the era where that kinda game would gain notoriety is over.
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>>97057522
To be honest, when you reinterpret the game as an otherkin pedophile fantasy, it loses quite a lot of its edge and just looks pathetic and disgusting. It really doesn't help that most of the "Heroes", the opposition of the Beasts, are weirdly split between stereotypical non-liberals such as jocks and hillbillies and people who anyone would side with over the Beasts like the astral projection of one of the Beast's former victims looking to protect the innocent or an ex-marine Hunter that just finds Beasts disgusting for their constant murder and works to bring them down. Honestly feels like it's more of a school shooter kind of fantasy than an actual edgelord work.

>>97057568
You
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>>97057568
Hello Byron
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>>97057604
>It really doesn't help that most of the "Heroes", the opposition of the Beasts, are weirdly split between stereotypical non-liberals such as jocks and hillbillies and people who anyone would side with over the Beasts like the astral projection of one of the Beast's former victims looking to protect the innocent or an ex-marine Hunter that just finds Beasts disgusting for their constant murder and works to bring them down.
Don't you forget CHAD-DEUS PEARSSON, GENTLEMAN BEAST SLAYER
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>>97057628
No, really, he's an actual sample antagonist.
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>>97057568
Sounds like (You) saw enough people trashing your magnum opus of retarded psychosis and finally realized it would be better to distance (You)rself from it, instead of trying to defend a worthless, broken, degenerate pile of fetid shit.
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>>97057642
>disgruntled incel white-collar worker is an example of a villain
That really says a lot about Beast.
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>>97057667
It gets better.
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>>97057673
>he's not even an incel
>he's a nerd
lol
lmao even
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>>97057642
>>97057673
Stuff like this keeps making me want to believe Beast was secretly a mockery of WoD and how the monsters view themselves as persecuted, even if I know better
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>>97057270
NTA but there are absolutely troons braindead enough to defend Thirsty Sword Lesbians on /tg/ because they think it owns the chuds to do so
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>>97057724
Troons showing up to shit on the floor over a game they've never actually played hardly counts as anything but an exception to the rule.
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>>97057720
There's more where that came from.
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>>97057780
Between the Iraq war veteran and the white knight nerd, no wonder they introduced egg cum monsters as an alternative antagonist. It’s like the Beasts are WoD larpers reinterpreting the normies as their greatest foes, which would be excellent satire if it weren’t dead serious.
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>>97057817
You ain't seen nuthin' yet.
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>>97057879
I remember coma girl and how apparently a lot of fans of Beast were trying to figure out how to villainize someone who was essentially a survivor of a Freddy Kruger killing spree.

Marian Jones just makes me think that the entry was written by the main character of Binding of Isaac, with himself as the Beast and his mom as the Hero hunting him down.
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>>97057491
I see you didn't deny to be a puritan or a pearl clutching retard, maybe is because you're one?
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>Obfuscate can affect all five senses
>Nightmare can affect all five senses
>to date there's no Devotion to create an illusory decoy to get "hurt" in your stead while you get into position to set up a sneak attack
What gives?
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>>97057975
You shouldn't waste so much energy jumping at shadows, retard.
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>>97058557
uhhh nooo a titty!!!! run bro!!!
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>>97056143
>historically correct scat magic
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>>97057227
This. People who jerk off FATAL and RaHoWa do it to own the libs just as much as people who jerk of TSL jerk it off to own the chuds, except TSL - as you said - is playable as intended.

FATAL, as you noted, literally doesn't fucking work as intended. It's a hot fucking mess of a TTRPG to the point calling it that is almost disingenuous.

As for RaHoWa, well, it's funny that it's defended at all because not only does it not fucking work as intended because it's missing half the goddamn mechanics, but hilariously being white is the WORST option because e very other race gets some sort of incredible racial abilities.
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>>97058557
Yeah, we should be afraid of a basic part of the human condition, sexuality, instead!

Shove off, this isn't about the children or decency, this is about authoritarian control. Censorship is the ultimate evil, a cancer upon society, because it enables all other evils. Once you silence one thing, you can silence anything - as can anyone else. First it's FATAL, then it's your favorite OSR scrimblo system.
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>>97057780
He sounds like a stand-up guy for somebody who got touched by a nightmare dimension full of soul-devouring horrors.
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>>97058683
I've never seen anyone jerk off FATAL or RaHoWa to own the libs.
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>>97058694
Nobody is silencing FATAL. Calling something dogshit isn't silencing it. If anything FATAL's detractors have given it a billion times the exposure it would have gotten otherwise.
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>>97058699
Nobody would praise those games on their own merits, that's for sure.

>>97058702
It's an example dipshit. We've seen what happens with censorship. Itch.io removed a bunch of games with "adult content" at the behest of payment processors, then moved on to horror games. But, thankfully, they found another processor, told the old one to fuck off, and reinstated the games.

Censorship is a cancer. If you support it in any capacity, you are evil.
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The thing with FATAL is that it isn't intended to be played. It's obvious from how tedious and difficult it is to actually do any of the math involved that it exists to flatter the ego of its creator and offend people. There are probably dozens of FATALs out there, probably even more now that AI generation is a thing, but the thing is that now there is zero shock value in creating one of these things so why would you bother? The joke's already ran its course and nobody's going to gape at how shit your system is. FATAL was at least new because people didn't go through the trouble of making all that shit before, but now that someone has you just look like you're ripping off FATAL
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>>97058698
He's the kind of guy the lads in Hunterfag's game would want for an ally.
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>>97058698
It definitely doesn't paint the Beasts in a sympathetic light when most of their enemies sound way too sympathetic or sound like total jokes.
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>>97058734
Why would they need to be painted in a sympathetic light? It's world of darkness, you're playing a monster.
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>>97058807
Tell that to all the LARPers that act otherwise
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>>97056143
>historically correct scat magic
...fucking what?
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>>97056839
Good point, the obtuse rules have been converted from unusable RPG rules to useable spaghetti code. Heartbound, for example, would be insane bullshit as a PnP RPG, but as a computer game it might be slightly slower than it should be, but few if any people would have even noticed the problems there if the creator hadn't become such a lolcow for unrelated reasons.
Hell, the very first thing I programmed was a FATAL character creator, and while the results were funny, it was essentially just a character generator that had some funny stats. This was basically just a big list of else if statements, but I was still able to generate literally millions (I wanted to make a party of gay baby kings and I was too much of a noob to have included the ability to assign certain stats from the start) of characters in no time at all. If I tried making a million PbtA characters, spending 8 hours a day churning them out 1 character a minute I would still be at it today.
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>>97056077
What's the deal with Hybrid, dubsman?
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>>97058694
You're really making an ass of yourself thinking you've got some philosophical high ground while speaking in defense of FATAL. The sexual aspects are the least of its problems. It's that FATAL is intensely unsexy and has a profoundly poor understanding of sex, genitalia, and human relationships.

You're so eager to try and dunk on puritans that you're only outing yourself as a degenerate retard who is too obsessed with your own pseudo-intellectual sexology bullshit to realize why people are making fun of you.
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>>97058699
There's a faggot who is obsessed with trying to prove /tg/ wrong about FATAL because there's an online character generator that was "intended" to be used, instead of following the book as written and making some 400+ dice rolls. He rarely has anything to say about FATALs actual total lack of playability, retardedly overwrought rules, or the general way it tries to pass off its retarded bullshit as historical fact.

Also he may be an infamous retard who has been repeatedly banned from multiple /tg/'s and he's probably the retard in this thread bitching about puritans.
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>>97061369
>i'm not a puritan guys!
>uses the word "degenerate" unironically
prude dumbass
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>>97061313
Hybrid is a different breed from FATAL or RaHoWa. FATAL was created by a doughy pervert in a pit-stained rock t-shirt and RaHoWa was made by Uncle Cleatus after listening to Pastor Jim-Bob describe the dangers of D&D. They're both self-deluded and unplayable, but you can at least comprehend what they were trying to create. Hybrid is one legitimately insane persons rough draft theory of everything in tabletop form. It's basically TimeCube the RPG, in almost all that entails.
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>>97061447
Whatever you say, sperg.
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virt is that you? Are you back again?
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>>97061541
FATAL is really his only way to beg for (You)s these days. He shows up every few weeks to make one of these threads and pretend to be a smug, irreverent grognard dunking on all the stupid losers who spread lies about FATAL.
>>
>>97061442
His insistence on the character creator somehow making up for the game's character generation being jank was really hilarious because he had no rejoinder for "But what if you only had the book and not the character generator?", just insisting that the existence of the character generator somehow made it not total dogwater.
>>
>>97061541
>virtualopturd was not just a namefag but a tripfag to boot
He's even viler than I remember.
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>>97057604
>To be honest, when you reinterpret the game as an otherkin pedophile fantasy, it loses quite a lot of its edge and just looks pathetic and disgusting.
Well what IS edgy then?
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>>97057604
>>97057628
>>97057673
>>97057780
>>97057879
don't forget Dr. Dreamkiller, who is literally just a superhero from a somewhat trippy 70s comic
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>>97061749
Post 'em.
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>>97061541
>virt gets called out
>thread goes dead silent
Lmao.
>>
>>97056077
Lamentations of the Flame Princess could get pretty bad, but only some modules like Blood in the Chocolate were really on the same level as FATAL and the rest.
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>>97062237
Blood in the Chocolate isn't really FATAL tier. It's a horrendous nightmare magical realm full of fetishes distorted through Raggi's own depraved fetishes, but it didn't claim to be scientifically accurate, nor did it waste anyones time demanding you roll dozens of times to determine if you get inflated big and round, and if so, how badly it hurts.
>>
>>97062291
I thought it wasn't Raggi specifically who was into inflation.
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>>97056890
I always kind of wished Violence was actually playable.
>>
Occasionally, whenever FATAL comes up, we go through the laborious process of trying to manually make a character for FATAL.
Last time this happened, we made Greg, the bastard-born cart-driving butcher's slave with greasy hair and a fat juicy asshole, who wasn't particularly talented at anything and wasn't a particularly moral or ethical person either.
Character generation isn't necessarily complex when you break it down. It's just a case of rolling six hundred ten-sided dice (yes, literally, we counted) to generate stats that are probabilistically designed to be mediocre due to bell curve distribution, which ends in meaningless and uninteresting characters with no meaningful story to tell or role to play in an adventure. There is no game or story that would be improved by the presence of Greasy Greg.
FATAL is just a very unnecessarily clunky simulator built on some bizarre preconceptions about the world that has a habit of producing mediocre characters who do mediocre things with a mediocre rate of success, with a thin and flaky veneer of grungy mudcore "realism." Beneath all of the surface level shock value of recording your character's anal circumference and several hundred dice rolls, FATAL commits the cardinal sin of being boring and not worth the effort.
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>>97063129
Do it again anon. For traditions sake
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>>97063110
Human Occupied Landfill is a theoretically more playable incarnation, even if it’s more affectionate shitpost than bitter evisceration aka “you’re having badwrong fun”
>>
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>>97056077
honestly the only reason why these games are still remembered and hated is because they are chud games. There are tons of indie faggot shit out there that is just as bad that nobody talks about.
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>>97064053
I can post more later, I just want to sample you on how batshit insane this is.
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>>97057041
I like how everyone is just writing this anon off.

>>97057227
There are plenty of horrible rules heavy games that nobody talks about or mentions. And just as the D&D fags say, homebrew your own rules.
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>>97063129
>meaningless and uninteresting characters with no meaningful story to tell or role to play in an adventure
This is what makes FATAL so morbidly fascinating. Hundreds of pages of fart-huffing pseudo-intellectualism, wreathed in formulas and statistics and pointless minutia, then loaded with a combat system, spells, economics, monsters, and more, but it's not even remotely playable. In the technical sense you could "play" the game and follow it's rules and make dozens of dice rolls for every single fucking little thing you do, calculating the exact trajectory, force, volume, and pungency of your character's piss stream, or whatever... But why? All that fucking effort and time and painstaking chart referencing just so you can roll up an illiterate peasant with a chode dick, who has to do 12d100 day of farming to gain 10 good boy points, which if he saves up enough of them, he can upgrade his farming profession. And all of this is supposed to be a fantasy adventure game about fightings orcs and demons, which it doesn't even do remotely well in the first place. Not that you have a good chance of rolling a character who could even engage in combat anyways!
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>>97064053
As long as a game is *playable* in a reasonable human timeframe it still clears a bar that both FATAL and RaHoWa don't.
The reason those two are notorious is because they're genuinely miles beyond every other project in their category when it comes to being bafflingly shit. Like, if you're less then 900 pages long you're just not even getting close to the sheer autism of FATAL.
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>>97064097
Tumblr core is not the same genre as the bdsm edgy sexual thing FATAL is going for. One is actually edgy and the other is just another in a million safe corpo slop that could go well in something like modern dnd and nobody would give a shit about.
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>>97064174
>>97064181

That's a bit of an unfair standard. Nobody makes games like that anymore on top of the fact that rules light games are in. That is why I took into consideration of "modern age" with changing times.
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>>97064097
Thirsty Sword Lesbians has an abysmal art direction but it’s PbtA, by default it’s more playable than FATAL. I hate troons and the catering to them but that’s just reality
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>>97064199
Well it being rules heavy is part of the autism of FATAL. There is just no matching it. It is *easy* to churn out some rules light TTRPG about any topic you might want. It's not something anyone would ever be impressed about.
But it is genuinely impressive that anyone went through the trouble of churning out 900 pages of the most obtuse and inane mechanics known by man with literally a hundred pages just of the various professions your character can have.
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>>97064199
What is this from?
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>>97064234
Resist and Remember. It's about fight le Nazi's in 1930's Germany where any action you take is moot because it straight up says you can't change the course of history.
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>>97064199
the number of rules means jackshit in the grand theme of things. a lot of edgy shit that was made back then and then re-released today got rules-lite treatment or changed to pbta. thats how you got lamentations of the flame princess. but they more or less remained the same in terms of themes meaning they're the same game.
>>
Another thing about FATAL I think is that the mechanics are inline with the setting. It's not just that there's horrible gore and rape and political preaching everywhere the mechanics are explicitly conveying this.
Like, you can find a preachy RPG about fascism or communism or whatever and then check the rules and it's just PbtA. But FATAL goes the extra mile of actually making going through the rules as viscerally unpleasant as reading the lore if not more. It takes hours to process a slapfight and you have to attack individual bodyparts all of which are tracked. Raping an enemy to death a viable (in fact the most viable) battle tactic and a female character can kill herself on someone's dick by accident.

There is genuinely something special about it, something no other game has. It's magical.
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>>97064217
Some wannabe fa/tg/uys here really want to impress us by telling us how much they think TSL is a terrible game. And yeah, it's full of repulsive art and it promotes faggots and trannies and drag queen bullshit. It's a thoroughly unpleasant game in a lot of ways. However, it is not comparable to FATAL being a colossal monument to early 00s edgelord autism. And this is not to say that FATAL is somehow more repulsive and distasteful than TSL. Just that it is a far worse game.
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>>97064432
I would slightly disagree because both are in fact colossal monuments to ridiculous and dated things. In TSL’s case it’s late 2010s toxic positivity neoliberalism/corporate leftism. It has a disclaimer about respecting sex workers for fuck’s sake

But mechanically speaking sure we’re in agreement
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>>97064432
Wake me up when TSL has urination mechanics
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>>97064432
>It's not as bad because.... it's not a product of 2000's edge!
>It's just a product of 2010's faggotery which is different!
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>>97064459
It's a more extensive, more autistic, more horrifying and absurd product in general. Just the idea that "roll for anal circumference" is a phrase you would actually have to say during character creation makes it several orders of magnitude worse then TSL.
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>>97064459
It's bad because it fucking sucks, Virt. Get a real hobby you worthless waste of skin.
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>having a melty because your woke shit game is being compared to a chud game
the absolute state of /tg/.
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>>97064758
Sad that even now, the wokies have outperformed FATAL despite making a game that's not even in the same field of homosexual fun, virt? It's okay, I'm sure you'll find a robot to pretend to play it with you one day.
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>>97064758
Keep on corncobbing virt.
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>>97064872
>corncobbing
Explain.
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>>97063374
If this thread's still up in 16 hours, maybe.
>>
>>97061685
>Well what IS edgy then?

https://www.youtube.com/watch?v=gqJTMl1F9Wg
>>
>>97065392
I knew that this clip was going to be posted the moment I saw the post
>>
>>97065446
It's also kinda wrong because what it's describing is safe edgy, rather than genuine edgy that is borne from brain-melting madness like Byron Hall's.
>>
>>97056125
>It's still FATAL and Racial Holy War.
>
>It's actually a lot of work to write hundreds of pages of RPG rules systems
RaHoWa isn't even actually a complete ruules system though. It's a combat heavy theme with no actual rules to do combat and they couldn't even remember to keep up their own naming schemes for the bad guys since they forgot to call Jews by a slur like the rest so even the none rule system parts aren't there. It's like a classic halfass quarter finished Chinese bootleg vidya.
In a way it's almost worthy of being called inspirational, it could get out there so something some fag on the internet slapped together could make it too.
>>
>>97065559
>they forgot to call Jews by a slur like the rest
Smacks of false flag. Like those crooked not-swastikas spray-painted on synagogues.
>>
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That one Lamentations of the Flame Princess module with the racist Oompa Loompa dudes and the fat bitch that you inflation fetish to death or something.
>>
>>97062291
>>97065614
Ope, already mentioned, whoops.

I do feel Lamentations can be a bit up its own ass in general though.
>>
>>97065600
The church that created it is actually reasonably old and there's a lot of real life violence in its record so no, that's actually just pure incompetence.
>>
>>97065869
Isn’t one of their tenets that white people are the only ones truly capable of creation or something? Really funny when you think about it lol.
>>
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PARABOLIC SEX FORMULA.
>>
>>97066750
Great band name
>>
>>97065926
At a glance, it's kind of lulzy. But then I realize the tactics the game tacitly supports are basically the "swarm" tactics irl neo nazis engage in, including this bunch and it leaves me pretty sure that the game is working as intended. Which makes it a lot less funny.
>>
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>>97066750
what the fuck, I can't fap to this
>>
>>97067062
One of FATAL's other fascinating features is that it is obsessed with sex, genitalia, orifice size, depth, tightness, fluids and the various factors that go into their expulsion, including spells that are aggressively themed around ejaculation, and it is the least sexy, least erotic, hopelessly un-horny thing ever written on these subjects. There are medical textbooks that are more erotic than FATAL.
>>
>hey, want to talk about these other shitty games?
>No, stop making fun of us woketards! lets talk about the same alt nazi games again!
its all so tiresome.
>>
>>97067392
It's Powered by the Apocalypse slop, what else did you want to discuss about it virt?
>>
>>97056143
>historically correct scat magic
You can't just say that and not expand on what the fuck you mean.
>>
>>97067750
Shitow of the Peemon Lord has Poo Poo Magic that can make someone shit themselves to death or you can make an Excremental from you poo poo. Just like in all the sagas
>>
>>97067392
>virt can't engage with a real argument so he has to make up an imaginary one
>he's still a retarded faggot in his own imaginary argument.
>>
>>97057227
>admittedly
reddit faggot nigger lol
>>
>>97057568
Byron Hall, obviously. Laughing at dumb shit is fun, and the age of the dumb shit doesn't matter in the slightest.
>>
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>>97068345
>you know, I may have wasted years of my life making the dumbest, shittiest game that no one has ever actually enjoyed, but don't you think that YOU are even more pathetic than me for pointing and laughing at my humiliating failure?
>makes you think, huh?
I don't think that kind of spin has ever worked for anyone, has it?
>>
>>97064459
Yes.
>>
>>97066912
what real life neo nazis? lmao
>>
>>97067392
your games are so dull they're not even fun to ridicule
>>
>>97068463
Even by PBTA standards, TSL isn't really all that special, and like another anon pointed out, none of its ideas are original and are simply copied out of other PBTA games. Do we need to rehash that the overwhelming majority of PBTA games are dogshit? Yes? Okay, here goes: PBTA's mechanics suck and the whole fucking thing was bad for TTRPGs.

That leaves the theming and presentation and overall concept that TSL is pitching. Big fucking surprise, it's a bunch of ugly, nightmarishing faggotry. It riffs on Utena without understanding Utena. It wants to be anime, but revels in ugliness and sneers at the lack of California queerness in anime and children's cartoons. It's not a game anyone on /tg/ would care to play and the sort of people who would buy it will never actually play it. Now we can stop doing this pathetic whataboutism. There's nothing to talk about. We don't need to bring it up every time someone complains about another game being bad.
>>
>>97068544
Sounds like it absolutely fits in this thread then.
>>
>>97067750
It's a riff on FATAL claiming its rules to be historically correct and realistic.

It's true though that GURPS is your best bet if you want to write actual correct racial templates for characters.
>>
>>97068726
It's sorta hilarious that racist templates often are most unreleasitic part anyways, because they use shit like IQ to think about stuff which is by design just not functional way to determine anything.
Hell, by same rules, white people are stupider then black people and steal far more shit
>>
>>97057642
>>97057673
Not a fan of how accurately this describes me. Maybe I should buy a sword.
>>
>>97069077
The point of using GURPS is that you can go all the way and penalize US white bois who want to dance or eat hot food while making it easy for Irish lads to master IEDs or charm sheep and for Sephardic Jews to cook up Falafel sandwiches.

You aren't going to stop at putting numbers to IQ here.
>>
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Right, let's generate a FATAL character according to the official rules. While there is a digital character generator, that process obfuscates just how ridiculous the mathematics of FATAL really are.

It starts with this race chart. Someone roll a 1d100 for me, by typing "dice+1d100" into the options field and we can consult the chart and see what race our character will be.
>>
Rolled 50 (1d100)

>>97069415
Rollin'. Let's get this party started.
>>
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>>97069668
Once again, that gives us a generic human. So far, so normal. Here's the page that summarises humans, along with the page for the next stage, determining our character's gender. When generating gender randomly, we use Offspring Gender chart from a completely different chapter.

Once again, I need a roll of 1d100, by typing "dice+1d100" into the options field. A roll of 52 or lower gives us a female character, a roll of 53 or higher gives us a male character.
>>
Rolled 2 (1d100)

>>97069734
Here's hoping we get a rapist Conan.
>>
>>97069773
OK, a rapist Red Sonja then. Same diff.
>>
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>>97069734
Oh neat, first time we've ever gotten female on this roll.

We've got a female human. Being female earns the following modifiers to abilities and temperament:
>-5% Physique: Physical Fitness
>-30% Physique: Strength.
>+3% Physique: Bodily Attractiveness.
>+3% Charisma: Facial.
>+2% Intelligence: Language.
>-3% Intelligence: Math.
>-3% Intelligence: Spatial.
>-2% Wisdom: Drive.
>+5% Wisdom: Intuition.
>+4% Wisdom: Reflection.
>+2 Sanguine Temperament.
>-2 Choleric Temperament.

Before we move on to generate bodily features, there's one last section of the Race and Gender Chapter: Racial Hatred. While each race has default racial prejudices, each character has individual racial prejudices. For each of the sixteen races, a roll of 3d10 is required. The result is then compared to an array based on the default racial hatred. From this, we can gain insight into how our character feels towards every different race.

16 rolls of 3d10 are required, which makes a total of 48d10, but /tg/ can only roll 25 dice at a time, so we'll need to split that into two lots of 24.

So, please give me two separate rolls of 24d10, by typing "dice+24d10" in the options field.
>>
Rolled 4, 4, 5, 10, 4, 5, 6, 1, 6, 7, 2, 9, 1, 8, 5, 7, 10, 7, 7, 10, 2, 10, 4, 2 = 136 (24d10)

>>97069879
Racism ahoy!
>>
Rolled 10, 2, 1, 3, 9, 2, 3, 1, 8, 6, 6, 5, 6, 1, 8, 10, 8, 4, 7, 2, 10, 1, 3, 6 = 122 (24d10)

>>97069894
Racism part 2: Eclectic Jigaboos
>>
>>97068614
Doesn't sound like that at all.
>>
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>>97069894
>>97069897
After all of this rolling, we have determined how our human woman feels about other races.

She dislikes Anakim, as is typical.
She has a typical hatred of Bugbears.
She has a typical hatred of Black Dwarves.
She is accepting of Brown Dwarves, as is typical.
She is indifferent towards White Dwarves, as is typical.
She has a typical hatred of Dark Elves.
She is accepting of Light Elves, as is typical.
She has a preference for Humans, as is typical.
She has a typical hatred of Kobolds.
She has a typical hatred of Ogres.
She has a typical hatred of Cliff Ogres.
She has a typical hatred of Gruagach Ogres.
She has a typical hatred of Kinder-fresser Ogres.
She has a typical hatred of Borbytingarna Trolls.
She dislikes Hill Trolls, rather than the more common hatred.
She dislikes Subterranean Trolls, rather than the more common hatred.

This is how things tend to go with FATAL. More often than not, all of these dice rolls tend to produce very average and very boring results, thanks to Byron Hall's love of the bell curve. The only non-standard trait of our human girl so far is that she hates subterranean trolls a little less than normal.

Next, we determine our female human's age. For humans, their age is determined with a roll of (4d100)/4 - 30.

Someone roll 4d100 for me, by typing "dice+4d100" into the options field.
>>
Rolled 60, 45, 52, 15 = 172 (4d100)

>>97070039
>inb4 loli Red Sonja
>>
Rolled 31, 9, 67, 31 = 138 (4d100)

>>97070039
>>
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>>97070075
(172/4) - 30 = 13. FATAL discards decimals, so if there were any decimals there, we'd discard them.

At the age of 13, our character is a pubescent human female. I feel dirty even typing that and this thread will probably end with me being put on a watch list.
Her height will have a 90% modifier and her weight will have an 80% modifier.

Next, height. Female humans are 8d4 + 44 inches tall.
Someone roll this for me by typing "dice+8d4+44" in the options field. I will then multiply the result by 0.9 for her final height.
>>
Rolled 3, 1, 2, 4, 2, 4, 1, 4 + 44 = 65 (8d4 + 44)

>>97070128
Shortstack loli Red Sonja go!
>>
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>>97070142
65 * 0.9 = 58.5 or 58, disregarding decimals. Our character is 4'10", so pretty fucking short. As she is six inches shorter than the average woman, she receives the following modifiers:
>Weight: -6 lb.
>Strength: -6.

Next, we determine weight. Using weight and height, I will be able to calculate our female human's BMI. A human female weighs (6d12) + 76. Due to her height, we must subtract 6 from this, and then I will multiply the result by 0.8 for her final weight.

Someone give me a roll of "dice+6d12+70" in the options field, please.
>>
>>97070039
>typical hatred of black dwarves
Fuck black dwarves, man. We hired a black dwarf for a friends birthday. She was suppose to jump out of a fake cake and do a dance. Instead, what the fuck happens? We roll the cake out and bitch refuses to come out. Says she's already got a forge set up in there to make magical rings. I ended up having to put on a bikini and dance for my friend, all because a darkie midget was too busy doing some Tolkien shit.
>>
Rolled 9, 9, 5, 9, 2, 9 + 70 = 113 (6d12 + 70)

>>97070263
>inb4 childhood obesity
>>
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>>97070465
The girl weighs 113 * 0.8 = 90 lb. disregarding decimals.

Now to calculate her BMI, which is 705, multiplied by her weight in lbs. divided by the square of her height in inches. In this case, that's 705 * ( 90 / 58^2 ) = 18, disregarding decimals. She's just on the cusp of being underweight, but not quite there. No modifiers. It is impossible to escape Byron's bell curve hell.

Next, the start of the fun stuff. We need to determine her most attractive feature and her most repulsive feature.

For this, I will require two separate rolls of "dice+1d100" in the option field. If the same feature is rolled twice, I'll ask for a reroll.
>>
Rolled 49 (1d100)

>>97070549
>Next, the start of the fun stuff. We need to determine her most attractive feature and her most repulsive feature.
Oh boy. Watchlist speedrun here we go.
>>
Rolled 92 (1d100)

>>97070549
>>97070572
>>
>>97070549
The fuck's "kinetic charisma"?
>>
>>97067834
>>97068726
Thank you for the explanations. Less interesting than hoped, but within expectations for the quality of the game I suppose.
>>
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>>97070640
See image. It boils down to how visually appealing the way the character moves their body is.
>>97070572
>>97070625
Her most attractive feature is her face, so she will get +1d10 Facial Charisma.
Her least attractive features are her hands and/or feet, so she will get -1d10 Bodily Attractiveness.

I require two separate rolls of "dice+1d10" in the options field. The first will determine her positive Facial Charisma modifier from her face, while the second will determine her negative Bodily Attractiveness modifier from her hands and/or feet. Maybe she's got fat fingers, or wrinkly hands, or swollen feet in something. Who fucking knows?
>>
>>97070640
If I recall, FATAL uses it as a way of measuring how alluring a character's movements are. Imagine a woman who walks with a confident strut and a subtle sway of her hips. That's what the game would define as high "kinetic charisma".
>>
>>97070664
>We were 4 points off from peak character design
I want off Byron's wild ride.
>>
Rolled 7 (1d10)

>>97070664
Here we go.
>>
Rolled 7 (1d10)

>>97070664
>>97070694
And here we come.
>>
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>>97070694
>>97070702
That's +7 Facial Charisma and -7 Bodily Attractiveness. Our pubescent female human has a pretty face and manky, misshapen hands and/or feet. Since her feet would probably be covered up most the time, let's make it her hands that are ugly. Shitty nails, fat fingers, bulging veins, etc.

Next, skin tone. Byron Hall doesn't want any non-whites in his magical realm so the darkest you can get is tanned. Give me a roll of "dice+1d100" in the options field.
>>
Rolled 43 (1d100)

>>97070754
>Byron Hall doesn't want any non-whites in his magical realm so the darkest you can get is tanned.
Based........................?
>>
>>97070759
>Medium
On a scale of 1 to Greasy Greg, how aggressively average is our boy looking so far?
>>
>>97070796
So far we have a somewhat short, skinny, slightly tanned tomboyish 13-year old girl with a rather pretty face. You tell me.
>>
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>>97070796
She's even more boring than Greg so far, aside from her age. I'm dreading some of the upcoming rolls.
>>97070759
Her skin is medium. Boring.

No need to split this into multiple posts. Let's do hair and eyes all in one go. We're going to roll for hair colour, hair length, hair thickness and type and eye colour.

For this, I want four separate rolls of "dice+1d100" in the options field. I'll apply the +8 modifier for hair thickness and type myself.
>>
Rolled 11 (1d100)

>>97070821
Roll number 1.
>>
Rolled 45 (1d100)

>>97070796
First of all our boy is a 13 year old girl lmao.
>>97070128
I am sorry for persuading you into this Anon
>>97070821
Roll number 2
>>
>>97056159
You can just ignore the preachy and (objectively) retarded parts and play a monster who kills/rapes/eays people in Beast if you're into it, plus as another anon said, CoD2e is amazing as a system and I'd play it over WoD any day.
>>
Rolled 72 (1d100)

>>97070835
Roll number 3.
>>
Rolled 53 (1d100)

>>97070821
I'll take roll 3, try to expedite this tomboyfoolery
>>
>>97070899
Shit, just call this four then.
>>
>>97070825
>>97070835
>>97070894
>>97070899
So, we have a short, skinny thirteen year-old girl with a pretty face, ugly hands, a mild tan, thick and straight blonde hair that falls to her upper back, and brown eyes.

Thick and straight hair apparently gives her +1d10 Facial Charisma, so I'll need a roll of "dice+1d10" in the options field before I go on to the next chart.
>>
>>97069077
good morning, sir
IQ is perfectly functional
>>
Rolled 8 (1d10)

>>97070943
At this rate I wonder if we'll be able to make a complete character before we hit bump limit.
>>
>>97070971
IIRC, Greasy Greg took us a couple of days though this was back before the dark times.
>>
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>>97070973
The Facial Charisma modifier that her thick and straight hair gives her.
>>97070971
If we started near the beginning of the thread, we would have. Considering that we started over a hundred posts into the thread, we'll be well into autosage before we finish. Trust me, we haven't even started yet.

Anyway, +8 to Facial Charisma from her hair, on top of the +7 from her face.

Next, a simple "dice+1d100" is required to determine the quality of her vision.
>>
Rolled 97 (1d100)

>>97071030
time to be blind girl
>>
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>>97071033
Finally, something interesting about her. She's extremely far-sighted, anything closer than a distance of twenty-five feet is blurry and gives her a headache if she tries to focus on it. Reading a book is going to be next to impossible for her and in close quarter situations, she's close to being blind.

Next, physiognomy. What sort of facial feature does she have that other people judge her for, for good or ill? For this, another roll of "dice+1d100" is needed.
>>
Rolled 40 (1d100)

>>97071082
Entire game sessions can be had in the time it's taking us to make a single character.
>>
>>97071137
What the fuck? Okay, the pretty face of our heroine is apparently despoiled by excessive facial hair, at the age of thirteen. As she is female, this gives her -1d4 Facial Charisma.

Someone, give me a roll of "dice+1d4" in the option field.
>>
Rolled 2 (1d4)

>>97071152
have at it
>>
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>>97071156
Despite her face being her most attractive feature, she's also got a gnarly amount of facial hair, enough that she gets -2 Facial Charisma because of it. Maybe the beginnings of a moustache, or maybe a whole lot of peach fuzz. There's also the option of a really hairy birthmark or something, I guess, but it's funnier to give our teenage girl more facial hair than most boys several years older than her would have.


Next, the most useless fucking roll in the entire game. We must determine if our girl is going to be a freak of nature (she already is, judging by that last roll).

For this, I require a roll of "dice+1d1000000" in the options field. Yes, that's six zeroes. If you roll a 1, our character is a Freak of Nature and we roll on the Freak of Nature chart. If you roll anything else, our character is "normal."
>>
>>97057597
Sadly you can't really come up with brain twistingly broken mechanics that way. You need real passion and connection to actual table with horseshit group to do that. Think about games like ADND 2nd edition, Cyborg Commando, KABAL and Shadowrun 6th edition you just don't get that sort of rules without playing the game (badly).
>>
Rolled 478027 (1d1000000)

>>97071181
alright watch this
>>
>>97071211
Well that was surprising.
>>
>>97071211
The thing that tickles me about FATAL's d100000 rolls (Yes, there's more), is what an absolute dog's end it would be to actually roll this at a table. Like, in Unknown Armies, you declare which d10 you're rolling is the tens and which one is the ones, maybe the hundreds if you're engaging in some wholesome Vehicular Manslaughter. But with six dice, you're declaring the thousands, ten thousands and possibly hundred thousands. Multiple times. As annoying as this process is, trying to rawdog it with just paper and dice would be even fucking worse.
>>
>>97071438
Just roll them all and read them left to right, top to bottom. They're fungible, it doesnt matter which dice is which as long as you can read the number
>>
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>>97071211
Despite having a hairy fucking face as a thirteen year-old girl, she is not a freak of nature. Oh well, that was a waste of time.

Despite my better judgement and the feeling that I'm going to go to Hell for this, I'm going to go ahead with the "sexual features" rolls for our character.

I require five separate rolls of "dice+1d100" in the options field for areola size, areola colour, cup size, whether her nipples are inverted and nipple length if they aren't inverted. I'll personally apply a negative modifier of -5 to cup size for our character being pubescent.
>>
Rolled 68 (1d100)

>>97071534
Contributing
>>
Rolled 3 (1d100)

>>97071534
We're going to hell together.
>>
Rolled 34 (1d100)

>>97071534
>I require five separate rolls of "dice+1d100" in the options field for areola size, areola colour, cup size, whether her nipples are inverted and nipple length if they aren't inverte
Come again?
>>
Rolled 5 (1d100)

>>97071534
another one, watched by feds
>>
>>97071534
It's very hilarious how the sexual features chart caters very plainly to the author's tastes.
>flat chested girls are less attractive
>medium hue nipples give an attractiveness bonus
>nipples specifically 3/4" long give an attractiveness bonus, but anything smaller or longer is a penalty
>>
Rolled 17 (1d100)

>>97071534
Last one. Yay.
>>
>>97071564
As far as I know Byron Hall hasn't published the original statistics he based Fatal on but there is no reason to doubt that the distributions are scientifically accurate.
>>
>>97071550
>>97071559
>>97071564
>>97071589
>>97071606
Our girl's areola are two inches in diameter, which is larger than expected but not unappealing.
However, this is insignificant because they are so light that they are difficult to identify, giving her -1d6 Bodily Attractiveness.
Her cup size is B, which is considered standard and provides no modifiers.
Her nipples are not inverted and have a maximum erect nipple length of a quarter of an inch, which bestows -1d4 Bodily Attractiveness upon our girl.

Before we move on to an even more heinous chart, I'll need someone to roll "dice+1d6" and "dice+1d4" for these negative Bodily Attractiveness modifiers.
>>
Rolled 1 (1d4)

>>97071706
>>
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>>97069734
>However random determination (of gender) might be inappropriate if a group of players is involved.

Is this supposed to imply that group of players is not expected for Fatal or that all npcs should be created through PC chargen?
>>
>>97056077
When I complete my guro themed ERPG I can only hope I end up among the stars, but probably not because while the subject matter might be extreme there's at least an attempt at being fun to play. As others have already noted, FATAL and other games like it are written by a special type of psycho, there isn't a single agreeable or enticing word in all their many pages. It is a brutal, uncompromising realization of a singular vision, which some might say is true authorship.
>>
Rolled 1 (1d6)

>>97071706
I'll have garndchildren before we finish character creation. Can't imagine what an actual combat encounter is like.
>>
>>97071773
>When I complete my guro themed ERPG I can only hope I end up among the stars, but probably not because while the subject matter might be extreme there's at least an attempt at being fun to play
Nechronica exists, so unfortunately you're getting overshadowed there.
>>
>>97071830
does that even have art that graphic? I'm aware it's the premise but Google doesn't show much of anything. So >>97071773 could make waves in that way possibly
>>
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>>97071849
The class/archetype art is pretty graphic. But I suppose it's not full on R-18G stuff.
>>
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>>97071742
The player is free to choose race and/or gender, or randomly generate those attributes. Everything else comes with the expectation of random generation.
>>97071721
>>97071823
That's a total of -2 to Bodily Attractiveness for our girl, from subtle areola and tiny nipples.

Next, Vaginal Circumference Potential, from which I will able to gauge her Vaginal Depth Potential. As she is going through puberty, she'll be receiving a -25 modifier, but /tg/ doesn't like negative modifiers on its rolls. So I'll just ask for one roll of "dice+1d100" again and apply the modifier myself.
>>
Rolled 24 (1d100)

>>97071949
Soon we get to the good part.
>>
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>>97061313
>>97056604
Unfortunately, no one can simply be told what Hybrid is. You have to see for yourself: https://web.archive.org/web/20030213163300/http://perso.wanadoo.fr/philippe.tromeur/hybrid.htm

As an appetiser:
>RULE # 46 : The other units : 49.28 C3 = 98.562 [2xC3] = 98.562 @ [2xC3] = 20 C2 = 40 [2xC2] = 40 @ [2xC2] = 368.635 [C2x2] = 368.635 @ [C2x2] by (20*2)^LOG10(20*2) = 40^LOG10(40) = 368.635. This rule is used to explain point system of other role playing game in terms of point distribution(s) depicted according to rules in & of HYBRID role playing game. Someone was wondering what C3 is. C3 is # of average total points a character or/and a weapon would get in the following rpgs : GURPS, Yu-Gi-Oh, D&D, Dragonball-Z, & D20. So, if you wanted to convert HYBRID to D20, you’d use C3 rating to figure out # of points, though a simplified definition of D20 is simply that most powerful character in a D20 rpg is @ 20 C1 DP = 49.28 C2 DP that of Spiderman by reducing his LS & increasing his PL by 2x.
>>
>>97071959
She has the narrowest possible vagina, only wide enough to encompass two human fingers, nothing larger.

So, Vaginal Depth Potential. Her height in feet is converted into inches, with 4'10" becoming 4.83", and then an additional 2d20% of that value is added on to that value to generate her final Vaginal Depth Potential.

So, I just need a roll of "dice+2d20" from someone, to generate this very important character sheet information.
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>>97072010
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>>97072001
reads like stroke speech
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Rolled 11, 7 = 18 (2d20)

>>97071949
>>97072018
I actually find it kind of funny how all the attractiveness and attribute stuff is based on distributions and bellcurves; but the ability for the human population to have sex is purely random chance. Some 15% of any given female population cannot comfortably have sex without "tearing" because the average penis is apparently too big for them.
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>>97070859
I suspect that some of the people who made it wanted it to be like the beast (from beauty and the beast) vs gaston.
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>>97072056
Bryan may or may not comprehend how vaginas work.

Just sayan.
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>>97072078
I guess nobody told him where babies come from.
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>>97072056
After calculating the maths, our girl has a Vaginal Depth Potential of roughly 5 2/3", though I thought we were meant to discard anything that wasn't an integer. Consistency, Byron, consistency!

But enough of the nipples and vaginas, what about her tongue? That's a sexual feature too, apparently. "dice+1d100" for how long her tongue is, please.
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Rolled 84 (1d100)

>>97072142
rolling for the sexiness of the tongue lmao
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>>97070664
>>97070671
Kinetic Charisma is pretty funny because it has zero interaction with your Attributes or indeed the rest of your stats, not that it's the only example but it's particularly comical. You can be the ugliest, clumsiest fucking club-footed spastic retard that makes Mr. Bean look like a member of the Cirque Du Soleil, but you can still charm everyone at the bar because the way you picked up that bottle of Jack Daniels is oh-so-kinetically-charismatic.
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>>97072157
>because it has zero interaction with your Attributes or indeed the rest of your stats
But that could be said of 90% of the results.
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>>97072187
See:
>not that it's the only example but it's particularly comical
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>>97072187
That's kind of expected when you have 20 attributes, with most having sub-attributes for useless shit like "average speech rate" and "deep sleep recovery"
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>>97072153
That's a tongue long enough to reach the tip of her nose. I'm sure this detail is important to someone, somewhere.

ANAL CIRCUMFERENCE POTENTIAL.

ROLL "DICE+1D100." I WILL APPLY THE -25 MODIFIER FOR PUBESCENCE MYSELF.
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Rolled 53 (1d100)

>>97072316
ROLL FOR ANAL CIRCUMFERENCE
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>>97072328
THE MOMENT EVERYONE WAS WAITING FOR
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>>97072328
Five to six inches, wide enough to accommodate a normal manhood. Unlike Greg, she does not have a loose, juicy doughnut of an asshole.

>>97072316 also lists Hymen Resistance, a very important trait. Please give me "dice+5d20" in order to determine our character's Hymen Resistance.
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Rolled 4, 6, 5, 7, 8 = 30 (5d20)

>>97072346
How many watchlists are we on so far?
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>>97072361
Nothing you're not already on just for browsing this website.
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One day we should have all the FATAL characters we made square up against each other and see who comes up on top
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>>97072361
Her Hymen Resistance is puny.

So far, we have rolled a mildly tanned, short and skinny thirteen year-old girl with a pretty but hairy face and ugly hands, along with thick and straight blonde hair and far-sighted brown eyes, as well as a tongue long enough to reach the tip of her nose, B cup breasts with no noticeable areola and tiny nipples, a tight and shallow vagina with weak hymen resistance and an anus of average width.
We've gone through over fifty pages of character generation so far, with no sign of the actual stats that we would use to play our character in this game.

But now we've gotten that out of the way, let's focus on rare features unlikely to come up in a game, such as our character's foot size, fist size, their favoured hand and their head circumference.

For this, I will require five rolls of "dice+1d100" in the option field.
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Rolled 51 (1d100)

>>97072424
Onwards into the watchlist.
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Rolled 90, 56, 79, 14, 3 = 242 (5d100)

>>97072424
Here
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>>97071830
>>97071893
Yeah, Nechronica is grotesque in its presentation and it might be the author's thinly veiled fetish but it's at least veiled. I'm going for out and out Ventangle-esque "someone should cum at the session" ERP with extra steps. Honestly Ventangle got closer to doing it first than Nechronica because it does allow for the possibility of bad ends, but as someone who has written a lot of dead end smut I think I have just enough to add in terms of setting dressing and encounter inspiration for people who enjoy this kind of stuff, on top of a game designed to accommodate the kink.
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>>97072436
>>97072440
Alright, I'll discard the final roll then, the 3.

Her Foot Size and Fist Circumference are 7-8".
She is right-handed.
Her Head Circumference is 22.256".

I'll stop there for a bit, but rolling for actual statistics will come eventually.
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>>97072503
You might honestly make a new threat for it mate. We are rapidly approaching the bump limit.
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>>97072519
FATAL character generation isn't worth it. If the thread slides off the board and the character's unfinished, so be it.
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>>97072361
All the AI companies are trawling this shit, so eventually, these calculations will end up being used to answer sex ed questions.
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>>97056077
I think the modern Internet age kinda waters down notoriety games can have, just by the modern virtue of easy distribution. The legendary insanely bad games are what they are because those madmen actually committed to printing them and distributing them as actual physical books. Any moron or schizo can just vomit a pdf upon the world.
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https://batts.substack.com/p/experimental-ttrpg-reading-list
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>>97072527
Nah, fuck that pussy shit. We're riding this wild ride all the way to the grim and bloody end.
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>>97072451
>Look up Ventangle
>Made by the same dude who did nechronica (and MAID by extension)
Well that explains that.
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>>97056143
https://www.youtube.com/watch?v=_WsPZC1-TLo
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>>97063129
>meaningless and uninteresting characters with no meaningful story to tell or role to play in an adventure.
Just like real life..!
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>>97072726
>I'm a trans/autistic
>I know people will get mad at me. They always do whenever I talk about art.
>not even a single sentence blurb about any of the games
I doubt Paranoia deserves to be lumped in with any of this other shit
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>>97057597
>it is a legitimate piece of work
It is, that is what anon is telling you
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>>97065392
Daria has never been wrong.
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>>97072001
>https://web.archive.org/web/20030213163300/http://perso.wanadoo.fr/philippe.tromeur/hybrid.htm
Why is there a recipe for cake?
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>>97056125
Rahowa is the complete opposite though. It doesn't have rules at all.
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>>97057597
Have you heard of Phoenix Command by chance?
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>>97073744
You're asking the wrong question. It's not "Why is there a recipe for cake?" it's "why don't all RPGs have a recipe for cake? "
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>>97068413
some sperg on /co/ always uses this tactic to try and shut down people making fun of andrew dobson, to the point I suspect it's just dobbo himself because I can't imagine anyone ever coming to bat for someone like him after all this time
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>>97071082
>generic 13 year old girl with fucked up hands and eyes
So we made an AI pinup girl?
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>>97072316
My favorite pornstar larkin love has a tongue that long, it's pretty hot
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>>97057780
I see nothing wrong here. Those characters would fit perfectly in Kult.
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>>97073784
Rahowa's notable mostly because it fails both at being a tabletop game you can play (as you said, literally incomplete rules), but also kinda fails at promoting white power given how utterly powerless the white warriors you have as PCs are (you don't even get fate points, while every "lesser" race gets some extra power or another)
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>>97075059
Do you think that ex-Marine is a villain? Beast does.
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>>97075310
If they're diametrically opposed to the player for existing then it should
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FATAL has twenty ability scores, separated into five groups of four. We are starting with Physique, which is divided into Physical Fitness, Strength, Bodily Attractiveness and Health.

An ability score is determined by [(10d100 / 5) - 1]. Byron Hall really likes his bell curves. Here are the modifiers for all of the four sub-abilities:
>-5% (Female) and -10% (Puberty) to Physical Fitness.
>-30% (Female) and -20% (Puberty) and -6 (Height) and -5 (Weight) to Strength.
>+3% (Female) and -10% (Puberty) and -7 (Ugly Hands) and -1 (Subtle Areola) and -1 (Tiny Nipples) to Bodily Attractiveness.
>-5% (Puberty) for Health.

I require four separate rolls of "dice+10d100" in the option field. I will apply the modifiers myself later, applying the percentage-based modifiers first and then the additive/subtractive modifiers.
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Rolled 25, 66, 37, 25, 77, 48, 80, 11, 23, 47 = 439 (10d100)

>>97075695
inb4 hulk loli
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Rolled 34, 66, 48, 40, 74, 85, 79, 46, 2, 40 = 514 (10d100)

>>97075695
here we go again
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>>97056134
this is about as close as you can get without just going back to the other three
>>97056125
this is the true answer though
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Rolled 13, 8, 80, 34, 79, 3, 6, 75, 86, 58 = 442 (10d100)

>>97075695
I appreciate what you're doing
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>>97073744
Because Hybrid.
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Rolled 5, 84, 36, 88, 69, 57, 98, 60, 39, 24 = 560 (10d100)

>>97075695
And a fourth
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>>97074110
What’s edgy about it?
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>>97077856
Other way around, good sir. It takes simulation gameplay to the extreme
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>>97077897
Oh, it's not THAT bad, it just has an acronym fetish to make the US Army blush.
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>>97077934
>>97077897
The thing is Phoenix Command is complicated, but that's because it accomplishes what it set out to do. It's a simulator first and foremost; it's also all in all put together halfway decent. With rules that mostly do what the writer intends.

It's not over designed like say, FATAL is, because the sheer depth of the design and simulation is the entire point. Whereas in FATAL it only serves to get in the way.
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>>97077989

I've red somewhere that the designers of Phoenix Command were actual scientists working at JPL.

Phoenix Command is what you get when a bunch of actual rocket scientists decide they want to design a wargame.
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>>97078202
That was after he made Phoenix Command, his company went under and he moved on to work as a rocket scientist.
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>>97078248
>failed game designer becomes rocket scientist
Well I guess it's better than the other way around
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can someone explain to me why there's always some obseessed dude throwing all these dicerolls while crying like a bitch that he hates fatal? if you search the archive he does it every time the game is mentioned
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>>97080412
lurkmoar
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>>97080426
>t. obsessed schizo
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>>97080412
>throwing all these dicerolls
It's just standard fatal character creation. Do you find the number of dice rolls required excessive?
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>>97080412
It's to demonstrate how awful the game actually is.
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>>97080412
It's just some people having fun making a character for a game. What part of that is crying like a bitch?
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>>97069415
>Roll for Race
>>97070039
>And Racial Hatred
>Vast majority of the results are 5 and 4 and the bell curve weighs the rolls to support typical prejudices within a race
>Said races being randomly distributed
You'd end up with a mixed party where everyone hates everyone else, at best constantly calling each other niggers if not engaging in immediate PvP.
You couldn't roll up the Heroes lf the Lance or the Fellowship of the Ring if you're going by FATAL'S Rules as Written.
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>>97080572
You'd be right, if racial distribution wasn't also heavily weighted towards the party all being the same race (human)
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>>97080718
Incorrect.
Race isn't determined by a bell curve, but by a simple 1d100 roll.
The chance of rolling one of the "good" races, with a 3 or lower view of the other "good" races, is roughly 33%.
The chance of rolling one of the "bad" races, with a 4 or higher view of all other races, even other "bad" races, is roughly 66%.
While FATAL grants players the option to choose their race instead of randomly roll it, randomly rolling the races of a group of characters will most likely result in a group of characters with very strong racial animosity towards each other.
The probability of a group of three players all rolling characters of "good" races that are likely to at least tolerate each other is 3.6%. This drops to 1.2% for four players, and 0.4% for five players.
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>>97080836
Huh. I'd a sworn the table was like 70% human, but I'm not going to go actually download the thing to check for myself, so I'll defer.
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>>97080914
The table's here: >>97069415

In the end, one of the biggest problems with FATAL is that it's not built to be a game, it's built to be a simulator. The character creation is not meant to generate an interesting character to play, but to simulate a random entity that exists in FATAL's world. The mechanics aren't intended to produce an entertaining gameplay experience or a compelling narrative experience, they exist exclusively to simulate how events would most likely unfold in the world of FATAL according to the logic of Byron Hall. Interesting things only happen when Byron Hall's logic interacts with itself in ridiculous ways, such as the teenage girl generated above ending up with excessive facial hair.
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>>97080914
24 to 53 for a total of 29 faces, meaning a 29% chance to roll a human. Though the others are something like 1% to 15%, so you're not wrong about the bias being towards humans. And Kobolds (20%) which I think are FATAL's idea of a Hobbit.
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>>97080718
naw, the game just outright tells you not to play with anything but human male PCs because while non-human and female PCs are technically possible, they're only about as playable as Viashino Skeleton
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>>97084912
and before you ask, no I don't know why they didn't just not add non-human player characters instead of adding them in such a completely unplayable state.
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>>97080412
You don't belong here.
>>
>the mentally ill cucks got bored before completing the challenge
KEK



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