So, now you need to decide. Do you close your eyes to what you've seen and go back to sleep? Or do you come with this psycho burnout and do the impossible against the unbelievable and keep the future at bay for another day? What's it going to be? In or out?Yeah? You dumb shit.>Thread Question:Your table's most "why would you fuck with that?" moment & outcome>Unofficial Resources:https://delta-green.neocities.org
https://www.youtube.com/watch?v=Albop3XB8-oThis is a pretty cool "on-boarding" video to show players
>>97075114Is the chargen just meant to have you pick a profession and only specify agency if you're a Fed or Military? Are the fed chapter at the end of the Agent's Handbook meant to be just alternate occupations for Feds and Military guys to give them more flavor and distinction? If a player chooses to be a computer scientist or whatever are they just considered a friendly civilian and not meant to specify an agency on the character sheet?
>>97077081No. It'd be retarded to limit a player's PC profession like that. You could be an offshore fisherman who is a full fledged Delta Green agent.
>>97077845That didn't answer my question.
>>97077081>computer scientist or whatever are they just considered a friendly civilian and not meant to specify an agencyWork for NASA. Work for ITT. Work for the Weather Service. Work for the FBI. Work for CERTA. Be a former Korean hacker. Work for Raytheon. Make a successful app. Be a garage genius hacker. Be a literal autist asking stupid questions on 4chan.
>>97078529That doesn't answer my question.
>>97078588Maybe you suck at asking a question clearly
>>97078780On the character sheet there is a section to fill in what agency you work for. Is this mean to be blank if you pick a profession that isn't covered by the feds and the military? How hard is that to understand? And is the fed chapter meant to be a more detailed option for people who would have picked Federal Agent as their profession?
>>97077081This question suffers from such a severe level of autistic pedantics.Why would you fill in a section that wouldnt apply to you lol
>>97078854Just input your company/organisation that you work for regardless if its federal or not. If you mean the Agencies chapter from the Agent's Handbook then yes it's primarily for people playing those professions. The jobs given in that section mostly use the templates from early on in character creation (like how both FBI CID and IRS CID use the Federal Agent template). There are some professions that are unique to their respective agencies and have different skills like the FBI HRT having a different skillset then the Special Operator template it's derived from.
>>97081168So if my players want to keep it simple they can just pick Federal Agent from the profession list and just hand wave whatever agency they work for but I can let them pick the other templates form the agency chapter if they want more variety and flavour? Got it, thank you for answering my question anon.>>97079274Found the no games who thinks rules don’t matter.
>>97075114>TQI've been blessed with some fairly sensible groups, on the relatively few times I've run games, which I think is way more satisfying for me than having "imma lick the relic omegalul" idiots.I can understand the impulse to push all the buttons and go in all the caves to squeeze all the plot out, but it makes the whole experience for me feel so much more like a completionist run of Deus Ex than pretending to be people doing an important and risky job/role.>>97078469To be fair, he did answer most of your questions - no.This guy >>97078780 was correct. In the future, do not concatenate different questions and conditionals behind the same question mark, and you may find your interactions on the internet less frustrating.
>>97081451Yeah some knowledge of the respective agency the guy is playing might be needed both from player and handler, however it depends on the table. If you run for non-americans like I do they might not be in the know of how US alphabet soups work so it has the potential for the players to feel lost or clueless how such things work. You can instead choose to focus on the more tangible stuff and let the tradecraft and paper work run off the skills and dice rolls. Again up to you and what works at the table.
>>97082543tbf unless there's someone who really knows and cares at the table, you basically just need to know what they have jurisdiction over, powers of arrest and if they can carry service weapons, can handwave tge rest more or less
>>97075118What's Brotherhood of the New Potential?
>>97086106Shub-Niggurath cult. They're in Targets of Opportunity.
>>97084402The last game of Delta Green I ran I said that we were using tv rules, basically to say that I was being pretty loose with it, and they still didn't really understand.So, I don't really run DG anymore.
>>97086477That a shame, what exactly went wrong? Were they clueless as to how to approach the investigation and use their authority ?
>>97086722Yeah, pretty much. They aren't murder hobos, but I guess more investigation/crime hobos? I really had to handhold through simple concepts, it was just really obvious that it was clicking.If I was going to run Delta Green again I'd probably run them as a bunch of criminal deniable assets, but I'm fine with just not running it.
>>97086797That sounds like a perfect job for the Outlaw Delta Green