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What are your opinions on the Fighting Fantasy setting? It's a mix of Warhammer Fantasy but with a wacky pantheon instead of HFY religion.
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>>97076107
I know jack shit about it other than that it exists.
QRD? Is it just your average """mudcore""" setting but whacky?
Also, that art fucking rocks.
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>>97076107
>>97076244
I've only got a very cursory knowledge of the setting from a couple of the early gamebooks, but from that it struck me as being like if you took Greyhawk then made it even more blatantly Conan-esque.
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>>97076244
It's post-apocalypse but it's far from mudcure, if anything the world is thriving but it's full of stuff from the aftermath of it.
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>>97076107

HOLY SHIT! I had that book as a kid.

But I wasn't much of a Fighting Fantasy fan. More into Lone Wolf.
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>>97076107
It's an interesting patchwork world and a perfect example of bottom-up world design, like a GM adding small locations as his players adventure somewhere new. Everything in it is derived from the Fighting Fantasy novels first, and then mashed together to try to make a coherent setting, but only succeeding half the time. This makes the setting eclectic and often contradictory, but that's exactly what you need for a points-of-light sword & sorcery setting (it's definitely not mudcore).

I think it's got great flavor and just enough detail to entice players and GMs without becoming too thorough or onerous to absorb.

And the best way to experience it is still from one of the small spot locations based on the novels, like Port Blacksand.
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>>97076365

LW has a proper RPG
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>>97077085
Fighting Fantasy also had one
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>>97077129
What's the mechanical system like? OD&D clone?
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>>97077156
Just the exact of the standard FF books but with a Talents system for individual skills and spells, nothing too complex.
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>>97076244
Wizards start to nuke each other, Gods come from Olympus and separate the continents so Wizards would stop, now there is Gondor Continent, Mordor Continent and Rohan Continent.
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>>97076292
>>97076298
>>97078266
Alright that actually sounds kind of fun.
Gonna go do some reading on it.
Cheers.
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>>97076107
Does anyone have the PDF of this book? Or any of these >>97077129 ?
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>>97076107
>a wacky pantheon instead of HFY religion.
but Warhammer fantasy also has a wacky pantheon and the big name religion of the main setting specifically tells people to pay respects to the dwarves.

Are you mixing up 40k with fantasy again?
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>>97077129
>>97078418
annarchive + wayback machine = a lot of shit
https://pastebin.com/N1AFmKhf
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>>97078418
>>97079506
https://pastebin.com/8qYh9QMD
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>>97076107
Very generic at the start, but as they added more and more material in it became more interesting, rather than less like Forgotten Realms did. And the art is incredibly top notch, some duffers of course but just mountains of some of the best fantasy artists around at the time.
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>>97079506
>>97079523
Thanks, anon!
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It did get some nice maps after a long time.
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>>97076107
I played and somewhat enjoyed Deathtrap Dungeon on the PS1
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>>97077129
I bought most of these back in the day. Never did get my hands on Blacksand or Allansia - they just didn't seem to make it out here.
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>>97080149

these appear to be the original single standalone 'choose your own adventure' books rather than the later RPG books you were looking for. Still cool, but not the same thing. If you look in the pdf share thread 'Da Archive' you will find a link to the AFF stuff.
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>>97081165
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>>97086392
>no fancy names, just land of "thing"

Signs of a good setting
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>>97087469
...What do you mean by fancy titles? Doesn't ha'v E an'y Thin'g with too many Apo'stroHi'es?
Its got
>Allansia
>Marpesian Straights
>Chalannabard
etc. and some more direct or shorter names but I don't see anything outside of generic fantasy whateverland.
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>>97076107
>It's a mix of Warhammer Fantasy but with a wacky pantheon instead of HFY religion.
But Warhammer Fantasy has a Pantheon. I'm not sure what you mean



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