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>Dice tower
>Dice tray
>Tracker
>Spell cards
>Pretentious dice
Any more useless shit to buy in this hobby?
>>
File: 10616.jpg (1.01 MB, 1350x1120)
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Behold the start of usless shit in this hobby
>>
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Behold the start of usless shit to buy in this hobby
>>
>>98091109
It was useful as are spell cards.
>>
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There's whole games where the point is to by useless shit instead if playing it
>>
>>98091093

Spell cards can be very useful in games like dundee.
>>
Honestly my problem with most of this stuff is that you can grab some cardboard and make it yourself. Why on earth are you paying all this money for a something you can build by folding a piece of paper in three
>>
>>98091093
>minis
>Rulebooks
>Character sheets
These can all be done for or acquired for free digitally in 2026. If you're wasting money on these, I'm laughing at you.
>>
>>98091381
You gotta make money somehow.
RPG's are actually surprisingly very poorfag friendly, at least compared to a lot of other hobbies. Pen, paper, dice you can either grab from Monopoly or buy a pound for a dollar. All you need is the books and we all know how you get most of them. No wonder prisoners like playing it.
So people need to come up with other ways to get more money. And honestly, for actual helpful stuff like spell cards and GM screens, making them by hand could be a hassle so a few bucks thrown at them wouldn't hurt someone.
>>
>find a small wooden tray in the shed
>use it to keep the dice over one side and to stop them from rolling into models or terrain, becoming cocked, or rolling onto the floor
>this is apparently another item on the vast list of things that triggers a dysfunctionally autistic retard on /tg/
>>
>>98091093
Look, I am a difficult person to christmas shop for. The useless crap makes it easy on my normie relatives and keeps them from buying that one shitty magic school rulebook I can't remember the name of, again.
>>
>>98091131
spell cards seem very excessive.
>>
>>98091593
>for actual helpful stuff like GM screens
>>98091131
>It was useful

Have either of you ever seen inside one of those?

That particular product first came as a diptych and a tetraptych. The very early printings didn't even have the knight dragon art on the front and some were just printed paper glued to the inside because they didn't want to spend money printing two sided card.

On the non-DM side were panel by panel:
>advertising cover possibly without any art
>statue painting
then
>weapons and AC tables
>art
>art
>XP and spells by level tables

But XP was given for only four classes, and spells for two only classes.
protip: There are more than that in the core books.

Not that any player needs to constantly see their XP progression table. Only the weapon table was even a little useful, and even then it was more useful for the DM who might have needed it for the multiple monsters.

Six panels, only one of them maybe useful as anything but filling in space on opaque barrier.

Useful: 1
Useless: 5

On the DM-side:
>psionic combat
>psionic combat
then
>cleric turning , grenade like missiles
>character class attack matrices, AC table repeated
>monster attack matrices, assassination success table, a few AC and to hit bonuses
>saving throws for characters, monsters and items

One of the most disliked and least used rules in all of first edition AD&D takes up two pages. The assassination table was another half page wasted.

The attack and save matrices are going to get a marginal pass, despite them wasting a lot of space on just reprinting paragraphs of rules that would have been better as a very short summary with a page reference.

Useful: 3.5
Useless: 2.5

TSR did need to sell things to keep operating but 7.5 panels out of 12 are useless filler. Like most DM, Referee, and Player screens put out by TSR that was just money grubbing with minimal effort. There's a reason like >>98091381 says that some of us wrote ours by hand or selectively photocopied.
>>
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>>98091690
To be fair, it's not the first of it's kind. Like a lot of things from TSR they took it from somewhere else. Maybe there's some problems with the Judge's Shield too, idk I'm not 60
>>
>Infomercial voice
DOES THIS EVER HAPPEN TO YOU???
>>
>>98091093
>Dice tower
>Dice tray
Fucking pick one. I prefer the tower as I don't feel like I personally made a bad roll when it happens. I know that's retarded.

>Tracker
For what
>Spell cards
Not needed but don't hurt. Depends on the game though.
>Pretentious dice
A shit choice. Get something easily read.
>>
>>98091964
>>Tracker
>For what
Spells slots, condition, initiative, time of day in-game,or something
>>
For me it's the game table
>>
>>98091121
>>98091349
Behold
>>
>>98091954
i cant tell if this is a joke or not. the second image just looks so much more fun. who the fuck is playing in a coffee shop?
>>98091985
ive gone back on gm screens, i hate them again. get in the way, awkwardly reaching over to move minis or board pieces. robs the players of seeing the dice tumble forward on a prayer.
>>
I can't hate on this one because it's just a guy's personal project
>>
>>98091776
I'm not 60 either, not physically anyway, I just have a natural talent for grumpy old man yells at clouds to get a hair cut and stay off my lawn.

The XP tables are as useless as ever but at least it looks like they've been equal opportunist by including all classes, and they've put in spells per level for illusionists, druids and bards. However, the illusionist was known only from The Strategic Review -- the expansions in The Dragon, as it was then called, being useless without the base mechanisms -- so not known to all that many people and largely useless. Bard and Ranger arose in the same way. But if they didn't have them the people who did use those would complain, though without an Internet that would have been mostly your friends, local hobby store, and complaints to The Dragon's letter page. IMO, XP and daily spell per level tables are largely useless on a quick reference document for anyone other than the DM. No space on the DM side due to all the monster stats.

What's good about JG's screen, and indeed one of the prime things that made it simply better, is it wasn't some thoughtless waste of space thrown together purely to get sales for no effort. Both sides have the attack matrices for characters and saving throws, which are useful though should be on your character sheet and I don't think you'd need anyone else's unless you were a busy-body. They made them different sizes, larger on the non-DM side to fill in a bit of space I suspect more than to make them visible at a distance, just look at the XP tables for ants. But I don't think both sides needed monster attack matrices or XP values. Overall, a superior job.
>>
>>98092081
>who the fuck is playing in a coffee shop?
Hi. Europoor here, eastern Czechia specifically. The few LGSs we have around specialize in Warhammer (maybe war games in general? idk) or TCGs, organized clubs/spaces usually do board games (big thing here). So if you can't for whatever reason invite people over to your place, coffee/tea shops it is. Or the park in the warm months. With cafés, you usually call in early and ask for one of the tables more out of the way/in a closed off room.
Also, the spot we go to sees board gamers as well (and has board games to lend out), so it might be a broader cultural thing.
>>
>>98092543
but yeah, the session on the right is a lot more appearing
>>
>>98092564
*appealing, I'm retarded
>>
>>98091109
decades of GM screens when wargames solved the problem with QRS in the 70's. Of course no other type of game has the same severely autistic tradition of gatekeeping the rules of how you play from everyone but one of the people playing
>>
>>98092419
Are you agains the idea of screens in general or just these two? Like a lot of other things itt, it's one of those things a lot of people just make on their own, so they print out the rules relevant to them
>>
>>98092543
genuinely crazy to me. i guess different worlds. the west has like board game cafes, places to play and have light fare, but i would never RP there, its too loud and distracting. Park is alright, I 've done outside before.
>>
>>98092038
Thanks for posting that image. I'm looking for it.
>>
>>98092543
Canadian here in '06 my Warhammer 40k group went to scarborough's richest and brought a 4x6 table with us and played in the park. Several people came over and watched us even though they'd never seen warhammer before.
>>
>>98094478
Ribfest not Richest. Fucking speech to text software.
>>
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>>98091093
>>98091597
>>98091964
One of my players used an empty Hungry Man dinner tray to store and roll his dice in for years.
>>
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>>98091093
condoms
>>
>>98094517
>not wearing condoms during gay sex
ngmi
>>
>>98094489
That is fucking disgusting.
>>
>>98095075
The food? Yeah
The tray, if he cleaned – oh wait
>>
>>98095075
It was empty and clean.
>>
>>98091093
>Any more useless shit to buy in this hobby?
Commissioning art of your characters.
>>
>>98091093
Spell cards sounds pretty useful.
And fun.
Might print some.
>>
>>98094489
Based beyond belief
>>
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>>98091093
>Finally meet one of my online players after years of play.
>Has dozens of dice sets
>Has no in person games. literally will never use them
Just sad thinking of all of them just collecting dust. Some of them are quite nice and she has good taste but what drives this shit?
Just buy gemstones if you want something pretty/shiny to hoard. Hell, buy gold.
>>
>>98091093
>Dice Tower
>Dice Tray
>Useless
Someone clearly doesn't have OCD, searching for his lone 12mm die from his 36 count dice block that fell off the table.
>>
>>98094489
Based hungry MEN
>>
>>98094471
I deleted it years ago because I thought "man why do I got shit I'm never gonna post or need". And then years later I needed to make that post and had to hunt that one down.
>>
>>98094319
>Are you agains the idea of screens in general
Look back a couple of posts you'll see a very strongly clue that at least at some stage I wasn't against screens. You can infer what you want about whether I've changed my stance or if my naming how we used to do it means only that technology now lets me me do better layouts, more legible printing even at small font size, clear pockets let me swap contents easily, I can clip more pockets to the side for additional reference pages expanding the content to unreasonable proportions.

>or just these two?
I was quite complimentary of the Judge's Screen. It was much more selective in its content, and the designer wisely realised that some tables are actually useful to all player's not just the DM so put them on both sides.

However, I am obviously critical of putting experience point tables on screens. It's pointless filler; has anyone ever needed it and couldn't more conveniently look it up in a book? I'd rather have good art, not art like that early AD&D one. Evidently TSR agreed because in the 90s they were dispensing with XP tables and favoured player side as just art. Even the 1985 AD&D DM screen got rid of XP. (WOTC had them when all classes used same XP values.)

The layouts of the first party screens typically reflected the book layout, not like how Judges' Guild had to devise their own. That led to huge amount of wasted space because redoing the layout takes time and money. If you're going to have tables they have to be usable, but when the idea is to provide useful content yet half of each row is empty space, not just small gaps but huge sections, condensing the space and fitting three tables where the first party gives only two makes sense to me. Doable at home even if TSR just quickly slapped together something official to flog to the consumers.

If you can compare ThatArtGuy's MSH Judge's Screen with the TSR release. You can see a big difference when the screen is made by someone who plays the game.
>>
>>98092412
Gaming bento is pretty sick.
>>
Cool pictures at the front of a GM screen is the most essential part though
>>
>>98091093
Buy? What are you talking about?



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