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>Shakeups were occurring long before Concords financial failure this is not a answer to that.
>Repeated focus testing with Destiny, Tarkov and Hunt Showdown players has been continually negative in its feedback
>Leadership and creative design decision makers have been a revolving door with every new change comes a 'new vision' to fix the project
>As the game currently stands it will ship but it will not be the product on the same scale as originally promised.
>Comparable more to the Survival minigame mode of The Division
>Map is now a single fixed map with a Fortnite style storm bubble
>Characters are being pulled back from straight hero shooter characters to "archetypes" where you may pick a body type, voice type and a couple of height and build adjustments but for gameplay purposes you are the "archetype" which is more comparable to Destiny's titan/warlock/hunter system where everyone who wants to is a hunter but you were never playing cayde 6 for example. One of the more feature complete archetypes is the "voltrunner". A high mobility focussed archetype which has benefits to using weapons such as SMG's and pistols. Can 'blink' to teleport either forwards or up/down even through a surface if its not impassable like the ground and has a chaining electricity grenade. Others include and Engineer with a drone that can close up windows and doorways with a destructable cover ala Rainbow Six Seige and a "deaf" character that trades clear hearing for a form of "detective vision". There was plans for a hacker that would do a small minigame in the style of Warframe or Bioshocks hacking minigames to seal doorways or activate dormant npc robotic defenses but it lead to too many players softlocking themselves in a room they couldn't escape and was more trouble than it was worth.
>There is now no ongoing overarching story. You are mercs sent down to recover files, artefacts and materiel from the surface so go nuts and shoot your heart out.
>>
>>687115047
>It is probably, though not set in stone, going to launch at around 40 dollars like Concord and Helldivers but will have substantially more expensive early adopter editions in line with Destiny
>There is a launch window event planned where buying and playing the game unlocks cosmetic content in Destiny
>The plan is to release a smaller, easier to manage game on initial release and depending on what if anything works those elements will be reinforced and supported in future updates in a case of "agile adaptive design"
>The art style has significantly changed and is much closer to Destiny 1 with more emphasis on things like dust particles in the air, darker shadows and greater depth of field that were reduced for Destiny 2
>A positive amongst the doom and gloom is the reason the leadership plans to adapt on the fly is because they can. Unlike Destiny and its ageing, barely holding together engine a significant amount of time was put into Marathons engine to futureproof it and allow for quicker changes much faster. For example to change the location of an assett e.g a shipping container and saving the map as a finished, rendered project would take over a day in D2 but in Marathon takes about 20 minutes. That ability to change the map so easily is expected to be a major selling point.
>There were originally no PVE enemies, not even bots, and was mostly a hectic mad dash through a ghost town colony that has now changed and there are enemy robots, fauna and even a few rarely spawning "nemeis" type strong bots of player archetypes to mix things up and give players objectives to make progress even if they fail to extract or die.
>There is a battlepass and seasons just like Destiny
>There has been a few meetings with the Helldivers team to suggest improvements
>Post layoffs almost half the team is back on Destiny to work on Echoes Episode 3 and Frontiers
>>
Can't they just make a normal game, that isn't a live-service Fortnite wannabe? Like how games have basically always been made? What's so difficult about that?
>>
>>687115069
>Gameplay wise expect something closer to Titanfall 2's large maps with wall running, grapples but with destiny style abilities and grenades albeit without supers
>You will be able to store weapons in a stockpile to equip each of your archetypes
>The weapons use a 'normal', 'special' and 'exotic' classification system
>Expect less elemental weapons ala destiny and something closer to cyberpunk 2077 meets call of duty
>There will be an option for duos and trios
>You will have daily bounties to complete e.g collecting X amount of materials from harvestable nodes that count wether you extract or not
>However some weapons and archetype skins can only be attained via extraction

>>687115501
The cost in both money, time and office/machine real estate has grown exponentially over the last 15 years. Unless its considered safe enough its not getting green lit. A similar situation to the film industry. New ideas are a gamble not worth taking. It is what it is.
>>
How about a sequel to Marathon instead of dead on arrival live service slop? Why even use this IP if you're not gonna use this IP? It could be snoy's Doom 2016/Eternal but with Marathon if they really wanted a good game.
>>
>>687115758
Why was Concord considered safe enough for 8 years and 200 million dollars?
>>
>>687115892
Who knows. They were already a year in when Lawbreakers and Battleborn happened so either leadership was pretty arrogant and thought magical thinking could power them through or its just tied up in agreements they couldn't break. Ole' Jim really thought all Live Service was the future of Sony.
>>
>>687115047
please for the love of god just make a normal tdm fps without moba abilities
>>
Please just release it, last flop was hilarious, next one will be glorious, hopefully under 500 concurrent players
>>
>>687116281
Wasn't Remedy doing that but they canned it?
>>
>>687115047
why would they even admit stuff like this? this shit is going to flop
>>
Are pajeets to blame?
>>
>>687116864
No. It is, may Allah forgive me, Californians.
>>
>>687115758
>The cost in both money, time and office/machine real estate has grown exponentially over the last 15 years.
Because maintaining an online game, especially today where people expect periodical content update, is cheap. What's with this logic?
>>
>>687117419
Its all about the post initial adoption further commercialising of the habit forming heavy user. The live service game is a gateway to a cash shop factory farm. But because its tied to cosmetics and not player power its socially acceptable.
>>
>>687115069
>meet with the helldivers guys for advice
They’re doomed.
>>
>>687117689
I mean to be fair the big issue with Helldivers is balancing a pve party game like a pvp sweatfest.
>>
Can someone remind me how much money Bungie costed Sony?
>>
>>687115047
I am BEGGING for this game to be dead on arrival so bungie can finally just admit making anything other than destiny was a mistake
just fucking make destiny a good game you fucks nobody wants to play Marathon
>>
>>687115501
moneymen want continuous money stream from GaaS games
they'll sacrifice everything to chase that dragon
>>
>>687116864
no, bungie is just filled with retards these idiots squandered their mmo to fund games nobody fucking wanted and this is the natural result. Everyone said
>we want destiny
and they said
>I'll give you everything but that
>>
>>687115047
Looks like it's aiming for the long run.
>>
>>687115069
What the fuck is Frontiers?
>>
>>687117604
Sure, but can they actually get to that point though? People keep making stupid decision and they wonder why the western game industry is crumbling
>>
>>687115047
reminder that bungie trying to ship this game is a bigger betrayal to fans than valve and artifact
>>
I don't know why they would even bother calling it Marathon when there's 0.00% overlap between the people who would play the new game and the people for whom the brand recognition might do them any good.
>>
>>687118107
"the next era of destiny" so probably a curse of osiris sized mini expansion
>>
https://store.steampowered.com/app/2398450/Classic_Marathon/
https://store.steampowered.com/app/2398490/Classic_Marathon_2/
https://store.steampowered.com/app/2398520/Classic_Marathon_Infinity/
there
>>
>>687115047
Did they even show a single second of gameplay so far?
>>
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Should've made a gacha game.
>>
>>687118107
Episode 3 ends with the Guardians becoming the new Navigator for Oryx's Dreadnought which is shedding its default look to become Lucent. The player, Eris, Luzaku, Osiris, Saint 14 and Drifter use the ship to make jumps out of the system. The current barebones project is creating semi procedural worlds using tilesets rather than a static patrol zone. So each update you are visiting new "planets" but its loading up a different version of the same patrol zone. Changing weather, lighting and skybox can go a very long way in disguising recycled/reskinned objects.
>>
>>687118347
No, because every time they bring in playtesters they call it shit and they keep remaking it from the ground up. All the marketing is about how "flexible the game is" their advertising is pretty much
>it's ok we can incorporate your feedback really fast please play our game we can make it good eventually
so desperate, that's what happens when you try to make a game everyone tells you they don't want
>>
>>687118135
Sometimes. The only point of import is that this sometimes is statistically much, much larger than trying to sell a AAA single player experience with optional multiplayer like Halo 3 anymore.
>>
>>687118279
That source port existed and the game assets were free before they put it on Steam.
>>
>>687115069
>For example to change the location of an assett e.g a shipping container and saving the map as a finished, rendered project would take over a day in D2
I refuse to believe this
>>
>>687118445
so...warframe? they want to make warframe
>>
>>687118595
Bro this has been public knowledge since like The Taken King.
>>
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>>687115047
>>687115069
>>687115758
>>
>>687118620
Why do you think all the Destiny streamers with connections in Bungie have all started streaming Warframe this month and started talking about how Destiny needs to adopt its ideas?
>>
>>687118646
even on shit primitive engines a project wouldn't take that long, this stems from incompetence, probably fired the original people who actually know how the engine works
>>
>not a hero shooter
>the voltrunner example
god damn you can't just fucking shoot and scoot and reboot nowadays kids gotta ask for boring ass loot menu management and ASSFAGGOTS design
>>
>>687118793
You would have to google it at this point but i want to say it was a jason schrier exposes on bungie circa House of Wolves maybe that the Destiny engine is fucking garbage and it takes them far, far longer than you would imagine to make any changes to it.

Its the actual reason they vaulted entire expansions and planets. There are hard limits to the engine they cannnot fix.
>>
>>687118725
I won't judge them for adopting practices they realistically should have adopted years ago but I will say that it's just too little too late. Unless they vastly improve the f2p experience (and hell even the paid experience is a joke) I don't see it making any difference
>>
>>687118646
I believe that Destiny players have such shit taste and standards that they would continue to play after hearing such insanity, but I still refuse to believe that any engine would take a full working day to bake a map
>>
>>687115501
You could probably find the exact game you're thinking of on steam. It just won't be made by Bungie, it won't be pretty and it won't be popular.
>>
>>687115501
Apparently one of their 5 canned projects was a single player fps. The higher ups in charge didn't like that there was no way to perpetually monetize it and the lead designer didn't want to change it into one so they just canned it.
This is further reinforced by the studio's view that "box products" (single player games) are beneath them and that "live products" are the future.
>>
>>687115047
Yeah that's cool but you have anything to back that up?
>>
>>687118971
That and the new player experience. You start Destiny blind today you get dropped in the cosmodrome inundated with terms and mechanics you have no fucking clue about. I saw a friend try and after 30 minutes uninstall and never mention the ip ever again.
>>
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>>687119042
>and that "live products" are the future.
They are the future.
>>
>>687119042
idk how Pete Parsons still has a job when bungie has been on the verge of bankruptcy 3 times over the life cycle of destiny. No matter how you slice it that's bad management and poor business sense, crazy
>>
>>687119041
but Doom Eternal is arguably just as popular as Destiny 2, not to mention indie games made by less than 50 people like Ultrakill and Roboquest.
>>
>>687119103
Get ready to hear some bad news about Marty next week.
>>
>>687118530
Fair enough. We got flooded by Chinese and Korean MMOs in the 2000s and now this. I really hate this cycle of trend
>>
>>687119256
There ya go. Have fun!
>>
>>687115047
i hope this comes out a stillborn
i hope it forces bungie to fire even more of their useless employees
>>
>>687119252
There's a reason why Marty and Jason used to call him "Wormtongue" during the Halo 3 days. Apparently he's a really good and convincing bullshitter and the only reason why Microsoft let Sony buy Bungie is because they had experience with the guy and how much of a money burner he is.
>>
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I enjoy the fact that Bungle has dug itself into an abyss from which there is no escape.
>>
>>687119312
I am! I just wish Bungie had fun too.
>>
I can't wait to watch Bungie die
their bullshit cancelled The Last of Us Factions and have influenced the direction that Sony is trying to take games, all why being super incompetent themselves
Halo was garbage
Destiny is garbage
they've never made a good game
everyone there needs to lose their homes and have their families leave them
>>
>>687118620
unironically yes
their canned Payback project (which was gonna be revealed in July before getting the shot in June) was to be a 3rd person shooter Destiny spin-off inspired by Genshin Impact and Warframe
>>
>>687119512
Odd thing to wish for. We all want to watch Bungie burn.
>>
>>687119642
>3rd person
kinda surprised they've stuck with the fps thing in destiny when being locked to first person is exactly why their monetization doesn't work
people don't buy cosmetics unless they can see them
>>
>>687115069
>>The art style has significantly changed and is much closer to Destiny 1 with more emphasis on things like dust particles in the air, darker shadows and greater depth of field that were reduced for Destiny 2

woops you outed yourself as fake try again
>>
>>687119173
How do people this stupid even mange to get so much money? With that little impulse control you'd expect them to be one missed pay check away from living under a bridge.
>>
>>687119903
Yeah i've always found it odd they sell armor you never see. I assume its a trickle down of activisons whole "if a players does well wearing cash shop outfits the people they beat will assume they will do better if they also buy it" bullshit.
>>
dead on arrival bum shooter
>>
>>687115047
I still don't understand the value in using the Marathon IP for this.
The average person is going to either have zero idea what it is, or a vague passing second hand recognition from Youtube videos.
Anybody who is familiar with it is just going to be confused or upset that it's not a single player shooter with a crazy story about AIs.

What is even gained at all from use of the IP? Retention?
>>
>>687120137
You'd be surprised how big the drive to keep gambling is in some people
They'll do anything to get a good paycheck, even go as far as to learn a new skill just so they can spend it all on a slotmachine or in this case gatcha games
>>
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>>687120137
yolo
>>
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>>687120069
Bro you might want to sit down.

This is Destiny 2 vault of glass.
>>
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>>687120582
and this is the exact same spot in Destiny 1. Note the deeper shadows and more dust/particulate effects in the air.

Destiny in many respects got worse graphics with its sequel.
>>
>>687120486
>keep gambling
this,
t. saw an old fuck at my union workplace that did nothing but soak up an hour of overtime just to keep gambling on his phone at work
>>
>>687120582

I hate D2 engine so much its unreal
>>
>>687120582
>>687120667
What the fuck.
>>
>>687120152
they just need to make changes that allow the third person element to be present more
instead of fps being the default it should be like a combat only thing, or even a toggle like elder scrolls online. they'd also need to remove boss stomps so swords are usable and add in more robust, non gun weapons
but that would require the halo kids to accept that the game is an mmo and no longer an fps and because bungie are scared of losing old players to the detriment of literally everyone else waiting to hop back into the game they'll continue to slowly die
>>
>>687120582
>character is clipping through the floor

>>687120667
>character's leg is raised on the dirt pile

Why are people still playing 2 again?
Is it literally just because it's on pc?
>>
>>687120667
>>687120582
O-OUR RESPONSE DESTINY 2 F2P BROS???
>>
>>687120137
I'm convinced that economical intelligence is it's own separate intelligence from other smarts. I got a friend in his mid 30s who is working a good telecommunications job and he still sometimes spends his entire paychecks in few week and asks his friends to borrow him money for food a week before payday. He does always pay his debts with some extra at paydays, the dude just has no sense of using money.
>>
>>687120582
>>687120667
>the lighting is now worse
>the shadows are now worse
>the dust and particles are worse if not removed
>the model is clipping through the fucking ground

I knew i wasn't crazy when i got to Titan in D2 and saw the hive and went "why does it look so much fucking worse?"
>>
>>687115047
This could be all true or all fake, it doesn't change the fact that this game is another Concord in the making.
>>
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>>687121151
>>
>>687120069
Brother you got hard BTFO with these
>>687120582
>>687120667
Your response?
>>
>>687115501
Pete Parsons needs infinite monetization for more cars, sorry anon
>>
>>687115501
cool it with the antisemitism
>>
>>687115758
The saddest thing is this sounds like it would be a pretty fun single player experience. Id like to have seen a reskinned Destiny 1 modified and in the marathon universe. Such is life.
>>
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>>687115047
>best girl's workspace setup
>>
>>687121392
Those 1993 toyota shitbangers wont buy themselves each week.
>>
>>687115783
Yeah I’m surprised Jason Jones would whore out his own baby like this. I figured he would have treated marathon with more respect.
>>
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>>687121376
>>
can I just get a d1 pc port if bungie really needs money that badly
>>
>>687121649
>recycled Rise of Iron stuff in a the assett flip expansion.
sad.
>>
>>687115047
>engineer closes door or window
>voltrunner teleports through it
>deaf character feels enemy coming
>voltrunner starts teleporting through walls and ceilings
>hacker seals doorway and activates turrets
>voltrunner teleports through door and wall to avoid gunfire
based on the brief descriptions alone voltrunner sounds like an unbalanced mess only counterable by other voltrunners.
>>
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>>687115047
>Shakeups were occurring long before Concords financial failure this is not a answer to that.
>>
>>687115758
>>687115892
>>687116281
Across the industry it was understood that the gaming market was on a consistent upward trend in terms of users with no end in sight from like 2002 onward.
Then in 2022 the market hit is soft cap and we hit full live service saturation along the way. Now all the games that were plotted out with mega budgets back in the mid 2010s are realizing that they cannot hit the numbers they were expected to hit when the budgets were being dolled out. So all of these companies are scrambling and its all going to shit.
>>
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>>687121776
but they are porting destiny 1 to pc, one destiny 2 update and content removal at the time
>>
>>687115047
>Take well beloved cult classic IP
>Take out everything core to its experience
>Make it a generic soft sci-fi/sci-fantasy extraction shooter
>Cram it with as much live service bullshit as possible
>Don't innovate at all
>Expect name recognition alone to push a $40 price tag
>>
>>687115069
>The art style has significantly changed
I bet everything we saw in the trailer was scrapped
>>
>>687122095
Welcome to modern ability based FPS pvp.
>>
>>687115047
>>Repeated focus testing with Destiny, Tarkov and Hunt Showdown players has been continually negative in its feedback
>Players

You mean streamers.
People whose livelihood is almost certainly based around their chosen game and that you'd likely have to pay to pull them away from that.

Shows pure incompetence and tackling is issue from the complete wrong direction. No wonder the game is failing.
>>
>>687115047
>>687115069
>>687115758
Christ, just make it a single-player game with a multiplayer mode. Obviously no one wants another arena shooter or a hero shooter. Give people generic characters they can customize and gun unlocks and they'll be happy, as ever.
>>
>>687122095
Oji San have you played an online shooter in the last ten years?
Theres a reason all the streamers over like 25 for them take a shocking amount of unprescribed ritalin to compete with the zoomoids.
>>
>>687123909
https://ubm-twvideo01.s3.amazonaws.com/o1/vault/GDC+2022/Speaker+Slides/From+Box+Products_Truman_Justin.pdf
>>
>>687123909
That won't cover a $300M development budget.
>>
>>687115047
has Sony had literally any success from spending 4 billion dollars on Bungie and their GAAS experience?
>>
>>687120296
Because they already owned the IP and it's simple added value. Like Homeworld being eviscerated forever by its third iteration, this too will kill Marathon though. They might as well take Myth: The Fallen Lords and try to make that an FPS hero shooter as well.
>>
>>687115047
>Shakeups were occurring long before Concords financial failure this is not a answer to that.
They're about to have an earthquake then.
>>
>>687115047
Why not just make a halo game, only Marathon?
>>
>>687124209
Got them to cancel Naughty Dog's live service game.
>>
>>687116864
Most of the Bungie talent left before Destiny 1 and they've just been treading water ever since
>>
>>687124309
They want to spend their resources creating live services that could make a billion dollars. Spending resources to create a campaign does not compute. Spend resources on live service. Billion dollars
>>
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>>687124138
>Now fast forward 4 years, and we are on track to have our most successful year ever in Destiny, in 2022.
>We’ve hit our highest critical and community reception in the history of our series, and are having our strongest business year in the whole history of the franchise.
>>
>>687115047
This sounds so awful it's believable
>>
>>687120582
>>687120667
Wild. I always thought something with D2 was off but I never did a side by side like this.
>>
>>687119173
>Genshin Impact $100000 whale account
bro at that point play online poker. You at least stand to possibly make some money doing that
>>
>>687125083
where are the cute anime girls?
>>
>>687124640
So many problems with these big AAA studios could be resolved just by firing half the staff, including managers. Game studios should not exceed 50-60 employees. Anything more than that and they're just inefficient cess pits, and that's how you end up with DEI employees.
>>
>>687115047
what >>687115501 said
make it a singleplayer game like the original trilogy and I'll give a fuck, otherwise you can die in a fire
>>
I feel like I'm in a small niche of people (retards) who enjoy both Hunt: Showdown and Destiny, so I'm actually pretty keen to see how Marathon pans out, because it could be exactly my kind of thing if they don't fuck it up completely. If true, I'm glad they're veering away from straight up heroes, because that rumour sounded god awful and would have killed it for me before it even began

>>687115047
>>687115069
>>687115758
source? Any leaked images of the current art style?
>>
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>>687115047
>foamstars
>concord
>marathon
FLOP
>fairgame is literally hyenas 2.0
>horizon MMO is DOA as well
>the only succesfull GaaS is helldivers but snoy kill it with their dumb psn requirement
Will all this finally kill snoy?
>>
>>687125072
Its fucked but Destiny 1 is a better made game than D2. D2 has some good stuff like Prismatic and the whole "made of multicoloured blocks from every world they sacked" of the pyramid aesthetic but on the whole its just worse.
>>
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>>687125083
That's the wonderful thing about the free market.
>>
>>687125243
Didn't hunt just shit the bed by replacing the client with a PS5 build for everything and it has a mobile app ui now?
>>
>>687124209
No. Sony bought bungie to help with their other gaas shit. Bungie walks in, looks at the games, can't answer any questions, offers no solutions nor suggestions other than "have you tried making halo?". Sony realizes bungiee has been coasting off the halo success for over a decade. Destiny isn't attracting any new players, only just barely retains halo nostalgiafags and clueless retards who played like 3 games on their peees/xbawks total in their life.
>>
>>687118440
FGO is Aniplex (snoy)
>>
>>687115047
>no longer a hero shooter
So there's a little hope
>team moved back to destiny
Doesn't bother me after 5 years having quit I've just got back into that game
>early buys unlock destiny cosmetics
No bungo you won't trick me

Honestly sounds like this new engine should be given to destiny and their efforts should be put into making that game as jam filled as possible before slowly starting side projects.
>>
>>687115758
They should instead ask themselves, with game engines like Unreal and Unity being easily available and plenty of game related solutions have been solved through assets. Why the flying fuck are they still spending shit tons of money to make an expensive, but at the end an unremarkable game? It's as if the people making those games have no idra what game they actually wanted to play.
>>
>>687115047
>>687115069
>>687115758
>There has been a few meetings with the Helldivers team to suggest improvements
That alone dooms this project.

>>687120582
>>687120667
I knew I wasn't crazy.

>>687120069
Bungie is not raising your pay.
>>
>>687115069
>>There were originally no PVE enemies, not even bots, and was mostly a hectic mad dash through a ghost town colony that has now changed and there are enemy robots, fauna and even a few rarely spawning "nemeis" type strong bots of player archetypes to mix things up and give players objectives to make progress even if they fail to extract or die.
I'm calling bullshit, the original trailer showed a Compiler.
>>
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>>687125379
the menu is perhaps the worst menu I've ever used, yeah, which is especially bad because there's a decent amount of time spent in the menu kitting out your hunter with traits and gear etc. and now it's just a miserable experience doing so. But on the flip side of that the new map is easily my favourite map so far and the engine update is great with the caveat of as long as you're not on low end hardware, which thankfully I'm not
>>
>>687125708
Nobody who worked on this game was alive when Marathon came out bro, they don't know what this is beyond an image on a wiki they wanted to recycle.
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>>687125756
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>>687125752
Its a gorgeous game with amazing sound design and my favourite kind of southern gothic wierd western aesthetic.

Its a shame its a fucking extraction shooter.
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>>687125083
I know a neighbor in section 8 housing that dropped somewhere between $30k to $40k on Archeage 5 years ago. People are such fucking retards with their money.
>>
is "hero shooting game" the most soulless slippery slope slop genre of all time? it sure seems like it
>>
>>687125871
I still think the gameplay and setting would work perfectly as a STALKER style game.
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>>687125129
That's how I set my profile picture anyway
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>>687125871
I'm a big fan of the PvEvP stuff, but I'm surprised they've never at least catered to a strictly PvE mode (outside of Trials which were kind of ass) with even just a horde mode where you defend compounds from waves of enemies or something like that
>>
>>687115047
>game is called marathon
>it isn't a single player focused shooter set on a cold and desolate world
Who seriously thought this was a good idea? That executive shouldn't be allowed near the industry at all. This will permanently ruin any chance of a real marathon game being made.
>>
>>687126132
I just want to hunt a monster with my boys in the old west without some nigga in a top hat hiding behind a door for 20 minutes to one shot somebody.
>>
>>687125871
I actually love the gunplay, but I hate that you basically get penalized for not engaging in PvP as fast as possible. That's all the game is, everyone runs immediately towards gunshots and ignores anything else on the map.
>>
>>687124150
I dunno. It worked out pretty well for Black Myth: Wukong's dev team.
>>
>>687126273
I knew this game was in trouble when they did their teaser trailer and it was in bright bubbly zoomer graphics instead of the OG tone and mood
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>>687126290
I got to 5 Star playing stealthy
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>>687115047
>Bungie makes Halo
>Unexpected smash hit that props up Xbox and turns them into development gods for the fanbase
>Each Halo is more well received by fans with any cried of derision being screamed down by the overwhelming fans support
>Bungie decides they don't want to make Halo until they die so they fight their way from Microsoft so they can be independent again
>Use newfound independence to sign a 10 year deal with Activision
>Given green light to release Destiny which is their passion project they've been hinting at since Halo 2
>Destiny releases to mixed reception at best
>story is basically NPCs saying they don't have time to explain anything happening
>Reports that development was a mess with the game and plot being reworks up until launch
>Reports that the game engine is a nightmare to use with simple fixes taking hours to fix
>Release Destiny 2
>Reception is somehow even more mixed and complaints that it's not different enough and using the same engine begin to rise
>Engine issues finally reach critical mass where Bungie has to remove paid content from the game to make room for new content they want people to buy
>Playerbase begins to hemorrhage as fans are finally fed up
>10 year contract ends giving Bungie the chance to be independent and work on a passion project Marathon remake
>Instead sell out to Sony for 3 billion
>Sony has play testers come in to check out Marathon
>every single report is that it's a dumpster fire and every person who plays it says they're not chance people will drop their current games to play it
>Sony panics
>Bungie panics
>Bungie begins layoffs and it leaks how the CEO has spent the buyout money on his private car collection
>Bungie begins massive reworks on the game
>More play testers come in to see the "reworked" game
>They still hate it
*WE ARE CURRENTLY HERE*
Has any dev fallen as hard as they have in the span of 2 games? They could have avoided all this by staying at Xbox making Halo games.
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>>687126413
yeah, it should have looked like this fr ong
>>
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>>687115047
It's going to be another dumpster fire for Sony. My friend has 3000 hours in Destiny 2 and when I asked him about Marathon he wasn't even sure wtf am I talking about only when I said "next bungie game hello?" he remembered seeing something about it. It's over.
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>>687126743
Destiny fans aren't Bungie fans. Bungie isn't even Bugnie anymore
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>>687126651
THIS is the Marathon that boomers who never even played it and just watched a video essay lose their minds over??? LMAO
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>>687115047
>>687115069
>It's an extraction shooter, no wait it's a hero shooter, no wait it's a puzzle solver, no wait it's a tower defense, no wait-
Holy shit, I have never seen a dev flail aimlessly this publicly before. They seem to change the genre, scope, target, and everything else on a daily basis.
>>
>>687117740
>pve party game
all multiplayer games should be party games, pve or pvp
>>
I actually kinda of liked the look of the trailer and promo art, but when they did the dev interview I immediately knew it was going to be a trainwreck.
>>
>>687127693
i'd say 90% leaving some ultra niche for the turbo autist simulation stuff.
>>
>>687127693
They will hate you, but you are right. Decades of esports shit and tryhardslop have destroyed the fun that multiplayer games used to be.
>>
>>687128056
>turbo autist simulation stuff
turbo autist shit ends up making for some of the most fun party games of all, look at arma
>>
>>687115047
>a "deaf" character that trades clear hearing for a form of "detective vision".
wow that sounds terrible
>>
>>687128276
but didnt you watch daredevil? hes in the mcu now!
>>
>>687116281
Say what you will, but this is basically why I and most others still buy and play Call of Duty games. Because at their heart, the main multiplayer modes are just the classic standard shooter fare that nobody else tries to make anymore.
>>
>>687125490
Bungie makes sexy armored ladies, leave the loli to Japan.
>>
>>687128649
>spawning in with loadouts
>kill stricks and other bullshit

>classic standard shooter
okay, zoom zoom
>>
>>687115047
Lol Sony has been a disster this gen.
>>
>>687115758
>time and office/machine
no it hasn't
>>
>>687115047
Jesus fuck why revive this IP just to turn it into complete irredeemable shit
>>
>>687125490
>>687128742
kuro SEEEEEEXXXXXXXXOOOOOOOOO
Unironically though I don't know why the fuck Bungie is even bothering. This shit is gunna flop hard.
>>
>>687128881
That's as classic as it's going to get. You don't want hero shooter bullshit, then you take what you can get. Nobody is ever going to make a basic Unreal Tournament/Quake 3 style game again. Period.

At any rate, I'd much rather get a new Red Orchestra or Rising Storm than some boring 90's arena shooter mediocrity.
>>
>>687115069
>For example to change the location of an assett e.g a shipping container and saving the map as a finished, rendered project would take over a day in D2
Imagine that's your job
>johnson, what are you working on today?
>still moving that container boss
>alright good work johnson
>>
>>687117740
This take and specifically this parroted phrase has always been so massively retarded. There's nothing wrong with balancing your PvE game to maintain a challenging experience. The big issue is that most players were fucking dogshit at the game and refused to learn how to play it. That and Sony doing it's usual thing of shooting itself in the foot for no fucking reason.
>>
>>687115069
>There were originally no PVE enemies
literal insanity. They cultivated a fanbase with Destiny that hates their PVP and were going to do this.

I think this game would have done well if it was a strict PVE extraction shooter
>>
>>687115069
>There has been a few meetings with the Helldivers team to suggest improvements
are they retarded? Helldivers devs are killing their game kek
>>
>>687115069
>>There has been a few meetings with the Helldivers team to suggest improvements
NOOOOOOO STOP DON'T DO IT!
>>
>>687129440
why would they want to cannibalize their own existing playerbase? If anything, they should just drop crucible from Destiny and lean heavily into PvP with Marathon
>>
>>687129163
Destiny's playerbase is old and busted and the franchise has too much baggage to garner fresh blood. Not many people want to give Destiny a try due to the vaulted content and godawful player onboarding experience. Marathon will flop, but they were riding on the fact that the extraction shooter market was untapped on consoles.
>>
>>687129438
Fucking retarded post. Absolutely discarded you incompetent troon. The Helldivers devs balanced all of the fun out of their game 4-5 months ago and it's why no one plays it anymore. They did everything wrong.
>>
>>687126601
this is all real, however, at the same time, playtesters are retarded. I will never trust playtesters after the test group completely fucked up Mass Effect 2's thermal clip system because they were all 105 IQ. Very little fun or quality mechanics will survive the gauntlet of bungie, sony, and 110 IQ play testers.
>>
>>687129581
Destiny 2 is sadly an impossible game to come back to if you played it in the past but then took a break for years. I tried to come back to it earlier this summer when the new expansion released and it's just an incoherent, jumbled mess of a game now. It is essentially not possible to catch back up.
>>
>>687129806
play testers confuse me because tarkov players will want it to play like whatever they like about tarkov, fortnite players will want it to play like whatever they like about fortnite, etc. it's the enemy of originality but with how badly they fucked up Destiny towards the end I'm not surprised, Sony is probably also fully hands on after concord and is going to be meddling with it as well now. I would be shocked if the game is even half decent but I'm such a Halo fanboy that I'll still check it out in hopes it's at least better than infinite.
>>
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>>687115047
>>687115069
>>687115758
Reminder that Sony spent 3.6 BILLION on Bungie
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>>687129438
>devs are balancing to maintain challenge
>check what they mean by this in patch notes
>nerfs to things people like with no other thougbts to balance
>>
>>687129547
Because they are bad at PVP now. People despise Destiny's PVP and Concord just failed. They are terrible at it now
>>
>>687130981
The Helldivers 2 devs are malicious, incompetent trannies that hate the game and the players and just want to prevent anyone from enjoying it at all. This was obvious from the very first nerf to the railgun back in February. Never seen a dev team kill a game faster than that one. It went from tens of millions of players daily to mere thousands practically overnight.
>>
>>687130921
a couple more smart investments like that and we might finally be free.
>>
>meeting with Helldiver devs for advice
lmao
>>
>>687130981
>>687131663
The issue is that the devs was Starship Troopers (Movie Version): The Game where in the individual players are overhyped fodder meant to be mulched by the millions to secure a planet.
This is inherently an unfun experience for most people who actuary do want to be cool action dudes wiping waves of enemies.
>>
so it's Fortnite but with hero shooter characters?
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>>687133000
>want starship troopers
>every time the devs are shown playing they never go above dif 5
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>>687133000
Like >>687134074 said, it's painfully obvious the devs don't play their own game. Nobody who does would make the abysmal kinds of changes they always do. Peak incompetence and typical tranny powertripping intersecting to absolutely destroy a game that used to be good.
>>
>>687115047
They should return to their original pitch instead of dogshit hero shooterLet me customize a sexy robo wife
>>
>>687115047
They should make a Marathon game like the originals. It can be Sony's answer to Doom/Halo. Is there truly no one with any competence and sense left working in any of these companies?
>>
it's pretty crazy how every cool from the 2000s got cucked
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It's a pretty sad state of affairs that games somehow cost so much to make that the only thing Sony wants to rely on is live service games. It's all shit.
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>>687115047
>Repeated focus testing with Destiny, Tarkov and Hunt Showdown players has been continually negative in its feedback
ABSOLUTELY BASED
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>>687115047
>body type
DOA
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>>687125248
Fairgame and Hyenas has literally the same font too lmfao
>>
>>687115047
>>687115069
>>687115758
bungie is dead
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>>687120296
A combination of keeping a trademark alive so nobody else can swoop in and use it, which is the same reason bethesda lawyers went after that Scrolls game because of its name, and using something already existent and known because new things are considered risky these days. Even Starfield would have gotten better reception probably if they used an existing IP's name.
>>
>>687120803
>its unreal
heh



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