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expect a cute fun underwater metroidvania game
ends up being some evangelion third impact chtulu nightmare. i did not expect this at all.
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Well what you can also expect is sequel never ever
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>>727128514
But was it kino?
Was it fun?
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banned in germany
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>>727128514
I only played a little of it. Not far enough to doscocerbthat.

It wasn't interesting enough to me. Maybe asked too much in it's methods eqrly. Like rightbclick and hold to a wheel of colours. Whatever that was for. Something likenthar. Or middle mouse click.

And used bilinear filtering or something.
For 2D I want pixelated. Vibrant.
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More for whatever is:

Dreams of land and walking. Out to a beach, whenever stopping back underwater swimming, taking a dive fan if unrelated.

Underwater head in any direction, but if hit then on land agakn.

Return to underwater return to centre but can fast travel in any of the 8 directions by taking things that have gathered at center, building up a centre. A city. Vehicles, companions, stuff thriving. The further you go out the more is there.

On land the opposite, refining what is there so it's more human.
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>>727130686
yes it was pretty fucking good.
in some sense it reminds me a lot of hollow knight. with its world building and narrative.

the soundtrack is fucking amazing.
https://www.youtube.com/watch?v=_gvSmXqEg-w&list=PLSHSMZeQtdObRTpoygc28Twbe0w8QxNsO&index=4
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TLDR:

Move left to right on land. Further progress makes underwater centre more human.
Land about not stopping. Underwater about exploring and trying to get further without being hit.
>>
wtf are this posts?



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